#ror2-modding
1 messages Β· Page 16 of 1
even with ballista she's still the second worst dps 
SHout out to the ballita bug making visions of heresey give you a milion charges
D:
at least on kills are still decently effective on her
id rather move fast then take less damage cuz if you cant hit me I dont need damage resisst
damage resist is boring but stupidly op
mul-t can stand still and tank anything because game design is hard
πΌ
guys huntress isnt bad I swear
you have more captain than acrid 
idk this happened but
heretic has an absurd damage stat
like 24 or smth
for reference most survivors have 12 base damage
πΌ

inferno pushed beetle deaths above pest and wisp deaths for me lmao
holy fuck engi chill
its slowly doing that for me
minion kills as exists solely for engineer
also
so true
favorite equipment: huntress
mine is still sawmerang from when i just started playing and used exclusively command
and only ever picked up sawmerang
Me but royal
My win rate against normal mithrix is like 95%
me when the second best damage equipment is 10x worse than the best equipment
Mine against umbral is much lower because I get my ass handed to me
Huh
crowdfunder is 10x the dps of royal capacitor because game design
it's basically having a commando helping out
commando fires 6x1.0 600% dps
I don't trust my logbook anymore π
what are you even talking about
crowdfunder is not 10x better than cap
I feel like you do all your comparisons on a test map with no items and infinite gold or something
This equip is actually kinda good
Lets you move pots without needing to roll them
plus stationary turrets
yooo
or grief your friends by getting a void cradle and placing it down during a bosswave
nice
it's up to 10x more dps
royal cap is 3000% every 20s which is 150% dps
capacitor is 1500% every secon
150 x 10 = 1500%
not considering gold cost or wind up or use case or aiming or
and crunder only needs 2 seconds at full wind up to do more damage than a capacitor
cap has 20s cooldown
wind up takes 10s
and you have alot of leniency for aiming and falloff with 1500% base
I know crunder is good
also the gold cost is very negligable because hopoo game
yeah once the game is about over
instead of scaling with actual chest cost it just costs +1 per shot every 4 player levels
only time the gold cost actually matters is stage 1-2
and the gold cost is completely negated with a brittle crown
and you make a net profit with 2 brittle crowns
crunder kinda carried by the fact that Moon enemies give millions of dollars
ok so basically cruder is better in a very specific usecase compared to capacitor that can be better in all other cases
so why bother
dude it's 10x better!!!
"very specific use case" what
also depends if you wanna proc on-hits or bands
the specific usecase of very postloop
you see, stage 4 and up are very specific since most people die on stage 3 in normal runns
at the point of the game where gold stops mattering
for capacitor to outperform it you would need to miss nearly every last shot and be at max falloff range
or have bands
still seems like too much of a hassle compared to capacitor
how the fuck did I get baited into another stupid crunder conversation kms
with a runald's band its still less dps lmao
i get that its theoretically higher dps but despite knowing that i'll never bother with crunder
skill issue
but you comparing completely different equips based on dps alone and no considering literally any other factors and then being like "hopoo game design!!" is just dumb
yea lightning can hit multiple targets you also dont need to be constantly aiming pretty obv but it also costs nothing to use
the realest reason to not use crunder is because its really boring to use
what other factors am i not considering you have a ton of leniency with the damage falloff and spread
truer
yea never used it once in my life πΌ
crundfunder is satisfying with proc items
you can miss 6 shots per second and still outdps capacitor with 2 bands
smiting a guy with thunder or shooting a bfg is 10x more fun than shooting recoilless bullets at something
even if the procs are high its still just kinda boring in comparison
they should buff capacitor to 30000% damage tbqrfh
its not hard to hit your shots
unless you play exclusively railgunner
you're gonna want to be close to the enemy 90% of the time
where you dont even have to aim to land all 15 bullets
railgunner mfs when hifu railgunner tweaks 
watch as i simply dont get any mod that balances railgunner because i like seeing things die when theyre shot
its not a huge nerf to damage just makes it more skillful
imagine not having all hifu mods installed
it is a pretty big damage nerf
I guess I just dont like how skilless railgunner feels
but she still kills everything pretty easy
you don't even really need decent aim considering hitbox sizes and the shear amount of enemies
what tweak mods yall use
exactly why I installed hifu railgunner
a lot of them lol
send modprofile 
qolchests because i have some fucky eyes
i will send when I get home
I think there's a decently updated one I sent in here a week or two ago
same lmao
I haven't played in a while
getting an irad pearl is so satisfying
also nulxar what I ment abt phase 4 being "to easy"
is because its easier than phase 3
He should try to predict you a little bit more running in a circle is too strong of a strat
i installed the randomly generated items mod by hifu but theres like nothing happening, am i supposed to enable somehtingn?
do your other mods work
the main fight is phases 1-3, phase 4 is just an extra so it should be easier, phase 3 is the peak
the climax can't be the dodging phase
exactly unless u want a phase harder than 3 to top the mod off which is too grueling imo
yes
Phase 3 is brutal
I had a run where I was supper confident I even had 4 dios
I beat the game with all 4 consumed 
honestly fair point
maybe make it so you can config how long he stays alive in phase 4 cuz I might add like 10 sec or something
it generates 100 of them at start so it takes a while
because it also generates models and icons
so am i like supposed to let the game run a bit then do a run?
no it should just be there
0184fe24-4d7f-ff82-ce5d-3ce5eab63992

I'd say just use whatever, not like it matters much
A lot of his alts have very different use cases
I still run the sun special just cause i think it's funny
y'all know any mods that randomize skill loadouts, that arent stuck to one survivor
There is mod that randomises character and character loadouts
Is there somewhere I can look to see what a specific item does for the starstorm mod? It just links me to the mod page which doesnt actually tell me anything and I'm mid run and very confused
oh hell yeah thanks
relic of force got bugged for me then
no way this is a 40% reduction in attackspeed
no it was actually just implemented stinky i think, the reduction in skill cooldown also affects primary fire making it have a cooldown even if it didnt before, so no matter how much more attackspeed i get it wont matter
Starstorm 2 moment, really excited for the updates it will get
which was weird though, once i grabbed it in the lunar place the attackspeed was fine and the abilities had longer cooldowns
maybe its because i went in the void fields idk
I just want major construst as a boss 
Wall of Flesh raid boss in RoR2 (WIP)
Need an opinion: should WoF be stationary for RoR2 or should it move? (Yes the tentacle mouths will be made)
it should just stay on a wall ngl
otherwise its gonna have to cover the entire map and that feels dumb
wof really doesnt work on 3d games so...
Or I could make it a 3D texture for Crimson
Hmmmm....what is WoF acts like a giant compacter? It slowly makes the arena smaller but you can somewhat slow it down or your attacks do some knockback?
And party gets wiped if it completely crushes you. Would have to make a solid wall in case characters like Merc can't clip thru it.
madveteran
typhoon is just monsoon
yep
inferno
lost through time
mad veteran
inferno is technically a difficulty mod but it adds skins
i wish i could get inferno skins without da inferno cuz iirc some shit still gets changed with the mod on and i havenβt enjoyed inferno in updates
skill issue?
cheatunlocks
eh kinda. i just dont like the changes
and i remember in earlier updates some changes persisted into other difficulties. could be wrong now tho
Much better than any other hard difficulty
They all just have bullshit difficulty scaling and some other dumb gimmick
Bro think he the wandering vagrant
Till he fucks you up. The Wandering Brain of Vagrant
Now what's a good stage to summon this boss? I want it to be an alternate final boss.
Fighting BoC in the Voidling Arena would be trolling.
Clipping through Abyssal Depths just sounds annoying.
The crimson
It could be a boss like gold boy with a unique stage and item drop
pretty sure that's only when you do an inferno run and then swap to something else
some unhooking is bugged but if you never select it it should be fine
plus you can tone it down in the config
?
could just have it move in a circle, like around the middle pillars in abyssal depths
Are there any mods that make equipment drones actually use their equipment instead of arbitrarily waiting until they spot an enemy?
I've always found it incredibly annoying when drones carrying things like Remote Caffienators or Radar Scanners just don't use them ever because they can't find an enemy first.
Ehhh, EclipseExtended needs some rebalancing.
I am on E13 currently and everything is fucking me hard.
You get outpaced and leveled really quickly if you do not get really good items early.
It is fun but, getting a decent run is bullshit when you need to rely on RNG this hard.
πΌ
whatβs the most popular mods people play
at least it should be
almost like there's a button to see exactly that
iβm not home rn π€·ββοΈ
we need a mod that makes it so the fucking stone golem laser isnt so broken
ik just break line of sight blah blah blah
but if the portal isnt in a good spot and you get caught off guard your basically fucked
I'm sorry but this is a mega skill issue
that's some epic skill issue
only time i got fucked up by a laser is playing huntress and having a stone flux
lmfao
skissue
now i'm adding titan laser to my selection of randomly generated skills
titan laser doesn't fire if you are close to the titan
or you can use other enemies as shields
I was under him and he just beamed me
he doesn't start the attack when you're close, that is
should i ask for implication or were you just down bad for a golem lemdog?...
wait do you mean titan or golem
20m, to be exact
fuck i ment titan not golem
also only if you put him below 95% health
yeah inferno changes the titan
you need to find a cover beforehand to retreat or find a good trajectory to circle around him
or just hide behind an enemy
or the teleporter
Can anyone recommend me some big expansion mods that don't require SotV?
Already have forgotten relics and starstorm2
expansion expansion by groove_salad
What does this even mean???
it expands the expansions
it's simple really
you asked for a big expansion mod and god giveth.
it's like eclipse extended for expansions
oooookay
MysticsItems and Aetherium
they are not expansion mods tho! they dont add an icon
Does anybody know what mods Race uses that adds more stages?
or any mods that add more?
that work with SotV dlc
You have Fogbound Lagoon.
Stageaesthetic i guess? And fogbound lagoon ye
If you want some variety to how the stages look.
I don't know if there are more custom stages.
Would love to download some more.
Nice π
man i wish you could search for tags
forgotten relics is great too
I would love to see more of a city styled stage.
Nuketown π
nuketown
nuketown
Nuketown π
nuketown?
Yes.
nuketown!
Thanks, for StageAesthetic I've seen before, I feel it makes the stages either to bright or too dark though.
please use forgottenrelics its great
ok
You can use RiskOfOptions and select what style you want to include with the mod.
I'd love to add this but, I am doing more or less Vanilla with QoL mods run with the ExtendedEclipse run.
yeah I personally disable some of the palette swap and night variants for visibility
yeah forgotten relics fits perfectly for that
It does? Does it make it on average more difficult?
I am already having a hard time with E13 and I don't need to be railed any harder than as is.
it does nothing to difficulty
Alright, thanks π
anyways im a bit late but i was gonna mention bulwark's haunt and fogotten relics
forgotten relics is one of the mods you need in your base modded runs
π relics
E13? I thought it was only 1-8
truer
eclipse extended mod
o oki
It is liquid ass with Railgunner.
im on e2 for like 3 character so idk how you do that pain
Captain, Engi, and Huntress
ive gotten to stage 5 and moon a lot with merc though
I'd honestly say it needs some balancing.
(edited) my (editing)
(edited)
Does anybody know how to make a mod really easily
steal
This wiki contains information and other resources to aid with modding Risk of Rain 2.
do you even know how to program?
no
make me the mod
i will pay you in carbon dioxide that will swiftly be delivered
i'm kinda still busy making randomly generated enemies
silly willy withor enemy mod
sure, going with that
when is it coming out
no idea
i need a release date so i can set an alarm to exact second
i genuinely want your mod
i have the bodies and 2 of the skills ready atm
but i want more, since just having the options for projectiles or acrid style leaps is a bit repetitive
maybe a rocket launcher? lol
also, the bodies themselves are just enemies that already exist with different colors and sizes
that looks sick
that qualifies as a projectile
and yeah assassin2 is just an unused enemy in the game
wait yes, a plastic straw, because it looks kinda like a turtle
he looks like master oogway
and clayman
i don't think i have those in the list actually, huh
is there a lightning character in the game yet?
he has a little staff thing
artificer
dang
im not sure where to ask this, but whenever I have the 'drop in multiplayer' mod on my friends who joined either through lobby or in game have severe input lag and/or packet loss, i tried looking for the mod owner but he simply doesnt exist anymore
He looks kinda like woodish, what if he shot wooden spikes/thorns?
the skills and enemies are entirely random each time you open the game
i feel like you didn't get that part
o
yeah
so ya might get larva that shoot black holes, or a very small mithrix that just jumps at you
Oh, does anybody know I mod that is just command artifact but you only get like 3 choices?
uhhhh, either should work I think
never tried them, so no idea
ProperSave isn't properly saving for me
i thought i remember it being able to save eclipse runs
is it propping safely tho?
is there any known mods it conflicts with? i'm going to try to disable a few of the other mods im not actually using atm
oh, turned off EclipseMultiplayer and RulebookUnblocker and now it works
i'm going to assume it was eclipseMultiplayer
lmao
Tesla Trooper is the closest thing to what you described
man i didnβt realize until yesterday, Enforcer goes really hard. very fun character
The description confuses me, is this just the old version of fogbound lagoon?
no, it means that it adds a pretty color variant to fogboun lagoon
oh ok
alt ability 1 arti
Not as lighting as the tesla trooper
Also there is a called called amp I think which is very lighting based
πΌ
i think that makes moon too easy but i like the direction of the other changes
Im wondering abt this
lets say you were to do a run and did 5 stages at a speed of 5 min per stage how different would the scaling be
and if you were to another run with 5 stages at 10 min per stage
does it buff going slower?
does it just make scaling less? or is it gonna end up being abt the same
I dont like this tho
@dense tartansword oh right he left
it's fucking epic contemplating getting it because of this
hes in the thunderstore discord
just get elite reworkds πΌ
yeah ask what does it mean
elites being bullet sponges and dealing 1000% damage is one of the annoying things about vanilla, it's why EliteReworks is one of my go-to mods
same
idk i just dont feel like using moffein modsπΌ
these are my settings
why
????
the image of savageacrid is just engraved in my mind
maybe i should just get over it and embrace riskymod and have some good time
on the other hand
huh
πΌ
I use a bunch of his other mods, risky mod is too different for me
uhh skill issue
I use risky mod but all survivor tweaks disabled and use hifu tweaks and some other tweak mods for survs
I have a few items disabled too for risky along with all the items in the flat item buff mod
im gonna install flat item buff purely to give laser scope +5% crit
as God intended
i think god just wants it to give some crit because every other crit item in existence does
What God really wants is for us to pick up Len's Makers Onnery
dunno what to think of this
i don't like lost seer's much so it's worth a shot
i assume it takes 15% of the shot's total damage, crit boosts it, and deals that to everyone in a 20m radius
That sounds very bad
What I understood is that it gets double damage for each enemy in 20m range
hello friends. i have error
[Error : Unity Log] MissingMethodException: RoR2.ItemTier RoR2.ItemDef.get_tier()
Stack trace:
RoR2.Language.SetCurrentLanguage (System.String newCurrentLanguageName) (at <9cd64984fa244ad6be9ff1fde41ed978>:IL_00A4)
RoR2.Language+LanguageConVar.SetString (System.String newValue) (at <9cd64984fa244ad6be9ff1fde41ed978>:IL_0056)
RoR2.Language.Init () (at <9cd64984fa244ad6be9ff1fde41ed978>:IL_001B)
RoR2.RoR2Application+<InitializeGameRoutine>d__69.MoveNext () (at <9cd64984fa244ad6be9ff1fde41ed978>:IL_0262)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <469e86e97fa2467ebffe49bbd6086325>:IL_0026)
i just added better ui, paladin, and sniper
i will uninstall 1 by 1 but i cannot figure out what this means
ive tried it its pretty good I cant lie
is your game the latest version
I can assure you this 3 mods worl together
i thought so too
yes sir its updated today via steam
what do i do with language folder?
i put the .dll in the BepInEx\plugins folder and then language also goes in same folder?
or do i put the entire SniperClassic\ folder into \plugins\
Are you not using a mod manager?
heck no
does anybody have a list of what eggskills adds
use mod manager πΌ
Then I have no idea, maybe you lack some dependencies
Also use a mod manager it makes your life 100 times easier
^
I like trains
It also makes the life of everyone trying to help you easier
Me too
Only Loaders are allowed to like trains
R2API, HookGenPatcher and BepinEx are the required dependencies for pretty much every mod
she has big boobs, loader is nice
You should go to the main ror2 chat it will make your goals easier
One punch mommy
That's flat item buff right?
I'm gonna download it depending on how configurable it is
from what i can tell all the values can be changed, plus there's extra optional reworks for some items
configurable mods π
Gotta love them
yes
fr bro if your mod has config its 100x better
also I stone π's config for flat item buffs so yea
I do make my own configs too I just like to start with somebody who I know makes decent configs then I tweak it if i feel its nessisary
yeah mine is made to work alongside my riskymod tweaks
Name everything wrong with this image. (there's not that much visible, though)
starstorm 2
starstorm 3
why are you using double tap instead of directive inject
Fresh save.
Oh I know, I just decided to start over, since I'm finally trying out Starstorm 2.

yea its great it adds a nemesis version of every survivor in the game
and adds over 100 items and 5 new stages
(real)
That's... a lot.
i honestly thought that one was too hyperbolic to believe but i guess not
πΌ
Also, REX = Good survivor.
yeah too bad theyre making him white int he next update
how big is BazaarIsMyHome on default config from looking at the description and stuff it seems massive
Not that much, it just puts more stuff in the default map for the most part.
hi there :>
the real TheMysticSword 
real
what a run
the only item mods were starstorm 2, slay the spire items, and maybe lost in transit if that adds items i forgot if it does
zet aspects too
hey man, slay the spire is cool and I wanted to test out the items
wrong ping, you do <@&559786374228738069>
also dont have models and are just really really dumb
issues sure arrise when you port a 2d card game stuff to a 3d rougelike
and some of the items arnt even ports they are just random shit
tungsten rod moment
there are 2 white items that each can upgrade the next 2 items you pick up
pick up 2 greens and boom 2 free reds from 1 white item
π
there's a couple ok items that I like, but most of them are either really awful, really busted, or just dumb
I did that run with a friend, and during that run he picked up the Orange Pellets item and it bugged out his game. it gave him permanent debuffs once they got inflicted, including things like malachite and any kind of slow
rexhebije#0511 was banned
Little bit suspicious
Strange how they disappeared
yea
yea I can recommend a few good quality item mods if you need
I might just stick with the ones I have (minus spire items obviously), I don't like being bombarded with tons of modded items
same but I tend to configure them and disable what I dislike
I didnt bother with spire because there is nothing good
starstorm 2 items are kinda ehh imo I half like half of them disabled lost in transit has some good ones but also some bad ones id say I have like 30-40% disabled
I cant be bothered to run through all of them disabling what I don't like
this one I have nothing disabled its a masterpiece πΌ
also spikestrip 2.0 I dont have much disabled
there are other mods like aetherium and mysticitems but I have like id say 10-30% of the stuff disabled idk
I mean thats fine ngl not having to many item mods is nice cuz its close to vanilla
but I do highly recommend vanilla void
I'll give it a look tomorrow, it's almost willow sleep time
π
great thing abt ror2 modding is that everybody can do it how they like so dont feel pressured into downloading any mod I mentioned here
the joys of modding content
my only worry whenever I mod things is that a lot of people don't know how to properly balance things. not just risk of rain but any game really
thats why configuring is a must if you want alot of mods
Vanilla isn't really balanced either so its kinda hard to tell how to balance things
Mfw someone prints 7 polylutes and then calls the mod unbalanced
yea thats a good example plain vanilla isnt balanced perfectly either
fair enough. base game without sotv is pretty well baalnced I think
yea could be better tho imo but its still an amazing game
but I prefer having more balanced items than overpowered/underpowered items
only gripe is that there is a large amt of inaccurate descriptions with the wrong numbers and shit
like the preyon it says it does 4000% but it does 8000%
unfortunate
but yea the dev team is just 3 people so you gotta cut them some slack
3 people made a game better than most triple A studios 
||and for less than half the price||
I cant wait to see the future of what hopoo makes ngl
bro did you know new EA games are gonna be FUCKING 70$??? LIKE WHAT THE
this is very true
deadbolt 3
π
me too. unfortunate that risk of rain will probably go downhill from here, but hopoo are great and will probably keep delivering good content
risk of rain 1 remastered πΌ
I kinda wish they just didnt touch the game again instead of giving it to gearbox
gearbox has a track record of well uhh....
Gearbox has already made some of the sotv content so it'll probably be fine
I'm glad I gave hopoo my money before gearbox took it
but they havent done anything yet so until they start fucking up the game Im giving them a chance
Gearbox made all the sotv stages
gearbox made the best stage 2 so they can't be that bad
its just there track record with other games is what worries me
Also the void jailer model
here's hoping they don't mess everything up
Im going to trust them until I cant basically
but istg if they start adding paid skin dlcs I will go insane
Gearbox is big enough that the ror devs will probably be different people than their other devs but time'll tell
I mean chances are they're probably gonna make like one or 2 dlcs and then dip
yea I hope its dlc and not game updates
ik that sounds dumb oh durr durr u wanna pay for more content
Its abt the fact that if the content sucks and I dont wanna pay for it I dont have too
and it wont ruin the game if that makes sense
and if its great then bam I will be happily buying it
Also if you buy a dlc you can just turn it off because of what hopoo did
hi /:D
sorry, didn't know typing #mysticsword gonna ping you
If any of you have experience with any of the mods that add Heretic in the character select, which one is most balanced around the core survivors
I like playing as Heretic but I don't want it to be gamebreaking on it's own
I like Moffein's cause it's just heretic but with normal stats
How do you even play heratic anyways
you throw hooks and hide in shadowfade and never die
geriatric?
Balls
Moffein's iirc
pretty sure moffeins is the only updated one anywau
I think there is 2
Theres 3 but moffeins is also the only one being updated
I mean didn't the other ones get broken
I know borbo and aaron made one but I think they got broke
Idk
does anyone know the mod that makes it so that enemies that are near you makes all of your abilities not be able to be cast
its so fucking annoying and idk where its from and I wanna disable this
warframewisp
Hi! new to modding here, I cant seem to figure out how to customize what items are shared/not in ShareSuite. Can someone help me with that rq?
Anyone know where HAN-D is in rallypoint delta? ive looked and cant find them
check the crates
are there any instructions on how to download mods?
download the modmanager and then it's as simple as clicking a button https://thunderstore.io/package/ebkr/r2modman/
cool
anyone know which mod was it that had the Zenith Accelerator?
^
anybody know why bubbet items adds so many barrier speed reducing items
and literally only 1 item that adds barriers
and in the base game there isnt that many either
Cause bubbets
so it basically adds a bunch of items that are usless without items that add barrier
its annoying because I want to use this but im pretty sure alot of the challenges revolve around the barrier items
I'm just gonna say it now if you want to play scavanger bingo you are gonna want no item mods and a few friends
I plan to play with friends (like 1-2) is that too little?
is 3 and a half pages too much items?
@pale zealot
I tried playing it with one friend but we were on the same lobby so it lacked competition and was lame
it just sounds like fun to do little challenges
Also every item you add makes doing the bingo challenges that are based on items harder
so unless I have alot of people and a small modpack its prob not worth my time?
You should try for yourself, I personally think doing it with just vanilla plus mods that don't add any content would be better
ok I keep telling groove that like
scavenger bingo would be fun if like
2 of the achievements literally didn't exist
just remove them they're so bad
only 1 of them has anything to do with the barrier items
since noob was getting the icons from me I had some control over the bubbet bingo achievements 
I would still say like scavenger bingo is most amount of effort for least amount of recognization lmao
only one challenge revolves around barrier
others are having clumped sand and transcendence at the same time
having a lot of jellied soles
finding Corrupts All Mired Urns.
I think that's it
Tarnished
oh right also tarnished.
which two are you thinking of?
Friend of a fiend and adaptation
i expected other ones before those two tbh. i can see adaptation being a little too rng dependent
They both feel awful and often feel like a dead space and you can't do much to influence getting them it definitely feels like
the challenges were also made for the event, not the mod, so it'd make sense some not translating as well
Yeah but groove removed and reworked most of them to be more friendly for singleplayer
Like getting void bands and getting regular bands isn't one anymore
yeah groove did good making it single player friendly
Yeah my only issues are those 2
It really feels like it shouldn't put me off ad much as it does but it is pretty annoying when it feels like there's just 2 dead rows and columns
i mean every challenge was done during the event, i wouldn't say dead, but i can see why people wouldn't like em
but again it was balanced for 3 players worth of loot, not 1
I mean yeah but that doesn't change my opinion on it
that was never my intention, just wanted to hear it
fair
I think you just found the joke π
someone knows how to change the configurable key in first person mod?
change it in the config
if you're using r2modman or thunderstore mod manager there's an "config editor" button in the bottom left
if you manual installed configs are in BepInEx/cfg
So is bubbets items kinda a joke or something?
bubbets bingo is a joke
makes fun of bubbets items
Oh
iirc there's a bingo square for getting all barrier decay items without getting any barrier items

A bit of tomfoolery
Clumped sand transcendence goes so hard it still kills you right
I donβt know if it does but that sounds funny
Clumped sand feels a little op Ngl
It is
Iβll prob nerf it in my config if I can
If not disable
Basically free damage cuz nobody cares abt base regen
Leaching seed and harvesters + much more exists
It should just half all healing not only natural regen
Oh
It scales with level right
It should half all your healing
I don't think so
Guh
Kid named balance
There is also a lunar (idk what mod I think mystic) that adds 100% to crit damage but halfd all crit chance (even if your at 100)
Bandit when guaranteed crit no matter what as long as you attack from behind

Just spam them to troll the game
Didnβt think abt that too
Itβs a great item concept but sense bandit and railgunner troll it
Might be
It's basically the mod that scales crit infinitely but as an item
That mod kinda goofy
I don't use it so I wouldn't know
But you can probably do some trolling with it and metronome
Mystic got trolled by hopoo so hard
Because he made that item before anniversary
Lmao
And then he got trolled even more with sotv
Anybody wanna make a mod that adds void items to mystic items π
Atleast it halves the amount of crit damage you get from crit sources
Truerwaze
Pewter bracelet is also trolling with Railgunner
I might eventually but like when i learn to c#
Yo
Mystic void items π₯Ά
And even then i have other projects i'd want to do more
Man RoR2 modding is just ten people working on every mod
I mean
Are you really going to go around for an entire stage using nothing but your m1 to one shot a boss/enemy you were going to anyways 
Btw mystic gave permission for anybody to make a void mod of his stuff but he will never do it because he doesnβt want ppl to have to pay for the dlc to play his mod
So yes donβt worry about him not letting you do it he doesnβt care
It depends
I kinda wanna make a sbingo for mysticitems and spikestrip 2.0
that's called a lunar
Current vanilla ones sorta do
I feel like they should kinda have downsides, with the upsides being much stronger
I ment for balance reasons
vanilla ones are meant to be sidegrades to their alternatives
just hopoo is bad at balance and made direct upgrades
Void reds are kinda dumb
void are designed around giving up a specific item except you'll never stack reds in the average run
Void laser scope from vanilla void is cool
so void reds are just a free red
Thatβs the issue
Yeah which is why the void reds kinda have a downside
Bethnic bloom after it gives you 16 clovers
making them lunars wouldnt really fix it
you're just making them lunars but a different color
Arnt all void items the same drop rate
no
Oh lmao
void cradles use small chest drop rates
Idk why I thought that Ngl
void caches are 70% / 20% / 10%
Big void cradle mod when? πΌ75% or 93% of your health
Void reds shouldn't have strict downsides but should be able to have negative consequences imo
gives e8 curse
why benthic is a good void red
gives a powerful alternative to a really strong item without being a direct upgrade
Does damage and gives e8 curse for rest of stage for big void cradle homestly not bad
And maybe it could spawn something more more than just investors
spawns woolie
I agree


hoHMPH
Good dex for the cost
Is there such a thing as client-sided mods?
yes
O. I wonder if it could include extra skins for existing survivors so I can look cool on my screen without impeding on the ability to play with other people who don't use mods.
Skins are client side yeah
Peeeerfeeect.
if it adds/changes content (like items, survivors, stages) everyone needs it
Yeye, makes sense. So if it only changes cosmetics, it's no problem.
was gone for 5 days damn
yeah modding scene is dying how could you tell
it's cause of no steam workshop support 
Modding on life support with all these updates 
Hello mod makers, have for pop 2 mods that add new locations?
like new stages? there is fogbound lagoon which adds a new stage 3 and forgotten relics which adds a new stage 2, a new stage 5 and a new hidden realm
Thx for help
which mod adds a giant ass lighting rod as an interactable?
nevermind it was forgotten relics just checked
it's soo annoying when it's right beside a printer or scrapper
I thought stage hazards were disabled by default
maybe they are disabled on new configs
I was using forgotten relics before this recent update
might disable them if I get salty
Could also be old config problem in general
I slept and woke up to 6 one time
Then got a 7th an hour later
Itβs dead ass just annoying Ngl itβs not cool
If you donβt have 1 shot protection your probably dead or almost dead
I think I will disable the traps
half of these are moffein
Moffein putting in work
Fr
Does anybody know if An Arbiter mod still works with SotV?
get UnofficialRiskofRuina
what's that
a mod which contains arbiter
ok
what else does it add
ok
How would you rate the mod's quality? I just checked it and it seemed interesting
Iβd say itβs alright
Some weird items char models donβt fit the game imo
Red mist is honestly op
Characters feel a little clunky
that doesn't sound very good tbh
Well itβs not getting updated anymore so
It was ported to sotv but wonβt have updates
I guess I will skip it
do you guys know which mod is the one i highlited?
Lost in transit I believe
thanks, I was looking at the HAN-D mod page and wondered which expansion was that
what do you guys think of the CHEF mod?
I like him
not the greatest in quality but he is fun
also, any other mods that add interesting artifacts?
Just search βartifactβ on thunderstore and look for what you want I guess
oh, i forgot it's that easy with thunderstore
modding is surprisingly simple with ror2
I personally use risky artifacts and zet's artifacts
also Aetherium which has some artifacts

artifact of woolie
That one heretic artifact
haven't seen risky artifacts yet, but I do use zet's and aetherium
fuck that
it's funny
Yeah, but I don't want woolie's face in my ror2
I feel like it's gonna force me to take visions of heresy with Merc
It forces you to spend 5 mins per stage or you die
In the future this is gonna be really helpful π https://thunderstore.io/package/Bubbet/WhatAmILookingAt/
Oh yeah, tell me about it. This mod is a lifesaver given how many items my game has now
Yeah it's just really nice to have at this point
it's really helpful to see that bens raincoat is from survivors of the void

sometimes I forget that
isnt from bubbets 
How
Itβs not barrier related
It is though
Real ones know it's not from bubbets cause it actually gives barrier instead of barrier decay reduction
Oh wait I forgot Benβs raincoat gives barrier
So true
Why did he obsess over barrier reduction lmaooo
Literally only 1 item that added barrier and the rest reduction
And vanilla only has a few too so guh
I LOVE BARRIER SYNERGY!!!!!
My item mod Iβm making has 2 barrier items 
Get ready
You are forgetting the void corpsebloom which qlso gives barrier
Void lunars are a very atupid idea
My item mod is prob gonna be like 10-15 items
Void yellows too which is why the only void yellow in vanilla is the boss item of the void devestator
You making a mod?
.
Please add a white item that just increases jump height
Soonβ’οΈ
Hopoo egg 
First release might have like 5 but I have ideas for like 15-20
Any plans other than items?
No void items so far because Iβm very bad at thinking abt void items
Might make a basic skin mod
Also might tweak some things like shrine of the mountain
All 3 of these would be seperate ofc
Nobody suggested jack lmao
Well 1 person did but it was a small thing that I plan to sorta do
It's cause they are perfect the way they are
Well do you like my change idea? I just thought it would make them cooler
Also if I randomly stop taking itβs because 1. Iβm trying to save phone battery 2. Itβs dead 
While cool I think the way they work currently just fits better into the game. Plus I like being able to find overloading worms pre loop eith mountain shrines
Alright
But hear me out what if elite bosses got those extra abilities you mentioned, it kinda fits cause mountain shrines may resault in you fighting elite bosses
Maybe
That I donβt really know how to do and is much harder than the rest of the things
Could ask nuxlar idk
I have zero knowledge about modding
Also maybe make it so you can move rook to a4, I think that's a good change
True
Basically same π but I plan to learn thatβs why Iβm doing simple things like items and skins
just don't make add to the huntress skins pile... she already has enough
every survivor will receive a skin for the pack at one point
not really
I think that some other survs get less skin love
rex might not get one tho
thats what ive heard
but I dont plan to do anything crazy tbh pretty basic so it might not be horrible to do
As long as Loader gets one, i'm happy
omfg, what is the name of that skin
but as I said its gonna be pretty damn basic for my first skinpack if I get good ill make another skinpack
More power to you man
Mad veteran skinpack
and lost through time skinpack
I didn't know mad veteran skinpack had that loader skin
wow
I think it only lacks a bandit skin
get your bandit fix from ltt it adds 2
They're dope
also UES trooper if you want to give bandit a more soldier feel
skin mod gonna come after item mod btw
true!
I might model my own items or ask somebody to do it idk
just use blender cubes with icons 
Highway man skin is gonna make me a Bandit main on God
guh
they can spawn on any stage?
very hard to dodge lightning beams that can almost 1 shot you π
just disable them
I honestly don't get why they even existed, I don't think traps are a good idea for ror2
Especially the launch traps which just fuck some survivors and also fuck you over when playing eclipse
exactly how I feel
of course you didn't
it's from lost through time
then don't get close
watch your step?
not fun
you can use all of that against enemies as well
thankfully you can disable them
wasn't talking about lady clockwork
ror2 is not fun
it's fun if your name doesn't include the word dumb
and it's not fun because environment is so lucklaster
get rekt
traps dont fit the game imo
dilate?
have hazards some other way just not traps
I don't see why
stage specific hazards are cool but randomly placed traps just don't fit
I like the hazards
idk theyre not the coolest thing but definitely an improvement
anything that makes the game harder and more interesting is just something I really like in ror2
since the gameplay loop is kinda just the funder sometimes
but e8 player monkey brain will just go "oookoook must touch" and gets oneshot
bear in mind that plasma is still working on the hazards and the system
especially with sotv
just not my piece of π°
π
no need to cause Plasma is based and adds configs
tbh one thing he could've slacked on

you know what I'm gonna play with traps some more to see if I change my mind
man busts out sexual style very hard
I think waiting until he fleshes them out some more would probably be good
bear in mind they do not steal interactable credits since they have their own pool
prob
thank fucking god, but how does the game calculate how they spawn?
do they have their own trap credits?
you'd have to ask plasma to be more specific
he told me they don't and I never bothered to look through his code that much
new shrine is uber based so 10/10 update tbh tbh
what it do?
they'd have to use pre-existing interactable nodes tho
if it's too cool don't tell me
it makes a re zero reference :)
I want to see it myself then
garbage update 0/10
I hope it turns the stage into a snowy variant and beheads you
0 5 0 ice monkey
I have a feeling that I will literally never find it
murk nut
I want to find the void headstompers
never expected for forgotten relics to just add a random normal item

fake
off topic picture
my favorite sotv moment has to be recycling sigma's pluropotent larva into benthic bloom
literallymoffeinwaze
ok traps suck
Is there a mod to make items locked to the player that bought them for a few seconds?
My friend is a absolute rat leech, mf stole like 3 reds in like 2 games
can't you just tell your friend to not steal all the good items
nah this dude holes up near large chests and waits for everyone to get kills
telling him to stop was the first thing i did but istg the amount of stuff he's stolen whenever we play
there is a mod that makes all items shared
Yup, we tried that a while back
