#ror2-bug-reports-console

1 messages · Page 12 of 1

burnt quest
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I also had a bug with the prismatic trials where I couldn't choose a character and thus couldn't start the trials

dapper zephyr
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occasionally when a new stage starts you fall through the floor of the map

ancient robin
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I was MUL-T with rebar puncher and i killed a beetle while a clay dunestrider was doing the big suck

Its completely broke the game and i couldn't use anything

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Equipment? No

Items? No

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And it kept saying ??? Has picked up: Lens maker glasses 5

wind ocean
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My fellow comrade is experiencing issues in which all of his characters are blacked out. Solution? Does anyone know of this?

lavish anchor
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I had that happen. Just stopping the game and starting it again cleared it for me

half vault
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When is 1.0 on switch

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Does anyone know

azure elm
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all that was announced is that it would follow a similar schedule as with all the other updates

half vault
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What is that

azure elm
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with that in mind: probably October

half vault
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Ok

azure elm
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maybe sooner, maybe later. nothing concrete yet

half vault
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Thanks

silent sparrow
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can't play unless you swap 〇 and × in the settings

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Japanese version

barren jetty
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I've tried it about 3 times now, and I'm pretty sure MUL-T's quest to unlock the saw (kill imp overlord with preon) is bugged :/

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(Switch btw)

azure elm
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yes it hasnt been patched yet.

last silo
burnt quest
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Having a weird bug where if I go into a run I fall through the map and later die in random places on the map

ember elm
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In multiplayer, I cant interact with shrines sometimes

topaz obsidian
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After I exited prismatic trials and left the game on the main menu for a long while (ten plus minutes), I came back (to singleplayer) to find all my survivors blocked out, and no artifacts unlocked. I left and returned and it didn't change. I can still ready up so I'll see what happens.

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It won't let me start a game, either. I'll check if prismatics are broken too

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Also not working, same effect as above.

dire mason
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Has anyone had issues with the artifact of swarms not working on ps4? I have it selected but it's not doubling spawn rates and the enemies have standard health

burnt quest
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@topaz obsidian I actually posted something very similar i had that same bug it made me sad

topaz obsidian
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Stopping the application and reloading fixed things at least

burnt quest
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Yeah thats what I had to do

vast silo
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My prismatic trials artifacts and modifiers don't change when it changes to a new seed

nocturne spindle
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So, I noticed something, and I don't know if they fixed it, but when i grab the beads of fealty it doesn't show the color on the name, but the color code

sinful summit
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Hey guys, it me. We're hard at work getting the 1.0 update prepped for consoles, so I haven't had the time to check in here as often as I did before.
I do still read everything that gets posted here, though. Don't think you're all getting ignored or anything.

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In the meantime, since the turnaround for console updates is pretty long, I wrote this up for people who come in asking about commonly-reported bugs that we're already aware of:

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The Anniversary update is out now on Xbox and PS4. Switch date is TBD, but should be soon


Current Common Bugs
This isn't the definitive bug list, just a handful of common ones that we've noticed people frequently asking about.

Acrid's leap is Too Fast
To start, Acrid's leap skills have functioned incorrectly, albeit in the opposite direction, for a while now. The leap skills went too slow compared to PC, and you were able to control Acrid in midair far more on console than you should've been able to. That said, the newly-fixed version seems to have gone a bit too far.

Game ending text doesn't render properly
These are currently broken. Don't really have anything else to add.

PS4: Lobby shows all characters locked (including Commando)
If you see this, don't do anything that would trigger a save. Shut the game down and restart it.
If you have the in-game info screen (normally bound to the touchpad) bound to X or O, you'll need to go into the settings menu and change that to a different button. Shut down and restart the game afterward.
The issue here is that certain profile functionality is tied to the Info button that shouldn't be, so pressing Info effectively clears your save data from memory. Triggering a save at this point will cause your save data to be overwritten by an empty profile.
This should be fixed in the next update, but please still report any instances of this occurring in case there are other reproduction steps we're unaware of.

deep zodiac
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Cool beans

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There's a bug where if you hit an enemy with an Ice Spear as Artificer, sometimes the corpse will repeatedly have the freezing effect as well as the area where the enemy was before they were killed.

latent cedar
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Hi. I am trying to play with two friends. Me Korea, friend 1 Korea, friend 2 Canada. But both friends will lag after 1 ~ 3 mins and the monsters won't spawn.

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it is impossible to play this with friends on Switch.

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It also lags with me (Korea) + friend 1 (Korea) after 1 ~ 3 mins

solar rune
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Items sometime don't appear after killing the boss on switch

pseudo hinge
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In a run I did earlier a scavenger just would not die, no matter how much damage I would do it would not go below like 5-10% of its max health. This was on Xbox btw.

leaden bronze
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doesnt really sound like a bug, sounds like you just rolled a really nasty scavenger

deep zodiac
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Scavs have been known to become invincible before

leaden bronze
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true but this one sounds more like he was hurting it and then the scavenger just basically healed through

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if it was immune I don't think they could bring it to 5-10% of health in the first place

floral flume
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Hey, I can't beat the boss on the Switch version. I only get the normal portal at stage 5, 10 etc .. not the one with the stone henge around... Any idea how to fix it? Greetz macaaroni

floral flume
versed loom
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Console doesn't have the 1.0 release yet

floral flume
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Are u Shure? Afaik is it not allowed by Nintendo to release early access games

versed loom
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I am sure that console does not have 1.0

leaden bronze
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i wouldnt call it "early access"
I would call it 'getting regular updates'

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but yeah I think the game is finished enough that they don't care

floral flume
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Okay thank you very much u two :)

leaden bronze
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oh yeah I just pulled a dumb-dumb didn't I

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forgot is wasn't on switch lol

floral flume
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Then it's not a bug, simply not implemented yet ... I'm sry for bothering

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Hope they'll patch it in the near future tho

leaden bronze
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this fall I think

floral flume
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@versed loom sry for bothering, now every thing is clear.. thanks for the help

cursive crypt
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Does anyone else have a problem getting the gotcha skill on mul-t

leaden bronze
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check pinned messages

cursive crypt
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Oh ok thanks

tawny hazel
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sorry if most bugs i've noticed mightve been mentioned a couple times before, but here goes:

  1. artifact of swarms. if i boot up the game and go into single player and use swarms and sacrifice artifacts, itll work fine. however, if i come across a shrine of the mountain, it breaks swarms thereon in the run if i activate it for that stage. swarms just seems to be a little strange anyways once you finish a run it seems like theres a 50/50 itll break for every run afterwards until i reset the game.

  2. dio's best friend in the void. normally this item is fine. In addition to scavengers occasionally getting to be resurrected 4 times until permanently dead, the main issue I had with this was in the void. after completing all vent ceils it's supposed to clear the wave of enemies. however after the wave was cleared, dios best friend activated and they all revived. they all also had probably an extra revive in there as well i noticed.

  3. spectator bug. I usually host games with my friends, so i hardly every see this bug, but they've told me multiple times that due to some circumstances one way or another they see themselves as being permanently in spectator mode for them. sometimes they can interact with things, other times they can't. not sure what exactly causes it, but it was mentioned it happening everytime my friends controller disconnects midgame.

  4. it was just mentioned a little bit ago, but artificers ice spear, as well as runalds band seems to infinitely proc after an enemy dies to it. not sure completely how it happens with runalds as it happened rarely, but the ice spear does like to proc it consistently. another proc i had that ended up doing massive damage was a sawblade infinite proc. didn't really do anything special. just tossed it out at a brass contraption as well as a greater wisp. they died quick to it because it hit so many times. maybe was in conjunction with the war banner that was near.

also i play on xbox.

slender onyx
patent haven
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I think mult t's gotcha achievement doesn't work on console. Is it something already known ? I've tried a lot of times and cant get it to work.

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I'm on switch

leaden bronze
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check pinned messages

slender onyx
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Oh that actually explains a lot

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About mult that is

meager lagoon
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what map is that

leaden bronze
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siren's call

tawny hazel
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Artifact of soul tablet doesn't appear in its place on scorched acres on xbox. The whole area where it should be is a little glitchy and stuff disappears and reappears

peak rain
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Prismatic trials still don’t work. But they haven’t worked for like six months. Not much of a surprise

radiant fern
quartz ice
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There is a point in the game when it instant kills you when there is no enemies around

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And it says you were killed by the planet

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Why does this happen

quartz ice
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...

ocean cave
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Lol idk it’s happened to me 2

nova creek
quartz ice
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I think it's a problem

lapis vigil
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Can anyone explain what happened

manic wren
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I'm the other person in the video as soon as he died the bosses stopped moving but the regular enemies were still moving then my game crashed

lapis vigil
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Yeah....

gilded bough
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were both of you outside of the normal map area

manic wren
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no

gilded bough
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just acrid?

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er, Àčrįd

manic wren
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He was on a cliff

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Not "out of bounds"

lapis vigil
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Well it was an area not normally accessible

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But I wouldn’t say “ out of bounds”

gilded bough
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if its a place that interactables and enemies cant spawn on, its outside of the normal map area

noble pasture
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yes it is

lapis vigil
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There were enemies spawning with me

gilded bough
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not "out of bounds", but not a normally accessible location

noble pasture
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huh?

lapis vigil
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There were adds spawning occasionally up there with me

gilded bough
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grounded enemies or flyers like wisps?

lapis vigil
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Grounded

gilded bough
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i see

lapis vigil
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Mostly Liberians

noble pasture
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wierd

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heh heh heh

lapis vigil
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I hate autocorrect

noble pasture
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heh heh heh

manic wren
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We were robbed of our monsoon skins :(

noble pasture
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it's ok

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you'll get them

lapis vigil
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We were so close

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But no cigar

noble pasture
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or you could commandy it, because you were clearly playing it safe, and brobably wouldn't have died

lapis vigil
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Yeah but I like the challenge

noble pasture
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still will feel kinda empty tho

manic wren
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Idk we kinda got robbed so I dont feel empty

noble pasture
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i meant the achievement

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ther will still be that niggling doubt in your mind

vast silo
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My prismatic trial artifacts and modifiers don't change when theres a new seed.

ember granite
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known, will be fixed

vast silo
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Thnx

errant cosmos
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If this counts for switch I have 2 bug reports

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1 is invincible scavengers on later runs (very common for me)

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2 is sometimes in late runs, a bug happens that you cant interact with anything, this includes teleporter, chests, anything. (ruined a great arti run from me :( )

green herald
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Hello guys, has anybody gotten the Gotcha achievement for Mul-t's powersaw on console?

leaden bronze
leaden raven
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on Switch. Scorched Acres. Artificer. Spawned in a Shrine of Chance.
Cannot move, jump, sprint, attack properly, or get away from this spot.

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Currently waiting for a big guy to punch me out...

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Update: I'm out, probably something pushed me out. Barely alive dead. Goodbye run

quasi elbow
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On switch mul-t. Cant get the gotcha skill to unlock

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If anyone can explain why its bugged that would be nice

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I spent all night trying to do it and i don't know if playing with artifacts is the problem?

young cradle
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apparently it doesn't work rn and should be fixed in the next update

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check pinned for other stuff as well since that's one of the common bugs

quasi elbow
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How do i do that?

young cradle
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If you swipe to the left pins will be at the top

daring forge
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The prismatic trials have been stuck with the same artifacts for a couple of months now. The artifacts are command chaos sacrifice and soul

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It is different maps but the artifacts are always the same every time

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It could just be some sort of event that I dont know about but why would it go on for three months

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Is this happening with anyone else

lavish anchor
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It's a known bug

leaden bronze
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CheckPins people

half vault
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1.0 console ye

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T

small sable
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yeah

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check ur xbox and get the update!

iron relic
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Switch. was having a good run with Mul-T, hit a blood shrine for 93% with no enemies around, somehow hit it twice (The chat message popped up another time) and died instantly. oof.

solar rune
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Is warm for life bugged for anyone else

iron relic
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Haven't got it yet, wouldn't say so, though. i have progress on it.

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Most likely just hard to get.

ancient robin
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Jesus christ fix multiplayer on console

Loaders lighting punch doesn't bounce off of enemies, acrids projectiles dont appear, artificers moves hit like 1 second after they land and me and my friends keep disconnecting despite having good wifi

quartz ice
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Hopoo games needs to update the console version

waxen knot
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Game crashed for no reason while in the void

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Had 2 shaped glass

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Pretty upset over that personally

errant cosmos
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If an enemy gets Dio's Best Friend they become invincible after they die so that makes high levels in an Artifact of Evolution run pretty much impossible, as well as fights with scavengers or fights against enemies during the last vent in the Void Fields stage. Usually not run-ruining, but its pretty annoying to deal with.

finite garnet
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This only happens for huntress but, every time I'm near when the mushrums fire ball forms into the aoe it counts me as terrain and just sticks to me and makes me die, it has ended way Too many potential godruns and it's very frustrating

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I sadly have no clips of this occurring

daring forge
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@finite garnet happens to me too. If I get hit by a mushroom attack it keeps damaging you even if you step out. It is so dumb when it happens and it has ended so many of my runs. This happens about 70% I get hit by the mushrums it ALWAYS kills you when it happens. There is no escaping it. This needs to be fixed. It is honestly the dumbest bug I have ever encountered.

daring forge
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I wouldn't know if it only happens on huntress because I am a huntress main

finite garnet
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It only happens on huntress, I play every character whenever I get bored of one and i've only seen it happen on huntress, not commando, mult, engi, acrid, loader, rex, merc, nor artificer

low flame
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I don’t know if this is known or not but i found a combat shrine on stage 2 desert on merc/monsoon that i cannot interact with. It looks completely normal and i can interact with everything else but not this

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Might be because there was a wisp only event? But i never had that problem on pc

daring forge
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@low flame were you using any artifacts

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I had such a good run and it was ended by this stupid bug

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Huntress' flurry sometimes permanently doubles the shots when you dont crit the only way to fix is to close the game and start it up again

finite garnet
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The mushrum glitch is so annoying

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Anyways when I hit A to play the game it does absolutely nothing

novel elbow
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why does your profile picture exist literally jesus

green herald
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anybody else getting disconnected while in a 3 people party?

granite kraken
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I've been playing RoR2 on my PS4 for a little while now, love this game by the way, but there is a couple issues I'm having. One of which that pops into my head and is really frustrating me, kinda discouraging too, if I'm being completely honest. It's when I'm trying to unlock MUL-T's power saw ability. I know what I have to do and have tried several different ways more than a dozen times to do it but nothing seems to work. My most recent attempt was just to load myself up with defense items to keep me alive, getting the Imp Overlord down to about 20% health, then hitting it with the Preon Accumulator for the final blow, at point blank range no less so I wouldn't miss, and killed it. I know I hit it, but still nothing. Is there something I'm missing? Is it a bug? I don't know. If anyone can help, that would be much appreciated. Any hints or information would be great!

Thank you in advance.

inner marsh
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It's a bug. It will be fixed in the next update. For now, it is impossible to unlock it.

granite kraken
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That would explain it. Any idea when the update is supposed to come out?

lavish anchor
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We're assuming November, usually come 3 months after the pc update

agile ferry
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Switch. I’m not entirely sure if this is a bug, but if an enemy gets hit with multiple black holes it launches them extremely far away, even out of the stage’s boundaries without killing them. (easiest way to test this is with 1 gesture of the drowned and 25 fuel cells) I ended up soft locking myself when it launched the teleporter boss, I sat there for about 10 minutes before deciding it was a lost cause

errant cosmos
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PS4. I am not entirely sure if it's just me or it is the game but whenever I play MUL-T for the challenge where I have to kill an imp overlord with the Preon, I do it but it doesn't tell me that the challenge is done

glacial adder
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check pins, common thing for console players right now, should be fixed in 1.0

errant cosmos
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I decided to try again to see if it was me, and it doesn't work I hit the Imp Overlord directly with the PA. Hmmmmmm

ember granite
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I decided to try again to see if it was me, and it doesn't work I hit the Imp Overlord directly with the PA. Hmmmmmm
@errant cosmos as Bag said its bugged, known, and will be fixed

lavish anchor
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Pretty sure console version shows brooch damage taken as damage taken. I know this is very minor, but I can't use brooch strats for Ethereal

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According to Cabbage this doesn't happen on pc except for shock damage

drifting saffron
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Infinite healing scavenger is still an issue on xbox

radiant fern
ember granite
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clover does not affect teddie bears

radiant fern
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I made a video specifically to show it. On PS4, clover works well for bears.

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I thought that it seemed to me, so I decided to check. Apparently, bears are not included in the clover exceptions on PS4.

lost dock
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ive just been trying to do the monsoon obliteration achievements on ps4 and well ive not had a problem with the game not ending after killing the twisted scavangers but with engineer it doesnt seem to end the game idk why that is but theres something wrong with it haha

terse atlas
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PS4, main menu doesn't work because my console is Asian version the default system confirmation button is circle. Ror2 seemingly adopts that but circle button actually does nothing on the main menu

lavish anchor
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Unfortunately you have to change the ok button in the system settings (there's a specific system setting for the ok button being x or o). It's a known bug if you CheckPins and will be fixed in 1.0

soft matrix
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Hey can anyone help me i bought ror2 bundle but can't seem to instal ror2 it just won't install the first one works fine

sick knoll
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(Stadia) I encountered a infinite vibrating controller when I start

charred prism
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My brother killed a magma worm as engi from liek far away on abyssal depths trying to unlock rex and he lost both the rex achievement and lunar coins and the audio starting being several minutes delayed

stable root
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Alternative Primary ability always shoots 6 arrows instead of 3
crit effect shows up during every shot, but deals normal damage

slender onyx
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I just fucking died instantly from nothing
@spooky frog#9897 welcome to risk of rain

odd pike
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Game keeps disconnecting on ps4 multiplayer. Servers having issues?

regal blade
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(Xbox) when i die i clip thru the floor

ember granite
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@regal blade not a bug

regal blade
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Yah i guess it is kinda satisfying and looks cool

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So makes sense

half vault
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1.0 console soon right

vivid hill
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When i start a lobby in quickplay, the screen just goes black about 40% of the time

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(on the switch)

daring forge
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You still can recycle into the same item on PS4. I dont know about the other consoles

ancient barn
sick knoll
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[Stadia] some bugs I found;

Some items don't highlight proper, the ones I've found

  • teddy
  • crowbar
  • jerrican

I also suspect Aegis isn't working

sick knoll
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The walking turrets on the stadia version don't move

inner harness
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New fungus combo?

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@sick knoll does fungus work?

trail coral
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Mega mind

sick knoll
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@inner harness yes shroom works. They’re basically over watch Sym turrets

sick knoll
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In fact it’s kinda OP

errant cosmos
ebon viper
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Is mul-t's saw achievement broken? I cant seems to be able to unlock it even after i killed a overlord with the bfg

errant cosmos
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The problem of that achievement is you need to do the kill with the preon so at the moment you shoot the imp overlord need to be at the pixel of Life to get It @ebon viper

ebon viper
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Do the tendrils count as the killing blow?

lavish anchor
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They don't, but in 1.0 they will

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Achievement is also 100% broken on console

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Will be fixed in 10 days

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I've tried killing imp overlord at point blank with many amounts of health, it simply can't be achieved yet

noble elbow
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so is anyone else’s items not spawning after you kill the teleporter boss in ps4? Specifically in sky meadows after hitting a shrine of the mountain or maybe not since it happened in sky meadows before it happened again last night to me

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just, sky meadows not spawning the teleporter items after defeating the boss. @near hinge can confirm

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we had aurelionite on top of the tp so maybe they did spawn but clipped through the map or something

either way we would’ve gotten like eight items or so

supple briar
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Achievement is also 100% broken on console
@lavish anchor it’s not, I got it.

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Just really stupid how to get it. It has to be with the actual preon explosion and not the tendrils it shoots out

leaden bronze
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what console do you play on?

supple briar
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Switch

leaden bronze
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weird
I have only ever heard of it being broken on consoles

lavish anchor
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When did you get it? There was a time when the achievement was not broken

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I had to get it with the actual preon on pc as well, like mentioned I've killed dozens of imp overlords point blank with preon on console without it counting

vestal glacier
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Are missing details like trees on Scortched Acres intentional or are they just not rendering in for me?

sinful summit
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That's intentional, those trees tanked the framerate on that map.

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Well, not tanked, but they made a very noticeable impact

vestal glacier
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On Switch? Or Xbox and PS4 too? I guess my question is whether all consoles use the same port or if they have their own.

sinful summit
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All the consoles are built from the same project, but there's code and content that gets enabled/disabled depending on the platform. At the time, we didn't have the systems set up to differentiate the base model consoles from the high end ones, (Xbox One/PS4 vs Xbox One X/PS4 Pro), so that kinda stuff would get disabled even though it'd probably be fine on the high end models.

vestal glacier
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Oh ok makes sense. When you said it had a noticable impact I was initially confused since my X1X seems to handle that map so well even during later stages with all the chaos happening. Thanks!

sinful summit
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No problem!

supple briar
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When did you get it? There was a time when the achievement was not broken
@lavish anchor I got it during this current artifact update, since I remember using command

lavish anchor
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Switch definitely looks ways more potato than ps4 does

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There's geometry differences too. On siren's call you can kill magma worms simply standing near the ship, but I haven't been able to pull that off on ps4

daring forge
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I've heard of a lot of people having problems with the saw blade unlock but I got it on first try. I unlocked it during hidden realms so maybe it is just introduced during artifacts update

amber flume
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(Nintendo Switch) did anyone else have an experience when the monsters in the Void Fields had a Dio's Best Friend? I went there, and stabilized the cell with an entire army of clay templars, alloy vultures, solus probes, and mushrums still alive. They respawned after a few seconds of extreme lag, and for some reason, I couldn't damage them, despite having items that would otherwise decimate them in a millisecond

ember granite
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intended

amber flume
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The immunity is intended?

ember granite
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yes

amber flume
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that's strange...

ember granite
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Dio's has 3 seconds of invincebility when it activates

low flame
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[Xbox]
Playing Loader on Monsoon, no artifacts on.

Upon loading the first stage, the pink text of “you hear a distant whirring” and “the whirring grows loud” appear and Do Not Fade until I pick up an item. (I have a video, the audio is jank and unnecessary)

amber flume
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Dio's has 3 seconds of invincebility when it activates
@ember granite No, I mean they were invincible for the entire time I was there, not just for 3 seconds

ember granite
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oh well yeah that is not intended

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they do respawn, have 3 seconds of invince and then it should be back to normal

amber flume
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in the 10 minutes I spent running around and recording the slideshow, my royal capacitor was constantly activating and I saw no bodies fall to the ground

lavish anchor
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Known bug, see pins. Should be fixed next week

amber flume
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oh, right. Thanks for letting me know

trail coral
leaden bronze
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not an intentional game mechanic haha
this fun glitch gets fixed in 1.0, use it while you can

wise nexus
wise stone
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Um

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Me too

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Same issue

ember granite
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@wise stone Kin artifact

digital veldt
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Why don't Elite aspects work on equipment drones?

wise stone
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I know that’s probably why but every other time kin artifact would make only one enemy spawn

daring forge
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Whoever said the sticky mushrum bug only happens on huntress was wrong. Here is footage of it happening on rex.

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This is the bug where when hit with a mushrum attack it sticks to YOU, keeps dealing damage regardless of what you do and always kills you.

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I'm pretty sure it only happens when you get hit directly by the projectile or get caught in the aoe the exact frame it hits the floor

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This is ps4 but I dont know if it happens on other consoles

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Anybody on xbox or switch have this happen to them?

sage juniper
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^ this happens on switch aswell

sharp bear
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The boss was stuck on the other side of the wall

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And the worst part is that he spawned there

small owl
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Hey woooah look at this TOTALLY UNDISCOVERED bug. Mult saw...Tearstorm

kind locust
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so I think we all know about the really bad death physics, but it got really out of hand

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I fell through the stage for the death physics and the people I was playing with could see my body stretching out

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(I was acrid)

small owl
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Legit bug this time, I loaded up the game as normal but i got this. Couldnt select any characters at all

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Or start

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Restart fixed it

violet walrus
#

Loader Grapple Hook is invisible some times when you use it

#

Don’t have a picture to show of it rn

daring forge
#

You can fire some attacks while using volcanic egg. This is also currently a bug on pc

errant cosmos
small owl
#

What even is that? I've never seen that model in game before

cyan basalt
#

Its the thing multi spawns in

errant cosmos
#

So there's this spot in the Sundered Grove that's a little bugged. Like there's no wall there. No collision, just a hole in the wall that goes to the other side-

Stadia, of course :)

hallow kernel
#

So im streaming rn and a ton of bugs are happening on xbox????

#

No sound, enemys are Teleporting, friends can't move correctly, sound freak on lobby, friends can move on their side but are frozen on mine????

#

Took clips

unreal flame
#

when Mithrix leaped into the air to come back down and do the ground wave move thingy, he didnt go to the center he just jumped to where he was before.

void stone
#

Also on the ending screen the number of stacks still doesn't show up (like I used a shrine of order and had 30+ syringes, but the game didn't display the ×30 number next to the syringes)

opaque gull
#

For some reason I am not getting the extra boss damage from the armor piercing rounds

mint quail
#

I’m playing with a friend and I crash every time I load in

#

I spawn in the ground

#

How tf can 1.0 be less stable than early access

#

This is disappointing

#

This is bullshit

#

I’ve been trying for hours

#

It’s unplayable

crystal pulsar
#

Mobile engineer turrets will not walk in the new patch. Nintendo switch.

lone knoll
#

Is anyone able to get the MUL-T's saw yet?

#

I have been trying for a long time, and i still do not know if i need kill the imp overlord in a very specific way.

queen flume
#

Are the engineer turrets meant to stay put now?

#

Cause mine don’t walk

#

And acrid using his leap goes flying

#

On switch

#

Acrid can now fly across the stage using his leap

west cedar
#

On xbox multiplayer won't even load into character select screen for anybody but host

ember granite
#

Acrid can now fly across the stage using his leap
@queen flume that was part of the 'use sprinting for mobility abilities' so 100% intended

queen flume
#

Ok

#

But do the engineer walking turrets stay still now?

#

My walking turrets won’t walk

glass valve
#

@junior charm @frank briar @covert crescent mobile turrets are bugged

sinful summit
#

Please don't ping the devs directly. We're aware of that issue and are looking into it

glass valve
#

ok thanks for checking it out 🙂

quasi coyote
#

My entire progress and characters and items are locked like its a brand new profile

inner harness
#

The brilliant behemoth isn't dealing extra damage

#

I don't have any gameplay but if I get one I'll record it

sacred orbit
#

@quasi coyote what console are you on?

glacial adder
#

mithrix often won't leap to the center to do the spinning pillars of flame attack, and the centre of the pillars isn't directly on top of him when this happens

the "and so they left" didn't show up when i beat the game

and captain's shotgun spread is definitely a little bugged, charging it doesn't seem to do much of anything

strange hearth
#

**Okay, can everyone just mention the console they're playing on? might look like an insignificant detail but it's not. Please say what consoles you guys are on when reporting issues. **

restive cobalt
#

switch console it is not letting me join my friends lobby and vice versa...the lobby appears but it does not let me select the lobby when it appears, when pressing A button

strange hearth
#

@restive cobalt temporary fix you can try to refresh the lobby list. It might not work on first attempt but after 2-3 refreshes max it should highlight the lobbies, at which point you'll be able to join

ancient robin
#

What the fuck. Captians secondary doesn't work

oak halo
#

Is captain on console bugged?
I've noticed through playing him that his shotgun's spread is extremely wide and inaccurate even when it's fully charded compared to it on PC, and his secondary the tazer doesn't even work in most cases, whenever I fire it, it looks like it hits the enemy but it doesn't shock them. I haven't seen people say anything about it but my friend both played today and it was very obvious something is wrong with captain

ancient robin
#

He is completely bugged to the ass realm

oak halo
#

Yeah good know im not the only one with this issue

ancient robin
#

The little indicators on how big the orbital drops are are missing aswell

#

This is ass cheeks

#

How did they allow this to get passed?

#

Do they have play testers?

oak halo
#

His shotgun spread is awful compared to pc

#

And his secondary doesn't work

ancient robin
#

Yea i cant even hit bosses nearby

#

Utility works

#

So does special

oak halo
#

Yeah

ancient robin
#

Apart from the thing not showing up

#

Ok so it does damage

#

The secondary

#

It just doesn't shock

oak halo
#

It seems like the shock doesn't connect to the enemy

ancient robin
#

They have to roll out a patch within a few days hopefully

oak halo
#

Yeah I hope so

ancient robin
#

Gonna test the beacon

#

If it doesn't shock then its the debuff thats missing

oak halo
#

Yeah

ancient robin
#

Shock works

#

Secondary works. But the hitbox is fucked

#

You gotta be inside the enemy in order for it to work

#

Ok so it seems the hitbox comes out lower than Captain so it just lands on the ground and disappears

gritty sierra
#

Sometimes when I use the taser it just straight up bounces off the enemy

oak halo
#

Same for me too

ancient robin
#

Ok so i have confirmed the hitbox is lower than it should be

restive cobalt
#

@strange hearth We have tried what you told me for 15 minutes my friend tried joining my lobby and refreshing 10 times, then I did the same with his lobby. It wasn't successful.

mystic jay
#

ok so all the problems I’ve seen have already been said nice

ancient robin
#

Anything about the black hole in commencement not disappearing

glacial adder
#

mithrix often won't leap to the center to do the spinning pillars of flame attack, and the centre of the pillars isn't directly on top of him when this happens

the "and so they left" didn't show up when i beat the game

and captain's shotgun spread is definitely a little bugged, charging it doesn't seem to do much of anything
@glacial adder

to confirm, seeing all this on xbox

opaque gull
#

Armor Piercing rounds are not working on Ps4

strange hearth
#

@opaque gull i think they work but they don't display orange digits for some reason. if you use command, open a chest, start teleporter, you can damage boss, grab item, and damage boss again. There should be a damage difference, but the digits appear white

opaque gull
#

They don't I compared them and both hit values are the same

strange hearth
#

alright, I think the digits appearing white was a thing, but if the damage is not higher than without them, that's definitely new. i'll look more into it.

quiet moth
#

Imagine getting captain using him and then bang gone and can’t obtain as a line is through “beat the game” 10/10 ign

#

@frank briar

lethal rock
#

MUL-T: Gotcha still isn't unlocking. I ass-blasted TWO Overlords with Preon shots and i got nothing

#

this has been a problem since before I even started playing this game

#

why has this not been fixed

errant cosmos
#

(Xbox)
I want to report 3 different Bugs
1- the rejuvenetion rakk doesnt give me the double healing, in the clip i activate twice the equipment and its suppose to give me 20% of my health which is like 126 health but It give me the usual 10% which is 63.
2- i didnt get the Aegis barrier.
3-nano bomb when you trow It the bomb hit you but i doesnt do damage only you see the screen like red, like when you get hit, It feels akward.

ebon phoenix
#

On PS4 the "and so the left..." message for each survivor isn't showing up in the ending. On a more minor note the Lunar Chimerae during the final boss fight are referred to as "Horde of Many" instead of "Zenith Designs".

neat granite
#

Wow there are a lot of bugs

#

:0

quasi coyote
#

Ps4@sacred orbit

uncut rapids
#

I was using captain and the taser wasn't tasing the monsters

#

On ps4

quasi coyote
#

Im sad cuz i had like 90+ lunar coins i grinded so much for that now its all gone

sonic kelp
#

On switch engineers mobile turrets arent moving, they stand in one place

deft rock
#

Is risk draining anyone else’s battery on switch?

#

Like 10% per minute? It’s never done this for any other game before

inland topaz
#

(On PS4)

  • Captains taser wont tase enemies sometimes.

  • "And so they left..." messages won't show up for any survivor

  • Aegis gives no barrier

  • We still don't have the cursor

vivid hill
#

Switch also runs into the taser not tasing bug ^

#

Also on the switch, clipping happens a lot more frequently. Ramps seem to be prone to it if you dash into them and some enemies clip randomly

static blade
#

Xbox is basically that too

vivid hill
#

Most notably jellyfish

static blade
#

Captain taser doesn't work

vivid hill
#

who get knocked back and fuse into the wall

static blade
#

Okay there are a lot of bugs

#

I think the most game breaking one is aegis

#

Because it's a legendary that doesn't work

sacred orbit
#

@static blade rejuve rack is messed up also

static blade
#

O

#

Wow

#

Thanks for pinging me

#

I didn't know that

sacred orbit
#

Sometimes when you pick it up it won't provide extra healing

static blade
#

Yikes

sacred orbit
#

I figured this out when I picked up 2 and only had 2x healing

static blade
#

They kinda have to do a hot fix

sacred orbit
#

And when you pick up 1 there's a chance it will give double healing but other times it just straight up doesn't

static blade
#

So basically a purity in real life

sacred orbit
#

Yea basically it got me killed in my first run of the new update

static blade
#

wow F

sacred orbit
#

I was like my healing will save me in the shrine of the woods

static blade
#

haha no

#

Think again

sacred orbit
#

Then I recorded the clip of when I died and my stupid self didn't notice I wasn't healing any extra

static blade
#

Oof

sacred orbit
#

I play on xbox

static blade
#

O same

sacred orbit
#

Look I'm fine for now as long as my data isn't getting wiped again like with artifacts

static blade
#

Holy crap

sacred orbit
#

That was a disaster

static blade
#

That also happened to me

#

Well then

sacred orbit
#

💀

static blade
#

But I pretty much got all my stuff back

sacred orbit
#

Me too but I saved my masteries for 1.0

static blade
#

Except skins DrizzleCry

#

I still need most of them

sacred orbit
#

Those are easy to get I was just worried about completing the character challenges

static blade
#

But at that point I already got the skins before so I'm like maybe I should use command

#

To make it faster

sacred orbit
#

😈

static blade
sacred orbit
#

They do need a hotfix tho

static blade
#

True

sacred orbit
#

And probably better play testers

static blade
#

Yeahhhh that kinda needs work

#

So if any of you guys (the devs) see this please give us a hot fix thank you

safe harness
#

On switch, The Captain's spread seems wildly incosistant and doesn't really do much when charged. I dunno if it's a bug, but the charged shot seems way more accurate on pc

clever tangle
#

Noticed a lot of glitches on Commencement while playing on Switch, handheld mode. Gameplay wise, works great, but has a lot of kinks to work out with the ending cutscene and UI.

  • When the timer for the Moon Detonation appears, it will be in the correct position for a few seconds, but then the timer will move to the top right, which overlaps with other UI elements. It feels broken.

  • The ending cutscene is completely broken; when the cutscene is supposed to fade to black, it instead just displays an image of what appears to be Commencement's skybox. Also, It stayed completely black when it was supposed to read the '...and so he left' message, which is a pretty crucial part of the series.

  • On the topic of cutscenes, try to find a solution to how you load the game while the opening cutscene plays. For the first few seconds, the cutscene will stutter as the game loads files, which feels unpolished.

unreal flame
#

Hey guys, I think that risk of rain 2 is literally breaking my nintendo switch, causing it to heat up & turn the fans on, and drain the battery at alarming rates.

I personally think that this should he addressed immediately because I like having my switch not be on fire and die in like an hour 😎 🤙

floral fulcrum
#

@unreal flame Sounds like a console issue to me? I have no issues with overheating on mine.

#

Just played for 10 hours and console is only a little warm

unreal flame
#

It wasn't like this before i downloaded the update and some other person in this channel said they had the same problem as well, or at least their switch dying more fast than usual

#

So i doubt it's just console problem

errant cosmos
#

1.0 on Switch isnt that well optimized.
I've had framerate dips that have made the game unplayable and I've noticed that grabbing Mired Urn on Engineer makes the turrets suck health off of you constantly! I've also started the game on a 100% battery on Switch, after 30 minutes of playing I'm on 60% (vs 90% after an hour of Hades)

river leaf
#

The ending cutscene doesn't even work on console

#

That's hilarious

errant cosmos
#

@river leaf Switch? PS4, Xbox?

river leaf
#

I dont play on console

oak halo
#

It's messed up on all consoles

river leaf
#

I was just reading and someone said that

errant cosmos
#

Ah. Welp, that confirms that they rushed this update out. I wonder how the Stadia version is

uncut rapids
#

Devs if you can please fix captains taser

oak halo
#

And his shotgun spread

lethal rock
#

i swear. i will defend this game even if it kills me but i cannot defend the FUCKTON of porting bugs

oak halo
#

I absolutely love this game but holy shit these bugs suck

lethal rock
#

^^^

river leaf
#

does hopoo make the ports or does a separate team do that

oak halo
#

Im not sure but I'd put my bet on that its a separate team

uncut rapids
#

@oak halo yeah when I played captain he felt off with his shotgun

#

It's a separate team

#

That made 1.0 for console

lavish anchor
#

Ending cutscene played fine for me on ps4

uncut rapids
#

Same

lavish anchor
#

I noticed it ran worse on switch than it used to. Switch version used to be incredibly well optimized

uncut rapids
#

On ps4 I've encountered 1 bug

lavish anchor
#

Also I really like that most of the loading is deferred until the intro cutscene plays. On pc the game just stays black forever

uncut rapids
#

Yeah I actually have something to look at while waiting

#

I have faith that the people will fix the bugs maybe in a hotfix

opal plume
#

Ever since 1.0 dropped on console, Acrid’s leap has had a pretty annoying bug effecting it. The jump ability is sending me about five times further than it used to, which is making it almost impossible to use in combat. Has anyone else been having this issue?

#

I did, the only thing that should have changed it was the “mobility skills count as sprinting.” That doesn’t really explain why I’m being sent halfway across the map suddenly.

#

Unless the console patch notes are different

lavish anchor
#

Sprinting increases your speed by 40%, which translates to a jump that's way more than 40% longer if I remember my physics right

opal plume
#

Ah, that’s unfortunate. Thanks for explaining it to me a bit better, I’m a bit let down that it’s intentional considering how excessive it feels

#

Idk, I’m looking at 1.0 footage on pc and the jump change seems way less drastic there.

clever tangle
#

I’m not noticing performance drops on Switch

#

Seems to work better honestly

#

The bugs are pretty egregious though

ancient robin
#

The "and so he left" messages dont show up when you beat the game

clever tangle
#

Yeah

#

That’s really bad

ancient robin
#

That one pissed me off

clever tangle
#

It shows laziness

#

PlayEveryWare is not skilled with 3D games

ancient robin
#

I think its because it loads the credits betore the message can load

#

Any new Captain bugs?

#

Apart from his primary, secondary and special being bugged?

clever tangle
#

Jeez

#

I haven’t played him yet, just commando

ancient robin
#

Im just gonna play him to get the skin and wait for the patch to fix him

ebon viper
#

Anyone noticing the royal capacitor firing 2 bolts? The other one strikes across the map randomly

ancient robin
#

Yea i was gonna say that

#

Ngl i preferred when it shot the huntress arrow

#

Also squid polyps still shoot huntress arrows instead of goop

clever tangle
#

What??

#

How did this get released

ancient robin
#

Also ×2 the molten (i forgot how to spell it lol)'s balls are black and purple instead of yellow

weary stump
#

Hello, been playing captain on PS4 today and when I charge his shotgun it doesn’t reduce the spread over long distances it makes mithrax very hard lol

ancient robin
#

Yea his spread is a massive problem

clever tangle
#

Yeah, I’m gonna compile all the bugs this afternoon

weary stump
#

Great update though it’s my birthday today so pleasant surprise

clever tangle
#

Yeah it works well, but has some pretty rotten bugs

ebon viper
#

Yeah ive still been enjoying myself

#

Gonna do eclipse later tonight

clever tangle
#

Go for it

lavish anchor
#

Yeah the spread on captain's shotgun is weird. The shots come out at random angles, but they're always spread to max radius

#

It makes it really hard to hit things like wisps

solar rune
#

On switch, character models just turn black occasionally. Seems to happen on coalescense

lavish anchor
#

Try as I might, tazer doesn't seem to make contact with wisps at all. On other enemies it works fine

teal marsh
#

Does anyone know why the character ending messages don't show up on the Switch?

leaden bronze
#

bug I think
hopefully fixed soon

bold rune
#

Ageis does not work with the captain, when fighting overloaded beetles in multiplayer I cannot shoot them sometimes when in another person's game and only host can hit them.

Still since every update this has not been fixed getting randomly disconnected in multiplayer games and being unable to reconnect. It's annoying I cant play multiplayer games because every time we get around stage 3-4 or 45 minutes in game one of us disconnects randomly and we cant reconnect the new ps party system no longer has join session so we can't get back in at all. This needs to he fixed so we can complete 1 game on multiplayer

lethal rock
#

this was a porting disaster

sacred orbit
#

Did they not play test captain or something how do you not notice blatant things like his spread being messed up

ancient robin
#

I somehow spawned 3 beacons

bold rune
#

Now that 1.0 is on console can we please get a fix with these random disconnects mid game. I'm on a gigabit connection ethernet cable this is not an internet issue. Even on the first one on console I remember this happened a lot as well. There needs to be something setup so we can rejoin our friends from inside the game if we disconnect legitimately not from whatever is causing it in the game. If the host gets disconnected there needs to be a migration system to keep everyone in game and transfer host to someone else instead of kicking everyone out and putting you back on main menu.

I would like to be able to play with my friends please.

ember granite
#

@ancient robin happens when you pick up a Bandolier at the exact same frame you fire a beacon. This was patched out on pc but may still be in the console version

ancient robin
#

It is

errant cosmos
#

Has anyone else noticed that loader's bounce is gone? Usually if you have the thunder gauntlet and hit an enemy from above it sends you flying into the air but since 1.0 that dosent seem to happen anymore.

leaden bronze
#

yes, this was on issue on PC after 1.0 too
although it was fixed in a hotfix and is back to normal on PC
so I would assume it is not intentional and expect a fix in a console update soon

errant cosmos
#

Ok thanks

glass valve
#

i wish they would also fix the lighting and shadows of characters and objects because without it looks real bad as well as the ground gfx on titanic plains scorched acres gilded coast ( looks awful with the blackness everywhere) the desert level the snow on rallypoint delta the weird boxy gfx on sirens call

sacred orbit
#

If they release sundered grove on console I hope they fix the bugs

mystic jay
#

Slicing winds is not applying expose

steel totem
#

Captain taser on console doesn't shock monsters

sacred orbit
#

@mystic jay sick another bug

#

LET'S FUCKING GOOOOOO!

trail coral
#

Playing as commando used dodge and clipped through this floor

vestal bluff
#

Collision can bug out sometimes, it just happens

#

Also, can vouch for the bugs:
-"and so ___ left..." not appearing
-the final cutscene cutting to Commencement's skybox instead of fading to black
-Captain's peculiar spread and busted taser
-Lunar Chimeras being titled as "Horde of Many" instead of "Zenith Designs"

Captain's Healing Beacon also lacks the green ring, like Fungus and Desk Plant's. Shocking and Hacking work perfectly, Resupply hasn't been tested by me or my buds

ancient robin
#

Another bug is that mithrix spawns looking to the right rather than right at you

He corrects his movements though

vestal bluff
#

Weren't you having some kinda bug with the black hole he chills in on our winning fight?

#

I didn't see it so I dunno

gleaming gulch
#

Played for several hours yesterday on xbox so here's everything I've found so far

Captains taser fails to stun enemies about 60% of the time, ranging from lemurians to golems.

The water on rallypoint delta is completely transparent, allowing you to see level geometry.

Dying at high speeds sends the character through level geometry and out of bounds

Acrid's toxic leap has about 3 times the momentum than before the 1.0 update with much less midair control, did not test with his alternate leap.

When beginning a new run enemies have already spawned inches away from the escape pod.

lean sorrel
#

Oh yeah the rallypoint water

#

I noticed that

vestal bluff
#

Can also vouch for the Caustic Leap momentum, Taser (probably a hitbox issue, works perfectly on larger enemies like Elders and Chimeras), and High Velocity Death

#

Also, some interactables are spawning halfway in the ground, even a multishop did which was pretty funny (Switch, Docked)

gleaming gulch
#

I've also experienced very minor stuttering in the intro cutscene as well as in game in just about every stage.

vestal bluff
#

The stuttering for the intro is just the game loading as the cutscene plays, to cut back on black screens

inner harness
#

I'm gonna repeat what I said yesterday because I forgot to mention the console that had the issue but the brilliant behemoth on xbox isnt dealing extra damage I got it early in a huntress run and I saw no extra damage number or improvement in dps

gleaming gulch
#

Could have worded that better, intro cutscene has significant stuttering while in game has the minor stuttering. Not to be confused with the drop in fps that comes with long runs which did not occur prior to 1.0.

ancient robin
#

Transparent water in guilded coast

errant cosmos
#

Sawmerang apply the lunar efigy debuff instead of bleed

lavish anchor
#

Nano-bomb deals self damage when firing it. It seems to be 0 damage, but the screen flashes red and it disables cautious slug

errant cosmos
#

Also here to say the mobile turrets aren't moving for me either. On Switch

eternal tapir
#

Fun yet gamebreaking bug for co-op it feels is the yellow item “Mired Urn” instantly kills players nearby the person who has the item when in combat, as it procs to the nearby players as well

floral fulcrum
#

In a two-player game, my friend and I spawned across the map from each other. I think it would be a cool feature, but it seems to be a bug.

Also Captain's taser sometimes reflects off of enemies, including golem. Seems to reflect off of all bosses, but I know know if that's intended or not.

eternal tapir
#

Another bug involves the Mired Urn again causing the friendly aureolinite to become hostile to the player

floral fulcrum
#

Oh, and Mitrhix's text seems to randomly repeat itself sometimes. I don't know if they are just random messages, or if they are supposed to have an order.

misty heron
#

Hey, so this is a problem that i've encountered with this update that hasnt happened previously, so i can only assume it's a bug: When i attempt to log on to a match with a friend, or vice versa, we get an error message stating it cannot connect. This hasnt happened before and we've both tried several reccomended solutions, but nothing has worked. I dont know if this is a bug on the game's part, but if it is, i hope it gets fixed. (I play on Switch)

lavish anchor
#

I think this button isn't randomized. I've been to aqueduct after the update probably at least 10 times, and one of the buttons is always here, I've checked every time

misty heron
#

1.0 Seems to have been totally botched on console, huh

#

From what i've read of this channel, things look bad

#

But does anyone at least have an idea of how i can fix my issue, or will i have to wait a few months for a patch?

pure swan
#

Multiplayer on Switch doesn’t work at all when trying to play with friends, Captains Secondary barely works the majority of the time + has no ring shown around Healing beacon, Water graphics on Rally Point Delta are not showing at all (making it look whacky), Captains name shows up in challenges when not unlocked, Exposed on Merc is completely resetting cooldowns.

#

Chalkzone I’ve been having the same problems forever on Switch

misty heron
#

So that's 3 people now that have had this problem and spoken of it.

#

Essentially, there is no possible rebuttal that this is a wifi problem, as my and my friend suspected.

pure swan
#

2 of my friends have the same issue and nothing online works

#

Yeah same here

#

I was hoping the 1.0 update with the new multiplayer stuff would fix this but it didn’t even come lol

misty heron
#

Damnit, me and my friend were specifically waiting for captain to release so we could play him together

pure swan
#

Yeah it sucks

neat granite
#

a lot of bugs

misty heron
#

And now because whatever company gearbox outsourced porting to botched the whole thing up, we're stuck waiting even longer

pure swan
#

Hopefully everything will be fixed in a week or two

misty heron
#

I have no doubt this was a gearbox decision, this doesn't seem like the kind of thing Hopoo would do

pure swan
#

We all do

misty heron
#

Really damn sad man. Was looking forward to Captain so damn much. Captain

pure swan
#

We all did Captain DrizzleCry

lethal rock
#

captain's shotgun has like twice the regular spread right now, right?

#

to the point where you need to be jamming the gun barrel down an enemy's throat to hit every pellet uncharged?

pure swan
#

Oh it’s more like 3 times the spread

#

You have to fully charge it to land anything that isn’t in kidding distance

#

Even then you still have bad spread

onyx violet
#

The mired urn stuff happens on pc too at least, so I really don't know if it's a bug or intended at this point.

pure swan
#

What’s the issue with the Urn?

onyx violet
#

When it targets friendly allies, they start attacking you

pure swan
#

Oh that’s Um.. not good

onyx violet
#

idk if it applies to engi's turrets or not

misty heron
#

I mean i'll be honest, i'm ok with Captain as he is now, it makes him have a higher skill ceiling, but it's still ridiculous

pure swan
#

Yeah I am fine with it it’s just that half of his stuff is missing a few things

#

I am starting to wish we got the update a little later and have less bugs rather than getting it now

misty heron
#

I was perfectly ok with waiting until November, i had OW to hold me over

#

But no, it just had to release early

#

Really does teach you to be careful what you wish for

pure swan
#

It was going to release around my birthday as well lol

misty heron
#

A bunch of people are asking "Where's Console 1.0?!" so here you go, take a rushed, botched version, enjoy

pure swan
#

Yeah they pushed back the update for PC but rushed it for consoles this doesn’t seem like Hopoo

misty heron
#

Again, most likely a Gearbox decision

pure swan
#

We always got the update 3 months later I don’t know why all these people expected it so early and now look

#

You right

misty heron
#

They also outsourced development of Aliens Colonial Marines, and that was botched too

pure swan
#

Weird

amber flume
#

Is the ending screen broken for consoles? At least for the Switch?

pure swan
#

Sort off as well as the opening scene

errant cosmos
#

It's only switch ig

#

I only get a low fps for a second on xbox

amber flume
#

It just shows a white-ish screen, then the cutscenes of the ship leaving, Mithrix's helmet, the moon erasing itself, and then just black before the credits. No "and so (noun) left..." ending quote

errant cosmos
#

Oh no that happens

misty heron
#

I don't really get framerate issues on switch

errant cosmos
#

But just for a second

misty heron
#

Then again i've never gone for a long road attempt, or even gone past the third loop

errant cosmos
#

Captian is broken on console i heard

#

Supposed m1 is weak

#

But I've witnessed the m2 being broken

#

It doesn't do any damage

pure swan
#

M2 on console doesn’t even shock most of the time

#

M1 just has out of whack spread

amber flume
#

I just came back from a Captain win and I agree

pure swan
#

Still fun to play tho

amber flume
#

Yeah, definitely

inland topaz
#

I really hope they come out with some patches soon

#

feels like this update wasn't even tested

pure swan
#

Indeed

silk hedge
#

such facts

#

Like you have to hit the ground a specific angle for the shock to work

#

even if the taser damages an enemy it wont necessarily shock them

#

also yeah the spread is a perfect circle, I had a jelly fish in the void a few feet in front of me and the shotgun spread went perfectly around it, I killed the jellyfish by shooting again, but the point is the spread is supper duper jank

inland topaz
#

Just tested your claims myself, and I hate that you're right

#

I mean COME ON, how on earth is the GAME ENDING CUTSCENE bugged and allowed to go through.

glacial adder
#

I'm not sure if this is a bug, but (on xbox) sometimes mithrix jumps at me. He'll be running at me and do one of his dash moves (on perfectly flat land) and leap into the air. It doesn't seem like intended behaviour.

ancient robin
#

So wait its like

Run-dash-immediately jump without startup?

glacial adder
#

it seems to happen if he does his forward dash sometimes

#

halfway through the dash he'll just be launched upwards, it seems too jank to be intended

green herald
#

anyone else's game crashing?

#

it wasn't crashing before the update

#

Playing on a group of 3

radiant blade
#

I'm not sure if this is intended, but on switch (usually the stage "sky meadow") if I take fall damage, it's like I trigger a bleed/burn affect and continuously take damage until I die. Here's the thing though, it doesn't show that I have any debuff

glacial adder
#

are you playing huntress?

radiant blade
#

@green herald mine game hasn't crashed yet

#

My*

green herald
#

are you playing in a private lobby by any chance?

glacial adder
#

the bug of environmental hazards repeatedly damaging you has been known to happen as huntress

radiant blade
#

I play in private lobbies and by myself and it happens

#

And I was playing captain and commando when this happened

green herald
#

Talking about the crash problem. It only started crashing after the patch

#

RIP

#

ty tho

radiant blade
#

Damn, big ol' F for you my G

onyx violet
#

Just to mention, m2 does like no damage in general across platforms. It's supposed to be used as more of a utility than for damage imo

#

Can't speak for the spread issues though

bronze minnow
#

For some reason when I use the moving turrets on engineer they don’t move and instead just stand there, I’m not sure if this is intended but by the name of the turret I’m pretty sure it’s not

bronze minnow
#

Who knows it might be a joke by the devs to tell us moving turrets suck

static canyon
#

I was playing without sound so I didn't notice that it also messed up the music
(NVM was my fault when downloading the footage.)

lone knoll
#

MUL-T's saw still impossible to get, no matter how many times i kill the imp overlord with the preon accumulator

#

This is really sad to me, i want to play with this weapon for a long time now

errant cosmos
#

@lone knoll It is possible to get, yesterday i help a Guy to get It and It was in console

delicate brook
#

Have they said anything about the progress reset or should I just never come back? Because it's been a couple months and I'm still missing everything.

lone knoll
#

@errant cosmos i don't know what i am doing wrong

errant cosmos
#

.............. Wtf, the Guy i help do that and get It......

lone knoll
#

I tried it so many times

#

Maybe its my game that is bugged

delicate brook
#

@lone knoll Wouldn't surprise me

errant cosmos
#

@ripe iron how did you get the saw?

static canyon
#

Also switch, got this happening again but this time more intense

#

(messed up audio because i'm a retard)

lone knoll
#

This is just complete witchcraft right there

static canyon
#

Alright NVM I figured out the audio issue, and it's only happening to RoR2

#

the audio becomes like this if you video capture on switch

#

I made sure it's the only game that goes like this

#

(aka hold down the screenshot button)

#

I have a lot of captures from before the 1.0 update and it wasn't like this so I'm assuming

#

the update caused this too

errant cosmos
#

@lone knoll maybe beacuse you are doing with artifacts you didnt get it

lone knoll
#

I also tried without them

errant cosmos
#

Mmmmmm

lone knoll
#

I will try again

#

I tried this before 1.0, maybe something will happen this time

misty heron
#

Here's a bug: Mithrix has a tendency to fall off the ramps in his arena and stay in the air for a while, he behaves like normal, he only stays in the air

static canyon
#

@lone knoll by the way this was already reported

#

check pins

lone knoll
#

Well

#

It doesn't seem to be fixed

static canyon
#

well the word should

#

is there so like

#

just hope that next update finally fixes it

errant cosmos
static canyon
#

I think I might have a solution

#

Z reinstall the game

#

your save should be in the cloud

#

cuz console

#

so like

#

just give it a try

lone knoll
#

Yeah

#

It may work

pure swan
#

Reinstalling it won’t fix it, trust me I already tried DrizzleCry

static canyon
#

😔

lone knoll
#

What a shame

pure swan
#

A shame indeed

#

I wish it wasn’t as rushed, I would’ve waited longer and it not be bugged out as all hell ConstructionBoi

#

In general I’m pretty sure we all love the update tho

lone knoll
#

Its hella good...but no saw ;-;

steel totem
#

The update is really cool but i really want them to fix captain taser

oak halo
#

Idk if this is a bug or a mistake, but on controller the Captain's beacons are switched from right to left instead of corresponding to where the triggers are placed naturally and it gets a bit confusing sometimes

#

Either they used a mouse when putting this together (left click=right trigger) or whoever put this together doesn't know left from right

hoary orchid
#

Sorry if this has already been reported, but on Switch the mobile Engi turrets dont follow you

smoky anchor
#

For some reason Artificers base secondary seems to do self damage when you use it but it doesn't actually hurt you

static canyon
#

I have proof of that on my video where I fell under the map as artificer

#

I got a pain screen darkening thingy after using my secondary

ripe iron
#

@errant cosmos I got imp overlord to about 500-300 health and I made sure to shoot its butt with the preon and that’s how I unlocked it.

static canyon
errant cosmos
#

@lone knoll there you go

#

Thanks @ripe iron

ripe iron
#

Welcome

misty heron
#

Shoot the imp with the laxative known as the preon accumlator and the saw will just be pooped right out

ripe iron
#

Now if it still doesn’t work then idk game is a fuckywucky at this point

lone knoll
#

Ahhhhh

#

It does make some sort of sense

#

So the imp overlord must be extremely low health, i will try it out

ripe iron
#

Ye but make sure to aim the shot at its butt

#

aka the finishing shot

#

That’s how I got it

lone knoll
#

Do artifacts interfer in this thing?

ripe iron
#

Nope

lone knoll
#

Thank god

ripe iron
#

Just go command drizzle and you’ll be good

#

Do double rebar, get some crit glasses on the way and you should be good

lone knoll
#

I was trying to make it using no artifacts, needed to got through 20 stages to find a single imp overlord

ripe iron
#

I’d just recommend command for unlocking stuff naturally. If an imp overlord doesn’t appear on stages 3-4 then reset the run

lone knoll
#

Thanks for the info my dude

ripe iron
#

Welcome

balmy pewter
#

Do i just drop the bug I'm experiencing?

#

Bc 4 player monsoon on stage 6 has crashed my game every single time we've tried it

#

On PS4

misty heron
#

Why have i, a switch player, never experienced fps and crashing issues like this

#

Anyway, here's another bug i found: It's possible to spawn under the map or out of bounds at times, this has happened to me twice, with Abandoned Aqueduct and Siren's Call respectively

turbid basin
#

My entire save just got wiped after changing profile in-game. I had a full logbook and 500 coins. Is there any way to fix this, or some way a dev could edit my profile?

silk hedge
#

I've been watching a lot of stuff about captain, and one of the biggest things that I've noticed is that captain's spread on pc is tiny and on console it is massive

#

I know this has been brought up a hundred times already but I just wanted to add the fact after comparing the shot gun on pc and the shotgun on console side by side, the difference is astounding

reef cape
#

has anyone noticed the spawn rates being super high on console, most notably the early stages

smoky anchor
#

Definitely

#

And I actually kind of like it

reef cape
#

it helps with early game farming but sucks when i'm playing captain cause i cannot shoot the wisps due to his spread issue

smoky anchor
#

Huh

#

I thought I was just bad at captain

reef cape
#

if you didn't know his spread is much more than it should be

smoky anchor
#

Didn't know the spread was messed up

reef cape
#

his taser is also broken

smoky anchor
#

That's just what I was about to ask

#

Hopefully they fix this soon

reef cape
#

i've got it to work sometimes and even on bosses

smoky anchor
#

Same

#

But it just doesn't work about half the time

reef cape
#

i was thinking we'd get some hotfix changes when we get sundered grove soon

#

but no idea if this is true or not

smoky anchor
#

These bugs can't stay for that long

silk hedge
#

hopefully they don't wait until the next update to fix it

smoky anchor
#

I'm also hoping we get the server list pc has instead of just quickplay

silk hedge
#

yes 🤞

reef cape
#

even tho captain is a bit broken now i still love playing him

smoky anchor
#

I'm gonna try and get his alt skin later

reef cape
#

fighting mithrix with bad spread is an actual challenge

silk hedge
#

yep

#

I almost beat mithrix first try monsoon, i died phase 4 when i dropped him to half health and only got a red whip back

reef cape
#

also has anyone noticed sawmerang applying the effigy of grief debuff

silk hedge
#

what?

reef cape
#

it's honestly really helpful

silk hedge
#

thats an interesting

#

sounds like it

#

deathmark go brrrrrrr

reef cape
#

deathmark is broken on the switch version

#

doesn't activate with 4 debuffs sometimes

smoky anchor
#

Weird

silk hedge
#

that's sad

reef cape
#

it only works when it wants to

silk hedge
#

just like taser

reef cape
#

here's to hoping consoles also get sundered grove on the 29th along with some hotfix changes

silk hedge
#

yeees

#

we need some quick fixes

#

also have you noticed the weird hitboxes that somethings have

reef cape
#

like what?

smoky anchor
#

Has anyone else just randomly died from fall damage after the update?

reef cape
#

i haven't

silk hedge
#

beeble queeb, some obstacles that were solid but now you fall through

smoky anchor
#

Sorry for interrupting

reef cape
#

though i remember long ago i did die to fall damage once

silk hedge
#

Sorry for interrupting
Snickle no worries

reef cape
#

i haven't noticed anything like that

silk hedge
#

really, its not a huge issue but it definitely makes loader feel a bit weird when you shoot through the floor

reef cape
#

oh that's always happened to me as loader

silk hedge
#

😆 , nevermind then its just a normal

reef cape
#

there have been a lot of times where i fly through terrain

#

also happens with commando's tactical slide

silk hedge
#

the slide warps reality sometimes

#

its pretty funny and also annoying

reef cape
#

it's ended a run of mine before

#

but not the biggest issue

silk hedge
#

oh, thats a rip

#

I feel like Captain is good on console but after trying to obliterate with him for a few hours straight I switched over to commando and did some eclipse and I did way better

#

Once they fix his m1 and m2 he'll be solid though

reef cape
#

i think captain is up there for best characters

#

atleast he will be when he is fixed

smoky anchor
#

Definitely

#

Fantastic primary

misty heron
#

Feels great to be one of the first people to get Admiral on switch

#

Even with Captain in his broken state

lethal dirge
#

I am having an issue on Switch where I am in the Command Trial and I can't pick up the Artifact Key. I can walk over to a chest and interact with it but don't have money to open up. I'm soft locked in the trial

#

Has anyone else had this issue?

errant cosmos
#

The bands work different that if suposse to be in PC

turbid basin
#

Nice bugs yall are reporting @reef cape @silk hedge

silk hedge
#

👍

fresh pumice
#

The border symbols on captain's beacons don't show up...

floral fulcrum
#

@smoky anchor Yes, I died from fall damage in the Celestial Realm. It's very annoying, and now I'm afraid of when else it might happen.

ancient robin
#

Acrids alt secondary doesn't regen

glass valve
#

i really dont like these constant bugs on the console version of this game

glacial adder
#

list of bugs across consoles we've seen so far seems to be

captain shotgun spread being far too wide

captain taser sometimes just choosing not to work

captain healing beacon not showing the borders of the heal radius

mithrix doesn't always jump to the centre when he does his spinning flame pillars attack thing

lunar chimera phase is showing up as "horde of many" rather than "zenith designs"

ending cutscene cuts to commencement skybox and doesn't show the "and so" message

some people are saying acrid leap is going further than it should even with the sprint changes, not sure about this one

mul-t "gotcha" still isn't unlocking properly

more stage clipping has been noticed

water in rallypoint, gilded coast, etc is invisible

artificier's nanobomb does 0 self damage, damage that cancels out slug and such

loader's thunder punch isn't bouncing you back off the target correctly

slicing winds isn't applying expose properly

sawmerang is applying effigy of grief debuff

fall damage is sometimes lethal, and seems to sometimes have the same effect as that bug that would happen if you stepped into a mushrum spore cloud as huntress

engi's mobile turrets aren't moving

only listing ones I've seen mentioned by multiple people, probably missed a few

glass valve
#

the gilded coast and wetland aspect water or anything that has to with water before this update was green for a strange reason and was never fixed now its invisible Wow Gearbox

leaden bronze
#

sawmerang is applying effigy of grief debuff
excuse me what

glass valve
#

is there still that invincibility bug with dio 🤔

ancient robin
#

They definitely should've kept the port cooking a bit longer

glacial adder
#

excuse me what
@leaden bronze

yeah mate, shit's funky

#

i wasn't expecting to see (or not see) invisible water either but here we are

lean sorrel
#

I’m pretty sure elite horde of many tp events are bugged

#

Because I got an overloading elder lemurian event

#

And a couple of them weren’t even overloading

#

But they had the red boss health

#

And when I killed them the tp boss health bar went down

leaden bronze
#

that is just how it is I think

lean sorrel
#

Is it

leaden bronze
#

same on PC sometimes

lean sorrel
#

Still kinda weird

sacred orbit
#

Loader doesn't have the bounce on thunder gauntlet

ember granite
#

@glacial adder Mithrix doesn't have to be in the center for the cartwheel flame pillar attack (I know his landing after the jump isn't in the centre but that's unrelated to this). Furthermore, the jump distance on Acrid is not bugged. It felt like that at the start of 1.0 on PC as super fast as well, but takes time to get used to.

glacial adder
#

wait hang on i worded it wrong

#

what i meant to say is that the flame pillars aren't always centered on him

ember granite
#

ah well that is bugged yeah

glass valve
#

hopoo and gearbox should work together to make sure the ported updates to this game is bug free and not rushed out

inland topaz
#

do we know for certain Hopoo has gotten word of these problems?

bronze minnow
#

I guess we don’t, we just have to hope they see it

fluid shadow
#

I got a bug using royal capacitor on switch will shoot 2 bolts one randomly and the other at the target

lone knoll
sacred orbit
#

@lone knoll it's just been fixed on xbox I think it's still bugged on switch

lone knoll
#

Most likely is

static canyon
#

I have gotcha on switch

#

so like, must be fixed too

lone knoll
#

Is the spread of the captain's vulcan shotgun a bug?

#

This explains a lot

#

He's weapon had a wierd feeling to it

errant cosmos
#

@lone knoll congrats

mortal badge
#

[PS4] Sometimes after killing Mithrix the end screen says ’Lost connection’ and I can’t continie from the ending screen. Need to restart whole game.

exotic maple
#

[Switch] the moving turrets are broken giraffes that can't move which defeats the purpose.

leaden stratus
#

[Switch] I spawned in aqueduct and fell straight down

#

captain's taser ability also goes in a chaotic path

leaden raven
#

mithrix doesn't always jump to the centre when he does his spinning flame pillars attack thing
I'd also like to point out that for me (Switch) Mithix never jumps to the middle. Not for the flame pillars and not for the phase 1 or 3 ground slam.

#

also, i got to Soup Island and none of the soups were red, just 5 green ones. Bad luck or a bug?

wary spire
#

Any idea when will they release a hotfix if any?

deep zodiac
#

Nope

#

I'd give it a few weeks or a month, though

lavish anchor
#

People have managed to unlock Gotcha after this update?

#

I really thought that last attempt would work, but seems its still not very reliable

lethal rock
#

@lone knoll Broken on PS4 @lavish anchor

#

the goddamn Gotcha achievement is still bugged

#

Gearbox is horrible at their jobs i swear

lavish anchor
#

I unlocked it on ps4 just now. I did it with the prismatic trial being careful not to pick up any damage items or guillotine. Imp overlord spawns from second teleporter around 9 minutes

#

That challenge really seems broken though. It really should count any kill as long as preon was involved somewhere in the damage chain

glacial adder
#

apparently getting up close to the overlord's ass and shooting it in the ass has been a functioning method

lavish anchor
#

That's the one I used

#

Probably not gonna bother playing more RoR2 until they fix captain

lethal rock
#

i like how just assblasting it is a valid strategy

small owl
#

Captain seems ok. I like the spread and if I fully charge its ok

lethal rock
#

on console it is abysmal

small owl
#

I use ps4. It's not horrible but I get how ppl wouldnt like it

glacial adder
#

no yeah the spread was really bad but I was able to get used to it, the main problem I'm having is the hugely inflated enemy spawns

#

coupled with perfect enemy accuracy

lethal rock
#

yeah

#

i noticed that too

#

as captain, it's like i have swarms active

#

if i have swarms active, it's like i have another swarms active

#

i was fighting a dozen wisps at 4:00 on stage 1

#

and then four spawned for every two i killed

glacial adder
#

i was on siren's call and all the alloy vultures spawned in one big writhing mass of wings

rapid bane
#

Finally loaders pylon is useful

lethal rock
#

@rapid bane only on cap

lavish anchor
#

If you've tried pc captain you'd get how the console one is unplayable in comparison

#

The spread is not supposed to go everywhere except for where you aim

lavish anchor
#

Also the taser is supposed to work

normal mica
#

So uh, I'm doing a Mul-T run and managed to get a lightning aspect

#

If you retool you get all your health back and if you do it again, you're back to full shield

#

In otherwords

#

It's an instant heal

fossil dagger
#

huh

sacred orbit
#

@normal mica I don't think that's a bug it's just how overloading aspect works like when you have wake of vultures your shield just turns back to normal health it's just overpowered on mul-t since he can switch it on and off

normal mica
#

I'd call it a bug, since it's essentially infinite health

leaden bronze
#

ye it is not really a bug, more of an exploit of the behaviour
the end result of the issue does not matter when classifying it

errant cosmos
#

[PS4] been trying to unlock Ravenous bite on acrid for months and haven't been able to

#

i've used poison

#

idk

viral glen
#

Okay, I have played the game for 10 hours ever since update 1.0 came to switch the thing is, only half of the maps are even available, for some reason I have only been getting the dessert, scorched acres and abysal depths, the other maps such as rally point delta, sirens call, and the wet lands are just not showing up no matter what.

#

If this is not a bug this is the worst luck in the world.

fresh pumice
#

The 'So he left' messages aren't showing up. I've beaten the game with both huntress and loader, still no message. This is.. really ruining it for me me, since I have to look it up on the wiki and that doesn't feel as rewarding.

viral glen
#

The messages aren’t showing up for me either

#

Also Mithrix is Janky and never jumps to the centre for any of his attacks

opaque widget
#

So I have beaten the game, unlocking Loader and Captain. I got into the main menu to take a rest and then it forces me to only be able to select Eclipse or the Prismatic Trials. Trying to do anything seems to only delete my progress.

sacred orbit
#

I like the leap buff on acrid but it's basically uncontrollable I don't know if it's meant to be completely uncontrollable or what but it feels weird that's for sure

ancient robin
#

You can still reroll items into the same item

sacred orbit
#

@ancient robin don't worry that's not a bug just an annoyance

ancient robin
#

Thought they said they patched that in artifacts patch

sage juniper
#

Not sure if this is a bug but on switch it feels like captain gets knocked back too much when hit

#

Its most noticeable when hit while in the air

ancient robin
#

By mithrix or a random enemy?

leaden bronze
#

seems to be that way on PC too
I believe that is intended

ancient robin
#

If its from Mithrix then thats what his moves do

sage juniper
#

I mostly notice it from lesser wisps and golems

strange hazel
#

(switch) I used engineers mobile turrets and they won't move

errant cosmos
#

The multiplayer is broken to all hell

sacred orbit
#

@ancient robin what they fixed was you couldn't miss with the recycler not that it can't reroll the same item

misty heron
#

So what's the bug with Mired Urn exactly?

reef cape
#

it attacks allies and engineer's turrets i think

sacred orbit
#

That's not a bug it's supposed to do that

misty heron
#

Then why isn't it a Lunar Item

#

That's the point of Lunars right, they have an upside and a downside

reef cape
#

it's only a downside if you're in multiplayer or engineer

#

also does anyone know if console is also getting sundered grove on the 29th

#

would be a perfect time for some hotfix changes

gentle abyss
#

Lost all my save data when loading up the game to play 1.0 for the first time. Good times.

#

Glad to see this issue since beta isn’t fixed
dies inside

tawny hazel
#

I honestly think swarm is bugged still. But now instead of turning off after a shrine, it doubles spawns after shrine of the mountain without them undoubling after the stage. So I'll get 4 bosses without a shrine of the mountain active on the next stage. I mean I usually like lots of enemies, but with captain it can be a little difficult to deal with.

frank niche
#

I play on Nintendo Switch. When using Captain I've noticed two things. His secondary action, the Taser Ball does not work correctly. When I shoot it at enemies it just bounces off them. Secondly, when using his Support Beacons, none of the icons show to let you know which beacon is aligned to which button.

reef cape
#

you can see which beacons are which at the bottom when you go to call them

void stone
#

I am really curious to see this mobile turret bug on switch myself
So I'll boot up ror2 and do it

#

Wow that's so weird
Whoever made the update for the switch version must have really hated mobile turrets lmao

#

Oh wow Engineer is actually unplayable on Switch.

Besides the mobile turret bug there is another game-breaking bug:
Whenever you pull up your harpoon as engineer and your mines are on cooldown, their cooldown gets reset to 8 seconds.
So let's say the mines only had 2 seconds left before they'd be available again; if you use your harpoons (or literally just press the button [LB] to pull up that HUD), the cooldown for the mines goes back to 8 seconds

I will now test if this happens with the standard mines too

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It's a spider mine-specific bug.

void stone
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It's a spider mine-specific bug.
@void stone
I stand corrected

It's now happening with standard mines too
My guess is that something with bandolier or back-up magazines is messing up the cooldowns

teal marsh
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Does anyone know why there aren't any ending messages after you beat Mithrix?

reef cape
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the cutscene is broken

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also that engineer glitch sounds terrible, how'd they even manage to do that

void stone
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Beats me

reef cape
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from what i understand he got no changes in 1.0

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did you have any items??

analog plinth
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beeble queeb, some obstacles that were solid but now you fall through

Surprised I didn't see more talk of this.

Most notably for me, trying to body slam the upper half of Titan with Acrid results in just flying through him. Very unsatisfying...

viral glen
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Bruh I am still only getting half of the maps in rotation on the switch, this needs to be fixed ASAP

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Like the only maps I can come by after stage 1 is the desert the scorched acres and the abyssal depths.

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That is for the rotation maps anyway, I can still obviously come by the set in stone maps such as the moon and the spirit fields

spark raptor
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Um i beat the game and unlocked the new character and even played a level as him but the very next day hes locked again do i really have to beat the game AGAIN to unlock him again just for him to maybe be taken again please fix this and idk if you can give me him back but i really just want this fixed.

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Oh its on xbox btw

gentle abyss
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Probably. I lost my entire save file yesterday.

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all 100% items, logs, 200+ lunar coins, and characters/abilities YEP

spark raptor
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Ooooooooof dang i feel worse for you

gentle abyss
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In any case, I'm thinking 1.0 broke Xbox

spark raptor
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Yeah

gentle abyss
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Save issues have always been a thing for xbox ROR2. But now they're skyrocketing, based on the posts I've been reading [over the last 6 months]. It's humorous.

spark raptor
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And i took me 4 hours to fully beat the game my whole weekend night down the drain

reef cape
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the same has happened to me but with wetland aspects so i think it's fine probably

fresh pumice
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There's a spot in the lunar bazaar where you can see the white void, in the front right corner of the shop

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Sawmerang applies crippled

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Captain's shotgun's spread is weird, His tazer often doesn't stun even when hitting an enemy directly, and some of his beacons don't have the borders (Like the green one for healing)

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The water in gilded coast is more transparent than it should be

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Artificer's bomb does self damage- it doesn't actually hurt you but it shows the red flash and activates things like medkit and disables cautious slug

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The ending messages don't display, I've tested this with 3 characters and my friend doesn't see them either

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GET YOURSELVES TOGETHER LADS

void stone
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did you have any items??
@reef cape
As for mobile turrets they are stationary from the get go

The cooldown reset? Idk probably back-up mag or bandolier

fresh pumice
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my Forgive me please wouldn't activate with gesture in commencement, corpsebloom didn't seem to work in commencement either

void stone
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These last 2 were a problem for PC's 1.0 release too

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Surprised that softlock island wasn't a softlock tho

pearl pike
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i had an odd bug with rex, i was sitting in the shop in the red cauldren (i doubt that matters) and i was spaming ZL and i somehow killed myself, i had no items that would cause anything weird to my knowledge, and when i tried it again next stage i couldnt kill myself

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im on switch

reef cape
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that's really odd

pearl pike
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ive also encountered mithirx killing with the spinning attack despite being on the ramps/pillers, which to my knowledge isnt supposed to happpen tho i might be wrong about that

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it happens consistently too

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might be a result of him not being in the center tbh

sick knoll
deep zodiac
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That would be a pretty cool game aesthetic, though

wary spire
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A couple of things go out of boundary, the cases i found were:
-Commando with his slide towards inclined surfaces
-Wisps when you shoot them with captain's primary towards a surface

hot arch
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[PS4]

My character won’t stop using their primary

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For characters like hunteress it sounds amazing but for characters like commander who can’t sprint while firing it’s really annoying

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And it makes the captain unplayable

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And the weird thing is that the game worked normally the first time I played on 1.0

fresh pumice
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@hot arch 1.0 Is just a buggy mess

hot arch
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Yeah

fresh pumice
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I'm growing increasingly disappointed by the day

hot arch
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I hope hoppo patches this soon

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But judging by the fact that they ported 1.0 to consoles only now

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It’ll probably take some time

fresh pumice
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I think it's a good idea to note that there was only a 2 month delay rather than a 3 month one

safe harness
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@hot arch it's not up to hopoo, it's up to the ones who ported it

misty heron
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I dunno if it's just me playing Captain, but Wandering Vagrant's big energy ball dissapears as soon as it spawns in

wary spire
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I've noticed that beetle guard's line of spikes seems to stop short
@fresh pumice the captain's passive cancels the spikes

fresh pumice
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Oh ok

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I'm just dumb then

hot arch
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Ok than

void stone
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ive also encountered mithirx killing with the spinning attack despite being on the ramps/pillers, which to my knowledge isnt supposed to happpen tho i might be wrong about that
@pearl pike
You are not entirely safe when standing there, it's just that the beams move so fast that you'll rarely need to even move to dodge them

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The closer you are to Mithrix the more careful you need to be for the beams

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However it should also be said that Mithrix is supposed to jump up and land in the center, not where he initially jumped

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So if he jumped up near the pillars or ramps and started the beams there they would be more likely to hit you