#ror2-modding
1 messages · Page 17 of 1
ok so what you do is get glowing meteorite and or effigy of gried
trap him and watch him die
Solution : install yeet
If he doesn’t give the shit he steals kick him / stop playing with him
not gonna stop playing with him/ kick him for this, just want a solution
yeet sounds nice but it seems very abusable
yeet implies he'd give it back in the first place
iirc debugtoolkit lets you remove items from a player
autoitempickup
the solution is telling him directly that his attitude towards the game is making everyone else have less fun. If he is taking items he didn't buy without asking, that's not very cooperative. If he doesn't change then he doesn't respect you and your friends enough to care that your enjoyment is being lowered directly because of him, do with that as you will
the real solution is to be faster
if he decides to camp large boxes, thats not really a useful strategy anyway since you can just get small chests and roam the map, ultimately getting more items, and he might just get squid polyp
only time id ever camp a spot is if theres like multiple boxes, but id prefer a red box over a large one
solution is to play loader and steal his items the moment he opens chests
It’s like if somebody robbed a bank and the cops didn’t arrest him
He needs to see some repercussions if he’s been doing this for a while and it’s really making it not fun to play
Well said
solution is to block and unfriend tbh
is he a real life friend? @modern zephyr
no
dont use any item mods from before april
does that only apply to item mods?
please tell me that only applies to item mods
generally dont use any mods from before march
We need a troll survivor that heals enemies.
oh dear God
sotv broke most mods
which mods are they
most of them probably have an equivalent that works
I am gonna send you a screenshot
pay attention to this part on the mod pages
you're missing dependencies
they said r2modman wasn't working for them so they're manually installing
ah
i have those downloaded;;
do you have mmhook
is there a more modern manual install guide
different mods have different dependencies
Yes
I pay attention to the depencies thog
i see alot of "cannot find mmhook" in those errors
mmhook assembly csharp?
yeah i downloaded it?
i have mmhook assembly csharp dll
you're missing the aerolt assetbundle aswell
propersave has an entire folder of stuff it needs
dont just copy the dll out, unzip the entire zip and put it in
ah k
what else is there of problems
you put it in patchers right?
nope
it doesnt go in plugins since it's a patcher and not a mod
it goes in BepInEx/patchers
i put the mmhook assembly csharp thing in patchers then
I get it but this is bold on the official server of all places lol
\Downloads\Risk.of.Rain.2.
amon g u s c runder
Might be dumb, opening r2modman and it's asking me to select between game and server with no options, am I missing something?
Just seeing this screen
Thanks
First Inferno victory, an actual earthquake was happening during the moon detonation which was very fitting, what the actual fuck
this how it is configured btw
funny stuff
basically I summoned the power of Artificer to help me in the run by just turning on 2 player scalling
you might call it cheating I call it adapting
also 4 pearls which turned into various gold items
11+ min per stage damn lmao
11+ min per stage is fairly quick considering how many items they have
🤷♂️
I don’t even know a good Amt of time to spend on each stage typically I spend 4-7 and try to go by the 5 min rule
items >>>>>>>>>>>> time
as long as you're getting items its fine to take plenty of time
instead of 5 minutes per stage you should aim for 1 item per minute
I get like 8 before I leave after 5m
what mod gives inferno difficulty and also would it be compatible with starstorm 2?
yeah that's good unless you're on siphoned
yeah ror2 stage scaling is like what actually makes the enemies scale and not really the time
Inferno
5 minutes rule is incredibly dumb
inferno gives inferno difficulty
inferno and yes
More like 25 minues on rallypoint trying to get good yellows with a recycler
xD damn it really just called inferno
because it adds inferno difficulty
I got mystics tweaks and It makes the scaling more like ror1 it’s linear and not exponential
How does that effect how long I should spend
doesnt really
scaling is exponential with stages
going to the next stage boosts the difficulty exponentially in vanilla
What I usually do is almost full loot the stage then go to the teleporter and use the money I get from it to get all the chests I missed
If it doenst make a diff then why is that a change
it makes rushing more viable
since you arent penalized as hard for just going to the next stage
Ok
I kinda prefer rushing because I don’t like 181266263722 hour games
I also basically never loop
Like 1 in 300 games lmao
full clearing is only like 3 minutes more per stage over doing 5m
it doesnt take that long to get every chest but you get a massive power spike from it
I full clear but manage to get it in lkme 5 min
Just built better ngl
I miss like 1-3 chests at most
dont you also use nobossnowait 
teleporter alone takes a minute and a half
If the boss dies it Insta charges teleporter but puts all the time it would have taken into the timer so it is balanced it just saves you time but the difficulty remains the same
So if there was 30 sec left of the tele after boss dies it adds 30 sec to timer and Insta charges tp
I think there should be reverse no boss no wait where it brings back the mechanic where you had to kill every enemy to advance to the next stage
And it should keep spawning enemies so you will have to kill them all fast so more don't spawn
average tremor boss
What's the tremor of ror2?
spire items idk
wait no
monster variants + classic items modpack in anniversary update
people who starting playing the game post anniversary update are so unaware 🙃
if you think plated elites and lively pots are like too hard you don't understand how smo true a lot of difficulty in ror2 was
I love assassin clay man and taking 1500% damage per hit
I love lemurians with literally 3000% attack speed
I honestly miss vanilla monsoon actually being like insanely hard
but the items have gotten so powercrept and the enemies have just gotten nerfed
tier 2 elites have gone from like a 2800% health bonus to 1800% or something
parents literally have half health
Atleast blind pests were added
They aren't hard but they can be terrifying in bulk depending on the character
Suprised there aren't any mods that bring back the balance of old patches
blind pests would be fine if they either:
a - didnt have the same spawnrate as lesser wisps
or
b - didnt spawn on siphoned forest
makes no sense how they have the same spawnrate as lesser wisps while having more than twice the stats
overloading/blazing blind pests on stage one cross the threshold to kill huntress in one hit 
Thankfully Huntress solves my biggest problem with them, hitting those fuckers
Why image gone?
the image went so hard
Society if delicate watch wasn't a 20% damage buff
why was watch not removed because CU0 balance 
yet bison steak was removed because CU0 balance 
revert all of the CU0 items back to their original state
then balance all of the like post hidden realms added content around that
because hidden realms was when hopoo started to release sane items that didn't suck
old scythe was so op
urop let me read it, please
well it's not my fault ur slow like lodr 
yeah I deleted it because like I don't wanna get groove mad at me 
pulling a modding community moment and showcasing ideas like 25 years before they actually get released
Fr somebody even made a mod to nerf them and it’s a huge nerf I don’t get how people can’t handle them it’s not that hard to dodge them imo
they arent hard to dodge until you hit the tp on stage one and 12 of them swarm you
because they have the same spawn rate as lesser wisps because hopoo gmae

They are more of annyoying than hard in my book
yeah blind pests also shouldn't have double the dps of a lesser wisp
That’s mad goofy
me when they have the same damage scaling as solus control unit
blind pests ain't shit compared to old greater wisps though that shit sucked
To be fair wisps hit way more shots
wisp shots also do much less damage
and wisps are much less tanky
and wisps can be staggered by just about anything
inferno mod is good for upping the difficulty
yeah inferno is like speedcore the ror2
Fr???
based amount of sensual overload
honestly i do have to agree tho i dont find monsoon hard
yeah but I feel like monsoon just feels like the baseline in vanilla
isnt that what rainstorms supposed to be
it should be harder for most players but it just feels like the standard
15 base damage x2 from elite = 30 x2 because spit does 200% damage = 60 * 1.5 because burn/overloading bomb = 90
huntress has 90 base health

I’m seething rn
Rainstorm and drizzle actually just feel like you can fall asleep in sotv and win
blind pests have given me my quickest death of an overloading blind pest killing me 12 seconds after i enter the stage
Only a boss should be able to 1 shot you stage 1
Have you tried sunny
I've used the item but I have never done a legit run of sunny the difficulty
On sunny you could prob fall asleep with desplator R
sunny difficulty sounds like engineer heaven
With the artifact that makes enemies drop items and doubles spawn rates
what is sunny
You could come back to so much times
difficulty below drizzle
lol
No diff scaling and more regen drizzle
why
ror2 but there is no difficulty scaling you have like 70% damage reduction and like double health regen
sunny is the hardest difficulty cause if you go to the artifact place you have to spend like 30 minutes cause no enemies can spawn
It’s a meme
because Sunny!
This is the mod
Oh man
as long as they have fun
How balanced is extra skills it sounds fun but unbalanced
true
Bro a toddler could beat that tho
Its a hard game!
extremely unbalanced
idk never played extra skills
and that toddler would have fun
you get to use both suppressive fire and essence at the same time thats insane
MUL-T with extra skills has retool powermode and it's the dumbest thing ever
Is is the skill level up mod good? I think it’s called skills plus plus
it's op and not supported by many characters
Skill issue
it sounds interesting
yeah mods like that are cool but suck in the fact they don't really compensate for making you much stronger
Based
my favorite mods are scavenger bingo eclipse extended spikestrip 2.0 and forgotten relics 
i dont like item mods to much
i do like the extra vanilla void items, tho
im very particular with what additional items i allow in my runs
I hope you aren't implying sotv items are weak
no I'm implying that I hate them
Few questions
- Is scav bingo fun solo
- Does it work well still if you have a few item mods
out of the 40 I dislike/despise 30 of them
Also is eclipse worth doing? I’ve never done even vanilla eclipse and is extended balanced
I think most item mods >>> survivors of the void items
There are some good item mods out there like hex3mod vanilla void aetherium mystic items spike strip
Kinda true
I like eclipse for the climb, if it's not for you it's not for you but it's worth trying tbh
I like eclipse cause of the progression, if you aren't interested in that you probably won't enjoy it
Kinda mid how there isn’t like achievements or anything or skins to unlock
scav bingo is kinda just fun to do if you don't wanna just fight mithrix for the 4000th time and kinda just go for like mini unlocks
I only play with 1-3 item mods at a time nowadays so I wouldn't really know
my honest reaction to sotv items
I like fighting mithrix so I don’t loop
Umbral is funny
sbingo kinda wants you to loop sometimes so
Polylute 
safer spaces wungus and polylute are all just the items that make the game so mind numbingly easy it's so unfun
So you don’t like because they are good?
opal in bad?
Simply install a balancing mod 😼
I used to make fun of people for disabling items for being too op but uh nowadays 
once again way too broken
Why don’t you just do this
opal ain't really broken unless you are very good at the game
nah it's really broken anyways there's this boss called mithrix
and opal is like what if for most of his attacks you took half damage
I think sotv has many items that scale well with layer skill like safer, opal, watches and shrimp
Does risky mod do a good job? I have a few items disabled in it but I think it’s decent
Riskymod does a good job if you're in moffeins friend group and play in his runs
risky mod when it nerfs rose buckler and calls it a buff
otherwise not really lmao
risky mod when it makes headstompers busted op
risky mod when it's too risky
i love how riskymod makes headstompers gain an additional 6000% damage per stack
Also can you point out any mods that might be unbalanced here? You have a ton of experience with the game and I was wondering your thoughts.
its so true
I have that off for obv reasons
I think I like riskymods bison steak and infusion buffs
Should I just not be using risky mod? Or nah
I like it because it does a lot of items and other things like drones all in 1 mod
but the rest of the buffs are kinda too strong if you don't remove proc chains
also I swear he makes gunner drones op
me when it buffs bandit? and then removes the crit interaction on void fiend?? and then makes acrid a different survivor and makes his alt leap a direct upgrade??? so truest
riskymod survivor changes go hard
I have all surv changes disowned
Risky mod seems like a mess and would take me years to configure shoild I just not use it at all? Or do any of you have a good config
you forgot the entirety of mul-t tweaks
cant forget the classic "blight refreshes on stacks" because that's totally balanced
riskymod mult and acrid are smo true
i forgor what it does for mult on a scale from aegis to laser scope how dumb is it
aegis because it makes saw literally give barrier
it also increases saw hitbox like 2x right
mul-t with the pocket aegis passive is cracked
something like that
If so what are alternatives to fix some things like some drones sucking some items sucking and some being op
ultimate custom run and then you can tweak them yourself
make your own balance mod 😼
I also like risky mod one shot protection
I wish groove like released his sotv tweaks mod :(
balance mod #328 on its way to make revolutionary changes such as refreshable blight and agile flamethrower
but that's probably never gonna happen because like he doesn't care about the mod anymore and he wants to do voidling changes if he wants to release that mod
voidling changes sounds incredibly based
ok ngl just how voidling is I don't think you can make him that much more fun
without making him a completely different boss
you can make him more fun very easily
just reduce his base health to 0
so you dont even have to fight voidling 
Does it include modded items In the confit? I hope not because that would make it cluttery lol
no
So I should use that instead of risky?
it includes most vanilla items
the main downside of ultimatecustomrun is that it takes 30 years to load
it doesnt make big reworks but it lets you configure the stats of the items
And does anybody have a based config
like making watch break at 100% health

or making polylute hit 2 times instead of 3
I sometimes run like
risky mod with a few of the drone buffs bison steak and infusion
That has good balance !!!!!!
and then ultimate custom run nerf the 20% damage items to 15%
kill wungus and polylute
uhhhhhhh what else do I do I forgor
@echo temple you and some other heavily experienced people should@make the ultimate balance mod
the issue with that is like
item bloat fix is the best balance mod 
everyone just enjoys different things
so making your own balance mod is kinda redundant as someone will always have issues with some changes you make
you see this is ror2 people who have different opinions are clearly wrong
oh wait groove and I are already planning on the ultimate balance mod cu0 tweaks 
I didn’t mean anything crazy I ment like balancing objectively overpowered / underpowered with stat buffs/nerfs/reworks nothing drastic just fixing the outliers of bad and good

we could spend 2 hours per item, 15 hours per skill testing everything and then argue if we did the tests right or not 
the bison steak buff spreadsheets to determine if giving 5% health is too strong
Like buffing bision steal nerfing polylute
we test bison steak alone monsoon stage 6 vs. mithrix to see if its too strong
yeah and we could like do that change that everybody likes reducing barrier decay rate 
there was a riskymod update dedicated entirely to just buffing how slow barrier decay is
aegis buff: all overheal is converted into barrier, barrier takes 20% (+20% per stack hyperbolic) reduced damage
overheal to barrier conversion no longer increases with aegis stacks
So if I want good balance I should:
- Remove risky mod
- Install ultimate custom run
- Install any other item rework mods that I need
if you want balance
- Download Goku mod
So true
GoldenCoastPlus or AurelioniteUnchained If I want a harder more fun yet still balanced and fair fight
I think it's the same fight it's just one doesn't come with the extra stuff
I use the latter
Cost adds items and is also a stronger and harder fight
the extra stuff is the items I didn't know it was stronger
Much stronger I’ve heard
I might just straight up 1v1 both of them with the same items survivor difficulty and everything
See what’s more fun
yeah
edible crowdfunder
flatitembuff is a nice mod
I don't have that enabled, how cool are we talking here?
Every 6 seconds a stone Fist attacks an enemy within 50 metres for 700% damage
Stacking increases the cooldown rate by +15% and damage by +400%.
Sorry if there are errors lmao I used my phone to scan text didn’t wnana type it
I read all of that, how cool does it feel to fist enemies is what I'm asking
Better than boring ass knurl normally
It’s just health and regen
Defense nucleus change is also pretty interesting
good argument I will try it out
Activates when using equipment.
Summons 3 Alpha Constructs on activation.
Gives a temporary Xi Construct projectile shield on activation.
Stacking increases the health and damage of the summons and duration of the shield.
for defence nucleus the non rework changes sounds more intresting
ok not more intresting but more balanced
It’s awful
Wait nvm it’s fine
Would you guys say adding a scrapper and third lunar seer to the bazaar is too powerful to be considered balanced with vanilla?
Scrapper is insanely op in bazaar it’s wild
adding a third seer is fine but a scrapper is incredibly busted
third lunar seer is nice if you have more stages, scrapper is busted
Has a 10 second recharge mechanic like Runald's and Kjaro's.
- Requires a 400% damage threshold to trigger like Runald's and Kjaro's.
- When activated it deals 15% (+15% per stack) total damage that's crit boosted to all enemies within 20m.
Lost seers is pretty cool too
what is that
Lost seers lens rework
that sounds really weak
lost seers reworks is lame and boring and for babies
Buff it I. Config I guess
give me 0.5% chance of insta kill or give me death
Leeching seed rework is honestly interesting and idk what to think about it
Heals 2 (+2 per stack) health when dealing damage with a DoT.
Attacks have a 25% chance to apply a DoT called
"Leech" for 5s.
Leech does not stack.
Anyone that deals damage to a target with Leech will heal for 2% of the damage dealt.
leeching seed rework is the only one I enabled immediately
does anyone know why most OST mods dont work for me but for my friend? My friend can hear custom OSTs just fine. Just that I cant hear them. Has anyone had this sort of experience?
“Leeching Seed is often compared to Harvester's Scythe and in most cases the latter is considered better. Both these changes are designed to give it a
use case that Harvester's Scythe doesn't share.”
I think some of them require you to turn music off
^
What are the absolute best risky mod item changes? Prob only keep those on and turn off the rest
The in-game music is set to 0 recommended by most Custom Soundtrack mods
the issue being that the OST mods dont work.
ok a funny rework to defense nucleus that would be super cool imo is just what if the little alpha constructs attached themselves to you
Couldn't you just scrap items that don't benefit your build before you enter and get near the same effect?
Yes but no it’s a little complicated for me to explain it
have them attack when you attack with your primary and have them die in one hit, coming back after a few seconds
scrappers arent guaranteed
and also eat interactable credits
^ plus you don’t know what is going to be in the bazaar so it’s a gamble
If you see some op shit in th e bazaar you can go crazy with a scrapper
Ah
having one in the bazaar means you always have a scrapper and it doesnt cut into your chests
- you can scrap the green cauldron items to get reds
Play the game how you want but I personally am against having it
you should add a cleansing pool in the bazaar
I should probably disable it for my eclipse runs then :(
I don't want to make it easier for myself because I can mod the game
do what I did and play however you want through all the eclipse levels and limit yourself for eclipse 8
Good idea
I just went back to vanilla
I guess gambling is more of a core part of the game than I thought tbh, I originally added the scrapper cuz I thought it wouldn't change the peak much, just flatten out the lows
it doesn't make the game that much easier but it definitely loses part of the strategy and the risk reward of scrapping
if you don't like that part of the game adding a scrapper to the bazaar may make the game more fun
I still cant find the reason why most OST mods for me dont work. Even with the recommended settings for the game's general audio
sorry, I have no experience with OST mods to help you
I only tried them once and they worked
first time I added a scrapper to it my run becamse insane
the mod I had also added a random printer and a green to white caldron
so it just allowed me to do a bunch of garbage and make some op stuff
bazaar is my home
I remember when I used better bazaar when I first started modding
it just made full clearing even better cause now you had a bunch of spare money to buy items with
including reds sometimes
Yeah I have bigger bazaar installed but I configured it to only be 3 chests with worse drop rates than a standard chest, and double the next stage cost
And you can only buy one item from the chests
It feels reasonable to me at that level, basically an extra void potential
joe m
dementia
hello everyone im wooliegaming and this my dementia speedrun

bro im deadass mad goofy I have risky mod and I didnt realize it did this
halved damage? gad damn
Riskymod buffing a lot of survivors and items to the moon and then nerfing the enemies:
listen it buffs scaling
moon items might be the most busted part of it by default
10% legendary chance moment
by default i'd say there are much more op things
but moon items are still 
definitely up there
omw to do riskymod inferno with every riskymod change enabled and see just how braindead easy it makes the game
ive managed to make my 131 mod install actually difficult. it takes a lot of configuration though
which survivor are you playing?
LOADER-T
NotAcrid(TM)
Bandit++
Artificer but the primary is like twice as strong as flamethrower???
balance it out with gotce but only enable grandfather clock and never ending agony 
gonna do them all for the true glue sniffing experience
nice
they arent on by default right
what isn't on by default?
survivor tweaks
they are on by default
okay good i dont need to launch twice for config then
its just the added arti skills and the spawnpool changes that are not on by default
this is certainly balanced
its super easy to get 2 desperados per special with it
they didnt even bother making these actual passives
it does the same thing that blight does where it turns your acid purple

thats part of wolfo and i guess it just changes blight and poison instead of making new passives
Choose Wisely
thats easy
oh is that not vanilla
HIFU 100%
that is not vanilla
always thought vanilla did the thing where picking blight makes your acid pool purple
wtf mod does that?
riskymod
it makes desperado and light's out passive effects
and then makes desperado do more damage than lights out because balance
das cool i guess
so you can have desperado with increased damage and resets cooldown on kill
because you have to hold down (incredibly hard task)
oh yeah these hitboxes are so true
thats not how that works
i thought this would be easy with riskymod survivor tweaks but then remembered inferno beetles
no i mean like the +20% on consecutive hit
not desperado token
oh
Most enemy changes are buffs i believe
Not balanced but fun
id love to know what the downside to using riskymod desperado is meant to be
this seems like a direct upgrade in every way
even more than vanilla is a direct upgrade
HIFU !!!
If you configure risky mod right it can be a great mod
Takes a lot of configuring
The best change in the whole of Riskymod is that bustling fungus has less activation delay
it is now a usable item
Busting fungus 😼
remember when bungus in 1 would cancel from attacks?
oh how far we've gotten
fair and balanced
some changes are fine ngl its just the gunner drone that stands out a ton to me
The drones are insanely buffed, i had to disable their super-attack resistance because they barely ever die otherwise
this turns it off right?
Would anyone happen 2 know any good mods that add more alternate skills to the base characters?
i killed the boss in literally like 6 seconds with riskymod acrid the balance here is so good
gunner turret is currently soloing the tp event
i literally stood still and didnt use any skills for the rest of the tp event
took no damage while my singular gunner turret soloed it
me and my friend got 6 gunner turrets and 3 gunner drones
for the first stage
and I said hey lets just afk the entire teleporter event
boss dead in like 8 seconds
Thx
this is the balanced
i just facetanked two dunestrider succs at once on stage 2
because acrid's dps is buffed into oblivion
lmao killing the boss expands the tp radius to the entire map
so good
i love how riskymod gives acrid 3 base debuffs so i proc death mark by looking at an enemy
I think the main reason my drones are op is because so many mods add drone buffing items. Aetherium alone has 2
artifact of soul
Watch How to counter clay men and millions of other Risk of Rain 2 videos on Medal, the largest Game Clip Platform.
moffien clay men best ai award
this is the gameplay
im not even trying and completely wiping everything because funny acrid buffs go brrrrrr
these arnt awful ngl
I think it's more fitting for ducleus because that's what the boss does
pest kinda goofy
inferno does the same change to pests
Good point 👍
riskymod makes gup not give 120141 gold when killed which is moderately based
guh riskymod makes elixir give barrier and changes the health threshold to 50% that's so dumb
it says below 50% and then it's actually just 50%
so you cant even hit void cradles without wasting elixir
or i guess not really wasting since the effect is practically worthless now
Riskymod elixir was better when it was rapid regeneration and it restored on stage transition
the barrier doesn't hit the same especially now that it activates when you use a blood shrine
me when nerfs elixir and rose buckler and doesnt touch opal
nerfs capacitor and doesnt touch crowdfunder
riskymod should nerf dml tbh
that equipment is too op
especially with icbm maybe that synergy should just stop existing and maybe icbm too and also maybe ignition tank
this acrid gameplay is so engaging and fun i love being literally unkillable and melting everything in seconds with my 3 debuffs high melee damage and self sustain with constant heals
gonna try and itemless with this to see just how busted op this actually is
I really wanna know what skill issue'd acrid main moffein plays with
does riskymod make the big spinny have no windup
cant tell if it had no windup or if i was just immersed in this hyper engaging facetank gameplay too much to notice
i dont think it touches mithrix
it definitely touches mithrix
he's wayyy more aggressive
and fires a shotgun burst of shards after basically every attack
inferno?
oh is it the inferno bug where some stuff persists
yeah
had inferno on last run and turned it off
was standing ontop of mithrix and he immediately used the big spinny with no telegraph and i got hit by all 5 at once lmao
i then proceeded to heal it off in under a second because le acrid 
purity? or attack speed
i do but acrid's healing is regen which corpsebloom doesnt affect
oh right
unless riskymod changes that
nah
time to try itemless since i got a godrun so that's probably skewing how strong acrid actually is with the changes
like a i dont have to move level of godrun
the one that raises uptime by 80%
i think the alt one is even stronger
havent tried it yet inb4 nearby means the entire map
nah its pretty close
this is preddy insane though
epidemic change too far down to screen but yeah
lmao this is spreading to targets like 3 focus crystals away from me
fuck i leaped into the fuel cell and picked it up 
command
plus bonus healing on kill with bite
try it in game though because i think i tested this recently
and bite was still 5% over 0.5 seconds
dunno if the document is up to date
both of them say 10% over 3 seconds and bite definitely feels longer
aight i might have been playing on a different profile or something
so close
i love how the run leading up to this was easier than the majority of my actual runs with items
no shot you lost with acrid on risky mod 😼
phase 2 sucks when no items
he had no items and made it to mithrix p2, i'd say psuedo did well
risky mod has a hidden stat of you spawn with 42423 stacks of drone parts
I just realized why are there no mods that change the visuals of the game
like shaders textures etc
that would be aids to do and take forever
also no performance mods
performance mods would also be pretty j to make
SE is working on a mod that pools together projectiles to be re-used instead of spawning new ones iirc
which would improve performance late game
playing ror2 with the elite aspect items mod
it is MAD RISKY to pick these things up cause mithrix will beat your ass with them
overloading mithrix just ass blasted me
plated elites and warped are honestly my 2 favorite elite types
veiled I only dislike because it feels like it does nothing
and I don't find aragonite cohesive enough for me to like it idk
you like warped
and play eclipse 🤨
I sometimes play eclipse
also whjy you responding to a 9 day old message lmaoo
idk for some reason my discord was just up there
average discord
but yea how the hell do u like those elites
they just piss me the fuck off
because they make gameplay different and don't punish you via instant death which was a lot of old ror2 and old mods that added enemies for difficulty did
or direseeker
I love direseeker one shots
ok but I honestly don't even think plated elites are like that strong of an elite
like in terms of ending your runs they can be replaced by any other elite and you probably would've been dead anyways since the debuff from plated elites encourages retreating when you get hit
plated elites arent very strong they're just really annoying to fight
yeah I can see that but I only feel that for like stages 1 & 2 which aren't hard anyways
Warped elites I really like because you can use their debuff to your advantage to get out of danger/reach newts and there are items you can get like shuriken and missile drones to help negate their passive
the only thing that sucks about warped imo is xi construct but honestly that's like a xi construct moment
warped are cool since they do something other than just more damage or tanky
a lot of people I play with actually really like veiled
but I swear that elite doesn't do anything
Shooting at flame particles is fun
Definetly more fun than getting hit by a plated elite as commando
Health gimmicks for elites are much worse than damage ones
heavy disagree
I dont wanna sit shooting something for ages
uh
I dont like tanky enemies that are tanky for the sake of being tanky
they are annoying
if an enemy is tank because boss and they put up a challenging fight sure thast fine
but if they are literally tanky with no real changes to behavior it just feels annoying
I've never really had plated elites feel tanky it's just you can't one shot them
elites honestly feel too squishy to me nowadays
install elite reowrks
buff hp in config
I have lower hp and lower damage in exchange for lower creddit cost
I would change them to be the opposite lmao
but I think changing elites just feels like a change thing just to change thing which i dunno if I really like
elite reworks also makes the defualt elites more interesting
up it so much that they physically cant spawn cause too many credits 😼
smo true
like overloading periodically shoots out lighting balls
yeah I used to play with elite reworks without the elite stat changes but all of my friends don't like elite reworks and I don't like them enough so I removed it
I feel like you don't need to tell me about mods
y dont they like them
yea sorry im used to talking to people with low experience with mods in this server so its habit
idk they just didn't find them fun
the funny
and really hated the voidtouched elite nerf
I guess thats fair people have diff tastes
oh I fucking love it its my fav change
void touched before was just so annoying
is that mod good
its very funny
voice is good too very fitting
one issue is that it feels a little quiet
I swear if you got this game like 2 years ago you would despise it
voice acted huntress when
idk when I played with elite reworks I remember voidtouched going from like something you care about to just doing absolutely nothing
might have change it since then though
voice acting would be weird for the mc's
they still just apply nullify
and gain regular elite damage bonus
like a year and a half
ok maybe 3 wait is this game like almost 4 years old wtf
bro I fucking hate collapse
I want to end the person who let void mobs have collapse
tier 2 elites and like some of the hardest enemies have like half of the health they originally did
and greater wisps had the op 1 armor
Tier 2s are just meat shields ong
That’s why I like this
Woolie moment
Woolie voice is funny but the default one is so fitting Ngl
and why I don't
I kinda like it when the enemies last more than 0.3 seconds idk
the tier 2 'meat shields' when
enters the room 
i love configs
I don't think I've heard it yet
for anyone who knows the pathfinder mod
its one of the few characters that i generally stat-nerfed
he just comes honestly, with really high base damage
or well his abilities just do high damage
great modded character tho
Weird fact: I’ve never played vanilla
First game I ever played had mods
Because my friends told me to get the game
And had me install item stats and like 1 or 2 other client side mods
Didn’t install content mods till a few weeks ago
I call it... The FogBound. I got the inspiration for it after I saw a cover of a movie. the boss is basically a Ghastly Face made of fog. its very spooky, Demented, Demonic, hellish, and evil. this boss will be late hardmode. in order to summon him, you will need to make the Foggy Mirror. (a new summoning item for the boss.) in order to craft it, you need a magic mirror and some fog. Fog is an uncommon drop from Wyverns. it has a 45% drop rate chance. you need 15 fog and one magic mirror for this item. this boss is like the ice king from the Necro mod. and the full fight can only be fought at night. it can be fought in the day, but he will despawn when he gets to half his health. when summoned, a message will say. "You've awoken me... time to pay the price..." The fight is very challenging, as he makes copies of himself like the Brain of Cthulu and the Lunatic Cultist. however, you simply have to guess which face it is because the differences between the faces are almost next to none, making part of this fight luck based. his attacks are sending fast fists made of fog to smash you into Oblivion, making the screen foggy and blurry so that you cant see him as well, and if you touch him, you get debuffs like blindness, and other debuffs that are related to making it so that you cant really see around yourself. he is also able to charge directly into you. when he gets below half of his health, he gets 2 fists and his attacks get stronger and faster, however, there is one thing that can make the FogBound extremely deadly. if you see his eyes start to flash orange, it means he is about to blast you with a lethal 1 hit kill laser. this attack is avoidable, but the laser is quite large. for health, he has 65,000. as for the loot, you can decide. try to make it fog themed if you can.
jace said he wuvs you
say to Jace I wuv him back
what.
celestine elites
why do they hurt so much
3x damage
the enemies around them also become invisible
who thought that was a good idea
hopoo game
ok butt why
hopoo game
Yes
QOL chests + RGB highlight (you might only need the second one I’m not sure) but by default the second one has it on a dancing rainbow pattern you have to turn off in settings and when you do each intractable is a diff color based off what they are
Qol chests also highlists cloaked chests so turn that off
nope
they spawn in void seeds in vanilla
Config
why are you in gitgudbr but no other terraria servers what
presumably at least
Because 🖕
Used to be in a bunch of modded servers like infurnum and shit but I don’t play terraria that much anymore idk why I’m even I. That sever ngl
lepton daisy instead of pauldron or harpoon would be more green suggestions
So true
I don’t know try it
I have everything enabled other then RGB switching constantly
green suggestions
Flat item buff leeching seed is fire
does it make it good or op
It’s a rework
i think leeching seed should heal %hp ‼️
raincoat
Heals 2 (+2 per stack) health when dealing damage with a DoT.
- Attacks have a 25% chance to apply a DoT called "Leech" for 5s.
- Leech does not stack.
- Anyone that deals damage to a target with Leech will heal for 2% of the damage dealt.
Leeching Seed is often compared to Harvester's Scythe and in most cases the latter is considered better. Both these changes are designed to give it a use case that Harvester's Scythe doesn't share.
% damage 😼
true!
thats what i was gonna say but what i said kinda works too
im so silly wtf.........
healing a % of your health would be cracked on double power saw mul-t
whats power saw proc co?
1.0
damn!!!!!!!!
Prob a good idea to@make it 1% instead of 2%
and people say its bad guh
thats actually a nerf early game
Flat item buff leeching is how it sound have been at the start ngl
commando usually heals 1 per hit, while with that he would heal 0.24 per hit
The dot heals for 2 tho
Plus attacking an enemy with dot heals
12 per second with a 0.6 proc co with 70% each hit
flat item buff lepton rework is also fire
not counting the shotgun which can be nice for finishing enemies but won't really contribute to procs
which would be cracked for that leeching seed if it wasnt % damage dealt
- Releases the healing nova every 10 seconds during Holdout events, instead of being a limited amount based on the team's stack count.
- The nova heals 10% (+10% per stack), hyperbolically capping at 200% of the target's maximum health.
power mode is better because its insanely fucking overpowered
retool is still really strong though and more fun imo
it can be fun but for the most part is just holding a/d and m1
i main mul-t 😼
i just use the commando role because it makes new gd1ers think im new to the game and it leads to some cool convos
Mult boring Ngl
only if you play him the boring way
Yea what does it mean
he has the most techs of any character
Double nailgun power mode
M1 + M2 simulator
thats why i dont use that loadout
eclipse 9 removes the teleporter reward, that's evil
seriously?
nevermind another vagrant spawned
yeah I was just impatient
having to fight the boss again is way better than not getting a reward
the empty bazaar is creepy
what if you could deploy all kinds of turrets and drones with the quality of the thing he places effecting the cooldown
me getting brainstalks and spamming 47tc
It's decent, but it's so annoying seeing GIANT GREEN AWESOME HEALING DAISY FLASH every 10 seconds during the TP 🧑🦯
Daisy goes from insta-scrap because it sucks to insta-scrap because it's a flashbang with FlatItemBuff tbh
FlatItemBuff Lost Seer's Lenses is funny as a Railgunner main because it goes from insta-pick to run-winning insta-pick, this shit's crazy
"Hey what if Ukulele was guaranteed"
But I guess balancing around Loader and Railgunner is unreasonable, it's a neat idea even if it is essentially just better 
I still have no idea how it's supposed to work
Kinda same
i assume it's just a guaranteed crit that deals 15% of its damage in an aoe
or is only the explosion crit boosted, and the main hit isn't?
I think
I will try it out, seems interesting
Correct
Or, maybe only the seekers are crit boosted, I'm not sure, only used it on
😩
Btw it's not an explosion, it actually fires 
does it fire a pimp to all enemies in range?
Within 20m of the target hit, yes
😼😼😼😼
Again, it's functionally
+
. Not sure how I feel about it because it's waaaay better than vanilla Lost Seer's, but it really just flips it from only usable on fast hitters to only usable on heavy hitters
And it still has the weakness of sucking vs Mithrix and Voidling
kinda wish it was just it's own item instead of a rework to lost seer's
Well you can turn it off
Lost seers does too
Yeah
can someone decide for me if I should play Eclipse 9 with commando or eclipse 2 with a random character?
random shadewood gap
why the gup made out of the same material as the life ender?
expected ebonwood gup
pearlwood gup
shadewood gup which rich mahogany gip walks in
you poor lads can't even afford dynasty wood gup
whats a mod that lets you disable items from the menu, im too lazy to look
content disabler doesnt do it via ingame menu tho its from a config
I know there is one for menu but I forgor its name
rulebook unlocker iirc
I mean it's good if you want to see enemy healthbars
am i the only one who thinks the spikestrip2 0 elites are a little unbalanced? The brown and blue elites are super weak and the purple ones are insanely strong...
anyone have any idea why, while playing as enforcer, a chef umbra appeared like 25 min into my run?
hello, does anyone kno wif is there any mod that allows you to play as the enemies? I know this can be done via cheat engine but is there any atm?
you collected enough food items
monstermash
oh damn
so if i beat him i unlock chef
cool ty
many thx
do I have to do something specifically with monstermash? Ive read that you can even play as mithrix but I see some missing stuff including aurelionite and some others
dont see any unlock slots but could be config probably any idea of how to?
was looking at mo page but I think I didnt find anything about it as I saw you can play as drones too, gonna read again
get scrollablelobbyui
roger that
cool mod but that was not the problem
still the same amount of stuff
enable special bosses in the config
ingame or folder? tryna find the config
config is right above settings in R2modman
Alrite
mod that makes ukulele play weezer when activated???
probably my favorite modded character
i dont need it
shovel better for damage
all i need is like a backup magazine or 2
getting closed as a range survivor is just goofy its not even that much more
and it has like 2.5xthe launch of rocket
its fun
thats why i use it
satchel is also pretty fun both are great abilitys
I was just confused why you were loving rocketing around but didnt have the satchle
cause u can get more than enough movement by comboing your jumps
especially when i was doing the long pogoing at the end
u can do that with the special, then reload and get more for ur combo jump
me when
encourages every ranged survivor to stay close because a 20% damage bonus on a white is busted
also it is easier to hit things
Yea I guess I just like the speed it gives
imagine when he's out of beta, it'll be insane
wats impressive is that the mod developer made the rocket jumping mechanics all from the ground up
is there a mod where i can choose my items
i knew an old mod
but i don't remember its name
Potentially
can help with that
If you want complete control, I suggest debug toolkit
Debug toolkit gives you access to ror2's equivalent of the /give command from Minecraft
no i mean when a item dropped from a chest you could choose
Artifact of command is in the base game and it does that
You need to unlock it through the artifact portal, though
Oic
Step one is to get to stage 5
Hang on, I'll get the wiki page brb
Anybody got any idea what the sage's book does from the sage shrine in Forgotten Relics?
My first guess was related to obliterating
||There's this island you'll have to find. It's below the main map. Not hard to spot, but not very conspicuous either. There'll be a 3x3 grid and you gotta make this pattern with the grid then interact with the laptop||
Mobile wiki is really scuffed, but here's the combo you need for command
In case it's too hard to read, it's || two lines of squares, then the line closest to the computer is triangles||
but first i need to go to stage 5 right?
Yes
I should let you know that you'll have to do a mini boss fight. It's really just a long teleporter event, though. You should be fine.
btw how does the debug toolkit work?
You press Ctrl + shift + ~ and it opens a menu, and then you can type commands very similar to Minecraft
Type help for a menu
Type give_item or give_equip for items and equipment
Type kill to kill things
Etc
Btw I would not recommend modding your game that much if you just got the hame
Or even mod it at all beat the game on vanilla a few times and unlock some things
I didnt start modding till I had over 200 hours
Starting a game out by modding it can really ruin the experience imo
i reccomend u play through the game before u start modding
to add on to this I did mod before this but it was JUST itemstats and betterui
nah youre supposed to immediately mod the game when u dont even know vanilla mechanics so u know exactly what to look for when modding

my first time playing rimworld my friends made me mod the game a bunch and it sorta ruined it because there was so much extra confusing garbage
my friend got me into ror2 playing command sacrifice and swarms
yea i did this too when i started
Magma worms got me hooked into the game
When I saw the trailer for the first time. Gameplay looked so fast paced and chaotic.
any christmas themed mods? would be cool to have the stages or characters look christmas-y
voidcrid got a christmas upate
how is Voidcrid btw?
I like it but could use some work
I like how they made it a skin and different skills instead of a new character
hope starstorm 2 does something similar for implementing the character variants
For the ones that don't justify it they will Eventually™️
based af
Like no ones turning Arbelest into it's own char lol
Arbelest is a sniper variant right?
I was thinking of darkest dungeon
But yeah vast majority of variants are basically just loadout skills and skins
Some exceptions like Beta and Chaser but someones gonna have to model and code that too 😛
For variants for characters that don't exist in ror2 are we gonna get epic crossover content with the enforcer squad mods?
For the most part the standalones kinda implemented that stuff already i think
yeah enforcer could just add heavy as a skin
In a way with the doomslayer skin they did 😛

whats ur fav clockwork mode
there are 3
default as you know gives 3 items every stage
3 + 1 per stack
second 1 sounds strong
taking damage below 25% breaks half the stack 
very risk reward
this is 3rd



