#ror2-modding

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acoustic raft
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šŸ‘

nimble field
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what did you get dust

acoustic raft
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shhhhh

lean summit
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ok whatever the mod is that tells me what EXACTLY an item does by looking at it is a godsend and why is that not a basegame feature

acoustic raft
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yes, especially with modded items

lean summit
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agreed. whats it called? i wanna get it for just everything

acoustic raft
lean summit
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cheers

acoustic raft
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but has lots of other stuff you have to like config so I sometimes prefer one mod for one thing

mossy lagoon
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betterui has a bunch of really nifty feature like that and it's super configurable

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the only thing it doesn't have is the calculated stack bonuses

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but it's got integration with itemstatsmod so you can just use both if you want

lean summit
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honestly you could have just sent me that and i would have been happy, but theres so much to literally unpack

acoustic raft
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yeah, so glad that they have compatability

mossy lagoon
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rtautosprint

lean summit
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also something is increasing lunar pool spawns or something bc i got 2 in a single stage

mossy lagoon
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rng

acoustic raft
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I do have shrine config

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but I dont think I have messed with anything yet

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although funnily enough I was thinking about increasing cleansing pool spawns haha

lean summit
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yeah they are so low

chilly glen
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I put pool on more stages

acoustic raft
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which ones?

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it fits on grove pretty well

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maybe distant roost too

chilly glen
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Grove & meadow

acoustic raft
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meadow
hmm, yeah I can see that

lean summit
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how does one play the champions ring? it keeps getting mentioned but idk mods to dl, or where to find the thing

acoustic raft
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you need to get Crescendo to host Champions ring

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I dont know how often he does it these days

lean summit
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ah, so its a player hosted thing. gotcha

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that makes much more sense

acoustic raft
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yeah, its really tricky to set up on your own sadly

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and would probably be balanced around having like 4+ people anyway

lean summit
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fair. i just had absolutely no context besides "its good try it"

acoustic raft
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haha yes
it is good, you should try it

lean summit
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well if its ever up i'd love to try

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rn am trying to throw together a good modpack to play with a friend

manic herald
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Is there a playable squid polyp mod

echo temple
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crescendo is taking a break from champion's ring for awhile

lean summit
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Maybe, but it would be a worse engie turret that dies after 30 seconds, so... I doubt anyone would actually put in the effort to make it a playable mod. If it does exist it probably spawns an actual polyp and forces your camera there until it dies, then kills you.

echo temple
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last time crescendo hosted champion's ring was last month, however one of his buddies oddlaw started to learn how to use it @lean summit

lean summit
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Well props to them! And hope crescendo is doing ok

lean summit
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how do i share my own modpack with someone?

marsh hound
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How do you add mods is it on steam or a website?

lean summit
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website, lemme grab you the link

marsh hound
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Bet

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I wanna play the sniper

lean summit
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sniper is... weird. good in concept, MAYBE good in multiplayer? hard to solo.

marsh hound
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Ight

lean summit
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figured out the profile thing

mossy lagoon
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sniper rules

chilly glen
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Sniber

lean summit
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kinda weird that he has no way to actually increase fire rate.

mossy lagoon
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attack speed

lean summit
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Doesn't seem to actually effect it. Or at least does so little its not worth much. His unique firing mechanic gimps him hard in speedy attacks, and he doesn't have much aoe. But by god he can single out a target

mossy lagoon
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he's got the shocking ammo and the explosive ammo for some aoe of your like, there's also a bunch of aoe items

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also you're the first person I've heard say that attack speed is too little lol

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everyone else says that it gets too fast for them to control lol

lean summit
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Considering i had no syringe and then spawned 30 to notice no real difference, yeah. Its not really what he should build i think. Could also be completely wrong

mossy lagoon
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maybe it's bugged?

lean summit
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Maybe. Who knows. To be fair I'm playing with like 40 mods so some things may do as our lord todd howard says and "just work"

mossy lagoon
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i polay with about 80 and its fine for me though i havent tested on the newest update

lean summit
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Fair. A lot of mods definitely do stuff in the new update, its just a matter of do they do what they should

acoustic raft
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yeah sniper did update recently, maybe it kinda broke attack speed

mossy lagoon
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yeah its definitely working for me on newest buui;d

acoustic raft
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I don't actually really play sniper at all, just have it in the pack if people want to
so no idea how stable it is

lean summit
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to be fair, sniper shouldn't really be about attack speed. he SHOULD be a "see that boss over there? not anymore" type, with friends to deal with minor issues like small monsters

acoustic raft
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yeah that is why I kinda dislike rein sniper, doesnt really feel like much of a "sniper" to me

acoustic raft
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that and the dumb reload mechanic

mossy lagoon
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?

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reload mechanic is literally the best part

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and the one shotting everything

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also yeah enemies usually spawn around you so its hard to snipe

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he said something about changing that spawn behavior in genfixes at some point tho

lean summit
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sniper is very cool, but SO SPECIFIC that solo play is... very hard. i DO enjoy his reload mechanic, but it means he can't benefit from attack speed

mossy lagoon
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i just sent an example video of me benefitting from attack speed

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dps kinda goes off the charts

lean summit
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ok but is it controllable?

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or does the charge meter become unusable

mossy lagoon
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thats 30 syringes

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i hit a good amount of my first couple shots without even giving myself time to adjust to the speed

lean summit
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weird. mine didn't do really anything.

mossy lagoon
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easier to do without looking at the bar sometimes

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and just go by sound

lean summit
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fair. bar watching is tunnel vision, and thats bad.

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irony, the tunnel vision isn't nearly as bad from the "scoping" feature

mossy lagoon
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yeah it's nice you can scope with it on cooldown now

lean summit
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I don't think it does any bonuses, but it is nice

mossy lagoon
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no it's just visual

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also there's a config option to have the scope retain it's zoom level

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like when you unscope and rescope

lean summit
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What-

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Also is there a peircing shot mechanic with him? Because that would help a lot with crowds

steel isle
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How do i mod

lean summit
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Scroll up, download that, look through mods and hit install, then hit play modded

short skiff
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Someone mind @ me and tell me what modeling softwere these guys use?!

wise ferry
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@short skiff blender / maya

fading dust
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The area for the explosion is either 6m or 8m, can’t recall

gray mulch
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Sniper doesn't feel like a sniper because ror2s spawning system does not allow fighting at range. It isn't something that can be solved at a character level.

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I do have plans to fix that issue in genfixes at some point.

fading dust
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It’s good in multiplayer, as you can blink knife to the top of the map very easily and snipe tough enemies and help clear crowds while your friend/friends go in close range

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And then when boss gets called you just do the same thing to boss

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With mods like ShareSuite you also get item copies and earn money for everyone while up there

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So win-win either way

gray mulch
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The spawning issue is also the same reason captain and engi default mines are so meh.

If enemies spawned far away and pathed to you then it would be possible for characters that engage at range and use zone control mechanocs to exploit choke points on the map.

fading dust
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Yeah

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Which is also why you get spider mines

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For engi

gray mulch
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Right now game devolves into a melee range dodge everything state late game, bunkering down and defending is not possible.

fading dust
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Yeah

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It also often devolves into debuff hell

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Aka 99% of the enemies spawned are fire and you can’t walk anywhere without getting incinerated

mossy lagoon
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excited for that genfixes change

short skiff
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Yeah speaking of Sniper, ive been playing him alot recently and my fave item to pick up is the fucking focus crystal. Right now hes a brawler because blinkknife resets are sick af.

gray mulch
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Sniper, the character that is more melee than acrid.

mossy lagoon
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let decoy use damage items so people will pick it over knife

gray mulch
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Knife: Now inherits all your items

mossy lagoon
jade prairie
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Decoy now summons a friendly Umbra

lean summit
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Knife. Now uses every item in the game and equipment on throw. On teleport the map just deletes itself and you enter the mithrix escape sequence with 20k goat hooves and 100 feathers

short skiff
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Yeah I love knife, but it honestly isn't a sniper like move. I would love to see this knife on a melee character.

lean summit
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Knife is amazing, but i find it moves me way further than i tried to, and its oddly fast. Definitely a weirdly high skill ceiling for an otherwise fairly simple character, and an oddly placed move. Feels more like a mercenary type move. Maybe huntress but she doesn't really need it

gray mulch
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Ror2 isn't a game for a sniper like character.

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Ror1 sniper had a secondary role of assassin btw

acoustic raft
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Sniper mod
Not a game for a sniper
what

lean summit
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look just because it doesn't work well doesn't mean its not a fun option to have

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sniper is cool, i like them. i just would never play it solo

gray mulch
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Only reason sniper worked out was because I was willing to deviate from being a pure sniper.

lean summit
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so how would one go about the process of editing spawn mechanics and therefore making sniper semi viable? as it is being mobbed by everything almost as it spawns kinda... makes his m1/m2 a panic move or "knife out and relocate"

nimble field
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I'm kinda wondering how hopoo's very early ror2 sniper would be like, you know a beeg zoom scope for m2, an ammo system and stuff

acoustic raft
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same

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I feel like that might kinda work

gray mulch
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Hopoos early sniper was scrapped for a reason. Reload mechanic didn't work and there was no R.

acoustic raft
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personally I feel like what is limiting a ror2 sniper right now is the teleporter charging mechanics

nimble field
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yes

gray mulch
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If you want something close, run mag + steady aim + decoy. That is nigh identical to what was in files.

acoustic raft
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but I think it would be possible to add a way to work around the limits of the tp zone in a ror2 sniper's kit

lean summit
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Thats fixed by the instant boss tp once a boss dies mod

nimble field
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a true sniper would be nice

acoustic raft
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and that can kinda be their gimmick

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perhaps like their drone from ror1 could charge the tp for them or smth

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or they could have a passive that makes the tp a lot bigger

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although I dunno how that would interact with multiplayer

nimble field
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first person sniper scope

lean summit
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or maybe he just spawns with an improved version of the convergence, like caps microbots. it improves tp speed based on if boss is dead or not, and stacks with convergence

gray mulch
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All of those strike me as bandaid solutions to a bigger problem

lean summit
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true. the issue is sniper just doesn't work in the games design

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Honestly i was wondering why there wasn't any long range dedicated classes in the basegame, until i played sniper. Its just not something they can balance without reworking a lot of stuff.

nimble field
gray mulch
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Now find a reasonable situation where wisps are that far away

lean summit
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That was the og sniper? Wack

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Level 1, and maybe 2 if you are quick. Past that good luck pal, and thats only on drizzle. Maybe rainstorm

nimble field
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don't be so aggressive rein I'm not trying to discuss that

lean summit
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Tbf rein you did a really nice job on the sniper

acoustic raft
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perhaps sniper could have a way to make monsters go that far away

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and a damage bonus for hitting far away targets

lean summit
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How would they do that, have a "no u" bubble that pushes away monsters? That would make them blatently OP

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And adding knockback doesn't help unless he has aoe, and then its just use that instead

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Snipers are single target types and this game doesn't support that very well

mossy lagoon
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or just change monster spawning

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also I use the reallybigteleporterradius mod to double the tp size

lean summit
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I just use tp completes when boss dies. Theres no reason to sit there for 2 minutes dealing with random pests by the time you delete bosses

mossy lagoon
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nah, i make it speed up by 2x but not instant

acoustic raft
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having the tp finish when the boss is dead perhaps makes the gameplay more fluid, but it is horribly imbalanced

mossy lagoon
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yeah currently i have the tp charge in 120 seconds at 120 radius (vanilla is 90 seconds, 60 radius), but the tp charges twice as fast after boss is defeated

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so eh its prohbably a buff to the playuer but i dont care

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i want the player to be rewarded for defeating the boss faster and i hate how small the radius is

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so i increased the charge time to balance that

gray mulch
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You are rewarded for killing boss early by not having to deal with the boss mechanics. If that doesn't feel like a reward then the boss mechanics need to be adjusted imo.

mossy lagoon
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that would feel like more of a reward if waiting around for tp to charge was less boring

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which yeah you could make an argument about the mechanics being changd but part of it for me is that ive just played this game so much that bosses arent particularly hard to deal with anymore

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unless my items are shit and i have no aoe

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which in that case its more the ads that are the issue

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idk im happy where ive got the tp situation at now

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feels good to play against

acoustic raft
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btw what mod do you use to tweak the tp settings breadguy?

mossy lagoon
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reallybigteleporterradius by moffein and comfyqol

acoustic raft
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ok, I knew about the tp one but had no idea how to change charge time

mossy lagoon
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i have most the features of that second mod turned off but i have the press f to pay respects and tp faster charge set at 2

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its got some neat stuff but the revive after boss and item drop on death thing are not my thing for balance reasons

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also huntress range increase

acoustic raft
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oh yeah looking at the changes some are kinda goofy
but that is the beauty of configs
maybe I will add it to my pack

mossy lagoon
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not that huntress is particularly op i just dont thin krange is the place to buff

acoustic raft
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yeah range is like fine

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I would love to see a version of the admiral mod for huntress

mossy lagoon
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for mul t

acoustic raft
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I feel like she needs it

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nah, mul-t is fine imo

mossy lagoon
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i feel that way about huntress

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i think shes in a decent spot, she feels good to me

acoustic raft
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I mean scrap is dumb and he could use more alts, but he fulfills his purpose

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I feel like huntress has kinda lost her purpose

mossy lagoon
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i have 360 sprinting lol

acoustic raft
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like for everyone?

mossy lagoon
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ye

acoustic raft
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wacky

mossy lagoon
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huntress and merc the only ones with agile main attacks

acoustic raft
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is there any way to like apply it to specific characters?
I would assume not but

mossy lagoon
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i dont think so

acoustic raft
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well and saw technically

mossy lagoon
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it feels fine on other people

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oh yeah but i dont play mul t

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idk the 360 sprint just feels more natural

acoustic raft
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yeah I am sure the 360 would not be like unbalanced or anything, I just want to make sure that my mods translate smoothly to vanilla

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same reason I dislike autosprint
that and taking control away from the player

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but boy if I could add 360 sprint to just huntress I would

lean summit
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360 sprint should be ingame period

gray mulch
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360 sprint is a per character thing in code (unless the flag doesn't work)

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Just checked in code, it does work.

acoustic raft
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but is there any way to actually config that?

gray mulch
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With a mod? Yes, easily. load body, bodyflags |= BodyFlags.SprintAnyDirection;

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3 lines of code

mossy lagoon
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im using auto sprint to do the 360 sprint thing but it applies to all characters

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but you can also use simplysprint

analog python
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Is there a mod to unlock ethereal?

mossy lagoon
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noprismatictrialnoproblem by harb

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@analog python

analog python
neon ocean
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Huntress + Skills++ (with the alternate primary) is some Stonks

lean summit
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that would not work unless drone inherited items, then it would be overpowered since it effectively has flying engie turret abilities. and even if it didn't attack items like coil and razorwire would proc. without items wave 5 monsoon would shred it and then OOPS! dedicated long range class has an entire server of highly aggressive enemies going for them and almost zero close range options.

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in theory, great. in practice? it would give even worse tunnel vision and lead to being stupid op or even harder to use effectively

mossy lagoon
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isn't that also a theory though

nimble field
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a game theory

final marsh
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always player names are displayed [unknown] my dedicated server. does anyone know the way to fix that?

dense trout
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Get the steam names from an api

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Although I don't think I have updated it recently with the last improvements

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Couldn't really find time/motication for testing

final marsh
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i dont know the dedicated server needs the mods. thank you!

eternal wasp
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question, can we expect this update to break modded setups?

mossy lagoon
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only one way to find out

eternal wasp
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true, lol

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the game booted up with no problems

abstract valley
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depends on if it's really just the patch notes say

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they've been talking about reworking how Items and other stuff is organized, if this includes those changes then a lot of mods will be broken

feral valley
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Hi, I'm newer to the modding scene, and I'm going through all the tutorials on the github site. Is there a way to view RoR2 in Unity while you're modding? So if i wanted to move a camera in my code I could launch the game in Unity and see it be changed in the editor? Thanks!

abstract valley
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you can view individual assets, but you won't be able to run the game out the unity editor

feral valley
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Thanks!

abstract valley
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make sure to join the modding server too, you can find it in the FAQ section on the wiki

odd hearth
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does anybody know of a mod that lets me use Captanis R on every stage? I hate how restricted it is.

abstract valley
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@odd hearth

odd hearth
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thanks!

desert geode
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They talk of modding improvements, think steam workshop will ever be a thing?

mossy lagoon
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maybe

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r2modman is already better though

round aspen
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^

desert geode
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R2Modman has its flaws

prisma oracle
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steam workshop has far more

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they seem pretty set on supporting the existing modding community either way

desert geode
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The amount of times me and my brother have to relaunch is high, getting new mods updated and synced between friends isn’t always perfect. Workshop is much easier for the casual modder

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The biggest problem is the relaunch issue where steam overlay breaks

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I mean r2modman is amazing , but in terms of total ease of use and integration, workshop beats it there

mossy lagoon
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that's not an r2modman issue lol

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r2modman is just a launcher, it moves files around

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doesn't do anything to the game

desert geode
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But you have to launch your game thru r2modman

chilly glen
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it's a few extra buttons

desert geode
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Yeah, I’m saying when u launch your game through there

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Steam overlay breaks

chilly glen
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it doesn't

desert geode
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I mean it happens all the time to me and my brother

mossy lagoon
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not a modman issue

prisma oracle
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that's just an issue with steam, the overlay breaks sometimes when you install 3rd party stuff

mossy lagoon
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happens with manual install too

desert geode
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I’ve only had that issue with ROR and launching it not through steam launcher

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Other workshop titles I’ve never had that problem

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It may not be an ā€œr2modman issueā€ but it happens with r2modman

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Functionally it affects end users in the same way

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Right?

mossy lagoon
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right but you were saying it was a reason why r2modman is imperfect

desert geode
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Well it is

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It’s not r2modmans fault it’s steams

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But it’s still a reason I’d pick workshop over r2modman

prisma oracle
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I think you're kinda on your own in that opinion
most of the community would prefer modman and r2api over workshop, especially the modders themselves

desert geode
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šŸ¤·ā€ā™‚ļø I play a lot of games w/ workshop support. I think it might just be the fact that I’m a casual modder and don’t like to deal with hassle

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I understand the pros of r2api

mossy lagoon
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r2api will still be necessary with workshop

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and bep would be packaged with the game in some way afaik

gray mulch
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r2api is kinda a dead project tbh. Its become hell to maintain

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Too much backwards compat to deal with.

desert geode
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I think workshop in most games isn’t a black or white thing either

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AFAIK a lot of games support multiple mod options

gray mulch
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No matter what happens with workshop/no workshop bepinex will continue to function, and as long as we have an entry point to run code, we can change quite literally any code in the game as needed.

mossy lagoon
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dead project
99% of mods rely on it still

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except yours

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pro modder guy

gray mulch
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Dead end project, not dead. sorry, mispoke

mossy lagoon
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lol I know I'm just messing

gray mulch
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Some of us are looking into a V2 basically

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Wipe and start fresh

mossy lagoon
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can you drop backwards compat with the inevitable breaking changes in march?

gray mulch
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Not without getting a swarm of angry mod devs.

mossy lagoon
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heh

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my biggest worry with workshop is if it can sync configs

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another inevitable pain in the ass for you guys

gray mulch
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Workshop sync is not really something thats going to work without restart.

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Its not a technical limitation with our access, its a code design limitation with the catalog systems. Its not a bad limitation either, because it simplifies the networking down to a manageable level and allows for things to be more extensible in general

wise ferry
desert geode
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We had issues with exporting codes causing crashes on other people’s systems

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Happened 2x now

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So now we just walk people through each install of a mod

wise ferry
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Sounds like they’re running low spec systems

desert geode
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2070super rig my Roomate has

wise ferry
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All exports do are download a zip, unzip, and download the mods specified by a file in that zip

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If you mean the manager crashes, that’s probably fine

desert geode
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Yeah, I dunno what happened but both times we just walked through all the mods and it worked fine

wise ferry
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Exports just share your mods.yml file and anything under the config folder

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It then just basically reruns through and downloads those mods in bulk

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If you get system crashes, that sounds like a lack of resources

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And your friend should 100% close unused applications, clear chrome tabs, and free up disk space

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Could also be a faulty drive

desert geode
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It most definitely was an issue with the export process. It may have been on my end as I had a few mods that I had disabled that I would assume should have gotten disabled on their end but didn’t

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Maybe was just a unique issue that happened with a certain build. Both times were same day 2 diff people

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Not a drive issue or anything like that

wise ferry
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Weird, how long ago was this?

desert geode
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~6 months ago?

wise ferry
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Sounds about right

desert geode
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I only play with 2 people so

wise ferry
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There was a bug where mods were disabled visually but not on the filesystem

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6 months ago sounds about right

desert geode
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So it must have been an issue on my end

wise ferry
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Nope, just a bug in the manager

desert geode
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Well yeah but like

wise ferry
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Got patched as soon as I found out about it

desert geode
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My export had bad mods

wise ferry
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Bad mods?

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Exports don’t include the mods themselves

desert geode
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You’re saying mods didn’t get disabled

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So if I had some mods that were disabled on my end but the export process copied them as enabled

wise ferry
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Doesn’t do that

desert geode
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Oh then what’s the visual issue you’re talking about

wise ferry
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The manager showed mods as disabled but they weren’t actually disabled after importing

desert geode
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Right

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It’s not that exporting broke friends systems it’s that my specific export broke it

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And it didn’t break

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It just enabled mods on their end that I had disabled

mossy lagoon
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I think what he's saying is that they weren't disabled on your end either, r2mm just showed them as such

wise ferry
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They were disabled on their end

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But whoever imported the profile had the mods enabled internally, but the manager displayed as disabled

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So there would have been a mod sync issue

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@desert geode I’d recommend giving it another try now, updates are relatively infrequent now and it’s pretty stable

mossy lagoon
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yeah whoever made that sucks

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terrible dev

wise ferry
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I haven’t actually had any real bug reports in over a month

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oof

desert geode
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Oh no I shared the profile

gray mulch
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Overall my only concern workshop side is that we find ourselves in this annoying situation with thunderstore again, where we've been asking for ways customize the dang page for like a year now and still got nothing lol

desert geode
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They were definitely disabled on my end

gray mulch
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We end up locked into workshop display pages which is lame

mossy lagoon
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jkjk r2mm is easily one of the best mod managers I've used

desert geode
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But yeah we’re all synced now

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Works fine except the steam overlay issue

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R2mm very nice for sure

mossy lagoon
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just spam mod updates to perfect your readme

wise ferry
#

Yeah that’s what I’m saying
You saw the exported mods as disabled and they were actually disabled
Your friends saw the same, but they weren’t disabled
It was actually a one line fix lmao

reef yoke
#

r2mm is a blessing and a half

wise ferry
#

r2modman doesn’t even launch the game, it tells Steam to start the game

desert geode
#

Wait if it tells steam to start the game then why don’t mods load when you start from steam

wise ferry
#

The entire game is launched by Steam itself

#

Because it passes a parameter to tell the game where to look for mods

desert geode
#

Don’t all mods require bepinex tho?

wise ferry
#

Mods aren’t in a standard location

desert geode
#

Most*

wise ferry
#

Yes, and manually you’d install mods to /Risk of Rain 2/BepInEx

#

That’s where it looks by default

desert geode
#

Yeah makes sense

#

Why does bepinex break overlay

wise ferry
#

ĀÆ_(惄)_/ĀÆ

#

Fixed by restarting the game

desert geode
#

Yeah

mossy lagoon
#

until you try to open it again

#

so is it bep? or steam?

wise ferry
#

r2modman installs mods to a folder completely different to the ror2 folder so Steam needs to be told where to look

reef yoke
#

its so that if you launch the game through steam, it doesnt launch with mods right?

wise ferry
#

Not really, it’s so it didn’t conflict with people moving from other mod managers

#

Or accidentally having leftover mods they weren’t aware of

mossy lagoon
#

also lets you have multiple profiles

reef yoke
#

oh so thats why i recently realized i had some leftover mods

#

really cool feature šŸ‘

desert geode
#

I think bepinex has more bugs but it may be a weird interaction with a certain mod

#

Sometimes when the game finishes I can’t get out to the main menu

#

And sometimes when I try to load into a game it just never loads the character select screen

gray mulch
#

Thats a broken mod, not bep

desert geode
#

Yeah I’d imagine so

wise ferry
#

That’s likely a mod issue that can potentially be found if you send a log in the modding discord’s tech support channel

desert geode
#

I have a pretty short mod list so I’ll probably debug it eventually

abstract valley
#

BepInEx doesn't really make an changes to the game, mostly because it's game agnostic

#

it's a modloader for unity games, not just ror2

#

but other than that, my main gripe with steam workshop would be that the mod developers would lose control of the release schedule for core pieces

#

if BepInEx was shipped with the game, it wouldn't be updated until the developers of risk of rain 2 released an update

#

I think that if the developers of the game aren't the ones managing the mod toolkits, they probably shouldn't be in control like that

mossy lagoon
#

that's a point I didn't think about hmm

gray mulch
#

^ Right now we have a pretty annoying bepinex bug in ror2 release ver

#

dllimport anywhere causes typeloadexception or badimageformatexception on your dll loading

abstract valley
#

if the developers decide to drop the game (not that they would) we wouldn't be able to proceed with development easily

gray mulch
#

Would be horrible to have something like that baked into the game

mossy lagoon
#

how would it be done with workshop then?

abstract valley
#

that's not solvable if you're using workshop

gray mulch
#

Thats the issue yeah.

abstract valley
#

the developers are required to include some kind of framework

gray mulch
#

Well not strictly. The framework could simply be "We take these files and put them in this folder"

abstract valley
#

I guess you could make BepInEx itself a workshop mod?

gray mulch
#

yeah

abstract valley
#

but thats

#

weird

gray mulch
#

It also solves the issue though. I've been waiting patiently for like 6 months now for someone to update thunderstore bep version. The bug is actually a blocker for one of my projects lol

abstract valley
#

it will probably be updated with BepInEx 6 at the least

wise ferry
gray mulch
#

I mentioned it like 5 times

wise ferry
#

Ah right

gray mulch
#

Risk of rays can wait though regardless lol.

mossy lagoon
#

risk of rays? šŸ‘€

gray mulch
#

Believe it or not I don't actually specialize in the stuff I do for mods. I do shader programming

mossy lagoon
#

I believe you

#

so lighting overhaul?

gray mulch
#

dx12/vulkan port

mossy lagoon
#

oh sex

solid estuary
#

Where do I find nemforcer

last topaz
#

^

solid estuary
#

@ me if you have an answer

wise ferry
#

search enforcer on Thunderstore

solid estuary
#

Ok

mossy lagoon
#

I think they meant the unlock

dense trout
#

@abstract valley check how monster train does mods

#

literally bepinex released by the main dev of it

abstract valley
#

lmao

dense trout
#

It's a little bit more complicated than that though

#

I forgot exactly what, but I think mostner train tries to natively load bepinex as the first thing

abstract valley
#

although that doesn't solve the problem

#

if the dev stops updating the workshop version, then we end up in the exact same situation

gray mulch
#

Yeah but convincing the dev to update workshop loader is way less work than convincing them to hotfix their game.

last topaz
#

how do you unlock nemforcer

chilly glen
#

do void, on monsoon

last topaz
#

ok

#

thanks

nimble field
gray mulch
#

That will depend on how... accepting unity is with having its guts replaced XD

mossy lagoon
#

so i never looked into vulkan too much i heard about it like a few years ago but what makes it so special?

gray mulch
#

Cross platform, extremely clean API, everything is designed with threading in mind, bleeding edge featureset, stable.

mossy lagoon
#

vs dx12?

gray mulch
#

dx12 is a bit more bleeding edge but loses the cross platform, only windows 10 basically. imo its not really all that clean either but the extra bleeding edge features are quite powerful.

mossy lagoon
#

gotcha

#

not that many people are gaming on macos or linux

#

though the linux thing is probably changing more recently

gray mulch
#

Vulkan is crossplatform to the point of consoles and mobile phones as well

mossy lagoon
#

oh shit

gray mulch
#

newish phones at least. Will be more common with time

mossy lagoon
#

are there even any good phone controllers?

gray mulch
#

No idea lol, but vulkan is just a graphics api, its not really involved with the rest.

tacit finch
#

can someone tell me how to remove the modded version for ror2?

#

bepin and etc

#

without restarting a new profile

dense trout
#

Remove the winhttp.dll file in your risk of rain 2 directory

#

If you never want your mods again, remove the bepinex folder too

#

Modding ror2 is easily undone by removing the mod files

tacit finch
#

aight thx bro

lapis iris
#

ok

mossy lagoon
#

so true

mossy lagoon
#

traits?

#

gotcha yeah

#

I don't think there's a mod that does that

#

try the genetic artifact mod

#

and diluvian difficulty

#

or use generalfixes and play eclipse

#

makes the game scale more

#

no eclipse is a vanilla gamemode, generalfixes just changes the modifiers

#

lol yeah me like mods

#

join the server in the pins of this chat

#

there's a map creation chat in there

#

rainofstages is still in development but it's good

mossy lagoon
#

LOL you got banned for that?

wise ferry
mossy lagoon
#

I promise you thats not what fascism is

#

and maybe you got banned because you were fighting with mods about something dumb

#

also the workshop discussion has been had a million times

#

not at all what being banned on discord is

#

not hating man

#

just think you're blowing it out of proportion

#

I don't know

#

I wasnt there mate I don't know what you're talking about

#

yeah what did I say wrong there?

#

it was when you went on a whole tangent about fascism over being warned by a discord moderator

craggy berry
#

well i found a glitch with the combination of 2 mods so i did the right thing and abused it so now i have an engineer with 66 mobile turrets at stage 2

ripe leaf
#

Is there a mod that allow me to play with a friend that have no mods if i have some installed?
Or a easy and quick way for him to install the mods i have installed?

young dock
#

Are you using R2Modman?

ripe leaf
#

Atm i have no mods installed at all

young dock
#

R2Modman has this feature that allows you to export your modlists into a code for others to use

ripe leaf
#

Yeah ok i can see that now!
Does he need to have the Modman installed too?

young dock
#

yes

#

also there isnt really any need for a video for exporting mods as codes

#

its all done with like 2 buttons

ripe leaf
#

Thanks, imma try that =)

young dock
#

There is an expire date for the code after around 2 days.

mossy lagoon
#

pretty sure it's like 2 hours

young dock
#

Alright

wise ferry
#

A few hours

#

2 is a solid bet

hearty sail
#

anyone got a fun balanced mod pack

acoustic raft
#

I do

#

I know like
breadguy does too

#

why, are you looking for one to use as a base?

hearty sail
#

yes

acoustic raft
#

you can use mine I guess
pzCi1gWHqf

#

it does not stray too far from vanilla

hearty sail
#

cool

#

thank u

acoustic raft
#

šŸ‘

jade swift
#

do i use the too many friends mod for more then 4 players

acoustic raft
#

yes

jade swift
#

okay

jade swift
#

how do i download modpacks

acoustic raft
#

like from a code?

jade swift
#

yes

acoustic raft
#

go to settings -> change profile -> import -> from code

#

then copy code in

jade swift
#

thanks

jade prairie
#

@mossy lagoon thought you were schizo for a second lol

mossy lagoon
#

LOL he got banned

#

was a fucking dick to me in dms good riddance

glad turtle
#

wait who got banned

jade prairie
#

what did he even say?

#

saw you mention him talking about fascism

mossy lagoon
#

lol he was complaining about some drama with the mods

#

that i did not care about at all

#

and he equated being silenced by mods to fascism

#

which i called an overstatement

#

and then he started dming me walls of text

#

when im at work and on my phone

#

and getting upset with me because i wasnt 100% paying attention to his dumb bullshit

#

and just constantly insulting me

glad turtle
#

fascism is when mods

jade prairie
#

enforcing rules is authoritarian

glad turtle
#

literally

mossy lagoon
#

wheres the spy 1984 gif

dreamy forge
#

maybe breadguy really is just talking to himself

mossy lagoon
#

youll never know

nimble field
#

breadguy breadmod when

silent patrol
#

I just want to mod my game on Xbox

dense trout
#

I'm afraid we can't help with that

#

Not only do we not have an Xbox binary to compile against, it's probably compiled to cpp, making direct translations of mods near impossible

gray mulch
#

Purely asset mods like skins are basically the only thing sven remotely close to possible, and even that would require a ton of work from hopoo.

crystal pecan
#

for DebugToolkit, there does not appear to be an ancient scepter (from classic items) that can spawn, unless I just am typing it wrong or something

dense trout
#

Type random numbers above 110 until you hit it?

#

Is it emabled in classic items' config?

crystal pecan
#

yes, it is enabled
I'm going to need to reinstall r2modman because this is a new PC

mossy lagoon
#

some items don't autofill in debugtoolkit but you can use their item id

#

I think it's just Scepter

#

or AncientScepter or something

lapis iris
#

ok

mossy lagoon
#

ok

chilly glen
#

ok

nimble field
#

ok

mossy lagoon
#

<insertshittyusernamehere> haha

chilly glen
#

šŸ˜”

nimble field
#

wit

#

anyways is there still not a mod that gives huntress manual m1?

mossy lagoon
#

nope

#

I think her m1 is fine

#

comfyqol makes it more accurate based on where you mouse it pointing

#

your* is*

gray mulch
#

idea stealing monster

mossy lagoon
#

hehe

#

did you make a mod that does that

gray mulch
#

genfixes has done it for like 6 months XD

mossy lagoon
#

wait for real

nimble field
#

whattt rein blocked me no sunglasses

mossy lagoon
#

sadge :(

#

also I would know that if the genfixes readme was up to date šŸ‘€

gray mulch
#

LOL I didn't even include it in patch notes...

mossy lagoon
#

well maybe thats why the tracker improvement was throwing nres every once in a while

gray mulch
mossy lagoon
#

well i guess i can turn that off in the other mod

gray mulch
#

The way mine works forces targeting of the thing you place cursor on, regardless of range and also allows targeting of specific parts, although there aren't any mechanics that use that in the base game.

mossy lagoon
#

it just makes it follow your cursor better

#

nice okay cool

gray mulch
#

In theory the specific parts targeting would be cool with stuff like enforcer shield in a pvp mode or something, but it would really depend on how that is implemented.

mossy lagoon
#

weakpoints

gray mulch
#

Yeah I figured stuff like that would be cool to support even if I wasn't going to add it

mossy lagoon
#

i still think weakpoints could be cool on bigger monsters

gray mulch
#

Could be a good boss mechanic

mossy lagoon
#

yeah i lvoe stuff like that

gray mulch
#

Thought atm: while sucking, if you are hitting dunestrider basically under the lid it ignores armor buff.

#

So like, chuck your commando grenades inside lol

mossy lagoon
#

how would it work for abilities that pass through stuff

gray mulch
#

First hit

mossy lagoon
#

would you give it the bonus even if you hit it from the wrong side

#

smart yeah

gray mulch
#

hm. Would be a cool project, I'm not too keen on spending the time to figure out how to implement more dynamic behaviour for bosses though, its not something that ror2 was designed to handle.

mossy lagoon
#

yeah probably more work than it's worth if youre just a modder

acoustic raft
mossy lagoon
#

it makes interactibles not spawn lol

acoustic raft
#

the worst loss of our age

#

please fix it PlasmaCore

mossy lagoon
#

i think hes working on it

gray mulch
#

I mean like, who even wants intractables anyway.

#

Interactables? More like boxes that might contain tesla coil. Better off without em.

acoustic raft
#

but the teleporter šŸ‘€

gray mulch
#

A necessary sacrifice

mossy lagoon
#

turn on sacrifice and genetics and doom and it becomes an actual survival game

abstract valley
#

a necessary sacrifice for void fields 2

glass garnet
#

2B mercenary skin mod looks hella weird with merc's animations in a funny way

fervent bluff
mossy lagoon
#

yeah

reef yoke
#

that doesnt sound good

mossy lagoon
#

its good

reef yoke
#

well, not in that aspect

#

im sure it looks good, but the idea is not really working in my head

mossy lagoon
#

its not perfect but mercs model is tough

reef yoke
#

so, how 'revealing' is the skin?

#

or is it just the black cloth stuff

mossy lagoon
#

it's not crazy

#

like her skirt has physics and comes up and stuff but she's got undergarments n stuff idk it's not that bad

glass garnet
#

it looks really silly with merc's animations

#

you can get some laughs out of it for sure

jade prairie
#

Why are there modpacks that download like 164 mods

nimble field
#

not a lot

#

modpackmodpack has like 400 mods and requires 32gb of ram or so

vale geyser
#

how do i do the gnome skin on miner?

chilly glen
#

press gnome

glad turtle
#

hold the gnome very gentle

glass garnet
#

pretty op

vale geyser
chilly glen
#

g-n-o-m-e

#

press the keys

reef yoke
#

bruh

#

if anything they should be a grey item so captain doesnt accidentally lose them to printers

acoustic raft
#

you can make them a grey with tier selection

glass garnet
#

I mean captain has microbots to compensate for him being slow and having no mobility abilities, yeah?

reef yoke
#

yup

glass garnet
#

it'd just be straight up broken on, say, loader or merc

mossy lagoon
#

kinda like a lot of reds

#

.> hardlight

glass garnet
#

fair enough ĀÆ_(惄)_/ĀÆ

acoustic raft
#

I think it would be a good red
I dont know if it would be an unbalanced red

#

but I also dont really feel the need to put it in the red pool

mossy lagoon
#

it also doesnt protect against melee or non-projectile attacks

glass garnet
#

well the only melee enemies in the game are like beetles, parents, beetle guards(?), magma worm and mithrix, all the others just throw projectiles at you
does lesser wisp shot count as a projectile though

acoustic raft
#

cant block hitscan like wisp and templar

glass garnet
#

oh yea, forgot imps

mossy lagoon
#

or titan

#

or golem

#

also it doesnt even block all projectiles

glass garnet
#

and imp overlord, he's kinda melee-ish

mossy lagoon
#

dont get me wrong its super strong

#

but it is a red

glass garnet
#

calling this mod a "fix" is kinda questionable though

#

idk

mossy lagoon
#

meh who care

glass garnet
#

true

prisma oracle
#

not the first time something has been named like that
its "fixed" to how the mod author wants the game to be like for them so Peeposhrug

mossy lagoon
#

goign to go tell rob to rename his loadernerf mod to loaderfix

jaunty cargo
#

It's already got a logbook and a stacking effect and is a red item specifically instead of being a hidden one, I'm surprised it isn't like this already

lilac sundial
#

Does the 16 player mod work with the newest update?

acoustic raft
#

as far as I am aware, yes

lime meteor
#

hey how do you get the gnome miner? i know you gotta type gnome but is there a specific where to it?

spare veldt
#

it is I, Gnome

#

just press the buttons

lime meteor
#

I have been tho! Ive pressed them all at once, in order, with the dashes, EVERYTHING

spare veldt
#

no dashes just the letters. It's supposed to be all at once but some keyboards can't handle that many simultaneous key presses. It might be that you pressed them all at once, but not every key press was communicated. To fix this the mod gives a little leeway. Once you press one of the keys you have like half a second to press the rest of them. So either press them all very quickly but with small delay, or just mash the keys.

vale geyser
#

also uh, how do you spawn direseeker in the miner mod?

acoustic raft
#

you have to find buttons across the map

#

they are well hidden but, unless they changed it, have a 100% chance to spawn contrary to the eggs

#

so once you know the locations you can spawn the boss very quickly

vale geyser
#

isn't there supposted to be a 100% chance for one in the legendary chest room?

gray mulch
#

don't type gnome, that is hard. instead type nog-me

acoustic raft
#

yes, one should always spawn where the legendary chest used to be

prisma oracle
#

just check the corners of the map, including the cave
if the cave door is closed there should be extra buttons now and if you can't find them there's a hole above one of the cave doors so you can get in
there's also one button on the platform REX is sitting on

solid estuary
#

How do you unlock nemforcer

mossy lagoon
#

clear void fields on monsoon and loop I think

solid estuary
#

Ty

stable skiff
#

is nemforcer unlock host only if done in multiplayer?

prisma oracle
#

everyone who is alive at the end of void fields gets the unlock

stable skiff
#

neato

#

everyone who is alive even if they aren't enforcer?

#

does that mean I can beat it as my boy miner with an enforcer friend and get him? rumia

chilly glen
#

yes

solid estuary
chilly glen
#

you have to go to mithrix if you do it pre-loop

#

do void post loop

solid estuary
#

Ok

prisma oracle
stable skiff
#

He did just to get one shot
nemforcer stalemated me until his parents unplugged his router

#

that is an insane fight good lord

prisma oracle
#

yeah its nuts, the character is definitely worthwhile though
he's my favorite modded character

rain prism
#

I get this when ever I open the ror2 mod manager, and when I set it's install directory to the ror2 folder, it says that the folder needs to contain "Risk Of Rain 2.exe" when I know for sure it's in there. What am I doing wrong?

stable skiff
#

tried to do it with command like a fake gamer and i was given the punishment of friendly fire kill via urn

tiny prism
#

So I have an idea for captain but I can't mod at all so I have a question if anyone could maybe do it

blazing wren
acoustic raft
#

yes

glad turtle
#

HOW

chilly glen
#

yes

blazing wren
#

thank you very helpful

chilly glen
#

you're welcome

jade prairie
#

Hey, can someone help me with mods? I've tried everything and now I tried the r2modman one and my friend's works fine but mine doesnt. Anyone know a solution?

azure yew
jade prairie
#

The thing is tho is ive tried that, but its not working. I'll try it again tho

azure yew
jade prairie
#

thanks ill try that out

azure yew
#

ye, np

wise ferry
#

It’s probably because it found an old install location for your RoR2 install

jade prairie
#

yeah that was actually that i think. I just uninstalled and reinstalled the game

wise ferry
#

Yeah, it could be that reinstalling installed it to a default library location that wasn't where RoR2 was originally installed

#

Either way, that link tells you how to fix it

obsidian trellis
#

wuts a r2modman?

mossy lagoon
#

mod manager

#

for ror2

obsidian trellis
#

where do i get that

mossy lagoon
#

(and possibly other games in the future once thunderstore supports them)

obsidian trellis
#

wut does it mean settings

#

o wait nvm

#

@mossy lagoon sorry for the ping but thanks for helping it works now šŸ™‚

mossy lagoon
#

no problem :)

spice wasp
#

can someone here throw me a link to the dedicated modding discord?

mossy lagoon
delicate swift
#

any mods that make elite aspects not super doodoo and not 1/4000 chance

mossy lagoon
#

try affix gen

delicate swift
#

okay

delicate swift
#

oh wow

little sorrel
#

is there a command to unlock everything?

reef yoke
#

unlockall mod

little sorrel
#

does this carry over to my other profiles/

#

profiles*

#

or can i select what profile

glossy forge
#

yo thats really cool, i was expecting you to use the teleportation effect and i wasnt expecting the stone titan to just warp over next to the player

strong minnow
#

is there a mod that allows players to choose an item to exchange at a 3d printer

acoustic raft
#

scrappers

strong minnow
#

explain?

dreamy forge
#

It's a vanilla feature now

#

Another interactable

#

Scrap stuff you don't want at scrappers and use scrap on printers

strong minnow
#

i see, i read the wiki page, thanks

junior tangle
#

to clarify

#

if i have 5 fresh meat that i dont give a fuck about, i can scrap it at a scrapper and turn it in to 5 items cscraps which i can then turn into 5 syringes at a syringe printer, correct?

acoustic raft
#

yes

dreamy forge
#

Since they're both white

#

Yes

#

Scrap accounts for rarity

junior tangle
#

does the 3d printer prioritize scraps over items of equal value

#

yes

#

i imagine

dreamy forge
#

Yes that is all you can do with scrap

#

It's just trash until you use it on something you want

abstract valley
#

@little sorrel all profiles will have everything unlocked until the mod is uninstalled

#

when uninstalled, your profiles will go back to the same as they were before it was installed

reef yoke
hexed jewel
#

only 10 will be scrapped at a time.

#

so if you have 19 you'll have 9 left over.

reef yoke
#

indeed, but if you have less than 10 it will scrap all of them

hexed jewel
#

correct

odd parrot
#

Hey, is there any mod that does, well, anything with Providence?

#

Like has an item or even playable character for ror2?

mossy lagoon
#

not yet

acoustic raft
#

is anyone aware of a mod I could employ to remove scrappers or even just disable their functionality?
I know that conformity provides that option but it is also tied to printers going bye bye

gray mulch
#

Fairly easy to write one that does so, I don't know of any existing ones

acoustic raft
#

I would love to have one
scrappers are kinda fun but I think printers are more fun without them

#

ah, wishful thinking I guess then šŸ˜”

gray mulch
#

It would be a good "myfirstmod" project

acoustic raft
#

I feel like you are implying something here

gray mulch
#

Me? Implying? What?

#

Are you implying that I am implying something?

acoustic raft
#

no I said that directly šŸ˜Ž

dusky ledge
#

can you disable unlocks on modded?

gray mulch
#

You can backup your profile

steady shard
#

This is the new model, the old one was awful, only had 1 weeks worth of blender

mossy lagoon
#

new guy looks great brother

sinful badge
#

yeah old model was ass

#

nice work on da new one

copper herald
#

I do be liking that
If he doesnt have a roll ability ill be dissapointed

abstract valley
reef yoke
#

hopoo hire this man

acoustic raft
#

My hero šŸ™

dreamy forge
#

Cool guys don't look at lens flared

#

flares

copper herald
#

[Flashbang Ear-Peirce]

reef yoke
#

this gives me ror1 ptsd

#

really awesome how it looks but my brain is immediately shifting into sweaty mode

#

whats next

#

giving glacial enemies the ability to fucking summon a stage-wide blizzard that slows you, increasing the slow and eventually dealing damage if multiple glacial elites are alive in addition to a reduced fov?

#

OH GOD

#

sorry this is enough internet for me today

#

see you next decade

#

get me out of bed when these mods no longer exist

mortal plume
#

hey so, i have a question

reef yoke
#

and i may have an answer

mortal plume
#

is there any pre existing modding resources for ror2? i've done modding before and wanna mess with this, just dont wanna start from scratch

reef yoke
#

you should head to the modding discord for that

#

link is in the pins

mortal plume
#

oh ok, thanks

reef yoke
#

šŸ‘

torn dock
#

needs a damage buff, and maybe better tracking since that fire lizard dodged it and they are pretty slow

orchid sun
reef yoke
#

rookie numbers

orchid sun
#

shushthuthusthu

reef yoke
#

:)

steady shard
reef yoke
#

beeg man with beeg sword and beeg intentions to commit arson

sinful badge
#

looks a lot better than the last one

#

but does it play better? šŸ‘€

mossy lagoon
#

recently got reworked afaik

#

animations could be cleaned up but I think the gameplay isn't bad

#

nothing the devs don't already know about

sinful badge
#

better than when it was released?

mossy lagoon
#

yes

sinful badge
#

pog

mossy lagoon
#

got reworked in 0.4.0 or something

#

also if you have any feedback for the devs feel free to send it their way in the enforcer discord

sinful badge
#

ok

hearty sail
#

which mod has the artifact that spawns a blue portal every time

shrewd egret
#

need help on installing a playable akali mod, pretty sure i did it right but it doesn't show up in game

#

guess that means i did it wrong lol

gray mulch
#

Use r2modman, or the mod might be outdated. I don't think the author is active anymore

shrewd egret
#

alright, i'll try that

#

what manager would you reccomend?

hearty sail
#

thx

mossy lagoon
shrewd egret
#

alright

royal socket
#

what if it dealt 1/4 of malachite damage and still burned

acoustic raft
#

I know that basically all I do in this channel is if anyone knows a mod for X
but
I have a very specific problem
I have removed tritip from my modpack, but now I am missing a counterpart to bands
I am wondering if anyone is aware of a damage item in any mod out there that would be good on characters with high procs per second and low proc coefficent
as right now the item meta is somewhat geared towards heavy hitters, they get bands and total damage
whereas fast hitters with low proc cos get on-hit healing, tazer, stun, and brittle, but no damage items
very specific issue I know haha

gray mulch
#

I'm nerfing the crap outa bands in genfixes at some point, so theres that at least XD, and I do nerf tri tip.

mossy lagoon
#

aetherium blaster sword

#

its % base damage

#

also yes use genfixes to fix tritip

acoustic raft
#

I was thinking about using sword but it is way too gimmicky
and is bad on saw w/o heavy spam clicking

#

some other ideas I had were telescopic sight, but that is just no
and thallium but the debuff cant be re-applied

mossy lagoon
#

playing mul-t

acoustic raft
#

what are the bleed changes in genfixes?

mossy lagoon
#

buried in the changelog one sec

#

Bleed:
Tri tip chance per stack 15% -> 7%
Its not a purely early game item anymore, so it should take a bit more to get going
Tri tip duration proc coef scaling now works off the square root of your proc coef.
This is a substantial buff for attacks that have lower proc coefs.
Tri tip chance proc coef multiplier now works off the square root of your proc coef.
This is also a substantial buff
Some odd stacking mechanics removed with sawmerang
This should have minimal impact, it may be a very slight nerf in some cases, but once you start stacking tri tip and shatterspleen it is a buff

acoustic raft
#

hmm
I must confess that is not really what I am looking for

#

I would love if there was a way to just remove the 1.0 changes to tritip

mossy lagoon
#

what changed i dont remember

acoustic raft
#

it resets its own duration

mossy lagoon
#

it didnt refresh before?

#

lol

acoustic raft
#

dont think so

mossy lagoon
#

very configurable as well

acoustic raft
#

yeah tried that one

#

has good config options but I dont really want to nerf it, rather change its mechanics

mossy lagoon
#

got ya

#

is mortar tube total damage or base damage?

acoustic raft
#

total

mossy lagoon
#

shit

acoustic raft
#

so is atg mk2

gray mulch
#

Config? You mean cheat codes?

mossy lagoon
#

someone make sticky bombs base damage

#

LOL

#

i only use configs to nerf things okay

gray mulch
#

And with my mods, you don't need to nerf things :)

#

because the second someone says the word nerf with relation to something, its gonna get nerfed

mossy lagoon
#

blight šŸ‘€

gray mulch
#

I need to push a genfixes update this week sometime.

mossy lagoon
#

monster spawning changes included? šŸ‘€

gray mulch
#

I successfully removed the monster level cap and everything.

mossy lagoon
#

hell yesss

gray mulch
#

Removed = made it absurdly high

mossy lagoon
#

good enough

#

infinity never actually exists

acoustic raft
#

huh, so nothing coming to mind?

#

welp
I dunno, maybe I will think of something later

mossy lagoon
#

other than blaster sword no

gray mulch
#

lunarwickedring

mossy lagoon
#

the only item mods i know of are aetherium supply drop and the classic items

#

did you ever get a finished model for wicked ring from that guy?

#

genfixes time?

gray mulch
#

hm. oh yeah...

mossy lagoon
#

the syringes LOL

#

just dont get hit

gray mulch
#

Thats my old alt huntress primary I never finished.

mossy lagoon
#

what the hell is that

#

i thought it was flurry

gray mulch
#

Nah this was the first new skill added after skills 2.0 dropped lol.

mossy lagoon
#

oh you actually aim it

#

ncie

#

also that ending was so sad

gray mulch
#

How it worked was it aimed at cursor, but it had some tracking near enemies. It worked on a cycle, half second or so shooting, half second not shooting. attack speed increased number of shots during that cycle (with no cap at all) This was an early version before I implemented spread.

mossy lagoon
#

i need it

gray mulch
#

It was fairly similar to visions overall

mossy lagoon
#

huntress needs love but blink and an agile m1 is really really fun

#

you said you were going to rework wicked ring though?

gray mulch
#

Yeah but I'm not doing it anymore. I'll just tune numbers

acoustic raft
#

I would love to see a version of admiral for huntress

mossy lagoon
#

gotcha cool

#

huntress extended

acoustic raft
#

yessss

mossy lagoon
#

nah honestly i think shes pretty fun as is

gray mulch
#

Like I really can't see any way to make a reasonable downside for the ability to pull this nonsense XD

#

other than "You die if something looks at you funny"

mossy lagoon
#

basically glass for mobility

gray mulch
#

This sums the mod up in a nutshell so well lol. Crazy nonsense for a long time, one silly mistake dead.

mossy lagoon
#

just dont get hit

#

also will those spawning changes be in the next genfix update or later down the line?

gray mulch
#

if you really like this primary I can refurb it and toss into genfixes. Spawning is next one

mossy lagoon
#

where monsters spawn farther away from the player

gray mulch
#

Oh that one is later

mossy lagoon
#

nice

#

also yes it looks like a ton of fun

#

would love a huntress primary you can aim

gray mulch
#

Gotta do AI adjustments and stuff to make that work cleanly.

mossy lagoon
#

even if its got a little bit of homing

#

oh ouch

vestal whale
#

so im trying to play champions ring mod for risk of rain 2 and it no worky it kinda brokey.

stray bay
#

I'm making a very stupid mod and I'm running a bit out of ideas so I'd love to hear some feedback..

I'm trying to make each survivor have at least their own "spectrum" of memes, Boi being the simplest, Samurai focusing on weebs, etc etc

But I'm stuck on MUL-T, REX and Loader, I have no clue what could I name them

jade prairie
#

Loader can be modern setting shonen themed. Samurai is all Naruto and shit, Loader is OPM and BNHA

lean summit
#

What are some good item content mods that mix well? Or at least don't commit neck rope when mixed.

#

75% are meme mods, lewd, or equipment/rebalance focused

acoustic raft
#

aetherium, supply drop, chensclassics, and classic items are the best item mods out there

#

some of the items in them are dumb but can be disabled with itemtierselection

mossy lagoon
#

or in their config

chilly glen
#

sexbot

restive jewel
#

Loader should be Spidersmack

ripe heath
#

has anyone modded koppen as love into the game yet?

dense trout
#

Isn't it just koppen as fuck but with a family friendly title

reef yoke
#

nope

#

its actually different

sour shoal
#

If someone played for Enforcer using mods, tell me how to open a second weapon

mossy lagoon
#

not sure what you mean by open?

#

do you mean unlock it? or select it?

chilly glen
#

press 1 or 2

sour shoal
#

Yes, unlock, I meant it

mossy lagoon
#

for the super shotgun all you have to do is press 1 or 2 in game

sour shoal
#

it is written there show off your dance moves

reef yoke
#

yes, 1 or 2 are dance emotes

#

its something no other mod has yet

unkempt spire
#

Omg please just leave REX as SEX. I fucking lost it reading through them

sour shoal
#

Is there such a thing?

wild root
#

what type of friend are you?

nimble field
#

nonexistent

prisma oracle
upbeat fable
#

Yes

#

Miner and paladin do have emotes

#

And nemesis enfocer too

#

Pretty much any character Rob touches has an emote of some kind

silk pebble
#

Testing out the debug mode

reef yoke
dense trout
silk pebble
#

šŸ˜† šŸ˜† šŸ˜†

silk pebble
south isle
#

does anyone know how to get the ItemDropList mod working?

south isle
#

nvm figured it out

mossy lagoon
#

LOL

plush monolith
#

hey, why does the newt portal never work for me? (doesn't give any text or open the portal after the teleporter is charged)

#

dm if you could ^ ty

jade prairie
#

do you have the orb and shit before you activate the teleporter?

plush monolith
#

what orb?

jade prairie
#

when you activate a Newt Altar, a blue orb will circle around the pedestal of the level's teleporter

#

when you clear the teleporter, a portal will then appear

plush monolith
#

i haven't seen the orb

#

i mean i don't get any sort of text or anything when i activate the newt altar

#

almost as if i didn't activate it at all

jade prairie
#

what mods do you have active?

plush monolith
#

i'll send a ss in dm

high orchid
#

I'm trying to get RoRcheats for its quality of life stuff but it needs risk of options and i cant seem to get it working got any tips ?

acoustic raft
#

use r2modman

high orchid
#

ok

#

how do u do that ?

#

sry i'm clueless

high orchid
#

ok i got r2modman but RoRcheats dont work

#

the key binds just dont

wise ferry
#

@high orchid Do you see the BepInEx console when you start the game?

high orchid
#

I got it to work thx

balmy lance
#

does anyone who how to defeat the enforcer's vestige?

reef yoke
#

have you tried getting good?

#

:^)

balmy lance
#

its not that i cant kill it i cant find it

torpid wyvern
#

go into your configs

#

for enforcer

#

and it should say

#

i have seen them spawn in the void and right after mithrix