#ror2-bug-reports-console
1 messages · Page 32 of 1
yeah because the market for pc parts is definitely cheap rn 
Ah yes my favorite console bug, not having a pc
That’s something I might test later
I’ll try to test that. Was it consistent
yeah I'm a hardcore pc gamer but with this whole parts shortage its def the right move to stick with consoles
@abstract sigil yes. It was the same newt alter every time. And every time I tried rejoining host, the game would let me in the crash again
Where was it
Yup that’s happened to me and to my friend
They broke My favourite red, it is understandable, as there was a rework.
It was the one under the cliff on edge of the circular pad
Ik which one you’re talking about
It’s the newt altar is on the edge of one of the circular parts of the map, it’s on the farthest one from the tall cluster of map pads
I’ve used that one before the update and the game didn’t crash tho so
@spring dove on multiplayer?
I'm pretty sure rotal capacitor still does the double strike
Only happens on multiplayer
Only in multiplayer it crashes. And I don’t think host crashes
I don’t know if I’ve ever done it in mp
Like where it hits a random position or hits an enemy twice?
@abstract sigil glad to know I wasnt crazy about that bug. Lol
Yeah lmao
i will test later with a friend to see if it’s fixed
ATG is really inconsistent in general and buggy. Sometimes it won’t fire for an entire stage
Other times it’s infinite ATG bug (haven’t gotten that one yet)
DM me or send in a support ticket if it’s still broken
I honestly don't mind it,,
@abstract sigil lol the infinite bug is actually pretty funny at first but it gets frustrating when it ruins my run for getting mul t power mode…. I was In the void when it happened….
In a bit I will test aegis on Xbox
Yeah plz let me know how that goes @abstract sigil
Need breakfast first lmao
I just woke up tbh
ill livestream a bug test on xbox if u guys want
Speaking of I STILL haven’t gotten the power mode. Both attempts ended up crashed
Ez test is pick bandit with command, grab a couple scythes and find a red/get one from newt and shoot a tanky enemy in the back
just wondering, anyone notice walking over fire elite trails does incredible damage now? Did they increase the damage taken for this?
@jaunty holly bug we think
Bug. It does like 10* normal damage
yeah fire is outta pocket now
It is only the elite trail
I did die really fast to bleed one time but it could honestly just be monsoon bleed
yeah, normal burns from like a magma worm doesn't do that much damage
It only worked with on hits before so maybe try with bungus or something also
To make sure it isn’t just the same as before
Got it
An update on my quest to figure out the cause of infinite agt, i couldnt get it to work with just charged preforator and agt missles, with loader or mul-t. Charged preforator is definitely still a cause, but its a bit more too it than that
Probably a good amount of random too
Is perforator working?
@bleak sedge I have a suspicion that the bands are prob involved. Everyone it happened to me, I had consistent items each time.
it works, but ive disocovered everyone who had the infinite agt glitch had a preforator In there inventory. So im trying to figure out how it ties in
Ah
Also worth noting lots of ui bugs in multiplayer menu and this happened to me earlier
Press more
Couldn’t quit out
Just to cross reference, I usually had bands, ukelele, perforator, razor wire, usually lots of crit or syringes. I think razorwire might cause something too. It loved to happen in the void fields
@bleak sedge hope this helps
Charged perforator still
Yup as the last item picked up
I cant find any other consistenties
Alien head maybe? Not sure
They all have atgs
well come on now
I’m going to only grab atg and perforator in my next run
Will be testing aegis too
I wish we had a better way of testing these bugs
At least we have artifacts
Yeah I’ll test aegis too and see if I can get a vid of it working
I heard that aegis still doesn't work but i don't know
So basically now it kinda works
I'm using aegis rn just fine
On ps4 or Xbox?
Xbox
On hit items or things like bustling fungus?
Bungus and on hit
Idk, everybody whos done this glitch has a red item? thats not very good info though
Also no topaz brooch right
Doubt that causes it
No brooches
I think it could be the charged perforator for the atg glitch because I picked it up and that started happening
You don’t say. Looks like aegis works on Xbox at least. Confirm that
That video was me
Does standing still and using just bungus work for aegis
Starting run to test ATG in 3 mins
Yeah every vid so far has had charged perforator
This one
So I had picked up the perforator the previous round and then it did it for a few seconds then stopped but the next round right as I hit a beetle it just went crazy
#ror2-bug-reports-console I’m unable to play the game after the new update, all of my characters are locked along with all of my artifacts as well, plez help 😭
Try close application and reopen
Have you tried restarting the game
Make sure you have internet connection and that your account is fully signed in like it didn’t bug out
I’ve already tried
@west garnet did it work with just bungus? It’s important cause it used to be that aegis worked with only on hits
Checking that off aswell
Yeah weve come to the conclucsion that charged perforator causes it. But i cannot figure out why, and honestly i might not be knowlegable enough to figure out how either. :/
Ive really been trying
PS4: Lobby shows all characters locked (including Commando)
If you see this, don't do anything that would trigger a save. Shut the game down and restart it.
If you have the in-game info screen (normally bound to the touchpad) bound to X or O, you'll need to go into the settings menu and change that to a different button. Shut down and restart the game afterward.
The issue here is that certain profile functionality is tied to the Info button that shouldn't be, so pressing Info effectively clears your save data from memory. Triggering a save at this point will cause your save data to be overwritten by an empty profile.
This should be fixed in the next update, but please still report any instances of this occurring in case there are other reproduction steps we're unaware of.
I think it has something to do with how similar they are
I mean that’s the console teams job tbf
What the fuck that’s actually so bad
We might have to figure it out ourselves
But even if we did find a fix console players are still screwed because they cant edit files
I had it once, closed application and reopened it and it worked again.
I don’t care if I have to start over, I can’t even play commando man 😭 is so sad, I’m checking to see what will happen after changing the settings
God, Ps4 got it way worse then Xbox. We still dont have it good, but jeez
Wait you cant play anyone?
On the final stage there are 12 pillars
idk if it has been brought up but console got the first version of the update that was launched on pc. Things like pre nerf power mode mul t and no lunar pool changes
The team is at least getting the bugs, so after switch is updated we might get a patch
All characters locked
4 blood pillars in the far back
No, after changing my settings I’m now able to play everyone, even bandit without unlocking him 😐
4 mass pillars on the far left
I wanted to do it on my own damn it #bs
If youve unlocked huntress you have bandit unlocked
And I havent tested to see what the 4 pillars are on the right
If you completed the huntress challenge it will already unlock him since he took the challenge for her
You have to charge 4 to get to mithrix
Oh
You have to complete 4 to charge the launcher to the mithrix arena
Unless you skip commencement
I did that but I didnt know it charged it I thought it was already charged and the pillars were useless
I mean they’re in the objectives
Any 4 will do. Loader, captain, and artificer can skip consistently
Mhm
*Artificer with ion surge and captain with Diablo strike
Also if you get eccentric vase, maybe egg/chrysalis work with enough charges/cdr
One time I got perma uptime egg
I believe merc with evis can skip too
It takes a lot of fuel cells but it’s hilarious
Via trimping
Im gonna give up with my personal hunt for the agt glitch cause. Someone can pick it up from where i left off If they so choose. im glad i made decent progress at all honestly, glitches arent something im knowlegable in.
Thanks for all the help though
Yeah its the devs problem not yours
All we know is the perforator causes it somehow
Also the new texture for the atg looks a little weird
Like the actual missile
Yeah but thats decent progress, considering before hand we knew nothing
it was all just speculation
Yeah
But the thing is on that one run the video was from it didnt happen again
That was the last time
Also it could have been a problem with me having the perforator as well as the clover
the evidence comes from the fsct that every single video ive ever seen of this glitch had that item
And it almost definitely got procd by the perforator because each one did insane amounts of damage
It felt good to be the first to find a lead on something so i felt determined to go further, thst much pretty much The whole drive on this hunt i did.
And I also had the bands so perforator could have happened on a hit from the bands and then atg procd from that
Well I’m glad you tried or else we would have had nothing
not every clip had any sort of consistent item execpt for the electric snake thingy
I will do a run in a while and try to get the perforator and atg
That’s the charged perforator
i did that a few times, it doesnt work with just the 2 items. I tried with loader twice and mul-t once, each time i had no other items
it didnt work
This is confusling
there was speculation that it also needs to be on a map with items, like the jars or asteroids
That would make sense because it only happened to me on rallypoint delta and abandoned aqueducts
Which have the pots and the lights
Hello risk never going to be fixed
Which map did you test on
not really. no stage 1 map does, only desert does in stage 2, stage 3 only ice place does. Stage 4 only birdy egg destructor place does. Stage 5 got floating rocks
this is plausible
Now that there’s less bugs being discovered in general, I’m kind of done with my list, so you should probably create support tickets instead of DMing me if you find a bug
this dude seems to understand it
I’m also seeing a lot of ukelele overlap, not all of them though
It seems destroying objects is probably what does it. Thats my guess
would make sense
I might have to go online and hit mountain shrines just to get a boss item
You using the artifact thst lets you choose items?
damn, just unlucky then. i got it 3 times when i was testing. I reset every time the first boss didnt give it to me.
Okay I finally got one
Killed enemies and worked as intended
I shot one meteor and it went infinite. INANIMATE DAMAGEABLE OBJECTS are the issue
It shoots even when your game is paused in single player
The glitch is solved then, right?
it only works with charged perforator, and it happens when you attack objects, not enemies,
Pretty damning evidence anyway
Hi. I'm on Xbox series X
thats the formula right there
it’s not affecting my performance much
I think it eventually stops if you hit some hard coded limit
Me an a friend discovered a glitch with glowing medorites
I went to first stage again and it hasn’t triggered
Do i post the vid of the glitch hear
Yeah im gonna consider the glitch solved, good job!
i assume so
Can you send the list real quick?
Thank you
One last question: does mithrix stage have damageable inanimate objects?
maybe at the whole pillar thing? i honestly havent done that yet
I poped glowing medorites an this happened, (from my friends perspective)
Right as I poped it the game lagged for a few seconds then all of out proc items were going off even tho we weren't attacking
test perferator with sticky and behemoth, got reports of similar issues with them
Ok I’m sending the list this might take a while to type
Only other things are clover and shatterspleen that would affect that
The damn perforator is an explosive cloning machine
Guys bad news
I just had the sticky bomb AND ATG glitch start at the same time On gilded coast
fun
Idk


So uhhh it’s not just inanimate objects something else can cause it
Me an my friend think it was from the glowing medorites
Well i think inanimate objects affects the missles, just maybe other stuff affects the sticky bombs?
oh... maybe the halcyon pillars are coded weird? because they do work really weird sometimes
we almost know entirely why. Ive spent hours discussing this glitch @sudden lintel
Both of the bugs started at the same time. The cause is most certainly the perforator
its because of the perforator.
Oh ok
i just wanted to say i feel bad for the lot of you
The perforator makes the agt fire infintiely if you destroy an object. It seems to have a similar affect with sticky bombs.
can someone test behemoth?
maybe the malachite ball things can do it too?
That’s my guess
The issue is having the get this thing every time we wanna try. Boss item farming isnt fun
Perforator breaks game period all they gotta do is fix that
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement
Infinite ATG and sticky bomb procs
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
well yeah, but it’s nice to know what to avoid if you do end up with it
Do not pick up perforator or ONLY pick it up
Behold my masterpiece
dont have perforator with agt or sticky bombs. That is the knowledge so far
Sticky bombs happened before perf too
Bruh
There may be more items perforator could break as well.
Wdym?
How in the fuck do you mess up even the intro music
^
someone mentioned behemoth previously, has anyone tested that?
Behemoth and perf?
Infinite sticky bomb procs was a bug before perforator was introduced to the game
Oh no
yeah, someone mentioned infinite behemoth at some point
Seems like perf defiantly doesn’t help
Yeah but perferator seems to be a way to proc it regardless
I’ll get on ittttttttt
ill try other stuff that make explosions
I've only just started learning to code so maybe I'm talking out of my league here but in my experience automatically selecting audio/text/graphics files is like, one of the easiest parts of the code
maybe opinion? it isn’t an on hit but maybe?
Opinion is not on hit so it shouldn’t be affected but possible
bugs aren’t beholden to “should” 
Gonna try sentient meathook
Also what does "weird enemy spawning" mean?
Infinite stun grenade??
stun grenade doesn’t spawn anything, so I doubt it
Fair enough
Having invincible enemies
And they are randomly despawning without dying too
And getting weird audio on stage one multiplayer
maybe ukelele, probably wouldn’t crash with uke though
Uke didn’t seem to proc
People have done the glitch with ukelele om inventory
yeah, just racking my brain for what might be affected
in hindsight, doubt opinion would do it because fireworks wasn’t doing it
Risk!

any more news from that nice mod?
I believe itll probably only do sticky bombs and agt, meat hooks maybe. Dont think anything else
nope
💔
in other news, we figured that the infinite atg glitch is caused by the charged perferator
yeah!
how so?
if you destroy an object while you have agt and the perforator, it happens! Idk why, but thats the cause!
Not sure but the second I picked up that item and shot an inanimate object it freaked out
we have no idea, but it has been replicated consistently
well that sucks i wanted too use the overloading bos item..
Also seems to work with sticky bombs in a way.
you can, just don’t pick up atgs, or sticky bombs, or don’t hit any inanimate objects if you do

-.-
What are the specifics for hitting or destroying an object?
anything you can destroy that isn’t an actual enemy, seemingly
vases, eggs, explosives barrels and floating rocks are what counts from what i know
and maybe malachite orbs
we have one case of it happening in gilded coast and we don’t know why
but gilded coast is really weird...
actually, wait, someone else mentioned that it happened to them in void fields? so there definitely is something that procs it that isn’t inanimate objects
Ah, I see
Ive seen a claim or 2 that meat hooks might do something
so what’s in gilded coast and void fields that might proc it?
Is there an enemy with a destroyable projectile?
Vagrant and grandparents I think but they're bosses
malachite orbs are destructable by captains turret but the voidfields report was mul-t
Oh and grovetender has destructable projectiles
I have no clue if they’re destroyable overwise
i was also gonna say malachite orbs but i’m fairly certain they’re classified as a proper enemy rather than a projectile
all bosses so not really helpful
since they can be summoned by happiest mask

*malachite urchins, not orbs. the spikes aren’t destructible are they?
The urchins just float in the air and chill atm
What about the little things that the beetle queen spits out that create an aura around them?
What about hermit crabs? Are those destructable?
HERES JUST IN PERFERATOR CAN INFINITELY PROC ITSELF
do tell
Which causes a massive lag spike for 5ish seconds
the aoe things on the ground can be deleted with captains defense turret, dont know if there is a different way
not surprising
perforator/behemoth is a little buggy on pc as well
What causes the self procking? Same as always?
Just saw someone infinitely proc ATG in my game and kill themselves with it
Then crashed after they died
Think I hit a pot
I had an incident yesterday as bandit where I used royal capacitor on an enemy, and it proc’d ukulele. This instance resulted in an about 30 second lag spike, if not, longer.
did you have a charged perforator?
yikes what did they do to your version of the game in update,
They should just say to avoid perforator until it’s fixed
It generally causes some performance issues when using it
well yeah, but knowing exactly what it is is fun
By the way has anyone had boss items dropping really often?
I’m happy to see the conclusion is that we dont gotta worry about infinite missles in a normal game at least. Because no one ever gonns get that item legitimetly
whats wrong with perforator?
No I had to go 5 stages to get mine
I get them every two stages on almost every run atm
Its the source of the infinite agt glitch @jaunty holly
as well as infinite sticky
It infinitely procs ATG and Sticky bomb if you hit an inanimate damageable object (Pots, explosive barrels, rocks on sky meadows)
l o l
probably the source of most of the lag people are getting
and it can infinitely proc…itself
i swear, if we have to wait months for an update ima be big sad
sadly likely
Just be glad the item that causes this all is something youll never get in a normal run.
So which items dont work rn?
True
Does aegis work
Everything is basically fine except perforator, from what we can tell aegis works, at least on Xbox
mixed reports
Oh and sticky bombs do less damage than they should
I mean if you get to the point where you have to fight an overloading worm and get its item you're probably also getting lag spikes every now and then from the 30 elites currently on the map
Bands still dont function correctly On console
yep
Hm
It's rare enough that you even get the item that it'll probably go to the bottom of the bug fix list (if at all)
Command in multiplayer: exists
Timmy wanting to use the new item: hehe game go brr- crash
Well you still can use the item. Just avoid agt missles. Not like people ever use that
Multiplayer has bad stability issues and for some reason a lot of invincible enemies
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement
Infinite ATG and sticky bomb procs caused by charged perforator
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
yes I did steal that, but it just means it’s really good
At least half of these need a tiny bit of tweaking to fix
Add “self damage via ATG” at least I’m pretty sure that’s what happened to someone in the MP match I was just in
Smh
Might need to be tested
most people dont know thst the perforator is the cause for this is the issue.
Yikes
I’m just gonna spread that around the discord real quick brb
I figured out it was the perforator based of a dosen of reddit post showcasing the glitch. Every post there had the perforator of course, but no one knew thats why it happened.
He figured it out and I confirmed it lmao
Picked up perforator with no issues, played for a minute, shot a rock and BOOM glitch
oh, bandit killing himself isn’t on that list
there's definitely a post on reddit where self damage from atg killed.
maybe because ive literally spent all night talking about agt missles.
several reports of bandit dropping to 1hp at random intervals late game
noooo bandit please dont kil yourself you are so cool and fun to play nooo
I don’t think that’s the atgs killing them? atleast it doesn’t look like
Here’s the copy paste
Everything, obviously lmao
⚠️WARNING ALL CONSOLE PLAYERS: CHARGED PERFORATOR IS CAUSING INFINITE ATG AND STICKY BOMB GLITCH AND CAN INFINITELY PROC ITSELF, CAUSING STABILITY ISSUES AND GAME CRASHES. HITTING INANIMATE OBJECTS (BARRELS, POTS, AND ASTEROIDS ON SKY MEADOW) CAN START THE GLITCH. AVOID ITEM AT ALL COSTS!⚠️
I think the charged perforator is proccing something else too
I have no idea what though
Possibly
It's the only thing that interacting with the player actor. Unless those worms applied some sort of debuff it's definitely a bug with a the atg
I think the leeching seed might be doing something weird could involve perforator
the image in my comment is one frame where you can see a missile (or another projectile, correct me if im wrong) coming back to hit the player
well, it’s a bug with the infinite glitch, we have no idea how that infinite glitch works or what it is doing
That or people just pick it up a lot
ive seen stuff like thst happen in binding of isaac, where you shoot so much projectiles it confuses the game the they start hurting you.
yeah stuff isn't supposed to proc that much, it may be overflowing something
Yup
i assume you had the perforator.
Does the water appear or is it still invisible?
Yessir
It seems like it’s not just inanimate objects but that they cause it more frequently
could it be proccing off of other inanimate objects? like enemy attacks? microbots can interact with enemy attacks
Perferator causes the infinite missle glitch. One of the causes is breaking objects, but it seems some other things cause the missles to start spawning
except damage is being dealt a lot and there’s only one projectile flying towards the player, seems weird definitely
Wait did mithrix have beetle guard or empathy core or were there malachite elites?
No
They could be hitting the player as they launch from their back. It's probably why it slowed down when they started running
the infinite started mid jump?
How long had ATG been going infinite
well just avoid the perforator if you want to use atg at all. Or sticky bombs.
How’d they scuff this port so bad
we tryin to figure out what the perforator is actually hitting to cause this. cause it functions right when hitting regular enemies
Perforator itself can lag your game and possibly crash it
If it decides to infinitely proc itself
You mean since you spawned? Or when you came across the first enemies? Could be that lunar chimera enemies might be included in the "inanimate object" category
But since Commencement seems pretty buggy in general it could be the map itself
The dudes shoot missles, right? are those considered full objects?
i havent seen there new attacks yet
Could be but unless they changed something the missiles can't be destroyed
I mean enemies shouldn’t be causing it because I was able to go through a whole stage with no inanimate damageable objects without causing the glitch
But then I got it to happen on gilded cost, thought to be bc malachite enemies
The little urchins
Idk there is something we are still overlooking
are you telling us their is more "fun" bugs
yep
Perforator breaks everything basically don’t pick it up
Infinite sticky bombs and ATGs and it can infinitely proc itself, all of which will eventually crash your game
what about the old bugs are those squashed
enemy projectiles can be destroyed with microbots. So enemy attack collision is definitely in the game.
Aegis seems to be fixed but no not completely
some, but most are still around
Is the ship an object? Or the forcefield around it? Because i imagine the bug comes from hitting objects, not destroying them
Why doesnt hoppo and gearbox work together?!!!!
honestly doubt that would have helped
like gearbox sending them the port back to see if their is any bugs to check out from hopppos side and sending it back to gearbox to publish it once their is no bugs
also have they heard of playtesting because it seems we are the playtesters who right away spot them
yeaaaaah
@livid mural where you playing captain by any chance? If you have microbots it could definitely be the cause
they could like make a fake port and test it on consoles to see how it pans out
it’s almost like hopoo said “june” and gearbox went “oh shit we should probably actually work on that”
It's called playtesting and Gearbox doesn't seem to know it exists
i have seen a clip of captain shooting infinite missles in the bird egg place without shooting. Out of all his items, the only things that couldve attacked for him are his gunner drones and microbots.
Also does this mean we have to wait for another update 
Probably
Yes
yeeep
There's also the matter of operating systems, which is why making a game for multiple platforms can be a challenge. Thankfully, most mainstream engines make porting games very easy (and W10 makes porting games to other PC os's like Linux and Max easy) and Unity (the engine ror2 was made on) is among the best ones for multi platform development so there's absolutely no reason besides sheer incompetence
I really just wanted the bands to be fixed. its all i asked for in the update.
The next major update will come with an expansion pack I'm pretty sure. Maybe like 1-2 of these a year so our only hope is that there will be hotfixes in between. Which is unlikely considering console players got anniversary and 1.0 253 days apart with no hotfixes in between
I think that if the game is this broken they will hotfix it
And Switch is still in the dark too but that's mostly a Nintendo problem
At least I’m hoping and I’m pretty sure Woolie is going to cover how broken console is too
yeah he said he might. So that would be nice, even if it probably doesnt mean much. Were not trying to convince hopoo were trying to convince gearbox so idk.
It's been somewhat broken since 1.0. MAYBE the devs have enough leverage on the console ports that they can negotiate this but other than that, unless they take over, we're entirely in Gearbox's mercy
the game is unplayable to some PS4 people though right? They not gonna ignore that at the very least
I mean they got their money

Risk of rain isn’t that popular that’s why I’m not too worried about the “they have their money” argument
They can’t have THAT much
its a case of they wont get new sales if the game doesnt work.
Okay that I’ll buy
not even new sales; people will need to want to buy the DLC when it comes out later
people will NOT be inclined to buy DLC for a game that is as broken as this
that's the biggest risk here
They sold over a million units on steams when it first launched in early access on Steam https://www.gearboxpublishing.com/press_release/risk-of-rain-2-surpasses-one-million-units-sold-in-steam-early-access/
A Deluge of Players Flood the Co-Op Roguelike Shooter FRISCO, Texas – May 3, 2019 – Hopoo Games and Gearbox Publishing today announced that Risk of Rain 2, its new third-person roguelike shooter, has sold over one million units in the month following its launch into Steam Early Access on March 28, 2019. This significant […]
yeah, but PC ROR2 isn't and has never been a buggy mess
there have been issues here and there but nothing abhorrent
The dlc point is good though. Im not gonna buy the dlc if its like this when it comes out
I’m just waiting for the first expansion to be borderline unfunctional on console because hopoo said they’re releasing it on all platforms together
Oh…uh oh
They will have to fix us then if they want us to all be on the same version
not necessarily
Unless they just don’t then they straight up lied
Steam takes a 30% cut so that's still more 14 million bucks (assuming they all sold in the US) to share with each other
That’s for devs tho not necessarily gearbox right
Gearbox published it
don't do this
if they delay the DLC release on console to polish it, that is a good thing
On all platforms? Damn
you can release dlc at the same time on all platforms without having some of the platforms functional and still be telling the truth
That’s what I’m saying
Not sure if its been mentioned, but on Ps4 AtG missles end up proccing 24/7 and never turning off; ended up crashing my monsoon run.
so far hopoo has been good about keeping promises they do make, they just don’t make many
There words were basically “we want them all on the same version” and if some of them aren’t functional that’s a lie
yep, it’s caused by charged perforator, just don’t take it
They should delay dlc to fix console
Flux, that's the lightning yellow item correct? Chance for lightning on attack?
Charged perforator breaks a lot of items
yep
Charged perforator is a game crashing and bugging item. Ignore it
Ahhh, thanks fellas.
while you’re here, have a known bug list
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement, fix by dying with dio
Infinite ATG and sticky bomb procs caused by charged perforator
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
Bandit drops to 1hp randomly late game
Thanks in advance before I read this m8
The too much knockback is pretty funny with loaders slam attack ngl
Enemies take too much knockback as well
False advertisement isn't exactly a very easy thing to prove in a court. If someone were to start a class action lawsuit against Gearbox/Hopoo games for flase advertisement the people investigating will probably only look at available features and that's IF the case ever goes to court cause some random tweet or discord announcement isn't enough
Mercenary Rising Thunder with increased knockback = North Koreas ICBM program
Oh no I wouldn’t be able to sue probably lmao I just mean morally
You could send a beetle to mythrix with the slam
It would make them look REALLY bad, worse than just a bad update
Maybe, but Hopoo didn't make the port. They can't exactly be held accountable for something they have no control over. It's 2 separate teams working on the game and technically speaking different operating systems across different platforms = different versions
They're only talking about features
I joke but it definitely feels like gearbox rushed this out to make the june deadline
Everybody always asks “when’s update” instead of “How’s update”
It'd be pretty cool if they did develop the ports tho, it would open the doors to cross platform play and I really wanna play with PC frens
At least its playable. Unless youre an unlucky PS4 player that is.
Should probably pin this
no one with admin is here I don’t think
Yeah admins are hiding from this lmao
I just hope it becomes common knowledge that this item is what is causing a lot of crashes and bugs Eventually.
hopefully
PS4 players have been getting cucked since the pandemic started by both Sony and other parties involved. Nothing tops the mess that is Cyberpunk tho
the average consumer is not aware of this
Like seriously I was looking into getting a PS5 but I will never pay 80€ for a game, thanks
welcome to Canada, where 80$ is the default
What are some mods I can @
god, hate that 70 is now the standard...
games were already like $80 for the “complete edition” and now it’s even more expensive
Is 🍞 a mod
whos bread
A user that might be a mod I’m not sure
Oh, i see bread.
says they are in the side bar
Someone called him the other day to take care of an issue
It's not the first time, it also used to be more expensive with earlier consoles and handhelds but that's only because cartridges are pretty expensive to mass manufacture. The fact that online stores and physical copies with blu-ray discs (which are dirt cheap to make) are starting to cost a fortune is unacceptable imo
But also this is not the appropriate channel to discuss this
please don't eat my ass mods
(Sorry for the potato video quality) This happened several times during the fight.
Yeah knockback is an issue. Everything takes more than needed.
yep, known bug, knockback is broken
Increased knockback bug
Enemies included
Is this the infinite falling on commencement bug that I've read a lot about?
@abstract sigil confirmed newt alter still broken in multiplayer
I just want to know if there will be an attempt to fix the bugs before the next content update, for some reason there never was
no, that’s when you fall off the map
yes and no, you're correct that they aren't directly working on the port but this is still their game.
Cause unless there were issues with rendering that got you stuck up there that looks to be it
Bruh add that to the list “specific Newt altar on Scorched Acres crashes player who interacts with it in MP”
they’re stuck inside the barrier around mithrix’s arena
will do
while you’re here, have a bug list:
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement, fix by dying with dio
Infinite ATG and sticky bomb procs caused by charged perforator
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
Bandit drops to 1hp randomly late game
specific newt alter on scorched acres crashes any non host in multiplayer
some items are painfully loud
Nice 😎
Good collection. Did you put the one about weird annoying ear rape sound from crits? @uncut jasper
I was in multiplayer and I kept hearing this sound I’ve never heard and it was loud
Like it would be normal at times, but later in a run 3 or 4 stages in, it will start making this horrible sound every time it crits
Which is very annoying with bandit lol
Gengazam make the list of glitches. flux is just letting people see it,
I’ve been making little edits as we go
@spring dove Good collection. Did you put the one about weird annoying ear rape sound from crits? Like it would be normal at times, but later in a run 3 or 4 stages in, it will start making this horrible sound every time it crits
it’s cool to be part of something bigger
^
Im not doing much at this point but i still feel involved.
This should just be its own little community for finding bugs and Easter eggs in the future
I had another bug…. But I lost my train of thought….
is it perhaps how loaders slam attack is the loudest thing in the entire game?
I’ve been at work this entire time 
@bleak sedge yep that’s it!
I THINK THAT IS WHAT I HEARD
It would explain why I had never heard it before
Lowering Sfax volume does not fix. And all players in lobby hear it at the same loud volume
damn its worse than i thought, lmao
Are drones supposed to annoying fly into you and push you around? Because like they really crowd you in this update
Yeah, my friend was getting real ticked off so he attempted to mute sfx but nah. Didn’t work
I was using loader
the drones arent meant to want to kiss you, no.
What'd I miss?
We discovered the cause of the infinite missle glitch
⚠️WARNING ALL CONSOLE PLAYERS: CHARGED PERFORATOR IS CAUSING INFINITE ATG AND STICKY BOMB GLITCH AND CAN INFINITELY PROC ITSELF, CAUSING STABILITY ISSUES AND GAME CRASHES. HITTING INANIMATE OBJECTS (BARRELS, POTS, AND ASTEROIDS ON SKY MEADOW) CAN START THE GLITCH. AVOID ITEM AT ALL COSTS!⚠️
Proccing air?
That and other things
Wait is the console update borked?
very
Its terrible dude
Absolutely. @uncut jasper show em the list
Very nice. Well, guess console do be just screwed lmao
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement, fix by dying with dio
Infinite ATG and sticky bomb procs caused by charged perforator
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
Bandit drops to 1hp randomly late game
Specific newt alter on scorched acres crashes any non host in multiplayer
Loader’s slam is extremely loud and can’t be muted
Captain Beacons not being usable at Commencement was something you couldn't do before anyways. Dunno if that was changed.
<currently reading.
Anybody wanna join a lobby and just spam loader slam
it has, his new challenge requires it
In a randoms lobby
@uncut jasper thx for adding bro!
Literally i played captain a day before the update and you could send stuff during the boss fight
^
all you have to do is use dios
airstrikes worked, not sure about supply beacons before update? don’t recall
at least theu fixed his shotgun spread. Not hos secondary though
God what are these bugs lmao
Also, the sawmwrang makes my game freeze for a second after use. Guess that can be added to what’s already on the list lol
Literally dying inside.
Supply beacons worked. I used them to heal my self
@teal lagoon yeah, a lot of game breaking stuff. Gearbox definetly rushed and did not play test
Don’t forget the list of things that was broken when it launched to PC
Anything else y’all want me to test for Xbox? I’m bout to play for a while
and loaders thunder slam is ear piercing
on the list
I guess I'm actually thankful for being a Switch player.
Power mode with saws does less damage than one saw including the PC original bugs
with only 10% volume
Because I won't be seeing this broken mess for a while.
Lmao
@abstract sigil Anything else y’all want me to test for Xbox? I’m bout to play for a while
I keep on forgetting the name of the electric work item
Funnily enough it’s still fun
I'm saving up for a PC so hopefully I never have to experience the horrors of console play
well when its comes to switch is will prob be atleast a little broken there to
Y'all do realize ror2 on switch is just as broken right?
One sec yeah
charged perforator? tesla coil? ukelele?
i can also test stuff but on ps4 cause i bored
yeah the perforator. I csnt remember the word “perforator”
Aegis on the list?
Yeah but it's bearable if you dont play captain
It still doesn’t work
Some say it does, some says it doesnt. The aegis
We should look for survivor specific bugs
It really is not.
Especially as mercenary, acrid, huntress, captain as you said and acrid.
Loader be loud
Ps4 players say it works for them. Doesn’t seem to work for Xbox. I will do another test tho @uncut jasper
Being the only commando with frags on console I’ll check that real quick
i have frags
Physics stuff aside, which are comical.
someone should do some testing on heretic, something is bound to be broken
Someone fell forever as heretic on commencement
Might have been due to strides tho
@uncut jasper I played her yesterday. Everything seemed normal from what I could tell. Maybe check the ruin stacks tho? They didn’t seem to stack very well?
Original PC bug list says using wake of vultures on a perfected elite instantly kills Heretic
right, heard about that, added to the list
o god
Also, acrid clips through walls pretty badly. Especially on scorched acres
Actually has ANYONE seen a perfected elite on console?
Check if ice elites' ice explosion has the same effect on heretic as pc
A.k.a it repeats endlessly until heretic gets forcefully pushed oug
@abstract sigil I’ve seen normal elites on the moon
Ive only played loader so far. They be loud and the lighting punch still damages enemies in a 360 radius.
Like malachite and celestines and burning, etc
I’m talking about the new kind of elite tho
Yeah none of those I don’t think. Oh and one more thing, how many pillars are supposed to be spawned on the moon?
a lot
I'm pretty sure normal elites aren't supposed to spawn on the moon without artifacts
Oh I thought there were supposed to only be 4?
more than 4, you only have to charge 4
There were 4 or 5 of every single type of pillar scattered about
or atleast I assume it’s intentional to spawn more than 4
I don’t think it’s intentional….. seems weird that every single time I go to moon, I can just charge the same 4 mass pillars every time?
To keep it easy?
Literally in the same spot
Scratch that
so mushrooms spore area is broken right now right
I think that happens with the lunar chimera explody boys
Mushroom spore area?
according to wiki there isn’t supposed to be more than three of any one type of pillar and 4-7 should spawn, so that is a bug, nice call
@abstract sigil i will take a pic and show you the pillars. It just doesn’t seem right at all lol
@uncut jasper ok cool. Thought I was loosing my mind 😂
@unique prism could I upload your clip of the invincibility glitch to reddit? I made a post about it and people didn’t believe me lol
In multiplayer I got invincible enemies no clip tho
Yeah it happened to me in single player
I had pillars all over too
There are 4-5 mass pillars on the upper left portion. 4-5 design on upper right. 4-5 blood in front. And 4-5 of the other one in the last area
yep
Just thought I’d give specifics
way too many
Mithrix is like “Kill me I’m right here!”
I want to be as much help as possible
He REALLY wants you to hit those pillars
Getting hit by mithrix must suck considering the knockback scale is higher now
Lol I want to try and see if I can literally charge all of them. And yes @bleak sedge I get clipped through the ceiling when he slaps me
Saw a clip with a n artificer getting stuck to a ceiling for 15 seconds due to raw knockback
ouch
I havent fought him yet, ill just stick to the white realm for the most part.
I got a new controller, I am ready to see how much of a shit hole this game is
Also, logbook on commencement is in same spot right?
its playable. Just stay away from the charged perfarator
excuse me?
I hope there is a bug with the shrine of order so I can say that it is out of order
according to the wiki it spawns way too many cauldrons and pods as well
yeah everything takes more knockback. You and enemies.
Because gearbox is genius
Using uppercut ability on merc, enemies go brrrrrrrrrrrrrr into the sky
@uncut jasper the list again 😂
And change the physics of the game
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement, fixed by dying with dio
Infinite ATG and sticky bomb procs caused by charged perforator
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
Sawmerang causes frame drops
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
Bandit drops to 1hp randomly late game
specific newt alter on scorched acres crashes any non host in multiplayer
loader’s slam is extremely loud and can’t be muted
Heretic clips into walls easily
Commencement spawns way too many pillars, cauldrons and pods
They reported the whole game and did not play test. That’s how @iron bough
Slam attack with loader will blast your eardrums and send beetles to mythrix.
Holy shit are those anniversary-only bugs?
The ps4 all characters are unlocked isn't true
All known bugs and mostly
It’s a bug that happened to some players
Only one or 2 have been around before anniversary. And remained after @void stone
Death mark still broke lol
Really
yeeeeep, a few are semi-carryovers but if it’s on the list it’s major-ish

Btw, thx for keeping the list @uncut jasper

We appreciate you and everyone who is helping out! 😁
glad to help!
About to go and play for a bit. I will let y’all know if I find anymore bugs
Well at least captain m1 Is fine....
Testing aegis as well
Yeah. But M2 got no treatment
Take me with youuuuu
we need more people to test aegis, rejuv rack and corpsebloom
Yeah but captain is playable now
@uncut jasper on it
getting mixed reports and not sure why
WAIT TAKE ME WITH YOU PLZ
You cant use his abilities in the moon area.
Oh and add the crit ear rape bug to the list as well. A few peeps talked about that one.
You can shoot gun but thats it
So any word from hopoo on the glitches that are crashing the game
Still better then only having specials and utility
I am familiar with a lot of those on switch
Loader's alt punch
Harpoons messing with the cooldowns
Bands
Death mark
Mushrum aoe
Royal capacitor double hit even tho the first is actually useless cuz it hits in the center of the map
Stickies dealing 100%
Stickies proccing multipl times due to ice shenanigans
Taser not working
Beacon selection
Overloading orbs being applied twice
check pins, besides that no
I just did a run to try get desperado and wouldn't load me onto the moon. was a multiplayer and I wasn't host.
do you use charged perfaractor? @pale palm
Has anyone spotted glitches on birb and bandit?
@finite mulch multiplayer match with me
Also is enemy invincibility caused by Dio's again?
no, I just used AtG
Bandit will sometimes just decide to be at 1 hp
Enemies
I was playing Bandit
Debuff: Depression (counts towards marked for death)
Wow cool
Sick
Amazing
I am so fucking disappointed
The Walking simulator port is better then this and it doesn't fucking exist
double check your inventory in the graveyard, we can guarantee you had a charged perforator, it causes the infinite fire glitch
Im not sure they had the infinite glitch did They?
(could've also been the air proc glitch)
If your teammate has it it can also crash you
I've only taken perforator like once ever
Did they fix Captain's primary or no?
meanwhile I've had the AtG glitch about 5 times
Anyone 🥺
Good news
Yes
Bad news
100 other things are fucked
perforator may be A cause but it's not THE cause
what glitch exactly? infinite firing or something else
ifninite firing into crash
It’s the only thing we’ve found with the ATG glitch so far
I've picked up exactly 1 perforator in my entire playtime, yet I've gotten the AtG glitch consistently
we have only been able to rereate the glitch with the charged perforator
Its the most common cause by A long shot, every clip ive seen of the infinite missle glitch had perfarator. Every single one.
^
Alright thanks, but still yikes about everything else thats broken
that's cool but again I've literally only held 1 perforator literally ever
are you thinking of the molten perforator and not realizing you picked up a charged one?
And i went on a jounrey to find as much as possible
Has anyone mentioned brass contraptions have wonky hitboxes yet
yep
I've been playing command since the patch came out, so I know exactly what I am picking up
so what all did you have?
also I can see in my item stats I've only ever had 1 perf
tons of shit. I was screwing around unlocking shit on long runs so my item list was long
what levels did this happen in?
most recently ,scorched acres
but it's also happened on a few others, I think the ship graveyard too
It's possible some other item can proc itself
well, the only other commonality is hitting inanimate objects
yeah this does contradict the things we found out. Scorched acres shouldnt be a place it can happen from our knowledge
it oculd be a specific item or it could be reaching a specific number of items ato nce
it may be related to how high my stacks are
If we had a list of your items it would have been helpful
it is possible they items just proc eachother to the point of reaching infinite use
I mean I can tell you the shit I usually grab, it's the normal list
Yeah but a specific list really helps
crit glasses, tri tips, some syringes etc
It’s alright tho
i mean if you got a crap ton of items, having them proc eachother a ton isnt a rare thing.
I stack some AtGs too, not sure if that could have an effect over just having 1
it shouldn't tho since they only increase damage
If it happens again without charged perf send a screenshot

Of your items
Does anybody else feel like they are getting way too much money from enemies?
I'lkl check and see if it happens later, but what I can say for 100% is charged is not the sole cause
yeah, this is very odd. Its really contradicting to what we thought was a solved case,
so info will be nice if you can Later on
no, but now that you mention it it did seem faster than usual when I played earlier
money feels fine to me
I didn’t get to play a ton sadly
i find my self often standing still near 5 chests waiting for enemies to spawn still
I’m not sure what is happening entirely but from what I see behemoth + sticky bomb + atg means infinite atg sticky and behemoth which almost froze my game
known bug, here’s the list:
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement, fix by dying with dio
Infinite ATG and sticky bomb procs mostly caused by charged perforator
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
Sawmerang causes frame drops
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
Bandit drops to 1hp randomly late game
specific newt alter on scorched acres crashes any non host in multiplayer
loader’s slam is extremely loud and can’t be muted
Heretic clips into walls easily
Commencement spawns way too many pillars, cauldrons and pods
On stage 2 monsoon I got a single dollar from a beetle then a jellyfish dropped nearly 20 iirc. Also had an enemy drop absolutely no money when killed
Of course! Go ahead! I shared it here for anyone to use!
if you have a list of your items, it might be helpful in clarifying some edge cases though
I would like to add another bug to the list if you may
did you have charged perfaractor, toastywater?
I’ve just been adding them as they come up, what’s happening
Yes yes I do just read that
yeah that makes those items do infinite type stuff
Damage Over Time that didn’t appear as a effect but still killed
Well i want to know what happened here
yep, it’s the “mini mushroom/explorer puddle keep dealing damage if you move out”
That’s the mini mushroom bug but with exploders
Oh i see. I never had that so
Mini mushrooms are still doing it too
just dont get hit
it seems to happen if you are at the center of the aoe when the aoe spawns
it happens well after it spawns too
The games a mess right now, but its at least playable still.
haven’t seen that, but it’s just speculation which is why it isn’t on the list

Had this happen earlier barely lived
Was playing bandit also
it's worse than before and the broken knockback physics honestly make it feel awful to play, i can't stick it anymore
Not sure if a bug or intended, but drone AI keeps ramming into my feet, which will push me around if I'm standing still and will block or hinder movement if I'm trying to go against it
till the AtG glitch I'd only noticed minor annoyances like the fact the bronzongs now use double team or the way heavy hits now send you flying
Were you fighting the lunar chimera that explode on death??
it has been brought up, might be a bug? not entirely sure though, might just be new intentional ai
Yeah the robots get real attached now it is a bug
that happened in 1.0 too, always had my shots blocked by drones
The ai is a little too focused on being against the players
probably
@steady fulcrum
exploders do that sometimes yeah
So you think exploders caused it because that’s what I think too
they do
Yea, I've even had the drone AI bug with the new boss item that spawns the probes, though it doesnt always happen
@uncut jasper we have a feeling that exploding chimeras DOT lingers too long and doesn’t show up on the health bar and it just kills you sometimes. This happened to me earlier and I barely out lived it
Maybe but the video from earlier was the EXACT same thing that happened to me
On commencement
Anyways I’m gonna go away for a while TTYL
which video? there’s was a bunch 
it becomes harder to distinguish bugs from ror2 weirdness when you're dealing with console ror2
yeahhhh
This video
Well I always got deadcells if this doesnt get better.
I FUCKING CALLED IT
wait, was the damage all at once or overtime like the video?

Confirmed bug! Acrid tends likely to clip under the map when interacting with chests on both stage 3 levels
It’s happened to me quite a few times so far in this run. Someone else can check me out on that
does he come back?
interacting with chests if you can find any thanks to new spawn rates 
He can jump out at the right angle but it got annoying
Every time I play risk of rain 2 multiplayer it crashes at round 16. Any fixes or it is what it is
specifically 16?
Around 16
Also, @uncut jasper rejuv rack works confirmed
Mostly at 16 tho
Confirmed. Trying out aegis and corps loom next
Wait what?
Bug: On commencement the lunar chimera are elite monsters besides perfected. I had gotten on to commencement and there were blazing lunar chimera wisps present
Also I'm seeing the fucking knock back
Over time like video
Lol knock back on rex with his utility is really funny
Charged perfaractor is a big cause of crashes, are you getting that item? @magic pecan
Okay for real I’m leaving lmao
Alright bye bye
Uh oh I got Hook on stage 1 I wonder how the update will handle that lag
yeah, that’s just the old glitch of aoe effects getting stuck on you just a lot worse now
yea we had that our run
Avoid that item. Its a buggy mess and also the main cause of infinite ntg missles and sticky bombs.
Is it me or is bandits m2 smaller then on pc?
the infinite missles spawn if an enviornment object breaks. Like floating rocks, barrels, vases, ect
@manic furnace it does seem slightly smaller
or hit, doesn’t have to break
Ah okay
Can confirm, I also had Celestine chimeras and my friends saw Overloading ones on Commencement but additionally none of us have found Perfected elites yet.
Uh so I found a bug
Anyone else have a problem with the bands? I just played a run where they wouldn't proc for some reason, or runalds proced by itself without kjaro's
The bands havent worked correctly for a looong while on console
Really? Never had a problem with them until this patch
Never really had any problems until this patch honestly
maybe theyre worse now, but even before the update they had a more obscure bug to them
I was playing as bandit, because I lost my sava data i didn't have the rack unlock which is "without healing reach and complete the 3rd teleporter"... I got through stage 1...entered the blue portal, went to void vields, and for some reason I got the achivment
well you teleported 2 times?? Close enough id say
Ig
idk this game, man
It’s gone to shit with this update
ALSO HOLY FUCK I AM SEEING THE KNOCKBACK
A LEMURIAN FLYING THROUGH THE WHOLE FUCKING VOID FIELDS HUH
IT'S A BAD TIME TO HAVE BEETLE GUARDS
Beetle guards also seem to launch the player a ton too now i noticed
just hope you dont get knocked far in the void fields!
Its just so shitty they fixed like one or two things and then broke like 30 other things
Uh I don't know if I'm being extremely unlucky or it's be there isn't a lot of enemies but hook hasn't procced since I got it right before void fields
I'll say more if that seems to be permanent
And then managed to break things that were working perfectly fine before
I don’t understand how they managed to make such a colossal fuck up
The knockback is funny st least. I like sending beetles to space with the ear piercingly loud loader slam attack.
how did they even manage to change the physics and hitboxes i still dont understand
Honestly, I don’t know nothing about coding though 🤷♂️
Atleast bandit is fun to play
We know
Has anyone else had a crazy bug like that on atg
yep known bug
Ok lol
caused by the charges perforator, don’t pick it up in the future
Gotcha
the charged electric work item causes it. Avoid thst item it also crashes the game
Rejuvination Rack is fixed
Aegis may be fixed
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement, fix by dying with dio
Infinite ATG and sticky bomb procs mostly caused by charged perforator
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
Sawmerang causes frame drops
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
Bandit drops to 1hp randomly late game
specific newt alter on scorched acres crashes any non host in multiplayer
loader’s slam is extremely loud and can’t be muted
Heretic clips into walls easily
Acrid clips into terrain when interacting with chests
Commencement spawns way too many pillars, cauldrons and pods
Perfect elites do not spawn
I literally can never remember the word perfaractor i have to check every time
Ummmm
perforator?
Yeah, that one

The mushrooms can shoot at you from the bottom of void fields to top
The range does not seem right
Dk if it's been said before but captain has zero achievements minus smushed, commando fires alot faster by default, and there seems to be alot more connection problems. I play on Xbox so might be Microsoft fucking the connection but every other game works fine.
yes, intended change, and correct
I see.
Commandos damage also went from 90% to 100%
Post that in #ror2-feedback-and-ideas and say “fix all of these console bugs
[the list]”
The list is nowhere near full nor done

Think I might try bug hunting for REX to try helping to the list.
Ok so I still haven't seen a single hook proc on stage 2 and void fields
I am worried
Nvm it procced once
nice post in Feedback @iron bough
Thanks
thats his buff. faster firerate and more damage
just wondering if anyone else has experienced change in FPS or if its just my xbox?
On the ps4 it seems fine
Console moment
I got my atg to chain with ukuleles to deal a total of 1.9 trillion in one hit
It won't let me put picks
mithrix punts me
https://mobile.twitter.com/cesium_v/status/1410319305414172684
do you have a charged perforator?
also yes on ps4, it'll randomly slow down on stage 5 when it never did before
ye
wasn’t ukelele you chained it with
I didn't have a charged perforator
this is him
charged perforator causes atg and sticky bomb to activate infinitely, much testing in multiplayer hasn’t been done, we don’t know how the glitch works so it might only need one?
okay thanks we will do more testing ourselves and relay the information
nods
while you’re here, known bug list:
Rejuvination Rack is fixed
Aegis may be fixed
Brass contraptions hit boxes are too small
Too much knockback
Malachite urchin models stay
Captain beacons can’t be used on commencement, fix by dying with dio
Infinite ATG and sticky bomb procs mostly caused by charged perforator
Multiplayer crashes/disconnects
Mini mushrum/explorer puddles keep on dealing damage if you move out
(PS4) all character locked
Stickies deal 100% total instead of 180%
All captain’s old unlocks are unlocked by default
Taser often doesn’t work
Chrysalis dash is far too short
Sawmerang inflict no debuffs
Sawmerang causes frame drops
DoTs can proc exposed
Epidemic only applies poison once per jump
Captain beacons selection is inverted
Arti on-death ice effect plays too many times
Engi harpoons mess with mine cooldowns
Damage boosting items/crit affect band procs
Thunder gauntlet shocks enemies in a circle instead of a cone
Infinite falling on commencement
Death mark takes 5 debuffs, not 4
Royal capacitor double hit
Overloading elites apply 2 orbs instead of one
Wrong intro music
Enemy invincibility
High fire elite trail damage
Weird enemy spawning
Cleansing pool hasn’t changed, pinging shows what will drop
In Multiplayer non-hosts can’t leave mithrix arena after fight
Headstompers don’t do damage
Bandit drops to 1hp randomly late game
specific newt alter on scorched acres crashes any non host in multiplayer
loader’s slam is extremely loud and can’t be muted
Heretic clips into walls easily
Acrid clips into terrain when interacting with chests
Commencement spawns way too many pillars, cauldrons and pods
Perfect elites do not spawn
CONFIRMED: rejuv rack, corpsebloom, and aegis all work now!
Wait wait wait wait has the command artifact always started with
?
@uncut jasper also, engi’s turrets do not hold equipment like they are supposed too. Another bug
LET'S FUCKING GOOOOOOOO
@iron bough they changed order
they switched it up
they have
we’ve had this conversation already
also, we’ve never seen a video of it going infinite without charged perforator, but there has been a couple of reports of it
@errant cosmos any healing item as far as I saw worked
I'll mess around more later to confirm it, but I've defnitely only ever grabbed the charged perf once
I am trying atg with molten perf to see if it breaks it as well
we believe you, just there are a lot more cases with the charged perf and it is recreatable with charged perf
I recall the last time it happened on acres I had daggers
not sure if that could be a factor
Do the atg have a new model or did I forget how thy look?
New model
dagger trip on hit effects right?
@uncut jasper did you add the turret thing down? Engi’s turrets do not hold equipment. Pretty sure that was supposed to be a thing
it is supposed to be a thing
Or rather, the missiles have a new model
Ok cool. Wasn’t sure you saw. Thx bro 👌
it works, just eats frames and can crash your game
I know charged fucks shit up but I am really tempted to get it
Yea my friend said he was running that items thanks and sorry for late reply
yeeeep
The circle around the ship on commencement does not go infinitely high up
hah
No
