#None of acrid's alt abilities seem that good
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The bubble can't stack DOT damage on top of the sludge he spreads and you just can't melee when it's on the field as it is super easy to knock underground or out the way of the enemies. The exlposion is tiny and takes ages to detonate, an ability to manually detonate it would be cool but it just feels cumbersome when an enemy can just walk through it with ease
Like. as soon as you hit something with either your primary or your utility, the DoT's higher number nulifies the bubble.
I feel like a faster bubble detonation, or some way to manaully detonate it, would make it far more functional
It feels like you should caustic sludge, throw a bubble at them and contagion and get big results. But you need to babysit the enemy around the bubble to gain the benefit of it.
Give it some synergy
im like 80% sure corrosive wounds stacks 10% bonus damage per hit so i think that one's really good
dunno for sure though it definitely stacks
the others need buffs tho
bubble gets pretty useful with jump items and backup mags, moreso than a damage ability its just a traversal ability that does damage, like huntress blink dart (you would never use it for damage but it does damage)
alternate primary is very strong if you have a way to safely stack the debuff
the blink is a way better mobility tool with piss poor damage
all in all acrid is one of the few characters i actually feel all abilities are useful, you just gotta change up the way you play him a bit for the alts to work
bubble gets outclassed by jump items tbh
would be better if the ability was just good on its own instead of needing to be reliant on items imo
You should be able to hop into the bubble and control it like artificer's localized sun
honestly
ambush does a ton of damage though
but there are few of those and one of them makes it better, the gravity one
its just not good enough
even if i get the jump items that make bubble better, at that point even bothering to cast the bubble is pointless because i can get pretty much anywhere i want with just the item and jumping normally
also that ability shouldnt rely on items to make it baseline useful when most other movement based abilities are just good by default and get even better with items
it help when ytou dont have them, the item pool is big, its hard to guarantee anything, there are no printers eithers, i agree its not the most useful but there is still usability in that
even if i get the jump items that make bubble better, at that point even bothering to cast the bubble is pointless because i can get pretty much anywhere i want with just the item and jumping normally
also that ability shouldnt rely on items to make it baseline useful when most other movement based abilities are just good by default and get even better with items
you literally just repeted yourself, its useful for when you need a slighlty bigger jump, almost a hoppo feather bit below
thats what i said
bubble gets outclassed by jump items tbh
would be better if the ability was just good on its own instead of needing to be reliant on items imo
bubble still better than neurotoxin anyway
you are really only gonna be using shift and r as acrid anyway so bubble is just a bit of extra damage you can actually use compared to default
default stuns, which is real nice for survival
i have never used neurotoxin more than like 3 times in my entire life
im not stopping and turning around to stun enemies for 1 second and take 500 gorillion damage in return
I came to make a similar post. 100% agree except for the primary (which I just unlocked).
The alternate skills not only fall to the original skills, they just don't mesh nor invent or a playstyle, which I think is the biggest issue. I'm ok if the skills are a slight downgrade, but it has to provide something to the gameplay. With acrid, it just feels troublesome and weak.
Yeah the bubble just feels almost useless to me
And the ambush feels like marble with a slightly shorter cooldown
marble's pretty fun to use though
but admittedly it doesn't exactly "mesh" as stated
His alt m1 is pretty good
That's pretty much it
His bubble might be better for the sole reason of lmao you never used spit anyway
I never fucking did
I like the pierce and knockback of spit
yoh ambush does nutty damage
bubble is pretty good for its ability to passively multihit, and works incredibly well with wicked ring/alien head and even backup mags, synergies acrid doesn't always have without it. I'll agree it doesn't feel very good to use, as often the big burst damage pop can miss, but it does have a proc and aoe niche over the stun niche of default X
i never complayed about the damage, i just think the bubble jump could be a bit better
i think the best option is probably to make the bubble bounce off the ground instead of clip into it?
that runs the risk of like.. removing its ability to go through walls, i guess?
but i definitely think itll make its damage way more consistent
Yeah but the crowd control from his util is just way too good
Like you remove one of his main sources of actual dps
You’d have to rely on epidemic for pretty much all of your damage
Because anything that ambush doesnt kill is now right next to you about to completely obliterate you
any one that gets in the pudlde is poisoned and slowed for MORE compared to the sludge, i guess you poson less people but the nuddy damage 100% is worth, its not flat out better than the other option, but its pretty powerful for bosses for example
i think the option is good
i would argue neither is flat out better than the other
Well the pure damage isnt the whole point, its just the consistency
and i rarely ever had not killed the something i throwed the puddle, also you have to remember the ambush stuns, however i do play mainly on drizzle and rainstorm
its a trade off, also if you cant set up the ambush thats your skill issue
also whats even you're point there, hes a melee character he would be face to face REGARDLESS
U dont really use his melee that much late game
Because if you get hit you just die instantly lol
late game doesnt fucking amtter its a whole different game
thats is the same for every melee character
thats no point at all
U usually just goo a bunch of space and then epidemic then repeat
Not really
Merc and drifter have rhe abilities to maintain melee range
every melee character will have to find other ways hit things
Drifter has insane hitstun, free items, scrap cube, an execute, etc, and merc has insane movement and tons of invincibility options
Acrid just doesnt have the movement to maintain melee range even midgame, he just doesnt have the kit for that
At least on monsoon
acrid has hitstun in his basic attack too, and yes the execute on drifter is good, but im not sure what you mean by invencibility options there
Eviscerate makes him invincible, parry when timed correctly, default util
And yeah just because he has some hitstun in his basic attack doesnt mean anything, an overloading elite still shreds him if he gets too close
Like its fine for proccing poison on bosses
But for swarms going in is a death sentence
Oh thought you were talking about drifter there, of course that's like the whole appel or merc
Ambush also requires you to tp after placing puddle, you cant replace it with free movement like with default util
Also them you're just shitting on his kit as a whole this discussion has no point them
I mean i like ambush, dont get me wrong, but i dont see the reason to use it over default tbh
Im shitting on his kit when its used for going in to melee
He’s not built for that
He has a more hit and run playstyle that excels at dealing consistent damage to hordes
What do you mean by this?? The cooldown between them is similar, you just have to throw and run them
Still good damage
Doesnt give you as much flexibility, like i cant change my mind on the fly with ambush, once i throw it out i am committed to rhe puddle until i tp
Throw, use it and the rest of the abilities and run
If theres other enemies but theres still ones on my main puddle, i have to risk dying to one or the other
Them you mistltimed it!
They are stunned much more frequent in the puddle compared to sludge just be smart
I would not like my survival to be up to placing a precise stun to hit all of the enemies on one puddle so i dont die instantly when i can literallt just not use that and just place sludge behind me and run with the movement speed
Honestly i like the idea of a high damage puddle on a projectile but i honestly think rhe ambush idea just doesnt do anything for it
If it did more damage, was slightly bigger and didnt have the ambush thing im locked into i would like it a lot more
You can't even use the movement speed unless you're backtracking either way?
Neither option is flat out better
Agreed, this is a big issue for me
this is the intended downside for the massive mobility increase
yeah but the fact that you already had to have been near / at the area kind of sucks, i feel people want either more "I can get up to that ledge for safety against the horde" or "I can run over there to escape the hord for a moment's reprise"
it is good for escape but again, you can't back out of it or change it's location after use / doesn't provide great in battle mobility
i would argue that in mobility terms they its just a bit better but the damage is definely the highlight, and stun of course
sure you can damage a group better with the default utility but the damage you can do to a small/close group is more than enough for the ability to be viable, and for me worth using most of the time
I'd like bubble more if it could pass through walls but not floors, or if there were a degree of letting us shoot it shorter or further depending on the length of the button press (at least far enough that I can't accidentally hit it immediately with a melee attack after deploying it)
Ambush is fine, it has high burst movement utility and damage when we port to it, I do wish we had a way to cancel it without teleporting though, mainly because it can sometimes take unexpected trajectories
yeah theres no reason for it to be in floors, i like it because its more total damage and very good in crowds, the stalling it lets you do outclasses items since its technically like 20 little doublejumps