rorr-feedback-and-suggestions
Increase chest spawns
Use selected skin in the main menu
some suggestions for multiplayer.
Let the secret survivor shoot and walk backwards
Have a character randomizer as an option in the select menu
Where is my boy Rex?
Suggestion Regarding Mobility and Traversal as a Whole
add an option for a key to instantly toggle between 1-2x zoom, without having to pause and switch
Loader short circuit can soft lock you at the edge of temple
Increase Laser Drone Spawn Rate
Updating Chest/Enemy spawns
Slight Combat Rework
Earlygame feels AWFUL
Random survivor
Nerf Robomando
Glass infusion option
Have An Option For Settings To Reset To Default When Starting A New Run
improvements to huntress (blink and cyclone)
Accessibility
If you are holding down your primary the rate of fire should be maximum by default
Temporary items should appear as such in the scoreboard (+ stacks)
feedback, features that need improvements
bosses dropping equipment...
Artificer M1 rework suggestion
Make artifacts + difficulty visible in lobby without scrolling
Loader's Alternate Primary is Underwhelming
Chaos Artifact/PvP?
Engi turrets\drones
Ancient Valley has too much ropes platforming
Pilot Changes Wish List
Nerf Prophets Cape
A button to change the zoom scale?
Make the decaying sample item less eye catching
Can we pretty please have 3x zoom back?
Please switch the control prompts for Divine Teleporter
Game feels clunky with aiming.
Drifter hold left click instead of spamming
Don’t tie the Providence trials to loot items
Aesthetic Suggestion
1x zoom should be the default
Zoom levels
Local coop money fix
Multiplayer Scaling is Ridiculous
Please add the final logbook for the special character.
Make it so you cant see what equipment you are about to use in enigma
Difficulty scaling in drizzle, rainstorm and monsoon seems a bit off
some kind of obvious indication of you're taking damage/heavy damage would be really helpful imo
Headstompers and Voltaic Mitt buff ideas
Can you add autoskip button or command for intro?
Merc's parry feels too slow to act