#Mithrix plus Dampener

17 messages · Page 1 of 1 (latest)

hybrid belfry
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This is only an hypothesis that Dampener is to blame as it's a new item that I assume he steals.

Mthrix took literally 1 damage from all sources and Capacitor I think dealt 26 which would indicate he had obscene amount of armour, effectively making the fight over ten times longer.

It was multiplayer lobby so I don't know the Dampener count but probably 25 or more plus some shield gens and Transcendence. The total HP pool may have also contributed to why it seemed absurdly long.

versed valve
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"Anything you say will be used againstyou"

distant lagoon
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25 dampeners would be 750 armor, ~88% reduction and effectively giving him 7.5x health on top of the health buff from transcendence and psg, so that checks out tbh. Especially if he also had some stacks of C_RepulsionArmorPlate

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it would be a painful fight but doesn't seem like a bug

hybrid belfry
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The category of bug here is unintentional changes to the boss's design. He's meant to periodically deal 8% hp self damage and tougher times is black listed. Essentially things that drag the fight out too much from the base amount, an oversight.

versed valve
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i thought armor was 100:50% 300:75% 700:87.5%

distant lagoon
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but 750 armor is 88.24%

versed valve
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how about 2147483647 armor?

versed valve
distant lagoon
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damage always has a minimum of 1 so technically you can never have 100% reduction, even with integer limit shenanigans

versed valve
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got it. and -2147483647 armor?

distant lagoon
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-99.99%
negative armor can't go past +100% damage

versed valve
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how about, 20 psgs - dampener

distant lagoon
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the amount of shield doesn't affect how much armor you get from dampener

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it's just 30 per dampener stack as long as you have any amount of shield up