#ror2-modding

1 messages · Page 163 of 1

torn grotto
cold vapor
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lmfao

jade prairie
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does anyone know how to set the delay for the boss reward delay mod? I cant find the command to put in the console to change it

vestal gulch
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Isn't it a config file?

jade prairie
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not sure

vestal gulch
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Check

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If it's a config you'll need to restart the game for the changes to take effect

jade prairie
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i think it is a config file

valid chasm
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I had a mod a while ago that appended additional information to the final screen. For example it would tell you how many times OSP saved you in a run. However, I can't figure out what it was. Does anyone know the mod?

dense trout
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Doesn't work anymore

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But for the record

valid chasm
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I'll have to check the license tho, as I wont be remaking it from scratch.

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Oh it's your mod.

dense trout
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:p

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I have a base you are free to work off from

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Feel free to uee from that what you want

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Osp endscreen is also somewhere in that repo, you xan remake that

valid chasm
#

If I can get it working I'll make a PR for it.

dense trout
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Nah, just publish under your own name

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I don't want to maintain more stuff

valid chasm
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That's fair, thanks for the permission. 😄 Of course I'll credit you.

jade prairie
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does ancient scepter and skills++ have compatability with each other

hollow burrow
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Anyone know why Starstorm 2 Void elites don’t spawn, even post-loop/post-Void?

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I have ‘em enabled in the config.

jade prairie
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i just downloaded almost every single one of these
:)

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does wolfos QOL work with faster scrapper, printer, etc?

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or should i disable those

hollow burrow
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Regular.

eternal wasp
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yeah that config doesnt work, lol.

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ohh

iirc, regular starstorm's void elites wherre borked after anniversary update

hollow burrow
#

Oh lol.

eternal wasp
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doesnt really matter fixing is since we're soon pushing the nightly branch to stable and then wait for the dlc before doing anything void related

hollow burrow
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Makes sense.

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Either way, you’ve made a damn quality mod.

eternal wasp
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lol, thanks but most of my work belongs on the nightly stuff

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i've never touched a single line of code regarding the regular starstorm

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most of that work belongs to rob, xcp and timesweeper afaik

hollow burrow
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Nemmando needs some work though. That weird clusterfuck of textures that shows up when dashing is weird. what is that?

eternal wasp
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i dont know tbh. i may be lead dev but as i said, i've never touched regular starstorm's code or unity project.

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nemmando's jet effects have been broken like that for a while, it's fixed in nightly

hollow burrow
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lol

eternal wasp
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but then you've got to contend with the broken ass animation controller making him look silly AF

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so, its a catch 22 of sorts revenantshrug

hollow burrow
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I can deal with visual jank.

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It’s kinda funny.

eternal wasp
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kek

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allright then

hollow burrow
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On a completely separate note, anyone know why regular Enforcer doesn't show items while Nemforcer does?

timid swallow
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timeswee just didn't put idrs on the new rig

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he's getting update on that soon so

atomic seal
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does anyone know how to add an artifact?

timid swallow
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seems like item displays laterr after that

jade prairie
hollow burrow
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Something I've only noticed while modding is that sometimes bosses with have their health suddenly drain very quickly and drop dead, without spawning any items.

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Anyone know why that happens?

atomic seal
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@jade prairie i mean that they would make a new artifact

jade prairie
spiral goblet
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@timid blaze bungus radius starts at 3.5m
add to fixedescriptions please? 🥺

atomic seal
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@jade prairie something like that. im thinking that the mod would be called "Artifact of Speed" and what it would do is it would increase difficulty scaling by 150% but also increase attack and movement speed by 300% each.

jade prairie
atomic seal
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i just figured out how to reply. thanks!

jade prairie
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how new to discord are you

jade prairie
atomic seal
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i know

jade prairie
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then why did you delete your message

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you could have just edited it

fading cobalt
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is there a mod that removes Engies' turret cap?

vestal gulch
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Not afaik

grizzled bolt
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don't think so but there is 2 mods that gives you 3 deployable turrets

fading cobalt
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I see

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I was just curious how broken it'd be if there was

grizzled bolt
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those ones are the FW_Tweaks, gives you the insane flamethrower turrets (unless they were nerfed or removed)

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and ancient scepter, which just gives you 3 deployable turrets

vestal gulch
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FW_TWeaks removed them

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Also, I don't think Flamethrower turrets were ever part of FW_Tweaks iirc

grizzled bolt
fading cobalt
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alright good to know

prisma oracle
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I think the flamethrower ones were in the original mod

grizzled bolt
vestal gulch
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Hmm

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They were in the original FloodWarning

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Not FW_Tweaks

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Just took a look

jade prairie
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does ancient scepter and skills++ have compatability with each other

vestal gulch
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No afaik

jade prairie
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Dang would be cool though

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What other modded characters suppoer skills++ tho

vestal gulch
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Some do

jade prairie
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I'll check

austere dune
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What does cursed content in enforcer mod actually enable

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cuz i haven't found anything

jade prairie
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femforcer

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jk dunno man

vestal gulch
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No, it's Femforcer

uneven gale
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so is Starstorm 2 eventually going to get some returning survivors from Starstorm 1?

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because that would be sick

grizzled bolt
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yeah the plan for the starstorm 2 is to get atleast most of the og starstorm things

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it will be a very slow W.I.P

and with the way starstorm 2 is currently, I hope atleast they don't screw up the next characters they are gonna add

spiral goblet
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ss2 when storms every 4 seconds on commencement

fading cobalt
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that'd be sick

uneven gale
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hoping to see the Knight again

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i really liked the parry mechanic

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that might be cool to see in 3D

vestal gulch
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There's already a 3D model for it

uneven gale
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noice

vestal gulch
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It was done way back when Neik had a survivor poll for the next one going into SS1 though

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I get the feeling that model was what got the most votes for Knight

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I'm not really happy with Knight considering there were 2 other more interesting concepts (Artillerist and Scout), but oh well the past is the past
At least the parry is neat

spiral goblet
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scout

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wut

vestal gulch
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A character heavily based in vertical combat that also promoted exploration in return for buffs

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No other RoR1 character, vanilla or modded, does that

spiral goblet
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was that in ss1

vestal gulch
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Yeah, it was one of the characters in an SS1 next survivor poll

spiral goblet
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poll

vestal gulch
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Alongside Knight, Artillerist, Brawler, and Duke iirc

spiral goblet
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just add them all you fuck

vestal gulch
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I'm not the SS1 dev

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I think Neik may add them later, but idk

spiral goblet
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how do u reward exploration

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buffs for just
moving???

vestal gulch
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Beacons

spiral goblet
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youd imagine just walking around the map and getting items would be rewarding enough

vestal gulch
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Scout could place beacons, but they had to be spaced apart

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And in return, each beacon would grant buffs of some sort

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More beacons = more buffs

spiral goblet
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did they literally just g wow thats dumb

uneven gale
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might be a bit difficult to do the character variants now that we have a brand new 3D engine

vestal gulch
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Character variants are pretty much their own separate characters
Like with Nemmando

eternal wasp
spiral goblet
eternal wasp
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Nemesis survivors will always be separate survivors

uneven gale
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that makes sense

eternal wasp
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Other variants might be just a skin alongside it's peculiar skill

vestal gulch
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So a separate character with like 1-2 skill replacements

eternal wasp
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Like electrocutioner will be just a skin alongside an alt primary

vestal gulch
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Ah

uneven gale
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that works

vestal gulch
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Yeah, it's one way

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Probably the best for now

spiral goblet
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you can give skins its own alt skills???

vestal gulch
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No

eternal wasp
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No

spiral goblet
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so what

eternal wasp
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Well, probably possible

vestal gulch
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Nebby means just having the skin, and then an alt skill from the original variant

eternal wasp
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Yeah

spiral goblet
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oh

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Disappointing.

vestal gulch
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It's the best they can do for now

eternal wasp
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The electrocutioner skin and skill will be tied to a single unlockable

spiral goblet
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ok that makes more sense

eternal wasp
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If y'all want each survivor variant to be a separate survivor, that ain't gonna happen ever, lol

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The amount of work that implies is astronomical

vestal gulch
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Nemesis ones, I get though

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For the rest, yeah
It's usually only 1-2 skill replacements (I mean, so were Nemesis characters, but Nemesis ones were much more intruiging)

eternal wasp
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Nemesis are a big thing in ss1, which is why they're separate survivors

vestal gulch
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No, in SS1 they're also variants

eternal wasp
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I know

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What I meant was

vestal gulch
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Oh, you meant how influential they were

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As in completely changing the playstyle

eternal wasp
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Yeah, they're survivors in ss2 because how much of a big thing they are

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Exactly.

Electrocutioner afaik is just a single skill replacement

vestal gulch
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Non-nemesis variants were often just a slight switch to the playstyle, not like an entire change

eternal wasp
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And how distinct they are too

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The difference in-between nemesis enforcer and enforcer is massive, lol

uneven gale
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hey remember the astronaut variant? i liked that guy

vestal gulch
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Astronaut is a Miner variant, so uh

eternal wasp
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Not going to be in ss2

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Maybe in miner port mod

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But not part of ss2 itself

vestal gulch
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Whenever someone gets to doing Miner

eternal wasp
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Miner Is being worked in by timesweeper

vestal gulch
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Ah, cool

eternal wasp
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He's just working on enforcer first

uneven gale
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aight then

eternal wasp
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The only thing that ss2 will do in terms of the missing ror1 survivors is add their sybline items

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And maybe tweak the event card if needed.

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Like how nemforcer will hopefully be a fun boss to fight and actually drop augury

uneven gale
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yeah the mod is looking really promising

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keep it up 👍

eternal wasp
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Yay

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Positive feedback

vestal gulch
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Mod itself is good
I'm more worried about the devs themselves
From what I understand, SS2 development is a bit of a hell rn

eternal wasp
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Yes and no

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The development hell passed like... 3 months ago once we pushed nightly for the first time

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Now it's somewhat ok

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We're trying to keep going and eventually push the nightly branch to stable SOON(tm)

vestal gulch
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That's good to know
Just make sure y'all are staying healthy

eternal wasp
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Ye

silent glacier
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justifies them being seperate characters a bit more

vestal gulch
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I'm aware

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Taking their original skills, and then adding more to it

silent glacier
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Mhm. Delving more into their theme and stuff

vestal gulch
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Yeh

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Nemhuntress is probably going to hilariously be more effective and more fun than her normal counterpart, just like in SS1 lmao

silent glacier
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I hope to maybe work on Nemesis Huntress. Not sure how things will go though

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Ha yeah I have some interesting ideas for her that'd hopefully make her pretty fun to play

vestal gulch
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Huntress currently deals very low damage and has very low procs, which generally sets her as the worst character (In RoR1 it was a bit better at least though, where her passive was much more influential)
Nemhuntress on the other hand, traded some of the firing rate for high burst damage, which worked out very well (Also made her more fun since you actually had to think and time attacks)

silent glacier
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Mmm, I played her a bit, she's got simple changes but they make quite the difference.

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I haven't played much of ror1 - I've played Chirr (working on her atm) and nemtress. Gonna play more as I need

vestal gulch
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Chirr the bug fren

silent glacier
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bugge

vestal gulch
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Played around with Chirr using the beta option in SS2 (not nightly) before swapping to Nightly

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Was a bit jank, but overall very nice

silent glacier
vestal gulch
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bug yes

silent glacier
vestal gulch
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Yeah, noticed it a bit

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One thing I did see was that it didn't look like the item inheritance was ported though

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Though for balance reasons, idk if y'all are porting that in the first place

silent glacier
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I don't want to spoil all the changes I'm doing, but she's definitely a bit different

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What do you mean by item inheritance? On the ally you recruit?

vestal gulch
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Yeah

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In SS1, the ally you befriend inherits your items (some aren't inherited due to coding limitations)

silent glacier
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Might've just not been working - from what I saw with her code it should inherit items

vestal gulch
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Probably

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It was a beta and not representative of the finished version anyways

silent glacier
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Mhm, and its pre-ThunderKit too

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Nightly doesn't have the beta content because it's a TK version of SS2, which took a lot of work to get going

vestal gulch
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Yeh

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Porting takes quite a while

uneven gale
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nice

silent glacier
vestal gulch
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mf maid chirr

silent glacier
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Yep

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I don't think @nimble field likes this revelation

vestal gulch
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Hehe

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I'm sure Neik is having a good laugh rn

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Maid Chirr is even more blursed in 3D than in 2D

silent glacier
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lol

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I gotta head off, it's late

vestal gulch
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Ah, cya

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Keep up the good work, and as I mentioned to nebby
Don't overwork yourself

silent glacier
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Ah, thanks - I've been taking it relatively chill, but consistent. Gnight!

timid swallow
spiral goblet
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._.XDDD

stable ridge
sullen monolith
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Is there a mod to ride on MUl-T yet

jade prairie
stable ridge
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Equipments being highlighted since they aren't in vanilla

jade prairie
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oh wait, this is your "turn boss items yellow when you pick them up" thing

stable ridge
#

easy to forget some equipment even show up on your body

timid swallow
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visual_inconveniencies_fix_mod

stable ridge
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only the most important mods

spiral goblet
glass garnet
#

this can't be right

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i think the damage of moffein's phase round lightning mod is not what the % numbers say it is

vestal gulch
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Wtf

glass garnet
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yea

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it's like even more than arti's bomb

vestal gulch
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That should be ~92 damage at level 3

glass garnet
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yea something went wrong

vestal gulch
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Even if it was like, 3 tendrils hitting too, it wouldn't be anywhere near 800

glass garnet
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checked the config too, every value is on default

vestal gulch
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Are you using Lost In Transit at all?

glass garnet
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I don't

vestal gulch
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Hmm
I remember there was an old bug where it would screw up damage values, though they eventually fixed it and told you to delete the old config

glass garnet
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might be it
the old config

vestal gulch
#

The old config won't do anything though if it's not loaded

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And since you're not using LiT, it's not being loaded

glass garnet
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deleted and reinstalled it, it's still the same

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oh well, i'll just leave it alone

exotic marsh
#

What's worst thing that may happen to poison doggo HuntressThink

deep vessel
#

do my mods profile disappear if i uninstall r2modman

cause it's working like garbage rn and i want to install again

boreal mountain
#

anyone know of a way to fix this?

austere dune
#

I'm no unity expert but it does look like 2 mods conflicting

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maybe

boreal mountain
#

that might be

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now that you mention it

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I disabled a singular mod and everything worked, my gosh, you genius.

austere dune
#

yeah that happens

leaden plaza
#

wait

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does it automatically double

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nevermind

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im really stupid

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i got it

boreal mountain
#

I don't think I am doing this right...

timid swallow
#

yeah you have enigmatic thunder

prisma oracle
#

I would recommend getting rid of enigmatic thunder
if you want more in depth help we would need to see the console's log output, in case there's any tailing bugs left

stark epoch
#

Bandits special is so forgiving its actually negatively effecting gameplay lmao
several times i have hit an enemy my crosshair wasn't even on
would it be possible to mod it so it isnt so absurdly forgiving?

light laurel
#

is there a touhou character mod yet?

timid swallow
stark epoch
#

oh

mossy lagoon
#

get hitbox viewer mod

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and debug toolkit

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so you can make the timescale really low

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and you can see the enemy hitboxes and the special hurtbox

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it won't help you or anything but

nimble field
#

you'll get a good WHYY or two

stark epoch
#

oh my god its just a massive tube with the diameter of bandit

vestal gulch
#

Welcome to Risk of Rain 2
After nine years in development, we hope it's been worth the wait

stark epoch
#

well reducing the diameter of the tube would be fairly simple right? but even though ive never made a mod for anything i know that its usally not that simple

vestal gulch
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It's entirely possible to modify the hitbox, but all I've seen so far are hitbox increases, no nerfs

stark epoch
#

huh

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well like i said ive never made a mod before so id probably have to talk to someone

vestal gulch
#

Modding discord

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Pinned here

stark epoch
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oh thanks ill be sure to check it out

nimble field
#

oh shid proper hitbox mod 😳

mossy lagoon
#

brass contraptions

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also that would be dope

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what if it also added weak points to bosses 😳

timid swallow
#

weak point damage
ammo system

vestal gulch
#

A weak point system would be cool, but would also probably require overhauling to the bosses as well

mossy lagoon
#

just give the bosses more armor

stark epoch
mossy lagoon
#

no need for overhauling

vestal gulch
#

The issue with that is as it stands, the majority of bosses are practically stationary
It's not very difficult to aim for weak points

stark epoch
#

plus, how many survivors actually have precision stuff

mossy lagoon
#

most of them

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but it doesn't need to be difficult to hit it

timid swallow
#

Merc kinda just slashes through

mossy lagoon
#

it'll be hard enough dodging ads and stuff

vestal gulch
mossy lagoon
#

you guys are overthinking it

vestal gulch
mossy lagoon
#

it would be fiiii e

timid swallow
#

game design is so fragile

mossy lagoon
#

no it not

timid swallow
#

a little push and everything falls apart

mossy lagoon
#

argument owned

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that's not true

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I think it would be fine

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give bosses a little more armor, and then also give them a unique weakpoint that reduces armor or crits or something

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wouldn't be the end of the world

vestal gulch
#

Again
That would still be really easy to abuse except vs Mithrix
Since most bosses are stationary and their attacks aren't exactly hard to dodge
Some bosses would even have some pretty massive weakpoints if you think about it

#

You generally already readjust your aim while moving around to dodge anyways
It wouldn't be much harder to readjust where you're aiming

mossy lagoon
#

so then you're good and you kill the boss a little faster congratulations

vestal gulch
#

It rewards good players heavily
But punishes new players significantly and drags out the game for them more than needed

mossy lagoon
#

this is literally the entire point of it

vestal gulch
#

RoR2 is already a slow start for new players

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And you want to make it slower

mossy lagoon
#

then they shouldn't install the mod

prisma oracle
#

yeah I honestly agree with Fade here, it would be too divisive
once you play the game enough its really not that hard, but it is still challenging for infrequent or new players

mossy lagoon
vestal gulch
mossy lagoon
#

it's turning another skill check

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on

vestal gulch
#

A skill check that wouldn't take to hard to master at all for a good player

mossy lagoon
#

good grief

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nevermind

forest adder
#

Thatd be a fun ass gimmick for sniper if he ever comes out

#

Absolutely doink a big problem boss like a beetle queen with precise shots

vestal gulch
#

It was the original plan for Sniper before they were scrapped

forest adder
opal relic
#

I really like the arbiter

still agate
#

is there a mod to add mithrix as a playable character?

vestal gulch
#

Monster Mash

still agate
#

its not on there

jade prairie
vestal gulch
#

DebugToolkit's version uses base game Mithrix
It's not designed to be played

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So you'll probably have some difficulty with it

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There was a playable Mithrix mod, but it's deprecated and no longer works

jade prairie
#

well then youd need to get a mod for it specifically

vestal gulch
#

Except there isn't one

jade prairie
#

make one 4head

vestal gulch
#

You go ahead
I have no experience with C#

jade prairie
#

get some 4head

ebon herald
#

Can someone help me out with installing mods?

vestal gulch
#

Don't use manual installations
Instead, go to Thunderstore.io and download R2Modman

#

Install R2Modman
Profit

spiral goblet
#

@warm hill who drew this

warm hill
#

Ragon

spiral goblet
#

all 3?

warm hill
#

My artist and modeller on Aetherium

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Yep

spiral goblet
#

mans working overtime
god bless

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🙏

warm hill
#

He does so much for me for free, and apparently enjoys doing it

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I'm glad to have him on the team

spiral goblet
#

nail bomb model is cool too
shielding core ehhhh i was ok with the old one

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witches ring too is cool trinagles taste good

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also is witches ring supposed to trigger glacial elites' freeze aoes

warm hill
#

Yes, it's a hilarious oversight

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but they do

spiral goblet
#

be me
use rising thunder because funny
get witches ring
cry

warm hill
#

Funnier even when doing it on a void reaver

spiral goblet
#

oh god yeah that happens

warm hill
#

😏

spiral goblet
#

what the fuck

warm hill
#

How it works internally is that it takes the body you hit, creates a "Death report" for it as if it died, and then feeds it to the game

spiral goblet
#

am all for hilarious oversights but
maybe a config to disable interactions between bitches ring and glacial elites/void reavers would be cool

#

also wish some items had uh
less lengthy descriptions

warm hill
#

Without better UI they do

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But BetterUI uses the logbook description

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which is lengthy most times

spiral goblet
#

yeeaa

#

bloodthirsty shield could just be
gain a shield equal to 8% of your maximum health, killing an enemy restores 10% (+10% per stack) of your maximum shields
(would still keep hyperbolic, just makes it look cleaner like tougher times desc)
probably just nitpicking at this point 👉 👈

stable ridge
#

is there a mod to give Merc red sword

timid swallow
#

no

lavish dew
supple ingot
#

dose everyone in your game half to have mod installed or just the host

nimble field
#

everyone, usually

#

unless it's mods that dont add new content like betterui, itemstatsmod, debugtoolkit, toomanyfriends

copper herald
drowsy torrent
rigid roost
#

Hello guys , is there a Discord only For ROR2 pvp like with KKcombat ?

supple ingot
#

anyone got some good mod pack

warm hill
#

Quite literally a candidate for baby's first mod

vestal gulch
#

Makes you wonder why nobody has done it

warm hill
#

No idea

#

It's literally like, either grab the base material or grab the mesh with the material, alter the tint and emission

#

done

vestal gulch
#

New WolfoQoL update: Finally made alt Merc skin's sword red why has nobody done this

warm hill
#

I wish I was better at making tutorials or I'd make all kinds of them

stable ridge
#

he glows blue and he has blue projectiles and If I did somehow figure out the projectiles I'd want Blight Acrid to have pink stuff too and it's just like

#

there's no fucking value to determine why acrids attacks are green

stable ridge
#

the material says nothing about the color in UnityExplorer

warm hill
#

Acrid's projectile is likely being controlled either by a PS color, or a ramp on the cloud remap

#

Think of ramps like a gradient that determines how you want the shader to sample colors over the thing being renderered

warm hill
#

Which has their take on the MCCs

#

Both allow you to control and debug materials at runtime if you attach the component to a gameobject with a renderer

supple ingot
#

so i found a mod pack i want to use on thunderstore but i cant figure out how to install it to r2modman

vestal gulch
#

Find the modpack in R2Modman
And install it as a mod

supple ingot
#

aa ok

stable ridge
#

you wish coding made any sense

vestal gulch
#

np

supple ingot
#

im new to all this moding on this game

#

is there any good mod packs

warm hill
#

take your head, slam it into a wall 2059 times

#

On 2060 you'll get a revelation

#

or brain damage

opal relic
#

lmao

dense trout
#

They aren't exclusive to each other either

vestal gulch
warm hill
#

or can be and/or though 😏

vestal gulch
#

I get brain damage just from trying to code happiesttroll

jade prairie
#

my brain is already damaged beyond repair from blender

vestal gulch
#

"Why the fuck isn't this working why why why"

jade prairie
#

i mean i did just pose this and a few others

jade prairie
dense trout
vestal gulch
dense trout
#

"You must be using it wrong"

vestal gulch
#
  • Programming mindset in a nutshell
jade prairie
#

happiesttroll not sure i want to make a potmobile mod now

#

too much time dedication

#

would interfere with esquela

vestal gulch
#

Yeah

digital orbit
#

hey, so good question: Anyone know where a good multiplayer mod is for RoR2? (like something that expands how many players you can have from 4 to like.. 8?)

jade prairie
#

expands up to 16
you can also do it vanilla with console commands

#

mods are easier tho

#

also with that mod, your friends dont have to install it

#

they can just join

echo temple
#

Mhm

digital orbit
#

alright, does it change the default to 16 or something with TooManyFriends, or do I have to manually edit it?

echo temple
#

Changes the default

#

You dont need to edit anything iirc

digital orbit
#

kk

jade prairie
#

yeah no edits

cold vapor
#

Can someone who the FOV mod works for, copypaste the Config to me

vestal gulch
#

It uh
Technically doesn't have a config

cold vapor
#

I meant the text in there

vestal gulch
#

Text should be the same across all since that's not a config, but okay

cold vapor
#

It just doesn't work for me idk

cold vapor
#

I mean FOv changes when Frost Relic procs, but normal FOv just won't

jade prairie
#

Why do you type FoV like that D:

cold vapor
#

was in a hurry

#

I really don't know I redownloaded the FOV mod and everything. The only logical thing is that something else is cancelling it out maybe idk

vestal gulch
#

¯_(ツ)_/¯

jade prairie
# vestal gulch

this isnt real code, youre a liar, get out
do you know anything about this game?
all you go off of is numbers, wheres your gameplay
i am an expert on html and i can tell you that that is not code.
how dare you come into the server and spit these awful things?
bad advice to new players?
you need to actually play the game.
thank you
/j

vestal gulch
#

damn, you right
time to reevaluate my life choices

dense trout
#

I know game

jade prairie
#

yeah the core gameplay is rushing, you should be ashamed if you dont rush

#

scaling makes the game too hard waa

jade prairie
vestal gulch
#

Rereleased, but yeah
And now the wait to see which dev wants to pick it up ensues

spiral goblet
#

wow!

short elbow
#

so not sure what exactly is happening but me and my friend have been playing risk of rain 2 recently and we have not changed any mods or changed anything but the past few days of playing have been fine but today everything has this big delay on it when playing multiplayer and im not sure why and it does not matter who hosts the same delay is there, does anyone know any fixes or can help?

jade prairie
hollow burrow
#

I have managed to get an Ancient Scepter on a Nemmando run...

#

It is a very motivating find.

vestal gulch
#

I AM THE STORM THAT IS APPROOOOOOOAAAACHING

jade prairie
vestal gulch
#

Exactly as it says

fading cobalt
vestal gulch
#

BLACK CLOUDS IN IIIIISOOOLLLAAAATTION

fading cobalt
#

I AM RECLAIMER OF MY NAAAME

vestal gulch
#

BORN IN FLAMES, I HAVE BEEN BLESSED

fading cobalt
#

MY FAMILY CREST IS A DEMON OF DEAAAATH

vestal gulch
#

FORRRRSAAAKEN I AM AWAKENED

fading cobalt
#

A PHOENIX ASHES DARK DIVINE

vestal gulch
#

DESCENDING MISERYYYYYYY

fading cobalt
#

DESTINY CHAASING TIIME

vestal gulch
#

Such a good song

fading cobalt
#

very

vestal gulch
#

The others were too
Devil Trigger is solid

fading cobalt
#

that intro cinematic in DMC 5 is brilliant

vestal gulch
#

Indeed

#

Then uh
There's the other reference Nemmando is supposed to be

fading cobalt
#

anytime I play merc it is mandatory that I queue up a bunch of DMC and MGRR songs

vestal gulch
#

Ahem
MEMORIES BROKEN TRUTH GOES UNSPOKEN

fading cobalt
#

I'VE EVEN FORGOTTEN MY NAAAME

vestal gulch
#

DMC5 and MGRR just had amazing soundtracks

fading cobalt
#

fr

vestal gulch
#

Especially the boss themes, in the case of MGRR

fading cobalt
#

MGRR's boss themes are fucken great, especially when the lyrics kick in

vestal gulch
#

Absolutely

fading cobalt
#

one of my fav moments is just fighting the Metal Gear that armstrong uses

#

when you go into blade mode

vestal gulch
#

Fighting the Excelsius, ye

fading cobalt
#

LIVE IN IGNORANCE AND PURRRCHASE YOUR HAPINESS

vestal gulch
#

Y E S

fading cobalt
#

I love games where the music ties into the gameplay like in Doom 2016 how the music pauses a little bit when you're doing a glory kill, or when you're fighting NKG in Hollow Knight and he does the ball attack and the choir kicks in

vestal gulch
#

Yeah
It's intentional design too

#

It's just so well timed usually that you don't notice

fading cobalt
#

it really is

#

also Bloodborne (kinda) when Ludwig switches into phase 2 and then the choir just goes balls to the walls

vestal gulch
#

Ye

jade prairie
#

I also like how phase 2 ludwig music has a 1-2-3 tempo like a waltz, at least I think...............

jade prairie
fading cobalt
#

yes

hybrid island
real karma
#

Hey guys wanted to know if there was anyone working on mega man from mega man legends?

#

Also cloud from final fantasy 7 would be epic

copper herald
supple ingot
#

anyone got a good pack

supple ingot
#

what are some good mods a modpack should have

vestal gulch
#

Aetherium, clearly

warm hill
#

MysticsItems, SS2 nightly, Enforcer, Paladin, House, Risk of Ruina, Better UI, ItemStatsMod, uhhhhh

vestal gulch
#

HIFUHuntressTweaks
HIFUREXTweaks
FixedDescriptions
AcridBiteLunge
LeechingSeedBuff

#

WolfoQualityOfLife

warm hill
#

Groovy Equipment is a pretty nice new mod too

vestal gulch
#

GroovySkills

#

SkillFromTheDeepEnd is doing nicely as well

#

BlastJumper

#

MandoGaming Lite

#

ConfigAspectDropChance
AspectAbilities

#

EliteRework

warm hill
#

The nightly version of starstorm 2

supple ingot
#

i put in ss2 and didnt find anything just making sure lol

warm hill
supple ingot
#

whats that one mod that changes the monsters resistance depending on what ur building

warm hill
#

Perhaps Genetics?

vestal gulch
#

That one's a pretty vague description, but I'd say Genetics

supple ingot
#

risk of ruina isnt being found

warm hill
supple ingot
#

aa ok thanks

vestal gulch
#

If it has spaces, then replace the spaces with underscores

warm hill
vestal gulch
#

Yes

#

Really fun

#

Soul Link is uh
the yes

supple ingot
#

hmm

warm hill
#

Soul Link is one of the overengineered ones I did lol

#

Bord helped me make it not be recursive

vestal gulch
#

Noice

#

Good to know there

warm hill
# supple ingot hmm

ForgottenRelics if you don't plan on using the Artifact of the Journey from my mod

vestal gulch
#

I also saw art of that melee character

warm hill
vestal gulch
#

Yeh

#

Mounted and unmounted combat
Damn

warm hill
#

Yeah, Ragon and Time have been spitballing ideas back and forth

supple ingot
#

what dose artifact of the journey do ?

warm hill
#

Randomizes stage order in the vanilla way

vestal gulch
#

Randomizes stages, and whatever is the 5th stage will have the Primordial Teleporter

supple ingot
#

a ok

warm hill
#

also randomizes the lunar seers in the bazaar

supple ingot
#

ok ok

warm hill
#

Unless I create two survivors in one

#

and swap like aatrox did

vestal gulch
#

I think focusing on unmounted would be the best start
Since you would only have to work on one thing and you can worry about the mount mechanics later

warm hill
#

We're focusing on something completely different for 0.6.7 though

stable ridge
#

but do it have lunar seer to artifactworld

warm hill
#

like vanilla

vestal gulch
stable ridge
#

vanilla meander just shows the 2 variants of the next stage

vestal gulch
#

I'm gonna laugh if when you get 0.6.9, it's just gonna extend indefinitely and never reach 0.7.0
So like 0.6.91, 0.6.92, etc.

warm hill
warm hill
#

and so on

vestal gulch
#

lmfao

stable ridge
#

Meander is what prismatic trials use but entirely random seers is better anyways

vestal gulch
#

WolfoEliteFixes when

stable ridge
#

not sure what you really even want from that there's enough rebalance mods

vestal gulch
#

There's exactly one mod that rebalances elites currently

#

The rest are just Aspect overhauls (ZetsAspects is a bit busted, Skell's Aspects is ???, and AspectAbilities is good)

stable ridge
#

do the big whole game rebalances not touch elites or smth

vestal gulch
#

Nope

#

BORBO doesn't touch elites
RiskyMod doesn't either, they instead recommend installing EliteReworks

rain pollen
#

is there a mod that makes it so it doesnt show items on characters?

stable ridge
#

elit tiers seemed clunky but someone probably could easily make a stat changer for elites

rain pollen
#

nice

stable ridge
#

I just sorta copy pasted what the game does and reimplement all of them for an artifact

vestal gulch
#

Ah

#

I guess EliteConfig is another one of those mods that sounds like a solid first-time mod yet no one has made one

#

Just like a mod for making the sword red on alt merc skin

stable ridge
#

yeah you should make that your first time mod definitely the game will respect any of your inputs

vestal gulch
#

(I'm taking what Komrade said about it)

stable ridge
#

I assume i'm missing something but SkinDefs are a pain

vestal gulch
#

Hmmmm

#

I have no experience so I'm not in a position to say

supple ingot
#

what are some cool people you can add to ur game

vestal gulch
#

wdym?

supple ingot
#

new playable characters

vestal gulch
#

Ah
Paladin
Miner
CHEF
SniperClassic
Henry
Red Mist and An Arbiter (Risk of Ruina)

#

Manipulator

#

Nemesis Commando and Executioner (Starstorm 2)

warped current
#

You can also add the House

vestal gulch
#

House is uh
built different

warped current
#

Wym, he’s just a bit quirky :))

supple ingot
#

one last question is there a mod that can show what an item dose if you are picking items ?

vestal gulch
#

BetterUI has it as a config option

supple ingot
#

ok

#

think i added so much that i cant pick a character

vestal gulch
#

Install ScrollableLobbyUI

supple ingot
#

had 111 mod errors lol

#

i have ScrollableLobbyUI

vestal gulch
#

Look at the BepInEx console and find the red text

#

screenshot and put it here

supple ingot
#

let me reload the game

vestal gulch
#

*red text when you go to the character select

supple ingot
#

ok i got rid of a few things and there there now

vestal gulch
#

Cool

supple ingot
#

i mean none of the sains i added are here but owell

jade prairie
#

chirr, nucleator, and cyborg are unfinished but in a pretty playable state

#

theyre available from starstorm 2 (not the nightly version)

#

as a config you have to enable

timid swallow
#

nucleator in a pretty playable state

supple ingot
#

do y think cuz i have tomany character its not leting me change some skills ?

jade prairie
supple ingot
#

when i try to change the skills i get this

eternal wasp
#

whenever people ask to recommend mods

#

and not see VAPI

i die a bit inside

exotic tapir
#

I do has a question, though while it isn't really modding (or heavy modding, it's still modding) but does anyone know a good and up to date text mods?

indigo locust
nimble field
#

tool for making variant mods

#

theyre very fun imo but to each their own

eternal wasp
#

lel

mental elk
#

isnt there a vr ror2?

vestal gulch
#

There's a Vr mod, yes

mental elk
#

wow wanna try it now

#

how do i get it?

vestal gulch
#

In general with installing mods, use R2Modman

mental elk
#

ok thanks!

warped current
#

I kinda wish Daredevil was more Dante and less Samaria

dense trout
#

It's a dependency

jade prairie
#

Destroyed

stable ridge
#

why aren't you dependent on it

dense trout
#

I haven't written a mod since it's come out

eternal wasp
#

Actually

#

harb is right

cold vapor
#

Amazing

#

Can totally change my FOV :/

vast idol
#

is there a mod that removes screen text?

cold vapor
#

xD

versed condor
#

immune

vast idol
#

my pc freezes for 30 seconds every teleporter event

vestal gulch
#

i m m u n e

compact dragon
#

What the fuck

warped current
vestal gulch
#

It's not in SS2 Nightly

#

You'll need to get the non-Nightly build

jade prairie
timid swallow
#

skills are halfbaked and run on literally year old code that got revived for shits and giggles

#

model is sex right

grizzled bolt
#

wait, they fucked up my boy nucleator? sadgecrid

timid swallow
#

no in ror2

#

it's just
after anniversary bruh made a cool new model and rob was like yeah we can put it behind WIP config (proceeds to exhume the ancient nightmare)

#

chirr and cyborg are so much more fleshed out

vestal gulch
#

Chirr is being entirely redone though iirc
Was talking with Vale about it the other day here

timid swallow
#

that's cool

grizzled bolt
#

hopefully they won't fuck up

it's the only thing that keeps me slightly interested in ss2

#

everything else is just

not looking good really happiesttroll

jade prairie
timid swallow
#

ok I admit it

#

nucleator skills do something and he moves around👍

#

btw it's not just unpolished and I did have some fun with this disaster, I could say I liked him in this goofy state
it's that the moveset was the first try for devs at the time and right now are merely a placeholder

#

he ain't supposed to fire a small ass ball
he ain't supposed to knock everything into stratosphere
he ain't supposed to literally teleport without any indication
does special even prevent you from not being damages from overcharging?

jade prairie
#

It does

timid swallow
#

wow we have one thing that works as intended

uneven gale
timid swallow
#

oh yeah you got supercharged on the last run

#

or does during something??? don't really remember to what this bug was tied

#

nemmando had a similar thing where his sword would violently glow in css after you died while charging nothing personnel kid

copper herald
uneven gale
#

well ok then :)

cunning patrol
#

wait you can mod this game?

jade prairie
opal relic
cunning patrol
opal relic
copper herald
jade prairie
#

👀

compact dragon
#

isnt there monks that do that

jade prairie
#

has that button always been there?

#

ive seen it in the other 4 spots but never there

jade prairie
compact dragon
#

brb gonna become a monk

jade prairie
#

bug

#

yeah i know that lmao

#

its just funny

#

i spawn in and then the pod crashes on top of me and pushes me under the map

#

ohh lol

#

that is wild

#

lmao it happens cuz i disabled having items with cloudburst

torn grotto
#

guys what if

#

remote control drones

rain pollen
#

are most of the modded characters balanced?

mossy lagoon
#

some are some arent

#

which ones in particular

rain pollen
#

clay templar

#

the paladin

mossy lagoon
#

dunno about templar but paladin is good

rain pollen
#

the chef and lemarian

mossy lagoon
#

chef is good

#

havent played lemurian

rain pollen
#

tracer is fun but i wish she wasnt so small

#

like they made her character model the size of the beetles on stage 1

mossy lagoon
#

shes the same size as the other characters

rain pollen
#

wha-

mossy lagoon
#

her proportions are not like everyone else

#

you can tell if you play in vr or first person

#

beetles are about the size of most characters

rain pollen
#

no she is smaller than that

jade prairie
#

templar is balanced well

#

pretty much all the characters that arent just a rip from another game (lookin at goku and vegeta here) are well enough balanced

rain pollen
#

hol up ill try to screenshot

#

ahh ok cause i dont really like breaking the game with crazy items or charcters

warped current
#

Custodian is pretty balanced

#

Most of the rips from ROR1 are balanced

jade prairie
#

Custodian fun

#

The rest of cloudburst is a lil bummy doe

#

Well the items really

warped current
#

Cloudburst kinda wacky yeah
the one with the three unused survivors right?

rain pollen
#

like yeah she small asf KEKW

warped current
#

I will say that if you are looking for balance, don’t play House

rain pollen
#

modpack?

warped current
#

Cloudburst is a modpack
(The) House is a survivor

#

He’s special in a way that can only be experienced

rain pollen
#

lol

#

starstorm2 modpack balanced?

warped current
#

The House is a different echelon of balanced

rain pollen
#

i guess its an extension

mossy lagoon
#

cloudburst is a mod

jade prairie
#

^

rain pollen
#

sounds like mw2 balanced

warped current
#

For starters, he has something like 15-20 abilities that can be used in the same run

mossy lagoon
#

the house is absolutely nuts

#

not op

#

just crazy

warped current
#

For enders, he can only use these abilities at complete random

mossy lagoon
#

literally best character

#

love house

#

also ss2 is mostly balanced yeah

#

aetherium is good

warped current
#

Also you are legally obligated to use the mystery card every-time it appears

mossy lagoon
#

mystic items is good

#

aspectabilities is good

warped current
#

The modpack with the Imp elites isn’t balanced, but it’s somewhat fun

mossy lagoon
#

elitevariety
elitereworks
riskymod

#

all good

warped current
#

why would you let Lesser Wisps teleport

mossy lagoon
#

aetherium adds those sanguine elites

#

but you can disable them in the config if you want

warped current
#

The brass contraptions also teleport btw

rain pollen
#

that sounds like hell rip

mossy lagoon
#

any sanguine elite teleports

warped current
#

No, I like the pain
It justifies me playing Red Mist and Miner

mossy lagoon
#

it gives the elite aspect an active ability

warped current
#

Miner in particular kinda takes a fat dump over vanilla risk of rain 2

mossy lagoon
#

gold rush ANTICHRIST

warped current
#

So I kinda gotta have Sanguines running around

#

Gold rush is that good shit man
I really want to see how Hoppo would make Miner proper

#

Because holy fuck Miner is peak character

rain pollen
#

idk how miner works but maybe have gold ores spawn around the map and he has to mine them

#

idk

mossy lagoon
#

i have them disabled but only bc aspect abilities gives overloading elites a teleport active ability, and elite variety has a imp type elite

warped current
#

Miner is basically a berserker class
IE: Go bananers and kill everything/die trying

rain pollen
#

oh

warped current
#

The only thing he mines is the gold dust from Leumarian skulls

mossy lagoon
#

he gains attack speed when he gets gold

#

like from killing things or barrels or whatever

rain pollen
#

rock and stone until it is done

warped current
#

Crush and drill dash until it’s done

mossy lagoon
#

rip and tear to the bone

rain pollen
mossy lagoon
#

its temporary

warped current
#

It’s balanced out by the fact that Miner isn’t balanced

#

Also if you fall behind it becomes harder to snowball encounters, but that’s neither here nor there

#

Which is decidedly not a problem for Red Mist lol

#

Because she has dragon install/ Devil Trigger/ Motivated / x-factor lvl 3

#

She just gets to run over every encounter once she hits enough people

mossy lagoon
jade prairie
#

miner is balanced huh

#

hes a melee character with nothing but movement to let him stay in

potent hare
#

anyone know what these rings are?

mossy lagoon
#

a bug from mystic items

#

you can ignore them

potent hare
#

what is it supposed to be?

warped current
#

Miner is strong, but if he falls behind he can’t snowball Goldrush
Not that it stops him from stomping entire loops, but it is a weakness

#

Still not as egregious as Han-D tho imo

#

Why does Han-D even have that much vertical mobility anyway
Not that Im complaining, he’s really fun

mossy lagoon
#

except very small

potent hare
#

weird

mossy lagoon
#

yeah the item works fine, that's just a visual bug when you don't have it

torn grotto
#

what happened to cloudburst?

jade prairie
torn grotto
#

aw alright

jade prairie
#

but wait

#

I vaguely remember someone mentioning it being back 🤔

leaden valley
#

heres my modlist. It does have one mod that enables fem Models, i havent messed with it because i just made it

jade prairie
#

anyone know of a mod that allows you to play as all playable entites if so please msg me it \

timid swallow
#

but you could as well just use debugtoolkit and type in spawn_as

jade prairie
timid swallow
spiral goblet
#

makes sense

#

melee need anti-air or dies instantly

#

drones kind of count not really

inland grove
#

anyone have the answer on how to fix multiplayer with goku and vegeta mod set?

chilly finch
#

whenever i try to use the paladin mod, nothing shows up. it's enabled and everything, no character, no modded difficulty, even no survivor log. same goes for some of the other mods i try to use, any fix?

supple ingot
#

do u have scrollable ui?

mossy lagoon
#

that wouldn't fix it

mossy lagoon
chilly finch
#

im already using r2modman

mossy lagoon
#

make sure your game/steam directories are set properly in the settings menu

jade prairie
jade prairie
chilly finch
#

ok

#

i’ll try that later

jade prairie
#

👍

chilly finch
#

though i have no idea where that is

jade prairie
#

Its in one of the two config directories

#

R2modman plus and r2modmanplus local

#

Youll know youre in the right place if you see a folder with the same name as the mod profile you made

patent cove
jade prairie
#

bug? no its a feature :)

split lantern
#

i think i somehow made a "Ceremonial Fireworks" build

#

by combining a few mods together

#

DropletsActivateInteractItems + MagneticPickups

#

Monster Tooth + Fireworks -> kill a monster -> Monster Tooth magnetically comes to you -> Fireworks activate

#

with Forgive Me Please.....you get the point 😄

timid swallow
#

yeah europe showed me this a while ago

#

awful but funny

split lantern
#

which....makes REX's Directive harvest....good?

#

since that's also based off of Monster Tooth

#

yep tested it. It works LOL

jade prairie
#

Lol for some reason if you disable magicians earring in cloudburst then the whole mod breaks

timid swallow
#

huh
just like if you disable all items in starstorm other content will turn off as well

jade prairie
#

no no like it just makes it so you cant play the game anymore lmao

#

and its just that one item, even if everything else is on but magicians earring is off, its fully borked

timid swallow
#

oh that's funny

jade prairie
#

and turning off enigmatic keycard makes it so that every explosion just duplicates over and over until the enemy/you die

wise ferry
#

No need to delete the folder manually

jade prairie
#

i tried that and it didnt work for me when i had the same bug

#

it wouldnt delete from within r2modman

wise ferry
#

it does delete it

#

it just then remakes the folder

jade prairie
#

damn thats crazy it sounds like doing it that way wouldnt solve the issue in that case

wise ferry
#

so it never appears to go

timid depot
#

Anybody competent at modding can this be done?

#

I want this badly

formal spear
jade prairie
#

god that would be hilarous and almost make me forget how scary malachites are

potent hare
#

Is there a mod that lets you repeat vields?

opal relic
#

I am in extreme pain i was scrolling through the mod list and found fatify

#

I FOUND AMONGUS COMMANDO MOD WTF

potent hare
#

I always use amogus commando

opal relic
#

sussy commando Nooooo

timid depot
hallow meadow
#

how to mod

vestal gulch
hallow meadow
#

yes,then whats next

vestal gulch
#

Launch R2Modman
Select Risk of Rain 2

#

From there I feel it's self-explanatory
You can select a mod profile or make a new one

#

Wait, are you trying to play with mods or make mods?

hallow meadow
#

play

vestal gulch
#

Yeh, then follow what I said

hallow meadow
#

ohhh

spiral goblet
#

buff braizers are busted

#

i think its pretty obvvious but
they are

timid swallow
#

they look really cool tho

#

ror2 balance is irrelevant so like go like

spiral goblet
#

yea but

#

jade elephant
80% slowdown (?????)
soul link (why is this allowed)

timid swallow
#

just play on syzygy lol

spiral goblet
#

that is a word whose definition i am aware of 🙂

warped current
#

So uh
Aspect of sand procs Zenith accelerator

#

Paladin swingin’ fr fr

warm hill
warped current
#

Hey is the miner mod broken for anyone?

outer drum
#

any mod recommendations?

timid swallow
timid swallow
warped current
#

Miner just doesn’t exist when starting up

timid swallow
#

other character mods work?

warped current
#

Yeah

timid swallow
#

daym

warped current
#

Yeah

vestal gulch
# outer drum any mod recommendations?

Aetherium
Starstorm 2 Nightly
Risk of Ruina
Miner
Paladin
Henry
SniperClassic
BetterUI
ItemStatsMod
FixedDescriptions
AcridBiteLunge
LeechingSeedBuff
HIFUREXTweaks
HIFUHuntressTweaks
Any Variant mod of your choice
WolfoQualityofLife
FixedSpawnDissonance
ConfigAspectDropChance
AspectAbilities
MysticItems
To name a few

timid swallow
warped current
#

One sec

timid swallow
#

tbh could just be that during installing something broke

#

and reinstalling would fix it

warped current
#

On reinstallation and bootup, Miner still isn’t showing up; therefore Ima get the output

vestal gulch
# outer drum thanks

If you want to keep the game even somewhat balanced, avoid any of the Savage mods
Except maybe SavageRoR2, but that one's still a WIP

outer drum
#

ok

warped current
#

This is what I think is the log

timid swallow
#

[Fatal :LighterPatcher] Couldn't find all needed types!
[Message:LighterPatcher] Please report this! As a workaround, consider removing LighterPatcher!

#

huh, never seen this, wonder if it affects anything

warped current
#

Didn’t effect Miner when he still showed up, should probably get rid of it anyway

timid swallow
#

[Error : Unity Log] MissingFieldException: Field 'R2API.LoadoutAPI/SkinDefInfo.UnlockableName' not found.
Stack trace:
DiggerPlugin.Direseeker.CreateDireseeker () (at <ef2b6b9ee91145a09392d2437b5372f2>:IL_0CB6)
DiggerPlugin.DiggerPlugin.Awake () (at <ef2b6b9ee91145a09392d2437b5372f2>:IL_0135)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.Application:.cctor()
RoR2.Console:RegisterLogHandler()

#

so yeah that's the message regarding miner

#

no clue

#

and works just fine for me

#

WovQfjN8Bj try if he will work here

#

might be just a mod conflict

formal spear
#

Anyone know of a summoner based character? (Not engi. void)

timid swallow
#

no

formal spear
timid swallow
#

ai is kinda bad

#

there was one person who tried to do something like summoned but stuck in heavy wip

#

holomancer or something

woeful notch
jade prairie
#

wow

#

nice job

the clipping tho

spiral goblet
#

whats this for

#

u know what this reminds me of

woeful notch
versed condor
#

magikoopa magic

spiral goblet
jade prairie
woeful notch
#

yes

mossy lagoon
#

very dope

devout turret
timid depot
#

Thats what started this🐬

#

When the malachite go ding

vestal gulch
#

I was asking Dimes originally anyways since they were very ambiguous with "how to mod", which can go both ways

#

As for learning how to mod though
The modding discord is pinned here

void sage
jade prairie
#

😎

void sage
#

literally too fucking cool

nimble field
#

dotflare is the coolest modeler dude you dont understand

dense trout
#

Imagine not being .🔥

lavish dew
#

dotflare is the coolest modeler dude you dont understand

oak stirrup
#

Dotflare is coolest and the best? Or just cool?

jade prairie
#

cool

oak stirrup
#

Yah he seems like a cool dude

jade prairie
#

his models go hard