#ror2-bug-reports-pc
1 messages · Page 29 of 1
if an on death effect destroys the eggs on sirens call like gassoline the alloy worship unit wont spawn
Dedicated Server for Windows, opening an adaptive chest on Scorched Acres (untested on other maps) causes this error. Chest will slide open but no items will appear, and after some delay will consistently drop a Soldier's Syringe.
@toxic thistle what exactly was happening
honestly have no idea. was super late into a run. difficulty was really high. just thought it was funny and others might find it funny as well.
@toxic thistle was there a scavenger?
i'm not sure. most of the enemies were obscured by Celestine Elites. i'm pretty sure i didn't have any gunner turrets activated by me at that point. it's certainly possible there was a scavenger.
You probsbly had one and got a scav with happiest mask
I keep having the fade to black screen error when I host. It's happened two or three times in the past week on runs of 30+ minutes.
@naive ferry `Network shutting down...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Server shutting down...
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Kicking client on connection 1: Reason ServerShutdown`
Steam server you played thru was shutdown.
My game crahsed for the second time. I have never run into bugs in this game until a few days ago and it's starting to get a bit upsetting. Saw this thing again before the crash
I crashed at stage 12 and stage 5. It's not my computer either because I've made it to stage 30+ in the past.
here's the log
@midnight veldt Hi, looked into log. It says nothing specific.
Upload crash dump.
Crash Dumps
If the game crashes it will generate a Dump file. Similar to the Output Log, it will help us track down the source of the crash. Please attach any crash dumps if possible! The file is located at:
C:\Users<UserName>\AppData\LocalLow\Hopoo Games, LLC\Risk of Rain 2\Crashes\crash.dmp
I don't seem to have a Crashes folder...
Thats wierd, but you're not the 1st one who doesnt. Game seems to chrash without actuall crashdumps for some reason. Maybe that's why crash problem still unsolved.
Game Crashed Randomly
game also refused to make a actual crash report afterwards
This is the moment it crashed.
i use windowed resolution btw
The item I got from teleporter popped out when I activated the teleporter instead of when I beat all the bosses I have no idea why though.
When I turn off soft particles these slightly opaque 2D squares appear at the entrance to the caves. I think there's 3 vertical ones and one horizontal one altogether. No performance issues or anything else, just these.
Windows 10, NVIDIA GTX 1070, 12gb ram, Intel i5-4460 3.20GHz
A friend who frequently disconnects reported this one. When he is disconnected, after reconnecting the abilities are replaced with the default ones, at least his shift ability as Rex was
Sooooo I discovered that after 2 billion money resets into negative ammounts. Also discovered that 352mins(it was stage 52) is the max I can go before the game crashes xd
(And yes I played on Drizzle but it's because my profile was wiped a while ago and I had to get all achievments again xd)
@void locust money reset is "intended"(can't be fixed, it's an 32-bit integer limit)
it has happened in console 2 major problems with my game,
1.- sometimes when i activate the teleport event no boss gets spawned and i just have to charge the teleporter and that´s all (i say this bc all my time in pc this never happened to me)
2.- the H3AD-5T v2 item never does the falling attack when i keep the jump button pressed so i litterally jus use it for the first jump what does the item completly boring and something like usseless (i acctually grabed it like 6 times in total on console and always happened) and this problem never happened in pc
@maiden cove now you have to hold 'Use' button(at least on PC) to use H3AD-5T
I just had the no boss bug as well on the Switch version
@worn lion can't be changed to 64 bits?
No
Could I know why? I'd like to know the technical details but it's okay if you don't want to share it
If i knew lol.
Just found it weird because you said that the integer 32-bit limit couldn't be changed, but there are bigger integer primitives than an int i.e. long
could also use unsigned values, even though that "only" doubles the limit
apparently it's long long and not just long, my bad
just encountered a bug where the teleporter started giving me the gold xp 1 gold at the time at a rate of like 2 gold per second. i grabbed a gold nugget right before activating. not sure what causes this but might be game ending if i would have had more than 1k gold when i would be not able to teleport anymore in a reasonable time. Uploaded a photo of it but not sure if you can even replicate.
im pretty sure teleportation is scripted to happen a few seconds after activating the teleporter, regardless of any other factors
hmm. the other symptoms were that the xp orbs flew very slowly and couldnt catch me if i moved. didnt time it or anything but im sure the activation took longer than normal. or atleast something was off.
I only play on Switch, so I have no idea if it happens on other platforms, but when I die in a corner or far above the ground, I'll clip through the ground and my dead body will just keep falling until I receive the run info
@void locust even though you had negative money seems like you could open the chest right? Which either means that the it's just a visual bug or they have a check for negative numbers, which wouldn't be ideal at all
Yes I could open chests. I guess it's just a counter visual thingy as I looped it a couple times into normal money and back into negative 😛
Having looped back to 0, could you open any chests?
I could open them as if I had all the money I got. When I hit 2b it changed into -2b and then when I got 4b, so again at 2b it shifted back to -2b etc
I think the game doesn't consider negative numbers, but I haven't come across that bug so don't take it as fact, if so, best way to fix it would probably be to script money to change to 0 whenever the number contains "-" but I don't make games, so of course the process is probably a lot different
That won't happen to most of people as most of people don't want to play till wave 50 xd
I'd say the best way is to change from 32 bits to unsigned 64 bits, which is simple and allows a huge number
But if the bug is just visual it might have something else going on which I wouldn't know
unsigned 64 bits
how many digit number?
Even if it's not game breaking, it's still important to fix as many bugs as you can
well, 32 bits signed allow up to 2B, unsigned would allow up to 4B. Apparently 64 bits unsigned allows up to "18,446,744,073,709,551,615"
i think that number is just too huge to fit the counter
too chonk
The data type in c# is apparently called "ulong".
I mean probably, but it would imply someone would even reach that number.
I'd say that it's still a better approach than letting negative numbers in, but since it's apparently a visual bug, I wouldn't know what is behind the code/unity for that to happen, the counter should just accommodate to handle whatever sized string/number it gets.
just got wrecked by enemies with tesla coils, i thought that got patched out?
it wasn't yet @remote dome
well good to know i guess
@next willow oh people will definitely reach that number, no doubt. Well the game is a bit unstable this time around but if they manage to fix the crashes and return it back to the way it was before, then yeah, people will reach that number. From what i've seen, we get about 0.5-1 x more the amount we make in about a loop. So it shouldnt even take that much time.
I once got to a point where opening a single cash barrel would make the digits reset multiple times in a second.
Also, the bug is not visual. the money shown on the counter is the actual money you have. if you get so much money that you reset the counter and manage to get to a low number, you wont be able to buy a chest if the chest hasnt reached a negative number. eg: you get over the limit and after counting it says you have 12 gold, but the chests are 5m; you wont be able to buy it
Weird because in Bubka's screenshot he could buy a positively priced chest with a negative amount of cash, I'd say that the solution is just to use a unsigned 64 bit number, but it's not up to me to choose. Even if they don't change to 64 bits it should at least be unsigned, even though that only doubles from 2B to 4B, which wouldn't help much in reality.
yeah.
The thing with the screenshot is correct. Current behavior is that if you have negative money you can buy anything. On the other side, if you have positive amount and try to buy a chest that has a negative amount, it will also be free. In fact, it even gives you money when you buy it.
Oh wow, yeah that makes the issue a bit worse. If they don't want to change the size of the values I guess the only options left would be either to hard cap the price/cash, or make it so that in late game the numbers aren't growing that large as they are right now
true. I dunno what the best solution would be. Maybe slow the whole process down, not just late game but early game as well.
I cant join my friends in ror2 when ever i accept their invite.
https://www.youtube.com/watch?v=SnFle--licM&feature=youtu.be
I accepted the invite but still cant join.
Mini Bug, after we obliterated the other players, at least for me, when I click on them show incorrect types of unlocked things, acrid here has incorruptible icon for a monster log and the engineer's 5 second kill icon as another log. we completed those challenges this run so it seems to be bleeding across in there relative spots
For some reason once I started up my game today My game can't seem to join other people's character select screens. I've tried restarting the game, verifying game cache, and even reinstalling a fresh copy of the game. The problem persisted despite that. From the input of the other players in the lobby I seem to be able to join the actual lobby itself but I'm stuck on this screen on my end.
I've also tried it on quickplay to determine if it's only a problem with clipboard lobbies. The same thing persisted nonetheless
The game works fine if I host or run singleplayer. This has only happened to me recently. The past couple of months playing the game were fine.
was playing
and I had
(x3) and
and every time I used my shift the chain attached to my character got more and more stretched out to hilarious proportions, didn't think to grab a screen shot of it.
IDK if someone else reported it already, but newt altar seems to be desynced between host & client. I (host) sometimes don't see them at a specific location, while my friends (client) do
no idea what caused this (as you can see i'm kinda stuck in a hole) but...?
Skeleton thing did not spawn... Can't get the archievement
Um... the boss didn't spawn
As in, even the objective doesn't say "Kill the boss"
I don't have a screenshot but my buddy was playing loader in a 3 person multiplayer game and the other person was too. For some reason one of their abilities triggered while they were on or in the ground and they got stuck but the ability kept spamming extremely fast. They were gaining barrier from the ability and it was dealing damage
@crimson hornetit happens when you do something to a corpse of a mob
everyone in my game shared the items, and each shrine gave an equipment and 1 large chest a legendary loot, i thought it could be hacks
@jovial tiger have you played modded
no
Had a glitch where the medkit kept going off like 20 times per second. I had Gesture of the Drowned setting of Spinel Tonic and warhorn, and this happened as an Elder Lemurian hit me, which seemed to cause it.
Output log has a spammed error, so hopefully it's easy to figure out.
Edit: No crash dump, as the program became unresponsive rather than crashing.
@worn lion ahh okay thanks
@jovial tiger there is a morrons out there that hack moded fiels so those files allow quickplay. Mod that gives items to everyone called sharesuite and if installed correctly - it disables ability to play with unmoded clyents.
Blame the morron who hacked that mod.
Damm
@willow smelt a lot of condition based unlocks dont work unless the host doesnt have it unlocked/ if the host has already done it, it wont show up, artificier and the skeleton have thay problem, just switch the host to the one that wants to do it
Tesla Coil is still in Acrid stage
@willow smelt show logbook screenshot
oh okay for some reason I have it unlocked
It was my first run tho, 100% positive on that, if you look at my screenshot I only have items you can get first run, no unlocks
@willow smelt Common.
When you were playing online someone unlocked it fot you, they might even called you to go to them, but you missed.
When i ask new players to follow me - 80% of them straight ignore whatever i try to get theyr attention.
I CANNOT play online because it's on the switch and I didn't pay the online, I have made 4 runs after the one i showed, none of them in which I went there
@willow smelt you got 4 ukuleles and little deciple. those items could hit that sceleton while you were sprinting then.
From that far away? it's a bit far into the ground... And I looked at the end of the run to see if I had missed it, it wasn't there
You should see message in chat and unlock announcement on top it it was like that - for shure. If you certain about whole situation - its a bug. Cant test it tho.
I know dude, I have 400 hours on the game xD I would have noticed the unlock
Was the skeleton always there tho? didn't you just have to just go in it and that'll unlock it? Cause console IS one update behind
Skeleton is always there since EA relise. It is tagetable from surface too.
huh... Well that's just weird then... thanks for the help
its not always there, if you’ve done it, it wont show again
Well I hadn't done it, since it was my first run ever
is the game still kicking ppl out after 30 min (non dedicated)
So... my friendly ghost Clay Dunestrider from Happy Mask just killed me with it's Health Drain thing it does at low HP...... Is that supposed to happen? (playing on Rainstorm difficulty, desert level, Acrid)
@daring venture dunestrider suck attack damages anything nearby
@worn lion ah, that figures. Dang, got caught super off-guard. Thanks for the explanation!
happens 
look out for that next time
If you get the beads of frailty, and you do the oblisk on monsoon, you dont get achievement.... major oversight
@dusky mist you must kill the lunarscav for it
big clipping bug, i spawned onto sirens call and fell through the big circular platform near the central pillar. Stuck here with no way to get out, had to quit the run Q_Q
Im posting this again because no one responded and i do think that this is a big problem
I cant join my friends in ror2 when ever i accept their invite.
https://www.youtube.com/watch?v=SnFle--licM&feature=youtu.be
I don't happen to have a screenshot of it but I was able to interact with a chest I'd already opened if I stood directly on top of it, that's not supposed to happen, right?
Just had Merc accidentally boop a Malachite Greater Wisp across the map on Alloy map, the Wisp passed the killbox and was under the map, inaccessible. We had to end the run.
Found him! After ten minutes
I've been trying to get some help from anyone a developer or a mod but no one tries to help me.
me and my friend have been trying to play ror2 (no mods) and we cant play because the invitations dont work.
this just started happening now please someone atleast respond
-dad?
son?
son?
yeah me and my friends are having the same issue
just fought in the null void and got hit randomly by something i didnt see that killed me instantly. my friends playing also didnt see, BUT thats not the weird part. it was the 9th stage that i lost on and when we got back to the menu screen, my friends all had the new character, but i didnt. 😦
Unable to invite friends to lobby or join on private lobby using ID 😦 It just black-screens for a bit and then goes back to the main menu!
Just experienced same exact bug as @mossy wing , where you spawn under the platform at sirens call.
I reinstalled the game a few days ago and this error appears everytime I open the game
@spark spoke you poked him with a dash
So he knockbacked
@hazy cove @spark cypress and anyone else having trouble with multiplayer, try restarting PC, restarting steam, verifying cache, and making sure steam is on the latest update. It happened to me a few days ago and this fixed it for me
spinal tonic makes the outlines of items move from the sprite i believe (ignore the fact im cheating for fun)
im pretty sure thats intended, since you're 'drugging out'
@tranquil basin not a bug
Solus Probes do not become ghostly when killed with happiest mask
and their HP doesn't drain over time
@willow matrix those are summons by SCU or AWU,not killed ones
ah that makes sense. But they probably should act as if they are happiest mask units and drain HP/be ghostly anyway.
it seems that not only me having the issue that teleporter stuck at 99% and stop charging anymore
dsync error makes game unplayable don't know if posting console help
On sirens call
destroying eggs didn't spawn the alloy worship unit
destroyed 5+eggs
I was running mercenary withy a brilliant behemoth and will of the wisp(if the items help)
Missiles shot from the AtG Mk1 won't fly at the Clay Dunestriders targetable head, and instead fly down between the leg/tar area
After stage 40+ the levels get wonky.
Combat shrines spawn in, but can't be activated (no icon at the top), and the eggs in Siren's Call stops spawning.
Not seen anything else, but I had the same problem with my last 3h+ run.
If you die during the last void cell thing while unlocking Acrid you can wait it out on the results screen and still unlock Acrid
On this specific wall in this map, almost everything turns invisible besides the map itself.
While fighting the Scavengers the game slowly started to lagg throughout my gaming session. After I reached stage 67, the game crashed. It was on being hit that everything started lagging, and not on the coin explotion. This is the last screenshot I got of this session, about 30 minutes before the crash.
(Goal was to reach stage 100, OR play until the game crashed. I'm glad the game crashed, because it's damn late!)
https://gyazo.com/2eb2df823ed1077f617db6232ae55289
So I'm stuck suspended in the air, only able to use equipment sometimes when I spawn in a map, do we have info on what causes this issue?
Not sure what exactly happened, but I alt-tabbed during a loading screen and instead of loading the next level, it's just playing the main menu theme. The screen's black and if I hit pause it shows the level I should be in.
A Stone Titan just kept on laser beaming me while I'm invisible (Old War Stealthkit)
@last wyvern "intended" (unfortunately is not a bug)
I should probably share that Engineer's model does weird stuff in 30 FPS
Anytime I land after a jump, the model stretches sideways a bit
Was running through run as engineer, killed the 2 bosses too quickly but boss loot did not drop, teleporter stuck on 99%. Stage 8 run, suspect the old guillotine had some issue (one of the bosses was an elite). Bosses was the imp overlord
If void kill Dunestrider he will be stuck in this animation
Three times now On wetland aspect the teleporter boss hasn't spawned even with shrine of the mountain(this was on the switch version)
I have this weird thing I can only assume is a bug where my camera is constantly panning down to my feet and when I move my mouse in menus it feel very slippery/wavy and not at all like how my mouse is supposed to be moving.
Also all my buttons show up as unknown
screenshot? @swift kindle
Cant exactly screencap my mouse moving but here is an example of my controller settings. Btw I unplugged my controller and I still get that for Keyboard and moues
This is when I spawn. I can't look up because it's constantly looking down
And my controller is unplugged this whole time.
Okay I found the issue. It's the vJoy bug
If the Dunestrider is being played as and uses it's suck attack while not the host, it will never leave the suck animation and be stuck forever.
If the Vagrant is being played as and uses it's AOE explosion while not the host, it won't do any damage.
This effect is consistent regardless of whether or not the Vagrant/Dunestrider is on the Survivor team or on the Monster team.
Friend spawned under ground in a run and had to restart
when I pressed esc button while teleporting, game has crashed. sorry for my english skill
who can name whats wrong with this picture (unmodded)
elder lemur? @wet inlet
oh nvm it was a lemmie event took me off guard
You dont even have 60fps
@wet inlet
playing with 60 fps is drizzle
Oh I've been spawned into a softlock before as MUL-T on Burning Acres (?) before
Multiplayer issue - map feature (giant fans/lunar shrines) are spawning for non host players and when activated they do not work
Hey, in multiplayer every so often when I go through a blue portal I spawn underneath the platform leading to the Lunar Bazaar. This causes me to fall to the teleport trigger and waste a bunch of time. I think this is caused by one of the spawns being off where it should be, and is totally fixable.
same
lmao the out of bounds thing stopped working
@frank quarry I've seen this many times and the only times it happens seem to be when you have something spawn right on you. This happens often in the bazaar when you have an allied beetle guard, or even in levels when there is an Overlord Imp. Obviously it happens much later in stages since you need to play a while before Overlords Imps start spawning as part of initial mobs. It happens pretty fast but it's easy to notice if you record your gameplay and playback the replay of the moment you spawn.
Is anyone else still having issues with drones wandering too far off? I'm on the switch btw.
Happiest Mask created a ghost of a Dunestrider for my team. While waiting for tele to finish after clearing the boss, my ally ghost dunestrider went down and started that sucking/healing combo. It targeted me and nearly killed me. Not sure if this is a known bug.
I think that's the behavior of the attack normally
so when it's an enemy, it will also target other enemies?
yeah, it does.. okay, so not a bug, just a fun quirk lol.. good to know
Can anyone explain why randomly in my run it just insta quits me to the menu?
2nd time this has happened in 2 days
@rustic aurora which platform? if PC, which OS? Singleplayer or multiplayer? It also could be caused by a bug in a specific character. More info needed
Crash when spawning scavengers from a shrine of battle? was like on stage 26, a new window opened with a loading bar with the title saying something about unity, then everything closed
@hollow bane grab the crash log and post it. Location for this is : C:\Users<UserName>\AppData\LocalLow\Hopoo Games, LLC\Risk of Rain 2\Crashes\crash.dmp
unless not on pc..
yeah, i dont have a crash log either, but I dont think my game ever crashed
Ah wait the output log mentions the crash log's path
good find!
ill repeat what i said above so it's clear it belongs to this report
Crash when spawning scavengers from a shrine of battle? was like on stage 26, a new window opened with a loading bar with the title saying something about unity, then everything closed
Got back from the level were you get Acrid and came back stuck in this pose unable to move at all
okay, so the pinned message says the crash.dmp is under the /AppData/LocalLow directory, but according to the output_log file, looks like crashes are logged under the /Local/ domain instead. so:
C:/Users/<UserName>/AppData/Local/Temp/Hopoo Games, LLC/Risk of Rain 2/Crashes/crash.dmp
should update the pinned message with the new domain, change the slashes to the Windows direction instead of linux ( \ to / ), and there's also a minor typo of <UserrName> in one of them. THEN we can get QUALITY bug reports!
in the Siren's Call map if you fall off the map in a certain area you fall infinitely and as far as I'm aware there is no way to get back up
i will have a screenshot in a second of the spot im talking about
actually is it alright if i post a link to a video of it happening? the screenshot doesn't show much
I was just playing in Wetland Aspect (Switch version) as Mercenary on Dribble mode with HAHAHAHAHA.... difficulty (stage 6). When I activated the portal, no boss appeared. Not a health-bar, nothing. Not even an objective in the side menu. I would assume this is unintended so yeah
please fix this. could not get either guillotines
Can't view other players in lobby, can't view or edit loadouts page in lobby.
https://cdn.discordapp.com/attachments/559902278018924557/669836240182575105/ror2support_1.jpg
https://cdn.discordapp.com/attachments/559902278018924557/669836271052521492/ror2support_2.jpg
Have scoured the web and forums and can't seem to find a fix
i'm unable to click continue and it seems to be due to the windows cursor and game cursor overlapping.
i have tried everything i can think of including reinstalling the game twice, restarting pc, setting custom launch options, closing all overlays, using ALT+ENTER, unplugging my mouse and verifying game files.
Any help would be GREATLY appreciated
Gyro aiming doesn't work on the switch lite. no issues on the regular model
Was riding an Alloy vulture boss and he flew so far off the map that when I fell I never hit the rest boundary to be put back onto territory. Have been falling for a solid 4 minutes with ever increasing velocity
I JUST HAD A GOOD RUN UNTIL WE HIT STAGE 5 IN HAHAHAHAA MONSOON AND THERE WAS NO TP
Look for the particles
just got utterly a destroyed by the malachite spikes, is it me or their hitbox is way bigger then what the circle appears to be?
I was playin as Artificer btw
I had a bug once while playing with a friend. We activated the teleporter in the abyssal plains in the cave area and the boss spawned but the game thought it died. The items spawned for beating the boss and I got the achievement for beating a boss in under 15 seconds. Idk what happened here and I'm not sure if it's easily fixed or not. It may have something to do with the boss spawning in a wall
This constant crashing is driving me nuts!
output log
There is an issue between Unity and d3d11.dl about memory access
Playing the game as usual, about a minute after entering the stage, slaying a scavenger and just about to slay another, this happened.
Output log:
multiplayer games are constantly shutting down host has a black screen
I have also experienced this issue 2 runs in a row
Yes, me and my friend too..
me and some firends as well with the multiplayer shutting down 3-4 times
same
Yeah me and my friend can't play, the server are shutting down for no reason... This need a fix quick :/
as i can see in the previous post its an old bug , that u can avoid by using Dedicated server , But i can't join my own dedicated server cause i got another error 😦
Chiming in with consistent server shutdowns, host has black screen. Seems to only be happening to me when going into stage 10 (4 runs in a row)
Crash after killing teleporter boss happened 2 runs today so far, playing multiplayer
cant open the sack from the special scavenger at the end of the run (after obliteration)
fell through the floor when i spawned into the scorched woods level
am now stuck in here with no way out
scorched acres* sorry, got the name confused
also getting shutdowns, but weirdly mid run disconnects, with no warning
sometimes as loader when you shift into a bell you will get stuck and get unlimited shield (from hitting them repeatedly)
spawned not fulling on the ground so i was just permanently stuck until teleported out of the stage
I'd like for Artificer's jetpack to he fixed on the Switch port. A lot of time the direction she's going will get locked in a single position forcing you to either land, or pray that you'll fall so far out of bounds that the game forces you back to the map on the ground.
https://i.imgur.com/IL7Z8NI.jpg The void reaver can kill you after you teleport (The time frame where you're invisible after teleportation) Man it really is instakill.
@ebon nacelle not a bug lol
how? youre technically out of the map?
more specifically, after the teleport does the teleport animation, you can still be killed. its a problem because you technically "left" the level, with no visible model, you shouldnt have a hitbox either to kill. you cant move during that couple seconds too
Floating chest on Aquaduct
The server shutdown issue still happening, fix that asap, we can't play.....
Double choice to go to the gold coast - not sure if intended
i want to report a weird bug?. sometimes when i use the Merchenary's defualt dash ability it will one shot certen enemies from full health (alloy war ship and the big wisps are the two i have noticed) and this is whit no damage items. i will just hit them and they will ragdoll. i have noticed it happends more whit briliant behemoth.
Glitch Description: I'm not sure if this is intentional, BUT.
A 3D printer near a facing a cliffside, facing the cliffside, WILL drop the item down the cliff, never to be retrieved.
I'm sure something can be done to avoid that. Didnt think of taking a screenshot at the time.
Bug - Killed Twisted Scavenger with a royal capacitor after spawning in the hidden realm. He died but fell through the floor. HIs bag never appeared but the run still ended.
Probably already said but in multiplayer on Acrid's unlock level it goes to black and disconnects other players. Usually around 3rd or 4th round.
just had 2 runs in a row say "server shut down" right after getting into the loop
having blackscreen issues in multiplayer just had two runs blackout on me
that also happened to my buddy playing with me. server shut down and he got a black screen
huge bummer, happend to me right after buying the game for my friend and trying to show it to him, not great first impressions. ive been playing solo for a month solid and never seen this
it just started happening yesterday for my buddy and i. we absolutely love this game. hopefully it will get fixed soon
happening to me too, happend over 12 times now
getting pop up saying "server shut down"
keep disconnecting in the blue portal while playing with friends
When i start a game, the pj move alone and all items and abylitis are UNKNOWN
There's an interesting explo regarding Loader and Brass Contraptions. Whenever one Brass Contraption dies, and leaves its remains on the floor, for some reason you can glitch Loader there and it will hit the corpse infinite times, giving you the max amount of barrier you can get. It can happen a lot when using the Gaunlet on it, not sure if there are other ways for it tho
Can someone help me pls i cant play 😦
There's a bug when you are really fast (and maybe have high jump?) you can sometiems launch yourself after pressing space in wrong moment, you can see it in 5 second, it ocurred multiple times during run. There was one time when it launched me to 'border' so i got teleported back https://www.youtube.com/watch?v=-N6nwFKAlXk
Karta graficzna: GeForce GTX 1060 6GB
Procesor: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz
Pamięć: 16 GB RAM (użyteczne 15.97 GB RAM)
Bieżąca rozdzielczość: 1024 x 768, 60Hz
System operacyjny:
loader can get outside the map using his shift
when pointed in a corner on the swampy map (sry forgot the name)
u can only do it to the left so far as ive seen
fell into it again and now stuck...
Hi, i would like report a keyboard mouse binding bug / currently you cannot combine a mouse & keyboard combination for move forward & backwards.. for example m2 for forward and space for backwards (its a odd scenario but i am using my old Quake1 binds) the controller config keeps unbinding if you attempt this combo.
In the void fields the enemies got Tougher Times. It seems like their's procs a lot more than mine does XD
I recorded a short video but the file might be too big for discord
@atomic jewel that's normal
@muted knot you're splatting flying enemies,it's not a bug
@coral moat you're juss having high speed with jump,so nothing wrong
@ripe basalt not a bug since they get multiple
Been running for about 2.5-3 hours, (lots of which is pausing in hidden realms so my time doesn't match) grinding aurelionite trying to get the log.
I have had the spinel tonic auto-enabling the entire time endlessly, and haven't had a single tonic affliction after what is surely thousands of tonic uses.
I'm not entirely sure if this is a bug, could technically be ridiculous luck, but it definitely doesn't seem right.
(forgot to add the picture, whoops)
oh 😮
@charred yarrow you got exactly enough
and
to maintain tonic. Tonic doesnt apply affiction if it cant finish its effect.
Alloy Worship Unit not spawned bug is still present. Supposedly when you destroys an extra egg along with the final required egg for it to spawn at the same time, it won't ever spawn.
@worn lion that's not it, i was testing it a few times, normally i don't get these super high jumps, i had this item that allows to slam after jump, 3 feathers for additional jumps, and 8 goat item for speed + 5 sodas, i couldn't jump even to the top of that mountain
well yes that is it
i know when i was lanuched because of high speed and jump, it's not that fast
it mostly happens becuase of stompers not speed,but speed helps for more height
You can see i jumped just once (moving with high speed) there and it launched me super high, it normally didn't do it, so it's a bug, i wasn't hitting a wall so it couldn't change my movement forward to movement up
look
you do it off a ramp surface
1.find a ramp surface(best ones are rocks at wetland aspect)
2.align yourself right
3.jump forwards
result-you get flinged upwards,more speed and better position-more height
I agree stuff like that happens, i don't think it happend there, i'll send you video where i'm sure it happend, same run
On the switch version at least, artificer eventually gets locked in a direction while hovering after using certain attacks. Is this intentional or a glitch?
glitch
Thanks (again)
Sometimes when playing, though rare, when the level starts my character can not do anything. I can not move or use abilities. Enemies can still attack me, any drones I've bought etc. can still attack. I can look around but nothing else. Has only occurred online with friends in private lobbies, has happened a total of 3 times to me, and multiple times to other friends. I have a recording of it happening, can upload if you'd like, though I'm not sure if it would give much indication of what's happening.
Still randomly disconnecting while playing with friends
Is this a known glitch where you "die" but can still move around or is my friend cheating???
ive been crashing really late into games. its happened twice now, both cases were a drizzle run with two players, and about on the 24th stage. what was actually happening in game didnt correlate at all. does anyone know if this is something i can help deal with in the settings, or is it just my pc?
I've just had a glitch where I spawned in underneath one of the orbs on Siren's call and I got stuck there on a decent run with a friend.
https://steamcommunity.com/sharedfiles/filedetails/?id=1980209096
https://steamcommunity.com/sharedfiles/filedetails/?id=1980208929
not sure if this is technically a bug, but I got a Clay Dunestrider ghost, but it's health drain attack still affected me...
@tough vine pretty sure the health drain attack hits all enemies AND allies within the radius of the attack. It's like that even when the Clay Dunestrider is an enemy. All enemies close by will be hit (including other Clay Dunestrider's lol)
wanted to make sure
It proc'ed the Fuel Array's detonation, which is why I realized it hits me
Also, does attack speed effect Engi's mobile turrets since they do damage per second?
I assume it would affect the damage tick rate, but I want to be sure
the item is wasted on me if it doesn't benefit the turrets after all...
I am unsure if this was already mentioned but: wave 10 - killed 3 titans, locked at 99% and no other enemies were on the map. pic for proof / reference
@tribal kraken you were deemed too op /s
@tough vine not sure if Atk Spd effects Engi's Mobile Turrets
Dont use mobile. But ive been having other issues happen too. Had map 1 spawn with no tp. Talk about a quick run.
Normal unmodded run the boss just didn't spawn, no screenshot can really help. No item drop so it wasn't a spawn glitch where it insta died
I think I encountered a bug. Got two of the armor breaker hammer on Commando, and can now never put more than one stack of the debuff on a target
you can get oob on wetland aspect.
If the teleporter is in the cave on sirens call and vagrants spawn some of them will just die instantly or take heavy damage
Also i've had magma worms just die instantly on sirens call as well, was only stage 4 so I had no items that would have caused it that I can think except for maybe Halcyon seed
My friend has the following problem: Steam Overlay doesn't work so does the Invite a friend button; he can't accept friend invites for this game - they just launch the game and the invites he send me do the same thing. We tried to reinstall the game, verify files, reboot pcs, nothing works.
Steam Overlay works in every other game he has.
The game was purchased as a gift if this information matters.
I thoght it had something to do with resolution, but I tried windowed mode and set different resolutions, and the screen doesn't even get darker to call overlay.
having then vulture friend boss up at the same time as the teleporter boss made the health bars glitchy, damage to one would also sometimes register to the other
The last few times I've played multiplayer I have been either disconnected from the run with my friends computer going black and going to the multiplayer menu, or when I host, my screen going black and disconnecting everyone else playing
I have the same issue as Brooms
Never had the disconnecting issue until today, and it's a consistent issue now
same here
I went to this thread wondering if anyone else had this issue and didn't have to look far lol
I would like to know if devs know about it, and is it being worked on
Random game crashes to black screen, escape menue still works.
Same problem with me and my friends. Doesn't matter who hosts.
I looked on the steam discussions and this problem has existed stemming back to august of last year
but it seems that other people are having it more frequently today
maybe this could be a server issue?
Just got black screened never happened until today, everyone got kicked from game while i was stuck in a black screen.
2 of my friends and i had 3 black screens and got kicked out of the server i was hosting in the last 2 hours
^ I had the same issue in a quick play match
Must be steam servers, I don't think there was a patch
that's what I'm thinking
kinda weird tho, haven't had this issue in other games because of steam servers
had screen go black in multiplayer game, never happened before
are the beams of the preon cannon supposed to pierce through an engineer bubble? just got instagibbed by a scav from the rays, not sure if that's supposed to happen
engi turrets with tesla coil can kill the player, not sure if it was the regular turrets or the alt turrets since both my friend and I had both and we both had tesla coil as well
later into a run Acrids M1 stops functioning correctly and only does the first hit, unsure what is causing it
Idk who to call/tell, but doing a Long run last night my game crashed on me after almost 188 min 😛
dunno if bug or hack
this aqua guy no cd and burst fire on all his spells and kept doing it while dead? i was the host of this game
game always crashes after 120-360 minutes. it is annoying af. dedicated server doesnt help, it crashes too. we have not finished a single run yet.
I've seen stone golems not die when they hit the freeze hp threshold. Is that intended or a bug?
It's not like all of them do it though
im getting a bug where sometimes after say maybe 2 or 3 days of me been playing risk the game just fails to put me into the single player or multiplayer lobbies causing me to have to completely uninstall and reinstall the game. anybody know how to fix?
Looks like it's not just stone golems. Is artificer ice spear bugged?
@swift kindle that is not a bug. Visuals for both ice spear and Guillotine are incorrect
Wouldn't that be a visual bug then?
Game did't count me killing portal boss, so i'm stuck
here's time proof that i haven't just made a screenshot at 99%
In abyssal depths, my friend and I activated a teleporter in a very small tunnel area, and nothing spawned
stuck at start screen early access disclaimer
tried all the troubleshooting for the save files and everything. Followed all directions for every troubleshoot there is and I'm suck here regardless. Tried uninstalling and reinstalling. Also tried to reinstall steam. Same issue.
Guts#6221 check pins in #ror2-tech-support that or clearing the cache
I tried clearing the cache
Nvm i found it but the filepath in the pinned message wasnt bringing it up? weird. anyway heres the dmp
Just had the most bizarre bug, gimmie a sec to properly report
So while playing as MUL-T the game was running fine until i got to stage 5. At stage 5 (Wetland Aspect) the game wouldn't spawn ANY enemies except jellyfish. I completed that stage just fine, but on stage 6 the same thing was happening but with Imps. The game would only spawn imps on the level, and after a while the screen froze visually, but the audio was still playing normally. When I died(I think?) the game crashed. I'll upload crash log in a minute.
The output log that i uploaded before was incorrect, sorry. 
It is still possible (however rare) for a stone golem horde of the many to spawn as the teleporter boss. (you can check steam build ID for verification, this was vanilla too)
game crash on killing scavenger, it was stage 20~30 maybe, abyssal depths, I killed one, opened pack, there were at least two other scavengers there, after grabbing the items I went for those two and it crashed
an error message might have popped up and then instantly closed
I think Rex's current HP value costing moves have issues; sometimes it seems to cost double.Possibly crits on himself?
spawned me outta the map, i remember when it was fixed but i guess there's still spots left
Titanic Plains map, in water*
I dunno if this should go here, but like... There are errors in translation to Russian and Japanese, but I dunno where to report them >~>
well, if it's a problem then yes
It's not a deadly bug after all.
it seems like multiplayer's stopped working for me & me only?
I can't join friends' games
(output log? can't give much else, the player list that shows when in the multiplayer menu disappears )
I am completely out of bounds in Siren's call. The boss apparently despawned, not sure where it went. I went after the red arrow. Maybe that's where the boss went? I continued to fly through the air until I found myself endlessly falling for like 15 minutes now.
here's a screenshot, idk if it helps really though
I don't know if it's an internet issue, but I'm pretty sure it wouldn't? I dunno
Me and my friend were playing engineer today, and my friend had gesture of the drowned with royal capacitor and one fuel cell. I was standing next to him in titanic plains and he looked down at the ground. We then proceeded to both instantaneously die to two lightning strikes from the capacitor. From what we saw, the capacitor targeted my friend and then me for some reason. We didn't even have one shot protection, we both just instantly died.
also fell through the map in sirens call around where the newt altar is in the tunnel, also wetland aspects doesnt seem to have a height limit
I have a semi-common, annoying bug whereas when playing in multiplayer I spawn in stuck, floating in midair, unable to do any actions except look around and use my equipment. Is this a known thing? I've had it happen twice tonight in 2 runs.
I have the same problem. the last 5 games ive played have resulted in the servers crashing.
question do's anyone have this problem in sirens call on switch me and my brother broke every egg but the boss never spawns for us and we break every egg
So uuh, it's getting more and more frequent but me and my friends keep getting a black screen at random moments during a run which kicks everyone out
@shut frigate steam servers went on maintenence.
Game uses steam server to pass connections. If that connection broke - game kicks everyone, including host.
Check your logfile with keyword "kick" and you will see you and your friends there.
If you want to awoid that entirely - use dirrect connection with console command.
host a private game. Give your friends your Ip adress. Your friends gotta press ``+ctrl+altto open console and use commandconnect 192.168.x.x` <your ip
No it happened even before that
send me your logfile, and ill send you back screenshot that i am right.
@shut frigate https://steamstat.us
Man, it happened even days before Steam went down
i know what i talking about @shut frigate if you want confirmation - give me your logfile
there is no teleporter on scorched acres and Ive encountered this problem twice
Have you checked underneath the bridges? There is one that spawns directly underneath a gap between the floor and a bridge when realistically it'd never work there
My friends and I also are unable to join each other's games. Either nothing happens or you get a black screen before being kicked. Fresh install with no mods.
@boreal lava this is a different issue, but also connection based. Cant help with that sadly
I just got killed in a run by Clay Dunestrider with his suck move that was spawned by my Happiest Mask (friendly)
As the clay dunestider was spawned by me Im pretty sure it shouldnt kill me. But then again maybe you spawning a boss with happiest mask is rare and this possibility wasn't thought of
not sure if intentional but when rex uses his r and it lands he cant use any other ability until the flower blooms
Clay Dunestrider's suction attack hits all entities within range, regardless of alliance. So unfortunately, being killed by a Clay Dunestrider you spawned is not a bug, but gameplay working as intended.
Artificer's Plasma Bolt desyncs in multiplayer and goes through targets/disappears entirely
While playing as engineer with both turrets out, replacing a turret while increase the count to 3 turrets for long enough to get the 12 minion achievement, on switch
Just had a Unity crash on stage 39, don't know exactly what happened but the unity engine just suddenly stopped working
I keep getting black screened while hosting multiplayer. Screen goes black, I press escape and the menu comes up all I can really do is go back to the main menu. Other players get booted out as if I closed the server. I've tried verifying files, and my internet is not the issue. Right now I'm reinstalling to see if that will fix the problem.
It did not fix the problem... I just lost a 40 minute run to a black screen...
Steam servers have been under maintenance for a while now. You're hardly the only one.
Oh, it's to do with steam?
Yeah steam has been having some troubles with servers for the past week
Nothin the devs can do about it.
https://cdn.discordapp.com/attachments/236467867640397824/672896333404700703/unknown.png Printer spawned under a shrine.
Similar things happen with teleporter and other interactable items.
Hi, in siren's call, if i recall the map name correctly, i got spawned between an object and the ground; and upon starting to move away without thinking i got trapped underneath the object
I now cannot move whatsoever and i cant do anything to get out at all
here is a screen of where i am ( i have no idea where exactly on the map - i got spawned clipped and in 0.2 seconds i was stuck)
Is there any way to get out of there without having to restart my run ? it's such a good one and it'd be a complete shame if it's dead
like is there aconsole command to restart the level or something ?
Unfortunately no, not that I know of.
well shit
i was playing with the infinite chronic tonic build with 30+ goat hooves and as along as i didnt stop moving i stayed alive but fine controls were really hard to do XD. i killed one of the garbage men guys opened his sack and picked up all his items one of the items was a pearl (from the altar that you trade in lunar items) when i picked it up my chronic tonic dissapeared????! and i could not move anymore at all just wanted to let someone know
After 200mins in single player mode the game crashes. It seems to be caused by too many spawns at one time
I played monsoon mode if that matters!
I picked up an Aegis and it is negated by Transendence, I believe it might be due to me not healing anymore
aegis is up to 100% of your max health, not including shields, so it only gives you a 1 health barrier with transcendence
You guys able to play via quickplay?
Says "not in quickplay queue" for some reason and doesn't let me play
Scavenger clipped inside the wall with volcanic egg (he did get out using it again)
Copy-pasted the crash portion. No specific event that I witnessed that was out of the norm. Stage 12, 4-players on our way to the next celestial portal.
I killed an Imp Overlord teleporter boss, with 2 charges of my Preon. And when it died, it did not drop an item. I never actually did any damage with anything other than Preon, is it possible thats why?
@unreal compass That issue is why I stopped playing. Godruns are pointless now.
We were playing together with a friend, Steam went down for a second and our game crashed. I (client) was simply booted to the main menu with "Disconnected from server" message and the friend's (host) screen turned completely black with just the mouse pointer and stayed like that. The same thing happened two days before when Steam was dying for everyone, but that time i didn't even receive any error message, was in the middle of a fight and then screen transitioned to main menu.
This is frustrating because it killed two great runs already and there's no guarantee that this won't randomly happen again when we decide to play some more. The game should not crash when Steam servers die (at least for the host) and there should be an option to reconnect to the game.
stuck in midair and cannot move instantly after entering new stage. couldn't use any abilities either.
Managed to clip into the secret area in abandoned aqueduct as commando on accident and now I'm stuck. I was dodging enemies in the air and think i clipped through the top.
I looked up some other videos of people clipping in and out of there with other characters but this was different. They had to go out of bounds using the door geometry then around on an invisible floor then clip into the tunnel. As commando, one moment I was outside the next I was completely inside.
I have the Hardlight Afterburner. That probably had something to do with it.
Here's a screen cap of everything I have.
I was playing as Loader and killing a Bronze Contraption while I was hooked onto it caused an exploding particle effect as well as a noise to constantly repeat while my only way to escape was to volcanic egg away, I couldn't move away from the explosion any other way. My friend was streaming luckily so we kind of caught it happening: https://www.twitch.tv/grandmasterskoo/clip/HappyRichHummingbirdBCWarrior You can see me trying to run away and dash away with my fist but being pulled back into the explosion. It happened another time in a later stage but that one was not filmed
@nova gale I came to mention the same thing, it's a recurring error and it's killing the mood to play the game with friends
Just reinstalled ROR2, no mods, getting stuck at Early Access screen and then blacks out my monitors
and then gets stuck on Steam
Edit: Fixed by rebooting, looks like it didn't like me updating gfx drivers without rebooting after
Every game at about the 30-40 minute mark I crash, doesn't matter where I am in the map, what map i'm in, or how many items I have. Don't see any similarities between the crashes.
Thats the latest one
I can't find the crash dump
I can run the game fine on mostly max settings but it still crashes even if I have them all on lowest
same here, always crash, but after 150-360 minutes
and running dedicated server makes no difference, except for that the host can rejoin if the game itself crashes
In single player and multi
Boss wouldn't die. Host saw the boss dead but the TP wouldn't progress past 99%. Everyone else, myself included, saw the boss stationary at a fixed hp.
Two things i've noticed:
- Middle-click dragging on the item preview window in a logbook entry often makes the model disappear. It seems to be setting the coordinates of the object to some value based on the cursor's absolute position, as opposed to dragging it around relatively (like left-click does). Seems like odd behaviour when most of the time it moves the item out of bounds.
- Equipment picked up during the run doesn't show up in the post-game summary screen like other items do.
Hi guys, I am having trouble that my Shift with Loader (Thunder Gauntlet) is not charging properly, it will always top charging after like 0.3 seconds. I rebound the skill to M4, but a long time ago and it used to work fine. Also, it stops charging after the same time if I rebind it back to Shift or anywhere else. Does someone know how to fix the problem? Thanks
@forest plank Loader's second shift goes off right as it charges. You cant hold it charged. It charges way faster than 1st shift.
scrap launcher aoe does 25% damage instead of 90%
Me and my friends are stuck in A Moment Whole and not dying.
@timid hare oops, that's it.. sorry and thanks for your answer!
@cinder gust do you mean 25% of the main hit?
The main hit of the scrap launcher does 360% of Mul-T's base damage, and the AOE does 90% of base damage. The aoe is meant to do 25% of the main hit's damage.
^ He was killed by a turret if you didnt see it
how tho
Occasionally grovetender's hooks will launch you far into the sky, and is potentially run ending due to the proceeding fall damage.
To clarify, when I say far into the sky I mean at least 2-3 times the range of the teleporter sphere
i play on switch and i noticed that i was only getting the items you have from the start, i mean, i had unlocked a ton of items and none of them were spawning, but when i played the prismatic trial the items spawned, but they still didnt spawn in regular play, anyone else have the same problem and know how to fix it?
edit: i restarted the game and its things are working normally now
my game is stuck on the loading screen
i want with my friends but for some reason or other occurs an error. so sad...In the steam community, people say it is an error in Korean. pls fix the bug.
prismatic event for unlock mercenary's ability is bug... i have done the 2 map without lost HP and i unlock nothing (computer version)
Maybe you took fall damage
since Hidden Realms update sometimes at random times and regardless whats happening in game it kicks the host to a black screen with menu music playing, pressing ESC shows the options to resume/quit/etc, everyone else in the lobby gets kicked with a message saying "Server has shutdown"; https://steamcommunity.com/app/632360/discussions/0/2639605226291275894/ in this steam discussion it seems to be the same problem
changing the host doesnt solve anything as it happened to me and two friends
@livid snow I just had the same issue in a 45 min run. Was hosting and screen faded to black, pressed Esc and exited to menu's since there's nothing I could of done. There's also a reddit post about it as well I saw earlier. It's been happening to host's a lot more recently I believe.
No clue what causes it but it has something to do with whoever's Hosting since the Host's are the only people effected.
This is a frequent, repeated issue. Host gets blackscreened, other players are booted. I'm told this is an issue with steam server maintenance, and I've experienced connection issues in other online games as well. It's been going on for a few weeks now, and I'm hoping it'll clear up soon.
i would say 1 in 5 runs has this at some point, sometimes it happens 20 minutes into a run other times its 200 minutes in
It has something to do with the Peer to Peer coding. Because the fade to black is the same fade to black as if your teleporting to the next level/new area. So something must initiate that coding on accident and causes the game to go out of funk
dont think thats the case, considering other players get "Server has been shutdown" the hosted server crashes/quits for some reason
Yea, but the visual glitch is the same visual if you were teleporting to the next area. So maybe the game doesn't know what to do when it does that line of coding since not everyone registered as going to the next level, and there's no level to load since the area wasn't beaten or a portal wasn't used. Just throwing it out there. Could be multiple things
it literally happens mid stage + a black screen isnt just loading stage, thats launching, joining lobby, exiting the game etc
I was doing a run with some friends and at stage 7 when we started the teleporter, the game just broke. We got 2fps because of a weird particle spam by a single boss (In this run some demons were also glitched and kept teleporting on the same spot infinitely). No idea what caused this but it broke our run :<
Game crashed when I killed a Scavenger late in a run. Happened to be streaming at the time, so I got it on video, in case it helps. https://www.twitch.tv/videos/546496600
Crash happens at 1:06:43.
I has a sad.
When you have H3AD-5T V2 (the jumpy red item) and jump while sprinting up a decently steep hill or object, you will be YEETED to the top of the map.
You can do that with anything that increases your ms
H3AD-5T V2 YEET bug https://imgur.com/gallery/hbCWR9M
Yup, always been there
Hi, I was told to come here to ask about crashes. My game crashed and I'm not sure what triggered it. I was hoping someone can enlighten me of the trigger so I can avoid it in the future until it gets fixed or something. Here's a screenshot and my output log, I don't think it generated a crash log tho.
the crash dump should be in the file at the path listed in the last line of that textfile, I don't know if the devs have some procedure for submitting them
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' in that log sounds like it's a memory management issue in the game, either a leak from something not getting cleaned up properly or just trying to handle too many objects at once. I think a few people have reported similar just from games going on too long
I got a question! My friends and I were doing a monsoon run which I had to suffer through since they kept dying! Since we thought we'd be able to make it through the run with the Beads of Fealty two of us took one since they were in the Lunar Pods and we didn't want to waste them. Problem is we thought that once we obliterate ourself that that would count and we all would get a skin. Sadly we failed to defeat Guragura and now I have pain in my hands and no skin. Is this a bug or were we just unlucky and dumb to take the Beads?
i don't think it's a bug, dying to guragura just doesn't count as obliterating at the obelisk
So I think I found a bug. Or at least it seems like its one. Resonance Disc seems to have a bug where you can let it fire infinitely only having the 2 second delay between it targeting something, attacking, then coming back.
So far in the same run as Acrid I have had it happen twice. The First time, caught me off guard and had me confused as even when it attacked and killed something even if it only hit 1 enemy it would seek out its next target (I would stop attacking entirely and it would still be going). The Second time was on the very Stage where i wanted to see if it would happen again and I may have found out how it triggers.
If Resonance Disc hits a wall it blows up early and comes back fully charged since it didn't hit an enemy. But it seems that having this happen a couple times in a row (At least 5+ times.) breaks the item, letting it keep a full charge after it finally kills something.
When I tabbed in to the game my mouse cursor was in the middle and would not go away
hey i just started playing yesterday but ive already noticed something. I often have a multiplayer server crash and a pop up saying the server has shut down
^the same just happened to me
Steam server issue, nothing they can do
its been going on for like a month, is other games having problems?
I have noticed shoddier connection with XV2, tbh. About once an hour I lose connection
that sucks :/
Yeah, really annoying.
Getting 200% huntress will disable your M1, tested a few times and repeatable
On the other side of the wall, there is a Scavenger with the Gnarled Woodsprite. If you look carefully below its health bar, the green targeting ring from that item is visible through walls. It was already visible before I had even seen the Scavenger. In other news, it also had a Rejuvenation Rack and proved impossible to kill. I ended up punting it off the level.
endless loop of damage applied to something that died here
sounds/ endless procs of items
resulted in a crash
i just killed a imp overlord with preon as mul t and didnt get saw
Hello everyone i love risk of rain 2 but i have one problem that is kind of ruining my experience, my game always crashing. I tried everything but seems nothing is gonna make it work fine. here is the crash log. my specs are i5 8600k rtx2070 16gb ddr4 2666mhz and im playing on controller.
Not really a true bug report, but these stalagtites look really weird since they are not connected to the ceiling.
i have found 2 minor bugs.
found a bug that causes abilities to be used while volcanic egg is active(you have to activate the ability before volcanic egg and then it will not be canceled it). I've been able to do it 100% of the time with loader's slow charge gauntlet and han-d's nail gun; i would imagine this applies to all survivors with channeled abilities.
There is another bug or quality of life issues with han-d's equipment slots having an activation window for the wrong equipment after using retool.
i have this bug were i join a friend and when im in the lobby i cant choose a char and i cant even press ready, does anyone else have this issue?
yes i have the same problem chouko
If you put Loader's R on a beetle queen's acid while you have Razorwire, it'll freak out and break the physics of the game as the drone tries to shoot out infinite barbs. Even once the drone is gone it'll keep trying to shoot the barbs. After the level is over the game will just go to black and it won't load the next stage. Just had this happen on a really good monsoon run.
loader's brass contraption corpse glitch still exists
So , uuh
Artificer's jetpack reliably breaks Strides of Heresy's vertical movement if the space key is already engaged (i.e. jetpack is on) when shift is pressed
Engineers sprint is stopped at the end of a firing cycle
That Muffle Effect
On console (or at least the switch), while I was playing Commando, I noticed that sound effects that weren't coming from something in my line of sight were extremely muffled. This also happens to Commando's gunshots when the camera is right next to him, such as his back being up to a wall. I know that this had to have been intended, but you should probably tone down a few things:
- Make it so that anything within a very wide cone instead of narrow cone isn't muffled. Make the cone dominate most of the screen in normal gameplay.
- Make sounds produced by the player never be muffled. How can your own gunshots be muffled when you're the one producing them?
- Reduce the intensity of the muffle altogether. I don't need the spawn sounds sounding like they're behind a wall of foam to know that enemies are behind me.
I don't know if this is specific to Commando or Switch, but I haven't noticed it while playing as Artificer (Although I hadn't played in a while before using Commando).
I also don't know if this should go into #ror2-feedback-and-ideas, because I feel like it wasn't intended for the muffle to be so strong. Somebody tell me if I should put it in there.
Or maybe I'm just insane. Tell me that too.
just a little thing that doesnt effect much but the animation for merc when he begins and ends his sprint, his sword clips through him when he does so, again doesnt effect much just kinda funky watching a master swords man slice himself
so far this has happened twice. I jumped attempting to get up a ledge/structure and got my head inside the thing. instant black screen. had to force kill the process. seems to only happen in multiplayer though. never had it happen in single
ghost clay dunestrider hurts you and your drones while doing the s u c c
My game is craashhh
hello, my friend has this weird bug going on where he cant get past the "thanks for playing" screen and the continue thing is greyed out and wont let him play it
what? where is that "thanks for playing" part? do you mean endscreen?
when you first launch the game, where it advises you about how it's in early access n stuff
oh the pop-up, Idk then, they have already played the game before or is his first time in the game? because maybe his pc can't handle it and them the game just breaks or something like that
he was playing the game just fine yesterday
strange, I think you gotta give a feedback to the developers them, because yeah I didn't see anything like that
it happens if your copy is illegitimate or something is wrong
happens with mods sometimes
hm
strange, he just went ahead and refunded the game so rip
should have just verified or reinstalled
lol rlly
he reinstalled it and it did nothing
unless he put a mod and didn't say to you or something like that, yeah it is bugged
Don’t know if this is a bug or an Easter Egg, but when I jumped off the cliff near the spawn point on Distant Roost, I ended up falling out of the map and into this infinite free fall. I had to end the run and restart the whole thing afterwards.
definitaly a bug
Found a broken texture in the Monster logs with the Ukulele
when i use my left mouse and move just a little bit its gone
Once again crashed upon killing a Scavenger in a several-hour run. This is quite frustrating, as the crash occurs upon killing a Scavenger, not opening his bag, and when you're 3 hours into a run, you're killing everything whether you try to or not. Please fix this crash urgently. If I can provide any further information, please let me know.
been having this issue, killing a scavenger late into a run (stage 20+) can and will inevitably crash the game. this needs to be fixed as its the only thing making me not want to play since i know a scavenger will cause a game crash due to the nature of lategame runs
would show pictures but its just a generic crash showing unity. if it happens ill get the crash logs and all that
Got under the map pretty easily.
coming from that way. You guys should have enough to find where and how to fix this.
I was somehow killed by my own turret. There's a scavenger in front of me, and the turret was a short distance to my right. I didn't have the wake of vultures.
just as a very rough guess for what could have happened - did the scavenger have a happiest mask and kill one of your turrets?
I had the dio when I was first killed by a turret and the turret was fresh, so I doubt it was killed, but I'm not 100% sure
Pretty sure it was a ghost turret from scavenger
that makes sense, yeah. thank you both
Would dio even stop it? Not sure if it triggers on-death effects before reviving
make's that ghost turret have the ability to revive once, that means they'll last longer (you can't kill ghost turrets nor ghost players and pray to your god if that player ghost or turret that they don't have dio already)
Hello! I just played with 2 more friends and we reached the scavenger after the obliteration. I had a lot of royal capacitors and gestures so the scavenger instantly died. The scavenger's body disapeared just after it died, so we could not grab the lunar coins.
@pallid spruce it didn't, the bag appears behind the players, which it could be a bug in itself, but because the scavenger didn't have time to wake up that happens
oh, i see. thanks!
known bug that multiplayer sessions crash?
Not sure if bug, but the gyro aiming seems to drift sometimes on the switch?
https://cdn.discordapp.com/attachments/604479635543162893/675804902571900988/unknown.png
so what killed me?
this has happened twice
not sure if this is a bug or tech problem but i'd thought I should post. I am stuck at the early access disclaimer when you first start your game, with the continue button greyed out. I have tried deleting my game and my userdata for for risk of rain 2, but neither have worked.
I think other people have mentioned that reinstalling the Visual C++ Redistributables from Microsoft has helped with that, https://support.microsoft.com/en-us/help/2977003/the-latest-supported-visual-c-downloads
This article lists the download links for the latest versions of Visual C++.
Doesn't seem to help
I fell through sirens call now I'm super void
apparently void reavers killing aurellianite will leave his body behind
gold statue
There is a keybind assignment bug that has been in the game since launch where one can't bind movement keys to the mouse without clearing the opposite movement from the keyboard
i had this bug yesterday that i got self-exploded.. like literally i was killed by me..
I am going to assume you didn't have the unstable battery or frost relic on abandoned aqueducts, right?
no
yep it's a bug then, I had a run where I died to absolute nothing I assume, soo that's possible I think
i was killed by the Shrine of Blood (50%) by self-explosion and my HP was 100%
https://steamcommunity.com/sharedfiles/filedetails/?id=1992842060
spawned in sirens call on a sloped platform, started sprinting immediately as we spawned in, and clipped through the sloped platform and am now stuck
i got Rolling thunder for commando before killing the overloading worm. like it was the teleport boss and killed it. shortly after i killed a random roaming one not tied to the teleport.
@desert drum Your friend most likely doesnt have (or have corrupted) Visual C++
Its an easy fix.
PROBLEM I can't get past the first screen, and it says EARLY_ACCESS_DISCLAIMER. FIX Please make sure that your Window System Clock's Timezone is NOT Invalid. If that does not fix it, please uninstall THEN reinstall VC++ 2015, shown here https://www.microsoft.com/en-us/download/details.aspx?id=48145
@stiff rover If you carry power cell from your droppod - you must stay above 50% hp or it explodes. Blood shrines is a death wish in this case.
@sweet tinsel make shure your system time, date and location is correct to your location. You also need to delete VC's before reinstalling them again (you need two 86 and 64 too)
See link above.
@timid hare ohhh i didnt know that .. i guess i was carrying a power call at that time for rex hehe tnx 😄
@stiff rover yeah it was a guess. the person above asked about that too because alot of people died like that (me included) Dont do our mistakes! Remeber - dont feed power cell to equipment drone. It will take it from you and will wigle it infront of your eyes, mocking you. Evil flying bastards!
still didn't work for me, I honestly feel like i've tried everything
@sweet tinsel give me screenshot pls
Kjaro and Runald do not grant gold when killed, only their respective bands. Is this intentional or an oversight?
sometimes my ultimate ability just disappears and comes back later.
this isn't normal right?
A wisp laser didnt leave after it fired so it kept replaying the sound and lagging out my game which eventually stopped the sound completely, and when I went through the teleporter it just showed a black screen
@timid hare Screenshot of what? I have tried updating VC++ and editing my save file. I do have an idea to update the steam cloud from another computer.
@sweet tinsel make shure you followed this one too.
https://discordapp.com/channels/417739215355510784/559902278018924557/561225656323538965
@sweet tinselStarted up my game on another pc, it works! I was following that path, but now i just need to update my cloud from here. Thanks for the help!
Acrid's alt jump not making a landing sound
Did not unlock acrid alt skin after obliterating on monsoon
i'm assuming it had to do with having beads of fealty? I died to the boss as well
You get it if you beat the boss
No the text says after obliterating at the obelisk on monsoon which i did
ping on PC with a controller sometimes bugs out and you can not use it for an entire run
@crimson sail if you have beads, you dont obliterate yourself, rather you teleport. That is why you unlock the skin after beating the unholy blep man, since you obliterate yourself by defeating it.
Strange fuzzing sound in the menu after dying early game. Similar to rain drops.
@ripe hinge that doesnt make sense though as you not having the beads you get the skin right there because the text says at the obelisk not after defeating the hidden boss
It says OBLITERATE, which you do not do when you have beads before you kill the scavenger. It is how it is and we cannot change that. Go to #ror2-feedback-and-ideas and suggest a change in this mechanic there. @crimson sail
It specifically says "at the obelisk" which is why its a bug
Not a bug, maybe not very well worded or explained but it is very much not a bug
I’m on pc with a PS4 controller and I am unable to assign my controller the proper binds to sprint, ping, and the info screen
This has been a reoccurring for me
Commandos grenade has neither an e xplosion animation nor a radius,also you do not see any damage numbers at all if you use the commando grenade (happend when i alt tabbed now it seems to work somehow)
@ocean flicker thats still doesnt make sense because its not required to use beads to unlock the skin so it being involved and forcing you to win sounds like something unintended thus a bug
no but the screen going black AFTER killing the scavenger counts as obliterating just like without beads. but dying is the same as dying on the stage where you get the celestial portal
beads got added afterwards and is a lunar so they ain't really fully counted for into obliteration quests. so picking one up puts you at risk at not getting anything which is how the lunar items works. therefore intended
Thats the exact opposite conclusion of what probably happened its obliteration quests aka mastery skins existed before beads yes thus adding forces the logical conclusion of what happens next
And i dont believe that failing to kill the boss means you failed the run you completed the run at the obelisk the boss it not integral to the core gameplay and is just an epilogue segement thus unintended
you don't seem to understand, beads is a lunar item. it has a downside. and that downside is not getting anything from getting to the celestial portal if you die to the boss. both skins, other obliteration achievements and lunar coins. so it's completely intended
I dont believe that until devs say so
Lunar coins sure fine with that but the skin is a payoff for the run completion
and both lunar coins and the skin is part of obliteration, which you don't actually go through if you die in there. talk with literally anyone else in this discord and they will say the same i have so far
Ive noticed but that doesnt sound like the intended goal and reasoning
Group mind doesnt mean correct
it's a lunar item with a downside that you lost to so you didn't get anything which is intended i can't say more
And you lost the lunar coins which is enough of a downside the loss of the skin doesnt sound intented
Thats what im saying
it might not sound intended to you, but you need to understand the coins are part of the obliteration just like skins. and dying = not obliterating coz that is the downside so you get nothing. it's not just ''ending'' the game by dying obliterating is something completely different
Correct that does not sound like the intended response the hard part is surviving the run
The skin is the reward for surviving at least 7 stages
The lunar coins are the reward for completing the run or the beads boss the drawback is you get no lunar coins for dying to the boss regardless you did complete your run when you obliterate at the obelisk
So it would make sense that the preexisting achievement of oblierate at the obelisk means obliterate at the obelisk it doesnt say complete a run and since the beads came after it would make sense that them keeping it as at the obelisk means at the obelisk
You never obliterate AT the obelisk if you got beads. The obliteration is the ending after you kill the boss. That is how its coded with beads.
I get that which is exactly why its bug
^ that guy...
i'm pretty sure it's not a bug
Always important to believe in what you believe in regardless of others opinions
Im not going to reply anymore
This is not a opinion i am telling you how the game works but you believe in your own opinion because you didnt get something when you took a risk you didnt seem to understand
Fine i guess i need to explain this to you since you dont understand what im staying
There is a difference between how the game is functioning how it programmed and how the devs intended the game to function
Yes its behaving how the game is programmed to
But that does not mean its working as intended
intended logic=/reality
@crimson sail it works as intended. All lunar items have cons and pros. You took the risk and got cons of beads. It was meant to be like that.
@timid hare yes i got that
You either get more lunar coins or no coins
It doesnt make logical sense for the skin to be a part of that transaction as well
You already been told where you mistaken. You didnt obliterated with beads. beads is a lure for twisted scav to let you in, instead obliteration right away. You obliterated without beads because twisted scav have no interest in you.
And im telling you that doesnt make logical sense to lose the skin achievement you completed the challenge you deserve the skin
You take the beads you risk losing the lunar coins
The run ends at the obelisk not the boss
people telling you - you didnt completed the challenge.. Last time: Oblieration =/= touching the obelisk.
Last time: im telling you the run ends at the obelisk not the boss that is the logical intended reaction
in your head - it shure does, but its not gamecoded, intended or questioned by others. It fits in game lorevise and mechanically.
It isnt a bug (or even unintended feature by default)
if you feel it is - you already was told what to do: make a suggestion in #ror2-feedback-and-ideas
And quit this talk in this channel. If you want to discuss it - there is plenty of places, feel free to @me there. This is simply not the palce.
I was playing loader and punched the hermit crab into a wall
Are you still able to hit it?
Crowdfunder does not active War Horn
I wasnt able to hit it, idk if pylon was hitting it tho
So I legit unlocked the skin for loader but now every time I play as Rex he has his alternative skin equipped, even though I don't have it unlocked.
I dunno if this is a bug, but I got so far off the map with alloy, that it didn't tp me back and I started falling
They should probably do something about that
Is the multiplayer bug still a thing ? (black screen and all that sh*t)
these fences have only hitbox on one halft (right)
what's that tp spawn bruh
uuh i think my game is bugged, only stone titans are spawning started from
fight, also been seeing a lot of titans bosses
must be the stone golem event
nope, just completely them, no beetles, jelly, anything
that's what an enemy only event is like lol, I think it can happen with the gold portal because it's tecnically an level
bruh im telling you its on normal stage, no events, like i didnt start anything, ill record it
it can happen random events in normal levels, but if it's happening for a long time, then yeah it's an bug
yup long time
maybe the game glitched and made the event happen for like 50 levels, or maybe you just really, really "lucky"
oh its back to normal now, weird, ill still record my run tho incase something weird happens
lol
@low marten @kind yoke
You see chat message and only one type of enemy family spawns.
`[WARNING] The ground begins to shift beneath you...
Only Beetles, Beetle Guards and Beetle Queens will spawn.
[WARNING] The ground's temperature begins to rise...
Only Lemurians and Elder Lemurians will spawn.
[WARNING] The air begins to burn...
Only Lesser and Greater Wisps spawn, with Greater Wisps or Grovetender serving as the boss.
[WARNING] The earth rumbles and groans with mysterious energies...
Only Stone Golems and Stone Titans will spawn.
[WARNING] A tear in the fabric of the universe...
Only Imps and Imp Overlords will spawn.
[WARNING] The Air Crackles and Arcs...
Only Jellyfish and the Wandering Vagrant will spawn.`
ohhhhh, thank you lol, im dummy dummy
[WARNING] you're fucked
only malachite enemies spawns
the geyser that would appear on this spot still has the water sound effect even without the geyser
I saw this mad lad today
p sure it had to do with him jumping on the geyser and getting knocked away by my turret
Some enemies can spawn behind the door still 🙃
lol
i just ended up going up and around but other players might not know about being able to do that
yep, they need to close it up
I just had a 37 stage run, was goin for 40, but the game crashed 😦
Gettin SUPER tired of the server dcs when im playing with friends. always on god runs.
Had 3 crashes today back to back. Anything wrong with multiplayer?
Friends and i have been getting server shutdowns as well
2 crashes in a row for me too
Just had this issue whilst playing merc, which I think has a little to do with this. I was fighting an overloading greater wisp boss, going about it as normal. That was until I used shift on the wisp, and it sent it up into the sky, yet not killing it :/ I stood here for a good 7 mins or so just to make sure, but he hasn't come back down.
It could've also been the secondary m2 for merc that did this too, but a similar thing also happened on sirens call where I summoned the secret boss. I used shift on it, and it flew at a wall and it kinda got one shot which I also assume is a bug.
Oh and also, After all this I opened a container and the fireworks that came out didn't target anything if that helps.
Actually, ended up going through the wall and found him sitting up here. I don't think it's possible for me to really get him though.
Also ended up getting very close to him because of Alien Head, yet I got set back into the world because I was too far out of bounds.
I was on abandoned aqueduct in multiplayer as Loader. When we teleported from the Acrid zone i spawned on a normal loot chest and was unable to move, punch or use any abilities. The character model looked to be squatting on the chest. Sorry for no screenshot.
I killed the bosses (imps) and after they died they didnt drop anything and it didnt say the bosses were defeated, so the teleporter was stuck at 99%. Checked the whole map and there were 0 enemies
If you have like 60 goat hoofs you can bug into specific places on the red map or newt's bazaar
ok, hi again. It seems that i am just unable to play ror2 on a specific pc. i have tried reinstalling vc++ and editing my save file, what can I do now?
I dont have all the characters but i still can play them for some reason a bug
Resonance Disk Wont Stop Spinning, Currently Playing as huntress. Even when im not attacking enemies. Not that this is bad for the run just kind of funny to watch it spin at 1000% LOL
Found a Cleansing Font inside of a geyser in Siren’s Call, I’ll share a screenshot later
Imagine finding a roulette chest in here
There's been a constant bug that's been happening to me where sometimes a dead brass contraption still has collision and loaders can get stuck whenever they hit the corpse of the dead brass contraption
I was just about to message that too lol. The Brass contraption glitch happens to me all the time
Oh it's only bong Guys? Thats a relief
There has also been bug i get alot where i spawn in the floor after entering a blue portal.
There's a bug where the resonant disc and the wisp head in the will-o-the-wisp appear in the stage before you teleport in
There have been a couple times using Huntress where her blink ability has put me through a wall either into an out-of-bounds area or falling into the sub-ocean. Has happened on Titanic Plains (falling through the ground) and Wetlands Aspect (ending up behind a wall but with solid floor to stand on)
managed to bug under the map with the blink ability on hunters
i got killed by my own turret while i was in stride. any clue how this happened?
did you fight an scav? if soo he probably killed your turret and transformed into a ghost
not sure if its a bug or not, but i hopped onto one of the jump pads in the cave area (has all the chains and such, idk the name) and it smashed me into a wall and killed me instead of launching me up onto the higher levels. took more than 600 damage too
I am trying to launch a private party and when I invite friends, it sends them the the multiplayer lobby instead of the character select. The friends have tried hosting as well but it did not work any way we tried.
@fiery garnet <@&559786374228738069>
Please do not tag the Developers or us for that
They'll take note of any bug reports made here, and we are not tech-support, we cannot help you
Sorry, was not sure how it worked
You can always send a ticket here: https://gearboxsoftware.zendesk.com/hc/en-us/categories/360001615171-Risk-of-Rain-2
Golems are the only enemy which plays a sound when you open their log, which on its own isn't an issue, but for some reason that sound also plays for the next log you look at which isn't a golem (this even applies to logs which aren't other monsters)
on opening the game freezes
brittle crown item doesnt give gold upon hitting enemies, but will still take gold
emp pulse thing from jellyfish looking monster (cant see name in logbook) cant be healed from in some instances
also, monster logbook isnt being filled out in some cases. monsters have been defeated, but are not given a log
when you kill an enemy, you have a chance to get an log
and the logs are still incomplete, they don't have the enemies/items/levels etc descriptions
Using mercs dash, you can shove enemies like greater wisps and the alloy warship units into something and it'll instakill them
There is a keybind assignment bug that has been in the game since launch where one can't bind movement keys to the mouse without clearing the opposite movement binding from the keyboard.
Is anyone else having issues with multiplayer?
Have you tried turning it on and off again? @umbral cave
fan boosters (whatever they are called) are bugged in some instances on the snow world. you pay x coins to turn on a fan and the coins are spent, but the fans never turn on
When playing as acrid you can reset your attack animation for Vicious wounds by starting to sprint mid swing
bottom does die right but top just disappeared
@glacial inlet the devs are aware of this issue and they will likely adress it in the next update
Hello, a friend of mine just installed the game, but the game closes by itself.
He has no problem on other games
been falling on the solus map for a while now
Since RoR2 isn't on Nvidia GeForce anymore, I thought I could lower the resolution so I can still play. Is this a bug that there's only 1920x1080 resolution?
@rotund tangle bottom was not killed but taken into prison (insta killed in fancy words) by void reaver explosion. It kills everyone, no matter how many hp.
@brazen summit likely your friend doesnt have vc++ from 2015
Here is link for both 86 and 64 (He needs to uninstall both of them, if he does have it. And then install both of it again. DO NOT use installer fix button - doesnt work)
https://www.microsoft.com/en-us/download/details.aspx?id=48145
Hey guys, I seem to be having game crash problems. In every game I play the game will shut down and exit completely at random times. Sometimes it happens in the first few minutes, sometimes it happens a couple hours into the game. I've made sure all my drivers are up to date, I've reinstalled the game, and I've checked the integrity of the game files. I can't pinpoint what is wrong. This happens in both multiplayer and single.
Does anyone know why my equipement dissapears at random? Spinal Tonic and others?
@subtle python you probabbly feed it to equipment drones. If not - you use moded version.
Using a modded game consumes equipement?
@subtle python Please link.
There is a mod that does exactly that.
@timid hare What mod would that be?
Isn't it item exchange or smth
@subtle python this one https://thunderstore.io/package/Jarlyk/EquipmentDurability/
I don't have this installed @steep hare Doesn't item exchanger tell you what you traded? @final rain
Idk, never used it, only heard of it before, also did you have an equipment drone and an Hp bar for it on the left side?
An equipement drone, that you already gave something to it. Would take the one you are using?
@rapid crater Here it is again, I'll send second screenshot after
complete with a log too, ill take a look.
C:\Users\<UserrName>\AppData\LocalLow\Hopoo Games, LLC\Risk of Rain 2\output_log.txt
@timid hare Here is other part! It may also be one of the mods installed. I will look through it and see!
@subtle python post screenshot of this foulder C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\BepInEx\plugins
@rapid crater
@rapid crater There is also not folder called Locallow in my AppData
@subtle python Cant confirm, but likely Diluvian from Harb applyes break chance for equipment.
@timid hare All aspects thunder/ice/fire, money gun. Never dissapear? and also for Diluvian, if it is it would be a hidden featere, there is no mention of this 😦
I havent tryed it myself, and couldnt find mention of breakable equipment in descriptions or mod file itself (i am bad at decompiling)
@ebon hound does your mod for Diluvian got a feature where equipment could dissapear?
Anyone know why my graphics and audio settings always reset every time I start up my game?
nope, The only hidden feature is the text, and the obscured feature is the luck (although it does tell you in descriptions when you pick it up)
@subtle python it definetly something with mod, maybe a bug. Cant really test it rn.
if it's any mod from that list, probably ordereditems. ( #ror2-tech-support )
@ebon hound I will remove the mod in case! I'll go on a run now and see how it goes! (if I can make it through stage 1 on these settings.)
@ebon hound I have removed ordereditems, so not that lol. @timid hare This is it happening..
@ebon hound Maybe too much cooldown would affect it seems. As it happens as I kill mobs!
cant join any multiplayer lobby, be it inviting someone or them inviting me
accepting the invite just does nothing
Why do my graphics and volume settings keep resetting every time I close my game???
Not really a bug but you can stand on this pillar in the bazaar
@timid hare Hi Guys ! Thanks for your answer .
My friend asks if he should uninstall these things there in the files of the game or on a link?
Sometimes when I start a level in 2 player co-op as Rex, I just get stuck in place and can't do anything except use equipment. Stage which this happened on was Wetland Aspect.
I cannot continue or do anything
I'm stuck and the game is stuck in french. if i delete everything it doesn't work and i'm still stuck here a long time
@brazen summit I dont get what your friend is asking. He neets to download 2 exe files from that link i gave. Then In the search box on the taskbar, type Control Panel and select it from the results. Select Programs > Programs and Features. Press and hold (or right-click) on the program you want to remove and select Uninstall or Uninstall/Change. Then follow the directions on the screen. and as he's done uninstalling (if he have it installed in the 1st place) he needs to install that 2 exes back.
@void locust likely same fix. Delite and then install vc++ 2015. links above.
This channel is not for help, its for bugs. Things that game does wrong.
For help about game not working go to #ror2-tech-support make shure you read pinned messages.
Was just playing a run, had spinal tonic, 2x gestures, 1x fuel cell. I randomly lost the spinal tonic from my inventory. Didn't swap it for another equipment, didn't use a cleansing pool... it just was gone all the sudden and I had an empty inventory slot. I had 2 of the curse afflictions on me as well.
I was trying to think of any possible way that this was a mechanic and not a bug... and maybe I'm overlooking something, but seems like a bug.
@thorn spire moded?
I installed one of the mod manager things, but it broke steam overlay for some odd reason, so I uninstalled it. So, no? But could be some files still floating around causing issues, idk.
@thorn spire post screenshot of this foulder C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\BepInEx\plugins
To clarifiy, I had this installed: https://thunderstore.io/package/bbepis/BepInExPack/1.3.1/
That's the folder I deleted, but here's the directory
@thorn spire well.. i dont know what you mean by mod manager thing.
But your BepInExPack v1.3.1 is super outdated.
Also if you deleted mod files manually - likely something important of the game files was touched.
Make shure you uninstall mods correctly, and do a file check after.
I was calling the BepInExPack a mod manager, probably not the right term.
@subtle python might be you using outdated framework too?
@timid hare eeven tho it's a fresh install?
probably has been reported about amillion times
but the stone titan laser SFX plays regardless of what attack he uses.
Everytime I disconnect from a game because of connection issues, my character uses their original abilities instead of the selected ones
@pastel relic
PROBLEM I can't get past the first screen, and it says EARLY_ACCESS_DISCLAIMER.
FIX Please make sure that your Window System Clock's Timezone is NOT Invalid. If that does not fix it, please uninstall THEN reinstall VC++ 2015, shown here https://www.microsoft.com/en-us/download/details.aspx?id=48145
its been on this for awhile, wont let me connect with anyone
@timid hare Re-installing the Visual C++ worked! Thank you!
i tried getting help but no one seems to respond at all
restart steam
Fixed the problem, thanks.
Sometimes loader's grapples gets "stuck" on something and doesn't come back to you, making your grapple unusable until it fixes (either on its own or if you go far enough away from it, but you have to go very far). I can't figure out how to reproduce it or fix it reliably.
The magma worm in the log book is upside down. Very funny to look at, but i don't think it's intentional
@still spear
it isnt
@timid hare It isn't intentional or it isn't upside down?
it intentional that it is upside down. It represent a whale
There is a bug where my friend can see the newt altar on the 2 maps of stage one but i cant see them. Its on these maps and he can ping them but then i see a wants to move here ping and not the newt altar being pinged. I cant activate it and he can...
There is a keybind assignment bug that has been in the game since launch where one can't bind movement keys to the mouse without clearing the opposite movement binding from the keyboard.
It seems like the game can crash after going through the exit gold portal.
About mid way through my run in Multiplayer, ROR 2 will crash. This is on PC. Specs are Ryzen 5 3600, 16GB RAM, GTX 1070 Ti
All logs produced
It's done this about 3 times now
yeah im getting something similar
around stage 21 i get an error from Unity, and it says that it stops responding... im pretty sure i heard somewhere that the devs area already working on this, but i wanted to know if there was anything i could do in the meantime?
Long runs begin to crash because of physics-related issues. Updating our version of Unity should fix this.
how does one update Unity?
They are, it's not something you can do
ok, thx
Getting stuck on a Brass Contraption when dashing as loader. It just constantly hits the enemy's hitbox, while I barely move.
lol
Posted this in #ror2-feedback-and-ideas sometime back, but I think this counts as a bug as well. MUL-T's Scrap Launcher will lose 75% of its damage against bosses and other large targets if you hit them in the wrong spot. In this webm, I direct hit a Stone Titan 4 times, but only 1 of the grenades does the full 32 damage, while the other 3 deal 8 damage.
just had an insane monsoon run, until a scavengaer boss glitched into the ground and couldt do anything abou it so had to let him kill me , was so close to getting acrid skin aswell 😦
On the fourth stage, sirens call, there is way to glitch past the skybox. in a run about a week ago, my friend as mercenary road the secret boss off the map and somehow got passed the wall. where i was teleported back. We currently think it was because he was invulnerable and dashed through the wall.
ACRIDs poison doesnt last hit / kill enemies
@supple cobalt
That's intentional. It brings them down to 1 health but doesn't kill unless you have a separate item to do so such as old guillotine
items spawn at the same time as boss
i just got my new pc and when i booted up the game it would not let me click continue on the first pop window
Early access disclaimer it said. Any tips on fixing this?
Ok thnx man
So the game will still sometimes just go to a black screen, with no error. Making it very hard to get the long road. Any place to find a report?
My discord is having some heavy issues and multiposting my messages
@celest bobcat steam servers got a hickup and game kicks everyone including host. Will be likely fixed in march CU
By dash fast(huntress dash) with the brain i go trought any wall
Black screen after leaving blue portal, in the transitiuon from stage 24 to 25, on Drizzle. Game still responds, and allows me to pull the menu, and access settings and leave to the title screen.
That gave me the interesting situation where I have unlocked Incorruptible, but not the 57-leaf Clover -- as the Clover is apparently only credited upon death.
In case any item combination might have been the cause, this was my inventory at stage 21. This is the only record I have of my inventory in this run.
At stage 24's Blue Portal, I picked up the Beads of Fealty, with intent to go for the scavenger bosses. The game hung with the black screen when going to stage 25. is it possible picking the Beads on the same run as achieving Incorruptible is the cause? Eh.
Again, this is all on Drizzle.
Grovetender continues to make idle noises even after death, and Stone Titan doesn't have the eye-glow that it has in the logbook while in a run. (Aurelionite properly has it though)
Got killed while in strides... not for the first time...
@heady ice aoe goes thru, its not invulnerability. It just makes you a mist that could take damage from area attacks.
Loader's Thunder Gauntlet (unlockable shift) typically knocks back the player when they hit an enemy, but this doesn't happen in a multiplayer game for non-host players. my multiplayer output log included.
@rustic rampart this is due phisics and player to enemy body collisions. Same as why its super hard to splat
with merc if you're clyent. Game compensates ping related delay.
Is there a place to put crash reports? I just crashed on the Fire level after 167minutes. Kinda disappointed. I was unstoppable(again). If the devs would like the crash report, please respond to this. I can send it.
Thanks,
Happy Gaming
@wide tendon i am not a dev, but its the right place to put your crashreport. See pinned messages for instructions where to find crash files.
Describe what you were doing before crash. Follow with a screenshot if you have it.
Also you might want to know that devs think its because unity engine phisics bug and ls likely to be fixed in next content update on march.
completely unable to move after teleporting from the Bazaar Between Time
While in the void fields breaching the last cell, i randomly stopped taking atmosphere damage while the cell was at about 30% and it never came back. these were the items i had during it (minus the meat hook, that was the reward for breaching the last cell)
As Rex if you Shift one of the explodey pots on Aqueduct, the pot just disappears without a trace. It doesn't blow up, and it doesn't drop health orbs if you have Monster Tooth or anything else like that. I was hosting, but my buddy that was playing with me reported a bit of lag each time I vanished a pot.
I lost my rusted key in a shrine and order and was still able to open rusted chest
Huntress wax quailed and dashed into the 3rd circular platform on scorched acres
i can still attack and charge the teleporter within without any enemies being able to hit me
i wasnt able to replicate the previous spot
but at this exact spot but right below it you can sprint at this spot where you can get nice and snug and look up a little bit then dash and be moved into the platform and this i could easily replicate
@celest bobcat
Yes? @molten fog
@pearl escarp intended, you can open the lockbox as long as it is on the stage
If you kill a twisted scavenger too fast, it's bag won't spawn where it dies, instead it drops at the spot where you spawn
Was on scorched acres solo monsoon and I searched for like 20 minutes and checked every little spot but the teleporter was nowhere either a bug or I’m incredibly stupid leaning towards the second option but I’m gonna put this here anyways
Likely was somewhere and you just missed it just because the color scheme of the map it can be hard to find sometimes
I've been having this bug for a while now, and i finally managed to pin down the cause, if you pause the game for a couple minutes then the framerate drops significantly (generally about 15 fps) I think it is something to do with garbage collection getting softlocked, if possible, i would put garbage collection on it's own thread, or as close to that as possible at least, partially because so much garbage gets created in later stages, so it's not a bad idea anyways
Scavenger decided to hit me with a black hole and I got put into an endless void. It was on the Titanic Plains Variant
The simple solution to fixing the "early access disclaimer" is to simple download the "all in one runtimes" just Google it. It's in German but is an international file. I have used it for many many years now and have never had an issue launching any game!!!
I got a blue item from a shrine of chance
been having an issue, i cant invite my friend to play and it clearly shows hes invited me several times but i cant join him and i cant invite
@serene hatch just use the clipboard code
probably used tonic like 200 times by now didnt get 1 single affliction
Design bug- In the cave on the desert map: if you get too close to the ceiling you can get killed by the 'out of bounds' tar effect.
@fallow plaza intended. You have enough items to sustain tonic in active state. Affictions applyed on finish of the tonic effect.
there is a bug in sirens call where you glitch through the surface in the caves and keep falling forever
fighting a razorwire scavenger with a gesture + missile launcher mul-t seems to crash the game
have this how do i fix it?
oof, your profile got corrupted
how do i fix it?
there's not way, it got corrupted, it's gone, atleast you're on PC, so you can edit your files to unlock what you had, or just use a mod that unlocks everything
goodbye 30 hours of my life
I got stuck in the landing animation and could not do anything but look around and use my Q ability.
Crashed again!
if you use a lunar seer, especially the gilded coast one, and then go to the void fields, it should remember the seer you got for the level after the void fields
hey, found the bloom option it's making thing uber shiny and impossible making see anything, disabled that and fixed!
Found an interesting graphical glitch/bug while carrying H34D-5T. If you fall off of a ledge (without pressing space) and then proceed to hold space once you are falling, a weird trail follows you.
When I spawned into the level, I was completely unable to move or use any abilities at all. I could use my equipment and look around like normal, and my friend was able to play normally as well.
Here's the output log as well; the enemies killed me and I can spectate normally... quite a good run ruined by this bug :(
I also just crashed, although this one may be my own computer since I have worried about this graphics card crashing in the past; regardless, here's a crash dump
output log again also for good measure since it happened afterwards
I was throwing all my white items into this printer, and around the time i finished putting all of them in, I suddenly went from 22 to 32, and was able to throw in another gasoline and got 2 back. I tried to replicate it a few times but to little success. If it's relevant, it's right next to a wall
Got stuck
Do the Devs actually monitor this channel?
probably
after all, why would then create a chat to people post bug and things to then to fix?
Saying yes is an obvious answer for that reason. Why make it if it isn't being monitored.
That is the most confusing answer to an answer I have seen in a long while good job @wintry ether
Why ask the question if you had an obvious answer?
Been playing with a friend who hasn't made much progress themself, I paid for the artificer in the shop because I mistakenly thought it would unlock it for them. Did another run shortly after and went to the shop with them but the artificer didn't spawn for them in that run or any subsequent runs.
i'm straight up losing a hand when i got royal capacitor rip my main homie engie's wankin' hand
Shift-Tabbing to open steam overlay and then leaving it immediately uses your shift ability
when you have the spinel tonic, the colorful outline on items is totally off
@still spear intended. You're drugged
oki cool, but may I ask why?
You're drugged
and also it's created to warn you it's activated
oh haha thats fair idk why i didnt think of that
@alpine marsh intended, does that with every other character as well
Thanks for the info, i guess I never noticed it before lol
Managed to get stuck on level transition. Notably cannot use any actions or move. But I can look around. I died the previous level with the pod battery, then got brought here
Crash to desktop while opening a scavenger back, stage 26
Sometimes my acrid cannot do his 3 attacks combo
i can just hit once then the animation resets
I've picked up a treasure after I activated the teleporter and this happened:
https://youtu.be/WGaprBU7MbM
Bug concerning picking up treasure after using the teleport.
the overloading worm in this clip just, died nearly instantly? i also think i had it happen to a worm earlier but i haven't a clue what caused it
bug in the stage 4 wind arena where you can go under map and cant be targeted but can do damage stillhttps://streamable.com/2urii
Hi! There is an issue with teleporter fights where sometimes the boss will go to attack your stationary (purchasable) turret at the other end of the map, forcing you to chase it around the map. One time I had a Magma worm fight that lasted 15 minutes because every time I caught up with it it would just go right across the map to another turret.
Suggestion: The bosses should either stay within a certain range of the teleporter, or never target non-survivor allies (turrets, drones) unless they are within a certain range of a survivor.
#ror2-feedback-and-ideas @dapper dirge
? It's not an idea. I don't think it's proper behavior in a game where time is extremely important to chase a boss around for half an hour because it keeps jumping to the other side of the map.
I'm saying to suggest your suggestion in that channel.
Alright. Only mentioned it here because it's about the issue. 🙂
If you buy a wish to another place in the lunar shop, then go into the void portal, you lose the wish.
If you have a depleting barrier, Brittle Crown thinks that you aren't losing health, but aren't gaining health, and doesn't let you gain any money.
Ex: Aegis on Rex. As Barrier depletes, it will not register us picking up any money, and I have to wait until it completely goes away before starting to charge it back up and get money again.
i guess this is a bug?
does anyone else have the bug where you can't join your friend and when you go into the multiplayer menu you can't see your name in the top right when you open it the first time?
idk why it happened but the halcyon seed spawned in the teleporter but one of the attacks of the thing went all gattling gun and it was the attack where it fires a projectile not laser beam or the spikes
@ocean nacelle technically - not. What happened is you killed him and turned to ghost. Ghosts - are allyes and desired spot for allyes to walk to - this place. It set to go to this place. So.. it went to there without any walking animation, as it doesnt have one..
Found an odd bug during a playthrough today as the Loader. It happened 5 or 6 times during this one playthrough but not any others. I would use the Charged Gauntlet and I would get stuck in place, with full barrier, sounding as if I was hitting many many enemies infinitely. I could freely turn my camera and use my abilities with the proper cooldowns. There were also 2 green repeating explosions to either side of me like the animation from greater wisps each time. This started happening about 2 maps before this screen cap was taken, so sadly I can't say what items may have triggered it. I could eventually grapple/Charged Gauntlet my way out of the area and I would resume normal play. It didn't affect the other players at all and they could see me in my stuck animation as well, but the game was running at normal speed and all other aspects were responding properly for them.
3 players can't invite and join in the lobby.There is no way to start the game together via Steam.None of the ways to log in to the game works.When you try to join by ID, nothing happens.
@candid owl Try dirrect connection. Use sites such as myip.com to gather your friends external ip. Then goto game and press ``+ctrl+altto open console. Type and enterConnect x.x.x.x:7777it should be something like192.168.1.1:7777The person you trying to connect to should be in private game mode. If it not works for you - try lan emulating software, only exception is - use this software provided ip and host must execute console commandhost 1` while in main menu.
This works with radminVPN if there is no networking baries such as closed ports, firewall,etc.
Alot of ppl reported this before.
Having a bug where when ever I start a run it freezes instantly as soon as I exit the pod. This shows up in the command box thing
"Prevent Golems from ever being chosen as a Teleporter boss" did NOT work, second time since that was put in the patch notes that I have gotten a "Stone Golem Horde of the Many" as a teleporter boss, always on Rally Point Delta
I could really use some help, my game is currently unplayable. I’ve even tried deleting the files than redownloading it, my mouse moves all over the place and my camera constantly looks down. Along with this even solutions I looked up don’t seem to help.
my game become this when i start it after a crash happened
When I join my friend or they join me me or him cant shoot properly
Yo! I think RoR2 bluescreened my comp :(
Was at stage 13 & there was quite a few items, especially red.
I think it's due to damage numbers & such, but I didn't think it could be this bad
like
me and two other friends was going to play but everything i join one of them this keeps happening
Do they have the same mods as you
mods that change the main menu does that if you don't have the mod
i didn know they had mods, thats a big Oof
They can get the unmodded clients mod so you can play with them without you having to mod it(Which I'd just download the mods anyway)
I just got Aurelionites log from the friendly version I think a void ravager explosion killed it and that triggerede it but I am not certain. It was all gliched out and figteting as it had landed perfectly on the teleporter pedestal in the middle.
The screen shot is just after.
the log file. Also Slow mode made me wait a minute to post the log file sigh
that also happened to me, a void reaver killed my friendly aurelionite and dropped the log, idk if it's unintentional or not
Just got another stone golem horde of the many (2 in 12 hrs now) this time it was on stage two, scratch that thing i said about only on rallypoint delta
If the Scavenger uses Volcanic Egg while collecting an item the armour boost from the item collection won't go away, so it'll perma have the armour boost regardless of collecting an item or not.
Not sure what is causing this, but movement causes significant fps drops on my hardware regardless of graphical settings.
Gpu usage goes down along with the fps when movement starts. Also, shaking the camera by itself does not cause a drop in performance but if i move it while moving it drops it even further
Uhm, can somebody help me out. Since yesterday for whatever reason my friends were unable to join me.
Afterwards I tried joining multiplayer/their lobby and I couldn't connect to any other online game. Is there any fix ?
I tried:
RR Game/PC
Reinstall game
Verify game Cache
Disable antivirus/firewall
Against large enemies like beetle queens or the Alloy worship unit, Mul-T's Scrap launcher only does grazing hit damage even if you land a direct shot. (Multiplayer. I was not the host.)
It makes his scrap launcher almost unusable as a main weapon.
Not sure if this qualifies as a bug, but, for the past few months, Gilded Coast has been comfortably rare. I see it every so often and I feel that's appropriate. On Sunday, I went there four times in a single run. A little stranger, but not a huge biggie. But today...
I got a mouse bug
This might be a bug, might not. Still thought I'd document it. Was playing Multiplayer as the host when I lost internet connection, booting the other two players. (Sorry guys). One of the other players who dc'd had a Beads of Fealty. When I later obliterated, despite not having the Beads myself, it still took me to the secret area with the Twisted Scavenger.
i dont know if its my computers fault or not (my specs should benot the problem)
yesterday i've got this screen showed up an closed the game after loading, can someone tell me something about this?
it crashed
yeah that was my first impression too but is there any folder where i can read the crashfiles?
I play on PS4 i know nothing about PC
Thats why i asked in the bug-reports-pc channel xd
Chests can spawn inside those logs here, i dont have proof that it actually is there but i promise, the only reason why i even saw it is because it was highlighted during the teleport event.
Hey guys, no matter how high up my settings are I just can't see the flying skulls from N'kuhana's opinion. Is it a bug? I can see the purple haze effect whenever the skulls are released tho.
The only thing that isn't allowed is using mods in quick play @supple cobalt
I did a run on Drizzle to unlock some things. At stage 26-28 or so I went to the bazaar to buy Beads of Fealthy - then upon leaving the bazaar the game froze to a black screen.
Correction: Didn1t fulyl froze. Esc brought up the menu still, and I was able to quit, but the run was lost regardless and couldn1t even get an end of run screen.
Just got stuck between the ground and 1 of the big disks in siren's call... no way out
Right now there is a broken server being hosted by QQ do you think you could shut it down? It’s stuck on zero and won’t start but when I press quick play I have to click a few times before I don’t get the broken server
https://streamable.com/os9in
@kind turtle
I figured out whats causing this lag. If i hold down ANY button on my keyboard it causes gpu utilization to drop. I'm not exactly sure whats the cause of this but i'm trying to figure it out now.
35 stages in and i get this and the game crashes
@kind turtle
@kind turtle Solved. It was due to my keyboard repeating commands way faster than normal, which was configurable by a combination on the keyboard. Apparently unity doesn't like too many presses per second 🙂
I had an issue with the quest "Defeat an Elite boss on monsoon", I just finished a game with a friend and on monsoon difficulty we fought malachite golems and my friend died but I killed all of the elite malachite golems and still the quest didn't get completed, am I missing something or is this a bug?
Stuck in air upon entering level, can move camera and arms but can't use abilities. Equipment still works
@astral ocean Golems are not a boss enemy. Only Titans, Beetle Queens, Vagrants etc. count for the mission
Multiplayer bug: My friend was suspended in air and couldn't do anything, despise the camera working and tag working
When I press exit to close the game it just crashes, it still ends up closed but it’s a hassle and overall it takes longer
With Loader, my banner keep popping in the air, rending them useless
The snout of primal instincts goes into the wearers head and it's funny
I haven't had a n'kuhana's opinion proc or show the particle effects once since I got this game and it's been a few updates sense, anyone know why this might be happening? I've gotten it several times and it just never seems to work on my client.
-
Drinking Spinel Tonic produces offset on items' rarity 'aura'
-
When multiple Magma Worms are present near player the red 'tint' they emit stacks rendering screen into very high contrast picture in black and red (no screenshot, sorry)
I apologize if those were reported or intentional
I played in multiplayer as host, Magma worm pushed me into textures and then game crashed and screen become just black with mouse cursor, server shutted down
Towards the end of a monsoon run a lot of the enemies started becoming invisible on and off including magma worms
celestine elites
mercenary gives me lag... even when the game is paused, no lag as any other characters (PC & Switch both)
Is there anything I can do about my profile being corrupted?
@devout light
- Tonic is intended, it gives you a 'drug' FoV.
- Probably an oversight by the devs (though idk for sure)
Game seems to always crash on stage 27 in multiplayer at any difficulty, only host crashes. Changing hosts gets same result
i cant join online games dude...
the crash is the typical unity error
i cant click ready button and dont see anyone in the lobby then the game just send me to main screen ?
@tired torrent do you have or ever used mods
no i just bought the game
on the main menu does it say steam buildID in the bottom right
yes steam build ID : 4478858
you can always try verifying game files
alredy did and still nothing work . i tried like everything that i can find in google and steam forums
must have something to do with your internet connection. hopefully someone with experience with that issue will help you
when i spawned after a tp, i was stuck in tri-shop. My friend tried to push me out, and they succeded, but even with that i could not move
we had a spectator who got a mastery skin for watching us
Anyone seen this? The abilities work but my mouse will only look at the ground.
also i have this dot on my cursor
the accelration on my mouse is all screwed up in menu
maybe it thinks i havce a controller plugged in?
it was some gamecube adapter problem no way anyone else has it
a couple buddies and i are having issues connecting to each other anyone else having issues?
@devout light Tonic makes you drunk - this shifts is to indicate that you're drunk, wobling camera like in other games would be just too much for this game. Intended, not a bug. @trail estuary Game phisics engine makes this crashes, devs told us that they likely will be fixed with game engine update on march 31 with CU relise.
Dont be sorry - each duplicate report just shows that alot of people happened to have this issue and this helps to shift that issue priority higher. Thx for reports!
@Fortune#0965 uninstall v-joy. Hop in #ror2-tech-support for this issue. Game having problems with software for gamepads.
@golden dragon Read above messages, crashes will be fixed on march 31.
@tired torrent There are alot of people with this issue, we dont know why its happening. If you got time we could try dirrect and lan emulated connections in some cases people able to play with this type of connections with theyr friends.
@vernal hollow Go to #ror2-tech-support and read pinned messages. There is one that will help you to locate and rewrite your profile. If you have friend with relatively same game progress you can ask him to donate profile contents to you. Note that you need to swap contents of profile, not the file itself.
My defender gamepad works very badly even with emulator
@violet zenith On mine with the dot thing, it happens when I first launch the game, all I do is move my mouse then use my controller
@honest scarab Wrong fortune lol
well it didn't give me any options
Yeah you're right
@timid hare i have time now can we try it ?
@tired torrent unfortunatly i dont have time now.
You may do it with someone else.
For direct connect you will need your friend external ip. myip.com will show that.
Then your friend should host private game and you should activate console ``+ctrl+altand execuceconnect 192.168.1.1:7777command, where you should use your friend ip. If it doesnt connect you that way - something wrong with your network. If it does - something wrong on steam server thru wich game trows connections by default. Another way - lan emulating software. Use radminVPN, its free and easy. You will need your friend to execute console commandhost 1` from main menu and then wait for you to connect with the same way as above, but using ip provided by radmin network. Both of you should be in the same network for this.
hmm im non stop falling :/
this isn't exactly a bug, but still needs a fix
Golems laser does aoe damage on impact. It is meant to be like that. Wisp do not have this, but they fire 3 beams in rapid burst so it looks like one shot. And titans have continious laser that does alot of tics of damage.
All of this is hitscan, but different.
@timid hare the hit box is too big for the explosion , in that video it was kinda exagerated, the guy was to the face of the ring, but yeah
Hello, I'm stuck on this stage my character load in the texture, have you any tips to unclip ?
I tried to find a command using developer console but nothing interesting.
I'm mad just 1 stage before I unlock new spell 😢
I'm stuck in this pylone
There is an audio bug with Artificers plasma bolts. If a bolt detonates in the air (without touching any surface) the audio for the explosion does not originate from where the bolt was destroyed but will instead come from from a single point on the map. The location of this point will stay the same on the same map even if you are playing diffferent rounds. On the map Abandoned Aqueduct the location of were the explosion sounds emit from is on top of the spine of a dead skeleton by a newt altar
i cant seem to play this game online at all. My internet is not the fastest but this seems to be the only game that i just cant play online.
My controller layout keeps resetting to default when I close and reopen my game
I'm having problems with certain friends of mine joining into lobby. It's only a certain few, but when either I join their lobby or they join mine, the character model doesn't appear, can't select another character, and I can't hit the ready button. I've looked around and people say is a NAT problem but I haven't found a soultion that works.
Acrid's attacks can be canceled with sprinting allowing him to attack much faster than he should
https://gfycat.com/drearydependablebilby
I'm on a bit of a god run and i've got this visual bug
I think it could be tied to the spinal tonic, but i can't be sure. It started after i picked it up
yeah thats the spinel effect
one of the choices was stuck inside the wall. i chose one of the outside items, but it ejected whatever item was inside the wall instead. Item is unobtainable.
So the ally ghost Dunestrider did his attack where he sinks down and leeches off of everything near him except apparently it does it to players too. Ended one of my runs 😦 don't know if this is already known or not but hear a video of it happening to me
whoops, didn't mean for it to be a download. This should work:
So i encountered this, not sure how it happened, my best guess is that it is a asset bug.
@molten horizon if you mean spawning inside that cloth, that is perfectly normal. It has no collision or anything.