#ror2-modding
1 messages · Page 42 of 1
I can’t code so idk what that means but from what I can understand it’s possible?
Ye pretty much, lemme look into it I might DM u about adding skin options if it seems shrimple enough
👍
Deputy and Pathfinder my beloveds
I want to get into modding for ror2 but I don't know any programs, if anybody could message me what programs I need that would be very poggerts
Depends what are you trying to do
items
for starters Unity, Visual studio code, Blender
not sure what else you need
okay
https://www.youtube.com/watch?v=8TsF8elv_m0 this tutorial is the greatest tool to learn modding
In this video, I'll be going over from start to finish, how to make an item mod in Risk of Rain 2 utilizing my Item Mod Creation Boilerplate. I'll also trip up a few times along the way, but show how to resolve said errors.
0:00:00 Acquiring the Template and Using It
0:02:11 Setting Up the Unity Project
0:05:43 Stubbed Shader Setup and Use
0:...
also you should join the modding discord in the pins
coolios thank you
you cannot download all the Smxrez DLC modpacks and expect it to work apparently 
was worth a shot
making a wild guess but it's probably this one
https://thunderstore.io/package/Smxrez/SurvivorsOfTheCrackedEmoji/
yea
nah i left out the meme ones
Might be a hilarious moment where something isn't marking a dependancy that you have but a straight modpack download is missing
does the game just not load?
yeah lol
https://thunderstore.io/package/Smxrez/SurvivorsOfTheVoidDLCDLC/
Might be a mod from this one, it adds the most game changing mods
game loaded when I ran it (did not install SOTV DLC DLC but now im gonna test with it)
i did not have the sotv dlc dlc
I installed everymodpack other than meme and sotv dlc dlc and my game ran
hmmmmm
thats alot of fucking mods goddamn
its kinda poggers
my main profile is like 150
did you update all the mods before starting modded?
^
||purposely not updated to artificially boost downloads moment||
I didn't, now trying updated to see if it helps
||not actually purposely but it's funny||
no I just dont wanna have to update the modpack every time a mod updates
true
Still stuck at 0 
you could try updating them every month
could be a computer issue
maybe
190 mods is alot
too much for steam deck 😔
might thin out some stuff then lol
like artifact dlc maybe idk I didnt actually test htat one
it's gonna take me like 10 minutes to download all of them 
also some of my modpacks share the same mods and each have diff configs
plus 10 more to update everything
how does that fucking work is my question
that sounds wonky
mods that include their own configs only apply if you dont already have a config for that mod
so the modpacks configs just fdont work together? true
it'd be funny if its not loading because of config fuckery somehow
try deleting all configs, it might work then
nah I was able to launch fine its not configs
Config fuckery is one of the horsemen of the apocolypse in modding
its more of you wont get all the intended stuff
I'm more curious about what the logoutput says though
If it's stuck in infinite load something clearly failed to load
my download speeds are so slow, it's gonna take an hour to download everything 
it will because you wll be redownloading r2api several times
does it actually do that?
no
thank god
if it did that it would mean literally any mod you downloaded would redownload r2api 
true
Would probably fix people occasionally have packetloss mid download and their setups breaking though
old r2api monka?
does it not check for file integrity? i know ive gotten checksum errors for failed downloads before
It should but there's stil plenty of cases where it just silently fails and considers it a win anyway
also PrefabAPI is not loaded. Please use [R2APISubmoduleDependency(nameof(PrefabAPI)]
do you click off while the stuff is downloading?
true what
yea as mentioned it works for me so it seems like something on their end
That can fuck up the downloads? Just alt tabing?
i dont think i done that?
I think parts of r2api failed to download properly
It's complaining about refab and loadout alot

I ment clicking like in the
oh nevermind I got it
has anyone ever found the cause of just randomly getting the old r2api sometimes? that issue goes hard
like clicking on the red while its downloading sometimes this breaks stuff
But I think it might stem from an older r2api that it is graned not loading cause it skips it
Was there any manual modding done before hand?
this is what its like with all my non meme modpacks installed jesus lmao
yea I didnt really intend for you to install all of them
i thought it'd be funny to try
thats only like 10% of thunderstore 😼
Race was right, we really do plug WRB everywhere we go 😼
Cause otherwise I think this is just a corrupted download and this can be fixed ideally by just going to Settings > Debugging > Toggle Download Cache off and then redownload all of R2API
this is a clean profile, so that's probably the case
my game works with all my nom meme modpacks
Profiles share download caches
now its time to add the meme ones and see if it functions
Otherwise multi profiles would waste a fuck ton of drive space having duplicates
But yeah it seems it's just r2api loadout and prefab that didn't download properly for whatever reason
also does anybody have any feedback for my modpacks because all ive gotten is "they good" 😼
Not a modpack user sadly 
Saying that maybe broken downloads are actually due to silent fails while downloading them
also you should add amp to the survivor dlc, he is good as he is
holy hell the fog is coming the fog is coming
I know modman has moments when you do alot of things all at once like mass disable/enable so maybe mass downloading causes the corrupt downloads
im surprised that r2api would somehow be corrupted then since stuff was working beforehand
Welcome to technology. A random ass beam of light in space could end the world lol
installing the gotce one unupdated some mods forcing a reupdate thats so true
so yea installing multiple modpacks makes you download some mods multiple times
But yeah you wouldn't be the first nor the last to have a broken download through no fault of anyone. people have had bepinex break on them
augh
And it really is just the download for whatever reason broken in transit
Uploads perfectly fine it's just the internet decided "fuck you" and packetlosses it mid download lol
yeah makes sense. just didnt know it'd reinstall r2api and fuck it lol
Toggle cache off and redownload tends to fix it cause what are the odds your download fails twice
higher then 0
As a player of Xcom I'm no stranger to odds...
5% is unlikely unless its a 5% to fuck you over
Exactly
i gotta say modpacks reinstalling mods you already have is kinda dumb
it's cause they depend on different versions of the same mods
its the J
you aren't expected to download more than one modpack tbf
nothing I really can do abt it tbh
I plan to release a modpack soon that is ment to be the ultimate risk of rain modpack and that you download that if you want alot of stuff and if you want individual content boosts to certian things get the smaller ones that are already out
you can constantly update your modpacks
no its that mods depend on diff versions of r2api
oh that'd be pog
and mods depending on diff versions of mods
that's so stupid
99% of it is out of my control 
i hate software
guess im on the wait for the ultimate pack
I just thought of something funny
like god intended
I'm gonna attempt to download the giga modpack
wont work because there is 70 valheim mods
valheim modders when
I wanna do a qol modpack probably wont have dlc at the end of it because quality of life dlc just soins stupid
1.4.4 ror update
QLC
how much QOL can you realistically add? it feels like base game doesn't need too much
Probably like 12-15 mods worth if my list is anything to go by
hell (btw risk of racism is a modpack with that one racing mod
)
more then i expected damn
no way this loads
You'd be surprised once you actually see it
those are all my prfiles
idk like 20-30 but forgor
combine them
hell
it'd be great
lemme see it
BetterUI: Makes your inventory look neater and gives that cool stats sheet
BetterGameplay: Items falling off the stage sucks. This stops that (99% of the time)
BetterJumpsPads: Removes the dumb momentum locked added to the game awhile back when using jump pads so you can actually move again
BetterBossLootDropping: Friend a black hole when it comes to TP loot? Are you a law abiding Gamer that hits every mountain shrine they see? You'll want this. Your game will thank you
ChatBox Edit: Shows more chat and lets you actually scroll it
CustomHologramRange: Saves you time spam pinging a chest from 20 miles away to see if you bought it already by just making the price highlight always on
CursorFreedom: Makes RoR2 stop eating your cursor like how it worked pre-dlc
Debugtoolkit: Very helpful mod that adds a bunch console commands for testing things out or saving your run when you end up soft locked cause the brass contraption horde of many is 50 miles out of bounds
FasterPickUpText: For when you'd like 50 million items you picked up to not take 50 millions years to tell you what they all were
HistoryFix: Fixes run history so that it doesn't delete runs for seemingly random reasons in the logbook
HealthBarViewer: Allows you to adjust the range and health thresholds that enemy HP bars are displayed at
JPs Av Effect Options: Lets you turn off nearly every effect to help with performance or visual clarity
LobbyVoteSave: Makes the Lobby remember the stuff you selected last time like difficulty/artifacts between game sessions
LunarCoinShareOnPickup: Anyone picking up a Lunar Coins gives it to everyone
NetworkedTimeBuffs: Lets you actually see timers on debuffs if you're not the host of a game
Pingprovements: Better ping highlights on items like name and colours
ProperSave: Cause sometimes you need to leave/crash and would like to continue your run
QuickRestart: Adds a button to return to Char select and restart a new run in the pause menu
RandomCharacterSelection: For when your indecisive and want Jesus to take the wheel in the lobby
RiskOfWaiting: Help reduce game loads especially in modded setups
SeerPing: Makes it so when you ping the portals in the lunar shop you get their names rather than ???
ShurikenFix: Fixes Shurikens not firing off on sustained attacks like Nailgun due to how the skills were coded
Thank you discord for not wanting to put that automatically into it's own text file but there you go 😛
those are kinda poggers
BossLootDropping is an unsung hero for mountain shrine abusers cause it makes tp loot drop 1 by 1 instead of all at once
So no instant game death on high mountain shrines
is stage aes consitered qol
No 😛
It is cool though
I need to actually update my text file list. it's kinda gathered dust as I've put a few more things in
the game death is iconic. whats the point of mountain shrines if it doesnt freeze my game for 10 seconds
was hoping pingprovements was aim assist for pings but it isnt 😔
ill check these out
Yeah still waiting on someone to make pings not pixel perfect lol
theres nothing quite like pinging something 50 times in the tp event just for it to end up being a gunner turret
EAs patented Surprise mechanics. You never know what you'll ping
Ther we go funning modlist.txt finally updated after a century
something seriously went wrong as it apparently just fucked over my ror2 install entirely lol
had to verify integrity of game files
wouldnt launch vanilla anymore lol
😼
add healthbarimmune, stopstealingmymouse, wolfoqol, fixedfont, achievementpins, customizablehud, lookstraightdown, viewallviewables, lobbyseed
Some are actually in there
And by some probably like 2. Cursor freedom is basically stopstealingmymouse
nah it's different
Oh?
they work together
cursor freedom just lets you move your mouse out of the window in borderless mode
stop stealing makes it so it doesn't do that on launch yeah
I always thought they did the same thing
similar
there's some other qol that idk if they count
like compact save and modded difficulty fix
and modded char eclipse fix
I kept my Qol list with as bare minimum changes to the actual game. betterjumppads was like the exception to that rec
But a bunch of that stuff sits in the main txt file
also noselfping
and customizable corruption meter
I am scrolling lol
okay that's all I got to add I think
Heyo I'm about to download AugmentedBosses by Nuxlar and Inferno difficulty mod, will they conflict or not?
First one basically overhauls bosses while the second one is focused on sadistic difficulty but still wondering
bosses will probably end up an amalgamated version of the two mods' changes
dunno though, might be fine, you can test it
amalgamated by?
like a weird mix of the two
k thx
just so you know you dont need better gameplay
iirc like wolfo or something does the same thing
zettweaks does it
some other mod other than zet tweaks does it
I dont know what I just know one does it 😼
Anybody want to take a look at some item changes and additions I've been working on?
white item that increases focus crystal range by 26m (+50% per stack exponential) is the true
?
applying blight refreshing the duration of all status effects is the truerest
If you're talking about the extendo arms, I was just spitballing with that part, and if I do something with it it would be a completely different stat from the pickup range
indeed
very balanced
Hey it's in experimental for a reason, I was just kinda cooking there
People with links have comment perms, right?
wrb
Some other mod other than wrb zet tweaks and better gameplay does it 😼
youre tweaking
nio!! 😢
i really liked having these as qol
https://thunderstore.io/package/Moffein/Engi_M1_Autofire/
https://thunderstore.io/package/Vl4dimyr/BanditWeaponModes/
https://thunderstore.io/package/Vl4dimyr/CaptainShotgunModes/
https://thunderstore.io/package/TheMysticSword/BanditHPThresholdDisplay/
Automatically fires Engineer's Bouncing Grenades when fully charged. Client-side and vanilla compatible.
I know I have the bandit ones for sure yea. I tried to keep that list with as little gameplay change as possible since some people prefer ultra vanilla (Except jumppads fuck that momentum lock that got added at some point around 1.0 onward lol)
momentum lock is so true
realest feature
goes as hard as lodr grapple applying momentum lock until you hit something 
momentum lock? sonic reference?
is there any mod that removes screen shake completely? Like slicing winds in merc still causes screen shake even though it's 0% in settings
i know i just joined the server and this isnt the reason i joined (tbh i forgot to a while ago)
but i do just so happen to have some ideas for modded characters if anyone is interested in checking them out
a lot of it is WIP and purely there to remind me that i had the idea
https://docs.google.com/document/d/1CSix5ehmLJtHxkyi4Z75O-2zgdjhITA7Zw6vVGmovkg/edit?usp=sharing
For Lore, click here. Fencer | Melee With her trusty rapier in hand, the Fencer is very knowledgeable in her arts. Umbra Title: Fragile Swordswoman Ending Phrase: Escaped: ..and so she left, adrenaline overtaking anxiety.Vanished: ..and so she vanished, her first and only loss. Completing the En...
there is already a knurl survivor
https://thunderstore.io/package/pseudopulse/PlayableKnurl/
playable knurl is more than that
who made this
..and why
wait till you see https://thunderstore.io/package/pseudopulse/PlayableAegis/
and most importantly https://thunderstore.io/package/pseudopulse/PlayableDoomguy/
no this one’s understandable
aegis is a celebrity
is there a mod that makes celestial portals spawn in eclipse? I want to do eclipse runs for the challenge but mithrix is just not fun to fight without loops
nvm, I'll just install one of the mods that adds eclipse artifacts
does anyone know why me and my friend have a perfect experience with mods in multiplayer with the apis off, but turning them on without any other mod active starts causing lag issues? on his side game performance starts tanking and on my side things start teleporting around (only non host lags)
@glass scroll yo, is the fact that the elite prefixes get rid of the actual monster names intentional? (a fractured enemy is just called "Fractured")
Nope need to fix that
ah okay
pretty cool elites btw, it feels like a very nice replacement for pre-sotv EliteVariety 
these elites feel like, they should've been ingame by now, simple yet natural and blend in with gameplay perfectly imo
"Sir, I've got an HR complaint"
ty, the tar/virulent still need some work they're super buggy atm cuz i coded them at 4AM
hows that the same
im aware of the VFX thats why i wrote in the description that theyll enhance as i make more
also the "gimmick" is it hits through bears
I do think an elite countering one specific item is a bit lame, it would be cool if it went through all types of defense, maybe give it less damage so it's not too strong
yeah i'd like it to go through all damage reduction
but im just coding rough drafts then enhancing
yeah i should probably put WIP on it so ppl dont get the wrong idea
also poison on hit sounds really weak, only 100% base damage per second
haven't tried it out in game but it doesn't sound very threatening
can you make poison stronger for the elites without straight up buffing acrid?
I guess you can just make a custom dot
i could yeah, need to make some new damage types as well
both would probably be tier 2s. shikari invisible until using an ability and has a death mark aura. paleblood weakens on hit and gives life steal to enemies around it. not final
More tier 2 elites!!! Too bad I almost never loop
im trying to make loops less of a snooze fest as well, 4am modding is fun
do they enter?
?
like in a dreamer's hotel
even if looping was super fun I still wouldn't do it often, I prefer short runs
would propersave help with it tho
nah, I just want to finish a run and be done with it, not save it for later
I only use proper save for unexpected crashes
@glass scroll why is MoreElites deprecated?
did something break?
actually I just noticed a lot of your mods are deprecated like RiskofReworks
and LoopAugments which I just found out exists
Well 2 of the 3 elites are buggy and didn’t feel like updating it to add WIP rn so just deprecated it for now
what about the other mods?
LoopAugments the values are too harsh and the config has another mods name 
Everything before that are just half assed things that I don’t feel like working on
so deprecated mods are just abandoned mods
Ye most of em work from what I remember
I just didn’t want ppl pinging me for mods I don’t wanna work on
could just change the read me to say that tbh
most people, including myself, just don't even bother with deprecated mods
cause deprecated = not working
Ppl don’t read
maybe update the read me on the mods to say they work while keeping them deprecated
would make people ping you even less 😼
like I did because I was asking why they are deprecated
deprecated means not maintained 😼
not working is just something people assume
the court of law vs the court of public opinion moment
This mods hasn't been updated in 4 years and it isn't deprecated
No need to update perfection
true, but if deprecated means not maintained then this mod is an exception
an extremely popular and highly downloaded exception
if its not broken and does what its meant to do does it really need an update
that just seems like updating for the sake of updating
this is a proper use of deprecation
they didnt want to maintain the mod, so they deprecated it
I guess if the mod is unfinished it makes sense
ye fair, I get your point
it's just kinda sad seeing so many deprecated mods
I should deprecated Nemskins I dont wanna maintain it 
but why?
because its just h
most of the nem skins from ss1 are very bland and I dont have much to work with either consitering its like 5 pixels
ive already threw so many skins out the window because they just suck
but why deprecate it?
had done nem loader but it was too far from the original so I cancled that too
I don't want to see an ugly red box in my mods list
plus it's 6 thousand free downloads 😼
If somebody could draw me concept art maybe I could do it but even still
the pallets stink
make a new pallet that's inspired by the old one
make it more military colored to keep the green theme
and give it a camo pattern cause a Loader skin with stealth camo is funny
RED = cant be done for some resaon
green = done
snipers is so bad its just grey with yellow
merc is grey with yelloe with brown
(so they are both ugly)
bandit is decent but still isnt amazing and bandit is kinda J to work with for texturing
make the loader skin look like this
I remember seeing some talk about making neminer real
where
I could just beat them too it 😼
enforcer cord (left cause place is weird af)
the truest
thanks was just checking this channel and saw this I guess ill try it out
if you end up getting the pack jim just posted you wanna play together kro
maybe later
I have a fairly specific need, I want to be able to spawn a chest with a pre-set item inside. Is it possible with Aerolt? I'm messing aroudn with it and can spawn a chest but wondering if I can customize item. As a workaround if there's just a way to spawn a specific item on the ground I can spawn a chest grab the initial item and spawn what i want too. Sounds weird but it's for a video i'm making lol.
Lui did make a model with done animations
is there an engineer mod that gets rid of his sound when he runs
what are you talking about nemmerc has no yellow
brown is just his jacket
I was thinking of sniper
either way he got bland orange for his hlemet
like any other character??
many characters have plain color for their helmets
their palettes are inseparable from their designs
(like any other character)
I think your missing my point
my point is most of them have a lacking color pallet and sense its ror1 I have like 5 pixels to work with
and im saying that to make their color pallet not lacking it'll need remodel of the character
but i kinda agree that its hard to work with because of the pixel artstyle
damn, my thunderstore mod manager isn't working
could it be due to the game and the manager being on different discs
yes probably
damn if only overwolf would actually let me download the mod manager onto the disc where i have all of my games
install r2modman instead
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
I have created a chatgpt enemy prompt
If anybody has any feedback or encounter any issues please feel free to tell me
so I have a mod profile that works perfectly for me but doesn't for my friend, it just freezes at 0% on the game loading screen. unmodded works fine for him, loads straight away
anyone have any ideas of what the problem could be? I can send the profile if needed
@glass scroll I wonder, is the fractured aspect allowing the user to even bypass complete immunity such as aurelionite and mithrix when stealing items? if so thats the first instance of like, a modded item does so
sounds very cool ngl
havent tested that but it should just do bears and armor
plus if they could bypass immune reviving with a dios would take you back to the grave immediately
oh
skill issue? 
nah but its still really cool, praying this time the mod stays
its really needed imo, as there is a bit of modded elite draught compared to pre dlc
itll stay this time, just wanted to change the effects

planning for at least 4 new elites total
ah hell yea
what is safest risk of rain 2 mod to download launcher?
If you mean what's the best mod launcher is I'd say you should just go with r2modman
from where i do need download?
Yep
thank
my previous discord account was stolen because i dowloanded 1 thing in wrong place
so i now are very scared of downloading things from uknown places
Fair
this is why you shouldn’t believe in free robux
Stay broke bozo, I click on all the free robux and when the robux arrives I'm gonna be rich
Is it allowed to tag a modder then contact them from here? I couldn't find any other communication way
Yea that’s the intended way
If they arnt here check modcord in the pins
@glass scroll Would like to report something about your Augmented Stages mod. Since I downloaded it, in simulacrum mode, it does not matter if the wave ends or pod moves elsewhere, there are always enemies spawning and interrupting you when choosing items
cheers for the report, i think ik what's causing it i'll fix it at some point
np, I thank you
oh btw, there are texture distortions or stutterings when the SOTV DLC boss starts that portal spawn attack, the Fathomless Voidling mod
Like too much flashings in the screen and black squares in screen, as an advice though, can you increase the time between it's attacks if its going to solve it
.
May I get a confirmation on this message too if you don't mind
haven't heard of texture distortions or stutters on fathomless if you mean the death bomb distortions then yeah that's just what the death bombs do. might revisit the mod and switch up the attacks
k thx
how do i find the config file for my profile (steam)?
In the mod manager it’s near the bottom left
will it unlock steam achievements too?
Yea you can still get achievements
https://thunderstore.io/package/TheMysticSword/CheatUnlocks/
This mod allows you to just click on the things you want to unlock
I have that installed but it doesnt do anything
Did you actually read the mods description lol
yes
click on the challenges in the challenge page of the logbook
also make sure you are launching modded and not vanilla
do i have to make a new profile?
no
yeah its still not working. its right click, right?
nope
then I have no idea why it isn't working
It works fine for me
same for me last time I used it
why would you do that?
why not?
I mean, wiping out your save file is like the opposite of what you are trying to achieve
does the mod creator have an official discord?
nah, Mystic doesn't have a server
you ahve to right click on challenges in the logbook
I am though
is there a mod that fixes attack speed animation cap bs
nop
dammit
hi, are there any mods that are similar to this one?
https://thunderstore.io/package/TheRealElysium/FasterTeleportCharge/
Whats the cap?
that allows you to configure how fast the teleporter event goes and adds on the normal time afterwards?
well, attack speed has some strange bs going on with animations
commando only has an increase in attack speed with 1/2/3.5/5.5/8.5/13.5/14.5 syringes (0.5 is a mocha). so, like, you're not increasing attack speed if you have 7 syringes, you need either 8.5 or you will be stuck at 5.5 syringes attack speed
it goes on even further than 14.5 but idk the rest of the numbers
Anyone knows how Mithrix is called in the files? Can't seem to find his bundle
brother
Oh found it thanks
day 1 of kindly requesting a mod that makes deep void portal appear in eclipse 😼
You can just use difficultyselector to play e8 in single player. Which allows celestial and void portals to spawn
where's the satisfaction of seeing the levels advance in the selection screen though
where is the satisfaction of beating eclipse without using the cheating deep void portal 😼
why would you want to fight voidling anyways?
a little variety is fun
love voidling, he's so cool, i don't see enough of him
don't like playing monsoon to get to it, rather play eclipse so i accomplish something every won round
Voidling is the worst boss in video game history
Shitty attacks a hp sponge and just 
Get mithrix changing mods
miss the locus as well, and the deep void portal in void fields
that's not the point 😔
trust me, you aren't gonna love him after you see him more
fathomless voidling mod:
still, me liking him or not doesn't change the fact that variety is cool
fair, fathomless voidling is cool, even if it spams insta kills a bit too much
https://thunderstore.io/package/Nuxlar/OptionalLocus/
This mod is the closest to what you are looking for
If beating Voidling is "cheating" I'd hate to see what you consider "fair" 💀
it's why i'm asking for it, hoping a modder sees it and decides to do it because why not
fair play is playing with no mods, mods ruin the balance of the game I only play vanilla eclipse 8 Huntress with NO MODS!!!
fair play is umbral mithrix
/joke
https://thunderstore.io/package/IHarbHD/DebugToolkit/
Alternatively you can use this to just tp yourself to void locus whenever you feel like a void portal should have spawned
or
You can also spawn the portal with it
https://thunderstore.io/package/PlasmaCore3/Forgotten_Relics/
Use this and put lysate cells in the machine inside forgotten haven
you can do that? i've gotta try that sometime, thought having lysate cells would softlock or smth
nah, it used to softlock you but now the tp takes lysate cells and egocentrism for unique destinations
i guess that works
still, would be nice if there was a separate mod for it
or you can do what cap said and use cheat unlocks to progress your eclipse progress
it's a better solution than using debug toolkit tbh
i'm playing eclipse to have fun unlocking things that doesn't really make any sense
meh..
Could also just fight voidling after mithrix
^ the frog is always there
True yea
this looks good, i might take a look later
Yea it’s dope
does anyone what would cause this? the mod works fine on it's own, just not in the pack i made for my friends
I think the message is fairly clear, you are missing the HAN-D mod
is it the correct version?
it's the newest version
and i made the pack and sent it to my friend via code
so it should be the same regardless
it seems your friend somehow ended up with a downgraded version
since the required mods in in version 1.2.2 instead of 1.2.3
then I have no idea, try redownloading the mod
i'll try that next, currently making sure it's not a ram issue
https://thunderstore.io/package/TheBestAssociatedLargelyLudicrousSillyheadGroup/AspectSkins/ finally
thank you psuedo
this is the best mod on thunderstore
Anyone think about how so many risk of rain modders play league of legends?
most of the LoL mods are commissions iirc
i dont care about mods i just like vr mod because vr makes everything (mostly) better
what do those do exactly
literally just searched up relics of energy just now cause i got 2 rn
charged broken teleporters or slumbering pedestals
now make an option to remove the crowns
That’s just simple recolors at that point tbh 
Buts it’s probably doable via config
Maybe roo support
exactly. i want the recolors and not the crowns
If you want recolors get SmoreSkins and NemesisSkins I heard they are good and I have zero bias whatsoever
Jokes aside I’ll pass it on to him I guess
i would prefer the aspectskins to get no crowns because then all of the modded skins are going to get recolors too
but above all very good mod, i was expecting something like that for some time
Super happy mod support was easy
It’s was actually easier to add@mod support then not iirc
pseudo had to manually code it to only detect vanilla aspects
that's not gotce
All BALLS mods are the best mods on thunderstore
Yeah especially the one I worked on
I should actually translate gotce
Maybe meanwhile summer break
And most of them suck

Get their models from the original game, just have to code the skills in ror2 and tadaah
Shit industry of mods
And just directly porting some stuff so it doesn’t work very well
But get commissionned for that bruh
Not to mention they are ussaly janky and unpolished
Get paid for a poorly done job
200$ please !! 😄🤑
I'm not targetting a team!!!!
Nor a creator in particular!!!
It's not like some lol characters mods done by others creators are sliglthy better...
Naaah...
Business is business I guess
Glad I never had the Idea to do that (commissioning)
Because god playing those mods (from the same creator(s) above, which I won't tell who) when you are a former lol player just give me the urgent needs to either kms or uninstall the mod instead of enjoying it
It also kills the characters and all the pleasant feelings you could possibly get from playing them
Wait did psuedo get banned or leave?
Mfers gone 
Ok he left because he was sick of the same arguments over and over with “kirn 1, kirn 2, kirn 3”
Aka sick of assholes
That’s the reason why I have all the other channels muted and don’t visit them that often
Sounds about right
There is tons of stuff against kirn but the mods don’t care 
they mute me for speaking the truth about captain bara titys, but they allow cruel to hornypost on main.
No?
motion sickness moment
Risk vr kinda sucks gameplay wise
It’s a great adaptation of ror for vr but it doesn’t work
ough, my fucking OCULAR SACC is irritated
how do I unlock the artifacts with the unlock thingy with right click?
i have everything unlocked except the artifacts
Click on the challenges for them
Heyo, do I need to have internet to access my already installed mods?
nope
imagine even GETTING motion sick
where do i configure this mod at?
Bottom left of the mod manager
hifu left the server too
tfw it's one guy that's causing most decent modders to leave the fucking server, and yet the mods don't do shit abt him being toxic, while simultaneously muting people for posting cat gifs in ror2 discussion
I got muted a while back for a gif the size of an animatied nitro emoji
my disappointment in this community grows by the day. eventually you'll have me making shitpost mods. and nobody wants that shit.
Okay I installed something and whenever i point at an object or monster it tells me the name and a description of what it's from below the item screen
what's doing it
Atleast I thought HIFU left maybe he came back?
nvm got it
ok hifu is gone again
Hello, does NeverEndingRun by Cuckson still work? If not is there a mod that lets you keep looping even if you fight mithrix?
it says 2 last updated 2 years ago so probably not, if it doesn't work u can use this https://thunderstore.io/package/Nuxlar/Looper/
Thanks! I had dismissed this one cause it didn't mention mithrix in the discription, should clicked into it lol
damn, ror is one of the few communities that i dont think ive ever seen toxicity in, what the hell happened while i was gone
ror cord has always had lots of stuff
who
Kirn
ah
gd1 is a hellhole
wow
what the fuck
yea he got death threats earlier today dmed to him
well thats fucked
explain kirn 2 and 3
what the fuck
does tinkerers satchel work rn? i cant get my game to start
gets stuck at 100% on loading screen
I love coming up with modding ideas I know I’ll never make as i suck at modding and I know damn well are just impossible to make
does anyone know what do i need to do to reveal the items in black?
i have gotten them in the run but its still the same
its like this for every modded item
it does for me
Any chance you could share your mod list
Why would you take death threats seriously though
have you considered that maybe people don't want to be fucking threatened? :)
nothing really
every time you launch the game without the mod, it makes all the modded item entries go black when you come back
if it really ticks you off you can play a ||POP||||POP||||POP|| game with CheatUnlocks by MysticSword
ah alright
Does R2Modman remove the files properly, like any possible cache cleanup for the mods I've removed?
Settings -> Clean mod cache
Uninstalling and disabling will prevent the mods being loaded from the profile though
Cleaning the mod cache only fully clears mod versions not currently in use on a profile
clicked but does not respond, like nothing happens such as notification etc. Hope it's normal
It doesn’t have a notif attached
It doesn’t have one
this happens when you swap from vanilla to modded
or uninstall and reinstall a mod
basically whenever you load the game without the items loaded
theyll stay unlocked but also undiscovered
you can use cheat unlocks if it really bothers you
right clicking on the blacked out item will make it visable
yea I think it may not work anymore?
@sturdy crag pickupdiscoverypatch broken?
has been since sotv
they changed how profiles work and i never got around to looking into it
since they abstracted it for epic games
probably should mark as deprecated then
cuz ive heard multiple people talk abt this
anyone take mod commissions?
ms isle mod is pretty cool
Having trouble with modded, my show teleporter mod stopped working and money gain is not working in multiplayer
r2modman profile 018832e0-3766-a502-5bee-d87aa9f55cfd
New issue, friend's game won't start up even though we have the same setup, and they restarted the game and their computer
It gets stuck at a single dood at the initial loading screen
[Message: BepInEx] BepInEx 5.4.21.0 - Risk of Rain 2 (3/18/2023 11:05:01 PM)
[Info : BepInEx] Running under Unity v2019.4.26.14694700
[Info : BepInEx] CLR runtime version: 4.0.30319.17020
[Info : BepInEx] Supports SRE: False
[Info : BepInEx] System platform: Bits64, Windows
[Message: BepInEx] Preloader started
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.Preloader 5.4.21.0]
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.GUI.Patcher 1.0.0.0]
[Info : BepInEx] Loaded 1 patcher method from [FixPluginTypesSerialization 1.0.0.0]
[Info : BepInEx] Loaded 1 patcher method from [BepInEx.MonoMod.HookGenPatcher 1.2.1.0]
[Info : BepInEx] 4 patcher plugins loaded
[Info :BepInEx.GUI] Finding and launching GUI
[Info :BepInEx.GUI] Found GUI Executable in C:\Users\Patri\AppData\Roaming\r2modmanPlus-local\RiskOfRain2\profiles\fruf\BepInEx\patchers\BepInExGUI\rust\windows_x64\bepinex_gui.exe
[Info :BepInEx.GUI] [SendLogToClient] Accepting Socket.
[Info :HookGenPatcher] Previous MMHOOK location found. Using that location to save instead.
[Info :HookGenPatcher] Already ran for this version, reusing that file.
[Message:FixPluginTypesSerialization] Using the config cache
[Info :FixPluginTypesSerialization] Running under Unity v2019.4.26
[Debug :FixPluginTypesSerialization] Unity version obtained from main application module.
[Info : BepInEx] Patching [RoR2] with [BepInEx.Chainloader]
[Message: BepInEx] Preloader finished
Not sure where the debug button is
If you're looking for something in the settings you can just search it up when you're in the all tab
He repaired files and it started working.
To quote the moon man himself: PRAY.
After repairing files, new failure point is getting into the character select screen from multiplayer lobby. Their screen goes black, mine doesn't.
Yea but it depends what you want
Any mods that give achievements
I'm switching platforms to pc soon and I want to knwo if I can get my progress back
Unlockall, CheatUnlocks
K
congrats on leaving the dark side
literally just want a mod that turns off all the crosshairs, so i can use my third party one. and if i used a mod like this, would i still be able to play multiplayer with people?
Client-side mods let you play multi-player with ppl easily
Go ask modcord it’s in the pins im sure somebody could do this
bet
You should probably specify what it is when you say that so it’s more clear and people don’t have to ask
thats probably a good idea
hey guys, I have a problem with the game where when I play modded all the characters have the wrong utils
if the mod is client-side, then yeah, you should be able to play with other people without any hassle.
are you playing with skillswap enabled?
Don't freecam with the Photo Mode mod after the game ends and click continue, it will softlock the game
I had to Alt+F4 to fix it
i wish there was a way to reverse ethe direction he holds this, I want axe :(
I do not
is there a way to easily send a modpack to a friend?
or just get a list of all your mods
Is there a PC mod that allows Prismatic Trails to be done in multiplayer?
I found the mod that let's you use mods with the trials, but that's it.
nvm figured it out
Anyone know how to configure certain mods like chest down rate?
how do i open the ingame console
~
or ctrl + alt + `
uhhh my game is only spawning in as a larva with no choices
i wish i could post a picture but it says i cant
any help?
did you rejoin a multiplayer game?
ive never used multiplayer
damn
idk what to do tbh
should redownload all my mods or something
also how can i post pictures here to help explain?
need a role to post pics/embeds
but yeah try export/reimport pack
then try posting log to tech support chat in modding server (linked in pins)
What all mods can I use when playing with unmodded clients using the unmodded version mod? Like can I add balance changes and stuff?
nope
client side mods can only be things like ui changes and skins and stuff of that nature
if your the host you can have a bit more but they must use vanilla assets and cant really tweak anything
if you want to test just load up the profile go to multipler if you cant see servers then that is why
click this and try to join one it will tell you what doesnt work
we have lost jimkas hifu psu and more from this server
mfs be like "dead chat" and continue to be the most abbhorent personalities
this makes me want to block toilets.
You should go do that
is there a way to copy individual configs?
well, when you share a mod profile code, it also copies configs
i mean an individual mod config
can anyone help me with this inv stuff??
It sends my friend code instead of the lobby code
Is there a mod that allows you to limit how many of an item players can have? IE limiting gesture to 2 stacks max
sounds like a clipboard issue
all you gotta do is clip copy lobby code to clipboard
I am playing the most up to date HIFU Rex Mod - feels like it got overly nerfed.
Any recommendation on item modz? Like new pickups? I have been using Kingitems and Spikestrip and just wondering if there were any other ones that are good
99% of the DIRECTIVE (aka plant) changes were buffs
his plant want too undertuned and his robot was too overtuned
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
link works fine for me?
hmm it works now
the voices
anyone know where the load button on propersave is? my game just crashed, and im trying to load my run
nvm
Anyone have a suggestion for a good support character mod?
Medic tf2
Paladin can be built for fun support
if you haven't tried enforcer and myst i would recommend you to try them
have you tried looking in the help section of the manager
Any balanced character mods
Most of theese are fairly balanced with a fee exceptions
But tbf vanilla ror survivors are far from balancd
lil fella
truee
does anyone know where the config file that this mod creates would be so i can edit it? https://thunderstore.io/package/JustDerb/Vs_Twitch/
Edit the configuration file to suite your needs. See the Configuration tables below for more info.
All configs for mods are in a tab near the bottom left of r2modman
oh cool i see it, tyvm
spent 15 mins digging around explorer 
Yea it’s not very noticeable lol
When I first got into modded I did the same thing and just gave up trying to configure things for the first few days 
i mean the manager doesn't have that many options
I know I’m just blind 
no it's a fairly common issue
not a clue what I can do to make it more obvious though other than making it have its own section
feels like a waste of space doing that though
Tbh idk because to me now it seems obvious
Idk how I missed it or other people too
Maybe the first time you download the mod manager and download it has a little pop up saying “config mods here!” With an arrow pointing at it or something and you can just press an x to disable it
no
But that might be annoying I honestly don’t know
if we need to explain the interface, it's a bad interface
True
I think the interface is nice
You know how when you click on a mod in your library it shows a few buttons like uninstall and the version
Maybe it could have a config button too?
Nope, that's not easily do-able because configs don't have to match the mod name
Mods can also have several configs
It says “config editor” right now maybe it could say “mod config editor” or “configure mods” or something idk tbh lmao
Mod as a term is kind of redundant, especially given Settings is right below it
I say it's redundant because we can't edit configs of anything other than mods
equally it doesn't look good lmao, just tested it
https://thunderstore.io/package/Goorakh/RiskOfChaos/
I thought I’d mention this also exists and has twitch integration and can do some pretty funny stuff if you wanna do a stream like this again
Yea idk what you really can do I think it’s honestly fine sure I’ve seen people ask a few times about this but if you consider how many people actually download r2modman it’s probably a minority that are confused
hey can you mod ror2 if you got it from epic games?
cool thanks
how do i use thunderstore on steam deck
I've been noticing on HifuRex I will be fine and then randomly just get shotgunned dmg looks like multiple hits and I die..Not sure where it is coming from? Nothing around me but my Teddy Tough times goes off like 10 times and I see a bunch of random hit markers? also I've been noticing if I get hit with like an electric it will tick infinitely. Not sure what mod it is coming from. Could be something else
Not quite sure how to figure where it is coming from.
are there any mods that remove vands
assuming you're referring to
, https://thunderstore.io/package/William758/ContentDisabler/
will need to be configured slightly to do what you want but it works
draw a big red circle around it and have blinking neon arrows pointing at it
check your log for nre spam
nre spam?
how about looping audio that gets louder depending on how close your mouse is to the link
"hotter, hotter, no no colder, ok hotter"
nullreferenceexeption
it'll be a bunch of big blocks of error text
probably on hook take damage
perhaps you could have a "configure" button in installed mods if there is mod guid.cfg on config folder
ykn next to the uhh other 4 buttons when you expand them on the modlist
obv this wont account for multi cfg projects like ss2 or wrb but theyre just weird & think you need some kind of manifest update to support that
Right below that message I suggested that 
He said it wouldn’t work because a lot have diff config names
Hello guys. I have a pretty strange request. Does anybody know how to download/extract, or does anybody have the ror2 HUD assets? I want to create a KWGT widget, and I want to use the timer and health bar and other assets from the HUD. Can anyone provide me with any type of information in this regard?
Are thunderstore mods open source?
Some are yes
Some have GitHub’s linked
good to know
I wish someone would recreate the commando sticky grenade mod
i was working on em and realized they're not fun and figured no one really used em anyways
plus i did make em back when i thought i'd add provi to umbral so they were gonna be removed at some point anyways
is there a mod that makes items that fall off the map teleport back on it?
you can mod Ror2?
no
so what are some good mods sincce i just found this out
I'm currently playing starstorm 2
i used them because i’m scared of the default last phase and i like worms
did they ever add the WRB balance update that makes it work with all the other content mods
i'm having an issue in with some mod, if the teleporter boss/alloy worship unit dies and a player is dead in multiplayer, no items drop
they're workin on it I think
Anyone know exactly in what way hifu’s ultimate custom run is deprecated? Does it just not work?
Am I missing something about MUL-T's Saw?
It just feels so out of place compared to his other options
currently vanilla void is implemented
it still works with other mods though
the integration is just balance changes
you aren't supposed to W button into enemy's face
I don't mean like that
I mean all of the other primaries have some kind of way that they combo into the other ones with retool
like nail gun has the burst with a cooldown that can be canceled, rebar has a slow fire speed which can be cancelled, rockets reload when they're not being used
you can combo it with power mode to make nailgun have pinpoint accuracy
yeah but that's a glitch and also pretty underwhealming
that's the only "tech" thing about it
if something wasn't fixed for a year it becomes a feature
or the game is dead
ain't seeing ror2 being dead tbh
Is it not? when was the last update?
are you calling tf2 a dead game too?
comboing isn't the point of MUL-T. you can do it, but it's not necessary to be effective
saw alone is effective because of the sheer DPS and procs. it's just risky to do so. it's an option for his kit, that's all
nah you don't get it
from design standpoint, you can abuse glitches on every primary except saw
I'm aware
so it's an odd one out
this does not make it bad
guy ain't talking about its effectiveness
rather the KIRNSISTERSY consistency of the primary design
I fail to see how "consistency" matters at all
same
fuck consistency
if it fucks it fucks
I have become kirn 2.0
nemesis kirn even
@worn monolith nemesis nemesis kirn when
DO NOT.
What will he even be...

Bitching without realizing it will be his main mechanic maybe
Since you know
You can't dramatically change the design
Also being unintentionally an ass, and getting attention from moderators
Yeah basically Nemesis Nemesis Kirn will be that

Does anyone have a script for that captain shooting tech? I wanna try it out
from void fiend to item fiend
u cant even see the original character lol
Ello I'd like help with figuring out what's causing particular HUD bugs
With my modpack it's not uncommon for clients to have various HUD issues. Here you can see that the health bars are weird and that my level is shown as one. Additionally the timer and difficulty in the top right are wrong and enemy health bars aren't correct unless they're under half health.
damn that osp is huge
woolie fan's dream

Oh and when HUD breaks clients also get evil doubled up chat: https://cdn.discordapp.com/attachments/827221968729669632/1111143033195466762/image.png
I've been wondering, is there a mod that shows your damage all (applicable) items included? If there isn't i might try to make it since i still haven't made a single mod for this game
like, your base damage? betterui?
Nah, your base damage with all your items taken into account (if they can reasonably get applied)
Or just regular damage, Max Damage and min damage
It's going to be hard tho considering some items apply differently afaik
well, yeah no vanilla items change the base damage, even watches don't, they just multiply the outcome. do you want like a drop down info on every skill in the bottom right?:
Double tap: deal 12 damage
14.4 within 13m
14.4 with watch
17.28 within 13m and with watch
behemoth crit etc etc etc
that'll look like a clusterfuck but maybe someone will be interested
Just the max an min honestly would be good enough i guess
Everything else would be extra
also don't get the maximum and minimum damage at all
there's so many sources of damage, how that info will be useful
Sounds nice to see how much damage you can theoretically deal
captain will just have 195920940201 at all times idk
Now that i think about it, is there even a limit to damage?
Or is that an integer limit
yeah
actually you could bypass all of it by just having an additional stat for the modified base damage yeah
that'll be real good
just don't forget that all different sources are multiplicative and same sources are additive
Is there a working mod that makes Mithrix a playable character? The only one i can find is outdated and doesn't work
Monster mash Or game commands iirc
Thanks ill check em out
you can use paladins mastery skin to look like mithrix
You need to configure monster mash to play as mithrix iirc
does anyone here know of a mod that adds an item which increases the blast radius of explosives? I know the behemoth vanilla item does but im looking for one that is a white or green item and I havent been able to find one. I'm trying to use the modded Rocket character and make his explosions cover the whole map
Gamers of the cracked emoji bang snap item
I've been playing as the Pathfinder, god damn that's a high-quality character but the control scheme is whak as fuck
Whar
The movement ability is on m2, the key you press to exit the falcon command is different from the one you use to enter it, m1 with the falcon makes him attack a targeted enemy but then he just goes into an auto target mode until you use m2 to cancel it, just a bunch of weird stuff that makes the character less fun than it would be otherwise.
m2 and util is the main thing
Yeah but you trigger that with m1
but idk the cd difference makes it feel fine
The bird attacks who you m1 when in bird mode but switches to random after it kills
Imma hit up Bog since he's asking for feedback anyways
yeah that's better than it just having a mode toggle where you can't target or having it change back to follow mode after target dies
I like the way it works now
and m2 is pretty universally the "cancel ability" button in video games
which is basically what the follow mode button is
bird should have a utility though
To me it would make the most sense to have falcon mode be:
M1: Choose target
M2: Enter/Exit attack mode
Util: Bird rush
Special: Cancel
with maybe M2 and Util swapped because rush is the active ability but that's not as big of a deal
yeah that would be fine
not swapped
but idk I like the current iteration
instead of having a dedicated toggle button
since target swapping is always going to be in attack stance
doesn't make sense to make those buttons separate
Having two separate "attack mode on" and "attack mode off" skills seems really weird to me
why
You could keep the rush as the "start attacking this target and enter attack mode" move
I don't want to have to target and then turn on attack mode
that's 4 button presses to make bird attack an enemy
no
I like the current setup it works fine
3, right?
It just takes a little bit of muscle memory
But not really that much like a game or 2
special, m1, special, m2
You don't exit targeting mode when you do a skill with it
At least I don't think so, I played the character like a minute ago
the whole point of rush is to charge battery, would defeat the purpose if it immediately went into attack mode and started draining battery
Anyways the falcon controls are weird but nothing major, the main thing is the m2 and utility
You have a point.
yeah when you do an input it swaps back to your normal kit
so you can quickly command the bird and get back into fighting
Yea
instead of having to swap back and forth between bird stance and regular
The m2 and utility make sense tho
It is a little odd but not that weird
I wouldn't mind either way but you use dash way more
makes sense to put it on the more convenient key
especially since it charges m1
If the m2 instantly threw the spear that would suck
If the m2 threw it when you pressed m2 again that would also suck because then you can’t double dash fast
has a nice flow with the 2 buttons
It just makes your m1 get switched up for the next attack and it makes it work the best
I mean it's basically just huntress's util but it empowers your next m1
it fees the exact same to use, so it's jarring for it to be on a different button
yeah but huntress m2 makes more sense on m2 than pathfinders
just due to the lower cd and the actual effect being more similar to m1
Yeah, because it's a secondary damaging ability
yeah


