rorr-feedback-and-suggestions

958 threads · Page 8 of 20

Add a robomando Win Portrait 3 messages
medkit buff 3 messages
fix artificers secondary abilities 36 messages
Loader's grapple should be holdable. 2 messages
add a filter that rasterizes the screen so the pixelart looks crismp 4 messages
reload sniper's weapon with either primary or secondary button 14 messages
a “zoom out” button 4 messages
please never remove pilot overclock/wavedash 12 messages
make the magma worm spawn rates lower 2 messages
"Danger Orbits" trial could use some tweaks 2 messages
Make Magna Worm easier in the early levels. 38 messages
The Prestige is REALLLL 19 messages
Umbrella 2 messages
Give Miner's Burnout and Drill Dash attributes while in scorching 22 messages
Remove Providence Trial "Routine Maintenance" 122 messages
Mace Replica should double up on every cast if you have a Beating Embryo 29 messages
Bandit's default abilities are bad compared to the alt ones 124 messages
Item pickup confirmation interaction toggle. 28 messages
Please add sprinting like ror2 6 messages
Make Loader's utility cancellable 4 messages
Buff Keycard drop rates. 13 messages
A toggle to prevent rapidly firing abilities 3 messages
Add an alternate optional easier difficulty for judgement for those that just want 100% completion 25 messages
No Hud Option 2 messages
Numbers caps on certain, very intensive enemies 60 messages
Let Mercenary's Eviscerate scale with attack speed 2 messages
Railgunner skin for Sniper 13 messages
The problems with enemies... 56 messages
Please nerf toxin 381 messages
Please fix the lag!!! 5 messages
nerf flying enemies! 15 messages
Give Burnout iframes 2 messages
Once modding comes let players host modded lobbies for anyone to join 5 messages
How do items stack? 7 messages
An option to always show enemy health bars 4 messages
Spoiler-heavy request regarding the final Providence Trial and a certain character 8 messages
Artificer primary procs (or rather the lack thereof) 2 messages
Reaction time is genetic, meaning that the adaptive chests are unfair to some people. 265 messages
horrendous idea: alt abilities for a certain someone 24 messages
Engineer's Shockwave mine disappearing too fast 2 messages
Overloads tesla coil effect is not fun 158 messages
Artificer, Engineer, and CHEF Feedback/Suggestions 10 messages
Set a minimum cooldown to Equipment 21 messages
Turrets inherit your Golden Gun, but deal 0 damage with it as they have no money. 555 messages
Mercenary durability nerf 12 messages
Item scrapper 275 messages
Artificer Mouse Changes Sun 7 messages
Frequent disconnections 4 messages
Huntress blink does not reset vertical velocity. 6 messages
Hold E as you walk over interactable should activate it. 3 messages