#ror2-modding
1 messages Β· Page 91 of 1
wait what
driver mod?
if this dumbass had a wrong mod installed the whole time im gonna kick his ass
ok yeah you guys definitely are not matching mod profiles
everything is exploding on their end
also i gave him my pr ofile code like
10 times
pretty much every time we tried disabling something i gave him a new mod code
ok good
thats what you should be doing, the driver mod related stuff is fine. that's Red Alert 2 trying to add guns to him
oh ok
should i give a list of all mods we're using
or share the code
actually yeah ill share hte code
01968466-1c24-9001-9803-91051203a464
nah youre fine
dont need it, the logs tell me more
youre loading 53 mods, he is loading 50
thats the issue for sure
maybe try importing the code as a new profile for you, sometimes you need to get a fresh profile cuz old stuff messes it up
make sure they are also importing that code as a new profile
Found the problem
it's only ok to have some client sided mods that are different between the two of you, but it's usually just easier to match
awesome
π
Google drive with all of robs mods:
https://drive.google.com/drive/folders/1ZF2ZXl_lGUa5NEAHgllKvXOPclUDe8LH?usp=sharing
Driver is still alive, just under new management.
https://thunderstore.io/c/riskofrain2/p/public_ParticleSystem/Driver/
Individual links where you can edit the versions of if you want to download specific versions:
https://thunderstore.io/package/download/rob_gaming/Belmont/2.1.7
https://thunderstore.io/package/download/rob_gaming/HUNK/2.7.20
https://thunderstore.io/package/download/rob_gaming/Ravager/1.5.5
https://thunderstore.io/package/download/rob_gaming/Tyranitar/1.2.4
https://thunderstore.io/package/download/rob_gaming/RobItems/1.4.3
https://thunderstore.io/package/download/rob_gaming/Overkill/1.0.2
https://thunderstore.io/package/download/rob_gaming/BetterQueensGland/1.0.0
https://thunderstore.io/package/download/rob_gaming/LessBlueRoost/1.0.0
https://thunderstore.io/package/download/rob_gaming/MagicalWizardThatTeleportsYouToMithrix/2.0.0
https://thunderstore.io/package/download/rob_gaming/SteelMechorilla/1.1.0
https://thunderstore.io/package/download/rob_gaming/Regigigas/1.5.3
https://thunderstore.io/package/download/rob_gaming/YoungVagrant/1.0.2
https://thunderstore.io/package/download/rob_gaming/HUNKVariants/1.2.0
https://thunderstore.io/package/download/rob_gaming/SwampMiniboss/1.0.2
https://thunderstore.io/package/download/rob_gaming/TeleporterBeam/1.0.1
https://thunderstore.io/package/download/rob_gaming/GupAttackTelegraph/1.0.1
https://thunderstore.io/package/download/rob_gaming/OutOfBoundsItemsFix/1.0.1
yeah
and ravager isnt in that list of thunderstore pages
which is what caused the problem
they can be used, but they won't be transferred with profile codes anymore. both of you need to install it locally
i aint installing it if i cant install it off thunderstore
you can, it's just an extra hoop to jump through, at rob's request
but like why though
at least it works now
ok
Does anyone know a mod to either fix or remove the radar scanner?
fix?
It's still causing lag and crashes after like a month
Thank you π
don't see why it would cause crashes but yeah can be laggy
Our guys like to play 4+ players games so there's more interactables to torture the CPU, so well it happens
8 Lee's would put any Chromebook to it's knees
But I doubt the scanner would. It's not doing anything too expensive
you'd be suprised, scanner sucks
Scanner doing find child through the entire scene in update
!getcomponentsinchildren
I'm pretty sure that it's the scanner and that it didn't happen before the March update. I think you may be able to replicate it with multitudes x8 or something like that in stage 5 or another huge stage. It tanks the whole thing to about ~1 frame every 5 seconds
Optimization? More like buy a better cpu
My Ryzen 5 5600X is looking humble in this game π
Peasant tier for this game
need the amd epyc 96 core cpu to get above 40 fps past stage 3 modded <//3 ,.,
no you just need better mods
if you happen to run into this again, send me your log
i can double check you don't have some bad actor installed
Got it. It happens to all of us though. There's also some other cases in this server if you search for "radar" if you perhaps wanna ask more people
I think it may a vanilla issue rather than mod related. I don't usually speak here so I figured this was the right channel to ask for a mod to fix it. Maybe ror2-discussion was the right one?
For now we'll remove the radar with the mod you shared. If there's any out-of-the-ordinary slowdown after that I'll let you know right away
It's a very bad vanilla issue
yikes
That's funny
Not a Unity guy, but wouldn't that be fixed by just caching the NetworkIdentity's on equipment trigger? Ignoring the fact that it's not even caching the GetComponent call there
yes but it's still a bad idea to run it 60x per second for every object
caching would help significantly, reducing the amount of times that it runs would also help
usually for things like this, it's limited to 0.1s or 0.25s update intervals
also the way that it handles dictionaries is generally inefficient (using for and elementAt are slow for no reason, being O(n*n))
also checking for count and returning if 0 does literally nothing. the poor intern that wrote this has a lot to learn
after further consideration, i don't think this code section needs to exist at all. when an object is pinged it should be able to remove the duplicate indicator icon on that object
Somehow missed that. You're right
Is this worth using over r2mm
Yes
preference mostly .,, is better performance wise i think though because r2modman is electron where as gale isnt ,,,
It's a day and night difference performance wise imho
uses less space if you have many modpacks
since the mods arent installed more than once from what i know
and ui looks nice i guess
this used to be the case but isn't necessarily true anymore
memory usage appears higher, but that's because Windows doesn't show any memory usage that Gale uses as part of the WebView2 runtime
gale also has nice features :)
you can read the full mod description without opening browser and configs are nicer
Haven't used r2 in like a year, so I wouldn't know if it's changed recently
I just remember the long load times and how sluggish and janky the thing was at times with no example in particular
yeah that was likely back when Lethal Company came out - it's no longer the case and hasn't been for like half a year
That's good then. I probably won't use it but now it won't be the worst thing to have for other people
hello chat have you downloaded lee hyperreal today yet? thanks for coming to my ted talk. https://cdn.discordapp.com/attachments/567832879879553037/1367193439086579824/Lee1.mp4?ex=6813b19d&is=6812601d&hm=6d1c6536f6be97333f6db6e422731a25ed05b6aa733e5b6cba8ffde5137f83c0&
as someone who just found ror2 on thunderstore, is there any qol mods i should look at
lookingglass & propersave
ight
miscfixes
Look up goorakh in thunderstore
i noticed that hunk hasnt had a re upload yet and i dont know how to upload a mod anyone up for taking the files from me and uploading it?
Reuploads get taken down
author asked them to be removed
#ror2-modding message
they can all be found here
is there a mod that lets me host vanilla lobbies with more than 4 players
there is a command to increase lobby size
what is it and how do I input the command
https://thunderstore.io/package/wildbook/TooManyFriends/ for mod
you can also just enable 16 player lobbies in vanilla
On the title screen access the console (ctrl + alt + ` I think)
Enter sv_maxplayers 16
Enter steam_lobby_max_members 16
Enter multiplayer lobby and host a game, everyone joins and it's a good time
yes
ohh ok my bad
Pizza fix and direction fix
Hey im new to the game and i was wondering how can i install mods and what are the best mods to install
R2modman or gale mod manager
How to install any and all risk of rain 2 mods in the fastest and most convenient way possible using r2modman and the Thunderstore. This mod manager works with a bunch of other games, like lethal company, and the steps are the same. However, this is all for ror2.
You can filter for nsfw. But remember, goku is watching.
Download r2modman and th...
heyo, more help. Does anyone know what's causing this? The text I mean. It's more detailed but the number values seem off, well it's displayed off as when I pick it up the item works fine. Btw this is displayed whenever I ping some items. Most display fine, but some are like this.
wtf has the modding community been DOING while I've been vanilla π
that's so good
Modding community has been destroying children https://cdn.discordapp.com/attachments/567832879879553037/1367200673040437268/Child.mp4?ex=681509d9&is=6813b859&hm=5f3c2d719df6415557b1f6a378f8ccdfa77076e29636edb02b1fbfc196be3776&
didn't know my thanks
I'm pretty sure that's an issue with Bubbet's items specifically
iirc there's not really a fix, they're just busted unfortunately
Thx for the reply. Hope it gets fixed at some point
sadly it hasn't been for a long time. I wouldn't count on it
any way to get a simple invincibility mod in this game? I'm struggling with the mercenary ethereal achievement and just want the ability
lmao
π₯
DebugToolKit has "god" but iirc prismatics are disabled with mods anyway
so your only "cheat" method would be RealerCheat, above
or git gud 
but for a legitimate clear, some trials are MUCH easier than others. wait for a glass artifact and follow Cabbage in #prismatic-trials
there is a mod for it
re enables prismatics but disables scoreboard
What are other vanilla mods that are Quality of Life mods besides ProperSave, Direction Fix, Pizza Fix and LookingGlass
autosprint
Is there a mod that helps keep track of difficulties and runs/artifacts you've beaten on each character, I'm trying to do every run type on every difficulty on each character but I keep losing track
i need a little help, i have an issue regarding explosions in my modded runs. something is causing explosions to keep triggering very fast and i don't know what mod caused it... yes, i've looked in the log and disabled some things listed in there (i'll add the log to this message). does anyone know how to help?
nevermind, i fixed it
Is there a mod to speed up enemy spawns only in bulwarks ambry? I want to get the artifacts legitimately but half my time is just waiting for enemy spawns there
are there any mods improving looping in any way?
i check this chat every week to see if theres any update
so sad
kinda, director rework+ has a lot of configurable options that will update in realtime so you can modify the director to be more active while youre there, then change it back once you leave
is there a way to downgrade ror2 past pre-gearbox updates?
I'm trying to play pre-sotv mods that have been deprecated since
#562711077453037589 message
pinned message in modcord tech-support channel
anyone know a mod that shows items descriptions in the command window? looking glass used to do it but it's broken now
The error I get when I open a command window with looking glass is:
[Warning: Unity Log] InputSourceFilter.Refresh: Null eventSystem on CommandPickerPanel(Clone)
that error is entirely unrelated
check looking glass config
and also its not an error its a warning
that's for pre-devotion. I'm looking for pre-sotv
(if it's the same, I wouldn't know lol)
ok fair enough
same concept applies though
if you can find a modpack from around that time, usually those are the most consistent way to ensure all your dependencies are downpatched for the mod youre using
modpacks make you download specific versions, whereas just having the mod autofill its own dependencies will grab the latest versions
Im out of the loop, what happened to the HUNK mod?
*`It's ded, ded as hell
Well, leaving the joke, this had already been explained in another thread but in summary, the creator of the Hunk mod is the same who made the Belmont mod, and recently its creator was banned from thunderstore for putting an armband with Nazi symbology on Belmont default skin, so all his mods (Belmont, Hunk and Driver) were removed from Thunderstore, you can still play with them if you already had them installed before or if you get a link to an old version.`*
sucks that those mods where good
any gud large modpacks?
Yeah this is really inaccurate and honestly quite frustrating to read. Buns is correct. He had severe mental health problems and he did the Nazi armband thing to "destroy everything he built" in his own words. He was not banned from Thunderstore, he asked for all of his mods to be delisted voluntarily, of his own accord. At any point is is allowed to return and relist them all at his own discretion.
#ror2-modding message
here is the links to all of the mods
thank you for correction, i copy pasted it only from reddit
reddit is full of idiots that have no idea what they are talking about, but i appreciate the honesty
is there any other survivor mods that support skills++
except the 2 that the creator linked
Does downloading a mod from Google drive work with r2modman?
If it has to be manually installed then I don't wanna do it
dumb question but,is there a mod that makes you create a character with whatever abilities you want?(the one from mods too)
like captain m1, commando m2, huntress shift, arti R, all on one?
SkillSwap, in that case
modern mod managers should have an option like "import local mod" that lets you add the mod to the manager as a zip file
it won't receive automatic updates obviously, but it will load
Alr
yup,I'll try that one out,thank you
wake up samorai, your probably f#####
i forgot why you shouldnt do this...
MY PCCCCC!!!
to avoid this causing issues in the future, try this mod out: https://thunderstore.io/package/DestroyedClone/BossDropRewardDelay/
you will still suffer from the FPS lag of rendering 2078 items, but at the very least the game won't freeze entirely
-# though I would recommend configuring it so that it drops the items in a reasonable amount of time; the default configs would take over 3 minutes to drop 2078 items. I'd advise making the delay shorter and increasing the number of items that can drop per delay
Best mods for a vanilla experience but add a ton of content?
ss2, sandswept
Also what is the most fun modpack for experienced loopers?
And is ror2 randomizer going to be updated anytime soon
nice HP
No
bet
How will mods break when the new update drops?
i would like a mod that fuses every item into one... besides the game seems to still register all items even off screen... which is weird
unknown, but they Probably Will Break in some capacity. it depends on how much changes under the hood. as typical, give it a week or so after the patch drops for things to stabilize
how do you get mods working through thunderstore, they havent been working for me since the seekers of the storm dropped
I don't think that exists, sadly
and your computer does need to keep track of items, even off screen, because it needs to know where they are. tracking the location of 2000 items is something I'm guessing Hopoo didn't exactly optimize for since that doesn't tend to happen in vanilla
you just grab r2modman or Gale and install the mods and launch it through the manager. what mods are you trying to use?
i see your point but doing so would literally allow people with half the performance to play the game almost... im quite like low end pc optimization thats all
optimization is important but typically you optimize for situations that, like, actually tend to happen during gameplay. sure you can make item drops infinitely scalable and very performant if you want, but the reality is 0% of vanilla players are going to encounter that. so optimizing other aspects of the game, like physics interactions or rendering pipelines, is a lot more effective
-# this is also why physics changed at some point after Gearbox picked up the game; they introduced a more performant physics engine, which caused some minute differences in character physics. that's why h0st skip doesn't exist in vanilla anymore
I play with 320 mods in ror2
the majority are characters
hm. uh. you should maybe go through those and make sure they're all functional on the latest version
when the game updates, mods tend to stop working, and they generally need to update in order to continue functioning
Perfect excuse to play eclipse /j 
it depends. sometimes so little changes that all it takes is a small patch or middleman mod
How do you beat inferno
that's what SeekersPatcher is, it solves a lot of compatibility issues from the initial SOTS update because some of the most critical issues were just small changes
This is ass
Oh okie
I should add that Incase some mods are not working
aye, it's pretty useful
Rn I wanna use the ancient scepter mod
But it's broken on Merc

mmm. idk if SP will fix that but you can definitely try
I can't use the slash on him
yall got any character mod reccomendations
i was gonna download the spearman but i cant find it
dose anyone know how to use CustomChaosPool?
https://thunderstore.io/package/konomiyu/CustomChaosPool/
i want to remove radar from Bottled Chaos due to the bug but im not fallowing the way its showing how to do it??
with Method 1, i have no idea what BepinEx is??
and with Method 2, my files dont seem to be the same even though the modded launcher looks the same???
i dont have a "Thunderstore Mod Manager" folder/location?
anyone have any fun profiles codes for playing solo? wiped my pc so my profile is gone and i dont want wanna find and tweak a ton of mods
anyone know what mod the void walker character is from?
is there a mod that removes radar or allows me to remove specific equipment from Bottles Chaos that works???
why is my loading screen stuck at 99?
How dose executive card work with composite injector in star storm 2?
Broken mod
Look 3 messages uo
thats my message. . . that mods ether dosent work or i cant get it to work. .
so i cant use r2modman??
Oh r2modman is the thing I belive
oh. . well i cant get it to work. . .
thats what ive been using and i cant figure out what "Console" they mean??
Have you tried checking the mod settings?
yes.
The configuration file?
i did step 1.
but cant find step 2
this dose not match
this
this is settings
or do you mean method 2?
That's not it
method 2 seems to be unfinished as it dosent say HOW to edit. .
i tried removing the radar from the list.
i tried removing "Is in default pool"
nether worked
Its a text file
You just open it
now what?
what isnt? Method 2?
Neither, its just to see what's what
ill check again.
i think i did but i might have done it with the game off but dont recall. . ..
give me a min
Ok
Some mod your need to boot the game first
49 is not there but it is 100% still in game when i use it. . .
i need to remove
49 : "Scanner" | "Radar Scanner" | Is in default pool
but 49 is not in the "pool"
but still is in game when i try and use Bottled Chaos
Do you have any item mods
They change indexs
no
You can also just use names
Should be there if you scroll down
nope
I can check in a couple minutes how to do this if you'd like
please do.
because ive been trying to get this to work for the last few days and still cant.
Oki
loading up the game
ok so the first option "eqipment", you put a comma and the name of the eqipement
id also enable
sorry cursor got stuck
i found out how to do it, id enable tricorn patch if you want to add that to your eqipment
pool
equop1, equip2, equip 3
for removal
Hey all, me and the gang are doing multiplayer RoR2 modded and we're struggling with some skin problems. Has anyone had issues with Mercenary skins not loading? Literally every other one we're using works fine, but the Jetstream Sam, Vergil and Gabriel over Mercenary mods we're using don't function, like, at all.
Any common roots of the problem we can troubleshoot for?
ohh. . . . now i feel stupid π
i have had worse lol
thank you!!
mght be outdated
np :3
did you check in run, some are broken outside of actual gameplay or dont show up correctly
My friend said he tried using the Vergil Mercenary skin in-game and it just didn't work at all. Might be outdated then, yeah...
probs sorry
Do you know if there's a mod that removes sale star cap?
Try increasing gamma?
i already did its on max in the video
where did the 56 leaf clover go [talking abt the classic item returns mod]
trying to make a skin mod for engi, and can't find how to replace the the grenades' models. they dont seem to have an index listed on that github txt file with all the indices, and im not sure how id reference them in the minion skin replacements. can anyone help?
iirc since theyre projectiles and not apart of the skin itself youd have to use like a little bit of code to replace the projectile prefabs model ,,,, go my modcord skin creation channel #ror2-modding message ,,,.
I mean, since sonorous whispers in ror2 does what it does in ror1/rorr already, and 57-leaf clover exists in ror2, maybe thatβs why itβs missing?
I could be wrong tho idk
Is tough times (not tougher) also not there?
has anyone got a copy of the Ravager character mod? dude looks fun as but i think the mod creater took down the mod for some reason
wtf does sonorus whispers do
also yeah
yeah i dont have the dlcs
are there any peformance improvement mods
Hey I use r2modman for using mods, is it good to use with the new patch? I remember when SOTS first came out there were some problems with mods
does persistent rebirth still work post-update?
Are mods gonna be affected by the new update
Yes?
sorry to the like 3 modding channel regulars that are gonna keep telling people that updates break mods for the next few weeks π
aslong as persistent rebirth still works (which it does) im fine with it
yup,I can't play with mods now
hey uhh
for some reason on the modded version everything is invisible
all survivors are invisible in selection and during the run
and all the enemies
So how de we fix this?
has anybody else had problems with ror2 mods? whenever i open the game with my mods it just stays at 99% and wont load any further
what is meridian step caalled in gamae files
YourMom
so funny
do you actually know what its called
which stage 3 has the most lunar pools?
is there a mod for rejoining lobbies?
ive been having constant DC issues when playing with friends as of late
DropinMultiplayer
there a way to save modded survivor progress after an update to the game?
i wanna try mods havent tried be4. dk how to do it tho. can i get help with that here on how to do it and all or in the quetsions channel?
So. I booted up today and the majority of the characters are invisible. Base game included. Vanilla is fine but I'd like my mods ngl
any difference between those 2?
Autosprint by score has good code kek
And custom supports a bunch of modded survivors
code be damned my game will run in negative fps by the 5th stage anyway
Celestial war tank makes your game go from 200 FPS to 100 no enemies.
You need some code
celestial war tank already tanks my fps in the lobby LMFAO
Yeah
You know what doesn't? Download lee Hyperreal now (don't it's not updated yet) https://cdn.discordapp.com/attachments/567832879879553037/1367491404200153098/Lee1.mp4?ex=681a0d1d&is=6818bb9d&hm=c27db54f06576a8e2e7fd1b1600f7eed6345afd9c12c2894886bda4dc3a0954c&
do the mods work with the new patch, im not sure if im updated or not
Either some mods are broken. Or they are clashing
is there a mod that allows for saving runs partway through and if there is, is it compatible with multiplayer?
I have propersave already installed, just wondering the specifics of the function and whether it works with multiple people
ProperSave works by attaching each save to a set of players
Everyone needs to be present to continue that particular run
But you can have multiple saves with different players
no, it's a button in the bottom right in character select
one is based and chadpilled, the other is... not
thank you I'll make sure to get autosprintex then
π

honestly not sure which one i picked already
but i think one of them wasn't sprint canceling the attacks animations and obviously as an acrid melee main that's totally unacceptable so i went with other one
mine is more geared towards modded survivors, but if there's any issue with the vanilla guys just lmk and ill fix it
modded survivors aren't appearing in my character select screen, is that a normal issue right now?
install seekerspatcher's current version
depending on the modded survivor it may also be broken entirely
does zet aspects work with this patch
"Hey you should pick up rusty jetpack"
use r2modman
start small, looking glass, quick restart, bigger bazzar, some qol stuff
ok
looking glass kinda buggy though making me unable to pickup or interact with random objects
unless you can find betterui then i dunno what to tell ya (if you know you know)
Wait so are mods completely broken? I know this questions been asked a bunch however Iβm a new modder
And I just wanna make sure
mods are fine some are just buggy and some have compatibility issues with other mods especially the big ones
out of my 60 mods downloaded only looking glass is buggy for me
im no modding expert but since this update was a survivor focused one i don't think mods not relating to survivors would break
I also think that was updated this morning it was one of the mods that had an update in my RModMan
Weighted anklet with mostly tame mimic is actually so busted
ooh it is up updated i hope its fixed
It counts as removing one stack every time it gets mimicked and the mimic swaps over to another item
mfw weighted anklet but i have zet artifacts 
Can anyone still mod survivor, my game after i bought the dlc and some survivor like enforcer, rocket not showing anymore
Only survivor from starstorm like nemesis commando, nem merc
i have modded survivors and theres no issue maybe try to verify file integrity, reinstall or check if a mod is causing issues
I still can mod "the driver" survivor but other not showing idk why
I re verify game and mod but still not see
try to disable everything and only reenable one or a few custom survivor mods see if they pop out
Can u mod enforcer in this newest version
Is that fucking Vergil!?!?!
No.
Vergil but gun
Downloaded the losth through time skin pack and the mercenary skins are glitching a bit. Selected the last one and tried to start run and I ended up being invisible. Not sure why. Does this happen to every1?
Mercenary skin fix mod
hunk mod depreciated?
aight ye this worked ty. only the head of the prisoner glitches sometimes now but the skins from the skinpack load normally
Now download lee
Whatβs lee
someone know what the update did?
im launching r2modman and load the game very slowly and 5 fps
but normal in steam
I know they reworked the seekers of the storm survivors but idk if they did anything else
Gotcha. Bet
is there any recommended modpacks?
your pc is warning you
Why
idk
is there any mod that does a better job at describing what items do from SOTS
Nemesis mercenary as a boss kinda tweaking
This is the only one I can think of, but it's likely inaccurate since items have been changed since it was last updated: https://thunderstore.io/package/Zenithrium/UnifiedItemDescriptions/
I'd say check out the wiki for more complete information: https://riskofrain2.wiki.gg/wiki/Items
Items are special collectibles that spawn while playing the game.
Players can pick items up to gain a special effect based upon what type of item it is. Each item's icon also has a colored border to indicate its rarity:
Some items need to be unlocked by completing a Challenge to appear in game. Pick up an item to unlock its logbook entry.
There...
the items themselves are much better but i still think the desc of alot of them are way more vague than they need to be, i end up having to look up what an item does properly
i dont have that issue with base game and SOTV ngl
ill check it out though thanks
I do think a lot of the Seekers items are weirdly higher concept; they're more complex and thus harder to explain in shortform descriptions
yea maybe! im not on the game right now so its a little hard for me to give an example
He like teleports somewhere and just gets stuck
there is a yt vid for why is that there or for modpacks?
That is literally a YouTube video
Why is that in your menu
oh lmao
no idea
i prob had chrome open with a page on yt with this vid but still
anyways how many expansion mods r there?
Anyone got a mod profile for r2modman that's sorta vanilla plus?
yum
I recommend starstorm as a modpack, basically just risk of rain but with more content
cant find starstorm 1. only 2
also this mod doesnt load
https://thunderstore.io/package/NeonRain/Amp/
need help with that if any1 knows why
yeah, starstorm 2 is the only one available rn, it's just the new one
mmm
So the first one isn't?
Also u mind checking if amp works for u?
do you have an error? I can't check for it rn
if it has characters it's most likely just not up to date yet, given the recent sots patch
I just download it and when I run the modded vers he just isn't there
yeah most character mods aren't updated for the new patch yet
.
just wait a few days
So they'll do it eventually?
starstorm 2 is just starstorm with more content
assuming the mod isn't discontinued, absolutely
Gotcha I started modding today so ye good to know
Alright ty for the info
Wait when was the last patch
what. no. starstorm 1 is for the other game
it's called starstorm 2 because it's a sequel to starstorm 1 from risk of rain 1
and then starstorm returned and petrichor exploded ,,,,,,,,
belmont is never gonna be playable..
belmont jumpscare https://thunderstore.io/package/public_ParticleSystem/Belmont/ ;;;;,,
π¨

Wasn't aware, I was just passing on misinformation from someone else telling me that I suppose
Thanks for correcting me on that 
and then starstorm got a bit bored and turned into ror2 board game expansion that caused the reform of all board games as we know it ,,..,,.,.,
Hey, updating mods isn't supposed to make the enemies and yourself immortal right? that's not some new feature they decided to add to the game?

depends on if you're playing seeker or not /j
yes it's an issue with your mods
Any known that are doing it rn cause it seems to be duplicating procs millions of times over but not ever despawning em..
do yoy have seekers patcher ,,,,
reminds me of initial sots bugs that get fixed with it ,,,,,,
yeah, also been looking at removing startstorm2 because it's been a whole host of issues on top usually..
im also making sure to remove any mods that interact with trying to make enemies passthrougheable for projectiles since it seems to be a projectile bug...
as in there's 1 mod that's causing the projectile to bounce off and proc completely seperately and then another that seems to proc on every enemy in the path of the projectile and duplicate the effect on impact which the first one that duplicates also seems to be the one that prevents me from taking damage and enemies to be properly targeteable as well as they're creating damage pools basically that start to lag heavily while not taking dmg..
kinda annoying honestly cause all these mods worked fine before the dumb update to the game...
and yes i tested the mods that updated completely seperately and they dont seem to be the cause either..
so it's legit one of the older ones that didn't update and the game's update decided to rewrite some values for damage and actual hit registration and now it's fucked up several mods -_-
sometimes i'd rather play without updates entirely; it doesn't add anything im ever going to use anyways..
cause imma be flat real, even with the update and the rework i'd still say fk chef cause i'd rather have a working extra set of skills to paladin and some other characters extra deleted skills as well and everything working properly so fuck chef and his whole rework..
love the modder, hate the modded player π₯
don't get me wrong it runs but it's a fuckin pain the list of mods that just flat wont load with it on launch, it gets to be a hassle to keep it workin in a modpack lately not because of ss2 but because of the other fkrs..
It's nothin on your side i agree, it's legit everyone else that doesn't want to be compatible; and then tiny things break and seemingly partially fix when i disable that until i figure out the dumb mod that caused it and remove that instead and reenable ss2; so it's legit just a back n forth of trying to figure out what new mod doesn't work with ss2..
sittin on 320, im at the point of where even 1 domino makes it unstable so one dev not making a compatability just ends up with me rewriting it again from scratch...
That's wierd; i step 5 feet and find one..
Mabey im just drawn to incompatables..
or my knack for making wierd shit happen draws me to wierd mods..
fair, alot of the time i end up lookin through myself and play wackamole..
usually works but it's bout 12 hours per incompat..
wish i could send all the mod names without also sending logs cause im sure it'd be easy to spot the ones that are clearly out of date to someone whole looks at the updates on that discord..
just like the several proc solvers i have on* here that one would think is the issue until i enable them and they wierdly have no issue at all despite that being literally the problem is the procs reproc'n..
got a link to that discord?
hey, my buddy gets the "BD crippled" (or something like that) status effect permanently when playing; does anyone know what mod could possibly be causing this issue ? it happens seemingly out of nowhere
what's the name of the mod that makes it so items you pick up don't show up on you, i forgot
or was it deprecated
boys in green
theres more than one i think
thank you
any qol mods that are notorious for putting you in the "create profile" screen?
it's not removing my profile but it is making me make a new one everytime i boot up
i'm trying to solve it rn
getting logs about a null eventSystem on everything in the main menu
i would like some help with this because i've had to make two useless profiles already
just to see if the game would actually work
this is what i've narrowed my mods down to
0196abbb-2520-f90d-4dfb-ed7a52036d5a
ftr my original profile isn't gone the game just makes me make a new one everytime
every time i boot it up in modded, i mean
i'm also currently using the gale modloader if that means anything
ok i launched in vanilla and it's happening there too..
validating files
fixed the issue
some files got broken or something to that effect
how do I know my mods are running? im trying to use debugtoolkit and I'm trying to use the next_stage command but nothing happens
when will this gal ever come out?
π
anybody know why the hud for lee hyperreal might not be working for me? I just downloaded it and none of the hud elements aren't changing from just sitting static like this (and the showcase showed there was a bit more than this lol)
im aware that combining the r2api mods into one massive dependency would possibly break a few older mods but PLEASE IT WOULD MAKE THINGS SO MUCH EASIER
why. are you manual installing or something
it did used to be a single package, and it was split up so it could be worked with more modularly
dependencies should be easy because your mod manager handles it just fine
If you manually install. You want to suffer. It's just helping you to suffer at that point.
Not using a hud mod unless I just forgot in which case, oops, just an idiot
modpack code: 0196ad16-6ac2-2423-cce4-237dadac47e2
Does it work with only lee?
New profile just lee
Might be some wack incompat between mods where I'll have to suffer
checking it rn
seems to work correctly like that, but in that case I'm just gonna comb through the mods for myself
. thanks for the help tho :3
are you the mod creator?
well sick work this is cool as shit
Gaming
wait there was a hud mod, just an idiot π
im assuming it's supposed to be used without them then
You can
Which one?
We support a bunch but not all
Oh. We support better hud but not betterhudlite I guess
do you reccomend one a certain hud mod in general? I can't remember the old one I was using but it was depreciated and I haven't really looked for another
hunkhud is quite neat. thanks for the help again :D
anyone know if the sonic mod, by ds gaming still works
does anyone have a interactable blacklist mod that is up to date? im sick of shrine of shaping eating all the credits on my stages
content disabler should work .,,
hey is r2mod man useable again with the current patch/ also ik the code was a little fucky for mod makers is that still the case
Mod idea i just thought of: CHEF voice pack but it's Gordon Ramsey's voice, screaming as he does his various attacks
yo does anyone know where to find an empyrian elite in starstorm 2
post loop youll knwo when they spawn ,,....
mostly byeah with seekerspatcher ,,,, if yoy mean the code from the initial sots update most of the apis have been updated and situations basically done and back to normal !!!!
Is there a way to use RiskyFixes https://thunderstore.io/package/Risky_Lives/RiskyFixes/ while still allowing phase 4 skip?
does anybody have any idea why this error pops up? can't find a solution to fix it
Seekerspatcher
re enable it in config
Thanks!
Is sharesuite working currently?
Odd question Im sorry I just played a round with my friends and we felt insanely OP, is it working correctly. If not, are there alternatives?
The game naturally and in vanilla scale the chest count based on the player count in the game. Sharesuit doesn't account for that by default I'm pretty sure ( or like at all ) so yeah it can affect the game balance
Does anyone know if there's any mod that removes the cap on focused convergence? The one I had became deprecated
Ok is nemesis mercenary's utility bugged for anyone else
Does anyone have a good mod that speeds up scrappers, printers, chance shrines etc? I can't find one that speeds up all of them
@waxen plaza 
ActuallyFaster
weird. anyone know why some modded characters wouldnt appear for selection?
if you're looking for the nemesis characters, you need to unlock them first for them to show up
nope, particularly its uhhhh
broly and yone from dragonyck
i noticed a few other characters active in TMM (the deputy and the mortician) also were failing to show up
actually-what are nemesis characters?
evil and sick in the head survivors brought back from the dead by tbe evil snd mysterious edict surreptitious whisper to do evil and mysterious things that mysterious edict whispers ,,,,....
do you have seekerspatcher
that did it; thank you!
anyone know why rob_gaming deleted every one of their mods?
having a weird bug causing me to be able to spawn multiple turrets without lysate cells. can i upload my modlist to ssee what could be causing it?
heres the share code 0196b4a5-dcef-d645-8f00-60064c0e85f8
Kanye mode
what?
Here...
TW though
Yeah he did that after he crashed out on streamers criticizing his mod
oh I see it now
okay that makes sense now thanks
oh and
what mods exactly were they criticizing?
What a bloody loser.
belmony
#ror2-modding message
that's not true
OH JESUS THAT'S EVEN WORSE
the streamer thing was like over a month prior, where he made belmont do 0.01% dmg for a patch
this was just out of nowhere
honestly i hope he gets the help he needs
yeah seems like he's doing better now, but got a long road ahead
Mechanically they are meant to parallel the main counterparts but with a twist often having the opposite means of achieving something. An example is Nem Mercenary primarily uses a gun instead of a sword and his dodges are more reliant on timing iframes rather than quantity. Lore wise they are traitors basically.
Many mods I download wonβt load in the lobby. Iβm guessing they havenβt been update yet since the patch. But how long does it usually take to update them for the latest patch?
was gonna download stage aesthetics but saw it was marked as deprecated. is there an alternative people use for stage reskins?
Time to download like 100 content mods and make my pc suffer
You want to get the patcher mod
Fixes a lot of stuff
Anything that doesnβt work with it does need an update which really varies between creators
anyone know a mod where you can remove certain interactables?
thank you, but i looked into that one and i can't seem to find out how to disable the interactibles, everything else seems to be easily disabled though
i guess what i'm saying is i can't really find any interactibles in the config
does anyone know if there's a mod that keeps the music playing after teleport completion?
I'm not too sure. Never used it myself. What are you trying to disable
specifically blood shrines really
i have a very religious friend and he doesn't wanna play the game if you sacrifice blood or smth so i'm trying to help him out
i tell him you don't have to use it but he insists
but i'm not gonna pry on him for it, he's a good friend and i want to be able to play with him yk
anyway that context was kinda unnecessary, but if anybody find out how to remove it lmk
makes sense, but yeah that mod should be able to do it but never tried
alright, thanks dude
I have a question about modding ror2, where do i find the mods
get r2modman from thunderstore.io with manual install and go through installer ,,, select ror2 through game selection page ,,,,,, make new profile ,,,,, download random mods until yoyr computer runs out of ram ............ might wanna grab seekerspatcher too since recent update might breaks some things on like month oldish mod s!!!!!!
OR Gale mod manager!
-# I like it more than r2modman!! but both are fine
is there a mod that displays how much time a buff has left?
90% sure looking glass does that among other things
im was debating on whether to put but for person new to ror2 modding one thats pinned to front page gonna probably use !! am in i heart gale club though ,,,
dumbass tripped
hey i need some help i use thunderstore mod manager and everytime i load up with modded the mods dont load can someone help?
try getting SeekersPatcher
if that doesnt work, head to the tech support channel on the modding server and post logs #ror2-modding message
thank u
is there a working mod for VR?
Hi, does anyone know if there is a mod to remove or rebalance Sonorous Whispers? I've played a lot of time and I have to either throw it off or not pick it up.
Unfortunate
Based take
cooler stages
or a way to use old mod?
ty
Iβm still upset the vr mod for this is broken. At least the one I used, is there any ones that work for the newest version?
As far as I know the author has dropped it since heβs way too busy to work on it
Besides with how much gearbox keeps updating the game to fix their constant mistakes and changing how the game works every damn time itβs probably better to just forget about modding it at this point
they said they just didnt have the time they used to and githubs been updated as recent as 3 weeks ago (https://github.com/DrBibop/RoR2VRMod/commits/main/so i wouldnt say entirely dropped ...........,.
im not reallt happy with how gearbox as a company handles ror2 either (like intial sots <///3 100% pinning that on rushed deadlines from higher ups( but alot of the time with core updates like the codebase merge its really just about waiting for apis to update and for mod devs to rebuild their mods then fix bugs like any ofher content patch so i wouldnt go that doomed pilled to jusr throw modding out the window !!! and rhanks to mr gearbox alot of core mod devs actually playtest rhe update which let them have code changes for r2api bwsically rhe moment the update drops ,,,,
YOOOOO
Have "some" mods downloaded. and now im not longer getting item descriptions on pickup. Any mods or could someone help me look at my list and resolve the issue
iirc sharesuit had an issue like rhat a bit ago ,, maybe that if yoy have ,,,,
Alright ill disable that
Me and the bois when loading the game takes 20 minutes
anyone know what the hell "skill co efficient" its a different stat to proc co as far as i can tell
I'm guessing there's no way to tell the difference between the game taking a long time to load and the game being stuck on loading?
Where are you seeing this?
How can you find the internal name of a mod? I can see one listed in the log but I can't find any mods in my list with the same name so I assume the internal name is just really different to the display name
I personally use bepinex logs
If it hasn't budged for a while then it got stuck somewhere
I think I am using that, opening the log through bepinex looks like the same file as opening it through the debugging menu in r2modman
bepinex opens a separate window for logging if you enable it
you dont need to open any files
Usually it stays at 99% for a while (so there wouldn't be any changes anyway), but it's taking a really long time
99% doesnt mean it's not doing anything
progress bars are not that literal
that's usually when the mosr stuff happens i think
That's not what I meant
If it hasn't budged for a while
I meant that it wouldn't be able to 'budge' if it's at 99% since any more and it would be fully loaded
no, i mean the log budging
Right
if nothing gets logged then the game is hanging, which isn't normal even at 99%
How can I enable this then? Is it through r2modman's config for it or through the bepinex window?
open bepinex config in r2modman, like any mod config
Ok I've found where it stops, it says
[Error : Unity Log] KeyNotFoundException: The given key 'displaylightningarmright' was not present in the dictionary.I'm going to look back up through the log file to see if displaylightningarmright is mentioned anywhere else
It is not
seems to be a character mod issue
what new characters do you have
Quite a number so that's unsurprising
possibly a skin mod as well
i would do a full sweep of any character/skin mods and systematically disable them
I don't think it's a skin mod cuz I think all of those worked before I added all the content mods
But yeah I'll check through
Ok I think it was the fisherman mod, I'm just doing one last check
what version is that?
Hey, do you guys know a way to unlock items ? Like a mod or smtg else ? I was playing a loooong time ago and I was using UnlockAll, but it's deprecated now π Just want to make some games without farming for new items
everytime i boot up ror2 with thunderstore my frames tank super hard, like down to 2 fps, idk how to fix it
it also just gets stuck at 99%, ive removed a bunch of mods to find the issue but still nothing
try adding SeekersPatcher
chat help asap please where does propersave store its save
damn game sent me to a duplicate bloody save that i for some reason have
and can't delete because steam is being steam
I don't even have SOTS
you still need it because your game still updated
the underlying codebase changed, regardless of whether you have the DLC or not
ProperSave's config should say what the path is
oh.
I guess you could change that to a path of your choice and it would still fix the problem? lol
yea
That's wack lmao
it's not. but ok
i need the location tho
if you tell it to look in a different folder then it will stop looking at the broken save
but I'll see if I can find where it saves by default
thanks
the save is not broken i want to move it to my main profile
because it bloody used a duplicate one
dug through the github page and i think i found it
I've been digging around there and I can't seem to find it
got lucky with my search results ig
now question is how do i transfer it between profiles
mod manager profiles? I imagine just drag and drop it into the same place in the new profile
INGAME Profiles
oh. oh
YES
hmmm. that might be defined in the save file
like i said earlier the game duplicated my ingame profile with THE SAME EXACT NAME and used an outdated one
makes sense
currently trying to see if i can find the thing i need to edit
it looks like save file metadata includes a field called UserProfileID
that's probably what you're changing
upi i presume?
anyone know why a ton of character mods don't show up in character select?
get SeekersPatcher
thank you so much man
not a man but happy to help
is there a mod to be able to use artifacts in eclipse
day 69 of asking if this mod will ever get released
been busy lately
I need that now too
Does anyone know how dronemeld mod interacts with items for drone like spare drone parts or microbots for instance? I like the concept of the mod to cut down on lag but I want the drone items to still feel impactful
anyone know of a custom stage color mod that lets you select which stages its applied on
StageAesthetic can be configured to allow and disallow certain variants of each stage
how do i fix the "Create profile" thingy each time i boot up modded ror2?
is there a good mod that allows me to put my own music in to be played for the stages?
hello, is there any modman mods that allow me to instantally unlock the "Oil Spill" utility skill for CHEF? or a command to unlock skills? thanks! @ me
anyone know whats the mod that shows your stats like attack speed, damage, speed, etc
RealerCheatUnlocks, right-click on the skill to unlock it
LookingGlass
thanks
thank you very much, ive tried doing it legit for days lol
is there a mod that lets u use artifacts on eclipse
Damn it's been a long time
How close is it to completion? Also sorry for the wrong reply i just saw you answered
The day this drops I explode
is there a mod to make seeker's direction color coded? i have a visual impairment that makes it hard to tell the arrows apart
do you use it cause im not sure how it works
TYSM
the config file should be broken up by stage; you can set the "weights" for each variant, for how likely they are to be used when you load into that stage. set the weights for the variants you don't want to 0
ah okay
is there no way to do this using the cooler stages cause i wanna include some of those too
I haven't used CS so I'm not sure
Just wondering if I can run both client and server mods on the same profile or will I need a separate profile for each
yes you can
oh so it won't cause any compatiblity issues when I join someone else?
realized that's what I meant to ask lol
@astral kiln
misunderstood ur question mb
you cant play with server side mods with vanilla players
you can with client side mods
i thought you meant thered be some compatibility issues if 2 players were modded and someone also had extra client side mods
and some mods that you dont think would work do work
like itemblacklist for example you can use that with vanilla players
anyone know of any good modpacks?
so are mods working?
How do you tell if a mod is client or server side?
mods technically have tags that say if they're client or server side, but the tags are often not very helpful
if you're looking for things that are vanilla compatible, some mods will outright say that, but otherwise it's hard to actually tell
when in doubt, just synchronize mods with a mod code
does propersave work for multiplayer?
yes; as long as the group of players present in the lobby is exactly the same, you can reload saves for that party
Ah so I canβt join a vanilla player if I have actually faster on
you might be able to join them, but it wouldn't work if you aren't the host
because the server handles how long scrappers and printers take to work
I was just getting tired of swapping between client and host profiles 
anyone know of any well-known mods that make it so dlc bosses other phases can't spawn?
everytime I try to fight dlc bosses, only first phase spawns
Oh really? I actually didnβt know they do that-
is there anything like aerolt that can be used rn
Anyone knows how to manually install mods here?
are you using R2modman
also guys is there a mod that makes the child enemy not invincible its annoying
and is there a mod that makes it so seekers self revive can only be used once per run
Just use like 1
it usually onetaps them
bruh
Unless you're playing on multiplayer, just quit the run if you end up using it twice
yeah uh so I dont wanna do that which is why I asked
also sometimes damge is delayed and it just doesnt kill the enemy when they teleport so

I just played false son with his new M2 and the lightning afterwards doesnt damage them cause theyre invincible
idk why they made it like that but Im trynna get rid of it if anyone has a mod lemme know
Does anybody know of an artifact of devotion mod that changes the Lemurians so that they cannot evolve?
I love those little guys so much and it breaks my heart when they become huge screen clutter. I just want an army of little guys.
I mean yes?
It's just a bad idea and kinda annoying
You can follow BepInEx's tutorial for manual installation and then create a plugins (mod) folder
just drop mods in there
is one update per year that bad
The seekers patches broke very few mods
ive had the same profile through all 3 patches and only like 30% of them had updates
Yeah sorry I was just butthurt that the vr mod was and still is broken
what is the mod for faster scrapping and printing?
Thanks!
if I am playing mutliplayer, how does it interact?
it's server sided, only host needs it i think
i'll try it out
usually best for everyone to have the same modlist if possible though
avoids a lot of headache that way
I think this is outdated my friend
it is not
@remote whale
thank you so much TwT
What does seekerspatcher do?
Anyone have a modpack that is just clientside QOL so i can play with them and others without them?
automatically fixes some stuff on old mods so they work properly
just install it no matter what, theres no problems with having it
Is it just me or does the arsonist seem kinda underwhelming
Okie!
Seems unpolished I think
I think it's more of how floaty he is to play
this is the one i use 0196c07a-448c-0c10-35bc-fd1fc68109f5
some serverside, some clientside, all vanilla compatible
I figured it out, it works now π
is eclipsed shores a good modpack
of course when i ask a question it takes hours to get a response π
alr thanks
how the fuck can i remove the chef stuff from driver mod
Hi! Is there a guide or something that could teach me how to make a mod for risk of rain?
I would really like to make a new character but don't know where to start.
https://risk-of-thunder.github.io/R2Wiki/Mod-Creation/Assets/Character/ the skills page and modcord character creation channel (#ror2-modding message ( are basically gonna be your best friends,.,, theres a cool guy called henry which is a template modded survivor you xan base stuff off which should hopefully help easing into things !!!
This wiki contains information and other resources to aid with modding Risk of Rain 2.
Thank you very much!!
Hello. So I don't know if this is actually a modded question or not but running into a problem with multiplayer and I'm not really sure where else to ask about it: The friend I'm playing with is getting dropped mid-way through the game (Has happened multiple times, this last time about 35 minutes in), and the console lights up with an infinite chain of repeating errors. Game is otherwise entirely unaffected though.
Error it's giving on repeat is invalid auth. When I scroll up to before the error chain happens there's a weird line about failing to get an epic id? Which is weird because we're both on steam.
disable crossplay if its on !! can cause networking issues especially in modded ,.
I could have Sworn we had that off. I'll doublecheck though
oh my god it was on.
Alright that's probably the problem then
download latest version
can someone recommend the easiest way to create a mod for this game?
https://risk-of-thunder.github.io/R2Wiki/ and modcord #ror2-modding message .,,,
This wiki contains information and other resources to aid with modding Risk of Rain 2.
mah fuggin mando...
whats like the most used/recommended graphics mod ?
the way i see it ;, yoy have two two options bub ,,,.....
https://thunderstore.io/package/nicof1/CoolerStages_Continued/ or https://thunderstore.io/package/prodzpod/StageAesthetic/ for stage variations/color swaps (one or the otjer thoufh i rhink because they break with both on( and https://thunderstore.io/package/HIFU/AntlersDecay/ to make rhe whole game look more like ror1 or https://thunderstore.io/package/Groove_Salad/VibrantVisuals/ to mqkw the game look more early access !!!
and https://thunderstore.io/package/Groove_Salad/StageVariety/ too which adds funny little things around the map ,,......
im trying to use some character mods and they arent working. Is it because oft the new update or a different problem
try seekerspatcher ,, since sots some methods changed places so it just readds rhem which fixes alot of mods !!
chat how do character mods work in multiolayer
They do. Usually
do they also need to have the character mod installed
I mean. Obviously
makes sense thanks
Recipe: modpack (Owner: Enigma#6973)
Use R2Modman's profile sharing feature.
- Download and install r2modman
- Create a new profile
- Download the mods you want
- Go to settings and click Export Profile as Code
- Send the code to your friends
- Friends can import the code from the main profile selection menu of r2modman
- Voila, you all have the same mods and configs
chat i installed a sonic frontiers ost mod and it isnt working
is this a sots moment
oh nvm im an idiot
Are there any mods that buff bad survivor skills (arrow rain, mobile turrets) and also add guaranteed item drops for doing stuff (similar to bands, guaranteed legendary stage 4, etc)?
hey fellas, recently came back to the game, but my game isnt launching with any mods
Do you have seekerspatcher installed
i do not, but nevermind i fixed, apparently it had the wrong ror2 directory location
<@&559786374228738069> 50 gifted lessgo
wow!!! $50!!!!
reaching down to pick up a penny off the floor only to find out it's glued there
Paladin mod works on new version?
as long as you pick up SeekersPatcher, yes
Uhhmmmm what is SeekersPatcher?
makes some mods work despite not being updated for latest version. Paladin included
Affirmative
Ty
One more question. Will this all work in coop? Provided that my friend uses my build.
yes
in the vast majority of cases, mods will work in multiplayer as long as you have the same modpack
the only exceptions are mods that say they are broken in multiplayer or not networked
Ty x2
tried to install celestial war tank and run the game and it's loading really slow, no title screen yet
it's the first time in this computer and I see the lil loader getting Chunky walk and the cutscenes is laggy
is this normal?
still at 99%
gonna try adding seekerspatcher ive seen it around
now it loaded jsut fine huh
yeah. SP is something of a soft requirement nowadays
fixes a lot of slightly-out-of-date mods
does anyone have a tutorial for installing ror2 mod manually
doing so is very not recommended and modmans are like ,, goated for ror2 specifically but it should just be installing bepinex the regular way and putting mods in the plugins folder ,,,,, if yoy dont have a specific reason to not use modmans again wouldnt recommend !!!!
okay guys can someone please help me with starstorm2
Nemesis mercenaryβs shift ability is just broken and idk how to fix it
it teleports me somewhere and I canβt move or use abilities
problem with the latest sots patch ,,, just gotta live with it for now until it updates !!
oh okay thank you
what would cause not being able to pick up items? option goes grey when near
Oh sweet
is there a mod that buffs huntress' arrow rain? i found one but its deprecated ("Arrow Rain Buff" by Moffein)
for ror2 modding specifically, it's best to have the same mods and configs across all clients if possible
people arent very good at labeling them correctly
at least with mod tags
if there's something specifically pointing out it being client/server sided in the description or config, it's probably accurate
do we have a mod that allows tooltips to be shown in the command menu on a controller? right now i have to use the mouse to hover over the item to read what it does with BetterCommandMenus and LookingGlass which breaks my flow. Would rather just have the tooltip display when 'hovering' over it via selecting by D-pad
Does anyone know if the DronesInheritItems mod works in multiplayer as the host without the other players needing to have it?
thank you
Sweet, I'll try it after school (maybe after I continue shiny hunting in pokemon though)
is there a way to make different modpacks default to different ingame profiles
do i need to find the golden chest in this stage to leave as well?
i cant find it anywhere
which mod is this btw
alright thanks
is there a mod that makes bandits alternate primary (Blast) be 100% accurate?
turns out thereβs no chest spawning for some reason so i can actually win
im always hesitant when downloading qol mods because the last "qol chest" mod highlighted hidden chests in a neon yellow by default
there should be a qol health mod that gives me 500% regen and 200% base health
does RoR2 modding require both players to have all the mods installed or just the host?
Depends on the mod
should both players just download the mods to be safe then?
Yeah sure
cool
anyone know of a mod that disables Heretic drain damage in the bazaar?
I'm doing a nuzlocke and died as the heretic because I stepped away assuming i'd be safe. fuck that noise
idk how ti send it
also starstorm 2 new update reset my progress on nemesis commando eclipse
i fixed it with the cheat unlocked mod dw
wait does it have to be send while the run is still going?
idrk how it works
ok then
are you one of the starstorm dev?
after the recent starstorm 2 update, whenever i go to the void fields, it always spawns me far away from the safe zone and in the ship vessel, is this a known bug or is it maybe a compatibility issue with another mod? if i disable starstorm 2, i spawn in the proper place in void fields and the only other void related mod i have is VanillaVoid
any idea why they still havent updated lots of character mods for the recent patch? like paladin or amp for eg
SS2 broke some things, a hotfix is coming out soon