#ror2-bug-reports-pc

1 messages · Page 32 of 1

plush bolt
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Artifact of Sacrifice makes the engie turrets have a chance to drop items on death, is this intended? is there a chance on player death aswell?

verbal bobcat
#

Me and my friend lost this run because the brass float away to infinity and beyond because our royal capacitor blast them off. The last brass is exactly at 90° degree and we cant reach with the capacitor

marsh coral
verbal bobcat
sly agate
#

the achievement for mul-t, "pest control", doesn't unlock upon completion. ive tried this challenge like 5 different times and it just doesnt work

dapper dirge
#

@sly agate That was specifically listed as a known issue in patch notes.

sly agate
#

ah thx

tribal wren
#

Kin artifact stage doesn't seem to actually apply Kin, unlike other artifact stages. Screenshot shows the corpses of two different enemies, which shouldn't be possible if Kin was on.

harsh shale
#

been doing glass artifact and friendly fire, last run we were on stage three when one of our teammates was killing us with ceremonial dagger. is this intended?

tawdry pulsar
#

game keeps crashing only in multiplayer matches, what's goinjg on?

zenith cairn
#

when falling off the stage of bulwark's ambry, i popped back up but i was stuck inside of the ground. was playing artificer, dunno if it's important. couldn't escape either, completely stuck

velvet fractal
#

the ceremonial dagger thing sounds intentional @harsh shale

harsh shale
#

autotarget things like ukulele and atg missile dont do it and it makes sense cause otherwise you would be always killing your teammates, seems unintentional to me

arctic lichen
#

I've had lag out the wazzu on almost all games (if you're not Host)

marsh pewter
#

Because the void realm freezes time, and by using the Artifact where items spawn from death of entities instead of chests, a person is able to use this to their advantage by buying the shop on the first map, go to the void area and grind for a health item then just sit in the void and not charging point and endlessly spawning enemies that progressively get easier allowing the player to do the Monsoon difficulty challenges with ease after an hour of waiting. This is pretty game breaking as it will allow the player to get unlimited items in any game on any difficulty as long as they get a healing sprite/Healing mushroom, a shop on the first map, and are willing to wait for a bit.

rough flame
#

I had a recent bug where I was playing rex and we teleported to the next stage and I was placed directly inside of a medical chest. I was unable to attack and could not move. Not even when I was shoved out of the chest was I able to do anything, I was just stuck unable to even use my primary. The only thing that managed to fix my character was a glacial jellyfish exploding on top of me.

haughty heath
#

This isn't as much as a bug but something that i think should be adjusted. Now that there is a 5th stage it is way harder to acquire loader's second M2 "spiked fist" which requires you to get to the celestial portal in 25 minutes or less. I think this should be changed to 30 minutes for the extra stage added, because I never unlocked it and i really don't want to go on drizzle to unlock it :/.

verbal horizon
#

Not sure if this got reported yet but, Blazing Parents leave behind their horns when they die

regal tundra
verbal bobcat
#

@marsh pewter I do this without having to go to the void. First stage with glass, kin (with the beetles), sacrifice and command, you can find a safe spot and leave afk for about 40 ~ 50 minutes (go play a game of lol or whatever), go back to the game and stay farming the items (better with acrid). Apparently the difficulty increases the chance of dropping the items, so the wait for that.

quick prawn
#

In the Gold Coast, the 4 chests still spawn with the Sacrifice artifact enabled.

steel gull
#

In multiplayer, I sometimes cant move or use abilities when going to a new stage until i die or we go to another stage again.

stark crescent
#

Ukulele in the Log book appears invisable in some parts, think its due to the lighting

rotund briar
#

Also related to the Ukulele, same goes for stun grenades

dapper dirge
#

@marsh pewter @verbal bobcat If someone wants to use cheats/exploits there are much easier ways. Eg. you can give yourself infinite lunar coins and every challange/unlock in a minute or two. So I'm not sure if the AFK farming is that much of an issue in comparison.

void locust
#

while playing acrid, my utility skill the jump is not stunning the enemies and i keep dying because i cant stop the stone golems from shooting me anymore

final finch
#

Has anyone expirenced a bug with boss monsters not spawnig? (im using artifact of kin an on sirens call no monsters spawned during tp event)

strong ingot
#

After hours of playing my savefile was corrupted, this hadn't happened before to me in any previous patch. Wasn't playing online, didn't have any mods, it suddenly told me steam couldn't load my cloud savefile or something and when the game booted my main file was corrupted

Posted in console bugs by accident lmao

raw wasp
#

also here to report acrid's alt utility jump (frenzied leap) not stunning

pure oxide
toxic willow
#

had a bug where i completed the 6 bounce challenge for huntress and after finishing my run it wasnt marked as done

hot totem
#

@final finch im in void fields now and no monsters are spawning with kin on

void locust
sand mortar
#

i was playing with my friend and we got black screen (i was the host)

knotty burrow
#

Sometimes the character gets stuck in what looks like the fall animation and I can rotate the camera and nothing else except for my special thing. It happened to me when we moved to a new level and my friend randomly

void locust
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With 2 shrines of the mountain and some artifacts on, 2 out of 3 of the teleporter rewards got stuck in the underside of the pictured log

slow tulip
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do you guys get stutters or huge freezes in game now? i get them when the teleporter gets activated

violet sable
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Got the achievement of "6 turrets in a single game" getting 6 turrets total in 2 or 3 different games.

little plover
#

When going for the evolution artifact, after you defeat the stage and exit|| it doesn't change you back to your original character.|| I don't know if this is intended but you kind of need to throw away your run if you aren't lucky.
This may be intended but it seems like something that would just lead to frustration.

distant grotto
eager tusk
#

Is using engineer's harpoon skill supposed to pause the cooldown on his mines or is that a bug?

cinder veldt
#

When getting the Artifact of Kin enemies are randomly spawned and dont follow the artifact rule

hard tide
#

Mercenary is bugged asf rn like badly his shift is broken in a op way

final sleet
#

my allies (beetle guard and aurelionite) went crazy and tried to attack me every time there were no enemies nearby. this occured on some of the stages during the run

signal lantern
#

there should probably be a limit on how many missiles can spawn at once, my game is frozen like this lol

limpid vault
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(With Command Artifact) I was playing today, after beating the teleporter boss when the teleport was next to a wall or obstacle of some kind (fallen tree, debris) items that spawned near wall would get partially trapped in wall. Sometimes being trapped the items could be retrieved but mostly they became trapped in object and couldn't be seen. Issues arise when teleporter was partially clipping into a wall or an object happened to be above the teleporter.

blazing ember
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The artifact of command item seems to have issues losing teleporter rewards to low walls, assuming the tele was hiding near a low wall/ceiling. Happened to me twice in a row, once on Scorched Acres when the tele was on a lower ring of a circle, and once in Abyssal Depths where it was under a rock.

limpid vault
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After the update I lost alternate skills for huntress and artificier, the phase blink and ion surge respectively. I didn't the other few alternates I had for other characters which I thought was strange.

ornate notch
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I unlocked the "Get 6 turrets in a single run" on the first level after getting only 1 turret. I bought some turrets before hand in previous runs trying to get the achievement, and it might have carried over.

fierce geode
severe fossil
#

Not sure if intentional... But yellow item printers can spawn in trials, and artifact keys can be used to print it..?

summer moth
spring imp
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In short, he took an artifact that removes the chests but things drop from the mobs, and the chest spawned everything exactly, Lock "Gold Coast"

#

found 2 more of the same

velvet wagon
#

So warning that if you have meteorite and gesture you can die before the cutscene ends in the trials so don't take them into the trial room

ruby robin
#

Is it actually possible to get this many lunar coins, or is this a bug? Or is this guy cheating?

velvet wagon
#

cheating, you can just change a txt file

amber nest
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Item spawns have been seriously borked since the update.
The teleporter always has a knack for spawning near a wall or under a ceiling. This causes items to phase into the wall, becoming ungrabbable, I'll send pics soon.

slow crown
#

Acrid's caustic leap has frenzied leap's stun function on top of its intended effects

eternal geyser
wicked marten
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Yo, there are holes everywhere on the map. It even afects items. Some spawn behind walls or inside them

signal lantern
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Acrid's caustic leap has frenzied leap's stun function on top of its intended effects
Related, frenzied leap is not stunning

tranquil lotus
lapis venture
modern vale
#

Occasionally when playing with all artifacts, a player won't spawn in correctly and will prevent the end screen from opening when every one else dies.

sweet venture
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is the beetle guard supposed to attack me with chaos enabled

#

like it was only targeting me

winter chasm
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@neat dirge it is intentional. artifact of glass disable OSP.

lone peak
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The "activate 6 turrets in one run" challenge let me do 2 runs in order to complete the challenge

quaint lintel
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My friend just killed the scavenger solo on acrid without summons or drones and the second RMB skill didn't unlock. Do poison ticks by any chance not count as final blow?

lone peak
#

Poison doesn't kill

quaint lintel
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Well, it died to sonething, probably a bleed tick. He was far away too

void locust
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The Abyssal Depths gold chest still spawns even with command artifact active, which seems probably unintentional.

wind kite
#

When unlocking the Artifact of Metamorphosis, you are stuck as the characters you are given for the rest of the run. However, I feel like this isn't inline with the other artifact effects. The other artifacts dont affect you outside of the realm, why should this one? It's also annoying that the characters don't change afterwards, meaning youre in a sort of limbo state. If you build a certain way for a certain character, you shouldn't have to throw the run away for something like that.

atomic jewel
#

!feedback items get stuck in roof (we had double mountain challenge)

pine wave
ripe hinge
#

Getting hit by a void reaver in multiplayer as the Engineer gets you stuck forever, you literally cannot escape

gleaming shell
#

Enemies stop spawning with Artifact of Swarm in multiplayer after around 3 stages, we are barely seeing anything spawn on monsoon, much less mobs than without the artifact

teal fox
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Got clipped in the floor on spawn. Cannot move out of here at all.

#

I'm just waiting for death I guess. Is there no command for getting unstuck? Just quit to menu?

fathom ridge
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Played some games with Command Artifact. Items get stuck either on or inside the environment when they pop up. In Scorched Acres, on one of the higher rings there was a chest located beneath a bridge and the item went directly into it.

visual star
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@quaint lintel it has to be a normal scavenger, not the twisted scavenger

quaint lintel
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@visual star so it has to spawn randomly on a normal level?

visual star
#

yea

quaint lintel
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@visual star Ok got it, thank you.

grizzled hazel
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I also got that bug where I "bought 6 turrets" after buying one turret. More pressingly, I just killed about 4 beetle queens with one preon shot and never came anywhere near leaving the teleporter. Plus two imp overlords. Neither achievement unlocked.

visual star
#

The preon has to get the last hit on the imp overlord

void locust
#

some boss won't drop items

novel minnow
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lol Every chest in the snow planet was an equipment barrel in my run this time.

livid ingot
void locust
#

death mark

livid ingot
#

Thanks I was scared

void locust
#

With Engineer's new thermal harpoons I noticed that if I go into painting mode it resets the recharge of my spider mines. Is this a bug or intentional?

mossy orchid
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if i take the "artifact of command" is it intended that i can´t choose "Glowing Meteorite" or the other Q Lunar items as item ?

dry sandal
#

my friend gets this when he tries to join my lobby

umbral sail
#

teleporter items get stuck in unreachable locations quite frequently when using artifact of command

void locust
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When I play multiplayer with my friend, there is an error that doesn't move.

split dome
devout sigil
#

When in the menu, with a selected difficulty the box surrounding either Drizzle, Rainstorm or Monsoon is sticking outside of its pre-registered box and looks odd

river lodge
#

5M healing?? (Screams in engi)

white raven
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ukulele model in item and equipment is broken, after click on it dissapears totally

void locust
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The artifact of swarm does not reduce the monsters health by half. Its still standard health on them. So double spawn no reduce

ashen saffron
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I do not know if anyone has reported this yet, but if so, sorry. My brother and I were playing on monsoon with Artifacts: Kin, Command, and Chaos (although I believe Kin is the only one which matters in the scenario). I got into the void fields and basically instantly activated the cell. No enemies spawned. We charged it to 100% with nothing spawning and went to the next cell. Activating the next cell caused the enemies to get items, but still, there are no enemies. I completed the entirety of Void Fields without a single enemy spawning. I know Artifact of Kin already makes it so that the void fields are just easier because it only causes the first enemy to spawn, but I did not think it was possible for nothing to spawn. If any other clarification is needed just @ me please, but I do not know if there are many other details I can give.

thick swan
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Artifact of Command, Item spawns and walls do not combine well. The 'free choice' boxes spawned by the artifact seem to lack the boundary checking that normal items have. What I mean is, that when a usually an item drops (without artifact of command), when they hit a wall or ceiling in their spawning arcs, they usually lose all momentum and just drop down immediately. With Artifact of Command enabled, this no longer seems to be the case, which results in items being unreachable.

wispy dove
#

yo

#

everytime i play, in less than 20 min, my PC blues screens or my game crashes like this:

supple glade
wispy dove
#

i've opened a thread in steam with more details about it, same nickname as steam

lime sable
#

Hey! i dont know if someone told about this already, but with taking visions of heresy you deny yourself from doing the rock shooting achievement at stage 5 ! :)

opaque sparrow
heady breach
#

BUG: queens gland beetle guard just keeps trying to kill me and my co-op with artifact of chaos

#

i don't suppose this is intended behavior?

tough ocean
#

Upon spawning into a new stage I was locked in position, unable to use any of my abilities or move. The problem was fixed after an ice elite 's bomb knocked my out of place. Unfortunately I lack the ability to have recorded the situation.

pliant ore
#

For some reason the green orbs that drop from the monster tooth can be pinged, and the selection box for them is massive, frequently interfering with targeting (the same way players used to interfere with the old pinging system)

zealous igloo
#

I currently am equipped with the Crowdfunder, which i dont want, and i cant swap it with The Back Up. Granted i am using a few mods but ive never had an issue with swapping equipment before with these same mods

void locust
#

Is it intended that with artifact of chaos you're able to target yourself with huntress?

Ive been able to replicate it by angling the camera as far down as possible and walking backwards

pearl olive
#

does the dedicated server not work properly? or is it just me having problems?

signal citrus
#

Stage sometimes doesnt have a teleporter for some reason

hybrid hill
#

Is it intended that you remain the random character the Metamorphosis artifact gives you after you leave the artifact room?

tired tapir
#

Acrid's attack animations are bugged after picking up 4 or more syringes. The third hit doesn't register anymore after that.

This has been an issue since the patch before the current one

#

Also if you get too much movement speed his leap bugs the hell out, causing you to get stuck in the animation and slide around the map (it even crashes the game sometimes).

Acrids animations need to be fixed

thorn vine
#

after playing offline, quitting to desktop a few times and putting my pc to sleep, my entire game save has reset, including config

granite wing
thorn vine
#

that's ui design, very unlikely to be a bug

amber nest
#

@void locust Command artifact doesn't affect chest spawns, so yeah the legendary in Abyssal Depths would still spawn.
Did you mean Sacrifice instead of Command?

thorn vine
#

also have my previous run data if any proof is needed, so it hasn't reset every file, only saves and config have been reset NVM only profile as well as KB+M settings have been reset this is very weird

soft kite
#

Monster seems to have an hard time spawning if you play long enough. (Mostly Scavenger from time to time and nothing else)

I'm at stage 56 and the timer indicates 180 Min

Edit to avoid spam : Thank you AcridKitty !

worn lion
#

@soft kite game overflow,nothing is wrong]

scenic fox
#

So I was just doing a run with MUL-T in multiplayer with an engineer and I was on stage 8-9 when suddenly my max health got reduced by 50%. It was not any item or equipment I picked up it just out of the blue got reduced by 50% and stayed there. I died in the teleporter fight but my friend was able to finish, but my max health was still halved when I spawned into the next area. this was a run-killer as I had a max health based build, and we pretty much instantly lost after this, right before we were going to the obelisk.

rustic saffron
#

Items from sacrifice can spawn inside each other and portals, this can cause them to be very hard/impossible to access for command essence since you cannot just walk over it to pick it up. The same problem can occur if an active item drops on top of another item when you already have an active item.

worn lion
#

@scenic fox have you takes Shaped_Glass
@rustic saffron you can pick up that seed tho if you look up,but can agree it is a bug

scenic fox
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@worn lion nope, I'll look around to see if there's any status effects

worn lion
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@scenic fox it's the only item that can halve your max hp so you probably took it,maybe you had Tonic ?

misty sequoia
scenic fox
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@worn lion I found what it was: "Silence between two strikes" giving me overloading,

worn lion
#

oh lol
it doesn't have your hp,it turns half into shields that recaver after not getting hit for 7 seconds

scenic fox
#

yeah, and most of my healing was %max HP and I had the Aegis so rip

toxic steeple
limber sentinel
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The bug started with some portions of the map (siren's call) that were disapearing when i was moving the camera to a certain angle. Then, i failed a jump and fell... But now, I've been falling for ages and i'm not tped back to the stage, sad 😢

willow smelt
#

So, with the engi, turns out going into splash target mode with the missiles resets the cooldown of mines, sending them back to an 8 seconds cooldown, which also doesn't tick down while you stay in that mode

limber sentinel
rancid sonnet
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Not sure if intended but Sacrifice Artifact doesn't seem to scale at all with multiple players. 1-4 players will always give the same amount of items.

steep scarab
gaunt obsidian
#

Occasionally, Aurelionite's item will spawn on the exit portal. This is fine - except with the Command artifact. It is HARD to get the item when that happens.

valid otter
#

Trial of Kin artifact with Hermit crabs doesnt spawn a boss and trials of combat dont show up

gaunt obsidian
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The Command items don't "fall" like normal items... they can get stuck in the air, or in the case of spawning under a bridge in Acres, it may get stuck inside the bridge. They're still accessible, but difficult to get them.

echo sentinel
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I was just playing one of the artifact levels and I accidently killed myself as the huntress because my primary skill, the strafe skill, was targeting me and my drones. I was able to shoot myself with the auto tracker, I don't know if the artifact trial itself was giving the effect or if it was a bug.

dense owl
#

Dedicated Server seems to be non-functional. The server application launches along with a new RoR window that is all white. The lobby is joinable, but when starting the game it goes to a black screen and never progresses further. Able to reproduce 100% of the time, whether it's just me in the lobby or with other players.

honest skiff
#

I was trying to get to the area that is sometimes closed off by the door and failed and after I failed I clipped through the ground and whenever I hit the water again I would re clip back into the ground

formal night
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With command artifact, sometimes, if the chest is too close to a wall, the item will spawn inside the wall. Its still possible to get the item tho.

modest talon
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When trying to do the 6 turret activations I’m pretty confident I activated 6 but never saw the achievement unlock. I then died, confirmed I was never rewarded it and started another game. After the very first turret I activated I was rewarded with activating all 6.

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This is more of a nasty exploit than a bug but you can get gold item trade ins while in the artifact level. The trade in accepts the keys so you effectively get unlimited golds and the clock isn’t even running so you can accumulate them without even starting the fight.

solar tiger
#

Enemies occasionally spawned with half health during recent run. Wandering Vagrants spawned in this way were using the nova with shortened cooldown.
Drizzle difficulty as Commando, no artifacts enabled, no lunar items equipped.

thorn field
#

Acrids Frenzied Leap doesn't stun enemies.

unkempt saddle
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Command items can often get stuck in terrain when spawning, which makes them either inaccessible or very difficult to reach

ancient valley
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Charging teleporter stuck at 99% on stage 10 as Engineer. May have to do with a Dio activation and the boss dying before the respawn.

strange lantern
paper spruce
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Is Transport Mode on MUL-T supposed to completely shut off AI on melee enemies? as the little beetles don't move at all after being hit by transport mode, they only resume their movement once they are allowed to attack you.

timber gyro
#

only stage 9, bosses stopped spawning

nocturne salmon
fallow knoll
#

So while playing risk of rain 2 my pc likes to randomly crash, this issue has been there for half a year now and I still have no idea how to fix it. Here is the output log, if anyone knows the answer to his issue I would love to know. Tried a lot of things with updating my pc, making sure that my pc is good enough, shits like that. I really love this game but I cant really play it anymore because of this. (I didn't get a crash file anywhere, cant find the crash folder in my local\temp\hopoo games folder, rather I dont even have a folder for that for some reason. Please feel free to DM any more info or solutions, I really need help with this)

strong magnet
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When engineer is equipped with Harpoons and Visions of Heresy, activating Harpoons targeting reloads Visions instantly

ember condor
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As it seems right now frenzied jump on acrid is either not stunning as it should or the description is wrong. I am very sorry if this isn't the case but i have run into this problem when I changed the skill to that specific jump, also The poison jump on acrid does not proc blight, is this intentional or is this a bug?

void locust
#

Lvl 9 the overloading worm goes invisible and floats

quiet quest
amber nest
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ROR2 still has this odd issue where sometimes the WASD and other key inputs stop functioning. I can still look around and jump, but that's it. The only way I know how to fix it is by restarting the game.
This happens in vanilla btw, and it's very inconsistent.

frail spoke
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Sometimes when I play with friends, I can not load into there lobbies or they have problems loading into my lobby. Is that a common issue or might that be something happening on my end causing problems?

fickle drift
#

So, guys, I have this problem, I can't play any multiplayer match, I search everywhere on internet and I still can't find it a fix to this issue, everytime I go on multiplayer my character doesnt show and the ready button stays without the time countdown to choose and start the game, what can I do?

hybrid hill
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I was playing as Commando and when I entered the artifact gate with Metamorphose I got the MUL-T, then when I finished getting the artifact I was still MUL-T, now when I completed 20 stages it counted like I was playing as Commando

tired tapir
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swarm + artifact is bugged when they're played together. You get less items with sacrifice on because it spawns a clone of the monster spawning, meaning you wont get any drops by killing either of them.

golden kelp
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completing the challenge for commandos new utility is not working

fluid matrix
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if you use the engineer's homing missiles, your trip-mine cooldown resets

void locust
#

Gotta bug

uncut sand
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I have been killing 2 beetle queens in the teleporter w/o leaving as multi and am not getting the unlock

void locust
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If you have a fuel cell and a low recharge item that, you can use the low recharge item, then pickup preon from the ground, and the pick back the low charge item and wait to have 2 stacks, with this bug you can use preon every 20 secs if you ewnt5

tired tapir
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Sacrifice Artifact doesn't seem to scale at all with multiple players. 1-4 players will always give the same amount of items.

void bison
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Not sure how to explain this, but loaders secondary still puts you into a state of being unable to control your air mobility when used in conjunction with her shift, its the same effect those geysers that shoot you up put you in.

leaden light
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Messing with the artifact that makes every spawn the same species, forget the exact name, but anyways:

Siren's Call, get only Vultures for the floor, and when I eventually reached the teleporter and activated it... absolutely no boss, no horde of many, nothing
I still need to charge the thing but... nothing spawned

tired tapir
#

@void bison wait you mean thats not intentional?

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man I thought that was intentional that her shift stops all momentum after her swinging attack

void bison
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@tired tapir I wouldn't thinks so at least, or if it is, then it shouldn't be. This has been bugging me for months, it feels so wrong to be an intentional feature.

leaden light
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oh, and naturally, no item

tired tapir
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same goes for acrid. His sliding attack can glitch out and you can be stuck in your animation. ANd his m1 is bugged once you pick up more than 3 syringes

west harbor
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Has anyone else had troubles getting Pest Control on Mul-T? I've killed a ton of double beetle queens, both with and without mountain shrines

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Nvm, searched and seems others have the same issues too. :(

thorny wedge
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@leaden light if you fought the Alloy Warship Unit there is a glitch where defeating it occasionally counts as the teleporter boss

leaden light
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nah, waited until after the teleporter

next raptor
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as an addition to @quiet quest 's post, it seems standing on this rock during the stage and moving the camera around un-loads some of the level/scenery.
First shot is Level as normal

tired tapir
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so for this entire void session, it seems like the enemies glitched out. No clue why. Free items tho

golden blade
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So, it's a little bit of a silly one, but when a player dies, idk if it's intentional, but they have a chance of dropping loot from the Sacrifice Artifact

hybrid hill
ripe basalt
#

With the artifact of command active, items that drop from the teleporter keep getting stuck inside walls and ceilings. If you manage to jump up and interact with them, you can quickly choose an item, but first you have to find it in the wall/ceiling and second you have to select your item quickly because the menu disappears if you fall too far away from it. When an item is selected it then falls out of the wall/ceiling making it easily collected however.

calm stone
#

has anyone else had an issue with the engi achieve for obliterating yourself not giving credit after being done?

queen vigil
#

Looking at the Void portal while in the water results in the void portal not being rendered.
Has been like this since it's introduction.
Plz polish

sudden ruin
queen vigil
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Artifact portal didn't render completely when i activated it for the Glass Artifact. Don't know how to repeat or if it ahppens with other artifacts

radiant egret
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😢 activated two shrines of the mountain, minute 81 playing with swarm and command artifacts

dapper dirge
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Items stuck in walls was the most reported issue recently yet the new Steam post listing known issues doeasn't mention it... 😦

tired tapir
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command doesnt seem to scale with the players in terms of drop rate

final finch
#

ok so aparently the boss event for a horde of many alloy vultres simply does not spawn

ripe basalt
#

With the artifacts of glass and chaos active, I had a gunner turret that i was hiding behind while I waited for the teleporter to charge. It was killing waves of enemies and then suddenly it turned around and fired one shot that killed me. I think it did this because the turrets face towards you while they don't have any targets and it had already started the firing animation when its target died. Please change them so they don't do this even though it's cute. Maybe make them look away from the player while they're idle instead?
I know it wasn't targeting something behind me because I was up against a wall and it didn't fire at all after I died.

bold ocean
#

Multiplayer does not seem to work with friends. Either I try to join my friends lobby or he tries to join mine and we cannot. We've tried multiple times to restart the game and steam and computers

lone cosmos
#

playing multiplayer with my friend froze his whole computer, he couldnt even force close the game, on my end all the enemies froze in place and i couldnt do anything but run around

crimson sail
lucid pier
#

Got a three multiplayer crashes, with only artifact of command active. All crashes were at rallypoint delta, near the teleporter (can't remember if one of them started the tele event), and were before stage 8 , with the combo not exactly being too game-breaking (it was still powerful because of command, but all stacks were below 20 for example). Here's the output log.

Also yeah, I've had the same clipping error as @crimson sail , except in the tunnels on the marshlands and the hell level.

#

actually, just noticed that the output log has all the convos of our session as well as usernames and potential paths. If any dev needs the output log, please DM me, I trust you guys but I don't exactly feel comfortable putting supposedly private convos in public, god knows what we said in 3 hours.

hollow scroll
#

I got myself a Gesture/Sawmerange combo, spawned in Siren's, and one of the blades got stuck immediately.

shell summit
#

When trying to enter quickplay for a random multiplayer match, it constantly displays invalid room ID next to the join clipboard lobby button. Sometimes it starts to act like I joined, the screen will go dark, and then it will kick me out back to the main menu

uncut tiger
#

A couple of friends and I (Acrid, Loader, Artificer and I) made it to A Moment, Whole and fought against Guragura the Lucky. It had 520k HP, but every single time its health reached exactly 260k, it would heal up to 420k HP. Every single time. We tried damaging it at different rates to see if it had something to do with how fast we were damaging it, but it always healed up at exactly 260k HP to 420k HP, instead of 520k. We can confirm it didn't have bustling fungus, so we have no clue how it was able to heal up, as the healing was always constantly happening (260k ---> 420k) and happened over 15 times in that one batlle.

radiant crater
#

You can get stuck on the ice spikes here, been trying hard to get out with no progress. Unfortunate.

wind flume
#

With the Chaos Artifact active, the Huntress can target and shoot herself.

deep burrow
#

No mouse cursor at the main menu after the most recent patch.

proper moth
#

I'm not sure what the cause is but when playing as acrid with high attack speed, (in multiplayer haven't tested single player) he will constantly be interrupted during his 3 hit melee attack combo causing the attack chain to be reset. This prevents acrid from doing the third attack in his combo which means losing out on a bonus 400% damage. It really sucks when you are playing melee acrid with his new bite ability

thin grail
untold depot
#

Getting hitching or frameskipping when the interactable geometrical shapes are in view on stage 5. Don't get it anywhere or anytime else.

deep burrow
#

Unplugging my kiddo's joystick did the job. I'm not sure why it disabled my mouse, I'll have to look in the configuration settings.

pulsar ore
#

the new utility, i think its called the woodchopper, when you activate it sometimes doesnt work even at close range

void locust
#

when opening a chest the items that command produces (the orb with the block things) sometimes gets put on a surface it really should'nt it seems like they spawn in a diffrent position to items, or at the least have different hitbox to check where the item should appear, while i dont have a screenshot within a few runs several items (some with TP items) appear on a slope or something where i cant activate it to get the item

icy tide
#

@rotund island I fixed my dedicated server with a lil tweak. It's up and running right now

warped sierra
#

Activating the Artificer's ENV Suit after using a jump pad/geyser makes you unable to change your direction or momentum until colliding with something.

hollow scroll
viral garden
#

we killed the teleporter boss with artifact of command and when the teleporter is below a platform it makes the items stuck inside the platform (we sometimes couldn't get the item because it was like inside a huge stage 5 rock)

spark geyser
#

no boss spawned after we used three shrines of the mountain at sirens call

sinful thistle
#

MUL-T pest control challenge seems to be impossible to unlock after update

foggy marten
#

Obliterated at the obelisk on monsoon - got teleported by beads of fealty - lost to the boss and did not get the skin... is this intended? The achievement only mentions being obliterated.

scenic totem
#

Yeah ive had that issue with pest control ive killed two pairs of beetle queens multiple times and havent unlocked it.

elfin osprey
#

putting camera against a wall will make some models vanish in wetland aspect

gilded night
#

Sometimes when I use command the teleporter drops go into walls and the ceiling, rocks as well. This has happened at least 3-4 times

raw wasp
#

Commando's Suppressive Fire seems to not be stunning after update

mint totem
#

Sorry if these have already been mentioned but here are some bugs I've been experiencing.

  1. You can't see teammate cooldowns when spectating them after death. You can see equipment cooldowns if I remember though.

  2. Mercenary's eviscerate can be buggy when attacking beetles that are coming out of the ground; Even though you see their healthbar and you can attack them, when you use eviscerate, you go into the invulnerability mode but don't attack anything.

  3. When using the command artifact, the items coming from the teleporter get stuck in walls a lot and it can be difficult to get them.

stark apex
#

Yestarday i saw the box in texture that was showed only by teleport's locker

calm glen
muted junco
#

I got achievement for activating 6 turrets in one run unlocked by activating only one turret in the run and it was on the first realm. No idea why or how, I played several runs before that and activated multiple in each (not up to 6 though) and it didn't happen, but then randomly did in a brand new after very first turret.

bright sage
#

Hey I play on controller, I noticed in game theres no way to select the items you currently have to view the details of what they do. Like the mouse is just straight up missing. Also in the main menu theres a mouse in the center of the screen that keeps flickering whenever I press a button on the controller

hoary vector
#

@rotund island me confuse i cant activate any artifacts ;-; i also have some but i just cant activate them at all :(

austere rune
#

#Engineer so i recently played engineer with Both command And sacrifice And i came upon a discovery which you might already have heard of But Anyways. Engineer can rebuild his turrets, this is Intended. But what about the fact that when He does his turrets have a chance of dropping an item? (Sacrifice artifact)
#Engineer #Turret #Bug

#

I saw that you had already adressed this But i thought it would be allright of me to just send more proof, i Dont really know Why this could have happen. This is the exit portal of the gilded coast. Aka land of Aurelion.

unkempt saddle
#

Killing Wipwip the Wild from far away using the Royal Capacitor causes him not to drop a bag of lunar coins

timber sorrel
#

Artifact Spoilers ahead: ||the tablet for the artifact in the cell zone, Basically you can clip through it from the top right on the smooth side of the break Picture here I think||

stark oasis
#

when you have the artifact of kin active, no enemies will spawn in the void fields

steep bay
#

Artifact spoiler -- ||hi, i don't know if this is known but on the artifact where enemies drop items there are still chests in the arelionite room!||

signal raven
#

unity 2018.4.16f e6e9ca02b32a
An error occurs during the game what should I do? I don't speak much English if anything

stark oasis
#

when a void reaver kills the probe boss on sirens call with its dying explosion, the boss dissapears but the health bar stays and it doesnt drop the legendary

signal raven
sacred nymph
#

2 minutes in, random sticky bomb attached to me out of nowhere and killed me. Kin/Command artifacts enabled.. Anyone know why this happens?

weak bay
#

I went to through the blue portal and paid the ten lunar coins in order to get the artificer, and before the achievement was added, my friend went back through the portal. I lost the 10 coins and didnt get the artificer, do i have to grind for 10 more?

slate wyvern
#

Hello there, I don't know if this bug has been already reported, but we discovered with my friends that everytime we spawn in Sky Meadows, the game is absolutely lagging as hell, and is literally unplayable.

We've already checked our internet connection (for everyone), no one is lagging.

We got rollbacks, lags, and sometimes almost 30 seconds latency (the host saying "ah, you're dead", but players in the game still see themselves alive, goes a safe place, and die like 30 seconds later).

And when we goes to another level / map, the game is no longer lagging nor rollbacking, and becomes playable again.

plush cairn
#

I couldn't kill Guragura the Lucky. It kept healing itself no matter how much I damaged it. It would hit a threshold and would instantly heal itself back up. I made a twitch clip of it. I was wailing on him for a good 10 minutes before finally giving up.

signal raven
#

unity 2018.4.16f e6e9ca02b32a
An error occurs during the game what should I do? I don't speak much English if anything

night lagoon
#

@plush cairn did it have medkits? The same thing happened for me, and it had like 20 medkits

plush cairn
blissful pewter
austere rune
#

@blissful pewter sometimes it takes a while

blissful pewter
#

we have been here for like 20 minutes

tiny cave
#

have a friend that cant use his mouse on menus but can use it in game

austere rune
#

@blissful pewter you need to be at the actual platform for them to spawn

worn lion
#

@blissful pewter @austere rune you're too late into the game for game to spawn stuff(overflow),so no bugs are happening

blissful pewter
#

they finally spawned, now we just need to wait for another wave

open venture
#

in multiplayer, the difficulty selector is based on one person's sselection

worn lion
#

@open venture it's based on most people choose.
and 1=1

wintry kite
#

How to fix a ping problem? A friend of mine living in another city gives ping 1000 when connected to my server, although everything is fine in other games. What to do?

dry narwhal
#

i just got a bug where i completed the new 6 turret bought in 1 run challenge by buying 1 turret after this first round teleporter

bright sage
#

I have a super important question about acrid, do people know about attack canceling on him? And is it going to be patched

worn lion
#

yes;no one knows
not a bug @sweet sonnet you need a normal scav

sweet sonnet
#

don't know if this is just a bug, or something unintended, but acrid's new alternate secondary ability didn't unlock when killing the scav in a moment, whole.

bright sage
#

Its super easy to do, you just hold left click and spam sprint

summer olive
#

I am not sure if this has been said before but sometimes, items pop out from chests into surfaces that are vertical or past vertical (overhead) and they disappear. It might be specific to when the Command Artifact is on because I had that on. I was also in a multiplayer game.

bright sage
#

The devs dont know? Or is it intended

foggy saffron
#

They know as they've mentioned it in notes beforehand. I thought it was potentially fixed out, but I'm not 100% sure on that second part.

bright sage
#

Definitely not fixed, I just discovered it by trying mouse and keyboard for the first time lol. Its so easy to do

foggy saffron
#

Ah okay. In dev thoughts 11 they mention it "• Animation canceling Acrid M1 is both wacky looking and tiring for the players. Will most likely be fixing that."

bright sage
#

ahh ok ty

gleaming prism
bright sage
#

Tbh I kind of like tech like that, I wish there was more of it. Just not on auto attacks lol.

umbral field
#

are there any major multiplayer lag issues in 2.0?

#

we didnt get them before and now its borderline completely unplayable non host

atomic narwhal
#

Is it intentional that the intitial artifact key respawns after about 25 seconds?

fading lichen
#

i just got 150 syringes and the game crashes

hoary sinew
#

@hollow yarrow Im in a game breaking glitch and i cant die

#

im under the map and i can shoot through the map

frosty hollow
#

Just as a note: I was able to repo my bug video posted above a few times during the run. Seems pretty easy.

native zealot
#

I think some of the newer items aren't spawning on my runs when I host, but when my buddy hosts, the items are spawning just fine (in particular, the new plate common / Death Mark, etc)
I am using a couple mods - shared items and too many friends namely, but so is my friend, so I'm not certain if that's the reason why

placid fern
#

artifacts can be picked up through the shield by aiming the camera behind the artifact, skipping the challenge entirely

brazen breach
hoary sinew
dire tinsel
#

not sure if a bug but i was playing with friends and we didnt get the celestial portal with artifacts enabled

solar tiger
lyric karma
#

The Acrids frenzied leap doesn't seem to stun enemies I land on, it makes the ability very awkward to use

timid walrus
#

My friend and I just had 2 situations with command and at least 2 challenges of the mountain active where the items spawned after killing the teleporter boss spawned outside the map.

mental badge
#

When finishing a teleporter charge the item seems to spawn in the wall if the teleporter is next to it.

oak turret
#

I'm not sure if this is a bug specific to only the Engineer, but whenever a Squid Turret is spawned, it spawns at the bottom of the map where it can't be of any use. This hasn't happened on any other character I've been using (Huntress, Loader, Commando) and is happening in both Titanic Plains, and in the Hidden Realms.

#

It seems inconsistent by the look of things. This time, it appeared above the ground, but this is the first Squid Turret to do so since I first picked up the item. The next cell I went to, it immediately phased back under the ground.

nocturne prism
worn lion
#

is it a bug even? @nocturne prism
cuz pretty sure it aint

nocturne prism
#

Ye, i dont know where to address this too.

#

Since it´s (i suppose) and unwanted thing to happen. I´d consider it a bug.

oak turret
#

I don't see how that's an issue tbh. I always just saw the Magma worm like that. Look at it's data entry sprite even, it's the same

west pilot
#

When the portal is up against Objects like walls or logs and such Items tend to spawn in out of reach locations after beating the boss

winter sparrow
#

My mouse doesn't show up in the main menu anymore nor can I use arrow keys to change what menu item I'm hovering, but the Enter button does work.

#

ver. 4811921 if that helps

#

Okay and I just tried playing with a controller and that worked in menus, but then when I got in a game, my camera was permanently panning downwards. I could control the camera with the mouse but it was automatically dragging back down if I wasn't moving it.

pine hatch
#

I'm having the same exact problem

mortal loom
#

very minor bug but with Artifact of Sacrifice, players dying can sometimes drop items.

lofty pecan
#

Trying to play a private game with a friend and this is what he sees when I am hosting:

He cant click select any survivor and on my screen he does not show up in the background

oak jolt
vague lily
#

Also having issues with friends not able to join multiplayer lobbies, as well as none of us able to even join quickplay

open venture
#

using rex's second M2, DIRECTIVE: Drill on a wisp can cause it to not deal any damage to the wisp, despite it being directly o top of it

amber nest
#

Beetles seem to stand still more than ever. Even if you walk right by them, sometimes they won't pursuit. They stand there until you attack, I've seen this happen to Beetles more than anything.

prime trail
#

I just lost the screenshot I took, but while using the sacrifice artifact (playing Engineer) I replaced my turret and the destroyed turret dropped me a personal shield generator

queen merlin
#

Playing with a friend today after about 25 Stages while transitioning to a new stage the game got black, with only the Escape menu accessible and once you clicked resume it was back to frozen. Also while we had the Artifact of Dissonance activated we had a Void Field run with only Stone Titans as enmies and no others. The Stone Titans gained Items though. Also I wasn't granted the MUL-T Pest Controll Achievement after completeing the task but I have since learned that that is a known Issue

errant bronze
prime trail
#

It happens when you reach a certain threshold of attack speed - it's also been bothering me for a while

ornate valve
#

So, idk if this was mentioned in patch notes, but ever since the updates i've been seeing crazy strong enemies even on Drizzle waaay before they used to appear. Just got a "horde of many" blazing golems on stage 4. each one has more HP than a stone titan at that level, for convenient reference.

proper sun
#

do I put typos here?

prime trail
#

(I think you can? It's not really a bug but it's something that needs to be addressed)

errant bronze
#

@ornate valve it was

proper sun
#

ok, on the sticky bombs entry the word "blazing" is misspelled "bla ring"

lucid stag
#

besides the challenge for mult about the 2 beetle queens is there any other challenges for heros i should be aware are bugged?

pine hatch
#

My mouse doesn't show up in the main menu anymore nor can I use arrow keys to change what menu item I'm hovering, but the Enter button does work.
@winter sparrow

I fixed this by uninstalling everything associated with Vjoy

ornate valve
#

I was just able to take an artifact key with me after completing the event because the big thing in the middle dropped one when it died. The chances of this are incredibly low but i'm reporting it.

unless of course you want to add a special effect instead ;)

foggy pulsar
#

Less monsters have been spawning in later rounds and now I can't finish this artifact. Nothing is spawning.

upbeat sparrow
#

Hello, I have gotten this game and love playing it especially with my friends. But recently, all multiplayer options refuse to work and I don't know what to do. I have verified integrity of game files, restarted, and even gone so far as to reinstall. No none of our lobby players have mods enabled. Please help.

void locust
#

ive been stuck like that for this entire stage, cant move, jump or use my abilities

fickle salmon
#

Death Mark damage doesn't actually stack, it's the same with 1 or with 20.

void locust
#

@ornate valve lmao happened to me once but it plummeted to the void

strong night
#

Playing with a friend today after about 25 Stages while transitioning to a new stage the game got black, with only the Escape menu accessible and once you clicked resume it was back to frozen. Also while we had the Artifact of Dissonance activated we had a Void Field run with only Stone Titans as enmies and no others. The Stone Titans gained Items though. Also I wasn't granted the MUL-T Pest Controll Achievement after completeing the task but I have since learned that that is a known Issue
@queen merlin

I got this bug too playing solo as Commando with command artifact on. Some animations had stopped happening during the teleporter event.

There is also a small issue when you get a command item to pop into the stage under a piece of scenery (especially with the teleporter), where the unselected item will clip into the edge of the scenery. You can still interact with the item and once you select, it will pop out bellow where it was.

This has happened to me when the rocks were very high above and I could not reach after activating two challenge of the mountains.

ornate valve
#

try having an entire scavenger bag of command items get stuck in a ceiling. was gonna report but plenty of people have already

prime trail
#

I just lost the screenshot I took, but while using the sacrifice artifact (playing Engineer) I replaced my turret and the destroyed turret dropped me a personal shield generator

It happened again so here's another personal shield generator for placing a new turret

arctic comet
late sonnet
#

i swear it might be just me, but i feel like focused convergence is not working in multiplayer, ive had 7 atmost and it just made the circle smaller, no speed up

fleet isle
#

friend just downloaded thru free to play weekend, keeps getting disconnected on private multiplayer game with "Reason unspecified"

spiral ledge
delicate isle
#

Managed to fall through one of the rock bridges in the new area while playing loader. It was the one that you spawn next too. Sadly i didn't think to get a screenshot

stray tartan
#

is one focused convergence meant to reduce the size of the teleport zone to this much?

covert forge
#

I had a long run and around the 3 hour mark I got stuck in the artifact realm and nothing was spawning except one wave of enemies

#

@stray tartan focused convergence is also being affected by your turrets

stray tartan
#

o h

gilded rock
#

on artificer the rose buckler and the focus crystal visually clip

mild sierra
#

Not sure if this will be seen/noticed by devs, or if it has been mentioned already, but acrid's secondary leap variant (I don't remember what it's called, not caustic leap) doesn't stun anything

covert forge
#

I think that is a new bug because I remember it stuning

mild sierra
#

iirc it did before as well, but now only caustic leap stuns

uncut sage
#

Just want to voice that engineer's harpoons make his mines almost useless, as switching to harpoon mode completely resets any cooldown for the next mine, and thus I am always out of them.

dry wyvern
#

3 player squad with doppelgangers artifact has a rex on their team and when the rex used the crown control seed one player would be frozen in place after the seeds effects would ware off leaving them softlocked unless the players would go to the next level

potent moth
#

Game crashed after 125 minutes with Command artifact. Crash Log did not created :с

void locust
#

KIN artifacts still spawned scavangers

lusty crest
#

Before the update, I got this same thing but with a different error code. The game will randomly crash in the middle of the game, for no apparent reason. In multiplayer, I can restart the game and join back in but it will usually just crash a few minutes later. I'm hoping someone can help out with this.

gleaming falcon
#

My friend was playing Engineer and I saw this, told him to stand on the edge only to realize his ankle was larger than the entire map

ripe basalt
#

As huntress with the artifact of chaos, i was able to target myself with my primary ability when i teleported backwards using phase blink. Unfortunately artifact of glass was also on so i killed myself in one shot

unborn rune
balmy belfry
#

For some reason, I feel when I have the Artifact of Swarms on, I'm not getting very much gold and the spawn isn't even that great at times

unborn rune
quaint raven
#

With Artifact of Swarms enabled, I can't seem to get the ability for MUL-T to kill two beetle queens without leaving the teleport area, since it almost always spawns 3 or more queens to fight

blissful meteor
#

TP event reward items can spawn in unreachable area on Titanic Plains

quiet pasture
#

with all artifacts on as huntress looking down and shooting kills yourself, same with artificer but i know you knew that already

spark whale
#

Opposite the artifact portal and across the small islands, a turret spawned under the launch pad. Seems like an unintended spawn location

void locust
#

Im not too if sure anyone said anything yet but probably, guiding menus is almost impossible on pc with a controller. Can't select a character and selecting 'new' items in the logbook doesn't get rid of the 'new' are just some of a few

empty shard
#

Bug report: Ghost Succ
What happened: Dunestrider was created Via happiest mask, by teammate, Teamate died, but ghost stayed on field
what should have happened: Ghost helped me throughout the round
What actually happened: Ghost Dunestrider latched out and sucked me along with enemies and, becauseIw as so close, I got blipped and had no way to really get out of it
What shouldn't have happened: A friendly ghost should not have been able to damage me.

abstract wraith
#

I knocked two different clay dunestriders into pits with Rex's utility ability, and did not unlock the alternate utility ability either time.

quaint raven
#

I can agree on Gao, happens too me far too often with Happiest Mask.

void locust
#

weird bug, but as Artificer, if you use a Jump pad and hold space bar you cant move at all until you land, leaving you slowly floating unable to do anything but fall

prime trail
#

Bug report: Ghost Succ
What happened: Dunestrider was created Via happiest mask, by teammate, Teamate died, but ghost stayed on field
what should have happened: Ghost helped me throughout the round
What actually happened: Ghost Dunestrider latched out and sucked me along with enemies and, becauseIw as so close, I got blipped and had no way to really get out of it
What shouldn't have happened: A friendly ghost should not have been able to damage me.
@empty shard
Seeing as clay dunestriders drain the health of those close to it including "our enemies", it would only make sense that a clay dunestrider brought back by happiest mask would be able to damage an ally with it's desperation attack

empty shard
#

Is that intentional?

#

If it is I'd think it's a terrible mechanic for it to succ on human players as a Ally, considering you can't stop the happiest mask from spawning it, It's MORE dangerous to have on your side than it is to just have it dead.

prime trail
#

It's always been something annoying but yes I think it is intentional

empty shard
#

And, considering it's an ally, you can't even bring it down again, so It becomes a pernament hostile. I don't like that :I

whole canyon
#

Ive had this issue for the last two days

prime trail
#

And, considering it's an ally, you can't even bring it down again, so It becomes a pernament hostile. I don't like that :I
@empty shard
That's just the risk you take when picking up happiest mask

whole canyon
empty shard
#

That's not really Ideal. if it's an item with a drawback attached it should be catergorized as a Lunar item, in that case.

whole canyon
#

Happens across multiple characters, My friends can see me move and interacting but i cant open chests or shoot. Has been happening consistently. and when we use the tele and go into the next area i just get a black screen

fossil cedar
#

One message removed from a suspended account.

empty shard
#

I guess what I'm saying with the happiest mask dunestrider is that, if it's not a lunar item, ythere needs to be a mechanic that allows players to dismiss a ghost if they don't need them, if it's allowed do damage players. Killing a boss, especially in higher levels, and then having it come back on your side just to kill you with you not being able to do anything about it, is terrible, terrible design.

exotic quail
void locust
#

Ground enemies (or at least these ones) on Titanic Plains refuse to path into some areas now, presumably as part of the "don't strafe off cliffs" pathing edits?

little arrow
eager glacier
#

Not sure if this is the right place but my game seems to have Kin artifact permanently enabled. I dont even have it unlocked

exotic quail
#

Friendly engineer turrets dying can drop command items (such as by placing more or death by enemies, both methods seem to cause it)

dull brook
#

Is trial of metamorphasis supposed to leave you as the survivor it chose after you complete it? also if it is challenges do work for the new survivor

upbeat sparrow
#

Hello, I have gotten this game and love playing it especially with my friends. But recently, all multiplayer options refuse to work and I don't know what to do. I have verified integrity of game files, restarted, and even gone so far as to reinstall. No none of our lobby players have mods enabled. Please help.

winter sparrow
#

@pine hatch ty that worked, i had to uninstall vjoy driver completely. unfortunately i use that to play dolphin as well so hopefully there is another fix for this eventually lol

agile lagoon
#

Is my mouse broken or is there a ton of latency on the menu screen?

silk trail
#

honestly have no clue here. Wanted to restart the run with a friend while on stage 3. Decided to submit myself to the imp overlords and phased through the ground?

stray basalt
#

using command, chaos, sacrifice, kin, swarms and soul. we got hermit crabs. none spawned at boss fight

twin lintel
#

artifact keys not dropping, ive been messing around in the armory for the past 20 minutes losing my mind :<

exotic quail
#

Kin causes there to be no enemies at all during the void fields hidden realm

last crater
#

Using Swarms, Dissonance, and Control in online multiplayer: Brass Contraptions spawned by a Combat Shrine in the Titanic Plains did not have reduced health, but the rest did.

Also, the Aegis doesn't overheal from the Leeching Seed

#

@agile lagoon no there is, but it's a cpu specs thing. My gameplay is relatively lag free if my laptop is plugged in, but even then the menu mouse lags. My friend's new laptop has no problems though.

simple thicket
#

solus probe ghosts from happiest mask do not lose hp over time

#

note that the timer has gone up significantly and the health is the same for all probes

oak kiln
void locust
#

Did Royal Capacitor always remove an arm when it covers it in electricity? If not (pretty sure not, didn't notice it on other characters), Engineer issue. If so, amazing high tech pirate prosthetic. O_o

dim fiber
#

Royal cap replaces an arm or something yeah, thats not a bug I think.Also, command keeps bugging out with placement of the boxes (usually stuck high up or just vanishes/goes into terrain)

void locust
#

Huh. I always thought it just rode on a shoulder and put lightning on the arm. Guess I'm not paying enough attention.

heavy stone
#

ive noticed that with acrid sometimes his primary attack would loop the first hit over and over instead of doing the combo. has been alot better since the update but it still happens sometimes. also the frenzied leap ability wasnt stunning when i was playing, but caustic leap was so idk about that

indigo niche
#

Working on Vengeance Artifact, very late game, using command, swarm, kin, and sacrifice, wasnt able to leave the world, even after defeating the core, collected the artifact from the center, the rings did not drop away, and the "bosses" that spawned, well, did this

#

all of them are dead, no health bars, cant target anything either, i think it might be a glitch from dio and them falling out of the kill box as they get revived, then falling forever

#

at least, thats what made sense to me, unless there's something else

pastel mango
#

Recycler is still bugged, tried to use it on item its not working

iron abyss
#

My friend is getting this bug while trying to launch the game. We've tried uninstalling both steam and the game, but that didn't work. We also tried fixing his user profiles, but he doesn't have that folder path (the one that looks like D:\Steam\userdata\USERNUMBER\632360\remote\UserProfiles)) since he just downloaded the game and I guess the game doesn't create that folder path unless he gets to the main menu? Has anyone dealt with this or does anyone know of a fix for this? For further context, we've also tried having him use a working profile(mine) by manually creating that aforementioned folder path and that didn't work. Additionally, we've tried replacing his Risk of Rain 2 folder in this directory: D:\Steam\steamapps\common\Risk of Rain 2) with mine since mine works, but that also didn't work.

robust portal
#

is anyone here knowledgeable about risk of rain 2 modding? I'm having a bug where I am unable to pick up lunar coins and/or lunar items. It seems like I'm unable to press e to pick them up. I am still able to press e to interact with objects but it won't allow me to pick these items up.

icy tide
#

Hey I've had a lot of people PM me about this so I just wanna put it out there. If you run a dedicated server, go to boot.config and remove the line "headless=". The server will boot in non-batchmode, but other than that, things should be fine. Hopefully that helps

void locust
#

So this is far less of a bug, but you can just kinda get stuck on Sky Meadow near spawn with the jumbled rock terrain that forms a bridge. I hope this kinda odd thing gets fixed up but it'd be annoying for someone far deeper into a run to just get stuck and have to give up! (Also it counts you as falling so you can't jump out, maybe if you have hoppo feathers or something but I didn't at the time.)

#

Apparently the Engineer's turrets "dying" due to a new turret being summoned when already at the summon cap can trigger the Artifact of Command and grant item drops.

ornate notch
#

Softlock found. Here's what I think happened:

  • Went to the Bazaar after more than 130 minute run on normal
  • purchased lunar items (don't think its related to bug, but though I'd mention it)
  • Purchased a level select. I chose the vulture level.
  • I had more than 10 rockets, as I purchased it, no text came up in chat "You dream of X", rockets kept going for ages
  • Shot the shop keeper so he kicked me out
  • Hit exit portal without a "you dream of X" prompt
  • Level unloads, but no new one loads in. I can access main menu, but exiting menu just draws the last frame of the main menu
    -I'm forced to quit the game

I think its the rockets not making the text appear, or it could be that it didn't select the level correctly, loading a null level.

I also had the command artifact on for any other context

sonic shadow
#

Just launched the game for the first time, and saw that my name is a bit cut off, my profile name is Jelly

steady pilot
#

https://cdn.discordapp.com/attachments/521690236548546581/695722051067183164/unknown.png
https://cdn.discordapp.com/attachments/695901014607527967/695901045573812284/unknown.png
with this teleporter spawn i was able to tactical slide inbetween teleporter and pillar, clipping into the pillar where no enemy was able to attack me but i could still shoot out. could easily just walk out of the pillar and was able to recreate it consistently, while my friend with loader couldn't so i'm guessing it might have been the low profile on the slide that somehow added to this being possible

tulip rose
#

As Artificer when you use a geyser and hold spacebar you are effectively sent to your doom when holding a fuel cell

lost mountain
#

the marker is just kinda hanging in the air while i tried marking the teleporter

somber pine
#

The game hates my throttle and stick. It states there's no profile and accepts only the Enter and Tab keys as input. I wish to play with keyboard and mouse.

I have to unplug my peripherals to play.

cyan pumice
#

At seemingly random challenges of the mountain dont give the respective drops/give the base ones

void locust
#

There is a minor issue that I am not sure not anyone has pointed out here, and it is a small one but has persisted even in previous updates. I asked in this server before if others noticed the same problem, but not sure if they understood. It's not really a game-breaking bug.

The inverse kinematics of the playable survivors will stop working past the first stage. I tested to see if it's the case because of getting an item, but it only does so once you teleport to stage 2. I'll show a few images of this, using Acrid as a reference because of his noticeable IKs.

cosmic karma
#

is there a bug with Huntress M1 atm?

grim hornet
#

TP event reward items can spawn in unreachable area on Titanic Plains
@blissful meteor Its happening on all realms when you have the artifact of command and the tp is in place where there is ceilling-like terrain - This is the bug with spawning items from command artifact it happens too when u open scavenger bag sometimes

stuck frigate
#

Even if friendly fire is turned off, Aurelionite will target you if you damage him with Hellfire Tincture (despite the fact that he can't damage you), making him marginally less useful than he was pre-patch.

#

Additional remarks, enemies who damage each other with friendly fire will sometimes target and attack each other. The best case of this that I've seen is when Umbra enemies get hit by bosses, and then begin to fight the bosses while you enjoy some popcorn. (unknown if any of this is intentional / worthy of calling a bug)

thick locust
#

if you stack enough fuel cells, get a gesture of drowned and a soul bound catalyst, its super easy to crash the game with sawmarang, though idk if soul bound is needed to crash it or if it just helps

void locust
#

I can't find out if anyone pointed out the same issue I said earlier through using Discord's search function on this server, so there are 2 possibilities I am thinking of:

  1. I am the only one having this really minor issue
  2. Not many people have noticed, and the ones who did don't care, forgot about it or literally no one noticed it but me

Can anyone who see this please try and test this out for me? Please DM me if you are willing to

ripe hinge
#

When you play Engineer in multiplayer, and you get hit by a Void Reaver's artillery attack, you get PERMANENTLY stuck in place until you either die or teleport out of the stage (via your teammate getting you out). This makes Engineer impossible to play from stage 7 and onwards since if you mistime one jump or dodge you automatically lose.

void locust
stuck frigate
#

Just stack Goat_Hoof Hopoo_Feather Energy_Drink Tougher_Times @ripe hinge 😛 😛 😛 (Haven't had that happen yet, good catch though!)

ripe hinge
#

That does in fact not work. You float around in the air, which does not allow you to jump.

pale surge
#

artifact of swarm seems to have an issue where it doesn't double enemies and lowers spawn rate even more

drifting helm
#

Don't know if anybody has reported this; but 'Artifact of Soul' seems to give you absolutely no money when killing anything. I'm talking actual enemies, not the wisps

#

every individual enemy drops either 1 Gold, or non at all

long frost
#

hey idk if it's a glitch but I though I'd bring it up just in case, it seems that the elite brass machines have left this line going downward.

#

as you can see the fire elite corpse emits a red line and the frost elite, a blue line

plucky whale
#

Boss items, as they were droping, got stuck in there. Im using Command (if that's relevant)

shy flicker
#

after the new update this happend, this happend to me like 3 times in one run, the teleporter placement is the problem imo

cinder willow
#

Seen both of these mentioned already, also experiencing: Frenzied Leap for Acrid not stunning, and Challenge of the Mountain boss fights not dropping any boss rewards

shy flicker
#

yeah, the teleporter item bug so annoying it happend so often

long frost
#

for me it was the brass contraption corpses, also items being stuck inside stuff I've been getting it a lot lately

chrome nebula
#

For me it only happens with the Command artifact but maybe I am mistaking

onyx skiff
#

my game isnt letting me join my friend. i think its bugged because he disconnects and says reason unspecified

languid bobcat
long frost
#

@chrome nebula In my game I has that same artefact

chrome nebula
#

ok

mild sierra
#

Just got over 4 hours in and had the game push me to main menu, mid level, mid combat, no apparent cause. Had several artifacts enabled; command, sacrifice, swarm, dissonance. Got my unlocks for this run but my host is now in game alone.

astral wigeon
#

@hollow yarrow my friend and i did a run on monsoon with command on and we obliterated but didnt unlock the skins for our characters. bug or intended?

modest sequoia
#

Bug: command artifact items (the ones you can choose what to get) which you receive as teleport reward often get stuck in terrain.

late hamlet
#

Framerate becomes unplayable during runs longer than 80 minutes. optimisation is needed to reduce the cost of so many enemies and vfx.

drifting helm
#

That may be on your end only, I've been doing frequent runs at around 120+ minutes, and me and my friends have had no such issues

cerulean mason
steel willow
#

Map : Titanic Plains
Character : Huntress
Type of bug : Getting through the map/walls

By sticking the rock on the screen when I'm under it and teleporting straight forward then, I can get through it and become invincible

wanton crescent
serene granite
#

dashed with backburner and merc at floor to kill golem and then phased through stairs

woven charm
#

Items is droping and stucking where we cant get them please fix this

wintry dock
woven charm
#

We have lost many items thx to that

azure cloud
#

Not 100% on this but it seems like Artifact of Swarm stops working sometimes when Artifact of Command is active

wintry dock
#

i don't know about that felt like both worked fine. But items that spawn in like this makes it very hard to compete on Moonsoon since they made it harder !

azure cloud
#

Only one boss for example, only happens when command is active for me

viscid nexus
#

enemies spawned from artifact of vengeance did not properly die, and kept instantly dying infinitly due to on-hit effects infinitly re-procc'ing on themselves. caused massive amounts of lag. also caused game to blackscreen after taking the portal, ending the run DrizzleCry youtube video 1: https://youtu.be/O6TjCrI3D6k 2: https://youtu.be/EvoMN9GYSO4

also, the rando that i was playing with got stuck in place and was unable to move during this...

#

^ unable to type in chat either during this

wintry dock
#

Yes the one boss spawn might be a bugg ! thats true but i also don't know if thats how it's supposed to be since it says mobs not bosses ?

azure cloud
#

It is supposed to spawn multiple bosses, have been playing for about 10 hours like that, besides, there are also barely any mobs

wintry dock
#

Might be that those two Nullifies each other !

white thunder
#

There is a way to teleport inside the map with huntress. I came in from a upward angle but Im not 100% sure how it happened. I can still hit enemies but they cannot hit me

woven charm
#

I think they have a lott of bug sins the new patch

twin thicket
#

Sometimes my characters are very small compared to the rest of the world. This also happen to all human character, except for Acrid, MUL-T and REX. With mods or without mods! It do not matter which difficulty and game mode.

#

This happened to me 5 months ago and is not related to the newest patch. Everything at the start looks normal until you jump out of the capsule.

void locust
#

I know its hard to prove with just a screenshot but I just got 2 items from 1 case, not even 2 cases stacked onto eachother, just 1 case

#

you can get infinite items with the artifact system and you can go afk and get every item you want in the game and the time is frozen I guess you can call it a "mechanic" but it's too broken and it should need fixing, basically what you do is you get the drone strike usable item and you go to a newt alter you go to the shop and buy 4 gesture's (which decrease equipment cooldown) and you go to the void area with 1 healing fungus you can stand still and drones will never disappear you always get more from the 4 gesture's if you wanna pull it off you need the 2 new artifacts (artifact of command, and the artifact of monsters dropping items) and since time is frozen you get infinite items and you choose which ones you get

harsh meadow
#

Found that you can slide into/under at least on distant roost and abyssal depths, you can super cheese out dying so yeah that should be fixed

signal raven
#

unity 2018.4.16f e6e9ca02b32a
An error occurs during the game what should I do?

iron pulsar
#

Possible bug with focused convergence - sometimes the teleporter boss event doesnt drop items with it

signal raven
#

unity 2018.4.16f e6e9ca02b32a
An error occurs during the game what should I do?

sacred ember
#

during command artifact runs, i've noticed that the items dropped go through walls and don't properly interact with collision instances. another issue is that with the command and sacrifice artifacts, you have instances of the items "flying away". i haven't been able to take a screenshot of it yet, but it's happened more than twice now.

earnest moth
#

Might be intentional, but, Huntress can target herself with her main attack with chaos enabled.

cedar crescent
#

Im trying to hop into multiplayer lobbies and my characters are not selecting, nor can I see other character selections for other players

sacred ember
#

avsq, i had this issue yesterday, i wound up fixing it by closing, going into offline on steam, and relaunching, and going back online on steam.

swift wagon
#

Sawmerang fires too fast, stacking 44 Fuel Cells and 2 Gestures of the Drowned will hang the game upon hitting an enemy with the resulting stream of doom.

worn lion
#

@swift wagon "if i make something very op and it breaks game it's a bug"
to which i say it isn't
no bug here

swift wagon
#

There needs to be a limit on the Sawmerang, same as the Royal Capacitor has, in order to prevent this kind of issue.

halcyon mulch
#

every time i launch the game it immediately crashes without even showing me the title screen. : /

river lodge
shell patio
#

I am in Void Fields with Artifact of Kin (Among others active, but I assume that is the one affecting things.). And no enemies are spawning.

rancid sonnet
coarse hearth
#

im not sure if this is a bug or if im special in the head but sometimes when i have shaped glass the infusion orbs sometimes do nothing

swift wagon
#

It'll be exactly half the time. Infusion buffs apply before the Shaped Glass debuff.

cinder zinc
#

I got several backup magazines and was using the Mercenary to fight the Alloy Worship Unit summoned by destroying the crystals on Siren's Call. Due to it constantly backing up, I kept dashing up to it and resetting my jump. It ended up backing up out of the map and didn't teleport me back to the map, so then I just kept falling. https://i.imgur.com/GiHQqEO.png

coarse hearth
#

thanks fuzzball

cinder zinc
narrow knoll
void sinew
outer ridge
#

I have a question about the "Artifact of Sacrifice" , it says that "Monsters DROP items on death, but chests no longer spawn" and when I use it, I barely get any from monsters/elites. Is there a drop chance with the artifact or is it just a bug?

green swift
worldly needle
sweet igloo
#

After 140 min on a run I got black screen, I can go to the menu and the menu works perfectly fine but when I press "resume" I get the black screen

#

I'm trying changing some graphic setting and seeing if I can get another screen but atm is not working

foggy marten
#

^^^^ had that same problem yesterday as well

sweet igloo
#

Any chance I can do something to end the run without losing the progress? I got a lot of things on this run, btw the bug happened when I used the blue portal in the baazar to go back to the stage

potent hare
#

Had a glitch where level one on rainstorm any damage debuff (blight, bleed, fire) would instant kill everything on the map until we hit tele then it went back to normal

azure cloud
#

Ok I submitted this bug earlier but it appears I was slightly wrong, whenever I play with command and swarm active and then die or restart swarm half deactivates, everything still is half health, gives half xp and gold but there's still the normal amount of enemies. This keeps occurring until I restart and happens consistently after every swarm + command run.

nova scaffold
#

Not sure if this has been posted before or not, but i'll post it just in case it hasn't. So, sometimes when you finish a boss fight for the teleporter and the items spawn, they will get stuck in the environment. Such as, if there is some part of the environment directly above the teleporter, when the items spawn and shoot out from the top to arc and land on the ground, when they are going up, they get stuck inside of the environment and are sometimes almost impossible to get, depending on the character. If you hug the bottom of the environment the items are stuck in, you can use the command artifact menu, but it may me impossible for some characters that can't sick to the wall in order to access it and choose an item. I have no idea how items react when not using the command artifact, you may be able to just jump and pick the item up by touching the wall, but all the items are also relatively in the same spot, so one person may end up taking the whole parties reward.

jagged whale
#

there is a bug in huntress, if you hit some target, and quickly move your crosshair downside, you will target yourself, it works with chaos(friendly-fire) artifact, and you can kill yourself

woeful orchid
velvet musk
#

Not sure if intentional, but Death Mark only activates at 4 debuffs + an additional attack. It does not appear the moment the enemy has 4 debuffs.

cursive depot
#

I do not care if this kind of multishop appears... but wasn't this kind of thing already removed from game? All 3 sections has Warbanner

earnest moth
#

That's probably because the person with Death Mark needs to activate it.

#

So if the four debuffs are applied by other players, the player with Death Mark still needs to attack the enemy for the mark to be applied.

raven falcon
#

its happend like 20 times when i cant pick up any item, becuse they are stuck in tree/wall /floor

nocturne crow
#

Command presence doesn't interact correctly with the environment. It sticks to surfaces that are out of reach.

void locust
cobalt tundra
elder ridge
#

This has probably been reported but chests can spawn in this area despite sac artifact, enemies still drop items.

sly schooner
cobalt tundra
#

Its means you have big ping in game

humble pebble
#

occasionally spawning in sky meadow i am unable to move only able to use my equipment and none of my abilities its happened a few times but not to my friends i play with

rigid sage
#

This happened when my friends had the double spawn, all of one type, and enemies drop items artifacts on. the game crashed on the server end and the Parents were just like "aight ima head out"

supple glade
marsh thunder
serene lily
#

update its just super slow like every 20 mins

worn lion
#

@serene lily you're just so late into the game they stop spawninbg

limpid blaze
#

in sirens call i managed to get below the limit where you get fall damage and teleported back up
aka i am falling for ever with no way out

visual geode
#

Lately I have had a lot of portals spawn in tight spaces, and under elements of terrain ( rocks and trees etc.) which makes so that when the items are droped from the boss they get stuck in that terrain and you can not get to them.

fair lotus
sonic copper
#

Game consistently crashes after a certain amount of time (50 minutes give or take) in a seemingly random fashion, sometimes not long after severe graphical glitches appear

muted kettle
#

Anyone else has problems playing with friends?

#

for me it is really laggy not for the person hosting but for the others who including me who join

crimson sapphire
#

That's exactly what I'm experiencing right now

obsidian pelican
#

After picking up the Effigy of Grief (And using it with gesture), the equipment i had dropped as the raw Artifact of Command version, not as the item i had equipped.

cyan flame
#

when using the sacrifice artifact, even your own allies drop items on death. Dont know about ally players but i do know that the aurelionite, drones, and engineer turrets all a chance to drop. not sure if thats on purpose so im gonna put it here anyways

sonic copper
mint creek
#

Loot is sticking to the walls and spawn on inaccessible places

zinc lantern
#

Scavenger killed and no loot drop. Turns out, scavenger bag was dropped to the floor underneath where it was actually killed.

agile maple
#

Disconnecting from a multiplayer game as engineer in the vengeance artifact room made the umbra engineer glitch out and disappear but it didnt count as having him defeated, this happened inbetween the umbra engineers death and his revival trough dios best friend too

#

The artifact in bulwarks ambry is also able to be healed from the umbra engineers bustling fungus? not sure if thats intended

#

After the disappearance of the umbra engineer the artifact was able to be beaten, when collected host didnt get the achievement and when he activated the portal we were stuck on a black screen, presumably the game being confused about an undefeated required boss remaining on the stage

karmic fog
#

Aurelionite will target you (as an ally) if you hit him with hellfire tincture that you've activated. He'll laser you etc.

solar jolt
daring prawn
#

I have this problem and i don't know what's wrong. I've already checked system requiements and lowered all graphics settings.

errant ledge
#

pretty sure artifacts glitch void fields and cause no monsters to spawn

daring prawn
shell finch
#

Items when using command artifact, depending on the chest or tp location will pop into the walls of the map and be for the most part unreachable.

#

A common one I've noticed is chests under the bridge on scorched acres, they consistently do this.

limpid cosmos
#

If you aim down as huntress with the chaos artifact on it will hit you

orchid tapir
#

I was having a fun run, got to stage 14 (which is Siren's Call here) and right as I spawned I clipped through some kinda portally-gate thing? I'm not sure about how to call that but here is a screenshot of my pov (I am being attacked even if I'm under it btw)

#

I've tried all I can but I can't seem to get out, if someone has a fix please tell me, I still have the game open and would like to continue the run

void locust
#

so like the scav spawned under the map and didnt die at all so we had to leave yikes

pseudo flicker
#

I used a shrine of order and I had a rusted key before it, but I lost it, then I tried to open and.. It's open and I don't even have a key..

marsh light
#

Dashed right through the starting area. I had ceremonial dagger and everything. 😦

orchid tapir
#

pretty sure you have the same bug as me! @marsh light a few messages above, is it Siren's Call?

marsh light
#

yeah 😦

#

i just almost clipped back out but ended up stuck even more down gudngdsnugs

#

Oh shit I got out by spamming shift and jumping forward, so I'd try that for anyone who gets stuck like this

bronze laurel
#

im running into a bit of a problem im getting a different game version from my friends and i cant join there lobby any idea why?

errant ledge
#

@cinder sinew you have aegis, which causes healing to apply a barrier

cinder sinew
#

Ah, it's that Aegis activates it? Pardon then.

pine rock
#

I've played 3 games with 2 other people, and just invited another one of my friends and for some reason he can join the party, but on his side he cant see us, and when we start the match, he doesnt join.

prisma marlin
tender chasm
#

When using the artifact of sacrifice, it seems like the "Squid turrets" have a chance to drop an item when it dies. I've only run into it once so far though, because of the low chance.

errant ledge
#

^ with that, all units can drop items: engi turrets, players, and even drones (bug report)

tender chasm
#

I figured that was the case.

ocean wedge
#

I have been playing risk of rain 2 a great deal in the last two weeks as I enjoy the game greatly. I went to log in and play today and hours of my progress were gone... I had all but a few items unlocked, 9 of 16 artifacts, all but 3 monster logs, all but about 6 map logs, and all item logs except for 5 (2 unlocked and not found, and 3 not yet unlocked), as well as majority of unlockables for each of the characters and at least half of all the achievements... Is there any way to restore this progress?

mortal eagle
lilac bloom
#

HEY

#

Just crashed the game by taking 30 fuel cell and the lunar meteor with the lunar that activate automaticaly equipement

clear patrol
#

I agree this is what i see now, i think he stuck my game forever

coral geode
wary trout
#

I just found a bug were my character couldnt move. I was only able to move when dios best friend saved me. this also happend at the start of round 11.

hasty quartz
#

So, Acrid melee attacks are really inconsistent. This doesn’t seem to be a problem for most players, as I haven’t found anyone’s fixes for it but I’ve had this issue since he was launched and just figured it would be patched really quickly. Sometimes I can get all three hits of the combo out, but more often than not, the first hit comes out and then a very long recovery animation. Tried a lot of different methods of counteracting this, between holding M1 and mashing it and moving in different directions. All I can guess is there seems to be a tendency after sprinting for his melee to just break.Sometimes it will do the first and second swings, but then the long recovery time and no third swing. The best suggestion I’ve seen was holding m1 and not touching sprint which seemed to work for some players, but doesn’t seem to matter for me. I have to imagine it’s some interaction between the game and something on my system. This is very frustrating so hopefully it gets fixed or someone can tell me how to fix it.

orchid tapir
#

@marsh light fuck it didn't work for me

marsh light
#

sorry to hear that, took me a lot of tries

wild walrus
willow smelt
#

@hasty quartz Sprinting cancels acrid's Melee attacks,

#

Un-related to what I said above :
On minimum Texture resolution, the Ocular HUD is invisible when dropped

hasty quartz
#

@willow smelt I understand that is one aspect of it, but that is not the issue I am having. I can be walking and still have the melee bug out on me.

willow smelt
#

mhh
What button do you have your attack mapped on?

hasty quartz
#

Just on left mouse click. I’ve only seen a few complaints about it, and a lot of the time the proposed solution hasn’t done much for me.

willow smelt
#

Well you could try to map it to a different button, or if you have a software that can allow for Macros to be recorded, you could try to check if any are active, it could cancel it
You may also change your sprint key

if possible, could you perhaps screenshare or record a footage of acrid

turbid bane
#

Not sure exactly if its a bug, but late-game meathooks + ukeleles + lots of AS + clovers
seems to crash the game pretty regularly for me on a high-end system.

Would be nice if upon crashing the game could resume your run from a sort of save-state or something.

prisma marlin
#

Those chests drop items below ground (just lost red item because of this bug :c )

#

or perhaps it was due to artifact of command,maybe items too big idk

hasty quartz
#

@willow smelt No macros that I’m aware of. I’ll have to make a recording next time I’m on as I’m about to leave, but I tested it a bit and the problem seems to be related to sprinting and then cancelling the sprint with melee. Sometimes strafing will cause it to bug out too. Something to do with those movements being used when starting to hold m1 will make the melee sort of enter a mode where it doesn’t try to finish the combo. Acrid is the only character I’ve had this problem with though.

silk trail
#

@pseudo flicker the key item only makes the chest spawn. You don't need the key to open it. However, having more keys gives better chances at better loot, iirc

willow smelt
#

@prisma marlin Command is glitched rn, the items seem to clip through a lot of stuff

hasty quartz
#

Thanks for the suggestions though, Just Mia.

pseudo flicker
#

@silk trail Oh, thanks, I thought I needed the key xD

inland river
#

so im playing like ussual and that happens again

limpid cosmos
#

if you use your shift as loader then turn before the animations finishes she'll hit herself

opaque lantern
#

I found a really odd Mul-T bug where his M1 weapons do not appear, and because of this the saw has nearly nonexistent range

#

The bug occurs when using Retool during the animation of his Blast Canister

solemn laurel
#

I was doing a single player run where I gained like 6 new artifacts and was about to gain another when this happened. Sucks since I only had two artifacts left before I sacrificed. I would assume it was just too many Scavengers.

lavish cosmos
#

repost from the feedback section because it might be a bug:

gloomy violet
#

i got hit with one of the void reaver traps and just cant move now 20 + seconds after getting stuck in it. screenshot on the way

willow smelt
#

You're meant to be stuck, this is their attacks

gloomy violet
limpid cosmos
#

If you right click as commando while sliding backwards your projectile will hit you

dapper dove
willow smelt
#

@gloomy violet Was the reaver an elite of any type?

gloomy violet
#

im not sure. after i realized i was stuck i preon'ed it and killed it before it was on top of me

willow smelt
#

oh wait I'm stupid, it couldn't have been an elite, too low difficulty

Well, the log is saying nothing's wrong with the void reaver as far as i'm aware,; it doesn't even mention it a single time soooo...

tender chasm
#

If an enemy has shield, then the Guilliotine won't kill that enemy until the shield is gone.

balmy acorn
#

This area is eating items that come out of chests. Having a similar problem with teleporters that spawn too close to walls and overhangs on other levels too.

willow smelt
#

Guillotine is based off of percentage of health, which also counts the shield, death does only count health, yes, but if guillotine killed as soon as health was under their threshold (without counting the shield) it would mean storm elites would die instantly after like 5 guillotines @tender chasm

tender chasm
#

Thats not what i mean @willow smelt , Even if the shield value is under the threshold, they still dont die until ALL of the shield is gone

willow smelt
#

Huh... That's wierd, it shouldn't
Do keep in mind the way the guillotine is shown is a bit glitchy and akways shows a higher threshold that it currently is, it may be the cause of it

calm orchid
#

I was fighting Sylvegarde in the scorched area with REX and all of a sudden, it became really hard to move my camera around, making it nearly impossible to aim. I thought it was coming from my mouse, but I can move it fine outside of the game, tested a few thing, I'm playing with command so I could see my cursor when choosing an item, turns out it's perfectly fine, when I press tab or echap too, I can move my cursor just fine. But still, I can't manage to turn my camera with my mouse. I'll switch to controller to see if it resolves anything.

charred pawn
willow smelt
#

Command is glitchy, items cling to the first thing they hit (and often clip through stuff), I guess it's a downside to it

calm orchid
#

It works just fine with a controller. I'll say goodbye to this run and see if restarting the game changes anything.

#

restarting it did not help. Changing the in-game mouse sensitivity did not change. It's stuck with all characters. I'll try reinstalling the game.

tender chasm
willow smelt
#

Any artifacts?@tender chasm

tender chasm
#

Sacrifice, Command, and Swarm

willow smelt
#

well that's just wierd then

calm orchid
#

reinstalling the game didn't work...

willow smelt
#

you can try removing sprint sensibility reduction, some people seem to have problems with sprint registering when it shouldn't

calm orchid
#

I don't notice anything different, but thanks.

willow smelt
#

Do you have any mouse-related software, that could have perhaps changed the sensibility for that particular game?

calm orchid
#

I don't think so, also it just happened mid-game just like that, the only other software I was using was discord

#

I can still turn the camera though, It's just really hard, I have to move my mouse like crazy just to aim an inch above or to the side

willow smelt
#

mhhhhh
Any other controler plugged in? flight stick? something like that?

calm orchid
#

just an xbox controller, which works fine, I can move the camera around with it

naive hound
#

Hey, is Tesla Coil meant to still appear in Prismatic Trials? I thought it was removed before, but I still seem to get it.
As in on the enemy units, not as a drop.

void locust
#

i think its supposed to happen

jaunty grove
#

please fix this, spawn udner the map on vulture level (4th stage forgot name) and can't get out. it's where the strobe light is in that halo device thing next to center of map

willow smelt
#

@naive hound They said they might remove it, but ultimately didn't as far as I'm aware
@calm orchid try unplugging the controller, something else you can try is switch the game to windowed

naive hound
#

Void fields I mean, whatever Acrid's unlock level is called. The enemies keep getting tesla coil and one shotting the whole party.
That's a shame.

calm orchid
#

Damn for a sec I thought it worked but sadly it's still cranky 😦

long echo
#

There is a small chance that if you enter the Astral Fields with the Charger, the character will remain frozen until it's hit by an enemy

calm orchid
#

I'll stop for tonight, I'll try to find out what's going on tomorrow with composed thoughts

rough eagle
#

i sadly forgot to take an ss but i got a lovely bug with rex where he was in the jumping animtion but permannently and i couldn't move until and ice elite froze me

willow smelt
#

that seems to be a recurring problem, Mr.ButtLemons (A bit above) had the exact same problem, tho getting frozen did not fix it, seems like people tend to clip through a lot of stuff recently

gaunt plover
#

I experienced that too but I couldn't get out no matter how many things hit me, I was doing the trial where you fight your clone and after I got hit by the R ability I was just stuck in the jump animation

timber gyro
void locust
#

I have stumbled on a bug in which the screen turns black after doing the teleporter event it doesn’t happen all the time i can still see the HUD but nothing else

brazen flume
#

not sure if this is a bug, and I didnt get a screenshot of it, but I was in bulwarks (the artifact place) and a shrine of chance spawned and I pretty much went "why not" and I got a item but when I got the item it spit out off the map and into the bottomless pit of nothingness and now that item is gone forever

raw lodge
#

the monster/item tracker doesn't seem to do anything until the start of the second wave. Was working yesterday but today it's been doing this. The event itself still works properly though.

Also not sure if it's a bug or intentional but for the kin trial in the ambry, enemies of different types still spawn during the event.

young knot
#

boss is stuck behind the pillar, i can't get there because it's out of bounds and it can't get to me because it's either stuck or out of aggro range

brazen flume
olive wave
#

found a gunner turret spawn under teleporter

strong flume
#

Artifact of Dissonance seems to cause problems with monster spawns in Void Fields; only Parents were added on the first Cell Vent and nothing else

plucky wedge
#

Monsters killed by Huntresses glaive dont spawn wisps with artifact of soul on

vale crater
#

Alright. I was in a game on the first area, and had the game paused at 15 seconds in. I am on the most recent update on the PC version. my GPU doesn't overclock however it is a little old (5 years ish, but it can still run triple A games well.)

this bug happened out of nowhere while I was tabbed out while the pause screen was up. The screen "Artifacted", began to break up into different sections of orange, blue, and black pixels. It then had a unity popup where it had a small loading bar and then it crashed to desktop. I was able to start it just fine and load up a game but it crashed a few seconds after I got into one. This has not happened more than once.

I was unable to get a screenshot because it wouldn't let me use my keyboard at all until after the crash.

#

it could be something with my GPU but I doubt it. My GPU is up to date with its drivers and everything, and my computer was just cleaned out three days ago.

glass patio
#

Hi, I have the issue of the Frenzied Leap of Acrid not stunning ennemies despite the description of the ability

harsh hawk
#

Is getting a ridiculous amount of Horde of Many with Dissonance intentional?

deep grove
#

Anyone having issues with multiplayer? Me and a friend have not been able to join each others games, it just gives us a black sreen

inland holly
#

Hi, I keep crashing, I've already reset my pc made sure all the drivers are good, basically did everything I possibly could, but I still crash

brazen flume
inland holly
#

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
Unloaded scene lobby

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)

inland river
#

ok so ive beten stage 20 at the end my Comando stoped shooting and now i have a black screen and cant do anything i proceded throught a teleporter. I could only click esc button and after i ended a run everything the game un froze

median yacht
#

any know reason for unspecified reason of disconnecting?

idle gust
#

on sirens call if you use a movement ability into the fall box you will not teleport up and will fall forever

misty harness
#

just found a bug where i can't do the pest control challange for mul-t i literally spend 3 hours trying to get the beetle queens to spawn at the teleporter literally didn't even move at all went to the next area nothing.. the fact that it took me 3 hours stage 26 it's quite the annoyance

worldly needle
#

Stone Titan seems to lack the lensflare effect on its eye while in a run, even though when viewed in the logbook it has it.

#

When viewed in the logbook. (Also the ferns that are supposed to display when in Distant Roost don't appear on the Titans body while in a run)

vestal tangle
dire dawn
#

Mercenary's eviscerate will try to target friendly drones. Tested with a healing drone and no enemies left on the map. It's the most annoying when trying to use eviscerate as a mobility tool. Even if the drone is beside you, if it's in range of eviscerate it will cancel the dash, and your character disappears like he's attacking an enemy.

worldly needle
#

Another issue with Stone Titan, it seems it doesn't change skin depending on what level it spawns on anymore (should be covered in sand in aqueduct, but instead it currently has the Distant Roost skin on.)

errant turret
#

I just encountered a bug where I could purchase items outside of the teleporter range while the teleporter event was still happening. I was playing multiplayer with Kin, Spite, and Soul on and the enemies that were allowed to spawn were Alloy Vultures, the boss was a horde of many Alloy Vultures that weren't elites. I could purchase drones, activate shrines, and open chests while the teleporter was still charging. Also on this stage there was a bug where the blood shrines would take upwards of 90% of your health whenever you used them, I don't know if that was related, but it still happened.

vale bridge
#

I encountered a bug on rally point delta where I spawned in as huntress and couldn't move just floating slightly above ground. I couldnt attach or blink even after getting hit. It was towards the back part with the vent up the cliff.

ember parcel
#

items from the teleporter after killing the boss will get stuck in ceilings

sleek rune
#

i was waiting for a friend to hop in and suddently a piece of void consumed the bed in the waiting room lmao
just a visual bug but i don't remember seeing it before the artefacts update

void locust
#

i was playing as acrid and when i used the portal to bulwark foundry i spawned as mul-t and even after that level i stayed as mult-t

fast adder
#

i keep getting this error a few mins after i load into the game any fix?

fleet bear
split grove
#

I got stuck after the enemy Rex used his "Tangling Growth" on me I think.

#

guess this run is over

odd shale
#

@errant turret The first time you activate a blood shrine it takes 50%, next time 75% and all later times it will take 93% of your health.

split grove
shy iris
#

Lol

lunar island
#

I cant connect to quickplay or even play with friends :/ any one with the same problem?

fast adder
#

restart the game

exotic violet
#

@lunar island Ayup. A few people are having that issue.
Restarting doesn't fix it, reinstalling doesn't fix it, drivers don't fix it...

magic ice
#

Game froze on a black screen after choosing to dream the next stage at bazaar and going to null portal, stage 23. Screenshot is what came up when I hit escape after a couple of minutes

open venture
#

when the hud is hovered over an item to recycle, it doesnt always recycle it despite the hud being there

#

i dont know how this didn't work

verbal sparrow
#

Did the Exact requirements for MUL-T's Scrap Launcher and did not unlock it. I was using Swarm and Sacrifice if this effects it, than Darn gotta find a shine of the mountian

worn lion
#

@verbal sparrow it's bugged rn

verbal sparrow
#

Ah Thank you

vale crater
#

The crash to desktop I was talking about earlier crashed my pc this time.

tacit matrix
vale crater
#

so It could be my GPU but I thought I would let you guys know anyway.

brazen flume
open venture
lilac nexus
#

Blast Shower removes the protection buff that the cells in the Void Fields give (only noticeable with a large amount of fuel cells/gestures).

drowsy lotus
#

I'm seeing that this is a hotly debated topic, but i'd still like to report that something seems to be up with the collision detection on Command Essences.

Items that hit the ceiling when they fly out of a chest, teleporter, printer etc. collide with it the ceiling correctly and then begin to fall onto the ground, making them still obtainable. However, me and my friends have noticed that when a Command Essence drops, they hit the ceiling as usual, but then get stuck in the ceiling. This happens especially frequently with Teleporters in narrow areas, like the cave with a bunch of logs in Wetland Aspect.

What seems to happen is that the item as an orb (or whatever it's called when its still flying out of a container) has the same collision detection as a regular item, making the revealed item drop to the ground the moment it hits the terrain, as intended. Command Essences on the other hand appear to have their collision be set above where a regular item would have theirs. So my guess as to what happens is that it follows its usual trajectory as an orb, turning into an item when it collides, and then moving its collision into the ceiling, making it not drop down to the floor because its already on the "floor", inside the ceiling.

ornate valve
#

Got a weird thing where the game goes black, and the only thing you can do is pause to get a frozen pause screen. Just had it happen after an absolutely busted run where I got 30 fuel cells, a gesture, and spinel tonic, and ~600 other items. Crash/softlock happened after leaving the bazaar with tonic active.

Only way out was to quit to main menu, which worked just fine. Something else of note, I had completed the Commando achievement for 20 consecutive stages with non-lunar items and then picked a few up... I think that's related as the game generated 42 megabytes of output logs screaming about CommandoNonLunarEnduranceAchievement. A friend's game also recently softlocked like this at the start of a new level, only received the first frame and then generated a huge file like this. Seems to be something regarding achievements in general too?

Can't upload the whole log, but I can send the several-hundred-thousand-times-over error.

abstract wraith
#

Artificer's "Chrome" skin looks wrong, and no amount of fiddling with my graphical settings or verifying the game files on steam makes it look right:

frank shoal
#

So we are in a 63 minute run, and we've killed the boss within seconds, except. There'
There's no item drop, And it says the boss is dead
but we can't progress

nova slate
raw grove
wise ruin
acoustic halo
#

this happened before, just trying to make sure players can enjoy the game to the fullest without this bug

twin sparrow
#

When using the engineers shift alt (missles) It resets the cooldown for the mines

coral geode
native hedge
#

The doppleganger that spawned for me in the Vengeance Artifact fight fell off the stage, hit the death plane at the bottom, and died. I have Dio's though, so when it died it respawned. I think it respawned below the death plane though, because its health bar reappeared and the red arrow/circle indicating where the boss currently is says it's way down there. I think it's falling forever?

vague saffron
#

So, uh, I was looking around the null portal area to see if there was an artifact hint around there and was sprint jump with quails on my head and became impaled on this structure with no apparent way to get out.
Edit: unless there's an unstuck debug code or something, this run is dead and I'm gonna go scream now

#

(╯°□°)╯︵ ┻━┻

frosty river
#

my game only detects the gamepad and my mouse and keyboard don't work

south flume
#

Something to do with one of the artifacts I had one (assuming artifact of kin?) makes it so no enemies spawn in the acrid hidden realm.

unborn crescent
#

With Chaos Artifact enabled, Loader can charged gauntlet punch herself dead. Don't know if that was intended.

tired flume
#

My game is still crashing

opal pulsar
#

This has happened occasionally with the command artifact orbs dropping from teleporters in inaccessible locations. Sometimes even being able to fly, like with artificer, they’re inaccessible since you fall while looking in the menu and being too far from an orb takes you out of the menu. Thank you devs!💜💜💜

tender forum
tired flume
#

Imagine being able to get to round 6 without the game freezing/crashing on you

harsh hawk
#

Brief Description

Artifact of Kin is not working in the trial of Kin.

Additional Info

Had Artifact of Dissonance, Sacrifice, and Swarms on.+

untold prairie
#

As Acrid, I am having issues with him at high attack speed. He doesn't consistently do the 3 swipes for the full combo. When I could down m1 it goes: Swipe 1 -> Swipe 1 -> Swipe 2 -> Swipe 3. It happens every time I attack. I have the Spinel Tonic and 3 Soldier Syringes and no other attack speed items.

tough sable
#

just got off a game multiplayer game with one of the other players being a Hacker, his name was Joker, he used engineer, he could spam the mine like as if it were his main guy and couldnt die, a X apeared infront of his name indicating he died but he still was playing around

void locust
#

If you increase your speed more, it'll even back out. Then if you increase it even more, it'll break again!

worn lion
#

@tough sable is that a bug report

tough sable
#

idk where to post

brazen flume
#

not really a bug but i hit gold portal instead of celestial because of how close they are and now I have to end my run by finding some random ass enemy and just kinda sitting there waiting for my health to drain

harsh hawk
#

You're right, it's not a bug report. But why not do another loop?

brazen flume
#

because its 12 in the fucking morning and I haven't slept for ~19 hours

#

granted im prob gonna look at reddit for another hour or two before i go to sleep like a normal human being

fresh lodge
#

If you are engineer and you try to do the Artifact of Vengeance with fungus. The fungus can heal the reliquary getting you stuck there forever... 😢

unique bison
#

Artifact of metamorphosis plus Mul-t ability to carry 2 equipment at the same time bugs out when it switches character. I don’t have a picture but the second equipment remains as a smaller image next to the first equipment but u can never switch to activate it cuz u don’t have Mul-t’s R ability on the random character.

#

Also this didn’t happen with the actual artifact enabled, it happened during the trial of metamorphosis. I went in as mul-t with 2 equipment and it switched me to mercenary with an unusable equipment.

sharp imp
#

After bosses die on certain maps the items get spawned in the wall or ceiling due to the arc they take in the air

fast hound
#

i killed two beetle queens without leaving teleporter zone as mulT and did not get the 'pest control' achievement

icy falcon
#

Hello, I am a Korean who is playing Risk of Rain. While we were playing, we found a bug that happens when we play in Korean. When you play in Korean, the character stops, hits the monster for no reason, and dies. Please fix the bug as soon as

#

😦

rich zenith
spiral ridge
#

Heyo, I just had a 173 minute run, when you get past a couple billion gold there seems to be a stack overflow, my money was negative

fierce prism
#

i just got the "Her Concepts" achievement by randomly walking on the surface of the map. I might have walked above the "Altar to N’kuhana", but it doesn't make sense getting the achievement without entering it

spiral ridge
ruby parrot
#

Hello, I'm on a 100 min run, just got to stage 11 and it's "Distant Roost". I have the radar scanner so I can check for items and chests. We can't find the teleporter and the last question mark is inside the map, underground, in the wall. However you'd like to describe it. Very disappoint to end my run in such a way.

void locust
#

This is a simple request. It's not entirely a bug. I would like to have Multiplayer to consist of two modes. quickplay without artifacts and quickplay WITH artifacts. Artifacts are indeed fun, but every lobby always have artifacts enabled. I get that we can vote which artifacts are used. ARTIFACTS ARE FUN. On the contrary, I sometimes want a regular run of Risk of Rain 2.

formal crown
pulsar ore
#

as loader when team damage is on your pylon doesn't attack your teammate

pastel grove
#

Your Beetle Guard and Aurelionite pets will start attacking you if you use Hellfire Tincture. They can't damage you but it gets annoying when they attack you instead of enemies

wise raft
#

crashing entire computer problem

eternal thunder
#

dont know if anyone have mention this yet. so i was playing modded and i gave myself 1k of Focused Convergence using a debug tool mod, i noticed that every run afterwards seem to have the reduced teleporter charge rate even if i restart the game

lusty schooner
#

Not exactly a bug but using sacrifice in the lizard prison lets you farm items infinitely with no repercussion. Clock is stopped and enemies keep spawning so you can just not stand in the zones.

mellow fox
#

Maybe you guys have already experienced this but on some maps (mainly scorched acres) the teleporter will spawn out of the map forcing me to restart. Please fix if possible.

floral gate
#

Stage 24 264 minutes. Teleporter is stuck at 99%. One shot the boss. Stood in red zone. won't go past 99%.

shadow stone
#

Sometimes when I teleport to a new stage, I start off floating in the air and I cannot move even when attacked by enemies, I also can't use any abilities except for "Q" and the only way it is fixed is by my character dying or my teammates teleporting to the next stage, it also says that when I die my character was killed by themselves

muted forge
#

Huntress can shoot herself when moving backwards and aiming down

covert estuary
tight sequoia
#

are harpoons supposed to stop targeting something after it teleports? like am i supposed to just not kill imps with harpoons?

vast ore
#

Also someone mentioned above already, but the harpoons reset mine cooldowns.

finite ruin
#

After completing Mul-T's "Pest Control" achievement repeatedly, I still have not received the unlock or actually received the achievement itself. I have done it over and over again without leaving the teleporter itself so it's definitely in the circle. If anyone already has a fix or made it aware please lmk

fringe quartz
#

Teleporter items from defeating the boss get stuck in walls and other objects if the teleporter is too close to a wall or an object is above the teleporter.

hybrid hill
#

In Gilded Coast chests appear even if I have the artifact of sacrifice

wicked flame
#

@worn lion So, uh, did you bug that command thing?

worn lion
#

@wicked flame what

wicked flame
#

You mentioned something about esc bringing up escape during a command pick and... making you lose a run? That sounds questionable, was it in multiplayer though

velvet nest
#

I don't know if anyone already had this one, so i'm gonna share it anyway. As you can see I got this achievement, but I activated only one turret.

wicked flame
#

@velvet nest It is bugged, tracking across games instead of in one game.

velvet nest
#

gotcha

stoic sphinx
#

funny bug with metamorphosis + enigma after being mult on previous level (two active items on acrid)

worn lion
#

@wicked flame i mean,when you press esc during choosing an item in command essence,it doesn't dismiss the menu but instead brings up pause

wicked flame
#

Yeah, I do have to wonder if that's an issue or just intentional. Maybe feedback suggest having it cancel, tbh

onyx skiff
#

Cannot join Multiplayer matches. Game automatically kicks me out and says "Reason Unspecified". Need Help

neon fox
#

As engineer, when you use thermal Harpoons it reset the cooldown of the spider mines, so if you used all your mines and then use Thermal Harpoons, you have to wait the full cooldown of the spider mines again

gritty bobcat
#

It happened when i played acrid but it might happened with all characters, when i use the artifact of kin after defeating the "teleporter bosses" there is sometimes no drop of items.

green bear
#

Two things I want to mention, not sure if they're pc only. For one, sometimes when my friends or I load into a stage, we're stuck floating, unable to use abilities or move, and forced to simply die. The other, is that as Acrid, when you have too much attack speed, my swings start becoming entirely inconsistent, sometimes playing an interrupted animation but dealing no damage at all.

west zenith
#

Not sure if already mentioned, The MUL-T Scrap Launcher Unlock is bugged. I have killed many beetle queens in the teleporter zone and not left for the rest of the game, probably done this 10 times or so, still no unlock. Other people have also mention this on steam threads. Thanks.

lament zealot
#

I dont really know if thats the right place to ask but even if i have one mod installed then my progress doesnt save after closing the game. Is there a fix of some kind?

vocal shale
#

maybe a common issue but many times with the Sacrifice artifact, items spawn out of bounds or inside walls and are barely accessible or completely inaccessible, please maybe make it so that it favors a spawn a little closer to the character/inbounds? I've had a red item spawn inside a wall, and I could see tiny bits of its particles, but couldn't get to it from any angle.

wicked flame
#

Possible bug: The Volcanic Egg only hits bosses once per cast instance even if you run through them multiple times, severely limiting its use versus them.

woeful trench
#

So that's it, the game crashed after stage 40 😛 , But its was a nice run, so sadly i could not obliterate myself

trail marsh
#

Teleporter items from defeating the boss get stuck in walls and other objects if the teleporter is too close to a wall or an object is above the teleporter.
@fringe quartz it happened to me too

oak grail
#

Rip a good run I had, game 'Froze' while trying to leave the bazaar, but the game Un'Freezes' when I bring up the menu, but taking the menu down 'Freezes' the game... Was on stage 21, wanted to end the game with beads fight.

queen pendant
#

While playing with a friend, we went into the Void Fields on Stage 2. I had been using the Artifacts of [Command, Dissonance, Swarm, Kin and Sacrifice] I usually go into the Void Fields every run using these exact Artifacts but this time around no enemies spawned at all.

The last time I came here with all Artifacts turned on enemies did spawn, so both me and my friend where confused when we had to stand around, doing nothing for about 7 minutes.

thin glacier
void locust
#

Trying to play the game but get greeting with the early access disclaimer the moment I open it. Tried the solution listed here: https://www.reddit.com/r/riskofrain/comments/b72bs0/stuck_on_early_access_disclaimer/?utm_source=amp&utm_medium=&utm_content=comments_view_all
but I can't find the file 632360. I downloaded the demo available tomorrow until 7.

SOLVED: Followed https://www.reddit.com/r/ror2/comments/fsvcs0/early_access_disclaimer_my_solution/

quick prawn
#

Bug:
been playing with a bunch of artifacts, and it seems like artifact of chaos is a little bugged out with huntress. As far as I can tell, you occasionally target yourself (similar to how people sometimes ping themselves i suppose?) which is pretty obnoxious.
I'm playing with glass, so I periodically just die for no reason to huntress (it's happened enough times that I'm sure it wasn't an errant glaive bounce or running into my own arrow rain, or a bad item proc).

EDIT: ok i managed to confirm it. Standing on a rock, no enemies have spawned, looked down and managed to shoot myself with a primary attack.

warm cradle
#

just got the Commando ability unlocked while play Acrid (Clear 20 stages with no lunar items)

warm atlas
#

Two bugs to report:

1: Playing commando, drizzle... Got to round 23, went to obliterate but as i went to through the portal my screen went black. I could press esc but clicking resume would freeze my game... Had to exit to menu 😦 (had beads).

EDIT: Just played engineer, monsoon... First round, went through a blue portal and the same thing happened. Seems to be an issue with portals.

2: Playing MUL-T, monsoon... When i enter a new game, after i use my shift, then sprint (ctrl), my primary attack needles disappear, still do damage but i can't see them at all.

paper oriole
#

I'm going to bet someone has reported this before but... Huntress be blinking through doors yo (actually through the small gap at the top)

calm orchid
#

okay so, I haven't been able to solve my problem. I'll resume it in one message here and wait for a later fix, I hope it will be solved in the near future cuz I really like this game.

My in game mouse sensitivity is halting and irregular. Changing it in the options will make it faster, but still jerky.
It happened mid game, while playing rex in scorched area in the teleporter event against sylvegarde and a buncha wisps.
When using tab to see the items effects, or echap to use parameters, the cursor moves perfectly.
When playing with a controller, the camera movement works perfectly.
No others games are affected by this.
I'm not using any third party mouse related software.
Changing characters, restarting/reinstalling the game didn't change anything, changing mouse too.
I've run out of options and idea, so I guess I'll just wait it out, maybe it's a patch problem and a later one will fix it, maybe not.

open laurel
vocal shale
hollow cave
#

brilliant behemoth + ceremonial daggers severely lowers FPS and can even crush the game

burnt pine
#

Unsure if I should even try reporting this because I don't have a screenshot of all the items I had but on Engineer with the mobile turrets and most notably Vision of Heresy the turrets were VERY loud. I'm unsure if I had a Brilliant Behemoth or something else that could have caused it.

brave hull
#

Uhh... So, something happened to that mission about activating 6 turrets in one run, i've activated only one and it counted.

high girder
#

@brave hull apparently it's tracking across all games instead of just one

ripe hinge
#

Newt alter on Alt Distant Roost is not placed correctly (the one behind the gate on the cliff)

latent jewel
#

Constant thing that's been happening with the Soul artifact, I've also been tacking on glass, kin, swarm, and a few others. Whenever Beetles are chosen as the kin and are killed while still spawning, the soul wisps are then spawned under the map and are able to still hit survivors. They can still be possibly dealt with with AoE items and attacks but can be difficult with survivors such as Huntress and Loader.

compact panther
#

Despite the Artifact of Sacrifice, chests spawn on the Gilded Coast

ripe hinge
#

The attacks of Mini Mushrums have no texture when hitting an Engineer Shield. They do still do damage if you walk over them.

cold phoenix
cobalt tundra
#

Got the bug, was loading into new stage and everyone in session got blackscreen. We hear what we can move, use skills etc. but blackscreen just don't disappear

ornate valve
#

+1 to game freeze/process hang/crashing on runs longer than 8-12 stages. This is making the 20-stage achievements incredibly difficult to get.

worldly needle
#

Thermal Harpoons projectile don't seem to have their skin changed when using Engi's new skin.

strong ingot
#

The game seems to stutter a bit every time I pick up a new item, or whenever something new loads. This didn't happen in last patch, although it did happen on launch when things were being written on disk, iirc

surreal linden
ornate valve
#

ridiculous folly! INEXCUSABLE!
Command items get stuck on ceilings and walls like this all the time
(people have probably reported this, consider a +1)

fallen compass
#

Unsure if intentional or not, but you can skip Sky Meadows entirely by just going straight to the artifact room.

clear basalt
#

somehow, the game didn't register me killing the boss, no loot got dropped, teleporter stuck at 99% charge. This foiled my plans on obliterating myself at the obelisk to get the new engineer skin. I am absolutely livid.

timid magnet
#

Literally unplayable

stiff shard
#

Playing with a Friend, he hosted the game,i was frozwen in time coulden shoot or open anything then I got kickt. Accurde multipul times. His Internet was stabel the hole time thou. I could get back in via Steam thou my progress was saved

main lodge
#

Im having the exact same problem right now

random phoenix
#

Mul-T weapon unlock bug: I can't seem to unlock any of his additional weapons. I've searched on the steam forums and a few others have the same issue

fallen vine
clear basalt
void locust
#

no chests/teleporters are spawning ...

lone crow
#

Infusion is giving too much health. I had 8 and was getting 13/14 (it alternated) hp per kill. I had a spinel tonic but that doesn’t seem like that would affect infusion

worn lion
#

@lone crow how much infusions did you have?

timber tartan
#

Artifact bug report: When pairing artifact of swarm and artifact of sacrifice spawn rate of items drops drastically, past the expected .5 from the swarm modifier. on separate games i finished a loop with <5 non-boss drop items while without sacrifice I would have 15-20ish. With only Sacrifice active, and no swarm, i would end a loop with about 10-15 non-boss drops.

stoic delta
#

I just obliterated with the Beads, and it did not take me to A Moment, Whole. Just ended the game.

foggy pendant
#

I managed get to the obelisk on monsoon difficulty, but the challenge remains locked after ending the game :/

#

Playing with a Friend, he hosted the game,i was frozwen in time coulden shoot or open anything then I got kickt. Accurde multipul times. His Internet was stabel the hole time thou. I could get back in via Steam thou my progress was saved
@stiff shard Are either of you using strict NAT (type 3), as in a mobile connection?

stiff shard
#

@stiff shard Are either of you using strict NAT (type 3), as in a mobile connection?
@foggy pendant nope we both useing lan for our connection.

opaque jacinth
lunar island
#

@exotic violet ye,,, i tryed reinstalling, and restarting but it keeps happening

lucid rapids
#

Was playing with Huntress on Rallypoint and apparently managed to phase blink into one of the containers - only it was closed off this time and couldn't get out afterwards.

broken thistle
#

Odd bug, don't know if it's been reported because I only just joined
Was messing around with artifacts, current setup is
Command + Kin + Swarm + Sacrifice
Went into the void prison after stage 2, opened the first cell and did not get an enemy
continued to not have any opposition for all the other cells
Items were integrated normally, cells seemed to work fine other than no enemies spawning

#

Was on drizzle difficulty, had a turret and a healing drone that did not follow me into the prison

silk trail
#

It appears that when you have Swarm and Vengeance on, it stops spawning two doppelgangers per person in the group after around the first loop

cyan aspen
clever token
vestal bison
#

I don't know if this was said, but as the engineer using the harpoons, whenever you press shift, it resets the cooldown on your mines, meaning that if you're spamming your harpoons whenever it comes off cooldown and you have 0 mines, you will never get a mine back.

void locust
#

I've encountered a bug with the Recycler. I know that the bug has been known where the item can be used even with nothing in front of the player, but I came across one where I am unable to recycle an item even with no current cooldown. This bug started appearing after the first loop or so

onyx vapor
#

just found a possible bug, i have a few rusted keys and reached the snow level (rally point delta i think?) and the rusty lockbox didn't spawn. i hit the teleporter to search for the orange claw things saying you can't open things but i still couldn't find it. i did have a cloaked chest, if that affects the lockbox spawning. maybe the box spawned on that island that's way out there, i don't know if that would be intended or not.

paper prairie
#

Recycler is broken on Mul-T, it won't target any items and using it triggers the cooldown but has no effect. Tried it with items that spawned with Recycler as my active item and without, and it doesn't work in either case 😕

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Update: it does work on Mul-T, I think what broke it was picking it up as my second use item, it wouldn't work on anything on the stage I picked it up on. On the next stage it does work as it should

tired tapir
#

is it me or does Artifact of Sacrifice drop rate not scale with the player count (2 players or more)

shadow sapphire
#

teleporters under low hanging ceilings are getting items caught into the ceilings. is this a known issue?

shadow bridge
#

on pc me and my brother who play in the same house, he gets dissconnected early into the run, wondering if anyone else has had this problem?

ocean grove
wheat socket
#

just logged on today and lost all my progress, anyone know why this happens? happened to me and my 3 friends too

trim moon
#

30+ Syringes on Huntress with triple shot primary fire will break the attack to behaving like standard primary!

gritty jacinth
#

All artifacts enabled, playing as engineer, boss event. Boss Vultures don't spawn.

spice heart
#

I was fighting the alloy worship unit as the mercenary and I knocked the AWU out of the map and he didn't go to the ground and I was able to follow him under the map. but the real problem arises after I killed the AWU, I'm stuck under the map.

whole pewter
#

i think there is a bug for some items stuck in the wall

modest fox
#

hey guys, thank you for this awesome game and all the hard work you've done. Unfortunately im running into connection issues through multiplayer, where the game connects to host player but leaves the screen black for about 30 sec and then kicks us back to the main menu. It happens independent of who is hosting. I have attached console captures for your information.

tranquil saddle
white bay
#

Artifact reliquary bugs out during multiplayer

tired tapir
tiny estuary
#

So i was playing multiplayer with my brother and we obliterated but i unlocked a new skill for Rex but i haven't unlocked him yet and i unlocked a skill for enginner and loader but i was playing Acrid and he was playing Huntress.

void locust
#

For the challenge "Automation Activation", I completed the challenge while only having activated one turret that run

white bay
#

If a partner picks up an artifact key and dies, the other player cannot complete the mission ::

sinful meadow
#

If you ride on top of the Alloy Worship Unit on Siren's Call, you can bypass the plane that teleports you back to the stage and you get stuck freefalling (been like this for at least a full 2 minutes.)

noble marten
#

MUL-T's 'Pest Control' challenge/unlock is bugged. Tried successfully for it 3 times and it never triggered. There are two threads on Steam from today and yesterday claiming they have the same issue.

tired tapir
#

artifact of Sacrifice seems to only scale to 1 person.

elder ridge
#

Engineers turrets are counted as monsters for the purpose of dropping items under sacrifice artifact

void locust
steep dagger
#

Probably a duplicate, but monsters never spawned on the Void Fields. We were originally 4 players but reduced to 2, we were using Artifact of Command, Swarm, Kin, and Dissonance.

shut bone
#

Has anybody noticed that during tele charge phase you can interact with chests outside of the charge-zone? I don't know if anybody else has noticed this but sometimes it happens to me and I don't really feel that it should be occuring.

void locust
#

T_T

rapid turtle
#

While having Spinel Tonic always on, I "washed off" the blue screen filter in the oil falls on Abandoned Aqueduct. The distortion remained .The blue only reset on the next map, possibly after being shot at by a Clay Templar.

cinder sinew
#

I dunno what happened, but there are now a bunch of errors in russian translation of the game, where before the texts were correct. ._.

lyric monolith
#

Are things like this considered a bug or just tough luck? I cannot reach the item

brave bramble
hollow scroll
#

Magma Worms are actually supposed to be upside-down, this was a thing in the first game as well

wise elbow
#

After activating the teleporter and defeating the boss, if the teleporter is nearby a map wall, the item (or items with mountain shrine) will get stuck inside the walls and cannot be found or grabbed, this happened to me more than once. I was playing with the new Command artifact so I think it may be a new bug. If screenshots are needed for confirmation I can try to do it again. Sorry for my bad english its not my mother tongue.

woeful trench
#

just got killed inside of the shield as eng to a hermit crab rock, i think its not supposed to dmg me from above

atomic citrus
#

Pandemic for Acrid says it's suppost to stun like his default shift, but has not once stunned

willow pewter
#

PC: Teleporter bugged with 3 artifacts on. Might have happened due to the Void Reaver only spawns.

warm atlas
#

MUL-T Pest control challenge isn't working. Numerous times have i completed this challenge but haven't been given the alt primary.

undone cairn
#

PC: It's possible to get stuck in the asteroid rock bridge in the new area

fossil zealot
#

you can shoot yourself as huntress with the chaos artifact activated if you look around at a specific angle

undone cairn
#

PC: With enough mobility it's possible to throw tons of sawmerangs and run around them so that they never get to return to you and don't despawn. When they hit an enemy the game freezes. No crash dump found.

grizzled saddle
#

My Friend has been trying to play RoR 2 with me for since the last update but the game is forcing him to Play with a Controler even tho he doesnt have one Plugged in

chilly swallow
#

There is a glitch where if Mul-T is sprinting while using the buzzsaw, he can use his secondary ability and his buzzsaw no longer does damage until he uses another ability. This is very consistent, and easy to reproduce. Please fix it guys. The game is awesome by the way!

wheat wave
opal stone
crisp olive
#

Hello, When I use Ocular HUD Equipment as MUL-T the crit buff stays even though I switch weapon, but if I use Milky Chrysalis to fly and switch to the other weapon, I drop to the ground and lose the ability to fly. Is this intended or a bug?

brazen flume
#

then dont edit your saves @wheat wave , its not a bug if you straight up edit files

wheat wave
#

@brazen flume i was playing with a friend, while i was spectating him i saw that

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he saw he had 1 lunar coin, then he bought something and his lunar coins went negative. He bought something and it was showing that number for him

brazen flume
#

thats not good, thats a integer overflow bug, so no negative numbers, just really big positive numbers, shouldn't happen

wheat wave
#

I think it has something to do with file corruption, his files recently corrupted and he had to start all over

brazen flume
#

I mean if the lunar coins amount was set to 999,999,978 in the middle of a game, and then they bought something, which updates the count, setting it to 999,999,978 instead of 1. IDK though, might update in real time

vivid python
austere lake
#

idk if this is a bug or not but doing the challenge to unlock the artifact of glass you don't have one shot protection, one hit from the reliquary will kill you

worn lion
#

@austere lake not a bug

austere lake
#

okay thank you

bleak moat
#

Experienced a weird bug where (as Acrid playing with one other player that is also playing Acrid) we were going to obliterate but my friend used the portal to continue instead and I spawned on Siren's call slightly above the ground but unable to move or use abilities however I could still use my active

misty jolt
#

I try to play fun game with controller, but it dies, and the controller keeps vibrating forever. Using a XBone controller. Its grey and blue. I'll be playing having a good time, then all of a sudden it starts vibrating uncontrollably. Alt+Tabbing stops it from vibrating but then the controller stops working. I can still use keyboard and mouse, but Im a little weiner and I dont like it. I have to restart the game, but when I close it to restart it, it crashes steam. So then i restart steam, the game, and play for another 2 minutes until im sad again. Plz Halp

rancid sonnet
#

My Beetle Guard companions keep falling down a abyss but the damage isn't lethal, so they're stuck trying to kill themselves for all eternity.

shut yacht
fair pivot
#

As Mul-t, I have tried multiple times to complete the pest control quest, however when i successfully complete it I am not being rewarded with his ability

rancid sonnet
#

@shut yacht I've noticed that too, this seems way smaller than 50%

hollow ember
#

When you dash right before you hit the ground it completely removes fall damage

shut yacht
#

Not a bug, @hollow ember

hollow ember
#

K I didn't realize XD I thought it was because any other way and I would take more damage then I was supposed to

#

I've also been experiencing glitches were the mouse cursor has lag when it moves and moves farther than it's supposed to, and the game is running perfectly fine, it might be something to do with my game but I restarted it and it didn't help it.

#

well now I'm confused because I got shot from somewhere and dashed at the same time it hit me and was able to scale a hill instantly

#

it also had a wall and i basically teleported

strange ivy
#

I unlocked Commando's "Uncorrupable" unlock as huntress on stage 21

raven coral
sullen shard
upbeat sail
#

drones can clip through the floor when they teleport from another stage of if they are destroyed by monsters and bought again they can clip through some areas of certain stages

#

also screenshots are sort of acting up

brazen flume
shut spruce
#

osp may be bugged. both me and my friend have had multiple occasions of being one shot at full health

open verge
#

After activating the teleporter and defeating the boss, if the teleporter is nearby a map wall, the item (or items with mountain shrine) will get stuck inside the walls and cannot be found or grabbed, this happened to me more than once. I was playing with the new Command artifact so I think it may be a new bug. If screenshots are needed for confirmation I can try to do it again. Sorry for my bad english its not my mother tongue.
@wise elbow To back up Ayrtoms' problem here is a screenshot of us on Wetland, this happened multiple times during this run with Command on.

brazen flume
#

are you using glass artifact @shut spruce

shut spruce
#

for me yes. my friend was not

fierce reef
#

Happened during multiplayer. Alloy worship unit went way below the stage and when I followed it and fell off, I didn't get teleported up

hard adder
#

Mul-T's sawblade attack can be used while sprinting or using his shift attack, only if you are holding it down before sprinting or shifting. Dont think its supposed to do that.

lean vector
#

Game freeses for 10 seconds then exits to desktop when the teleporter boss is summoned. Only happens starting 4 worlds in, never before. Event Viewer says:
Faulting application name: Risk of Rain 2.exe, version: 2018.4.16.59850, time stamp: 0x5e2986d7
Faulting module name: UnityPlayer.dll, version: 2018.4.16.59850, time stamp: 0x5e29871c
Exception code: 0xc0000005
Fault offset: 0x0000000000216bca
Faulting process id: 0x3df4
Faulting application start time: 0x01d60ae62badb4b0
Faulting application path: E:\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2.exe
Faulting module path: E:\Steam\steamapps\common\Risk of Rain 2\UnityPlayer.dll
Report Id: 64b168fd-7f68-4bf4-ba7e-6dd8648893ce
Faulting package full name:
Faulting package-relative application ID:

brazen flume
#

one shot protection is disabled with glass artifact and artifacts are server wide @shut spruce

shut spruce
#

no he was in a singleplayer game

brazen flume
#

oh... idk then, maybe it was 2 hits very close to each other

narrow sigil
#

when using the command artifact, teleport boss drops sometimes get stuck in terrain if the teleport spawned below something

shut spruce
#

also thanks for the info

brazen flume
south socket
#

Getting strange behavior with the "ukulele" Logbook entry. Half rendering, erratic movement in the logbook.

sweet jacinth
lime bluff
#

idk if this is known but as mercenary if u stand in almost any flying mob and dash aiming to where the floor is, it instakills de mob, idk why but i think it happens because u push the mob to the ground so fast that it receives a ton of fall damage or something like that

sweet jacinth
#

this used to be a merc problem lol, you'd do that and take tons of fall damage yourself

exotic crane
#

its an awesome exploit

sweet jacinth
lime bluff
#

isn't there a chance that it recycled to the same item?

vernal vigil
#

I know this is called sky sanctuary but do chests really need to be in the sky? uwu

sweet jacinth
#

@lime bluff not on the second video, it would be crossed out (like in the first one)

brazen flume
onyx bough
#

Hey yall I was playing with a couple of my friends on stream and I ran into what i believe to be a bug.. My friend had just killed a celestine mob whilst having wake of vultures and NORMALLY you are still visible being the wielder of celestine buff but this time he was invisible all throughout the teleporter event. I have a video to show, let me know if this is a bug or something else !

twin sparrow
#

@shut yacht This is because the turrets also have convergance, idk if its intentional or not.

onyx bough
untold prairie
#

Using Engeneer's Thermal Harpoons resets the cool down on his spider mines. If the mine are ha;f way through their cool down (4/8 second) using the thermal lance resets the timer back to 8 seconds. Using both of them is un-playable

shut yacht
#

@twin sparrow Oh thats so clever

worn lion
#

when usingTonic, the outer color of a item on the ground can be asway from the actual item
@pulsar ore not a bug since it's an effect

pulsar ore
#

oh ok my bad

worldly wharf
#

tried killing him for about 10 minutes with no luck 😕

hybrid oar
#

not sure if this is tech or bug so i'm putting it in both. My friends and i can't seem to join any games. we've tried to restart the game and verify files as well. When we invite each other it just doesn't do anything besides sit in the main menu. or if it does allow someone to join it sits at a blackscreen

worldly wharf
#

have you tried inviting your friends both from the menu and then starting the private match and being in a private match and then inviting?

hybrid oar
#

i have actually. it didn't seem to do anything for him. he just gets pulled to the multiplayer screen or a black screen or nothing. however the multiplayer screen isn't my lobby it's his own

void locust
#

since Skills 2.0, occasionally I will get an issue where the game feels like it is stuttering and dropping to really low fps, but rivatuner says the framerate is staying 130+ fps and frametime is fine. I've found that tabbing out and back in fixes it immediately, but this issue occurs so often I thought I should report it.

worldly wharf
#

Can he play at all? either solo or quick play? if he cant play in quick play either id suggest trying to reinstall the game and see if that works

hybrid oar
#

we can play solo. just can't seem to join anyones games. he tried to uninstal and reinstal as well

tight cloak
#

Uuuuuh, the engineer mastery "obliterate yourself at obelisk on monsoon" quest didn't trigger when I did it
I did have beads of fealty and got ganked by the spooky scary scavenger at the end tho

brazen flume
#

@tight cloak are you sure you were on monsoon because the game resets my difficulty to normal every game

tight cloak
#

no yeah it had the big red monsoon symbol in the corner
oh thats a hard oof

worldly wharf
#

you need to finish the boss fight to get lunar coins aswell (the standard 5) so i think youd need to beat him to gain the skin aswell

tight cloak
#

now I get to do all that again but without picking up the heck bracelet, got it.

plucky wedge
#

I have Her Biting Embrace with some guillotines and artifact of vengeance on, my clones arent affected by the guillotines but i can see the guillotine effect over their health bars

rustic crescent
#

So I spawned under the ground in Siren's call and I couldn't move or escape whatsoever lol

jolly veldt
grizzled talon
#

@jolly veldt Your mods are invalid.
Your version of R2API won't work with the Artifacts update.

jolly veldt
#

Ohhhh I see, Thanks! Its been a while I dont remember installing mods so yeah ahaha thanks again!

wicked timber
#

can't seem to join friends games no matter what we try

grizzled talon
#

No problem! Just uninstall your R2API mod. I think there might be a functional version on their site, but I'm not sure.

dreamy cloak
#

https://steamcommunity.com/sharedfiles/filedetails/?id=2050076275
Sirens call doesn't have a proper box around it, so with too high of a speed I keep finding myself out of bounds. Also found out that there isn't a limit to any degree of movement once outside the map. I guess most runs wouldn't see this issue though, so who knows

Steam Community: Risk of Rain 2. highlight of todays big run, I found that sirens call has broken collision. Here I am after falling for about a minute. If this were a solo run I would have lost right then and there. :)

untold prairie
#

Had the Burning Parents Spawn very far away from me. They were just facing the wall and not trying to teleport to me.

obsidian scroll
#

When you have the queen's glandle and kill knip knip, you can't obliterate, i can't get proof of it thought

crisp junco
#

Engineer can use Eye of Hersey (Hungering gaze) primary with no cool down if you use thermal torpedoes, just simply pressing the torpedo skill and pressing it again to cancel effectively resets hungering gaze back to its full amount no matter how many stacks you have

tepid raven
misty zealot
#

(i think this goes here)
while having chaos and glass on, when backed up against a wall, using your default secondary as acrid will kill you

worn lion
#

@misty zealot what's the problem? chaos doing it's job of allowing everyone to damage everything,even themselves?

misty zealot
#

true, but i'm backed up against a wall and it kills me
it's like artificer shooting from behind herself and getting hurt by her own projectiles