#ror2-modding
1 messages · Page 153 of 1
I have them all already -_-
Also star storm be bugging for me
fortunately fix comes on 26th
Pog
are you allowed to play in the regular game with client sided mods and if so how would i do that?
for context i want to bring my friends with me in a modded game but they dont have mods^
unmodded version mod
mods like toomanyfriends, betterui, itemstatsmod, debugtoolkit should work
is that on the mod manager?
yea
kk ty
then would i launch the modded or unmodded client to get that to work? i assume modded but it doesnt seem to be working lol
do you have the steam and ror2 path direcotries correct
and try to launch with administrator
im not sure? i just downloaded the mod manager and it linked with my steam
thank you
I'm really tempted to make a mod that takes away huntress's ability to move with movement keys'joystick, and forces her to use a vastly improved phase blink to get around
How would one take away a character's ability to move using movement keys?
uuuuuh, i can think of a workaround, being setting speed to 0.1, but that boost thingy on movement skill to like over9999%
you could probably set base speed to 0 and rewrite phase blink to use a flat value instead of using the speed coefficient
truuuuu
but then goat hoof wouldn't affect it 😔
I think 🤔
What if I give her an innate passive that inflicts Root for 1 second every 1 second
Pretty sure phase blink doesn't care about Root and you can change direction of phase blink with movement keys while rooted
doesn't root just set your movespeed to 0?
I'm confident I was still able to use movement abilities while under the effect of Void Reaver's "Nullified"
yup, just 0 movespeed
hm ok
@spare veldt uhh primordial cube can carry oil (probably due to the way oil works but it looks goofy if anything)
Is it possible to use a skin mod, in a vanilla multiplayer lobby ?
At very least, the other users won't see it
I NEED. A character that based around parkour wall running chain hopping and shit
ooooohh that'd be so coool
Rip Rein
He was making a doglike character that could run on walls and stuff
But he quit modding
Thats totally fine with me, as long as it works out
dang
Are there any map mods worth getting?
There's like, one map mod that still works
Any that existed before the March update are deprecated
that sounds really cool. Sad it never happened 😔
@next copper are you referring to a_moment_hollow?
oh my god I thought you were making a joke about someone's unlikely story but you're completely serious about the mod never being completed
irony has poisoned my brain I am so sorry
yeah man. Rob was a great modder and just human in general
Hopefully he's doing ok other than no longer making mods?
yeah, I bet he's still modding or coding in some form, just not for risk of rain anymore
i read he is making his own game
oh, big pog
Oh, then two
No wait, yeah, just that one
Alright, cool. Thanks for Paladin btw, favorite character.

would be nice to have an item that creates a malachite circle that prevents healing while inside, for both the user and enemies.
It's back now, I just have to restore the style system which requires me to fix Aatrox as well.
Saw interest in both the mods rising since they were deprecated, asked Rob if he wanted me to take over maintaining the mods, he was like "That'd be based" so I'm doing that lol
based is a based word
me when rob is alive and doing fine
Aw shit hell yeah
Truth
LOL
I left ROR2 paused for half an hour and it crashed
RIP my bandit run
oh sorry wrong room
I can’t find any good basic skins that don’t use the broken Ryan’s skin mod
theres this mod i want to use but its deprecated is there a new version or anything similar to it?
"CheatingChatCommands by ToyDragon"
@ or dm me if u know something about it
debugtoolkit adds cheats
Aerolt or Debugtoolkit work fine for probably the same use
ill test the two out
ctrl shift tilde to open console
heads up: Aerolt activates with f1, and debugtoolkit activates with crtl+shift+~
why am I always just slightly slower than you aaa 😆
im not really looking for chat commands but more so what that mod did, if i remembered it correctly it had a nice ui that let you choose items and choose any character in the game to play as (including enemies like overloading worm/mithrix)
ah ok ill try that one then
i think
i see the menu but just clicking items/equpiment/esp doesnt work
strange 🤔 that's how Aerolt is supposed to work
it was conflicting with another mod it works but i dont think it allows you to change characters
yeah i dont think it does, is there a mod that does that? allows you to change to mithrix ,overloading worm ,etc?
i can use the console to do it but if there is a mod @me or dm
Look up RorCheats
It's the old aerolt, and should be more fleshed out
There'll be a blue square in the upper top left. Click it and it'll open the menu
Doesnt switch characters unfortu ately
It has an option to, yeah
how to build gunslinger to make not suck
ukulele is a must
it's sad being reliant on green items but what can you do
Wait you said gunslinger not bandit
ya, the mod
monstermash and debugtoolkit allow you to do that
thanks, monstermash was what I was looking for
does anyone here use the lunar scrap/printer mod
is there a mod that lets me play ror2 in minecraft
those balances are kinda ass
What
any mod suggestions that adds items or sum?
mysticitems, aetherium, supplydrop, sivsitems, moreitems by xoxfaby
go to settings and check if steam and risk of rain 2 directories have correct paths assigned
Nothing wrong that's default server output
im dumb af
You are launching the dedicated server
dedicated server?...
i have a question about downloading mods from nexus
Idk
Risk of rain 2 doesn't have mods on nexus
Shouldn't at least
some mods keep trying to open a webpage but it fails and closes the page instantly. im not sure why. i tried to open it using other applications but it either does nothing or opens a webpage and closes instantly. this happens with a bunch of different mods for all kinds of games. it just keeps trying to open a webpage.
Your currently selected game is "risk of rain 2 dedicated server", not "risk of rain"
ror2 has mods on nexus
Don't get ror2 mods from nexus, use thunderstore instead
i use thunderstore. but im not asking where to get mods.
I'm not sure what you are asking then
Are you clicking "download with mod manager"
If so, you need a modmanager that's able to handle thunderstore links. Ones I know are the thunderstore modmanager and r2modman
I'm having a problem with The "unlock all" mod. Yesterday I downloaded It to play with friends cause It said It would have kept my profile intact, but today after starting the game in vanilla I all my monsters and enviroment log entries have been reset. Anyone knows if I can get them back?
through file editing
Ok thanks I'm trying uninstalling and installing again to see if steam cloud has my previous logs saved, because I didn't unlock every single one of them. If It doesn't work that way i'm using this other method.
Just get good
Wait, how are you muted but still talking?
he was muted like 2 hours after that message
My bad
How would i go about making a simple sfx mod?
Any idea why a bunch of Rob's character mods are deprecated now?
Because they don't work and Rob wouldn't fix them, because he quit ror modding
Oh, I did not hear about that. That's a shame, he made some high quality stuff
A couple of 'em are being returned by other users last I recall
I think Aatrox might be returned
Henry still functions due to him being ExampleSurvivor2.0
I know Enforcer is run by a team so, that'll stay alive
Yeah, Komrade is working on Aatrox
Paladin has moved onto a different account due to us not being able to upload it under his account because we don't know the login lol
Which is what we should've done from the very beginning but, I digress
This is definitely the good ending
for anyone wondering, the "nightly" build of starstorm won't even work if you install it through r2modman normally
Is it possible to use characters that are added with mods in multiplayer?
Only if other players have the same mods as you
But what it someone drops in that doesn’t have it? Will I get kicked out or still play?
They will be kicked out, and even if they weren't, everything would break anyway
Gotcha. Thanks
Should work now i believe
Should I install Nines.Katarina?
im not sure if they fixed the melee range, but otherwise pretty fun ig
the melee range is pitiful and unplayable if that's what you're asking
do people play the king kombat arena mod here much?
Played it once, died to the survivors section, stopped playing
Damn neik what are u doin here
🤳
being epic lodr main
there's server for multiplayer specifically, wanna invite?
Does the drones inheriting items mod work in multiplayer?
likely, but you have to have the same mods
the easiest way to do that is installing mods via r2modman, going into settings and searching "code", then giving it to the other person
the other person just has to open r2modman and import a new profile
Ah, I didn’t know that. Ty
So that would copy my profile to their client so they can play all the mods I want?
basically yes
Makes sense.
My multitudes arent working. when i start a run it says multitudes set to 4 but i only get one item from teleporter. Anyone got any solutions?
I was wondering how to share my specific mod setup with a friend with R2modman. Any help would be appreciated
I'm thinking of two things for the next mod I make what so you guys think would be the most interesting
Either a mithrix artifact that makes him significantly harder by making it when he steals your items he keeps them and each stage of mythrix randomly will give a boost to stats so each run is basically a different mithrix
Or a simple anti atg spam mod that makes the most missiles fired per second is like 2 but they do the damage of however many missiles it would shoot plus like 5% or something
Which do you think sounds the most interesting
Mithrix easy, He's not that bad when you have a strat and have his patterns memorized. @proud turret
That's fair it would be pretty fun to implement tbh make it so each stage gives him randomly like 50% more armor or 25% more damage and stuff like that until the forth stage where he just keeps all your items so the last stage doesn't make him feel like a cripple
By keep your items I mean you get them back but he still benefits from them all
Or maybe depending on how many of a specific Item you have, He has certain items that could "Coounter" it? Like more damage Items either more movement speed or Armor/regenerationg shield? Faster player, Faster attack speed for Mitrhix?
That would be fun
Sounds tough to implement tho
Wonder how that mod would pair up with AOTK/Artifact of the King that already makes Mithrix faster, stronger, adds a couple of extras to his movesets (more projectiles, summons his GlassClones, etc.)
There's a button when you select your r2modman profile that says "Export"
You just export it as code, and pass it to your friend, in which they'll have to press "Import" on the r2modman profile screen
that's super sick, Thanks James!
The counter thing would be kinda easy just have it increase his base stats by a certain amount depending on how much yours are increased
Ok that's nice. Are there certain modded attacks from like that Paladin mod with his Lunar skin you could use for a different fight?
Maybe have it be a different Mithrix (I.E weapon, moveset) For each phase?
You probably could brute force Mithrix into holding his other 3 weapons. The Sword, Axe, and Halberd.
That's fair although I'm very new to modding ror2 so that would be a struggle imo
My idea would be multiple random varients of mithrix like a speedy Boi beefy Boi or something like that
Drastically changing his stats so he feels someone different and have it randomly choose one each stage
It would be a really cool visual cue if I could figure out how to change his weapons and since you mentioned that mithrix artifact I might have to look into making it work cause that would be awesome tbh
I was thinking maybe change his hue and colors to indicate the stat type? Classic game mechanic and good way to visually communicate what stats are different? @proud turret
At least if the weapon idea didn't pan out for whatever reason
(Goku mod) what do Zenkais do?
Just a suggestion because you might now be able to do this right now but what if he changed between weapons/variants like soul of cinder from dark souls 3
I believe its a ten percent power boost to most stats, given to you when you stay at low health for 30 seconds
or die
@proud turretthat atg mod would be saving grace for a lotta godruns cut short
i vote that
trying to install goku mod, says missing dependencies I've got no idea what that means
You're missing the other required mods
Install r2modman and download with that instead so you don't have to download every one manually.
thanks a lot, that worked instantly
lmaoooo
why is tracer from the mod so small
she's miniscule I can't take her seriously
literally unplayable
rewind doesn't reverse time
rewind is a backwards dash, it doesn't even reverse time, wtf
tracer doesn't make enemies go backwards in overwatch
Does anyone know what the mod is named for the eclipse difficulties? I already have starstorm2 so I have typhoon but it's still not very hard
https://thunderstore.io/package/sheen/EclipseMultiplayer/
https://thunderstore.io/package/William758/DiluvianArtifact/
deez
Many thanks
what causes this stupid bug in multiplayer
poor connection from my experience
like when your camera goes below the map for a split second or two?
seems to be ping
are your teammates far from you?
it stays that way. when i try to join a game
i know for sure my ping is stable
ok that's weird as hell
you guys sure that you have have same profiles, no difference in configs?
is there an alternative to betterui that doesnt completely break multiplayer?
betterui doesn't break anything
also hard to read, can you post the whole logoutput as txt?
its kind of a rare bug i have to wait
or did you play as a monster
normal characters. its a public server with the drop in mod. betterui is all im using
drop-in public servers are quite unstable so eh
it reverses time for herself. damage recently done to her is undone, and she retraces her steps for a few seconds. in this mod it's just a backwards dash and a percentage heal, absolutely shameful to call it tracer
bit harsh to call it shameful
if not shameful then at the very least disappointing
Which mod makes people type "r" to unlock teleporter?
Feel free to make it better
yeah that's fair
for the king kombat arena, are players considered bosses
like would ap rounds be good to get?
According to Kinggrinyov, they don't work
But it feels like they do
So, best to take his word
What does purity and alien head do in goku mod?
if i download mods and launch the modded version, can my friend join with his vanilla version? or does it have to have the same exact mods in the modded version?
and if he can join with a vanilla version, will all the mods work for him or just me in that game
i would assume me lol
yeah r2modman
yeah so you can just go into settings, export code, give it to him and he has to import it via r2modman
okay
can he just download the same mods through the app on his pc just through the selection there
thatll still work and we could play together right?
yeah, but codes are faster for big modpacks
got it
i just got some mods that are like always sprint and save game so i dont think theyre big ones
uh huh
so where in settings would i export the code?
oh found it
so i would export profile as a code, give that code to my friend and he then how import them? dont see an option for that in settings
On the profile selection screen, in case you never found it
the import local mod?
Yeah
Wait no
On the profile selection screen (after you’ve selected a game, or Settings -> Change profile)
There’s an import button
okay nice thanks
How hard would it to make a mod that selects 3 items of each rarity that just dont appear in the drop pool anymore? Tired of seeing lepton daisies drop lmao
How do you play online with mods?
unmoddedversion mod if you just want keep ui mods on and play in public lobbies, otherwise, share a profile code to your friend so you have same modd
things like item stats or better ui
they are mods that improve the user interface (your health, buffs, stats and items, etc.)
like
you cannot play goku in vanilla public lobby
forxample
that s additional assets which vanilla players don't have
So i run the mod software then start the game. but the players must have the same mods in order to play together
client-side mods. They don't affect the gameplay, which allows you to play with others who aren't using them (because they're not affected).
Mods that aren't client-side include
- skins
- characters
- item mods
- any sort of mechanical mod that changes the physics of the game
etc.
Know we making sense
Thank you guys
i asked this b4 but does anyone use the lunar scrap mod
honestly that was my reasoning because like ive had my game almost crash with just one clover on templar
Are all mods for this game open source?
no but you can look at their code with dnspy
dnSpy: everything is open source
where do i download r2modman i need to send to a friend
thanks
r2modman is so weird
It's a different program where I select packages and press a button to run the game without having to do anything else
I didn't put r2modman anywhere special, I didn't tell r2modman where to find ror2, it just did everything automatically
yes that's how it works
With mods installed, will you still be able to unlock achievements?
i think so
basically it checks for where steam is installed, then steam has somewhere that tells you where games can be installed to, then it just checks if the game is there
any mod creators in here?
@nimble field
mod manager creator above you
You make mod
you 2
Yes, but i'm too lazy to answer whatever their question is gonna be
theres no resources online to help make mods huh?
Anyways, here
https://github.com/risk-of-thunder/R2Wiki/wiki/First-Mod
pog thanks
im using monster mash but cant seem to find any of the playable drones
havent played since march, what happened
its posted under a different team now
rob has left the ror2 modding community to move onto new things
is there a mod that lets me put any ability in any slot so i could run turret +ruin
or double turret
holy shit, this is OP
https://thunderstore.io/package/PlasmaCore3/AlwaysAllowOrbitalSkills/
ah, nvm. It doesn't change the number of the beacons, just that you can use them in the other realms
actualy is there a mod that just lets me configure how many turrets engi can have?
does anyone know what does "coven of gold" elite item do
well uh its not affected by making all aspects passive mode so im leaving it behind i guess lel
I think it just gives you gold when you attack enemies
smthn like that
it's honestly not that good imo
oh, wait, nvm the one I'm thinking of is pillaging.
What mod are you using to get more elites?
there's no gold-based elite aspect in vanilla
and there's none with "coven", either
uh
🤔
something something better coast
oh, got it
yeah, that one doesn't have integration with Zetaspects
or at least not to my knowledge
https://thunderstore.io/package/Skell/GoldenCoastPlus/
You can ask the mod dev if they could add integration with Zetaspects, if you really want it. It wouldn't be too much extra effort, given it's just one aspect
sure
how do i contact the maker
@ skell
in modding server
actually I haven't seen skell being active anywhere lately
is this server the modding server 🙂
I wonder if pillaging elites from mysticitems will replace coven elites from goldencoast+
what are pillaging elites

i think i have mystic items on but it seems to be broken
golden elites from elitevariety
half of the items dont appear n stuff
sorryz, mixed up, same author
try reinstalling
but ill have to do the challenges again 😟
no
all challenges are saved on your save file regardless of what mods you uninstalled
BTW i wanted to ask; i remember there was this one mod in the works which was bringing items from the 1st game with models and all, thats still real?
theoretically you can insert the string for unlock from the mod you dont have yet
lost in transit is still being wip
epical awesomeness
but i have a server invite, there's working dll if you wanna test
whatafack isa dll
it's a mod file, in a nutshell
ah
never installed mods manually?
not for ror2 i hadnt
my modpack is being held together by sticks anyway iam kindof amazed it works at all
slav bros unite
didnt work 😢
as far as i got the items im missing are: the sword, the gear thing, and the map thing
relentless vendetta is indeed not there
The aspect is vanilla, some other mod moght make it droppable, but they didn't icon, model or name it
dang that's old one
some other mod moght make it droppable
that's all I was talking about.
and what I meant by "there's no gold-based elite aspect in vanilla" is "there's no gold-based elite aspect in the game currently"
simple logic :/
affixecho my beloved
probs should give you le epic log?
how does one do zzat
look at settings
I recommend doing it through locations to bepinex, there will be logoutput.txt
just tried out a mesmer class
I can't imagine any rebalancing that would make this less busted
every minion you summon gets all of your items, and you have five minions total
no config so I can't really adjust damage or proc coefficients
fun to play except that it has no mobility skills whatsoever, so genesis supernova can kill you easily even if you sprint as far away as you can
I think I'm going to play the mesmer more and see what her answer is to stuff like genesis supernova
Maybe I was supposed to shatter my utility to give me invulnerability or something
you could just hide behind something
ey peoples. Is there any mod for an "anchor" item? getting very much tired of being knocked around
Yo does anyone have a list of all the stage ID's like RootJungle and WispGraveyard?
abyssal depths is DampCaveSimple
What exactly is "Archipelago"?
Reading the website still makes it vague. Is it a framework by which risk of rain 2 players can send A Link to the Past items to an A Link to the Past Randomizer player?
since I've got a shit ton of character mods is there a mod that separates character select list into pages so the list doesn't clip through all the loadout stuff
archipelago is a group of islands
there's a mod that turns risk of rain 2 into an archipelago client or something and I want to know more about that mod
ohh got it. mb
np I was hoping you weren't intentionally making fun of me
some questions are legitimately like that though ngl
like I have to stop people sometimes like "I don't know how to explain this without sounding like I'm making fun of you but I promise I'm not"
nah, I just thought you didn't know what an archipelago was
speaking of mods, does anyone know of a modded survivor called the arbiter?
on another note, can i have some artificer mod recommendations?
nothing's popping up when I search arbiter. Do you remember the name of the mod it was in?
wish i knew
ah, sorry then
i only saw the name mentioned briefly when i was looking through a friendgroup server
It's now in Risk of Ruina
Arbiter is part of a mod
ah, that explains it, they're library of ruina nuts
It was standalone
thanks, broski
So, I went to install r2modman, but I got a warning screen saying it might mess up my pc, and I was just wondering if it would actually or not? Because I want to play modded, but I don’t want to mess up my pc
No, we're a coalescence of over 21k scambots on the modding discord that had their accounts taken by r2modman
Yes, it's safe.
that's just a message saying it's about to download. It's not saying it's going to mess up your computer, just that it's going to "change" something (download the program) onto your computer
hellooo i was gna run modded w a friend in a sec n saw that the miner and paladin mod is deprecated, do they not work?
Paladin Mod is now under the Paladin_Alliance account due to Rob's leave, it still works and is kept up with
As for Miner, unsure
Miner doesn't, but paladins does
https://thunderstore.io/package/Paladin_Alliance/PaladinMod/
fashoo
actually, this looks like it might be good
https://thunderstore.io/package/EnforcerGang/MinerUnearthed/
good as in good to work
Yeah, Rob carried the modding community on his back for nearly 2 years straight
yeah. last I've heard, he's making a game of his own or something
dangg
Yeah, a 3D Stick Fight game where the goal is to recreate the classic feeling of ol' stick flash animations
He's done damn good so far
wow, that sounds cool
so any mod by rob doesnt work anymore?
like the henry mod
also any mod recs for items / survivors plz
henry mod is good, because he updated it to anni right before he left
I believe it still works due to it being ExampleSurvivor2.0
It's basically been a baseline survivor, his parting gift, to allow people to have an easier time making basic survivors
So, I'd be surprised if it didn't work
And yeah, he did update it right before he left
Starstorm 2 is more of an obvious easy one to say
Am bad at pc and can’t figure out how to open r2modman
Risk of Ruina I suppose, since you're looking for Survivors+Items
Or is it either or
Cuz I can just pull up my modlist then
yes survivors+items and sum other ones as well
yesss plz
thatd b amazing
is mystics items any gud
There we go
also aetherium?
If you like Dragonball, the mods by Kinggrinyov will be right up your alley
Aetherium and Mystics Items are two good item mods
MoreItems by XoXFaby adds a couple of unique lunars
SivsItems is unique and adds item drops from specific enemies that have niche buffs, but they're rare drops so it's kinda worth
GoldenCoastPlus overhauls the Aurelionite and adds in like 3 more items
I always recommend ClassicItems + ChensClassicItems because they're nice callbacks to ROR1
TinkersSatchel is another good one
DuckItemPack is another good one
Supply_Drop has a lot of items that benefit shields which is useful
RandomItems by Withor is kinda funny, I like it
Itemchest by Maxgear is neat too
Obviously going to recommend my team's mod, Paladin
how do i get the code from a mod ive already downloaded
If they have a public github, it'll be on the modpage on Thunderstore
wdym
Github is the site that's where most of the mod code shit is stored
And some people have theirs public to be viewed and reuploaded with their permission, ala how we were able to reupload Paladin under a new account since Rob left and the team didn't know his Github lmfao
It'll usually be right around here if it's a public github
Like that
Of course, that's just the easy way.
The more complicated way is getting something that lets you view the code of .dll files, since mods use those
When you're lookin' through your modlist on "Installed," just click the version number button on a mod that's up to date, and it'll bring you to the thunderstore page
ok
If it says this, just click View All Versions on the Thunderstore page
And it'll bring you to the most up-to-date version available of that mod
Which, it should do already, but Thunderstore is weird so
¯_(ツ)_/¯
What would be a good way to unlock this one survivor that has kill an enemy be dealing 1,000 percent of it’s health?
Crowbars and Crit damage
That’s what I thought
also what mod manager do u recomend
r2modman and only r2modman

?
Secret
If you play the game enough, you'll get it
Is there any mod that multiply drops from chests xPlayers?
multitudes or artifact of greed from FW_Artifacts
@nimble field Thanks
doesnt multitudes only spawn more chests?
What you have to do: ||go to the void fields and beat it, next stage the boss will either be commandos vestige or enforcers vestige, you have to beat that boss and then you’ll unlock the respective character ||
only if you also have starstorm 2 installed, and NOT Nightly version
i saw a video where someone adjusted the time and stage through a mod,can someone tell me what that is?
debug toolkit most likely
thank you
I didn’t realize paladin’s debuff special would make flying enemies drop to the ground, and accidentally cheesed a wandering vagrant by dropping it off the map
nice lol
No lol
now try doing that with alloy worship unit
I killed it with fall damage, not be throwing it off the map though
yeahbthats some distance
what is the mod that adds a artifact that lets elites spawn with multiple types
i cant remember the name for the life of me
fw_artifacts
thank you
name
mmm
cheese
no I mean look at my name
I'm thinking the custom mesmer class is actually extremely based in this game because M2 shatter spikes the enemy towards the ground where your m1 minions can attack it
What mod is that character from? It sounds cool
holomancer I believe
I shall see
in exchange for getting no mobility skill whatsoever, you have instant invulnerability for 2.5 seconds on utility shatter, you have four damage dealing minions that each use a copy of your items, including stuff like unstable Tesla coil, and also various other stuff
it's worth a play but honestly could use some rebalancing and I don't think it's received an update in a while
maybe I'll add that to my Trello, making a mod for that mod that rebalances the skills so that they're less broken
like reduction in base damage on your minions so that the fact that there are four minions who can activate base damage items like tesla coil or razor wire is less egregiously imbalanced
yeeeeeah that's another thing about it lol
It’s still a cool character, despite the fact that I hate every sprite
I think that’s the right thing
it has very strong placeholder energy
I just talked with a bunch of my buddies in VC about a Support type of character, as we dont have a strictly direct support character. He will be another robot named D.O.C. He will be just as tall, maybe a bit taller and wider than loader. He will have a plain white head with a small metal patch near his neck in an half circle up half the back of his head with a large Circle (like commando and huntress's eyes, but much larger) in the center of the front of his head. His body will be metal limbs (silvery) with the coloration being blocky like mul-t's limbs (not bending like his tho, he is bipedal) he will have long lanky arms like loader, and bend where an elbow would be. no hands however (will make sense in a moment) His legs are quite long aswell, but has normal shoe shaped feet. Doc has a large metal totem on his back made of metal with red stripes and his chest has red stripes aswell
Primary: his primary is Doc straight punching with his right arm, swiping enemies backward with his left (pulling arm from bottom left up above himself to the right) with a slightly longer delay that decreses with Attack speed, he will slam down both of his arms, stunnning enemies for 0.25s. (this ability is benefited by only 50% of attack speed)
Secondary: instead of a left arm, Doc has a circular cannon in which launches a shielding orb which will shield allies hit for 5% of Doc's maximum hp stat{If target is a player, projectile will lock onto player with an indicator, and will hit the target rather than go in a straight line as usual})
Utility: Doc, places his first foot forward, then leaps to an ally in sight shielding them for 50% of Doc's maximum hp stat, if Doc lands by an ally on the ground, it launches enemies away and stuns them for 1s (if in the air, he will fall to the ground and slam his arms down, still launching enemies) Note: doc can leap to sources of healing such as captain healing strike, shrine of woods.
Ultimate (dont remember the technical name for this one or the one before):Doc Pulls the totem off of his back, and slams it into the ground, healing allies who stand in the radius (equal to max level Shrine of Woods) When the totem is placed down, it sends a pulsar, marking where all Perished allies are. (all allies appear to be where they died, not where their body is) when he finds a perished ally, he will pick up their body and hold them in both of his arms. (Recast to drop body) If the body is delivered to the totem (or a shrine of woods, to make him interesting) the totem will emit another pulsar, reviving the ally (ally entity or perished player) Consuming the charge of the totem, turning it into an off state (disables shrine to default, removing healing with no way to reactivate) when in off state, shrine may be reactivated, returning the healing aura, however the totem will be unable to revive people, but heals for the same value.
passive: No fall damage, he has large, springs in his legs to allow him to leap far quickly.
passive 2: While Doc is affecting others by shields, his shields will add onto eachother stacking to their original value until target is shielded to their maximum HP, in which Doc will heal the target for the amount that would be overhealed (only 50% effectiveness for heal)
Messing with a custom amalgamation of mods, I've run into two issues on multiple occasions. Firstly, which mod(s) add nemesis bosses, and secondly, is there a known mod or combination of mods which whites out the end-game screen so it can't be interacted with and cripples FPS?
1: starstorm 2, enforcer, Henry
2: lmao what
the last one is a vanilla bug right
never encountered
me neither
somebody have a profile code for multiplayer lobby? (lazy to install and change mods settings by myself )
r2modman
Thanks! Getting deleted by a nemesis boss with 4.5 million health, 99% damage resistance, and 10gb ram usage was awkward
I can send my mod pack later?
Don’t have the code rn or access to it
@humble patio The idea that you put in feedback and ideas for the randomized stage order is now an artifact in Aetherium.
Just pinging in case you wanted to see that in Risk of Rain 2.
nice
didn't he literally took that from fw_artifacts? like even the name of it
it was kinda borked anyways and didn't have a distinct icon so thanks for the work
good classic items mod is out now, hurray
I know we (me and my co-dev) didn't know of it in FW, but we knew of the prismatic trials stage randomizer rule
My co-dev also worked to randomize the dream seers too
and after 5 stages (or stages per loop) it places a primordial teleporter
yeah its far better
is it an update, or a third brand new mod?
oh, is it lost in transit?
holy shit, this looks dope
Ikr
oh hey here's a question, can I use BetterUI or BetterHUD to show me the continuous directors' current credits?
I don't think anyone's made a UI mod that does that yet
But I'd say you should totally suggest that to the BetterUI dev
The problem I encountered with the inspect element mod or whatever is that the director is nested within the stage, which is named differently per stage
like within the object model of the game's code or whatever
So in order to find the directors, you have to know what stage you're on, which may or may not be easy from a mod that isn't designed for inspection like that
I encountered other issues with the inspect elements mod but those were mostly skill issues
installed the all unlocks mod
my vanilla acc lost all progress
use the online save editor
what was that one mod with the more difficulties?
one of the reason why ss2 updates are getting delayed
you can try diluvian artifact (harb cant update the mod😔 ) or starstorm 2 for typhoon
Oh, interesting
yeah nebby and swuff aee working on lost in transit with bruh and lucid making models
also gem or redacted did cool "elite crown" concepts for frenzied, leeching n volatile elites
Tbh, I think the models are too high quality. They don't really fit with the rest of the items
Still cool tho
have you seen new aetherium models?
I don't mind if it's a bit too over the top if it's epic and very satisfying to look at
like, what you gonna choose, old models for bungus, hoove, slug, syringe etc or new?
I keep telling Ragon that their modelling and texturing is great
Nah, not at all
I've been working on this in my spare time while more capable devs handle SS3
*SS2
I'm very amateur when it comes to coding so I figured I may as well work on something new as I learn
I've been hearing this a lot
RoR2 has a lot of really high quality models, I just think a lot of people don't realize this
why was 56 clover renamed btw? too confusing?
Essentially
I figure players who aren't familiar with RoR1 would be a bit taken aback by 56 Leaf vs 57 Leaf, helps separate them
just looking at, say, razorwire and disposable missile launcher next to life savings is a bit jarring
https://static.wikia.nocookie.net/riskofrain2_gamepedia_en/images/a/ac/Razorwire.png/revision/latest/scale-to-width-down/128?cb=20200129235340
https://static.wikia.nocookie.net/riskofrain2_gamepedia_en/images/7/78/Disposable_Missile_Launcher.png/revision/latest/scale-to-width-down/256?cb=20200129193051
https://i.imgur.com/Vqj1kyK.png
they're very, very different and don't seem like part of the same game (or at least art style)
I think part of it is just how dark Life Savings is
ye
very complex texture
i do like the models
i don't care if they are a bit too detailed, good models are GOOD models
is there a mod that show what items do before picking them up
i am pretty sure betterui does that
the difference is the shading.
Brooch is cell shaded and looks blocky, giving the illusion of not being as high quality, but life savings is cylindrical and smooth, making it look more realistic
Both use the same shader
I shouldn't say "not being high quality", more just that it fits the artstyle
and looks blocky
Ah
your piggy bank is circular and round
I'm not saying make it an octagon, but circles in general are at a disadvantage in this art style
you can't really compare them lol
they are quite different
cuz brooch is meant to be more obtuse, and piggy banks are more circular cuz money is
..what?
yes
alriight 😎
i forgor 💀
if a texture has the border around it it's a ror2 item
betterui
Is there a mod that lets you spawn in enemies at will?
with a hotkey or something
rorcheats be like:
pain
DebugToolkit
can you explain how to use it to spawn enemies?
spawn_ai and then start typing the monster name, press tab, and press enter
you open console with ctrl + alt + `
ayyy dope, thanks, got a list of enemy names I can refer to?
no, but it's not too hard
the only hard ones are mithrix and some bosses
it has a built in dictionary of the vanilla names
mithrix is, like, "spawn brother" or something
oh wow lol
you can fill in arguments past that for enemy count, elite type, ai, etc.
^
if you want to bind it to a key you can do that most easily in the config file
that's a bit more tricky; all I remember is that, like, 0 0 0 8 makes an invincible, immobile monster or something
by opening the config file in its folder with like notepad or whatever you can freely edit it and follow the steps to set up a keybind
what's the config file called? can't find it when searching "debug"
settings -> browse profile folder
BepInEx -> config -> iHarbHD.DebugToolkit
make sure you have run the game with it once
ah, no wonder, I didn't run it, thanks
I'm assuming I can't set this up in here since I can't make newlines?
yea you have to open the file
this should get you to it
thanks, got it. I made a macro but it keeps overwriting the config and removing it?
how do I make it stick? ```dt_bind l spawn_ai scavenger 1 0 0 2
@south ibex can I see your config file?
## Plugin GUID: iHarbHD.DebugToolkit
[Macros]
## Custom keybind for executing console commands.
## Must start with dt_bind {KeyBind} {ConsoleCommands}.
## Example : dt_bind x noclip;kill_all
## When you'll press x key on keyboard it'll activate noclip and kill every monsters.
## For adding new macros, just add new lines under the example, must be formatted like this :
## Macro 2 = dt_bind z no_enemies;give_item hoof 10
## Macro 3 = dt_bind x give_item dagger 5;give_item syringe 10
## Or use the in-game console and use the dt_bind console command.
## When doing it from the in game console, don't forget to use double quotes, especially when chaining commands !
## dt_bind b "give_item dio 1;spawn_ai 1 beetle"
## You can also delete existing bind like this:
## dt_bind_delete {KeyBind}
# Setting type: String
# Default value: dt_bind f15 help
Do not remove this example macro = dt_bind f15 help; dt_bind l spawn_ai scavenger 1 0 0 2
[Permission System]
## Is the Permission System enabled.
# Setting type: Boolean
# Default value: false
1. Enable = false
I just added it after a semicolon, didn't delete it this time, but still won't work
make sure to do give it a name like
Macro 2 = dt_bind l spawn_ai scavenger 1 0 0 2
awesome, have fun with it
Can someone please teach me how to edit my txt file and get 1b lunar coins
Hey everyone! I recently found a way to unlock everything in the game aside from logbooks. This is super simple and easy to do. Just follow my instructions in the video! If you need any assistance or help feel free to leave a comment and I'll get back to you ASAP. Thank you so much for watching!
YOU NEED ATLEAST 1 ACHIEVEMENT AND 1 LUNAR COIN F...
is it possible for better ui to show item tooltips when opening a lunar bud
yeah
once you open the bud and hover on the item, it will show the stats
oh i mean before opening it mb
oh, no
does anyone know what mod could be causing this issue? i'm trying to play with a friend and this just happens when we try to spawn
Do you have your command prompt open?
i didn't take a screenshot in that case but i'm trying to start another run and if it happens again i will
i disabled refightilization and it now works
what does the weighted anklet do in the Aetherium mod, I can tell its a beads of fealty type thing but idk what to do to get its effects
nevermind its a cleansing pool
At some point soon I'll be working to make the dodge active
So you press a keybind and you have a second of dodge timing or something like that
Will prevent people getting RTS'd by reavers lmao
is there a mod that allows you to make items not show up on your character?
is there a good working mod to have more than 4 players?
thx mate
it'd be cool if there was a skin mod just to select blazing or perfected elites as skins
My g
which one do i edit
So I got this mod for artificer
The eruption one, lets them blast forward
And this might have changed artificer into my new main
I got my longest run ever thanks to this
Hey! anyone know a alternative mod to "Floodwarning"? it added a artifact that i pretty much got addicted to
fw_artifacts
Floodwarning exists, just separated into bits now
haha nice
based artifact, too
Ok so I just got a big brain idea. So For Sett from league as a playable character in Ror. Now I know he is nothing but punch but he could be the coolest and flashiest guy in the game
yeah the funny thing is, that was released like A DAY AGO
anyone know how to unlock auriel?
57 leaf clover and lens maker glasses
Whaaaaaaaaaaat. Oh my god that's awesome. Now I have no reason to ever install league again
interesting to see haymaker as his ult and now show stopper
hey, im trying to make a QoL modpack base that's vanilla compatible. does anyone know how to tell if a mod is valnilla compatible or not?
for example, i know ones like ItemStats works, but some mods like BiggerBazaar work aswell
generally, if it actually affects the game, its not
menu's/text only mods are generally harmless
but what about the BiggerBazaar mod? that's a server side mod, and yet vanilla players are able to play with it. im thinking that for a mod to be vanilla compatible, it has to either have to Client Side tag, or Server Side tag
faster printer and faster scrapper also works with other people
bigger bazaar is not qol its basically cheating lol
well, true. i cant really argue with that
dosnt bigger bazaar not drain your money on teleports?
yes. but when you leave bazaar your money is drained
this i already knew, deep down, i just needed somebody to say it. thank you
XD god even the Alloy worship unite cans grabbed into oblivion
Anyone change the rewards for Starting Items GUI, im trying to slightly edit the rewards for stage clears and im confused what to actually change and what effects what.
I need more characters ;-; paladin, sniper, nemesis commando an enforcer, exectunioner.
I want more
Play enforcer or Sett, some really fun characters
han-d, chef, risk of ruina chars, miner, goku and others, Henry
the angel from diablo
how does the propersave mod work?
im on a godrun but its getting late, and i dont wanna accidentally nuke it
it just saves it at the start of each stage
you can pick up where that run stopped either at the start of stage 1 2 3 or 4 or what ever stage you stopped at
aight
i love this run, i know its drizzle but
command drizzle, literally easy easy mode
but its fun for testing stuff like getting 100 scratch cards for 100% on any luck based thing
i try to stay away from command, just ends up being the same run every time
i havent played in a bit and was testing some new mods
i found scratch card and was like "yo, how many can i get"
so i got 100, cos of stirring soul i get an item from everyone
cos of telescope i oneshot everyone
ect
you have a chance to instant kill, not guaranteed
it is a chance, yea
but that chance has 100 scratch cards added to it, which is a 1% buff each
so on anything with a proc coefficient of 1, its a 100% chance to one shot them
what are the scratch cards from?
because its not from starstorm
mystic items
yea mystics items
seems woefully overpowered
its nuts
it still takes a while to stack
and its impossible on non command unless u sit there for years
but if u get it working it goes offff
still something that buffs coefficient like that? and its a white item?
it would make anything affected by 57 clover instantly better
well thats the normal proc chain build
AtGs ukuleles will o wisps and a clover or 2
and you are set to proc chain the entire map
oh and get ceremonial daggers
nah, makes the game too brain afk
thats just i hit them once and the game is over
yeah thats what proc chain is
they are so powerful in this game, that all command runs just default to it
I only not played han-d and risk of ruina chars
Hey for multiplayer, vanilla peeps can join a host who has TooManyFriends and DropinMultiplayer installed right?
I think so
yeah some mods can be played with vanilla people
you also need unmodded version iirc
anyone got a fun modpack that doesn't require an insane pc to run
AAO including both progression, regression, and Artifact of the Nightmare
ouchie
Is there a way to get risk of rain 2 native on your Oculus Quest 2 no PC
vr is only supported with a pc mod
when you are trying to get Nemesis Enforcer then it takes your friends items and they have pretty great healing
then you get dropkicked because the game just says "ha ha beemtle guarmd"
Games need a completely different build target than PC for Quest support. It is unfortunately impossible to transform a PC build of a game into a Quest build.
what are some need to have mods
better UI and itemstats, faster scrapper and faster 3D printer if you want that as well
Debugtoolkit
so when is aatrox dropping?
This is a very beginner question; if I wanted to create a character for the game, what would I have to learn or do?
Look at this chart
imagine actually making models for your items
artifact models
epic nebby artifact code API 😎
😎
artifact reliquary
oh right
wasnt there a mod that lets you change what items are currently visually enabled on your character?
i think there was one but i cant remember the name of it
partial item display?
i think that might be it
lemme see
im not sure if this is the one but i'll try it
i think i just confused the mod i was thinking of with a mod from isaac
yep
no you need the pc to have the game
i need help
i have found a mod that changes bandits skin and i want to also change his abilites. i had a mod that did that but it seems to be not working it might be out of date.
how could i go about doing this?
couldi just edit a file or something and changes some values to change damage and cooldowns?
thanks
not really, for that you'd need to actually make a mod, which is a bit of a step up, though not that difficult
https://github.com/risk-of-thunder/R2Wiki/wiki/First-Mod
here's a basic tutorial
asteraether's character customizer
say i wanted to swap bandits smoke bomb for commandos slide. how would i do that
There was some mod for that, but can't recall what it was called
https://thunderstore.io/package/twofacejester/Skill_Swapper/ This? i tried this it did not work.
??
was it skill swapper?
I don't think any of the mods that do that work anymore
hmmmm
Does anyone know of a mod this is used for? https://thunderstore.io/package/Amri/AmriBaseBod/
i can only assume to make arti and huntress more thick
Yeah that makes sense lol. Thanks
Is there a mod that lets you pause the game when pressing the TAB/Back? I keep trying to read new items and abilities but don't want to while dying
you should get better UI and itemstats mod, lets you read what the item is when it drops on the ground
and actually has useful information about what the item does
yeah i have that and it's been helpful, just using some modded characters/item and dont have their stuff memorized yet
no enemies spwaned in an entire tp event... did i install smth wrong?
Might have a bugged mod
something might be messing with the directors
ive had this issue before, dont remember what mod exactly was causing it though
removed some mods and enemies are spawning again
i .cant even remember the mods i removed
ok I'm having new and exciting problems with skill swapper
Are there any fun mods for new mobs? I'm having trouble finding any 😦
i mean it doesn't add any new mobs but variant pack is pretty fun
any recommendations for mods to spice things up while using the dbz mod?
game gets too easy quick as goku
direseeker is pretty poggers
it's a boss that's kinda rare, but it's the only good enemy mod I can think of off the top of my head
ig HIFUVariants counts as "new" enemies
https://thunderstore.io/package/HIFU/HIFUVariants/
also a great mod, but nothing new, just more variants to the existing ones. The variants sorta work like elite aspects
thanks!
Sorry I feel kinda stupid but how do I access the Config? Trying to use this mod and it says to change settings in it https://thunderstore.io/package/Moffein/Sacrifice_Tweaks/
are you using r2modman?
most people here will recommend r2modman
https://thunderstore.io/package/ebkr/r2modman/
r2modman uses thunderstore and puts them in the game automatically
It puts the settings in?
it puts in every mod you download
you can download them off of r2modman instead of going to the website as well
yeah
Main reason I'm asking is because there's a config tab that makes editing configs wayyy easier
Oh the Config tab would appear in the game?
I'll try that then. I don't really like having Overwolf on my pc anyways
no, in the mod loader
Oh ok lol. I'll try it, thanks 🙂
yeah 👍
how
i wonder, has somebody tried to make a mod where you can pet beetles?
most certainly
fwiw r2modman and TMM are essentially the same thing
Config editor and stuff is the exact same
claymen
Claymen are 50/50 for me in terms of being fun
they're cool but also do stupid damage
elite claymen are yeah
https://thunderstore.io/package/Moffein/Clay_Men/
https://thunderstore.io/package/Nebby/ArchaicWisps/
https://thunderstore.io/package/Moffein/Ancient_Wisp/
direseeker also really good
is there such mod
Nope
any good mods for using to improve vanilla-like experience? ive only got enhanced UI and saves because my game crashes a lot.
faster 3d printers, faster chances, faster scrapper, faster pickup text
moffein has some nice tweak mods
also just type in tweak in the search bar and select whatever lol
do people not recommend stutterstunter
Faster mods are cringe ( time is integrated into the challenge of the game)
(^)
time doesnt matter much tho

The Joy of Modding:
My game crashed because i hit too many wisps at once as Red Mist (It was like 50 of them all at once, lol.). That was hilarious.
is there an ini file i can edit that can unlock mod characters
get unlock all mod
that unlocks everything, even stuff in mods?
i dont think it would touch mods, because its only running a script to get the stuff it was made for which is base game
not on thunderstore
:(
Yes
Nah it just bypasses the check for unlocks on launch, works fine for modded stuff
Although it is known to mess up your logbook and eclipse levels
It won't remove any unlocks but it will remove discoveries and eclipse levels
huh, weird
holy shit Nemesis Enforcer is so fun
I want to create a survivor class. How can I get started?
Modeling is the last priority, the skills and their functions are my priority.

also, I suggest making something easier than a survivor, because they're quite hard
Unless you know what you're doing and can code well in C#
Is there a way where i can make it only first stage map in all my stages
I assume you first need to be not afraid of heights in order to play as loader in VR
Movement in VR is always very janky unless you're used to it. You probably don't need to be fine with heights, you probably just mostly need to be fine with feeling like you're falling while standing on solid ground
It's a weird feeling and Boneworks is the soul reason I'm immune to it lol
Tf
Lol
Now she's Lovr
I am part of the lost in transit group
also, hey! talking about my children! 😅
but yeah, i'm part of them, was wondering if someone could tell me how Blighted elites works in ror1
assuming someone knows that stuff
leeching elites where never meant to be a threat, theyre more support than anything
kinda like a weaker celestine
i see
thats very threatening ngl, lol
i thought they had increased attack speed too?
aah
yeah that makes sense
most of this can be handled by my buff item behavior, so thats nice
only thing that cant be handled by that is the rolling of 2 random elites. but i already whipped out a master network behavior component for that
even allows the elite to re-roll their elite buffs if aspect abilities is installed 
lol
i still dont know how to deal with the vfx, its the least of my worries anyways
my biggest worry is the networking, and eventually figuring out how to spawn them
because no fucking way am i adding these to the director
last thing i want is the director to spawn 3 blighted elites at once and ruin a player's run because "haha fuck you"
I believe they only spawned as tele bosses, I know they only spawn on Monsoon difficulty as well
mystic, do you know how i can modify the stun behavior?
in ror2 at least, its the only thing left in my recalc stats hook
ah right they had a healthbar display like a boss
Huh
Isn't it backwards in ror2?
Iirc the more players the faster difficulty scales
Lol
are there any cosmetic mods ? like different skins etc
does anyone know of the hud mod that shows the correct stats for stacked items?
item stats mod?
Eeeh
@paper cargo better UI kinda has that
It isn't a complete calculation but it's the closest thing iirc
item stats does that
are mod icons on thunderstore not loading right now or is it just me?
is there a way to reset the damage per lvl on aerolt
@eternal wasp @jade prairie do you's have links? 🙂
do you have r2 modman?
if not, just download this, select ror2 and make a profile and shit, then search for the mods in “online”
@jade prairie yes i do thank you 🙂
so just look up “betterui” and “itemstats”
@eternal wasp @jade prairie thank you both of you, you's have been extremely helpful 🙂 ❤️
you’re welcome
also, are mods okay to use in MP?
certain mods are clientside, like better ui and itemstats, but others you need everyone to have the same mod to play together
Does anyone that uses BetterUI know where in the Config I go to turn off the stats in the top right? They tend to take up a little too much of the HUD in the later game
BetterUI-StatsDisplay
this one
either disable it or edit it
also, does anyone know if I have to launch the game via r2modman every time to actually play with mods? I used to install them locally, now I wanted to try this one out
r2modman is way faster and easier, you can still do manual install but its just worse

