#ror2-bug-reports-console
1 messages · Page 45 of 1
I'm downloading the update
me too. feels like a dream
Oh you were asking a question, oops nvm
We'll see
i hope it is what we expect
I hope it isn't because I don't expect much
First thing I'm testing is captain tazer
All I want is for things to function as they should
im testing mobile turrets right away
lol
Lemurian logbooks still gone
oh no
i'm really nervous dang
I don't own it on the xbox or ps4 but looking at the patch notes they seem small compared to how many bugs there was
Did you see if the spread on captains shotgun works now?
I play on switch
Now I'm gonna do a normal run
incorrect, it was better but still wasn’t working right
@void stone
captain is fixed on switch and engineer turrets actually move
the update feels really nice so far ngl. im on my way to try behemoth and see the new commencement
the graphics were downgraded. i hope the performance in the more chaotic levels is better now
they removed all shadows.
i dont actually disagree with the choice. the switch is some garbage and the game plays nicely so far
Did they fix bandit cape and fire elite insane damage when standing near it?
bandit cape seems okay but with the downplayed graphics it's hard to tell
And fire elite?
are elites spawning stage 1 still?
Isn't that normal tho?
elites have always spawned in the first stage since I play. i havent actually be mindful of fire elites and have not died so far (?)
they didn’t before the anniversary update? or atleast nowhere near as many as have been spawning
it's still a buggy mess
ive been playing since anniversary and the amount of elites on th first stage have never been annoying or disrupting
Thanks sid I'm excited to play and not die because i stood 0.5 seconds near fire elite and die
blazings still do 25% HP each tick on stage 1, planula still doesn't work as an item
dang it
the only actual impactful things they fixed were caps beacons on commencement and brass contraptions
planula works just fine?
if they fixed reds id be fine with planula not working. fire elites tho
like wtf do they even playtest the damn updates?
I found half the bugs my first run on anniversary
So this update is W or L so far?
big L
Damn it
also what's with the 30 second slowmode
wow… those patch notes are tiny… I hope they fixed other stuff and just didn’t put patch notes for them…
not much has changed
lame. I was stoked for the patch, but they barely scratched the huge list of bugs
they add #ror2-console-discussion so apparently the bug report chat doesn’t need to move as quickly, makes no sense to me but that’s what the mods did
yeah 30 second slowmode makes it so there can't even be a discussion properly
The things that kept me away from this game the last month was the missiles bug, brass hit box and the fire elite bs
Keep the main discussion in the console general, only try to post what bugs you see and leave it at that
is wandering vagrant spposed to track you while you're invisible?
im having a blast so far on switch. i actually didnt hate 1.0 so keep that in mind. big W for me
invisibility was nerfed this update so now enemies get occasional updates on your location
Did they fix the glitch were it didn't let you pick a survivor, or difficulty or start the game
it was fully tracking and turning to me the whole time
and yeah, it’s also broken
Koppen what platform are you on?
the physics shit seems okay
Patch notes are small too
My question is does charged perforator still break the game.
In a month and a half.
Man 😔
Lol
They did fucking nothing. They don’t give a single shit about this game. Fuck em. Im out. Ive been a long time supporter for this game played a ton in beta. Bought the game 4 times so friends could play with me. And this is how this is treated.
The porting company they hired sucks
They said they would fix all the major bugs. They’re all still fucking there.
I’ve been out for a while. Just came back now that I see a patch. Good to know my expectations were right. Or I guess bad to know?
I knew it would be like this. I told people it wouldn’t turn out well. It didn’t. Im not happy i was right.
The porting company sucks ass yes but hopoo cant avoid all blame. They’re just as fucking guilty.
I had faith in them
Wait is the charged perforator still broken
they don't mention it in the patch notes
I don't like being this negative but....come on..They had more than a month
A lot of people here had faith. I wouldn’t be surprised if its all fucking gone now. Mine is. I hoped the update would fix real issues and not 4 visual bugs 3 major issues and a handful of small ones
they also had an entire goddamn list in front of their faces
They had a huge fucking list and just did nothing
it's pretty sad
Bad ending 😔
They had over a month, they had a list pre built for things to look for. And they couldn’t even get the job done.
How long has this patch been out? My Xbox just told me of it today.
About an hour
Alright cool
still ahven't fixed agis wooooohoooooooo
Took ten seconds to discover they didn’t fix the loader slam being loud.
ok but that's a funny one
Tbh they never should've released the game
They should've kept it in beta or early access
they do, it’s listed as “Solved an issue where destroying rocks, pots, or vulture eggs would cause infinite missiles to spawn.”
that was the issue?
Yes
yes, that is what caused charged perforator to infinite proc
I thought it was just charged perforator, mb
The charged perforator glitch is my most prized possession. But yeah charged perforator+missiles makes infinite rockets if you destroy an object. Not an enemy
there was other reports of infinite proc not related to those objects and the lack of mention of that is concerning but there’s a chance they fixed it all
Don't worry I'm sure we'll have an acceptable product next time 
rot
Bet
Also you can add a red X beside the thunder punch doing the 360. It’s still does it @uncut jasper
I think I discovered a new bug but it's a cool bug at least
if you have frost relic, even if it isn't procced, you still apply the frost debuff on enemies near you
Don't tell me... The update is broke to hell and back still? (Namely on Switch?)
on ps4 it's still broken so I don't doubt switch is too sorry to say
what a joke !
Lovely. Ngl if I could get a refund I would. Legit wanted to play this for a while.
same here
it's one of my favourite games of all time but doe to the incompetence of the console porting company it's totally ruined probably my third favorite game fo all time
I can't even revert it back to pre-anni patch.
@uncut jasper the bands still proc on any attack
“Solved an issue where Huntress would die after blinking out of AOE damage.” this seems to be referencing the sticky AoE bug but it only mentioning huntress and blinking is concerning
As much as I love hopoo I'm so fucking glad I got this game on sale
switch is pretty nice. everything works as intended so far.
I'm on switch and immediately went to check captain spread... it's not fixed
it's fixed on mine¿¿¿???
Lemme check.
literally the first thing I checked
Oh?? Bandit was on my select screen what
Bandit is unlocked automatically if you had Huntress unlocked.
Just meant I definitely had the update
UMMMMMM
Mushroom isn't taking damage
Please let me know how things are going as you guys play - both on console and on switch 🙂
Particularly, what’s broken lol
good to know the invincibility bugs are still around
what
Checked Cap's shotty, tap fire and charged. Both seem... Okay?
difficulty seems bonkers on monsoon. harder than I remembered but I feel like that's intentional. doesnt feel broken, just more challenging
I'm playing as bandit on Sundered Grove and nothing I do does damage
Bro that’s literally one of the most core bugs - invincible enemies. WHY
uh oh
on switch?? that sounds like a very relevant bug
I’m playing bandit and I’m killing things
the director has been glitchy since anniversary update, and it doesn’t seem like they fixed it
I can actually tolerate Wisps with Cap now.
Looks like acrid leap on switch is very slightly controllable now, only a tiny trajectory change though
This was a really good run too 😔
They could’ve at least fixed the fire trail damage. That’s honestly one of the biggest ones.
^
Fire is still busted?
Okay no Cap's spread seems to break after a couple of charge shots.
I just went and confirmed the fire is still broken
still wrong intro music
😒 why are the major bugs not addressed that KILL you
What bugs are fixed then >_<
Could just be my eyes but the first couple of shots are fine and after a bit they get wider.
Well
Oright Cap's taser
Is that actually it
Time to put this game on the back burner until next patch
Taser: Fixed.
Is that ACTUALLY all that was fixed
Good port 😎
Bro wtf - that’s just rude.
I can’t even
Okay nvm it was just my eyes. The spread's a wee bit wide still.
They took my infinite rockets and didn’t fix the fire.
Or invincible enemies.
Well hades just released on Xbox a few days ago so I got stuff to do. Honestly the fire trail being fixed or not was the most decisive thing for me.
Ha, I have a small problem, discord converts the emoji into text so the bug list is now over the character limit, I’ll have to figure out a better system
yeah I've been playing darkest dungeon
Good choice
Darkest dungeon is cool but I feel less motivated once I got to the part where I should start doing level 5 dungeons.
2 core issues I would’ve thought would’ve been patched would be invincible enemies and fire damage nerf
Nah
haven't gotten to that point yet
someone give me a revert to 1.0 button
me too please
nah 1.0 is cool
you know what other massive bug they didn't fix?
mini mushrum inifinite ticks
(And acid from beetle)
ignore that the new check mark in the bug list is the is the square root symbol, I had to get creative
Oh sick, you checked off 6 bugs
I think they did? or they tried to atleast, they patch notes mention huntress dying from blinking out of AoE, which was the ionly issue in 1.0 but it got worse in anniversary update so I'm not sure if it's fixed or not
Is that the puddle bug people refer to ?
Yes
I think people in console discussion said it was fixed iirc
I’ll try to replicate on a run rn
I’m going to play the update regardless. I’m not going to wait infinitely for the core issues to be fixed
All I can do is hope they fix them soon instead of addressing minor bugs
Drones still running into you and pushing you around after this update? Can anyone confirm?
Pretty sure they still do, #ror2-console-discussion is testing a bunch of stuff
Is there something going on with Bunguses? They don't always activate after a second of stand still
It was said that this is supposed to happen though with there pathing and all
yeah, that is not right
TY, Massive.
they don't do that on PC
also I want to add that I’m a switch player
They didnt used to do it on Console either.
welcome to the hell that is anniversary update
Ohhh right lemme test Engie mobile turrets
they moved for me
Okay yeah they schmove.
yeah, mobile turrets not moving was a switch exclusive bug, so if it was still around I would be immensly surprised
Nah they move now.
For what it's worth, Bandit is satisfying to use. Still messing around to see what other oddities may or may not still be present. Anyone know if the borken items from the previous patch are still broken? I think it was Aegis and Rejuv Rack.
does the egg not work for enyone else no healing when hit or atleast not any that i notice
the healing happens at the same time as the hit, so look for green numbers around your character, not at the health bar
Thanks Flux for updating the bug list
What was the bug with rack? Wasn’t it with engi turrets ?
yes, apparently it wasn't working on them
Ah okay , I got a rack but I’m not engi
never confirmed that personally and I'm not even sure how you would
no numbers pop up for it
weird, I've had it work for me and seen it work for others
dint work for me on switch
there's a clip in here somewhere of someone healing from a blood pillar with planula
I was just trying to make sure there wasn’t anything else with the rack while I had it cus so far it seems to be working as it should
So looks like the "and so they left" message wasn't actually fixed
What was wrong?
it isn't there
Hmm, rad
Just fades to black instead if showing the text (I think it might have faded to white before so looks like they did do something)
Wasn't Wisps having like... 100% accuracy supposed to be addressed?
yeah, patch notes said they fixed the fade out, but apparently that didn't include the message
I believe them being 100% accurate is intentional, if you can find something that says otherwise I will gladly add it to the list
Swore it was unintentional. Forgot where I saw it.
Just used mult transport mode on a golem and didn't get stopped by it
So when’s the next bug fix?
no idea
Penguin asked for me to send them an updated list after the patch comes out so it seems like they intend to do another one, but no guarantees
They fucking better
the perfect wisp accuracy thing is something that i always felt was unintentional too, since it didn't feel that way pre-1.0
problem is it's hard to pin that down
the wiki says the shots are semi random but the wiki also says it fires three, so I'm not sure if that should be trusted
huh, then yes, 100% accuracy is a bug
Will o wisp radius circle still doesn't show up
is it supposed to?
When it explodes a little shockwave should come out that indicates its range
does it not do that anymore? I could have sworn it did
Maybe it's a switch thing idk
so how much has this broke?
the patch doesn't seem to have broken anything, but it didn't fix much either
then what did it fix?
Check announcements
check the pins
anyone that wants to help the game get better, pull up the bug list and pick a bug that doesn't have a X or a √ and test it and then @ me with the results
No mention of dio being fixed. Oh no
So far hungering gaze hasn't passed through or bounced off any enemies I've seen
I'm going to help but later, right now I have an issue at work, like in 3 hours I can test bugs
Im gonna help at the weekend, dont have much time during weekdays anymore
Still only one page of monster logs 😐
I'm pretty sure this is reference to the perma-dot bug, and is not limited to huntress.
Hopefully it's fully fixed though.
This is fully fixed
Nope
i cant believe how a port came to have butterfly effect bugfixes what the hell did they do
Guess I still cant play melee :/
someone must messed up somewhere
@void stone how'd it go?
Wym
The update
Didn't update yet
Probably won't today
Also fuck this channel go to #ror2-console-discussion
Oh, I guess judging from the bug list we go like 5% of our stuff fixed
Yep
Haven’t updated from the initial shitshow update, should I do it now?
Yes
Knockback is horrible in this
I hope they fix it
Hi, a would like to ask, the new patch did solve all the problems ?
ALL? No. No. Read the pins and the announcement patch. @nova sigil
@uncut jasper the bug of having every survivor locked on Playstation Is fixed
And sawmerang now aply bleed as intended
But is the game at least playable now ? Will they continue their work on bug fixing ?
kind of and unknown
it is more playable but there are still several game breaking issues
Oki thanks, i might not want to play right now then.
It’s insane on bulwarks
The update was supposed to make it so the urn doesn’t take health from allies right? I’m playing on switch and I don’t think that’s working properly. Still looked like I was taking health from other players and drones
ooooh! new multiplayer bug! if someone else has a frost relic the visual of the frost relic randomly stays for you
welcome to anniversary update, where everything is broken, check the pins for a comprehensive bug list formed since the updates release
Ah didn’t realize that was being updated with what was fixed or not with the patch, thanks
Loader thunder dome still shows the preon accumulator on the achievement
The list doesn’t confirm it as broken or not yet but I’d say it is broken. Not sure if it was actually taking HP or not, but visually it was connecting with allies still
Edit: just saw you updated it
yep, already marked on the bug list
Now the question is, is that a switch exclusive bug
I just updated it
Yeah if anyone on other consoles wants to check that feel free to do so
unless it was mentioned in the recent patch notes I’m going to assume it will be exactly the same on all consoles
Can confirm the nonexistent map is still in the logbook
Malachite urchins stay when they die on switch
Crits can still proc bands
Urn still sucks allies
And that was one of the few on the list of fixes lmao
Wait is switch anniversary out?
Yeah
Yes
Yeah enjoy more the busted version 
Bruh
new bug: drones get stuck in place and can't move anymore, my healing drone would still heal if I got close but wouldn't move
@uncut jasper
not a new bug, just garbage pathing, which anniversary was supposed to fix but instead gave us hug drones
I find this comedic as hell
Yea, where the drones get stucks It Is know as the 0,0 point of the map, i dont know why but the drones get stucks right there and royal capacitator does a lightning strike first in 0,0 then it does the lightning strike where you use it
Honestly I wouldn't mind hug drones if we could ride them
Sometimes you can!
@uncut jasper maybe what i write It Is a new bug.
So did most of bugs get fixed
no
10%
Not even close 
Expected
5% tops
it normal for item steal mythrix to just sit there imortal for a good few min?
Nah
BUG!!!
his extra lines were unreadable too ||(was birb with gold golem)||
When mythrix steal your items he have 10 seconds of inmortality after the 10 seconds or finishing of stoling your items you can damage him.
he stood there a good min to min and a half
Yeah they said minutes
Skybox is nonexistent
Mmmmm. Welp i dont know what happen
possably 3 min max
@willow sandal tell flux, sort it out, replicate it
Switch?
i would asume it was the game taking a momment to catch up as after almost all the lag disappered with him freezeing'
i think i grabed a screen grab of it hopfully it turned out
Do you have a clip?
yeah but only like the last 30 sec if it worked
No problem, send it
its actualy pretty good shot but to big for discord mostlikely
Ok, just yodated, so far, intro cutscene is much laggier during the beginning
It goes smoothly once the proper music goes in
Alright, just started, I got everyone unlocked right off the bat
Well, bandit anyway, everyone was already unlocked
It lags a little beacuse it Is loading the game
It got stuck on two frames for like 10 seconds, it used to only lose a few frames but not outright stop
Hellow, how's the update?
Minor improvement
Well, game decided to give me bandit day one for free
Switch have a difficult Time loading the game
Better than nothing I guess
If you already reached and completed stage 3 once he's unlocked by default, basically
Ah
Neat
It keeps track of past runs
Like I said, it's never outright stopped
seams i need to not be so low on battery to use the connect to computer -.-
I can wait
YESSSSS CAPN SPREAD FIXED
its a all around silly fight after it starts too
You unlock bandit vía: completing the 3rd stage for the first Time.
So if you already beat stage 3 you Will have bandit when you start the game
You also re unlock anything new or changed except meat
No problem, just to see the bug i theorise what happen.
most of my logs and charicter abilitys acted like they just unlocked
sadly its only the last 30 sec starting from 30 before he died
is it me or when i was in sirens call the map had weird draw distance
Yea, everyone have that yellow frame when the anniversary update drop
It doesnt show the bug?
oh and the green spikey things dont like to despawn but sometimes can
well the bug was it takeing more then 10sec and hard to grab that with a 30sec screen graber
also i am still clipping through mountains
i dint even think something was up till after 10sec
also is there nolonger a stage 1 of mythrix?
Ok send It when you can and ping me to check it
as he seamed to spawn Jump up and go right to summoning critters
knockback is still bonkers for xbox
@errant cosmos
this is the items i had before hand, exscluding the dio
Shrines of Blood don't take HP away yet still gives gold (PS5)
Did you have Teddy bears?
you have the better times bear?
Only 1 and I didn't take any damage for 9 uses... but still there is that chance it was teddy bear
very high the teddie seames to stop it very offen in every version i have played
Tazer works
It Is the inmortal bug to enemies, some attacks doesnt deal damage to enemy/mithrix but another attacks can deal damage to him, like the beam of aureoline
And about fire elites, yes they're weird. They do a lot of health but the burn lasts only like 1 second, which feels shorter than before
one died to death beam the other died to 1 spirit
Like i say some attacks can damage him
oki so bugged?
Already know bug 
Finally, after all this time, I got to see engi turrets walk
oki what about him standing still to long?
That Is new, ping flux so he can add It to the list
Also what is the value of the lunar cymaras as they seam to drop items 100% of the time at that difficultie?
@uncut jasper Mythrix standing still more then 10sec while immortal after stealing items.
My friend lost his Worth Every Penny and his Captain: Mastery challenges when we booted up the game today
Also way more stable last version would have been a slide show or frozen already
2 minutes and 21 seconds in, an overloading beetle did 58 damage
what difficulte? artifacts?
oki as you should say that otherwise no one knows if thats off or not
Alright
Commencement on ps4 is still the same. Regular Elites are still spawning.
And there's still an initial wave of garbage.
@uncut jasper so it's not fixed on the one ps4 platform I guess. I died because I didn't expect the issue to still be present... I'll send a ticket later when I see if the cauldrons are fixed too.
I had an initial wave of celestine exploders just now, also the chimera horde now properly says "zenith designs" instead of "horde of many"
Yep, that's still an issue.
Are the couldrons fixed or did they not touch the entire map?
I believe that bug is multiplayer only so I don't know
I'm in single player is the issue
And the bug was way too many cauldrons spawning, not that they went invisible
weird, I just did a run and only got perfected
pillars cauldrons and pods all had proper spawns too, are you sure you updated?
I can hit brass contraptions
Hmm, I only had 4-5 cauldrons and exactly 4 pillars so it seems fine for me at least
Oh no
Captains' taser works. Yes I'm updated sir.
m'lady*

tips fedora
I use sir generally because I'm weird like that, but nonetheless this is an issue I'm coming across on an updated ps4
Bruh 30 sec cooldown
do the fire puddles still kill you instantly
I don't understand why I'm apparently insane on commencement still being a mess... A friend of mine had the same result too-
I'm in the matrix
Yea, but the duration is shorter?
wut
giant shrug I’ll do another run to double check, I suggest doing the same maybe it was a fluke
Mercenary's skill Focused assault still doesn't apply exposed on playstation, it also doesn't do any damage too
I certainly will. This is absurd..
it has been claimed to be fixed but it hasn’t been entirely confirmed
Perfected elites dont spawn
they spawned fine for me?
Can I get that original list of bugs for console? I’m switch and I’m seeing quite a few that I saw on the consoles and I’d like to know what to expect.

I can confirm 2 things:
- Spawn rates are indeed fucked.
- Engineer still has that bug regarding harpoons, mines and back-up mag/bandolier
Aka the cooldown of the mines getting reset to 8 seconds by pulling up the harpoons' HUD only if you have a back-up mag OR a bandolier.
@uncut jasper planula still doesnt work as intended, i dont know if someone already told this
they have but I’ve also seen it working for several people
Yeah my spawns today on stage 1 have been crazy high
I step inside on a mushroom attack and i didnt see the 15 healing of planula, that Is why i report It, i am on xbox flux
And this is just about all I care to test for now
Gonna chill on my phone
On switch malachite urchins almost always stay after death
yep, was on the patch notes as fixed…
How long do we expect to wait for another patch?
2 years probably
2 years?! I expected at least 7 years
maybe 2^7
Much more believable
How are they going to handle a universal release of the expansion if they can’t get the update? Should they delay the expansion to next year?
The main issue with the updates is it's 3rd party + every platform needs to allow the update to go through, a process that can take over a month with a large enough update
why are there malachites on the moon.
I don’t think a universal release is likely then, unless they delay which I’m not too against honestly. If they could put less time on that and work on the bug patches first.
I'm fine with a delay, as long as it isn't over a year, then I'd be a bit against it. Especially since we might have another situation where console gets the update 5 months after PC
I don’t want to have consoles behind again I’d rather a delay than them going back on their promise
fire trail is still ultra death
Why are sticky bombs doing like 500% damage
did they fix..anything?
Yes, but nothing that I'd classify as major
drizzle regen seams bugged
I’m really happy my main has a new ability and it literally breaks my ears
A YEAR? My guy I’d like it to be done by the end of the year at the latest, all of these bugs.
That was like, what, 1-1.5 months of waiting for a fix and I’m kinda shocked at how many core issues still remain
I didn’t expect it to be perfect. But this is crazy
Oh I agree, I mean a delay for a the new update they announced
just double checked, perfect elites did not spawn…
also has lunar coin drop chance been multiplied by 1000 or something
Yeah I’ve been getting them a lot more
Feels like it, and I ain't complaining
i went from 120 coins to 134 in 4 hours
I have a theory but I really need to be getting to bed so if someone else wants to test it it would be appreciated, play a bunch, get a super high ambient level like 70 or 80 then go to commencement, see if perfect elites spawn then
I’ve gotten at least 30 coins today with 2 obliterations
I had perfected elites spawn for me normally
I've gotten 12 coins with two Stage 6 runs
exactly the confusion
It’s the apology part of the update
brass contraption fix isn't major to you?
Considering that the hit box never had to be changed in the first place to the busted version 👀
not really? I didn’t have much issue, definitely not as easy as it was but just aim for center mass
I mostly have drones deal with them so I never had an issue with it
I want to wrap my head around that ideology
And when I did go after them, it was never a problem
How bad was the brass problem? I was on switch I never experienced it.
you know the little bell inside them, that was approximately their hitbox
You had to hit the center bell and nothing else worked
i think its fixed
It's def fixed
And if they were sideways, you couldn't hut them at all, it seemed like at least
stuff that didnt deal knockback now does
annnnd a wisp just clipped through the floor
no, everything that deals knockback is exactly the same just all knockback is ridiculous now
But knockback against the player is still deadly increased
Wow. I didn’t think they could do it but they did
I don't know what to say, the cauldrons are at a sad number and the pillars are as they should be... Why am I still getting no perfected elites?
They threw gasoline on a dumpster fire.
I didn’t this time either
are enemies less smart now?
Doubt it
My current theory is that perfected elites have a really high director cost so you need to have a high ambient level to get them but I don’t have time to test it
they all keep just missing and jumping off cliffs
That's pretty normal
I just wish there was any care put into this game on console.
That makes sense for the 'initial wave', but the fact they're still spawning as reg elites is something that should've been patched... HHH
Wait I know what happened. They added perfected elites but didn't take out the reg ones.
Took them nearly 2 months to come out with 3 major bug fixes, 4 visual bugs and some other small issues
well there has been several reports of perfected elites, so maybe if you have an insanely high ambient level they’ll spawn
Again, I think most of that time was confirmation from consoles to push the update
I'm a stage 5 Mithrix Rusher, I don't get that high so that makes sense...
that’s the only thing I can think of also we have #ror2-console-discussion please leave this channel for discussing nuance of bug reports
if you are willing to do a long run to test it would be appreciated
So the reg elites are filler for the lack of ambient points I assume... But I'll do a stage 10 run in a bit to see if I can confirm, yeah.
they aren’t supposed to be, but I’m assuming that’s the issue, yeah
It feels like knockback has gotten worse. Templars fucking push you into next week
Just got on my PS4 and saw a patch, what stuff did they fix? Anyone know?
patch notes in #announcements and bug list updated with confirmed fixed and broken
Not much
Thanks
They didn’t fix shit really lol
Is the coop bug fixed?
What are the perfected elites for exactly, since people keep mentioning them
Just a new enemy type?
They really didn’t fix anything 
Not even some of the major things. Cause yes of course the malachite urchin bug needed to be fixed instead of the other bugs
(Wasn’t fixed)
You played the game yet
Nope, just going off what’s said
Did they fix charged preforator?
on commencement all enemies are supposed to bd perfected elites and that’s the only place perfected elites spawn
Yep
@earnest canopy @brazen steppe 
Ah I see thank you
Oh thanks! Didn’t see it was edited
kinda sad they didn't fix some of the big bugs
They even said they would fix major ones
I’m pretty disappointed that this took about 5 months, 3 for the update itself and than 2 for the fix
I've only killed one urchin but it did dissapear
Wait all of them are? I only had some of them as perfected I didn’t know that.
yes, all of them
guess that confirms that, perfected elites exist now but they are expensive for the director to spawn
i dont think that it is supposed to be all of them, are you 100% sure of that?
yes
Lemurians and Elder Lemurians and solus Control units are gone from the logbook. I’m confused how that even can happen between updates.
Gearcocks moment
they deleted a page if the monster section of the logbook somehow
did anyone else have serious sky box curuption?
Perhaps
sa,e had it happend 2 stages in arow the last and the 1st of the loop
Wtf?
It fixed some bugs. But most things still go the same
Very cool absolutely amazing never had a happier moment in my life I am not disappointed whatsoever I didn’t naively think they would fix mostly everything this was exactly what I expected
Captain works.. nearly a year after release.
Charged perforator doesn't cause infinite atgs
Thats all of the fixes I could find lol

I've not gotten to commencement yet. I've just been looping and dying lol
the invisable drizzle item is seamingly missing and drizzle is spawning way to meny enemies on stage 1
DRIZZLE_PLAYER_HELPER only effects regen lol
thought it gave a slight armor too?
Nope. Just regen
well its fully missing
is that why i just died with commando yeesh
told you
so is the switch version playable or do i have to wait even more longer 👀
how do you even test for that?
I takeing damage like a truck, my regens as slow as monsoon and i Freaken geting spawing like its monsoon a hour in
that’s not exactly a very reliable method of testing, hop in a game, tell me what character you use and what number comes up when you regen
we dont have regen numbers on switch???
we don’t either, I meant how much the bar moves
its like 2 a sec at level 7 on multie
can you grab a video of that?
not easily
Also proc is way off i triger the preliferator like 10% of the time on a weapon that i sure has a lower then 1 proc
give me a moment then, I’ll double check myself
on switch drizzle
you seem very confident for someone that approximates all their numbers
yeah as its that big a diffrince going from 1 in 50 to 1 in 10 is very noticable
i just got 5 strikes in arrow no clovers
perf is a 10% chance of activating
then divide the proc co
I know
whats multies nail prok like .5?
.7
thats 7% effectivly so almost 1 in 20 not 1 in 10
Can anyone confirm that the Bad Bugs(tm) have been fixed? Captain's beacons being shite on Commencement, Charged Perf proccing off the fucking air, and Ass Contraptions being basically unhittable? The patch notes say they have but I don't trust Gearbox, and for good reason.
75 minutes into the run on monsoon, NO PERFECTED ELITE IN COMMENCEMENT
dont think i saw one ether
Oh god damn it, still?!
Just 6 Celestine flying chimeras :)
I'm mostly curious why that one is so difficult to patch. Do they not recognize the problem at all?
from what ive heard the charg perf bugs have been fixed, im not a console player, just saying what ive heard
It is fixed
I'm still curious how that even made it past quality control
...I say, implying that Gearbox really has a quality control team (or at least a competent one)...
just checked Mul-T’s regen on monsoon, regened at 2/s which is weird but about right
yeah the drizzle item is goon
i can check the pc numbers if you think thats wrong
I'm extremely curious how they even managed to fuck up the Brass Contrap hitbox. That should have been unchanged?
no, it’s not, Mul-T regen is 1/s at level 1
Flux, 6 Celestine flying chimeras on monsoon, 75 minutes.
I heard
he was at level 7 when i did my test
I don’t care what your test was because even you aren’t sure what your test was
like some people at gearbox dont know what they are doing and are messing with the games code when they shouldnt have
I will do more testing because it should have been 2.5/s but I assume it rounds down per tick causing the .5 to vanish but the item is not gone
well its off i no bonus regen level one
and theres no way i have armor if things can take a quarter my hp early run
I wonder if, now that Gearbox isn't working on the Switch port, they'll actually fix some other bugs like the whole... Y'know... Perfecteds being fucked thing
yes it can, because enemy spawning being broken is a confirmed bug, the director has no idea what it’s doing
so is it just spawning enemys with the wrong stats?
yep, among other things
that exsplains the rarity og mountain shrines and abundince of gold ones
are they any moderators from gearbox aside from penguinrage
wait, hold on, was this director bug introduced with this update?
oh knock back is still not right i keep geting flung into space by random stuff
...game still broke...?
game still broke, just less broke. improvements!(?)
2.9/s at level 5 it’s definitely not as advertised but it is definitely still there
how do you get number on switch?
Hold on, RoR2 is a Unity game, right? Isn't that thing designed to be cross-platform..?
yes, spawns are completely screwed
god damn it, i had such high hopes that this wouldn't introduce more huge bugs
peepeepoopoo...
you take a bunch of damage, grab a timer, count how much you heal in ten seconds and remove a zero
i don't get how gearbox can patch a bug and instantly introduce one MAGNITUDES worse. First it was Prismatics not resetting, then Captain was fucked, then the CPerf would proc off the fucking air (among others), and now you get facefucked by god enemies
oh! no! the director being broke was added with anniversary update not the patch
Oh...
Hey guys is there any game that works similar to risk of rain 2 basically comparing how one dev got it right while gearbox didnt 
Risk of Rain 2 PC
sounds like it will get messed up by lag
wouldn’t be playing risk of rain if I did
Are chimera wisps supposed to kill you this fast?
and what i mean is 3d graphics and how busy the game can get
i dont think so
if you’re getting lag on stage 1 drizzle you have much bigger issues to worry about and that is probably the cause of your regen sucking
like another 3d game that worked very well on the switch and consoles
They didn't even let me get out of the tunnel where you spawn in commencement
yes i get lag one time it spawned like 50+ Enemys
That's why it's so dark
Yeah, Wisp Chimerae are like...
They make Heavy Weapons Guy look like he has a peashooter
yeah, lunar chimeras are balanced around being perfected elites and when they’re not they hurt a lot
😔
has anyone scene a perfected yet?
please check the pins
Lunar chimeras are my new rival, forget wisps these are the real deal
-Death mark takes 5 debuffs, not 4 think this ones still on
how do I dodge 6 of those things without any mobility skills😩
I thought I did and there was two other people that thought they did, but I haven’t seen one since, from what I understand they are capable of spawning now but they don’t spawn right
as my haritic run dint proc the death mark with his debuf and root,crono and fire
I don’t think ruin counts as a debuff
i dint see one in my 20 floor run
perfected only spawn in commencement and enemies in commencement are only supposed to be perfected
please stop with the speculation
yeah dont think they were even elites with the Elite only run, they supose to deal criple and only have 99.999% shield right?
huh so i did not just imagine that i saw a bunch of ice wisps on stage 1 
you did not
what is “root”
the effect the Secondary of heritic does
and golems thunderclapping me for a bunch of damage
they always do that XD
thats ruin isnt it
ruin and lunar root are different, we didn’t realize lunar root was a thing until now, but, lunar root does not seem to count towards death mark
can u imagine i havent played risk of rain 2 for a long time that i got so rusty even on drizzle
we have #ror2-console-discussion now so I would suggest moving there
I give up on ror till they fix overloading elites on commencement, just...well it's terraria time now
just do a god run, you’ll be fine (also wrong channel)
Sometimes private games are unjoinable
on the list, but I’ll mark it as still broken
K ty
Regarding clone bosses in the vengeance trial, something definitely still feels wrong. I did it to unlock loader’s new ability. First time I did it a clone didn’t spawn after using the second key, while clones spawned normally after using the first and third. Didn’t unlock the ability. Just did it a second time and the clones spawned every time like they were supposed to and I got the ability. I thought it might have to do with them falling off the map but that still counted as kills in my second attempt. I didn’t have any attacking drones either. So I’m not sure if that second clone on my first attempt spawned under the map or killed itself somehow, but something was definitely off
on the list will mark it as still broken
did you notice this though? https://media.discordapp.net/attachments/676860142381432849/860656524195528724/image0.png XD
Thanks. Also I don’t see it on the bug list (unless I missed it) but the icon for the challenge “Loader: The Thunderdome” in the logbook uses the preon accumulator icon instead of the one for the thunderslam move
Lmao that was perfect timing
it’s in the second list as an image link because it’s self explanatory
Missed the second list, oops lol

Mercenary’s new ability being unlocked too fast probably isn’t fixed. I was going for it and it felt like I did not get anywhere near 20 abilities in 10 seconds but I unlocked it anyway. Wasn’t really keeping track but I had no backup magazines or similar items so I doubt I got to 20
Also regarding the ragdoll and stretching after death, I’ve noticed that (at least on switch) even before the anniversary update so I don’t think it’s caused by the knockback glitch directly. Most of my deaths end with my character clipping out of bounds as a stretchy mess lol
might even be intentional, not sure
It’s funny enough where I wouldn’t mind if it never got fixed
a way of laughing off the pain of losing a good run
void fields with engi bungus and razor wire, infinite items, can’t lose
artifact of sacrifice too of course, but not really discussion for this channel #ror2-console-discussion
Just to add a video, this was from June 10th on switch 
oh god, that’s the worst I’ve seen
is blast shower supose to be biger then charicter???
I never use blast shower but I assume not
This happened to me in 1.0 as well
Ragdolls at least don’t impact gameplay they shouldn’t be high priority
why not it lets you use the bands more then every 10sec???
oh yeah its a bug it was way streached out for like 2 stages then next back to being tiny
I did not know that
there was a single report of bugged skybox before the patch and now there has been three more since, ny’all switch players need to stop breaking the game 
oh its bad i have scene 2 veriants of the bug now
fun, that seems to imply it’s a memory related bug since it’s more common on switch
yeah i think its same one that streached blast shower
that makes zero sense
as it happend on a stage the sky box is usaly bugged but the sky was fine blast was messed up then next stage sky was messed up like normal but blast was fine
yeah, no, correlation doesn’t mean causation, especially since a previous report of big blast shower the sky was fine
maybe not blast just seams to be growing now
got a realy buggy screen grab of it pulsing big and small to share after run
how meny bug queens is resonable for stage 6?
i had like 12 with 1 mountain shrine
what’s your ambient level
lv.23?(number in top right) about a hour in
that seems a little much but directors are a pain in the but to pin down their intended functionality, lots of math and I really don’t want to deal with that, but yes boss spawning is a mess right now
FYI I’m pretty sure there are supposed to be normal enemies on commencement, so “not all enemies are perfected” isn’t a bug, that’s just intended
just assume all spawning is broken in some way because it probably is
That’s a good motto
I don’t think that’s right? in the very least you’re definitely not supposed to get elites that aren’t perfect elites so it’s still an issue
yeah i dont think the director is waiting to spawn stuff its just been endless waves
PC has always been a mix of normal and perfected enemies, the other elites was definitely a bug but I doubt the devs wanted us to suffer THAT much on commencement
I will clarify then
the director isn’t supposed to wait, endless waves is what it is supposed to do
in drizzle thers dead piriods, its litteraly been spawning stuff as fast as i kill it with a command build
As MUL-T, using Transport Mode on a larger enemy such as Stone Golems will behave as if running down a smaller enemy.
on the list
on the switch version
all the consoles have the same bugs
Ah, so the problem is happening throughout all the consoles
Finally
Yes. Welcome to being busted like the rest of us
that’s why it’s on the list
Flux chritalys still have a short distant dash
Infinite falling in commencement Is fix
my apologies if I seem jaded Orca, I’ve just been compiling bugs for this game for 6 weeks at this point
It's fine
you sure? it seemed like a very seldom bug how much did you test?
they dont pay you enough... do you need the screen caps of blast doing crazyness or is my word good enough?
After seeing this i dont know if i should continue with the bugs i test in my runs
He doesn’t get paid for this
actually I’m currently just trying to figure out how to fit it because both bug list messages are at their character limit XD
time for a paste bin?
she*
I apologize for the assumption
With mercenary and acrid i jump multiple times to the void in commencement and every Time i get back to the stage
probably should have started with that but at this point might as well keep with this, also no one wants to click a link to get to a bug list
I mean
If you can’t click a link…
Can i continue reporting the bugs i test or do you want to rest flux?
could ask a mod to make you a dedicated thread for the list?
wow i have only had the bug happen with captains orb
already marked
honestly not a terrible idea
its the onlything bigger
You marked whit a ✓ and It Is a X
The text missing of the new abilities and bandit in another language that Is not english Is fix
Just wanted to confirm, is grandparent ghost supposed to do damage to you with the big attack?
Vision of heresy passing enemies Is fix
Yea It Is suppose to damage you, It Is intended
Alright
that it was, thank you
courpses bloom seams to be working for now
yep, those were working before the patch, it was on the bug list but I kind of needed the room in the messages
And that Is all i have today flux tomorrow i Will continue testing
aegis and rejuvenation rack work too
yeah tested with medkit earlyer
Sorry another one @uncut jasper damage boost apliying multiple times Is not fix.
Now for sure i dont have More things to report
what’s with all the sirens?
I’m just confused why it’s there 
what should happen to healing biger then your max hp before courpse bloom?
nothing unless you have an aegis
oh does it bypass bloom at that point?
no, bloom has a max amount of healing per second it will heal you I believe
yeah but the rest is stored to i thought your max hp with 1 bloom
it would still only heal you for 10% of your max health per second
so is anything past corpse blooms limited storage just tossed?
I don’t think there is a limit on how much can be stored
well if theres not then it would take litteral years to run out now
what happens when the number gets to long?
say with Racks+Drain leach+soul horns where every shot heals you over 90% of the soul horns damage and the suol horn is based on healing?
probably just keeps healing you? this isn’t the right channel for this, please go ask someone in #gd1-nullified or #ror2-console-discussion
i just brought it up as i have a feeling its going to crash when i try it
if it did someone would have reported it already
and if it does then you can cone report it then
my scavengure bag never spawned, and can they have barbed wire now?
I got trapped in the launch pad on the final stage after landing on it again after using it
it crashed and i have no clue why, at stage 9
Sheep, that means you killed one already on accident somewhere and I don’t believe there was ever a point where they didn’t?
Orso, it’s on the list I’ll mark it as still broken
could not have as he was litteraly the first thing i killed
Supriseingly it saved my acivement still... also the crash was on loading level 10 with the level 9 refusing to spawn bag and haveing broken sky box
sigh can you stop being Mr. I’m special and everything is broken because I think it is? it’s getting very tiring
Is the "so they left" message STILL not showing up? I just completed a run as bandit and got no message
correct
Seriously??
i checked the entire map no bags anywhere even if i killed anothe one off screen i dint find one on the whole map
you must have missed somewhere
I had to google the so he left message and I'm upset. They had 301 days to patch that bug and they didnt
yes, seriously, the patch notes mentioned fixing the fade out but apparently that didn’t include the message, they only fixed “major bugs” which is apparently only like 10 of them
is multi dual weilding out of heavy mode on the list yet?
you have eyes and access to the list, not sure why you have to ask
the list is massive and discord search is terrable
I really don’t like you… it’s on the list
can I get someone to test all the bugs on the first list that aren’t confirmed either way yet?
so how is this patch? just downloaded it
updated bug list in the pins, #ror2-console-discussion for discussing the patch please
I can do It but tomorrow ok?
valid, thank you, the first list has most of the major bugs so when it’s fully confirmed I can hand it off to people that might be able to do something with it
Ok
Just encountered several invincible lemurians on Rally point delta
And an invincible golem
Did performance get worse since update? (Update, not patch)
Like… hitching for instance/freezing briefly
I don't think it was de optimized, it's just that enemies either don't spawn or bring their entire species with them
I meant like, frame wise
I don’t remember my game hitching before (at least not early game). It’s not often, but once in a while
yeah, that is new but overall it is optimized so it won’t crash as much
And dio’s causes what bug again
it’s been speculated to be a cause of invincible enemies
Ok
You know what would actually make sense
If in terms of activation, because, when you die, you shouldn’t be able to hit enemies - so the game registers you dying, thus, indirectly causing that
Silly if so… but yeah.
Won’t crash as much but choppy frames, interesting trade off lol
Guess that’s better
first merc run on the patch, lets see how it goes
#ror2-console-discussion please
Switch, the water decided to be black just this one time I came to this stage
what does it usually look like? I feel like that’s what it’s looked like everytime I’ve been there? although I don’t really pay attention to the water
on pc
Items spawning after primordial teleporter finished charging instead of after killing the boss still happens. So that wasn’t fixed
That’s what it always looks like now on switch
I think before the update the stuff was just floating in the air with no water
Huh, I thought the water was just really light before, could've sworn everything was still reflecting
Anyway mul-t has the scrap launcher bug where shooting doesn't reset the reload cooldown
It makes power mode double scrap super cool
Known bug? Idk
Got stuck in commencement final boss ceiling- had to push against wall to get out. Due to being YEETED by knockback
yep, known bug
Got the enemy invincibility bug, but i have some more info about it. I got 4-5 dunestriders as the TP boss, and I was able to kill all but 1. The final one has taken a lot of damage, but none of my attacks/equipment can do any damage to it anymore. However, it also seems like the dunestrider can’t heal itself either when it uses its urn attack. So it looks more like the enemies are experiencing some kind of freeze to their HP stat instead of just being invincible. Don’t know what caused this to happen btw, did not get a Dio’s this run
yeah…. the invincibility bug is weird and extremely inconsistent
Update: ignore what I just said, I did not experience that bug. The actual dunestrider for the TP boss was far away for some reason, I was just attacking a randomly spawned one that bunched with all the other TP bosses 😅 I just assumed it was broken LOL
The lunar wisps CANT be intended to do that much damage lol
So I guess they just straight up lied about fixing the urchin bug
yep
I thought they would fix atleast a few more things like especially invincible enemies
nope
Can someone send me a list of the bugs they’ve fixed and which ones are still existing cause I doubt they got all of them
check pins
I said this when the update first came out. Is it still like this after the patch? (xbox)
Im suprised so little gameplay things were fixed, looks like only three or four of the ten total things are gonna make the game more playable, :E but at least brass contraptions are gonna be less of a pain now,
just got the invincible enemies again
i hope thats the next bug they fix bc this is unplayable
Yes
The enemies also still just bounce all over the place, makes it pretty annoying to be accurate when things hop three times their charecter models size here and there,
just has something pointed out to me, has anyone gotten the malachite urchins still sticking around in single player?
Happened to me yesterday on switch
in singleplayer?
Yep
welp, there goes that theory
found two uninteractable shrines of combat on sundered grove
commencement spawns malachite and celestine chimeras instead of perfected
switch
Have any of you been able to get the seventh day achievement for mul-t because it's not working for me I'm on switch btw
Beetles spawn underground, forcing them into the void
Switch bug: you cant get loaders alternative special
Switch bugs: Malachite urchins are still visible after killing them
Mired Urn still works on allies
Mul-T does not stop upon hitting a large enemy or boss when hitting them with Transport Mode
not sure if this is a bug but Lunar Chimera Exploders can spawn as celestines
No health loss as heretic
Unless slugs negate it completely
The first three bugs are know bugs,
the last one we still testing beacuse some ppl say that the lunar chimeras spawn as perfected some ppl say that they still spawn as every elite
With 2 or More slugs It negates the health loss degen
Oof ok
Do you have the clip?
They do
@uncut jasper DoT can still proc expose of mercenary
I could redo the run if you want
Just make sure you kill the umbras, dont Let them die by fall damage
I made them die from fall damage lol
Ooo that Is why
Where is the pin for the bugs on the newest update? Last pin was on the 7th
In pinned comments, flux Is updating conssistenly
I was playing with two friends last night on Switch, one of them was Mul-T and I believe he was able to properly receive that achievement during our run.
Ah I understand now.
the water before was green on the switch and it looked like someone threw toxic waste in there now it looks better. Talking about the switch the graphics department was very baby steppy ie Chests didnt have the rusted look on them like do in Pc. Though we still dont have character shadows lighting moneybags and hecking sirens call circular geometry is all hecking lower polygoned count
and the switch is still laughably kinda nigh unplayable either the fire elite dots are not fixed yet on the switch or the drizzle regen/armor is the reason or in fact both since u cant espace ur doom with fire elites, the knockback is hilarious and im not sure because i havent played it in a while but I dont think Greater Wisps spawned at Titantic Plains / Distant Roost on level 1
Greater Wisps have definitely always been able to spawn on Titantic Plains / Distant Roost on level 1
as a non teleporter boss
on Drizzle vagrants when they do that blast it steals most of ur health coupled by the drizzle bug and you get doomed
Two reports:
The trail fire elites leave still deal WAY too much damage and
Rising thunder sends beetles and lemarians to neptune
Got revived by Dio’s and my health bar said something like “665/0”. It did not make me invincible or increase my max health, it was just a visual bug. It fixed itself on the next stage
Also looking at the bug list, tougher times has been squeaking and saying “Blocked” when blocking damage for me. If people are reporting it isn’t doing that, it may just be inconsistent and not entirely broken. @uncut jasper
Yes, but I learned the hard way that you can't complete character challenges after becoming the heretic...
Yeah it worked for me, I’m on switch too. I did it on stage 8
So Commencement still has seemingly insane initial ambient points because they gave it the same amount as the regular stages, and since no enemy can spawn on the slope and hallway by spawn it all bursts its points at once when you exit said hallway. Also, despite people claiming they've seen perfected elites I have yet to run into one, so my conclusion is they added the perfected elite but didn't remove the others, along with not fixing initial ambient points.
Are elites supposed to be able to spawn at the beginning of a run??
Yes, but enemy spawning in general is bugged out of wack right now
Ok, thanks I didn't know. There was a fire elite waiting for me when I drop down
how do people botch patches not one, not two, but 3 times in a row
Because Play Everywhere is garbage and left Gearbox to clean them up. Slow progress is being made at least...
so many of these bugs came after Gearbox though.. lol
But @uncut jasper, if my findings are correct here I think you may need to update the perfected note on that pin.
Nonetheless, Play Everywhere leaves stains everywhere, Gearbox is at least TRYING to clean both themselves and 'Everywhere up
Atleast this time it feels like the problem of console is being more recognized, if not by the devs, it's atleast more apparent to the overall community, which is a step in the right direction
Hi, my girlfriend and I just got the anniversary update on switch. We both had all the characters unlocked before the update, but now all her characters and progress are gone (except huntress for some reason) while all my characters and progress are intact. Is it known why this happens???
huntress is unlocked by default since anniversary update so basically her save must of reverted, dunno why tho
that makes sense about huntress at least then lol, we started before she was a default
Pretty sure PEWs contract ended with 1.0 so they couldnt patch, in that regard Hopoo did a poopy
Their version was still more functional without a patch, than Gearboxs version with patch🤔
does anyone know if there are cheats or console commands on the switch edition we could use to just unlock the characters again??
No sry
:/
Fire trails damage Is on the bug list and rising thunder yeeting enemies Is beacuse the knockback bug
Unless the bug where it doesnt save till you go back to the menu is still there, than you might be able to close the game and reopen to fix it. You probably tried that already tho
we tried the "kill a few enemies in single player and die" thing but maybe it's some variation of that bug, we'll mess around with it more the next time we play, thanks
K thanks
I can say that on switch I haven’t seen a single perfected but have had malachites spawn on commencement
Yeah I exited the tunnel at the start and was ambushed by a gang of lunar wisps, I'm not sure how many where what, but there was at least one overloading shooting me
Bungus description still says 2 seconds even though it was changed to 1 second
Also Mini Mushes still have their aura phase through the map for me
So speaking of bungus, it's still inconsistent which is rough
@uncut jasper sometimes you just ignore the frozen elites death freeze
very very interesting results whenever you have hook and have flying enemies flung to and fro by shooting at grounded enemies and vice versa
Oh yea the knockback shenanigans with Loader sound interesting
What does “epidemic only applies poison once per jump” mean? Does firing it only poison the first target it hits?
err sentient meat hook I should add
I could have sworn I read something in the buglist about this but can’t find it now: anyway, getting launched by Mithrix into the “ceiling” of the arena can get you stuck there for a while before falling back down. Seemingly caused by the knockback glitch
Yeah that happens
Mul-ts tank doesn't work either 🤦♂️
Is stacking essence of heresy increasing the cooldown time intentional? Because I have 3 stacks of it and the cooldown for my special is 24 seconds
the "and so he left.." messages dont show up
Chimera wisps do way too much damage
Chimera golems still go through he ground
What's that? The scrap reload bug?
Power mode, it only shoots out of 1 canon
Huh. It was working right for me
Are you holding both primary and secondary?
Oh wait I'm an idiot
My bad
Also the final cutscene turns to white before its meant to show the "and so he left" message
Nah the patch changed it to fade to black properly but it still shows no text
On switch it doesnt
It didn't fade back to me as well, which I found odd since I heard it was fixed
Fade to black*
Might be character specific, I was using bandit
Mithrix's adaptive armour is cranked up to 11 with this update
He truly is adapting
is that a fact 
I am testing all the bugs of the first list and that bug of epidemic Is: sometimes when it bounce between enemies doesnt aply the poison and doesnt deal the 100% damage.
I have to test It More to see why Is happening.
The knockback from enemies is insanely huge on switch I dont know about other consoles and the fire from elites seems like it's still bugged
Know bug, go to #ror2-bug-reports-console and check the pinned comments, there It Is a list of all the bugs that we console players have in this update
Is this referring to Acrid's spit doing no damage? Cause I've noticed this a few times lol
Yea that
Fuck I hate that bug. Made me not wanna play Acrid even though I barely play him
The special spit which bounce between enemies sometimes dont do damage
Thanks
Switch version bug
Welcome to ror2 console kiddo
was it a long run? late game combat shrines don’t work because the director just has too many credits already
playeverywere actually did a good job but their contract ended after 1.0 so they literally couldn’t patch the issues, don’t blame them
by doing that you probably deleted the save data, for future reference if your save data doesn’t load immediately close the game and boot it again
damn wtf I read the wrong clickbait solution article then
thanks for the future heads ups @uncut jasper
that’s a relic from the original bug list creator so I am unsure
you sure you didn’t have a tougher times?
yes, that’s intentional
yeah….. most articles are written by people that have no idea what they are doing and are pure speculation
both are known bugs 
and caught up, bug list updated
On Switch, I had a stage where Bandit's backstab did not work at all. It did start working after I revived with a Dio's, though.
Do they know that there are glitches with the Pillars on the Moon?
Pillars and Cauldrons?
you’re going to have to be more specific
We have noticed that there are some of the pillars on the Moon that are not showing up at all, the health draining ones for example. A lot of the item cauldrons are not showing up in their normal area either
that’s actually what it’s supposed to be 4-7 pillars, no more than 3 of the same type
I get that, but they aren't showing up at all. We go to the area where the health drains are, and they are not there.
yeah, go to the other 3 sections, there is a max of 7 pillars on the entire map so sometimes you won’t get some kinds
And the reason the cauldrons don't spawn?
there’s only supposed to be a handful of them, don’t know the exact numbers
Alright. We were just wondering. Must have been changed/updated with the patch. Didn't see them in the notes, so just thought our games were glitched. Thank you
yes, commencement has been completely overhauled bug wise with the patch even though it wasn’t listed, also, 5 cauldrons and 0-5 lunar pods
Thanks a bunch, but it would be helpful if it was listed, just so others don't think the same :3 just a thought, dont yell at me hehe
shrug I don’t claim to understand gearboxes intentions but I do wonder if they’re trying to hide just how broken the console version was and still is
hence the bugs that are on the list being very vague and only describing specific circumstances of the bug instead if the actual bug as well as not listing some of the bugs fixed
Makes sense, on all accounts.
I have everything unlocked but it says 95% completion?
95% achievements or 95% completion in game?
Completion in game
Unless it’s delayed because I JUST unlocked the last bandit ability
no, it’s probably due the the map and monster weirdness in the logbook currently
Weirdness?
Oh… I didn’t notice
3 enemy logs are not in the book and theirs one map log for a map that doesn’t exist
There is? I didn’t see a blank map
I don’t have all the maps so I can’t check if it’s still an issue but it was before the patch
I have all maps but do see that the monsters are missing :/ how many are missing
3? What ones
Not really a bug, but you can Wax Quail jump backwards if you change direction and jump at the same time (Switch).
3, they’re specified in the bug list but I don’t know them off the top of my head
Lemurian, elder lemurian, and Solis unit.
Lame.
I better not have to get those again
yeah, not a bug
It would be cool if they actually took that and made a grace period, so as to make a cool, reliable when precise movement tech
Nope it doesn't work I was right
no offense but you’re the first in an entire month to claim it isn’t working, so I definitely am doubtful
I'm gonna be unlocking it today so I'll bring up the definitive answer
So I know there’s the multiplayer bug with chests looking closed when they were opened by another player, but I just experienced this in single player. Used one of captain’s beacons to open a chest, I got the item, and now looking at it the chest it still looks closed (no price above). I’ll send a screenshot in a sec
Edit: it happened again in a similar situation so it’s repeatable