#ror2-bug-reports-console
1 messages · Page 36 of 1
They proc if total dmg done was +400%, maybe doing the bloodshrine mid hellfire ticks counted as a hellfire proc and procced the bands?
I'm interested in that footage now
bands don’t self harm do they?
They don't, but since hellfire does and maybe the bloodshrine counted as a hellfire tick and it passes the +400% total dmg, then the bands will proc on him
here yall go @uncut jasper @wary spire couldnt find a better way without nitro
its unfortunate cause i was gonna get some lunar coins that run to 😂 😭
U activated the shrine with a sliver of health left, maybe at the same time no enemies where nearby so that the scythe could heal you, you had 1600hp and the hellfire deals 5%, after you activated the shrine you had 150hp, two ticks would've killed you
it does 5% after the shrine?
cause i was regening as fast as it was ticking since repulsion dimmed it down to be bearable before hand even says it was ticking me for 1 hp
yeah, you just activated it super early and hellfire ticked you to 0 before you healed from any kills
the bots were constantly healing tho...odd
coulda swore hellfire didnt kill only hurt unless that in itself is a bug lmao
Hey guys! Don’t know if it’s a bug but defiant gouge doesn’t activate with a combat shrine? @uncut jasper is this intentional?
ive been playing the hell out of risk of rain and i cant relate to the "the game is unplayable" comments...even with runs revolving around on-hits ive had none of the infinitely spawning things happen
xbox btw
been playing co-op with my friends
Ever notice that brass contraptions are really hard to hit?
the only exception being the perferators
Any artifacts on?
i said the infinitely spawning glitches, not the hitbox glitch
hitbox glitch seems to be global 
Oh, sorry I just woke up
Perforators are related to the infinite spawning of atgs and sticky bombs
Before the update I had infinite perforators too once
mhm, and i havent had the others happen
thats why i said the only exception is perferators, lord
although ive only used overloading perferator in this update...how does that thing work? does it have visible projectiles?
i know molten perforator has projectiles, but i have yet to use it this patch
Don’t know I haven’t gotten it yet either
Swoon
Maybe the setup u play with or your play style doesn't get shafted by the bugs that exists.
But please don't go where people are salty and annoyed from the game state and say that you can't relate to them
kofta, i had a run as commando yesterday where i was using atgs, stickys, and bleed as my main damage
im just wondering why im not getting a plethora of game breaking bugs
my play style is kill
Your comments should be in game discussion not bug reports mr kill

The atgs and stickies won’t bug things out until you pick up the charged perforator.
commando is one of the few lucky characters that doesn’t have multiple game breaking bugs
What’s the charged perforater again
Overloading magma boss item
the lighting one
Then that isn’t true
what
It happens whenever it wants even without it
what happens
Game go boom crash because of AG
It happens when u hit rocks/eggs with some attacks, most notable with charged perforator
OH
(I’ve run into it happening with literally anything)
THATS WHY I HAVENT GOT IT THEN 
I don’t know what you guys are talking about ag just decides to break the game when I almost get commandos grenades
Fuck you AG
I once got to stage 108 as lodr on switch and stage 101 fucked up the skybox
ATG
Wait what how
That’s an extra T that’s too much work
If u are in multiplayer and not the host, just leave and rejoin if u have the infinite atg bug
It’s like, there are ways to do infinite stuff without charged perforator I’ve heard, but it’s way more rare of an occurrence
So I don’t consider it a thing when talking about it.
Charged perf+atg and attacking an object is the method I know works. There are reports of infinite atg happening in mythrix and the purple void area, but those are pretty rare, and I don’t know why that happens. So I don’t think of those too much
Well if you’re on the switch version then anything im saying probably doesn’t add up. Switch version is its own web of bugs.
what
Loader punched a little too hard
I have no clue
Holy shit
Not turning the game off I guess
I closed and paused it between days
You do eventually reach a point where you can’t really lose
yes
If you’re loader then that point is when you start the run
actually, how do you know it wasn’t activating? how would it look any different from a normal combat shrine
I think he probably means that combat shrines could not be hit at all
Which happens often when using certain artifacts or in the late game
Defiant gouge doesn’t do anything with combat shrines does it?
It gives the director more credits to spend and thus spawns more enemies/more difficult ones
yeah, which would look exactly the same as it working normally, so how would you know if it works or not
basically, credit= more tough enemies
more stages= more credits

Not being able to interact with it at all
well, yeah
I think the game gives up because it doesn’t really need combat shrines anymore
Ye
also why isn’t the end game just overloading worm hell? Overloading worms cost the most credit in the game and scavs are in second
Maybe only some stages can have overloading worms
my friend is a loader main and he refuses to acknowledge that shes op
I’m a loader main and I’m the first to tell you she’s op
loader is completely broken
Did the developers/porting team acknowledge the console state and waiting for bug list to work on or we are just venting in this channel?
They haven’t acknowledged anything
loader is insanely broken on the first loop but falls off hard once malachites start spawning unless you have an insane build going or transcendence i guess
We got some things going for us though. A gearbox employee is trying to see if they can have something about this done, and woolie plans to make a video talking about this. Nothing too great though.
Woolie 's video might help shedding some light on the console state, i hate to attack the game i like and enjoy but that needs to be done to fix this mess
Pain
Yup
I just had a naturally spawned blue portal two stages in a row. I thought only one could spawn per run? Also, I unlocked the alternate special for Bandit, viewed the unlocked desperado in game, and turned off my console for the night. When I logged back in, it was no longer unlocked.
Do you still have the achievement for unlocking it?
I’m not sure. Would I have to quit my run to check?
Yeah, you would.
Rats
I was going to grab the achievement again, so I wouldn’t be able to see
that would be a problem, it’s up to you, isn’t a big deal if you don’t
Well if you get the achievement again you probably didn’t have it
Yes 2 portals can spawn. It’s a smaller chance each stage, but it is always possible

On PS4 PRO the intro songs are weird after the update, as same as the performace, before update i was able to do almost a 30 round game, now only a 10 round game, more rounds and freeze, someone could confirm this? Already unistalled and installed, thanks in advance!
The pinned message has a a bug list.
The game is in a very bad state on console right now
Thanks @bleak sedge
I hope Woolie addresses how long we were in a broken state before this and how it only got worse
Right can someone tell him it had been 250ish days since 1.0 on consoles and that the teams switched from PEW to an internal one at Gearbox inbetween
And that most of the old bugs were already a thing on switch
Thanks for clearing up the blue portal thing, but I’m back to thinking they may be a bit bugged. That’s four in a row that naturally occurred. Sorta weird. I think it was a save issue not specific to the bandit’s special because I don’t have the lunar coins from that run either
Yeah, the game must of just forgot to save or something
Idk if this has been added to the list but apparently people are also saying that 57 leaf clover also causes the infinite proc glotch
That was speculations people made before understanding how it worked if I’m correct
How long are the fire elite enemies meant to have fire trail after death?
Pretty sure until they disappear atleast that's how it's been for a while
I've litteraly never seen or heard of a perfected elite so that sounds about right
He did
Bless his heart , I hope this shit gets better
Yeah woolie is great and having all these bugs on console is really annoying
Hot fix pls
I just saw that vid and came to the server to see if the devs said anything about it. I feel so sorry for the console peeps =c
I hope a fix comes sooner rather than later
woolie used switch footage lol
Me too man me too
the community man is finally letting outsiders know why consoles sucks
Said Elites only show up on the final stage.
Never seen them there
Did this update reset anyone else's save data?
Not for me but that might be a thing
Yeah some sorta PS4 exclusive bug reset some peoples save
Is there any word of a fix for this
I think there is a method to prevent it? Otherwise if it already happened I think it’s too late.
Oof that kind of sucks but thanks for the information
https://youtu.be/rgJIHWzM7ew Here’s Woolies video on the state of console ror2
The Anniversary Update didn't have the smoothest of launches on Xbox & PlayStation...
Follow me on Twitch: https://www.twitch.tv/wooliegaming
Join our Discord: https://discord.gg/nHEV4vU
Thank you!
Console in shambles, more at 4Q
e i g h t m o n t h s
wooler our savior
WOOOOO my invincibility glitch made it in!
How could a glitch be yours@unique prism
My clip
Literally the first run i did on the update as it launched 😦
I wonder if anyone found a way to recreate it. I’ve heard of others having it happen
Elite scavs are more expensive then overloading and well overloading worms already count as elite so they cant get more expensive
we have a slight problem... the buglist has reached discords max character limit
went to add two more bugs I found and I can’t
If you want, you could just make a 2nd post and I could pin that too
probably un-pin and then re-pin the first one so they're in the right order
bug list continued:
XSquid polyp will sometimes spawn squid turrets in the ground
XIf you lose hardlight afterburners or back up mags you keep any remaining charges you had but the display number disappears
XOn death character rag dolls can get stretchy
XCaptain’s Diablo strike can be set on fire making the projectile visible before it has landed
XHitting a jump pad and canceling it with a hopoo feather lets you change direction but your momentum in that direction stays locked at the jump pads value
Xcan glitch under the tables in bazaar between time with volcanic egg
Xtoo much movement speed can clip you into the jump pads in commencement and softlock
XHolding the off hand fire button when powermode ends by any means other than normal deactivation causes your off hand to keep firing, including if you are frozen
Xmul-t’s transport mode does not stop or deal damage when hitting large enemies
Xhttps://media.discordapp.net/attachments/676860142381432849/860656524195528724/image0.png
Xfocus crystal damage isn’t pink
-enemy display from artifact of kin may still show on following runs even if the artifact isn’t used
Xplayer can become invincible to some enemies
-Aurelionite can be killed by throwing enough black holes at them
Xgrandparents have a small or nonexistent back for bandit crits
-bandits backstab always procs on worms
Xallied drones scale with ambient level but only look like they level up with the player
Xberserker pauldron procs after two kills instead of 3
Xthe capture area for the ship on commencement is very short
Xmusic for the intro cutscene is unaffected by volume settings
Xcharacters clothes don’t animate right
-sometimes enemies won’t spawn in void fields
Xmercenaries new challenge will sometimes unlock with much fewer ability uses then listed
-if you lose essence of heresy stacks of ruin still apply to enemies
Xthe little prologue message after killing mithrix does not appear
-syphoning empathy cores with a mired urn make them start attacking you
Xif desperado procs ukulele and anything that ukulele kills will also grant stacks for desperado
-shrine of pain can activate any bands that enemies have
-engineer turrets don’t use rejuvination rack
-bandit sometimes loses the ability to proc on hit effects
Xkeyboard compatibility is still inconsistent
-large UI still doesn’t display artifacts correctly
-Sometimes loader can't ungrapple
-Sometimes can’t leave the drop pod
-Sometimes portals don’t spawn after killing Mithrix
-When portals spawn, the orbs circling the teleporter don’t disappear
-sometimes the wall around Mithrix’s arena doesn’t spawn
Xtougher times no longer squeaks or says blocked when it prevents damage
-If Mithrix is damaged at a specific time at the start of stage 4 the game will freeze
-portals can spawn inside of walls
Xdamage boosts can be applied too many times
Xitems may spawn after charging a primordial teleporter instead of after killing the boss
-lag can cause hitting the refresh in the bazaar between to activate more than once eating numerous coins
-not everything disappears when going through an eccentric vase wormhole
X-bands, resonance disk interstellar desk plant and microbots
—wisp inside the will’o’wisp jar
—particles from warhorn, head set, brainstalks and tesla coil
—aura from rose buckler
—sprinting sound effects stay
-sometimes the stat screen will show damage dealt numbers in the quadrillions or quintillions
Xplayer ghosts created by an enemy happiest mask have no ai
Xtransport mode sfx can get stuck playing on loop
Xgetting an item back from mithrix counts as collecting it again in the log book
XMithrix is missing special circumstances messages
XPlanula doesn’t activate on most DoT effects
Xscavengers can still get ceremonial daggers
@uncut jasper to edit the list if there are developments
hope
are scrappers supposed to have the same icon as items when marked with radar scanner?
Uhh I got a random blue portal. But apon finishing the teleporter it did not spawn
do you have a video of that?
No because I thought I would get said portal. But next time I get 1 I will be sure to get a video
Tho the small blue wisp around the teleporter is still there
Wait it did spawn sorry the blue glow wasn’t around. False alarm
nods
@uncut jasper my friend told me that on commencement on his screen I was dead and he couldn't see one of the bouncers and when he died at mithrix his screen was looking straight up
He doesn't have any footage of it though :/
It was confirmed correct due to his brother's first reaction to it when he entered the room
@sinful summit thanks for looking out for us. You literally don’t have to but you’re at least doing something
that’s the second report of death being client side
And on that day, the list of bugs grew beyond our comprehension
I’ll play the update when they patch it. One day.
bug lists updated further, found a bunch of smaller bug in my personal play through
Are we looking at a patch this month? Is that plausible?
is the update a buggy mess? haven’t got a chance to play it and don’t pay any attention to this channel
:\ really don’t want to wait to play it more than another month …

jesus christ
Yeah it’s a joke. I haven’t played it
bugs literally fill discord’s message limit
The jump pad one is normal
it definitely doesn’t feel right if it is... like, why would it work like that?
Cuz physics idk
But it's always been like that
You keep the jump pad's wonky momentum for all of your mid-air jumps for as long as you stay in the air
I feel like the jump pad one is normal yeah
Actually wait do you have a clip of that? "Jump pad's value" makes me think of something else
Or maybe I'm thinking of the case where you have a quail which massively boosts that momentum
It’s to prevent you from abusing it for a different direction - same as when you go on a pad with the mage and you try gliding and you can’t go somewhere else
Thanks for sending my clips to woolie I appreciate it. I’m glad we have woolie on our side making this stuff more well known
It’s just unintended guarding
except that seems like it would be easier to abuse
Oh yeah it's absolutely abusable
And fun!
You go ZOOMIN' across the map with a few quails and hopoos
just h3ad -st v2 slam on the jump pad to mithrax and it sent me under the jump pad, stuck and softlocked
There’s this major glitch where trying to get the shatter for loader the double gangers randomly fucking die at 75% hp for no reason making it impossible to get the ability
Only if you have specific items
Obviously, the bugs we have right now are indicators that minor bugs like that aren’t checked 🙂
you only need hopoo feathers?
I recognize that if is a minor bug but if it isn’t reported it will never get fixed, and I set out to make the bug list as complete as I can so if it’s recreatable and/or problematic I’ll add it to the list, is that a problem?
It was an oversight, but uh
Not sure if you can call these other bugs oversights
No, I never said it was a problem
Don’t get defensive for 0 reason
I was stating why it was “normal” for it to be that way, it was an unintended safeguard result
bullshit energy geyser commits fuck physics
I don’t think anyone is going to criticize you for making a pin out of your own spare time for bugs.
….. and, let me retype it, one more time.
Your movement is locked, hence why the mage continues to fly when he activates it, with momentum. The purpose of locking it is to ensure you get to your destination.
But, the unintended result, is maintaining momentum when you use movement items.
Clear now?
I recognize why movement is locked, is that all you were trying to get at? I’m not sure the why is relevant to it being a bug, all bugs are oversights, the only difference is how big that oversight is
because gab said it was normal and I verified that it was normal based on how it was designed
I’m done explaining now, it’s quite trivial now
you seem to have a very different definition of normal but whatever
Whatever indeed 😆 I don’t understand what even happened
Have a good day
When you go to the moon, on the right island are all the lunar pods supposed to only drop items and no equipments?
it does give interesting insight into how the game processes vertical movement and momentum separate from horizontal movement and momentum
Is this an item in game with the new update
I do not believe so but there aren’t many blue equipments so you might have just gotten unlucky
Yeah
I opened every single one in one run and didn’t get a single equipment
no, they are saying our conversation was draining their sanity
any news or hope?
Woolie made a video
link?
artifact of sacrifice and enemies with dios, are they supposed to drop items on their first death before being revived?
DRONES are tghat bad!?
Found a glitch involving Multi's new ability. I'm using double smg for fun with the ability active, got frozen by a death nova from an ice elite. Despite being taken out of the ability and frozen, I was still shooting the offhand smg while holding the trigger. When I let go, it stopped shooting and went back to normal
i think they can
well, I know they can, it’s a question of are they supposed to
Please someone
drones disregarding personal space per the currently pinned console bug list was a thing on the pc anniversary update, so not sure if it’s actually a bug or just a weird but intended feature
i like that you could ridethem >.<
added
has it been fixed since then?
Has hopoo said anything on how terrible console is right now?
"-On death character rag dolls can get stretchy, probably just caused by the knockback bug" This occured before anniversary
"-Hitting a jump pad and canceling it with a hopoo feather lets you change direction but your momentum in that direction stays locked at the jump pads value" This happens on all platforms, pc included
I'm mostly mad about Captains taser, it just doesn't work
dhgdgdgdgdgdgdgdgdgdggdggddggdgggdgdgddddgdgdgdgddgdggdgdgdgdggdggdgddgzdddgdgdgdggdggddggdggddgdggddggddgdgdggddggdgggggggggggggggggggggggggggggd
Works on ^
Real quick, is there a specific type of file that clips need to be? I have a clip of the multi bug I mentioned, but I cant send it in this chat since it's an xbox clip
there are multiple pre anniversary bugs on the list and the jump pad thing feels wrong and I doubt it’s intentional but I can remove it if that would appease people
You have you give yourself a role in role assignment before you can post clips @neon coyote
^ any survivor role will do
on the similar note should I add enemies with dios dropping items on first death with artifact of sacrifice? is that intentional?
Its looks like a texture bug, where your first weapon is the one shooting despite the bullets coming from right. I was holding both triggers during that, and I was able to shoot while frozen
Is it normal for overloading worm to be a stage 4 boss, with only 2 mountain trials active?
doubt it and wrong difficulty bosses spawning is a fairly commonly reported bug
Mountain shrines change a lot
It killed my really good acrid run 😦
yes that is possible on monsoon actually
or on rainstorm runs that are very slow
its a very small chance though
I found if you have volcanic egg you can go under this edge of the bazaar table and glitch out of the map
That’s pretty rad
It’s repeatable here too
How many players and what's your time? 2 with slow run it may spawn, +3 players will too
Yup that's been a thing since forever
17-18 minute. 1 player @wary spire
Sounds late enough for an overloading worm to spawn
Pretty sure even 1 mountain shrine can achieve that but 2? Yeah definitely possible
It could be a low health boss, but with the directors having weird amounts of credits to spawn stuff then its probably a bug
check pins
oh ok thanks
Ya I had it happen to me on multiple occasions
going to bed, @uncut jasper for any new bugs and I’ll take a look when I wake up
Mushroom bug happens to bandit, huntress, and heretic (xbox)
Lemme guess did you use your movement ability in all of those cases
Nope just touched it
does no one read the pins?
Idk man using a mobility skill is what triggers it on switch
Or shit like invisibility
YEAH SEE IT'S IN YOUR LIST
Just now I was playing heretic and I just walked into the puddle and walked out and I tried to use strides to see if I could out heal it but it killed me through it but I didn't use strides into it I simply just touched it and it stuck to me
Woolie's a real one 
Btw if you go into the bouncers on commencement too fast like use a huntress blink or just fall too fast you'll clip into it and have to restart your run
It happened to me pre-update and post-update
In 3 hours i can finally play the update
Damn I just read the bug list
I can confirm pre-update, just with excessive mobility not just huntress, but all terrain can be clipped tbf
I didn't think it was that many
Welcome to console
This game is about to just be unplayable on console 😂
On PS4 is unplayable
Really
Does anyone know if on mul-t his transport ability won’t stop anymore when running into anything is a bug or not?
Ya sometimes you literally just can’t play
Why you guys got a data wipe bug
Was it this bad before the update?
Sometimes You can't choose a survirvor
No
It was Bad but not as Bad as this update
Yeah Mul-t will not stop his transport ability at all, no matter what you run into
We're getting more bugs than features 😂
No wonder it feels more difficult to play
It’s miles more difficult to play
Maybe those are the features idk I'm fine as long as my data doesn't get wiped again
Nah it's not bugs they're new features B)
It was sarcasm lol
Was putting a spin on how god awful this update is
It only stops on big monsters
It’s supposed to stop on big monsters, but it doesn’t.
This game is borderline unplayable now. Every other run I play all enemies are just immune and I can’t do anything about it
Which is why I am not playing until they patch 
@uncut jasper the gouge makes a noise when activating and a blue light shimmers from the shrine. I tested with blood, mountain, and wood shrines and they all made the blue shimmer and sound effect as well as spawned enemies
The combat shrine did not do any of those
And since it counts as a shrine I think the combat shrine would summon double the normal enemies at least because of the gouge.
Really? It’s not to bad for me
Yeah, me and my friend were doing so runs and almost every run all the enemies were immune ending the run. And once we got a good run going our atgs bugged crashing our games lmao
That sucks
My last run was pretty unglitchy
Only the small brass contraption hit box’s
Have fun never playing again I know I will
@uncut jasper Had a bug last night when playing with friends where I couldnt see or interact with the teleporter event and the bosses appeared as normal yellow bar enemies.
hey, um.... so..... I was playing with a friend when something odd happened. We were both trying out bandit and he got around 5 atg stacks when we went to stage 5, then, after he shot ONCE the atg broke beyond belief, it began to shot infinitely. After we defeated the boss and activated the portal a desync happened and he got to go to the final stage while I was stuck at stage 5.
it was on ps4 btw (also idk if it is all translations of the game but the portuguese translation is REALLY messed up)
we STILL cant use mkb to navigate menus, scrap items, choose commend items, change bindings, mouse sensivity, anything related to that
I cant play with my friends at all, yesterday was our lucky day that we could all play together without a disconnect issue, we thought it was a internet problem but after doing a few things of who host and stuff we realized it's a game issue
so the game is really messed up huh?
Yeah im looking at a whole list players reported bugs on and let me tell you its A LOT
I can send a picture if you want
yessir, it is.And im still playing it.And I hate that its such a mess rn.
I honestly think console deserves an apology, not that im trying to be harsh but pc had three updates so quickly and console waited such a long time to basically get so many glitches
Don’t worry it probably won’t
Hopoo only responds to tweet on the game that are speaking about it
-Brass contraptions hit boxes are too small
-players and enemies are experiencing extra knockback
-Malachite urchin models stay
-Captain beacons can’t be used on commencement, fix by dying with dio
-Infinite ATG, sticky bomb and Behemoth procs, one known cause is having a charge perforator and hitting an object like an urn or floating rock, but outliers have been reported - https://clips.twitch.tv/ColdbloodedScrumptiousLEDDoggo-YOaj_35S8puV0nuj
-Multiplayer crashes/disconnects
-Lingering AoEs will sometimes keep dealing damage after you leave them, movement abilities seem to make it more common - https://streamable.com/sn0fsx
-(PS4) all character locked
-Stickies deal 100% total instead of 180%
-All captain’s old unlocks are unlocked by default
-Taser often doesn’t work
-Chrysalis dash is far too short
-Sawmerang inflict no debuffs
-Sawmerang sometimes causes frame drops
-Sentient meathook causes frame drops
-DoTs can proc exposed
-Epidemic only applies poison once per jump
-Captain’s supply beacon selection is inverted
-Artificer on-death ice effect plays too many times
-Engi harpoons mess with mine cooldowns
-Damage boosting items/crit affect band procs
-Thunder gauntlet shocks enemies in a circle instead of a cone
-Infinite falling on commencement
-Death mark takes 5 debuffs, not 4
-Royal capacitor double hit
-Overloading elites apply 2 orbs instead of one
-Wrong intro music
-Enemy invincibility, maybe be related to artifact of evolution and dio’s
-High fire elite trail damage
-Weird enemy spawning:
—Elites start spawning immediately
—Teleporter bosses spawn too powerful, too many, as an elite super early etc.
—minibosses spawning early
—Enemies spawning with temporary broken AI
—Perfect Elites are strangely rare if they spawn at all
-Cleansing pool hasn’t changed, pinging shows what will drop
-In Multiplayer non-hosts can’t leave mithrix arena after fight
-Headstompers don’t do damage
-Bandit drops to 1hp randomly late game
-specific newt alter on scorched acres crashes any non host in multiplayer
-Loader’s slam is extremely loud and is unaffected by sfx slider
-Very loud sound glitch when critting, may be connected to scythes or predatory instinct
-Heretic clips into walls easily
-Acrid clips into terrain when interacting with chests, mainly stage 4 levels
-High speeds can cause clipping into grandparents
-Commencement spawns way too many pillars, cauldrons and pods, seems to spawn every possible spawn everytime
-In multiplayer sometimes non host can’t see pillars
-Engineer turrets do not hold equipments
-in multiplayer chests sometimes look closed even if they are opened by someone else
-Clone bosses for the vengeance artifact unlock spawn under the stage and can’t be killed
-mired urn still leaches allies
-mini mushrooms that heal on an upper area in sky meadows sometimes have their hearing circle appear on the lower floor below them
-Planula doesn’t work with hellfire tincture, some reports of it not working at all
-The escape ship occasionally won’t spawn on commencement
-heretic doesn’t hold items on her model, breaking crowdfunder
-nonexistent map in the logbook
-enemies missing from the logbook
-entering logbooks SOFTLOOKS FROM CHOOSING A CHARACTER
-bandit spawns with 1 hp
-if you get hit by mithrix you get stuck in the cealing from knockback
-perfected don't spawn... INSTEAD SPAWN AS DIFFERENT ENEMIES SUCH AS OVERLOADING
-void field sometimes doesn't spawn enemies at all
-you can proc the AIR and crash the game
-acrids alt m2 doesn't heal
Thats the list that players have reported
the holly grail of glitchess
that is impressive not gonna lie
Its not even all of the glitches im pretty sure theres more but id have to search for that
Check the pins
Oh dam
Any news on patch notes for the console bugs?
Not at all
They’ll patch eventually - they can’t legally sell a broken product. And hopoo is good peeps, even if they dropped a ball that was thrown at them
Trailer for fixed gem E3 2022 calling it rn
Well technically it still works
You can still play the game
Technically. But realistically…
The brass contraption hit box’s could be on purpose if gear box wanted it to be on purpose
And invincible enemies could logically be a dice roll
Sure
Why not

Well I don’t like how the game is right now
Is mercs alt utility not doing anything after hitting happening for anyone else?
But gear box or hopoo could play stuff off as on purpose
Doubtful, given that the PC version exists.
It’s obviously a glitch
Hopoo would still be giving what we wanted
It’s not unplayable
Tho this state of the game unacceptable
My guy- this conversation isn’t even a half circle. I’m gonna stop it here

Hopoo and gear box probably couldn’t get sued
Ik it sucks
But I highly doubt that anything legal would happen because of it
Maybe next year
That’s what happened on console
It’s pathetic that hopoo hasn’t done anything
Yes they can
There is not enough regulation in that area
And gear box is a joke of a company
Sony could pull it from their store like cyberpunk if it was bad enough but there's not nearly enough outcry
Yeah the games not even big enough for anyone to do anything
It ain't hopoo, its gearbox
I will say, I am surprised that hopoo (even though they didn’t code it) hasn’t posted anything in #announcements to clarify anything regarding the situation..
Like what’s being done, time frame estimate, nothing
What's more likely is that hoopoo was forced to give into gearbox's in house porting team to cut costs and now obviously Hoopoo can't say anything bad because that's their whole publisher
Ik but it’s still inexcusable that hopoo or the other devs haven’t commented on this
They should still release a statement on this
Hey so the elite equipment silence between the two strikes can infinite proc same as the other items
We should have to have a YouTuber be the only chance of this game getting fixed
How quickly are you to publicly talk shit on your bosses boss lol
You don’t even have to talk shit
Just say “hey we know there’s issues, here’s what we got..”
I wouldn't say inexcusable and more just a casualty of the industry
Exactly
When Doom eternal messed up a single level with many game breaking bugs, they made a announcement regarding what they’re planning to do (ie, patch) within 48 hours 
You don’t have to talk shit you just have to say literally anything about what’s happening
And for gear box
I’ll come back later
@uncut jasper maybe
They’ve been making a pin of stuff
Ah
Hopefully they say something about it though
And for the pin
I’ll get him later y’all are in a convo
It’s all good
What game should have a pin for pretty much a 100 bugs that’s the players found with out bug hunting
No game should have that
And my guess is that on console once hades releases everyone will move to tha5 because it’s simply better than this mass of bugs and glitches
And don’t get me wrong
Hopoo did a incredible job on the pc version
Bro it sucks but we can’t do much about it sadly
Just gotta wait and see if anything is said soon
And at least we’ll know hades will have a good port
I can hardly even get past stage 3 because of these bugs
I personally got Dead Cells and Deep Rock Galactic for now, so I’m fine.
Kind of sad that'll happen though, the game had a lot of potential and now it'll most likely be over shadowed by other games because of too many glitches
More like
I’ve done everything i think I can at this point. It’s about time I move on for now probably.
dead smells
ROCK AND STONE BROTHER
Alright.
There’s a chance that this isn’t bug related and that I’m dumb. But I’m still angry
Lol that happened to me too, made it with bandit on the second day of the update and wam
Murdered
ah yes the thunderdome
Yeah that symbol isn’t right. But that isn’t the most of our worries right now.
That unlocks the BFG now?
no it’s a glitch
Nope, just a bugged icon
I know nothing about the new update. I’ve refused to play it currently
I waited so long to play it and i was so exited for the lore too
I’ll send a clip showing what I mean
Well you can read the lore if you aren’t on PS4
my friend who played it on pc was sad because the glitches are making the game a little too unplayable for all of us together
Loaders new ear destroyer
Is it the ground pound
ye
Yeah, it’s loud
The loud noise thunderslam makes only makes me feel more powerful
yeah I was far away from someone who had it in game and heard it
The clip shows it, but changing your sfx doesn’t change the volume of the slam either
It would make me feel powerful if the punch wasn’t stronger @ashen pendant
I know something has probably been said about it but the malachite shooter guys don’t go away
Yeah but grappling something, doing a punch, and then thunderslam is fun :(
or the model at least
Yeah it's in the bug list
we’re just hanging out
I wonder what happens if you get a ton of models just staying there
I’ve had a handful on screen. They don’t got physics you can just go right through them
Yeah I know but how many will it take until you lag
also is there a thing about the Diablo strike missile thing not being in the ground in the bug list
@ashen pendant I use the slam as well because it’s better than no special ability, but I wish it was at normal volume
imposter
Oh that's a new one
there are more
You don't have sac on
oh I'm fucking stupid
You have metamorphosis
Dw it happens even to the best of us
I must be dumb, what’s with the picture?
I don’t know what a sac is. The thing that makes enemies drop items?
is the diablo strike missile thing supposed to disappear after two seconds
Well it isn’t a big deal if it does, right? @umbral halo
Imagine gear box’s just fixes this and other non problem glitches but keeps the knock back and run ending glitches
Also I'm sure you guys know but woolie made a vid for us so maybe we will get a fix sooner then expected hopefully
Yeah
Yeah, I noticed. I was playing close attention to his channel because I submitted most of the clips.
Oh, nice!
The holy nuke
is that a new one or
Already knew
yeah I assumed that
That's pretty wild
What causes it to be on fire?
that’s just how it is while it’s coming down
Ah
no it didn’t even come down it just appeared while it was calibrating or whatever
should’ve*
The fiery diablo strike is also accounted for on the second part of the list
and when it floats?
Has there been any word from devs or gearbox?
Let’s not forget that most of those bugs could have easily been fixed if they had simply played the game
they posted a tweet today and aren’t responding to any of the comments about the game being bugged
@umbral halo link?
🤠 New Survivor
💀 New Boss
💪 More Skill Variants
Drop-in and experience the Anniversary Update to Risk of Rain 2 now! https://t.co/fJd6gxyuRv
219
1803
wait that was yesterday
but still they only respond to comments that aren’t about the game being bugged
Blissful ignorance
Thx @umbral halo appreciate it
youre welcome
Ok so someone in the comments mentions that hopoo is in contact and helping gearbox?
what about playeveryware games
That’s so ugly
they did the console port they need help
How do you continue to promote trash
@umbral halo oh they need help alright… gearbox is definetly ruined things…
hopoo and gearbox definitely have enough funds from ror2 to get a better company to port things how tf did these guys get put in charge
Yeah ror2 isn’t a small game
I don't know if it's reported or not but atg missle launcher fires endlessly till game breaks and crashes
Has anyone encountered the issue with charged perforator?
We (PlayEveryWare) worked on the game up to and including the 1.0 release, but an internal team at Gearbox took over for after that. We're not working on the console version ourselves any longer.
Yes yes
I've had 2 runs completely crash because of it
@obsidian hare yep got it. Just don’t pick up charged perforator. That’s what’s causing the infinite glitch
Yup its known
Alrighty
sorry about the mean comments man I didn’t know
SAY WHAT NOW??? RIP SWITCH.
nah it's fine, I've spent more than 10 minutes on the internet
Hey if switch is lucky, maybe there’s will be more playable. Let’s hope Nintendo knows their doing I guess. Although I might scream if theirs gets playable before ours does
I doubt it
The patch as in, patch for the game?
That’s what I’m saying
so the publisher literally made a shitty update and pushed it out
Is it the anniversary update itself or the patch for these issues?
If PS4 and 5 etc. crashes, the switch is going to explode
Sounds like Nintendo’s update.
What a savage reply lol
Damn I didnt know mongoose was from PEW
Gearbox be like: “did Twitter shut down yet”
Oh, yeah, I was here getting bug reports back when we worked on the game
@gentle abyss hey you got the name wrong. It’s “gearbugs” my friend.
Rookie mistake but that’s ok 😂
Idk if you’re allowed to answer - probably not:
But did an internal team take over by mutual agreement for contract or financial reasons
gearbox when console players complain about bugs
Ain’t that the truth
So, like, we had a finite contract up to the 1.0 update. After that, they decided to move ahead with an internal team. There weren't any disagreements or anything, that's just the extent of what we were contracted to do.
That's how a lot of these porting jobs go, you sorta take care of the baseline work to get the game running and cert-compliant, and then the company themselves take over afterward.
well, you guys didn’t break the game nearly as much - that’s for sure
All bug nonsense aside - thank you for working on what you did
So your telling me after it left you guys they broke it more
That's what I'm getting from this
The only thing you need to get is gearbox is trash (for this update)
I just wish hopoo would say anything. At all. Like if I had a game and someone else ported it in this state, I would be really pissed at them.
You guys did way better than gear box
ok actual bug this time, idk if people already found this
umbras only spawn once in the artifact reliquary
don't respawn whenever you reactivate it
But how people already get the new ability of loader?
The first time I tried to get loaders ability all 3 of the clones spawned under the map. The second time it worked fine
Look for the purple arrows. Are they pointing straight down? If so that also happened to you @slender onyx
purple arrows?
The clones have purple arrows, kind of like how bosses have red arrows. Unless you aren’t talking about the vengeance artifact. In which case I don’t know what you’re getting at
oh yeah
What's bandit's range supposed to be? I've noticed he's like a sniper and can hit enemies from across the entire map
I checked for that cus my friend told me to and there was nothing
Well I guess they just didn’t spawn then.
Has anyone mentioned Brass contraptions are really hard to shoot wit Bandit
yes
With bandit pretty much anyone that isn’t huntress
One of many mistakes made
I don’t think brass contraptions are too hard to shoot
How did the console update screw up this bad?
gearbox took over for playeveryware games that’s how
also beetle queens and chimera creepers are broken
Me and @hollow sapphire have been playing the game for a few months but since the new update we are unable to join each others game (black screen until it says unable to connect)
@uncut jasper APM found out a new bug
Its logged in the pins
Oops
So since overloading monsters spawn 2 orbs now, they basically do double damage right?
The list is so long it’s hard to know if it’s a new bug
gearbox is actually kind of listening though
if you actually take the time to go to their website and create a ticket. complaining here accomplishes absolutely nothing but cluttering up the channel. this is aimed at the general audience here, not just the person i replied to.
are they responding are they giving us updates about it
I want to read some type of response
Is it just me, or does anyone else feel like the game difficulty is scaling slower than it did prior to the update? I’m playing on rainstorm, but I’m not sure if it’s a difficulty-wide issue. Maybe I’m just imagining it
Do you think we'll get a patch this time?
I’m sure we will
I get they’re most definitely working on a hotfix but i want to be able to read some type of message that says something along the lines of “We hear you, we are working on a hotfix”
I don’t think that’s a glitch how far in were you
Uh
I was doing myself a long road, then saw a big red lad
Then I was like, woah, thats different
here's some proof for ya i guess https://gyazo.com/a4746d187a87cd6c9ce6e1018ff99395
Elite Scavengers were always in the game, they just didn't work before
and no, that's not an automated message. they wouldn't phrase "any of these issues" automatically, since they want people to post stuff individually, which i did not.
Anniversary update fixed it where they didn't spawn
I managed to get one during 1.0
cool, thanks
I know woolie just posted a video with a bunch of issues
He is our only saving grace since he and hopoo play cards every friday
Let's hope he's a fighter for us console bois
He is because he fucking hates buggy products
would be better if it was someone at gearbox so the info could be directly relayed to the source of this mess
You just gotta hope the company cares enough about the state of one of their products
I think nobody has tried because no one plays the alt game modes, lmao.
Lemme see if I can
The only bugs I've noticed is the multi-player mithrix fight bug
And MAYBE the brass contraption hitbox bug
Development: Reloading for some reason fucked me.
And other hitbox bugs but that just could be my perception of aiming
I think the hitboxes on wisps got bigger unless lights out has a tiny bit of aim forgiveness
The alternate game modes work for me. I’m not sure what’s happening on your end
I love how we have 2 things that ended up in top feedback and still we haven't heard anything about if they are fixing it I love that
I don't know how things work but it's weird these bugs aren't consistent across all players
Like to my knowledge (and hopefully I'm not jinxing) but I haven't experienced anything game breaking besides that multi-player thing
REALLY? Well have you ever noticed how sometimes you can go to mithrix’s stage on captain and instantly remove both of your supply beacons, making the “smushed” challenge impossible?
You can fix that by dying with dios
Otherwise there is no way to get the achievement
I just restarted like 8 times till it worked, realized that after
I never saw elites spawning on commencement before, is that a new thing?
Im assuming it’s intended
Probably
You mean the ones that are supposed to be perfected?
They spawn as normal elites instead?
Yeah, they are meant to be perfected elites. But the game is bugged and they spawn as normal elites instead
Oh I thought perfected elites just didn’t spawn
Maybe Celestine and malachite enemies is why stuff like this happens lol
I used 1 ability and got the achievement, maybe it carried over from the previous run? https://clips.twitch.tv/ConsiderateBlushingSandwichPeteZaroll-9fNrQxNc_bagbQBL
@uncut jasper Loader: The Thunderdome challenge has the wrong thumbnail
I actually kinda like it being that loud it makes it feel more powerful
@uncut jasper minor visual bug, not sure what'll happen if it stacked
#ror-streams-and-videos message
are you saying it can cause the infinite proc or that it proc infinitely when the glitch does happen too?
It will proc infinitely
I also completely broke the game but I have to do some uploading before I can get the clips here
I'm surprised hopoo hasn't said anything regarding the bugs yet even after their most recent on Twitter is just everyone saying how buggy it is
This fire trail extra damage thing is making me lose so much runs considering I’ve been mainly playing Acrid.
Also the thing where too much enemies spawn has been happening to me too frequently
2 minutes in
stage 4 type enemy group
And if you thought that was bad, look at this.
Use leap 4head 
Question, shouldn't focus Crystal bonus damage have pink text instead?
I’m just really into this type of game right now, and I really want acrids skin. But I constantly die to this type of stuff. I’m not even unlucky.
Here’s all bugs for console
check pin lol
Wait
Also, yes. @jaunty holly but it’s bugged. I noticed acrids spit makes the pink numbers though
I'm assuming it still gives the bonus damage though?
Yeah, it still does
I just start to play the update and the fire trails are insane xD
Yeah, seriously. I had a really good Aurelionite fight going, but some fire lizards spawned while I was killing enemies to proc my topaz things.
I am back
Wait till you fight fire parents, they will teleport on you and basically instantly kill you late game lmao
@errant cosmos read the pinned message dude.

How?
There should be a thumbtack symbol somewhere
click the thumbtac button
Right of the screen generally.
Yes
@uncut jasper one of the artifacts is bugged
My bad
I appreciate the act of posting the bugged list though🧐!
I didn’t mean to send emoji but honestly it’s here to stay
Artifact of kin. Ya know how it shows what enemies are for the current stage? Well after dying to exploders on moon (welp technically the bug with the fire pools got me), when I started a new game with no artifact of kin equipped, it still@showed exploders as being the monster for the first stage. Here is a pic (sorry if it’s blurry) @steel crown
Interesting bug, I’m assuming just visual, right? There’s no way you’re stuck with those things level 1.
Thankfully, they did not actually spawn
Not major… but man did it scare the ever living crap out of me
I one time jumped out the droppod and died To 3 overloading lizards.
yeeeep
One time I was acrid and spawned in surround by burning golems 🥲
the elites on stage one bug really sucks
they just wanted to make the game a bit harder
Not if you’re loader. Then it’s just more money
Burning elites are her weakness tho hate to admit it
Man that bug list just keeps going
Still trying to figure out if combat shrine with gouge not activating is intentional….
How do I stop being in the mood for this game?
play ror1
I can’t afford that right now
I think the allies drones doesnt scale with the ambient level
I might actually, jokes aside
it’s like 5 dollar
I like Ror1. And, since I can’t play two… it would quench my thirst for the genre 
(Warning: risk of rain 1 is not 4 player online. It is 2 player online. It is advertised as “4” on console, but that’s cus 2 people can hook up 2 controllers)
That’s what I’m doing. Until they fix this mess, I’ve decided to buy ror1 and complete it.
Kinda scared tho… 2d looks wayyy tougher tbh lol
and enemy scales hp much more than damage
Funi gold man dies from.... Too many black holes?????
i saw that bug before the update, it sent a beetle queen out of the map and softlocked my run on stage 17
Invincible enemies ruining your day? Just become the invincible enemy instead!
weird
Yeah no the fucking ror2 twitter is just ignoring all other tweets except "thank you for the update!!! I love you"

gotta love it
@uncut jasper I was invincible except for the boss, and a greater wisp.those 2things were able to hurt me, and there was one invincible ice imp.
that is so weirdly specific...
Yay we’ll have to pay for the devs for a patch
I just hope this doesn't lasts like half a year
Don't know if anyone else is getting this, but in multiplayer, both of Acrid's spit has a high chance to ricochet off of enemies or just shoot the entirely wrong direction.
With the next expansion of bugs
this was an issue pre anniversary but haven’t been having it since... weird
what system are you on?
To date viewed bugs
•Fire does dumb damage
•Knockback from EVERYONE is dumb, especially titan fists, Greater wisps and Clay Templars (who can and will pin you to the wall for your lunch money)
• Projectiles that have blast radius(half of the Artificer kit, and Mul-T scrap launcher)/Acrid Spit(secondary and special)/Merc Slicing Winds bounces in multiplayer games when not the host.
•Overloading bubbles landing for hits that didn't damage the player- multiple overloading bubbles per some attacks (some do 1, others 2)
•Enemies like the Brass Contraptions have reduced hitboxes (as in just the bell on the inside) sometimes in stages 4 and 5, larger enemies don't have hitboxes until the teleporter event is triggered making it impossible to loot or save for the legendary, this event seems to start stage four and continue for the rest of the game. Has only been observed twice. This has also only occured during monsoon gameplay
•Sticky Bombs just launch away from the enemy hit sometimes upon procing.
•Loading into Multiplayer games will remove all skills and replace them with the symbol for when heretic has no item of Heresy for that slot.
•Heretic will stand still for 3 seconds "transforming" every new stage. This cannot be cancelled by entering visions of Heresy. This can allow you to die.
•Multiplayer Stability way down. Frame drops because of graphics.
•Grandparents not having a "back", for bandit to trigger critical attacks against no matter either entity's orientation.
•Bandit Bullet Speed for Desperado depends on attack speed (tonic afflictions will make the bullet move slower in the air) causing a "lag" before the hit even on host end.
•AOE burn/poison from dead Lunar Chimera/Mini Mushrooms dealing spikes of 1000 damage randomly OHKOing most survivors and leaving any that doesn't die at death's door.
•Headstompers are now as useless as Woolie first made them out to be. They don't deal damage anymore. They just give more jump and negate fall damage.
Continued from my last post:
•Mul-T transport mode bounces off and drives past Beetle Guards and larger enemies without damaging them.
•Mul-T can keep both Powersaws going by sprinting or using transport mode and holding secondary and primary attack (secondary keeps active until you let go, primary can be turned on and off, allowing for constant melee and ranged capacity.
Can’t wait for the beetle expansion
Yes
Some of these are on the pinned bug list, but some I havent heard of in detail
@uncut jasper
These are Xbox ones, and I'm making the extensive list of what I have seen. Truth be told, I'm not sure if I can keep enjoying one of my favorite games because of a couple of these things. Sure they fixed Aegis and Rejuve, but Sawmarang and Headstompers was the cost? (I forgot Sawmarang doing no bleed or cripple. . .)
I think Sawmerang was already like that before
yeah, most of them are already on the list in pins
you say they don’t have hitboxes, we have gotten reports of enemies being invincible but in those cases there are still impact particle effects on the enemies, are you sure they don’t have hitboxes at all? want to clarify the issue
video from a friend on another invincibility bug... ridiculously common
https://youtu.be/0rrjUr2PFU4
They don't have collision for things like walking, Merc M2 through a big lem, Vagrant was immune to damage but not hitboxless-
Collision is for bodies against bodies, hitbox is how I say something being there And reacting to another thing based on stimulus.
and I believe mulT’s saws working while sprinting is intentional? unless something different is happening that I’m not understanding
Btw was the near invincible grovetender wisps a Switch only bug, as of 1.0 I mean
Or was it on all consoles?
I personally never noticed that something was wrong with grovetender. I’m on switch btw
Infinte sticky bomb proc while using charged Perforator
check pins
Is there a way to say the whole console version is bugged? My god run as bandit ended due to horde of many blazing brass contraptions. I had shatterspleen and lots of other good item and everything came to a halt when the horde of many came around
https://youtu.be/rgJIHWzM7ew here’s a video explaining a lot of the bugs. Short and easy to understand
I still don’t understand how they broke transport mode like wut
I don’t understand how they broke brass contraption’s hit box. Like wtf you shouldn’t even be tampering with that. It was fine how it was
Yeah that too actually
I genuinely thought bandit just sucked against brass boys then I realized the hitbox seemed really fucky
Also is it just me or do the brass balls bounce off people like a lot
Idk but the drones are also EXTREMELY annoying
I’m tryna stand still and do whatever I’m doing and just keep getting picked up and flown into the sky
Oh hey, Dio's
Switch players have been waiting for...
257 days since October 20 (1.0 on Console)
242 days since Sundered Grove on PC
101 days since Content Update March on PC
58 days since the update was announced for June for console players
33 days into June/July without the update
11 days since Xbox and Ps4 got a release date
5 days since Xbox and PS4 got the update
Basically:
Switch players have gone 257 days without a single patch that fixed any of the bugs that have been present since then
242 days without the new stage that came thanks to Stadia
58 days without any news on the June update besides the obvious fact that it's been delayed thumbsup
I accidentally skipped this yesterday
Lol
Brother, the game is so damn bugged you probably don’t even wanna play it
Brother, it's been close to that on switch since 1.0
Everything bounces now for some reason, artificers primary for example
Captain's taser has been bouncy since 1.0
I can't count the times I painted a stone titan with an orbital strike but it missed because my taser just bounced off or did nothing for whatever reason
Pretty sure tazer doesn't work on bosses
Then again I barely ever played captain cuz m1 shitty spread
Oh boy, what have I missed! Any communication from Hopoo?
Nah they don't deal with consoles
I thought they would at least say something.
Found some bugs
Wanna see me do it again
One of them is if you’re using power mode with saws on mul-t and you’re holding down on both triggers and you go into transport mode after you’re out if you’re still holding down the triggers both saws will still be active and you can kill with them
I’ll have to test it with the other fire modes too
I think that was/is a bug on pc too
Lots of wonky shit with power mode
Did they fix the bug where you can't unlock the saws?
Also when you call down captains Diablo strike occasionally you will see the huge mortar before it lands
In 1.0 you had to land a direct hit with the preon point blank range
Which worked
Idk if you can do it with the tendrils alone now
@uncut jasper I have arrived with more bugs I have found, and these are a little more major.
- bandits hemorrhage fir sone reason just doesn’t apply to solus control units …… ?
- after unlocking merc’s new alt, I was so exciting however, it doesn’t seem to work for me…. It doesn’t expose or do the damage it should
Other peeps are free to check me out on this one
How damage is merc’s new alt supposed to do?
700% iirc
Also can anyone check if berzerker's pauldron activates with only 2 kills instead of 3 in a second?
It does
I noticed that yesterday
@void stone oh is that why Paulson has been feeling funny? Huh I didn’t really notice… but that makes since
On pc isn’t there an infinite height to the capture zone for the drop ship after mithrix?
Idk, this is the console club
Cause it’s not there on console
Nice
I recall something like it
Idk about infinite but you should be able to charge the zone above the ship
Yeah, if you jump while on top of the ship it doesn’t charge.
Yep
Which shouldn't happen
That seems right
They made it so you can use verticality to dodge while also charging the ship
Ya that’s not there on console
Like if your standing on the ship it charges, if your too far above, it shouldn’t charge anyways. The charging zone is not spherical
2 or 3 hopoo jumps above it and you can still be charging it on pc
At least from what I saw
The allies drones doesnt scale with the ambient level @uncut jasper
Ya one normal jump usually makes it so you can’t charge it for me atleast
Then pc has a bug then lol
Although it’s minuscule in the feat of the mess gearbox gave us
After a bit of testing btw it’s only the saws that have the mul-t bug
Also, woolie made a video about us to help raise awareness. Not a huge fan, but am thankful. Bless!
Oh that is terrible news. How did you figure it out?
@brazen steppe which mul t bug?
No it's intended to be that way specifically to make it easier
Keep up with the pc patch notes bro 😎
If you’re in power mode while holding down both triggers and you use transport as long as you are still holding down the triggers both saw will still be going off
Lol @void stone ahhh okie. And I don’t keep up with pc cause I don’t want to mourn over what we don’t have 🥲
Lmao
@brazen steppe huh…. Ping flux about that if you haven’t already
K
(Also ping him for the berzerker's pauldron, not in the list yet)
Also here’s some screenshots, I’ve just been testing in drizzle with command
Also, have y’all seen the weird white cauldron on the moon?
Yesterday i was playing and i saw the enemies level up (which is the ambient level) but My healing drone doesnt level up, then i level up and the drone level up
That looks cool
You apparently trade a red for 3 whites? Never seen it before…
Also I think double scrap mul-t is pre nerf on console
Good fuckin' catch man 
New cauldron
Came with the anniversary update
@errant cosmos lol this update didn’t even include half the content it was supposed to! Ping flux about the drones if haven’t already…
we sorta got the lost levels version of risk of rain 2 it's just meme harder
I already ping him
Also, can we pin this?
The Anniversary Update didn't have the smoothest of launches on Xbox & PlayStation...
Follow me on Twitch: https://www.twitch.tv/wooliegaming
Join our Discord: https://discord.gg/nHEV4vU
He is trying to help raise awareness
@uncut jasper on mul-t if you are running double saw with power mode when you hold down both triggers and use transport mode and continue to hold down both triggers after transport both saws will still be usable.
On captain if you call down his Diablo strike occasionally the mortar will appear early.
I can’t believe this many bugs got through
@brazen steppe I think captains bug has been noted already but thx!
It is I didn’t notice the continued part
Coolio.
I’m glad that this many people are bug testing and trying to raise awareness for this
But why not earlier
Well this is the most bug the game has been
But console has always had problems
Also that one teleported glitch still happens where it doesn’t give you your item until it finishes charging
Nice

@brazen steppe @void stone
Possible hope for console?
Are they talking about console patch or just bringing anniversary update to Nintendo???
Think it’s for switch
definitely just switch
Ya
Which means same bugs
But it says patch. If they are getting a patch ready fir switch (which doesn’t even have update yet) then perhaps they are readying one for us as well?
woo hoo
Hopefully they don’t botch it for switch as they did for us
I hope so
I might cry if they STILL release the update when it’s this fucked
Ikr
@uncut jasper on commencement, using multi transport mode near the cauldrons resulted in continuous falling untill hitting a black space instead of teleporting back, disconnecting and reconnecting resulted in softlocking the player
Idk I feel like Nintendo should be more open. Could be why for once switch didn’t release with us in the first place
Nintendo knew there were things wrong so they actually opted to fix before release
I need to test it with someone but when a player dies instead of the character they are playing showing in the icon it’ll show commando
I’ve seen it with bandit but I need to test it some more
@brazen steppe oh yes! I’ve seen that happen! Confirmed
I didn’t see it on flux’s list so go ahead and ping him
It’s for any character. I’ve seen it in quick play
@uncut jasper a player dies in multiplayer, their icon next to the item list turns into a commando, even if they don’t disconnect and are not playing commando.
When
My bad lol
poor when 😢
Lol
shadowpinged
Poor flux. He is being harassed by the bug infestation of console risk of rain 2
there’s so many
Quick question: should I update or not? I really want to play bandit and try the new items, but breaking the game with no outlook on when the issues will be fixed is difficult to rationalize
wait for a patch (if we get one)
Damn… the whole ordeal is made worse by hopoo swallowing their tounge about any issues and not addressing them. Haven’t seen anything on their twitter. Who is in charge of the console port again?
GEARBOX is in Charge of the console port
I used to have hope that they would do a good job at making the port
Playeverywere was better
I think both the worms are bugged
Their hit boxes always count as crits for bandit
do worm hav bak??!(!?!(!?!,!,!,
You’ve probably already gotten a fuck ton of reports on this, but captain doesn’t get any beacons on commencement, making it impossible to get Diablo strike on console
get dios best friend and kys on Commencement
apperently that fixes it
also ple lower the cooldown 😔 people are actually reporting bugs now
T h a n k y o u
m
Lower the cooldown mods 😡
happens with me too
Tbh that’s because gearbox is bad
anymore new/hope?
I mean look at what the state of bl3 was at launch. Pretty similar situation we’re in now right? Untested, crashing constantly, buggy as hell, small widespread bugs that everyone got that would have been found with simple play testing, major game breaking bugs, basic game mechanics not working properly.
The official twitter advertised the console update more and only replies to positive comments and completely ignores people who are experiencing issues of any kind
Fun.
why dont you point that out on the twitter then
I did
I called them out in a tweet but it just so happens I’m a regular fuckin guy with no actual pull in this world so it’s not going to do anything
🙂
I'm making a personal list now and am going to maybe share it again on discord later but probably on Reddit later
They’re also ignoring anything not positive or raving fans who don’t know what theyre in for.
These people don’t care about this lmao
.
So 1 year for a fix?
basically
Hey at least we know they’re seeing it
But they’ve seen captain spread, mushfield and did nothing for a year. At least captain spread is fixed. But now since mush field never got fixed it’s now far worse
I hate being so negative about a game i used to have as my favorite roguelike but there are small and simple bugs that absolutely break characters and bullshit you out of runs that have been around for a long time with no addressing. It just makes me very non optimistic about this whole situation
Also to see captains spread bug and fix it all it would have required was playing the character! And then it took a year to fix
I don’t understand how they haven’t commented at all regarding this broken game lol
check pins
also, I am a woman, not a man
infinite falling on commencement has already been confirmed for all characters
I've read the pins many times and didn't notice it
the pins just say infinite falling on commencement but it affects all characters, hence lack of specification
Also do we relay the bug list bug by bug to the gearbox support, or an employee will take it from here?
I have no clue, All I know is what is in the message pinned before the buglist
Is the bug consistent or occasional, cuz it never happened with loader while falling many times
Also wasn’t captains spread on his arm gun fixed?
perhaps i treated PEW too harshly
perhaps
I mean it wasn’t PEW who made this broken game so lol
i do feel like if they weren't booted from console porting, they would've released a patch for 1.0
i mean they released patches for every update which made them near 1:1 with pc with occasional bugs
I hope the devs silence means they are working on a patch…
yes and no, it is much much better, but still isn’t perfect
That would be the only possible thing I would like to still know of with silence
@uncut jasper still no ending screen for all characters when defeating mithrix, you should get a "and so he/she/it left with....." instead we get a blank white screen
@wary spire that’s been a bug since 1.0
Also @uncut jasper you think we can pin this? Woolie is trying to help us out and spread the word
The Anniversary Update didn't have the smoothest of launches on Xbox & PlayStation...
Follow me on Twitch: https://www.twitch.tv/wooliegaming
Join our Discord: https://discord.gg/nHEV4vU
Do we discard 1.0 bugs or were they relayed, cuz some were fixed but the rest isn't
That was mentioned previously. But everyone in this discord already knows console is busted
That’s more so for outside of this discord
Also, I shared it earlier but….
I think this is the closest word from the devs on the current situation….
“At Nintendo”
I don’t think that’s about the console patch though
But if they are getting a patch, surely they are working on other console
Uh…. Surely…. Right? 🤣
Notice it says “patch”, not update. Sooooo they are aware and have a patch being prepared
Ehhhh I still don’t consider that as acknowledgment of the issue
It’s not directly. I’m stretching it a little lol. But it’s SOMETHING at least
The problem with the creators is that they highlight pc stuff more than console stuff and peeps are getting sick of the no communication bull crap.
Gearbox is at fault for the bugs, but people have been frustrated with lack of communication for a long time
My friend says he hadn’t experienced any bugs yet.
I’m tempted to play. But I know he’s just gotten lucky lol or hasn’t recognized some
they don’t even tell us what condition the update is in
Honestly if the Borderlands 3 console community has anything to say about this is to not get your hopes up. Gearbox ported that game to console and it's still an unplayable mess
Really? Borderlands?
Yes
I always thought they fixed it???
I see threads from late 2020 from people complaining about bugs
Bl3 was a port?
wait does xbox and plastation have motionless turrets too?
Yes
Playstation mobile turrets are fine for me and my friends
think wollie got some switch footage mixed in
Also is the knock back from the stone titan and the big beetles supposed to be super strong? I downloaded the game yesterday I have no idea if it’s normal or not
Knock back from alot of attacks from players or enemies is bugged.
Read the pin for the list of reported bugs for more depressing info
Ah
It literally goes past discord’s character limit
Lol no there won't
BL3 still has problems 2 years after release, what makes you think they give a shit?
Because it's an entirely different game?
Bl3 is still a hell of a lot more playable than this crap
Also is bl3 published by gearbox?
Developed by gearbox, publisher is 2k i beleive
Also what is bl3
Borderlands 3
I see
Well if they're not goin to update their games to fix bugs then what was the point of ending the contract with PEW besides saving money
Nothing just saving money even if it dicks down the customer they don't care, we've ended up in top feedback twice and got nothing back woolie has a vid about console glitches which has 38k views and will probably hit 50k which is definitely more then the active ror2 playerbase and still we hear nothing
They don't care they reply to everyone on twitter expect the ones pointing out all the bugs fucking sorry
probly wanted it in house thinking it would be easy
Its just a indie game right, must be easy right?
they got 2 more days then
much after that and we can fugure they dont plan bug fixes and patches
Calm down dude, this is a small company, they cant do everything as fast as a bigger company can do like Activision, and it doesnt help that they cant find a consistent partner to help port the game from pc to console, granted I think they found one that will stay, but just give it time, everything will be fixed
you calling gear box small?
if they not giving consistent bugfixes nothing has gotten better
No, but ror2 is a smaller game compared to the rest of the games they've made, they prioritize over games that are a bit more successful, like borderlands
switch boarder lands has crashes and freezes still
Then dont play the game, simple fix

never had that happen