#ror2-bug-reports-pc

1 messages Β· Page 36 of 1

cyan holly
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if oil barrels have knockback then explosive barrels should have knockback as well correct?

worn lion
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incorrect

cyan holly
#

Well then why do some attacks cancel it and others don't?

worn lion
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because some have knockback and some don't?

cyan holly
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Just seems weird that if every attack is supposed to have knockback all attacks should cancel bustling then shouldn't they?

half forge
quasi gull
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yall ever get so fast from energy drinks you catapult into the sky if you run into a rock?

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its super fun, sometimes you go so far outside of the skybox the game just respawns you on the ground

quaint bear
undone hornet
worn lion
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@quasi gull you ever just break game then call it a bug

ancient raven
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Well, I can go on the settings and everything but the game instant freeze when I click on resume

summer zephyr
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Have not been playing Merc recently because of a bug I've encountered when fighting elites. When you use your r as Merc you seem to only become invulnerable and not unhittable. This doesn't really ever make a difference besides when you're fighting shock elites. You'll be fighting say a shock elder Lemurian and they'll attack you when you use your R. You won't take any damage initially but the shock orbs stick to your hitbox and then can just instant kill you once your R is over and they detonate

sonic jolt
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!bug A worm pushed me under a rock and instakilled me. It says "The Planet" killed me. Collision glitch

limber widget
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Hey, came across this bug where no enemies are spawning in, may be a result of swarm artifact & artifact of Kin? Where would be a good place to notify the devs?

waxen orbit
woven beacon
worn lion
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@woven beacon what's wrong

woven beacon
worn lion
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Still don't get it,are you able to type?

woven beacon
#

there is this wall that is visible only from one side and i can pass trow it , i send 3 images because i think with ondly one you can't notice that

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i'm sorry for the bad english , i'm from argentina (i speach spanish)

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i died so i can't give the file "output_log.txt" i'm sorry 😦

west falcon
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they all hacking

hollow badger
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I got spawned into the bazaar floating like this and can't move at all 😭
I'm on clientside, and my friend tried pushing me off the platform into the void and it didn't reset me

heavy scaffold
#

so apparently ceremonial daggers can kill you

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with chaos artifact

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i finished the tp event grabbed all the dropped essences so i activated the tp to leave and then died from a dag zipping to me

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it made the dag sound too

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and it couldn't be an old dag from the umbras cause they died immediately four minutes before that

ripe hinge
#

With mercenary, you can dash into all sorts of walls and rocks. Example here, where you can glitch yourself through the rock on Aquaduct. Monsters cannot hit you when inside.
To my left is the Aquaduct itself

north gate
#

not sure if bug or intended but visions of heresy and huntress' balista make huntress have 12 shots on her balista

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only happens when you have m1 stacks, and possibly increases if you get more visions

broken blade
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^ well known bug

open kindle
visual plank
#

my mouse not working but only in ror2 when i am in a game

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so i can not play this game

left valve
chilly pike
#

I was in Hidden Realms (acrid unlocking place y'know what I mean), we were casually playing then the Parents have been added to the cell, so my friend said "hey let's put Chanson d'Automne on the bot" so he started the discord bot and then chat went crazy with a bigger police and more space between characters. It all went back to normal when the song stopped. Is it some kind of easter egg or pure coincidence ?

mint minnow
#

Alloy Vultures with the Red Whip power (in Void Fields, haven't tried the Artifact of Evolution) don't lose their movement speed when attacking. It's possible that's how all monsters are, but I didn't think to test that.

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Another bug: Hitting beetle enemies with Mul-T's ZOOOOOOM attack often makes them stop moving. It happened for normal and elite beetles. I was playing on Monsoon and this happened on Distant Roost for sure, but I think it happened on other stages as well. I only remember it happening for beetles.

livid ingot
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i saw my aurelionite fight me in the teleporter event. and i think the problem is that i was using Artifact of Chaos..

worn lion
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@livid ingot you had an aoe item,which made it aggro on you

hybrid osprey
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im not sure this is an actual problem but i allways get gura gura from the beads. its been like a month since ive gotten anything else i take them a lot and allways get gura gura

worn lion
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just luck

hybrid osprey
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no like for the last ten times i have done it i have gotten gura gura

worn lion
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just luck

hazy pumice
void locust
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im not sure if is a problem but when i play with a gamepad and de comand artifact when i select an item i have to use the jump button. if i have some items i jump to high and loses some seconds or give the oportunity for other companion to pick the item when you want it. it is a bit annoying sometimes.

silver trench
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Not sure whats going on but me and my friend cant get into a lobby together

unique lodge
hidden orbit
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Hey there uuuh so when I start a game, my camera is locked and when i move my mouse it does nothing, the mouse work when i'm in settings or in main menu etc, but not while i'm playing. I uninstalled and reinstalled several times and did a check up of corrupted files via Steam but it gave not result.

I hope I can get some help

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I got a video but it's too heavy for Disccord

vital mantle
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i encountered a glitch, i couldn't move in a multiplayer game, i could still move my mouse but none of the abilities worked

livid ingot
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haha activate windows

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just saying thats going to stay there forever unless you buy windows

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999,999,758 lunar coins

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@worn lion yes you are right, i had 3 wisps, 5 guitars and 1 brilliant behemoth but i dont remember shooting it

worn lion
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@livid ingot you don't have to exactly shoot the aure to aggro
it just has to receive damage from you as source,so any zap would also count

livid ingot
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but i dont know why that i shoot my turrets it dont shoot me back so whats the difference with a aurelionite

worn lion
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shrug?

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maybe cause aure is just a friendly,not your minion

livid ingot
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true, but i tamed him by killing him. That shows my power

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and i grew him back with his seed

dark stratus
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Hello from Russia! You have a wonderful game that is really cool to play with friends!

But, today and last week we were faced with the following bug.

When you activate the portal and kill the boss, the health indicator of the boss does not disappear, although there is not a single monster on the map at all. Because of this, the portal always hangs at 99% and the game can only be completed.

Do you know such a bug and can it be somehow avoided?

Thank!

quaint yew
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While spawning at this location in Scorched Arces, I was moving during the animation, and I somehow clipped into the floor and entered an unaccessible area. I couldn't even get out of the area at all after I materialized.

undone hornet
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Is anyone getting a bug with acrid where his poison isn’t going off

worn lion
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@undone hornet what do you mean

undone hornet
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None of my abilities are activating the poison rebuff

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Mb2 shift and r aren’t applying it at all

swift citrus
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whole pc crashed as the game tried to write to read only memory

jaunty oriole
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i found a glitch were you can get into the mountains by getting to the edge of the map and falling in. It can only be reached by i believe artificer

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also you can shoot through the map

unique lodge
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Sooo, is someone supposed to care here about our bug reports?

vestal storm
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yeah

worn lion
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@unique lodge if people can't help why should they respond
usually i help people but well i can't

tropic bear
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Chests appeared on Glided Coast with Sacrifice Artifact. Happened multiple times on that run.

worn lion
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prespawned chests,not a bug

unique lodge
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@worn lion is it a bug though?

worn lion
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can you look at 2nd part of my message please

rugged ocean
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Did you know sacrifice makes chests not spawn

worn lion
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did you know you missed the first part of my message

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aka
prespawns

meager orbit
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it's part of the realm geometry basically

woven beacon
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WHY THE BEETLE QUEEN DIDN'T HAVE HITBOX???
with acrid I jump every time at the enemyes by using the crtl hability ("Caustic Leap" or "Frenzied Leap") but with the beetle queen i just pass through the boss , i think it is a bug because it didn't make sense
If it isn't a bug , please give me an explanation (if i miss-spell something , im sorry , i didn't speach much english)

worn lion
#

you jump out of hitbox instead of in it

woven beacon
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i jump from everywere to the boss face , with (for example) the stone titan when i active the "frenzied leap" hability and i make contact with the boss hitbox, i explode like normaly , but with the beetle queen I insted of hiting the face i pass trough the face and hitting the ground

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is like they forgot the hitbox of the boss or idk

mortal nest
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try the center of the body. The hitbox might be smaller than the actual boss, and hitboxes usually originate from teh center of the mesh

void locust
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I don't know the cause, but recently I have seen chests spawning inside the ground and on my last run I myself spawned inside the ground and when I moved I fell of the map

lapis dome
sturdy light
sonic jolt
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!bug Clay dunestrider suck is too strong, commando cannot escape it.

worn lion
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@sonic jolt try using your 3rd ability

sonic jolt
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@worn lion it doesn't slide far enough to escape, and it pulls you in too fast between recharges

worn lion
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If you're stuck in 2+ striders I'd believe you,but you can escape one's succ easily

ionic sable
#

So there’s an arti bug where she gets stuck in constant movement in midair and keys stop working until you fall off the map or touch the ground. It seems to happen when i get launched upward by a geyser, hold space to float with env and then get knocked by a projectile

worn lion
solid sable
#

Recorded this yesterday and when I picked up visions of heresy again today, it happened again. Didn't get to test if it goes up to 24 if you get a second one yet.

worn lion
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Known

solid sable
#

oh. sorry to bother you then

autumn hamlet
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so, i keep accidently getting out of bounds in most of the maps, but in a way, i kind of don't know if this is a bug, for some things its obviously a bug, but for other things, it feels like a way to simply enjoy all the work put into the game's world.
an example here, I'm not sure if this is a bug or not, but, either way, it does feel a bit unintentional, however, it's really nice to just relax for a second, and look at the detail put into the world.

worn lion
#

unintentional to get very high,yet not a bug

autumn hamlet
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gotcha.

worn lion
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just enjoy the map after breaking game physics

woven beacon
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try the center of the body. The hitbox might be smaller than the actual boss, and hitboxes usually originate from teh center of the mesh
@mortal nest nope , she didn't have any hitbox , not eaven a small one

civic crater
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i got rooted by rex while sprinting as rex and got permanently stuck and then my game crashed when i died.

mint patrol
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!bug there are no monsters spawning in void with artifacts of dissonance sacriface and kin, dont know if intended. PC monsoon difficulty

worn lion
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@mint patrol kin affects void

mint patrol
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oh okay thanks

errant remnant
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So a friend and I played multiplayer and we're wondering if it's possible the Normal mode and Monsoon mode got switched?? The normal mode starts off with elites and crazy spawn rates and hardly any drops. Monsoon played like a normal mode singleplayer for a while.

sacred night
#

"Please fix Bug?"

Is it just me or there is a bug after you go out of your Escape Pod, your character automatically use your Utility Skill (Shift)?

Also, during the "Landing" animation, the "Tab" UI is automatically open... you had to press "Tab" again to close it...

rose thorn
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Not sure if this has been reported already, but twice now on Abandoned Aqueduct, whenever I teleport in as Engineer, I get stuck in a falling animation and can't move until the next stage

dreamy solar
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I was play a run as a glass cannon just trying to do as much damage possible, and the damage counter broke and didnt tell me how much I did total

dull elk
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Can confirm, I took the screenshot and sent it to him when I noticed, the total damage dealt is only 1 quintillion, while his largest hit as 18 quintillion

quartz ice
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if you jump with vax quail and H3AD-5T v2 and hit an enemy or slope you get flung upwards

opaque karma
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When I use Rex's shockwave of the pots in Abandoned Aqueduct they just straight up disappear

worn lion
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So a friend and I played multiplayer and we're wondering if it's possible the Normal mode and Monsoon mode got switched?? The normal mode starts off with elites and crazy spawn rates and hardly any drops. Monsoon played like a normal mode singleplayer for a while.
@errant remnant enemy spawn rng is rng
I was play a run as a glass cannon just trying to do as much damage possible, and the damage counter broke and didnt tell me how much I did total
@dreamy solar that would be expected with huge numbers
@dull elk same as paladin

gritty lily
worn lion
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uh yes i played the game too much so i'll blame devs for it

gritty lily
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🀷 was just wondering what will happen if I keep going, I was literally shit tired πŸ˜‚

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uh yes i played the game too much so i'll blame devs for it
@worn lion I'm not blaming them, they probably already know. Easy fix would be freezing it at 9,999,999,999 so it wouldn't cause a problem with the spacing layout and all

rocky sinew
#

Multiplayer run with 3 players. Two players (including host) had Artificer unlocked, third player did not. When visiting the Bazaar Between Time for the first time in the run, the two players who had Artificer unlocked could see the Artificer trapped and could pay to release the Artificer but the player who did not have Artificer could not (despite having the lunar coins to do so).
On our second trip to the Bazaar, the Artificer was unlockable for all three players.

Host specs:
Windows 10. Game version is 4892828. r2modman is installed and running version 3.0.19. The following mods are installed via r2modman:

  • R2API by tristanmcpherson v2.4.21
  • BepInExPack by bbepis v3.2.0
  • ShareSuite by FunkFrog-and-Sipondo v2.0.0
  • LunarCoinShareOnPickup by dan8991iel v3.6.1
  • TooManyFriends by wildbook v1.0.0
  • TeleporterShow by Pickleses v2.3.2
rare topaz
#

Normal run with 2 players multiplayer. I was an engineer and placed my turrets on teleporter. Started teleporter, overloading worm spawns and i clip through stage (probably because of boss spawning, Heals stopped working and i died :c

rotund arch
#

Unable to join or start game with friends, anyone else had this issue today?

neon fog
vestal storm
#

the charges are temporary and will disappear after you've consumed them

half ravine
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With the artifact of glass plus some shaped glass fall damage has a chance to kill you. This happened in a game without frailty on.

warm path
#

The artifact of glass disables one shot protection which might have something to do with it

idle quartz
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not a huge bug, but a bug nonetheless, i see this bug in almost all of my runs, and it seems to have 6 different forms

obsidian steeple
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Does anyone get like bright flashing circles on there screen? I can’t seem to pin it down the cause

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Okay I narrowed it down to bloom I believe. Turned it off and they went away after they appeared and so far no more colorful flashing dots

smoky pumice
void locust
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I cant really get game play and it might be client side but everytime I tab out of the game, I have to restart is or else I have no volume until I do Edit: I partially fixed it, I just have to go into the audio menu and it comes back

ripe hinge
#

My friend and I activated a gold altar on stage 2. Ever since we entered that gold portal, all enemies still had the 50% hp from swarm, but were not spawning in pairs of 2. They just spawned like normal, only with 50% hp

shadow warren
rocky breach
#

just why

worn lion
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what equip

rocky breach
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got it. it was a battery lol

slim portal
#

hi, i have no sound while playing the game

abstract tiger
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With any survivor, high speed, and quails, you can super jump off of slanted surfaces.

worn lion
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@slim portal are you sure your sound output device is connected/is in working state/sound isn't off?

rocky breach
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hi, i have no sound while playing the game
@slim portal check audio settings, computer's and game's

quartz glade
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First of all, don't do nearly 7 hour runs
2nd of all this boss' hp is bugged, won't move past that number
3rd - chests are now negative price, you can open at least one with 0 money, im too tired to test how it works

timber bolt
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@quartz glade The game cant calculate that big numbers so it starts crumbling

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The number 2,147,483,647 is the eighth Mersenne prime, equal to 231 βˆ’ 1. It is one of only four known double Mersenne primes.The primality of this number was proven by Leonhard Euler, who reported the proof in a letter to Daniel Bernoulli written in 1772. Euler used trial divi...

civic summit
#

Hello!

Having some issues where printers will spawn in a way that deposits their item into the void.

timber bolt
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This is true I think they should just give you the item straight to your inventory

neat oxide
#

That's not a bug, it just happens sometimes
In the case that it does, you just have to accept that you can't use the printer.

hard pollen
#

Aparently Artifact of Kin can break void fields, that is, nothing will spawn if the artifact of kin's choice doesn't align with the type of enemies void fields wants to spawn

severe linden
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Not sure if this a glitch or hack. (I am in quickplay, also name cropped out i can DM mods if interested)

ripe hinge
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@severe linden that is hacked

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i believe it is the 'unreal player'?

mb thought that bc of the red in the health bar

severe linden
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No, I am unreal player...i was spectating this guy. I died in the round already

ripe hinge
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anyway, that is 100% hacked, it gives 10000hp. Have seen it before

severe linden
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I had to close to my game and reload it because it lagged and kicked me out, i don't have the name in a text format, only as a picture... however unfortunately it's in Japanese/Chinese .. sigh

ripe hinge
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@severe linden could be because this person wants to avoid getting banned from systems with difficult names. Not saying that it applies here but a good chance it does

severe linden
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@ripe hinge Makes sense, yeah good chance indeed.... Let's move on to #general and not clog up this channel.

marble veldt
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i had a bug where boss would teleport out of boss zone

worn lion
#

elaborate

marble veldt
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I pressed e on teleporter and the boss, Imp Lord or whatever spawned outside teleporter zone

worn lion
#

why do you think that's wrong

marble veldt
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i always thought they spawned in thee teleport zone

ripe hinge
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@marble veldt did you have a gunner turret somewhere?

marble veldt
#

might have, yes

ripe hinge
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well, imp overlords are drawn to those. while they teleport to them less since the artifact patch, they occasionally just dip and try to kill them first

marble veldt
#

thank you

barren ruin
#

Have a pretty annoying bug thats been present for a while, teleporting while doing things with use items (switching them as multi, using them in blue portal zone, picking up or changing them) causes me to spawn into the next stage unable to move or fire (although i am sometimes able to use use items). The only workaround ive found is getting frozen by a dying glacial enemy. This has also only ever happend in multiplayer, but i dont play single much. Ill add the output log in a sec, forgot that

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This time specifically, i was playing as arty, going from blue portal to sirens using hellfire tinc

GenericPickupController.HandlePickupMessage: Received pickup message.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
<style=cEvent>You picked up <color=#307FFF>Helfire Tincture</color></color>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 10 Unused Serialized files (Serialized files now loaded: 0)
Unloaded scene bazaar
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
UnloadTime: 10.662300 ms
Active scene changed from to shipgraveyard
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Loaded scene shipgraveyard loadSceneMode=Single
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
OnClientSceneChanged networkSceneName=shipgraveyard currentSceneName=shipgraveyard
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Player 0 already added, aborting.
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Unloading 1953 unused Assets to reduce memory usage. Loaded Objects now: 90953.
Total: 116.694600 ms (FindLiveObjects: 5.731700 ms CreateObjectMapping: 9.838500 ms MarkObjects: 98.321400 ms DeleteObjects: 2.802700 ms)
Chatbox showInput:True
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Chatbox showInput:False
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
<style=cDeath><sprite name="Skull" tint=1> They will surely feast on your flesh. <sprite name="Skull" tint=1></style>
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

lunar blaze
#

Was performing a long run (commando's incorruptible) and game refused to load the next stage. It didnt crash or lag as I could hit esc and access settings just fine, the previous stage shows on bg but leaving the menu reverts back to the black transition screen. Quit back to main menu after waiting a while. What info do I need to gather for next time I run into this?

hybrid osprey
#

this happened to me also I did incoruptible and took a lunar item after i finished and it would not load

lunar blaze
#

Hm, I'll try a new profile and see if it happens with the achievement. It was on stage 20 -> 21 for me so couldnt grab any lunars

hybrid osprey
#

i think mine died on stage 23

lost kite
#

In the Artifact realm, if you have Dio's Best Friend and your Vengeance clone dies its first death by falling off the stage, it will respawn at the center of the map far, far below the out of bounds teleport boundary. This means that you cannot defeat the Vengeance clone to obtain the item, and that the screen will stay purple until you teleport out.

rustic onyx
severe linden
#

How did you achieve this much damage? Also, why is your damage dealt < Most damage dealt ?

karmic sky
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has anyone else come to the point where the game makes bosses literally unkillable even with 80+ armor piercing rounds? they die but their health goes negative and the game registers the boss as alive but now can no longer take damage so you cannot kill them.

Also once you get to 2.9billion gold it goes negative and goes backwards and repeats

halcyon kettle
mortal nest
#

Top Tier plugging. I accidentally linked myself in the bug reports

void locust
#

i found a nice bug in second map
if you go high enough and then in any direction far enough you will get pass the map fall trigger and go under the map

final jetty
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dont have visual, but in short i was acrid going through gold portal, spawned and couldn't move, got tossed up by enemies but i had no movement or abilities. i could still activate equipment

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ok update

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it is permanent, i spawned into next level and still stuck, sumwhat hovering with rocks floating around me

cobalt quiver
rain tangle
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So for whatever reason whenever i launch the game it makes me make a new profile even when its on the same steam account and i have lost all progress 3 times and at this point i dont see any reason to play the game which is frusturating because the game is amazing besides this problem is there anyway to fix this?

marble veldt
#

did you mess with files at all?

outer vector
rain tangle
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@marble veldt no i did not

marble veldt
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i have no idea then

real plank
#

Just a reminder that Slimy Boi's Frenzied Leap is not stunning enemies

worldly bronze
#

Having this bug since the Launch of the game. never heard anything about it but i do see other people complain about it. are the devs even aware of that? cant play with friends or with other people at allcatyuck

worn citrus
#

Upon starting the teleporter event, the item is dropped instantly (in this case, Rose Buckler), and bosses spawn without a red HP bar

ripe hinge
#

@worn citrus most likely due to the worms suffocating in the terrain, making the game think that they are dead. This tends to happen on Sky Meadows, especially around the 2 points where the floating rocks cross the terrain.

To explain what happened, not to say your report was invalid, keep reporting bugs as you find them :)

worn citrus
#

True, worms tend to do that. Appreciate the explanation! Though I experienced a similar issue with an Imp Overlord once (did report it when it happened), on Rallypoint Delta

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Interestingly enough, the item dropped was also Rose Buckler on that other instance

void locust
#

btw i managed to just walk out of it and resume normal play, but i thought it was worth pointing out as it's happened to me a couple of times with huntress's blink

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it also prevents enemy fire hitting you while you can still fire at them

lament forge
#

Bug Report: Blast Shower Item Does NOT unfreeze your character after a Frost Elite death explosion. Personally I think the item is under powered and it should absolutely have this feature. Thanks for reading.

vestal storm
#

if it's not a bug, don't put it in the bug reports channel?

worn lion
#

@lament forge not a bug

lament forge
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The fact that it didn't relieve a status effect (frozen) as its descriptions indicates it removes ALL staus effects it seemed to me a BUG. Thanks for reading.

cyan relic
#

I've been having this unusual issue since the Artifact update. Either at the start of the game when I turn on my computer or after 3 launches of the game. My ram usage goes to the top as shown in the top left of the screen from MSI Afterburner. I would also get a Unity error code but that error was resolved from switching the compatibility to Windows 7, the error went away but the ram usage persisted. I love Risk of Rain but it just drives me nuts as a PC tech to not pinpoint the problem that ram just gets used up. I'll be more than happy to provide any information required to fix this.

light cape
#

found a bug

worn lion
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@lament forge the fact that it didn't remove a non-status isn't a BUG.

neon sable
#

portal stuck in terrain

ripe hinge
#

@cyan relic the game constantly writes certain logs in the background. It is possible that those files have gotten so huge that the game takes up all your ram to process them. normally these delete themselves after so long but it seems like they are staying, and that is probably whats killing your ram

halcyon kettle
#

So i still cant join anyone in mp and any friends F

cyan relic
#

@ripe hinge is there away I can find these log files and have them deleted when necessary?

ripe hinge
#

@cyan relic check the pinned messages on where to find the output log, however before deleting anything i suggest taking a screenie and dm'ing me so i can see how your folder looks

broken lichen
#

Hello,
I had a bug where a lot of text showed up in the middle of the screen during the whole boss fight. I found out it happens only where vulture where the boss (wich happens more often with the Artifact of Kin). Apparently the line in languages files for Vulture name is replaced by vulture description. Didn't open file's game until now, and don't know what happened. It happened with the game in French, maybe everybody w/the game in French has this issue ?

void locust
#

so i was playing ror2 with mods (rogue wisp, ror cheats)
and this item popped up when i was getting the chaos artifact

worn lion
#

@void locust report to modding discord not here

void locust
#

k

worthy olive
#

I died 4 times because of fall damage (as seen by the death message) even though the artifact of frailty wasn't turn on. (My friend says that this happens when you take damage while falling down)

#

There is another bug I didn't screenshot but this only happens in multiplayer. This happens rarely but basically sometimes when you spawn on a stage a player can't move at all (the host of the server as far as I see can't get affected, only anyone else from the rest of the server.) When the player is froze, the player can't attack,move or do anything. They can only look around. Additional info :After that stage finished, on the next stage, the player can move and attack again.

woven beacon
light cape
#

game breaking bug,you just get stuck, disabled of everything

ripe hinge
#

@light cape be a bit more precise, provide screenshots/location/survivor and the scenario.

light cape
#

unable to move, use abilities etc

wise pasture
plain grotto
#

when i was playing with my friend randomly we would do like 500k-2m Damage and idk why

worn lion
#

@plain grotto tell me items/survivors

plain grotto
#

i was playing engie and my friend was playing commando

#

it started as soon as the game did..... idk if its just my bad pc..... it also turned the commandos R weapon into a beam

worn lion
#

confused
need more info
did the R beam start to be instantly
were there modifications involved(mods)

trim linden
#

Actually forgot if I tried to report this as a bug earlier: When NPC's get N'kuhana's Opinion, any healing instance they get will fire off a full damage n'kuhana skull with no cooldown whatsoever. Against things with high HP and high rate of fire, like Clay Templars with Leech Seed, their damage output becomes disgustingly high. It's even worse with Bosses since their procs practically guarantee OSP even through Jade Elephant.

worn lion
#

@trim linden how is it a bug?

timid hare
#

@worn lion 1 hp != 10% of hp pool of the enemy. Skulls should fire 90% less frequrently.

worn lion
#

that's assuming enemies also have 1.0 proc coef

timid hare
#

even if proc for 5 leaching seeds was set to 10 it still only 50hp wich isnt a 10% of hp pool.
Sandvich was talking about heal instanes, not ammounts.

trim linden
#

ok so basically what happened @worn lion is that two Magma Worms hit each other while they had Leech Seed during Chaos. They only healed <1 HP each but did 10% of their max HP to me each, which is enough to instantly kill through OSP regardless of how much defense I had been stacking

It also did this from a pretty far distance, without warning

#

The issue is that the amount they healed was massively disproportional to their resulting damage, which had already been giving me trouble since it was stage 5 and literally everything was firing that busted synergy at me. Not only does it become disproportionately strong, but it is directly unfair to the player in the same vein as Scavenger + Ceremonial Dagger - except because it uses enemy HP instead of their damage output, it's almost guaranteed to be lethal by stage 5, the earliest you can encounter the synergy outside of Void Fields.

Basically the bug is that the HP required to do the burst damage isn't stored properly (or isn't at all) and the way it manifests causes it to completely brick the run, as it is almost impossible to survive getting hit once, since you take 10% of enemy HP as damage instead of 10% enemy damage.

To put it into perspective, a stage 1, level 1 Beetle Queen with this synergy deals 210 damage, which instagibs all level 1 players by a mile. She also fires off a Skull for every single one of her shotgunning projectiles that hits, and you usually get hit by 3...

#

tl;dr leech seed + n'kuhana's on enemies is busted since they can be healed for 0.1 HP and fire off million-damage nukes for free. If it worked off of every hit but only based on the amount healed that'd be OK, if it stored the HP it'd probably never fire off. But right now the damage compared to other item combinations is beyond fucking nuts

mellow charm
#

take away tonic from final boss, literally unkillable

worn lion
#

@mellow charm no

timid hare
#

@mellow charm had the joy of facing that. Ended up with 20min battle where i won by procing some damage from genesis loop explosion on him.

mellow charm
#

@timid hare LIterally wouldve taken like an hour if I wanted a chance to actually kill him

timid hare
#

@candid vale Π­Ρ‚ΠΎ ΠΊ Ρ€Π°Π·Ρ€Π°Π±ΠΎΡ‚Ρ‡ΠΈΠΊΡƒ ΠΌΠΎΠ΄Π°, здСсь Π±Π°Π³ΠΈ самой ΠΈΠ³Ρ€Ρ‹.
Π’Ρ‹ΡˆΠ»ΡŽ Π² Π»ΠΈΡ‡ΠΊΡƒ ΠΏΡ€ΠΈΠ³Π»Π°ΡˆΠ΅Π½ΠΈΠ΅ Π½Π° дискорд ΠΏΠΎ ΠΌΠΎΠ΄Π°ΠΌ ΠΈΠ³Ρ€Ρ‹.

candid vale
#

f

shadow warren
#

@timid hare скинь ΠΈ ΠΌΠ½Π΅ поТалуйста

modest sequoia
#

Could we get a fix on artifact of swarms suddenly stopping working, PLEASE?

fallen lake
#

Found a bug while streaming, don't know how consitent it is. Huntress with her blinks can clip into a version of sorched achres with the highest tier to the left. the onw with the stair case and middle pillar. You can clip into it. Not sure if its intentional and stuff.

carmine crag
#

so the bug where you spawn in and are stuck floating a couple feet off the ground is still in

small spoke
#

Hey, not sure if this is intentional or not, but during a run within Void Fields the monsters got Dio's as the last item, but didn't seem to profit from it in any way.

worn lion
#

@small spoke should've been looking better

small spoke
#

I'm pretty sure they did not come back to life at least in the same spot

#

I'll try to run into this combination again

cobalt quiver
#

Sorry if I'm not allowed to post the same bug twice but I haven't seen anyone even address this issue. This screen happens to me when I join my friend's lobby and vice versa and makes it so that we can't plat co-op w/ each other.

tulip hinge
#

I didn't think to record it but my grappling hook got stuck in mid air not allowing me to grapple at all only letting me do it after i beat the stage.

frail mortar
#

game doesnt like it when you stand in this spot in siren's call (note all the missing details)

plain grotto
#

as for the problem from yesterday... there was another problem... all cooldowns dont work for some reason and yes... my friend uses mods and i think he might have broken it

worn lion
#

Mod problem go to mod discord @plain grotto

plain grotto
#

yeah i think he messed with the game... atleast it isent for me

void locust
#

I did the 20 stages in a single run as commando no lunar items as u can see and i didnt get the ability or any achivement to unlock the clover can someone pls fix this and give me whatever the ability is or i will have just wasted 140+ mins for nothing

#

as u can see im commando i have 0 lunar items never did didnt even go to the bazzar for legendarys but back in the lobby

#

it says stage 20 up in the corner

vestal storm
#

what stage did you go through the portal

void locust
#

20 unless my stage thing glitched

#

it said 20 and i was on sky meadow every 5 stages is sky meadow

#

:(

worn lion
#

you need to go to 21th for it to count

vestal storm
#

not sure what's up with your celestial portal because it should only spawn every scorched acres/rallypoint delta after the first loop
only thing I can think of is that you had to go through the tele and then loop one more time

void locust
#

:( guess ill just do it all again

ashen gale
#

I obliterated myself (using the command artifact) and I got the achievement but I didnt unlock the skin

timid hare
#

@ashen gale skins unlocked only on Monsoon

#

@cobalt quiver restart your steam, both you and your friends. Refer to #ror2-tech-support channel for technical problems. Your problem was adressed there alot of times. This channel is for bugs.

ashen gale
#

I did clear it on monsoon, sorry for not specifying

cobalt quiver
#

@timid hare Sorry just thought the multiplayer launch menu not functioning as intended was a bug but we've restarted our steams multiple times and we still have the same issue occur

timid hare
cobalt quiver
#

@timid hare ty for the help we'll try it out

abstract tiger
#

one time i was playing monsoon, and then i slid beneath (commando) my aurelionite and then i just crashed?

sick oxide
#

past stage 20, when i pick up items it plays no sound effect, (commando) my gun shoots but i cant see the bullets and picking up items gives no text

#

just went through blue portal now my screen is black and im stuck rip run

bold sequoia
#

i have this problem where i can only use a controller and when i do connect one the camera i permanently aiming down

royal vapor
#

Idk if anyone has encountered this but if you are moving too fast on the swamp map of stage 2 then you can't get out of the map, I was on a 6 hour run and it threw me out of the map, and I didn't know what was happening so I moved around, lost the place and couldn't get back and pretty much lost that run https://youtu.be/vaBLI4THRnc. (it's at around 10 minutes) also sorry if we can't upload our own things

I was doing a random run with swarms and sacrifice and was 6 hours into the run, and this happened, so i tried so see what would happen if i just moved far in it, long story short, bad mistake

β–Ά Play video
timid hare
#

@royal vapor You clipped thru invisible barier that surround the stage.
Happens. There is no fix for that.

#

Would be great if stages had anchor points in the middle. And when you're too far from that point - you get teleported to it. Bosses too.
maybe i should put that into #ror2-feedback-and-ideas.

blissful nebula
#

dunno if this has already been mentioned, but the default view of the ukulele in the logbook is a bit messed up. zooming out solves it while viewing it, but only as I'm viewing the model specifically. going out and back to the entry messes up the zoom again.

pliant coral
#

In my last run just now our TC-280 Prototype drone became stuck in the circular cave on Siren's Call, despite physically having enough room to navigate out. I also encountered a bug while using caustic leap on top of two Wandering Vagrants where I got stuck in the animation and could not move at all.

coral musk
#

Me and my friends also keep experiencing trouble with Swarm in multiplayer runs. Swarm will at some point stop spawning double enemy encounters, for no apparent reason. Only a game restart will fix this issue (for some time).

orchid sage
#

Sometimes I lag through the floor while using mercenarys shift and get stuck under the world or fall through it

vernal meadow
#

There is a lobby bug in quick play where a lobby stucks on 2 play starts in 0 sec

glossy orchid
#

I am not sure if it's a bug, but the honor artifact doesn't award elite experience for kills.

glossy orchid
#

It just doesn't feel like early game there is any diffrence in leveling up

worn lion
#

@glossy orchid that's it's effect too

glossy orchid
#

I am experiencing elder lemurians that waltz straight through my ice wall when I play artificer ...

#

Whenever ground mobs fall on my wall, they tend to ignore the freezing effect, too.

crimson sonnet
turbid oxide
#

Tried to unlock Vengeance. Experiencing doppelgangers fall out of stage and will not die. Each red arrow indicates a falling doppelganger. When look toward it can see the red dot become smaller as if its falling.
But there is actually nothing there. Tried huntress' left click, Royal Capacitor, Primordial Cube, Preon Accumulator, cannot lock on a target and the aoe does not capture anything either.
Also the red arrow always point right underneath player character. Tried to move upward as far as possible and nothing spawn on the floor underneath but the red arrow still point directly down.
After the doppelganger fall for what it feels like 5 to 10 mins no new enemy spawning and the "artifact vault" continued attacking. Then suddenly new enemies spawned (which at this point are only Scavengers) new keys dropped after dispose of them. But the "vault"'s hp has reset to full and turning in a new key start the doppelganger fight again but this time adding a new "defeat the boss" on right hand side.

#

And as you can see the process of fighting and one doppelganger falling out happened quite some times. And wait between new enemies spawn in becomes a lot shorter.
At this point even if I did manage to kill both doppelgangers the progress does not continue. The "vault" would rapidly heal itself for 2M a tick and cease to attack. Also at this point I no longer see the "vault" hp bar.
For every time a new set of doppelgangers spawn in and falling out the game seems to run slower. I ended up quitting the run since I can not die nor find a way to complete the event and the lag is unbearable at this point.

worn lion
#

Dio causes that

turbid oxide
#

figures but there isn't a way to lose it in the level

#

Also Scavengers sometimes drops specific items even with Command on. I am not sure if it is normal.

autumn steppe
#

Not really sure if this counts as a bug but I ran into 2 cheaters using something to give them infinite ability usage, im assuming hp, jumps and maybe some other things. Happened 2 games in a row, 1 was mul-t and the other was a merc.

worn lion
#

@autumn steppe i don't get what bug are you reporting

autumn steppe
worn lion
#

cheaters are not bugs...
cheaters are bad people

autumn steppe
#

I see no other place to talk about the issue, nitpicking WeirdCoffee

worn lion
#

well you just go complain in game discussions
cheaters are "normal" in quickplay

autumn steppe
#

100 hours in quick play and first time ever encountering them. Not normal at all.

worn lion
#

that's called luck

autumn steppe
#

weirdw im not deleting my post why do you care so much

worn lion
#

i never even told to delete it why do you bring that up

spice spruce
ripe hinge
#

@spice spruce has to do with the fact that the devs placed the text in the wrong spot, happens in certain translations

crimson sonnet
#

i managed how to solve this. i jumped away from him and lured him out

placid tiger
#

Is rex bugged? in the menu you start with the second secondary and have to unlock the first

marble veldt
worn lion
#

@marble veldt i can't see what is wrong
looks like everything is normal

marble veldt
#

fov became huge and i could see my character even while she was in the volcanic egg mode

#

i couldn't quite get the screenshot timing lol

sand lodge
dusty whale
#

When I reached the Abandoned Aqueduct stage after completing the first loop, I notice that the "a celestial orb appears" message pops up, and upon completing the stage, the portal did indeed show up (image 1). After entering the portal and completing the run, I saw that the score screen showed 7 stages completed (image 2). After thinking on it for a while, I remembered that I had accidently activated the stage 1 (Distant Roost variant) teleporter when I meant to use the Blue Portal that had spawned. I interacted with the portal anyway as a joke or whatever, and I found that I still entered the Bazaar Between Time. Other than that, the run itself was normal. Unfortunately, I didn't pay attention to the stage counter, so I don't know when it advanced when it shouldn't have. I tried a few more times to replicate what I did on stage 1, but I was unsuccessful in my attempts.

livid wind
void locust
#

bug with enemies not spawning or being picked in the void realm if artifact of kin is on

brisk tree
#

Was on stage 7 and activated the teleporter. Melted all the other bosses but one beetle queen spawned on the other side of the door. The description of the video explains the bug better. My turrets were able to start doing damage towards the end of the video and eventually kill the last boss. P.S. excuse my friends sniffling lol https://youtu.be/544IPugIMGc

Beetle Queen spawned on the other side of a big wall making it extremely hard to kill her. I had to essentially "clip" my turrets under the wall for them to do damage. If I was playing any other character besides engineer the run would've been dead in the water.

β–Ά Play video
#

you can also see the her head clip through the wall later in the video

worn lion
#

@brisk tree yeah how about you try walking around

halcyon magnet
#

Quick thing, to know if this has a fix: After activating the tp theres a screenshake and a sound, then the boss spawns. right before the boss spawns all my audio cuts for a very brief moment.

#

I have verified my game files, havent reinstalled. If theres no previous recordings of this ill try getting a clip.

vernal mason
deep karma
#

Hello, on the PC version, Frenzied Leap does not stun, like Caustic Leap does for Acrid. Both state that they will stun - however, I tested it on a fresh run, no items, against a Robot. I was unable to stun with Frenzied Leap at all, despite multiple attempts. I then switched to Caustic Leap and was able to stun in the same scenario - no items, against a Robot.

quaint gull
#

@deep karma I don’t think it’s supposed to for balancing reasons. The devs want people to choose which abilities represent they’re play style the best, hence why each ability has its pros and cons.

worn lion
#

@quaint gull would be illogical to state both do then

quaint gull
#

I’m confused

sturdy bolt
#

with happiest mask ghost clay dunestrider CAN kill you by using the pull when it's lowhealth
pretty annoying

worn lion
#

@sturdy bolt not a bug

sturdy bolt
#

ah

young anvil
#

Just bought the game, fired it up and keyboard and mouse wouldn't work. Turned on my xbox controller and that would work. I shut it off again and still no keyboard and mouse. The screen said no gamepad input detected on the bottom right. After several restarts I figured out that having my Thrustmaster HOTAS plugged in to USB somehow disables my keyboard and mouse. As soon as I unplugged them, the cursor showed up and I was able to use KBM again.

worn lion
young anvil
#

I figured it out. Seems like a bug to me.

timid hare
#

@young anvil dews aware of that, but its not a bug. Check pinned messages in #ror2-tech-support

subtle ravine
frigid ember
#

also today i encountered a bug where sometimes huntress wouldnt shoot despite having reticule around the target, had the items displayed above (yeah i died to jellyfish lol)

#

on distant roost when around minute three game on stage music is kind of getting crossed with another, more "dynamic" theme and i dont think it is intended to be that way, so reporting just in case

deep karma
#

@quaint gull the text for both abilities state that each version of the ability stuns. This is not the case

#

Sorry @void locust , Robot is what I call Stone Golems

quaint gull
#

Maybe a developer oversight then, keep in mind it is a small team of people working on the game

deep karma
#

Yeah I know, I’m not upset. Is this not the place to report bugs to help them out, though?

quaint gull
#

No, you’re right this is where you report bugs

#

@deep karma also sorry for doubting you about the stun, I don’t play acrid very often and when I do I exclusively use his default kit because I like it more.

quaint gull
#

Ive also noticed that sometimes if you go into steam overlay (SHIFT + TAB) and then return back to the game, it will keep the keys held down until you press them again, often times you wont notice you're shift key is stuck and it will keep on spamming it when the cooldown runs out until you press it again. this is not a problem that only i am having, my friends also experience the same issue. Another sort of related bug is that if you use discord overlay (SHIFT + `) and then you return you're mouse will be permenantly stuck in the center of the screen and the only way to remove it is to restart the game. i dont know if i explained this well but i think it gets the point across.

reef magnet
quaint gull
#

@reef magnet yah but in normal play i wouldnt expect anyone to have any more than like 4 interstellar desk plants on average, but i see where you're coming from, the artifact forge should not be able to heal itself from you're items like regular monsters.

worn lion
#

@reef magnet it actually heals from any aoe heals
still a bug

proven hinge
vernal wing
#

Hello. I Want to report a new bug we have encouter in our run of today, my friend and me. After a certains level (around 30) the boss not spawn and we have only the charging phase, the game not stuck like the last one i’ve report, but we not find that fun because we went the boss spΓ©cial loot and he drop it only from the tp event. And the artefact of parenty spawn only pillard at the end, this not fun too.

harsh gorge
#

Hey so me and my friends bought ror2 to play together but this keeps happening. I posted it on reddit.

Basically we get bugged in the select screen atleast 1 person is. it persists like this even if we change hosts and not sure whats going on. we're unable to start too.
https://i.imgur.com/6fmnnG8.jpg

https://www.reddit.com/r/ror2/comments/h8dxff/cant_seem_to_play_multiplayer_help_please/

normal creek
neat oxide
#

Not a bug, it's an integer overflow

#

When the value gets too high for the computer to count, it overflows and goes negative

limpid vector
#

wow

ripe basalt
vestal storm
#

that's the artifact of Kin

languid root
candid marlin
#

Is anyone else experiencing the bug with Acrid where stacking more than 5 Soldiers Syringes causes his mouse1 attack to become extremely erratic?

ripe hinge
#

@candid marlin this is a bug. when acrid has too much attack speed (for which you need more than 5 syringes for sure), his M1 resets before the final hit can even come out

candid marlin
#

@ripe hinge Okay. I just wanted to make sure that they are aware of the bug. He's new, so there are going to be some bugs with him.

#

Also, has anyone else discovered the neat little motion blur option in the configuration file? Have the devs said anything about motion blur coming to the game in a later update? I'm interested as to why if they're not allowing the user to toggle it with an in-game GUI setting, but it's still hidden in the config file, I mean I know that it's broken right now, but why leave it in the config file but not draw the option in the GUI, for example just warn the end-user that the option is still under construction, and isn't fully implemented.

odd plover
barren quarry
ripe hinge
cold fern
#

when i get an hour or two into the game, the enemy character models start to disappear. idk if thats part of the game but they go invisible and reappear like 10 seconds later (pc)

rapid terrace
#

Not sure if this has already been spoken about.

Engineers shield, not being able to shoot your bombs or mines through the shield from the outside, or standing in the edge of the shield, they bounce away, I feel the shield should block attacks from enemies etc, but the engineer should be able to shoot through, both ways of the shield

dusty harness
#

Hello, I have found some performance issues with the Sawmerang, having about 10 gestures of the drowned and about 40 fuel cells the game starts to stall when you have too many sawmerangs on screen. The game drops to under 1 FPS and takes a while before it recovers the FPS by despawning the sawmerangs. I checked performance usage on my CPU and GPU and it doesn't seem to be maxing out the GPU or any invidiual CPU thread.

I am also aware that this might be abusing the games mechanics and isn't really intended, but I was interested to know if this could improved somehow.

Attached is my output log and and a screenshot.
Let me know if I can provide anything else.

worn lion
#

Not sure if this has already been spoken about.

Engineers shield, not being able to shoot your bombs or mines through the shield from the outside, or standing in the edge of the shield, they bounce away, I feel the shield should block attacks from enemies etc, but the engineer should be able to shoot through, both ways of the shield
@rapid terrace that's how engi shield works

left valve
timid hare
#

@dusty harness game is on unity engine, that's not known for huge paralel computiong optimisation. Most likely once cpu core reached it's max performance and stalled other hardware. Dont think devs could do something about it, since they didnt write the engine themselfs.

wet vault
#

weird bug, but sometimes enemy corpses don't disappear, when getting hit in a coop game, the cause stuttering from a repeated explosion affect, causing massive slow down for me but no other players

timid hare
#

@wet vault known for brass contraptions. If you having performance issues with that - try forcing corpse cleanup.

fossil iris
#

Bug report: i tp'd into sky meadows suspended in mid air. couldnt move at all. i got my friend to push me to the out of bounds area to see if i got tp'd back up to the surface normally. nope, i was still suspended in mid air and unable to press any button. i took damage so it wasnt an invincible thing.

suspected cause: my friend said it couldve been because he pushed me just as we tp'd into the next zone but i didnt see it for myself so yea.

haughty schooner
#

Is the Recycler item targeting being kind of wonky a know issue? Its really not that big of an issue as I can just walk away from the item and walking back seems to fix it most of the time, but there have been a few times when I couldn't target the item at all no matter the angle or distance I was from it. Seems to happen mostly when the item I'm trying to target is sitting on an angled piece of ground.

marble veldt
#

looks like a dxdiag lol

void locust
#

This bug has been in the game since Loader was added and I'm surprised it still hasn't been fixed. Maybe no one has noticed it?

In the few instances that I've played with my friends who were playing as Loader, this bug has often happened. When using her Charged Gauntlet Utility near the corpse of a Brass Contraption, a bug will often happen when you try to punch through that will get you stuck inside of the Brass Contraption corpse. There will be an irritating noise, and it seems that getting stuck this way will count you as constantly attacking an enemy, giving you the maximum amount of Scrap Barrier you can possibly have at a time. You will be stuck inside of the corpse of this enemy until the corpse either despawns, you die, or you manage to find some way to get out with another Charged Guantlet or Grapple Fist. Luckily you will be given a lot of chances to escape, as you will be pretty much invulnerable, but it does not make it any less annoying.

I'm quite surprised that this bug has not yet been fixed. I have a feeling it is because not many people have experienced it, but with how easy it is to reproduce this bug, I find it rather hard to believe. There is also a chance that the bug occurs with the steel balls rather than the Brass Contraption corpse, but this has happened so many times near the corpse of a Brass Contraption that I feel the two things are related. Here is a screenshot of the bug happening. Next time I'll be sure to record it if it happens again. The yellow light you see in the screenshots were constantly flashing, and you can see the practically infinite health bar I was talking about.

#

This issue has happened to several of my friends whilst they played Loader. I have yet to experience the bug for myself, but when I have some time I might try to replicate it on my own. It can be really annoying when you're trying your best to punch your way through enemies and you suddenly get stuck.

timid hare
#

Its mentioned like 5 messages before.. smh. Ppl doesnt read previous messages and only chosen ones use ctrl+F feature for search.

oblique quartz
#

this is a loading screen, It's been loading for 30 minutes, long story short i was playing with my friend on drizzle trynna get to stage 20 with commando without lunar stuff, he had to go, I stayed and played on my own, so I got to stage 20, went to bazar ||to get the beads to fight the secret boss|| and proceeded to go to stage 21, basic stuff, long behold i teleported and the black screen of doom appeared, i did some research and turns out this bug's been around for 5 or so months, it didn't ruin the run or anything as the whole point was to get to stage 20 and get commando's alternate R and also get leaf clover so I got em' my friend didn't but I'll help him get it next time he goes on (we had the command artifact on by the way if that has to do with anything)

tardy dawn
#

When the game starts, the black screen appears and it doesn't start.
Does anyone know about this phenomenon?

#

is risk of rain2

hushed lion
#

imp overlord targets stationary turrets on the other side of the map from teleporter

sly terrace
#

this is a loading screen, It's been loading for 30 minutes, long story short i was playing with my friend on drizzle trynna get to stage 20 with commando without lunar stuff, he had to go, I stayed and played on my own, so I got to stage 20, went to bazar ||to get the beads to fight the secret boss|| and proceeded to go to stage 21, basic stuff, long behold i teleported and the black screen of doom appeared, i did some research and turns out this bug's been around for 5 or so months, it didn't ruin the run or anything as the whole point was to get to stage 20 and get commando's alternate R and also get leaf clover so I got em' my friend didn't but I'll help him get it next time he goes on (we had the command artifact on by the way if that has to do with anything)
The exact same thing happened to me yesterday, I was playing with Rex and my friend with commando for the alt and the clover, we got the beads of fealty and went to the portal in the stage 23 to 24 the game went full black screen. note: we could press Esc but upon pressing Resume the game was stuck in the pause menu with the mouse on the resume button, we were using the artifact of command and sacrifice

valid vapor
#

my friend got stuck between some rocks and he cant jump out. was wondering if there was any way he could escape it

winged basin
#

try the vase

#

I have a bug to present.
on monsoon as loader in the Void fields during the down time between cell activations, i was moving toward the next cell and my character suddenly took a TON of damage and then died immediately.

#

i was the last one alive too so it quickly ended the run

toxic willow
#

not sure if its a bug but with the item that can spawn ghosts of enemies you kill. if you kill a clay dunestrider when its ghost does the blackhole move it will still damage the player even though its considered an ally

devout arch
#

not sure if its a bug but with the item that can spawn ghosts of enemies you kill. if you kill a clay dunestrider when its ghost does the blackhole move it will still damage the player even though its considered an ally
@toxic willow The dunestrider will always hurt its allies with the drawing attack, when it is an enemy, it will pull in other enemies along side you, therefore, when it is an ally, it pulls you in along side the enemies

coral musk
#

Update on the swarms breaking bug, it seems to have something to do with Beetle Queen spawns. Whenever we get Beetle Queens as Boss enc. swarms is broken afterwards. Probably someone else has already shared the same nugget of info :).

sudden blaze
#

I was doing the Artifact of Vengeance as REX and the doppelganger showed up and hit me with Tangleing growth- the one where it stops enemies from moving and gives you health- and once it ended i still couldn't move, and had to exit the game

raw island
#

Fell under the Siren's Call map again

hushed lion
#

chests still appear in gilded coast with artifact of sacrifice on

neat oxide
#

That's because they're prespawned

bold wharf
#

i had a spinel tonic and like 20 gestures of the drowned

got one use of the tonic
then it disappeared

worn lion
#

@bold wharf were you using enigma artifact

wispy elm
#

has anyone else experienced a bug where the boss didnt spawn but the teleporter charged anyway?

vestal fossil
#

I don't think I did 9 quintillion damage, if I am being honest

mighty bane
bold wharf
#

@worn lion nope
No artifacts

spiral horizon
#

I finished the Stage but had a ghost of a Void Reaver, when it died and detonated it killed me too. Despite it being a friendly ghost due to the happiest mask.

worn lion
#

@spiral horizon enemies that damage everything won't stop damaging everything when thye are under effect of happy mask

manic coral
worn lion
#

too late into the game,not a bug @manic coral

urban pumice
#

Uuh, so I’m on a great run as Artifacer and in Titanic planes I sprinted off the side and went around the largest cliff and proceeded to clip through the side. About four minutes has passed and I’m still falling, so if I had to guess there’s an area outside the β€œrelocate back to map” box or what have you. 😒

worn lion
#

i can't understand anything,an you get an acutal screenshot instead of making a photo f your monitor

manic coral
#

too late into the game,not a bug @manic coral
@worn lion negative hp? and btw i kill him but its was so long

worn lion
#

i already told you it's not a bug,what else do you want

tardy scarab
#

my teleporter reward managed to drop once i activated the teleporter, instead of after killing the bosses (No artifacts enabled)

void locust
#

hello

#

when u play the first character the default one the SHIFT skill can help u get out of the map. or go way up high and no monster can hit u

vestal sun
#

somewhat different but same idea

dawn scaffold
#

hello there, maybe some of u can help me ... i didnt play since 3/4 year, back then i downloaded some mods. now when i try to start my game it tells me like a 100000 time :

[Error : Unity Log] DllNotFoundException: AkSoundEngine ............
pls help me

trail mason
#

interesting, froze my game in the level transition out of lunar vendor area. I can hit escape and navigate through the menus and such, but going back to game just goes back to a black screen.

void locust
#

Dio's Best Friend + Vengeance Spirit Artifact + spirit falling to death + spirit resurrecting below floor = boss never gets defeated

help

anyway that's my bug report

i was able to continue without killing him, and spawning the artifact key replaced the vengeance spirit up top. still a bug maybe?

#

actually nah, it didn't replace the spirit. it just spawned anotehr spirit. there's 2 still in the abyss not dying. definitely seems like a bug

stiff saddle
#

for some reason any private game i do ends in less than 3 minutes and gives this message. ive tried reinstalling and verifying.

fathom ravine
stiff forge
fading pine
#

Clay Dunestrider Ghosts can still kill the player when the players touches it during the "big succ" (I don't know the name of the attack but I hope you get the idea). I think I killed it right before or during the succ and it turned into a ghost

worn lion
#

@fading pine because enemies doing their normal thing is a bug right

fading pine
#

I died to my own ghost :/

worn lion
#

Yes, what's wrong
Did you never see it damage enemies when it's also enemy (because it does)

fading pine
#

Nevermind

indigo knoll
#

in scorched acres in multiplayer run after teleporter event, suddenly booted to main menu

exotic sphinx
#

My GPU went to 100% use when I paused the game in single player

faint ocean
#

Anyone else have swarms end up spawning only one boss but it still has the half health? I've had this happen a few times and I think sometimes even the normal enemy spawns aren't doubled

quasi nimbus
#

I Have the kin artifacts active and got the alloy vulture as the only thing to spawn but when i did the teleporter it game me no health bare and did not spawn any vultures the entire time of charging

oblique sierra
#

I should've screenshotted it but I forgot to. I was playing Acrid, didn't pick up lunar items, got to stage 20, and somehow unlocked Commando's grenade despite not playing as him. The last run I did before that was with Commando, however.

glad matrix
#

i dont have any screenshots but the Squid Polyp item often causes the Squid Turrets to spawn underneath the ground or inside of walls
most commonly seen on Scorched Acres, when interacting with the Lunar Shrine at the end of the bridge in that little circular area
the Squid Turret usually always spawns underneath the floor there, though there are plenty of other times it's happened that i cannot quite remember off the top of my head

#

(also this may or may not be a bug but when using the relic that enables friendly fire, the gas can's ignition radius applies to the player after defeating an enemy if you're too close. not sure if this is a bug per se, perhaps just an odd decision?)

nova gazelle
#

I obliterated on monsoon difficulty as artificer but didnt unlock the skin. It was in multiplayer mode and someone else was host. Was this supposed to happen?

latent zephyr
#

Not so much a bug, but definitely needs fixing. There's an area on the swamp map that's reachable with artificer, but you can't get out. with Head First you can jump and float down there (which I did) before realizing I couldn't get out due to there being no way to jump out or fall off the map, softlocking my run.

glad matrix
#

i'm sorry for clogging up the chat so much today, but i wanted to point out an odd potential bug i've encountered
i was using the Honor artifact and the elite enemies that spawned, even when used with Swarms, gave very little money; i believe that when enemies are forced to spawn as elites, they may accidentally still use the same monetary reward as their normal counterparts
some of them did grant the proper amount of money, however, which leads me to believe those were 'natural' elites, as opposed to normals whom had been dictated to spawn as elites
i am unsure if that's exactly how it works, but it's my best guess

marble sierra
#

i am having a bug on Acrid where his second leap ability is suppose to stun but isn't stunning anything. I dont know what is causing it.

vestal storm
#

it's a mistake on the devs' side, I believe. the tooltip lies, it doesn't stun.

iron dragon
#

Me and my friend have been trying to invite eachother to the lobby but it just wont let us join eachother and we have uninstalled an reinstalled the game but it still does not work plz fix as soon as you can

indigo vapor
#

No mosters spawn in void dimension- monsoon

worn temple
worn lion
#

i'm sorry for clogging up the chat so much today, but i wanted to point out an odd potential bug i've encountered
i was using the Honor artifact and the elite enemies that spawned, even when used with Swarms, gave very little money; i believe that when enemies are forced to spawn as elites, they may accidentally still use the same monetary reward as their normal counterparts
some of them did grant the proper amount of money, however, which leads me to believe those were 'natural' elites, as opposed to normals whom had been dictated to spawn as elites
i am unsure if that's exactly how it works, but it's my best guess
@glad matrix not a bug,supposed to be so

sonic jolt
#

!bug When throwing the loader's flying machine thingy down, it often goes under the map

mortal robin
#

!bug???
I haven't encountered it, but
what is !bug

latent zephyr
#

This falling through the map as void thing just affected me as well.

abstract marten
#

This isn't the first time I fell there with frailty; please fix the clipping

obtuse oasis
#

I tried to enter the server of a friend of mine, but I'm always giving this error, like several menus of artifacts, I can't select the character and I can't even give "ready"

#

and they also say that I'm in the match but I don't exist, like my character doesn't appear

dry knoll
#

why does multiplayer disconnect after 4 minutes after strarting a round

meager ember
#

Game crashes a ton. I have to worry whether or not it will crash every time I start a run. I have noticed a few things that cause crashes: Playing in 4K, Idling too long, Leaving the game paused for too long, Staying in the Newt Shop for too long, Waiting in the menu for too long. The game also sometimes freezes a still image of the game on the screen, but continues to run the game in the background. I can still hear stuff going on, but I can't see it lol.

Edit: Ever since I enabled VSync the game runs in 4K with no crashes (yet.) VSync causes input lag though, so I wish the game didn’t crash without it.

urban pumice
#

Not sure if this counts as a bug but in the null zone the enemies picked up Dio's best friend after circle 8. Once 9 was neutralized the remaining enemies didn't despawn although I could kill them without issue.

bronze jewel
#

[BUG] Void Fields (Hidden Realm)

  • Plateform : PC
  • Solo
  • Acrid
  • Activated artifacts (8): Command, Honor, Dissonance, Evolution, Sacrifice, Vengeance, Kin, Swarms
    => Loading of all cells until the last, without any monsters, all items are given. the rest of the levels run normally.
worn lion
#

@bronze jewel kin odes that

lean tartan
#

A bug is the fact that the game runs at 60fps on xbox, but the xbox one x graphics are too high so my friends with a normal xbox have better graphics than my xbox one x. I would suggest adding a quality option in the settings to fix it.

worn lion
#

Apparently tech issues are bugs now

lean tartan
#

Its an unintended feature, aka a bug

worn lion
#

How can you be so sure they didn't intend 60 fps
Did you ask a dev?

lean tartan
#

Wym? I'm sitting next to my brother with the oldest version of an xbox one and he has 60 fps, and I only have around 30 because of the enhanced detail on the xbox one x. I can see it on most of the stages. I only get 60 fps in the celestial portal realm.

worn lion
#

Tech issue

lean tartan
#

I put it in tech support but it is a devside issue that needs to be fixed by an update

worn lion
#

Tech issue being that your tech can't support the game

lean tartan
#

Yes, so it needs optimized
By a developer

worn lion
#

Or by you getting better tech instead of blaming dev about everything

lean tartan
#

This is the better tech. Its the newest console. Let me buy the xbox series x right now then.

#

And yes, I saw i sent this in the pc channel, but I fixed my mistake and put it in the console channel. It still needs fixed.

void locust
#

are teleporter bosses not supposed to give the last hit achievement?

raw shell
#

past two nights have not been able to do multiplayer games with two different friends, and they can't do with each other. tried steam friends list invites, lobby codes, and everything we could. validated files. game worked fine for the three of us during free weekend

pulsar ore
#

sometimes when using the artifact of swarms their health is halved but spawns aren't doubled

vestal storm
#

that's a known bug, and will hopefully get fixed soon

pulsar ore
#

I’m not shocked I just wanted to make sure

raw shell
#

got multiplayer to work by making sure 7777 was forwarded in my router and having friend use the console to connect to my ip directly. not sure which part was the fix yet, will try steam friends joining method later.

hexed holly
#

I have a glitch with Kin where if you get alloy vultures on siren’s call and the teleporter spawns in the cave the boss just doesn’t spawn

frosty trench
#

Hey boys
I was playing with a new guy by the name of Ateryk (His Steam https://steamcommunity.com/id/Ateryks/)
and we had Just finished the Void Prison and went to the Abandoned Aquaduct. I was Hosting and Spawned Normally, he, however, spawned in the ground and managed to find his way behind the Grate (Pic Related)
We ended the run there

#

And here is the log, idk if anyone has seen this before but I thought I might bring it up anyway.

frosty trench
#

huloo?

worn lion
#

Known

quasi pond
#

Not sure if this is a bug, but in multiplayer if another player uses a lunar pod, it will pull from their lunar item pull, at least thats how it seems

inner fog
#

Where do I report a possible translation error? (Japanese)

mortal robin
short creek
#

so is there anything that can be done if my game crashed, crashing steam and deleting my profile in the process?

frosty trench
#

Thank you @worn lion

worn lion
#

@frosty trench reply wasn't to you

frosty trench
#

o h...

tawdry spire
#

Are people still getting the issue where you get stuck in place when you load into a new stage cuz it happened to a friend of mine

wise pasture
#

just finished monsoon run with commando, obliterated myself at the obelisk, didn't get the new skin, no success message, nothing.

ripe hinge
#

@wise pasture did you have beads on you?

wise pasture
#

didn't

#

no lunar item on this run. normal run in monsoon. paused the game for 1h30min then came back to it. nothing out of the ordinary. @ripe hinge

ripe hinge
#

might have something to do with that long pause but i cant imagine why it still happened. post ur output log so the devs can investigate it

wise pasture
#

okay will do thanks @ripe hinge where should I post it? (btw never happened with other survivors)

#

ah forgot to mention - I had an artifact activated

glossy orchid
#

MunchyKin5 keeps locking up quickplay. It says 2/4 and never progresses any farther.

worn lion
#

@glossy orchid yeah what is the bug you're reporting

wraith solar
#

this Munchykin5 dude is sitting there the whole day and this lobby is never starting PLEASE BAN THIS ASSHOLE

vestal storm
#

not...a bug???

wraith solar
#

definitly bug

vestal storm
#

If he's the one causing the problem, it's not a bug. It's a troll.

wraith solar
#

why does the game suddenly end with no message or anything in multiplayer. this doesn't seem like the situation where leader has left.

glossy orchid
#

ok, where do I report this game-breaking thing then @worn lion?

worn lion
#

i asked you a question,please be better at answering it
"what is the bug you're reporting"

glossy orchid
#

So normally, when you queue up in quickplay, the game doesn't allow a player to lock up the queue indefinitely. In light of this bug, I came here to report it,

#

πŸ˜€ I am so proud of myself that I didn't just flame you at this time.

worn lion
#

sounds like player does it,not the game

glossy orchid
#

It's not him, because unless he's hacked into the game (which there's no certainty that they've done that), then he can't even join a game. It's not the same as someone jumping ship at the last second; the timer just stop, the lobby player count is incorrect, and the host, Munchkin5 never moves from that spot, yet the game never starts.

wraith solar
#

Also a serious bug for Korean language user host. When the host uses korean UI, the whole game gets massed up. all the players become extremely laggy and the projectiles are invisible. And eventually the run breaks. I found out that this issue hasn't been fixed for more than a year. What the hell are the developers up to?

worn lion
#

@wraith solar that's called playing quickplay with people across hhalf the earth,not "korean language thing"

wraith solar
#

@worn lion Well its fine when I change the language to english. Is this still matter of playing ACROSS HALF THE EARTH?

worn lion
#

do you connect to same people with different languages ?@wraith solar

wraith solar
#

How the hell sould I know what language others are using

#

Most of them are definitely english users, sometimes I see chinese

worn lion
#

i mean
when you use different languages,do you connect to same people and experience difference

#

btw,you should try replacing text in korean file and see again if it lags
cause i bet it's not caused by it

wraith solar
#

well i cant recall if i have played with the same people in different language settings, but this issue was brought up a year ago in Korea

worn lion
#

that's the point-there's no bug,it's just quickplay being quickplay
you can't choose who you connect to,so it's random

wraith solar
#

and the lag is just because I played it with those who use other languages? But this happens ONLY when the HOST is using KOREAN LANGUAGE setting, not when the host is in any other languages.

worn lion
#

can you read please

glossy orchid
#

I also feel like there is something critically wrong with asain matchups; something that 300+ ping can't even explain.

worn lion
#

do you people never read others

glossy orchid
#

Have you played RoR 2 @worn lion ? no πŸ”₯

worn lion
#

need i show my hours in ror2?

glossy orchid
#

I don't need to see an acrid player's edits, np

worn lion
#

my profile has steam linked,have fun looking at it

open zealot
#

nobody cares

glossy orchid
#

1v1? I don't like how you rollin' up, buddy.

worn lion
#

in any way
don't complain on quickplay,because 1.0 fixes it,by adding server browser

glossy orchid
#

B) I am stoked to see that. Deliver me from asian hosts and command players.

sullen wedge
#

the squid turrets most of the time in the zone you get in through the blue portal then goto the purple one they spawn in the world (sorry for not knowing the name of the zone)

glossy orchid
#

I was in the void fields, see, and I got stuck on the spikes coming from the ground, and I'm not happy, so I'm here.

placid wadi
#

for me if I click exit to desktop during a run, it corrupts my save and i lose everything

#

never mind i lose all of my progress anytime i close the game, why though? does anybody have any idea? i love this game and want to keep playing it but i dont want to restart everytime.

worn lion
#

you need to die to save progress

pulsar ore
lime yarrow
#

tiny little problem, there's a but where ping grows linearly as the host's time slows the received client's time increasingly.

We had 2 artifacts, artifact of command and artifact of swarms. with about 8 gestures of te drowned, we started a new one (happened to be artifact of enigma). with 1 fuel cell, we didn't have enough drones to block the back-up, but with it activated once they were enough.

As soon as I randomly got the back-up, the game seemed laggy, and I was running around in the air for my friend (the host). Everything I did, it happened a few seconds later for him, but in slow motion with some rubberbanding. he dies trying to open an active item thingy for me to fix it.

The latency grew from then on. What I did after 1 minute happened on his screen after 2. The latency did not affect my perception of e.g. the drones, they ewre in the same location he saw them in, making it clear that the error is at the point of me sending information to him, or him receiving my information. Me getting information from him seemed 100% ping-free. but e.g. opening chests would later take 10 minutes on my end to actually complete. When i was finally able to complete the challenge, the latency was already at 40 minutes. we waited the 40 minutes, and after only 120 minutes of more waiting for my clicking the exit portal to register the teleportation started. But only for me; my friend, the host, then got a black screen and the game froze.
I suppose we'd have had to wait another 240 minutes for the world to load.

#

note: we play pretty often, this is the first time this happened. task manager said nothing else really used the internet, and firewalls didn't block anything either. However, RoR2 only used 0.00 to 0.01 MB/s of internet and would rarely bump up to 0.1 MB/s, so the error was probably on my client being confused by the back-up drones being blocked and corrupted the process of sending information. But only the networking, as the game still ran at regular fps

#

to emphasize that it really won't have been our internet, we tested streaming our screens to each other which also worked perfectly without lag or delay.

leaden flax
#

well i have a bug to report, didnt know it was possible until now

#

i started the teleporter event and it teleported me below the map

leaden flax
#

that's the screenshot of me below the map

short creek
#

ive had a few of those recently

solid whale
#

Seems like this have been brought up already. Playing with Korean text definitely has a problem and I don't think it's ping/lag issue but more of desync

worn lion
#

@solid whale i don't get you people not reading others and not thinking by yourself
how would some text file reading make your game do desyncs?
exactly-no how
that's just coincidences of quickplay.

wraith solar
#

@worn lion It's you who are not reading others. check out the reviews on steam. There are bunch of people having the same issue - extreme multiplay lag when host's language is korean and fixed by changing language setting - since middle of 2019. I'm not the only one having this god damn bug and you r fcking deaf ignoring the reality. How language text is causing the problem? I dont fcking know and do i have to? am I the programmer and developer here? I'm simply telling you the facts and you are the one never listening

worn lion
#

Coincidences don't exist in your life

proven tartan
#

So something I've noticed.

If Acrid gets too many attack speed increases he loops the first attack of his three stage melee attack.

Admittedly I don't know if this is a bug or not, but it seems like something that shouldn't happen.

worn lion
#

known

meager ember
#

Seems like a bug/oversight to me. The same doesn’t happen with Mercenary.

solid whale
#

@worn lion nah, I got this issue playing with friends living relately close. (Vancouver ~ Victoria) it's not just quickplay thing. I think it has to do something with chat messages, it seems to get really messy when items are picked up

foggy monolith
#

My game just crashed while Alt tabbing inside Hidden Realms, game simply closed, no errors displayed.

meager ember
#

So I found kind of a strange bug. After getting a TON of attack speed with Huntress (~150 Syringes,) she will remain in her attacking stance, even when not attacking.

wind topaz
civic crater
#

REX's body broke after picking up N'kuhana's Retort. the circle and gun part

viscid zodiac
#

i am endlessly falling and my character is deconstructing

vestal storm
#

ah, a classic

meager ember
#

@viscid zodiac Is that on Scorched Acres?

viscid zodiac
#

its on sirens call

pulsar ore
#

wasnt able to use my q on this item and one other, but i was able to for a different item on the same stage

drowsy lodge
#

Sometimes, when I have artifact of kin and dissonance on, teleport boss won't show up. It also happened once in the void fields, easy items. Pls fix?

hexed holly
#

Did it happen on siren’s call in the tunnel area?

past oasis
#

im having a bug where my game will have MASSIVE frame drops when using controller, and the controller's inputs also wont register during these slowdowns. Im talking 90 fps to about 5

#

im running a Ryzen 5 2600x, a 1050 ti, and 16gb ddr4

#

i usually get great preformance at high/ultra, and this issue only pops up when im using a controller

#

the game returns to normal when i disconnect my controller

#

tried restarting the game, the issue still occurs

void locust
#

yeah my pc wont even let me connect controller

hexed holly
#

Have you tried using a usb cable

void locust
#

yeah

hexed holly
#

Yea I got nothing

void locust
#

i even used the steam custom controller and it didnt work either

past oasis
#

no, usb doesnt help

void locust
#

i tried to connect a ps4 controller and it didnt help neither

past oasis
#

switch pro controller doesnt help

void locust
#

no controllers work for me i even tried ps3

magic shale
#

don't really know if this is a bug or not. but apparently if you're attempting to get huntress ballista and you receive tonic affliction. It'll prevent you from receiving the achievement that unlocks ballista. (there is a possibility that i took damage and didn't notice however I am positive that didn't happen)

astral hemlock
#

We had a weird bug where the teleporter is stuck at 99% and the other two friends still see "Defeat the boss" even though we've killed all the birds. I think Happiest Mask created a bird boss and bugged it out

meager ember
#

don't really know if this is a bug or not. but apparently if you're attempting to get huntress ballista and you receive tonic affliction. It'll prevent you from receiving the achievement that unlocks ballista. (there is a possibility that i took damage and didn't notice however I am positive that didn't happen)
@magic shale Hmm, well Tonic Affliction is a debuff, so maybe debuffs are registered as damage taken?

fathom pine
#

I have a problem where my screen will freeze but I hear the game still going on in the background

ripe hinge
#

@magic shale yeah tonic affliction counts as damage, since your health gets reduced by x% upon infliction, its permanent damage, so to speak.

quartz mulch
#

When I did the ballista mission I also used the tonic. But this time I prepared my gear so that I could have 100% uptime therefore giving me no tonic affliction. I used 7~9 power cells and 1 gesture of the drowned.
So if you want to re-attempt with tonic @magic shale make sure to prepare before hand

meager ember
#

@quartz mulch Good call.

mortal robin
#

I was on sky meadows, had no items that could do damage to myself, didn't use anything, and every enemy on the map was dead. (after tp event) I randomly get hit for massive damage, die, and I had no dio's on me.
I don't know what caused this, but the death screen says I was killed by the planet.

quartz mulch
#

I presume it may have been the rocks flying around
One of my runs ended the similar way. But it may not be a rock.

#

but it may be an issue however. When I was huntress I did not actually see any rocks nearby. This may have also been the way you died so if this is the case. Then it may be actually a bug. (Sorry for the β€œif’s and β€œbut’s” this is a much as I understood of the situation)

grave hamlet
#

Verified integrity of files, checks out fine

mortal robin
#

@quartz mulch I was nowhere near any rocks

hard holly
tardy cloud
#

Holding down LMB when using MUL-T's Power Saw alternate Primary/Misc before using his Transport Mode will keep Power Saw active for the duration of Transport Mode. However, it doesn't appear to do any damage, as the ram attack from Transport Mode seems to overwrite any hitbox that MUL-T might have for Power Saw. I don't know if there's any enemy types that allow for Power Saw to hit along with Transport Mode, as I only used it on Stage 1 Beetles and Lumarians, so I can only report this as a visual bug for now, but it may have more unintended uses.
You cannot activate Power Saw during Transport Mode if you didn't already activate it before hand, however.

calm cipher
worn lion
#

Kin does that

marble sierra
#

I am the loader and the last enemy is out of bounds making it impossible to kill. I keep getting sent back. I dont know why the enemy just flew off in combat but it did. I am pretty sure this is a bug but maybe it clipped through a wall and ran away.

marble sierra
#

The red dot is the enemy by the way

#

Just replicated it. The use item to summon drones just knocked up a wisp super high and sent the enemy super far out of bounds again.

tawny summit
#

Idk if its been posted yet but yeah, nothing spawns for the entire time in the void fields.

plucky pollen
#

Ello I just started to play this game and its really fun :)) but I everytime I enter Scorched Acres the teleporter is no where to be found I've been searching the area everywhere loads of times and it was already 50 minutes to the point where I just go killed because the difficulty. I hope it gets fixed :((

worn lion
#

@plucky pollen you didn't search everywhere

#

@tawny summit kin does that

maiden hill
#

This is a super small bug, but the camera placement for the ukulele in the logbook is messed up. It looks like the clipping plane is in the middle of the uke, and if you drag it around it seems to disappear entirely.

green jolt
#

The "roll button" for commando is sometimes permanently active on controller, the skill activates as soon as the cooldown is over.
It may just be my controller specifically since it's getting worn out, but it was still happening even after I unplugged the controller.

young lodge
#

Hi... I can't no longer play your game and this is incredibly disappointing. I've invested a lot of money in a flight setup and turns out having any type of joystick plugged in (hotas, pedals) completely stops your ability to use the menus. I have also installed vjoy for my setup (essential) and believe this also has compatibility issues.

Disabling/unplugging all these devices is not really an option every time I want to play one game, are there plans to fix the incompatibility with joysticks being present? I've not seen this in any other game in history.

unkempt thunder
#

Hey so I found something weird in Siren's Call in the tunnel connecting the middle part and the bottom part, basically there is this wall which is there but only from one side
Like, from one side if you try to hit it or jump through it, you just bump against it, but from the other side you just go through as if it doesnt exist

#

Here's how that part looks from the other side, completely gone

karmic moon
#

Hi I have a couple of bugs I would like to report. (PC - Steam)
Firstly, the recycler use item will sometimes (in my case) have a hard time locking onto an object that I want to recycle. Sometimes it works if I run away and then look in the general direction of monster tooth let's say and the orange triangle appears. Even this doesn't work all the time, I only noticed this recently. happens to both passive an use times. Most notable for me after I purchase a chest, shrine.

wise pasture
#

yesterday I've unlocked 2 achievements, today I launch and oh surprise they're not unlocked anymore... any idea? thanks

#

(loader and huntress mastery both)

#

missing my save files .xml only one created today :/

glad matrix
#

on the alternate layout for Distant Roost, it's quite a common occurrence (in my experience at least) for the Lunar Shrine to become completely inaccessible. one of the possible spawn points for it is behind a door that may or may not be closed each time you load into the level: more often than not, my misfortune has caused the Shrine to spawn on the other side of the closed door, with no way around it. it's possible to clip through the door if you stand in the slight gap in the middle and dash forward as either Mercenary or Huntress, but that doesn't really feel like the intended solution as it essentially requires you to only ever play through that layout as Huntress or Mercenary, due to the likelihood of the Shrine becoming inaccessible during a key part of a run where a visit to the Bazaar would be greatly beneficial.

worn lion
#

@glad matrix i can't call 1/3 being very likely
also try looking at normal roost that almost never has a spawn AND has 2/3 spawns inaccessible usually

vestal storm
#

@glad matrix you can get to this spawn location if you go up to the high ledge (where the ||artifact code|| is) and jumping to the closed-off platform

worn lion
#

pizza,alt roost
one that has a bridge that sometimes doesn't exist

vestal storm
#

ephemera said something about a door that may or may not be closed

worn lion
#

both roosts have one

green jolt
#

On Xbox One Controller, selecting an item with "Artifact of Command", using the A button, causes my character to jump.
Also, I don't know if this is intended behavior but, whenever I am near an item it is automatically picked up, even though it says "press X to pick up" or something like that.

worn lion
#

in any way newts spawning in hard reachable places is not a bug and never was

glad matrix
#

you would think so, right?
but it's happened to me loads of times
i'm referring to the new layout of Distant Roost that was introduced a couple updates ago, with the Stone Colossus from RoR1 in the distance. the door to the right of the little area where you see it in the distance can spawn open or shut
i feel like there should maybe be some kind of, i dunno, measure to ensure that if the player gets lucky enough to have a newt spawn, they should be able to access them should they choose

worn lion
#

oh yeah how about engineer+aqueduct
where does the newt spawn
engi can't reach any of the places

glad matrix
#

well, yeah, i would say that's an issue
perhaps adding a spawn into the rotation that's still hidden, but accessible to Survivors with low mobility like Engi could assuage that problem
Newts may not even be that common, based on the player's budget of Lunar Coins, but it doesnt hurt to account for the players who'd like to access them but find themselves unable to
that's just the way i look at it, though

worn lion
#

you shouldn't rely on newt to progress,and he can spawn portal for free anyways

glad matrix
#

i'm not saying one should rely on newt to progress, just that personally i dont think it hurts much to account for some scenarios where it can become impossible to access it
at the end of the day, it's still entirely up to the player whether they decide to spend their hard-earned Coins at the Bazaar, and they accept full responsibility for any consequences their Lunar purchases may incur, but just adding counter-measures for occasionally jank RNG isn't that inherently game-breaking, i would think
the average player who's inexperienced may well assume it's a vast oversight on the part of the developers as opposed to an intentional design choice, and may think worse of the game for it
although, admittedly, the scenarios are unlikely to be encountered, it's wise to cover as many bases as one can

worn lion
#

admittedly youre the first person to say it's an issue

glad matrix
#

cool
isnt the point of having a server like this where players can submit their feedback and experiences and such so that a wide variety of opinions and thoughts from across the community can be heard?
perhaps i am the first to point it out as an issue, but that just means that others, in time, may see it that way as well
for something that strikes me as quite an easy fix, it would seem you've put up a great deal of resistance
i'm more curious about your righteous defense of what appears to be an oversight on the map RNG than i am about the actual thing itself
have you ever directly benefitted specifically from playing a Survivor that is physically incapable of accessing a Newt shrine due to it appearing in an area that that Survivor cannot access?

worn lion
#

there's no benefit,but no uhh what's the word for it
not negative too
not losing out

glad matrix
#

well, you could make the argument that you are losing out
though it is, of course, possible to just proceed to the next stage and search for a shrine there
so theoretically not much is lost
but it doesn't really change the fact that it feels like a great oversight on a really simple-to-fix issue
i think we can agree to disagree, really
i think it'd be a good QoL fix, you don't, and i can respect your pov

cyan nymph
#

a long run of mine ended when a scavenger boss somehow fell out of bounds in scorched acres, falling infinitely far away with no way to reach them. i never saw them fall, but when i couldnt find em i noticed the indicator marked them as being straight down no matter where i was on the map.
the artifact that gives enemies items was active and i was far in the run, enemies had multiple legendaries. dio's was not one of them but the scavenger might have picked it up.

unfortunately i wasnt certain what caused it, what items the scavenger had or how to reproduce it. mods were installed so take this with a grain of salt

vital shuttle
#

Hello!
I was playing Mercenary and when I was in the winter map, I was fighting enemies right next to the big two-story box in the middle of the map (the one that you can walk into on the higher floor but the lower floor is closed). When I used R and Shift I suddenly went inside the lower part of the box which is closed and I couldn't get out and had to quit the game... I tried using shift and R again when I knew there were enemies on the other side of the wall but couldn't get out in any way I tried. πŸ™‚

unique otter
#

In Sky Meddow on one of the maps there is a part of the map which the AI just dont know how to deal with so they end up walking back and forth in the same place

oblique sierra
#

i was playing, got brainstalks, spammed merc's default R on a scavenger, and when it died i clipped through the terrain

quiet tulip
#

Was playing as Engineer on Rainstorm. Everything was fine in stage 1, issues only occurred at stage 2. Completed stage 1 with a shrine of the mountain, warped to Wetland Aspect. Character model would not stop running forward animation. It did not affect gameplay at all - I could still move in 4 directions and the model would move fine, it was only when I was not moving at all, that the model would be stuck in running forward.

Second bug is that all skill keybinds are marked as "Unknown". Keyboard is still plugged in, all working fine. Issue is purely graphical.

EDIT: Found the issue was caused by my racing wheel and pedals being still plugged into the PC.

timid hare
lilac rapids
floral sail
#

Huh

cobalt spindle
#

Hey guys, I've been watching a friend of mine stream this game to our server for a few minutes and I'm loving the aesthetic of this game. I notice that price values above the buyable items seem to billboard to the player rather than the player's camera, meaning that if the player is very close to the buyable objects, they would not be able to see the price tag at certain angles.

#

Not a super huge issue, but one that would be pretty easily fixed using a transform.LookAt() to the nearest player's registered camera using a fast magnitude distance approximation or even just a simple sqrMagnitude @fiery garnet or any available dev

#

Otherwise, I love this content πŸ™‚

dark ferry
#

please fix the horrific performance on laptops. Was working fine until about 2 weeks ago, now 35-45 FPS past stage 2. i7-9750h, 1660Ti. Low usage for both components.

daring agate
#

Just encountered a bug where upon spawning in to Rallypoint Delta on stage 3 of a monsoon run as Acrid I could not move or use skills, just look around.

cobalt spindle
#

Siren's Call map has a few planes in the cave area that are jutting out on the corners through rocks / not being completely covered on the tops and bottoms that seem to be at the entrances of the cave and on the ship's bottom opening. You could probably use probuilder to stretch out the plane's mesh to custom and irregular scales rather than just using a straight up square or rectangular plane to cover those areas (it seems like you guys were trying to make some kind of cave aesthetic) @fiery garnet or any available dev

abstract tiger
#

there was a chest (i already opened it) that spawned even when sacrifice was on?

timid hare
#

@abstract tiger there is 4 chests and 4 chests only that always spwn on this stage. not a bug.

abstract tiger
#

oooohhh okay thanks

fiery garnet
#

@cobalt spindle in regards to the camera thing we actually specifically went out of our way to make it behave the way it does, lol. If you want to billboard to the camera you just have to use the camera's rotation, no other vector operations required. In regards to the siren's call thing all of our map geometry is made in blender with some props placed in unity. Probuilder isn't part of our workflow afaik. We are aware of those but I think we keep forgetting to go back and fix them up.

#

The idea behind the chest prices rotating to face your character is to make them feel more like they're in the world

cobalt spindle
#

@fiery garnet I get that. Bottom of the backlog type of thing, haha. I see the reasoning behind the billboarding although it didn't feel super diagetic, but maybe I missed something. Regardless, great stuff, I picked up a copy on Steam πŸ™‚ keep up the awesome work

fiery garnet
#

πŸ˜„

brittle vortex
#

I have noticed playing as engineer I fall through the level or clip inside the level when first spawning.

little hull
drowsy orbit
#

It wouldn't surprise me if this was already reported, but I found some terrain on the middle of Abandoned Aqueduct that you can clip through on this part of abandoned aqueduct.

drowsy orbit
#

I am very bad at replicating it consistently, but I've done it a few times

unreal dagger
#

idk if this was a bug but I was killed by an artifact before i even got past the cutscene

unreal dagger
#

i don't know if that is intended or not, i thought i would point it out.

worn lion
#

so you were going enigma and had some gestures.... that's bad for you @unreal dagger

unreal dagger
#

i didn't even have a chance to do anything, i had to watch my character die in the cutscene. just think it is a tad unfair.

worn lion
#

artifacts require thinking before you get them(most of them)

unreal dagger
#

no need to be rude

worn lion
#

if you think i was rude,you're firstly wrong secondly i can be rude if you make me

unreal dagger
#

idk man, just seems like their is less sassy way to tell me to strategize before going into artifacts.

worn lion
#

i was just stating a fact not telling you you were stupid

unreal dagger
#

either way, i shouldn't have to strategize around a cutscene. I may have had a chance (i was on a streak of getting artifacts) but I died during a period where i physically couldn't do anything about it. If i died afterwards, it's my fault, but it wasn't.

worn lion
#

"i died to artifact giving me meteorite and me having gesture,which means i didn't plan it through,pls fix"

unreal dagger
#

i died in cutscene pls fix

worn lion
#

are you going to complain too if you don't get up fast enough with acrid

unreal dagger
#

no because you don't get spawn killed lol

worn lion
#

you still don't take fault in you not thinking through that enigma may give you meteorite and kill you

unreal dagger
#

a. first time trying the artifact, didn't even get to see what it did because i died in the cutscene

b. if i would have died anytime after the cutscene i would say it's my fault. Me the player died via my own actions, but in a period where the game locks you in one place but still lets you get hit by attacks you cannot do anything about, i say it's unfair.

c. don't wanna clog up bug reports so last message

worn lion
#

b response:
are you saying you were forced to take up gesture bu unknown force

woven falcon
#

Acrid, strategizing around dying in a cutscene (regarding an artifact you are just discovering nonetheless) shouldn't be a thing. and I doubt this was intended design.

worn lion
#

you can downvote anything i say,but artifacts are artifacts
you should discover them and find out their powers
if something kills you-maybe you should try thinking around it

woven falcon
#

you're conveniently leaving out the fact that it killed him in a cutscene. I agree mostly but read my last message regarding the cutscene part.

worn lion
#

if something kills you-maybe you should try thinking around it

#

what killed me was meteorite
so possibly that artifact changes active items
maybe i shouldn't take gesture so meteorite doesn't kill me again
are you saying this isn't valid thinking

woven falcon
#

strategizing around dying in a cutscene (regarding an artifact you are just discovering nonetheless) shouldn't be a thing

unreal dagger
worn lion
#

where do you see it being strategizing in killing you in a cutscene

unreal dagger
#

because you are telling me to strategize and i died in a cutscene

worn lion
#

then you should think out what happened and realise maybe you should try removing some items

woven falcon
#

strategizing around dying in a cutscene (regarding an artifact you are just discovering nonetheless) shouldn't be a thing

worn lion
#

whatever
i'll see you whining about lesser wisps killing you with glass someday

unreal dagger
#

if i'm in a cutscene yeah

woven falcon
#

This is a bug report channel, not a place to pick fights/arguments Acrid.

worn lion
#

because artifact working properly and item doing it's thing is a bug

woven falcon
#

As I've said, dying in a cutscene probably isn't intended design. Also, you're leaving out the cutscene part.

worn lion
woven falcon
#

bugs include corollaries of unintended design

worn lion
#

can't see much if any said here

#

plus,you won't get much community reaction if you say it here,nor dev notice
maximum 3-5 people will see it,1-2 will respond

glad matrix
#

honestly im with acrid here
it's not like much of value was even lost; you unlocked all your various things when you died, and you learned a very valuable lesson about how the Artifact of Enigma works
it can be quite disastrous if you aren't careful
true, you didn't know what to expect going in
but you learned what to expect through failure, and you can implement that knowledge in future runs to improve
that's what this game is all about
learning
and discovering what does and doesn't work, and what to be cautious of
not everything will be handed to you right out the gate
also obligatory meme because you were playing on Drizzle here

gilded smelt
#

stage 8 celestial orb doesnt spawn. Can still see circling around the teleporter.

slow quiver
#

I was doing a run with Artifact of Chaos turned on, I got the crowdfunder and turned it on and then immediately turned it off and suddenly I died, I don't have a screenshot of me dying to it, just the end run screen that said I died to my own character

#

Before anyone asks, I didn't have commando's R alternate turned on specifically because of artifact of chaos, and I wasn't touching anything other than the equipment use button

worn lion
#

Known

slow quiver
#

oh, alright

drowsy orbit
void locust
#

I was at my friend's house playing ror 2, when suddenly in the void fields challenge the mobs couldn't spawn, only the items.

worn lion
#

kin

void locust
#

We did a run before with kin and it worked

glad matrix
#

it's pretty much a crapshoot with kin and void fields, mate

#

might work fine, might just decide not to spawn anything

distant parcel
#

every time i bind my "move forward" to M2, it unbinds "move backward" if i rebind "move backward" it unbinds "move forward", this will only happen if if "move forward" is bound to M2.

wise pasture
#

playing with MUL-T, level 1 I have a preon, level 2 > no more equipment ?
is it a new MUL-T feature?

#

I'm stupid bye

torn moth
#

Hello, I'm having issue that I couldn't find a solution to on the web/ stickied answers around here.

I am unable to run the game in full screen mode. If I launch the game it will play music and if I run task manager I can see that my graphics card is processing the video but I see nothing except for that it is running. If I use alt+ tab it will show me it has a window but the window is "invisible" in that it just shows my desktop, however if I press alt+f4 it will close the game.

I have gotten to the point where I can press alt+enter to shrink the screen to about 1/4 the size of my monitor and it works I just fine. But as soon as I try to click the full screen option or change the resolution the game freezes, and I have to alt+f4 and then boot the game again and it's the same "empty screen issue"

I have attempted resets, reinstalls (of steam and the game), running as admin, verifying integrity of my game files, I have updated my graphics card driver and even tried to mess with display settings as well as booting the game on geoforce experiences launcher. None of these work.

The game is currently installed on my SSD, I have an Asus predator with a Nvidia 960m.

Any suggestions would be appreciated, thank you!

tawny trout
#

when a friend and i were in void fields with artifact of kin, swarms, metamorphosis, command and sacrifice, nothing spawned.

glad matrix
#

foolish lemur, thats a known bug with Kin
Kin has a 50/50 to cause nothing to spawn in Void Fields

void locust
#

Rn I cant get in a lobby with friends. We join eachother and it just doesnt show one another in eachothersl obbies and when it does and the host goes into a private match it just doesnt work

tardy scarab
#

swarms spawned 2 imp overlords as teleporter boss, only one was marked as a teleporter boss (one with red hp bar) but also still shared the boss hp bar pool with the other overlord (not marked as teleporter boss) boss hp bar disappeared once boss with red hp bar died

deft minnow
#

one of the enemies went far away and i couldnt start the teleporter, so i had to suicide

wintry crypt
#

most of the time I open the game, mkb controls do not function properly. no mouse cursor appears, mouse clicks still make sounds but do nothing, 'ENTER' does select highlighted menu buttons.
after plugging in a xbox one controller, these controls work fine in the menu.
here is an image of the main menu when this is happening (note bottom right text):

worn lion
idle gull
#

Mouse and keyboard controls don't work when there is an attached controller like a racing wheel. Enter does work on highlighted buttons.

worn lion
idle gull
#

PS4 controller works in menus, but not in game when there are other attached controllers and the PS4 controller is the "preferred device" in windows. The controller UI shows the buttons as unknown and won't assign buttons. The directional pad on the controller also doesn't work in menus.

wise pasture
#

third time I'm killing an Imp Overlord using ONLY the Preon Accumulator with MUL-T and still not unlocking the achievement. any ideas? (I'm using the artifact of control to make sure I get the preon)

final nova
forest cloud
#

Hey are we aware of the bug on Sirens Call where you can spawn in clipped through the giant disk platform?

#

Happened as commando on monsoon with the command artifact enabled. I wish I had a photo or as streaming when it happend

quaint gull
#

you dont know why game language is in chinese or japanese?

bleak sage
#

Never mind, after one hour, that guy left,(problem solved XD)

quaint gull
#

oh ok

placid apex
#

are we aware of guillotine not working on overloading elites?

worn lion
#

it works when you down their shields

placid apex
#

then its flawed game design

quaint gull
#

no...

worn lion
#

@placid apex "anything that doesn't work like i want is flawed game design"

quaint gull
#

lol

placid apex
#

ok then educate me instead of being a cunt

worn lion
#

where did anyone in this convo be cunt
except you

quaint gull
#

yo this went from 1 to 100 real fast

round hill
#

There is an account hanging around in the matchmaking pool called Celestial_Dream that has been basically trapping players as it is unable to go to the game lobby despite the timer being at zero. I have encountered it 3 separate times in the past 2 days. I don't have a picture but this is the account steamcommunity.com/id/CelestialDream

worn lion
#

just people breaking lobbies

turbid breach
#

recycler can be very delayed for the transform in coop when not hosting the game

worn lion
#

just people breaking lobbies
why do people literally never read above

mortal robin
#

just people breaking lobbies for the sake of breaking lobbies

bleak sage
#

just people breaking lobbies
@worn lion breaking lobbies? can we do anything about it? it is seriously annoying

worn lion
#

nope

bleak sage
#

does the developer know about this? = = I mean will they fix this in the future?

worn lion
#

i don't know i'm not dev

hollow yoke
#

I found another place that clips you into the ground and lets you get behind the gate without finding the buttons

#

Pretty hard to replicate because you need to have the map layout where the area is blocked with boulders and it works pretty much like the old one that was patched out, have enough speed and dash into the corner where boulder meets wall and you can clip through (I did it as Huntress). Not super high priority because you would need some items to even be able to cross the gap and land into the lizard band room in the first place, and then probably only useful in multiplayer because idk how you would get back out. Still; it exists so I'm reporting it

elder vapor
#

Having trouble connecting via private multiplayer lobby to play with a friend. Any tips?

glad matrix
#

the clipping behind the gate thing has been in forever
i think it's just kind of been left in as a joke or nod, or something at this point?
also EgoSum, try restarting steam (on both ends)

brazen trench
#

I used to run the game very smoothly in all parts, but now when i boot up the game it runs at about 2 fps. I tried running it in windowed mode and fullscreen, no change.

worn lion
severe linden
#

idk if this is a known bug but here goes:
I was playing a Multiplayer game and I died with a Capacitor in my equipment slot (no GestureOfTheDrowned ). Just before the camera cut to spectate another player I was able to shoot my capacitor at enemies after i had died. There is only a small window, but enough to make a impact on the game.
Ideally this should not be the case and equipment should not activate post death.

tawdry flower
#

Probably not that important but there was a hole in the map on Titanic Plains (loop 1). It was big enough for my character (huntress) to get stuck there, and when I used blink I was teleported under the stage and took the fall damage. Not super big but its there πŸ€·β€β™‚οΈ

turbid breach
#

i knocked the alloy unit 200 to 300 feet away from the spawn location into the void and then i fell down and got stuck like 500 feet down at the bottom without taking falling damage or respawning up top. this was on sirens call

indigo knoll
#

Most of my quickplay games end with me getting booted to main menu with no prompt. it's happened at nearly every stage of the game. no idea if it happens to the other players.

vapid folio
#

silence between two strikes interaction with mul-t is potentially a bug. when he has it active and switches weapons, his health is restored based on % of current health (e.g. if he has 300/350 health and swaps, he will have 600/700). Switching back however seems to be based off of current health, so in my above example I would return to 350 health/350 shield

worn lion
#

not a bug

vapid folio
#

interesting, thanks

wintry crypt
#

without doing this, my view constantly drifted upward and to the right and my character strafed left. i figured it would be easiest to explain with a vid. sorry i didnt capture the moment it began.

worn lion
wintry crypt
#

output log for previous message. this is not something i need help with @worn lion. it was just a one-off incident that didnt seem like it was supposed to happen

eager garden
#

celestial beetle boss (artifact of kin, evolution(dios')) stuck on terrain after falling off the edge of titanic plains. out of range of everything. stopped the run in its tracks.

rustic yarrow
#

Fell infinitely out of the map without respawning after I chased the Alloy Worship Unit out of the map on mercenary. I was really far away from the edge of the map, so I'm guessing I missed the area they have set to respawn you. Ended the run because I had no way to get back or move on

wise pasture
boreal igloo
#

There was a bug when I spawned in the gold portal. I spawn like hovering over above the floor in front of a rock and I couldn't move at all.

spring crystal
#

Ho , i had the same one day

marsh fable
#

Bug archivements, I killed myself 7 times on the celestial portal and I can't get all the skins for each character :d help

mortal robin
#

@marsh fable were you in the hardest difficulty for each?

stark bridge
#

Got buged into a wall on Wind map after spawning on map. Guess the terrain didn't load yet and after i was bellow slope with the ring around it, it made the wall and there i was...

wise pasture
#

Got buged into a wall on Wind map after spawning on map. Guess the terrain didn't load yet and after i was bellow slope with the ring around it, it made the wall and there i was...
@stark bridge I had exactly the same bug. no solution atm except quit and restart it seems

stark bridge
#

@wise pasture Yea, did the same saddly 😦

wise pasture
stark bridge
#

@wise pasture Had that happen as well πŸ˜„ ,
Luckily it's harmless πŸ™‚

wise pasture
#

yes this one is fine πŸ™‚

hardy oak
mortal robin
#

Celestial Dream is at fault here. they break lobbies.

#

@hardy oak

hardy oak
#

is he banable for doing that?

mortal robin
#

I'm not sure if the devs can ban people

errant bronze
#

so, uh, Acrid's primary is still quite glitchy.

noble pine
#

Yo

mortal robin
#

normal

worn lion
#

@noble pine do you want to explain what's wrong

hollow yoke
#

For a pretty long time now the vents on 2nd stage snow map have been broken for me. I can buy them but they simple do not work. Also on that map the big storage crate thing that the timed chest may spawn in just isn't there. I'm unsure if that's a bug or a map variant though.

bleak sage
#

Celestial Dream is at fault here. they break lobbies.
@rotund island @hollow yarrow This guy is seriously annoying, makes joining game really hard,,, (if his room is not full, need to wait an average of 1 min for others to fill his room)
= =
So,,,, can u guys plz deal with him, maybe ban him or something

glad matrix
#

they have pings turned off, i'm pretty sure
but i do agree, something needs to be done

noble pine
#

Yeah I have no idea what caused it I'm sorry I didn't respond earlier

bleak sage
#

Celestial Dream is at fault here. they break lobbies.
@rotund island @hollow yarrow This guy is seriously annoying, makes joining game really hard,,, (if his room is not full, need to wait an average of 1 min for others to fill his room)
= =
So,,,, can u guys plz deal with him, maybe ban him or something

#

Celestial Dream is at fault here. they break lobbies.
@rotund island @hollow yarrow@fiery garnet This guy is seriously annoying, makes joining game really hard,,, (if his room is not full, need to wait an average of 1 min for others to fill his room)
= =
So,,,, can u guys plz deal with him, maybe ban him or something

worn lion
#

@fleet narwhal

void locust
#

a fairly minor bug - when you ping the laptop for submitting artifact formula, it shows a chest icon and "." as the name for it

tender owl
#

Hey idk if that is new but i found a way to get a bit more gold at the start of each floor (exept the first one). If u kill an enemy right as u teleport into the next stage, ull get the money for that kill. I testes it with Engeneerturrets, Huntressglaive, Engeneermines. It even works with Items when u get the timing (Royal capazitator ist the best there).

wise pasture
#

Multiplayer is broken af - the same 2/4 in lobby timer at 0 but 4/4 people actually in...

#

ah I saw another one up there saying it's because of the Celestial Dream peep

wise pasture
#

confirmed now working if Celestial bro ain't in

bleak sage
#

Celestial Dream is at fault here. they break lobbies.
@rotund island @hollow yarrow@fiery garnet This guy is seriously annoying, makes joining game really hard,,, (if his room is not full, need to wait an average of 1 min for others to fill his room)
= =
So,,,, can u guys plz deal with him, maybe ban him or something

worn lion
#

@bleak sage can you stop annoying the devs

bleak sage
#

I dont see how im annoying them since theres no reply from them towards this issue,,, but ok i will stop

flat badger
#

i was looking in the logbook, and the ukulele 3d model doesn't display properly, it's like the bottom half doesn't load well, the location that is gone depends on the rotation of the model

worn lion
dreamy solar
#

is the artifact of the swarm broken again??? Im playing witha friend right now and we have it equip and its not working

magic needle
#

Sometimes as loader ill get stuck on a ledge or an enemy after using my punch ability like those flying bell things that throw spikes and ill get stuck there in an infinite loop gaining a very LARGE sheild and a circle of dead enemies. My guess it has something to do with collision?

primal tartan
#

Obliterated Myself at the obelisk for the mercenary unlock, and got nothing

#

could it be because I had beads of fielty and died at the boss?

worn lion
#

yes

ruby orbit
#

plz fix the swarm Tearstorm

haughty elbow
#

A short while back I tried to unlock Rex but unlocked the Mercenary instead, despite never having successfully obliterated myself. Not sure what caused it.

kind obsidian
#

There's a bug where if you have pedals connected and launch the game, no input is possible, as they are hogging the control scheme

quaint gull
#

@kind obsidian unplug

kind obsidian
#

yeah no, it's plugged on the back, literally have to move a 4 kg of desk

quaint gull
#

guess you cant play then πŸ€·β€β™‚οΈ

hollow turret
#

servers ain't working

analog phoenix
flint wasp
#

This was in like april so i dont know if anything was done about it but i thought it was funny that the squid turret could pick up monster logs

worn lion
#

@analog phoenix you went too late,not a bug
@flint wasp not a bug

hardy oak
quaint gull
#

First of all quick play is trash. Second of all your steam might be offline so sign back into friends and chat

hardy oak
#

i always turn off offline when playing something

quaint gull
#

Make sure it says β€œonline”

hardy oak
#

it does, the thing is that it started to happen today, everything else works except quick play

dusty otter
#

I couldn't get a screenshot (because I heckin died) but I was in the sky meadows and my radar revealed that a lunar pod had spawned inside the wall of one of those rims that jut up around those holes that lead down to the big gate area. I'm not sure where the output log is on linux if it would help, though

polar sapphire
#

after teleporting to the next area, I will occasionally get stuck as acrid, unable to move. I can rotate my camera and I can activate my equipment. But I can not activate any of my abilities and I am floating slightly in the air. Has happened on multiple occasions.

native turret
mortal robin
#

known, Kin is causing this

native turret
#

Ahhh i see

#

Didn't remember using Kin

#

Another thing. I get very bad spikes, like 2 second freezes randomly. I have a very powerful computer, so the problem probably shouldn't be that

foggy cape
#

dashing into it made it hit the ground and take 8,000 damage

mortal robin
#

this is known, and not a bug

#

at least, I think it's not a bug

neat oxide
#

It's an unintended mechanic

hollow oak
#

lol immediately after i threw it in feedback i remembered there's a bug report channel

but yeah loader's pylon likes to clip through the ground if you aim it directly down while standing

true oriole
#

So Huntress can still clip

viscid root
amber iron
#

anyone else having problems with joining lobbies?

naive stream
#

i just had that same issue @amber iron , since yesterday. Myself, and another person on my network tried to join a lobby to a couple friends with no success, my friend nor I could join anyones lobby (trying the copy lobby ID too, turning steam online offline.) My friend got a black screen when he tried to join a game, nothing happened for me. Finally I restarted my PC and applied the latest windows updated and now my friend and I can join lobbies normally again.

amber iron
#

weird because mine was already updated

wispy sky
#

anyone able to join private matches?

half tusk
#

Huntress stuck between stages bug still is an issue :/

#

I died on stage four with friends and when stage five started I could only look around and use equipment, nothing else

acoustic ore
#

Hey so me and 4 friends are trying to play pc and one of us cannot see the 3 of us in the player list in the top right, the person who cant see us also cant join our lobby or accept invites any fixes?

north ruin
#

Impossible to open the developer console on azerty keyboards since the ` is replaced by Β² on those keyboards.

onyx skiff
#

My friend and i can't join each other right now. We've tried to invite each other to our games but we can't join each other

slim patrol
worn lion
slender estuary
#

I want that screen

dusty otter
#

a shrine of chance spawned facing an edge -- when the item popped out, it just dropped straight into the pit and I lost it

neat oxide
#

Oof, but not a bug

twin gazelle
void locust
#

I don't have a screenshot as it's happening on my friend's end of things, but sometimes when trying to join a lobby it turns his RoR2 window black and does not connect to peoples' lobbies (despite being able to run the game and having a stable internet connection).

spiral arrow
#

I don't have any screenshots of this, but earlier today I was doing really well, then I came across a map without a teleporter. I looked for around 80 minutes and couldn't find the teleporter. It was even supposed to have the Challenge of the Mountain, so it would've been even easier to see.

scenic eagle
#

just sayin that we cant really ivite each other atm so not really an ingame bug but still annoying

tulip gorge
#

not saying its a bad thing

#

1 MIN DAMN! but huntress with enough movement speed can just clip thru basic walls.

forest quiver
#

When u fix Interaction off items and last character skills. Cuz hes poison skills don`t activate bleed,fire,cold and other effects on enemys, But in 1st game they did.

#

Right now he uselles. Cuz half of items`s dont work with hes R and right mouse click skills,

mortal robin
#

poison and blight don't proc items
if they did, Acrid would be hands down the meta survivor.

foggy cape
#

If Player has H3AD-5T, using Artificer's alternate R will make the jump effect rapidly appear while hovering in the air

This only happens if the H3AD-5T jump is not used before the R and hovering

brave yew
#

Inviting my friends or joining through steam is not working at all

#

For him nor me

quaint gull
#

Your steam might be offline

modern rune
#

Yeah that happened to me a few minutes ago

brave yew
#

I appear online

quaint gull
#

Restart steam on both pc’s

glad matrix
#

^^^
should be pinned at this point lmao

forest quiver
#

@mortal robin better if he been meta then uselles piece of .... survivor. Other character same as 1st game, but Acrid unplayeble. Where is logic?

worn lion
#

@forest quiver a survivor isn't useless if you can't play him
It means you have to train not be "fix survivor it's dumb stupid useless"

#

As an acrid main i completely understand why poison and blight don't proc

forest quiver
#

kek w.

worn lion
#

You can keep thinking this way but we don't need a survivor that's more powerful than loader(who is already overpowered)

quaint gull
#

Literally just play the characters you like and how you like, there isn’t any bad characters you shouldn’t use quite literally everything about the characters is up to preference

mortal robin
#

I literally just play acrid on and off, and I see why poison and blight don't proc

mortal robin
#

when aiming down using Crowdfunder with Chaos, the projectiles hit you.

glad matrix
#

yeah

mortal robin
#

I died on my acrid actually good run with it ;-;

hallow cobalt
#

I just had an issue where the boss did not spawn at the teleporter event in abyssal depths

#

I had 4 Mountain shrine and was playing with Command, sacrifice and swarm

lethal elk
#

I recently had an issue where I was playing as Mul-T with a friend and I spawned in a wall in the Bulwark’s Ambry area

fathom heart
#

I died in A Moment, Fractured by taking enough fall damage while having the Fuel Array and my friends can't use the portal to get out

sour tusk
#

In titanic plains it is possible for 3d printed items to slip off the dividing cliff in this spot

surreal linden
wise pasture
surreal linden
rocky oak
#

If Newt King dies and you leave trough the blue portal the game will get a black screen in which you can press escape button and use the menu but can't do anything else. Resuming the game will put you in a glitched screen of faded menu and any other notifications.

rocky oak
#

(After the run of killing Newt King with black screen without restarting the game yet) I went in a new run what happen is that there are no effects for any abilitys and primary shots. After dying everything went back to normal but in the next run when i left to menu making another run it goes back to being without any effects. (this is a continuation of the msg above)

red nimbus
#

Hi can someone help out, in my game no items are spawning, no chests, no loot, just mobs. from lvl 1 itself. and after killing the boss also i cant pick up the item. any fix?

surreal linden
#

Reinstall?

trail sable
#

my game only spawns shrines, does anybody know what causes this? tried reinstalling already

worn lion
#

@trail sable any artifacts on?

trail sable
#

i havent even unlocked them

trail sable
#

i got it to work properly, some outdated mods from 2 years ago were messing my files, thanks @worn lion

compact moss
#

me and my frined are experiencing the black screen issue, though it was working completely fine yesterday

frozen kernel
#

Game crash after void reaver attack binds me then my character got perma stuck

hollow oak
#

uhhh... so the teleporter is stuck at 99% charging

#

im playing engineer, tried exiting and re-entering the zone, repositioning turrets, killing remaining monsters, nothing seems to fix it

open ferry
hollow oak
#

if you play with kin enabled sometimes it rolls nothing for the initial monster
kin also locks the void fields to the first monster it rolls, so you get No Monstersℒ️

burnt solstice
glad matrix
#

...grass?

burnt solstice
#

little to the left

glad matrix
#

the pillar in the dirt?

burnt solstice
glad matrix
#

are you referring to the ground sloping weirdly?
i'm having a really hard time understanding what the issue is, i'm sorry

burnt solstice
#

yes, the overlapping in map assets is the thing that i am reporting, considering the general lack of this and the part where i got stuck on it, leading to my confusion and almost walking off the cliff

glad matrix
#

huh
i dont know if this really counts as a bug, per se?
but good on you for reporting it ig
i've never noticed it in my like, almost 400 hrs of playing
you've got a much sharper eye than me, i suppose

burnt solstice
#

i dont think its a bug either but it should probably be smoothed over
i was just walking and happened to bump into it (literally)

worthy olive
#

My friend did not enter the game and only could spectate me. When I died, nothing showed up. No results, no anything. So we had to quit to menu

mortal robin
#

I've encountered a strange bug on Sky Meadows. there was no enemies on the map, and I was picking up a Command essence, and I randomly died. I had ceremonial daggers at the time, but wasn't playing with Chaos. it completely bypassed OSP (I had no glass on me), and I think either Sky Meadows or Command itself is the problem here.

jagged root
#

map error on the world with that cliff down the middle (one of the starting stages, im new and can't remember the names yet :p ). I flew off the edge towards the left side if you're facing the edge. (edit: using one of the other bug reports here the stage is titanic plains)

void locust
#

im being invited my friends to play but i do not show up in the lobby, or character select

glad matrix
#

restart steam

low jetty
#

game isnt for mac bug ned fix re

normal creek
#

So for some reason artifact of swarms isn't working even though it says that it's on. Command and sacrifice are working, but only one boss is spawning and enemies are coming at a normal rate with normal health.

regal notch
#

Not sure why, but I just started getting errors tonight that was some textbox labeled as "Unity error"

#

Happened twice so far in both runs tonight. Will try to screencap it next time, just verified integrity of files to hopefully stop it

#

Not sure what's changed, but it has happened in all three of my runs now tonight

#

Fwiw, have never modded the game whatsoever

hexed holly
#

I had that happen to me with mtg arena. Idk if this will work but I downloaded something for visual studios

#

It was visual studio 2017 if you wanna try it

regal notch
#

i'll give that a try if it happens again. just restarted pc to hopefully fix it, heh

regal notch
#

went away after restart (at least didn't happen in my one run haha)

sage hamlet
#

Was having a good run when my friend's (the host) internet died. when we would try to join back in it says "Invalid Lobby ID". Please resolve this tq

ripe hinge
#

@sage hamlet not a bug, the game simply doesn't have host migration

sage hamlet
worn lion
#

@sage hamlet nope.

worn lion
normal creek
worn lion
#

@normal creek or you're using tonic

normal creek
#

Oh, I was. Didn't know it did that, thanks.

minor perch
#

so Started in the Siren's Call under this platform in Pic 1 and i get stuck under it and unable to get out
Pic 1)

azure swallow
#

cant join friends via steam, or quickplay que

glad matrix
#

restart steam

silent smelt
#

cant play loader because everytime she punches near or through a dead brass contraption she gets stuck and then dies because she cant move

plain wyvern
#

i have win7 and sometimes when i took a masive damage the game makes my screen black and nothing works and im forced tho shutdown the pc :c

near gyro
#

Hi there, I recently joined a match with some online Randoms for the first time and experienced a massive graphical bug, Ill send some screenshots. Mainly just wanted to report the bug so that the game gets even better than it is! Not sure what info I should collect or If I should send my hardware but I am on the latest Radeon rx580 drivers. I also experienced a bug the other day that made it so me and my friend couldn't play together. We kept trying to invite each other via the in game steam interface and via just the steam interface, even via the clipboard match making and after several restarts it still wouldn't work for either of us. Unfortunately that was a couple days ago so I don't think I could grab any logs. Just wondering if anyone else has experienced a similar issue.

near gyro
worn lion
#

@near gyro what's the graphical bug?

near gyro
#

it was just one of those moments where polygons go flying and sometimes the screen blacks out

#

@worn lion Hard to tell from just the screenshots but it was just a bunch of glitches where like in the first one but bigger

worn lion
#

isn't that something about graphical cards going oof

near gyro
#

yeah, maybe a mem leak in graphics then? can run triple a stuff fine and have 8gb vram but also my settings are on like medium or something. dont think its my hardware as it persisted even after leaving that game and going single player after waiting for the usage to go down.

dim orbit
#

Idk if i can get banned because i've try to glitch the game :/
But to be honest, i've try the "glitch" for unlimited lunar coin with a lot of value
If you try to put more than Integer 32 bits/bytes max Value in the file (if you don't know, if you edit a file, you can get unlimited lunar coin), you got this :

#

And when you use a lunar coin, the number decrease. So if i was at -2 147 483 598 and i use one, i'll be at -2 147 483 599
So i can't be out of lunar coin
Now, i'll see if i'll got banned for this or not (I hope no)

worn lion
#

@dim orbit idk what you're reporting but a normal thing

foggy wedge
#

hitting again and again an ennemy dead

#

when some ennemies are killed and on the ground, if you attack them with acrid and the loader, they will make a sound and a lot of particles, it makes you slow too.

#

with the passive ability of the loader, it gives you infinite bonus health

worn lion
#

known

foggy wedge
#

hope it will be patched soon...

molten epoch
#

I ran into that too once.

proven valve
#

Completed the Challenge of the Sacrifice after using only the second key. It was still alive for the next two keys, but the Artifact was already gone.

naive pollen
#

during dragon egg flying, i was close to ground and pressed e and fell through floor on desert map

stuck loom
gleaming gulch
#

can someone help me with the CONTEXT_NAME_STRING bug, my timezone is fine and i've uninstalled VC++ and reinstalled and I still get the same issue