#gd2-nullified
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I think new bandits kit feels way more cohesive
that revolver swivel b4 shooting ... sexy.........
m1 alt has a stupid spread that negates all ranged advantage
I'm glad dynamite packs gone lol
it's also like way too weak to bother with imo
Uh there is an easy way to do it in any difficulty, just avoid on purpose bands and remeber That you have a Bonus damage based on missing Hp with Lights out, the damage without boosts is about 1700 with crits, so if you rush Mithrix asap it's gonna be easy, low base damage but he has lower hp so lights out will take care very easily of him
The rifle needs more ammo or something
dunno, I liked this the most
for sure i just didn't realize all this first time around unfortuantely
make it scale with extra mag ๐
also has anyone else gone up against the grandparents? what do they even do, when I vs'ed them they were literally just a glob of yellow beneath me that melted all of my drones as I killed them
I just personally feel like the dagger and hemmorage with backstab flows better than dynamite packs ever did
grandparent hasnt killed me but theyre SUPER cool
@lone mantle you know what's worse imo? Try getting the Alternate secondary GOOD LUCK
i mean, Bandit is strong as they are, they dont need any buffs
Yeah grand parents have like 3 attacks. A big aoe one. The gravity ball that pulls you. And they can throw boulders
They die wierdly fast in my experience tho
I mean I had a little disciple run going when I vsed them so they werent an issue but I was stacking up a ton of drones and they just destroyed literally all of them from me
@dull ingot I'm still looking for an enemy that can survive 20+ Emorage stacks...
Spinel Tonic sounds like Mithrax is poisoning people outside their own moon and the planet
how odd
Wait... The one on the 4th stage? Oh God...
The big bird robot yeah
im looking for an enemy that can survive 50 willo's who is not the endgameboss
Him or aurelionite
@dull ingot I assume to unlock it you just get purities and then just sit on top of it and keep slashing it yea?
they do be flowing and the backstab passive forces you into some interesting gameplay, but I really miss the dynamite aoe, going into close range to do this is kinda painful
getting gasoline is pretty useful tho
20 stages no aurelionite, I tried on mitrix... Nope he dies as fast as a fart
I got full crit and backup mags / purity. But at the time I didn't know abt bandits backstab passive lol
Aurelionite is honestly quite an amazing character altho beeing made from Mithrix
Just do a command run on drizzle and lunar coin to sirens call on 4.
Yeah BRB
Don't go too long you don't want tons of procs to kill them before you stack it
wait which challenge is this?
20 hemorage stacks
Gonna buy 2 purity 10 mag and 10 lenses
go for endless, get 20 mags and a strong enemy
You won't need 10 mags. I had like 3 xD
K
i got 20 stacks on the wandering vagrant!
@uncut jewel easy if you are willing to use artifacts to unlock it, which I am but still
10 lenses 2 purity and 3 mags or something was what I had .+ Some other random items to smooth the run
I thought it was the other way around? I could have swore aurealionite was a creation of providence.
artifacts made unlocking so many items so easy
mithrix got mad at him and sealed it
Yeah providence makes aurelionite and it has personality or something
And mithrix was worried it would rebel i think
they were created by someone, and well providence is gone and aurelionite are still helping us soooo ummm
he was like "hell no this thing is powerful and has free will"
and aurelionite is like actually kinda closeish to their powerlevel
unsure maybe mithrix is jelly because Providence actually made a beeing better than he could ever make
that is part of it iirc
Yeah aurelionite was too self aware if I recall
How do you even unlock Bandit's alt M2? 20 feels like they die before you get that many
nah mithrix always knew he couldnt make like anything, just that he had the brains providence didnt really have
too intelligent, i mean THEY WROTE THEIR OWN LOG
And would eventually realize it didn't like being a guard bot
Bardial. Stack it on alloy worship unit.
the stuff mithrix builds are closer to robots or golems
BTW
did anyone catch on that Aurelionite is a wordplay on (stalagmite, and AU (gold)
@upbeat ruin yea mithrix has the mind and creativity to make designs, but not the hands to create them, while providence was the opposite
actually i might be pulling that out of my butt
Mithrix is an architect. Providence is an engineer
thats why he only made like really uncreative things
i mean mithrix is shit at creativity
basically he is a giant nerd
agreed
does attack speed really do anything on bandit?
Because he's designed for effeciency and usefulness. Not creativity
by creativity I meant designing a ton of their stuff
makes you able to spam m2 if you have enought backupmags
Yes. It effects how fast you reload
and spam R
@strange carbon faster R animatiion, faster reload and shot speed
faster slash too
hugh. I can't feel it on his reload speed
if you get the horns and use your equipment you feel it really fast
Honestly the name of AU-relion-ite is just fucking clever!
its a creature so bright aswell that it even joins us... madlad
also. the log for the prison makes it clear aurelionite knows its trapped
'a gilded cage is still a cage'
bruh it sais in aurelions too that they are imprissoned
read dammit! ๐
obviously. but the gilded coast log mentions it too
remember that most people wont ever unlock aurelionites log xD
SAD
so its good the log that is actually obtainable for most the player base also drives the point home
send a screenshot
aurelionite was fuckin pissed.
mithrix probably lol
I like the egg ๐ฅ
that is hilarious
ah shit you might be right
for some reason his log still shows as locked until you get the log
even if you beat him.
whja
it was something I remember when he got added. you could beat the game and mithrix would still show up as a lock in your monster log until you actually got his log to drop
which is about 3% chance per run if I recall. people say each phase of the fight can drop the log and theres three phases
oh wait the one next to solus is the alloy boyo isnt it?
yes
the one to the right of that is the grovetenders
grovetender
the spiritual boyo
I think anyways.
wait whos this last non-boss boyo then... hmmmm
i still haven't gotten the wisp log book in my game. that stupid enemy just refuses to drop the book for me.
lunar wisp
Also. that one next to chimra is mithrix. the dude on the last page is grandparent
classic
ahhhhh
wait nani granddad?!
ive only seen grandparent spawn on sky meadow
the grandparent really knows how to make a entrance tho.
1 downside with command and sacrifice, if you dont take the loot it will never de-spawn or unload
yeah grandparents awesome. they did a really good job
still havent seen em... will need to check on that
but anyways where was i...
RIGHT why does mythrix have providence's sword at the moon?
he has lots of weapons. they arent all swords
or is it their own?
I assume he was just making weapons lol
i mean the sword does not look monish
You can find other copies of his hammer too, some axes and pikes are also sitting around
It looks pretty moon ish, its made of moon rock xD
hummmm
also if theres any other significance to them we havnt figured it out yet, just got added this patch
BTW if anyone wonders what Omagma worm log is
naw thats about providence
ah right
yeah I think that is providence
fuck me....
he has overloading wurm as one of his 2 wurms
I dont remember the other wurms name. I just know it shot lasers xD
also that gilded coast log makes me sad about not visiting gold boy more.
thats why overloading wurms title is 'the reminder'
Bc it specifically is tied to providence, symbolically
maybe he will get more company now he is actually good
but GF Volume IX would that be commando's log?
yeah no i meant as in this log of the Omagma
cause i mean SOMEONE must have either been VERY drugged, and also very lucky, or someone actually saw providence and lived to tell the tale
another cool log is the medkit
Its about enforcer from the first game
after the crash
oh shit it is
Damn..... Ror1 had soem good borgs
Hand-e, med-e, giant gun in a cargo ship-e
im gonna be so mad if we dont get him by the end of support. I loved enforcer and im sure there is a good way to translate him to 3D
chef
enforcer will show up eventually. hes one of the most requested returning cast. along with sniper and chef
they managed to turn loader into something wildly fun so im hopeful
then theres miner, whos just kinda there.
Cullinary Hyper Efficient Foodie
'idk man I just mine shit'
miner would need a totally new kit tho, the mod that directly ports their kit over is good but they play a lot like merc
I loved HAN-D personally. all games need massive hammers
huntress were there because the destination was somewhere they could hunt?, i HONESTLY DONT KNOW why half the crew is there
han-d is a tough one to intigrate into 3d when everything ahs ranged attacks. Hes even got a model in the files
also mul-t takes his role as the tank with no dashes or i frames
idk what bandit was like in ror1, but it felt weird getting back to back shotgun survivors added ngl
would love to see him, but yeah its a long shot
bandit played mostly the same! his rifle is more like his primary in 1. but it had no ammo.
feels like he wasnt massively popular anyway
Bandits gimmicks were lights outs reset, and that his primary fired as fast as you could hit the button
WHY does a CARGO ship need a sniper, a mercenary, a COMMANDO, A HUNTRESS, i mean the loader makes sence, the CHEF makes sence, The Acrid makes somewhat sence
ERHEM, Laughts in PINK GEM and speedrunning community
also. the cargo ship was carrying some of the most valuble cargo in the known galaxy
one of a kind priceless relics. Artifacts, technology
Of course it had security.
lots of shady shit was going on
its a big ol boat
@uncut jewel in case it has to land
actually, do we know a canon size? I know some logs mention millions of items.
chef, hand, mult and rex are all robots that gained sentiance due to the wacky learning chip.
Bandit was there to steal shit. idk what the hell miners doing. hes just there. You find him in a rogue escape pod I think
commando, enforcer, sniper, merc and huntress(?) prolly are security. engineer is, ya know, the engineer
loaders job is pre obvious
also the contact light went vastly off course in the first place, we still dont know how a teleporter ended up on the ship
Its very possible there was more going on than just a cargo ship.
oh, I had totally forgot about the teleporter
how do I go about completing this challenge>
hmmm probably gotta do a no DoT no drone command run
yeah we dont know how the teleporter got there. providence crashed the ship because a teleporter meant people could get to the planet
its kinda forgiving, they dont deal a small amount.
it might be how the heratic got on the ship too.
but the blue light implies they used a blue portal instead
miners still the hardest one to explain
hes just there man. has rocks to hit. dirt to dig.
also remember the only survivor in 2 thats FROM the first game is acrid. Ive heard some people say that captain was around (and younger) during 1 but I havnt seen anything saying that myself so id take it with a grain of salt
Beacons do a lot of dmg
IN ROR 1 We had:
Commando-Military
enforcer-Hired to guard
merc-Hired to kill or defend
Sniper-Possibly kill or defend
Huntress-If CHEF runs out of meat
Bandit-made one fatal slip-got handcuffed
Acrid-was transport cargo
Chef-part of ship staff
HAND-E-part of ship staff
Miner-I have no clue why they are here and their ROR 1 ending seems to hint they are bloodthirsty
Loader- Part of ship staff
Engineer- Probably Part of Ship staff
Shld actually be really easy, just take the beacons that give u two a stage and use em on first stage boss
is mithrix not moving on his final stage?
He walks slowly
I dont think miner was ON the ship is the thing
OHHH MITRHIX
it seems like he could have just been some rogue dude
and now in the second game ROR 2 which is basicly "REVENGE of the ror1 crew and friends"
Mb i thought it was anyyyy boss
we have:
Shld still be pretty possible to kill mithrix with the beacon tho
he could be from the ship tho. His unlock is 'clear a path for the survivor' he could have easily been a stow aaway that was there literally to mine rocks lol
kinda like how bandit snuck onto the safe travels to loot the contact light crash in ror2
Yall ever watch Disneys Atlantis? U need someone to excavate
its just funny because everybody is so deadly and miners just some guy with a pick axe
and a dream
I cant even remember his kit tbh
he dashes forward doing bunch of damage and going invuln. he dashes backward from where hes faceing. doing damage. and going invuln
his r jumps him into the air and does damage under him, and his basic was unique because it had infinite piercing
but otherwise was just a melee attack
like I said he plays a lot like merc does in 2. dash into enemies, dash out, jump over them . all while attacking
how he played is you would like, group all the enemies into one ball and dash through them twice then jump over them and damage them all. since all his stuff had 'infinite' sprite piercing
huh, thats neat. surprised I didn't play him more.
he was the most mobile character in 1 actually.
I did mostly melee in 1
without items. since mercs dash could only go straight forward
Commando-still pissed,
Huntress-genocide route
Bandit-Gold probably
MUL-T probably part of the ship crew honestly, but then also repurposed
Engineer-Tired of fixing, now they want blood
Artificer-wants to test out their powers to use their powers i guess, maybe was also pursuaded by the engineer,
Merc-Holding grudges
REX-Crash landed on the planet from some other ship or was spaced and landed here
NEW loader: Probably part of the ship staff
Acrid...... SOMEHOW left the planet, got captured by void beeings or something weird and got trapped back again?
Captain- Not part of ror1 but probably a friend of commando as they did actually let themselves convince to go to this planet with them
commando from 2 is a different commando. He was hired to work on the safe travels by captain. Huntress was there for the face mission of 'scavenging from the crash'. bandit snuck in the cargo hold specifically to loot the crash site
engineer is just an engineer. his log implies hes some kinda anti cybernetic revolutionary
artificer is part of some secritive tech hoarding house that believes heaven is a planet and use their technology to search for it
if you go to the new final stage you see dead commandos all over the ship.
we dont know how she got trapped in the bazaar. merc was part of some revolution on a planet called Europa, idk what his link to the crew is
true true
rex is a malfcioning botany drone that escaped before it could be decativated
loade was also hired by captain
Rexs story is rlly cute
makes sence
acrid got put in space jail by the void reavers and later escaped
i like rex's
Acrids victory tagline is rlly sad :(
captain is old and familiar with ships and stuff, we dont know if hes ror1 commando but thats a fan theory
we dont know what happened to commando after he made his great escape in 1
he is the canon survivor? or do they all live in canon?
i mean captain beeing the ror 1 commando would make a lot of sence for why they went here
captions log implies somebody hired him for some kind of secret mission
all who is playable in ror 1 is technicly canon alive
and then captain gathers up a crew
the only survivor we know canonly escaped from 1 is (probably) commando
its not confirmed, but seeing as commando wrote all the logs in 1 that makes the most sense
it does
there were other crash survivors, at rally point delta and such, but its not confirmed any of them were successfully resuced
i mean commando wrote the log on providence
with all the crashed rescue ships and the logs implying that they were under constant attack
all of the survivors exist in canon, but none of the ones from 1 (besides acrid and maybe captain) are the same people as in ror2
last time i checked one does not so easily write a log whilst fighting 2 dragons and a shadow demon and a dude who can teleport
commando is a 'job' not a person
hence why the survivors can have different abilities, and in the case of some like loader, a different sex
atleast acrid is still good ol acrid
yeah acrids just. doing his thing
got put in time space jail
maybe for the best?
and then the void reavers freak out when he breaks out anyways. something along the lines of 'they finally realized they imprisoned something they cant contain'
whops...
according to acrids log
i mean acrid's venom and poison are corrosive to metals
the void cells break you down into molecular form
last time i checked the voidreavers are part metal no?
acrid got out while being stuck as various atoms xD
HOW did they manage to fuck up!
acrids just that good at refusing to be stuck in space jail xD
then got put back into spacejail inbetween time
the void reaver is not native to the planet right?
correct
well, nothings native, but the imps and reavers are specifically not brought to it by providence
so I think I finally have all of the environment logs - but I've still got one that's blanked out and ???'d
yeah its a bug
happens
its the dev test realm, somebody hacked their way into it. they didnt intend it to show up xD
aye aye captn
heres captains btw. Like I said, even the safe travels has some motive besides what we are told. But it seems like only captain knows it
and bandit knows theres a secret mission. but he cares about stealing cool things from boxes
bruh wtf every time I open ror2 it keeps making me redownload the game
oh wait.... captain in ror2 was an captain in ror 1 too
A captain, NOT THE captain of UES Contact Light
that one is PROBABLY very dead
the captain of contact light gets gutted by the heratic
wait they do?
heratics log specifically says she cut whoever was the captain of the contact light into several pieces xD
so its possible captain was commando from 1. its not confirmed, but its implied hes old enough and is knowledgable enough he could be
in not like 50 we know that, because acrid is still alive
heres bandits btw, hes legit just there to steal chests . also acrid was stuck in time space jail
wait is that the same bandit?!
I assume not
I mean, I guess it could be, but theres nothing to imply it is. besides he knows about the contact light. but several survivors seem to arleady know about it
the bandit we know wants to get as far away as possible
seems like the contact light is like a legend. a ghost ship full of lost treasure
i mean it is
canonicly
not after we raid it in ror1 though but thats noncanon
no commando actually goes around with 56 teddybears ductaped to them
I mean its cannon he had some number of crit glasses
Like I said, it sounds bad ass until you realize its just commando with like 10 pairs of glasses
commando cowboy steps into providences room wearing 11 pairs of glasses
and proceeds to murder agod
yeah 100% crit wasnt actually possible in 1 I think
you could get really close tho. but I might be missremembering
ii think so too, it was always under
but yeah, we know for a FACT commando had 11 pairs of crit glasses xD
true
and a desire to LEAVE
remember providence dies just beacuse he wont let commando go home lmao
commandos just some dude who had nothing to do with whatever was happening
yeah dude bandit feels really good
revolver chains are the best
they gave him a lot more solid identity in 2 than in 1
even though his general gimmick was the same. It translates into 3d better. and the included shtick of weaving behind people works very well
absolutely
also im pre sure the lights out unlock was in 1 too
"oh they may have keep on living"
I remember there being something in 1 you unlocked by lights outting a boss lol
but they made one fatal slip
very happy to say that i got the sadist unlock by shanking aurelionite in the butt 20 times
when the commando there among them had two big semiautomatics on their hip
two semiautomatics on their hiiiiiippppp
like I said, providence was undone by some random dude with some 9 mils
11 glasses
commando from 1 is apparently better at dodging also
true
i said "May God forgive you... Because I won't" and went yeehaw on his stupid golden forehead
because his dodge roll actually gives invuln frames lmfao
I unlocked it on alloy worship unit
with the dagger and 10 backup mags
and you can kite and knock back
i got 10, hit him 10 times, reset with lights out on a lemurian, and hit him 10 more
10 alien heads
i find it funny that Captain in ROR 2 actually uses PLATE ARMOUR
he also has a cool microbot
absolutely
bandit has the big iron on his hip
dude captain is just broke
damn it thats true
bandit is broke
i just noticed like an hour ago that he actually spins the revolver when he takes it out
everyone is broke, but artificer needs more love
yeah he does a sick flourish
see thats why if you dont kill them it goes on cd
bandit gets sad because his sick trick failed. bruises his ego !
mhm
bandit feels ashamed and has to take a moment
you cant just SHOOT THEM with the revolver. thats not cool
to be fair, bandit specifically wears his coat outside of his environment suit just because, so he might actually carea bout that
bandit's whole gameplay is very satisfying, getting crits for positioning is a fantastic idea.
even if very powerful. i can melt a stone golem, finish it with lights out, and sneak away scott free
huntess has the hourglass figure, while loader is strong and firm. I'd pick huntress though I see the appeal of both asses
honestly.... we all know Merc and Captain have the best butts
Thieves arent anything without their sick coat. that he stole
what matters is its his now
but if youre really a butt enthusiast you will enjoy Acrid and MULT's DUMPTRUNCK
also you clowns are forgetting engineering perfection
Even realer talk.
The sound and visual design of the revolver is all very satisfying.
mhm
The roll of the cylinder and the click of the hammer, right before you pop them.
fair
i mean just get a few willos in there
I just go crazy with Lights Out and shank
we all know willo is broke af right?
I mean, at least on higher difficulies I weave his shotty into his gameplay, you stun some dudes on the way in, stun them from behind, dagger then UNLOAD A SHOTGUN INTO THEIR EXPOSED BACK
then idk man, lights out some wisps
treat yourself.
My game plan looks like
Get behind the enemy
RANDOM BULLSHIT, GO!
two clovers and one charged perforator? time to go see mithrix
ive been running the thrown dagger tho
I prefer the melee dagger. It has a pretty wide area.
idk if I like it more or less. I like not having to get right up on people but its got a really weird arch
You can run behind them, brush their side and use the dagger.
It procs the hemorrhage.
I havnt tried desperado yet, but I feel like the cd reset on lights out is just better
I unlockedit and moved on, had more shit to unlock
anyways its 01.17 o clock
I like combining the smokebomb, shank and Lights Out to deal a TON of damage all at once, and then slink away like nothing happened
good nightio!
gnight
oh btw
and yeah, I think the dagger fits his gameplay way better than dynamite pack from 1
dynamite pack didnt really synergize with anything. just kinda existed
The dagger is cooler tbh
bandit can gain infinite vertical mommentum if you have 8 alien heads
recommended kit on bandit?
Bandit can do that by default with Lights Out
his stock kit is very strong
Or hardlight lol
if you want the most consistently id justrun his starting stuff.
Hardlight afterburner bandit is ridiculous
his stock is probably best imo
whats his alt m2
Rifle.
it sucks
his alternate R is fun, but probably less consistent overall, his alt m2 does less damage but you can throw the dagger
Shotgun is better.
hm
If you want to be ranged.
his alt m1 is a rifle for 330 that has longer range, but if you miss like, even one shot its worse than shotty
Just use your revolver.
wait, isnt afterburner broken with new cap?
His alt M2 is revolver but worse IMO
you still have to wait for 3 cooldowns
its still 3 nukes
we dont need more particles in this game.... wish i could turn OFF gold particles
and yeah lights out works really well for picking off stuff from farther away.
It'd be more broke with just a bandolier
yeah but dont they take 20 seconds to arrive as well
does the new m2 damage you too?
captains new ability?
ye
its all characters. so yes. it will kill you.
Lights Out synergizes really well with bands
As does literally anything that procs them lmao
I feel like desperado could be fun for lower difficulties tho
I just wish when you killed something with the bands that your Lights Out spawns, it'd count and give you the skill CD reset
That's my ONLY gripe.
0.1% have this achievement
yeah I was having to avoid bands with mithrix for that unlock bc of lights out band proc not counting as lights out killing them
ITS BANDIT SADIST COME ON
0.1% of people have most the new achievements
yea
scream
I just got them all and all 6 I can see on my steam history are 0.1% lol
bandits mastery skin is sweet btw
just checked the chieves, and yeah literally every new ons is at 0.1% still
and mercenaries you unlock by coughing on stage 1 so
its funny how easy it is when etheral is so hard
Not that im complaining. Etheral is obnoxious
Okay, I've gone to the Void Fields for the second time and the Environment Logbook isn't there. Can it just not spawn sometimes?
Original trailer
https://www.youtube.com/watch?v=PTu1Y6kD_KY
Sub plz :)
the drones improved pathfinding is working well I see
swoops in to block that lights out
what the best way to get the 2 ability for bandits shiv
it despawns after five minutes, so if you're waiting to do all the cells first, then that might be your problem
backup mags / purity/ syringes. On aurelionite or alloy worship unit
i got mine on gold boy
10 mags. shank him, reset with lights out, shank him again
very satisfying bandit gameplay
and proof of concept that you can, indeed, fly using bandit's default kit
Updaye
does soldiers sarynge even affect the reload speed of bandit?
i cant really see the difference
It affects the time between pulling out the revolver and shooting it on Lights Out too
yeah it effects like, most of his kit
it just doesnt effect his raw attack on his primary. those fire as fast as you can click (basically_
but it effecting your reload speed actually is super noticable later
in my opinion at least. It makes a big difference
RoR2 gives me some eye problems
I've tried many games before but RoR2 makes my eyes red way faster than most
da feet
PFFFT
||I feel like Megumin with Captains new Utility ||
why does this game make me think im blind or is the tv just too far away
Sssssoooo, it's kinda boring to get the new achievements
Too strict, it's like if they took Rex's "knock a clay dunestrider into a pit" and Commando's "do 20 stages lol" and fused them
Most are fine really
Bandit and captain are just a normal Mithrix run for example
Merc's you get naturally and mul-t is easy on a god run
loaders is really cool
Merc's is fine
The rest are just...why do we gotta be so specific? Such long runs
I hate playing Solo because it feels so slow, and doing it in multiplayer is uh...well...
merc's new one you can literally just mash buttons on stage 1
long runs
NOW TAKE BLEEDS
idk
Is there a new hidden realm
no
on late stages you have a lot of elite bosses
maybe this is the case?
also late stages mitrix works too i think
late stage mithrix made me uninstall this game
profile info's definitely bugged, it thinks I've won games with 12/12 survivors but picked 11/12
and also it doesn't understand that I've found every item/equipment
i came back to try bandit, he was great, then i hit mithrix and remembered why i don't play this game any more.
maybe that's because of heretic?
nvm the wording is "survivors played" so it's definitely bugged
i tried 20 stages comando mitrix
it was half an hour fight, comando sucks
i have heretic log, it says i have x time played, but 0 pick times and 0% pickrate
Ah yes "commando sucks" because you picked a stage 20 Mithrix
Commando kinda sucked before this uodate because of his other aspects in the early game
i want to unlock alt m2 but can't survive more than 9 stages on moonson
It's cheesy, but then tone it down to rainstorm
but i want to unlock alt m2, and then skin on obelisk
It's your choice to do it on monsoon. At least the default m2 is pretty solid now
that means that overloading worm will spawn even later, thats bad
Suppressive fire is still made obsolete by nades though
i miss that "3x" damage if it exploded close enough
but 700%
that's quite a damage
In general the commando buffs are really nice
for people who only use his alts (me) it's mostly just a buff to his M1
i don't "like" loader, i just tried to speedrun, even if i'm not so good in that game
glass spawnkill moment
i don't have alt m2, thats why
@ me when they make the heretic an unlockable character
Heretic is too strong to be one
Also it would be weird to have each character be able to transform into it afterwards
yeah
best red item for bandit?
Isnโt heretic bad early on
heretic could be a normal character if they made his health act like a normal survivor
Since you wouldnโt have much health regen
yes but he becomes a god with one rejuv rack
because of how stride works
i got to celestial portal in 17 min and finally got loader ability
or trancsendence
oh yeah he'd be so fucking beefy with a transcendance
10 transcendences
i did a run like that and mithrix was ez as hell
You guys prefer Lights Out or Desperado?
Isnโt the heretic a girl?
no its a bird
might be, I havent checked heretic logs yet
The heretic is a she
She got turned into a bird or something like that
Nope
She vas a alloy vukture from the planet
She tried to escape the planet by hijacking the contact light
But Providence stopped her
I always thought she looked very similar to alloy vultures and she also has the wind blade
Since providence doesn't allow the creatures to leave
I wonder who killed her
Providence
providence
It seems more like the animals are prisoners
Whatโs the point if heโs just gonna kill them
He wants to keep them safe in his own weird way
He killed the heretic because she tried to escape
Ah yes the best way to keep someone safe by killing them so they can never be hurt again
statistically, yes
you cant die if you're dead
Yeah. Keeping them on the planet is the safest option
I mean, with the survivors running around, is it really?
Thatโs just killing them with extra steps
Providence really is stupid
No he is not. He's a literal demigod
Heโs like a baby with a gun
โDo not worry I have vanquished the enemies oh but also some of them are in the planet and they want to kill us allโ
I mean in ROR2 providence is kinda dead
Kinda?
Is his leg just floating around space
He attacked the contact light because it contained the teleporter technology
Final boss in expansion will be providences leg
Why not just take the teleporter
Or maybe just kill them all with out crashing the ship
Nkt that easy to just take back a massive teleporter
The ship crashing is inevitable
If you plan to kill the crew there is a very large chance of it
Also what happened to the animals that he spawned onto the ship did they die?
They could have been beamed back we don't know
But yeah I wouldn't call providence outright evil
I donโt think providence gets how protecting works
I donโt think heโs evil I just think he lacks in the smarts department
He's in a grey area of having good intentions with a twisted way to it
He has the smarts, not the right ideals though
Providence is the type of person to save hostages from terrorists by exploding the whole building
Not really. More like keeping you locked at home so nothing can happen to you
Or if he told someone to stay there and hide and the hiding spot destroyed so the person would have to leave he would personally track down and kill them for not hiding
So yeah he saved dying species, but then kept them essentially locked
Save a person from the apocalypse by locking them in a room and kill them if they leave
Before I didnโt even know vultures were smart
Like a beetle won't be uoset eith being cinfined to the planet
The vulture log states vultures using guns against marines
Why donโt some vultures have reds since the alloy worship unit has some
It's not the worshio unit itself
There really isn't lore to that I think
Just a game thing in this case
I also wanna see the vultures with ak47s shooting us
Well the vultures did not make guns or anything, but stole the guns and used them
What if attacks destroyed the levels
Providence's approach does work on low intelligence species. Oce they are smarrer though it falls apart
The Imp family, Lem family, and Vultures do all end up being intelligent.
probably the clay men as well
Vultures being smart enough to rebuild a unit to protect their eggs, Imps know how to use items and such (referring to Artifact of Origin), and Lemdogs having a sort of social structure and building knowledge.
I rarely talk in chats much but I gotta say, after I read the aurelionite entry/saw heretic had special dialog/saw how much other items were made useful, I thought to myself "it would be so badass if gold lad showed up and bonked mithi during the last phase but that would be too hard to work in
welp haha
*above in regards to commencement specifically
can i just say bandit is broken
so turns out with the eccentric vase you can just skip the entirety of new commencement
ok, i found a hidden tech. if on mul-t you take buzzsaw primary minigun secondary, and you take powermode, your minigun in powermode will have basically 0 spread
How much damage is Hemorrhage out of curiousity?
iirc, 2000% over 15 seconds
anyone have tips on how to beat mithrix as bandit?
@digital talon ty
mobility items are great
smoke bomb is a good tool for quickly getting behind him for some crits and/or a hemorrhage
won't get you much in one go, but doing that enough stacks up over time
also is it just me or does the rifle blast seem worse overall vs the shotgun
yes
same proc coefficient as single shotgun pellet
not much more accurate if you're spamming it
so basically 0.5 proc per shot vs. 2.5 proc per shot
wait, seriously? rifle has 0.5??
that's what I assumed it was
it needs, like, more shots per clip or near-pinpoint accuracy (as well as 1.0 proc coefficient)
then it'd be on-par with shotgun
on the .fandom wiki? that wiki doesn't show the rifle coefficient
the cooldown is 0.5, but the rifle's coefficient isn't listed yet
it's almost certainly higher than the shotgun's pellets
I'll test it tomorrow
when I used the rifle it felt kinda underwhelming should def be more accurate at least
i agree that the rifle should be more accurate, but otherwise it felt alright. given that it has less damage per shot than the shotgun it should have a minimum coefficient of 2
but it might just be 1
oh you're right I misread that, well hopefully it's 1.0 then
2? that'd be, uh... busted good
nothing in the game has a higher coefficient than 1
i mean, the shotgun has a coefficient of 2.5 if you add up all the pellets
... y'know that's probably not how the math works
I don't think the math quite works out that way
no it does
well as far as the probability of proccing the effects goes, that's how it adds up
not really, because each pellet is a separate roll for each chance item
the actual effect is weaker depending on proc coefficient usually
let me rephrase then: the rifle should be at least only a little less likely to proc something than a full shotgun blast
since you can only proc one thing at a time and it's one shot with less overall damage
each proc hit has an expected value and you can just add the expected value of separate rolls for the total expected value
if they made it more pellets per clip, like 6 or 8, that might help
i really like all of the new alt skills they added
well except captain's who i haven't gotten yet but it sounds ridiculous and fun
loader's in particular fucking rules
the tesla is perfectly fine and strong at what it does, but man thunderslam is just too cool not to use
my only sadness with the update is that i was hoping acrid would get a little more love
ah well
yeah i just tested it proc coefficient on rifle seems to be 1.0
12 total bleed ticks
finally started playing again and i forgot how awful phase 3 of the final boss is
it uses the classic "just throw tons of enemies and near-instakill screenwide attacks" method of difficulty
Does Clay Dunestrider spawn with Dissonance yet or is it still not included in the pool?
how do i do that
by saying awful do you mean in terms of difficulty or design
i'd say it's fair enough
difficulty mostly, though i may be a bit biased by a recent death
i may see the good in the phase if i get good
I love mercenary's new utility tbh
i only beat him a couple of times, i guess i need to stop obliterating
I like the damage and the effect
absolutely enamored with the new final level design
probably one of the best in roguelikes
the exit from the spawn point is breathtaking and the new boss leadup ties all the game's mechanics together
new enemies can be a bit annoying while trying to stay in the new mechanic's radius
the final level looks amazing, devs did great on it
^
Wish the pillars were a little easier to understand, but theyโre decent
Whatโs that
Artifact
the model of the polyp itself is the same, the item model is all that's changed
The item icon should still be changed to a pog face
pog
what is that damage lol
Oh yeah that happened to me once in modded, though probably unrelated
Fairly sure its a bug that somehow subtracts your damage from the integer limit
oh shoot
Mine was on a random engi run lol
I dont play engi much so my stats are all off now :P
I play a fair bit of huntress but I've dealt damage as other characters
and now my graph is just
Xbox red ring of death
Along with your damage dealt to
My damage yeeted a mini mushrum
where in the logbook is that
Oh sorry I never finished answering your qustion. Its the tabs at the top where it has like "items, achievements, survivors" etc. Its to the right
I tried desperado out for a bit and its interesting
But lights out is so good tho
I can't get behind it really because it just slows him down too much
anyways, I stacked it 183 times in gilded coast
nope!
wow
I started oneshotting elite golems though
so its definitely strong
though, I did kill aurelionite as soon as he reached half with it
I feel like if they lowered the cooldown by even just 2-3 seconds a lot more people would get behind it
did like 33k preloop so its not like it does bad damage but you really gotta get the stacks up
that's ignoring what an ATG proc does when you land a hit with it
Does it reset cooldown if executed? It doesn't right
nope, no cooldown reset
Yea I didnt think so thats like light out's whole gimmick
I feel like a lower cooldown would be a good buff for it
or if the stacks buffed your skill damage overall
maybe it hasnt updated on the switch yet, doesnt show it
or two
Desperado has like
one thing over lights out besides the damage
after getting even one stack, its a bit better on mithrix I guess because you're not gonna lights out Mithrix until pretty late into the fight so you can just desperado him for higher damage
however
you now have to shoot wisps instead of using your lights out skill to clean them up quickly
Yea desperado defienntly sounds like something some people would want over lights out
I think lights out has the higher skill cap tho
yea
like I can shoot a beetle once, lights out, then shoot another beetle, repeat
lights out lets you clean up enemies much quicker
But desperado better single target
true
as soon as you kill one thing with desperado, it starts doing better damage
but cleaning up enemies isn't nearly as quick anymore
it is fun oneshotting golems from range though
unfortunately
if you lights out like a pot, you'll get a cooldown reset
but doing that with desperado does not give you a stack
yep!
at least I'm pretty sure it worked when I tried it out
I know I shot a vagrant orb and got a skill reset and it didn't work with desperado
lights out definitely works on more things than desperado does
but hey, if you get some good desperado stacks, you can kill bosses at half health instantly
I think I definitely prefer lights out over desperado, but they both have their pros and cons
I think both fail to get their rewards if you kill something with bands
Can confirm it counts
And not on des?
nope!
I did a des run and it just would not count pots or vagrant orbs
lights out doesn't care what you shoot with it so long as it counts as a body and has health (pots have 1 health) but des cares if it counts as an enemy
and pots do not count
they do
it sucks ;w;
I figured
it should be changed tbh
bands rob you of your kills far too much for it to be like this
I didn't get bands on my des run so I wasn't 100% sure, but I knew lights out kept failing when an ice band explosion finished an enemy off rather than just the lights out damage
I'm guessing the game applies lights out (and any damage that triggers bands) first then the band damage
since if I lights out an enemy while carrying runalds, if it's low enough, I'll get the kill recent but if the ice explosion does the job, I don't get the reset
funny thing
Behemoth DOESN'T rob lights out kills
its straight up just a damage up
I assume it's the same case with Des
behemoth continues to be one of the best reds in the game
because behemoth isnt an extra instance of damage
its a straight upgrade to the base damage
not two hits dealing more damage, but one hit dealing more damage
exactly, yea
its really fun since lights out already has a visual effect that looks like an AOE but behemoth actually make it an AOE
It actually counts as 2 hits
yea, its not really misleading but behemoth makes it look like you're popping enemies to kill other enemies
Which is why merc applies 2 stacks of expose
Whe he hits an enemy with an expose applying skill with behemoth
weird? it doesn't work that way with lights out
then it must have a special flag that makes it so it triggering from Lights Out still gives your skill reset?
Spaghetti code probably. I can test it tomorrow
it does, its just that its two hits from the same attack as opposed to one hit and a proc
Yea I got my Diablo with behemoth on cap
oh no
oh no
oh yes
imagine if stacking behemoth gave more damage
I cannot
undeniably best red
too bad hitting anything with Diablo is impossible
except beetle queen lmao
just stand dead center and pull everything in to you
yeah
Can you spam diablo with brainstalks or afterburner?
probably
beetle queen doesn't move much but she can actually walk out of the radius before it lands its so slow
FMP+Bandolier might just be a win con on captain
Yes. Tested that on stream today
its a hilarious skill that's only good to hit anything that's slow enough
Well I know what Iโm doing when i wake up tomorrow
Stage 1 bandit is incredibly broken. Guaranteed crit on anything when behind is absurd
yeah
elite beetle queen is scarier now that she spawns guards
Even equipment crits
bandit is crazy
and chaining revolvers on enemies means its not easy to get overwhelmed
oh, its more than equipment
you just. kill all of them.
I watched an ATG rocket fly behind a lemurian and hit it in the back
i think the damage should be upped slightly on Lights Out though, there are times when, for no apparent reason, the same enemy, on the same stage, at the same level, on the same difficulty
is left with 1 HP instead of dying OHKO to lights out
So it's not based on bandits position but the damage position? That contradicts what I saw last night where sawmerang crit while also coming back
beetles and lemurians, mostly
I got all of Banditโs skills and his Monsoon skin in two days because of how fun they are
Haven't seen that. Will have to do some testing tomorrow
yeah, i've been playing with bandit a lot. i've seen it happen at least like 100 times
i mostly play on rainstorm, dunno if that effects it somehow
Hopefully nothing is wrong. We confirmed today that hemorrhage is in fact 2000%
I've shot golems from the side and watched the shots that hit in the back deal crits while the ones that hit not on the back deal normal damage
i forget exactly what the difficulty does
its weird
Huh. Will have to mess with it more
What is interesting to me is bandit+ruin
Ruin is the most interesting thing in the game to me atm
bandit and ruin is BUSTED
I think difficultly adjusts your max health, enemyโs max health, and difficulty scaling
which one is ruin?
the shotgun is actually so good, for procs
Special replacement
one of the lunar shiz
How does slayer work? Is it linear, or does it just deal 3x damage against low-health enemies?
Omg the procs on the bandit are crazy
i think its 3x damage to enemies under 25% health
Is bandit ruin better than mando ruin?
okay, I didn't check the skill names for the heresy items
If it's the same as acrid bite it would be 3x damage from base
not sure if base or total damage
could have sworn mid-health enemies took more damage than full health
so 1800% on lights out?
Should be yeah.
don;t forget your crit from behind
Will have to crunch more numbers to make absolutely sure what type of damage
I kind of wish there was a way to check what each thing did
like slayer, stunned, all that stuff
on an ability with 4 second cooldown
If slayer still works like bite did in 1.0 then it scales bonus damage with missing health
that resets itself on kill
you can. go to the middle page on the character and hover over their skills there
it tells you what they do
So 2% bonus damage per 1% health missing
ah, I'm a clown
Trust Groove over me when it comes to that kind of stuff
My memory is bad
Dang 
that went from a yeehaw to a yeenaw
I am very tired too so idk lol
Cant sleep because of the Redbeardy McGee thing. Incredibly scared and excited
i wish more people weren't difficulty junkies on this game. i see everybody playing on monsoon, eclipse, diluvian, i just wanna relax with some rainstorm man
I'm a big advocate for play what makes you happy
This is a video game. It's supposed to be fun
dying to a lesser wisp 30 seconds after i get out of the pod isn't what makes me happy
