#feedback, features that need improvements

117 messages · Page 1 of 1 (latest)

sullen nymph
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Risk of rain returnsjust doesn't meet standards. include what's great about risk of rain 2. and work to make the game feel up to current day standards for videogames seriously improve game mechanic. I understand wishing to replicate what makes og risk of rain great from 10 years ago. this game really needs change for it to feel like a justified new instalment to risk of rain franchise.
Risk of rain 1 feels way more like a complete game. Risk of rain returns doesn't improve ground controls, doesn't improve the terrain layout or generation. maps have too much area and empty space and boring platforming and unreliable climbing, too confusing to find chests and teleporter. this doesn't feel like it improves anything, it kind of takes away from what makes risk of rain really fun. the leap from risk of rain 1 to 2 is really what stands out. so make risk of rain returns a better roguelike, with better game mechanis, please. bring this game to current standards for video games, because risk of rain returns feels like cash grab reskin of what makes the old game great without barely any improvements done with the old formula.

Here's some things need to be looked into!!!!

-ground comabt with wisp is annoying. replace ground wisp with flying wisp from risk of rain 2. that would make game so much fun. would give enemy variety while fighting. same change needs to be done with the greater wisp make them flying. the hitboxes hit from too far away its unfair seriously im meters away from wisps / the great wisp and its attack still hits me! game be so much fun to move left analogue stick or mouse and aim while shooting!

  • mouse aiming / left analouge aiming would be improvement to combat! characters aim 360 or 180 degrees. game requires remaking combat no doubt. doesn't stand out from risk of rain 1 at all.
    -the ground combat is too janky. adjustment to hit boxes for climbing ladders, ropes is greatly needed.

could be better. thanks for reading!!! fingup

leaden stag
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360 aiming wasn't in mind when the game's being designed so I doubt they'll add it

winter zinc
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I agree on the empty space sometime, it definitly feel empty with not enough loots sometime, too much ropes for me sometime too but i don't think this one will be changed overall, i agree some things are not improved yet and some design are still meh like some survivors skills need to be buffed/some items are still pretty meh (spiketrap for a example probably) and movements with skills not cancelable with others skills.

A 360 aim would be problematic for now because the game is a remake and also because it was not designed with that in mind ! It would need a revamp of level design, gameplay and more...

Also yeah some enemies are a pain and need nerf like the big wisps for example (at least to me).

There was definitly some improvements tho it just need a bit more time

gentle rock
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I agree on the first part of needing to make some gameplay mechanics improvements but 360 aim is just not for this game. You could cheese enemies by just standing on a higher platform

But the bit about ground combat - i agree. Enemies must get turn animations, because it feels incredibly cheap how they walk past you doing pixel perfect turns since they're a machine, a program. They need to lose momentum while turning and get a turning animation, imo.

vast steeple
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They can just allow us to teleport from anywhere in the map after defeating the boss and the maps will feel much better !!! But going to farm a item and then comeback is so zzzzzzzzzzzz

vast steeple
winter zinc
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yeah but what's the point of creating a big map if there are no items in it ?

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risk of rain overall was appealing to me because of how items work in this game, stackable a lot, you become a slaying machine at the end of a run

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even if risk of rain 1 was more "harsh" it still had that feeling

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also in 1 the problem was more on the combat gameplay than the items

sullen nymph
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like for fuck sakes the maps are impossible to traverse. anyways is this a remaster a remake or what is the deal? why even release this game in its current state? feels so unfinished. the original game was limited by its engine game maker studio. is it just a shameful cash grab by gear box

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360 aim would add new mechanics. new aiming controls would spice up the combat. seriously shooting in this game is terrible. it's not about skill issue, its about outdated mechanics that were way better in risk of rain for its time. what's cheesey is the people denying it, because whoever thinks game should stick to its roots when they have no idea what the roots of game are, its just 'oh because old game did it and this is remake' this is stupid excuse. should expand on already existing mechanics and add new ones, improve the game and make it a new risk of rain experience instead of sticking to old outdated gameplay. game doesn't add anything new

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this game is disappointment to video games and proof that developers dont need to make any changes and their fanbase will defend their shitty business practices, this game sucks

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i refund risk of rain returns. play risk of rain 1 the game was complete and everything felt purposeful. risk of rain returns lacks any purpose. i guess it's to make money. game is not worth time effort or experience

lime birch
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I agree on the fact that maps feel way too large with not enough loot. Seriously increase the chest spawn rate, it makes no sense for there to be such a scarcity of chests when the maps are bigger, and just ends up becoming a slog through boring empty space. What’s the goddamn harm in filling those empty spaces with more chests? Oh no, the player character will actually feel slightly less hopeless playing the fucking game?

sullen nymph
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hitboxes for climbing ropes is bad
hitboxes for wisp are bad
hitboxes for enemies projectiles are bad
maps are terrible to traverse like i have to climb dozen ropes and dozen platforms to get to the top of map to find nothing is there, just to go to bottom of map to find nothing is there, to look around entire map to find the teleporter 10 minutes into first map. please design these maps like risk of rain 2 where they're handcrafted and not procedurally generated, it's so confusing trying to play this game.
idk maybe im bad at game but im pretty sure risk of rain 1 did this whole lot better..

mellow widget
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it didnt

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this remake was 3 years in the making because the devs wanted to do it, nothing to do with gearbox

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they're literally just passionate about the first game and wanted to remake it with new content and art and everything

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ror1 also had many ropes and ladders, and they are planning to improve climbing in a patch

sullen nymph
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passionate about making shit game

languid galleon
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I think Pilots alt abilities in general needs a buff

sullen nymph
languid galleon
sullen nymph
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i put 100hrs and got every achievment in risk of rain 1.. i put 300 in risk of rain 2..

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these games are fun, don't get me wrong

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but risk of rain returns is really shameful i dont get why they released this game in its current state

gentle rock
sullen nymph
gentle rock
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You don't find it fun, that's sad. Glad i do, just what else is there to discuss lol

sullen nymph
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im not entitled im just saying risk of rain returns is cash grab that does nothing to improve on old risk of rain, gameplay mechanics are outdated, map layout is garbage. it's practically the same as it was 10 years ago

crude mortar
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I do not understand the people who look at rorr, play it and go "nothing changed wtf?????" Cleary cannot see all the new additions to the game on top of the completely overhauled art and polishing of gameplay. There are some things that are bad but are currently being worked on as they have mentioned

gentle rock
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Yeah? I think it was exasctly the moto. Just scale things up graphically a lil bit and add some minor changes

crude mortar
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Also yes it's the same game they wanted to remake risk of rain with some changes

gentle rock
crude mortar
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Yeah it's a remake of the game it's not supposed to be an entirely new thing, its ror 1 but better

gentle rock
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i think people take is as a reimagination of the game, which has to heavily change the flow of the game, yet preserve it's essense or something like that

sullen nymph
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this is entire new development team behind the game, it's not just two guys anymore. and the publishers are gearbox. who knows, it's same game and new additions don't add anything to make it worth value

crude mortar
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You don't know what you're talking about

sullen nymph
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it's cash grab there's no excuse

crude mortar
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If you dont like the game that's fine

sullen nymph
gentle rock
sullen nymph
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well alright i paid 20$ for this garbage

crude mortar
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I bought it for 15$CAD

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Very reasonable price

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Already but like 24 hours in it

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Fun as hell

sullen nymph
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it's 15$ cad with 4$ taxes

winter zinc
crude mortar
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It was 15$CAD including taxes

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At most it was 17$

winter zinc
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constructive is more valuable than just...roasting them

crude mortar
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Maybe

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Not even roasting this guy is just saying slop

sullen nymph
crude mortar
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Me no like game because me no like game that means game suck and bad

gentle rock
winter zinc
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yes it does, because if you're making fun of yourself no one gonna read you

crude mortar
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It does matter yes

gentle rock
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people tend to listen more respectfully when you critisize contructively

sullen nymph
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you guys aren't even reading what i wrote.. i just say hitboxes for ropes, ladders, enemies are bad, map layout is annoying to traverse. im just giving suggestions to how game could improve. sorry to insult people

crude mortar
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Because if your criticism was actually useful instead of "goo goo ga ga game bad because it's the same game with minor improvements and more content when they said that's what it was but I want new game which is not this game at all baby want bottle" we wouldn't be making fun of you

sullen nymph
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like i suggest 360 aim instead of the stiff one directional shooting

winter zinc
sullen nymph
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well that's their problem not mine

winter zinc
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or their work

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that's just basic respect

mellow widget
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yeah this is some of the worst feedback I've seen lol

crude mortar
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Your only valid criticism so far has been maps are too large which is true, the player is too slow to traverse the ror1 maps and even worse or the new, larger maps

mellow widget
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it stupid terrible game cash grab sucks!!!!

gentle rock
# sullen nymph you guys aren't even reading what i wrote.. i just say hitboxes for ropes, ladde...

Listen, people don't erntirely disagree with you, it's basically 3rd game in the franchise that carries over the same pack of problems for the third time in a row for over a DECADE: weird scaling, bad balance, clunkiness, weird stages\bad level design etc etc. To me personally the whole "platforming" of the game is just a joke, comparing it to some real platrformers like celestine, ori. But i still have a lot of fun in the game and forget about it when i'm actually engaged in gameplay.

sullen nymph
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nobody here knows what their talking about

gentle rock
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just lay out your thoughts in a respective way

broken perch
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u guys are wasting your time :p hater's gonna hate, just leave them to wallow in their own vitriol

gentle rock
crude mortar
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The 360 aiming is something that cannot be added as you would need to restructure every enemy to fight around you having free aim. They are adding directional shooting with a key bind, or while using your mouse or other anoge stick so you can swap sides while still moving

sullen nymph
mellow widget
sullen nymph
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why sell it then?

crude mortar
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Its same game with more content and polish

crude mortar
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What do you want

winter zinc
crude mortar
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Because you dont want this game

sullen nymph
crude mortar
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You do not want the REMAKE of risk of rain

winter zinc
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they recoded it so it is

crude mortar
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Yeah they rewrote the game from the ground up

mellow widget
winter zinc
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it was in dev for 3 years or more

mellow widget
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they charge money for the work they did

unkempt moat
winter zinc
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okay there was some issues but at least they're communicating with us and adress us in a way that they acknownledge

crude mortar
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You can not like a game, but if you come to game you don't like and then start saying that the game is what they said the game will be but it's not what you want and start shitting on it then people have a problem with it

sullen nymph
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did they change engine from game maker studio? because it plays exact same, but why even try to replicate that? the game was limited by its engine and that was charm. why make new game that replicates the limits of the old? it makes no sense. why not make a new game from ground up?

mellow widget
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ok this is starting to sound like bait

gentle rock
sullen nymph
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im trying to figure out why this game even exist

mellow widget
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we already explained

gentle rock
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why do you exist?

mellow widget
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you're just dense

winter zinc
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Because they don't want to make more of risk of rain franchise, the remake was like a love letter for the old game

crude mortar
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Because the devs wanted to update for 1 but how the game was coded doesnt allow for that so they made a new game

mellow widget
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I'm closing this trash

winter zinc
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a more polished version that is

gentle rock
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ooof