#ror2-modding
1 messages · Page 159 of 1
You could say the same for literally any character but okay
Ah well, play as you will
well most characters have some sort of not die thingy besides for engi
artificer dont got dat without ion surge
wait engi has shield
Artificer's entire point is rotate your skills and dodge with your own abilities
It's not very amazing compared to Harpoons, so it falls into the same thing
Dodge with your own abilities
you think i have skill? i play acrid alot too i just press r and run around till i can r again
so disable enforcer
It's weird
Because enforcer works for sure. So something is interferring with it
Achievment tracker
Disable Raincoat, BTW
The nemry unlock shouldn't be having issues
rain coat gone
Raincoat is a deprecated mod
Would be easier to have modlist (screens) along with the logs ^^
But maybe FadeShock knows where these errors are from
Unsupported and probably no longer works
The one uploaded by Rob doesn't. There's a new one that was reuploaded, so use that
Yep
oh wait i already had it downloaded
i remember what i download 100%!!!
btw disabling rain coat did not work
Could probably remove itemcounters. It doesn't break anything or whatever, just it's redundant since BetterUI has that feature already
Btw you should disable the betterUi sorting in scrappers
Oh, I see
You have RyanSkinAPI installed
wait an_arbiter mod works but its deprecated is there anyway to tell if they work or not?
It might not necessarily be the source of the issue, but it is notorious for memory issues in the past and it isn't helped that it's deprecated currently
disable it
It's the cause of your problem.
but it works! i love that goober!
Remove An Arbiter and Red Mist and just install Risk of Ruina
I mean... I've seen some errors related to "arbiter" something
actually crying
Risk of Ruina has an updated version of Arbiter
Both Red Mist and Arbiter were moved into Risk of Ruina, so their indivdual character mods were deprecated
that is so fucking poggers its insane
wat bout this?
Everything marked as "deprecated" should be removed
^
😏
It means that the mod's developper told thunderstore to deprecate it. So the mod's dev telling you the mod isn't working x)
Wait a minute... I see where this is going
shaking and crying right now
Don't worry alot of them were remade
unshaking and uncrying right now
Just search up the respective mods or alternatives in R2Modman and avoid anything marked as Deprecated
well i get to see artificer with a skirt so im chillin
and lets say i wanted to play with my friend and i gave them the profile
would it be the same as just starting a reg multiplayer game?
Pretty much
ok now it works but uhhhhh
Just make sure both of you have the exact same configs and mods unless the mod states otherwise
Be aware that some mods are spaghetti and won't work in mp
Get ScrollableLobbyUI
Yeah, this should also be stated on the mod's page
Always remember to read the thunderstore page on a mod, and look at its tags
No because sometimes it isn't directly the mods fault but if you have certain mods it would crash mp 🤷♂️
oh yea there was a bug with elite spawning overhaul i think thats the name where peeps wouldnt spawn
i was just in a empty field of sad
very lonely no good 0/10
shaking right now
(btw hifu variants is kinda buggy in mp if you don't have great connection + great pc)
my pc and my friends pc are pretty good
Just create a new profile tbh
yea i guess you could call me a gamey boy
This way it's clean
Yeah, create a new profile and just remake it all from scratch
And avoid any mods marked as deprecated
Yeah but what about your network?
AYOOOOOOOOOOOOOOOOOOOOOOO
my network is pretty decent i wouldnt say its like nasa or anything tho
i do not remember this mod but neither do i care
You could also use unlockall if you don't wanna have to unlock every mod char/skills
Or install RoRCheats and use an actual unlockall if you also want the achievements
i aint no punk
The UnlockAll mod won't activate the achievements, so you can still go back and get them after
RoRCheats's unlockall is a true unlock, so it'll grant the achievement and stay permanent
amazing very cool epic 8/10 could be thiccer
Oh boy, wait until you figure out the cursed tag
you installed thiccify?
i would never yes but it would remove the skirt and it looked weird
lmao
Good, they haven't figured it out yet. Or choose to ignore it, whichever
now i just wait for the sex dlc to come out and im all set
Don't worry, the other side of the modding community will take care of it 
WOAH THE ARBITER GOOBER IS LIKE NOT CLUNKY IN THIS MOD
very cool very nice 6/10 neck too long
wait a fucking second is there actual a sex mod for risk of rain?? i was just joking aroudn but not im curious
lmao
||nsfw||
Uhhhh
||Kind of. You can search by NSFW mods||
oh
Try not to talk too much about those kinds of mods here though
There are minors in this server, as would be expected of any popular game.
my minds tellin me noooooooooooooooooooooooooooooooooooooo BUT MY BODY MY BODY TELLIN ME YAAAAAAAAAAAAAAAAAAAAA
takeshi, your body won't handle it
As soon as you start modding the game they are busted strategies tbh
I sure love Starstorm Dungus
get every single op mods and enjoy
and then make the game cbt with artifacts and variants
then do things like aotk and diluvian artifact and enjoy even more
An example of an OP mod would be ZetAspects
And every mod with the "Savage" name in front of it
Except for SavageArtificer. That one is on an entirely different level
has anyone beaten artifact of the nightmare yet?
just get some op characters
Better yet, install CharacterCustomizer and make them all OP yourself
too easy 😮
That's the point if you're making everything OP anyways
Your mod loading times will eat shit though
me waiting 15 minutes to load contra's modpack
Doesn't contra hyper buff every melee character cause they think melee isn't viable?
Takes me 3mins to load 120+ mods
takes me 8 seconds to load 80 mods lol
i dont rember, i mainly set off by "Sprint while doing any skill for every character", but looking at the amount of trash happening even on stage 2, looks more like a necessity
tbh ror2 modded is taking longer to launch than my modded skyrim lmaào
but yeah, "people like to go full ham melee with Henry so I gave him 50 armor so they don't die quickly"
I mean, he does care about so everyone has fun and no one dies in the middle of the stage
sad he got hacked
Wait seriously
was posting about some pyramid scheme in every server
Damn
gotta be careful which links you click
Yeah, a guy I was helping the other day seems to have gotten hacked as well
never click randoms links
Ah yes, my old friend Discorl 
dlscord
Theblacklist
I mean, if so much shit is going by stage 2 that melee will actually get you instantly slammed, then I guess buffing melee is fine
lodr
Lodr is uh
Another story
it's a melee char 😮
But if so much is going on that you needed to buff loader, then there's uh
Some balance issues going on with the mods
Only installs mods to increase difficulty, artifacts... I think it's doable
Install every working Artifact mod, flick them all on, go Syzygy, only do a 6th stage Mithrix run
Oh, and you have to do this with defaultmando or Huntress 
"Earn items on kill but loose items when taking dmg"
i wonder wat the dev boys think about those mods
I hope they just prefer not to think
maybe they secretly like em
u look at chris mold folder and its ONLY them
do not
please no
XD
For the Risk of Ruina mod, is there any indicator if you are getting the damage buff off of angelica's wedding ring? I had it once when I was playing Engineer and I couldn't tell if the item was working or not when I had my turrets next to me unless the damage bonus only applies to other players who have the item.
just scrap the fucking thing tbh
you don't understand the items in the mod are so busted you have to balance it out by unusable items
liu badge moment
prescript moment
:d
prescription with 6 item mods be like
i'm not quite sure what i'm doing
have changes something about beetle guards or something about loader
antigravity is stronk
so ya know how i always add a lunge to melee attacks in my mods? i wanted to do the same for enemies but slightly messed up the numbers
slightlyyyyy
Beetle guard dunk squad
you kinda learn how c# and unity work when you're just making a mod blind
at least that was the case for me
it's probably gonna be a lot of trial and error though, so get ready for that
or you could find someone who already knows how to mod and just ask them a question every 5 minutes or so
uh, i'm not actually that good at modding, but i'll try to help i guess
i haven't really done anything with enemies yet, so no idea
i literally just learned how to edit skill drivers
Heehoo beetle guards go into orbit. Nice tunes BTW.
fixed it btw
wtf jumpy bois
i basically want the enemies to be as broken as my survivors
beetles with acrid leap
(c) Ravensqueen
LOL these guys are beast mode
which mod has the nail bomb item? and does it feel absolutely useless to anyone else? cus for me, the problem is 1.) the damage is delayed and 2.) it spawns 7 feet above the enemies and cant reach them
a etheruium
works fine for me
i usually only get like, 5 damage out of it
yoo @timid blaze adding harder to dodge attacks to monsters?
or even 0 damage
nolly getgood
Wait until there's more enemies next to the one you hit, or until you get more stacks.
new engi primary
new engi primary bandit
I am okay with this.
if it had a purpose outside of just healing i'd be even more okay with it
but enforcing engis defense/support role with bungi shield and healing lmb is kinda cool
Mithrix vs bald Mithrix 1v1
mithrix with no clothes on
(he’s stronger and sexier)
wait bald mithrix cannon?
I could help you get the mods downloaded if you play with me
hot
@jade prairie
absolutely
I'll be free in a few hours I can ping you then
Why
Idk why but when enable with my mod config item descriptions doesn't match displayed item
because you're using another command item counter mod for some reason
even though betterui already includes that feature lol
oh lord, i just had my first real game encounter with the jumpy beeble guards
How much of a nightmare was it
it was mostly just funny tbh
Beebles with moon shoes
they don't even hit you if your close to them anymore, but if you're not careful one of them just jumps at you from off screen
this is actually amazing
i love this so much
Lovely
I also made Laser Scythe work again
uhh why is this so big
i.e. melee glaive
Laser Scythe yes
huh
i sometimes forget how powerful slayer actually is
tf is that AoE geez
need to make a baseball character
just create giant balls that take into account your speed and the momentum of your attacks to blast into enemies
hm, actually, some more attacks with heavy would be pretty cool
Would certainly be nice
BTW sorry @jade prairie I'm busy today I can't maybe tomorrow
void items mod when?
gnome will take care of it
whatha fuck dios best friend is getting some mad pussy amn
so what is the mod that shows the exact stats of items?
betterUI and itemstatsmod both do it
I believe only the latter does the math for your current stack count though
Technically FixedDescriptions also does, but it's more fixing the item and skill descriptions to reflect what they actually do
So use BetterUI and ItemStatsMod
r2mm doesn’t need to update
You could probably still be on 3.0.10 and be fine
It’s entirely unrelated to the game at least
idk modman told me an update was installed so i just restarted it and then it fixed itself
no clue what caused it either, but whatever
weird, unrelated though
ye
¯\_(ツ)_/¯
same
Lillith Strike yes
Oh wait that isn't lillith strike cause you're using the ClassicItems scepter...
I'd recommend disabling Ancient Scepter in the ClasslicItems config and install the standalone Scepter mod
Since the standalone scepter mod has a better item model, displays, and updated for the new skills
i will... after im done being war incarnate 
im not stupid this is literally in #ror2-modding ]
why didya say vanilla then, silly?
(im joking, dw
)
ironic comedy purposes
comedic it was
gj
you know what else is comedic
what i did to your mom last night
wanna know what i did?
i let her watch a bert krishner comedy special
by jove
bruh what were you thinking
i think berts comedy special was pretty comedic, dont you think?
Can you use mods in multiplayer if everyone has the same mods installed?
yes
you can use mods by yourself if you use clientside mods, liek betterui
same mods and configs
Some mods are also only required on the host, or server-side mods
Always remember to read the mod's thunderstore page and check its tags to make sure
Great, thanks 😄
Don't bother with making a modpack, just share your profile code with R2Modman
welp, my game has officially died
sadge
just 3 loops did it too
thats how you really win ror2
get so crazy that the visual vomit on screen crashes ur game
Or go out with a bang fighting AotK Mithrix
eeeeyup, thats how you know you had a good run
when your pc's assassinates your run to save itself from becoming a superheated star
And it works with mod characters
I only remember miner working with it
I forgot every other
I think henry has support for it actually
but other than that I don't remember any others
Anything from Starstorm 2, Enforcer, Paladin, Miner, that's it I think
oh yeah starstorm
funny, i have all of those XD
do u also recommend disabling the items from classicitems in exchange for lost in transit or are they just the same
Yeah, I recommend it
Except for Life Savings
Disable Life Savings in LiT, and keep it enabled in ClassicItems
wait why
LiT's elites fuck me up too badly, so i said screw it and uninstalled
LiT's version of Life Savings is honestly more boring and feels more bloaty-y than ClassicItems's versions, but that's up to you
- Delete the LiT config when you update
- You can disable the elites in its config
the sand and flying sentry elites deal far too much damage then they should, even for an elite
Sand elite? That's not LiT
oh, wrong ones
That's EliteVariety lmfao
still true, just the wrong mod
XD
what was i thinking of...?
Frenzying and Blighted, those two
LiT
You can disable those in its config
Frenzying is perfectly fine tbh
It's actually less annoying than it was in RoR1
nah, i already had ClassicItems before LiT, anyways
god elitevariety 
its so good
LiT has item models and plans on keeping it balanced
ClassicItems is way less balanced since it wasn't created with that in mind
has it been updated
lit life savings is cooler
the first time I tried it, it was
uhh
lol was that with the compounding tinkers
Eh... fuck it, ill reinstall LiT for hell of it, just to see if it was a bad first impression
you can just disable the blighted elites in the config
i rmember you complaining about them
they also got nerfed i think
yeah, i was just very sore from being bummed just by elites, let alone the blighted ones
Frenzied and Violatile are annoying at their worst tbh
Worst you can go for Frenzied is heavy enemies like Elder Lems
the onlyone i have turned off is frenzied
just bc of the overlap with other mods i have
like fast variants and the other elites i have
turns out, having EliteVariety AND LiT elites in your games results in heavy amounts of salt, and hills of it
wait whats wrong with those
yeah, y'know how i said that the sand and techno elites from EV do more damage than they should?
imagine a blighted meaty fodder boi like a golem with one (or BOTH!) of those in combination to another aspect(like frenzied, for example...)
sand and the tinkering Elites dont feel like they do a smidgen too much dps, tho?
I think the sand ones get a little funky with melee chars
But I think the drone ones are fine
cause survivors with up close and personal as their schtick having to go toe-to-toe feel like walking on glass to me, when you are near a blighted elite golem or elder lem with either one of the above
but yeah the sand ones can be annoying with the blind
On the other hand, said melee survivors usually have something to compensate, so
but even then, you're gonna be bruised and beaten by just being near a sand golem, so call me Anakin Skywalker
sand elites are rough, coarse and irritating, and they get everywhere
Not really?
Having faced them with every possibly playable melee survivor, they aren't really bad
The blindness is annoying, but you're a melee survivor, so sight doesn't matter when your target is right in your face anyways
Blighted on the other hand was a trip
Blighted Elder Lems put quite a bit of testament to skill
do yall keep your configs in like a cloud
eh, its just personal taste at the end of the day, and i can disable them at my discretion anyways
Nope, I leave it stored locally because I memorize them anyways
but just for the record, blighted sand golems/Elder lems can get banished to the shadow realm of my config files for all i care XD
do you mess with config often? just to like see if you can balance shit yourself
cuz i feel like i made too many tweaks
I sometimes screw around with it to balance, but generally I just trust the devs to balance it themselves
If something is absolutely unbalanced though, I outright disable it or tweak it
i have a bunch of stuff tweaked or disabled for sure
i just have it saved on my profile
aw mustard the thing bugged out, the classicitems i disabled still shows up but doesnt do anything
you can't disable arenaceous elites without disabling the whole mod unfortunately
disabled all mystic's stuff until big guy comes back and fixes le mods
rift lens and gate chalice has left the chat
movement speed stat hook failed
movement speed stat hook failed
movement speed stat hook failed
movement speed stat hook failed
movement speed stat hook failed
iconic
legit
suuuuree
gonna be pretty funny with polyp
jellyfish are now immortal, have fun
Anyone know of some good Vanilla character mods/tweaks
bandit tweaks when buffing instead of just making special holdable and nojump on utility while on the ground
this is the only reason i have bandittweaks installed
the grace period is buggy and backstab buff unneeded but it's nice
basically everything else in the mod is stuff i dont care about
i already spamclick as bandit because its funner anyways
Well if I add most of the mods like duck survivor right. Will it mess with the mod that already has bandit tweaks?
@nimble field
try and tell us
WHEN WAS THIS A THING
excrement is covering my floor
😰
the duck changes are controversial yea
w
I'll test them I suppose thank you
ok im gonna stop posting duck changes this is killing my brain
also, here's a vagrant buff
pretty
a lot of duck's changes are basically like mine, just that he's actually serious
💀
this mf really doubled acrid primary aspd gave it 8 base speed and refused to elaborate
Yeah, Duck's rebalancing is uh
Something
who is this duck lol
duckduckgreyduck
The dev of DuckTweaks, BalanceOverhaulRBO, and some other balance mods
Oh.
Love changing items that didn't need changes
planula change is actually dope
I don't like ArtificerExtended. I wish I did, but it's kinda quantity over quality.
the skills are actually dope
and energetic resonance is a million times cooler than jetpack
I don't like most of them personally.
ok
energetic resonance is cool though.
I agree
also ion surge change and laser bolts 😎
and shockwave
lightning is the only type of skill
The unneeded flamethrower buff in AE is funny
I tried to use arti extended but when I enabled the mod my game suddenly started using 10% more of my GPU
I don't like the ion surge change
ok
i love nanobomb dealing 1200% max
yes
like it used to
aoe/zaps vs freeze/pierce
anyway arti extended is one of the better character mods
I always wanted to make my own artificer mod to make her have one skill of each element for every skill
Dewit then
Ok.
mando mod but the only change is that he shoots from both guns while using soup fire
That would work as a buff
12x100% for 1200% total, just 200% less than both frag charges
*no aoe
*no easy bands proc
It would need more changes obviously, but it's a start
*ruin will still be better than both of those
*skill issue
I like ArtificerExtended's changes to base Arti, but I didn't really like any of the extra skills added so I stopped using it just because I felt like I was using it for the wrong reason
*deals exactly the same damage as just using M1
*still more than nade (zero)
*then get good with frags
*literally unusuable no one will convince me otherwise
frags suck I’m sorry
they would be more than fine if they were contact grenades
i want to throw grenades not helium ballons
and i want to throw them at enemies not directly at the ground
because thats the only time they are usable
Contact frags would make them way stronger than they need to be
Same for sticky frags
If you absolutely can't be bothered to learn its physics, then go install either MandoGaming Lite and flick on Cooked Frags in its config, or Moffein's Cooked Frags
I guarantee if Frags were impact on release no one would be saying "They need to be shitty bouncy timed ones"
i guarantee if frags were impact no one would enjoy using them ever
to be honest, I'm not actually sure what Energetic Resonance does
i already suggested multiple times to revert its shitty antigravity because theres no point in time where you ever want to throw it as far as you possibly can rn
They were fine pre-Anniversary honestly, now they've made both Commando specials awful
the physics are literally not the problem, they are just not reliable with how fast ror2 can be
Still more usable than Suppressive
At least I can have a decent band proc
theyre completely unreliable and situational at best
they move and bounce too much to be used as proper aoes
and most of the time you're throwing them directly at your feet and pray it even comes close to hitting anything of value
Not really? They can be practiced to reliability, which is the point. They serve well in a 6MM (except vs Mithrix but supp isn't any better), and can still carry into loops for bands
Hard to have a decent band proc if you can't even hit anything because they bounce 400 feet away tbh
At least
exists now
The goal for Frags now from what I find is midrange combat, where the physics work fine for me to be relatively reliable
now whenever i play mando i restart if theres no newt altar
theres a line between "frags bad" and "frags bad make them sticky/impact"
listen man I understand if you like the skill but saying it’s better than suppressive is just not true
they are both bad for different reasons
i still think theres a way to fix frags without ruining the fun some people find in them
Revert the physics, done
And this is the modding channel so guess what, there's already a mod that does that
being able to shoot frags mid-air to detonate them
yeah but no scepter support :((((((((
does mandogaming lite change that
i didnt know i thought it was just round buffs and blast nerf
Mandogaming Lite has the config to revert frag physics but idk if it does anything for Scepter
funnily enough exe doesn't have scepter support
Eh, go Nemmando
yeah scepter is designed for mod devs to be able to add their own pretty easily
I've added it for groovyskills and its pretty painless for new skills
but scepter support for vanilla skill changes is probably trickier
has any modder made a skul the hero slayer chatcter mod for ror2?
Nope
i'll add it to the list of random shit i should add to my mod
Phase Round and Desperado descriptions are so dumb when compared
Phase Round = 40% increased flat damage
Desperado = 10% desperado damage which is just 60% increased flat damage (i know slayer is involved but like cmon make it consistent dammit)
Points at Withor's FixedDescriptions
i refuse to acknowledge any mod aside from HifuHuntressTweaks and Chefmod
Hifuntress Tweaks
hifuntrweaks
Hi, anyone could recommend some mods for not gettin bored of ror2? I played too much vanilla and idk what to do, i would like to discover new characters or playstyles, mechanics, new mobs or different skins etc
starstorm 2 nightly
Lost in Transit
Aetherium
Enforcer
Paladin
Sniper
Groovy Skills
Clay men
Archaic Wisp
Ancient Wisp
Hoo boy
BetterUI
ItemStatsMod
Starstorm 2 Nightly
Aetherium
Risk of Ruina
MysticItems
AspectAbilities
Miner
Paladin
Enforcer
Henry
Manipulator
HIFUHuntressTweaks
HIFURexTweaks
Any Variant mod
GroovySkills
Lost In Transit
SniperClassic
LeechSeedBuff
FixedDescriptions
AcridBiteLunge
To name a few
categorize yerr listttsss
Wow, thank you 2 guys ^^
I have a profile built specifically for people trying to go into modding but I'm not on my PC rn so I can't share it
make it a modpack and post it on thunderstore
Also, for the love of god use R2Modman for managing mods
waiting for mani to get those vfxs😔 ✊
Yeah i do have r2modman, its surprisingly comfy
n icons
Np, ill wait your response so i can dl your profile, sometimes i see people playing with a bunch of mods etc and im just jealous lol
Small list of mods to avoid if you want to actually keep your game somewhat balanced:
ZetAspects
Any Savage mod
SkillsPlusPlus
also play modded ror1😎
I was curious about zet aspects, what does it do?
it makes aspects yellow items and they stack
gives additional stats to aspects
Turns Aspects into items and then proceeds to make most of them better than a lot of reds
Ohhhh i see, kinda broken lol
I recommend just using AspectAbilities + ConfigAspectDropChance if you want a relatively balanced experience while giving Aspects more utility
also elite variety
EliteVariety is the yes
Don’t forget to install continue for lunar coins the best qol mod
because beast mode
elite variety + aetherium is cbt
just disable the sanguine elites
Sanguines haven't been a big issue for me
They run out of teleports eventually (Komrade gave them a forced 10 second cooldown if they TP too much)
sanguines are fine
it's that having them alongside erythrites makes erythrites spawn preloop
Sanguine elites are from Aetherium btw, Vain
yes I just meant if you wanna fix the bug
Erythrites are from EliteVariety
Ah, fair
I want for mystic to feel fine and invested into modding again
But for now, let the guy rest
His mods probably weren't exactly easy to make, since I think he models everything himself too?
he got burnt out to shit
I got a bit lost but yeah ill do a tiny list with the mods you all talked
Its a decent base for beggining
horror
Thank you guys, im impatient to play modded ^^
volatile parents be like
volatile elites are tight
i cant really tell apart lost in tranist elites they glitch out all the time and get random elite colours
same I still think it's not the problem what nebby thinks it is but incompat
me when volatile elites use my betterspite config 😎
A pain in the ass
okay good it's not just me
OP
He legitimately feels unbeatable at times
I can't even do void fields anymore or i lose
might try disabling him somehow
well, i unlocked Nemenforcer, and got Pyro tf2'd to death by a direseeker
so thats nice
Congrats, you've unlocked heavy tf2
im almost not even kidding, i literally got w-m1'd by a direseeker, if i was recording the run, you'd agree
W+M1 is the direseeker's thing
The bug exists on mystics side 
He relies on elitetierdefs by numerical index
and not other criteria to match them
So if anything ever adds to or displaces certain things, which they need to if the cost is lower than an existing tier, they'll screw up his references.
I know but I can't disable his stuff 😎
that's what you get for having a config
also I have so many mods that add variants and elites and shid that I've got enough overlap with sanguine elites to feel comfortable turning them off
This sounds like a major flaw
Mystic's configs are, unfortunately, kind of rudimentary.
One doesn't exist for EliteVariety, and for MysticItems it's only enable/disable, not configurations
whats the starter item mod??
StartingItemsGUI
quick question, a friend of mine has to play with low resolution because her computer is pretty bad, are there any mods that could help performance?
Haha nope
The 3 that exist don't do much for ya there
LighterPatcher only optimizes the modloading process
StutterStunter only works if you have RAM to spare
StickyStunter is too specific
got it
Doesn't look like a black box, looks like the ghost trap from ghost busters, not exaggerating. I'm annoyed that if I didn't play loader and over think it I would found it EASY.
I adore your character, if it's alright I'd like to share my ideas for ability Icons later. Also is there any way I can support your character further?
Any way to access only modded survivors from a pack, without items or enemies included?
You can disable the items and enemies in its config usually
And then use a forceunlock option if it has one
why are all nsfw mods so over the top
Because it's the internet
i havent found one that doesnt have plant sized boobs
eyah ill end it
There's a specific server that's linked in the modding discord
You can ask the mod devs in that one
did you really just ask that lol
sizemanagerplus isnt working
yo anytime i launch r2modman modded my game does not work
thanks
Anyone here use ItemStatsMod?
yeh
who doesnt
me
i have it but its never useful cause uhh 1k hours moment
just asking because I dunno if my files are fucked yet whenever I get tonic affliction it just says ITEM_TONICAFFICTION_DESC
it doesn't have a description?
ah alright
just add it lol skill issue
thanks btw, I was hoping my files weren't fucked that's all
The Black Box is the type of thing that planes have to record info, also known as a Flight Recorder. I'm going to make tweaks to things for the next update to hopefully make it a bit easier to find.
When it comes to the black box, I wont personally be revealing the location myself, but if other people wants to reveal where it is, I'm fine with that.
Also, you can always feel free to dm me ideas if you'd like, I'd like to hear the icon ideas.
In terms of supporting my character further, any feedback you've got is always appreciated and helps guide how I dev him. For example, I've now got multiplayer as a higher priority because a lot of people have been requesting it.
it isn't working for me either
v 2.4.0 worked for me in the past, try downloading this version instead, same to you @jade prairie
anyone know a mod or way just to get alternate abilities only
Wdym
Most skills mods only give you the alternate abilities, no other content.
The 2 main skills mods currently are GroovySkills and EggSkills
(There's also ArtificerExtended and HereticUnchained, but those ones are more specific)
no just like unlock them my bad
like i failed on getting captains alternate missiles like 20 times already
i just wanna cheat and get it lol
is this against the rules
aerolt dont
you can just change the save file
program files x86
steam
userdata
your profile code
623 somethingsomethingsomething
click click click edit the xml file inside
Use RoRCheats for UnlockAll then
i saw unlock all and it sounds dumb but i just want alternate abilities only
Yeah, save editing is more precise then
yeah i found the file to edit but i don't know what to edit now >_<
you want captain's alt util right
Actually, if you're editing vanilla saves, I got a better thing
Here, @candid loom
https://riskofrain2-save-editor.web.app/
Save editor for Risk of Rain 2
you are goated this is perfect
thank you
thank you everyone for advice as well
killing mithrix with equipment beacon is a pain i tried like 3 times already and it didn't work >_<
np
Don't go too mad with power
yeah this is all i want just this one ability lol
the rest i will do legit
also if i use a modded skin it should work fine in multiplayer or does my friend need the mod too
It should work fine
Just if they don't have the mod, they won't see the skin
Just remember to also get the UnmoddedVersion mod if you plan on using mods with vanilla clients
I think I have the launcher of the mods installed but I dont remembe rthe name so what is it?
R2Modman
tysm fadeshock you are the goat
np
hey is there a mod that tells you what an item does before you pick it up?
Not afaik
pretty sure there was a mod that did that for lunars at least, but can't remember which one
literallly in the betterui/itemstatsmod config
thanks
now i know why orbit skills are blacklisted from hidden realms
yeah as if that makes a huge difference
the only one i can legit see being broken is shock beacon in void tbh
The blacklist only matters for like, Shock beacon
Because Shock Beacon can completely lock down an area
It's good anywhere, really
Giving a complete middle finger to anything short of a boss is funny
can you use hacking beacon on lunar shop?
um yes cheesing the gaem makes captain a good character 🤔
no
Nope
It's not really cheesing since you gain gold fast enough in that realm anyways
oh
then can you use hacking beacon on DLC?
Hacking beacon gets outscaled by gold gain
h m m m m
not on stage 3 dawg
pirate captain skin asap
🥥
You're playing Typhoon too, so the gold gain would've been scaling quite well
k
die diediediediei 👊 👊 👊 👊 👊
- "Nah"
i should play as merc
I'm way too dedicated to the character
Enough to write a whole guide with videos
can you do that for captain
iam pretty sure all characters are on steam
just do this
Amazing
Boy you're not gonna want to play merc then
The whole point of the character is using tech that may or may not be intentional (Pretty sure most of it is intentional, but still)
mando's m1 is technically a bug, so you can't play him i guess
Wheeze
also: literal bug abuse
beeble tower
how funny would it be if beetle queen had the ability to just generate a beetle wall between you and her
extremely
Anyone knows how to get blastes by whatever sun that is and survive?
Survive the grandparent's funny AoE attack
use command and stack a bunch of defense items
i can play without that 😎
i dont use vanilla m1
Cool, have fun with a character that's complete shit without it
Wtfffffff merc hatinnn
that's quite incorrect
I mean sure if you go full base merc you do need the extra dps
I meant as in enjoyment, personally
Merc isn't as enjoyable if you aren't really using his tech
but if you going the regular merc, the one everybody knows and love
he still does very much fine without cancels
The regular merc is the tech-heavy one, it's the intended playstyle - being combo-heavy and using his tech to their fullest
my tech is very genius in its simplicity
dash through enemies -> look back -> throw slicing winds
well then I guess the regular merc is less popular and less necessary
my tech is also pretty great it's called m1 > shift > m2 > special > repeat 
Try playing Merc without his M1 extension
That's tech, but practically essential to the kit
Extend the 3rd hit hitbox into another skill
you mean the shift + m1 thing
if so, I've never used it
M1 -> M2 as well
nope, never used m1 extension
Eh, to each their own I guess
but how many super meat boy levels can you beat as tofu boy
I don't have Super Meat Boy, try a different game
how many eclipse stages you can complete as melee acrid 
Whatha hell is eclipse
Finished E8
monsoon but you can only do mithrix
and everytime you win you get a modifier to make it more difficult
It's a challenge difficulty within the base game
why would anyone concieve such a horrible thing?!?!?
Anyone who wanted a challenge after Monsoon
thats when you start downloading Mods
it's for the people who want a challenge
some come victorious
other ones like me, come out traumatized 
Some stay because they prefer it over Monsoon (Like Race or Redbeardy)
Not everyone has access too or wants/needs mods
And the current difficulty mods are either only slightly different from monsoon or complete BS
sygyzy difficulty lets gooooooooooo
I remember doing a Syzygy run with Loader. That's the only one I ever did cause it made even Loader cry
sy what now
A difficulty from DiluvianDifficulty, before it was deprecated
squadix playing mul-t, when he accidentally sprints while holding m2 
Added Diluvian and Eclipse modifiers together on top of a meteor shower every 5 minutes
Oop thanks alot
"Well shit, I used a tech. Gotta restart the run now"
forgot mul t was a character
yes 🦸
Wait do i just gotta survive or killing it first works aswell?
Survive the entire thing
Oh ok
Stay inside the AoE and let the entire attack run its course
works kinda btw
problem is just that she turns away from you sometimes for the attack
also i need more beebles
replace acid projectiles with 9 beetles each
also apparently i'm stupid, i thought it would spawn 3 * 5 beebles, not 4 * 6
guess i don't know how for loops work huh
Misread that message lmao
If anyone uses the Enforcer mod, is it possible to disable nemesis? I've looked through the config and can't find jack
disable void event or something
nothing like that?
welp, Void is boring n shit, just don't go there
Question does 57 and purity affect mr.house
@boreal needle I believe you turn the ??? section off
I'll look for that
i have debugtoolkit and spawned as goku once and the hud was permanently there
ive never seen this guy tho
han-d
unused from vanilla but theres a mod that polishes him up a bunch
how do you play modded with friends ?
everyone get the same mods and then just join your friends lobby
from ror1
and a potmobile?
Unused vehicle
If you continue looking
Bandit is the old bandit model
Sniper is a character from RoR1
and Paladin is an unused character
yeah i saw paladin
is bomber from ror1?
I know that 57 makes it more likely to get the good result from Russian Roulette, but not less likely to get the bad result, so I assume Purity does the same thing in reverse (patch notes state it definitely affects something), but from what i've played, it seems to make Wild Card give more positive results too
Nope, unused character
I am shook
That a kamikaze lunar chimera is actually viable as a character
ah
those are harmless vanilla errors
red one means an effect is being instantiated instead of spawned through effect manager
good to know
yellow means a wisp died
But a character based on a beetle turns the game inside out
You can use command for that tho
yeah, but you can do everyfuckingthing wtih command, i wanna do it legit at least
Technically, doing it with Command is legit since it's an intended feature in the base game
aint playing these mindgames, im gonna praise the sun commandless on principle
That's what I was about to say
It's not about legitimacy, it's more about dignity
(Although when going for Environmental Logs you'll absolutely want to enable command along with sacrifice to boost the spawn chances of Radio Scanners)
im playing modded, vanillas a different ballgame for me and command
and i only really give a damn because i like the paladin too much to get cheesy about getting him
Paladin is one of the most well-done and balanced modded characters, if not THE most well-done and balanced modded characters
Agreed
he's still really strong
but compared to others, he's balanced
i came across this intresting concept today that i did liked it quite alot, just feel like it could get a bit more polishing
Strong is fine as long as it's balanced
...You're god-damn right. 😎
Take 5 back up mags with paladin and spam your m2
Your flying and dishing out a ton of damage at the same time
Well the spin/slam
I prefer Lunar Shards
Good damage, good procs, good for when running
Just a nice jack-of-all-trades secondary
I just got lunar shards so i dont got much experience with it yet
Also went to try risk of ruina earlier
As much as i like the mod i just feel the characters are way too weak overall
oh yeah paladin's also got alt skills that are actually sidegrades
if you look at like, nemmando by example, it's just
why would you change to alt
Arbiter has great damage output when you're managing Fairy, which is the whole point
Red Mist is actually really busted, but takes some work since she's clunky to get started with
I still dont get what torpor does
Drags down enemies and heavily slows them
highly slows enemies down
and also brings them to the ground
It can slam flying enemies
Oh wow, thats very nice
Arbiter and Red Mist my beloveds
Arbiter is just busted
Red Mist requires some learning
she's mostly difficult stage 1
once you leave stage 1 it's win
I dont get how to play with red mist
But its fun to just use the m2 to abuse any non elite enemy with arti of swarm
so basically, you damage enemies until you get your EGO bar full
then you activate ego and become cracked
my strategy for the stage 1 is usually try to loot the stage, when getting low go for the teleporter and activate it
and tank until I fill the ego bar
it works better than it sounds
especially if you bring the enemies together
Your M1 has different properties based on movement input, learn which ones do what
M2 is wisp killer
Shift is the funny dodge
R is either release your limiter once the EGO bar is full or become massively damaging slash
the counter skill is funny
I used it
Pretty fun
it can just destroy mithrix
and it can also kill the fucking entity that makes the moon explosions happen
Also isnt fairy a chance?
only blacktea gives you a chance to apply fairy
otherwise your m1 will always apply fairy
oh, you mean like, it activating
Yeah
it activates when a enemy uses a skill
i tought it was a burst mark that activated when used with lock at first
also it apparentaly has a fucking proc coef
I remember using arbirter on mithrix, stacking a bunch of fairy on him, and then suddenly 50 atg's just procced
i am very sure i dont know how to use efficiently either of those
As after i understood locking them i just
locks enemy
"K ill deal with you later"
locking the enemy means it can't do anything, and any effects that would happen to it, like bleed, will wait until the enemy is unlocked
so if you just keep stacking fairy on the enemy
when it gets unlocked it's just gonna fucking crumble
and unlock is a pretty funny skill
pretty worthless on singleplayer, but definitaly still usable
nothing like giving insane attack speed and damage to a gunner turret
I didnt used it
yet
it just ultra boosts a ally
yeah the mod is so well made I'm impressed
I was expecting like, a more basic mod, when I looked and the models and stuff
but nah, it has the LoR icons and stuff
when R is area cleaning snap tho 😳
really like arbiter R
Decent damage
And gives quite the lot of shield
yeah her R is busted
but even more broken is her alt shift 
I really really like her base shift, but it is fact that the alt shift is just busted
Shift is the pillar isnt it?
yeah
I just yeet it onto locked enemy
casually procs 100 fairy on a locked enemy
but yeah, can't wait for updates on it
I think emily said she will work on the claw some day, I saw the model and stuff but I don't remember if she said she'd be working on it soon
the starstorm2 mod isnt working, the typhoon difficulty isnt working, is there a bug with r2modman?
I wonder what will come next, what other characters will come, if she even adds more
starstorm might be having problems idk
I'm not in the starstorm server anymore
nor have I played starstorm 2 much
i didnt know there was a server for it
neither did i
yeah there is
I didn't like it 
the invite on thunderstore expired
Oh yeah you happend to have tried daredevil mod? Leandro
nope
haven't messed around with mods much
I only started messing around with mods again when I heard there was a fucking binah mod for ror2
then I learned about risk of ruina
but, I have tried the House character
does that count
👍
I was looking for chars and came across it
Very intrestinf concept
I even did monsoon on that lad
took me like 5 tries because of some dumb stuff I did and some character learning
No
That does not
I dislike house
nooooooooo
As much as the rng concept is intresting
Some of it just feels like direct bullshit
wait, does fairy activate when the enemy attacks?
yes
Like
ahhhhhhhhhhh
Just lose 50% of your hp over 3 ticks, and nothing in return according to the desc
ohhhh, fairys fucking cracked in large stacks, isnt it?
my strategy for the house was to just be safe and try to find the most safe cards in every situation
and it work very well
although it does make the character less fun, I still enjoyed it
That's the point of the character
uh yeah it can also proc stuff
Literally some of it just feels like
"Why is this even a thing"
Im looking at you fool and snake bullets
Arbiter and Red Mist are just busted when you get them
yeah the house is just
funny
By "get" I mean understand
he's just meant to be funny
there's not much balancing to it other than just ignoring the most dangerous cards and picking the safest in the current deck you drew
