#ror2-bug-reports-console
1 messages · Page 46 of 1
Busy hands
I had some emergency drones duplicate in the reliquary on switch 1.0, not sure why
Cool bug
Bruh this patch only fixed like 3 things
correct
How does it take an entire month to fix 3 things
Stupid gearbox. I’m going back to apex lol
they did fix most of commencement which is a decent amount, but yeah the patch is definitely underwhelming
“Fixed a bug where Malachite Urchin enemies would remain visible after defeating them.” That’s a lie, malachite exploders still did this
Man I remember when this game was actually not very buggy at all when it first came to consoles and after artifact update:… what happened?
yep, I think they fixed one cause ofit but lag from later stages still cause and not throughly play testing is clearly something they don’t do
Fixed game btw
Bruh devs need to go back to play every ware or whatever the other company was called. At least when they finished an update, there’s didn’t have too many bugs
NAW BRO THEY WERE ASS
Worse than gearbox? I doubt it
Gearbox isn’t much better, but hey, play every ware has an even worse track record
At least they didn’t give us a broken game
playeverywere was decent the reason 1.0 was left broken is because their contract ended and they literally couldn’t patch it
And also, I’m looking at this list, sawmerang did not inflict debuffs for me.
I just feel bad for Hopoo in general
it inflicts bleed
@uncut jasper lol devs need to renew contract with them. I do too. I hate that peeps are blaming hopoo for this….
I know one of my friends was shitting on Hoppo without context of the situation

Question: Was the data saving issue fixed after this patch?
Huh?
how does gearbox somehow manage to introduce bugs in things that aren't at all related to the bugs they fixed?
for instance, the Ass Contraption's hitbox being the size of the bellringer inside of it (which has since been fixed)
Magic
They probably recoded the game from scratch
You kind of have to for ports
One question.
Do you know if console Will get another update fixing all or most bugs that still have?
what's the most egregious bug in console right now? anything game breaking? I was looking forward to come back to the game with my friend on switch.
I have no idea I'm just a discord mod
But I'd like to think that they'll keep working on the port until it's up to standard
People have been saying that they’re encountering invincible enemies
Oh sorry for a moment i think you was a dev of console, my bad
I have not received reports of it still being an issue but at the same time no one has purposely tested it and reported back
(Possibly stupid question) Is this channel where I would post videos/pictures of the bugs that are encountered?
penguin requested that I send him an updated bug list after the patch so presumably yes
yes, but check the pins first to see if it’s already on there and been confirmed either way
Flux Yesterday i check all the bugs of the first part of the list, later i ping you or dm you ok?
Captains Diablo strike can still be visible.
Heretic only has microbots show up on her model and this does break crowdfunder.
The jump pads do lock you in a direction but I think that is intentional.
Bandit’s desperado procing ukelele doesn’t give it more stacks for those kills
Thank you. I’ll try to recreate them later, but it’s possible the infinite behemoth/overloading/ etc may still be active. I encountered the bug last night while using brainstalks so that may be its issue.
It was a bug that it did do that
they do, the bug listed is that they will appear before landing
it is possible to achieve the same effect with just really long proc chains, which is supposed to happen, the bug is where it gets stuck firing forever with no input
@uncut jasper you have the bug of visions of heresy passing through enemies listed as fixed but it was happening to me just now with jellyfish
were you in multiplayer?
Oh wait no
I just looked like it was, the projectiles attach on the back of the jellyfish so it goes through the head
It was fine with a fire elite jellyfish though
yep
No idea if anyone reported this yet but:
The fire and ice band cooldown sometimes has a (hopefully only) visual bug where the counter stays stuck at ×1 instead of counting down from ×10
Also mushrums' healing circle does not work correctly on certain parts of Sky Meadows (mainly right above the artifact tp thing) and the healing circle goes down there instead of where the mushrum is
second thing is a bug on pc as well actually, but only visual
second thing is on the list
Regarding the fire/ice band counter, here's extra info that may or may not be useful:
I was playing double rebar mult with retool
Had a capacitor
Had a bandolier
A backup mag
And brainstalks at some point
We know that backup mag and bandolier mess withc engineer's mine cooldowns but this seems to only be visual unlike that one
I have noticed similar in the past but didn’t think to add it
Oh right also transport mode seems to not register most of the time?
Or at the very least it seems to not work on bosses, mainly beetle queens
on the list
Since when
That doesn't really tell me that it does no damage or that it doesn't register
look, I’m running low on characters, I have like 5 on the first message and like 10 in the second
apparently I had more on the second message than I thought, but I’m running real low
also in my defense the original report was phrased in a way that sounded like it still did damage

not your report, the original report when I added it before the patch
Got it
@uncut jasper
-death mark bug still in the game, but i believe It Is a problem of the debuff you aply to the enemy not death mark, beacuse one Time i had 5 debuff on a enemy and dead mark doesnt proc
-the enemies with broken IA Is beacuse in console they dont have the new IA that was added in the anniversary update, so It Is a X
death mark has really weird proc conditions, like for one you have to hit the enemy when they have the debuffs and the attack that applies the final debuff can’t proc it
also some debuffs like frozen don’t count towards it
Yea, but i know for sure that the bug still in the game, so you can put a X
if you insist, too tired to press for details XD
The bug of bandit dropping to 1hp in late game never happen to me so may be fix or still in the game but you need certain condition in order to happen
no one was ever able to figure out what the conditions were
Mini mushroom spawning His healing aura way down still exist.
that was confirmed earlier, forgot to mark it
Planula still doesnt dissapear when bandit Is on stealth or if anyone actívate stealth vía the Green item
I've seen mushrums buried without the healing aura, and I actually like it quite a bit. Makes it harder to notice, so you have to pay more attention.
Mithrix doesn't have unique lines for situations
No text for when you play as heretic
No text for aurelionite
No text for both heretic and aurelionite
No text for killing a drone
The problem of the game not saving the progress if you not go back to the main menu still exist
too busy trying not to die to notice personally XD
Heretic doesnt count towards the survivors played section in profile stats
But she counts towards survivor wins
Items and equipment discovered includes unobtainable items
The empathy core dont taking damage in void fields i didnt test It Yesterday, sorry my bad
they take damage but they don’t die
atleast that was the claim, don’t think it was ever verified but seemed legit
Heretic can only count towards the survivors played when you pick her.. which you cannot
PC have the same problem
which might be intentional?
No?
can you elaborate on what you mean with items and equipment
Its a section in player stats
In the completion category
what do you mean by unobtainable items?
I have 12 survivor wins but 11 survivors played
I've picked up every item before + all aspects but it seems like it counts unfinished items like Wicked ring
Welp flux with that i just send the report of all the bugs of the part one of the list, the bugs i didnt metion was beacuse i believe was someone new to the game doesnt know how the director/ Time spend in game works and they get suprise when they see a miniboss in early stage
no, I’ve experienced the weird spawning personally, I’ve gotten a single wandering vagrant on like stage 4 as a teleporter boss
I’ve also gotten minibosses on like stage 2
I get a singular teleporter boss despite having swarms on
the director is completely jank right now
Which difficulty you was playing on and what was the Time when you actívate the teleport?
rainstorm and I can’t estimate the time but it was a slow run so like 45 minutes
Swarms sometimes bugs, sometimes doesnt spawn the second enemy
I promise you, it’s bugged
I get overloading worms as natural spawns on stage 9
They shouldn't spawn that early
had entire swarms of like 10 elite wisps spawn on stage 1
Same. The director must be given wayy too many credits
I don’t think it’s an issue of credits, I think it is just spending them terribly, dumping them into super powerful spawns and then not having any for awhile
Yeah there are definitely down times as the director spends credits on 10 glacial beetles
There's 2 directors:
1- continuous director
2- burst director
- teleporter director
The burst director It what make spawn a lot of hard enemies in one moment.
And yea teleport director
I know, but it definitely isn’t working right regardless
The director shits itself when it comes to commencement lol. As soon as you get to the entrance of the big area you're bombarded by 8 blazing chimera wisps
Everything you need to know about the hidden gameplay systems of Directors in Risk of Rain 2.
Directors (wiki): https://riskofrain2.gamepedia.com/Directors
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I dont know why is happening all of that but for me it feels normal when i am playing
has anyone noticed that bug where enemies stare off into space for a bit when they spawn in?
This Is why
Yeah a lemurian walked passed me to walk off the stage
the list has been passed on, here’s hoping good things come of it
Ok
To gearbox?
If so then I hope to see Mithrix's text when he shits himself because Aurelionite just spawned
actually that’s on the second half that I’m waiting to send on, but yes, to gearbox
I Will check the second part of the list the More i can
nods
Okey starting, the poglips spawning below the ground still exist.
And still having the charges of hardline afterbuner/backups mags after losing the item, still exist
we’ll catch the rest after sleep, should have passed our 3 hours ago
Ok
Yeah I see lots of lemurians just looking at the sky
How's new patch?
To add in, they also seem a bit jump happy. Lemurians seem to jump for seemingly no reason (Read: When they don't need to). Can't say I recall that being normal.
Yeah, I've been seeing that on Switch
It's ruined many a Light's Out reset.
Only if you aren't skilled
I beat the game as heretic earlier and got the logbook, read it.
Now it’s gone. Game stole it from me.
Isn't there supposed to be a shipping container here?
Not every time. It’s something that can change with stage variation. On some variations it’s there and on others it’s not. So it’s not a bug
Is there a known glitch of hemorrhage insta killing enemies after so many stack or something? I was trying to get the challenge done on a glacial stone titan. He was at like 12-15 stacks with 3/4 HP and then he kinda just fell over and died
I def didnt do enough dmg even with anything that could've proced to have that happen
Do you have a clip?
Does anyone else here keep getting kicked out of multiplayer mode?
Maybe I'm missing something?
But I don't think I do enough damage even if one of those ATGs hit it. My damage fell off quite a bit at that point against an elite stone titan
Me, sometimes.
Any guillotines? Idk if that would effect it
1 but he's at 3/4 HP
Ah
Yeah Idk, I wish I could've gotten somewhat of a better clip but obviously I was in his face trying to get the challenge done
But you can still see one moment he has 3/4 HP, doing no damage to him, and the next moment he just dies
"So he left" messages still dont show after two whole updates, what the fuck
They've got more important things to fix
Hey, I've been having problems with healing drones. They all start ramming into me when I'm standing still, rendering bustling fungus pretty much useless. Anyone else experiencing this?
yea
Is there a known bug that causes glacial elite death effects to happen multiple times?
you playing artificer
make sure to always return to the main menu before closing the game, the game doesn’t save right from lobbies
Did it happen while you were the Heretic?
Is it a bug or feature that the heretic can't move upon entering a new stage
Dont know why, PC have the same issue
would be funny to have it listed as a passive
It wasn’t through multiplayer, but I guess I closed the game from the logbook. Which is really frustrating it cost a lot of my coins to beat the game as heretic it took me 3 runs without command.
I meant lobby as in the character select screen, but yeah, the logbook might do it too
Ive noticed that planula doesnt work for some reason i was using the lunar fire equipment and it didn't heal me at all (the planula) and i was really confused, it didn't cost me my run but got close to loosing bc of it
are you sure? the planula works perfectly everytime I’ve seen it
There Is some attacks that doesnt activate the planula healing, like:
-mushroom damage pool
-hell fire tincture equipment
-the bettle queen acid pool
-and there Is More but i dont remember which one are.
Nice so the one time its supposed to be good it doesnt work
Yep
Void damage
Thanks
I had just beat scavenger boss and I just took random damage out of nowhere and died
Do you have a clip?
No
If happen again,take a clip and send It here please.
My iPad doesn’t let me get ps app
It worked like I would think hellfire tincture does and my friend can
Film the clip with your cellphone or ipdad, so we can analyze what happen, if your friend can download the clip would be Better.
You fixed the large number of pillars on the moon, but they are still the same ones In each area. Blood pillars in the back, design in the back left, mass on the left, and soul on the right.
Hey uhh theres a bug on console that ive been having were mercenaries’ focused assault does no damage and does not expose enemies
No 
I only did it on multiplayer so it might be just that, but focused assault was working fine before the console bug fixes
I play on switch and I am getting a lot of bugs
Bustling fungus doesn’t seem to work for a little while after you just get it, planula doesn’t work at all, the game stays in purple mode even after killing the artifact of vengeance clones, and heratics r button move doesn’t do anything
that’s intentional
it’s an issue with multiplayer
I… don’t have room on the bug list for that
alright, thank you
Delete the bugs that are confirmed to be fixed
wait, does it just ignore DoTs?
Yes
that is usable
I’m purposely not doing that because one, it’s possible to be wrong it’s happened twice already, and also multiple people have come in asking what is fixed and if I don’t have a list of what has been fixed tons of people are going to be like “was this fixed? it’s not on the list”
Maybe you can ask to a mod to add a third part of the list in pinned comments.
The heretic’s special requires you too shoot something first to build stacks of ruin on enemies. After they have ruin you can use your special to shoot at them and it does more damage the more stacks they have. I haven’t experienced the other bugs you listed but others have said that planula is finicky
Why is there no image perms here
You need a role to put images: #role-assignment
How do I get it
@tiny hound this is the fungus not working after picking it up
And here’s another where I stand still for even longer
Also I got completely stuck and unable to escape in this spot
The Bungus might have something to do with the bug where the bungus heal radius goes through the stage. I don’t know if that can happen to someone but I do know that mini mushrooms have that happen to them on sky meadows and void fields. I’ll try to test it out myself later. Also, getting stuck there has happened to me before lmao but I was able to get out
I’ve had something similar, sometimes the circle spawn on a lower platform, like in the mith fight
I tried all abilities and jumping and stuff in al directions and I couldn’t get out
and if it is possible it would still be really hard since I tried for like 5 minutes so I think it might still count as a bug
Might be because I had hopoo feathers and wax quails
Oh and also one more thing, i have played as every character (including hieratic) but my user profile still says I’m missing one
Where does it say you’re missing one?
In the logbook user stats %completion thing
Hold on I’ll check mine to see what you mean
I can’t send a pic rn cuz I’m in a game
Huh mine says so too
It also shows that I’m missing the heretic log which I know I had
Yeah it didn’t save my heretic win. It’s a known bug and what I think you are referring to is also a known bug. The survivors played says 11/12 right?
Yes
Those are dead the model just stays
It was in the list of fixes but clearly isn’t kinda shows how much play testing was done lmao
Yeah
The malachite urchins don’t go away
I had that bug too
It’s on the list of bugs already, check pins if you wanna see more. Also can confirm planula just doesn’t work at all from what I’ve tried
How am I supposed to know if the pins is for Xbox/ps4 or switch
We just assume it’s all
Ok
I don’t if we’ve confirmed any on being ps Xbox or switch exclusive
all the consoles have the same bugs to the best of our knowledge
Then how come switch update didn’t come out at the same time if it was the same code or whatever
I don't think it's the same code
Then how come they have the same exact bugs
I’ve done some testing with bungus and I think I was right. It doesn’t work on the higher floors in scorched acres and it does on lower floors. It is probably thing as mini mushrooms
This doesn’t seem to be on the list
They had to change some things with it to port it. Button mappings, of the like. It takes longer because Nintendo needs to approve it, and they take longer to approve games than Microsoft and Sony.
I see
Also why is there blue stuff on this rock
they’re petals
From the lepton daisy?
no, just part of the map
are they new in the anniversary update?
no, don’t believe so
Huh, I’ve never seen them before
Also I think the elite equipment chances are not right or sonething because my friend got 3 of them on the same stage and he didn’t have any clovers
I thought they were part of the Anniversary update
When the Artificer freeze bug turns on you
What the hell
No, they’ve been around for a while
Switch
I just randomly fell through the floor while I was afk
Is he supposed to be able to get hit during the cutscene?
I guess this counts as a bug of sorts? Shadows were removed on the switch version with the update to improve performance, but it seems they might have removed too much. The lights on rallypoint delta to lead you to the timed chest no longer flash like they used to. It’s a minor thing because the light posts are still there, but it helped to have the actual flashing to see from a distance. Not sure if it’s like that on other consoles considering how specific this is
I don’t think he is because I’ve noticed he takes massive amounts of damage during that time. Almost like his armor isn’t applied yet
It's a thing on pc too
One of those few bugs I read and saw while checking #ror2-bug-reports-pc
like the explosion effect when artificer kills something with ice, yes, and actually explosion that hurts people? never seen that before
It happens specifically only with heretic
huh….
Either they're new or some graphics settings on switch made them disappear pre-annivereary
And now they're visible
They are definitely new to me as a fellow switch player and 100% distracting cuz I always think it's a chest
They scatter when you get near, probably why
They have been there since the map came out
Is there supposed to be a line in IMO overlords entry that says “identify yourself sluts”?
imp overlord*
No way
Oh I just saw it
@uncut jasper to update you on the logbook completion issue thing
I looked at the specifics of what I was missing, and it was various items, not just the log (even though all items are filled out)
So some items may not be registering correctly
Unless items (like those monster logs) are also missing..?
Well it's either a typo of "slugs" or it really is meant that way
@open rune according to the wiki it is accurate
Does solus control unit not have a logbook entry anymore?
Also have we narrowed down which items & equipment aren't being tracked by the profile stats screen for completion? Theres 126 items & equipment displayed in the logbook so it likely isn't something like unused items adding to the total.
Also why does collectibles in profile stats only track monster logbooks (minus the aforementioned solus control unit that appears to be MIA) and not environmental log books as well?
No it does not solus control main
Mitchell is also missing
Mitchell?
Mithrix has an entry if thats what you meant.
Oh just noticed neither lemurian has a log entry either.
I know what I meant
Mthrix prolly got fixed in the patch tho
Didnt realize his log book was ever broken, I had everything in the log book before anniversary, and never played after anniversary until now.
I have 95%, which is 100% on console
I'm playing ror2 on switch and I usually play with the SFX volume on 50% and music volume on 100%
I was playing loader and noticed that the sound for the thunder slam was a lot louder then the other sounds .
I then tested turning down both SFX and music and it was affected by neither.
What probably happens is the thunder slam sound isn't considered a SFX so it's only affected by the master volume setting which is unusual because all of loaders other attacks are affected by SFX settings.
this is a well known one
Very well known, it can be heard by all players regardless of distance
the 3 missing monster logs are in the bug list, as well as the map log for a map that doesn’t exist
Ye it's normal
Map log for a map that doesnt exist? I have one log left to unlock and its sundered grove, unless thats not what log that actually is
I am not entirely sure, I have not seen it personally
There are ghost stages, all in game stages are there
My only blank is the bottom right square of page 2, abyssal depths is to the left of it and scorched acres is above it. Next page has sirens call on top left
They don’t exist, like my dad
Im still not sure wtf either of you are on about. I have only enough entries for the existing stages so i dont have any of these nonexistant maplogs in my list
There is two stages in the logbook that can not be obtained
It Is sundered grove, the ghost map log book was fixed in the update
The only log book bugs i have currently are a handful of items not being counted, despite having all 126 in my book (though the number counted keeps going up each run). Heretic not counting for characters played. And the 3 enemies without a log
My commencement log is gone
I had to reobtain commencement as well
That sucks
Oh and my most recent run doesnt appear in my run history, it shows up fine after i finish another run though.
Meaning it starts at my 2nd to last run
runs don’t save unless you return to the main menu before closing the game
Rather inconvenient
No, like it saves fine, it just isnt showing in my run history until i do one more run
turns on frailty with huntress and glass
it’s the same bug, presumably
I havent lost any data
Even if i completely close the game, i keep my unlocks and it only shows up in my run history after my next run
@pearl furnace @modern dew commencement is different now, think that was intentional
Your most recent run i think It shows at the last page.
I dont have a second page yet
I have only done 5 or 6 runs since the anniversary update added that menu
Welp I am not sure what Is the problem. Sorry i always see my most recents runs at the last page
I mean its not a huge deal, it always shows up after my next run
Ok
Just one of the many janky things with console i guess.
I believe that PC have the same issue, i am not 100% sure
@uncut jasper reading the convo above, it looks like the nonexistent map in the logbook was fixed if it existed pre-patch. The one people seem to be missing is commencement (myself included) because it got reset due to the new layout. So you can mark that one as fixed instead
Also for the bug I reported with items being collected twice in the logbook, I realized last night it probably isn’t a bug. I think when mithrix takes your items in phase 4 and as you get them back, it counts as picking up those items again. Not sure if that itself is intentional for tracking in the logbook, but I assume that’s the cause
I think the elite equipment drop rate is broken because me and my friend have been getting so many of them
Do we have an updated bug list for the new patch? The two main bugs ive been having issues with is how broken knockback is and the elite spawns on commencement not being perfect elites
There are now checks and X-es on the list to show what was and wasn't fixed
what abra said, check the pins
Thank you for all this work I see you do when I check the chat Flux
I don't know if you get thanked or not by others but I see you do so much, and it's mostly telling people to check pins
Not sure if anyone else is having this problem but occasionally when me and my friends play some stages will make one of us unable to proc on hit effects (mostly bleed is noticeable with the crit bleed builds) and they won’t take damage from non elite enemy’s (the searing pain doesn’t hurt them as well) when this bug occurs
It Is the "inmortal" bug, can happen at random at some point of the run
The logbook isn’t in commencement even though it should be there since the log entry was reset
My completion% page says I’ve discovered 107/126 items and equipment even though I have every item entry except for irradiant pearl
Can you send the screenshoots?
the survivor log for heretic vanished. i still have the run where i beat mithrix in my run history
The logbook only exists in commencement for 5 minutes after entering. If you checked after 5 minutes it won’t be there. I just got it earlier today so it’s definitely there
These photos are for this message
Did they fix fire damage yet bois
I believe there’s a glitch where if you don’t return to the main menu before closing the game it won’t save anything you unlocked. Simply returning to the character select screen isn’t enough
Pretty sure diablo strike doesn't deal full damage, I was on stage one, 1680 doesnt feel like 40,000%. (I'm on PS4)
I also had an armor piercing, increasing damage to him by 20%.
I had the log. I read it and everything.
Also the monster logs for the lemurian, elder lemurian, and solus control unit are completely missing from the game
I’ve experienced similar problems with Diablo strike on switch
I was also level 3 if someone wants to calculate how much it should do
Ice band's damage never shows up on the damage numbers or the damage stats at the end of the game and in the logbook. The only thing that showed up here was the original 3605 but not the ice band damage.
A seemingly random selection of my past runs are vanishing from my run history
Oh yeah I noticed this too, I have a couple clips I could send later
I had the same thing on switch I think. 40,000% is 400x base damage, with captain having 12 +2.4/L attack that would be 16.8 at L3, so I believe it should have done 6,720 damage
Actually it looks like 1680 is exactly 1/4 of the correct damage amount. Maybe they messed up and set it to do 10k% damage instead?
New bug? Imp overlord bleed daggers/spikes don’t hurt you if you walk into them, only if they direct impact you
Also not new- but holy fuck fire damage PLEASE PATCH Jesus Christ it’s ridiculous
Is there a known bug with perfect elites because I don’t think I’ve literally ever seen one
Yeah only regular elites spawn in commencement
I thought so too but it's hard to test
Is clover interacting with tougher times? I kept getting the clover jingles when standing outside the bubble in voidfields with no enemies present.
It Is fix, the block chance of Teddy bears getting affected by Clover or purity Is fixed.
Hmm... Wonder why i was getting the sound then.
Does Panula work for anyone?
For me it doesnt heal me at all
Anything else you had that was on hit? Like getting hit
Planula doesnt heal while you get hit by DoTs
I was hit by a wisp though and it didn't activate
Yeah planula wasn’t working for me at all
Last night the game crashed on Switch, in multiplayer, other player dead, no enemies alive, going through the teleporter, only things around being 24 desk plants from Forgive Me Please
Ooo so there Is More attacks that doesnt activate the planula healing
https://c.tenor.com/bEBxkuyFiucAAAAM/yes-nice.gif
I'm pretty sure it does the right amount of damage. It just has falloff. It does a fraction of the damage at the edge of the radius, which is where the Titan was.
God dammit they didn't fix the out explosion of will o' the wisp not appearing
This bug has persisted through every update of the game since launch
Also thunderslam broke one of my speakers temporarily
The blue bugs on wetland aspect dont move
And they're new
What blue bugs?
Wait yeah what blue bugs
The ones on the rocks, they are not new. They have been here since the map came out
And they move for me
Also reseting your game clears any heretic wins you get. Reseting your wins count to 11 rather than 12
It also resets the heretics log
Things can hurt you while getting out of the escape pod
Try being acrid where that just happens all the time on stage 1
Love how my friend plays acrid and uses the bathroom before we start and I ready up
Thats how you get all the loot without anyone else taking it all
Gotta go fast
If he takes too long and tries grabbing a water bottle then he gets no loot from the level because of death
The Acrid Experience.
Environment logs aren’t counted in completion%
Wtf I got the 20 ability merc achievement by only using one ability
That one is actually pretty funny
But I am lost to how that even happened
There was only one teleporter boss even though swarms was on
I spawned inside the floor
This ones a common one lol
Honestly not too bad of a bug since all you need to get it anyway is to hold main attack with 4 syringes, but how does that even happen?
Died to a fire damae glitch i think
Was playing bandit and started stacking fire damage for no reason, thought it muguht have been a forgive me please but there was not a single one in sight
Jumping lemurians
Is there something wrong with the logbook tracking items? It says I’m missing 15 but I’m only missing 1
Yes
Sorry for the late reply, but only a medkit and those shouldnt interact with clovers anyway
The quest only tracks in game time and because of that, you can spam some abilities and die or leave and retry and it’ll count those previous abilities towards it letting you get the achievement
Clipped through the ground randomly here
Huh, maybe the glitch is with medkits? Just spitballing
Are eclipse runs seeded to some degree? I’ve played three times and I’ve gotten glacial chimera wisps spawned on me all three times
Never saw them until this update
That's just a thing that can normally happen
You can even die inside the pod with the golem's slap
Switch player, they definitely existed before the update. I literally noticed them and thought they where cool, I saw them

Oh huh, does it work like that on pc?
I think it happens on pc
sorry I haven’t been keeping up the bug list, I kind of burnt out, I’ll see about going through the last few days and updating if tomorrow
There is a bug where i run on monsoon i go to stage 8 suddenly item dont have any more effect i extremely weak deal no damage it really ruined my run, my experience, please fix that bug
Actually not even, both me and my friend who play ror2 unlocked it at the start of stage 1 when it came out without items on pc you just have to move fast and go through enemies
After the newest update on playstation i got quite far in a run with my friend and my save corrupted. I have no idea what caused it just though i should mention it.
My game just randomly crashed when I had an interstellar desk plant and sent out 3 forgive me please dolls
A pot just blocked my bullet.
Pot blocked
Same here, they definetly never showed up before the update for me (Switch)
Oh shit scavenger pots update
Actual corruption or the bug where it resets and you cant pick a survivor?
Can't wait for them to fix the broken ass fire elites.
Corruption of save so that i lost all characters, items and achievements apart from those saved on playstation
hey there as been. an update did it fix anyrhing
Check pins
This glitch were it disconnects me from the game AND INTERNET is really irritating. My internet is perfectly fine and it's only this game when i joining an online lobby I'm on xbox btw
You still cannot see "and so they left" message when killing the final boss
on switch wetland aspect spawning only jellyfish
You might have gotten a family event
It seems like the console has trouble loading the message cutscene so it just goes dark
Bro that's been in the game since day 1 of commencement being added..
That text is my favorite part of both RoR games, and all this time I just thought it didn't exist in 2 but it's bugged. What the hell...
Is there a known bug that causes certain people not being able to connect to each other on Switch?
Yes, multiplayer is broken just in general currently
Just a little demo of the knockback bug
Risk of yeet 2
I had a bug(?) Where I killed a bell boy and when the body landed it just spammed collisions and extremely lagged me until the body disappeared
I have a clip but I'm on vacation rn so no wifi if I remember I'll send it monday
I believe it
Also too lazy to search the bug list but I'm assuming its know that if u have double saw equipped with the dual wield thing on multi and you hold the trigger and sprint with both saws active you keep both saws active but you leave the dual wield mode meaning you get your speed back and can use your drive ability
Doesn't work with scrap launcher but idk about the rebarb and nail gun
Apsects don't change the pallet of the updated mastery skins
Overall the game runs smoother but the crash rate has doubled
Yes i was lucky enough to get silence between two strikes on stage 2
as artificer
I don't have video proof because I was share playing the game with someone on ps4, but a scavenger with no items was on my stage 4 sundered grove.
naked scavenger
Is it just me or are way too many wisps spawning on switch?
I really hope gearbox is at least aware of how horribly their port team is performing
At this point there's no excuse
Spawning is messed up so yes, I’ve noticed a lot of wisps too
On stage 1 I had to deal with 4 overloading Lemurians and a crap ton of other Beetles and Lemurians before a minute passed earlier today, so you're not alone
You weren’t lucky it’s also a bug that they drop too often
gilded coast instead of a stage 3
i was under the impression that it could always be randomly replaced with gilded coast
Not a bug at all
It can happen during any visit to the bazaar
In fact you might even be so unlucky as to get TWO gilded coast portals instead of any actual stage
I think i had a bug ... or a lot of luck ( I didn't think about taking screenshoot)
I had 3 red item on regular chest on stage 1 .-.
Luck
So im just unlucky then mk
Loader rt animation freezes for a second at the end instead of her arms going back to their normal position not sure if was always like this but its just awkward
Her arms do stay in position for a moment after the swings yea, thats normal
Unless its longer than usual
at what point is it safe to say iradiated pearl does not spawn, i currently have 56 pearls?
Happened again both times in void fields but this time I was playing as loader and it was golems not bell boys
Lag still bleeds into main menu after long runs -.-
-.- crashed stage 2 ,11 min in no obvious reason why..
i dont know if this is console specific but when i play duo online w a friend i sometimes fall through the map due to it deloading and reloading in a split second :/
On playstation, Frost Relic applies it's slow debuff even when inactive
To add onto this, it works with any main weapon, but the secondary has to be saw. For some reason its sound is bugged only in the secondary slot and if you let go of the secondary fire while holding primary it will continue attacking, allowing the bug if you cancel power mode
Also it was fixed in a pc hotfix but we seem to only have some changes from that fix
Yea, some of the bug fix that PC had doesnt exist in console.
Is it just me or is loaders alternate rb really loud

Yeah it’s at max sfx no matter what you do to lower it
Don't worry, in 2 months they will fix 9 more of these bugs
Reviving with Dio's shows your hp as 2640/0 (2640 is just an example) but picking up an health up item (in my case bison steak) fixes it
Annnnd it's on the list already
How goes the list?
Same as when the update dropped
Long?
Yea only minor fixes, majority is still there
You can check out what got fixed in the pins
So I’m currently playing a monsoon run, and my friend and I placed 2 primordial cubes next to each other, and a couple mushrooms shot into the air, and now we can’t finish the teleporter
Like first they were above us, but now they’re below
How the fuck
So the two black holes decided to teleport the enemies through the bottom of the map?
No, to the top, then 10 minutes later they teleported to the bottom
I'm not sure that's better lmao
Yeah, so I’m not sure how this happened but I remember this happened before, I think I died tho so I don’t remember if there was a way to fix it
They also managed to to take half damage while in the air, (I’m playing with starlad rn) but we’re not sure what triggered it and no more enemies are spawning so we can’t even proc anything to try to damage them, and since the game doesn’t let us look directly up or directly down we can’t even shoot them
I was in a run where on the 5th stage, when i activated the primordial teleporter... either not every horde of many monsters spawned in, or i killed them too fast. Basically when every enemy on the map was killed and the teleporter was on 99%, I couldn't finish the teleporter because there was still a boss enemy somewhere
In my case, when i am in the artifact dimension, when i put a key for the relicary, i get launched in the air and receive a lot of demage, because a reach the max altitude, of course this can be evited with any movement skills or items, but yasterday, i almost died because of it, when i got teleported back to the floor, a golem spawned before that and was targeting me, i got half of my health gone for the "fall", and the golem's beam almost killed me...
That happened to me too. Bosses disappeared and the arrow just pointed toward the floor but there was nothing there
Also myred urn can still lifesteal from allies
Ummm… I got 8 irradiant pearls in a row
Bruh too op
A highest stack count to brag about
A
I am almost definitely sure it’s a bug cuz getting a 20% chance 8 times in a row has a 1/390,625 chance of happening
Big bruh
Also you can still ping the pool to reveal its contents
Even tho that was supposed to be removed in the anniversary update
Did the 20% chance even get applied properly? I did 15 in a row and only got regular pearls
I think if the pool has irradiant pearls, that pool will always give irradiant pearls, and if it has normal pearls, it will always give normal pearls
I think that’s the bug
Is that how it’s supposed to work or is that a bug? (Genuinely don’t know if the % is supposed to be per pool or per drop)
It’s supposed to be a drop, i jus think there is a bug that makes it so a pool will always give the same thing
Makes sense. I’ve been trying to get the rare pearl for the logbook so I guess I can abuse the pinging for now to get it lol. If I get it I’ll test if I can also get repeats of them like you did to confirm that as the bug
The reason I think that is because yesterday I did like 10 lunar items on one pool and all I got was normal pearls and today I did 8 lunar items on a new pool and got 8 irradiant pearls
Yeah that’s probably the bug then. Assuming the 20% got applied at least, it’s probably that 20% of the pools give the irradiant pearl and 80% give regular pearls
I also pinged for the next pearl after I did the 8 and it was also irradiant
And for the pool to have an irradiant pearl 9 times in a row would be a 1/1,953,125 chance
So either I got something that was one in two million or the game is bugged
also another bug, the logbook says I’ve found 16 irradiant pearls even though I did not have the logbook entry before my most recent run and I only got 8 pearls in it
Did you beat Mithrix? If so, the bug is probably that the game double counts items when you get them back in phase 4. I reported it before and it’s on the list
Oh yea, that makes sense
I swear I pinged a pool and it didn't say what was in it (on switch if it matters)
I’m on switch and did a run for irradiant pearls, pinging still says what it is. It’ll say Lunar Cleansing Pool (Pearl) or something like that
I've heard people comment on losing their unlocked skin, but haven't experienced it myself. Supposedly playing with the skin fixes it. Xbox
Huh, when I did it I remembered it saying "cleansing pool (1 lunar item)" but it seems like I might just be crazy
(actually posted properly this time)
so this happened
Holy shit
Enjoy your 80% to all stats
Ah yes nothing wrong here just cursed ror2
i got 56 pearls in a row 💔
wait for it Pearls and irradiant pearls only get rolled once...
so how meny irradiant pearl in a row would i have to get to prove its bugged?
On the hunt for irradiant pearls only 
well i dont think its fully on the list But all damage items seam to be bugged as some time focus crystal works and shows pink text and massive damage and other point blake, last run i got 10 crowbars and was stiull doing only 2000 on full hp enemys but some times did 22k when focus crystal triggered, boss bullets had 0 noticable effect that run ether @uncut jasper
yeah if it only rolls once i onlt need to find one pool that drops a irradated pearl and i can easily conferm it only rolls once on spawn as you can farm new equiment with swaping equipment and death item drops
and with the over spawning of the director with that set up its like a easy 60% chance to spawn atleast one pool now as he spawns Way to meny of everything, there had to have been 30 bots one map
and @flux i dont think i saw that the gaint imps fire trail will deal damage before they tellport in ether
welp the armor piercing worked this time but last time with royal capacitor it did not work..
I think that ping is botched
Sticky bomb's portrait is cropped in a weird way that removes a part of it
Your first item has a bit of a white line at the right edge of the portrait on your HUD on Switch
The moon ship is not infinite height. Xbox
Know bug
It's on the list
How tf did aurellionite pick up his own log during a teleporter event
@uncut jasper Yesterday i just finish checking the most bugs i can in the second part of the list.
Free log book :)
For some reason also the halycon seed disappears from your inventory each time he spawns at the teleporter and gets returned when he dies
It Is intended not a bug
It’s the final thing in my whole logbook, now I have 100% completion
Congrats
Well it doesn’t say 100% tho since heratic doesn’t get logged properly, but if it did I would have 100%
I’m still so confused how the aurellionite logbook dropped because it didn’t even drop when he died, it droppped when he spawned in
You’ve been typing for like 5 minutes lol
-The glitch of going under the bazzar tablets with volcanic egg can happen but It Is very hard to go under.
- the bug of keep the secondary weapon attacking of power mode multy after finish the power mode or getting froze, still exist it Is not fix.
-defiant gouge doesnt affects the combat shrine It Is intended.
-player becoming inmortal Is the same as the enemy, can happen at random or reviving by dio Best friend, still exist it Is not fix.
-aurelonite getting pull by black goles It Is intended, It has been since the game realease.
-bandit can crit behind the grandparents but the back of the grandparents It Is not the back itselft, the back of the grandparents It their butts.
-deseperado bullet speed getting affected by attack speed Is intended not a bug.
-bandit backstabs on the worms can only happen when you hit him behind their heads, It doesnt backstabs all the Time in the worms.
-allies drones leveling up with the ambient but only get the animation of leveling up when the player level up still exist it Is not fix.
Another bug is that my logbook says “items and equipment discovered 112/126 (88.9%)” even tho I have the item entry for every item
-survivor clothes dont animate right still exist it Is not fix.
-enemies dont spawning in void fields It Is beacuse some enemies have a hard Time reaching some cells when the player Is charging the cells and It feel like they dont spawn.
All the others bugs of the list i didnt metion them beacuse some factor:
- i can't test It beacuse i dont have the equipment in order to test It.
-some of the bugs of the list happen beacuse of the inmortality bug.
-i need More information of the bug beacuse i doesnt happen to me or maybe other players did weird things that i dont usually dont do and they have the problem they report.
There were like 20 bugs that I reported and none of them are on your list lol
@uncut jasper i try my Best to help you why the list.
I think It Is beacuse the text It Is at the límit of letters, i think that Is why flux didnt ad them
The bug isn't aurelonite getting pulled, there is video of someone chucking like 10 blackholes at aurelonite and they died and no, there is or atleast was an actual bug where no enemies spawned im void fields
I burnt out recently, any bugs reported in the last few days I have missed, my apologies
It seems like crowbars aren't working on Switch
I’m pretty sure they are
I got one, and the damage numbers were the same before and after I'd hit them multiple times
Crowbars only affect full/high health enemies
They were full health
They may be broken then? Can you grab a video of it
I'll see if I can next time I play, but I'm done for the night.
We're getting a ton of reports of stuff and it's getting to be too much effort trying sus out if it's an actual bug or just being mistaken
Okay, I'll get back to you tomorrow
is captain's walk supposed to be so clunky? i feel like the rest of the survivors have much smoother walks when moving at low speed
Sometimes in multiplayer, the results screen will not show up when you die. Resulting in you having to reset the lobby
Items that are meant to have ragdolls like Leech and bungus dont have them

It looks like you might've hit the wall before you hit the ground
Yeah, I think you're right. Didn't notice that
Been there done that lol
"We fixed Acrid's leap."
They never did
OOF
It used to be a jump from one side to the other. Now this one can be used in combat.
Fixed is a relative term but yes they "fixed" it.
That being said- many things are definitely going on. I blame redwhips for the strange actions. Also that shouldn't have killed Gorilla so something definitely broke there. Gotta love glitches. They on PS?
Wait a fucking second we can control acrid's leap again?
Yep
Also lunar chimera golem's log portrait still uses the 1.0 model

Well, I don't know what else to say, as I said I tested the most bugs that I could, trying to recreate what could possibly cause the bug and that is the result, sorry if you expected more but it was the best I could do
No, you did wonderful, thank you so much, I wasn't sure if those were due to misunderstanding where the bug being on the list came from, so I clarified
Ok
Aegis doesn't overheal with transcendence
Yeah, it's actually useful for combat so I sometimes do melee acrid.
Also visions with bite is some weird shit

fuck it whos tryna iron out some bugs
We need more testers that can go through every scenario to find bugs
I only got 3 pillars on commencement. Couldn't progress
Are you sure?
You can see like a beam of light where the pilars are, you didnt see the fourth beam.?
It Is strange beacuse the minimum can spawn Is 4 pilars and you Will see the beams of lights
There are four areas that pillars can spawn, are you sure you checked all four
I know all 4 locations and I checked each of them like 3 times
Didnt see any other light beams either
Dope new buf
Too tired of having twelve beacons?
Now we only have three GOOD LUCK GOING UP
Ooo yea the captain nuke jump
The froggie is gone
I looked into what someone said about Crowbars not working on Switch, and interestingly while they do increase damage it’s not 75% per stack
I got four crowbars and used a non-backstab bandit dagger, normal hits dealt 60 damage and crowbar hits dealt 223 damage
Since that’s a 272% increase rather than a 300% increase, my best guess is that the initial stack is 50% like before the buff, but stacking works properly. The 3% discrepancy beyond that could be a rounding error
Finally a minor bug, syringe has no outline
Does console version still suck
It's better, and plenty playable
@uncut jasper blast shower does not delete blue fire spawned by moon enemies.(hopes i dint miss this one in the massive list)also you forgot that multi had blast shower ankered to his spin able gun parts as well.
the blast effect not the bag for above
i have a crash stage 2 saying other wise -.-
This is very minor, but on the switch version, I'm not seeing specific survivor data in the logbook even though I beat the game with that survivor yesterday for the first time. It was there yesterday, but gone now.
Man I KNEW something looked off lmao
Yeah that’s known, a quick fix is to exit to the main menu before quitting if I remember correctly
for some reason the game won't save from the character selection screen
Does anyone know if the max hp bug with Dio's is purely visual or if it messes with regen/healing in any way?
I think it’s only visual. Since it fixes itself when going to the next stage, I assume the actual max HP value is still stored but is just displaying wrong. Could be worth testing
i dont think Root from heretic items count as a debuff but the plant robots does cant really confirm as the games been being really bad about lunar coins
has flux stoped updateing the list?
I've basically given up keeping up with the minor bugs, I don't feel right asking for a third pinned message for them and I don't want to be upkeeping 3 entire messages of bugs, so if there's updates on what's on their or something big comes up I'll edit it, but until there's news of another patch or something I'm just going to leave it
that sucks as theres still lots of minor ,middle and important bugs left, that so depressing
plus theres a pile of bugs i cant fully figure out like the hand full of diffrent crashes that i cant even try to recreate as the game is so messed up and unfairly hard with instent kill fire and lag spikes, i dont even know if the fire elite item cuases crashes or not and cant realy test..
Has there been any announcement of any sort in regards to another patch in the near future?
lunar bulb floating in space on moon not conected to any surface
Wait is there supose to be a soup bowl that turns red to whites!?
I don't know if this is just bad luck or a bug but since the anniversary update came out I havent gotten abyssal depths
Probably just bad luck, when it came out I didn't get grove for like 10 times and then got it 3 times in a row
Hi (**Xbox **player here), I generally don't like clicking in my left stick to toggle sprint... so i always bind it to another button, so for RoR2 i use (B)... Every time i close the game and play again (say after a few days) that specific key bind never saves. I have to re-bind it. Does anyone else have this issue? Can it be made to be a permanent re-bind?
The ping button likes to unbind for me but I never bound it to anything but it’s original slot
So I don’t know
that consistently happens to me if my remote dies during gameplay
Pretty sure this is a bug:
When you make Newt mad and approach the now closed bazaar it immediately teleports you to the exit portal instead of letting you look inside at the mad lad
That’s explains it now, I have two controllers, one lasts about fifteen minutes and doesn’t even warn me of a low battery anymore, it just dies.
The other lasts about an hour so I have to tactically swap between them now because neither accept a power cord very well.
The heck is wrong with ur controllers
My brother just had a bug where he was playing with
, but the enemies had full health
What do you mean full health
They weren’t at half
So instead of 2 enemies having 1000hp each there were 2 enemies with 2000hp each?
Ye
They're max health is halfed with swarms, they don't spawn in with half their health missing
Taking damage while having strides of heresy active (no status effect or anything, enemies were able to hurt me within the first few seconds of using it) of
@trail holly iron giant(s)
lol
Might be a bug. Might make the game think you somehow got in and teleports you back. Or gearbox doesn’t want you to somehow phase glitch back inside so it just teleports back
From how Mul-T described it it seems like the side effect of Swarms didn't apply to the enemies
I thought he meant the hp bar too
Quite interesting
To me it sounded like they saw the enemies spawning with a full health bar and got confused because the artifact says enemies spawn with half health
Bandolier doesn't reset every cooldown rather just one stack even though this was changed in the anniversary update
it's only supposed to cool down one stack
I can grab the exact line form the patch notes if you want me to, but this has been said before and I did then too
Shartificer cannot freeze golems sometimes
(Also ALWAYS pick double Scrap Launcher MUL-T because shooting it doesn't set the cooldown back to max so its permanently going down which means it just keeps firing)
Is the "Ethereal" challenge for Mercenary bugged on Xbox? I've done it multiple times and I was sure I had a few successes.
It isn't known to be bugged
Allow me to be the first to say so, then.
It Is literally no take damage, if you get damage by any source and the Green health bar go down just a little you dont get it
What Calvin said, you can never go below 100% health/shields, but losing barrier is fine
The thing that gets a lot of people is the shields part.
Very minor bug: the description for Captain's orbital strikes still says that each strike deals 1500% despite that it got nerfed to 1000% (and is actually 1000% in-game)
Using Headstompers on the boost pads that take you to Mithrix will soft lock you
Lol, probably shouldn't have tested that
i might report that the logbook for mithrix is still in english in the spanish version of the game. idk if it's on all platforms but on switch it is
I dont know if its just me, but it appears that on switch aegis overheal only works on on-hit healing, "Regenerative" healing like medkit, Monster tooth, Bungus etc... dont work, and Planula straight up doesn't work at all.
Just you. Unless you're using transcendence then its bugged
On Nintendo Switch if you play with the bandit skin only the user can see it
Interesting
I'll test for verification
For context, I’m on PS4 with artifact of command, sacrifice, and swarms. After killing Aurelionite, the portal appeared but the command essence for the Halcyon Seed didn’t drop. This is the first time this has happened, and the Seed dropped when I killed Aurelionite later in that same run. If it might help, I was playing MUL-T with Power Mode and dual Scrap Launchers.
ALERT ALERT
SCAVS CAN HAVE DAGGERS
Not a bug?
Ceremonial.
The scav spawn with the ceremonial daggers, something that DO NOT suppose to happen
Ever since the latest update on PS4 (v1.08), my run history has stopped working. The last entry overwrites the final run entry each time, causing me to lose some logbook unlocks and even lunar coins. Is this a known issue to anyone else? I would really enjoy just playing the game again but this is highly demoralizing. I know someone else with this problem as well.
Since the patch, playing huntress and sometimes bandit is super laggy and the frames and music will stop for around two seconds before continuing, it happens quite frequently and is super annoying
Also there are still no perfected and there are normal elites of lunar chimera’s
Are the survivor stats bugged? it says I’ve dealt 65% of my damage with huntress in my 300 hours of play time which can’t possibly be correct
I believe that has been reported before, the stats are working pretty strange currently
Почините пожалуйста русскую локализацию на xbox. Половина надписей отображается как "ПРЕДМЕТ_ИМЯ", а то на английском играть не хочется я русский человек и я хочу играть на своем родном языке и ничего не терять
слава россии
English mother fucker do you speak it
Нет
I know thats No so ok



I translated his Russian for you
Please fix the Russian localization on the xbox. Half of the inscriptions are displayed as "SUBJECT_NAME", otherwise I don’t want to play in English, I’m a Russian and I want to play in my native language and not lose anything
Thats still a bug?
I don't know ask the guy who spoke in Russian I just translated it so people knew what he was reporting
I thought they fixed the translations lol
I believe that is my bad, I assumed that since they fixed the new abilities doing the same thing they fixed the other languages too, seems they did not
I play on a ps5 and I just started to grind for all the alternate skins. i started to notice that after playing on monsoon, whenever I looped, some stages (especially the stage 2 maps) will be when my attacks deal no damage to enemies. number are showing that I am hitting but their health bar is not decreasing. I have to relay on my equipment, drones, or items to kill them, like fireworks and maybe ukulele. After typing this, I think i remember this happening once on the final stage too, but i am not sure about that. This bug is a game breaker for me, as I love to loop but these kind of moment just ruin it and have made getting those skins 10x harder.
So on the gardener map I had beetles coming at me through the ground like diglets.
That’s intended, it’s how they spawn
@quaint bolt Although if you mean that they where clipping into the ground on scorched acres, I noticed that too. More precisely when they go from uneven terrain, to a flat but diagonal one, instead of going up they just keep moving on the x and z axis
Therefore clipping into the ground like you referred to
Oh yeah i had a beetle spawn under the tp one time and then it casually walked out
It's kinda cute. Heh.
Has anyone on ps4 gotten abyssal depths without using the lunar seer since the update came out. I havent gotten it yet. about 75 hours played since the update and still havent gotten abyssal depths
Is it a bug or really bad luck?
Bad luck
It's possible the rates are messed up because you aren't the first to ask but you can definitely still get it
It just luck @uncut jasper It Is 1/3 to get abissal depths, he Is very unlucky
@uncut jasper scavanger spawning with ceremonial daggers i believe It Is not a bug. Go to #ror2-console-discussion and i did a run test of 33 stages and i didnt see any scavanger with ceremonial daggers.
It fucking happened I swear
I am not saying i dont believe you but Yesterday i did a run of 33 stages and i didnt see any scavanger with ceremonial daggers,
If It happen again to you make a clip please
Thunder gauntlet is still extremely loud
Yeah they didn't fix thunderslam so I just use the default special
как одолело сука своими дисконектами при стабильном интернете lan 300mb
Yo we need a translator
how the bitch overcame her disconnects with a stable internet lan 300mb
That's what Google translated although I think it's supposed to be switch not bitch
Those bitches and their disconnects everytime smh
spamming primordial cubes in some rare cases can make grounded bosses teleport (aka fly far away instantly) away and become unkillable, softlocking the run (switch)
It’s known
And annoying, had it happen with boss parents, (horde of many)
On the bright side, I got to listen to antarctic oscillation for 3 more minutes
Has anyone else had a stage 4 scavenger? I had one on Sundered Grove, I was a bit behind on time on Monsoon with a friend and a scavenger with no items or equipment was just plopped there... He even dropped the sack. Is that normal? (PS4)
It's a bug on pc too
They're not blacklisted on sundered grove pre-loop
Strange...
What ramp ? The one in commencement?
He most likely means upward slopes
And that's not really a bug but just wonky physics. Like an exploit of sorts
Pretty sure the physics engine would have to be changed as a whole to prevent that from happening.
Anyway, get a quail and spam run+jump a slope and you'll see that you take damage. That's what he means
I understand what he meant but I was just curious because I haven’t experienced it or noticed when going up slopes but I got some quails rn and I’m going to mess around
The waterfall in abandoned aqueduct doesnt give you the tar debuff
I've had it happen to me, Commencement, Sky Meadows and Sundered Grove being some of the worst offenders.
It's like a tenth of your health at worst
Drones are SOOOO annoying, they try their hardest to stay AS CLOSE TO ME AS POSSIBLE I'm talking about literally pushing my character around, not letting me use bustling fungus and pushing me off ledges and cliffs
Surfs up
not letting me use bustling fungus
The band cooldown sometimes only says 1 instead of counting down, not sure what causes it
On the list
Fighting a blazing parent with no mobility is the worst thing ever
Are there any news for more bug fixes?
A gearbox classic.. nothing.

Tbh what did i even expect
As someone who was banned for being too vocal about this situation I guess that all we gotta do is sit and wait patiently until they move and do or say something. Anything.
Basically be like Mario over here
So fellas I'm back after a couple months what's the final conclusion on the patch still really buggy or a good amount fixed I havent played the game in quite awhile
Three major bugs fixed but not much else
Is this game on Xbox still bugged?
Emphasis on little
Yeah
Kinda hard not to rip the game a new one...
<@&559786374228738069> a glitch is that when you are on swarms I doesn’t double drop rates on sacrifice
We're not tech support, bud. Don't tag us for stuff like that.
that’s not a bug. check the wiki. you were just unlucky. swarms doubles spawn rates, but reduces drop chance by 5%, and there are a ton of other factors than can increase or decrease spawn rates
it’s possible it’s a bug though, don’t get me wrong, console is a mess
some enemies have a 5% drop chance, like beetles
it lowers drop rate as it lowers there cost, all swarms does is give you double enemies with a min 5% drop rate, mid game i pretty sure you loss over all drop chance in favour of more rolls
You have a higher chance of getting higher-tier items like greens and reds without swarms on but you get more items overall with swarms on
no it’s the same chance for rarity always
I swear I remember reading about it on the wiki
there’s like a 60% chance to drop a white, and with a 5% drop chance. so when it drops, it decides which rarity (or really when the enemy spawns)
And that 60% remains unchanged?
yes. the item rarity has nothing to do with the item dropping
Huh
Aight I see, thanks :)
you’re welcome :)
@errant cosmos that’s not a bug, it never was supposed to increase drip chance of sacrifice
Drip?
three people explained it now. read chat lmao
Confirmed bug on Rex. when having a ton of attack speed, Rex’s primary begins to overlap and shoot a burst of 2 (non healing or weakness) syringes instead of 3
Although space drugs where involved so that might have some impact
45 soldier syringes
War horn buff
Tonic
Walking diagonally as Engineer while strafing will fuck his walking animation
Certain stages or times when passives and items just stop working
Dog why do my lunar coins keep disappearing after i log off the game
game doesn't save as often as it should
it doesn't save at all lmao
They mean shit like lunar coins, unlocked items and achievements and logbooks
On the list, the game doesn't save from the character select screen, it seems to only save at the start of runs and when you go to the main menu
Game still hard freezes as well as crashes...
Still no sign of a console update for bugs?
they just had an update, didnt fix everythign tho
grove bosses spirits go right throught engineers bubble shield
That intended
If you don’t like it, you could say something in #ror2-feedback-and-ideas
cant tell when most projectile interactions are bugged as heck
Bug report for ror1 of all games (i know hopoo will never release a patch for this game but fuck you)
Ifrits log never drops
do the closing messages for the different characters still not work on switch
Nope
Didn’t think they existed till I saw it in the list
Han-d overclock doesn't get extra duration from punching things
Yeah I've noticed that aswell
Happened to me once, but an elder lemurian shot fireballs, and its normal fire at once.
send the vid too
a list of all the bugs I've found on switch (I don't have photo/video evidence tho): Mul-T does not stop when hitting a large enemy/boss with transport mode, Loader's thunderslam acts as if the sfx slider is up to 100 at all times, FMP + Desk plant still crashes the game if you put down more than 2 or 3 of them, blazing elite trails do way too much damage, knockback is too high
The only new one to me is fmp + deskplant
i have a bug to report that really makes me sad and mad
it's simple but i'm only really upset because i was just about to reach eclipse 8. i died offstage on petrichor V to fall damage, but i had a dio's. when revived, i spawned right back offstage and now i'm falling indefinitely into the void
gotta exit through the menu for it to reset my game, but you should see what's happening to engi rn lmao
but yeah, just a thought to make it so that when you die offstage there's set spawn points or a nearest respawn area bc i've been falling for like, 10 minutes
I thought infinite falling on commencement was fixed?
@fringe heath nope, that patch unsuprisingly failed to accomplish much
Insanity

BRUH
Death by drone
Is there a bug with glass or something? My bud had 5 of them and I shot him in the head as a joke but then he actually died
No, just standard Risk of Rain jank
lmao im just imagining "my friend got 5 shaped glass and then i shot him. idk where to bury the body doe"
Risk of Jank
No use coming back to this game anytime soon I see
Has there been any update since the last small patch or is the game still unplayable on monsoon due too crazy knock back and fire elites trails
Ratchet and Jank
Ror1 bug bois
DO NOT PLAY ROR1 IF YOUR TV SPEAKERS ARE SHIT. THEY WILL BREAK
Due to the Toxic beast boss screaming every time it is hit (and I mean every) it has the opportunity to permanently break your speakers. My speakers now permanently crackle because of this bug pls fix
Jesus
risk of rain 1 will never be fixed its old now 🤷
(Incest toxic beast squeals)
RoR 1 bug:
When using the teleportation gateway equipment to teleport out of the providence arena, providence will break and stand still and let you kill him, but you can’t get back into the bridge so your fucked anyway
Ror1 bug: magma worms's healthbar can go back up when you overkill it
ror2 bug that has been reported a million times... fix knockback on xbox :AcridGroovin: :AcridGroovin:
Please fix the drone AI it makes bungus unusable. I tested it once and standing still, a single drone pushed me like 15m
I have been unable to unlock Huntress: finishing touch on stadia, despite the fact that I have landed 7 killing blows multiple times.
So, I stacked a few soldier syringes, gas cans, and backup mags on Commando with his shotgun blast. I killed everything on the map, but it kept repeating the damage numbers over and over. I hit the teleporter, and now my game is black screened
Sadge
Bug? I was just “disconnected” from my eclipse single player game
Okay, Now when I hit “Start Eclipse” The screen just fades to black shortly before unfading
Omg the same thing happened to me on a e5 godrun on bandit, I raged so loudly
How are you e5? I got to stage 6 then got gang banged by a bunch of elite moon wisps idk what they are called
On e1
You have to get a god run if you want the chance to get to Mithrix
Actually same, I just loop until repulsion armor
I really hope they fix most of the bugs in the dlc
The dot bug and all elites spawning on moon are the worst by far
My three ones I want fixed the most is knockback flaming elite trails and bands proccing with moves it shouldn’t
Elite trails is part of the reason I always want at least 1 repulsion armor
Is there something wrong with run history? My runs are displayed in a seemingly random order
Don't see if this was said in the list, but while in multiplayer, I got straight-up yeeted to the Menu screen, with no disconnect message or error message. It just flashed a black screen and yeeted me out. PS4 + PS4 (buddy). No disconnect of internet since we were still talking in PSN/etc. Clip available/playing as Rex
Noticed that on day 1
Also refrain from using primordial cubes as they can launch bosses under the death barrier which will cause a softlock
When I used Power Mode with MUL-T, I killed an ice elite man and the explosion canceled the ability (like normal) but the saw kept going as long as I held the button
Like I could use my secondary and my special
Hope I explained that correctly
It’s known
Please fix the blazing enemy fire trail damage, it’s game breaking for melee characters
"Software closed due to error" The error might occur after having been on the home menu for the Switch then returning to the game.
In this case, I was in the place beyond time, and I think it crashed after attempting to exit the portal (entering the final stage).
I was playing as Commando on normal
GwelyMernans? Wasn't that some Aphex Twin song
From Drukqs or somethin
Yes totally bug related I know
Oh yea its the spooky asmr one
You ok dude?
No it'll probably be half a year before I can play this game on a decent pc, I won't bother with console anymore
But it'll only be next March until we get the DLC 😂
Is anyone ever going to fix the ridiculous fire trails dmg or annoying clingy drones? My mates & i are finding this game more frustrating than fun atm & have shelved it. It'd be nice to get some info/updates what's going on or should we just sell it?
Best bet is when dlc comes. They'll probably fix it but introduce a new bug that causes survivors to no longer become immune to the Freeze execute threshold
Oh yeah and beetle queen spawns too many beetle guards
Exactly I'm not sure I'm gonna bother with the pc version either, after this shit
There's plenty of other fine games anyways
Engineer's mobile turrets lack item displays for many items like warbanner and bears
This is a pretty noob take, I easily win runs with varying levels of eclipse difficulty bugs and all. Yes I tailor my runs to try and deal with as few bugs as possible but saying the game is a complete mess is far from accurate. If the bugs are completely ending runs for you then you probably wouldn’t have survived anyway.
Ok
Oh wait poorly worded. I lose 70 percent of my runs but the bugs aren’t why
Weird way of sucking yourself off but ok
As I said poorly worded
Sure ok go ahead and tell me it's entirely my fault that I died to a blazing elite while playing Merc
Say it's my fault I chose to play Merc and that I should avoid playing melee survivors instead of wanting a game to be functional and without bugs
I always take repulsion armor when I can to prevent it from happening. Then again I almost never do well with merc so what do I know
Repulsion armor 
I wish I could refund the Switch version
Question: does anyone on Xbox (platform might not matter, just not PC) get audio clipping in and out with constantly freezing frames every 20-25 seconds?
I’m happy but confused
WTF I GOT MUTED FOR THIS
does that sometimes
Lmao
Mods going trigger happy again
for what
Well it got deleted
And it was some 11 year old shaking his ass with ded chat XD up top
Stoopid stuff basically
Good to see that this game is a hot mess still
In all honesty this shit makes me depressed as fuck, it seems like a lot of people are dropping this game thanks to the negligence. At this point I have personally moved on to other games, but every once and awhile I’ll be reminded of this game and be really fucking sad that such an amazing game is in such a horrible state
Huntress lacks the jiggle in her cape and hood
The only major problem I have ever had was one time during a good loader run was on for hours then I decided to go mithrix to get the alt color for her on monsoon but for some reason the pillers wouldn't activate and I didn't know about climbing tower back then so all tht progress down the drain
This happened
Also I ran into another issue shortly after where ukulele perpetually procced in the exact same space with no enemies around it
I also happened to enter the celestial portal where the game froze in the stage transition
This is what the ukulele bug looked like btw
I forgot, so the charged perf bug is still around?
Y'all should stop saying this game is trash because of some bugs that make you cry and "give up on the game" get good and stop complaining
You go ahead and try to make a game with no bugs for every platform individually and satisfy everybody
I'm playing on ps4 and been playing for a good while now and i haven't ran in any game breaking bugs
1 bug that i find annoying is the fire trail,but it's made to be avoided anyways so stop complaining about it if ur braindead and always run into it
This is for bug reports not for complaining and crying like some 2 yr olds man
Wanting to have the same type of experience that pc players have with very few bugs, none of which are game breaking or ruin the fun of the game = complaining, crying, we're bad at the game?
Running into fire trails = braindead?
Then -->

And another thing, Hopoo Games was a team of only 3 guys that managed to make the entirety of risk of rain 2 work yet Gearbox is kinda failing at doing that
From what I understand it’s not Hopoo’d fault, it’s Gearbox’s fault. Hopoo Games are phenomenally skilled and I love the game, but I’m giving console a break until this stuff gets sorted out because it’s just that bad (I play on both platforms
Cope
Absolutely destroyed
I agree, asking for the same experience as pc players is a very acceptable thing to ask and should have been already carried out
“Brain dead”
Just buy a pc argument 
I hate when shit like that happens
I don't own a PC dipshit
I don't own a pc argument
Just pay thousands of dollars argument
Shut up
buy people one and I'm sure they will start playing on pc instead of the more affordable console.
Someone here really isn't helping the anime pfp stereotype
yeah just make more money 
Resident big brain
Do you even play on console or are you just here to be a 
they do
Is anyone having issue with the game on ps4 not saving runs it says my last run was in August and I have played this game many times since then so because of this the game won't save any lunar coins once I turn the game off
You must go too the main menu screen to save
I do but still after I turn the game off and come back no saved games or lunars coins
Taking 1 message from a stranger so personally makes u the kid so cry😢
Just stop writing dude i don't care keep crying in peace
When a non host loads into the stage, the host's character can be seen with 9000hp and ror1 bandit's smokebomb skill icon
I think he's trying to debate your opinion but you're actung like an ass about it
Bruuuh
Sad but true
Came to look for bug reprots or updates on a fix... instead I find petty fight caused by @pale viper . Has this channel devolved?
this nuts
Yes
Shiddin n fartin
You're a donut
Sometimes can't move while in the wings active item
Game randomly makes you stuck in a pause screen in a level transition
Save file corruptions
Unobtainable achivments
Killed by planet
Loader's alt special is completely uneffected by volume making it practically not able to play with sound
I assure you most of us have hundreds of hours on console and we CAN assure you there are multiple game breaking bugs that unable us to enjoy the game the same as pc players
I am most sure thay gearbox is bigger then the devs for pc and are still failing
Oh also @uncut jasper I should mention a few things since I forgot to @ you the last Time
A bug that unable you to move in the air with the wing active item
Softlocked in the pause screen between level transition
And the Mult gotcha achivment is still being extremely glitched and rarely actually triggers when you kill an imp overlord with the preon (i have a video of that if you also want it)
DEAR EVERYONE WHO COMES IN THIS CHANNEL: Before posting something in here, (unless you know it’s not intended) please have even a quick look at the wiki. Lately, a lot of people come in post intentional stuff in the game.
Sometimes it’s just weird design, not a bug (kin + void fields)
You should also
first to see if your bug is known
maybe post this in bug reports pc aswell^
Kjaros band doesn't stack range on xbox
It's not supposed to stack in range
I swear it did wtf
There's no way I dreamt that I checked kjaros band on the wiki in my dream and thought it was real
does
Yeah I know
The only time I heard of kjaro's radius increasing was my feedback about it lol
Kjaro's doesn't stack like that
I think I had a dream a few days ago where i learned it stacked range
I had a dream about playing black ops on cod but I didn’t even know what it looked like so you are not alone in weird dreams
i had a dream where i played some new fps military game called like hex or soemthing i even remember what the design for the game looked like. i got the game on origin and i was told that it was still in early access and buggy, but it was a good game so i decided to get it and the whole rest of the dream was me playing the game in how i imagined the game would look like
Huh
So uhhhh, I've been playing on switch for a while right? Ive been having an issue where my items seemingly stop working sometimes... it usually encompasses items that would tank the frames or exponentially increase damage, like
and
, which can be a huge problem for runs where I intend to loop at least 2+ times. I've got footage of a
run on
where I got to stage 9 and suddenly my damage became miniscule and none of my effects were happening. I have videos of this happening but discord says I don't have permission or something so @ me if you need them, but the gist was that I had a
, 1
, 2
, 3
, 1
, 3
, 6
, 3
, and 3
. Only the glasses seemed to work and nothing else was triggering... in one of the videos I even shot the ground to show that the
wasn't even triggering at all. Another thing to note is that after I shot enemies for a while and realized I was doing borderline no damage, I would run away and then about 10 to 15 seconds later they would just spontaneously die from no damage? Either way, please @ me if I need to explain anything else...
get a role in #role-assignment to post images...
Overloading chimeras, classic
Our very own console exclusive intended features 
There's apparently now a glitch that after the enemies death, still pretty procs shit after their death
@uncut jasper
Actually where is flux
probably got bored and/or tired of this situation
Fair
Someone should probably redo this
I'd be willing but I'd need a mod to pin the messages
you could ask Uncles, Taxi, Tilted, Mongoose or Penguin
Uncles seems pretty chill but I'm also afraid of pinging a higher being
he's there for that reason now, community manager and all that
they are a god compered to us
I've been thinking about asking him (again) for more info on consoles but eh.
I feel like it'd be pointless
Hey @spice plank a person that used to edit the pinned bug list is now pretty inactive and people are discovering new bugs
Would it be fine if I took care of the bug list now and get it pinned?
aye that sounds good to me
Thank a lot!
gimme a ping or drop me a DM when you've done it
I will be updating the bug list, if it starts with √ it’s fixed, if it has a X it is still broken
bug list 1/5:
√Brass contraptions hit boxes are too small
Xplayers and enemies are experiencing extra knockback
XMalachite urchin models stay after death
√Captain beacons can’t be used on commencement
√ Infinite ATG, sticky bomb, overloading and Behemoth procs
XMultiplayer crashes/disconnects
√ Lingering AoEs will sometimes keep dealing damage after you leave them
√ (PS4) all character locked
√Stickies deal 100% total instead of 180%
√All captain’s old unlocks are unlocked by default
√Taser often doesn’t work
XChrysalis dash is far too short
√ Sawmerang inflicts frail
√ Sawmerang sometimes causes frame drops
√ Sentient meathook causes frame drops
XDoTs can proc exposed
XEpidemic only applies poison once per jump
XCaptain’s supply beacon selection is inverted
XArtificer enemy on-death ice effect plays too many times
XEngi harpoons mess with mine cooldowns
XBands are proccing too easily and by things that shouldn’t proc them
XThunder gauntlet shocks enemies in a circle instead of a cone
√ Infinite falling on commencement
XDeath mark takes 5 debuffs, not 4
XRoyal capacitor double hit
XOverloading elites apply 2 orbs instead of one
XWrong intro music
Xnakey mithrix 😳 #ror2-bug-reports-console message
XSpecific ragdolls don't exist on consoles. for instance Huntress' scarf doesn't move when she does, fungus doesn't wiggle around and Huntress's hood on her mastery skin doesn't around ect.
XEnemy invincibility bugs:
?-artifact of evolution and dio’s
?-finishing void fields with dio’s
X-misc unknown causes
Bug list 2/5:
XHigh fire elite trail damage
XWeird enemy spawning:
X-Elites start spawning immediately
?-Teleporter bosses spawn too powerful/weak, too many, as an elite super early etc.
?-minibosses spawning early
X-Enemies spawning with temporary broken AI
? -Perfect Elites do not spawn
X-non-perfect elites spawn on commencement
Xpinging cleansing pool shows what will drop and it is not rerolled after use
√ In Multiplayer non-hosts can’t leave mithrix arena after fight
?Bandit drops to 1hp randomly late game
XLoader’s slam is extremely loud and is unaffected by sfx slider
XThe sound of crits from scythes and instinct combine to sound awful
XHeretic clips into walls easily
XAcrid clips into terrain when interacting with chests, mainly stage 4 levels
XHigh speeds can cause clipping into grandparents
√Commencement spawns way too many pillars, cauldrons and pods, spawning every possible spawn everytime, in multiplayer nonhosts see the correct spawns
XEngineer turrets do not hold equipments
Xin multiplayer chests sometimes look closed even if they are opened by someone else
XClone bosses for vengeance challenge spawn under the map and can’t be killed
XClone bosses die on their own inexplicably
Xmired urn still leaches allies
Xhealing AoEs created by mini mushrooms or bustling fungus appear on a floor below where they are supposed to
XPlanula doesn’t turn invisible with the player
√ The escape ship occasionally won’t spawn on commencement
Xheretic doesn’t hold items on her model, breaking crowdfunder
√ nonexistent map in the logbook
Xlemurian, elder lemurian and solus control unit are all missing from the logbook
Xdrone ai is broken, affects empathy cores too
-https://media.discordapp.net/attachments/676860142381432849/860248609031454730/image0.jpg>
Xsometimes runs don’t save after closing the game
bug list 3/5:
Xsave data doesn’t load correctly sometimes showing no unlocks
-Empathy cores can’t be killed by void fields’ DoT
Xenemies can spawn in the ground and the fall through it to their death
√ Text missing for new abilities
Xmenus missing text in other languages
√ Visions of heresy projectiles will sometime pass through enemies
Xlesser wisps are 100% accurate
Xmithrix can get stuck standing still on last phase
Xskybox breaks, more common on switch
Xblast shower visual effect is sometimes the wrong size
XDio’s weirdness:
—visually no max health after revive
—invincible to enemies after revive
Xlag can cause repairing a drone to spawn 2
Xbands cooldown doesn’t display correctly sometimes showing a 1 or a 0
XSquid polyp will sometimes spawn squid turrets in the ground
XIf you lose hardlight afterburners or back up mags you keep any remaining charges you had but the display number disappears
XOn death character rag dolls can get stretchy
XCaptain’s Diablo strike can be set on fire making the projectile visible before it has landed
XHitting a jump pad and canceling it with a hopoo feather lets you change direction but your momentum in that direction stays locked at the jump pads value
Xcan glitch under the tables in bazaar between time with volcanic egg
Xtoo much movement speed can clip you into the jump pads in commencement and softlock
XHolding the off hand fire button when powermode ends by any means other than normal deactivation causes your off hand to keep firing, including if you are frozen
√mul-t’s transport mode does not stop or deal damage when hitting large enemies
√https://media.discordapp.net/attachments/676860142381432849/860656524195528724/image0.png>
Xfocus crystal damage isn’t pink
-enemy display from artifact of kin may still show on following runs even if the artifact isn’t used
Xplayer can become invincible to some enemies
-Aurelionite can be killed by throwing enough black holes at them
i'm sure theyre already fully aware of these as we do send them bug reports and they are active on this discord, but i'll make sure they (Gearbox, who do the console ports) are pointed at this list for you just in case
Bug list 4/5:
Xthe capture area for the ship on commencement is very short
Xmusic for the intro cutscene is unaffected by volume settings
Xcharacters clothes don’t animate right
-sometimes enemies won’t spawn in void fields
Xmercenaries new challenge will sometimes unlock with much fewer ability uses then listed
-if you lose essence of heresy stacks of ruin still apply to enemies
Xthe little prologue message after killing mithrix does not appear
-syphoning empathy cores with a mired urn make them start attacking you
Xif desperado procs ukulele and anything that ukulele kills will also grant stacks for desperado
-engineer turrets don’t use rejuvination rack
-bandit sometimes loses the ability to proc on hit effects
Xkeyboard compatibility is still inconsistent
-large UI still doesn’t display artifacts correctly
-Sometimes loader can't ungrapple
-Sometimes can’t leave the drop pod
-Sometimes portals don’t spawn after killing Mithrix
-When portals spawn, the orbs circling the teleporter don’t disappear
-sometimes the wall around Mithrix’s arena doesn’t spawn
Xtougher times no longer squeaks or says blocked when it prevents damage
-If Mithrix is damaged at a specific time at the start of stage 4 the game will freeze
-portals can spawn inside of walls
Xdamage boosts can be applied too many times
Xitems may spawn after charging a primordial teleporter instead of after killing the boss
-lag can cause hitting the refresh in the bazaar between to activate more than once eating numerous coins
-not everything disappears when going through an eccentric vase wormhole
—wisp inside the will’o’wisp jar
—particles from warhorn, head set, brainstalks and tesla coil
—aura from rose buckler
—sprinting sound effects stay
too and two of them spawned. Huh. I was spamming the button so maybe it registered the repair twice? Not sure





