#wiki-consult
1 messages · Page 5 of 1
Rarity: 




Increases Total DMG by 35.0%. ⚡ Lightning DMG from Combo ATK inflicts Butterfly Mark that lasts 15s (triggering it again refreshes the duration). A marked enemy suffers an explosion dealing 100.0% ATK of ⚡ Lightning DMG every time it takes 4 hits from the host (CD: 1.5s).
Butterfly Mark's explosion restores 2 SP additionally. Triggering Ultimate Evasion Skill increases Lighting DMG against enemies with Butterfly Mark by 60.0% for 15s (triggering it again refreshes the duration).
✅ Limited/Rotating Supplies
!s bianka
Crit Rate increases by 5.0% (10.0% at 5
). Any team member triggering global Time Slow restores 0.5 (2.0 at 5
) SP for host. CD: 3s. Triggering global Time Slow on the field herself enhances host and further boosts her Crit Rate by 2.5% (5.0% at 5
) for 15s. Triggering it again resets the duration.
—————————————————
〖 HP:386 ATK:66 DEF:44 CRT:15 〗
Rarity: 




Total DMG increases by 30.0%. Palatinus Equinox equip bonus: Triggering an enhancement from any stigma piece also triggers all other enhancements from other pieces in the set.
⚔ Physical DMG increases by 30.0%. Triggering World's a Stage boosts ⚔ Physical DMG dealt by host's next Ultimate by 80.0% and makes it restore 200.0 HP.
✅ Limited/Rotating Supplies
!s turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!dante
The host gains 7.0% (15.0% at 5
) Crit Rate. The host gains Mantle when hit by an enemy which boosts her ⚔ Physical DMG by 4.0% (8.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her ⚔ Physical DMG by 8.0% (16.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:411 ATK:113 DEF:44 CRT:0 〗
The host gains 15.0% (30.0% at 5
) ⚔ Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by 7.5% (15.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by 15.0% (30.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
The host gains 7.0% (15.0% at 5
) Attack Speed. The host gains Mantle when hit by an enemy, which boosts her Total DMG by 5.0% (10.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Total DMG by 10.0% (20.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:362 ATK:60 DEF:44 CRT:21 〗
Rarity: 




The host gains 20.0% Crit DMG. The host gains 30.0% ⚔ Physical DMG for 10s upon entering Burst mode or hitting an enemy with Charged ATK in Burst mode; triggering this effect again resets the duration. Durandal equip bonus: CD of Ultimate Evasion / Retaliation shortens by 20%.
In Burst mode, the host deals 30.0% more DMG against shields, and her Charged ATKs can impair unimpaired enemies, reducing their DEF by 40.0% for 8s. Durandal equip bonus: The impairing debuff reduces enemy DEF by 60.0% instead.
✅ Limited/Rotating Supplies
!cb19
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄ Ice DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄ Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!ff19 -1
1. Falcon Flare 0019 - cannon
2.
Fairytale Rhapsody - 1st Half
To get 2.Fairytale Rhapsody - 1st Half you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki ff19 -2
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases by 30%. ❄ Ice DMG dealt to all targets on field increases 15% for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max of 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered-up and deals 400% ❄ Ice DMG on impact and triggers a small Black Hole, drawing in nearby enemies and exploding to deal 400% ❄ Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 200% upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
✅ Limited/Rotating Supplies
!cb19
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄ Ice DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄ Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!w acheron
1. Path to Acheron - scyth
2. Path to Acheron: Kindred - scyth
To get 2.Path to Acheron: Kindred you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -w acheron-2
!w acheron -2
• Rarity: 





• Type: Scythes
•〖 ATK: 412 CRT: 41 〗
Charged ATKs create petals that transform into 5 spikes around the target hit, each dealing 76.4% (100.0% at 6
) ATK of AOE ⚔ Physical DMG. CD: 7s. Can be reset by Ultimate. Stygian Nymph equip bonus: 7 spikes are created instead.
When entering battle or casting Ultimate, wielder restores 200 HP instantly and has 10% bonus Crit Rate as well as 31.3% (36.0% at 6
) Crit DMG for 10s. Stygian Nymph equip bonus: Saule: the bonuses above last 11.6s (14.0s at 6
) longer; Veliona: the bonus Crit DMG above changes to 46.4% (70.0% at 6
).
The wielder gains 21.3% (26.0% at 6
) Physical Damage. Stygian Nymph equip bonus: Gains 31.3% (36.0% at 6
) Total Damage Multiplier for Mark Damage.
✅ Foundry
!w KoC
• Rarity: 




• Type: Katanas
•〖 ATK: 302 CRT: 8 〗
[SP: 5][CD: 25s] Unleashes a powerful forward slash with the lightning-imbued blade, dealing 380% (700% at 5
) ATK of ⚡ Lightning DMG and paralyzing enemies for 3s. When equipped by Herrscher of Thunder, it also inflicts Narukami's Mark on enemies hit for 15s.
Wielder deals 23.0% (35.0% at 5
) bonus ⚡ Lightning DMG. When it's equipped by Herrscher of Thunder, casting the active restores 60 (100 at 5
) Herrscher Charge. For 2s after, enemies with Narukami's Mark take 30% ATK of ⚡ Lightning DMG and Herrscher of Thunder restores 10 Herrscher Charge per 0.2s (subsequent procs extend the duration).
✅ Limited/Rotating Supplies
!crusher bunny 19
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄ Ice DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄ Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!v hov
Stable ranged AOE DPS.
Can evade through enemies.
Herrscher Form provides DPS spike.
• Rank: 
• Core strengths: Physical, Time Mastery, Fast ATK, Aerial
Team gains 30% Crit DMG and 10% Crit Rate.
QTE: Triggers upon shieldbreak or when an enemy is affected by Time Slow. Deals 10 x 100% ATK of Physical DMG.
Judgment of Shamash
Marco Polo (T)
Marco Polo (M)
Marco Polo (B)
!bastet
Total DMG increases by 15.0% (30.0% at 5
). Attacks inflict 12.0% (25.0% at 5
) bonus Rime Trauma.
—————————————————
〖 HP:435 ATK:8 DEF:199 CRT:8 〗
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ Lightning DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ Lightning DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!linnaeus
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ Lightning DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
!s turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!avogadro
Rarity: 




The host gains 30.0 initial SP in battle, and her weapon active consumes 15.0% less SP.
The host gains 15.0% Total DMG. Her weapon active inflicts a mark on the target (CD: 20s), which explodes after 10s and deals 400.0% ATK of large-AOE ⚔ Physical DMG. The host additionally deals 15.0% more Total DMG against marked enemies.
✅ Limited/Rotating Supplies
!tesla band
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ Lightning DMG to the first target, with each leap dealing 20% less total ⚡ Lightning DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ Lightning DMG in battle. ⚡ Lightning DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 20.0% (36.0% at 5
) for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:85 DEF:66 CRT:16 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, ⚔ Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!w falcon
1. Falcon Flare: FINAL - cannon
2. Falcon Flare 0019 - cannon
To get 2.Falcon Flare 0019 you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -w falcon-2
!w falcon -2
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases by 30%. ❄ Ice DMG dealt to all targets on field increases 15% for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max of 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered-up and deals 400% ❄ Ice DMG on impact and triggers a small Black Hole, drawing in nearby enemies and exploding to deal 400% ❄ Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 200% upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
✅ Limited/Rotating Supplies
!w falcon -1
• Rarity: 





• Type: Cannons
•〖 ATK: 434 CRT: 25 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40.0% at 6
). ❄ Ice DMG dealt to all targets on field increases 16.1% (20.0% at 6
) for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered up and deals 400% ❄ Ice DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10.0% at 6
) ❄ Ice DMG followed by an explosion dealing 421.4% (500.0% at 6
) ❄ Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
❄ Ice DMG increases by 24.3% (40.0% at 6
) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, ❄ Ice DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40.0% at 6
).
✅ Foundry
!w cb
1.
Hailstone
2. Crusher Bunny 19C - cannon
To get 1.Hailstone you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -w cb-1
!w cb -2
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄ Ice DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄ Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!bastet
Total DMG increases by 15.0% (30.0% at 5
). Attacks inflict 12.0% (25.0% at 5
) bonus Rime Trauma.
—————————————————
〖 HP:435 ATK:8 DEF:199 CRT:8 〗
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!beethoven
Rarity: 




After casting the Ultimate, next team member switching in gains a 40% Melee ⚔ Physical DMG buff (does not stack) for 10s. CD: 20s.
After casting the Ultimate, next team member switching in takes 30% less Total DMG (effect does not stack) for 10s and restores HP equal to 20% of the host's Max HP. CD: 20s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 20.0% (36.0% at 5
) for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:85 DEF:66 CRT:16 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, ⚔ Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!fu hua
10.
Fu Hua's Chocolate
11.
Fu Hua's Feather
To get 7.Fu Hua Outing you can do one of the following:
1. Press up arrow and add -7
2. Type !wiki fu hua-7
!michaelangelo b
Every Basic ATK (including Charged and Combo ATKs) increases your Crit DMG by 8.0% (14.0% at 5
) for 2s (3s at 5
). Stacks up to 5 times, adding a stack resets the duration of the Crit DMG increase effect.
—————————————————
〖 HP:435 ATK:42 DEF:133 CRT:16 〗
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!himeko
1.
Himeko: Bride
2.
Himeko: Christmas
3.
Himeko: Lust
4.
Himeko - Men's Attire
5.
Himeko: New Year
6.
Himeko: Remedial
7.
Himeko: Tuition
8.
Hanabi Fireworks
9.
Himeko Winter
10.
Himeko's Birthday
11.
Murata Himeko (Stigmata)
12.
Kriegsmesser
13.
Himeko Bundle
14.
Himeko Energy Drink
15.
Himeko Frag Bundle
16.
Himeko's Invitation
To get 7.Himeko: Tuition you can do one of the following:
1. Press up arrow and add -7
2. Type !wiki himeko -7
!himeko -1
Charged attacks gain 5% (10% at 4
) ⚔ Physical DMG.
Himeko** equip bonus:** Gain 5% (10% at 4
) Crit DMG.
—————————————————
〖 HP:292 ATK:0 DEF:66 CRT:8 〗
✅ Events
!himeko -11
Rarity: 




In Herrscher form, a stack granted by the B-pc of this set provides another 15.0% bonus 🔥 Fire DMG. The host takes 45.0% less Indirect DMG at below 60% HP.
Boosts Total DMG by 20.0%. When the host loses HP, her next attack will deal 100% ATK of 🔥 Fire DMG to surrounding enemies, which on hit boosts her Total DMG by 10.0% for 10s (CD: 2s; triggering it again resets the duration).
✅ Limited/Rotating Supplies
!fhm
To get 1.Fu Hua: Margrave you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki fhm -1
!fhm -2
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 Fire DMG and 20% Max HP in battle.
✅ Foundry
!kitten fun
Rarity: 



Ultimate and Burst ATKs deal 20.0% more Total DMG.
✅ Events
✅ Foundry
!wotan's fist
• Rarity: 



• Type: Gauntlets
•〖 ATK: 230 CRT: 11 〗
[SP: 15][CD: 30s] Pulls in nearby enemies and paralyzes them for 2.3s (5.0s at 5
). For a period of 5s after casting this skill, the next attack deals and additional 554% (1000% at 5
) ATK of ⚔ Physical DMG to the target and nearby enemies and knocks them airborne.
When Combo Hit Count exceeds 50, gain 22.1% (40.0% at 5
) DEF. Attacks against BIO-type enemies gain 11.1% (20.0% at 5
) Total DMG Multiplier.
✅ Events
!handel
Rarity: 




⚡ Lightning DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ Lightning DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!Mitternacht
• Rarity: 




• Type: Bows
•〖 ATK: 287 CRT: 19 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 570.1% (650.0% at 5
) ATK of ⚡ Lightning DMG. Hitting an enemy weakspot creates an explosion dealing 120.1% (200.0% at 5
) ATK of ⚡ Lightning DMG. The weapon active's CD and charging time are based on the shooting mode.
Team ⚡ Lightning DMG increases by 9.0% (15.0% at 5
) (cannot stack). The weapon active marks enemies hit for 10s and make them take 75% (125.0% at 5
) ATK of bonus ⚡ Lightning DMG. 30 times max (CD: 0.1s). Marking CD: 16s.
✅ Limited/Rotating Supplies
!pool party
Rarity: 




When the host is attacking, there is 12% chance of summoning a HOMU King (summoned entity) who knocks down surrounding enemies and deals 450% ATK of ⚔ Physical DMG (DMG calculations are based on the host's stats) against them. CD: 16s.
All allies (including illusions) receive a Flame Wreath when HOMU King appears, dealing 893 🔥 Fire DMG every 0.5s to surrounding enemies. Flame wreath lasts 6s.
✅ Exchange House
✅ Limited/Rotating Supplies
!kafka
Rarity: 




Charged ATKs directly trigger max-stacks effects of a stigma and gives the host a 45% Total DMG Multiplier buff for 12s. CD: 20s.
Gain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of ⚔ Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s.
✅ Foundry
✅ Limited/Rotating Supplies
!elysia (stigmata
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of ⚔ Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus ⚔ Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!shujing
Rarity: 




Boosts total DMG by 30.0%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20.0% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40.0% Crit DMG.
✅ Events
✅ Limited/Rotating Supplies
!collodi
When an entity summoned is spawned or defeated, all enemies take ? (20.0% at 5
) bonus 🔥 Fire DMG from the host for ? (15.0s at 5
) (cannot stack). Triggering it again resets the duration. Ultimate Evasion skill CD is reduced by ? (20.0% at 5
).
—————————————————
〖 HP:507 ATK:0 DEF:199 CRT:5 〗
Rarity: 




Total DMG increases by 80.0%. Increases self's 🔥 Fire DMG by 40.0% in burst mode.
When attacks land on targets, 🔥 Fire DMG increases by 3.0% for 8s, up to 5 stacks. Triggering it again resets the duration. Enhance self after entering burst mode and gain 15.0% bonus Total DMG for 18s. Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!v spa
To get 6.Spatial Lens you can do one of the following:
1. Press up arrow and add -6
2. Type !wiki -v spa-6
!v spina astera
Melee burst DMG dealer.
Charged ATK and Ultimate induce Astral Harness to enhance herself.
Charged ATK deals high DMG in Astral Harness.
• Rank: 
• Core strengths: Fire DMG, Ignite, Time Mastery, Gather
Combo/Charged ATKs from any team member deal 28.0% bonus Total DMG. With at least one non-MECH Valkyrie on the team, team deals 34.0% bonus Fire DMG.
QTE: Triggered when an enemy is knocked airborne or ignited to induce 3s of global Time Fracture, deal 5 × 250.0% ATK of Fire DMG, and restore 5.0 SP.
Astral Divide - Pisces
Ragna (T)
Ragna (M)
Ragna (B)
Azure Storm
Wang Zhaojun (T)
Wang Zhaojun (M)
Wang Zhaojun (B)
!shennong t
!jixuanyan-2
1.
Dark Jixuanyuan
2.
Jixuanyuan
3.
Jixuanyuan Aqua
To get 3.Jixuanyuan Aqua you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki jixuanyan -3
Rarity: 




Shortens debuffs duration by 50%. Mei, Yae Sakura, or Himeko equip bonus: Gain 20% Max HP in battle.
Charges once every 5s. For the next Basic, Combo, or Charged ATK and a short period after that 80% ⚔ Physical DMG and 50% Crit Rate.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!ff0019
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases by 30%. ❄ Ice DMG dealt to all targets on field increases 15% for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max of 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered-up and deals 400% ❄ Ice DMG on impact and triggers a small Black Hole, drawing in nearby enemies and exploding to deal 400% ❄ Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 200% upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
✅ Limited/Rotating Supplies
!falcon flare
1. Falcon Flare: FINAL - cannon
2. Falcon Flare 0019 - cannon
To get 2.Falcon Flare 0019 you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki falcon flare-2
!ff -2
• Rarity: 




• Type: Pistols
•〖 ATK: 248 CRT: 43 〗
[SP: 15][CD: 20s] Generate 3 explosions point-blank to blow up nearby enemies. Each explosion deals 112% (240% at 5
) ATK of ⚔ Physical DMG and inflicts 10 Ignite Trauma.
During Burst Mode, gain 13% (18% at 5
) ⚔ Physical DMG. When hit or when triggering Ultimate Evasion, cast 1 burst of Active Skill. CD: 5s.
✅ Foundry
!ff final
• Rarity: 





• Type: Cannons
•〖 ATK: 434 CRT: 25 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40.0% at 6
). ❄ Ice DMG dealt to all targets on field increases 16.1% (20.0% at 6
) for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered up and deals 400% ❄ Ice DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10.0% at 6
) ❄ Ice DMG followed by an explosion dealing 421.4% (500.0% at 6
) ❄ Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
❄ Ice DMG increases by 24.3% (40.0% at 6
) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, ❄ Ice DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40.0% at 6
).
✅ Foundry
!Hakate
• Rarity: 




• Type: Crosses
•〖 ATK: 264 CRT: 40 〗
[SP: 6][CD: 21s] Deploys the weapon: Knocks down enemies in the AOE, deals 200% ATK of ⚔ Physical DMG, and summons an 8s hail of blades that deals 43.0% (75.0% at 5
) ATK of AOE ⚔ Physical DMG and adds 1 Combo Hit count every 0.2s.
Wielder gains 12.0% (20.0% at 5
) Total DMG Multiplier. Every 10 hits (including Basic ATKs, Charged ATKs, weapon skills, and Ultimate) on enemies gives the wielder and the cross a 1.5% (2.5% at 5
) ⚔ Physical DMG buff. Max stack: 10.
✅ Limited/Rotating Supplies
!Zither
• Rarity: 




• Type: Crosses
•〖 ATK: 296 CRT: 15 〗
[SP: 0][CD: 20s] Deploys cross (summoned entity): Knocks down enemies in range dealing 200% ATK of ⚔ Physical DMG and causing strong winds to deal 43.0% (75.0% at 5
) ATK of ⚔ Physical DMG per 0.25s to enemies and slow their Move Speed by 30% for 8s. Boosts team Move Speed by 25% and ⚔ Physical DMG by 8.6% (15.0% at 5
) for 13s.
All team members' Ultimate and Burst mode attacks deal 8.6% (15.0% at 5
) more ⚔ Physical DMG (this effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 20% ATK Speed.
✅ Limited/Rotating Supplies
!purana
To get 2.Purana Phantasma: Nighteye you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki purana -2
!purana phantasma
• Rarity: 




• Type: Chakrams
•〖 ATK: 283 CRT: 13 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder type. After casting Ultimate or exiting, an icy crystal is created at wielder's location. CD: 4s. Triggering it again resets the duration. The crystal deals 86.1% (150.0% at 5
) ATK of ❄ Ice DMG every 2 seconds to enemies within 10 meters. When the crystal is created, team ❄ Ice DMG increases by 7.2% (12.0% at 5
) for 10s. Triggering it again resets the duration.
Wielder deals 12.0% (20.0% at 5
) bonus Total DMG. Team deals 5.6% (8.0% at 5
) bonus Total DMG (cannot stack).
✅ Limited/Rotating Supplies
!cb19
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄ Ice DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄ Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
fu hua
!bronya sloth
Clears all remaining SP upon exit but recovers 1.2 (2.1 at 5
) SP/s when off the field.<hr>SP is quickly consumed when entering battle. Loses will to fight on and becomes lazy at below 20% SP.
—————————————————
〖 HP:539 ATK:42 DEF:11 CRT:13 〗
✅ Foundry
!ragna
Rarity: 




On hit, Charged ATK boosts Move Speed by 40.0% and 🔥 Fire DMG by 30.0% for 10s. Triggering it again resets the duration. Rita equip bonus: 20.0% bonus Total DMG.
Charged ATK deals 30.0% bonus Total DMG. Rita equip bonus: Charged ATK deals 50.0% bonus 🔥 Fire DMG.
✅ Events
✅ Limited/Rotating Supplies
!glut-1
1.
Theresa: Gluttony
2. Alloy Gluttony - katana
3. Gluttony - katana
To get 3.Gluttony you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki glut -3
Team has 0.50 (1.00 at 5
) longer pick-up range (cannot stack). Every second or every successful hit grants 1 charge (independent stacking methods). At 12 charges, the next enemy hit drops a candy (CD: 2s). 12 charges at stage entry. Unpicked candies will disappear in 8s. Picking up a candy induces Gluttony State, where the team deals 8.0% (16.0% at 5
) bonus Total DMG for 5s. Picking up another candy in Gluttony State boosts bonus Total DMG to 12.0% (24.0% at 5
) and resets the duration.
—————————————————
〖 HP:286 ATK:94 DEF:70 CRT:0 〗
✅ Foundry
!v hb-3
1.
Himeko: Bride
2.
Himeko's Birthday
3.
Haxxor Bunny
4.
Halloween Box
5.
Himeko Bundle
6.
Homemade Bento
7.
Honkai Blocks
To get 5.Himeko Bundle you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki -v hb-5
Mid-range sustained DMG dealer.
Launches QTE on standby to support teammates.
Summon drones to attack frequently.
• Rank: 
• Core strengths: Ice DMG, Time Mastery, Fast ATK, Summoned Entity, Summoned Entity Buff
Team deals 17.0% more Ice DMG through Ultimates or in Burst modes. For every Ice DMG dealer on he team, team gains 1.0% total DMG.
QTE: Triggered at full Haxxor Count and when there's a targetable enemy. Consumed all Haxxor Count to deal 1,080% ATK of Ice DMG and summon a drone (summoned entity). Performing Haxxor Bunny's QTE doesn't require her to be switched in.
When casting QTE, if her Ultimate is available, her avatar will change into her Ultimate icon, which can be tapped again to cast her Ultimate. If not, tapping her avatar again will switch her in.
Crusher Bunny 19C
Turgenev (T)
Turgenev (M)
Turgenev (B)
!mendeleev
Rarity: 




When Combo/Charged ATKs hit the enemy, deal another 100.0% ATK of ⚔ Physical DMG. CD: 1s.
When Basic ATKs hit the enemy, enter Discovery State. Discovery State: Host gains Ignore Interrupt and deals 20.0% more ⚔ Physical DMG. Discovery State ends and enters a 15s CD when Combo Hit chain is disrupted.
✅ Foundry
!s aslaug
🔥 Fire DMG increases by 10.0% (20.0% at 5
). Every hit (CD: 1s) boosts host's Total DMG by 2.0% (5.0% at 5
) for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 10.0% (20.0% at 5
) bonus 🔥 Fire DMG. Skill effects cannot stack.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 Fire DMG. Skill effects cannot stack.
✅ Limited/Rotating Supplies
!s paga m
Dealing DMG boosts team ⚔ Physical DMG by 10.0% (15.0% at 5
) and team's DMG dealt to shields by 25.0% (50.0% at 5
) for 20s. Can be refreshed. Unique effect. Effect cannot be stacked.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
✅ Limited/Rotating Supplies
!collodi
When an entity summoned is spawned or defeated, all enemies take ? (20.0% at 5
) bonus 🔥 Fire DMG from the host for ? (15.0s at 5
) (cannot stack). Triggering it again resets the duration. Ultimate Evasion skill CD is reduced by ? (20.0% at 5
).
—————————————————
〖 HP:507 ATK:0 DEF:199 CRT:5 〗
Rarity: 




Total DMG increases by 80.0%. Increases self's 🔥 Fire DMG by 40.0% in burst mode.
When attacks land on targets, 🔥 Fire DMG increases by 3.0% for 8s, up to 5 stacks. Triggering it again resets the duration. Enhance self after entering burst mode and gain 15.0% bonus Total DMG for 18s. Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!turgenev
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
!mitternacht waltz
• Rarity: 




• Type: Bows
•〖 ATK: 287 CRT: 19 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 570.1% (650.0% at 5
) ATK of ⚡ Lightning DMG. Hitting an enemy weakspot creates an explosion dealing 120.1% (200.0% at 5
) ATK of ⚡ Lightning DMG. The weapon active's CD and charging time are based on the shooting mode.
Team ⚡ Lightning DMG increases by 9.0% (15.0% at 5
) (cannot stack). The weapon active marks enemies hit for 10s and make them take 75% (125.0% at 5
) ATK of bonus ⚡ Lightning DMG. 30 times max (CD: 0.1s). Marking CD: 16s.
✅ Limited/Rotating Supplies
!final flare-3
1. Falcon Flare: FINAL - cannon
2. Honkai Weekly Trivia - permanent featur
3. Foundry/PRI-ARM - honkai impact 3 wiki
4. Cannons - honkai impact 3 wiki
5. Star of Eden - cannon
6. Falcon Flare 0019 - cannon
7. Domain of Revelation - cannon
8. Briareus EX - cannon
9. Key of Reason - cannon
10. Version 5.4 - 2022 version
11. Book of Fuxi - cannon
12. Star Destroyer 19C-X - cannon
13. Dumpling Wrapper - cannon
14. Flint Sanada - cannon
15. Fury Belcher - cannon
16. Azure Soaker - cannon
17. Star Shatterer: Vikrant - cannon
18. Star Destroyer 19C - cannon
19. Quantum Destroyer Type-II - cannon
20. 5th Sacred Relic - cannon
To get 3.Foundry/PRI-ARM you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki final flare-3
Bunny is learning how to show this page in Discord :(
In the meantime, you can check it out here:
--> Foundry/PRI-ARM <--
!w falcon flare final
• Rarity: 





• Type: Cannons
•〖 ATK: 434 CRT: 25 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40.0% at 6
). ❄ Ice DMG dealt to all targets on field increases 16.1% (20.0% at 6
) for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered up and deals 400% ❄ Ice DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10.0% at 6
) ❄ Ice DMG followed by an explosion dealing 421.4% (500.0% at 6
) ❄ Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
❄ Ice DMG increases by 24.3% (40.0% at 6
) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, ❄ Ice DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40.0% at 6
).
✅ Foundry
!s kongming
Rarity: 




When attacked by enemies, there is a 20% chance to knock back enemies within a 3-meter radius. CD: 6s.
✅ Foundry
!blood embrace
• Rarity: 




• Type: Crosses
•〖 ATK: 265 CRT: 46 〗
[SP: 12][CD: 10s] Deploys the weapon, knocking enemies within the AOE airborne and slashing them once every 0.25s for the next 2s. Enemies receive 148.1% (200.0% at 5
) ATK of ⚔ Physical DMG from being airborne and from each slash. Slashes bleed enemies, dealing 357 (760 at 5
) ⚔ Physical DMG every 0.5s for 5s.
Character attacks gain 22.4% (40.0% at 5
) ⚔ Physical DMG to bleeding enemies.
✅ Exchange House
✅ Limited/Rotating Supplies
!path to acheron
• Rarity: 




• Type: Scythes
•〖 ATK: 278 CRT: 29 〗
The wielder restores 120 (200 at 5
) HP instantly and gains 10% Crit Rate and 18.0% (30.0% at 5
) Crit Damage for 10.0s upon unleashing Switch Skill or Ultimate.
The wielder gains 13.6% (20.0% at 5
) Physical Damage. Stygian Nymph equip bonus: Gains 18.0% (30.0% at 5
) Total Damage Multiplier for Mark Damage.
✅ Limited/Rotating Supplies
!elysian heart
• Rarity: 





• Type: Crosses
•〖 ATK: 392 CRT: 56 〗
[SP: 0][CD: 20s] Deploys the cross (summoned entity): Its landing deals 442.8% (600.0% at 6
) ATK of ⚔ Physical DMG to nearby enemies, inflicts 6.9 Bleed Trauma (10 Bleed Trauma at 6
), and sprays explosive paint, which deals 44.3% (60.0% at 6
) ATK of ⚔ Physical DMG to nearby enemies every 1.5s for 18s. Starry Impression equip bonus: Triggers her Ultimate Evasion Skill as well as the weapon active on QTE entry.
Wielder's Combo ATK's and Ultimate's Total DMG increases by 27.1% (35.0% at 6
). Team's ⚔ Physical DMG increases by 16.1% (20.0% at 6
) (cannot stack).
Bleed DMG increases by 12.1% (20.0% at 6
). Within 22s of casting weapon active, shield-broken or unshielded enemies take 4.9% (8.0% at 6
) bonus ⚔ Physical DMG (triggering it again resets the duration). Wielder also gains the following one-time effect: Hitting a bleeding enemy will cause a paint explosion that deals 5 × 85.0% (140.0% at 6
) ATK of ⚔ Physical DMG to nearby enemies.
✅ Foundry
!bastet
Total DMG increases by 15.0% (30.0% at 5
). Attacks inflict 12.0% (25.0% at 5
) bonus Rime Trauma.
—————————————————
〖 HP:435 ATK:8 DEF:199 CRT:8 〗
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!dante
The host gains 7.0% (15.0% at 5
) Crit Rate. The host gains Mantle when hit by an enemy which boosts her ⚔ Physical DMG by 4.0% (8.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her ⚔ Physical DMG by 8.0% (16.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:411 ATK:113 DEF:44 CRT:0 〗
The host gains 15.0% (30.0% at 5
) ⚔ Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by 7.5% (15.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by 15.0% (30.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
The host gains 7.0% (15.0% at 5
) Attack Speed. The host gains Mantle when hit by an enemy, which boosts her Total DMG by 5.0% (10.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Total DMG by 10.0% (20.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:362 ATK:60 DEF:44 CRT:21 〗
Rarity: 




The host gains 20.0% Crit DMG. The host gains 30.0% ⚔ Physical DMG for 10s upon entering Burst mode or hitting an enemy with Charged ATK in Burst mode; triggering this effect again resets the duration. Durandal equip bonus: CD of Ultimate Evasion / Retaliation shortens by 20%.
In Burst mode, the host deals 30.0% more DMG against shields, and her Charged ATKs can impair unimpaired enemies, reducing their DEF by 40.0% for 8s. Durandal equip bonus: The impairing debuff reduces enemy DEF by 60.0% instead.
✅ Limited/Rotating Supplies
!faq income
Not found :(
!rasputin
Rarity: 




Basic ATK (including Combo and Charged) has a 15% chance to deal 450% ❄ Ice DMG against the target and freeze the target for 3.5s. CD: 8s.
During combat, gain 20% Max HP and 20% Indirect DMG Reduction.
✅ Foundry
!linnaeus
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ Lightning DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
!zhen b
Elemental DMG increases by 12.5% (25.0% at 5
). Weapon actives make enemies hit take 10.0% (20.0% at 5
) bonus ⚡ Lightning DMG for 20s. Triggering it again resets the duration.
—————————————————
〖 HP:423 ATK:66 DEF:66 CRT:8 〗
✅ Limited/Rotating Supplies
!rita: spina -1
1. Rita: Spina Astera - 3 set stigmata
2. Stigmata - honkai impact 3 wiki
3. Chapter XXVIII Debuts - event
4. Bringer of Light - event stigmata
5. Herrscher of Sentience/Dorm Chibi - chibi information
6. Starry Impression/Dorm Chibi - chibi information
7. Disciplinary Perdition/Dorm Chibi - chibi information
8. Silverwing: N-EX/Dorm Chibi - chibi information
9. Infinite Ouroboros/Dorm Chibi - chibi information
10. Herrscher of Flamescion/Dorm Chibi - chibi information
11. Herrscher of the Void/Dorm Chibi - chibi information
12. Herrscher of Thunder/Dorm Chibi - chibi information
13. Formals/Dorm Chibi - chibi information
14. Miss Pink Elf♪/Dorm Chibi - chibi information
15. Shakespeare/Dorm Chibi - chibi information
16. Schrodinger/Dorm Chibi - chibi information
17. Isaac Newton/Dorm Chibi - chibi information
18. Zhuge Kongming/Dorm Chibi - chibi information
19. Golden Diva/Dorm Chibi - chibi information
20. Dea Anchora/Dorm Chibi - chibi information
To get 13.Formals/Dorm Chibi you can do one of the following:
1. Press up arrow and add -13
2. Type !wiki rita: spina-13
Bunny is learning how to show this page in Discord :(
In the meantime, you can check it out here:
--> Rita: Spina Astera <--
!yodo dono
Rarity: 



Flame Wreath radius is expanded by 2 meters and gains 200% ATK of 🔥 Fire DMG. Each Flame Wreath ignites enemies for 5s, dealing 30% ATK of 🔥 Fire DMG every 0.5s.
✅ Foundry
!kitten fun
Rarity: 



Ultimate and Burst ATKs deal 20.0% more Total DMG.
✅ Events
✅ Foundry
!wang zhao
Rarity: 



Gain 15.0% 🔥 Fire DMG. When attacking, deal 300% ATK of 🔥 Fire DMG to nearby enemies. CD: 15s.
Gain 20% Max HP and 10.0% Total DMG Multiplier during combat.
✅ Foundry
✅ Limited/Rotating Supplies
!lwh
1.
Leeuwenhoek
2.
Swallowtail Phantasm
3. Eel Chawan-mushi - food
4.
Swallowtail Phantasm Fragment
5.
Twin Lightning Will
To get 2.Swallowtail Phantasm you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki lwh -2
!bianka
Crit Rate increases by 5.0% (10.0% at 5
). Any team member triggering global Time Slow restores 0.5 (2.0 at 5
) SP for host. CD: 3s. Triggering global Time Slow on the field herself enhances host and further boosts her Crit Rate by 2.5% (5.0% at 5
) for 15s. Triggering it again resets the duration.
—————————————————
〖 HP:386 ATK:66 DEF:44 CRT:15 〗
Rarity: 




Total DMG increases by 30.0%. Palatinus Equinox equip bonus: Triggering an enhancement from any stigma piece also triggers all other enhancements from other pieces in the set.
⚔ Physical DMG increases by 30.0%. Triggering World's a Stage boosts ⚔ Physical DMG dealt by host's next Ultimate by 80.0% and makes it restore 200.0 HP.
✅ Limited/Rotating Supplies
!welt
Rarity: 




Each 15 non-Charged ATK gives a Charged ATK buff: Next Charged ATK and following Charged ATK for 5s gain 60% Total DMG Multiplier. Count ends after the buff ends. Host directly gains Charged ATK buff when entering battle (triggers 1 time per battle).
Gain 40% ❄ Ice DMG. For 16s after casting the Ultimate, Charged ATKs will generate a 3s Gravity Vortex that pulls-in nearby enemies. CD: 4s.
✅ Exchange House
✅ Limited/Rotating Supplies
!ragna
Rarity: 




On hit, Charged ATK boosts Move Speed by 40.0% and 🔥 Fire DMG by 30.0% for 10s. Triggering it again resets the duration. Rita equip bonus: 20.0% bonus Total DMG.
Charged ATK deals 30.0% bonus Total DMG. Rita equip bonus: Charged ATK deals 50.0% bonus 🔥 Fire DMG.
✅ Events
✅ Limited/Rotating Supplies
!s tband
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ Lightning DMG to the first target, with each leap dealing 20% less total ⚡ Lightning DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ Lightning DMG in battle. ⚡ Lightning DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!s ppm
Basic ATKs (excluding Charged and Combo ATKs) deal 20% (35% at 5
) more ⚔ Physical DMG. Every Basic ATK grants 1 stack of Charge (CD: 0.8s). After gaining 3 Charge stacks, the next charged attack gains 45% (75% at 5
) Total DMG Multiplier.
—————————————————
〖 HP:411 ATK:113 DEF:53 CRT:4 〗
Rarity: 




Each of the host's Basic ATK hits grants 1 Charge stack (CD: 0.8s). After gaining 3 Charge stacks, the next charged attack hitting an enemy generates a Punishment Field (summoned entity) with a 3-meter radius that lasts 4.0s. Enemies inside the field become conductive and take 40% more ⚡ Lightning DMG. This effect cannot stack.
Charges once every 5s. The next charged attack adds a Sky Brand to the target. The Sky Brand explodes after a 0.5s delay, dealing 80% ATK of ⚡ Lightning DMG to nearby enemies.
✅ Exchange House
✅ Limited/Rotating Supplies
!eye of collapse
• Rarity: 




• Type: Cannons
•〖 ATK: 275 CRT: 29 〗
[SP: 0][CD: 60s] Create a collapse force field and launch a collapse attack on enemies in range, dealing 460.4% (700.0% at 5
) ATK of ⚔ Physical DMG, inflicting Collapse on QUA enemies, and making enemies in range take 5.2% (10.0% at 5
) bonus Total DMG for 18s. Enemies in range are marked by Decay, and if they're also in Collapsed state, Quantum Burst will be triggered to deal 460.4% (700.0% at 5
) ATK of ⚔ Physical DMG to marked enemies.
Rapid-fire weapon that deals sustained DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG (maxes at 10-meter range or less). Team deals 7.8% (15.0% at 5
) bonus Total DMG to Collapsed enemies.
✅ Events
✅ Limited/Rotating Supplies
!tband
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ Lightning DMG to the first target, with each leap dealing 20% less total ⚡ Lightning DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ Lightning DMG in battle. ⚡ Lightning DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!falcon flare-2
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases by 30%. ❄ Ice DMG dealt to all targets on field increases 15% for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max of 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered-up and deals 400% ❄ Ice DMG on impact and triggers a small Black Hole, drawing in nearby enemies and exploding to deal 400% ❄ Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 200% upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
✅ Limited/Rotating Supplies
!falcon flare-1
1. Falcon Flare: FINAL - cannon
2. Falcon Flare 0019 - cannon
To get 2.Falcon Flare 0019 you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki falcon flare-2
• Rarity: 





• Type: Cannons
•〖 ATK: 434 CRT: 25 〗
Charged cannon. 1st Sequence: Single shot. 2nd Sequence: Empowered double shot. 3rd Sequence: Super-powered triple shot. Total DMG increases 32.1% (40.0% at 6
). ❄ Ice DMG dealt to all targets on field increases 16.1% (20.0% at 6
) for 10s when QTE deals DMG. Additional 10s added if Ultimate used during this time, for a max 1 time. (cannot stack).
[SP: 0][CD: 16s] Charges in the direction of the joystick and summons a weapon to fire an energy ball, dealing 400% Ice AoE DMG. After passing through Silverwing: N-EX's scatter barrier, energy ball becomes powered up and deals 400% ❄ Ice DMG on impact and triggers a small Black Hole, continuously drawing in nearby enemies to deal 30 x 6.1% (10.0% at 6
) ❄ Ice DMG followed by an explosion dealing 421.4% (500.0% at 6
) ❄ Ice DMG. Powered-up energy balls reduce Weapon Skill CD by 2.2s upon impact. When Silverwing: N-EX is used, Weapon Skills can be directly followed with fourth blow of a Basic ground ATK or the third blow of a Basic aerial ATK.
❄ Ice DMG increases by 24.3% (40.0% at 6
) for 10s when Weapon Skills or Ultimate are used. Triggering it again resets the duration. When Silverwing: N-EX is used, ❄ Ice DMG dealt by energy balls that pass through the scatter barrier increase 24.3% (40.0% at 6
).
✅ Foundry
!abyss flower
• Rarity: 




• Type: Lances
•〖 ATK: 298 CRT: 19 〗
[SP: 0][CD: 25s] Active [Fresh Bud] deals ⚔ Physical DMG equal to 200% + 350.3% (550.0% at 5
) ATK and restores 15 SP and 200 HP.
When the active button is flashing during certain enemy moves, a Throw counter can be performed unconditionally, controlling enemies and dealing ⚔ Physical DMG equal to 20% + 460.4% (700.0% at 5
) ATK (does not reset CD).
Bright Knight equip bonus: During Burst, active becomes Special ATK [Dark Void], dealing ⚔ Physical DMG equal to 200% + 840.8% (1,400.0% at 5
) ATK, which counts as both active and Ultimate DMG, and has a 30% bonus Crit Rate. During active, stage and combat mode timers are paused. Host exits Burst when finishing casting the active. Entering or exiting Burst reset weapon skill CDs.
The wielder gains 12.0% (20.0% at 5
) Crit Rate. During Burst, the wielder gains 35% ⚔ Physical DMG for 15s; performing an Ultimate Evasion reduces its CD by 2s and enables the next [Dark Void] attack to additionally deal 360.4% (600.0% at 5
) ATK of ⚔ Physical DMG (2 stacks max).
In co-op raids, Valkyries deal 16.0% (22.0% at 5
) bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.2% (1.5% at 5
) max HP each time they deal DMG (can only be triggered once per second).
✅ Limited/Rotating Supplies
!zhenyi
Host and her summoned entities deal 7.5% (15.0% at 5
) bonus Total DMG. Switching out ends Mitternacht and boosts ⚡ Lightning DMG dealt by team members and summoned entities by 7.5% (15.0% at 5
) for 18.0s. Triggering it again resets the duration (cannot stack).
—————————————————
〖 HP:459 ATK:0 DEF:221 CRT:8 〗
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ Lightning DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ Lightning DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!handel
Rarity: 




⚡ Lightning DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ Lightning DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!linn
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ Lightning DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
!fu hua musician
Rarity: 




For 10s after exit, team gains 10% bonus total DMG, and host deals 5% bonus total DMG additionally. This effect cannot stack.
Gain 30% 🔥 Fire DMG and 20% Max HP in battle.
✅ Foundry
!wang zhao t
!helheim
• Rarity: 





• Type: Scythes
•〖 ATK: 401 CRT: 39 〗
[SP: 0][CD: 25s] Unleash soul-drinking mist around wielder to knock enemies airborne, deal 400% ATK of ⚡ Lightning DMG, and trigger the following effects:
Fallen Rosemary enters Valfreyja Form immediately, obtains Ulf / Strix / Ormr Runes, and fully restores Disir.
Enemies in the mist are Bedazzled and take 56.4% (80.0% at 6
) ATK of bonus ⚡ Lightning DMG from Ormr Rune's periodical lightning for 15s.
Each Charged ATK boosts wielder's Total DMG by 13.2% (25.0% at 6
) for 15s (cannot stack).
Wielder's Charged ATK and Ultimate deal 18.2% (30.0% at 6
) bonus ⚡ Lightning DMG. She deals 20.4% (40.0% at 6
) bonus Total DMG to enemies affected by Stain of Trickery.
Fallen Rosemary equip bonuses:
During Ultimate, all skill timers on her and enemies are paused.
Ultimate channeling time is reduced to 2s, during which all enemies are slowed. Trickster has a much larger attack range.
✅ Foundry
!dreams
1. Iris of the Dreams - scyth
2.
Dreams Come True Talisman
3.
Dreamstone
To get 2.Dreams Come True Talisman you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki dreams -2
!iris of the dreams
• Rarity: 




• Type: Scythes
•〖 ATK: 275 CRT: 29 〗
[SP: 0][CD: 30s] Fallen Rosemary enters Valfreyja Form immediately and unleashes soul-drinking mist around her dealing 200% ATK of ⚡ Lightning DMG. Enemies in mist are Bedazzled and take 30.0% (50.0% at 5
) ATK of bonus ⚡ lightning DMG from Ormr Rune's lightning for 15s. Each Charged ATK boosts host's Total DMG by 11.0% (15.0% at 5
) for 15s (cannot stack).
Wielder's Charged ATK and Ultimate deal 9.4% (15.0% at 5
) bonus ⚡ Lightning DMG. Team deals 11.0% (15.0% at 5
) bonus Total DMG to enemies affected by Stain of Trickery (cannot stack).
✅ Limited/Rotating Supplies
!iris thymheim
1. Iris of Helheim - scyth
2. Iris of the Dreams - scyth
3. Age of Iris - event
4.
Iris Gift Box
5. Foundry/PRI-ARM - honkai impact 3 wiki
6.
Starry Impression
7. Events - honkai impact 3 wiki
8. Glossary of Terms - honkai impact 3 wiki
9. Scythes - honkai impact 3 wiki
10.
Umbral Rose
11. Version 5.5 - 2022 version
12. Path to Acheron: Kindred - scyth
13. Undine's Tale - scyth
14. Fallen Rosemary/Outfit - 1-star outfit
15. Version 4.2 - 2020 version
16. Material - honkai impact 3 wiki
17. Version 4.9 - 2021 version
18. Skadi Ondurgud - scyth
19. Genome Reaper - scyth
20. Onyx Iron - scyth
To get 2.Iris of the Dreams you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki iris thymheim-2
!iris helheim
• Rarity: 





• Type: Scythes
•〖 ATK: 401 CRT: 39 〗
[SP: 0][CD: 25s] Unleash soul-drinking mist around wielder to knock enemies airborne, deal 400% ATK of ⚡ Lightning DMG, and trigger the following effects:
Fallen Rosemary enters Valfreyja Form immediately, obtains Ulf / Strix / Ormr Runes, and fully restores Disir.
Enemies in the mist are Bedazzled and take 56.4% (80.0% at 6
) ATK of bonus ⚡ Lightning DMG from Ormr Rune's periodical lightning for 15s.
Each Charged ATK boosts wielder's Total DMG by 13.2% (25.0% at 6
) for 15s (cannot stack).
Wielder's Charged ATK and Ultimate deal 18.2% (30.0% at 6
) bonus ⚡ Lightning DMG. She deals 20.4% (40.0% at 6
) bonus Total DMG to enemies affected by Stain of Trickery.
Fallen Rosemary equip bonuses:
During Ultimate, all skill timers on her and enemies are paused.
Ultimate channeling time is reduced to 2s, during which all enemies are slowed. Trickster has a much larger attack range.
✅ Foundry
!margrave
Rarity: 




Deals 30.0% more 🔥 Fire DMG; after spending no less than 25 SP in once action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17.0%/20.0% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!himeko
1.
Himeko: Bride
2.
Himeko: Christmas
3.
Himeko: Lust
4.
Himeko - Men's Attire
5.
Himeko: New Year
6.
Himeko: Remedial
7.
Himeko: Tuition
8.
Hanabi Fireworks
9.
Himeko Winter
10.
Himeko's Birthday
11.
Murata Himeko (Stigmata)
12.
Kriegsmesser
13.
Himeko Bundle
14.
Himeko Energy Drink
15.
Himeko Frag Bundle
16.
Himeko's Invitation
To get 3.Himeko: Lust you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki himeko -3
!murata
Rarity: 




In Herrscher form, a stack granted by the B-pc of this set provides another 15.0% bonus 🔥 Fire DMG. The host takes 45.0% less Indirect DMG at below 60% HP.
Boosts Total DMG by 20.0%. When the host loses HP, her next attack will deal 100% ATK of 🔥 Fire DMG to surrounding enemies, which on hit boosts her Total DMG by 10.0% for 10s (CD: 2s; triggering it again resets the duration).
✅ Limited/Rotating Supplies
!lee
1.
Leeuwenhoek
2.
Mendeleev
3.
Sleeper's Dream
4.
Sleeping Beauty
To get 3.Sleeper's Dream you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki lee -3
!leeuwe
The host gains 10.0% (20.0% at 5
) 🔥 Fire DMG. For every 10% HP lost, the host gains a buff that boosts her Total DMG by 2.0% (4.0% at 5
) (Max: 4 stacks); the max 4 stacks will directly take effect when the host unleashes Throw or triggers the 2-pc bonus; duration: 10s.
—————————————————
〖 HP:435 ATK:98 DEF:111 CRT:0 〗
Rarity: 




The host gains 15.0% Total DMG. When unleashing Ultimate, all enemies on the battlefield take 15.0% more 🔥 Fire DMG from the host for 12s and force-activates the 1-pc buffs of this stigma set; CD: 20s.
The host gains 2.0% Total DMG Reduction each time she ignites an enemy; stacks up to 15 times; effect lasts until the battle ends. Durandal equip bonus: Auto-triggers the 2-pc bonus when entering the battlefield.
✅ Foundry
✅ Limited/Rotating Supplies
!ragna
Rarity: 




On hit, Charged ATK boosts Move Speed by 40.0% and 🔥 Fire DMG by 30.0% for 10s. Triggering it again resets the duration. Rita equip bonus: 20.0% bonus Total DMG.
Charged ATK deals 30.0% bonus Total DMG. Rita equip bonus: Charged ATK deals 50.0% bonus 🔥 Fire DMG.
✅ Events
✅ Limited/Rotating Supplies
!biankat
Crit Rate increases by 5.0% (10.0% at 5
). Any team member triggering global Time Slow restores 0.5 (2.0 at 5
) SP for host. CD: 3s. Triggering global Time Slow on the field herself enhances host and further boosts her Crit Rate by 2.5% (5.0% at 5
) for 15s. Triggering it again resets the duration.
—————————————————
〖 HP:386 ATK:66 DEF:44 CRT:15 〗
Rarity: 




Total DMG increases by 30.0%. Palatinus Equinox equip bonus: Triggering an enhancement from any stigma piece also triggers all other enhancements from other pieces in the set.
⚔ Physical DMG increases by 30.0%. Triggering World's a Stage boosts ⚔ Physical DMG dealt by host's next Ultimate by 80.0% and makes it restore 200.0 HP.
✅ Limited/Rotating Supplies
!dante
The host gains 7.0% (15.0% at 5
) Crit Rate. The host gains Mantle when hit by an enemy which boosts her ⚔ Physical DMG by 4.0% (8.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her ⚔ Physical DMG by 8.0% (16.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:411 ATK:113 DEF:44 CRT:0 〗
The host gains 15.0% (30.0% at 5
) ⚔ Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by 7.5% (15.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by 15.0% (30.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
The host gains 7.0% (15.0% at 5
) Attack Speed. The host gains Mantle when hit by an enemy, which boosts her Total DMG by 5.0% (10.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Total DMG by 10.0% (20.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:362 ATK:60 DEF:44 CRT:21 〗
Rarity: 




The host gains 20.0% Crit DMG. The host gains 30.0% ⚔ Physical DMG for 10s upon entering Burst mode or hitting an enemy with Charged ATK in Burst mode; triggering this effect again resets the duration. Durandal equip bonus: CD of Ultimate Evasion / Retaliation shortens by 20%.
In Burst mode, the host deals 30.0% more DMG against shields, and her Charged ATKs can impair unimpaired enemies, reducing their DEF by 40.0% for 8s. Durandal equip bonus: The impairing debuff reduces enemy DEF by 60.0% instead.
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!judag
To get 2.Deluxe Cartridge you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki judag -2
!judah
• Rarity: 




• Type: Crosses
•〖 ATK: 276 CRT: 32 〗
[SP: 16][CD: 13s] Deploys the weapon, immobilizing enemies within range for 6s and launching 13 light spears. Light spears will drop on random enemies one by one, dealing 177% (282% at 5
) ATK of ⚡ Lightning DMG.
Characters attacks have a 12.0% (20.0% at 5
) chance of marking enemies with a Holy Light Brand that lasts for 6s. Marked enemies take another 316 (650 at 5
) ⚡ Lightning DMG from every hit taken. Effect can only be triggered once every 13s.
In co-op raids, team deals 10.0% (20.0% at 5
) bonus ⚡ Lightning DMG and takes 9.0% (15.0% at 5
) less 🔥 Fire DMG for 10.0s after a weapon skill is used.
✅ Exchange House
✅ Limited/Rotating Supplies
!kor
1.
Key of Radiance
2. Key of Reason - cannon
To get 2.Key of Reason you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki kor -2
!astral rend
• Rarity: 




• Type: Scythes
•〖 ATK: 300 CRT: 12 〗
[SP: 6][CD: 16s] An underground blaze erupts and explodes near wielder, dealing 480% (800% at 5
) + 200% ATK of 🔥 Fire DMG and inflicting Flared state lasting 10s on hit. Flared enemies take 7.0% (15.0% at 5
) bonus 🔥 Fire DMG. Spina Astera equip bonus: Astral Flare deals 6% (10% at 5
) ATK of bonus 🔥 Fire DMG to Flared enemies.
Basic, Charged, and Combo ATKs deal 12.0% (20.0% at 5
) more bonus Total DMG to Flared enemies. Spina Astera equip bonus: She restores 10 Astrum per second when on standby.
✅ Limited/Rotating Supplies
!dickens
Rarity: 




Basic, Combo, and Charged ATKs deal 20.0% bonus ⚔ Physical DMG and an additional 15.0% bonus ⚔ Physical DMG against MECH enemies. Casting Ultimate boosts Total DMG of Basic, Combo, and Charged ATKs by 20.0% for 8s. Can be refreshed.
Casting Ultimate reduces Total DMG taken by 30.0% and improves Ignore Interrupt for 8s. When equipped by the Olenyevas, charges of individual stigmata start at 5 and max at 8. The starting charge bonus can proc once every 10min in Open World.
✅ Limited/Rotating Supplies
!s Irene
Rarity: 




Boosts Total DMG by 15.0%. Team deals 18.0% bonus Elemental DMG against Bewitched enemies.
Charged and QTE ATKs boost team ⚡ Lightning DMG by 10.0% on hit for 20s (subsequent procs reset the duration). When equipped by Rita, her Total DMG is boosted by 25.0%.
✅ Limited/Rotating Supplies
!w iris-1
1. Iris of Helheim - scyth
2. Iris of the Dreams - scyth
To get 1.Iris of Helheim you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -w iris-1
• Rarity: 





• Type: Scythes
•〖 ATK: 401 CRT: 39 〗
[SP: 0][CD: 25s] Unleash soul-drinking mist around wielder to knock enemies airborne, deal 400% ATK of ⚡ Lightning DMG, and trigger the following effects:
Fallen Rosemary enters Valfreyja Form immediately, obtains Ulf / Strix / Ormr Runes, and fully restores Disir.
Enemies in the mist are Bedazzled and take 56.4% (80.0% at 6
) ATK of bonus ⚡ Lightning DMG from Ormr Rune's periodical lightning for 15s.
Each Charged ATK boosts wielder's Total DMG by 13.2% (25.0% at 6
) for 15s (cannot stack).
Wielder's Charged ATK and Ultimate deal 18.2% (30.0% at 6
) bonus ⚡ Lightning DMG. She deals 20.4% (40.0% at 6
) bonus Total DMG to enemies affected by Stain of Trickery.
Fallen Rosemary equip bonuses:
During Ultimate, all skill timers on her and enemies are paused.
Ultimate channeling time is reduced to 2s, during which all enemies are slowed. Trickster has a much larger attack range.
✅ Foundry
!w iris-2
• Rarity: 




• Type: Scythes
•〖 ATK: 275 CRT: 29 〗
[SP: 0][CD: 30s] Fallen Rosemary enters Valfreyja Form immediately and unleashes soul-drinking mist around her dealing 200% ATK of ⚡ Lightning DMG. Enemies in mist are Bedazzled and take 30.0% (50.0% at 5
) ATK of bonus ⚡ lightning DMG from Ormr Rune's lightning for 15s. Each Charged ATK boosts host's Total DMG by 11.0% (15.0% at 5
) for 15s (cannot stack).
Wielder's Charged ATK and Ultimate deal 9.4% (15.0% at 5
) bonus ⚡ Lightning DMG. Team deals 11.0% (15.0% at 5
) bonus Total DMG to enemies affected by Stain of Trickery (cannot stack).
✅ Limited/Rotating Supplies
!s paga m
Dealing DMG boosts team ⚔ Physical DMG by 10.0% (15.0% at 5
) and team's DMG dealt to shields by 25.0% (50.0% at 5
) for 20s. Can be refreshed. Unique effect. Effect cannot be stacked.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
✅ Limited/Rotating Supplies
!v fishcl
!fischl
!v fischl
!valk fischl
1. Fischl - playable character
2. Fischl/Gallery - galleries
3. Fischl/Story - honkai impact 3 wiki
4. Fischl/Quotes - honkai impact 3 wiki
5.
Herrscher of Sentience
6.
Herrscher of the Void
7.
Starry Impression
8.
Herrscher of Flamescion
9.
Herrscher of Thunder
10. Kiana Kaslana - playable character
11. Griseo - playable character
12. Battlesuits - honkai impact 3 wiki
13.
Disciplinary Perdition
14.
Reverist Calico
15. Glossary of Terms - honkai impact 3 wiki
16. Outfits - honkai impact 3 wiki
17. Raiden Mei - playable character
18. Elysia - playable character
19.
Silverwing: N-EX
20.
Fallen Rosemary
To get 7.Starry Impression you can do one of the following:
1. Press up arrow and add -7
2. Type !wiki valk fischl-7
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!cb19
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄ Ice DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄ Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!kora
• Rarity: 




• Type: Pistols
•〖 ATK: 299 CRT: 13 〗
[SP: 3][CD: 18s] Hurl the pistols into the air to attack enemies automatically dealing 12.0% (20.0% at 5
) ATK of 🔥 Fire DMG per 0.2s to enemies nearby (12 hits in total) and restoring 3 SP, after which the pistols explode dealing 440.2% (600.0% at 5
) ATK of 🔥 Fire DMG. Herrscher of Flamescion equip bonus: Pistol hurling restores 3.0 bonus SP and the explosion DMG detonates Ember Brands.
🔥 Fire DMG increases by 12.0% (20.0% at 5
). Combo ATK and Ultimate deal 17.0% (25.0% at 5
) bonus Total DMG.
✅ Limited/Rotating Supplies
!sswords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of ⚔ Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!v pv-1
To get 1.Prinzessin der Verurteilung! you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki -v pv-1
!marco
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus ⚔ Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
To get 2.Prinzessin der Verurteilung! Fragment you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -v pv-+-2
!v pv-1
Long-range Lightning DMG dealer.
QTE can inflict Lighting Vulnerability.
Summons familiar to attack fast.
• Rank: 
• Core strengths: Lightning DMG, Fast ATK, Time Mastery, Aerial
Ranged attackers on the team deal 6.0% bonus Total DMG; team deals 16.0% bonus Elemental DMG.
Triggered when an enemy is Time-Slowed to deal 5 × 180% ATK of Lightning DMG, inflict 40.0% Lightning Vulnerability on enemies hit for 15.0s, induce 3s of global Time Fracture, and restore 16.0 bonus SP. Global Time Fracture and bonus SP regen from QTE have a 12s CD.
Mitternachts Waltz
Wang Zhenyi (T)
Wang Zhenyi (M)
Wang Zhenyi (B)
!elysia stigmata
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of ⚔ Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus ⚔ Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!kafka
Rarity: 




Charged ATKs directly trigger max-stacks effects of a stigma and gives the host a 45% Total DMG Multiplier buff for 12s. CD: 20s.
Gain 35% Total DMG Reduction against hits taken. Within 12s after unleashing a Charged ATK, each attack has a 60% chance to trigger a bonus strike that deals 15% ATK of ⚔ Physical DMG, has 100% higher Crit Rate, and is added to the Combo Hit counter. Triggers 30 times only. CD: 20s.
✅ Foundry
✅ Limited/Rotating Supplies
!hekate
• Rarity: 




• Type: Crosses
•〖 ATK: 264 CRT: 40 〗
[SP: 6][CD: 21s] Deploys the weapon: Knocks down enemies in the AOE, deals 200% ATK of ⚔ Physical DMG, and summons an 8s hail of blades that deals 43.0% (75.0% at 5
) ATK of AOE ⚔ Physical DMG and adds 1 Combo Hit count every 0.2s.
Wielder gains 12.0% (20.0% at 5
) Total DMG Multiplier. Every 10 hits (including Basic ATKs, Charged ATKs, weapon skills, and Ultimate) on enemies gives the wielder and the cross a 1.5% (2.5% at 5
) ⚔ Physical DMG buff. Max stack: 10.
✅ Limited/Rotating Supplies
!sombre
• Rarity: 





• Type: Crosses
•〖 ATK: 404 CRT: 53 〗
[SP: 0][CD: 21s] Deploy the cross (summoned entity) to knock down enemies in a large area and deal 200% ATK of ⚔ Physical DMG. Also Summon a hail of blades that deals 40.0% ATK of AoE ⚔ Physical DMG and adds 1 combo hit per 0.1s. When the weapon is equipped by Violet Executer, the cross summons 4 additional sets of large blades to attack in synergy, each set dealing 4 x 34.3% (50.0% at 6
) ATK of ⚔ Physical DMG, and each hit adding 2 combo hits (triggered once every 2s).
Wielder deals 26.1% (30.0% at 6
) bonus Total DMG. Landing 10 hits with Basic ATK, Charged ATK, cross, or Ultimate makes wielder and cross deal 3.1% (3.5% at 6
) bonus ⚔ Physical DMG to the target. 10 stacks max. When the weapon is equipped by Violet Executer, Feverish Barrage DMG maxes at 300 combo hits.
Each wave of blades summoned by the cross makes enemies take 2.5% bonus ⚔ Physical DMG on hit for 8s. 4 stacks max. Triggering it again resets the duration. Unique effect. When the weapon is equipped by Violet Executer: QTE restores 350 Ferver. Large blades boost Feverish Barrage's Crit Rate by 6.9% (10.0% at 6
) and its Total DMG by 6.9% (10.0% at 6
) on hit for 8s. 4 stacks max. Trigger it again resets the duration.
✅ Foundry
!elysian astra
• Rarity: 




• Type: Crosses
•〖 ATK: 285 CRT: 22 〗
[SP: 10][CD: 20s] Deploys the cross (summoned entity): Its landing deals 240.2% (400.0% at 5
) ATK of ⚔ Physical DMG to nearby enemies, inflicts 4.4 Bleed Trauma (6.0 Bleed Trauma at 5
), and sprays explosive paint, which deals 24.0% (40.0% at 5
) ATK of ⚔ Physical DMG to nearby enemies every 1.5s for 18s. Starry Impression equip bonus: Triggers her Ultimate Evasion Skill.
Wielder's Combo ATK's and Ultimate's Total DMG increases by 17.0% (25.0% at 5
). Team's ⚔ Physical DMG increases by 11.0% (15.0% at 5
) (cannot stack).
✅ Limited/Rotating Supplies
!elysian astra hearts color
• Rarity: 





• Type: Crosses
•〖 ATK: 392 CRT: 56 〗
[SP: 0][CD: 20s] Deploys the cross (summoned entity): Its landing deals 442.8% (600.0% at 6
) ATK of ⚔ Physical DMG to nearby enemies, inflicts 6.9 Bleed Trauma (10 Bleed Trauma at 6
), and sprays explosive paint, which deals 44.3% (60.0% at 6
) ATK of ⚔ Physical DMG to nearby enemies every 1.5s for 18s. Starry Impression equip bonus: Triggers her Ultimate Evasion Skill as well as the weapon active on QTE entry.
Wielder's Combo ATK's and Ultimate's Total DMG increases by 27.1% (35.0% at 6
). Team's ⚔ Physical DMG increases by 16.1% (20.0% at 6
) (cannot stack).
Bleed DMG increases by 12.1% (20.0% at 6
). Within 22s of casting weapon active, shield-broken or unshielded enemies take 4.9% (8.0% at 6
) bonus ⚔ Physical DMG (triggering it again resets the duration). Wielder also gains the following one-time effect: Hitting a bleeding enemy will cause a paint explosion that deals 5 × 85.0% (140.0% at 6
) ATK of ⚔ Physical DMG to nearby enemies.
✅ Foundry
!domain of sentience
• Rarity: 





• Type: Gauntlets
•〖 ATK: 401 CRT: 49 〗
[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 12 (15 at 6
) bonus SP. CD: 2s.
Boosts Crit Rate by 7.9% (15.0% at 6
). In Herrscher form, wielder deals 12.1% (20.0% at 6
) bonus ⚔ Physical DMG.
While wielder is on standby, team deals 12.6% (15.0% at 6
) bonus ⚔ Physical DMG (Lingering Thought and Senseless cannot stack).
✅ Foundry
!florid sakura
• Rarity: 




• Type: Katanas
•〖 ATK: 287 CRT: 31 〗
[SP: 20][CD: 21s] Slashes nearby enemies to deal 500% ATK of 🔥 Fire DMG. After casting the skill, the character becomes invincible. If taking hits when the skill is active, then the final slash will deal an additional 120% (200% at 5
) ATK of 🔥 Fire DMG. For a period of 5s after skill ends, the character can completely block DMG effects of 1 attack. Flame Sakitama equip bonus: Enemies hit by this skill take 25% more 🔥 Fire DMG and 10% m⚡ Lightning DMGightning DMG for 15s (does not stack with the effects of Combo Follow-up Attack).
Increases 🔥 Fire DMG caused by character attacks by 28% (40% at 5
).
✅ Exchange House
✅ Limited/Rotating Supplies
!jing
1. Lyle Collodi - stub
2. Fu Hua/Story - stub
3.
Valkyrie Accipiter
4.
Ritual Imayoh
5. Version 4.6 - 2021 version
6. Emojis - honkai impact 3 wiki
7. Genome Reaper - scyth
8. Raiden Mei/Quotes - honkai impact 3 wiki
9. School of Taixuan - stub
10. A Post-Honkai Odyssey/Files - honkai impact 3 wiki
11. Stan Wars Overtime - event
12. Blade of the Empyrean - manga
13.
Jin Shengtan
14. Stigmata - honkai impact 3 wiki
15. Shop/Exchange House - honkai impact 3 wiki
16. Version 3.6 - 2019 version
17. Version 4.7 - 2021 version
18. Version 2.6 - 2018 version
19. Battle Pass (Season 4) - event
20. Schicksal Store Summer Sale - supplies
To get 6.Emojis you can do one of the following:
1. Press up arrow and add -6
2. Type !wiki jing shentan-6
1.
Jingwei
2.
Shuijing
3.
Jingwei's Wings
4. ELF Jingwei's Wings - elf
5.
Parts - Jingwei's Wings
6.
Mysterion - Jingwei's Wings
To get 1.Jingwei you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki jing -1
!jin shentan -1
1.
Jin Shengtan
2. Stigmata - honkai impact 3 wiki
3. Glossary of Terms - honkai impact 3 wiki
4. Shop/Exchange House - honkai impact 3 wiki
5. Version 5.6 - 2022 version
6.
Valkyrie Accipiter
7. Version 3.0 - 2019 version
8. Version 3.4 - 2019 version
9. Version 3.7 - 2020 version
10.
Ritual Imayoh
11. Version 3.6 - 2019 version
12. Version 4.7 - 2021 version
13. Version 2.6 - 2018 version
14. Emojis - honkai impact 3 wiki
15. Genome Reaper - scyth
16. Battle Pass (Season 4) - event
17. A Post-Honkai Odyssey/Files - honkai impact 3 wiki
18. Schicksal Store Summer Sale - supplies
19. Knight & Vampire - event
20. Version 4.6 - 2021 version
To get 5.Version 5.6 you can do one of the following:
1. Press up arrow and add -5
2. Type !wiki jin shentan-5
Rarity: 




Attacks create a Blue Phoenix field that lasts for 6s (cannot stack). CD: 9s. Allies within the field gain 30% Elemental DMG, while enemies within take 10% bonus Elemental DMG.
Extends the duration of the Blue Phoenix field by 3s. Allies within the field receive Ice Protection. When damage taken is less than 10 × Valkyrie's Level, host will only take damage and not be interrupted.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!senescence
• Rarity: 



• Type: Scythes
•〖 ATK: 225 CRT: 15 〗
[SP: 13][CD: 14s] Attacks nearby enemies to deal 111% (200% at 5
) ATK of ⚔ Physical DMG and bleeds enemies hit, dealing another 40% ATK of ⚔ Physical DMG every 0.5s for 10s and inflicting 5 Bleed Trauma.
Attacks against bleeding enemies gain 5.5% (10.0% at 5
) Crit Rate and 6.1% (15.0% at 5
) Crit DMG.
✅ Events
!s tband t
After exit, team gains 5% (10% at 5
) ⚔ Physical DMG (effect cannot stack). When on the field, the host gains 5% (15% at 5
) ⚔ Physical DMG and 5% (20% at 5
) faster Attack Speed.
—————————————————
〖 HP:483 ATK:106 DEF:70 CRT:0 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!dirac
Ultimate/Burst ATKs deal 14.0% (26.0% at 5
) more Total DMG. During Burst mode, the host gains 14.0% (26.0% at 5
) Total DMG, and gain another 0.9% (1.5% at 5
) Total DMG per second after unleashing Ultimate or entering Burst Mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:471 ATK:0 DEF:199 CRT:9 〗
Rarity: 




If any 2 stigmata effects are active, gain 35.0% ⚔ Physical DMG. When this effect is triggered, the durations of both stigmata effects are reset and extended to 14s.
If all 3 stigmata effects are active, Ultimate/Burst mode ATKs also apply Impair to non-impaired enemies on hit, lowering their DEF by 50.0% for 3s. When this effect is triggered, the durations of all 3 stigmata effects are reset and extended to 18s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!stig Ely M
1. Elysian Realm/Signets - stub
2. Elysia - playable character
3. Elysian Realm - permanent featur
4.
Elysian Astra: Heart's Color
5.
Elysian Astra
6. Elysia/Story - stub
7.
Elysia (Stigmata)
8. Elysian Realm/Items - stub
9. Elysian Realm/Episodes - lore
10. Elysian Realm/Recollections - lore
11. Elysia/Gallery - galleries
12. Elysian Realm/Episodes/Elysia - lore
13. Elysian Realm/Episodes/Chapter 3 - lore
14. Elysian Realm/Episodes/Chapter 2 - lore
15. Elysian Realm/Episodes/Chapter 1 - lore
16. Elysian Realm/Episodes/Vill-V - lore
17. Elysian Realm/Episodes/Griseo - lore
18. Elysian Realm/Episodes/Aponia - lore
19. Elysian Realm/Episodes/Kevin - lore
20. Elysian Realm/Episodes/Mobius - lore
To get 14.Elysian Realm/Episodes/Chapter 2 you can do one of the following:
1. Press up arrow and add -14
2. Type !wiki stig Ely M-14
!ely m
!stigmata dirac M
1. Shop/Exchange House - honkai impact 3 wiki
2. Version 3.4 - 2019 version
3.
Dirac
4. Version 3.2 - 2019 version
5. Stigmata - honkai impact 3 wiki
6. Starter's Event - honkai impact 3 wiki
7. Version 5.6 - 2022 version
8. Version 5.5 - 2022 version
9. Achievements - honkai impact 3 wiki
10. Version 3.0 - 2019 version
11. Version 3.5 - 2019 version
12. Version 3.7 - 2020 version
13. Version 5.1 - 2021 version
14. Version 5.4 - 2022 version
15. Version 3.1 - 2019 version
16. Version 3.6 - 2019 version
17. Version 3.8 - 2020 version
18. Version 3.9 - 2020 version
19. Version 4.0 - 2020 version
20. Version 4.6 - 2021 version
To get 9.Achievements you can do one of the following:
1. Press up arrow and add -9
2. Type !wiki stigmata dirac M-9
!dirac M
Ultimate/Burst ATKs deal 14.0% (26.0% at 5
) more Total DMG. During Burst mode, the host gains 14.0% (26.0% at 5
) Total DMG, and gain another 0.9% (1.5% at 5
) Total DMG per second after unleashing Ultimate or entering Burst Mode; stacks up to 9 times; lasts 9s, during which the effect cannot be triggered again.
—————————————————
〖 HP:471 ATK:0 DEF:199 CRT:9 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!n: ex -1
To get 1.Bronya: N-EX you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki n: ex-1
Rarity: 




Gain 1 [Falconwings] stack when performing an Ultimate or Combo ATK with this equipped. CD: 3s, each trigger condition CD calculated separately. Max stacked [Falconwings] increases Total DMG by 20.0%. When QTE is used and gain [Falconwings] stack, if there are 3 [Falconwings] stacks, increase the effect of each B-piece stack by 10.0% ❄ Ice DMG.
Basic ATKs (including Charged and Combos) deal an additional 25.0% ATK of ❄ Ice DMG upon impact. CD 0.3s per target. Max stacked [Falconwings] restore 30.0 HP per second.
✅ Events
✅ Limited/Rotating Supplies
!himeko stigmate-4
1. Murata Himeko - playable character
2.
Murata Himeko/Story
3. Himeko (Previous Era) - stub
4.
Murata Himeko (Stigmata)
5. Murata Himeko/Gallery - galleries
6.
Himeko: Bride
7.
Himeko: Tuition
8.
Himeko: Remedial
9.
Himeko: New Year
10.
Himeko's Birthday
11.
Himeko - Men's Attire
12.
Himeko: Lust
13. Murata Himeko/Quotes - honkai impact 3 wiki
14. Himeko's Birthday (6-1-18) - event
15. Himeko's Black Ops - event
16.
Himeko: Christmas
17. Himeko's Party Plan - event
18.
Himeko Winter
19. Himeko and XMas Gift - event
20.
Himeko's Invitation
To get 20.Himeko's Invitation you can do one of the following:
1. Press up arrow and add -20
2. Type !wiki himeko stigmate-20
Rarity: 




In Herrscher form, a stack granted by the B-pc of this set provides another 15.0% bonus 🔥 Fire DMG. The host takes 45.0% less Indirect DMG at below 60% HP.
Boosts Total DMG by 20.0%. When the host loses HP, her next attack will deal 100% ATK of 🔥 Fire DMG to surrounding enemies, which on hit boosts her Total DMG by 10.0% for 10s (CD: 2s; triggering it again resets the duration).
✅ Limited/Rotating Supplies
!shui
Rarity: 




Boosts total DMG by 30.0%. Censured State lasts 4s longer.
Ultimate activation boosts Total DMG dealt by the host and the teammate on field by 20.0% for 18s (effect cannot stack). When equipped by Starlit Astrologos, she additionally gains 40.0% Crit DMG.
✅ Events
✅ Limited/Rotating Supplies
!s turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!w cb-2
1.
Hailstone
2. Crusher Bunny 19C - cannon
To get 2.Crusher Bunny 19C you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki -w cb-2
• Rarity: 




• Type: Cannons
•〖 ATK: 292 CRT: 17 〗
[SP: 0][CD: 20s] Projected weapons fires at targets for 2.5s, dealing ❄ Ice DMG equal to 24.0% (40.0% at 5
) ATK every 0.1s, adds 1 Combo Hit, and Freezes enemies for 2s. Team and host-summoned entities gain 15.8% (27.0% at 5
) bonus ❄ Ice DMG for 15s (this effect cannot stack). Haxxor Bunny equip special: Drone's attack interval is reduced by 0.4s for 3.5s. Ultimate triggered by QTE entry auto-casts active if host has not cast active in 20s.
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times. 1st Sequence: 3 missiles. 2nd Sequence: 7 missiles. 3rd Sequence: 15 missiles. Increases team's All Elemental DMG by 7.2% (12.0% at 5
) and host-summoned entity's All Elemental DMG by 14.6% (25.0% at 5
) (this effect cannot stack).
✅ Limited/Rotating Supplies
!ragna
Rarity: 




On hit, Charged ATK boosts Move Speed by 40.0% and 🔥 Fire DMG by 30.0% for 10s. Triggering it again resets the duration. Rita equip bonus: 20.0% bonus Total DMG.
Charged ATK deals 30.0% bonus Total DMG. Rita equip bonus: Charged ATK deals 50.0% bonus 🔥 Fire DMG.
✅ Events
✅ Limited/Rotating Supplies
! cerulean
• Rarity: 




• Type: Bows
•〖 ATK: 287 CRT: 11 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 440.2% (600.0% at 5
) ATK of ⚔ Physical DMG. Hitting an enemy weakspot deals 560.4% (800.0% at 5
) ATK of ⚔ Physical DMG and consumes 30 SP (if SP is above 30) to drop 1 SP Pack nearby. Picking up the SP Pack restores 15 SP for the team. The weapon active's CD and charging time are based on the shooting mode.
Team's Total DMG increases by 3.6% (6.0% at 5
) (cannot stack). Upon entry, wielder restores 30 SP. CD: 60s.
✅ Events
!waltz
• Rarity: 




• Type: Bows
•〖 ATK: 287 CRT: 19 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 570.1% (650.0% at 5
) ATK of ⚡ Lightning DMG. Hitting an enemy weakspot creates an explosion dealing 120.1% (200.0% at 5
) ATK of ⚡ Lightning DMG. The weapon active's CD and charging time are based on the shooting mode.
Team ⚡ Lightning DMG increases by 9.0% (15.0% at 5
) (cannot stack). The weapon active marks enemies hit for 10s and make them take 75% (125.0% at 5
) ATK of bonus ⚡ Lightning DMG. 30 times max (CD: 0.1s). Marking CD: 16s.
✅ Limited/Rotating Supplies
!blood embrace
• Rarity: 




• Type: Crosses
•〖 ATK: 265 CRT: 46 〗
[SP: 12][CD: 10s] Deploys the weapon, knocking enemies within the AOE airborne and slashing them once every 0.25s for the next 2s. Enemies receive 148.1% (200.0% at 5
) ATK of ⚔ Physical DMG from being airborne and from each slash. Slashes bleed enemies, dealing 357 (760 at 5
) ⚔ Physical DMG every 0.5s for 5s.
Character attacks gain 22.4% (40.0% at 5
) ⚔ Physical DMG to bleeding enemies.
✅ Exchange House
✅ Limited/Rotating Supplies
!s tband
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ Lightning DMG to the first target, with each leap dealing 20% less total ⚡ Lightning DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ Lightning DMG in battle. ⚡ Lightning DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!librae
• Rarity: 




• Type: Chakrams
•〖 ATK: 272 CRT: 21 〗
[SP: 0][CD: 0s] The weapon active's CD, max charges, and effects are based on wielder type.
Elemental DMG increases by 30.0% (50.0% at 5
).
✅ Foundry
!aponia perdition
1. Aponia: Perdition - 3 set stigmata
2. Honkai Impact 3 Wiki - honkai impact 3 wiki
3. Stigmata - honkai impact 3 wiki
4. Version 5.8 - 2022 version
5. Elysian Paragon - event stigmata
6. Kiana Kaslana - playable character
7. Griseo - playable character
8. Battlesuits - honkai impact 3 wiki
9. Raiden Mei - playable character
10. Elysia - playable character
11. Bronya Zaychik - playable character
12. Mobius - playable character
13. Fu Hua - playable character
14. Murata Himeko - playable character
15. Theresa Apocalypse - playable character
16. Rita Rossweisse - playable character
17. Aponia - playable character
18. Fischl - playable character
19. Rozaliya Olenyeva - playable character
20. Seele Vollerei - playable character
To get 9.Raiden Mei you can do one of the following:
1. Press up arrow and add -9
2. Type !wiki aponia perdition-9
!shigure kira
Rarity: 



Take 15% less ⚔ Physical DMG.
Gain 15% Total DMG Multiplier.
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!zhenyi
Host and her summoned entities deal 7.5% (15.0% at 5
) bonus Total DMG. Switching out ends Mitternacht and boosts ⚡ Lightning DMG dealt by team members and summoned entities by 7.5% (15.0% at 5
) for 18.0s. Triggering it again resets the duration (cannot stack).
—————————————————
〖 HP:459 ATK:0 DEF:221 CRT:8 〗
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ Lightning DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ Lightning DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!irene
Rarity: 




Boosts Total DMG by 15.0%. Team deals 18.0% bonus Elemental DMG against Bewitched enemies.
Charged and QTE ATKs boost team ⚡ Lightning DMG by 10.0% on hit for 20s (subsequent procs reset the duration). When equipped by Rita, her Total DMG is boosted by 25.0%.
✅ Limited/Rotating Supplies
! Cez
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 20.0% (36.0% at 5
) for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:85 DEF:66 CRT:16 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, ⚔ Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
! Linn
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ Lightning DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
! Dickens
Rarity: 




Basic, Combo, and Charged ATKs deal 20.0% bonus ⚔ Physical DMG and an additional 15.0% bonus ⚔ Physical DMG against MECH enemies. Casting Ultimate boosts Total DMG of Basic, Combo, and Charged ATKs by 20.0% for 8s. Can be refreshed.
Casting Ultimate reduces Total DMG taken by 30.0% and improves Ignore Interrupt for 8s. When equipped by the Olenyevas, charges of individual stigmata start at 5 and max at 8. The starting charge bonus can proc once every 10min in Open World.
✅ Limited/Rotating Supplies
! New
To get 3.New Year you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki New-3
! Newt
Rarity: 




Basic ATKs (including Combo and Charged ATKs) have a 10% chance to inflict one the following debuffs for 6.0s: paralyze, freeze, stun, slow, ignite, impair, and weaken. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
! Avo
1.
Avogadro
2. Choc Bar: Citrus Flavor - item
3. Choc Bar: Mint Flavor - item
4. Choc Bar: Strawberry Flavor - item
5.
Yae's Flavored Onigiri
To get 2.Choc Bar: Citrus Flavor you can do one of the following:
1. Press up arrow and add -2
2. Type !wiki Avo-2
! Avog
Rarity: 




The host gains 30.0 initial SP in battle, and her weapon active consumes 15.0% less SP.
The host gains 15.0% Total DMG. Her weapon active inflicts a mark on the target (CD: 20s), which explodes after 10s and deals 400.0% ATK of large-AOE ⚔ Physical DMG. The host additionally deals 15.0% more Total DMG against marked enemies.
✅ Limited/Rotating Supplies
! Siegfried
Rarity: 




Within a 10s interval after using any active weapon skill, the next weapon active skill gains 20% Total DMG Multiplier. DMG boost stacks up to 5 times. Adding a stack resets the effect duration.
After using 6 weapon skills, enter Hero Mode that lasts 20s (CD: 60s), gaining 70% ⚔ Physical DMG, 25% Attack Speed and Move Speed, and immunity to most debuffs.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
! Arc se
• Rarity: 




• Type: Pistols
•〖 ATK: 275 CRT: 32 〗
[SP: 18][CD: 18s] When scoring a hit, deals 340% (500% at 5
) ATK of AOE ⚔ Physical DMG and impairs enemies (-40% DEF) for 7s (12s at 5
). Wielder gains 5s Iron Will buff: greatly increased Ignore Interrupt and each Combo ATK decreases target's DEF by 4% (CD: 0.4s. Max stack: 5) and refreshes the duration of the impair debuff.
When Iron Will is active, wielder gains 30% (50% at 5
) Crit DMG and 30% (50% at 5
) Shield DMG. When Iron Will ends, gain a 6s Iron Legacy buff. When Iron Legacy is active, if the wielder exits the battlefield, the whole team gains 24% (40% at 5
) Melee Crit DMG for 12s.
✅ Limited/Rotating Supplies
! Welt
Rarity: 




Each 15 non-Charged ATK gives a Charged ATK buff: Next Charged ATK and following Charged ATK for 5s gain 60% Total DMG Multiplier. Count ends after the buff ends. Host directly gains Charged ATK buff when entering battle (triggers 1 time per battle).
Gain 40% ❄ Ice DMG. For 16s after casting the Ultimate, Charged ATKs will generate a 3s Gravity Vortex that pulls-in nearby enemies. CD: 4s.
✅ Exchange House
✅ Limited/Rotating Supplies
! Rasp
Rarity: 




Basic ATK (including Combo and Charged) has a 15% chance to deal 450% ❄ Ice DMG against the target and freeze the target for 3.5s. CD: 8s.
During combat, gain 20% Max HP and 20% Indirect DMG Reduction.
✅ Foundry
! Peary
Rarity: 




When attacked, said attack suffers 25% Total DMG Reduction. The attacker is also frozen for 5.0s. Said effect works only 1 time for each enemy. After entry, the host's first attack directly adds 20 to the Combo Hit counter. CD: 15s.
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge for 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!pledge of sakura
• Rarity: 




• Type: Crosses
•〖 ATK: 257 CRT: 53 〗
[SP: 20][CD: 12s] Summons and deploys the weapon, throwing Sakura katanas at enemies within range, slashing them once every 0.3s for the next 3.5s. Each slash deals 132.1% (180.0% at 5
) ATK of ⚔ Physical DMG and has a 16.2% (21.2% at 5
) chance of adding a Sakura Count. An enemy with 3 Sakura Counts will have the count reset to 0 and receives a Sakura Brand. The Sakura Brand lasts 10s.
Hitting a target provides a 44.1% (100.0% at 5
) chance of unleashing a Sakura Slash dealing 120.1% (200.0% at 5
) of ATK of ⚔ Physical DMG in a circular area centered on said target. Enemies with Sakura Brand or Sakura Count will take another 1,100 (2,450 at 5[star](https://honkaiimpact3.fandom.com/sta`🔥` Fire DMG DMG from Sakura Slash. Sakura Slash CD: 5s.
Sakuno Rondo equip bonus: Sakura Slash adds 1 Sakura Count on the enemy.
In co-op raids, team deals 10.0% (20.0% at 5
) bonus ⚡ Lightning DMG and takes 9.0% (15.0% at 5
) less 🔥 Fire DMG for 10.0s after a weapon skill is used.
✅ Exchange House
✅ Limited/Rotating Supplies
! SSwords
Rarity: 




In Herrscher form, team deals 30.0% bonus Crit DMG (cannot stack) and host's attacks mark enemies. The mark explodes at 15 stacks dealing 300.0% ATK of ⚔ Physical DMG to enemies nearby and removing marks on all enemies. CD: 5s.
Team member on the field gains 10.0% Crit Rate. When the host is in Herrscher form and hits an enemy, team gains 3.5% Total DMG for 12s (CD:** 0.4s**; 10 stacks max; if equipped by more than 1 Valkyrie, only one piece will take effect). Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!sakura
9.
Yae Sakura: Qipao
10.
Flame Sakitama
11.
Goushinnso Memento
12. Demonblade - Florid Sakura - katana
13.
Pledge of Sakura
14. Ruinous Sakura - katana
15. Sakura Blossom - katana
16.
Salvation of Sakura
17.
Sakura Coin
18.
Sakura Resonance
19.
Sakura Peach Cake
20.
Sakura Shard
21.
Sakura Will
22.
Sakura Wind Chimes
23.
Yae Sakura Cask
24.
Twin Sakura Shard
25.
Twin Sakura Will
26.
Yae Sakura's Birthday Bundle
To get 8.Yae Sakura: Prayer you can do one of the following:
1. Press up arrow and add -8
2. Type !wiki sakura -8
!sakura-16
• Rarity: 





• Type: Crosses
•〖 ATK: 398 CRT: 39 〗
[SP: 0][CD: 15s] Deploys the cross (summoned entity) to launch Sakura katanas at enemies in a large area, slashing them once every 0.3s for 3.5s. Each slash deals 🔥 Fire DMG equal to 522.6%* (25.0% at 6
) ATK, Ignites targets to further deal 168.6 (200.0 at 6
) 🔥 Fire DMG every 0.5s for 10s, and inflicts 1 Sakura Count (CD: 2s).
Hitting a target triggers a Sakura Slash covering a circular area surrounding the target, dealing 🔥 Fire DMG equal to 126.4% (150.0% at 6
) ATK. Enemies with Sakura Brand or Sakura Count take another 2,503 (2,700 at 6
) 🔥 Fire DMG from Sakura Slash. Sakura Slash CD: 5s.
Sakuno Rondo equip bonus: Sakura Slash adds 2 Sakura Counts and restores 8.5 (14.0 at 6
) SP.
Active triggers Sakura Rain that makes enemies in a large area take 24.3% (40.0% at 6
) more 🔥 Fire DMG for 12s.
In co-op raids, team deals 10.0% (20.0% at 6
) bonus ⚡ Lightning DMG and takes 9.0% (15.0% at 6
) less 🔥 Fire DMG for 10.0s after a weapon skill is used.
✅ Foundry
! Rend
• Rarity: 




• Type: Scythes
•〖 ATK: 300 CRT: 12 〗
[SP: 6][CD: 16s] An underground blaze erupts and explodes near wielder, dealing 480% (800% at 5
) + 200% ATK of 🔥 Fire DMG and inflicting Flared state lasting 10s on hit. Flared enemies take 7.0% (15.0% at 5
) bonus 🔥 Fire DMG. Spina Astera equip bonus: Astral Flare deals 6% (10% at 5
) ATK of bonus 🔥 Fire DMG to Flared enemies.
Basic, Charged, and Combo ATKs deal 12.0% (20.0% at 5
) more bonus Total DMG to Flared enemies. Spina Astera equip bonus: She restores 10 Astrum per second when on standby.
✅ Limited/Rotating Supplies
!Handel
Rarity: 




⚡ Lightning DMG increases by 30.0%. Casting Ultimate triggers the effects of all equipped stigma pieces (triggering it again refreshes the duration).
Teammates on the field gain 20.0% Total DMG Multiplier (cannot stack). Upon spending at least 60/120 SP in one go, all enemies take 10.0%/35.0% bonus ⚡ Lightning DMG for 20s (can be refreshed but cannot stack).
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!irene
Rarity: 




Boosts Total DMG by 15.0%. Team deals 18.0% bonus Elemental DMG against Bewitched enemies.
Charged and QTE ATKs boost team ⚡ Lightning DMG by 10.0% on hit for 20s (subsequent procs reset the duration). When equipped by Rita, her Total DMG is boosted by 25.0%.
✅ Limited/Rotating Supplies
!cosmic
• Rarity: 





• Type: Gauntlets
•〖 ATK: 431 CRT: 27 〗
[SP: 25][CD: 24s] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 8.2 (20.0 at 6
) HP and 3 SP per 0.5s.
Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her 🔥 Fire DMG by 13.3% for 15.6s (18.0% for 18.0s at 6
) (stacks up tp 3 times) and adds 1 charge (Max: 3). This effect can be triggered once every 2s; triggering it again resets the duration. Using the weapon active grants 3 stacks. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 4.2% for 15.6s (5.0% for 18.0s at 6
) (triggering this effect again resets the duration), then all charges will be removed.
Whenever a team member casts Ultimate, the wielder restores 142.8 (300.0 at 6
) HP and 5.3 (10.0 at 6
) SP. Team-shared CD: 15s.
✅ Foundry
!cosmic
• Rarity: 





• Type: Gauntlets
•〖 ATK: 431 CRT: 27 〗
[SP: 25][CD: 24s] The wielder gains Ignore Interrupt and 10% ATK Speed for 10s, during which she restores 8.2 (20.0 at 6
) HP and 3 SP per 0.5s.
Azure Empyrea equip bonus: The Spirit Shield from her Evasion Skill is reset immediately.
Fu Hua equip bonus: Hitting an enemy with the final hit of any set of her combos boosts her 🔥 Fire DMG by 13.3% for 15.6s (18.0% for 18.0s at 6
) (stacks up tp 3 times) and adds 1 charge (Max: 3). This effect can be triggered once every 2s; triggering it again resets the duration. Using the weapon active grants 3 stacks. When the wielder leaves the battlefield, each charge boosts teammates' Total DMG by 4.2% for 15.6s (5.0% for 18.0s at 6
) (triggering this effect again resets the duration), then all charges will be removed.
Whenever a team member casts Ultimate, the wielder restores 142.8 (300.0 at 6
) HP and 5.3 (10.0 at 6
) SP. Team-shared CD: 15s.
✅ Foundry
!linn
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ Lightning DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 20.0% (36.0% at 5
) for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:85 DEF:66 CRT:16 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, ⚔ Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!cezanne
When hitting character's Combo ATK, all enemies are inflicted with Structure Outline, increasing their Total DMG received by 20.0% (36.0% at 5
) for 6s. CD: 16s. Team's characters are enhanced once. Entering the field again clears the enhancement and causes Structure Outline to last 1.5s longer, up to a maximum of 9s. Structure Outline can only be stacked twice.
—————————————————
〖 HP:362 ATK:85 DEF:66 CRT:16 〗
Rarity: 




Gain 1 stack when dealing Bleed DMG to enemies. Upon gaining 10 stacks, ⚔ Physical DMG dealt to enemies increases by 500.0%, clearing all stacks. This DMG counts as Bleed DMG (Gain stacks once every 0.3s, DMG CD: 5.0s. Unable to gain stacks during CD). When equipped by Starry Impression with B-piece, unleashing Ultimate inflicts Structure Outline on enemies and enhances team. When Structure Outline ends, Total DMG received by enemies increases by 36% for 12s. Structure Outline enters a 20s CD. Can only trigger once in every 20s.
Wielder gains 35.0% ATK Speed. After using Ultimate, when attacking enemies with broken or no shield, Total DMG dealt is increased by 2.0% for every stack of Bleed inflicted on the enemies (maximum of 10.0%) for 20s. This effect cannot stack and triggering it again resets the duration.
✅ Limited/Rotating Supplies
!beet
Rarity: 




After casting the Ultimate, next team member switching in gains a 40% Melee ⚔ Physical DMG buff (does not stack) for 10s. CD: 20s.
After casting the Ultimate, next team member switching in takes 30% less Total DMG (effect does not stack) for 10s and restores HP equal to 20% of the host's Max HP. CD: 20s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!gustav
Rarity: 




Upon using weapon active skill (CD: 16s), apply a 8s Hematic Curse to enemies within a 6-meter AOE center on self. Enemies affected by Hematic Curse take 10% more ⚔ Physical DMG.
Character takes 50% less indirect DMG. Hematic Curse duration is extended by 2s.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
1. Elysian Realm/Recollections - lore
2. Elysian Realm/Episodes/Chapter 3 - lore
3. Elysian Realm/Episodes/Chapter 2 - lore
4. Everlasting Memory - event
5. Everlasting Memory/Hard - honkai impact 3 wiki
6. Race Is On - soundtrack
7. Glossary of Terms - honkai impact 3 wiki
8. Contact the Developers - honkai impact 3 wiki
9. Elysian Realm/Episodes - lore
10. Welt Yang - stub
11. Starry Impression/Dorm Chibi - chibi information
12. Silverwing: N-EX/Dorm Chibi - chibi information
13. Dilemma Dreamland - event
14. Elysian Realm/Episodes/Chapter 1 - lore
15. Version 3.3 - 2019 version
16. Second Eruption - manga
17. Version 4.6 - 2021 version
18. Version 4.8 - 2021 version
19. Version 4.9 - 2021 version
20. Azure Waters - timeline
To get 13.Dilemma Dreamland you can do one of the following:
1. Press up arrow and add -13
2. Type !wiki broader is EXPECTED-13
!briareus EX
• Rarity: 





• Type: Cannons
•〖 ATK: 394 CRT: 39 〗
[SP: 0][CD: 30s] Creates a 6s spacetime field to deal 8 x 253.5% (450.0% at 6
) ATK of ⚔ Physical DMG against the enemies within the AOE, inflicting Time Slow and impairing them (DEF down by 53.2% [65.0% at 6
]) during the duration. The impairing debuff lasts another 4s after the field ends. During the weapon active, the wielder remains invincible and can be switched out without interrupting the field channeling. After the weapon active is cast, it cannot be cast again by other wielder(s) within the next 30s.
Performing certain attacks switches the weapon's attack mode, and every switch grants 1 stack of boost for 40s (10 stacks max; subsequent procs refresh the duration). Each stack grants Valkyrie 1.82% (3.00% at 6
) Total DMG Reduction, 1.22% (2.00% at 6
) bonus Crit Rate, and 2% Move Speed.
*Herrscher of Reason: triggered by Charged ATKs; switch order: missiles, cannon, and laser; each switch restores 2 SP.
*Black Nucleus: triggered by 3rd sequence Charged ATKs; switch order: Multiple Cluster Missiles, Multiple Cluster Missiles, and special laser; each switch restores 3.0 (5.0 at 6
) SP.
*Others: triggered by 3rd sequence Charged ATKs; switch order: Multiple Cluster Missiles, Autocannon, and special laser; each switch restores 3.0 (5.0 at
Boosts Valkyrie Attack Speed by 25%. This weapon is considered cannon, missile, and rapid fire for weapon type bonuses. Wielders of different types have different bonuses.
*MECH: 12.9% (16.0% at 6
) bonus total DMG.
*BIO: 16.1% (20.0% at 6
) bonus ⚔ Physical DMG.
*PSY: 16.1% (20.0% at 6
) bonus Attack Speed.
✅ Foundry
!picasso
Every Basic ATK (including Charged and Combo ATKs) grants 1 Charge stack (CD: 1s). Upon gaining 4 Charge stacks, enter Zeal Mode to deal 15% (32% at 5
) more ⚔ Physical DMG. Zeal Mode lasts 3s (6s at 5
). Duration resets to every time Zeal is triggered.<hr/>
Paint Jar: A small jar of paint for adding color to things.
—————————————————
〖 HP:411 ATK:94 DEF:35 CRT:4 〗
Every Basic ATK (including Charged and Combo ATKs) grants 1 Charge stack (CD: 1s). Upon gaining 4 Charge stacks, enter Shelter Mode, taking 10% (25% at 5
) less ⚔ Physical DMG from enemy attacks and 20% (40% at 5
) less Indirect ⚔ Physical DMG. Shelter Mode lasts 3s (6s at 5
). Duration resets every time Shelter Mode is triggered.<hr/>
Paint Jar: A small jar of paint for adding color to things.
—————————————————
〖 HP:483 ATK:0 DEF:123 CRT:9 〗
Every Basic ATK (including Charged and Combo ATKs) grants 1 Charge stack (CD: 1s). Upon gaining 4 Charge stacks, enter Impulse Mode to gain 10% (20% at 5
) Attack Speed. Impulse Mode lasts 3s (6s at 5
). Duration resets every time Impulse Mode is triggered.<hr/>
Paint Jar: A small jar of paint for adding color to things.
—————————————————
〖 HP:435 ATK:42 DEF:53 CRT:11 〗
Rarity: 




Basic ATKs (including Charged and Combo ATKs) smear enemies with an available paint every 1 second (smear lasts 10s). Paints switch every 3s. Two different paints can be blended to form a Mixed Color to trigger special effects. Mixed Color lasts 4s, during which time no other paint can be applied.
Red + Yellow = Orange: Target takes 25% more ⚔ Physical DMG.
Red + Blue = Purple: deals 120% ATK of AOE ⚔ Physical DMG.
Yellow + Blue = Green: instantly heals the host for 4% HP.
A small jar of paint for adding color to things.
✅ Story stages
✅ Events
✅ Foundry
!Tesla band
Rarity: 




Every Basic ATK (including Charged and Combo ATKs) grants 1 Accord Charge stack (CD: 1s). After gaining 4 Accord Charge stacks, reset stacks to zero and unleash Chain Lightning that attacks 4 random targets, paralyzing them for 5s and dealing 600% ATK of ⚡ Lightning DMG to the first target, with each leap dealing 20% less total ⚡ Lightning DMG to enemies. Chain Lightning does not hit the same target twice. CD: 15s.
Gain 20% Max HP and 40% ⚡ Lightning DMG in battle. ⚡ Lightning DMG dealt by Chain Lightning no longer decays with each leap.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!newton
Rarity: 




Basic ATKs (including Combo and Charged ATKs) have a 10% chance to inflict one the following debuffs for 6.0s: paralyze, freeze, stun, slow, ignite, impair, and weaken. CD: 2.0s.
For every 1.0s, Basic ATK (including Combo and Charged ATKs) gains 20% Total DMG Multiplier. Stacks up to 5 times. Attacking resets the buff and initiates a 7s CD.
✅ Exchange House
✅ Limited/Rotating Supplies
!vikrant
• Rarity: 




• Type: Cannons
•〖 ATK: 275 CRT: 27 〗
Rapid-fire weapon that deals continuous DMG to targets along a straight line of fire. Continuous firing will overheat the weapon. Closer enemies take more DMG. DMG is maximized at a range within 3 meters. Wielder gains 8.6% (15.0% at 5
) Max HP during battle. Entire team gains 9% (15.0% at 5
) Total DMG Multiplier when attacking weakened enemies.
[SP: 21][CD: 30s] Generate a field lasting 7s that inflicts upon enemies 26.0% (50.0% at 5
) Move Slow, 94% (150% at 5
) ATK of ⚔ Physical DMG per second, and slowly drags them towards the center of the field. If not weakened, the enemy also suffers Weaken (ATK is reduced by 10%) for 3s.
✅ Exchange House
✅ Limited/Rotating Supplies
!s ely
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of ⚔ Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus ⚔ Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!hot
1.
Herrscher of Thunder
2. Hand of Tyr - cannon
To get 1.Herrscher of Thunder you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki hot -1
!linnaeus
Rarity: 




When host summons an entity, she and the summoned entity are enhanced and ⚡ Lightning DMG increases by 60.0% for 15s. Triggering it again resets the duration. Enemy presence within 5 meters boosts host's Move Speed by 25%.
Ranged ATKs deal 40.0% bonus Total DMG. For every summoned entity, ELF, or Support Valkyrie present, they and host deal 6.0% bonus Total DMG (5 stacks max).
✅ Limited/Rotating Supplies
!marco polo
Rarity: 




When Combo Hit exceeds 25, Combo or Charged ATKs deal 250% ATK of bonus ⚔ Physical DMG on hit. CD: 5s.
When Combo Hit exceeds 25 host heals 200 HP per 5s.
✅ Foundry
!sirin: ascendent
1.
Sirin: Ascendant
2.
Sirin
3.
Sirin (Stigmata)
4. ELF Sirin - elf
5. Sirin (Stigmata)/Dorm Chibi - chibi information
6. Magic Girl ✰ Sirin - event outfit
7.
Sirin Part
8. Stigmata - honkai impact 3 wiki
9. Kiana Kaslana - playable character
10. Glossary of Terms - honkai impact 3 wiki
11. Outfits - honkai impact 3 wiki
12. Herrscher of Sentience/Story - stub
13. Version 5.8 - 2022 version
14. Herrschers - lore
15. Vill-V/Story - stub
16. Su - stub
17. Mobius/Story - stub
18.
Kiana Kaslana/Story
19. Griseo/Story - stub
20.
Aponia/Story
To get 7.Sirin Part you can do one of the following:
1. Press up arrow and add -7
2. Type !wiki sirin: ascendent-7
!wiki sirin: ascendant-1
When entering battle, host obtains a Space Barrier that reduces 100 (300 at 5
) Elemental DMG from enemy hits and then enters a 6s CD. While the barrier lasts, host has 10% (20% at 5
) bonus Attack Speed and deals 10% (15% at 5
) bonus ⚔ Physical DMG.
—————————————————
〖 HP:449 ATK:64 DEF:22 CRT:12 〗
Rarity: 




For every friendly summoned entity, the host gains 12% Total DMG Multiplier for 10.0s. Stacks up to 3 times. Triggering this again at max stacks resets the duration of the stack with the least remaining time.
Gain 50% Crit DMG. Under Herrscher Form, gain 15% Crit Rate.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!aslaug
🔥 Fire DMG increases by 10.0% (20.0% at 5
). Every hit (CD: 1s) boosts host's Total DMG by 2.0% (5.0% at 5
) for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 10.0% (20.0% at 5
) bonus 🔥 Fire DMG. Skill effects cannot stack.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 Fire DMG. Skill effects cannot stack.
✅ Limited/Rotating Supplies
!marg
Rarity: 




Deals 30.0% more 🔥 Fire DMG; after spending no less than 25 SP in once action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17.0%/20.0% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!cflare
• Rarity: 




• Type: Bows
•〖 ATK: 287 CRT: 11 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 440.2% (600.0% at 5
) ATK of ⚔ Physical DMG. Hitting an enemy weakspot deals 560.4% (800.0% at 5
) ATK of ⚔ Physical DMG and consumes 30 SP (if SP is above 30) to drop 1 SP Pack nearby. Picking up the SP Pack restores 15 SP for the team. The weapon active's CD and charging time are based on the shooting mode.
Team's Total DMG increases by 3.6% (6.0% at 5
) (cannot stack). Upon entry, wielder restores 30 SP. CD: 60s.
✅ Events
!s ana
To get 11.Siegfried Kaslana (Stigmata) you can do one of the following:
1. Press up arrow and add -11
2. Type !wiki -s ana-11
!s ana schariac
Boosts ❄ Ice DMG by 10.0% (20.0% at 5
). Host deals 10.0% (20.0% at 5
) bonus Total DMG to enemies within 5 meters. The bonus damage drops by 1.0% (2.0% at 5
) for every meter of distance beyond 5 meters (caps at 10 meters of distance).
—————————————————
〖 HP:435 ATK:109 DEF:44 CRT:0 〗
Boosts Attack Speed by 10.0% (20.0% at 5
). Host deals 15.0% (30.0% at 5
) bonus ❄ Ice DMG to enemies within 5 meters. The bonus damage drops by 1.5% (3.0% at 5
) for every meter of distance beyond 5 meters (caps at 10 meters of distance).
—————————————————
〖 HP:435 ATK:49 DEF:89 CRT:16 〗
Rarity: 




Boosts ❄ Ice DMG by 25.0%. Combo and Charged ATKs summon Ice Pillars around enemies on hit to deal 400.0% ATK of ❄ Ice DMG to enemies nearby and boost host's Ignore Interrupt for 3s. CD: 10s.
Combo and Charged ATKs deal 50.0% bonus Total DMG. Enemies within 5 meters take 10.0% bonus ❄ Ice DMG from the host.
✅ Foundry
✅ Limited/Rotating Supplies
!w abyss flower
• Rarity: 




• Type: Lances
•〖 ATK: 298 CRT: 19 〗
[SP: 0][CD: 25s] Active [Fresh Bud] deals ⚔ Physical DMG equal to 200% + 350.3% (550.0% at 5
) ATK and restores 15 SP and 200 HP.
When the active button is flashing during certain enemy moves, a Throw counter can be performed unconditionally, controlling enemies and dealing ⚔ Physical DMG equal to 20% + 460.4% (700.0% at 5
) ATK (does not reset CD).
Bright Knight equip bonus: During Burst, active becomes Special ATK [Dark Void], dealing ⚔ Physical DMG equal to 200% + 840.8% (1,400.0% at 5
) ATK, which counts as both active and Ultimate DMG, and has a 30% bonus Crit Rate. During active, stage and combat mode timers are paused. Host exits Burst when finishing casting the active. Entering or exiting Burst reset weapon skill CDs.
The wielder gains 12.0% (20.0% at 5
) Crit Rate. During Burst, the wielder gains 35% ⚔ Physical DMG for 15s; performing an Ultimate Evasion reduces its CD by 2s and enables the next [Dark Void] attack to additionally deal 360.4% (600.0% at 5
) ATK of ⚔ Physical DMG (2 stacks max).
In co-op raids, Valkyries deal 16.0% (22.0% at 5
) bonus Total DMG through weapon skills, Combo/Charged ATKs, and Ultimates. For 6s after casting a Weapon Active, Valkyries restore 1.2% (1.5% at 5
) max HP each time they deal DMG (can only be triggered once per second).
✅ Limited/Rotating Supplies
!rl
1. Ranger's Laser - cannon
2.
Rosy Love
3.
Ruins Lithyon
To get 1.Ranger's Laser you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki rl -1
!zhenyi
Host and her summoned entities deal 7.5% (15.0% at 5
) bonus Total DMG. Switching out ends Mitternacht and boosts ⚡ Lightning DMG dealt by team members and summoned entities by 7.5% (15.0% at 5
) for 18.0s. Triggering it again resets the duration (cannot stack).
—————————————————
〖 HP:459 ATK:0 DEF:221 CRT:8 〗
Rarity: 




Total DMG increases by 25.0%. Host deals 30.0% bonus ⚡ Lightning DMG within 12.0s after her entry.
Weapon skills and Ultimate deal 25.0% bonus ⚡ Lightning DMG. Fischl equip bonus: Casting QTE during Mitternacht boosts Total DMG dealt by team members and summoned entities by 45.0% for 20.0s. Triggering it again resets the duration.
✅ Limited/Rotating Supplies
!s turh
1.
Turgenev
2.
AP Turret
3. Deep Sea Turbulence Login Bonus - event
4.
Tesla Turbine
5.
Turkey
6.
Turnip Cake
7.
Thanksgiving Turkey
8. Honkai Weekly Trivia - permanent featur
9. Glossary of Terms - honkai impact 3 wiki
10. Herrscher of Sentience/Story - stub
11.
Herrscher of Reason
12. Mobius/Story - stub
13.
Kiana Kaslana/Story
14. Dorm - permanent featur
15. Infinity Abyss - permanent featur
16.
Twilight Paladin
17. Armada - honkai impact 3 wiki
18.
Bright Knight: Excelsis
19.
Siegfried Kaslana
20.
Sirin
To get 12.Mobius/Story you can do one of the following:
1. Press up arrow and add -12
2. Type !wiki -s turh-12
!s turg
The host's attack triggers an explosion centering on the target, which inflicts a 6-sec Hunter Mark on enemies with no Hunter Mark within the explosion AOE. Explosion CD: 8s. Team and the host's summoned entities deal 18.0% (36.0% at 5
) more All Elemental DMG against Hunter Marked enemies; this effect cannot stack.
—————————————————
〖 HP:394 ATK:59 DEF:111 CRT:11 〗
Rarity: 




Every 6 hits from the host or her summoned entities prolongs the Hunter Mark effect for 2s. Hunter Mark max duration: 12s. Combo counter resets when Hunter Mark disappears. Hunter Marked enemies receive 21.0% All Elemental DMG (cannot stack).
The host's Ultimate and her summoned entities deal 25.0% more Total DMG. When there are the host's summoned entities on the field, team deals 25.0% more ❄ Ice DMG against Hunter Marked enemies. This effect cannot stack.
✅ Limited/Rotating Supplies
!darwin
Rarity: 




Gains a shield upon entry. The shield disappears upon taking an enemy hit and inflicts a 3s paralysis on nearby enemies. Shield appears again after 10s. When the shield is active, character gains 20% ⚡ Lightning DMG.
Gain 20% ⚡ Lightning DMG and 20% faster Move Speed. The shield of the Origin of Shields disappears after taking 2 hits.
✅ Foundry
!Irene
Rarity: 




Boosts Total DMG by 15.0%. Team deals 18.0% bonus Elemental DMG against Bewitched enemies.
Charged and QTE ATKs boost team ⚡ Lightning DMG by 10.0% on hit for 20s (subsequent procs reset the duration). When equipped by Rita, her Total DMG is boosted by 25.0%.
✅ Limited/Rotating Supplies
!mitts
• Rarity: 




• Type: Bows
•〖 ATK: 287 CRT: 19 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 570.1% (650.0% at 5
) ATK of ⚡ Lightning DMG. Hitting an enemy weakspot creates an explosion dealing 120.1% (200.0% at 5
) ATK of ⚡ Lightning DMG. The weapon active's CD and charging time are based on the shooting mode.
Team ⚡ Lightning DMG increases by 9.0% (15.0% at 5
) (cannot stack). The weapon active marks enemies hit for 10s and make them take 75% (125.0% at 5
) ATK of bonus ⚡ Lightning DMG. 30 times max (CD: 0.1s). Marking CD: 16s.
✅ Limited/Rotating Supplies
!cflare
• Rarity: 




• Type: Bows
•〖 ATK: 287 CRT: 11 〗
[SP: 0][CD: 0] Use the bow to aim and shoot (max aiming duration: 3s), dealing 440.2% (600.0% at 5
) ATK of ⚔ Physical DMG. Hitting an enemy weakspot deals 560.4% (800.0% at 5
) ATK of ⚔ Physical DMG and consumes 30 SP (if SP is above 30) to drop 1 SP Pack nearby. Picking up the SP Pack restores 15 SP for the team. The weapon active's CD and charging time are based on the shooting mode.
Team's Total DMG increases by 3.6% (6.0% at 5
) (cannot stack). Upon entry, wielder restores 30 SP. CD: 60s.
✅ Events
!marg
Rarity: 




Deals 30.0% more 🔥 Fire DMG; after spending no less than 25 SP in once action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17.0%/20.0% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!guvs
1.
Gustav Klimt
2.
Spirit Guns - Yae
3.
Holy Guns - Kallen
4. Honkai Impact 3rd x Guns Girl Z - collab
5.
Starry Woofers
6. Elysian Realm/Signets - stub
7. Glossary of Terms - honkai impact 3 wiki
8.
Haxxor Bunny
9. Pistols - honkai impact 3 wiki
10.
Domain of Incandescence
11.
Siegfried Kaslana
12.
Judgment of Shamash
13.
Domain of the Void
14. Kallen Kaslana - playable character
15. Version 5.6 - 2022 version
16. Elysian Realm/Recollections - lore
17. Divine Keys/Story - lore
18.
Fenghuang Pinions
19.
Twins of Eden
20.
Keys of the Void
To get 11.Siegfried Kaslana you can do one of the following:
1. Press up arrow and add -11
2. Type !wiki guvs -11
!guvstav
1.
Gustav Klimt
2. Stigmata - honkai impact 3 wiki
3. Version 5.8 - 2022 version
4. Shop/Exchange House - honkai impact 3 wiki
5. Jizo Mitama (Memorial Arena) - enemies
6. Version 3.7 - 2020 version
7. Version 5.3 - 2021 version
8. Version 3.6 - 2019 version
9. Version 4.0 - 2020 version
10. Version 2.6 - 2018 version
11. Battle Pass (Season 8) - event
12. Special Equipment A - honkai impact 3 wiki
To get 12.Special Equipment A you can do one of the following:
1. Press up arrow and add -12
2. Type !wiki guvstav -12
!gustav
Rarity: 




Upon using weapon active skill (CD: 16s), apply a 8s Hematic Curse to enemies within a 6-meter AOE center on self. Enemies affected by Hematic Curse take 10% more ⚔ Physical DMG.
Character takes 50% less indirect DMG. Hematic Curse duration is extended by 2s.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies

!bandel t
1.
Handel
2. Honkai Impact 3 Wiki - honkai impact 3 wiki
3. Stigmata - honkai impact 3 wiki
4. Version 5.8 - 2022 version
5. Version 5.7 - 2022 version
To get 1.Handel you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki bandel t-1
!handel t
⚡ Lightning DMG increases by 10.0% (20.0% at 5
). Landing QTE increases the ⚡ Lightning DMG from teammates on the field by 20.0% (30.0% at 5
) for 20s (can be refreshed but cannot stack).
—————————————————
〖 HP:377 ATK:115 DEF:66 CRT:0 〗
✅ Events
✅ Foundry
✅ Limited/Rotating Supplies
!beet
Rarity: 




After casting the Ultimate, next team member switching in gains a 40% Melee ⚔ Physical DMG buff (does not stack) for 10s. CD: 20s.
After casting the Ultimate, next team member switching in takes 30% less Total DMG (effect does not stack) for 10s and restores HP equal to 20% of the host's Max HP. CD: 20s.
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!Keys of the Void
• Rarity: 




• Type: Pistols
•〖 ATK: 264 CRT: 37 〗
[SP: 5][CD: 16s] Unleashes 3 energy shockwaves in front of wielder with a large interval in-between. Each shockwave deals 120% (200% at 5
) ATK of ⚔ Physical DMG, knocks enemies airborne, and generates a Space Core. Subsequent explosion of the Space Core explosion deals 180% (300% at 5
) ATK of ⚔ Physical DMG. Herrscher of the Void equip bonus: Space Core generated is buffed by the Herrscher's own abilities, dealing another 150% ATK of ⚔ Physical DMG, and regains 60 Herrscher Charge.
Character deals 12% (20% at 5
) more ⚔ Physical DMG and gains 18% (30% at 5
) Crit DMG.
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!Judgement of Shamash
• Rarity: 




• Type: Pistols
•〖 ATK: 260 CRT: 45 〗
[SP: 20][CD: 35s] Smite the enemies in front of the wielder with the Judgment of Shamash. Enemies take 100% ATK of 🔥 Fire DMG + 1,088 (1,984 at 5
) × 2 🔥 Fire DMG, have 30% slower Attack and Move Speeds, take 7% (15% at 5
) bonus Total DMG, take 266 (936 at 5
) 🔥 Fire DMG per second, and have a 10% chance of receiving 3 Stun Trauma. Debuff duration: 15s. While activated, gain Iron Body and 80% Total DMG Reduction. After activation, lose 13% of max HP per second for 5s, but will not die from this effect. Skill cannot be cast when HP is below 33%.
Has a 10% chance of inflicting 3 Ignite Trauma per 1s. Deal 10% (18% at 5
) bonus Total DMG against ignited enemies.
In co-op raids, team deals 12.0% (20.0% at 5
) bonus Total DMG and restores 5.0% (7.0% at 5
) HP per second for 5.1s whenever a weapon skill is cast.
✅ Events
!s Aslaug
🔥 Fire DMG increases by 10.0% (20.0% at 5
). Every hit (CD: 1s) boosts host's Total DMG by 2.0% (5.0% at 5
) for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 10.0% (20.0% at 5
) bonus 🔥 Fire DMG. Skill effects cannot stack.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 Fire DMG. Skill effects cannot stack.
✅ Limited/Rotating Supplies
!marg
Rarity: 




Deals 30.0% more 🔥 Fire DMG; after spending no less than 25 SP in once action, the team gains Fyreheart for 18s (triggering this again resets the duration).
When spending no less than 60/120 SP in one action, Fyreheart triggered thereupon causes enemies affected by Warhaunt to take 17.0%/20.0% more Total DMG (Warhaunt effect does not stack). Fu Hua equip bonus: Minimum SP cost to activate Fyreheart is reduced to 15.
✅ Events
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!dov
• Rarity: 





• Type: Pistols
•〖 ATK: 393 CRT: 43 〗
[SP: 0][CD: 20s] Summons Implosion Core to crush enemies dealing 150% ATK of ⚔ Physical DMG and explode later, dealing 219% (360% at 6
) ATK of ⚔ Physical DMG. When it's equipped by Herrscher of the Void, she restores 60 Herrscher Charge; Implosion Core attacks become Heavy ATKs and deal 24.3% (40.0% at 6
) bonus damage against shields. Implosion Core generates a Space Core whose explosion benefits from Herrscher of the Void's skill bonuses and deals 200% ATK of bonus ⚔ Physical DMG. An Implosion Core is also summoned upon Herrscher of the Void entering Herrscher Form (does not generate Space Core on hit).
Wielder deals 12% (20% at 6
) bonus ⚔ Physical DMG and 18% (30% at 6
) Crit DMG. When equipped by Herrscher of the Void, it grants 6% (10% at 6
) bonus ⚔ Physical DMG against Time Slowed enemies.
When it is equipped by Herrscher of the Void, damage against shield boosts by 13% (25% at 6
) and total damage taken reduces by 12% (20% at 6
).
✅ Foundry
!s Shakespeare: Adrift
Rarity: 




Boosts 🔥 Fire DMG by 20.0%. Landing an Ultimate within 4s after its cast raises Alignment by 1 (4 levels in total: Jove/Venus/Luna/Sol). Alignment drops by 1 every 10s and can be refreshed at level 4. Alignment 4 (Sol) makes enemies take 20.0% bonus 🔥 Fire DMG from host (independent effect).
Boosts Ultimate's Total DMG by 30.0%. Raising or refreshing Alignment restores 30.0 HP. Durandal equip bonus: Ultimates deal 15.0% bonus Total DMG. Landing a Throw or QTE raises Alignment by 1.
✅ Limited/Rotating Supplies
!assaka
9.
Sin Mal (Stigmata)
10.
Yae Sakura (Stigmata)
11.
Yae Sakura: Autumn Leaves
12.
Shadow Dash
13.
Starlit Astrologos
14.
Swallowtail Phantasm
15. Abyss Flower: Liminal Spiral - lanc
16.
Basilisk's Image
17.
Basilisk's Image: Deathshroud
18. Sagittarius Astra - lanc
19.
Salvation of Sakura
20. Star Shatterer: Vikrant - cannon
21.
A Cake As Gorgeous As Dancing Petals
22.
A Glass of Midnight in Raven's Hand
23. A Sack of Rations - item
24.
Advance to Semifinals - Croatia
25.
Advance to Semifinals - England
26.
Anniversary Rank-up Stamp Option
27.
Ashura's Throne Pass
28.
Asterite Pack (Armada)
29. Chasmic Blue Crystalyte - item
30. Chasmic Grey Crystalyte - item
31. Chasmic Purple Crystalyte - item
32. Chasmic Red Crystalyte - item
To get 65.Stigma Resonance you can do one of the following:
1. Press up arrow and add -65
2. Type !wiki assaka -65
• Rarity: 




• Type: Gauntlets
•〖 ATK: 291 CRT: 19 〗
[SP: 0][CD: 20s] Wielder gains 2 stacks of Mind Mark. Combo ATK consumes 1 stack on hit to restore 7 (12 at 5
) bonus SP. CD:2s.
While wielder is on standby, team deals 7.8% (15.0% at 5
) bonus ⚔ Physical DMG (Lingering Thought and Senseless cannot stack).
✅ Limited/Rotating Supplies
!s Elysia
Rarity: 




Total DMG increases by 25.0%. On hit, Charged ATKs make every attack in the next 5s deal 20.0% ATK of ⚔ Physical DMG (can only be triggered once every 0.3s on each target). Host takes 20.0% less Total DMG from enemies within 5 meters.
Crit DMG from ranged attacks increases by 30.0%. Casting Ultimate makes ranged attacks deal 20.0% ATK of bonus ⚔ Physical DMG (can only be triggered once every 0.3s on each target) for 10.0s (hitting enemies with Charged ATKs extends the duration by 1s for up to 10s of extension). Charged ATKs restore 200 HP on hit. CD: 5s.
✅ Foundry
✅ Limited/Rotating Supplies
!w bri ex
1. Briareus EX - cannon
2. Briareus PRI - cannon
3.
Brimstone
4.
Hybrid Type-16
5.
Hybrid Type-27
To get 4.Hybrid Type-16 you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki -w bri-4
• Rarity: 





• Type: Cannons
•〖 ATK: 394 CRT: 39 〗
[SP: 0][CD: 30s] Creates a 6s spacetime field to deal 8 x 253.5% (450.0% at 6
) ATK of ⚔ Physical DMG against the enemies within the AOE, inflicting Time Slow and impairing them (DEF down by 53.2% [65.0% at 6
]) during the duration. The impairing debuff lasts another 4s after the field ends. During the weapon active, the wielder remains invincible and can be switched out without interrupting the field channeling. After the weapon active is cast, it cannot be cast again by other wielder(s) within the next 30s.
Performing certain attacks switches the weapon's attack mode, and every switch grants 1 stack of boost for 40s (10 stacks max; subsequent procs refresh the duration). Each stack grants Valkyrie 1.82% (3.00% at 6
) Total DMG Reduction, 1.22% (2.00% at 6
) bonus Crit Rate, and 2% Move Speed.
*Herrscher of Reason: triggered by Charged ATKs; switch order: missiles, cannon, and laser; each switch restores 2 SP.
*Black Nucleus: triggered by 3rd sequence Charged ATKs; switch order: Multiple Cluster Missiles, Multiple Cluster Missiles, and special laser; each switch restores 3.0 (5.0 at 6
) SP.
*Others: triggered by 3rd sequence Charged ATKs; switch order: Multiple Cluster Missiles, Autocannon, and special laser; each switch restores 3.0 (5.0 at
Boosts Valkyrie Attack Speed by 25%. This weapon is considered cannon, missile, and rapid fire for weapon type bonuses. Wielders of different types have different bonuses.
*MECH: 12.9% (16.0% at 6
) bonus total DMG.
*BIO: 16.1% (20.0% at 6
) bonus ⚔ Physical DMG.
*PSY: 16.1% (20.0% at 6
) bonus Attack Speed.
✅ Foundry
!bastet
Total DMG increases by 15.0% (30.0% at 5
). Attacks inflict 12.0% (25.0% at 5
) bonus Rime Trauma.
—————————————————
〖 HP:435 ATK:8 DEF:199 CRT:8 〗
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
! Ogier
Rarity: 



When there are 2 or less enemies on the field, team mates take 10.0% less Indirect DMG. This effect cannot stack.
After exit, the team mates switching in gains 20% DEF for 10s.
✅ Foundry
✅ Limited/Rotating Supplies
!db
1.
Diva Bronya
2.
Dragon Boat
3.
Dimension Breaker
4.
Dimension Bomb
To get 1.Diva Bronya you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki db -1
!skadi-2
• Rarity: 




• Type: Scythes
•〖 ATK: 285 CRT: 24 〗
[SP: 4][CD: 22s] Large AOE ATK dealing 7 × 72% (120% at 6
) ATK of ❄ Ice DMG. Affected enemies attacking the wielder for the first time within 4.8s (8.0s at 6
) suffer 14% (30% at 6
) Total DMG Reduction debuff for that attack.
The wielder deals 12.0% (20.0% at 6
) more Total DMG. If wielded by Argent Knight: Artemis, hits on enemies with Hypothermia restore 1.20 (2.00 at 6
) SP for her; CD: 5.6s (4.0s at 6
).
✅ Exchange House
✅ Limited/Rotating Supplies
• Rarity: 




• Type: Scythes
•〖 ATK: 285 CRT: 24 〗
[SP: 4][CD: 22s] Large AOE ATK dealing 7 × 72% (120% at 6
) ATK of ❄ Ice DMG. Affected enemies attacking the wielder for the first time within 4.8s (8.0s at 6
) suffer 14% (30% at 6
) Total DMG Reduction debuff for that attack.
The wielder deals 12.0% (20.0% at 6
) more Total DMG. If wielded by Argent Knight: Artemis, hits on enemies with Hypothermia restore 1.20 (2.00 at 6
) SP for her; CD: 5.6s (4.0s at 6
).
✅ Exchange House
✅ Limited/Rotating Supplies
!ana-1
10.
Sanada Yukimura
11.
Siegfried Kaslana (Stigmata)
12.
Herrscher of the Void
13. Lightning Soul - katana
14.
Colt Anaconda EX
15. Flint Sanada - cannon
16. Galactic Nova - katana
17. Proto Pulse Tachi - katana
18. Pulse Katana Type-17 - katana
19. Pulse Katana Type-19 - katana
20.
Purana Phantasma
21.
Purana Phantasma: Nighteye
22. Xuanyuan Katana - katana
23.
Hanami Daimyo Coupon (300 B-Chips OFF)
24.
Kiana's Chocolate
25.
Kiana's Fortune Cookie (GU)
26.
Kiana's Omurice
To get 19.Pulse Katana Type-19 you can do one of the following:
1. Press up arrow and add -19
2. Type !wiki ana -19
Boosts ❄ Ice DMG by 10.0% (20.0% at 5
). Host deals 10.0% (20.0% at 5
) bonus Total DMG to enemies within 5 meters. The bonus damage drops by 1.0% (2.0% at 5
) for every meter of distance beyond 5 meters (caps at 10 meters of distance).
—————————————————
〖 HP:435 ATK:109 DEF:44 CRT:0 〗
Boosts Attack Speed by 10.0% (20.0% at 5
). Host deals 15.0% (30.0% at 5
) bonus ❄ Ice DMG to enemies within 5 meters. The bonus damage drops by 1.5% (3.0% at 5
) for every meter of distance beyond 5 meters (caps at 10 meters of distance).
—————————————————
〖 HP:435 ATK:49 DEF:89 CRT:16 〗
Rarity: 




Boosts ❄ Ice DMG by 25.0%. Combo and Charged ATKs summon Ice Pillars around enemies on hit to deal 400.0% ATK of ❄ Ice DMG to enemies nearby and boost host's Ignore Interrupt for 3s. CD: 10s.
Combo and Charged ATKs deal 50.0% bonus Total DMG. Enemies within 5 meters take 10.0% bonus ❄ Ice DMG from the host.
✅ Foundry
✅ Limited/Rotating Supplies
!bastet
Total DMG increases by 15.0% (30.0% at 5
). Attacks inflict 12.0% (25.0% at 5
) bonus Rime Trauma.
—————————————————
〖 HP:435 ATK:8 DEF:199 CRT:8 〗
Rarity: 




Freezing enemies boosts team Total DMG by 50.0% (cannot stack) for 15s. Triggering it again resets the duration.
Total DMG increases by 30.0%. The Freeze effect inflicted by team members lasts 20.0% longer (cannot stack).
✅ Limited/Rotating Supplies
!aslaug
🔥 Fire DMG increases by 10.0% (20.0% at 5
). Every hit (CD: 1s) boosts host's Total DMG by 2.0% (5.0% at 5
) for 5s. 6 stacks max. Triggering it again resets the duration. Switching out removes all stacks. With host on standby, team deals 10.0% (20.0% at 5
) bonus 🔥 Fire DMG. Skill effects cannot stack.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
Rarity: 




Total DMG increases by 15.0%. Enemies in Feathered state take 30.0% bonus Elemental DMG instead. Team deals 12.0% bonus Total DMG. Skill effects cannot stack.
Charged ATKs boost Total DMG by 20.0% on hit for 15s. Triggering it again resets the duration. With host on standby, team deals 30.0% bonus 🔥 Fire DMG. Skill effects cannot stack.
✅ Limited/Rotating Supplies
!s peary
Rarity: 




When attacked, said attack suffers 25% Total DMG Reduction. The attacker is also frozen for 5.0s. Said effect works only 1 time for each enemy. After entry, the host's first attack directly adds 20 to the Combo Hit counter. CD: 15s.
The host gains 20% faster ATK Speed and 25% Total DMG Multiplier, and receives an Energy Charge for 15s that ignores combo interruption 1 time (Max stacks: 2).
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
!s ana
To get 4.Kiana: Camping you can do one of the following:
1. Press up arrow and add -4
2. Type !wiki -s ana-4
!s ana -4
The host gains 5.0% (10.0% at 4
) Move Speed. Gains another 5.0% (10.0% at 4
) Move Speed for 10s when picking up SP Pack, HP Pack and Coins. Triggering it again resets the duration.
—————————————————
〖 HP:276 ATK:34 DEF:28 CRT:3 〗
✅ Events
!d ana -1
Boosts ❄ Ice DMG by 10.0% (20.0% at 5
). Host deals 10.0% (20.0% at 5
) bonus Total DMG to enemies within 5 meters. The bonus damage drops by 1.0% (2.0% at 5
) for every meter of distance beyond 5 meters (caps at 10 meters of distance).
—————————————————
〖 HP:435 ATK:109 DEF:44 CRT:0 〗
Boosts Attack Speed by 10.0% (20.0% at 5
). Host deals 15.0% (30.0% at 5
) bonus ❄ Ice DMG to enemies within 5 meters. The bonus damage drops by 1.5% (3.0% at 5
) for every meter of distance beyond 5 meters (caps at 10 meters of distance).
—————————————————
〖 HP:435 ATK:49 DEF:89 CRT:16 〗
Rarity: 




Boosts ❄ Ice DMG by 25.0%. Combo and Charged ATKs summon Ice Pillars around enemies on hit to deal 400.0% ATK of ❄ Ice DMG to enemies nearby and boost host's Ignore Interrupt for 3s. CD: 10s.
Combo and Charged ATKs deal 50.0% bonus Total DMG. Enemies within 5 meters take 10.0% bonus ❄ Ice DMG from the host.
✅ Foundry
✅ Limited/Rotating Supplies
!volatile krystalloid
• Rarity: 


• Type: Miscellaneous
Rare matz for upgrading characters.
A krystalloid common in St. Fountain that grows in inexplicable clusters. Despite it's impurities, it holds a great amount of power due to its size.
!volatile krystallium
1.
Volatile Krystallum
2.
Volatile Krystalloid
3. Valkyries - lore
4. A Post-Honkai Odyssey Chapter 2 - permanent featur
5.
Void Drifter
6. A Post-Honkai Odyssey/Enemy Gallery - honkai impact 3 wiki
7. Deep Sea Turbulence Login Bonus - event
8.
Krystallum
9. A Post-Honkai Odyssey - permanent featur
10. Version 3.9 - 2020 version
11. Material - honkai impact 3 wiki
12. Post-Honkai Odyssey Debuts - event
13. A Post-Honkai Odyssey Part 1 Finale - event
14. Ruins Exploration (PHO) - event
15.
St. Fountain Resource Pack
To get 14.Ruins Exploration (PHO) you can do one of the following:
1. Press up arrow and add -14
2. Type !wiki volatile krystallium-14
!volatile krystallum
!elysia - 1
To get 1.Elysia (Stigmata) you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki elysia -1
Bunny is learning how to show this page in Discord :(
In the meantime, you can check it out here:
--> Elysian Realm/Episodes <--
!griseo
To get 3.Frigid Empress Outfit Chest you can do one of the following:
1. Press up arrow and add -3
2. Type !wiki griseo -3
!si-1
1.
Starry Impression
2.
SS Imaginon
To get 1.Starry Impression you can do one of the following:
1. Press up arrow and add -1
2. Type !wiki si -1
Melee Physical support.
Bleed deals high DMG.
Ultimate buffs all teammates.
• Rank: 
• Core strengths: Physical, Bleeding, Time Mastery
Team deals 17.0% bonus Physical DMG to bleeding enemies and starts battle with 35.0 bonus initial SP. In Open World, the initial SP bonus takes effect once every 10mins.
QTE: Triggered when an enemy is Time-Slowed or bleeding (refreshing included). Deals 140.0% × 7 ATK of Physical DMG, restores 6.0 SP to the team, grants 3 different colors, and reduces switch CD to 4s.
Elysian Astra: Heart's Color
Cezanne (T)
Cezanne (M)
Cezanne (B)
!s Michelangelo
Rarity: 




The host's attacks gain 15% Total DMG Multiplier. Upon entering the battlefield, further gain 15% Total DMG Multiplier for 15s. CD: 30s.
When exiting, heals self for 2.0% max HP per second for 10s. Unleash a Judgement Attack to all enemies on the battlefield, dealing 300% ATK of ⚔ Physical DMG, and an additional 300% ATK of ⚔ Physical DMG to enemies with less than 10% HP. CD: 30s.
✅ Foundry
✅ Exchange House
✅ Dorm Supply
✅ Limited/Rotating Supplies
!dante
The host gains 7.0% (15.0% at 5
) Crit Rate. The host gains Mantle when hit by an enemy which boosts her ⚔ Physical DMG by 4.0% (8.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her ⚔ Physical DMG by 8.0% (16.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:411 ATK:113 DEF:44 CRT:0 〗
The host gains 15.0% (30.0% at 5
) ⚔ Physical DMG. The host gains Mantle when hit by an enemy, which boosts her Crit DMG by 7.5% (15.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Crit DMG by 15.0% (30.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:483 ATK:0 DEF:177 CRT:11 〗
The host gains 7.0% (15.0% at 5
) Attack Speed. The host gains Mantle when hit by an enemy, which boosts her Total DMG by 5.0% (10.0% at 5
) for 10s; CD: 10s. The host gains Perfect Mantle upon Ultimate Evasion or Retaliation, which boosts her Total DMG by 10.0% (20.0% at 5
) for 10s; triggering this effect again resets the duration. Perfect Mantle will replace Mantle in cases of overlap.
—————————————————
〖 HP:362 ATK:60 DEF:44 CRT:21 〗
Rarity: 




The host gains 20.0% Crit DMG. The host gains 30.0% ⚔ Physical DMG for 10s upon entering Burst mode or hitting an enemy with Charged ATK in Burst mode; triggering this effect again resets the duration. Durandal equip bonus: CD of Ultimate Evasion / Retaliation shortens by 20%.
In Burst mode, the host deals 30.0% more DMG against shields, and her Charged ATKs can impair unimpaired enemies, reducing their DEF by 40.0% for 8s. Durandal equip bonus: The impairing debuff reduces enemy DEF by 60.0% instead.
✅ Limited/Rotating Supplies
!fuhua pride
!azure eye
• Rarity: 



• Type: Cannons
•〖 ATK: 178 CRT: 17 〗
Launches homing missiles at multiple targets. Longer charge time. Slightly decreased DMG when hitting the same target multiple times.
*1st Sequence: 3 missiles.
*2nd Sequence: 7 missiles.
*3rd Sequence: 15 missiles.
[SP: 12][CD: 20s] For 4.67s (6.50s at 4
), the character's attacks slow enemies' Move Speed and Attack Speed by 60% for 3.5s.
✅ Events
1. Ai-chan's Cannon - cannon
2. Alloy Lurker - cannon
3. Chiyou Cannon - cannon
4. Fury Belcher - cannon
5. Lurker - cannon
6. MiG-7 - cannon
7. Proto Pulse Cannon - cannon
8. SU-30 Cannon - cannon
9.
Dark Suns
10. Xuanyuan Cannon - cannon
To get 8.SU-30 Cannon you can do one of the following:
1. Press up arrow and add -8
2. Type !wiki cannon -8
Rn I’m using briareus pri, is that like usable?
Yes I guess
!tband b
After exit, team gains 5% (10% at 5
) Move Speed (effect cannot stack). When on the field, the host gains 20% (35% at 5
) ⚡ Lightning DMG and 5% (10% at 5
) Move Speed.
—————————————————
〖 HP:483 ATK:53 DEF:53 CRT:9 〗
✅ Foundry
✅ Exchange House
✅ Limited/Rotating Supplies
