#ror2-modding

1 messages ยท Page 94 of 1

ashen wharf
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Yes

full garnet
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oh dont worry they'll work forever!

ashen wharf
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I did not say zat!

I just said it vas not filled with tumors!

queen token
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why are ALL of my unlocks gone in game after the new update?

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i only have the base stuff

mossy lagoon
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dunno, mine seem fine but its proabably related to the new achieves

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get realercheatunlocks to fix

quiet flint
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miscfixes 1.3.8 solves the ss2 issue. you can enable it again

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just keep lobbyskinsfix disabled

mossy lagoon
#

launched fine with all 3 for me

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it was merc skins fix that broke shit

quiet flint
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yes it launches fine but its broken

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should stay disabled till it updates, cant ensure that it wont cause issues

mossy lagoon
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aye capitan

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just noticed bouncy seeker m1 was deprecated fuckk

queen token
granite grove
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"...as well as 28 new Steam achievements being available for mostly SOTS content on PC!"
from #announcements

tropic nexus
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is there a real concern about the new EULA released? i've been reading reviews and some mentioned about mods being a bannable offense

queen token
granite grove
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No, the ingame unlocks didn't have achievements though

queen token
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or are they adding achievements for stuff that aexisted

granite grove
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mastery, meridian skins, new unlocks, the artifacts

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all sots stuff that existed already

queen token
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werent those already achievs?

granite grove
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They were in the logbook, but not Steam. Anything added in SOTS

queen token
#

oh

astral bolt
supple ingot
quiet flint
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yes its a core dependency now

mortal hull
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this fuckass update bro ๐Ÿ’”

quiet flint
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ror2bepinex just added it

slow estuary
spiral star
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awe i was wondering if it was patched yet, can't wait lol

haughty leaf
tawny lance
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on another note: we're TOOOTALLY supposed to have void friendlies right? lol

haughty leaf
#

Ror2 doesn't have an mtx income to threaten unlike say gta and it being a noticebly smaller game it just isn't worth them going to the effort

tawny lance
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Also for a game to EVER attempt to ban for modding that isn't an outright pvp game is ritual fkn suicide for their entire franchise no less the fuckin game itself; you lose an actual half your player base instantly and then when you run out of content your game just flat faces the moment the players finish the game and for a game like this which literally doesn't have more than a single runs worth of content besides being FORCED to end at voidling and not fight false son unless you fight him before mithrix and then only requiring more than one run(though you could theoretically still one run all the content) to do all the artifacts this game has AT MOST 25-50 hours of content when they stop releasing things so to mess up modding on this much of a scale like they've done is asking for a death sentence to everything they've worked hard on to make money in the first place with..

gilded wharf
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ay yall are the mods updated yet? atleast the famous ones?

haughty leaf
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Bits and pieces are being brought back to life atm

gilded wharf
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its probably gonna take a whole month for all my mods to get up to speed ๐Ÿ˜ญ

slow estuary
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Also new game updates breaks mod

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Since they change how stuff works

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This also happens with Terraria, Minecraft and others

lapis river
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What's the root cause for it? I heard the update breaks bepinex but I'm not sure

slow estuary
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Just be patient, it took like 3 days for most mods on Thunderstore to work with 1.3.8

tawny lance
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I think the biggest problem is major mods are being depreciated now which will never be worked on again despite adding good features they're now lost to the void all because we want to add an arbitrary update that adds less than 1/50 to 1/millionth of what the modding community adds. Yet despite this the devs haven't realized they require a version selector built into their game with how often they intent to update and break things on an average like; as you've said; minecraft has, because they understood to keep a community they ne absolutely require the ability to backpatch for modding so they don't kill their literal entire community moving forwards everytime they want to so much as write a single number into any line of code anywhere.

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hell, for minecraft specifically there's people who backpatch just to use mods to forward patch so they can use their old mods on new versions without actually being on them.

sudden badge
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bro, it was a memory leak issue patcher, chill

lapis river
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I don't think its gonna be that drastic, like the other guy said we just need to be patient.

sudden badge
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and with most of the depreciated mods, you can get most of the code yourself and learn to fix them if you truly want

tawny lance
quiet flint
sudden badge
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see the problem with mods is it can add their own memory leak issues lmfao

tawny lance
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i can agree there. still doesn't stop the devs from not fixing things that have been there since the dawn of time type sht...

supple ingot
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Is there a version picker out there? so if we wanted to go back to the update befor to play mods as we wait for them all to work again?

lapis river
quiet flint
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mods work fine, just some skins and characters are specifically gonna take a bit to redo with the new system

slow estuary
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Dw

lapis river
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AHH I see, ty

tawny lance
slow estuary
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Also some mod creators just doesnt want to make mods anymore

tawny lance
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i don't blame em with how monthly the devs seem to want to break their mods..

slow estuary
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Like Rob

quiet flint
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youre clueless man

sudden badge
slow estuary
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Dude just crashed out since streamers called his mod unbalanced

quiet flint
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thats not why

tawny lance
quiet flint
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he crashed out cuz hes mentally ill and alcoholic

lapis river
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lmao

slow estuary
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97% of the average joe players wont use a downpatcher

tawny lance
sudden badge
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the game is fun without mods, that is what makes roguelikes such a fun genre

sudden badge
slow estuary
tawny lance
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i've already run this game out of it's fun on vanilla; no mods=no game..

lapis river
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kinda crazy how good the game is without mods man I cant even touch vanilla isaac anymore

quiet flint
sudden badge
slow estuary
quiet flint
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yeah

tawny lance
quiet flint
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like every character is his in some sense, cuz he made the template that 99% of creators use

lapis river
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boilerplatejak

slow estuary
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No one but ME knows what is the best for RoR2

sudden badge
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isn't Rob still the one behind Hunk, just under a different alias?

quiet flint
slow estuary
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ME

quiet flint
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Me too

tawny lance
slow estuary
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Gbx hire me I will make ror2 great again

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I will add a big statue of me

tawny lance
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though tbf if the modders didn't have configs i'd of also left a long time ago too.

lapis river
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I should build this guy a statue

quiet flint
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poopchudgamer422

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mentally stable guy

slow estuary
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I will also make Borderlands4 100$

sudden badge
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what even happened with the full Rob situation? I wasn't ever fully caught up in the lore

quiet flint
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happens

slow estuary
quiet flint
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public_ParticleSystem is the archive repo (driver and hunkhud are actively developed tho)

quiet flint
astral bolt
slow estuary
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Lol

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Dudes back so fast

quiet flint
lapis river
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genuinely though if you have any background in programming you could probably learn how to mod yourself, r2api is so organized and easy to use and the modding wiki will get u started

slow estuary
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Didnt Starstorm devs got working on Returns

sudden badge
supple ingot
tawny lance
quiet flint
supple ingot
slow estuary
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They have to write code in a code editor first

sudden badge
lapis river
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getting dead god in isaac was my lifes biggest mistake

slow estuary
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AND THEN put the code in unity

sudden badge
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also how does he not know C# and Unity are like the same things

tawny lance
quiet flint
astral bolt
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I hope you don't use Unity as an IDE...

astral bolt
sudden badge
quiet flint
slow estuary
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Anyways I am eating a snicker

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Tasty

quiet flint
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and factually inaccurate

lapis river
supple ingot
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Megaman x made me too op in a run

slow estuary
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All mine

tawny lance
# quiet flint confidently wrong opinion

still an opinion but apparently if im not part of the straight up hive mind of randoms then i absolutely must be muted and banned so my opinion doesn't spread cause im somehow a virus.

lapis river
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might soften the crashout

slow estuary
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I consumed like 125g of sugar today

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Am I fucked

astral bolt
sudden badge
quiet flint
lapis river
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nah you'll be fine probably

tawny lance
quiet flint
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spouting nonsense and muddying the water with insane theories

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thats why you got banned

sudden badge
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lowkey guys, just ignore him

tawny lance
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oh sorry for me trying to figure things out for people who weren't being helped.

astral bolt
quiet flint
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it's not opinion support, its tech-support.

sudden badge
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don't feed into his victim mentality

lapis river
slow estuary
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Did you know that GBX cancelled Half Life 3 due to Randy accidentally putting a burger to Gabe Newell's coffee?

sudden badge
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I mean yeah

quiet flint
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actively detrimental

sudden badge
gilded wharf
tawny lance
slow estuary
slow estuary
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Do some research first

gilded wharf
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honestly, ive never fucked with mods in general, cant trust a guy who can shut you up forever if he doesnt like you

lapis river
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idk if some of your points are opinions though they're just misinformation

gilded wharf
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i lowkey think death is in the right here

tawny lance
slow estuary
astral bolt
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This kinda mentality is one to get banned for saying slurs and then say "it's just my opinion bro"

slow estuary
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A true modder recognize his mistakes and attempt to fix it

gilded wharf
astral bolt
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yes ...

sudden badge
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he ain't even a modder lmfao

supple ingot
astral bolt
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being an ass is always a bannable offense

tawny lance
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since when and where?

slow estuary
gilded wharf
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yeah. only when its to a moderater, apparently.

slow estuary
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Can YOU endure that?

astral bolt
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every rule that exists is another way to phrase "don't be an ass"

gilded wharf
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i HAVE endured that.

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we aint exactly soft around here.

supple ingot
gilded wharf
slow estuary
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We have rules around here

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Dont be an ass

tawny lance
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cool now i know rule 1, do we have a list?

lapis river
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the equine in the room: sadbob

sudden badge
slow estuary
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(You can still blame Randy the Grease)

astral bolt
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randall pitchford personally deprecated my favorite mod

slow estuary
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Yknow, the animal

gilded wharf
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  1. Respect our Moderators. They are here to make the Discord a better place for the community. Do not talk back to the Mods or Admins, their decision is final. Do not DM server moderators without explicit permission unless reporting an urgent issue. This server's moderators are not tech support, nor are they members of the developer team, do not treat them as such.

just cant fw mods like this. A whole rule to make it to where you gotta suck up to mods.

haughty leaf
sudden badge
astral bolt
slow estuary
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Ass in donkey

gilded wharf
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And its the internet, people are gonna be an "ass", shit happens.

slow estuary
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The horse

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Is donkey even considered a horse

sudden badge
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well, I'm gonna peace out of this chat, nice talking to you lovely people

astral bolt
lapis river
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yea apparently they're equine

tawny lance
astral bolt
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Donkeys aren't horses but they are equidaes

gilded wharf
astral bolt
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Donkeys and horses are closely related, hence mules

supple ingot
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When The game updated I forgot that it breaks mods and wondered why I wanst getting g past 75%

astral bolt
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"Respect the moderators"

"Pfft no, you don't deserve any respect"

gilded wharf
haughty leaf
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Tbh I wouldn't want to deal with critcal mass chaos arguing with each other all the time either that's mentally draining

astral bolt
slow estuary
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๐Ÿซ

lapis river
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Wait wtf mules are sterile how did I forget about that

slow estuary
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Looks like a horse to me

haughty leaf
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Modcord modding is so much easier since people don't fucking explode over stupid shit 24/7 lmao

tawny lance
astral bolt
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Respect is a social contract. You treat people with respect and they treat you with respect back. Break that contract, you get treated like dirt and can't complain when you get banned.

slow estuary
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Respect da elders...

gilded wharf
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Mind you, i'm supposed to respect the same mfs that was abt to crash out cause i put a meme in the pets channel

haughty leaf
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Chaos tends to end once people are too mentally drained to keep it going in my experience but this feels like's gone way past the #ror2-modding channel topic lol

astral bolt
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You're a guest here?

gilded wharf
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Respect is a earned thing, not something thats automatically given

tawny lance
slow estuary
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Can we have a mod where commando rides a tricycle

slow estuary
astral bolt
tawny lance
gilded wharf
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EXACTLY

astral bolt
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I barely ever seen anyone get banned.

slow estuary
gilded wharf
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tbh i've never seen anyone talk back to a mod specifically, because nobody ever can. and thats in all servers

tawny lance
slow estuary
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They have to all agree that "yeah dudes an ass we have proof n stuff" then boot you out

gilded wharf
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Honestly I'm suprised this conversation hasnt ended with a mod appearing and being like "Stop talking about this or get muted"

astral bolt
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Breaking news: man invents situation, gets mad

slow estuary
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Its not "yeah this dude annoys me get this guy out"

gilded wharf
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cause 90 percent of the time this happens, that's the way it ends

gilded wharf
lapis river
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public servers just work that way, mods gotta follow guidelines and stuff

gilded wharf
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especially when you're not breaking an actual rule

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they hate that

slow estuary
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Be civil

gilded wharf
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at the end of the day mods are litaratly just regular ass ppl that will get mad at other ppl, differance is they can make them shut up with one click

slow estuary
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Ive been many discussion with moderators in many servers

tawny lance
slow estuary
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Be civil and respectful

astral bolt
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If you're a guest, then you have the responsibility of one. The host always reserves the right to remove you for being a bad guest.

granite grove
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bro youve been here for 2 days do you even know a mod

haughty leaf
gilded wharf
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that's litaratly any mod that actually does that

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I dont even need to start about the mods that actually tweak out over that, at first I thought it was some joke

slow estuary
haughty leaf
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But also this channel is generally quieter anyway in my experience since most of the time it's the general chats that are chaos

gilded wharf
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but nah, those type of mfs exist unironically.

slow estuary
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Who couldve seen

tawny lance
astral bolt
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It's couldn't* care less, but I think that's less fitting because you keep yapping abt it--

gilded wharf
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honestly the whole ban thing is just stupid, atleast when its not about something serious.

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Like when someones being racist or something, that makes sense to ban them

tawny lance
gilded wharf
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but these days ppl are so whiny they'll try to ban you over anything

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hell i litaratly got banned from the last RoR2 server i was in because I was clowning on people that made or liked porn mods

astral bolt
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-# How come I have actual ptsd from authority abuse and still have a more positive outlook on it than this guy

gilded wharf
astral bolt
tawny lance
astral bolt
tawny lance
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hmm, cops or mods on a large public server.. which one's worse.. emopopcorn

lapis river
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mini mods

tawny lance
slow estuary
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Federal agent

lapis river
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no correlation

tawny lance
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exactly.. that's what they need to hear

lapis river
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nah this bait weaker than the last

astral bolt
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Somehow I prefer mod abusers to the people who complain abt mod abuse after breaking the rules lol

gilded wharf
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Honestly the only thing worse than annoying mods are even more annoying people that suck up to them

lapis river
#

do better

astral bolt
#

If that's sucking up to the mods then you're a bit of a โ„๏ธ

tawny lance
lapis river
#

fair

gilded wharf
sudden badge
# gilded wharf like this one

How is this man in the Alpharad discord, one of the kindest communities out there and acts like such an asshat everywhere else?

tawny lance
#

nobody said there were rules to bait.

gilded wharf
tawny lance
gilded wharf
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They aint all too annoying there, they're pretty chill. And normal.

astral bolt
haughty leaf
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Look I know discord ui is ass but it really is just click > see icon lmao

astral bolt
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It's at the very top lmfao

lapis river
gilded wharf
#

any chance you're on the "loving Legos" side of town?

sudden badge
lapis river
#

this is cropped off ifunny

astral bolt
gilded wharf
lapis river
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no are you a band kid

gilded wharf
astral bolt
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bro does not exude aura with the ai pfp and weird "comebacks"

sudden badge
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Anyways, nyru and Sylent, y'all seem chill, if you ever want to run a game sometime I'd be down

astral bolt
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hell yea, hmu

slow estuary
#

they should make Commando hyperbuff like these MGE Soldier images

lapis river
sudden badge
#

I also see you're a fan of GGST, more specifically Bridget

slow estuary
lapis river
#

somehow worse

astral bolt
sudden badge
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If you have GGST and down to play some matches I'm down to play

#

Ass at the game but I love fighting games

slow estuary
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My ego is over the mountain

slow estuary
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They should add Scorpion from Mortal Kombat to risk of rain 2

lapis river
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Not too experienced with fighting games but if you guys run ror2 some time in the week i'd be down

tawny lance
slow estuary
#

Also add Coach from L4D2

sudden badge
astral bolt
#

also free after tmrw

gilded wharf
sudden badge
#

Speaking of working all day I really gotta head to bed, DMs are open so just dm me sometime

slow estuary
lapis river
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Honestly after tmrw is perfect cuz I'm visiting family rn

sudden badge
#

o7

tawny lance
slow estuary
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He has a sword and can teleport

tawny lance
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now that i think about it though; why haven't we gotten warframes like oberon and fuckin limbo in ror2; aoe heal and invuln..

slow estuary
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They should add Gabe Newell to ror2

tawny lance
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*steam sales stuns all enemies on the map..

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or.. hear me out.. why the hell aint there helldivers.. nobody wants to mod in ability strategem slots?

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it's just a grenade 4 times..

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and a second equipment slot for the backpacks..

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hell, you can just use the multi terminal station scaled up on a single node of the 3 as the pod and it just has the equipment item that's unique in it when you call it down..

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supports replace primary slot, and jump instead dives while sprinting and util swaps from primary wep to the support and back with special as your chosen grenade..

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secondary is for your pistol and if you get a shield it swaps to the shield while bringing up your secondary to fire; the code is already there in railgunner for the aim and fire on secondary anyways.

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or you could code it the harder way and make the 4 buttons just attached to arrow keys and just have a strategem button so you can call ANY strategem instead of just 4.

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crazy how fast you guys ran out of ideas though.

lusty anchor
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guys for some reason my game isnt loading properly when i play modded the loading screen just stay at 99%, is it because of the new update and how to fix it? thanks

ashen wharf
#

Sigh

slow estuary
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use seekerpatcher and miscfixes for some bandaid fix

proven meadow
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Im looking for mods to play with

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any ideas?

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Like a whole profile or smothing

odd remnant
#

Fix mods ๐Ÿ˜ญ

odd remnant
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I cant find it in mods

gray barn
#

Seekers plural

ashen wharf
haughty leaf
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SeekersPatcher should be auto downloaded now whenever you update Bepinexpack assuming you're sane and using a mod manager

ashen wharf
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Hey Slip, any update on StarStorm?

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or the lobbyskinsfix mod? (Since it seems to have vanished)

haughty leaf
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Starstorm still being worked on but it bootleg functions again now with MiscFixes so long as you have LobbySkinsFix disabled

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If the mod manager complains about turning it off will turn other stuff off too then just select the option that turns only it off

ashen wharf
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I just mean that...LobbySkinsFix seems to be gone entirely from Thunderstore, like it never existed

haughty leaf
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But otherwise yeah seems to be working according to others just in lobby stuff looks broken

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It's deprecated cause it's not working

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Like how SS2 was deprecated because it wasn't working

ashen wharf
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No I know, but I can search for and find starStorm still

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When I search or check the mod authors page, LobbySkinsFix is just...not there

haughty leaf
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I certainly can't on the website at least

ashen wharf
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Only evidence it existed is via knowledge, and the version I still have installed in my profile

haughty leaf
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Expected website behaviour for anything deprecated

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THe mod manager afaik doesn't hide deprecated mods from the online tab by default

ashen wharf
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It's cuz I didn't check that in the filters, I'm stupid af PandaFacepalm

haughty leaf
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lmao

ashen wharf
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I didn't know R-MOR was a thing, too bad it's deprecated

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I'm guessing it prob doesn't work

haughty leaf
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Yeah might've died with Seekers launch

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Bigger shame is the github being gone

ashen wharf
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I didn't know it was a part of SS1

haughty leaf
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Yeah was one of Han-ds variants like nem-d

ashen wharf
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NEM-D?

haughty leaf
#

Nemesis Han-d

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The loveable murder gardener bot

ashen wharf
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Also

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Is "Augmentum" balanced?

haughty leaf
#

About as much as most other item mods I imagine

ashen wharf
#

...uh

haughty leaf
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That's the one with the highlander item tier i think? If so that's a cool concept for items

ashen wharf
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It is, I just dunno if it's good and balanced 'n' all

final crest
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balance is subjective

ashen wharf
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Balanced as in: "Picking up just two of this item make you impossible to kill"

final crest
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typically I just try out mods and if I find something particularly overpowered or underpowered by my standards, I adjust the stats (if possible) or remove it via config

haughty leaf
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Problem with modded items is itembloat inherently makes you exponentially more powerful

ashen wharf
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item...bloat?

haughty leaf
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Just having more unique item effects popping off is insane cause proc chains lol

final crest
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the more items there are, the more potential synergies and interactions there are, and the more likely it is that one of those interactions breaks the game

haughty leaf
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It's the one of the few genuine complaint like arguments against wanting more items cause it just gets silly

final crest
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an example from my games is Miner's interaction with Life Savings from ClassicItemsReturns; it gives him 100% uptime on his passive ability which makes him exceptionally strong. as a white item. that's not Miner's fault, that's not CIR's fault, it's just an interaction between the two that happens to be too powerful

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so I disabled Life Savings

haughty leaf
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You certainly never end up weaker by havign more items in the pool

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Unless you're using Gamers of the Cracked Emojii but then you're willingly signing up for torture

ashen wharf
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Is there a difficulty mod that might make things harder to balance things out for a group?

final crest
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not sure what you mean exactly

haughty leaf
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There's the simpleish bootleg of running Multitudes to artifically up the player count and then using sharesuite with the item sharing disabled to take advantage of its config to lower world spawn loot

ashen wharf
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Kinda like StarStorm's Typhoon mod

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difficulty

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not mod, my brain is just fried

final crest
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difficulty options are largely player count agnostic, it mostly down to how hard you and your team want the game to scale

haughty leaf
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As far as actually difficulties go there's only really Typhoon for Monsoon+, Inferno for like actual game changing effects that certainly arn't for everyone and then I think it's MoreDifficulties(?) whichever has armageddon if you want to just suffer lol

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But it does mostly come down to how accessible loot is in a run

final crest
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having a lot of difficulty options to pick from can be good because it lets you select the difficulty that feels right for the way the modpack has worked out. maybe the big item pool makes monsoon too easy, so you start playing on typhoon regularly

haughty leaf
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Sharesuite is basically the best dial to use when it comes to loot/scaling just cause you can lower the amount of chests and stuff per stage

ashen wharf
haughty leaf
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Like you could have 4 player difficulty but 1 player loot

ashen wharf
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Like say, if I wanted to remove all of the items added by starstorm

haughty leaf
#

ItemBlacklist

final crest
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or ContentDisabler

haughty leaf
#

Just toggle them off in the lobby

ashen wharf
ashen wharf
#

Is LobbySkinsFix gonna be...well...fixed, like StarStorm is gonna be?

haughty leaf
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I'd assume it eventually will be when Keb has time to get around to it

rare yarrow
#

So I'm guessing we can't use this channel anymore due to the new EULA

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I don't want spyware on my computer

vocal ginkgo
#

?

haughty leaf
#

You can 100% ignore that eula

#

It's a catchall they rammed into every single one of TakeTwos games with no consideration for any other game than the one or two they actually made it for

#

If there was spyware then people would've instantly found it in ror2 given we can literally look at the code

#

This is the second time I've seen someone mention this in like an hour. Did a content creator or something make a video about it?

ashen wharf
#

๐Ÿคทโ€โ™‚๏ธ

ebon rock
#

I saw it on reddit. Also borderlands 2 reviews dropped like crazy because of it.

haughty leaf
#

I iamgine it's very much the same deal with bl2 as well. It's just TakeTwo being asses about stuff like Gta 5 and copy pasting the eula to everything. There's a valid complaint about being a massive corporation with expensive lawyers being exceptionally lazy like that but It's not gonna be an issue for most of the games

stable ridge
#

devs hired modders to make modding Illegal actually

haughty leaf
#

Good ol' pulling the ladder up letsgo

#

But yeah it'll be fine. Only time I guess you'd worry is if you're a Gta 5/RDR2/Soon gta 6 pc player but I doubt it's any more invasive than any other multiplayers kernal level anticheat

#

So if you play any aaa MP game you've already consented to that bullshit lol

mortal hull
#

do any skins work?

ashen wharf
#

not really

tawny lance
olive oasis
#

I recently remembered that there was a mod that added a throwing dagger skill to Merc and some other skills. After some digging, I found that it was called "LeviathanSkills". The thing is that I can't find it on R2modman. can anyone tell me why?

unique radish
#

Is starstorm fixxed?

quiet flint
#

yes

leaden sage
#

still need to try starstorm

#

both 2 and returns

unique radish
#

im just hopeing that starstorm 2 is fixxed so i can get this pack to work

dapper sleet
leaden sage
wild peak
#

am i the only one whos game is just on 99% when loading with mods

crystal monolith
#

if so remove it

wild peak
#

didnt seem to fix it

cosmic sun
#

is that one mod for modded skins in the lobby broken?

#

idk if theres a replacement anywhere

olive oasis
#

I REALLY hope that it gets fixed soon because I LOVED the daggers

frigid flare
#

which mod is used to re-unlock stuff

#

like if a profile gets corrupted so you can manually re-unlock stuff

#

is it Realcheatunlock

queen igloo
frigid flare
#

huntresswhat ๐Ÿ‘

unique radish
#

either that or go back to an another patch befor this updat if you want help with that go to deathly4

wild peak
pastel sandal
#

can someone give me a tiny hint on what to do

quiet flint
pastel sandal
#

o will try ty

rare harness
#

someone should make a shovel knight mod

spiral pike
#

im having an issue where at the start of a level a lot of the vfxs don't work, and enemies instead of leaving a corpse leave a weird transcendent idling version of themselves, but I'm not sure if it is a bug with mods or vanilla

#

I tried disabling mods one by one, but sometimes I don't get it even with all mods on so I have no idea if one is causing it or it's an inconsistent issue with the new patch

#

I'm just wondering if someone else has had it recently

thorny knoll
#

So anyone know which mod is causing the game to get stuck on stage 2. Like every stage is a stage 2 environment, it still counts up but the celestial teleporter never shows up

vivid sphinx
supple ingot
#

ugh i cant delete my installed mods from this pack

haughty leaf
#

What exactly are you trying to do and what happens? Just clicking uninstall on the mod in the mod manager should be more than good enough

supple ingot
#

trying to remove the pack it self

#

gives me this is i try to uninstall mods and if i uninstall r2 it keeps everything still installed

haughty leaf
#

Have you tried the classic windows solution of restarting the pc. The mod manager might have had a hiccup and is stuck symlinking despite not being used

supple ingot
#

i turn my pc off every night i go to work

haughty leaf
#

So I assume this persisted between pc boots then

#

Since normally off and on kinda just solves most random as windows issues

supple ingot
#

thats allways my fist thought of trying

haughty leaf
#

Gotta cover the basics atleast. Some people genuinely don't think to just do that classic IT move lol

#

There's also the right click > run as admin since it does seem like a permissions error but I'd be surprised

#

Actually one random question. Did you install the mod manager inside the ror2/games directory?

supple ingot
#

just wherever it auto installe it to

supple ingot
#

only things in the pack is stuff i cant get rid of

haughty leaf
#

So is it like only some mods in he profile while others uninstall properly still?

supple ingot
#

ye

haughty leaf
#

Ok that's kinda strange. I'd have assumed it'd be the whole profile being problematic in that case

#

Have you tried manually deleting the mods by going to settings > locations > browse profile folder > bepinex?

#

WOndering if doing it through explorer works

supple ingot
#

these are thee ones i cant delete

supple ingot
haughty leaf
#

Very weird. especially since if what you're saying is true you can add and remove other mods just fine from the same profile that's a new one for me lol

#

Shit like that usually does just fix it self on pc restart since it'll have unlinked everything by then

supple ingot
#

and its that profile i installed the random character mod and was able to install everything needed for it and uninstall it on a diffrent profile

haughty leaf
#

So it's definitely something funky going on with the profile itself then

#

So guessing the profile itself can't be deleted via the mod manager or from windows explorer for the same reasons and a pc restart isn't stopping it from sysmlinking which it absolutely shouldn't be doing unless you're actively running the game modded

supple ingot
#

i can delete everything in the folder but the BepInEx folder

haughty leaf
#

Yeah that'll be the part being linked since it's the folder the game links for mods

#

I think I'd have understood better if the whole profile had the issue but it only being some of the folders doesn't make sense to me lol

#

Only other solutions I can potentially think off is either running the preloaderfix in the mod manager think it's in the debugging tab or going nuclear and running steam as admin and verifying/uninstalling and reinstalling ror2 to potentially break the link

supple ingot
#

now there isnt any mods in there but i cant delete the profile

haughty leaf
#

I guess that's an improvement I suppose lol

slow estuary
#

nuke the profile folder

spice gull
#

is there anyone who uses custom emotes api and having issue with invisible void fiend?

wise ferry
#

Unlink is just the method name to delete a file (because obviously thatโ€™s a great name for it, thanks Node)

haughty leaf
#

I see. Got baited by names lmao

stable ridge
#

man why riskyfixes gotta nerf safer spaces

daring barn
#

idk what to do, my save through savemod as captain only gives me 2 items-the run was on stage 14 when i quit and saved

spice gull
daring barn
#

as in i had around 200 items before

stable ridge
daring barn
#

i tried to reload but it still keeps giving me only two.Is it like this for others or not

stable ridge
#

like you can turn it off but I aint adding it to my fix mod pack by default

spice gull
stable ridge
#

1 item is 15s cooldown instead of 13.5s

spice gull
#

not a big deal eh

haughty leaf
#

There's even very red looking text that warns you on the tooltip of the load save button when there's changes comapred to when the save was made

daring barn
#

yea idk what else itcould be

haughty leaf
#

Yes as in "I did in fact update and or changes mods in between making that save"?

#

Cause that's the one thing you shouldn't be doing if you want that save to work properly

daring barn
#

yea i only deleted the deprecated mods

haughty leaf
#

If they were enabled when you played the game to make that run then yeah that's the answer right there

daring barn
#

oh so how do i fix it

haughty leaf
#

You don't. Don't make changes to your list if you want a save that can continue to be used

#

Adding/Removing/Updating will brick any propersave save file

daring barn
#

welp ill just see how long i last then, istill have all mydrones plus 5000 health

#

yea i died thx lmao

haughty leaf
#

Sounds like a 2 item stage 14 to me lmao

daring barn
#

indeed

stuck tangle
#

does anyone have a fun mod pacl

mortal hull
#

When are skins gonna work again?

rare harness
#

whatever update they did it affects unmodded as well as ive visted 2 stage 2 back to back so...

keen garnet
#

can someone help identify these?
I only know 6th adn 8th ones

keen garnet
#

you are great sir

broken pollen
#

if there are deprecated mods in my pack would the game not run?

subtle lodge
#

depends

#

it might just throw errors and not load (but you'd still be able to play) or it might just keep you stuck on the loading screen

next fern
#

Might be the most unbalanced modded character I've ever played

#

Lots of fun though highly recommend

rigid turret
#

most unbalanced modded character ive ever played was goku

#

and i gotta say, hes def more broken

next fern
#

Goku is balanced by the fact that he's the strongest fictional character of all time

rigid turret
#

xd

#

i mean that itself is wrong

#

theres a character that makes things happen just because he wants it to

#

also frieza is stronger then goku

next fern
#

Yes but Goku has the power of friendship

rigid turret
#

also i could be wrong but im pretty sure its literally anyone who has the death note that also has shinigami eyes

next fern
#

Bro this isn't the point

true violet
#

nobody beating goku

unique radish
#

Spikestrip works

queen token
#

bro i am about to fucking scream

#

im trying to do the merc prismatic achiev

#

and i keep getting right to 2nd stage tp

#

and then i take a hit to ONE FUCKING LEMURIAN

#

AND THIS SHIT KEEPS HAPPENING

#

ITS EITHER THAT

#

OR I HAVE TO REROLL FOR LIKE 10 MINS STRAIGHT BC THE ARTIS ARE ASS

unique radish
queen token
#

How would that even work

unique radish
#

get on and doing a multiplayer run??

queen token
#

Prob not

#

Itโ€™s like 1am for me now

#

And even then I feel like I need to best this shit on my own

unique radish
#

ight man just ping me or dm if you want a bit of help

queen token
#

Itโ€™s not that I need help

#

I just wanted somewhere to vent

tawny lance
# rigid turret also i could be wrong but im pretty sure its literally anyone who has the death ...

You do know that MYST has full access to death note with a single skill without the need for shinigami anything, it's called 'crash to desktop' it flat outright kills an enemy at complete random every time you press it emopopcorn
Not only that but myst also has access to pyroclast which is straight up they felt like casting fireball mapwide that does probably a thousand fold the proc the paladin does with holding the sun in his hand.. and uh.. myst can't die while casting it.. that i know of.. and i've tried.

astral bolt
next fern
#

Bro this isn't a power scaling discussion

astral bolt
#

you said he was the strongest ๐Ÿ˜ญ

rigid turret
#

when you die you are dead
goku clearly is alive

#

he was simply sent to another world

astral bolt
#

he was dead

rigid turret
#

he was dead not killed, but he wasnt dead

#

since he was alive in another world

#

his body simply transferred to a perfect copy in another world

astral bolt
#

his body was a corpse

#

that world is the after life

next fern
#

Jesus died too does that make him any weaker?

unkempt badger
#

is there a mod that shows me where enemies are?

grim plinth
#

Multiplayer problem: Thereโ€™s an issue in modded multiplayer where one player spawns in normal but the other is a random object that dies within the first few seconds of the game. Is it a certain mod we have installed thatโ€™s causing this issue?

haughty leaf
#

Could mod configs or even modlists not being the same with every player in which case you'd just make sure that everyone including the person making the profile use the same profile export code or it could be one or more mods directly causing it but the main issue would be that which ever one(s) is causing is a mod that hasn't been networked for online play so it's causing desyncs with non-host players.

Issue there though is it's pure trial and error if it's a non-networked mod unless you get super lucky and there's an actual error in the console/log calling out a plugin breaking so it comes down to disabling mods in chunks till you narrow down which one(s) are causing it

queen token
#

does ss2 still break loading after the new mod update?

queen token
#

what are the versions for each

ashen wharf
haughty leaf
#

Doesn't seem like it needs to now as of MiscFixes 1.4
Added a good version of LobbySkinsFix

This includes a patch that disables LobbySkinsFix v1.2.1
arctic agate
unkempt badger
#

ty but i dont need it anymore

#

was going for the zero sum achievement and got lucky enough to do it without the mod

quiet flint
#

thats the one that stops people from loading

quiet flint
brazen briar
#

yall for some reason my arti is like completely invisible when I play her, I only have QoL mods installed and emotes does anyone know a fix ๐Ÿ˜ญ

#

nvm I read up and ig its an emotes mod issue

steady portal
#

does anyone know if theres a mod that fixes the aurelionite fragment not giving the 3 guaranteed sots items?

gilded ridge
#

hey gang

gilded ridge
#

Would it be awesome to play as a Daemon Engine from Warhammer 40K?

nocturne stump
#

anybody know of any mods causing the loading screen to be stuck at 99%

unique radish
#

anyone know what mod is causing me not to be able to choose my character

unique radish
dapper sleet
#

house ,,

slow estuary
dapper sleet
#

more mouse bites !!

slate oracle
unique radish
#

still same problem even after house

dapper sleet
dapper sleet
#

post full log i thinksies !!

haughty leaf
#

I'd go through your list and start disabling any deprecated mods and then going through the last upload dates for other stuff. Things need to update for the current patch cause big internal changes to the game

ashen wharf
#

Is it just me or is the Executioner from StarStorm 2 real fucking easy to play? Nothing stands a chance against him

wide cypress
#

can someone help me? i just downloaded my first mods and am trying to start the game but its just stuck at 99% for like 20 minutes now

sharp pier
#

New update broke a lot of mods a few days ago, either wait for them to update or disable some mods until your game loads.

ashen wharf
#

??????

#

WHAT

HOW IS HE WEAK, I PRACTICALLY ONE SHOT EVERYTHING WITHOUT ANY ITEMS

sharp pier
#

Think I enjoyed 0.7 beta Knight more than I do Executioner currently. Nothing against Executioner, I just jived with Knight, wish I could play him standalone until actual 0.7 comes out.

ashen wharf
#

Knight?

#

Who is Knight

sudden badge
#

is there an estimate on when some of the grand mastery skins are coming back to starstorm 2

dapper sleet
#

soon โ„ข๏ธ ,,,,

sudden badge
#

alright

jagged kelp
#

is there a mod to have different control schemes for different characters?

sharp pier
#

@ashen wharf In the 0.7 beta for Starstorm, they're testing some new survivors, one of whom is called Knight. Complete with a sword and shield.

dapper sleet
#

he parries stuff and his special ability is being super cool and awesome .,.,,.\

tawny lance
#

parry with an m2 like you can modify mercenary to do is more fun to play with ๐Ÿ™‚

#

though, mercenary's is parry reflect, not just parry.

oak inlet
#

what is the best ror2 environment mod that changes the look of each level rn

tawny lance
#

best period? i'd say snowtimestages; it's straight up halo:ce stages ported into ror2.

#

though, that's more map; if you're looking vanilla alot of peeps including myself run stageaesthetic

oak inlet
#

is stage aesthetics anygood?

#

last time i used it, it made it so some stages were unbeatable because a teleporter wouldnt spawn

tawny lance
#

doesn't add much but at least it's something.

oak inlet
#

im just looking for new looks to stages gang

tawny lance
#

why not just change the stages? not like there's much content in either field tbh.

oak inlet
#

im not like craving extra new content, as if ror2 doesnt have enough already lmao. I just like how the different stage varients look

tawny lance
#

there's not much in ror2 once you find how much is out there then again; there aint much room to add anything either in base game maps so it's hard to find ones that don't become ultra repetative because there's no config for the suckers that i've seen yet to make it spawn those extras often enough to actually change the very small map any..

oak inlet
#

i have like 300 hours and im still not bored of it yet

tawny lance
#

i use multiple mods to change stages and still find very little difference in stages besides a route missing sometimes, that's why i started adding maps because the base maps aren't very customizeable via mods rn outside interacteable shrines chests etc.

oak inlet
#

thats cool, I just think that the game has enough to be done at the moment not to need a ton of new content mods

tawny lance
#

im sittin on 369 and not quite yet bored of base maps but still i know i will be come 200-300 hours since i sink a good thousand hours into even ok games if they catch my interest in modding side.

full garnet
tawny lance
#

oh yeah coolerstages is the other.

oak inlet
tawny lance
#

think i use 2 more but i don't have anything up.

full garnet
#

vibrantvisuals can also put some variety to things by changing the look of the game a tad

full garnet
#

most obvious example

tawny lance
#

i turn off vanilla settings on vibrant so im not seeing it repeat what i've already seen.

#

there's a chance of getting vanilla on vibrants'

#

i've seen some turn the stage blue.

#

that picture is a small example; it's alot more noticeable on the more edited stages that flat are a different color.

#

but yeah; general gist is it'll brighten some stages.

#

*now that i bring it up; stagevariety is an alt to adding more stuff on map that's not just shrines etc.

#

I wish there was a mod that added a configureable amount or event of non interacteables onto the map like how lethal company you can have brutalcompany mod add tree's or rocks at random on each stage configureably and per stage rather than permenant event type as like it is now with most non interacteable mods for this game.

dapper sleet
tawny lance
#

*brutalcompanyplus correction it's not on base of that mod my b.

tawny lance
#

just makes antler configureable & a bonus rather than orb.

full garnet
tawny lance
#

am i crazy or does the examples not look different from the game?

#

mabey i run my graphics too low for that to look different or somethin..

#

i almost feel like they should make it more gritty... i legit don't see a difference at all.. is the mod even on in their examples?

#

oh nvm i see a itzy bitzy difference on the rocks.. it has a texture now......

dapper sleet
#

makws nemmando look pale ,,,

tawny lance
#

feel like it would take alot of work to actually even attempt full gritty ror2 as you'd have to change the models slightly as well to add more texture than just an overlay..

tawny lance
tawny lance
#

decent one too

#

wish they did more to terrain though.

#

feel like very little mods actually takes on the herculean task of making the terrain in this game except trees actually good in any way shape or form...

#

gonna be honest the trees can stay, even as much as i sadly have em off cause sightlines+performance in an fps roguelite..
rest however needs a massive rework

#

oh and those orb grass; that can stay too.

full garnet
#

not looking to be anything else

tawny lance
#

where's the random mod that somehow ends up in every game with modding that just gives us a giant list of visual filter selection.

full garnet
#

dont really need to make those mods now that reshade exists

tawny lance
#

yes but that's a program which means entirely anti performance.

#

It will always be better to run shaders via game mods that just flat change it without needing a gui always active.

dapper sleet
#

isnt reshade mostly like ,, gpu stuff !! dont think it would affect ror2 preformance all too much because pf how cpu bound ror2 is unless yoy have like ... idk 96 core threadripper snd 2000s gpu ..........

full garnet
#

reshade aint gonna affect your performance if you dont use the specifically performance heavy options

#

a mod putting a filter over your game is not gonna impact your performance, and neither is a reshade filter

#

obviously if you start using stuff that directly fucks with the games lighting or textures or etc its gonna take a hit

tawny lance
tawny lance
#

that's why i run into that issue alot and programs hurt..

subtle lodge
#

yea i get that..............

tawny lance
#

i really should update my gpu to legit even the same decade...

subtle lodge
#

yea same.....................

tawny lance
#

feels like back in the day things were flipped; you needed badass cpu but you could get away with a gpu made of paper mache and a fuckin stick.. ie. the graphics you expected out of the game you played feelsKermit

subtle lodge
#

they don't make them like they used to......... fortunately us gamers can configure things in our favor.... although thats more of a bandaid fix...... devs need to step up their game smh my head

tawny lance
#

They heavily need to up their story game; no less the game features themselves; they're so focused on overglorified graphics that they've fell so far behind the old days that a cracker chip from the olden days had more storyline and features in it's comercial than the entirety of a game franchise these days catisfine

odd juniper
#

is star storm 2 functional or still trying to addapt to the latest update

#

cuz i can't access the nemesis variants at all

full garnet
#

wait no i'm the liar

#

it should work, nemesis characters are hidden by default

tawny lance
#

was sure it was functional cause they disabled the broken sht..

odd juniper
#

so i gotta unlock them again?

full garnet
#

see if their achievement is in the logbook

tawny lance
#

more of configure em back in if you want to accept them possibly being broken and might not even load..

#

ss2 works hard to at minimum be enableable at the very least cause they know it's important to just literally work; *cough unlike alot of devs these days, 'looking at AAA games..

quiet flint
#

sry cant fortnite dance on your foes

tawny lance
# quiet flint emotes is the problem

Hey, you know the status of ss2? im guessin here based of heresay.. i don't use the mod anymore due to instabilities for how big my pack is i'd have to revise it every few seconds if i tried to keep that sucker in but i hear it's workin rn... well at least in a working state for those who actually wish to attempt to keep it.

dapper sleet
#

ss2 works except for grand mastery skins because evil memop !!!!

tawny lance
#

so basically the issue this update has been havin the whole time with exception to character mods.

dapper sleet
#

such is the fate of optimization !! !most of the time !!!!!

tawny lance
#

You'd think it'd of been optimized for update transparency due to how often the devs switch code so that way it's just a few values to swap over on new updates..

sudden badge
#

this dude has been saying stuff like this since he joined, pay no mind to him

slow estuary
#

claptrap mult skin when

#

shitting bullets included

dapper sleet
#

claptrap chef skin now ,..,

slow estuary
#

Where

ashen wharf
dapper sleet
slow estuary
#

Thanks you. You will not be turned into a sandwich today

lethal heart
#

i just installed a lot of skin mods, is it normal for some of them not to work?

haughty leaf
#

As of this update yeah. MiscFixes might've been able to bootleg some of them into working again but any that used dynamic bones are probably outright dead unless the mod author fixes them

plucky pendant
#

what mods are these? (RED)

i have the tank mod but i dont have the things on the bottom and what mod is giving the stats on the right?

plucky pendant
tall galleon
#

ohh, idk what that one could be tbh
I've never used the tank mod

stable ridge
#

wasnt there a mod that showed the equipment icon next to the equip drone

amber crater
#

is the exponential items mod one where everyone needs it or is it a serverside mod

modest gull
#

its been like 2 week and my 302 modpack is still broken man

#

2 or 1 i dont remember still cant play games cuz its stuck at 82%

sonic bear
#

do u perhaps have mercenary skin fix mod enabled

modest gull
#

yes

sonic bear
#

had the same problem and when i disabled it i could load the game

#

so thats probably it

modest gull
#

ill try

sonic bear
#

although most modded merc skins dont work no more so we just have to wait for the mods to update

modest gull
#

nope

#

still broken

#

disabled all merc skin mod and fix

sonic bear
#

can u send the mod pack code over so i can see

modest gull
#

01975acc-f98e-6694-902e-fe51c6cd6b87

sonic bear
#

thanks

modest gull
#

ik there is some depreceated mod there

#

but even before this update

#

it was depreceated and its working

sonic bear
#

ok ill get back to u when i figure it out

haughty leaf
sonic bear
spare zodiac
#

is there any mod that allows you to spawn equipment or is there another way to

sonic bear
#

no i didnt see any

#

but i think the issue is the depreciated mods

spare zodiac
#

:(

modest gull
#

blud rly went and stick to it

#

how many mods u disabled?

#

god i wish its not the character mods

modest gull
sonic bear
#

i only disabled the depreciated mods so far, excluding the char mods

modest gull
#

ic

#

man what does the update even do

sonic bear
#

bruh i just realized i kept on merc skin fix mods and that was the thing keeping the game at 99%๐Ÿ’”

modest gull
#

havent played ror2 at all lately

sonic bear
# modest gull man what does the update even do

Memory Optimization Today we have pushed an update to all platforms focused on optimizing memory usage - this should have a significant positive impact on low-end PCs and consoles, the most obvious of which will be vastly improved loading times, but all players should see some performance improvements.

modest gull
#

mostly sots which i dont have ig

sonic bear
#

yeah but i think the memory optimization messed up most of the mods

#

still stuck at 99% nvm

modest gull
#

yeah ill prob be back to this game in a month

#

๐Ÿ’€

#

there goes my plan to game with friends

haughty leaf
modest gull
#

honestly glad their still maintaining the game but having most mods breaks everytime they do just sucks alot wish they maybe communicate with modding community on what they change

haughty leaf
#

Also like alot of mods are back to mostly working it seems

modest gull
#

like those technical stuff ig

haughty leaf
modest gull
#

oh

haughty leaf
#

With day 1 patchnotes in the modding discord

modest gull
#

damn

haughty leaf
#

a

#

Mostly the mods that seems to brick loading now is just the the old fix mods like mercskinfix

sonic bear
#

including the character mods๐Ÿ’”

stable ridge
#

They tried their best to try and support old mods

#

More could probably have been done but like the game needed this update and it's the largest update it got so like yeah it'll break stuff

#

Not really the devs fault so many people just copy paste commando files

sonic bear
stable ridge
#

i meant like copy pasting the file structure

#

or shaders or material paramaters or anything

haughty leaf
#

I personally liked the all mando skin pack but yeah alot of characters mods start off cloning commando in code

sonic bear
#

yeah ik thats why i said a little off topic

haughty leaf
#

Rexmando is ballin'

amber crater
#

whats the mod that lets multi get the overclocked skills? i think it one was him firing off molten slags that ignite? I forgot the name for it

modest gull
#

yeah i fking give up

#

gotta try all this mods 1 by 1 to check which one that are still broken

#

disabled all depreciated

stable ridge
#

look at the console bro

modest gull
#

ill just give it like 2 week

#

spending anymore on this will just piss me off knowing i spend alot of hour trying to find which mods are compatible with one another and wont cause conflict

sonic bear
#

try making another profule but just download the mods that arent depreciated

#

cuz some of their dependents cause issues too

modest gull
#

welp thx for the suggestion but dont rly feel like wasting few more hour on 300 ish modpack until god knows when with my slow pc load time

#

ty for trying to help

sonic bear
#

np

peak shell
#

does this mean i should try disabling starstorm?

arctic agate
#

ye

plucky pendant
#

is there a mod that removes player names in multiplayer?

peak shell
#

Well thats totally not terrifying at all

blissful karma
#

cacodemon doom

slow estuary
gray barn
#

holy. What mod is that

dapper sleet
gray barn
#

Dope thanks

stark iron
#

any clue what mods still need to be updated to work my mod list still wont load past 81%

stark iron
dapper sleet
#

mostly just disable skin mods for now since some of them arent compatible with memory patch update ,,,,,,,

unique radish
#

if you got any of these mods they will break the game

tawny lance
#

yeah, the chillrework not working on the new update just means the new update is dead to me, idc if it adds god im not playing it if im losing skills on characters due to dependancies that the devs decided to break one day.

#

^every update so far that i've experienced...

haughty leaf
tawny lance
#

cause those aint the same devs..

haughty leaf
#

That's borbo

tawny lance
#

hmm; why's he need more than one name?

haughty leaf
#

They are in fact the same person

tawny lance
#

with 5 names..

#

kinda funny

haughty leaf
#

Duck and Branirot are both borbo

tawny lance
#

ok

haughty leaf
#

The other 3 are different people

#

I feel like seeing AE depending on RainrotSUL and noticing that rainrotSULs page mentions deleting chill rework by just adding it into itself as the very first version of it is a give away

tawny lance
#

how bout this one then? cause it also requires as dependancy?

haughty leaf
#

That's als a different person. They depending on one of borbos mods presumably cause ion surge is a weird ass fucking skill to change

tawny lance
#

That's the issue im running into is peeps depend on the one that's depreciated so til that changes then the original thing sadly stands and im stuck on prior version..

#

it'd be awesome if it was open to be able to fix but if i did that and the original didn't like it these days i just get the short end of the stick and also it's not on mod store so the mod code wouldn't work anymore further making it less possible to run the pack with others..

haughty leaf
#

probably works in this case unless Borbo forgot to update it alongside all their other stuff

#

Unless you mean eruption in which case idk lmao

tawny lance
#

now that may be true; i haven't honestly bothered to check cause i've been fed up with this case and several others full skills mods not working as well as old good characters flat outright gone that are pure requirements as they're the character that holds all the variants i decided to spend a full 17 hours coding in..

tawny lance
#

1 less thing on the list i guess..

haughty leaf
#

Yeah it turns out the big patch did big patch things. Games update

tawny lance
#

true but not all games seem this anti mod friendly as this one seems to be as every update very much looks maliciously trying to push out modding..

haughty leaf
#

Anyone that's depending on vanilla character stuff was an inevitable break

#

It is not. You're paranoid as fuck I'm afraid

#

Moders have early access to these "Anti mod" patches

tawny lance
#

i'd be curious as to why they'd basline a vanilla character instead of flat rewrite but i sadly completely understand why people would do that..

tawny lance
haughty leaf
#

Cause people still have to like actually update their shit

#

Core modders like with r2api advanced warning

tawny lance
#

thank god those dont break, mostly..

haughty leaf
#

And honestly this patch isn't even as devasting as Sotv was

#

As someone that witnessed that modpocolypse firsthand lmao

#

ANd had to deal with abunch of white name, green leaf users flooding both this and modding discord doom posting like fuck lol

tawny lance
#

yeah, it wasn't as bad as last patch either from 5/5 that i had to spend the full month from that patch til this patch rewriting my entire pack just to make it work with the update just for this patch/update to roll out and completely fuck my whole pack so im fuckin fed the fk up with these devs...

haughty leaf
#

I'm curious what died cause like my SOTS mod list worked basically out of the box just by using SeekersPatcher for every roadmap update. This ones the exception cause actual internal changes

#

As long as my mods were like actually update for Seekers in general

#

Pretty sure sotv still hols the record for mods it actually killed compared to seekers mostly being a recompile

tawny lance
#

well.. there's a reason i got fed up trying to make starstorm working with the pack.. it was the roadblock over and over for a while for this pack.. everytime i tried to add something IT wasn't working with it.. got real old real quick bout 2 weeks in of that sht..

haughty leaf
#

It kinda just worekd once score updated miscfixes for it and now ss2 itself has updated so

tawny lance
#

kept misc ironically..

haughty leaf
#

it was probably mercskinsfix/lobbyskins fix killing shit at the time afaik

tawny lance
#

yeah if you had one you couldn't get the other so it divided what mods you could roll..

haughty leaf
#

Since Miscfixes bootlegged ss2 3 days after the june 3rd patch

#

I'd love to know what mods were dying with ss2 cause that's kind of a big deal that's news to me

#

Given quite alot of people use the mod and no ones felt the need to actually report this

tawny lance
#

alot of survivors namely but i straight up god fed up so i quit testing im sorry i should've given more testing to it since i know that info is handy for the dev to fix it but i was more worried about actually being allowed to even fkn play at all since i wasn't even basically playing it for the first 3 days after the 5/5 update; though the modding discord does have the logs from that whole fiasco and practically solo proves necromancy in the files that like to just enable themselves..

haughty leaf
#

But yeah I guess this is a valuable lesson that game updates break mods and that if you really care about not having to wait a couple weeks at most then back up your game

tawny lance
#

i just downpatched; im not gonna play new update til everything decides it doesn't want to kill itself every 5 seconds..

#

i had it fixed for the 5/5 patch so im keeping it on that for now.

haughty leaf
tawny lance
#

probably but quite odd that disabling ss2 always fixed the pack even if it was the only one disabled.. that's how it got removed from the pack to begin with.

haughty leaf
#

Inb4 it was corrupted download lol

tawny lance
#

probably more of an on me thing of not thinking of a potential overlap in a mod with it but it very much was overlapped somewhere..

haughty leaf
#

SS2s a big mod and the mod manager hates having a single packet dropped mid download

tawny lance
#

yeah could very easily of corrupted and caused false positive; i could see that, but well n gone now so oh well.

#

Also seemed like most people's definition of 'fixed' for the new update was just disable it on loading.. didn't sit well for how much i needed some of those to work 100% of the time but definately the right direction for modding in general anyways so i also understand why they did that, easier to off than fix.

#

oh yeah, skarner and paladin didn't actually show up on the new update when i tested it on day 1 and 3 days after, both same deal..

#

pack kinda needs tank healer; paladin being gone as well was a no go period..

haughty leaf
#

Well he's certainly back now as of a few days ago. Skarner might stil be dead cause lol commission mods moment

tawny lance
#

yeah figured that; skarner sadly is in the primary slot for one of my sets of 6 variants on the second page so i'd have to go through n find a replacement to the tank slot that's not ranged like paladin..

#

and that code is longer than my average paragraph i decide to put in here so.. it sucks..

haughty leaf
#

Unsure since I dont't have it but it might* I guess

tawny lance
#

cause that one should kinda be default with how good it is on paladin..

stark iron
#

UGh got to 99% and still no... what else do i need to disable

haughty leaf
#

Only mods I'm currently aware off that cause issues (And certainly there's probably more) is lobbyskinsfix which is forced disabled by misc fixes, mercskinsfix and emotesapi stuff

spiral pike
#

im having a weird issue where a lot of things get messed up at the start of each stage, like reduced vfxs, corpses becoming idling clones and some characters having no projectiles, and I'm not really sure what causes it

#

I disabled vfix and a couple of other mods, and it seemed to work, but then I played with them and it still worked, until it didnt

#

just now I played without vfix and it seemed to get fixed but I'm not sure it really is that

#

I'm wondering if anyone has had something similar, it is driving me nuts

haughty leaf
#

Sounds like vfix might potentially be that then. It is touching base game stuff and a bunch of that was changed around fir the memop patch. Doing a run with just it would confirm it though

spiral pike
#

that's the thing though, even when every mod was on sometimes I didn't get it

#

I thought it had been fixed by some mod updating as I didn't get it for a couple of runs, and then all of a sudden it came back

#

but vfix definitely seems like the most reasonable since it is directly affecting vfxs

haughty leaf
#

And also fixes various corpse death effects.It all lines up

spiral pike
#

ooooh I didn't know that

haughty leaf
#

The run with just it is more to confirm it more than anything else

spiral pike
#

yeah it sounds so obvious now, I'll try it thank you!

tawny lance
#

I had run into that on prior patch too commonly when i poped up the count of sht WELLL too high; when i downpatched i didn't have that issue, i'd verify files rl qk just to be sure; if it continues try to reduce overall vfx if you can, i think there might be a hidden cap but it doesn't affect what'll actually happen, the strikes are still there just not shown so unless it really bothers you it really doesn't make a difference.

spiral pike
#

I mean I did get some weird inconsistencies, like sometimes damage didn't apply, and when I got it on coop my friend couldn't use things like bandit's revolver and primary or mul-t's nailgun

#

I'll try to reduce vfx since it makes sense coop with so many more enemies could cause it more often

tawny lance
#

i'd highly recommend reverify then, the host or client may not be registering that attack entirely and that aint vfx anymore if things aren't actually lining up and attacking/doing damage.

haughty leaf
#

coop can be due to any number of mods not being correctly networked causing desyncs. The important bit is if it's happening in solo then it's more than like outdated stuff

tawny lance
#

attacks aren't supposed to not register, even when i've pushed this game to full crash many times, not a single time did an attack on any of the 81-99 characters on average ever not register the hit; they should always deal correct damage, some attacks may break but that should be from start of run; nothing breaks mid run ever.

haughty leaf
#

Verifying is a good idea if you have known working mods only and things are still weird

spiral pike
#

the weirdest thing is only happens for the first couple of minutes per stage

tawny lance
#

how many mods you running by chance?

spiral pike
#

54

#

but a lot are just dependencies

#

most are api stuff

haughty leaf
#

Yeah 30 of those are probably r2api lol

tawny lance
#

yeah not a chance that should ever happen then; you don't have enough to conflict to do a non register yet..

spiral pike
#

it's not that it didn't register, the bullets straight up didn't show up

#

but again only at the start of the stage

tawny lance
#

and nothing should take long enogh to do a non register..

tawny lance
spiral pike
#

I verified already, it fixed two files hopefully it was that

haughty leaf
#

It'll always fix like 2-3 files cause it's like default config stuff

tawny lance
#

yeah either files or a conflict that's the only things that would flat remove an attack; this game holds up well on registering attacks at bare minimum.

haughty leaf
#

But yeah I@m more inclined to believe it's straight up vfix

tawny lance
#

only reason i've held with this game is due to that absolute requirement it holds to register attacks above registering the game itself lol

spiral pike
#

yeah I'll try investigating that one closer if it still doesn't get fixed

#

I do think it is probably that because it seems to not happen in vanilla, but then again it sometimes didn't occur in modded either so maybe I just didn't play enough vanilla runs

#

but I'm inclined to believe it is vfix since it seemed to work when I disabled it, but I didn't test it that much further either

tawny lance
#

i've messed up some skills with conflicts where they just flat don't work before but a non register or temporary not useable doesn't happen.. i flat don't see it, though im careful in that regard cause that's the only reason i play this..

spiral pike
#

I mean there's a chance my friend just has terrible aim and they were still there, just with no vfx

#

would line up closer with the other issues

haughty leaf
#

That's the fun part about modded. The sometimes part likes to play games lol

tawny lance
#

i would say test an aoe character to be sure but then again it could be flat outright the skill itself; if you enable honor elites and put it on high difficulty youll have bigger targets though if you want to absolutely sure..

spiral pike
#

whenever I played artificer with plasma bolts and this issue happened, the aoe effect wouldn't show up, but as far as I'm aware they worked properly-ish

#

it's a bit hard to know when you don't see impact vfxs and enemies stay as idling copies when they die

tawny lance
#

yeah arty's plas bolts don't show up vfx wise sometimes, it's funny; but they always register.

tawny lance
#

it's an option.

spiral pike
#

yeah I did that too

#

no corpses because the idling copies were driving me insane

#

but I wanted to not have to do that

tawny lance
#

have to know when my target is dead so i know when to stop shooting it lol

spiral pike
#

yeah

spiral pike
#

my friend would stay for a bit shooting enemies I had already killed when we got this issue

#

we had to set that

#

well thank you for the answers, it is already a bit late, but I'll test some things tomorrow

tawny lance
#

still have it on 10 instead of 0 though so it's a slight delay so i don't see stuff vanish from existence as quick but it's still fast.

spiral pike
#

I just have it to be hidden, so they only disappear when I look away

#

so I can just look away and see if they were a hallucination

tawny lance
#

nah im good having it vanish in front of my eyes; it's more soothing cause i already halucinate things into existence enough as is i don't need the game gaslighting me..

#

stupid shadow demons..

modest gull
#

would chill rework break game?

#

@gleaming lance found the problem

#

these 2 breaks the game along with chill rework and merc skin though im not sure about the skin

#

didnt try the skin

haughty leaf
#

So if you have anything like ArtiExtended from them you'll have the new version of ChillRework (Now renamed Frost) built in

modest gull
#

ah ok

wraith thorn
#

Soo idk why this is happening we only turned on command and the menu is also bugged, plus when i die the ui is just missing

ashen wharf
#

I think this might be part of the problem what the fuck

#

GOOD LORD WHAT IS HAPPENING IN THERE

haughty leaf
#

That looks like classic MP desync being caused by one or more mods that haven't been networked to work in MP

#

Can also happen if everyone doesn't have the same mod configs even with the same mods

stable ridge
#

yeah I caused one of those recently probably smth to do with rule catalog mismatch

wraith thorn
#

i have the modpack code 0197600f-0b31-e1e9-cfaa-9bd1e3d0e685