#ror2-bug-reports-pc
1 messages Β· Page 25 of 1
"Die three fiery deaths" doesn't count walking in enemy fire on the ground or the lemurian fire attacks. It should include more than just the fire dot or change the description.
Is the "getting stuck on ragdoll bits" with loader's charge punch and mul-t's dash also making it into the hotfix?
yes iirc, its the brass contraptions right?
and yeah "die 3 fiery deaths" is a bit misleading, i dont think we realized how many sources of fire that isnt the fire dot is currently in the game lol
that it is, cool beans
You can still die while Strides of Heresy is active
Oh and this bug "Glorious Battle"....... I can't suck that much lol can you adjust it to 20%
If you Utility skill into a player's corpse with loader, you can stick yourself there and get infinite barrier.
O_O Damn nice find
we were able to replicate it very easily
If you get a kill as you teleport, you can start the next stage with cash. Ive only managed to do it a couple times as loader, and only get 3 or 4 coins from it, but its still a wierd bug
Being killed while Eccentric Vase transports your character will give them a negative hit point value, making them unable to be killed. Additionally, you are not able to interact with any map objects including the teleporter. You will be soft locked if this happens to you.
Has anyone else experienced only getting green drops from the alloy worship unit when playing in modded games?
Seems like whenever I remove bepin ex I get reds and whenever I have it in I get only greens
@eternal sun do you know what that player's corpse was?
https://cdn.discordapp.com/attachments/260800190456397824/626275871069569025/20190924234556_1.jpg I guess a psuedo bug. Hopes and dreams were crushed to try and get a bunch of fuel cells from the 3D Printer to feed this Missile Launcher spam idea. Fuel cells kept falling off the ledge cause the 3D printer would throw them off said ledge. π¦
used the volcanic egg to fight 5 wandering vagrants; when egg expired, my character was still alive; I could walk around and use abilities, but the end game screen popped up and I had no choice but to click "Continue" and exit the run
We're all aware of getting stuck in the floor when spawning in Siren's Call sometimes, right? I'm sure I'm not the only one to experience this. Just want to make sure.
So I had the Volcanic egg, and if I went below one health while using it, I just wouldn't die. I couldn't interact with anything, but I could continue to use the egg and deal damage.
found a way to glitch through the map in some cases with new huntress teleport. as to why it happens, i assume that its because there is a small lip there, so the teleport (since it can't go vertically) tries to go under the lip causing the out of map
step 1
step 2 (step 3 being to dash, i accidentally left the level b4 i could get screenshot. very easily replicatable)
for multiplayer patch
item fell off the map after purchasing from the multishop, it can be seen ever so slightly, it's the green dot under commando
@rotund island sorry you caught me sleeping, the player's corpse was my artificer
One strange thing was he could see my primordial cube still floating where my corpse was.
https://i.imgur.com/xio6ryW.png Clicking the invite button does nothing. I can be invited by other players and I can invite others via lobby id, but I can't use the friends invite feature
https://i.imgur.com/tCNOgEC.png the invite friends button also doesn't work
After a run, I encountered an audio bug with the main theme that plays in menus. It was as if the theme was being played twice with a delay.
is there a bug with unlocking loaders secondary ability ?
http://prntscr.com/pasdhs
or does the 25 min mark means play time overall ?
since i took a 2 min break when i entered a blueportal
http://prntscr.com/paserz
I believe that the achievement is based on how long the game is rather than the timer. My friend failed once because he fell off the map when he missed the platform to obliterate himself (we think)
Itβs based off of real time. Meaning even if you pause/Bazaar, the timer keeps ticking.
You can place engineer turrets inside the ruined pillars on the aqueduct level
"Keyed Up" challenge is bugged for me. I have defeated teleporter bosses under 15 seconds many times. Just killed one in 1 second. Still haven't gotten Keyed Up.
Using Rex's shift on the Aqueduct pots deletes them from existence
fun bug)) i'm died but not
If you look straight down and activate the loader's special it disappears into the floor and is still able to damage enemies.
Drones don't like this part of the map in rallypoint delta, on the coast off to the side opposite the trees
Hans Bolter was alive at the time but showed up as dead when I died. once the second player died the loss screen popped up. but Hans Bolter was still alive at the time. At some point he fell off the map and would no longer respawn on solid ground. I don't know what triggered it.
Predatory Instincts only stack to prime numbers of charges. In this case, I deal a Lot of damage and attacks and I only stack to 7 times. In my other experience, it is 3, 5, 7, 11, 13, 17. I haven't seen it at 9 or 15, but is it meant to be 3 for first item and +2 per stack?
Had a run going. I finished off all the enemies that were near me and the Boss (the Grovetender) and I randomly died. The fire aspect for Wake of Vultures and the shield from Topaz Broach just ran out. Nothing hit me and There were no bleed or fire effects on me.
going through 20 stages as huntress unlocked the commando challenge (will send a screenshot after the run completes)
I might be slow, but I assume the whole going zombie status if you die while using the volcanic egg has been reported?
(Also it's funny, since I got two of Artificer's challenges done while in that bugged state)
Me and a buddy did the loader challenge getting to the celestial portal in 23:34 and we didnβt unlock the new weapon
β Running Risk of Rain 2 without permission to access user folders (Windows 10 "ransomware protection" was enabled and the application hadn't been whitelisted yet) caused my computer to freeze completely and reboot. It would seem filesystem access errors are not handled appropriately.
so am doing the loader 25 min or less on drizz but on sirens call i got magma worm and he spawned under the map so i could not get to him and he would not come up and fight me so rip my run
on second thought the freeze may have nothing to do with ransomware protection, I just got a freeze & reboot while playing the game...
I think I've found a glitch on the switch version, Activating shrines of combat seems to do nothing, i get the activation message but nothing spawns
@stable mauve It uses a real time timer. Pausing or being in either portal world still ticks down the timer.
dont know it it applies to multiple characters, but if artificer walks into multi it will cancel his bustling fungus without actually moving.
combat shrines stop working in late game because of difficulty increase
On the switch port, lizard men often walk out of existence and into the ground.
Money can be brought through to the next stage with blood shrines
No I'm talking through the entire game, I tryed then on stage 1-2-3-4-5 and 6 and they just dont do anything
there is no nsfw
On Xbox version the Demons and the Crabs achievement is bugged making it impossible to unlock gesture of the drowned
Platform on the new map stopped me from moving and completely ruined my run
Trying to get commando new ability and this platform ruined it
@rotund island This has happened three times to me now, I don't want this ruining any other players runs like it has mine
While using Artifacers flamethrower ability on ps4 she gets stuck in that attack animation while she endlessly glides forward completely free from player input and control. I posted this on twitter before I realized there was a discord.
Day 3 ( Yes I know I missed days don't @ me ) of commenting about annoying bugs that have been in the game for a long amount of time
- Stone Titan's can flawleesley track through their own head, as well as through stealth
- Items can still be yeeted off the map when spawned in too close to a ledge through means of chests, shops, or printers
- Enemies ( namely lesser wisps ) can spawn in during their attack wind-up phase, giving little to no time to react
- Enemies will sometimes keep charging their attack through being stunned, resulting in enemies such as Elder Lemurians shooting a volley immediately after unstun
- Greater wisps still lock on and fire after death, this is something that doesn't happen with Brass Contraptions, and this is not something to do with animations either, I have watched them try and charge another shot off after being killed
I paused the game and tabbed out to talk to a friend. When I was done and unpaused the game, my movement keys didn't work. All I could do was jump, use the mouse and cast abilities. I can't get the output log unfortunately.
i used the preon to kill a celestial (i hope i spelled that right). it one shot it and i saw it die, but the red bar still says 810 health but there is no longer anything to kill
Just beat stage 22 as commando and took the teleporter, as soon as the telelort animation ended my screen got stuck in the black screen between levels and I am worried that I will lose the achievements I got during the run, namely rolling thunder and incorruptible, as well as most of the progress towards the demons and the crabs
Follow up, quit to main menu and got my achievements, now damage numbers and attack animations are not showing up so I can't see where my shots are or how much damage anything is doing
Whenever I die and use the Volcanic Egg at the same time as i die, you are stuck spectating your dead body or you are a zombie who can't use any abilities other than the egg.
Stage 4 on the new map, doing a skin unlock run for Rex. Got the telporter to 99%, killed a magma worm, and noticed that the bar wasn't empty yet. I couldn't hear another worm, and for a while, the arrow that points at the boss was pointing directly downwards, no matter where I stood. I walked through a part of the map with no collision (I can report on that individually) while looking for it and noticed that the only time I didn't see the arrow was looking down into the abyss below the map. Currently the arrow is gone and there's no sight, sound, or sign of the remaining worm/s anywhere, making the level impossible to complete
Now, while wandering around the map waiting to see if anything changes (And seeing if I can find any more glitchy terrain or silly things, like this spot on a jutting rock that makes Rex into a spider), the down arrow is now locked on my crosshair and doesn't change position under any circumstances, but again disappears when I stare down into the abyss
If I shimmy down onto the lowest edges of the map, or under it where I was before, my disposable missile salvo will send half of it's rockets homing downwards, but expiring before they manage to hit anything, implying the worm is down there... Somewhere
im almost certain there is no teleporter in this map currently
I don't know what the trigger may be, but for whatever reason I crash every single time I enter scorched acres. I have played around with graphics, I've hosted games, played solo, been the client, and every single time I enter that level the most I can do is about 2 minutes of play before the game crashes on me. I absolutely HAVE to play on Rally Point, and fortunately I have gotten very lucky and had the chance to choose the level every lap but it's still incredibly frustrating.
Time continues to pass. Rex has taken upon themselves the responsibility to care for the eggs that nothing seems to return for. The worm still lurks somewhere, beneath the world, building a tremendous power that none will be able to match
(The game is still running and no sign of solution. Climbing to the lowest point I can before voiding out, climbing to the highest, attacks anywhere/anywhere, use item, and all attempts to clip into more places in terrain have done nothing. Will keep the game running for science)
Was using volcanic egg and the game suddenly ended but I was still alive.
I have encounter some inconsitency on the "Cunked" Achievement to unlock the Artificer's alternative M2 unlock:
I 1-hit-KO'd the teleporter boss on 3 consecutive stages; each with a Preon Accumulator, a couple of Armor Piercing Rounds and Crowbars. The damage should have occured in a 1- second window, yet the achievement didn't trigger for me.
Is spinel tonic supposed to ghost all items?
I am not sure if this is a bug or not but for some reason the game just don't load on ps4 for me
When I launch the game the loading screen on the beginning just keep going for up to 10 minutes without anything happening
I tried to delete the game and reinstall it
I restarted my PS4 and still
The same problem
i fell out of the map on sirens call after trying to kill a solus control unit
Hi guys! I am unable to launch RoR2 and I am getting the attached error. I have disabled anti-virus, updated my drivers, added RoR2 to exclusions in my anti-virus, re-installed the game, restarted my laptop and its still not launching for me. Kindly assist.
the enemies health will go under the guillotine bar
sometimes half under
this is while I'm an shooting at them
its not a different player
this is after guillotine was updated to green
If you apply Korean and play multi-game, the character of the player who participated will stop after a while
Game keeps randomly crashing from time to time i have tried reinstalling the game and verifying the game files and nothing help so far
Also here is the crash dump
And the output log
Completed a bunch of challenges yesterday and they all reset today, help??
Loader can M1 or shift onto a dead Brass Contraption and it will start some kind of seizing animation that freezes you in place. The seizing somehow counts as killing an enemy and activates topaz
Screenshot about loader and bug what freeze u in in area an making a lot of damage
so i seem to be unable to complete the challenge "Keyed Up" despite having fulfilled the requirement multiple times. The thing is i did it using my turrets (it was more like 3-4 second kill tbh) and im not sure if theres some reason that wouldnt count? otherwise im bugged and this really sucks π’
i did deicide the same way, i read that multiplayer it only counts for the player who killed the boss... is it possible my turrets got it instead?
(for the record im not asking for it to be awarded to me
i just wanna make sure that if i do it again it happens properly)
when i play with a friend and this character is bought from him and i have not - then in the intergalactic market this character is not displayed and i cannot buy it 
Was your friend the host?
Oh, yeah, now im start thinking it not bug :/
From my experience, it's host based. Meaning if you hosted, it'd be there for both of you iirc.
I'm suffering the same issue as Banjomarx, for many times I had very absurd builds that one shot bosses the moment they spawn, yet it doesn't tell me that I finished the Keyed Up challenge
Was doing some streaming over discord to a few friends who were interested in the game. Went to ping the special door only to have the ping sprite be absolutely massive. What honestly hilarious to see, but figured I should still report it cuz this just isn't right.
That's normal Sivna
ya that happens anytime you ping the door
The only bug I found that's happened with that door is it didn't spawn for me once. No-one really wanted to do the plates, so they just said "Go ahead and take the bands". I probably still would of done the plates anyway so it just was a time saver.
so the ping is supposed to be that massive for the door?
As far as everyone knows.
but ya should i ping the devs about the keyed up challenge bug then? since multiple of us are having it?
its kinda a big deal tbh
Maybe you're killing them too fast? The game could start the timer for defeating it once it takes damage the first time, so if that is the case, then it'll start and end at 0 in theory.
turret hits multiple times per second so i mean unless its an integer only counter it shouldnt matter
which it cant be because the artificer challenge requires less than a second
i can't continue the run after paused (if i try to continue it just stops and the only think i can do is press exit again)here's the video
Just activated a teleporter in the Scorched Acres on one of the upper platforms and I'm pretty sure the Imp Overlord that spawned appeared underneath the platform and fell to his death. In any case, his health bar popped up for a little while but I never saw him and then he just died.
as close to proof as i can get to killing a boss within 10 secs lol (i think im at 8x damage rn?)
@wheat yacht exactly what I get
is the hook supposed to be massive on mulT
I can't join to my friends private game, screen stays black and kick's me pack to main menu.
@unborn coyote ask your friend to remake the lobby,it's a known bug i think
Right now they are playing and I wanted spectate
When they are in lobby I can get on the character menu but can't choose character and timer is at 0:00. Oh also can't see my own character
sorry for bad writing, english isnt my first language. : /
not sure if this can be recreated or something but this happened??? the bug is towards the end, 0:20 of the video. I can't really cut videos, sorry.
I'm spawn in the texture on the second location.
When multiple players gather the Halcyon Seed only one Aurolite is spawned, wondering if that is a bug or not and if it isn't, then my question is do the seed stack on itself if multiple players have it?
One message removed from a suspended account.
Bug on the text in Distant Roost
Doing the challenges doesn't always give you credit. I've done both no-hit Huntress & 5 second kill on Engineer and wasn't rewarded for doing them.
There is a bug with the volcanic dragon egg. If you die while its effect is active in multiplayer you effectively stay alive and are able to use the effect of the egg despite you actually beeing dead.
enemies will go a solid 2 minutes without spawning especially when i'm trying to grind gold π¦
i'm not sure if it's a bug or something but it really is annoying when you're trying to either grind or get to the next level within a time frame
Last night when playing, had a malachite horde spawn that made the game start sputtering hard frame rate wise. Talking going from 60 FPS to occasionally hanging for five-fifteen seconds bad. I checked my CPU and memory usage and they were fine and stable, but in game the effect lasted even after moving to next stage. Only fix I found was changing a visual setting so that the game reset display (for the accept/ decline box)
Just wanted to post that I have not been able to get the Engineer challenge done for killing a boss in 5 seconds. Tried on all three difficulties to no success.
if you die while using the Volcanic Egg, you become invulnerable and cant interact/buy anything. You can use the egg though and deal damage
I activated the teleporter and Wandering Vagrant health bar popped up... but no Wandering Vagrant
Profile just says corrupted whenever I try to launch the game
Some friends and I are not about to use Steam overlay or Windows overlay.Is that just a newly introduced bug?
I was fighting the worship unit and this happened:
https://youtu.be/eNoGMo8BAGg
Words cannot express this emotion.
Mercenary gets dced from a 2 player private game, he rejoins and it switches his Rising Thunder, back to Whirlwind.
Please fix the unity violation error crashing bug
when returning to character select after a run, commando is always selected and the commando skills are displayed, but the previous character model is shown.
I know someone mentioned a very similar bug a few messages ago, but if you die and activate the volcanic egg at the exact same time, you become a zombie and can move around with the results screen up. You can't interact with stuff, and my skills gradually stopped working. Managed to kill the boss while on that screen, though.
https://imgur.com/uZkm65E
Recently bought the game and have been having a ton of fun, however I think one of the achievements is bugged for me and a friend. We are completely unable to get the achievement "Keyed Up" (Kill the teleporter boss within 15 seconds) We have each done this many times and the achievement simply won't pop for us. I even have a clip of me killing the Stage 2 boss as engineer and getting the achievement for doing it in under 5 seconds but I still did not receive the one for under 15.
So i was in the swamp and fell through the world, the bad part was that i kept falling, and falling, and falling. As i was falling my character became more and more distorted and glitchy until it became this....thing......I'm still falling as of writing this, i dont think i will ever set foot on the ground again.
stuck at 99% theres no mobs left and boss was just killed
this is a modded run btw
any help for this?
@oak atlas Might not be a game issue but a issue with one of your mods conflicting with another or just the mod by itself.
Np
Okay so possible bug I was doing a drizzle loader run offline to get the swing by challenge which is to Obliterate at the shrine in 25 minutes or less. Well I got done at 24:56 cutting it close I know but def 25 or less. I Obliterated and didn't get the ability or the achievement :/ I can do it again but it took me quite a while to get there
playing loader i died but as i died i activated volcanic egg and was still walking aaround damaging mobs but couldnt activate any chest couldnt take damage and skills wouldnt go off cooldown this was on a multiplayer run BTW
Slight continuation of the die before using egg, if you die while the egg is active you can still move around and use skills (cooldowns are frozen)
In the new Siren's Call map, when fighting the new boss Alloy Worship Unit on Monsoon I SEE YOU-difficulty; When he used his Phase 2(Below 50% hp) ground attack, I dodged out of the visible circle of death and got hit by another, that was hidden below ground - but still hit me. Pls fix.
The physics on the Wax Quail may need to be looked into. At high speeds, any use of Wax Quail on an incline is effectively guaranteed to launch the player into the stratosphere.
got 7 the other day
also I think the Equipment Drones aren't working, and I know they did before, I give them items and they literally do nothing with them , just fly around without activating them even once, in every game after the update
The areas which are randomly 'generated' have these things at the entrances. Also found them on siren's call.
Huntress new ability 'Phase Blink' doesn't allow you to blink vertically, or at an incline. I would like to know if this is intended, as the flavor text/description reflects it being a flaw.
I think I encountered a bug. I don't know if it was reported earlier, a quick search gave me no results. Gesture of the Drowned+Royal Capacitor for some reason denied me the spawn of special boss on Siren's Call
I got "you hear the distant whirling" and after destroying 3 more nests with said Capacitor still got no spawn. I'm not sure if it's exclusive to GotD or is it a recuring bug.
https://youtu.be/F4i3ZiseNOk my sawblade has almost entirely stopped damaging enemies except for occasional hits here and there. im not sure what the problem is because it was hitting things at the end of the last level with no difference in items between then and now.
Artificer doesn't have a landing animation. This is noticeable if you jump while running, release the movement keys in midair and just land.
I'm stuck in a run with no end portal. 2nd loop, same world as starting.
@worldly venture might need to run over places again,look in the wiki for teleport spots,look for particles-everything that will help in looking for teleport.
I'm probably not the first to say it but I,sometimes,can't be ready and my mates too,so we can't play in team
Stuck in a big container in rallypoint delta
When you use Strides of Heresy's Shadowfade while ENV-Suit-Jetpacking as Artificer, it locks you in slow-fall-jetpack-mode
You also can't change direction till you land
Indeed
This just keeps happening when pressing M1 on the bell once it dies with loader. You basically stand still and can't move much and these explosions keep spamming. You can't get hit and it does quite a bit of damage depending on what you have.
I think it has something to do with the bell enemy. I'm still not sure but it has happened to me a lot after i killed the bell.
Tri-tip dagger procs are doing the same damage regardless of what triggers them, which seems to go against the general change that happened w scorched ashes. Makes the item remain useless on slower attack speed characters
Broken spawn node on distant roost. This is located inside the cave on the left side (if you were looking towards the cave entrance) There is a regular chest inside the floor here. I've seen this occur about 5 or 6 times now. Contact me if you would like more details
Turret Spawns in the rock. OP for palyer. seemed unbalanced.
I got stuck in the bottom crate in the middle
look at the chat log... apparently the boss guy can pick up monster logs 
Recently Brittle Crown has not been adding gold on hit but has still been taking gold upon being hit.
Game just crashed out of nowhere when having a great run in multiplayer with one other person. Run was going great, Stage 9, ~50ish minutes. Black screen, main menu music, only game cursor in screen. π’
I also experienced a random crash just now
Oh, me too! GOt logged out randomly. Nothing in the output log says suspiciously...
Exactly the same as you described @remote oasis
Were you all playing Multiplayer? @blissful goblet @tranquil saddle
Yes
Yup
Maybe something to do with the servers then?
I submitted something on the feedback channel to counter this, check it out
The alloy worship unit didnt spawn for me after sequencing myself into almost 100 will-o wisps, i searched the map for any remaining eggs, but there were none left
Partially fell through the world as client in 4 player game, I could still shoot the boss but visibility was limited. To get out of that state, you could only go out one side of an invisible box as all other sides has collision from the inside.
You might have seen it one million times already but I send it to be sure. Loader gets stuck after he fist dashes into dead brass contraption's elements. Can't move at all and deals no damage but gives you full barrier and looks cool.
I'll reiterate my previous post to reinforce how common this is
https://cdn.discordapp.com/attachments/567832879879553037/627283496062418945/unknown.png
https://discordapp.com/channels/417739215355510784/559902343068385330/627240192989724692
Disconnecting from a game and then reconnecting sets your loadout to the default loadout.
For no reason I became unable to move my character or activate abilities. Just had to wait there until I died.
Hello, the Preon in the Timed chest is invisible for clients when I host a game
They can't see or interact with it. If I have a different equipment, I can get it and trade it to them, but if I already have a Preon, it just swaps for the Preon they can't see and the timed chest is wasted
Update, even if I swap equipment, my clients still can't see it
You can move the lunar newt with mercenaries default shift/placing the effigy of grief on top of them but they don't fall when over the void. Please make it so if you push them off they give you corpsebloom 2: electric boogaloo, -50% healing applied over 10 minutes.
I was fighting the Warship on monsoon difficulty with Rex, while the Warship is at around half health I sent a Tangling Growth to catch some birds, Warship got caught as well and instantly died.
Was asked to upload my output log here. Game crashed a couple days ago but there is no Dump file. I didn't get an error. I was just playing (Stage 1 Huntress). The image froze for a moment then the game disappeared and was just not running anymore.
i was on a good huntress run when i used a shine to summon "some lesser wisps" who proceeded to kill me in one hit (there were celestial but holy sh*t i have never felt worse about a nearly 1h long run being crushed something called a "lesser wisp" without warning)
Artificer's plasma bolt has a 0.2 proc coefficient instead of 1.0 like her fire bolt
fix your shit hopoo||, please||
So I was in a run as Artificer where I ended up with a gesture of the drowned and a Blasted Shower. Every time the Blasted shower would automatically proc, it would interrupt Artificer's Mouse-2. The lightning ball would literally just disappear from her hands. Wouldn't even fire forward.
bug: equipment drone does not use radar scanner
So following up from my last message, I found a whole bunch of these lines in the output log.
*(Filename: C:\buildslave\unity\build\Runtime/Export/Debug.bindings.h Line: 45)
Object ChargeMageLightningBomb(Clone) (UnityEngine.GameObject) should not be instantiated by means other than EffectManager.instance.SpawnEffect.*
so i was in game and a friend was hosting, we were figthing the new boss and his grav attack "looked like it killed me" but i fired the Volcanic egg at the same time. so i had negative health but i could still move no skills alloued or interactions, only my equipment item worked
The new item Blast Shower stopped Loader from fully charging the shift Charged Gauntlet. When the shower was appiled it would stop all charged meter and put it back on cooldown
blast shower is probably removing the speed penalty debuff that arti's chargeball and loader's chargefist apply to your character, but since that's part of the attack, the attack gets erased along with it
im not talking during the attack, during charge up as well it cancels both the gauntlet and grapple abilites
i just made it the celestial portal in less than 25 mins with loader but i didn't get the challenge
I think it counts 25 actual minutes instead of 25 in-game minutes
Nah fam it's the in-game mins
i dont know if this bug got reported but if you are playing multiplayer and if you are playing as artificer and use the volcanic egg. if you die during the volcanic egg you can still move around and still use the egg. plus you can use all of your abilties but the cooldown get stuck so its only one time. however even if you use all the items the egg's cooldown actually works and lets you use it over and over again. so you got this immortal dead guy on your team that keeps moving around and stuff
it's not only artificer,and it's a known bug
Another thing with that egg, if you're holding down mouse-1 before you turn into the fireball, and keep holding down mouse-1, you'll keep firing your primary weapon as the fireball. As much as I enjoy becoming a flying saw blade as Mul-T, I know it's probably not intentional.
Ice spear is very inconsistent with freezing and (separate issue?) executing them
executing is different story,it seems it freezes after it deals damage so it stays under hp freeze cap
id imagine the order should be reversed to get best utility out of it and make it more competitive with the nanobomb
spear charges faster,and freezing is a better stun
So I just played a game as loader. I got stuck between a Brass Contraption and it's projectile while using M1 and hit it about 700 times in a second, gaining 3000+ shield. Probably a bug, if I had to guess.
solus probe's ghosts doesn't die by time
W o a h
probably because its unit alloy slaves
Sawblade on Mul-T with ocular HUD can be held down for infinite 100% crit, just like it used to be with nailgun
Found a very small bug in which Happiest Mask ghosts don't show up from under the water in the Wetlands, but not the corpses? It's nothing gamebreaking or anything, but it's amusing (There are at least 2 ghosts above the water in the screenshot).
when you use a shrine of order on commando (at least him) when you possess a paul's goat hoof losing it when using it seems to make your leg not render as the goat hoof is now gone
i have problem my boss wont take dmg
its hp is negative. boss is the alloy worshp unit and it wont die. i am so far into this run that my gold turns negative time to time i am sad
- it really cant kill me either. i have too much hp and lifesteal so now it is a stale mate
Look at the healt
LOL
sry for quality filmed on phone am new on pc
That looks like stack overflow to me, but I could be wrong
last run, i was on about stage 16 as commando, and got the You hear a distant whirring message but after breaking 3 more nests, the AWU never spawned or even gave me the The whirring grows near message, so i just gave up and went to the next area. Disappointing considering I was going for another RED item in my arsenals of double Clover and Brilliant Behemoth, among other things.
i killed the teleporter bosses instantly and the healt whent negative it took some dmg at the start but did not take shitall dmg after that :/
I was on stage 70 and 400 min in to this run. I wanted to get stage 100 
basically my run ended with no reason and i got a black screen, its like its all dark and i can only see something if i press esc
@sterile stratus that just happened to me too, it was server shutdown
Servers down?
weird
im afraid to start again if this is an issue that needs dealing with
Double check your steam
steam is down. right at 3 pm too
π¦
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005] My game crashes every so often because of this. Up until then everything is running smooth.
stage 12, ganged up by imp overlords and stone titans. I died very quickly but glitched out and was able to continue playing after death. Could use equipment indefinitely but none of my other moves would cooldown after use. Yet I could still do damage to enemies. Launch pads wouldn't work on me either. Didnt crash either, completely stable.
@sterile stratus same thing just happend to me in an 1 1/2 run with a friend π¦
air dashing into a wisp softlocked the game
me and my friend cannot join each other, we used clipboard, steam invites, and joining off each other through steam. Every time my friend is able to get into my lobby he gets a black screen and when he says hes in i cant see him, does anyone know how to fix this?
my games broken more deteils on tech souport but if you could help me plz pm me
anyone experiencing a bug with the multiplayer lobbies? when me or my friend join each other's lobby we can't select a character or ready up. Really want to figure out how to fix this, having a blast playing this game co-op
same here @sleek sinew
we can see the lobby, but nothing happens when we click on it.
when i join one of my friends lobby i cant see it in the corner and even when he starts it i stay on the multiplayer screen
When playing artificer with her new rightclick (i dont know if it is the same with the old one) and i charge the rightclick the cooldown is stuck and does not go to 0 when charging (also happens with magazines)
found a small visual bug with huntress/goat hoof, right where it connects to her knee the is a small gap of empty space
Hi hi!
So, Iβm not sure if this is an intentional feature or not: the the Stone Titanβs attack which rises a fist from the ground is able to be performed in the air as well
It shows the red circle in the air and then the fist comes out of it. Is that red circle supposed to be a portal, not just an indicator? o:
Game crashes with multi when the saw is taken into the run. Also when rejoining a game as multi with alternate loadouts, goes back to default loadout
@sleek sinew i managed to fix my issue by updating windows
i had to physically look for updates on it
Loader gets stuck on tons of objects, often clipping into stairs on the map released before this update.
i was running from an enemy that was chewing at my health bar and when i used m2 to get away, i clipped into the stairs and the enemy just kept attacking, which ended my hour run. ive had situations where she floats on objects in other maps, too.
@sonic jackal that happend to me too, i am rly sure if you die while using the "Volcanic Egg", one time i could even move in the stats screen
Severe desync issues appeared in the most recent run.
Other players were "behind" and could not tell where enemies were, their health states, or even if they were dead.
One would place an engineer bubble shield, only for it to come out twenty seconds later.
spawned in ground on sirens call https://cdn.discordapp.com/attachments/562857639168704532/627708164833280033/unknown.png
Mul-t neck shooting animation.π
ΠΡΠ»-Π’ ΡΡΡΠ΅Π»ΡΠ΅Ρ ΠΈΠ· ΡΠ΅ΠΈ.
Volcanic Egg with Gesture of Drowned have chance play after die.
ΠΡΠ»ΠΊΠ°Π½ΠΈΡΠ΅ΡΠΊΠΎΠ΅ ΡΠΉΡΠΎ, Π²ΠΌΠ΅ΡΡΠ΅ Ρ ΠΠ΅ΡΡΠΎΠΌ Π£ΡΠΎΠΏΠ»Π΅Π½Π½ΠΈΠΊΠ°, ΠΈΠ½ΠΎΠ³Π΄Π° Π΄Π°ΡΡ Π²ΠΎΠ·ΠΌΠΎΠΆΠ½ΠΎΡΡΡ ΠΈΠ³ΡΠ°ΡΡ, Π΄Π°ΠΆΠ΅ ΠΊΠΎΠ³Π΄Π° ΡΡ ΡΠΌΠ΅Ρ.
And this variant more absurd. Because after load portal, you can go to the next location and be alive. But some time button "E" don't work.
Π Π΄Π°Π½Π½ΡΠΉ Π²Π°ΡΠΈΠ°Π½Ρ Π΅ΡΡ Π°Π±ΡΡΡΠ΄Π½Π΅ΠΉ, ΡΠ°ΠΊ ΠΊΠ°ΠΊ ΠΌΠΎΠΆΠ½ΠΎ Π΄ΠΎΠΆΠ΄Π°ΡΡΡΡ ΠΊΠΎΠ³Π΄Π° Π·Π°ΡΡΠ΄ΠΈΡΡΡ ΠΏΠΎΡΡΠ°Π», Π°ΠΊΡΠΈΠ²ΠΈΡΠΎΠ²Π°ΡΡ Π΅Π³ΠΎ ΠΈ ΠΏΠΎΠΏΠ°ΡΡΡ Π½Π° ΡΠ»Π΅Π΄ΡΡΡΡΡ Π»ΠΎΠΊΠ°ΡΠΈΡ ΠΆΠΈΠ²ΡΠΌ ΠΈ Π·Π΄ΠΎΡΠΎΠ²ΡΠΌ. ΠΠ»Π°Π³ΠΎ ΠΈΠ½ΠΎΠ³Π΄Π° Π½Π΅ ΡΡΠ°Π±Π°ΡΡΠ²Π°Π΅Ρ ΠΊΠ½ΠΎΠΏΠΊΠ° Π°ΠΊΡΠΈΠ²Π°ΡΠΈΠΈ.
'The Demon and The Crabs' Is bugged for Xbox Edition of the game, making in unobtainable. Unsure what is happening behind the code, but something is making it so 0 players have unlocked it.
Has anyone ran into a glitch when you open the game and get passed the first loading but after that it just shows the background but none of the main menu? Iβve tried deleting the game multiple times and shutting down my ps4 and nothing has worked. If anyone can help me out with this Iβd appreciate it.
Volcanic Egg can push the shopkeeper Newt in the bazaar. Not game breaking, just.... interesting.
If you're in a match spec tating, and wait long enough for it to ready up again, you get locked out of spawning in the next game.
Are Jellyfish supposed to produce gold particles when they explode? I even get sound, and I think I earn a few units.
When you are disconnected from a game and rejoin for any reason, you return to the character's default loadout. Was playing Huntress and lost my three dashes when I reconnected and just got the one long dash again.
Yesterday I kept buying soldier syringes from printer for the achievement and the stack number wouldn't go above 10. I printed at least 15.
so i didnt record but i got a bug that started me with 5 k
Guillotine does not display properly
Is it normal that I had to create a new profile? And I get the same achievements again I did yesterday?
i let this stone titan 'die' to an arti firebolt fire tick exactly but it didnt die and was actually still alive
I just had a stage on the ice level where only stone golems spawned. there weren't any other enemy types. Including for the boss, it was all flaming stone golems. Not sure if this is a bug or a feature
@crimson lodge the map probly had a line when entering the stage something like : "the ground starts to rumble" (dont remember the exact line) which means all enemies are stone golems/titans (this can also happen for some other enemy types)
Ohh i see, when it happened i just though, man this game really doesn't want me to get the commando skin
Hello there!! Just reporting a shop in a irregular place... can't pick up the item
If you die while using the Volcanic Egg, you will be considered dead by the game and will get a game over, but upon the egg duration running out your character will appear alive
I found a pretty weird bug and I don't really know how to describe it (and I dont know how it happened) so here's a video of it: https://youtu.be/a5-C7M3CUM8 and here's the output_log.txt (I cut out about 80% of the same NullReferenceException at the end, which I would guess was from the void thing) going to the next stage froze up my game (it hasnt crashed as I can still open the menu but it wont render frames if I press continue)
i found that, the capsule is bugged :J
found a clipping bug https://youtu.be/PqzM0XgAH3A
...huh
air dash killing a wisp softlocks the game
There seems to be an issue or maybe its intended, but i got 60 gasoline in a run and when encountering the new map (sirens call) and after killing the first enemy and triggering the gas explosion all the eggs got destroyed instanty and the boss did not spawn
This would happen each time i went to the new map
hey i complete huntress piercing wild ready but i not got skill ? i play no dmg un lock my skill plz i watch this video https://www.youtube.com/watch?v=ZfPglIfno08
this achievement is stupid since it goes against how trials are supposed to be played. i only did this because people were saying it was hard while this seed...
Can't exactly get up there with current items. π¦
Noticing there are more clippings occurring. There was one with a green 3 item shop, one of the items was inside the wall so couldn't see what last item was.
kinda got stuck in sirens call
just loaded in to it and some how clipped into the floor and im stuck
I got hit before the starting invincibility was applied as soon as I entered the level. I spawned directly on a beetle, and this would have killed someone with glass in late game.
this happened
When trying to unlock "Huntress, Piercing Wind" , if you have Trascendence it doesn't count as always having 100% health
Also, the challenge where you have to defeat the boss under 15 seconds, does it count if I don't deal the final blow? Because we killed It under 10 seconds and I still don't have that challenge
@nova osprey Shields count as HP,it's not a bug.
And are you sure you killed it in 15 seconds after the boss appeard and not after you started dealing damage to it
Yes, after the teleporter was activated.
I see, they should change the phrasing as "without getting damaged" instead of hp, It doesn't make much sense to me.
well shields are in HP bar,not above it like Barriers
Still, no much sense, healing items affecting health, like the challenge says, doens't affect shields, trascendence converts all your health but 1, to shields, they make a distinction between the two
when you get Warm For Life it does not show up in the "unlocked" are of the game over screen, and the logbook does not proc with "NEW!" but it does display in the chat log prior to the game over screen. Banner notification displays after clicking continue
Not exactly a bug, but it is kind of dumb that enemies can activate the boss on Siren's Call I got enough on my plate without it coming for me.
I was playing a with a friend and I accidentally quit whilst playing MUL-T with a different loadout than default, and when I reconnected it reset to the default loadout.
I printed away my goat hoof and it didn't give me my leg back!
Lunar Seer not appearing in Switch version.
Happiest mask doesnβt work on Xbox, Iβm only able to get ghost bison.
I got stuck until a beetle guard ground pounded me out, plz quadruple check the spacing here
another handful of bugs involving the volcanic egg. One time I was still alive after dying in it as the loader. I killed the boss while my teammate ran away. Then later again I had more alilve time with the egg. The volcanic egg fucks the game when you die with it. Even when it's not activated when you die it is still able to activate later sometimes.
Many effects and attacks are completely invisible if the camera is looking through water. The Wandering Vagrant is a notable offender here.
This is especially noticable on Wetland Aspect, where you have to jam your camera into the ground in order to aim at aerial enemies.
Is the "Swing By" achievement supposed to not unlock on Drizzle? I haven't had any trouble getting the others, but I've reached and proceeded through the Celestial Portal in under 25 minutes twice now, and it hasn't triggered.
Died while in the "eccentric vase" equipment tunnel, could still walk around and attack enemies. Cooldowns wouldn't go down and enemies couldn't hit me. Reset to normal when my friend used the stage teleporter.
It seems that loader can shoot the sun out of her fingertips
alloy worship unit instakill with merc? https://clips.twitch.tv/CourteousSmoggyFlamingoCurseLit
when reconnecting to a multiplayer game. alternate skills will be reverted back to their default state. (huntress balista reverting back to arrow rain after reconnecting)
This geometry lets you just kinda float in place, no keys are held here.
I'm getting an issue where I can't join a friend's game or vice versa, and the list of people in the lobby doesn't show at all for me. (It does for them.) When they send me the lobby ID, and I click to join by clipboard, the QuickPlay, Private Game, and Clipboard Lobby buttons all become disabled, and I show in their player list, but my screen doesn't transition to the character select or show the list of players. They also don't see me on character select, and I don't end up in the game if they launch. We're both steam build 4164475. Restarting the game does not fix it. We've played together frequently until this started a couple days ago. It also happened once a few months ago, and it eventually started working again.
If they invite me through the in-game button, I see the invite in steam chat, but nothing happens when I accept. If I invite them, their screen goes black (with in-game mouse pointer still showing) when they accept, then kicks them back to the game's main menu screen after about 10 seconds.
Update: Looks like a reboot fixed it this time. In case that helps anyone else.
i just died while activating the volcanic egg in multiplayer, and instead of dying i stayed in the fireball form. when that expired, i didnt die, became invincible, and all my cooldowns froze. i can still attack but cant use chests.
edit: i could still gain money, my character was sideways, and when my friend died it ended the game as usual
My friend and i have tried to play game together for a while now, but we no matter how hosts the game, the other player becomes extremely laggy and essential unable to play the game. We are 99% sure that it is not an internet problem (our internets are both totally fine). I do not really know why this happens but I sure wish that it did not happen. if anyone has a solution plz feel free to dm me or @ me about it.
Just had a horde of the many boss spawn in that corner and get stuck. Of note this side of the map wasn't open and I had to run around to it ontop of the mpa.
so others have probably faced this problem but my "water" is not water
https://cdn.discordapp.com/attachments/335106483702202378/628112660025573387/unknown.png only way to see through it is if i look up through it
What my friend didn't mention is that he has issues seeing stuff under water and that both checking game file integrity as well as uninstall and reinstall didn't work
I can't seem to unlock "keyed up" Even though I have killed many bosses under 15 seconds
Sticky Bombs dont have a proc Coeff
@wet inlet Why would they?
Consistency across items, not being a shitty item and because it looks a bit like a bug. It technically has proc but doesent trigger events
As loader I seem to keep firing my little drone thing below the ground fairly often when aimed downwards and moving up hill.
I have the same problem as lilspud, recently unlocked artificers one shot achievement, but still dont have "keyed up"
suspecting there may be an issue with siren's call event triggering, have triggered it before but went back with 4 people, broke eggs to the point of "distant whirring" showing up, broke about 4-5 more then searched for an additional 20 min to no avail. this was in round 8.
It is possible to tag yourself as a target by lining the cursor up with yourself by looking down.
This printer drops items into the chasm, effectively destroying them.
There's a bug on the first map where you can walk on top of the mt and see through and walk through the back of it.
(shield isn't relevant)
randomly spawn into a stage stuck in the air unable to move
https://cdn.discordapp.com/attachments/628273951075860510/628298895784673301/unknown.png
i spawned on a shrine of chance and started falling through the map
Had an issue on Siren's call the other day, broke every egg on the map couldn't get bonus boss to spawn. Not sure if intended or not.
every time i'm back here after a run, my survivor and loadout look like Commando, but it's just visual
My game just went "fok off man!" and first the numbers and then the sound went off after 200min and now im stuck on this screen. 2 of my commando challange finished...
The wing for the Alloy vulture clips through the feathers
Temporarily had same issue yesterday as @subtle ermine where I was the guest and was lagging 15+ seconds behind the host for three games in a row. In the end we both restarted our PCs and the problem went away. Since we both restarted at the same time it's unclear whose side the problem was actually on or if it was somehow our connection to each other or something else.
@long cargo That could work, but this issues was not just a one time/day thing. for a while it was happening every day when we would try to play. Thanks for the idea though.
how did it occur? I would start with that. what did you do to get it to happen? was it on startup or later in a game?
he's always been a trouble maker
I just started up my game and cant click continue . I can show you with a screenshot
I tried vertifying the game, I tried reinstalling it and then vertifying, but still the same. cant get past continue
check the pins for how to get your output log. if you attach it we can give it a look
( I realize that Ghor has spoken but here is my thought if it helps @weak mauve ) The best advice I can give is restart something. either the game, your computer, or steam. After that you could try to re-download the game or verify the game files in steam's options for ror2 (ror2 in library>properties(via right click)>local files> Verify intergity of game files)
@weak mauve from the looks of this your r2api is outdated
try updating your mods or uninstalling them
Its fixed now
Multiplayer session just got shut down, said "servers disconnected" despite both players' internet being fine.
Might be a good idea to set up a restore session option.
Welp. In the middle of the 20 stage with Commando. Got black screen, and if I press "Esc", it looks like I'm on the main menu..
Walls mean nothing to merc when using shift.
I've gotten myself into a rather sticky situation
its been stuck like this since the skills 2.0 update came out
Hola, alguien espaΓ±ol?
So I don't have a screen shot for this. But today their have been a lot of server disconnects and my game has black screened on me booting me from a friends game. The friend was the host and their game has also black screened today. Only during multiplayer tho. But yeah no idea whats happening its just.. Soft crashing to a black screen where you can still esc to close the game or go to menu.
i've had the same issue repeatedly
So after trying to get back up, I gave up, let myself fall down for a bit, and then this happened
Clay Dunestrider ghosts can kill you when they do the attack where they pull you in. even though they are allies.
Not sure if bug or feature, but the 25-minute challenge for Loader apparently keeps counting even when the clock stops. I got to through the portal at 24:14 or so but still didn't get the new ability, presumably because it took me too long to hop to the obelisk.
I am crashing all the time in multiplayer lobbies to the point it's nearly impossible to load into a game. Every so often I get lucky and dodge the crash.
It seems to be tied to Huntress but that may just be a guess.
More crash files
can this not be in slow mode so I can upload the crash files all at once?
I did mercenary, artificer, and Mul-T on monsoon yesterday amd when I logged back in, all of those achievements were gone and so were the unlocks, I worked hard for those so i wanna know why they are gone all of a sudden
My friend (Huntress) had died, but their character was able to still run around, take damage, and deal damage. But not pick up items.
Not sure if this has been said. But I was playing as Loader off host, and when we teleported to the new area I got frozen in air and was able to look around but not use any skills. eventually the enemies started attacking me as I sat there unable to defend myself
gesture bug is still here, had 3 gestures with no equipment, picked up cube and a lot spawned instantly
I ran into a bug where no damage numbers were showing up, no pickup prompts or anything showed up in chat, and when I entered the next stage the game completely froze without crashing (3 1/2 hours in) so I cant provide a crash dump file sadly
previous post update: softlock during a blinding assault dash killing a wisp was caused by a mod, no fix needed
Please fix the AI
Reason why it does this is because I used the meteorite equipment, so hurting it makes it think Iβm the enemy I think. Iβm not too sure.
The "Keyed Up" challenge appears to be incompletable. Multiple times across all difficulties I have beaten teleporter bosses in significantly less than 15 seconds but the challenge will not register as completed no matter what.
Stone Titans' ground punch can hit people target people in midair, causing a pretty hilarious situation for me as Artificer.
I got fisted 20 feet from the nearest cliff and I would have died of fall damage anyway
@weak mauve What did you do to fix that R2API issue?
At some point in the game (I'm at stage 40) combat shrines stop working, unsure if intentional
happened on mutiplayer sometimes screen instantly black and return to the lobby .
oh yeah there's also this
I got stuck in the aurelionite level. I had 60 million dollars, and the gold portal was draining my cash at some unusually slow rate. The game kept spawning elite titans and my cash shot up to 400 million. Im stuck in the level because bosses keep slowly spawning and I cant teleport out
the game just spawned more celestine titans and now Im at 542 mil. I have to exit to menu or let them kill me
if you skyrocket it to negative it will tp you due to having no coins,right now it's the only way to solve the problem
Getting too close to a Clay Dunestrider that's sucking (might be reliant on there being more than one) can instakill you, with no feedback as to what instance of damage did it
Case in point - two Dunestriders, charged teleporter, random instakill from 80% HP
not sure if this is a bug or not but the mercenary alt skin's horns are missing texturing on the back which is odd because that's the angle you see your character from most of the time
ok theres something wrong with loaders shift i had a really good run and then whenever i pressed shift it would randomly not actually use the skill and i would just stand there. so i tried to kill an elder lemurian with my shift and just got destroyed like what the fuck is this bs
I have no clue how this happened, but My friend found a glitch that gives him 100% overshields that constantly refresh.
Yea we found that little tiny bug right there might need fixing you can stay there forever I went to grab a snack and menaged to finish eating it while my character was stuck there
time portal in ground
unsure if intentional, but noticed in my run if Loader's pylon crit the first zap, it crit every zap until despawned. Same for vice versa
i found if you drop off the edge in the lunar shop area as you leave you get stuck like shown in the picture, you are unable to move or shoot
On Xbox aurailionite ( sorry for bad spelling) is invisible except for the leaves on its head and itβs sword, the one spawned from halcyon seed is also invisible.
idk if you guys want this kind of thing here but when you scale the models of the characters down, archer especaly, the projectiles dont come from the character. instead they come from the air outside the character.
I unlocked artificer last night and after logging in, realize that I dont have him
it appears my entire run was deleted.
http://prntscr.com/pdo5tu
screenshot of my huntress stats
http://prntscr.com/pd7zyo screenshot of the run where I unlocked art
I'm dead but i can still fight and interact with things. this is on a 3 person multiplayer
happened with the other guy as well
@warm gazelle known
hello guys.. can i ask a help in here? im not sure am i in the right section for help... i just bought this game an hour ago.. and i cannot start the game even tho i tried every method on internet.. i wanted to play it so bad π¦ but i just can't play π¦ i can show the screenshot too, doesnt matter if i select single player or multiplayer i just cannot start the game, everything like bouncing back and nothing shows up...
or is it i should be asking tech-support..?
#ror2-tech-support is better for this
alright.. ive posted in #ror2-tech-support , thanks @glacial jewel
You can deal a huge amount of damage to flying units with Merc dash. You should bump\push flying enemy to a wall\a ground with dash. On 1 stage it did around 5k damage to Wanderer Jellyfish boss. It was possible to two shot Alloy Worship Unit by bumping him into the ground.
If you hear a distant whirring, and then kill two eggs at the same time (for instance, playing mercenary and killing two that spawn next to each other with a slash) then the Alloy Worship Unit doesn't spawn. I assume that's because you increment the counter twice and jump over the "spawn number"
The achievement "Her concepts" is bugged for me on xbox. I was able to locate the altar and unlock the item but the achievement never unlocked. I used mercenary's dash to damage the skeleton but i don't know if that is the reason that it bugged.
Malachite Jellyfish spawning behind locked door
shrine of the mountain magma worms on siren's call, either the game thinks there are more when there's not or they're just not showing up ;_; rip
one if the worms fell down the map,rip run.also a known bug
sighhhhh
it was probably not a bug and just jank geometry
They can βfall down the mapβ and get stuck near the bottom in the cracks in the cave
i think worms can be holding on any piece of ground
Is anyone else experinecing a bug where enemies just... insta die? I've been noticing it when i play merc, I'll use either a dash or eviscerate and the enemy will die a few seconds after for seeming no reason. Not that I'm complaining, but is this just something that happens with merc?
Mercenary's Dash Ability knocks enemies in the walls,causing HUGE damage
loaders punch can do the same
Hi I'm not a american so maybe my english sounds kinda bad, but I want to report a bug, the game after exiting continues running in background, I'm the only one experiencing this?
is there currently any recourse for freshly spawned items that fall off the map? found an atg missile printer on sirens call that was facing a bottomless pit and popped it for kicks and giggles wondering if it would respawn somewhere else but i couldnt find it (if it even respawned it).
Grappling onto a Brass Contraption as Loader just as it dies will cause Loader's grappler to remain in the air until you release the button, and it does not appear to allow you to swing from it in this state. I was using the Spiked Fist skill, but the damage from the fist did not kill it, I grappled as soon as it died from a separate attack. I am unsure if it happens to other enemies. There is nothing gamebreaking in this bug, but it is still a bug.
dying and then using volcanic egg puts the camera on me dead body in multiplayer
Dying while killing the Alloy Unit before Dio's Best Friend activates soft-locks the teleporter, not passing by 99%.
I still don't have the "Keyed up" challenge, the boss was done in less than 10 seconds and here's the proof
oops?
my run is dead i cant get out 
@rotund island sorry to ping you but i dont suppose theres some way to like get out if ur stuck without exiting your run?
my game bugged out like i was in some kind of ghost mode or something when the level loaded and for a couple seconds i was able to move through walls somehow i think... and now i cant get out π
nvm i gave up 
for future reference it's generally bad form to ping developers, especially for minor problems
I was trying to record the behemoth with frag grenade and game just got blackscreen :/
i was only able to open esc menu and leave. that was pretty good run tho π©
It was Multiplayer and frag grenade with behemoth didn't make blackscreen before i record.
*Recorded withGeforceExperience record thing(?)
brainstalks has two item displays on rex, not sure if bug or intentional
"Keyed Up" challenge is broken. I got the engineer achievement for defeating the boss in under 5 seconds, and still didn't unlock Keyed Up.
My friend and I were experiencing multiplayer issues today. Could not connect to quick play, could not connect to private servers.
2 hours into run left shop realm through portal and jumped off the edge. blackscreen after teleport animation. screen comes to here after pressing escape. can go in settings. clicking resume freezes game (on same menu) until escape clicked again
happened twice now as loader where I spawn and I can't do anything at all.
Is loader's swing by challenge busted
The Mercenary's challenge to stay above 100% health does not work as worded a personal shield generator is not health but if you get hit with one on you will still fail the challenge
Yeah we've gone through swing by twice now and it's on oblit or pass you don't get the acheivement
exactly what happened, cool that u got a vid of it
Stone Titan is able to punch Artificer even if she's floating in the air
The instance I saw was she was at the edge of the map over a void
While spectating after death in multiplayer, you cannot see the cooldowns on other players' abilities.
If you rejoin a game your loadout gets reset to default
Blast Shower resets Loaders LShift ability. Not the cooldown it's just when Loader charges her LShift and the Blast Shower gets activated it interrupts LShift and fully cancels it. Setting the LShift on cooldown.
i just died because i clipped through the map on the desert stage
And it also cancels the M2 it seems
Bustling Fungus doesn't seem to be able to work on Beetle Guards
It does.
They usually just go βreeeβ and never get in range though.
According to the log, they think youβre the beetle queen, and, in theory, would give their life to protect you and your allies.
Yeah, can confirm, had like 20 on Engi, they heal.
Can also confirm that Beetle Guards go "REEEEE" and never get in range of fustling bungus. In my experience, they just end up screeching at wisps and get super frustrated trying to hit them. XD
Areyou guys aware that the equipment drone is completely broken
i use this items with Royal Capacitor still can't complete Chunked! for my friend's Artificer why???
i instantly kill every bosses . or this should be complete by himself?
it should be completed by him
just rush to the 3rd stage before 10 mins and get him some glass on the way, and get the rallypoint delta. then take the preon and the 1 shot kill is almost guaranteed.
Idk if this is exactly a bug but just something that needs to be pointed out. Ik the game is still in EA but just making sure devs know. Sirens Call has some graphical glitches by the entrances of those caves. Like some effects clipping through the geometry
if you have Soft Particles disabled in graphics options these blocks show up in the caves on sirens call, turning soft particles on (should'nt be much of a performance hit) they will go away
Thank youuu
oh I honestly forgot about those, didn't notice other people didn't have em. Their location makes em seem like "dev barriers" for determining areas, since on Abyss they show up near doors that can open or close
I just thought of it as a safe barrier seeing Alloy cant fit past there
I had a bug a while ago. As soon as i reach that round, i respawned in that area. I tried pressing all my buttons, but still doesnt get out. π¦
not sure whether this counts as a bug, but i have been able to acquire the achievement for killing a boss in under 5 seconds on engineer but havnet acquired the 15 second kill acheivement
You can walk through two trees on the swamp stage on Xbox
@wintry kiln i have same issue, can't attain either despite insta killing bosses
yeh i got the engineet one but cant get the 15 second one
i dont think the key does much (the item you unlock) but a little an nnoying it hasnt unlcoked yet
when i tried to play an online game, i sometime get disconnected from the server for no valable reason...
hey i would like to talk about a bug that is missing the option to change ability and skin
I wish I couldn't unlock rusty key lol
@void locust That menu doesn't appear until you unlock at least one new skill or skin
oh. strange...
maybe you need to unlock a skill first? im unsure
@glacial jewel I'll try here
Was it on Monsoon?
@unreal agate
I killed myself again with the archer and has not yet released
FFS
okay i have now down the mercenary ethereal challenge TWICE and i still hasnt unlocked i never got hit by using the preon accumulator so it took awhile but i did it even rewatched my recording to check that i didnt get hit but still hasnt unlocked im getting really frustrated here its the last thing i need to unlock from the whole patch but its not working
I think I had a Sirensβ Call in which there actually werenβt enough eggs to summon the Alloy Worship Unit. It might be related to previous iterations of Sirensβ Call in the same run in which I broke eggs.
I'm not sure if this is a bug or not but it seems like a bug. The first time I mentioned it others told me they were not having the same experience, but now I am convinced it is not just weird RNG. I have been playing the Huntress on Monsoon a lot. Like the last 12 games in a row. EVERY TIME I go to the same 3rd and 4th levels unless I pay the merchant to secure a different level. I always go to Burning Acres and Sirens call. Every time, 12 times in a row. I'm writing this in the middle of another game where I am again at the burning acres and will almost definitely go to Siren's call. This definitely is not weird RNG at this point, there is something about playing the Huntress on Monsoon repeatedly that seems to lock in the 3rd and 4th levels. EDIT/UPDATE: Did end up going to Siren's call as the 4th level #ror2-bug-reports-pc
Died during the fireball from the new use item my health became negative and I was still being targeted but I could still move around and use abilities however the equipment was the only cooldown that would refresh
I for some reason keep crashing like 20 minutes into the game, but it's a whole computer shutdown crash that happens at the same time every run. The bug report reads "[0520/220000.179:ERROR:settings.cc(325)] Settings version is not 1" Can someone help me understand why ror2 on the lowest settings keeps crashing my high quality gamer PC? This happens with no other games. #ror2-tech-support
double reward
I KILLED MYSELF ON THE OBELISK AND NOT GOT THE REWARD ( MAYBE BECAUSE I DO THE GRAB ACHIEVEMENT TOO)
I played through a run, completing over 20 stages without collecting any Lunar items as the Loader, yet it counted as achieving Commando: Incorruptible. I am unsure if it happens on other characters.
Pretty much character challenges are supposed to revolve around that character or be much easier as that character, except that compared to RoR1, they removed that from what I see.
Huntress will randomly double-fire her primary. I can't seem to find a reliable way to trigger it
It seems you can activate a blood shrine while teleporting to bring money to the next level. I don't know whether this is a bug or a feature!
there's an issue with mul-T recieving either delayd damage or a potential HP stack overflow. when rapidly healing, he appears to die at full HP from the last enemy that hit him once he stops healing.
also, the alloy bosses attacks visual effects to NOT match their colision boxes for damage. sometimes im in the effect and barely take damage, sometimes im clearly out of the ring and get one-tapped
dying with the dragon egg thingy active makes your character still playable during death
@limber iris you have to do it on monsoon difficulty
found out how the loader bug with random full shield occurs if you get "stuck" on an enemy corpse for some reason it does that
for some reason mul-t's saw cancels sprinting but if you use it and then sprint you can use it while sprinting, and the same thing happens with his utility skill...? can we just use it without it cancelling anything or have it correctly configured to cancel when you sprint?
When playing multiplayers, sometimes fans appear and are not usable but they can be bought. The fact comes that they're not in the host instance. But as others can buy this and lose their gold on them, it can be a bit disappointing.
!Bug Engineer doesn't get Transfusion stacks when his Turrets kills enemies.
That's not a bug, it's the intended behavior. The turrets inherit their own transfusion item.
says the boy is dead but he can still atack and move
I think there's just some general desync issues with sidebar status, pretty much every game where someone dies it shows them back alive in the sidebar after a while
The Wandering Vagrants charge for its blast isn't visible if you're underwater, though being in that situation isn't incredibly common
Died on the first stage to nothing?
!BUG Damage dealt my Engineer's Turrets do not count towards Engineer's "Damage Dealt" at the end of the game.
That's not a bug, it's the expected behavior. Turret damage counts towards "minion damage dealt", the same category as drones and bought turrets.
I entered the celestial portal at 24:35.20 and it didn't award me the achievement. (I played on Drizzle) I obliterated myself at the obelisk, is there a chance I had to go back through the portal to move onto stage 8?
There is no "Minion Damage Dealt" stat at the end of the game.
Should you be able to shoot threw the fence on the snow stage with the huntress?
I do not see that
@topaz mist As far as I'm aware, yes, the huntress can shoot through anything after it has locked on and fired. Would be kinda annoying if it got blocked because the arrows follow unusual paths on flying enemies sometimes
Not sure what bugs have been reported for Switch (maybe console is having the same issues but I have only played Switch and PC) but a few I've noticed already in the few games I've played on Switch is that 1. Enemies will just randomly die, no damage, no nothing, they just drop dead. 2. Enemies will fall through the floor often. 3. I've had health bars appear in the far distance while my friend is attacking someone elsewhere (not where the health bars would be pointing) 4. In multiplayer, my friend was able to use a Shrine of Blood 3 times without getting hurt without the use of any Tougher Times
@wise kiln They mentioned this in the patch notes for the upcoming patch. Currently, for Loader, you have to get there in 25 REAL minutes, not in-game minutes. The patch will fix that
So it seems a global issue with the Volc Egg. Occasionally after using it some players will die, go into negative health, but still able to move and battle and all that. I took a screen and uploading in a sec
@swift jackal They also will address this in the next patch. The same happens with the Eccentric Vase and both will be fixed
Uh, I got to stage 22? with Commando and went to the shop and I just bought Gesture + Spinel Tonic. As I went though the portal, I was holding down left click(I had way too much attack speed, maybe this affected it?) . It did the whole slight zoom way faster than normal, and when I actually went through, my game got stuck on a black screen. Maybe it's just a one time thing? This was the first time I bought gesture and spinel ever and I'm sad I didn't get to kill things with it
I tried pressing esc, and now my game is completely frozen
I uhhh... Don't think this is supposed to be that big... 
Dedicate the area in which the escape pod lands to be clear of any other intractables.
https://cdn.discordapp.com/attachments/559901453834256404/629866890226958356/unknown.png after using a blood shrine I had about 100 hp left and was invisible, just flopped onto the ground for no reason, no sorta explosives nearby
Bug with the happiest mask. when i get a beetle queen, she spawns beetles which are not ghosts and will stick around till i leave the level. not sure if this is intended or not, but an interesting find to say the least.
Hi. I cannot get the Keyed Up achievement to unlock.
I suspect I might not be able to unlock the 100% Calculated achievement and the Chunked! achievement either. Here is a video showing me beating a boss in under 15 seconds without the achievement unlocking.
Update: Just got 100% Calculated. It's just Keyed Up that's bugged.
100% calculated is super weird
It's not weird,it strarts from TP activation,not first damage deal.
some more odd spawn nodes for you π
Could this be considered a bug? Is it known? it happens only at certain camera angles and with chests between camera and player
here's a full "negative" due to even higher camera angle
so uhhhhh, fighting magma worms on siren's call and this happens:
arrow tells me to look down and downward is the A B Y S S
had a wisp in a jar explosion blow up my 5th and 6th vulture nests and caused the alloy worship unit to not spawn
also, was the absurd rarity of legendary chests besides the guaranteed one on abyssal depths intended? literally haven't seen one since burning acres dropped.
little bug in bazzar ceiling
In a 2 players run, dying and being revived with a DIO at the moment the teleporter boss was killed didn't check the "boss dead" mission and locked the teleporter at 99% making it impossible to complete.
Just got stuck under one of those big metal plates in the new map, i somehow clipped through it with commander, was unable to get out
@void locust
every so often in lunar bazaar i spawn in the ground instead of on the platform.
also i've literally never gotten a lunar equipment from a lunar pod, is this intended or...?
My friend died right before I finished off the boss. Teleporter won't finish charging no matter if I exit and reenter the area or anything. Enemies don't spawn anymore, chests and shrines are still locked. Nothing we can do except quit and restart. Such a good run, too :(
Boss was two Imp Overlords, no item rewards spawned when the second one died.
Mul-T's sawblade has the exact same issue the nailgun had on retail; holding it down after gaining all-crits buffs or increased speed keeps the effects until the weapon itself deactivates.
So I have found two bugs. The first being an interaction between Wake of Vultures and Old War Stealthkit. If you kill a celestine enemy then if you're able to proc the stealthkit while the buff is still active, you have permanent celestine buff. The second one might not be a bug but more so how damage is calculated as a whole. If you're able to accumulate enough shaped glass to set your health to 1/1, you can no longer take damage. Nothing could kill be and I would throw myself at enemies. I had brittle crown as well. The game would register I took damage since I was losing gold but my health would always be 1/1.
I believe it's roughly 11 shaped glass you need to become immortal
me and my friend were playing multiplayer drizzle and after we went through a stage he was stuck and frozen at the beginning of the next one
i fell off the edge of the map and i never respawned beck up i just fell until my team finished the zone
Rejoining a game after crashing reverts your loadout back to default on all characters. Also appears that RoR2 EXCLUSIVELY crashes my computer? Tried other several GPU intensive games but crashing does not happen. Tried lowering my graphic settings still crashes my computer. I have MSI Afterburner and have my CPU and GPU temp monitored but does not go any higher than 65 degrees C. My graphics card drivers are up to date (using a Geforce GTX 1650)
I've been trying Artificer Mastery for two days. Every single run has died because Stone Titans can spawn their stone eruption attack on top of trees like the one in Roost, and sometimes even in the middle of the air right on top of the player character
Frames go to approximately 10FPS after ~round 23 on Xbox. (I'm playing on an Xbox One X)
As artificer, when freezing a brass contraption with nano spear or snap freeze, they can still fire their spiked balls afterwards
When I'm playing as loader and hosting a multiplayer game it crashes after 5-15 mins
When using the volcanic egg, if you die while in the fireball form, you will have negative health but can still play. You can't pick up items, and your attacks don't recharge except for your volcanic egg which you can keep using to kill enemies. You cant interact with chests and items but you still do level up and can earn skills. Enemies can also target you but you are invincible
https://cat2170.is-pretty.sexy/AaQJhYP.png The Ukulele render opens like this when you select it in the logbook and the culling doesn't go away until you zoom out, despite it not being that close to the camera
If you break two eggs at the same time when you're supposed to get both the whirring message the AWU will never spawn.
Not sure if its been posted, but playing around with the engineers new turrets, they dont seem to gain the benefit of increased healing from the rejuvenation rack legendary item. At least the numbers displayed didnt match what should be healing.
Okay, so I havent seen anyone post this yet, but if you use Loader and throw her electric pulse ball (forgot the name) directly or near directly down, then instead of bouncing off the ground, it will disappear under the map, either useless or just able to nick a few enemies.
there seems to be a bug with loader when u punch corpses u sometimes get stuck but ur shield will fill up to the top and u wont die.
i'm sure its been posted already, but i feel like this is wrong
enemies just circling around a shrine of chance without caring about the player at all
guys we just play with friend and i am going for boss on end of the map
And fall just down infinity
Siren's Call, inside the cave, on a wall on the right of the giant locked door, in the corner if you dash (tested with just the mercenary so far) you're able to pass the wall and fall off the map.
here's a video: https://youtu.be/HM3EvWEr-b0
@queen hawk
You can do that on every map, not just Siren's Call.
Didn't happen to me elsewhere, I just know about the one to pass the gate in the desert level, anyway, here's the output_log.txt in case it's of any use
It's really any wall that you can get about 50% of your character to clip through. It's also doable with Huntress's Blink
Somebody already said this and I don't have a video to prove it at the moment but the keyed up challenge won't work even when I time it and I killed the boss in less than 15 seconds.
You can actually clip through walls with any character with enough movement speed. Huntress's Blink and Mercenary's dashes are the easiest tools to use for it, but I've clipped through walls with MUL-T's charge and Commando's roll with enough MS
still cant get deicide
Pawned in the level inside the altar, not game breaking as I can get out without any problem, still a bug I'd say
It showed me as commando when I was clearly playing as loader
High movement speed clipping confirmed. Hell falls off bazaar the moment I spawned in.
Merc shift ended up pushing one of the greater wisp bosses flying all the way up to an unreachable spot, and the AI pathing can't get it out
Can't climb up and walk around either, due to the area it is stuck in being above the skybox for players.
Problem with Multiplayer where some players spawn in with out being able to move. Encounter two occurrences of this nature. Just watched him get eaten alive.
Was doing a multiplayer game I was the lobby host was with one other person did 5 stages the person disconnected on stage 3 after I beat stage 5 I used the teleporter to go to the next level. Instead of going to the next level I went back to the main menu instead no error message.
Just completed the loop as loader after a couple tries at a time of 23:37, I think. I didn't get the achievement that unlocks the alternate secondary though
Me and my friend have noticed that when you use Mercenary's alternative M2 on beetles, their AI breaks and they go brain dead, doing nothing but sit there and look at the player until pushed from a pushing attack.
Stuck on Gold portal level infinitely. Enemies would spawn in, and the player gold was only being taken at about 50 gold/sec. When you have 90k+ gold, that's a long time. Then enemies spawn and you get 200k more gold.
More footage of having more gold than the first clip. (and that enemies are still spawning)
Iβm not been able to play risk of rain 2 for a good month now because of this bug. I have no menu tabs and I have let the application on for a good hour I have closed, restarted my PS4, and even deleted the game and re-downloading it and it hasnβt fix the problem at all I have went through multiple forums and their were no problems that anyone had like have so pls I need help
Not sure what happened, but my game greyscreened after exiting the shop. In the shop I bought a portal to Siren's Call then killed the shopkeeper for fun. When I exited through the blue portal the game turned into a grey screen. I could still open the menu but the cursor was stuck.
You can blink through this wall.
Can't seem to get the "Keyed Up" achievement in multiplayer even though I got the "Engineer: 100% Calculated" in the same game. Is this intended to not be attainable in a multiplayer run.
@dire sequoia no, clear conditions for some achievements are broken. will hopefully be fixed in a patch soon
@stark arrow intended, dunestrider sucks both friends and foes in
we activated the teleporter, then everything got black and we got kicked to the menΓΌ
My objective went away after I died using Dio's best friend to revive during the teleporter event
And now I cannot use the loader's grapple, it's stuck like this currently
The continue button wont trigger either now XD
In a new game, friend has the same glitch after spawning
As mercenary you can one shot the Solus Control Unit and the Alloy Worship Unit by using his shift and slamming them into the ground
glitched piece of graphic on Sirens Call under the ship wreck in the cave center
continuing with the one-shot for the alloy control unit and alloy workship unit, hex also can do that by using his R on the oposite side of the central pillar of the map and pulling then inside it
This is either a mistake or a cool feature. But the wisp thingy from Will o' the wisp on the character can be seen when using Strides of Herasy. I think this is a bug as all other items disappears but I am not certain.
If Shadowfade doesn't remove something it's a bug,it only should keave the shadow thing
Sirens Call. 3D Printer spawned on this tiny little bridge spire over a ravine. You put an item in, it drops into the ravine below the 'teleport player to land' zone. You lose items when it's placed here, and it's placed at an odd angle, floating on air.
Two second invincibility window does not begin at the same time you can take damage upon entering a new stage.
Not sure if this is already known, but i accidently found a hole in the cave with the crystals sticking out of the walls on Abyssal Depths. It simply leads underneath the map.
https://youtu.be/CrkvdJB6E2c just a wall in sirens call missing some collision. Found it trying to dodge a vagrant also made me use my dios friend just to film it but I got my skill challenge done so the run went okay thanks for the game
Hey sorry for the shitty quality but i did something and had to get it on film. first time I filmed this i unpaused and immediately a brass contraption destr...
got to the celestial portal at 24 mins, didnt get the challenge ?
has anyone else encoutered this ?
Something something newt areas donβt pause time for the achievement
i didnt go to a newt area
H m
i did it on drizzle as well idk if that matters cause it doesnt specify
Any time pauses at all..?
it counts real-time, not game time
this includes the timer pause between stages and any areas where the timer stops
Dying while volcanic egg is active causes all sorts of weird interactions. Once I was able to continue using the item on cooldown while dead. Now I'm stuck unable to spectate teammates or even rotate my camera, but can still use the item without any steering.
The engineerβs shield canβt be seen while underwater
Had a friend with a fuel cell die in the volcanic egg. After using the second charge, he was able to move and deal damage as normal without taking damage. Could not interact with items, chests, shrines, etc.
Flying up launchpad and then using mobility skills locks all air strafing until hitting the ground Iβm just trying to add a boost to my artificers new r skill but it keeps my strafe momentum locked like Iβm still being launched. Happens with huntresses second skill stops your upward momentum but doesnβt strafe like normal. Could be useful to cancel that launch state but it just removes all momentum and locks air strafing so itβs not useful at all
@rotund island might be rude but I know you havenβt looked in a while, sorry still love the game
Please don't ping devs
I look almost every day, we just typically cant turn around bugs that fast :( our patch has been submitted last friday
me and a friend went through drizzle to unlock loaders loadout for spiked glove. she hit the celestial portal at 24:44 and i did not get the achievement
Right now the achievement is bugged and counts the real yime instead of game time,so any time the timer is stopped,the achievement still ticks. Basically,without any Bazaars it's 24 minutes
there is a spot where you can bug through the sealing of the "tunnel" (not the one that is just sometimes open)
Bug Report:
Description: Was on Rallypoint Delta, started the boss. Boss was implord and he spawned inside me, which got me instakilled. And in the score screen instead of seeing "Killed by: Imp Overlord" I see "Killed by: ???"
How to Replicate: Honestly not sure. Maybe trying to rush implord's spawn on purpose?
Screenshot: https://i.gyazo.com/893f284a6299e99189f6f2df4b247284.png
Teleporter is stuck at 99% on siren's call on stage 4 and boss didn't drop any item. I had a dio's best friend and died at the same time as the mountain challenge boss. It was a blazing wondering vagrant.
someone mismanaged/jumbled the last 2 polls the commando one i missed because it only lasted a few hours
You probably already know but shrine of combat doesn't work on switch so we can't get warhorn
@rose canyon thereβs a bug right now for Loaderβs 25 min celestial portal challenge that counts real time instead of the timer in the game
Not sure if this is a bug really, but I've unlocked all the skins currently available for every character but when I select them and load into a new game, the character has its base skin instead of the selected new one. Any idea why?
I have a bug on console where no menu taps are appearing and Iβm not able to play the game at all Iβm just stuck on the menu screen
Yeah in the end I got it still
Teleporter was in the cave in the Abyssal Depths. Spawned Magma Worms. Made everything too red and hard to see.
Shrines of Combat do not function on Switch, and potentially other consoles. When activated, they make the normal noise, but no enemies spawn at all.
Blast shower seems to delete Mercenary's new R, and I feel like that's a bug. May affect more projectiles, but idk
you can use the eccentric vase to clip between some rocks and the uppermost piece of wreckage on Siren's Call, didn't manage to get a screenshot to show where
I just killed the guy at the lunar shop and was on my was out, this happened. The screen won't move, what do I do?
(I am like 2 hours into the run and got the commando's skills)
so, for seemingly no reason, the game will freeze for about like 2 seconds, then all of a sudden my screen is frozen, i can still play the game( i can hear the audio) but i cant see what im doing, this extends to the menu as well (unable to see anything on the game screen), this has probably been reported before tho
Boss (Blazing Clay Dunestrider) didn't drop item and teleporter got stuck at 99%, likely due to Dio's Best Friend: The boss died after I died but before I was revived. This was on Abandoned Aqueduct.
Hello, anyone having issues on Nintendo Switch wherein one shot protection doesn't seem to be working?
If steam goes offline when playing multiplayer as soon as it reconnects the screen goes black and the games goes back to the main menu. Please fix
+1 for the above. Had the same thing happen twice in a row yesterday.
I can't catch it π¦
Hey i don't want to be a pain, just checking in on a console update. PS4 keeps crashing when I'm playing with friends.
My friend and I just went to do Aurelionite and we activated all the pillars but we cant damage him
https://i.imgur.com/suhTaTW.jpg
anyone know why? :s
when using
, ghosts of clay dunestriders will still pull you in and damage you when they use their lifesteal attack (playing on switch)
intended,because Clay Dunestriders as enemies kill their minions too.
ah, alright
@knotty gate how many pillars did you activate? there's 7 around the map.
Is anyone else having an issue joining multiplayer lobbies?
Yeah we had all 7 activated, just couldnt damage it at all, we spent 15 minutes trying to do stuff to fix it, ended up quitting the run
@frank quarry ^^
found a bug where if die while using volcanic egg you enter this weird have alive state. You can walk and move around but not shoot. You can use your ability's but cant pick up items. Your crosshair disappears and when you move you cammera your charecter looks the same way still.
People I'm sure have reported this but Demons and the crabs is unobtainable on xbox
Wait theres yet another reason happy mask is a detriment?
Additional charges on equipment stay when fuel cells are removed.
Berzerker Pauldron has no colour on its 3D model
MUL-T in the logbook seemingly has all primaries equipped for a couple of seconds before just switching to only having nailgun
Game black screens, kicks my friend out saying "Server has shut down"
in a private server with a friend and we keep getting blacks screen when playing the game and it just kicks us out of our game
exact same thing for me gray
Yeah its happening for me as well
Might be ROR's servers
Server has shut down issue has happened to the last 4 matches we played
server keeps going down
same here
we were trying to get the skins and on the last boss had him at 2k health left and it crashed on us
Severs are continuously shutting down during Monsoon Multiplayer
We have restarted the game and tried hosting from each of our four computers. The same issue is happening on all four comps. Around Stage 3, the servers are crashing on us
We're not even able to join a multiplayer lobby
it happened to me on drizzle a few times
Cheats have been bugged since launch. If you open the console and try to enable cheats nothing will happen, making it impossible to use any commands that do fun things...
For the second time today while in the middle of fighting the game just goes to a black screen forcing you to exit to menu.
This still seems to happen on the Switch version; I'd like to add that when you ping the Newt Altar multiple times it not only marks the entire map; it makes visual glitches happen with Beetle Guard attacks. (I think they were blue squares?) There might be even more, but I think it would all be fixed if whatever is making this happen is fixed.
https://twitter.com/Mantidate/status/1182137326572462080?s=20
#NintendoSwitch #RiskOfRain2 OH GOSH THE GLITCH CAN GET WORSE https://t.co/Pz6wLjphWs
Server shutdown is insanely popular on monsoon and it is extremely infuriating. Lost a fungus printer stage 1 run to the Black screen of death. Also GPU caps during this time and breaks discord. fix this asap.
Uhhh, is this item supposed to work while dead?
Bug,known.
i just managed to unlock some commando achievements whilst playing as huntress. i complete rolling thunder and incorruptible
Screenshot?
https://gyazo.com/98a3005e051b819264f3c70ce7999e8a
so i bought the big drone man, activated the tp, then killed a buncha enemies
im assuming that since i had a low amount of money at the time i the tp, its converting my money a lot slower than intended
My friend and I was doing a monsoon run and reached the seventh stage on Delta Point, then both our screens went black for no reason at all, with music still playing and the ESC menu still usable. Heres the log for that run that we had, it occurred at the end of the log I think.
Had a magma worm on Siren's Call spawn somewhere under the map where I couldn't reach it.
Me and my friend kept getting disconnected after around 20 minutes, no matter who hosted the game. Our connection is always fine on other games, so i think it has something to do with how the game handles the peer-to-peer system. (Love the game, keep up the awesome work π )
aight
still have the same bug as on release of the abbility update where the mouse and the ingame mouse wont "connect" to each other
hopefully this patch resolves that black screen issue myself and others have had
Wisps still trying to stay on ground π¦
Dying while using volcanic egg still bugs your state of aliveness and lets you still do stuff but not shoot
@zenith temple are you sure you updated?
After using a launch pad on Abyssal Depths, followed by a mid-air jump, Artificer can no longer change her vector momentum with her jetpack and will only travel in the same line she was moving when launched
That's the same with everyone else when you do that, you don't have any form of aerial movement besides more jumps.
ah got it
Cool update now fix the crash bug so me and many others can actually play
Perhaps it's only you, I played with no problem.
It's not only me, I've seen lots of other reports about the same issue. It's only this game that does it

Are equipment drones bugged or do they just suck, cause when i use them i never see them use the item
They have to be near you
Also is there a special requirement other than "kill the boss in under 15 seconds" to get the rusted key, cause ive got engineers spider drones which require you to kill it in under 5 seconds but i still dont have the rusted key unlocked
Idk about that one. I can't even play the game
oh
@heavy moth not even now? It was bugged and is fixed in this patch
Im trying as we speak, just started so it might be a bit
uhh no clue what i did. but i just clipped through something on titanic plains
Spin to win.
speeeeeen
not sure if bug or not but engie's mobile turrets are picking up bandolier packs and it doesn't do anything for CD's
Thanos snap on poor ukulele
so when i am playing as the huntress, i get these terrible slow attack speed spurts where it feels even slower than the starting speed. it only happens with the huntress and when there is a lot of enemies around. my computer doesn't slow down at all just the attack speed for some reason and it doesn't happen on any other character
When Citrix Receiver is installed and active entering the Risk of Rain 2 Multiplayer menu locks up the game
Returning to the surface script did not work 
The equipment drone works properly now but from what I've played through so far, the AI isn't exactly the best
Or maybe that was just a little oopsie idk
It`s my run 
I had to lure it over to the area of combat
The trigger just didn't work, the game is ruined
@dusty field trigger?
Oof Julian,but on the other side everyone knows Siren's Call surface is basically broken,so many places to dash through and into abyss
Fall trigger
^teleports on the ground after you touch it,also counting Fall Damage in it
yep, the surface there is really broken. There are too many places through which you can fall into abyss
i've crashed to desktop 3 times in the last week without having that problem at all for quite a while
@naive rune have you updated your graphics card?
yeah it checks for updates daily
@naive rune have you tried wiping files manually and verifying integrity?
aye
I can't moove untill the next round, this bug exist since like the beginning of the game
Was playing with my friend and this happened with Engi?
while fighting the alloy war ship it flew way into the sky. i was able to dash up to it to get this pic. i waited for a while for it to come down but never did. i had 17 warbanners so the yellow area you can see is significantly sized.
If you get the alloy worship unit as a companion via happiest mask, the solus probes it creates are NOT ghosts but are allied to you. I.E. they donβt take DoT and are nearly invincible later in runs.
If you have a modded client, killing the alloy worship unit gives you a green rarity item, not a red.
Question, has anyone else been having circumstances in multiplayer where you'll be playing, the screen blacks out, and it'll seem like the multiplayer disbanded/crashed as it returns to the main menu screen?
Me and my buddies just tried to play multiplayer whole thing bugged out couldn't join eachother's no matter who hosted, we think its a patch bug because the problem didn't exist before
If you disconnect while playing with a custom loadout, and then rejoin, you will have the default loadout of whatever character you're playing with. This is on PC btw. I don't know about console versions
I have not been able to play risk of rain 2 for more then a month because of this bug and idk what to do I have restarted my PS4, deleted the game and reinstalled the game and I have closed the application and played it multiple and nothing has been happening I even waited for hours to see if they menu tabs pop up and nothing
My friend and I were playing on the sand level. He was huntress. He did his blink ability into an angle and it launched him upwards. His game black-screened, he kept going up forever with no sign of going down, and then we both got kicked out to the main menu
i got the game yesterday, and i dont have alot of friends. so i play alot of the quickplay but almost every game i join after any amount of time, it seems completely random. im booted to the menu screen and just get a notification like disconnected from servers. i have great internet so i don't think its on my end.
My games been doing this thing recently where during a multiplayer game it will randomly turn black and my run ends while anyone within my lobby is kicked
I have a screenshot of it here
my game just cuts off and instantly goes to the main menu screen. no warning or booting me into a single player game to let me finish a run? it just ends the game and i just got the game, kind of worried. its happened several times to me already.
bandolier does not reset engineers turret cooldown
Joining multiplayer games doesnt work? Me and my friend have tried by level code clipboard, and Steam invite (they are Invisible on steam but its never been an issue)
Visual bug: walking off an edge while holding the jump key with the H3AD-5T item will for some reason cause a trail of multiple particle effects to appear behind you.
This is the worst case of 'Matryoshka' chests I've seen: Equipment + Healing + Regular Chest in one spot (this was a solo run). Seems to happen often on Distant Roost
just had my profile vanish after corrupt hard drive error π¦ 30 hours and 75% of unlock characters gone .....
@hollow yarrow
After a friend disconnected in our private game lobby, me and my other friend weren't able to ready up afterwards and we had to remake the lobby in order to fix it.
Distant Roost Newt altars are still not a guaranteed spawn. Gotta fix that.
Hi, me a my friend are trying to connect to the same lobby, but it is not working. We have tried unistalling the game and restarting the PC, but no luck. What happens is that we get to each other lobby and this screen appears, we cannot chose a character and we cannot click ready. Not sure what to do. Please help.
playing as rex and every 5 seconds it would toggle from barely anything rendering to evetything rendering
Did not have a chance to recreate the issue yet. But it seems as if Mercenary's dash (Blinding Assault) put him inside of the Alloy Worship Unit and instantly killed the boss. I will attempt to recreate and record this tomorrow
dashing as merc at a specific angle instantly splats vagrants and AWU
Intended, honestly.
dont know if that is a bug or not but friend dunstrider still suck you in
It is a feature.
Is it intended for Artificer to get knocked back to the 7th heaven if you're hovering and get gunned down?
What's the matter then? Everything is okay lol
Um... Nothing is still wrong
Everyone is commando again
Just did a run with 11 leaf clovers, but i did not see the effects when opening chests or shrines of chance. I'm extremely unlucky? is this a bug? or the leaf does not affect the chests?
Clover doesn't affect drops
It only affects proc chance of items I'm p sure
uh oh okey i was not aware, thanks
Sometimes enemies do not die even though they are significantly past the threshold for a kill when frozen. This seems to almost always occur if an attack like Cast Nano Spear brought them past the threshold in a single hit but did not deal enough to kill them in that instance of damage.
are there actual reports of people having no teleporter
I saw one where the teleporter was jammed like 80% of the way into a wall
i finally found it whew. took like 7 mins, rip run
Is "Rex:Bushwacked" bugged?
@nocturne shuttle The execution threshold only kills the enemy if you damage them while their health is below the threshold. This causes the weird side-effect of damage that surpasses the threshold but is applied while the monster's health is above it will NOT kill the enemy. It's an intended feature, albeit weird.
On Xbox elder lumarians will occasionally walk straight through artificers ice wall without getting frozen
Managed to clip underground by dashing into the exploding vase while it was next to a wall.
if you put your back to this specific wall on wetland aspect, the camera goes into the wall and isn't pushed in front of it so the rendering goes weird
this is before moving back
Loader's arms still dislocate when she punches
On PC, Beetle Queen corpses seem to reset to some default position when off screen, then move back when you look at them.
ANDY'S COMING
Anybody else having problems joining multiplayer?
Direct joining into a friends game. never mind my friend restarted steam and it allowed us in
Not Loadouts!!! Steam Build ID 4233443
If you have the mask on later stages, enemies on your side don't look like ghosts
In siren's call you can get trapped between one of the disc you respawn in and the ground and unable to scape, 2 hours downpour ;_;
a more clear shot
Sometimes, upon spawning into a new stage (It's only happened to me in scorched acres), I cannot use my abilities, move, or attack. I am still there, I take damage from enemies, and I die, with no method or being able to defend myself.
I think I had an issue where Cast Nano-Spear was outright ignoring Wandering Vagrants - I launched it at them but every other shot inflicted no damage whatsoever (I died miserably regardless)
Is the fringe between the head and the dark body of the tentacles unusual in any way? Because it seemed like that was where the Nano-Spear went.
Having a issue with getting the engineer 100%calculated achievement to trigger, a few times now I have used the preon accelerator to kill the boss right after spawning, within one or two seconds as the engineer on all difficulties but it won't trigger. Is something bugged or do I need to do something else?
So with loader you can punch a brass contraption corpse get stuck and punch infinitely
This leads to massive barrier health and massive damage on anything that walks into your stationary fist.
idk whats happening it might be my connection but before the skills 2.0 patch that recently came out my game was running fine. but now, all the creatures would freeze and ill still be able to move, then after 15 seconds everything resumes and i get hit with all the unloaded attacks from the creatures. (note these happening when i play with friends aka online)
Using hopoo feather after lightning jump with artificer causes crazy trail.
Ok so apparently the two-stage mines do jack shit if they go off early - they trigger on enemies outside of their area of effect, and their area of effect is so bad that they sometimes can't hit enemies literally standing on top of them.
exact same issue as @pallid zealot from earlier today just now, stuck in between the plate you can spawn on in Siren's Call and the ground. I spawned and was stuck here within half a second, unsure if I spawned partway under this or if I clipped in really fast
was trying to unlock 20 rounds in a row challenge to try his other skills, unable to get out of this now. If there's a stuck command or some way to get out, that's awesome. Also unsure if an output log would be of any use, but I can get one if needed. Gonna keep trying to run and clip back in bounds if I can for a bit
spawned in here and ruined a good run
@wraith shell I had the same thing with Aloy. I've noticed it with other enemies, that Merc E will knock them back into surfaces and kill them, but usually when they're low on health already. Aloy was at about 95% when my E one shot it.
Not sure if this is intended but there were 2 newt altars on scorched acres
i had a friend as engineer that spawned below the map and even inside the elder lemurian room on aqueduct one of the times and he just died the second the spawn invul went down
Not sure if anyone has run into this, but I ended up with no primary weapon as MUL-T. I think I fired my stun cannister during the switch weapon animation. I had to activate the switch skill 2 more times to get the primary weapon back.
This is just intolerable.
I think the achievement with the hermit crabs on xbox is bug killed 20+ and no achievement :(
@desert creek You scared them off the edge? Or did you just kill them normally?
You have to loop at least once, because the first map they spawn on doesn't have any ledges for them to fall off of.
Yeah i hit them one's and scared the of the edge its pretty weird that the xbox achievement percentage says that no one unlocked it. @deep timber
Ah, I can't help you then, rip
Rip :(
I'm not on xbox, maybe see if anyone else is having the same issue
Ill look in too it. Thanks for the help
np, though I wasn't much of a help
At least its was something
H3AD-5T v2 on huntress can't ground pound
They changed the key to stomp its now your use key
spawning a new walker turret as a turret dies with dio creates a semi-permanent dead turret that just uses screen space. Also the turret name (temporarily) changes to a string of words when the walker turret dies and respawns
E
this is below siren's call on this side of the map. you can get there very easily without much mobility
At some point in a game with a friend when we went from one stage to another the game said i was spectating my self and when we both died the game wouldn't let us continue
After disconnecting and rejoining you get standard skill set instead of chosen one
@hollow yarrow im sorry to bother you but i crashed my game by entering a blue portal and would like to know if i can somehow fix it so i can continue my current run
well the game is not really crashed but i am stuck in a grey screen and can still access the esc menu and interact with it but pressing resume doesnt do anything
ever since the last update, the game takes a good 2 minutes for me to open
while starting a game i came across this shrine in the first area, when i got an item from it, it dropped into the void and was lost
Occasionally when I throw out the default special on Loader, it phases itself through the floor/wall of the map. It can still damage enemies, but it won't if it goes slightly too far
^Happens to me too
Whenever I get into a pre start private game lobby, and invite my friends sometimes they will not show up in the lobby and will black screen when I start a private game.
so, ive got a greater wisp doing barrel rolls ( its still alive, but my recording software isint working atm)
may have already been seen but stuck under the morse code ball platform π¦
imp overlords usually spawn miles from the portal, which really sucks for the melee chars + engineer
My friend is currently stuck on this menu on ps4 once the game loads; hes tried uninstalling and reinstalling to no avail; some suggestions would be appreciated.
Launched a new Single player game on Rainstorm Difficulty with Commando. First two chests picked up were Warbanner but I don't think they're working??? It could be a case that might not understand how they function... But at lvl 3 standing inside I was hitting for 15 points at close range with main attack. After hitting lvl 4 & standing inside both Warbanners (I don't know if they're suppose to stack or anything...) I was only now hitting for 17 points at close range with main attack... So a difference of 2 points only. My thinking is that I should be hitting for more???
Log while running/paused...
I should state that I didn't catch what I was hitting for outside their aoe. I should have checked that, sad face...
Warbanners don't stack effects
apparently if you feed all your Paul's Goat Hoofs to a printer you will lose your foot
going to the next stage fixes it btw
so I wanted to see if I could get out of the map Abyssal Depths and I found a way as artificer it is kind of broken with the whole infinite flight machinic how you can't be hurt also if you time it right you can cap the point from under the map... clip is pulled from a stream I did like 30 min ago very tired right now (After my attempt of up loading just the segment failed I will use a time stamp instead) 53 minutes in to end of stream shows how I got there and talks potential of exploitation
Disclaimer: if I sang any music I apologize and will mute it but this is the raw video as per a stream request also I don't own any music rights. -Molinjar
I'm having a problem where my multiplayer is not working properly I go to enter QuickPlay and it hides how many people are in the lobby which is just me and gassing and it's just giving me the option and the QuickPlay and back
My game is still being broken I can't even use a copy board invitation I thought it may have just be in quick play but it is not ;-;
I am still having the QuickPlay problem too
I found an interesting map "bug" on Siren's Call. I followed my 75+ fireworks bundles off the walkable map and into the abyss. I was unable to reset my position and fell infinitely. Here's a screenshot of it: http://puu.sh/Es3MP/2554ea5f71.jpg
I also managed to use Mercenary's L-Shift ability into the Alloy Worship Unit and it send the unit flying into a wall at very high velocity, resulting in an instant death for the unit. I'm not sure if this is a bug or a feature though
Couldn't reproduce it but sometimes when you alt-tab at character selection, 2 bgm play at the same time
loader's foot can be seen poking through goat hoof
On ps4, literally every enemy can fall through the map at any time
On PS4 this has happened to me several times. Enemies will kill me through my engineer barrier
i encountered a bug where the screen blurring effect that appears when you hold tab persisted afterward it had something to do with me pausing the game
it took me a second to figure out what was wrong but once i did pressing tab fixed it (original plan was to beat the stage like that and see if a loading screen could fix it)
I've cane across a bug on the green swap stage where when you spawn in you spawn under the map, this is on switch btw
Game Freeze Bug
Take blue portal after stage 23, dream of Sirens Call, buy 2 shaped glass, leave.
Upon leaving the bazaar, screen goes black. I can pause, and navigate the pause menu, but on hitting resume or ESC, everything freezes again
This happened to a friend too. For some reason at occasional times when an enemy dies with Loader's grapple still attached (mine was the spiked fist, and in this case it was Brass Contrap) This portal of hell will just sit there ear r*ping you and unless you do something like Shift you cant leave it either. Cant cancel her Grapple either. Once you escape it all goes back to normal
Just a small thing that bothers me. Aegis and Rose Buckle clip eachother
Gilded Coast needs a log pic (sorry for bug spam lmao)
I was just playing Huntress with Happiest Mask and two 57 leaf clovers, and once I started getting a lot of ghosts some beetle ghosts started looking like regular beetles
Also, and I'm sure this has been reported before, if you hopoo feather jump out of a bounce pad jump while sprinting the entire time you have no air maneuverability until you stop sprinting or hit the ground
spawned under the map in siren and this happened
bug with red item of jump and it dont do smash when i press space
@azure ledge latest patch reconfigured this particular item interaction from space to e.
i have headset but the fall down doesn't works
@void locust The keybind was changed to E
thank you <3
thank you @timid hare oo and thank you @void locust
@forest plover how in the hell did you get that many lunar coins
I play with my friend, and the game fade in the dark and stop the party
on monsoon the mercenary's hp regen seems to be really.....really slow compared to what he had. Is this a bug or was it intended?
On monsoon all characters' regen is extremely low
When MUL-T is viewed in the Logbook, what seems to be ALL of his weapons appear out of his arm at the same time, clipping into eachother. After a short while of viewing, the game corrects itself and MUL-T flicks his arm into the basic Nailgun.
My game won't update, so I'd like to know how I can.
None of the new skills are showing
I got this chance totem that thought it would be funny to toss the items off a cliff when I bought them
Really awful visual bugs. Mostly on Abyss, had a few on Aqueduct.
At stage 24, awu refuses to spawn even another nest is broken when the message (You hear a distant whirring) appeared.
My bug has fixed it salf
@neat linden you have to unlock atleast 1 skill for the interface to show
Freezing brass contraptions while they are attacking doesn't cause them to stop attacking they still fire all shots
Happens to me and my Friends alot! The whole Lobby (For me) freezes and I cant press ready, see the other players or whatever. I cant join a Private Game/Lobby because of that-
After taking a portal in Bazaar back to the 'regular' game, I accidentally triggered Newt with Gestures of the Drowned + Royal Capacitor. Me teleporting out of the Bazaar and him teleporting me out of his shop for attacking him apparently timed way too well and now the game is unresponsive, except for I can press Esc and move my mouse in menu, but pressing Esc again just freezes the screen.
And I can quit to menu, it's working fine here.
This was observed in Multiplayer;
Picking up the Sentient Meat Hook as MUL-T (Janitor skin was being used at the time, and all default skills were selected) will enlarge the hook to a comically ridiculous size. This can be seen by other players in the game. When enemies are nearby, the chain on the hook will suddenly stretch off to the side and remain there until no more enemies are in the area.
hi
on the switch enemys fall trou the floor, 5-10 times a stage.
the lag is real! plz lower the efects and so on on the switch.
why dont the switch have skills 2.0 update!!!
@silver python Things like this are usually the result of a fucked up graphics card.
@void locust Intended, Greater Wisps and Brass Contraptions have channeling attacks that ignore stuns and freezes once the enemy starts the animation for the attack.
@rotund dome This usually happens because of bad internet connection.
Imp boss spawned across the map, attacked my beetle guard and then the boss jumped off the map.
why dozent overloading bighorn bison count as an elite boss for the onlock of kill an elite on monson??
@strange eagle was it like,an actual boss? With the red healthbar?
yes the it was the red healhbar that comes upp when you start the boss
@strange eagle By "elite boss," it's referring to a boss-type monster. Hordes of many are not boss-type monsters. You need to kill something like an Overloading Stone Titan or a Blazing Wandering Vagrant.
ok thank you
Hello
So I was playing mult T on singleplayer, I got to the marsh level, after a little bit of play my game crashed. Luckily got a screenshot of it before it died completely.
was turning out to be a cool run too π¦
After activating the teleporter in Sirens call, with 2 shrines of the mountain, there spawned 6 blazing greater wisps, playing the mercenary I then dashed through them and sent one of the wisps flying, it then proceeded to get stuck in a place where I couldn't reach it since I got teleported down.
The wisp is stuck behind the rock in the circle
On PS4: Rex's Skill "Seed Barrage" Not targeting at crosshair. I notice this seems to happen when targeting flying creatures. It fixes itself after 10-30 seconds normally but it makes rex unplayable. https://i.imgur.com/zaHuo5Z.gif
Artificer only got one antennae with transendance
Bottom of the newt realm
https://steamcommunity.com/profiles/76561198296021458/screenshots/
No screenshot but engineer's turrets don't seem to properly execute elites with the guillotine item
floating warbanner?
an imp overlord spawned on top of me and I went through the ground
Am I supposed to fight a Blazing Elder lemurian at the 2nd stage teleporter (as a boss) before the 10 minute mark in Rainstorm difficulty? I didn't even know Elder lemurians could spawn in the Wetland Aspect
Playing as loader can cause the player to become soft locked inside the floor on Siren's Call.
Just a small visual thing that bothers me. only happened when he was dead and stopped when he was alive (HandyCandy's healthbar/pic on the left. Yes he was dead at the time of this)
Ill try for a video/gif one of these times. But sometimes when we're restarting a run whether by choice or dying. It won't let anyone hit Ready. Only seems to be happening when replaying a run with same people and its not every time
Encountered 2 Dunestriders on stage 3 and they kept absorbing each other nonstop. Had to quit because their health wouldn't go down pass 13k
Dream Shrines in Newt Shop that offer warp to Gilded Coast can complete the Cosmic Explorer achievement, as the game thinks you used a Gold Portal to enter the Gilded Coast. (Phrasing of the achievement states "Discover and enter three unique portals".)
When a player leaves the ready game in character selection, sometimes ready is not clickable after the player left.
while playing as Engineer and having Bustling Fungus active, every so often the walking turrets won't get the health regen after sitting idle, no matter how long I wait.
Droprate on legendary chests seems broken since a few patches. Quite a few others on this Discord, myself included haven't seen it spawn randomly since the latest updates.
Today we can't play in private game with my friend, when I join him I can't pick and we can't launch the game (same when he try to join me).
@modest flame For some reason Merc's dash after Skills 2.0 is completely broken and has a chance to deal absurd amounts of knockback. Pretty sure this is a known bug.
@left skiff You're probably running out of VRAM. Have you tried turning down your graphics settings?
@shut yacht When the teleporter activates, the director that spawns the enemies for the level pauses completely while a new Teleporter director takes over to spawn the boss, and yet another teleporter director takes over for the enemies spawned while fighting the boss. The boss director spawns enemies completely seperately from the normal level director, which can lead to weird stuff like that happening. I'm pretty sure a nerf for hordes is in the works, thankfully.
@novel goblet It's best to focus them one at a time. If you can't do that, wait for them to use their succ attack and then go in for the kill.
@frank quarry Okay, Thank you for the replay π
We found it was a firewall probleme, thx
Thats what happens when you try to cheese boi
(sent it in feedback and ideas at first but i guess thatd rather belong in here)
It wont let my friend ready up in private or quick matches specifically if I'm there
Red Whip is oddly enough working on Mul-T while his Nail gun is held down, its honestly really nice!
@frank quarry they were stacked and repeatedly did their succ attack. Their health would not drop below a certain point. I fought them for about 10-15 minutes and nothing would change.
https://gfycat.com/lividillaxolotl
got stuck with the newest character
Has anyone actually had the Solus Control Unit spawn as a Teleporter boss? Because I haven't.
I have bunny.
First time this has ever happened in one of my games.
A friend had spawned in the terrain of the stage, and was unable to escape.
He had survived through the end of the stage, and I doubt anything could hit him except for magma worms.
!bug I just died as loader while punching through an overloading worm, annoying.
Does anyone know of a bug that causes enemies not to spawn at a certain stage/time/something
OH or rather is there a limit to how many of the same bosses there can be each stage?
Wait no that doesn't make sense. It wasn't an imp only round..
Heresy-something lunar item (SHIFT ability) makes sentient hook stretch its chain.
Also I've gotten to a point where enemies only spawn as groups of malachite bosses and instantly. But it only happens once in a while. Long time without fighting/getting money. Not sure if this is known or a bug at all, but here it is.
EDIT: Spawntime seems to be connected with amount of boss ghosts I have. The more boss ghosts, the less spawns.
@tardy scarab I had.
Also I can no longer use Shrine of Combat. They spawn without the ability to use them
Huntress glaive will use a charge/go on cooldown without throwing a glaive if the targeted enemy dies before the glaive is released.
On a similar note, the glaive will not bounce on an enemy that dies mid flight.
I can understand that the second might be an intentional decision, but at least when it is the initial target, it feels pretty bad. So does it just eating your glaive usage without even throwing.
Also, when reconnecting to a game your loadout choices aren't preserved and are reset to default.
This is especially frustrating when being swapped from huntress blink 2 to 1. I've died twice this run to it π¦
My friend and I spawned into the Abyssal Depths, but he spawned inside a satellite. He was able to get out using his Shift ability, but there was a good thirty seconds where he couldn't move at all.
When holding the item H3AD-5T v2 artificer's jetpack glide will create too many particle effects if you use your hover after walking off a ledge.
looks cool though
MUL-T's sawblade still hits while in fireball form if you hold it and use volcanic egg at the same time
@tardy scarab I've gotten it a total of once. A few Blazing solus' spawned on a God run I was having (but died instantly lol). It's possible but for some reason it's very unlikely.
Id day that its a misplaced 0, or a mistype that makes it so rare.
3D printer spawned horizontally
This only rarely happens, but you can hold down Mercenary's M1 and still be swinging his sword when you eviscerate, and it still does damage
That's not a bug, that's a feature. Activating headset has been changed to the e (or use) key
(Was responding to a message that has now been deleted)
ah cool, ty
On the Xbox, Might've broken my own game w/ a god run. So I can't really see most of the attacks but they still do damage like for example Huntress arrow won't appear, N'kuhana skulls won't be displayed, Brilliant behemoth explosion won't appear