#ror2-modding

1 messages · Page 93 of 1

ashen verge
#

friends, in case i wanted to delete my mods (as i have gathered many different profiles throughout the years who have become redundant and just take space on my laptop) can i just delete the RiskOfRain2 folder in r2modmanPlus-local, or should i not do that?

#

it has a few folders of its own inside, of course i do not expect my modpacks and mods to be there next time i feel like playing modded ror2, i just want to make sure im not deleting anything important here, sorry if the question seems dumb or whatever

#

ping me if you have an answer ty

vocal ginkgo
#

if you want a fresh start feel free to delete all of those folders and reinstall if necessary

ashen verge
#

cache seems to be the one folder i should delete, honestly, its full of mods i downloaded and redownloaded over the years

#

thank you

quiet flint
#

HunkHud… Soon…

#

RiskUI already started that

opaque rampart
#

Pog

haughty leaf
#

If not solved yet.
If you don't have SeekersPatcher then download that as a just incase.
If you do then can try the classic on mod manager go to settings > debugging > toggle download cache off and then export your profile and reimport it as a new one. Sometimes weird config/old mod dlls just linger in a profile and break things for no good reason and that sovles that 99% of the time

remote estuary
#

which one lets you add /join so you can join midgame

rigid turret
#

anyone got a modpack thats balanced and adds a decent chunk of items and chars to play as?

waxen lance
#

My artifact of vengeance seems to be bugged. My clones are not showing up. Is this a known problem with wolfos artifacts plus?

waxen lance
#

Fixed it by disabling the vengeance changes in the mod

viscid snow
#

guys how do I get the Dante mod to work?? its installed but the character isnt there

vernal axle
#

Does anyone know of any mod that changes/fixes False Son's animations or at least his model. I really dislike his base model and animations

sudden badge
#

yo does anyone know what mod makes it so challenge shrines drop an item?

ornate verge
#

whats that mod allows you to see item descriptions in better detail, showing their chance to proc and how they stack, i believe BetterUi is depricated

oblique ice
#

Are Nemesis characters no longer in Starstorm

empty wasp
#

Hi, weird question maybe but has anyone any idea how you can keep your info screen from fading in the riskUI mod? i just cant seem to find that option...

vocal ginkgo
crystal monolith
strong hill
#

Hi can someone point me in the direction of modding tutorials to make mods for RoR2

ornate verge
#

Tysm @astral kiln @rigid turret

cosmic widget
#

They should like totes make a mod menu for console with a connection to the website if possible

astral bolt
#

bepinex doesn't really work on console

oblique ice
#

but doesn't unlock all unlock them ? I had them before but changed PC so had to reinstall my mods

idle imp
#

any good gui skins?

west jacinth
#

anyone got a good multiplayer modpack

pastel cloud
#

hey guys, my friends and i are trying to do a manhunt with that refightilisation mod but the scaling with multitudes is bugging out and is refusing to set to one-player scaling

#

does anyone know a good fix for this?

#

we can't work with higher or lower scaling since if it's too low, the player can't get enough items to keep up and if it's too high, the first stage is way too difficult and gives way too many items should they beat it

#

it's either a bug or just a part of the mod but we don't know what to do

#

if there's anything more i need to send about this, please let me know

hushed swan
#

what's the best blight buff mod

#

I wanna try full agression acrid

rigid turret
#

anyone know of a balanced modpack that adds new survs and items to the game? i dont have SOTS if it helps

rigid turret
#

i mean itd be nice if someone like you wouldve atleast responded, ive tried like 3 or 4 packs but they always added a shit ton of enemy spawns like stage 1 and monsoon difficulty was basically as hard as armageddon

#

thanks though, ill have to change configs of stuff as i add them to make sure its still vanilla feeling without elder lumerians n shit spawning stage 1 without artifacts

#

thats fair xd, ill probably add some more on top of that

#

my only issue with the packs ive played is that they add some mod that makes it so that any enemy can spawn on any stage or something like that

rugged blaze
#

dunno if this is the right channel to ask but is this a mod or a console command that enables these rampfog tweaks in the game's graphics settings? i don't seem to see it in my game (i have most of my game settings set to the lowest if that helps)

Edit: found the mod, it's AdditionalGraphicalSettings by kruumy for those interested

ornate verge
#

Niche desire but is there a mod that enables going back to your run after void locus cuz I don’t wanna do voidling, just locus

rugged blaze
coarse folio
#

anyone know if people salvage mods like driver,belmont, and ravanger?

ornate verge
#

Does anyone know of any fitting survivor mods

#

Han-D was already recommended to me

astral bolt
storm jungle
#

sometimes when i use nemesis merc m2 towards the ground i instantly die

#

i just lost a 90 minute god run from that

#

are there any plan to fix this?

chrome mountain
#

this mod is amazing! anyone know where can i get discord server of this mod??

mortal hull
#

how do I make it so my friend sees the skins that I'm using and not random ones

mortal hull
#

On Mac there's an issue where health bars don't display properly ever since Seekers of the Storm upd. I know they most likely won't fix it since the game isn't native to Mac but I'm wondering if there's any mod or method that can fix it? Like something that replaces health bar assets?

coarse folio
west jacinth
#

these work multiplayer or no?

steady nexus
ornate verge
#

Looking into it rn

torn marten
#

Thoughts on assassin mod?

steady thorn
#

It's been a while, but I'm having the same issues. Any idea what caused it?

rare narwhal
#

do we have huntress gyatt mod?

ornate verge
#

Probably

rare narwhal
#

Nice

steady thorn
# lusty shadow Afraid not.

I found out what it was, the "MegamanXMod" by BLKneko fucks up huntress's flurry procs, laser glaive and acrid's poison on special (no clue about if his special applies procs didn't test for that)

#

their zero mod doesn't seem to mess things up tho, im writing them an email about this issue

lusty shadow
astral kiln
#

enemies returns ancient wisp archaic wisp and clay men are all so peak

#

vanilla void and paladin are also great

#

wolfoqualityoflife is a must have if u like playing mercenary

#

(it makes his attack and sword color match the skins)

#

@west jacinth

agile juniper
#

Skillswap and monster mash aren't working when loaded together, anyone know a fix? I doubt there is one, but there could be.

#

or a discord server/other link so I could take it up with their community.

pastel cloud
#

i'm in the very early stages of designing a roguelike and i'm thinking this might be the place to ask for some information on some of the workings

#

how are items made in the code?

#

some of them add their own attributes like debuffs or buffs, and some of them change stats and i'm not sure how that works

#

i think people here might know since obviously, modders have probably seen a lot of the code relating to this stuff

#

mainly due to things like content mods adding their own items and characters

#

are they game objects containing code that are either called at the start of the stage or are they actively checked? is it different for different items, such as tri-tip dagger and goat hoof?

astral bolt
#

they're basically flags

#

for example, when you deal damage, the game checks if you have crowbar and then factors it into the calculations

pastel cloud
#

oh

#

so the damage, movement and all other calculations are factored into the base code?

astral bolt
#

yes

pastel cloud
#

what about proc items?

#

is there a function called on hit that determines whether or not the player has a certain item, the proc chance of it and the effect that is caused?

astral bolt
#

basically yes

pastel cloud
#

would you mind elaborating? i'm not sure i know what i'm talking about

astral bolt
#

for the specifics you can use ILSpy to read the cod

pastel cloud
#

honestly now that i'm talking about it i think it might be interesting to try and read the code

astral bolt
#

keep in mind that datamining unity code is hell

#

i.e a lot of fields are initialized by the engine and not anywhere in the actual assembly

pastel cloud
#

are there any tools i would need to look through it?

astral bolt
#

ILSpy or dnspy are the common ones

pastel cloud
#

outside of educational reasons

astral bolt
#

and you're making a game? uh oh

pastel cloud
#

haha yeah

#

it's a learning experience for me

#

i don't expect it to be very good but i'll be damned if i'm not going to try

#

it's just for my school a-level thing, and when it's over i might work on it after-the-fact to fix any of the several issues likely present

#

i'm asking here as a part of my research for it

astral bolt
#

I would not worry too much about how ror2 does things because ror2 code is spaghetti and also very specific to itself

pastel cloud
#

yeah that's fair

#

i can't imagine the code would be very neat, with a different variable in the character object's ability component(s) for the number of every single item in the player's inventory

astral bolt
#

i would personally not do it that way

pastel cloud
#

i'm just trying to think of the way i might make it work now

#

bc it would not be very good to have just a big statement multiplying the outgoing damage by literally everything at once

#

but it might not be efficient to call a function for every item whenever damage is dealt

astral bolt
#

ror2 recalculates your stats every frame, which is a bit more efficient than recalculating your stats whenever they're checked

#

so like, you could have a damageMultiplier stat, and every frame you increase/decrease it based on your items

#

but that wouldn't work for some conditional stuff

pastel cloud
#

what about calling a function that changes that every time a new stat-changing item is picked up?

astral bolt
#

like bonus crystals

pastel cloud
#

then with the items that aren't flat bonuses, i could have them check for different things or call them when those things are happening

astral bolt
pastel cloud
#

i've not thought about that specifically

astral bolt
#

status effects would change your stats too id imagine, and those are very common in games

pastel cloud
#

if enemy stats increase based on time, i'm guessing level-up stat increases would be worthwhile

#

right, like freeze, tar and the other slowing things in this game

astral bolt
#

or other things like item cooldowns

#

status effects are used for a lot of things

pastel cloud
#

item cooldowns are likely to be for things that are called specifically when they are needed

#

like safer spaces, i'd presume it gets called whenever the player is hit to see if it is off cooldown

#

i feel like the way ror's difficulty scaling works is a pretty good idea

#

and in order for that to work properly, i think that player level-ups and passive stat bonuses along those lines are probably going to be worth getting

#

i'm not sure if it would be a good idea to make each item its own game-object, but i don't want a big if-statement to check for every single one

astral bolt
#

well each one has to be an object

#

i don't know what you mean by that

pastel cloud
#

yeah i think i might be a little bit silly

#

i think i might have to dwell on it a little bit

weary nest
#

Is there a mod that’s like a cowboy kind of character?

dull ermine
#

But it hasn't been updated for 5 months

pastel cloud
# pastel cloud i think i might have to dwell on it a little bit

ok, so here's what i'm thinking:

  • passive stat changes are called whenever a new one is applied or removed and are stored as a multiplier unless they are flat number bonuses, like bison steak or rap (though chances are i won't be dealing with those for a majority of base stats)

  • conditional damage boosts are calculated when the damage is being dealt

  • items that trigger when certain hp thresholds are reached are checked every frame

  • the proc info of certain items will be stored as structs, and the behaviours will be functions in a separate component that are called when the proc succeeds

  • independently functioning items like frost relic will be scripts that are added to the player on pickup and will basically act as their own entity that uses the player's stats

anything else and i just wing it. i've been thinking about this for far too long now

#

well i say that, most of my time was spent getting distracted

subtle bobcat
#

hey everyone i am trying to play with some friends on r2modman and i cannot play unless i link my epic?, also it will not let me join anyone else experience this and have any suggestions?

pastel cloud
#

do you have ror2 on steam or on epic?

subtle bobcat
#

any help would be very appreciated, steam

#

which is what is confusing me

#

the game opens but no settings can be accessed

pastel cloud
#

did you accidentally click on the epic version of ror2 in the menu?

subtle bobcat
#

no

pastel cloud
#

it's been a while since i set up r2modman but i remember that being there

subtle bobcat
#

it is

pastel cloud
#

are you not getting this menu?

subtle bobcat
#

I do, i click steam

pastel cloud
#

ok i'm not sure if i can help you anymore, it worked fine for me

#

just try it again and see what happens. i'm out of ideas

subtle bobcat
#

i got it on steam

pastel cloud
#

yeah

#

can you go back to the game selection in r2modman, find ror2, click "select game" and then select steam? send me a screenshot when you've done that

subtle bobcat
#

yessir

#

selected and am on the mod page

pastel cloud
#

show me what happens when you click select

#

are you on the mod page?

subtle bobcat
#

wanna join a call rq if you can i can steam ?

#

stream*

#

this is the mod set that my buddies are playing on

pastel cloud
#

just click select profile on the one you want to use

subtle bobcat
#

gotcha

pastel cloud
#

then in the top left, it should say open modded

subtle bobcat
#

yes open the game>

#

?

pastel cloud
#

if you have all the mods you need, yes

subtle bobcat
#

so i am here and if i do not accept i will not be able to play

#

but if i accept i can only play single player

pastel cloud
#

oh

#

i don't remember that ever happening to me

#

try clicking cancel and see what happens

subtle bobcat
#

yes the clipboard codes will not work and the game just bricks

#

i cannot click anything but quit game that is the only thing that works if i click cancel

#

this is like hour 3 of troubleshooting, unlinked, linked, verified files, reinstalled and nothing.

#

still can hear the music and the options highlight though so I am perplexed

pastel cloud
subtle bobcat
#

yeah but even after I close it out and restart still is broken until i link and then I can't join like I said previously

cloud sigil
#

@vestal forum I was looking at your SurvivorSortOrder mod...is there a way for me to disable vanilla characters using your mod?

Or is there a mod that just makes vanilla chars not show up in chararacter select?

vestal forum
#

contentdisabler might work

cloud sigil
#

Thank you 🙂

cloud sigil
#

oh nvm i just found it :x

Sorry for the ping

storm sundial
#

does anyone know what the name of the false son: family bonding skill is named in the save file editor? im sick of trying to get that skill

granite grove
#

just use the RealerCheatUnlocks mod and right click the unlock

cloud sigil
#

@fleet mantle I hope you dont mind the ping... I'm having trouble with your fiddlesticks mod. In specific, wheenver I try to open a void cradle, my HP gets cut but all that happens is I spawn what seems to be an effigy. I think the "A harmless scarecrow" passive is conflicting with fiddlesticks being able to open void cradles and potentially other stuff that requires sacrificing HP

acoustic stone
#

Are mods able to be applied on the Steam Deck?
I've heard some yes and no answers, something finite would be nice

#

I'm not too familiar with the Linux interface so I'm not totally sure

#

... Idk I just want r2modman on Deckkk

idle imp
#

what mod adds a separate skin tab to the lobby screen and (if they aren't the same mods) the color picker one?

haughty leaf
#

For whatever reason it was default on when they initially implemented it but isn't required at all unless you actually want to play with people with epic copies of the game

desert heart
#

does anyone know what mod makes it so you can only reroll the bazaar shop once? i think its kinda dumb

#

looked at most my mods and cant seem to find it

haughty leaf
#

Are you using EmphemeralCoins?

#

Cause that makes the reroll one time but free since it's designed around the idea that lunar coins are per run rather than meta progression

desert heart
#

changed it in the config, thanks

subtle bobcat
#

i got it

coarse folio
#

Anyone know how to use the Dante mod

split edge
#

whats mod called for join in

pastel cloud
#

hey guys, my friends and i are trying to do a manhunt but the multitudes mod isn't working properly and we can't set the scaling to one player

#

is anyone able to help us with this?

#

we can't have it be higher or lower bc that would upset the balance of what we're doing, either the runner doesn't get enough chests or too many

#

or would the sharesuites mod work? one of my friends just suggested that

split edge
pastel cloud
#

but none of the other players?

split edge
#

nope

#

infact the other players dont even need to have modded game for it to work

#

unless ur running server side mods

split edge
#

cant unlock the char

pastel cloud
#

we tried it and the chests are still 34 instead of 25

stable ridge
pastel cloud
#

@split edge the chests are still $34

split edge
#

make sure u save when u edit the thing homie

pastel cloud
#

i'm not the one sorting the things out, i'm just a messenger

#

i'll try and see how it works though, thank you

devout pawn
#

Does Starstorm 2 add any Artifacts to unlock?

pastel cloud
pastel cloud
# split edge make sure u save when u edit the thing homie

ok, we've tried saving the config, i tried going thruogh the config myself to see what settings there are, flicked through all the ones that might be messing with the chest prices and disabled them, saved and now we're still having issues with price scaling

split edge
#

hmm idk then gang it could lowkey be other mods interfering with it but idk tbf

pastel cloud
#

should we disable multitudes?

coarse folio
waxen lance
stable ridge
#

yea

devout pawn
pastel cloud
devout pawn
#

Huh, guess I didn't look close enough

pastel cloud
remote hemlock
#

Is fathomless voidling mod good?

dapper sleet
dapper sleet
daring barn
#

lemme send you the video

#

Risk of Rain 2 modding would be a huge pain in the butt without this mod manager.

R2ModMan - https://thunderstore.io/package/ebkr/r2modman/
AppImageLoader - https://github.com/TheAssassin/AppImageLauncher

▰▰▰▰▰▰▰▰▰▰▰▰▰【Master Class】▰▰▰▰▰▰▰▰▰▰▰▰▰
Check Out the EN...

▶ Play video
coarse folio
acoustic stone
#

Soz I was asleep didn’t see pingsss, I’ll move the mods to SD… when I get the chanceee

acoustic stone
daring barn
#

np

quick shell
#

sorry if im bothering anybody, does somebody here know why the new hunk money hud appear so far away? is it becouse i have an FOV mod?

onyx citrus
#

I mean you could try disabling the fov mod to see if that fixes it

quick shell
#

yeah it was stupid to ask

#

nope it wasnt that

leaden sage
#

interesting interesting

quick shell
#

BUT IT WORKS WELL ON OTHER CHARACTERS I DONT UNDERSTAND

toxic ibex
#

can anyone tell me the mod that lets you play as enemy types? I know drop in kinda lets you do that but I know theres a better one where you can select from menu

dapper sleet
#

monster mash ,,,,,,

toxic ibex
gilded egret
sudden badge
#

is anyone else having problems with the catacombs map mod not spawning interactables?

ornate verge
#

Alloyed collective gotten me giddy, do yall know any good drone mods to expand on the system or just add drones altogether

remote fractal
#

did the ror2 devs make modding in lunar coins illegal or something?

#

there used to be like at least one mod for it

#

now I don't see any

sharp cliff
#

hey

#

my game keeps getting stuck on 99% when launching from r2modman

#

some mods needed some updates so i did that

#

but now it wont work

#

vanilla works completely fine tho

granite grove
snow crypt
#

So is providirector done and dead?

cyan basalt
subtle bobcat
odd remnant
#

Anyone know what the mod is called for a merc skin that has a sword that is kind of like a lightsaber but it isnt a lightsaber just a bright red sword (dont remember if animated or not)

keen garnet
#

what friend. help

tawny blade
#

is there a way to make perma ping visible to other players in multiplayer?

granite osprey
spice sage
ornate verge
#

i will trust your better judgement

dapper sleet
#

but uhhh iirc sandswept adds the umm fire drone i forget throws molitovs !!! and ss2 with dupe drone .,,: i dont think theres any drone centric mods yet outside of tweaks though ,;,;;,

hybrid cape
#

Whats everyone's thoughts on Johnny? ggst_Johnny

keen garnet
#

gyro's better

tawny lance
burnt wigeon
#

anyone know why my settings dont save (crossplay ones) when modding?

astral bolt
burnt wigeon
#

yaea

tawny lance
#

Anyways if any of the 343 mods here belong to someone, here's a log with em all in play in case you want to see what errors arise in a uh.. *normal game/match, then here you go 🙂

modlist also attached for nearly all the mods except api dependancies etc.

#

It's only over 10million ticks of gameplay; should be enough data for just about anyone emopopcorn

tawny lance
# burnt wigeon yaea

usually peeps have to go to vanilla to change crossplay settings then go back; some clients REALLY don't want to change though and i don't know of a fix just yet to force it to one or the other via mods etc..

burnt wigeon
#

well, what client would you use? mine just started having this issue

burnt wigeon
tawny lance
# burnt wigeon im using thunderstore rn, but i used t before i wiped my pc just fine

i use r2modman because it's thunderstore without ads therefore loads/downloads/runs mods faster and uh... *cough safer considering it's not running something in the background when the game already hits the limits of your computer.. it's just recipe for system crashes on thunderstore sadly so i run r2 out of principle alone;
though the client doesn't change that crossplay thing; i've had that bug myself and it's entirely the ror2 devs' fault fully and it just sometimes doesn't toggle despite being visibly toggled.. i usually always go into game check the setting go into multiplayer and create my own session/server etc and then copy the code and throw it in somewhere like notpad etc to see if the code is long or short, if it's numbers and short then im good at least for what i do; if it's long like your mod codes and contains letters like it too then you know it's crossplay.
example:
steam:
109775244745660689
crossplay:
64a4877b15c249a09b53e65005a644cf
i just grabbed both of those from the lfg since i know what they look like
and mod codes are generally longer with dashes:
01971ecc-0a57-3611-949a-8edd81cd8d11
also, since you just wiped your pc i'd also check if the locations are set correctly for the launcher you choose because sometimes that's literally the entire issue alone for most modpacks etc. but that wouldn't pose a problem to crossplay etc; i've yet to see anything from modded ever affect the unmodded/vanilla crossplay button

#

I did check to make sure though; there is one mod that prevents wierd glitches from crossplay peeps joinin a steam lobby but that's bout it and im not sure to what extent it works cause i haven't run it as most people can't join from crossplay anyways with how many mods are in my packs itll just flat kick em if they're not on the right settings.

burnt wigeon
#

what mod? i can show you my lsit

#

my modpack is all just really light aoe stuff

arctic lynx
#

i am trying to run the gurren laggan mod in r2modman, but the character doesn't show up, however other mods work just fine.

#

any answers here?

stark iron
#

HELP WHERE AM I HOW DO I GET OUT

arctic lynx
slow estuary
#

Truth supernova

dapper sleet
rigid turret
#

anyone know if there is a VR mod for the game? ik that VRMod hasnt been updated for SOTS

tawny lance
stable ridge
#

this shit look like a dlc3 stage what the hell

astral kiln
#

are they going to change how luminous shot works with nemesis commando
its way too broken and is basically an instawin item on him

misty bay
#

hi, i wanna ask something about moddin'

are CPU gonna affect skin mod creation ?

cuz, having different processor do affect things that much (for me)

so... i was making a skin mod, and following a 2 year old tutorial, and somehow, when i export it into dll, my character model doesnt have any animation at all, it just T-posing !, and already making from scratch around 4+ times, still no animation whatsoever

BUT, when i asked my friend to make the skin mod using my model in his intel processor pc, and nvidia GPU, with the same tutorial and everything and i ask him to sent me the mod dll, to test it in my laptop, and it just works !

and my laptop ? a ryzen CPU and Nvidia GPU

my question (again) : does this really, like fr fr, affect how mods created for risk of rain 2 ?

obtuse monolith
#

does anyone know how to solve deprecated mods?

onyx citrus
#

You disable them

#

Or downpatch to a version they work on

astral kiln
#

hi so all my items are mismatched and invisible im playing modded multiplayer and i have no idea whats causing the issue
ive relaunched the game twice
it happens to people who join me when i host
and to me when they host

stable ridge
#

Sounds like you dont share a modpack

astral kiln
#

we have the exact same modlist

dapper sleet
#

maybe mismatched confi g? like could have an item disabled which could mess it up like that ,,,,,

odd remnant
#

some mod makes it so the prime meridian stage dosent spawn any normal enemies so I loose alot of loot any idea which mod could it be?

astral kiln
#

everyone is offline now so i have no way to test

dapper sleet
#

try sharing profile code since that should have configs as well ,.,

keen garnet
#

do these do anything now?

keen garnet
#

Is this in enforcer mod? Or is it a thing only when you have both starstorm 2 AND enforcer mods?

raven otter
#

okay i have a question

raven otter
#

im having a strange issue where everytime i launch, it all loads as normal, then when i click singleplayer, it locks me out form playing entirely
example of exactly whats happening
Game loads> i can see the normal title screen and it has "Risk of Rain 2" on the front> I click Singleplayer (multiplayer doesnt even work at all when clicked)> Screen goes black> The title screen pops back up but no "Risk of Rain 2" on the front

onlything interractable is the Logbook and even then i can get trapped in that menu

#

i have been trying to mess with this all night and its giving me a bad headache...please help

dapper sleet
#

maybe a super old mod is messing stuff up ? log (r2modman -> settings -> copy log to clipboard( would show the culprit pretty quickly !!!

raven otter
#

thats the thing

#

ive been able to launch it before

#

multiple times

#

and now nothing is working

#

ive reinstalled the modpack, ive reinstalled RoR2, ive cleared cache, ive restarted my pc then redownloaded mods and risk of rain 2 and still nothing

#

019723f5-5082-4ad4-d179-b6de819a0c48 and if it helps heres the modpack

dapper sleet
# raven otter

log gets cut off while loading <//3 :,, really if its something like that itll show up in full log i thinksies !!! or just check the console and see what errors pop up qhen going to any menus ,,,.. i was thinking maybe bad mod install but if yoy reinstalled pack after clearing cache it shouldve fixed if it was that .,.,.

raven otter
#

@dapper sleet there thats a beter log for you to read i think

dapper sleet
#

ujj did you go into any menus during this one ? seems to endsies st some msu lang stuff but iirc thats normal ;,,,, balso modcord techsupport (#ror2-modding message might be a bit quicker than me on these since on mobile atm !!!

raven otter
#

i wasnt even able to get in the game

#

black screen

#

ah ok thank you

snow sequoia
keen garnet
dapper sleet
#

byeah star stor forgor relic snd inferno difficult ;,,,,

keen garnet
#

yeah and the difficulties are from starstorm and inferno

#

beating inferno gives u cool skins

#

i love the commando one

#

but its way harder than monsoon

dapper sleet
#

the only one i rember is the captain one because ge looks like springtrap ,,....

keen garnet
#

commando is the grass one

snow sequoia
#

Thanks yall

keen garnet
#

inferno commando skin

snow sequoia
keen garnet
#

i didnt get any special mods for that

#

its just like thay

dapper sleet
#

config on scrollable ui i thinksies ,,

tawny lance
#

usually but some mods self contain that mod; rare as hell to run into.

#

I've seen the list go well into the loadout section before without scrollable though.. so it may just be overflow.

unique basin
#

anyone have the Oryx character mod code so i can update it?

arctic lynx
#

the hunk mod is so insane bro!

#

i accidentally summoned the nemesis and i am scared.

modern sable
#

is there anyway to talk to mod authors to report bugs and the such on thunderstore/ror2 modman?

arctic lynx
modern sable
#

thank you :3

slow estuary
tawny lance
#

he scales entire walls anyways; we just finally figured out how he did it 😄

#

sheer strength of his draw is all he needs lol

misty bay
dapper sleet
# misty bay anyone can help answer this one ? thanks

highly doubt cpus (unless entirely different architectures (eg x86 vs ARM( even then doubt( would make a difference here ,,,, honestly just sounds like you mightve accidentally parented the armature to the mesh instead of other way around (i forget which is the actual way <//3( or something like that ,,,,, unless youre directly handing gim the unity project and all hes doing is opening it and building without changing any other settings ..;,,,,... then idk !!! but again highly doubt angthing hardware related ..... since its a problem with the armature though i think it would have to be step going wrong in blender though ,,,,,.

plain prism
#

Whats the mod that lets me save my game?

granite grove
#

ProperSave

plain prism
#

ty

snow sequoia
#

Is there a mod that adds new skills to all survivors?

sharp current
#

Whats the name pf the mod that lets people join mid game

astral kiln
snow sequoia
astral kiln
astral kiln
#

just tested passive aggression, some of the skills are broken sadly

spice gull
#

does anyone know the name of the mod that allows to get this clear view when u use interactables?

astral kiln
astral kiln
granite grove
#

engineer where did you get that huge railcannon

zealous vector
#

Hey I’m not much into modding so this may sound really stupid but is it possible for a mod to add cross platform?

tawny lance
#

Yes, those are random voidlings in the background hell_isbeautiful

#

as a common enemy on false son..

#

you know, for when you decide you needed some voidlings and magmaworms on false son fight..

astral bolt
#

mods can inject code but cross platform would need a whole code rewrite in some areas

tawny lance
# zealous vector Ok

as well as full emulation of code for some types if that's what your goal would be; as well as a straight up rewrite to port unity loading into the device if you're going really off script on the cross play you're trying to do; but if it's just standard then we already have pc-ps-and xbox built in crossplay into the game as janky as it currently is, it is there.

#

You're talking less modding realm and startin to get into the straight coding experience depending on how already incompatable the device would be.

#

at that point you'd practically be a developer just to pull it off unless you, as i had said; emulated it into the desired device in the first place.

#

oh, not to mention if you tried to do it to switch you literally have to be a registered nintendo developer to get the code from nintendo to run a unity game on it to begin with; though im sure there's secret ways hidden around the internet, you'd have to do all the heavy lifting if you did figure it out though which is why cross play generally isn't modded into a game by people commonly and usually is done by good scripters as is. To my knowledge it hasn't been done here and the game definately isn't even slightly big enough to pull enough attention for that kind of port anyways. but yeah, this game would run nice on alot of devices if they ever figured out their major threading issues that cause lag with all machines because the machine just isn't being used to the fullest.

thorn lion
#

Hey. Would it be better to install TooManyFriends or use the vanilla command to play with 4+ players?

rigid turret
#

anyone know info on if the flat to vr mod is gonna get any updates? i wanna play buffed commando (shooting 2 different enemies at the same time)

#

also to vomit a shit ton as loader

#

peak ror2 vr is playing as loader

astral kiln
snow sequoia
#

Yea , looks cool af thanks for showing me egg skills

ashen wharf
#

From the mod, or the dlc?

viscid karma
#

guys is therea mod that helps with items being thrown off the map?

astral fossil
#

I forget the name exactly but it starts with out of bounds

rough needle
#

anyone using mods seeing more family events than usual?

vocal ginkgo
snow sequoia
#

I already have it and unlocked everything its awesome af

fluid inlet
#

You know, I'm kinda surprised there isn't any Hyper Light Drifter related mods.
No skin, no character, it's weird

misty bay
celest jacinth
#

Should I get thunderstore or r2modman?

full garnet
#

r2modman is ad-free, thunderstore isnt

plain prism
#

Where do I load my save for the propersaves mod?

#

Nvm i found it

#

I accidentally started a new run

astral kiln
#

IS CHIRR GETTING ALTS PLEASE

#

🥺

#

yall i think theres too many mods that buff engineer

#

aeross skills is bugged for me and for some reason does not add the skills for voidfiend or seeker? idk why this is

full garnet
#

hasnt been updated for current version basically

celest jacinth
#

If I only have UI mods, stuff like ItemStats can I play with other people without having to share a mod folder?

arctic lynx
#

i became a butterfly in ror2.

dapper fractal
#

How beautiful, a Petrichorian butterfly in its natural habitat

astral kiln
#

ig its a comm so make sense

#

submariner still has no sounds 😔

astral kiln
#

YAY

arctic lynx
#

how did ror2 devs and the ror2 modding community manage to accidentally make a better sonic game than sega ever could?

i will never know.

arctic lynx
leaden sage
#

what is that one mod called where below difficulty and objectives theres a list of all your stats like luck, crit chance, base dmg, etc.

#

kinda like tboi

leaden sage
#

nvm i found it its called looking glass

lucid sluice
split shell
astral kiln
arctic lynx
split shell
#

K

steep cargo
#

is there a mod for unlocking all artifacts?

granite grove
#

RealerCheatUnlocks, lets you right click to lock/unlock stuff
It does affect Steam achievements

steep cargo
#

so i complety stops them if i play modded and vinilla or just modded

granite grove
#

It affects them as in anything you unlock you will get the achievement for
You can still earn them with mods

steep cargo
#

so using the mod will unlock the achivements on steam thats sorta a plus

quartz radish
#

What’s the likelihood devs come out with a small in game modding section? Like fallout 4 or sum

#

I just want the Stage aesthetics mod on console so bad

steep cargo
dapper sleet
dapper sleet
granite grove
steep cargo
stoic trail
#

yall is there any mod (that actually works) that randomizes the game comepletely? and not RoR2Randomizer by Goorakh bc its marked as deprecated

supple ingot
#

wish the extrafireworks mod worked

supple crest
#

hey I'm having a problem with the briar mod its just not showing in the character select screen does anyone now how or why its like this?

supple crest
#

ive updated it and and even tried it on a separate profile with no other mods and it still didn't work

granite grove
#

the mod is not updated
it was last updated 7 months ago

#

that would be like - around phase 1 of sots?

supple crest
#

so i guess there isn't a fix is there

dapper sleet
#

best you can do is seekers patcher and pray .,.,,

supple crest
#

holy shitt it worked thank you so muchhh

dapper sleet
#

seekers patcher goat !!!!

unique radish
#

man i want more paladin skills

astral kiln
#

(the only paladin skill mod)

thin orchid
#

my brain might be trolling me but i can vaguely remember there being a mod that gave paladin clay moves to pair with the clay skin

odd remnant
#

Any mod to not show up items on charecter

olive ember
#

Hello, quick question, I'm not sure if this has already been asked, but considering the new update in taketwo EULA, how is it impacting mods in RoR2 ?

cosmic sun
#

not related to ror2 specifically but is there anyway to revert the ui of r2modman? this new (havent used it since dec 2024) layout looks awful and it's an eyesore

copper blade
#

I mean the left bar is a little small but it doesn't look that much different

steel marsh
#

does anyone know a mod that allows you to "blacklist" certain stages? or anything similar that makes it so i don't have to play certain stages anymore?

wise ferry
cosmic sun
#

you cant see downloads anymore and it opens a seperate little tab

#

i saw nothing wrong with the original version

wise ferry
#

You can still see the download count?

cosmic sun
#

mb i mean like

#

just on the card

wise ferry
#

There’s still a tick?

cosmic sun
#

its the little things

wise ferry
#

It’s the same amount of clicks involved in that you’d normally have to expand it in the first place

#

This new view has all of the same functionality except for it staying expanded, and this one actually has readme, changelog, and dependency information

#

Is there a reason you need to always have the download count for every mod visible after previewing? Or did you always have the expanded cards enabled?

steady sedge
#

Does anybody know if CoolerStages collides with StageAesthetics?

gray barn
steady sedge
#

esp on the maps with the "yellow tint" atmosphere

#

guess ill just disable stageaesthetics for now

cosmic sun
#

is there a reason why the dante and myst character mods dont work on my game?

#

i only have a handful of qol mods otherwise

astral fossil
cosmic sun
bronze sky
#

Man why did they have to update the game and break my mod pack

supple ingot
#

darn after this update i get stuck at 75% loading now

supple ingot
#

yeah i know lol i forgot i just updated the game lol

mortal hull
#

Anyone else getting stuck on 99?

#

Does this happen after every upd?

molten pendant
#

naturally

steady portal
#

skin mods are breaking the game rn so disable them

queen token
#

is the new update completely breaking mods for anyone else?

onyx citrus
#

Yes thats what updates do

queen token
#

the loading is stuck around 75

#

its inconsistent but it gets stuck even when i disable all the skin mods i have

#

unless ss2 is considered one

queen token
onyx citrus
#

Then you got pretty lucky with your mods

#

But yeah because this update was to optimise game memory a lot of internal stuff is different

dapper sleet
#

preformance update hit some asset loading stuff so just hold off on the big content mods for now and you should be good :...,..

queen token
#

also why are ALL of my unlockables gone when i launch vanilla

#

EVERYTHING

#

i had everyone except rex unlocked when i played modded

onyx citrus
queen token
#

now its mando, huntress, seeker, railgunner

#

and all the items as well

dapper sleet
#

actually wait nvm you have a different problem idk !!

#

might be game launched into a new profile or something because those are all defaults !!

copper eagle
#

anybody know why none of my skins are working? (not a big deal just curious if its me or the game)

onyx citrus
#

The update caused a lot of mods to break, as any update does

queen token
#

how long after the update do mods usually fix?

ashen wharf
#

Dunno.

I’ve just gone to play Risk of Rain Returns until the mods are updated, cuz I need my precious HAN-D in order to play this game

rigid dirge
#

does anyone know of a mod that can adjust brightness for stages (specifically Abyss and Hatchery)? I have really bad eyes and I struggle

astral fossil
short verge
#

Hi, is there a fix for modded ror2 not loading? It gets stuck at 80 for me

errant shore
#

we have to wait for modders to update their mods

slow estuary
#

most client side mods will work

#

however they will break one way or another

gilded wharf
#

oh damn lmao didnt see this server

#

is anyone here good with mods, I want to know why my game isnt starting, what mod could be causing it

mortal hull
#

are all skin mods broken rn?

gilded wharf
#

I dunno

#

can't even start the game to check. it just gets stuck at the 70 percent while loading.

#

oh thank god, I thought id have to just remove 90 percent of them. that explains alot, thanks.

gleaming cobalt
#

Can anyone help me with this modpack. I have been at it for about 2 hours and can't get it to load fully without it stopping at 99%

mortal hull
gleaming cobalt
mortal hull
#

yeah skin mods specifically I believe

#

I just disabled all my skin mods and my game is working again

gleaming cobalt
#

so like half of my mods

#

Will they get it to work again

zealous violet
#

Depends if the creators will update them

unique radish
odd remnant
#

Yall think no boss no wait mod is fair?

odd remnant
#

Also as of now Mercenary skins fix mod is broken and just keeps your games loading at 99% so disable until update

naive swan
deft lodge
#

Hey guys, i wanted to ask. What is the name of the mod that let you do a lot of stuff in Ror2? Like equip any and any amount of item during game, spawn any enemies or allies. It does a lot of thing, i used it before to play with my friend but now i forggot the name

#

nvm i found it, thank you guys

limber skiff
#

my game is at 77, but the animation is not frozen. Should I wait or is it broken?

slow estuary
ashen wharf
gilded wharf
#

a day or two?

ashen wharf
#

How should I know?

gilded wharf
#

I dunno.

ashen wharf
#

I am not programmed for this shit

gilded wharf
#

The referance wasnt picked up, its so over.

ashen wharf
#

Wdym? It's the 'SCP-096' image where he's supposedly a single pixel

astral fossil
#

some have already updated, some haven't yet

#

there was a LOT of changes under the hood

crystal monolith
#

😭

tropic nexus
#

is there currently a problem for modded ror2? I'm stuck at loading screen

#

i have starstorm 2, moredifficulties

astral fossil
modest gull
#

GRRRRR UPDATE

spice gull
#

my modpack got fixed and i got invisible lemurians bruh

ashen wharf
gloomy tendon
#

Whenever I’m using a skin and I equip it it’s invisible and when I go into game it’s invisible can anyone help

unique radish
#

hey any fixxs that stop you from loading

#

like im stuck on the loading screen at lie 80% and its just not working from there

#

like everything is moving but not loading if you know what i mean??

jagged vortex
#

I found some skins that do work with this update, it's not every skin mod, WolfoAlternateSkins has like 40 skins and works fine, VoidFiend, VoidQueen, HellfireCaptain, and a bunch of older skin mods work just fine

tropic spear
#

is there any way to play the regigigas mod?

errant shore
#

disabling starstorm 2 and red alert fixed it for me

quiet flint
#

goofed 1.5.4

valid spear
#

anyone know of a item sharing mod

tawny lance
#

since nobody is posting logs; imma just post launch logs so folks know who they are know to fix their bugs and where they're at; i just updated and this is what it launches to with 343 mods; best of luck yall n happy modding.

#

yes im aware has some skin mods so disregard if you feel like not looking at your own mod but for now im not runnin ror2 today so i figure i just give some pointers to a log file in case it helps as i have half the damn community in a modpack lol

#

if you don't see your mod disregard and have a good day 🙂

ashen wharf
#

343 MODS???

queen igloo
#

just had an interesting run where it just kept sending us back to stage 2s lol, had wetland aspect and then two aqueducts back to back

ashen wharf
#

Aqueduct gaming

queen igloo
#

first time testing if my fairly small modpack worked so I'm guessing it's tied to one of those

#

most likely the DLC spawnpool fixer mod if i had to guess since i think thats the only one i have that messes with stages

granite grove
#

we just need a mod to fight mithrix in the aqueduct band cave

queen igloo
#

Oops all aqueducts mod when

brave ruin
#

Also, two aqueducts.

brave ruin
queen igloo
left kiln
#

What mod is causing the stage BGM to stay persistent across different stages?

jade lichen
#

is auto sprint client side only?

queen igloo
brave ruin
#

I forgot what it was but it's new

#

Maybe it's that

queen igloo
brave ruin
#

I seeee

queen igloo
#

@stable ridge thought I'd let you know that WolfoQualityOfLife seems to be causing weird teleporter behavior
Seems to mostly be sending back to stage 2s repeatedly but one of my testing attempts went Titanic plains stage 1 > Titanic plains stage 2

rigid dirge
#

can anyone tell me how to use debug toolkit console

#

i have the mod but I cant seem to open it up

queen igloo
rigid dirge
#

idk what im missing

copper zinc
#

hey so what mods let you play as like monsters and drones

#

cause i kinda wanna do a carbonizer turret run but i cant find the mod

stable ridge
hollow nacelle
#

i finished stage 2 and then the seers just send you back to stage 2

stable ridge
#

Yeah stages not loading properly tends to be really fucking bad

#

I just can't really tell why it happens because neither my mod nor really any mod is mentioned in the errors

#

Nor do I know when exactly it happens

stiff harbor
#

yo does anybody know why my skin mods wont work?

stable ridge
#

because the game just updated

stiff harbor
#

oh

#

i forgor about the update lmao

stable ridge
#

all skin mods that copied stuff from the base skin are just dead flat out

#

but higher effort skin mods should still work fine but wont show in the lobby

#

until API mods update

tropic nexus
#

how long does it usually take for mods to be usable again?

stable ridge
#

varies from mod to mod maker to update just see if it loads in the log

#

Stage load issue for WQoL should be fixed now

rigid turret
#

what did they do

#

how does gearbox fumble so hard

#

why is my game stuck at 79%

#

i need some explanation of how gearbox can fumble so hard with ROR2 but cook so damn hard with BL4

#

seems like any character mod makes my game stuck at 79% loading

#

peak gearbox update

earnest jungle
#

We are clowning too much on Gearbox

rigid turret
#

@earnest jungle they deserve it for fumbling SOTS when they acquired hopoo

earnest jungle
#

Cause they weren’t experienced with the IP yet

rigid turret
#

it was also super rushed

earnest jungle
#

Now they are, they understand what we want

rigid turret
#

and they decided to combine the code for console and pc, which broke alot of things

earnest jungle
rigid turret
#

nah but BL2 wasnt super rushed

#

BL3 wasnt either, and BL4 doesnt seem like it is either

earnest jungle
rigid turret
#

BL4 looks like its going to surpass BL2

rigid turret
#

which i will be surprised if it does

earnest jungle
#

Either way, they’re still learning

#

Clowning on them doesn’t do anything

#

Especially after they fixed things (mostly)

rigid turret
#

since BL2 has the best story, gameplay and replayability and villain out of the entire BL franchise

#

BL3 has the worst story, villains, and replayability

#

and the most annoying fucking child in existance

#

and i pray to fucking god she either isnt in BL4 or is the siren that dies in BL4

#

im VERY happy she isnt the playable siren in BL4

stable ridge
#

you should clown on gbx but breaking mods isn't really their fault

gray barn
#

Getting upset because your mods don't work right off the bat on a new version of the game is wild

haughty leaf
#

Should also go without saying that just because gearboxes name is on the box doesn't mean it's like literally the whole studio. Ror2s worked on by a very small team from what I remember compared to the big borderlands stuff with hundreds lol

stable ridge
#

Preston once said Borderlands team is about 20x the size of ror2s team

haughty leaf
#

Bit of size difference

young abyss
#

can someone help me fix my mods? i updated some of them and now they dont work

haughty leaf
#

If they worked like yesterday and you kept the mod manager open since you updated then there should be a button to show you what updated so you can just download previous versions of that. if you last played like 2-3 days ago then alas it wasn't the mods but the game itself updating

young abyss
#

ok it was a couple days ago can you help me fix it?

haughty leaf
#

Nope. You gotta just wait for mod authors to update for the new patch

young abyss
#

ok thx

haughty leaf
#

There's nothing you yourself can actually do but wait in times like this

stable ridge
#

he could downpatch but yeah probably just wait

ashen wharf
#

I still can’t figure out how to do the “downpatch” thingy

gray barn
#

Have you by chance tried looking it up

ashen wharf
#

Yeah, and so far every single “tutorial” is fucking 60 minutes long, with annoying-ass intros

haughty leaf
#

Don't check the pinned messages in this channel

ashen wharf
#

…why?

gray barn
#

The first 3 options are like 6 mins max when i look it up idk

ashen wharf
haughty leaf
#

Though that is directing towards downpatching to devotion but you can easilly just look up other ror2 manifests for the right update

gray barn
#

Speedrun.com has a written guide with different patches listed

ashen wharf
gray barn
#

Imagine a website for speedrunning

haughty leaf
#

It was built by a core r2api developer shortly after seekers came out

warped gazelle
#

how do i find out which of my mods is not working? i have 100+ mods

spice gull
stable ridge
#

saw on github working on it

sudden sapphire
#

does anyone why the elites spawn too much when i have modpacks on?

ashen wharf
#

Does anyone have an update on StarStorm 2 being fixed?

haughty leaf
#

Being worked on

#

A few things have been tried internally to get it going again though the likely stop gap might end up with some stuff temporarily removed from the mod

ashen wharf
#

and will it work with Thunderstore mod manager?

haughty leaf
#

Going of ror2s own steam library page it'd be 1.3.8 you want (I.e. the most recent not recent update)

#

And yeah it should. What I did during the seekers launch downpatching moment was just have both game versions sitting next to each other in the install directory and renamed the folders around so that whatever I wanted to play was called "Risk of Rain 2"

#

Kept things simple

ashen wharf
#

Urgh, fuck, why do I gotta be stupid, this hurts my brain just reading it. I might actually be better off just...waiting for StarStorm to be fixed agony

haughty leaf
#

As an example. My ror2 is installed here so I just had my downpatched version sitting with it as another "game" so to speak and I renamed the folders so that the one I want to play will jsut be called "Risk of Rain 2"

#

That way if I wanted to play the devotion update I'd just renamed my ror2 folder to like "ror2 - seekers" and my devotion update folder to "Risk of Rain 2"

ashen wharf
haughty leaf
#

I doubt the team would resort to nuking characters. I think it might be vanilla character skin related atm

ashen wharf
#

Oh thank god

#

Literally the only reason I'm waiting to play modded is cuz I desperately want my boy Nemesis Commando

haughty leaf
#

Yeah if they kill of characters temp then most of the mods draw kinda goes and at that point ebtter to just like keep offline while it's being fixed lol

ashen wharf
#

Especially since there's no seperate mod for him

haughty leaf
#

And there never will be a separate one as there's no point maintaining multiple segments of ss2

ashen wharf
#

Exactly why I'm waiting for the update before playing RoR2 again

#

Also, unrelated to the current situation with mods...I know nothing about Starstorm dev stuff, but I seriously hope we get more 'Nemesis' characters at some point.

#

Or like, a voidtouched character

#

I think a Nemesis MUL-T, who's main character trait is being an abandoned, rusty version of MUL-T, with it's arms (or legs) replaced by something organic, yet void-made.

#

(I'm losing it)

#

Also, since you seem to have mod knowledge, (whereas I don't), do you happen to know anything about the Artificer extended mod?

haughty leaf
#

As for Arti extended I think Borbos waiting on things to settle to see what actually needs being fixed

ashen wharf
# haughty leaf There definitely will be more

That's awesome. Genuinely hope MUL-T will be one of those ones.
(I don't have a robot addiction I swear)

Sidenote, sorry I keep bothering you, you just seem a lot more knowledgable and smart about this stuff than I'll ever be

haughty leaf
#

It's fine and yeah there's like rough concepts for about every possible nem currently

#

As for which one(s) that'll be next will be a surprise for people to discover in whatever update they end up in

ashen wharf
#

Final question about this, that hopefully you can answer, will they be unlocked the others are? (I.E: Encountering them after getting the void cuff things?)

Or will there at least be hints, or a way to tell if there's something there?
It's ok if you can't answer, my autistic curiousity is just in overdrive rn

haughty leaf
#

Yeah all nems unlock methods will be the same

#

So it'll always be Get void thingy > get ganked shortly after by them

ashen wharf
#

LMAO

#

There was only one Nemesis Survivor out of the two that was impossible to kill for me, (Until I tried doing so with Nemesis Commando)

#

And that was Nemesis Merc.

That fucker's ai is terrifyingly smart

haughty leaf
#

yeah he's as anime as his og counterpart

#

Umbra mercs are cracked to fight too lol

ashen wharf
#

...Question. What's an Umbra Merc? I feel like I know what it is, but just...forget the name.

haughty leaf
#

It helps that the vectors he can target basically auto aim towards their target

#

Artifact of Vengence doppelgangers

ashen wharf
#

I'm stupid fr

haughty leaf
#

Play as merc with the artifact and fight yourself 😛

#

AI mercs are crazy

ashen wharf
#

I dunno why. Literally there's only one other Vengeance survivor who's ai scares me

#

and that's Vanilla Commando. Idk if something went wrong with my game or what...

#

But every fucking time I try to fight a Vengeance Commando

#

That fucker is 10 steps ahead of me, and annihilates my ass, no matter if I have hundreds of items, or only a handful.

#

I don't get how

haughty leaf
#

Mando is a simple char so it doesn't have enough ways to mess up fights

#

Mercs like the exception in that it's tuned to fuck you up despite the kit lol

ashen wharf
#

Unrelated, but I can't understand the Classic Sniper mod

#

Isn't it basically just...Railgunner but less

haughty leaf
#

Kinda, Snipers more about aoe setups compared to railgunner being single target nukes

ashen wharf
#

-# and also is Myst a balanced/vanilla-like survivor mod

haughty leaf
#

Not played myst but they seem outside the regular vanilla gamepaly 😛

ashen wharf
#

darn

#

I'm trying to find basically all the 'vanilla' like survivor mods

haughty leaf
#

Can't go wrong with everything under EnforcerGang

ashen wharf
#

Yeah, got basically all of those ones, (as far as I know)

#

Is 'Red Alert' Vanilla-like?

#

also, not a survivor, but is 'TinkersSatchel' good/balanced?

haughty leaf
#

I'd say so for the msot part

#

Chrono Legionaire might be the most out there do the non-normal movement

#

But Tesla trooper and Desolator are fine

#

I've n ever really used any Tiler2 mods, too paranoid from years of them sometimes causing random issues in heavy mod lists lol

ashen wharf
#

Tiler2?

haughty leaf
#

Tinkers dependancy mod

ashen wharf
#

Says here it's made by 'ThinkInvis'

ashen wharf
#

Ok, final question, is Pathfinder balanced?

#

Promise I'll leave you alone after this one kek

haughty leaf
#

he's loader/railgunner tier imo but very fun

ashen wharf
#

Neat. Adding him back then. Cuz I removed him before, thought he maybe didn't fit, considering he very much seems inspired by the sniper from Borderlands 1 (Can't remember the bastard's name)

mossy lagoon
#

i love pathfinder so much

#

fun as fuck character

#

the tipper mechanic is crazy

ashen wharf
#

I don't think the celestial war tank gonna be vanilla like, my guy. I've played it, and it very much does not feel Vanilla, it felt like I was playing fucking World of Tanks lmao

mossy lagoon
#

true i just took a screenshot of everything in my list

#

most of them are vanillaesque

#

but that one it my most recently added bc i wanted to try it

ashen wharf
#

Also, I can't actually find Skillsmas

mossy lagoon
#

shoulda cropped it out

ashen wharf
#

Also, I dunno, is it actually balanced?

mossy lagoon
mossy lagoon
ashen wharf
#

The skillsmas

mossy lagoon
#

yeah seems fine from what ive tested, but it doesnt add characters

#

just skills

#

dunno why it showed up when i filtered by characters

ashen wharf
#

yeah no I guessed as much lol

#

OH SHIT, WAIT, WHAT MOD ADDED PRISMATIC TRIALS BACK???

#

Does StarStorm 2 disable it, or did one of the mods I add fix it???

#

Also, I forgot 'LobbySkinsFix' is broken now, so I can't see modded skins

#

for Vanilla characters, I mean

haughty leaf
#

Every content mod/r2api disables prismatics but some mods re-add an offline version

ashen wharf
#

Neato

#

I forgot it was an Online thing, so that makes sense

haughty leaf
#

Yeah idea is "Don't interfere with leaderboards"

ashen wharf
#

I didn't even consider that

#

I thought the reason was: don't do this, it break your game

mossy lagoon
#

i think its one of wolfos mods that adds an offline version

#

littlegameplayfeatures

#

oh actually that one adds prismatic runs

#

its wolfoqualityoflife

haughty leaf
#

Moffein also has a reads prismatics as offlines

mossy lagoon
#

yeah as a standalone, so i figured if they had that they would already know

stable ridge
#

risky fixes, standalone, wqol

#

not that its much of a gamemode lol but at least people can get the merc achievement

copper zinc
#

so uhh monstermash isnt working

#

anyone got a idea on how to help?

peak shell
#

How do you find out which mod is causing the game to stop at 80% load

copper zinc
#

the only shit i can access are these

granite grove
peak shell
#

also what do i do with this
it says depreciated

#

but like
it got updated today

#

and alot of mods depend on it

granite grove
#

deprecated means it will no longer be receiving support, maybe they're finding a new owner

#

or they broke tos, or someone else will just fix it

peak shell
granite grove
#

?

peak shell
granite grove
#

you can probably just paste it into a Google doc? I've never viewed them myself

sonic river
#

Sorry for interrupting the conversation. I was wondering—my mods suddenly started crashing, and now the game gets stuck at 80% when loading. Do you know why this might be happening?

peak shell
#

thats my same issue

granite grove
#

outdated mod

#

when the game updates, some mods will also need to update

#

since if code changes and the mod uses the previous code, it's messed up

copper zinc
#

i wanna play as carbonizer turret so fucking bad bruh

granite grove
#

DebugToolKit

#

spawn_as engineerturret or something

peak shell
#

i think i found mine

granite grove
#

idk the internal id

peak shell
#

discord richpresence

sonic river
#

But it was working just fine yesterday..

peak shell
#

alright

granite grove
#

I heard star storm was having some difficulties fixing it, but it might be fixed now?

#

they're trying to recover from the patch lol

peak shell
#

what patch

#

?

gray barn
granite grove
#

2 days ago

peak shell
#

oh that

#

i forgot abt that

#

yk i wish there was the ability to either show the update date in installed mods
or filter by installed mods so i can see whats updated and whats not

#

so should i just not use anything that hasnt been updated after the patch

#

is there a specific keyword i should search when looking in log files for the faulty mod(s)?

ashen wharf
#

Is it part of a mod that makes the slug this big specifically on Commando, or have I just never used it on Commando

mossy lagoon
#

thats vanilla oretty sure

ashen wharf
#

Weird. Wonder why it's so big specifically on Commando

mossy lagoon
mossy lagoon
#

just search one or the other

ashen wharf
#

Is there a way to turn off the informational chat messages in WolfoQualityOfLife?

#

I literally just want the colored shit for Acrid and Merc from it

peak shell
#

dont know what stack traces are tho

rigid turret
#

gearbox updates the game

#

proceeds to break every mod

#

peak
atleast BL4 is going well

peak shell
rigid turret
#

@peak shell explain why every single mod that i use that adds survivors just

#

broke entirely

peak shell
#

why

rigid turret
#

all of these break

#

they all get me stuck at 79%

peak shell
#

ah shit that might be my issue

rigid turret
#

every single fucking survivor mod breaks

#

i tried to use sandswept and that broke as well

stable ridge
#

literally just an opmization patch that entirely needed to rewrite how characters appear in the game

peak shell
#

ah

rigid turret
#

fucking hell

#

GEARBOX WHYYYYYYYYYYYYYY i wanna play as dante damnit

stable ridge
#

then downpatch

rigid turret
#

too lazy

#

ik its 2 buttons

stable ridge
#

then you're just hating to be annoying

peak shell
#

updated
or does this extend to skins

rigid turret
#

nah im only hating on gearbox fucking with this game and utterly failing

#

borderlands 4 has a pretty damn high chance to beat borderlands 2 as the best borderlands game

stable ridge
#

Some survivors or skins might work but generally yeah

#

The devs tried to make it work with mods but like mods are lazy

#

they don't want to make a skin they just copy commandos skin

#

now that the skin is empty because the entire system changed they gotta update

ashen wharf
#

Tried out a skill mod that wasn't highly rated, but had really good descriptions and seemed well made, so I downloaded it, annnnd...

#

It instantly broke Chef and kept him from doing anything

peak shell
#

ok i think i got every survivor mod disabled

rigid turret
#

dont forget mods that also add items in

#

or skins

stable ridge
#

Entirely custom skins should probably still work but even like those probably copied smth from the base skin

#

items shouldn't really be affected

peak shell
stable ridge
#

custom model custom texture that isn't copied from the base

peak shell
#

oh so every skin i use got it

stable ridge
#

but that's like why I imagine enforcer is broken the copy commando skin stuff or material or smth iirc

#

Either way they wont shop in the lobby atm so that's like

#

That one got nothing to do with the update idk why that happened

peak shell
stable ridge
#

You can still play as them

#

but yeah like

#

this is the biggest update the game got since like sotv

peak shell
#

goddamn

stable ridge
#

not a whole lot of technical changes happened from when gearbox took over

#

or at least none that ever influenced the stuff i do

peak shell
#

yea no i didnt pay attention to the update itself kinda glossed over it personally so i aint know how major the change was

stable ridge
#

I guess Dlc2 did like break all survivors too

#

"Memory optimization" isn't really a thing to like think about as a user

#

or most developers even

peak shell
#

ok so not modding related but is the achievement thing why i randomly got these achievements a while after i got them

stable ridge
#

They were only added with this update

peak shell
#

so yes

#

alright just asking

#

ok so i can just downpatch and then everything will work again? @stable ridge

gilded wharf
#

ayo is the modding working yet

#

is it stuck for anyone still?

stable ridge
#

Most populars mods have not been update yet

peak shell
#

how do i downpatch btw

#

ive only downpatched once and that was for blender

stable ridge
#

Downpatching would work, just gotta keep in mind some mods will be updated and then be incompatible with the downpatch

peak shell
#

yea

stable ridge
#

pinned message hella outdated

gilded wharf
stable ridge
#

steam allows you to download any version of like anything

#

this thing does it a lot easier

#

or just for you ig

peak shell
#

i can finally fuck around for a couple of hours until my friends start TTT wooo!

#

yippee

#

nevermind

#

why do i need to login to steam to downpatch

stable ridge
#

it does that even if you do it through steamconsole

peak shell
#

i assume i needed to copy the download into Ror2_data

stable ridge
#

it has a button for that I think

peak shell
stable ridge
#

just this i assume

abstract arrow
#

did this most recent update break the modding of the game? My ish wont load past 77 percent when launching modded

abstract arrow
#

yeahhhh i was reading up a bit after i posted lmao i see my bad

#

gotta learn to read first

ashen wharf
#

Anyway unrelated; do you guys consider the Driver modded survivor balanced?

abstract arrow
#

never used it not a big fan of modded survivors only really tried a couple

tawny lance
#

hmm, well packs fixed; thanks to those who actually upkeep their mods they make homerhide

summer hare
#

Aight, do not use the start is bazarr mod, it breaks very weirdly

#

nevermind, all hidden areas are just bugged for me for some reason

summer hare
#

Found the problem mod, I don't know why the hell it would effect it but AerosSkills breaks map loading in weird ways

supple ingot
#

i love r2modman lol

#

guess i just need to make me a noncustom character mod pack then

tawny lance
#

Hey, can we just flat tell the devs to stop updating the game? the modders are doing it far better than the devs ever will in their lifetimes -_-

jade lichen
#

why cant i enter my freinds game, with clinet side only mods

rigid turret
#

@supple ingot gearbox decided it was a good idea to update the game again

#

and in doing so they completely changed how survivors are coded

#

so any mod adding a survivor to the game doesnt work

#

@jade lichen are you sure they are all client sided?

#

@shrewd valve gearbox deserves it for omega fumbling with this game

jade lichen
shrewd valve
rigid turret
#

its probably something they fumbled

#

@shrewd valve hopoo wouldnt be forced to update if it wasnt for gearbox telling them to

shrewd valve
#

plus the update optimized a lot i hear its probably an update better for us in the long run so they can add more things without blowing up the game

rigid turret
#

SOTS was a hard fumble because of gearbox acquiring the game

#

literally omega rushed SOTS because gearbox told them to

slow estuary
#

Randy should open an olive oil factory instead of making games

rigid turret
#

nah randy should give us a BL4 demo

#

the only good thing gearbox is doing so far is borderlands

dapper sleet
#

still waiting on the randy usb dev item ,,,,,

rigid turret
#

im buying the game the day it releases

#

hell if i can preorder it and play it early ill do that

supple ingot
rigid turret
#

i just miss the vrmod

supple ingot
slow estuary
#

major drama or what

ashen wharf
#

You…haven’t kept up with what’s happened have you

#

Update broke major character mods

full garnet
#

its deprecated so people dont install it and complain that it aint working

#

it'll be updated soon™️ to fix the issues

ashen wharf
#

I still have it installed, I’m just patiently waiting

full garnet
#

its a great time to start checking out ssr

slow estuary
#

got it

#

i thought it was some major calamity sized drama

#

cant trust people much nowadays

ashen wharf
#

Some people are just…

#

Invisible

#

-# when no one hears a word

supple ingot
full garnet
#

its for risk of rain returns

supple ingot
#

ah ok i forget that game has mods lol

#

are the modded survivors working there rn