#ror2-bug-reports-pc
1 messages · Page 19 of 1
@slate lake The white square means you died by explosive barrel
gotcha
glad people know the sprite's missing, but now I feel like a dope for thinking it was a bug 😅
I thought i died from literally nothing when i first got killed by one lol.
ghosts attack turrets
fuel cell plus gesture with a black hole breaks the game
gesture, fuel cell, and back up broke the game
I kinda made an oopsie when I shifted at this overloading greater wisp...
My game wont let me use quickplay or even friend games when i open my multiplayer i have no squares for playerslots
If i start a game of quickplay i get all of my buttons oranged out https://steamcommunity.com/sharedfiles/filedetails/?id=1726011088
Friend games/even the main lobby don't work to add people or to be added
its a weird simple bug, the solution is to reset the pc but its still odd it happens
is corpseblossom not supposed to apply on harverster scythe? If its supposed to it doesnt rn, got 3 harverster scythe and 2 leeching seeds and only got to 20 heal per hit
got this, presumably when i got a monster log from a overlording worm
@vagrant hemlock regarding what you said 10 hours ago (sorry for delay) I probly did get a warning but I don’t check chat really so...
boss spawned (i think) behind the wall at this TP spot. cant pass this lvl now
Could be somewhere else, search for poison wasps, they’ll be near
On titanic plains the teleporter can spawn on the right side of the map near the cliff and the edge of the map, which can cause boss kill items to be sent to unreachable places
Water is weird. Basically unplayable.
does anyone know how to fix the sound bug ?
I've only just got the game and i cant do anything i cant click on the main menu and my sound doesnt work i cant even go into a game
Please
i cant even go into a game please someone help i cant hear i cant play atm its just been a wast of £14.99
Bought 2 gesture of the drowned and meteorite. Game instantly broke where meteors filled the entire screen and lagged the whole game.
On the magma world, boss item dropped before bosses spawned into the world, then didnt drop anything after
|Please help some one nothing works literally nothing i cant go in a game i cant alter the settings its completely broken
dunno if this bug has been reported yet but here goes:
I played as Mul-T, got an active item (back up) for slot 2 (rail gun), found missile thing and switched to that and picked up back up for slot 1 (nail gun), cooldowns were billions of numbers due to switching and so back up spawned a billion drones. I quickly switched to missile and it also didn't care about cooldowns and shot constantly. this lasted for a few minutes and then everything started working normally
oh yeah I had that drowned blue item thing which caused the automatic usage of active items
idk whats even goin on i was able to get in a game but only because i joined my mates but i still have no sound and i cant move nor see my character or see enemys
I think I found a bug....
2nd time this day I cannot for the life of me find the teleporter in distant roost.
(I am not trying to cheat, I just want to know whether the teleporter is there or is bugged.)
just had a bug with gesture of the drowned and the walky talky active item which caused endless amounts of drowns to spawn
looks kind of funny but wasnt fun at all lol
Possible oversight/bug: Blazing Elite DoT can still bypass oneshot prevention because it 'technically' applies as a second hit even if it deals damage at the exact same time as another instance. It's probably the last remainder of No Fun Allowed on blazing affix, otherwise it's mostly fine to play around.
I must have searched every corner 5 or 6 times each....
I died soon after I posted.....
it would have been THE run....
if I could have just gotten past that level....
does anybody here know how i can get some assistance? tech support chat is not replying and i really need some help
Here is a little bug report about the Artificer I discovered twice: In late game Monsoon ( no idea if difficulty related) my snapfreeze stops freezing and executing enemies. It does slight damage but no other than that. My theory is that it is because I had a Behemoth equiped. I am gonna try it out again once I find one yet again.
Not only am I pink, but also enemies have started being invisible
i might have broken it
The use of Radar Scanner with Glowing Meteorite in secondary as MULT-T lead to healing (Medkit, Bustling Fungus) inflincting damage to the user. Was corrected by switching back configuration or dropping meteorite. Appeared around map 4-5 at 30 min ingame.
i glitched out the map on aqueduct (the glitch where you fall trough the floor of the map) and i came into the hidden chamber, but i couldn't get out of there, cuz the gates were closed
i couldn't continue the game
Might just be visual bug, don't know.
But when Playing Mercenary Ukelele does not appear to proc during R cast
you can actually blink out of there with the huntress/merc - there is a wonky spot on the collision in the upper right part of the stonr ring (facing towards the middle/outside)
there is a wonky spot on the collision in the upper right part of the stone ring (while standing ontop of it - facing towards the middle/outside) if you blink in the correct direction - you blink yourself out of the tunnel
i tryed, but i couldn't do it
Guys whats going on? I can't seem to join any voice chat
MUL-T Takes lots of damage when jumping once on Abandoned Aqueduct
Taking Gesture of the drowned and then primordial cube made me activate the item every frame, lagging me alot. I was playing with Artificer.
You can use the 3 seconds of invulnerability at the start of a level to use shrine of blood for free
The Ukelele is missing its 3D model when viewing the logbook.
@sonic jolt iMac 2019 i5 Intel Vega 46 I believe
Cannot do steam invites with a friend. Worked for past weeks, but now accepting an invite does nothing, here is a link to others with this issue from today: https://steamcommunity.com/app/632360/discussions/0/1812044473307317967/?ctp=2
Update: Friend is at character selection, and i get kicked out to main menu. We swapped, and I invited him, made it to char selection (i saw him in the group) but then he gets kicked back to Main Menu. =[
I keep trying to to join multiplayer in quickplay but it stops at 0
Not sure if this was a bug or not but I started taking huge hits for seemingly no reason and I was apparently killed by nothing
I intermittently crash during gameplay. Unity creates a crash report everytime and I keep sending them to contact@hopoogames.com. Should I continue to send the crash reports there or should I look at uploading them all to here in this place, or message it to someone specifically??
Most of my crashes happen during MP, but i experienced my first one in single player today. The video locks up, sound will continue and i can actively use my character for 5-10 seconds. Then it will stop responding and Unity crash bug generator loads up and generates a log. Afterwards - the game closes and i can immediately restart.
i just had a bug where i started taking constant ticks of damage while i didnt have any debuffs on me and ended up dieing
@crimson drift @thick jackal I had that as well, I had Tougher Times and Stealth War kits going off as if being hit. Medkits were healing me too. Did not get a killed by message. My Dio's best friend went off, and i died a 2nd time. This was during MP for me and my partner went to the next stage. I was still getting hit invisibly. I was able to jump off with stealth kit active (not taking damage) and when i spawned back up top - i took one tick of invisible damage and died again. No idea what caused it, only happened to me once.
hey i spawned underground cool
If you get the blue item that makes your equipment spawn immediately off cd, and pick up the primoridal cube it keeps spawning and crashes the game
we
Was doing a duo run with a friend, he died and while i was fighting teleporter boss the loss screen came up but I hadn't died D: I was still able to run around and use my abilities but i couldn't use my primary shot at all
ya bois crashed the game with blue moon
if you pick up the woodsprite then get a fuel cell, then drowned, you get this weird healing bug
it causes a rapid healing effect
if you run into a impoverlord right after its done teleporting it does alot of damage. I was on moonsoon, stage 9 and im guessing around 50 mins in, and it did around 700 damage instantly killing me (i had shapped glass). if this is not a glitch then sorry for the post.
i hit 200 some minutes and things stopped spawning
even teleporter bosses aren't spawning - slowmode is reallly really annoying.
same bug, i picked up 3 gesture of the drowned then a reinforcement.... i have 60 seconds per frame
it got worse
Multiple Game Crashes - Game video stops for 10 seconds, but I can still perform actions and hear sound. Then it crashes.
so i got two gestures of the drowned and then i got woodsprite as my first equipment and then i started getting massive heals. It stopped after we went to the next floor though
reconnecting keeps level permanently at 1, when spectating on or after reconnect, the person being spectated appears to be stationary with only mouse movements being tracked
🤔
@karmic aurora probably died to a barrel
That can happen? Boi.
The Model of the artificer stretches oddly upon being frozen by Glacial Elites
many times i get a jumping bug as mult-e where doing a normal jump or even dropping off a tiny ledge - basically anything that causes your character to 'land' - results in getting falling dmg.
teleporter items spawn in spots that they probably shouldnt be in if there is a ledge hanging over the teleporter
@reef sparrow it was a blazing stone titan
@daring smelt i have no idea why it didn't proc then, were you in co-op?
@reef sparrow Solo play, that's why I think it's a bug ( and it's pretty hard to fight a stone titan on monsoon all by itself and live to tell the tale)
huh. i have no idea then, that challenge is fucky in how it procs.
Tell me about it, have been trying two weeks now :v
If you have the Gesture of the drowned, and no active item, and then pick up an active item. It will end up having a negative cool down. This can ruin a run either immediately (EG: with call for back up which will crash the game) or slow and painfully (EG: hellfire tincture perma active)
i dashed into the wall in this map i wanted to record with shadowplay but it was off
On low graphical settings, Mercenary's aerial right click consistently bugs out, neither displaying any graphics nor dealing damage. (The grounded version works fine.) This same bug occurs with his left-click as well, but only with sufficient attack speed. Here is an example of the bug in action. https://imgur.com/a/HkuzvXl
Overloading Worm log book entry pick up is bugged
I assume being able to glitch through the ancient gate on the desert map as mercenary with his shift is well-known? (I'd submit a video but it is not difficult to do. Glitch through the upper lip above the gate itself).
You can (with slightly more effort) glitch out of it as well, so it's a full exploit.
Hi, I played on Monsoon difficulty and got to the second stage (the Abandoned Aqueduct) and I got only Stone Golems spawning on my map. I know in the first game there was an artifact that caused only one type of enemy to spawn per stage but it was a normal run, not a prismatic trial or whatelse.
is it a bug that i cant join voice channels on discord?
@misty pivot not a bug, it's a unique event. You should get a message in your console that indicates it
In Risk of Rain 2, Events have a random chance to occur every time the player enters a stage. These are currently limited to restricting the stage to one particular enemy type. If such an event...
@bitter grail Oh I didn't notice the message. After 50 hours of playing it's the first time that happened to me. Thx!
Hahaha unlucky. Happened to me a few times and I think I've played less than that. There are some very rare things in this game. Apparently elites drop special items but I've never seen it it's so rare
Completed 29 stages still no "long road" achievement? This is the second time. What am I doing wrong?
A friend of mine keeps getting stuck on the arctic stage when spawning in
He can't move or use abilities. This has happened at least once before, with a different character, (Commando) in a different place, (The cave area) in the same stage
Sometimes around the 170 minute mark, bosses stop spawning (the run is on Drizzle difficulty). They do spawn in sometimes, but not 100% of the time.
Around the 220 minute mark [new] enemies eventually stop spawning (bosses have gone extinct), which in some cases can make it impossible to buy certain chests or drones (since you need a lot of money).
After 440 minutes had passed, chests had changed their prices to -2147483648, which effectively made it possible for me to buy every chest, I did run into a shrine of chance which didn't overflow yet, but after I bought a chest, I could use the shrine of chance, and make it overflow too.
After 520 minutes had passed, there were no more enemies. Just me and the world (and free loot). After about an hour I decided to go through the gold portal, since I wanted to see if enemies would spawn there. Aurelionite did spawn, but with -2147483648 hp, which means he's invincible. I had to end my run there.
(Aurelionite below, even after I rebuilt the Beacons, he still wouldn't die.)
@misty pivot I believe that is just a random occurrence cause my friend was had a stage where he was only getting jellyfish and wandering vagrants
If you have both H3AD-5T v2 and a Wax Quail when you jump while sprinting going up a slope you will skyrocket up
Not only with that combo tho
generally if you go fast you can skyrocket up
Risk of HighJumps 2: Holy sh@$ I don't even pressed jump
My friends all spent 10 Lunar Coins on the Bazaar’s mysterious crystal and unlocked the character. But I still not have the option to unlock it, even i have 25 lunar coins now. And i have entered the shop for 2 times...
IF engeneer spawn 2 turrets on same spot they will shoot eachothe endlessdly
yeah they don't shoot through eachother
get stuked inside a shrine
Is it normal that [Shaped Glass] and [Transcendence] don't work together as in balancing the 50% gain and drrain?
Because if not
:c
@tranquil fractal 50% of 150% is 75%. transcendence gets your health (now, a shield) to 150% of your base health, and then it's cut in half by shaped glass, giving you only 75% of your base health.
you would have to get 3 Transcendences to even it out
Ahh
so 1 shaped glass = two trans
But I still don't get because I should be at 50% now then with 2 - 2, and not 25%
Man this math is so confusing :c
the mysterious crystal doesn't seem to appearing for me, my friend could see it but it wasn't on my screen
@tranquil fractal transcendence gives initially +50% and then +25% for each stack, it isn't always +50%
ur welcome xD
first step: get gesture of the drowned with no active item
second step: get meteorite (probably, will work with any active item)
@rose shale it does
looks like it casts the equipment every frame
this happened to me before, but with nicer items like royal capacitor or the gnarled woodsprite
another GotD bug
looks like we're not the firsts
Has anyone else had an issue on multiplayer with taking damage randomly? I've been sitting in complete cover with no DoT, no tincture, no enemies in line of sight, not stone titans or anything that can hit behind cover and I will keep ticking down to non-lethal damage. I get down to 1 hp, heal a bit then tick shortly thereafter. All characters, all maps, only with multiplayer. I think it might have something to do with jumping? A few times I feel like I've taken damage every time I jump (normal jump on flat ground) but I'm not sure if that's because the damage is just happening about the speed of a jump.
@gleaming mist I've heard about it a few times, it seems to only happen to Mul-T, I guess the devs have seen it by now
Wall Bugs in 4th stage
after dying during the teleporter boss and getting revived by dios best friend the objective box seems to have dissapeared... this is only a temporary thing since after finishing the teleporter it returned to normal
anyone else find the bug where if you play engineer and ping at your feet you ping yourself for attack
https://imgur.com/a/ebgemXD you can Dash through a loot of walls with huntress just have know where to look, you are almost invencible inside walls just a few attacks can hurt you
Just try not to bug when you're against stone titan
I got the "Beat the teleporter Boss in 15 seconds or less" achievement/unlock as soon as I started the teleporter. The Boss's item dropped yet the Boss still spawned and when I killed him no item dropped (I assume because the game though I already defeated it)
Ice wall didn't freeze an enemy when the stun grenade procced
Spawned in a chest in multiplayer and even after being moved by being hit was still frozen and couldn't use abilities.
Dont have a screenshot but, sometime when hitting a wisp (greater or lesser) with mults charge or mercenary assassins dash they fly away from impact till they leave the boundary and die without giving coins or exp
i choose hunter but spawn as this guy https://i.imgur.com/GrKHjfW.jpg
i got glitched inside one of those locked crates in rallypoint delta
!bug 3D printer is placed in direction of a cliff, and the items that pop out are lost into the void ! 😂
Just had a bleed shrine not give me damage for 50% and 75% then i took a screeshot as i did 93% and it worked right, edit: gave gold each time
if you're invulnerable damage will be blocked, also tougher times can block the damage
When you get a ghost of the Clay Dunestrider and it goes into it's like sucking in all enemies in order to heal it will also suck you in and cause damage to you
Sometimes especially with Golems the happiest mask ghosts will still attack you
Bosses will stop spawning around stage 20
Sprinting + jumping on angled surfaces with (in my case) h3ad-5t v2, 4 goat hooves and 5 red whips for speed launched me vertically into outer space consistently.
Game bugged out. Can't move anymore but can't die either.
in a coop and my team mate cant die but is stuck forever
cant blink and rain arrows either
if u have the H3AD-5T v2 & the wax quail, occasionally you get launched upwards
^stuck in falling animation, couldnt move
stuck looking down
I don't know what I did
gesture of the drowned + woodsprite bug
the large bots (prototypes or whatever their names are) can very easily get trapped under one of the cliffs in the lava zone
Came across a bug where you get launched into the sky when you jump on an angled surface
I have made a copy of the log file but also took a video.
Yt link: https://youtu.be/fnSxJ2t8AgY
meat hook is weirdly large on the hook part w/ mult only one ive seen it be huge with so far
please don't fix the above xoxo
hit all 7 beacons and aurelionite still hasnt spawned :/
playing on drizzle lul
yo, does getting 3 frost relics in a row count as a bug?
nah
yeah basically
nah good rng
got the drown shell lunar item, then picked up a support drone active item, it then immediately started spawning non stop
just got the "infinite spam of radar scanner bc gesture" glitch and i dont think this is very playable
oh!
i died, got revived by dio's, it stopped casting, and i can see again
then i died bc lmao
admittedly wish they had an environment that looked like the pic tho
its gorgeous, even if its broke as heck
not sure if this is a big issue, but when i hit runs of 3 hours or more, it drastically slows down on the spawn rate of enemies and bosses. i've gone through full teleporter events where i just stood there and nothing happened.
@void locust this is a very common bug, it occurs when you pick up gesture of the drowned before an equipment, it will stack infinite uses and keep trying to use them, but fail, until it gets an item, where all you can do is move on to the next stage.
oof
or revive with dio's, i guess, like i did
but lmao
so i don't know if this is a bug but as MUL-T i would take damage every time i jumped
Has there ben any report on randomly taking damage? I was just walking to a multishop terminal when i started taking chunks of damage, but nothing was around me. Eventually, the chunking had killed me. I even had my friend check out the area where it happened and was assured no mobs were there.
Has anyone noticed invisibility doesn't stop Titans from targeting you with their laser? That doesn't seem intentional.
In higher up levels, i think ive only seen it happen 20+ when I activate more than 1 shrine of combat, no boss is given to fight, and no items are given either. Ive noticed it earlier when I activated 2 shrines, and again now when I activated 3 shrines.
Two bugs here, ??? (my turret) can pick monster logs up [I think that's a bug, not sure that it's a feature, it at least doesn't have a name (I did recieve the log, luckily)] and Overloading Worm's log is called UNLOCKABLE_LOG_ELECTRICWORM
bad spawn point for altar, can't reach bosses 😦
after this door, bosses are spawned
You can place engineer turrets inside of rocks, they are still able to shoot but can't take damage, i think it's not intented to be like so
@eager raft go left, you'll find a tunnel
edit: nvm, that's another location
F
!bug killed by an exclamation mark , no info with mouseover
Sigh, i litterally cant finisih the level because the magma worm is lost / stuck in the wall or something
so now im just sitting here in the middle of the level while the worm jumps around in the walls
heyo.
the gold portal is broken. 2nd time today. first time missing 1 beacon and now the boss wont spawn on a different run. reat game so far tho :)
Hello, so the end-game of RoR2 is fairly wonky. I did a good run of about 5 hours and enemies would just cease to spawn each level. Also blinking through walls (rock walls of a map) with the ranger is possible. I have a video if you'd like to see.
Here is the video for reference. Pretty much all portals you'll see give no boss(es).
No sound until 6:11 as well. https://www.youtube.com/watch?v=74y815TtED4
Figured I'd record for a few minutes, no sound until 6:11 when I notice no sound in OBS (I suck, I know). Pretty OP run. Also, thank you guys for getting clo...
In the abyssal depths in the secret cave right next to the newt altar there is a random wall that can be passed through to get into a corner but will not let you get back out.
Not sure if this is considered a bug or just a bizarre interaction, but you can use brittle crown in the no difficulty increasing with time bazaar and shoot the shopkeeper in order to get infinite money, which can then be exchanged for exp when you go through the portal.
I was able to pass through the door even if it was closed
i'm sure i'm not suppose to do it
I was trying to do the "...Maybe One More." challenge.
Duplicate the same item 7 times in a row with a 3D Printer
I printer the same item probably around 15 times. It got to the point I was feeding the same item back in repeatedly.
The challgend did not completed.
I don't think it counts if you print the item using the same item
Here is a bug that needs a hotfix or else Artificer will have an even bigger handicap: When you get Brilliant Behemoth on her, it nullifies her Icewall (Snapfreeze). She cannot freeze nor execute enemies anymore with that bug. I died too many times because of that certain bug and now I have to avoid one of the best items in the game.
Dunno if its been reported already but the Clay Dunestrider aoe pull attack still hurts you if youve gotten them as allies through the Happiest Mask, making the item basically useless and counter-productive
@tacit spade Clay Dunestrider pulls in and hurts it's allies. That's just what they do in general. Doesn't matter what side they're on, so no bug here.
Not sure if a bug but the stage counter on death screen caps out at 50? edit: sacrifice only appears on the winter stage
Rusted Key works even after you 3D print it away the level before
so I opened a rusted box and got an item without the key
I don't know if this is a bug or not, but it has happened on more than 3 runs now that I seem to randomly be blowing up from full to 0 and I don't understand what kills me. The "killed by" always shows up like this when it happens too
boss monster converted per happy mask still have some moves where they attack your teammates/drones/yourself.
this then triggers some items like whisp o whisp and whipes out your complete party when they gather in the teleportation area
I was playing with a friend and I couldn't see the newt altar, but he could
https://i.imgur.com/uZzOaO2.jpg
enemy spawn behind impassible wall
so uhh
i got the bug where my equipments are spammed non stop because of gesture and it so far seems to work with the woodland sprite blackhole and the item detector
and here it is again
same thing about boss spawn
did you have a clover or multiple clovers by chance
yeah you right probably it, had 3
not sure if addressed before, gesture of drowned with no active before picking up radar = this
that's probably why youre getting so many happiest mask minions, base 10% chance to create a minion. clover probably affects that. also known bug @jaunty wren
Also, did the devs say anything about the game not spawning mobs after awhile? I know they acknowledged the bug but did they say anything about fixing it yet?
in multiplayer as far as i know yes @static flame and @cloud haven i would assume it's high on the priority list, either they'll add new deadlier enemy types like in ROR1 to go beyond the regular elites or alter the way the director works to keep spawning shit nonetheless
Monster log for Overloading worm is "Unlockable_LogElectricWorm"
tyvm @reef sparrow
Spawned into the 3rd world and couldn’t move at all
Happiest Mask clay dunestriders can suck you to death
every time i jump with the wax quill, upon landing i take fall damage (i only have one)
Key Binding Issue: when going to bind right click to walk forward. it unbinds "s" as walk back. it will allow 2 mouse keys or 2 keyboard keys but will not let me do 1 and 1.
Experiencing a game breaking bug, my camera is constantly rotating and my utility ability is being autocast on cooldown despite me not moving my mouse nor touching my keyboard. Also all of the keybinds for the different abilities display as "Unknown"
hi brother
lol whats good dude
slow mode
I have a video of it happening, as you can see im not touching my mouse or keyboard but the camera keeps rotating and my dash keeps constantly casting
I have tried reinstalling several times and rebooting my pc but no luck
is there a known bug which allows you to obtain 1 million lunar coins?
If not, i died and was watching a player who had 1 million of the "the worst gamer ever" was his name
There are various people who have edited files in order to unlock everything without playing, it isnt a big stretch to say some are just hacking them in
Hello! Im having a problem with my cursor going off screen clicking and messing with me when i play. I can't really send any screenshots or debug log, any help?
I am not sure if it's a bug. But if "show damage number" always resets to enabled. Probably already reported.
@hidden moth cheat engine is a thing
https://i.imgur.com/cEIpJEO.jpg
Item spawned up here and I cant get it
Cannot buy the character for 10 Lunars even when I dont have that character
@void locust works off the host's unlocks as far as the artificer goes
so i picked Gesture Of Drowned and then i picked on empty item slot from the ground The Buck-Up and spawned probably billions of drones RIP my computer [*]
next item use probably in 60years
less than 0 seconds you mean?
damage taken by using shrines of blood can be negated by tougher times.
shops can have all three slots occupied by rusted keys. (wat?)
I dont think thats a bug, its just random for each slot. I once had 3 ?s
Neither of those are bugs
somehow oneshot the overloaded worm by jumping to the shipping crate on rallypoint? how?
seems when you do the shrine of order it doesnt always register the change in items
I don't know how this works but I had one gesture of the drowned, I picked up a primordial cube and it kept spawning in black holes to the point where my computer froze. I think gesture is bugged because it looks like it's happened with other items as well
@little gulch known bug, don't pick up gesture before you have a use item. or at least ones that will completely fuck up the game, which is most of them.
Alright, thanks
so i got the lunar item that makes your cooldown 50% less and auto triggers it but when i picked up the primordial cube it was a cool down of 0 for some reason and my game just broke from all the black holes
Getting random unity crashes while I'm playing the game. Nothing too strenuous happening on screen or anything.
Second example of Unity Crash logs
And another one 😦
had gesture of the drowned and a fuel cell
picked up a primordial cube and it nearly bricked my computer
allies from mask are attacking me 😦
also this particular one lasted for ever if that helps
So on his screen its normal/nothing happening. On mines well...wtf. This is due to lag. This guy has some real bad internet. Had a game where drones u pick u...
more details on the primordial cube/drowned interaction: if you die and respawn the next level, the issue ends. I think it's due to the fuel cell? I also didn't have any equipment when i picked up the cube
@blazing hearth known bug where if you pick up gesture before any equipment the cooldowns lose their damn mind for the entirety of the stage or until you die
sure this has been said before but negative numbers are happening frequently as well as enemies generally not spawning, probably because they have negative health as well
my guess is ints are being used instead of unsigned integers
unsigned isnt going to help you because you'll end up wrapping anyway
It will enable enemies to spawn at least, also can confirm now that negative health is probably the problem
looks like the wrap only works one way because he's actually unkillable, rip run
I'm not getting any crash dumps at all. This is very frustrating since TP activations tend to crash me. output_log.txt is useless since I always try to rejoin the lobby when I crash so everything there is wiped when I open the game again.
I'll stress again, this is INCREDIBLY frustrating. @hollow yarrow we need a more reliable way to report crashes.
I'm not sure if this is a bug but i don't know where to write this... ok so i put the game resolution on 1920x1080 (window mode) and everytime i exit and open the game it resets to 2560x1440 which is annoying sometimes.
My game stopped working 😅
Please note that VFX Culling Bias auto resets on "Ultra" every time you start the game. Please make it remember the settings when you shut the game down.
Last update I'll do, he's actually killable, I just don't know if I have the patience or the cpu for it, getting like 2 frames, and if the devs or anyone wants a vod link, just pm me
When killing the dark blue elites and taking their power, the shield remains even after the effect is gone, and the shield bar just kinda bugs out
tesla coil is causing massive FPS issues after 2 mins in a map, going to a new map fixes it, but then it alwayts replicates itself a few minutes into a map
nm, his health jumped back up to full, gg
Hello, a relatively new player here. There was no teleporter in the first level. This was only second playthrough and I was playing the Huntress if that helps. Cheers!
something tells me you failed to find it. On my first play, it took me nearly an hour to find the teleporter and it was in plain sight
According to a mod I have the first "Tougher Times" only gives about 13,7% block even though the item says 15, maybe there is a bug in the internal code for the item and its diminishing returns
In abandoned aqueduct I managed to clip through the huge structure at the top. You can get there by going up to the skeleton and then just walking there on the border. I did have to use the hardlight afterburner (3x utility. skill) with commando dash at some point.
somthing is not right here
audio cuts out for 1-2 seconds when a teleported is activated?
em, so i killed this?
This mostly affects runs that go for a very long time, but the game does progressively start shutting down:
Monsoon:
90min - Difficulty Stops
180min - Bosses/Challenge shrines stop
200min - Enemies start to stop spawning
210min - Enemies stop (other than initial wave)
Something is happening where the game thinks a controller is in use and fucks my KB/M. Maybe i still have something plugged in thats messing with it but a way to disable controller entirely would be sweet. 2 runs ruined because idk how to fix it without restarting the game.
Sometimes i have this HP glitch, maybe from Infusion or Leeching seed, disappear after teleporting or on heavy hit.
@rare knot its from wake of the vultures
@heady ocean oh thanks!
yea it does that. it doesn't look quite right
My quickplay for online barley works and will sometimes send me to a friends only lobby instead of a public one
great run ended because i dashed inside of the box accidentally during boss fight and i cant get out
My TC-280 Prototype got stuck in the side of a mountain when i spawned in a new stage.
My teleporter never spawned. If it did, it was somewhere on the map I could not reach. Ended a good run.
Hi, I've completed Her Concepts with a friend, but we had to quit to menu before we finished the run (friend had to leave). It seems that the item isn't unlocked now, and I can't complete Her Concepts again (skeleton doesn't spawn). Is my savefile busted?
I think the tesla coil cause issues, my game crashed two times when i had it with the huntress
I got softlocked (mobs stop spawning, Can't rebuy the pillars)
When you pick the tree healing active item after getting the crab item, it bugs the cooldown so that it heals you like 100x per second effectively making you invincible. It fixed itself after the level ended
beetle guard is stuck there, spawned like that
spawned off map
Random crash, I was at seventeen minutes, third rotation on the snow outpost map, I opened a chest and I crashed, the date saved and I got a log report from an item, but random crash is a bug.
Gesture of the Drowned and Back Up nearly killed my Pc
😂
K I found That jumping with robot janitor at plains map deals damage to player
Playing Rainstorm as Huntress, finished the first stage on Titanic Plains, then immediately spawned in and fell through the floor. Teddy cushioned my fall
Sprinting a moderate distance away dropped me further and respawned me on the surface
Thank you for making this awesome game ❤ also relatively bug free for an alpha ❤
Aurelionite did not spawn in my game.
think this might be a bug https://clips.twitch.tv/OnerousOriginalRhinocerosTBTacoLeft
you cant see the ukulele when you inspect it in the logbook
The item that gives you 2x jump height as well as a slam seems to return you to your original position. The bug I've found is that if you take a fan-jump on the snow level and then activate the slam, it'll return you to the fan in a weird arc, instead of just going straight down to the ground.
Advancing to next level during Headset slam ability animation leaves the character stuck in that pose on the next level, unable to move or use any skills aside from equipment item
I was killed by an imp overlord, but the ending screen shows i was killed by myself
Around the 4 hour mark almost all mobs stop spawning. It got to the point where when I started a new stage only about 4-5 elites/bosses would spawn and then nothing else. The last few stages I did consisted almost entirely of waiting for the teleporter to charge, which led to me quitting the game as it had essentially become instawin.
Preon accumulator doesn't explode on contact and sometimes no tendrils even come out to hit the enemy dunno if its a bug or I'm somehow using it wrong
2 Gestures, 3 Fuel Cells - Picked up radar and my screen turned permanently light blue, but I could see the question mark, so I had to find the teleporter this way. Fixed itself to a 6-7 sec cd after i teleported
had the same issue as @lime bramble
sidenote: taking damage with the bugged shield perm kills the shield i think
last sidenote i think: the shield bug has happened everytime since the initial bug on this run, started i think due to combining elite powers and now will happen whenever i kill just the electric elite (also when killing another elec elite with the shield stack, it doesnt stack on top of the shield stack, it brings it to the normal amount but will revert to the buggy shield health)
I got stuck in the map on abyssal depth. twice. I sent myself into orbit with the wax quail and H3AD-5T and landed in the tunnel but the doors were closed. I tried to clip out of the map so i could continue and ended up stuck in a hole after jumping up against a corner. I'm not sure exactly what happened but i know it's somewhere on the inside curve of the tunnel.
This is a reference picture. When you pick up the lunar item "Gesture of the Drowned" with no equipment item the next item you pick up will proc INFINITELY until you change level. This happened with the glowing meteor and proceeded to SCORCHED EARTH my entire game to the point of a crash.
Hi guys, did anyone play this game in Parallals Desktop VM on mac...I need help
cant connect to my friends anyone else?
uhm
none of us are loading in, and now it did this
There’s a bug on Mul-T that makes him take full fall damage while shifted if he has wax quail
Hey so like I dont know what happened but... I tried loading up the game, it didnt fully load up so I exited out when it wasnt responding, loaded back up and my mouse sensitivity was super wonky. Didnt think much of it, went into game, and I couldnt move my mouse at all, it was aimed at the floor, and all of the text boxes for my skills just read as "unknown"
Nevermind, apparently it's a known bug with Vjoy
Dunno if it's a bug specifically, but I noticed the Soulbound Catalyst was upside down on my MUL-T run.
Also had MUL-T's model disappear while I used the moveskill, midair, falling from the platforms for the obliteration obelisk. it came back when I landed.
Didn't affect anything but were both odd visual errors.
All of my save files become corrupt once I close the game. I had all the characters unlocked and now its corrupt. Is there any fix?
^ I have the same issue
D:
So I figured it out. Gesture of the drowned and Fuel cell BEFORE a use item breaks things, If the game updated the available uses to more than 1, then Gesture will think there's always a use on deck and spam it out every tick. However if you clear the teleevent with a non game crashing use Item, it'll fix itself. So if you can save your run, you can save it.
I gotta check my game data..
https://www.twitch.tv/afropig34/clip/RenownedBusyHamPicoMause so two bugs in this clip. The first, and most obvious one, the magma worm lost all of its health and died on the spot for seemingly no reason.
the other bug, or what seems to be a bug, is that no enemies can seem to reach that section of the coastline, even when they are trying to get to you. This includes all magma worms and imp overlords, but not the charging boar enemies for some strange reason. Even when either types of imps teleport, they just cant go beyond a certain point.
some times when you start up the game it bugs and shows that there is no data or history of it i just restart it and it will fix it
i have restarted a bunch of times. No luck
check if your game data is still on your computer maybe it was accidently deleted
Nothing was deleted. I just verified game files and it also did nothing
does anyone else have an issue with getting wayyy too many chonobaubles and bandoliers
also playing drizzle mode for the first time and im into about the 10th tele and the bosses come out and immediately go to like 10 percent health and then die, not sure if interactions with my items but it seems like way too much damage being done to simply be item damage as i dont even touch them and 4x willows shouldnt do that much from a lemurian to bosses.
While I did have 5 items to sacrifice it wouldnt allow me to use this in the shop. The other one that requires 3 items worked just not this one. Not sure if there is a requirement on the type of items needed to be used, so either it doesnt work or there needs to be more clarification.
legendary cauldron takes 5 rare items, rare cauldron takes 3 common items @frail nest
when particle MULTIPLE Stack(situationaly 10times meteor use at once) game and OS crash
I have been playing without any problem until yesterday that I got this unity crash every single run... sometimes it's within 10min sometimes over 50min.
there's a small inescapable hole near the lowest newt altar in abyssal depths.
I did a quick search seems lots of ppl r having similar issues, but no pic was posted so I want to share it to the discussion
Potential jumping item bug... http://puu.sh/Dou3O/feb6dd89f8.jpg Sometimes I skyrocket to the top of the stage
@woeful grove The effect is caused by having the wax quail and the H3AD-ST v2, whenever you sprint and jump towards any part of the ground that is angled, you get launched by the wax quail, and the H3AD-ST v2 wants to add a bit more jump (due to you gaining vertical speed), which causes you to skyrocket
Intended or bug? Doesn't always happen
I assume it is a bug
on the icy mountain map if you have the backup drone equipment it can push the wisp boss into the mountain and become basically unkillable
The Logbook for the Overloading Worm is missing localization
https://i.imgur.com/NbJoFVG.png
hey, so i managed to somehow get past the "respawn" plane and ive been falling for a long time
Hello everyone, this is the situation. Just started the race. The first thing I came across was the Lunar Pod from which I got the Gesture of the Drowned. Behind him I opened the usual trunk from which I dropped Cautious Slug. Then, as an active subject, I received Foreign Fruit, which resulted in this ...
There is a small video, for 30 seconds, if there is a need, I can throw it off (not at first the race, but as soon as I get a bug)
enemies sometimes just dont die when under the threshhold for the ice wall.
also these little guys get stuck everywhere, alot of em get destroyed this way :/
When using the Wake of Vultures along with any number of Personal Shield Generators, killing an overloading enemy results in gaining the shield as normal, but when the effect wears off, the shield you gained is added on to your PSG shields and lasts until either the shield is drained or another overloading enemy is killed, after which the same thing happens. This means that the player gaining 50% of their maximum health as a free shield that refreshes on killing an overloading enemy.
went zoom into the support beams on the stairs to the mid platform
there is no escape
The graphics setting "VFX Culling Bias" resets to "Ultra" after every restart.
I have every setting (except texture resolution) set to the lowest value.
Dead bosses seem to never disappear. Despite having "Corpse Clean-up" set to "Immediate" an "Max Corpses" set to "0".
Especially in later stages when there are a lot of bosses it can be really difficult to see chests because they are hidden under boss remains.
And it could probably also affect performance.
------------------------------------------------------------------------------------------------------------ Become a member: https://www.youtube.com/channel...
malcolm fucking reynolds
What the heck is a purple exclamation mark?
Using Shrine of the Mountain, one of the Bosses fell off the side of the map onto this ledge. Took quite some time to locate him.
Wanted to add 'clipping issues in abyssal depths' again. It happens to me when I spawn into the map. I immediately just drop through the ground sometimes and "teleport" back, but it will repeat unless I jump and move.
I was half way through the outside snow level having a great time, and then all of my items turned into healing beads and that other ring things... Did not go anywhere near a 3d printer. Did activate a shrine thingy. Lost all my damage and died
There's a weird interaction with slopes at high movement speeds, which sends you flying upwards for some weird reason
@marble dust You probably activated a "Shrine of Order", which turns all your items into a few items (one item per rarity, times the amount you had of that rarity, so if you have 10 random common items, the shrine can turn them into 10 Bustling Fungus)
well that makes sense, although it wrecked my game somewhat 😃 I'll be sure to avoid them in the future!
I had a bug the other day, me and a friend were playing together and when we went to a new area I was frozen in air just barely off the ground. I could only look around and use my active item. I also had the default crosshair when I was playing Multi. For some more context, my friend was hosting and he has a rather low end pc. Like integrated graphics low end.
My GPU stays at 100% even when I minimize the game. Every other game I have will 'drop out of' game mode when minimized. I know that 'Drop Out' is not the right term, but I know when my GPU is in game mode when the fans are running at max and temp hits 83-84
when the clay dunestrider is draining allies for health, you can throw the woodsprite on him and heal him, also had gesture if that helps
Friend fell through the map on the hell level
https://clips.twitch.tv/EntertainingBelovedPresidentArsonNoSexy
I have encountered this bug multiple times with singleplayer and in a multiplayer match. we get to a very high level and things just stop spawning. I attempted to go into the golden portal and I killed everything in it until the boss showed up, and it made it to where I literally couldn't kill him because I had no money to buy the alters :T. While this happens the teleporters don't spawn any bosses or anything.
Spent maybe 30 minutes on my 2nd run into titantic planes after defeating the first set in singleplayer, couldn't find the teleporter.
im at around 211 minutes into this run and went through the golden portal and no ads spawned and neither did the golden boss thing. i am also sadly stuck in this area with no means to progress rip me.
Got stuck on the magma level. Can't get out at all, the place is nearby Newt altar in the long passage. Seems to be a hole where you fall down and cannot get out by any means
plz optimize
after playing through 3+ hours, teleporter bosses sometimes don't spawn, and creatures sometimes don't spawn at all in the map or when the teleporter is active
Thats a known issue portunya, the game spawns monsters in scaling difficulty, the difficulty continues to scale until the point where no monster is the sufficient difficulty for you so nothing spawns.
I'm not sure what exactly happened? But I spawned into the snow level (stage 7), stood still to start up bustling fungus for no reason, and I immediately died? At this point, there were only about 7 enemies on screen in multiplayer, none of them aggroed on me. On the death screen, it was a white block where it would usually have the icon of the enemy that killed you
I feel like the difficulty issue could be a relatively easy fix, just by making the formula for the difficulty run through an if/else statement to cap it at the highest difficulty before setting it (assuming that HP and Damage scaling are different stored values)
Nearly every time I use the teleporter after a boss fight on the 5th stage the game crashes. My keyboard is about to be halfway through my monitor XD
Tag me if you know anything I can do to fix this
Ok so, I didn't took a screenshot of the bug, since it happened all too quickly, but I activated the teleported, and before the bosses even spawned, the item appeared. It was a couple of magma worms, so maybe it was because the game didn't register them being there and gave me the item? The boss health bar was still there tho
https://puu.sh/DoQrY/79faf2075c.jpg if you get past a certain level DON'T go to the gold portal. you can get stuck here with no way out because monsters don't naturally spawn, meaning you cannot afford the beacons ever
We're stuck in the gold portal due to the boss not spawning after activating 3~4 beacons. Also didn't spawn after activating all 7. Timer is stuck and does not move.
Was able to phase into this ship[ping container with the blink, tried to phase back out but with no avail.
is the one with the tarp draped over end with ram leading up to it and one or two bridges to the other crates
"Museum" is typo'd as "Musuem" in Old War Stealthkit's log
when picking up the logbook for overloading worm the string says UNLOCKABLE_LOG_ELECTRICWORM
Bison sometimes don't do any damage despite them running through me. No tougher times squeak or block either.
https://clips.twitch.tv/EntertainingBelovedPresidentArsonNoSexy fell through the map on abyssal depths
Starting Landing Pods can land immediately next to a Shrine of Blood making you have to pay tribute to the shrine to exit your pod, since both are used with the 'e' key.
Had a game where early on after completing the coast and going to stage 3, for the whole duration of stage 3, only one type of enemy spawned (my case it only spawned wisps, boss is elite greater wisps), it fixed itself after going to the next stage.
@eternal thunder That's not a bug, there's a 2% chance for that random event to occur. You'll know by the red text starting with WARNING at the beginning of the stage :).
Been on this map for 15 min now looking for a portal to proceed.....
https://youtu.be/7h_HMskRQTk
did u check inside the cargos
ohhh, okay. thx now i know for future
i think it was in this one
While playing the Huntress and wearing Paul Goats Hoof, sequencing caused me to run along as the one legged superfast bow killing machine...though fun looking guess the leg should reappear 😃
Had Gesture of the Drowned, picked up an Ocular HUD that remained on, then picked up a The Back-Up and now i can't move cause its extremely laggy and will have to restart
Sounds like you hacked the amount of Back up?
Cause in 9 mins of run you have all that amount of back up... its kinda weird
Does the Deicide challenge work with multiple people in a party? Like will everyone get credit or just the killing blow
Hello I've an issue with chest opening
every time i open a chest my frames drop from 140 to 10 for 2 seconds it's annoying AF btw i'm not the only one my friends have the same issue
Blowing up barrels counts as infusion kills, not sure if intentional
@void locust it's a bug with gesture of the drowned and ocular hud
well actually any use item
Picking up gesture of the drowned before any use item makes the use item be activated basically every frame it can, which causes a lot of stuff.
i got a game that was with no bosses after like 8 or 9 maps ,-, is this normal? i opened the portal 3 times and no boss spawned
uhhh yeah (I mean it's a bug [I think?]), after a while bosses stop spawning due to the difficulty having a cap, eventually also enemies stop spawning (except the initial few), and then (after like 520 minutes on drizzle) no enemies will spawn.
Wow, that's sad 😦
One message removed from a suspended account.
On Multi When you have 2 use items if you use a low cooldown item (like woodsprite), switch use a long cooldown item, then drop the long cooldown item for a different item, the new item you pick up will have the same cooldown as the current timer on the low cooldown item and then you can pick up your original item with a shorter cooldown.
Not a bug per se, but at least this specific death message isn't correctly formatted if you aren't the one who died. It's pretty funny though, so maybe don't change it.
P1: "Agh, Yorick, why would you do this to me!"
Yorick, tearful: "I CAN'T STOP MYSELF, HELP"
After playing a while every white, green and red item turn into a single item with loads of stack, it is deadly 😫
That has nothing to do with playing a while; You used a shrine of order.
Ah, I will remember it ^^'
found a shrine of combat but could not activate it, was a while into the run, might be the same as no boss spawns after you get too powerful and the director just gives up?
Had this happen after awhile in a decently-long monsoon run. Happened for all players (private game). At first the enemies just lost their material references but shortly became completely invisible
So I was on a match having some fun, I get into the next level, and I die instantly?
This was the result, no idea what happened, but a bummer I couldn't complete my achievements
@uneven saddle that is hilarioous
Found a bug (not sure if it's known already) After teleporting to a new stage, I got stuck, not able to move, I was able to use my Q skill, but no movement or shooting.
Same
me and a friend were on a long run stacked few shaped glass each and suddenly a wave of stone titans spawned on tele and this happened we both died but my friend died after dio's to seemingly nothing https://youtu.be/3tLMajYzH3c also maybe abit of a volume warning
I've found that sometimes when I connect to a laggy host, lag spikes will occur (obviously) but then textures will just start disappearing or turn purple. It isn't all textures, but lemurians and golems can go invisible and imps usually turn bright pink-purple. It happens until the stage is complete where everything goes back to normal until it happens again. Doesn't hurt me too much mid-run, but I could see it potentially doing that.
I got stuck inside the Level 4 passageway that has the doors closed
Bug with the Happiest Mask : It's been 5 minutes that this phantom golem is trying to hit my turret, even with ennemies around he targets my turret like a normal mob and not my ally
seem to have gotten myself trapped in a very tiny portion of the wall next to one of the newt altars in the abyssal depths (the one in in the long hallway with crystal pillars jutting out of it.) friend was able to teleport out with mobility skill however engineer could not.
No blue meteor either, just randomly died from friendly fire
In the 4th area (fire place idk name) teleporter spawned a horde of greater green whisps, all but one spawned, after searching for it we found it was inside a wall unable to be damaged.
Was on a long run with 300 minutes mobs stopped spawning correctly but i kept on going.I hit a gold shrine with a negative number cant remember what it was like -98764532 and so on. which i then given that amount in gold. not complaining. entered the gold portal and no more mobs where spawning so i cannot finish the area and was forced to quit
@woeful ridge explain plz https://clips.twitch.tv/TameObservantWasabiHassanChop
I’m not a dev, or tech support. Sorry.
But it looks like you hit an exploding barrel lmao
All the enemies are invisible
I found a printer that spawns the printed items inside the ground.
still broken after reinstall
H3AD-5T v2 referred as Mili Tech?
No the printer is called the "Mill-Tech Printer"
ah, i see
I guess I never noticed it with other items - but this being a red I actually read the tooltip
Top feedback bot is busted, it missed so many suggestions that are above 70+
Can a mod go back to may 5th and add the ones the bot skipped over? They were some of the highest rated suggestions on the channel
@woeful ridge you up for it? you seem to respond the most in this channel when I scroll up
Sorry, bot-tech stuff is not my area, but I think the best solution was going to be for people to resubmit their ideas
That's a really non solution man. It breaks and doesn't work, it shouldn't be on us work around that? Offloading responsibilities.
I mean it’s literally not a non solution. I’ll find out if manually adding things to top feedback is a thing it can do, but if it’s not, people resubmitting is going to probably be the solution.
Bleh, doesn’t seem like it is, but we’ll work it out.
Thanks man
Also I made a mistake, someone already screenshotted the missed suggestions and posted them into the channel. I didn't see that when I looked the first time.
I apologize
No worries, I wasn’t sure if that was from another day the bot wasn’t working or what, but I think it should be caught up.
👍
@void locust It's something I already did.
If you scroll up the channel I have many screencaps of suggestions going back to last thursday
I know.
My now third most recent message in this channel explains that.
Yeah I read over it.
That's a really non solution man. It breaks and doesn't work, it shouldn't be on us work around that? Offloading responsibilities
It was merely a gesture, if I wasn't up for it we'd all tell you to just resubmit it, we are not obligated to screencap each thing that was missed and put it in there.
There's a reason we use a bot instead of doing it manually, there's hundreds of suggestions each day.
So to say its "offloading responsibilities" is outright wrong, we're not responsible for it.
Hi, I've found cooldown bug. I've played with 2 my friends and after first stage we came to shop. I've bought gesture of the Drowned and then on the second stage I've picked up first equipment named Gnarled Woodsprite. And here bug appeared, my cooldown number was 7XXXXX (I don't remeber all numbers) but equiped item was non stop activated, I've changed later on the same stage to another equipment and behavior was the same as before. When we came to stage 3 all backs to normal behavior.
@celest hinge
If you put #rules as the first channel in the server, anyone that joins will automatically be directed to that channel. Then you don't have to have a bot welcome message everyone that enters the server.
Dually noted
😃
I posted this on #ror2-feedback-and-ideas but I think it's better if I post it here
a lot of people on lower end systems(including me) have reported the same thing: after a while of gameplay, specially when a lot of enemies are spawned in, the game starts to lag a little(obviously), however, even when lowering the graphical settings, the game continues to run on the exact same framerate. I run the game on somewhat medium settings and setting it to the lowest possible didn't improve framerate one bit. I think someone should look onto that. Obviously decreasing graphical settings should increase framerate but for some reason that is not happening.
what I mean is that even people with more decent systems feel no FPS increase when lowering the settings, though it's way more noticeable when changing from medium to low, it's really JUST some settings that seem to impact framerate
from some small tests, the settings that seem to impact framerate the most
-Vsync
-Soft Particles
-Bloom
-Shadow resolution
-Shadow TOGGLE(on/off)
the rest barely impacts framerate
@wind crest Not a dev but thats likely due to the fact that whats lagging is cpu bound and not graphics
when you have that many things happening calculating all the physics and ai for all the enemies and all the player interactions with the enemies is a lot of work that often cant easily be offloaded to the gpu. even if you did offload it to the gpu if the work of computation is significantly larger than that of graphics then changing graphics wont have a significant impact on performance
as for why some settings do have some impact
vsync -> this caps your frame rate to match your monitors refresh rate to combat tearing it really only changes framerate so if it failed to do that then something would be wrong
soft particles -> sound like more enemies = more particles, tonnes of enemies = tonnes of particles so this makes sense
bloom -> can be hard to run but i dont have a great explanation here
shadow resolution -> each enemy has a shadow so this would have impact scaling with the number of enemies
and the same applies for shadow toggle
@rotund island I keep getting this unity crash error, is there currently anyway to fix it?
1 fruit and 1 gesture and I now can never die
oh I also have a fuel cell idk if that matters tho
PS: fixed itself once I left area
Mercenary's M1 becomes effectively disabled with enough attack speed 🤔 Is this a known bug?
I discussed this in gd1 earlier, but yes, half of Mercenary's kit begins to malfunction and break down past 30 syringes or so.
The Magma Worm from teleporter just kinda died?
I didn't have anything to ever deal this damage instantly
there should be checks to prevent placing turrets inside walls or rocks
Is that an old screenshot or recent? Last patch was supposed to fix that
i just took it
there are many places in just about every map where you can do this
With enough speed you can go through the walls of the secret cave
In the later levels (I'm in 17), when you activate the shrine of the mountain, no bosses spawn and you can just charge the teleporter
Well we didnt die so we stopped after exiting the 42 th Stage , we succseedet to Level 43 ....
The Vagrant Spawned on the other side of the wall...
i got the gesture of the drawned, 10 mins later i got the antenna and this happened
One bug, not super huge but: When playing Mercenary, if you try to use your Special Skill and there is a friendly beetle guard too close, you will target that and the special skill will immediately end, doing nothing.
Playing an online game with a friend and after spawning into a new level I glitched around for a half second and ended up stuck under a rock next to the legendary chest on the level. No amount of movement could free me and lost an hour run :<
Running into a problem with MULT-I where I take damage from jumping?
pressing shift on mercenary right as you fall out of the map causes you to fall through the map when it warps you back up
https://i.imgur.com/WkeL9Zw.png
my turret is inside a rock
@loud echo I had the same bug. Anyone can relate? Makes runs too easy (though we were on easy for The Long Run).
When my friend hosts, the timed security chest is empty when open for me, but not for him. I.E. When I'm not the host there's no BFG there, just an empty BFG holder but he can see and grab the BFG up.
I noticed too that I can place my turrets inside of walls and other map-mesh objects so long as they are 'valid' places to put said turrets. (same thing El-ahraiah shows but it can be put anywhere in walls/rocks)
Weird enemies listed as ghosts
After nearly 200 min, no more Enemys or Bosses will spawn from the portal.
Weird graphical glitch
@marsh eagle this is caused by picking up wandering vagrant bomb's as friends with happy mask, was just about to report this bug too 😃
A friend and I were playing on Monsoon for a very long time (5½hrs) and once we got to 4½hrs, gold chests began to cost negative money due to an integer overflow. During that time, as many other players have reported, enemies (by and large) stopped spawning because nothing that was strong enough could spawn. By the end of our run, large chests started to cost negative money because of the same issue. If we continued on to the 6hr mark, I suspect normal chests would have cost negative money as well. I will upload a following image with my results at the loss screen.
As a followup, we were not able to afford more than two chests per loop after the 3½hr mark due to the lack of enemy spawns because of nothing able to match our items. Hope this helps with the next update.
@deft ridge there's a point it reaches where the chests are just free. When it goes over max cash per chest, it resets and goes negative and just sets your money to 0 after purchase, but can still buy everything.
We were at a point where if we were able to buy a negative money chest and didn't buy anything else, the leftover would rollover to the next map.
Because we were already in the negative the integer would go positive for the next map, and I would have $1,000,000,000+
Yeah. Sounds about right
my task bar seems to stay over the game
I don't have a screenshot, but a multiplayer match I was in ended when my buddy got gesture of the drowned, 6 fuel cells, and the backup. he summoned something like 120 strike drones
Reporting the previously reported bug with Brilliant Behemoth making Snap Freeze not freeze anymore.
Just had a game with brittle crown on mult where everytime i jumped i took damage no matter the height. Really ruined the game since i lost all my health/money. Never could die from it but id always lose a ton of hp. Don't know if its been reported or not
Managed to get to Gilded Coast in 14 minutes, found a Gold Altar in Wetland aspect, farmed it up, and then moved through. I, a mercenary, bought the 4 chests to catch back up from saving up for the Altar. We bought 3 beacons and then saved up so we could buy the rest of the beacons in quick succession. We bought all 4 within 3 seconds of eachother and nothing happened. Aurelionite never showed up, immune or otherwise and the beacons never became unactivated. I can't forgot to take screenshots of my friend's items, sorry if that would be a problem.
In any case, I have a couple of theories but since I don't make the game, I wouldn't know how it works. So feel free to ignore these.
1: The challenge level was too low. Just like when it goes to high and can't spawn anything, it was too low to allow Aurelionite to spawn.
2: Activating the beacons so quickly broke Aurelionite's spawn, causing us to be softlocked.
Thank you for looking into this!
Used shrine of the mountain, boss didn't spawn at all
The game has lasted too long
hp temporarily halved with vake of the vultures, I simply never take that item anymore for that reason
Yeah, but that's not a bug. If you kill an overloaded enemy (an enemy that has shields), your hp gets split 50/50 into shields and hp.
Yes, but when the shield is gone, my hp remains halved and that's definitely a bug (third screenshot)
You still have halved hp due to the fact that the effect is still active (the blue wisp next to the fire icon)
The shields will eventually regenerate after not getting hit for some time (whilst the effect is still active).
After the effect has ended, you will get the rest of your hp back, even if you don't have full shields. You will also receive the shields you had from the effect as a one-time shield (can't regenerate those).
uhm yes im here to say that:
when me and my friend are playing it seems that if im the host he disconnects and he claims he cant choose other characters as well as difficulty, same goes for him if he is the host, same issue, eventually the person who is not the host disconnects. If you know how to fix this pls do tell me. after disconnecting it says "server failed"
Environment: Titanic Plains
Character: Mercenary
Boss: Wandering Vagrant
I was under the Wandering Vagrant and i think its tentacles (or something) pushed me through the ground. I fell into oblivion, under the map and re-spawned as normal.
how come ROR2 keeps setting be back to 16:9 when in windowed mode when i have it at 1368 x 768
Hey, in rally point delta, i was at the top of the hill where the timed chest can sometimes spawn, and i was jumping backwards against the rocks and i fell through the floor. Don't have a recording. But it did happen
I got stuck inside one of the crates in Watch Point Delta and there appears to be no way out. I was flying with a Chrysalis and blink into what i think to be a lower crate in the center of the map
Most of the time you can clip back out near the corners
want to buy the char for 10 lunar but not avaible bug or feature?
Ps: I don´t own that char at the moment
Enemies stop spawning somewhere between two and three hours into a run. Also, tele stops spawning bosses
For 3D printers, is it intended for green item printers to take and print the same item? such as only have 1 green item (lets say Red Whip) and use find a 3D printer that makes the Red Whip, is it supposed to take my only green item, the Red Whip, and print out a Red Whip? The reason i ask is because if you have fireworks, you now have a 100% free method of endlessly activating fireworks
@pliant gorge if the host has already unlocked the character, it won't show up for anyone in the same game. You need to host the game yourself in order for you to buy it.
@wild hemlock Around 180 and 200 minutes? But ye same here yesterday but at 200 minutes.
Huntress blink at certain angles will make you clip through the ground.
https://steamcommunity.com/sharedfiles/filedetails/?id=1736749296
this is some big text that wants to be noticed
@safe dirge Printers only take the same rarity as the printed item. if the printing result is green it will take your green items.
INVISIBLE Enemies and Allies, sometimes from the start sometimes not. I believe at some point they are not rendered because i'm not looking in their direction and they remain like that. Also some are just replaces with a pink texture. Effects and items remain visibile.
any one els having there game frame rate drop badly to a crawl lags? Ok there a semi fix, just do a disk clean your pc and the chance of really bad frame rate will less likely to happen
Died to what I think were my own ceremonial daggers, I wasn't recording like a fool
Invisible colliders on the swamp level; I got stuck in them on accident
Note: I have pretty low graphics settings, but I don't think it should be causing stuff like this to be invisible
Huntress doesn't seem to be firing at all when she has too high attack speed like an activation of berserkers pauldron
Nothing killed me ?
SPAWNED INTO A LEVEL WITH NO TELEPORTER
So this happened. In a four player game, our host had one gesture of the drowned and no other active item modifications when he grabbed a Primordial Cube (he didn't have an active item before this), which caused blackholes to spew out of him so fast that his framerate dropped to single digits and he couldn't see anything beyond his hud and pings. Moving to the next level fixed it. He said that the game was displaying over 7 million charges of his active item while it was happening.
He had 6 infusions, gesture, knurl, transcendence, OW kit, zerker pauldrons, and 14 syringes if it helps
Just had a similar interaction with disposable missile launcher, berzerker pauldron, at least one pred instinct, gesture of the drowned and 2 fuel cells on MUL-T; missile launcher built up an absurd number of charges and fired them all off instantly, launching continuous missiles for well over 30 seconds despite switching back to radar scanner with R, which built up no charges
I feel like the difficulty picker is broken, can't quite explain but it will not pick the one we both want
Maybe not a bug, but the Gesture of the Drowned kinda causes issues with the crowdfunder, so maybe a drop equipment button?
I had an issue where the level spawned only stone titans after using the combat shrine
@hidden wedge Sometimes there's a WARNING in chat that the ground is shaking, that signifies that only stone titans will spawn.
I just bought the game yesterday, played for a couple hours, unlocked a few characters/items, and now that I start up the game the progress has completely reset to 0%
I used the robot's shift ability in the lunar shop and went out of bounds by accident, there aren't any teleporter zone things below the shop besides the in bounds area where you can fall. I had a god tier run and now I can't even get back to the portal and im falling forever, speeding up to near light speed. I suggest there should be automatic teleport back at a certain depth or something along those lines
There's two holes in the desert level. You can get under the black liquid on the one closest to the gate if you have enough feathers or dashes.
@plain halo I understand that part, what im asking about is it supposed to take THE SAME item and reprint it, i ask because using a printer will activate fireworks, and if it the a rarity is not white, then you can endless use fireworks without the cost of money or running out of interactables
Uhhh is it normal for Vagrant to gain 1200 hp out of no where? after going nova
@merry socket the difficulty increased, and so did the vagrants health pool
Ah ok that makes sense
im stuck what to do?
Theyre the orbs the jellyfish boss shoots out
Meow meow there.
Here bug report. When you collect Fuel Cell + Black Hole + Gesture of The Drowned - black holes are spawning without cd sometimes.
Here video: https://www.youtube.com/watch?v=CDdtlu9MDeU
Fuel Cell + Black Hole + Gesture of The Drowned = Dead FPS.
And second vid https://www.youtube.com/watch?v=j0AviOv7H_s
Please fix your shit devs
After going to teleporter it was fine until first black hole spawned and then again %)
When I played, mobs stopped spawn on 200+ minute
:residentSleeper:
Hey um i just found an item that gives me permanently the buffs of the elite burning monsters and i was hoping u can tell me if its a bug or if its an item cause i cant find it anywhere on wikis and stuff and it was an active items as well that i couldn't use it although i stacked it with fuel cells.Anyone that has found it as well?
@vague pulsar gotta up your game, go on monsoon ;)
@scenic cobalt https://riskofrain2.fandom.com/wiki/Ifrit's_Distinction
Had the same bug today, played for around 190 mins, then the mobs stopped spawning. Also bosses didnt show up anymore when i reached the portal
Once 190+ mins is reached, the game tries to spawn something harder than bosses. It can't because at the moment there isn't really an enemy stronger than any boss
@dusky cobalt Thanks!
So it seems that switching off of, then back on to the Gnarled Woodsprite as Mul-T causes it to trigger its on-use effect, without using a charge. this can be repeated any amount of times for its triggered heal. I'm assuming this is not the intended interaction
If an engineer turret dies with frost aura (from frost relic), the aura stays in the ground forever
spawned into wetland aspect next to the cliff slightly above the ground and could not move. was falling in the shopkeeper's level just before teleporting
Hey I am new to the Discord but I have found a way of getting into the deserts secret area ( the one with the fire and ice lemurians) as a solo mercenary and i just wanted to share it. All I did was go to the right of the gate and get into the tightest cranny I could and spammed my dash + R until it popped me through. Will try to replicate it and video it. Will update if i can replicate it/
Last Wandering Vagrant spawned behind this wall and was impossible to kill. Disposable Missile Launcher did not lock onto it or the other enemies. I should have got a picture of the teleporter spot, but I already quit to menu. It was slightly to the right of me pushed up the the wall as close as possible.
Just had this glitch, 3 stone titans spawned behind it. I was playing engineer and managed to place a turret on the other side of the wall and kill them, so 2 glitches in 1
Brainstalks on Artificer doesn't do anything for M2, haven't tested M1. Charges on M2 get consumed with no CD buff on and can't cast anymore if it falls to 0.
@mellow marten It just for relax, and I try kill Salamander)
gotcha
It seems like activating the beacons too fast on gold coast causes Aurelionite not to spawn?
heres the output log for the bug i sent earlier
With both 57 leaf clover and happiest mask it can proc multiple times on the same target causing man more to spawn
This also causes massive lag spikes
Alt-TAB'ing out of the game usually causes the game to stop responding. This seems to be able to happen during a run, or the main menu. Even Alt-TAB'ing on the disclaimer right after booting the game causes it to freeze for a few seconds.
I know this is a known bug but i just got absolutely screwed on this god run
Damn bro
he's probably just elsewhere
just how
Spawned out of map. Happened to me once, not far up in here.
so you did manage to encounter him?
all bosses with movement abilities can sometimes spawn far away from the teleporter zone
aight thanks
you just gotta get out and aggro it
corpse clean-up doesn't seem to affect boss gibs
I'm having a strange mouse acceleration bug in the menus, making it very difficult to select any options. The mouse pointer also has a strange circle at the tip that I've never seen before
Turns out, I had a Guitar Hero controller plugged into my comp and it was messing with my keyboard controls
Description: Somehow, I got three Engineer turrets;, I would assume it's some unintended trigger of the Happiest Mask item since the third(or first) turret has that ghostly effect on the model. Said turret does not despawn when future turrets are placed, and cannot die from health decay due to the Fungus item it has equipped.
Attached photo showing gear and bugged turret.
just putting this out there again, artificer's fireballs will collide with walls directly behind her. as in they dont go anywhere. just immediate explosion. because their collision detection is getting caught on the wall. perhaps move their start location ever so slightly further forward until this no longer occurs
i had to lower my game to 300p to even take this screenshot (so sorry about quality) so the crab item that makes your item activate automatically bugged out and sent about 2000 black holes crashing my game
I saw it mentioned once before all the mobs (including character) turn go invisible or pink on the map. It fixes next map but happened after 4 blazened vagrants exploded together along with all my item effects (ghosts, frost, etc.) as well.
Sometime these frost affix halos stay afloat after death with mini vagrants and the bells.
I was spawned under the floor on the survivor camp stage by the lower cave. I panicked but managed to mercenary sprint before I fell through the world and not die to all the elite above me. I don't have a screenshot of being under the world but this was taken slightly after I recovered back on the pathable plane. Sorry!
Sorry if this has been reported. I was hit by a stone golem that was above me, so the knockback from the shot pushed me into the ground, and I clipped through the ground and I got out by blinking, as I was huntress. This has happened two times in my 60 or so hours of playing.
sentient meat hook is visible before you are when teleporting into a new stage
I got stuck between the wall and this vent in the abyss biome, i know its not a bug but it almost ended a run because i couldn't jump and had to get knocked out by a greater wisp to escape this permanent prison, please fix because if someone got stuck in this again you wouldn't die from a mob, you would die because of the exit to menu
In some cases you can actually take money with you on the next level, your timing have to be perfect, just after your teleportation start, if you kill a monster or use an altar, you'll keep your money
One message removed from a suspended account.
i know but i don't think it was intended this way
Has this bug already occured before to someone else where mobs spawned invisbly/missed their texture :p
Also my character model bugged around either during certain animations
Random crash, third rotation, twenty minutes, Game crashed, walking up a hill, data saved, log report for items, other than that only issue was a crash
Just a small graphical bug in the log books, the first "per stack" text isn't formatted the same.
Using glowing meteorite on Engineer, Rallypoint delta, two player, first rotation. fighting Magma worm and supposedly killed it with the meteorite while I died and player 2 lived, boss wasn't considered killed and soft locked the run
when using the happiest mask, friendly Dune Claystriders can kill players when using their heal attack where it latches onto you. It only happened one time, i will update if it is repeated.
idk if this is already pointed out but in this patch you can trade in the same item into a 3d printer in my case adrenaline syringes, and ehers a picture ot prove it
I got the drops before killing the bosses
This is likely already known but around the 200-250 min point, enemy spawns start to decrease drastically. I wrote it off the first time it happened but my run today is only getting about 5 spawns per stage atm.
^ Bosses also stop spawning when you activate the portal etc
there is a slight issue where I had entered into a golden portal to fight this boss named Aurilenite and I had managed to activate all of the stands the first time and dealt a bit of damage to them but it deactivated the things that make it vulnerable so i went about and reactivated them all yet for some reason it wont let me deal any damage to them any more so i am stuck running around the map unsure entirely what to do to try and actually hurt the thing.
i had to leave that game and loose all my progress that i had made so that it wasnt bugged anymore
game randomly queues key press SHIFT at start of match - throwing character off ledge. sometimes 2 times in a row.
For some reason, the portal went through the ground. I could still use it.
Two bosses were supposed to spawn with the teleporter, only got one, health bar stayed at half 😦
Noticing my game crashing a lot all of the sudden. Well "a lot" relatively speaking. It'd done so exactly once before today, and I kinda understood why (I had a LOT of explosions...). Today it's crashed twice with really nothing going on.
I spawned inside the "Secret Tunnel" after getting a couple TC-280s in the previous map, they proceeded to ping-pong around the tunnel itself instead of actually being useful. I recommend moving player spawn points outside of places like this where your very expensive drones can get stuck.
I managed to get a queens gland from fighting blazing dunestriders after activating a Shrine of the Mountain, guessing that's a bug
This tree has never been visible for me (driver changes and reinstalls did not fix)
Its still there, but invisible. Also theres about 5 more areas on this stage where the trees are invisible
what are your graphics settings?
https://imgur.com/a/B1aLG52 ill do that instead cause of slowmode
solved, lod reduction set to custom caused it
had a bug in the desert map (area 2) picked up "The Backup" with 3 fuel cells and Gesture of the Drowned. it spawned infinite drones instantly and crashed the game. sorry i couldn't get a screen shot or anything.
he is a twitch clip of when it happened
While I don't have screen shots of these I've had two exploits that I found accidentally, not sure if they've already been reported.
- Had the Back Up as an equipment. Used it, then picked up gnarled woodsprite. Picked up The Back Up again and it was off cooldown. I'm assuming it has something to do with gnarled woodsprite not having a CD because of the passive.
- On Mult E I got the Aspect of Lightning equipment. When i switched between equipment/fire modes I got a full hp bar each time I swapped to Aspect of lightning. Then when i swapped back the shield would carry over giving me a massive HP bar. You would get over max hp just by switching twice.
you failed the integrity test on your soul
I wanted to email somebody to let them know that I came across this bug. I understand the game is in early access so I do expect some, but I feel that it is important to report these bugs when they are seen so they are fixed. Attached is a picture of what happened. I was playing when a Wandering Vagrant spawned out of the map in an inaccessible area thereby soft locking the game.
TL;DR Boss spawned out of the map and soft-locked the game
Someone has probably notified you of this, but the artificer doesn't show up for the correct player in the bazaar. My friend needs to unlock the artificer, but for him the shop doesnt show the unlock, but it appears for me, who has the artificer
anyway don't buy it was
it won't unlock for him
is the fall damage multi bug known?
Only happened to me once, but just wanted to make you guys aware. On Distant Roost, there's that path off to the side that sometimes spawns taking you to the little island, right? Well, my friend and I spawned there with no path to the mainland with the teleporter and the chests. We had no normal way back to land, and wound up having to Skyrim our way up the side of the cliff to get high enough to jump back over.
mul-t bug
Enemies and teleporter bosses stop spawning after a certain point
My Clay Dunestrider ghost is doing damage to friendlies including me when activating the pull. Was pretty much murdered because I didn't realize the damage was from my friendly ghost.
Chest has spawned under the map.
and allied Ki bug or mby fixable dunno just wanted to report it cuz i like this game
https://youtu.be/GEnQK6wgZuQ
Body got cut in half from Ice blast.
Character: Artificer
Enemie: Beetle w Ice powa
Explainertons:
After I killed an elemental ice Beetle I tried to jump out of the way of the ice sphere blast to avoid getting frozen. I was still frozen, but the upper half of the body was down inside the sphere while hip and legs were up in the air on the outside of the sphere.
Happened too fast to screenshot.
Went back to normal when the freeze wore off.
just bought 7/7 halycon beacons
but the boss didn't spawn, is this a bug?
Random crash, same as above
friend had the Gesture of the Drowned and picked up the disposable missile launcher while in the Desert map (area 2) and launched infinite rockets into the sky. it set the item to a 7483648 second cool down.
i think that map has a lot of bugs tied to it.
dont know if this is a bug or an odd side effect but me and a friend were playing and each managed to get quails paired with the h3ad-5T. at random moments for the rest of the game we could jump and be launched straight to the top of the map
two disconnects from different people yesterday..its unlikely that our internet caused this. but its just a minor "bug" or issue.
For some odd Reason when the Engineer class picks up a royal Emitter (or what ever it is called) their right arm is completely swapped out with it and the electricity, but also the electricity for some reason takes the shape of a noose, yet it still acts as it should but it had confused me in a game earlier.
That's intended, it replaces the other character's arms too
I've been having connection issues myself. Everytime I try to play with friend I disconnect from both the game and discord. It's very strange, and it's like my internet as a whole cuts off. It's only an issue with this game, nothing else. Kinda funky
Just glitched thru this wall by dashing..
Went to gold level at 200 minutes, didnt spawn enough monsters to even afford 1 beacon leaving me softlocked. Unlucky
So, I was MUL-T. Not even one blue item (those with a downside). After 30 min, I started to take 200 dmg each time I jumped. That didn't killed me, but left me at 1 hp.
It started on the 4th map and this continued to happen on the next one (same run).
Fell down next to the newt altar in the long tunnel att the magma level and was unable to leave
Not sure this is a bug, but there's an item in the game you can get that's not listed in the logbook. It's called, "Ifirit's disciple" I think. It's an equipment item that is always activated, and is not effected by fuel cells.
@lyric badger feature, theres more items of that. Its a permanent wake of vultures effect
Low chance to drop from elites
Unlocked from the beginning
how did I unlock it?
Ah, okay, then.
Game breaking: Infinite drones via Drowned + Fuel cell + newly picked up Back-up
The screen filled up instantly with Strike Drones, causing severe lag
I had a greater wisp ghost summoned from the Happiest Mask keep trying to attack me even though it was my ally. My allied ghosts were also targeting it as well. Not sure why it happened or how to reproduce.
Also, ghost clay dunestriders still damage you with their suck
What Kakefumi said. It works really well with disposable missile launcher but with the backup it just crashes the game
Multiplayer via quickplay. I died as artificer due to blood shrine (what??) and became a turret. I tank damage and drone heals me too. Can't shoot tho
The engineer died and became a missile drone. He went into the aqueduct passageway, killed the two dudes and picked up both bracelets. What even is
Is this a feature? It's hilarious to say the least. In the end, the Merc died and became the healing drone, couldn't outdamage the boss and left
Not getting the achievement "Deicide" even though I killed two elite bosses in one run
Were they overloading worms? They don't count as elites rn for whatever reason.
EDIT: Also holy crap that 1 minute slowmode
had a run with a pal and the teleporter spawned an overloading worm, which later on decided it no longer wanted to exist??
twitch clip of when it happened https://clips.twitch.tv/CovertCleverCrocodileVoteNay
Clip of XxDoongleRulesxX Playing Age of Empires II - Clipped by XxDoongleRulesxX
Merc dash resets remove hardlight afterburner charges if left to timeout without completing all 3 resets. Dash through 1 enemy, wait for timeout, all extra charges from Afterburner go on cooldown from only 1 dash.
Bug where after 3 ish hours enemies barely spawn. And hitting the teleporter doesn't spawn boss
Slight bug with gnarled woodsprite, 2 gestures of the drowneds and a fuel cell, picked up the woodsprite after the gestures and the fuel cell, I probably cannot die anymore
It fixes after you go to the next area
i could place turrets in rocks, dunno if thats intented
I somehow managed to get Ghost turrets?
Also one thing that might explain the bug above by potatoes if the turret has the ice attribute when it dies ice explosion can hurt you I think because they never programmed the ice explosion to work on on players.
@kindred parcel no, one was a fire titan, and the other was a fire beetle queen
@tight gull it would seem so
Hey me and some guys were doing a long run and all of a sudden we all got one shot, there was no vagrants or anything we just all died at once. Our Mult had 2 transcendences so it seems really fishy and we weren't close together near a elite blast or anything
i found this by accident but im able to replicate it pretty well, if the video doesnt load you can phase through the wall with huntress and her blink on one of the maps
About 200 minutes into a run enemies and bosses no longer spawn. Activating the Teleporter does not spawn anything as well.
When playing Mercenary, after picking up enough Soldier's Syringe's (55+), The animation on his secondary skill will be skipped and not deal any damage.
My game is crashing constantly. I tried everything. Finally reinstalled windows yesterday and it worked for a little bit but now it is back to crashing every couple minutes.
i am not sure what happened but i think my drones are considered enemy and thus reduce the cooldown of my active and this happened
I'm playing a 2 hour run with friends, bosses have stopped spawning for the last 10 levels. NOt sure what to do. Objective says to just charge teleporter.
Not sure if it's a bug or intentional but if you charge the Engineer's bombs (Main attack) then sprint they will fire out when they hit full change during sprint.
@willow briar it's a known bug in the game RN, just obliterate yourselves at the next celestial portal
Is there a chance of Gold Shrine spawning?
you are so powerful you have scared everything on the planet away from you! congrats.
Is there a mod work-around? @void locust Or just waitin for devs to fixer upper the bug? Either way, I guess we broke the game! 😄
if there's a mod for it, it'd be on https://thunderstore.io/
https://thunderstore.io/package/hotslice/BalanceMod/ This mod I believe has a way to fix it
@autumn fjord Will try next time, ty
Pretty sure this happens as follows: You pick up a Gesture of the Drowned without an item to activate, then a fuel cell, and then a usable item: The game can't define the time needed to cooldown the item so it launches every frame.
Optical bug, might have to do with large numbers of ghosts. Pink squares appear in flashes. Doesn't effect gameplay but I've never seen it before.
Does anybody have any very serious lag issues. Me and my friends were really deep into a game and the lag was so bad that two of my buddies were two worlds ahead while I was behind
Don't have a screenshot but I had a bug where I was playing as Mul-T on level two and an electric orb kept spawning on me and blowing up. Over and over. There were no electric mobs near me.
As Mul-T I was jumping around in the 4th level and taking damage every time by just jumping.
i died and 3 other me spawned this really didnt do anything to my gameplay but its here anyways 
my own jellyfishes started killing me when there were too many
On lowest graphics settings these weird semi-transparent objects appear in the air, always at the same place so I presume they're part of the map. What's more, they're solid, you can stand on them.
Heya, I've just spawned into Rallypoint Delta and every enemy is a Stone Golem. Every single one-o-dem. Is this a known bug or is this intentional?
@clear belfry that's not a big but a random event, it can be one of a set and will have all enemies spawn as a single type
kinda hard to get that item
lol, yup
Bug description:
I was pushed under the map when spawning in, I assume it's because I spawned under the helper you sometimes get from killing the giant bug, which made me seek out a place to get up. I walked to the cave and got stuck inside with no way to open the door (or from what I could tell, a way to glitch out again). PS. I know that my battlemate could have unlocked the door but he died.
Suggestions:
Perhaps forcing players to respawn when getting under the map might be a solution - like when jumping off the edge on certain maps.
Perhaps do a spawn placement check to make sure you do not spawn under the map.
Activating Milky Chrysalis as MUL-T and retooling removes flight buff
If this is intended, then the question is: "Why?"
I have actually seen an occurence when retooling with mul T after using the prismatic cube sucked the robot in too(didnt play that mul T)
Its probably cuz when retooling item is just removed from a character, F for that MUL-T
Just had a "Divide by zero" unhandled exception randomly in the forest map for the first time in 30+ hours of playing, using Huntress with a MULT-T teammate(dead) after killing one of those big squid things. No idea how to trigger it, but the exception should be caught properly instead of spawning a small window and causing my death 😦
No mention of it in the output_log file
The teleporter and a chest can have roughly the same spawn area, causing the chest to be underneath the teleporter
Unlocking Artificer with 10 lunar coins doesn't count for the other people, I just discovered this when I used 10 lunar coins on them to try getting it for my bro.
Not sure if this is a bug but if you have an item like bandolier or brainstalks to refresh cooldowns. When you use rain of arrows on huntress and the cooldown resets, it autocasts to instantly use rain of arrows again. In the case of brainstalks you are stuck using rain of arrows over and over until it runs out
Shaped glass also halves your shields when your total life gets low enough. (Had it happen multiple times when used in combination with transcendence)
i believe i teleported just before i warped to the next stage with my friends rn and im stuck in the drop animation
@rotund island
^ this bug is caused by obtaining a Gesture of Drowned without actually having an active item, then on the next round picking up Any singular active item will make it so that all the activates that gesture was attempting to activate will be spammed constantly forever during the rest of the round As soon as you start a fresh round after said round where you pick up the item the bug stops
Hi, just finished a Mercenary run, got a shrine of order and noticed a few things:
- Stacking soldier syringe (55 attack speed +) breaks Whirlwind - animation is too short to hit most targets, breaks completely in air
- Eviscerate gets a lot more hits (not sure if intended, sure is fun as hell tho)
- High attack speed messes with basic attack - increases player speed when held, and animation skips.
Other things:
Drones: Tend to get stuck on environment, especially in Abyssal Depths.
Beetle guardian - can't follow when player goes too fast. Spawning in a level with a wall that needs jumping gets him stuck as well. Maybe teleport him to the played once the teleporter event starts?
On hit proc items - Take some time to register properly once high attack speed is aquired in a round. Crits stop working, bleeds as well. Fixed itself in the next stage tho.
Brilliant Behemoth stops activating late game on most attacks, I'm shooting in the screenshot.
On windowed screens, the resolution changes back to the default resolution size for the given monitor. Even after changing the setting and restarting the game, it always changes back.
Hitting enter on a keyboard at "Profile" XXXXXX" doesnt do anything even though the notes say enter is select.
First time I summoned an enemy at rallypoint delta, the boss spawned on terrain above the teleporter sphere. I suspect there needs to be a ceiling on the spawn. It had spawned within the horizontal area of the sphere, but not the vertical area.
i had gesture of the drowned with no equipment for like 10 mins and when i got a disposable missile launcher(first one i got) it fired non stop the whole round. i picked up a back up thinking it would fix it and 300 drones spawned instantly. using the teleporter to a new area fixed it. no screenshot sorry
we know that glitch, literally scroll up a minute https://discordapp.com/channels/417739215355510784/559902343068385330/577989519119220756
sorry if this is already well known but teleporter spawned inside the crate
I reached level 45 and at level 40 or so, some elites were spawning normally but after 20 kills of those, nothing else spawns on the map. No boss gets summonned as well in this levels.
I completed deicide with a friend in co-op by killing an elite stone titan on a golem event (the challenge completetion sound/banner showed up). I have not found the item in 15+ hours or searching for it. I am woundering if this has to do with the titan event not counting as a "full unlock" for the item either due to unlocking it in co-op or due to my elite kill during the golem event.
after a while after playing the game sometimes the game crashed and my monitor goes black. nothing responds to mouse or keyboard input. i have to manually restart my whole computer after this happens and i lose all my progress. i have an old GPU so that could be it. it's a NVIDIA GeForce GTX 760
Same bug as @midnight estuary ; and enemies that spawned initially did not give the gold necessary to activate the posts..
I don't know if this has been reported but Imma just report it
We were playing but we found out that there were only a few enemies, after we charged the teleporter we looked around just to see 20 lumerians and 1 stone titan circling around a chance statue. I would think this is a feature but... its obviously not 😛
I had a bug where Aurelionite's Shield wouldn't go away. All Lamps where activated. I ran around the area for 20 Minutes looking, but nothing to do. Had to end a really good run because of this :I
https://puu.sh/DrZ4q/6d70127d53.jpg had a drone decide to pick the same position as a barrel
https://steamuserimages-a.akamaihd.net/ugc/790857059215820533/9010358C7F567CFA3526A0DD608031EC102D6E12/ not sure if this is a bug, but boss spawned on side of cliff.
uh for some reason when somebody leaves in the character selection screen the other members cannot ready up
My friend picked up in multiplayer match Gesture of the Drowned, Soulbound Catalyst and Foreign Fruit with was always activating giving him god mode, we were playing in Wetland Aspect on Vagrant event. It fixed itself by entering another stage.
I managed to blink inside the shipping container and got stuck in there
https://www.twitch.tv/videos/425177151
I died while playing with a friend and when i re-spawned this happened
When you die while the tp is charging and get revived by Dio's best friend, the counter and text under Objectives gets empty, you need to actually look to the tp to see the percentage
i love this bug
Brilliant behemoth seems to prevent artificer’s snapfreeze from properly freezing enemies
Friend of mine has a problem with screen flickering to black and back, He has this with no other games. Anyone solution for this?
i had a great run the best one i had ever had and then i just jumped while i was waiting for the teleporter to warp me to the next place and then i just die out of the blue and it even says i killed myself somehow
Try V-Sync?
Didn't get a chance to record it as I wasn't expecting anything to happen but a Overloading Worm revived by the Happiest Mask struck me with its lightning and killed me.
Are the uh. Are the "horns" supposed to be positioned as "tusks?"
PAUL THE MOBS STOP SPAWNING, PAUL! 😡
When using predatory instincts, the stacks will often cap off well below where it should for entire levels. Sometimes it fixes itself on new stages or getting another stack, but I've had it happen more often than not.
my equipment got bugged? was casting forever lol http://puu.sh/DsLho.png
when you guys make unfinished goods, try to make them unable to get to lol
This isn't that big of a bug or something, at least to me, but whenever I close out of the game, restart it then go into the [Graphics] tab in the [Settings] menu, I always see the [VFX Culling Bias] reset to [Ultra]. Thought I'd get this out there.
i blinked outside the map, the boss slowly followed me, i simply walked inside the map again but he remained stuck outside lol
@fiery garnet @rotund island @hollow yarrow Hey guys, I uploaded a bug I found while in game to Reddit, hope it helps to fix. Stay awesome. https://www.reddit.com/r/ror2/comments/bp4ag7/under_the_map_bug_highlight/
ooh, uh, I don't think that my shield bar is supposed to be extending out like this? lol
no newt altars have spawned on my 1st stage
Just had a bug where when i killed a fire elite with wake of vultures I got a permanent on fire debuff, ended up killing me and ending the run
Has the multi-monitor issue been fixed yet? Game is practically unplayable for me.
Often when I try to exit the game from the main menu it crashes instead
Managed to get stuck in the door in distant roost. Stuck in freefall so feathers wouldn't reactivate, but fungus still did. A stone golem eventually pushed me out, but while in there movement keys did nothing
unable to rejoin my group's session if the game crashes. the screen goes dark, then takes me back to the main menu
I think my beetle guard killed me in the last area cause the fireworks had nothing else to target possibly flagging me as an enemy.
Is there anyway to become unstuck after the bug where you get frozen after taking a portal?
@gentle parrot The "Silence Between Two Strikes" is a rare item that drops from Lightning Elites. It is meant to be in the game, the same as "Her Biting Embrace" (Ice Elite drop) and "Ifrit's Distinction" (Fire Elite drop). You can check the wiki for it's effects. https://riskofrain2.fandom.com/wiki/Silence_Between_Two_Strikes
sometimes upon using equipment it "disappears" from the equipment slot until off cd
There was a bug I encountered awhile back where:
-I was playing MUL-T
-I had the Royal Capacitor in my second equipment slot (rebar puncher)
-I had Gesture of the Drowned
-I replaced the Royal Capacitor with the Disposable Missile Launcher
Once I picked up the missile launcher, I had an infinite amount of ammo for it, with something like 74 million charges
I don't remember much else about it other than I'm fairly sure I had at least 1 Fuel Cell
Sticky Bomb's logbook description doesn't use smaller grey text for the stack numbers on chance to hit.
I activated all the beacons in the golden portal bonus area but the boss never spawned. I'm guessing it could be because I activated the beacons too fast (had 18 goat hooves and activated them all at once)
Was playing on delta map and was standing on the ledge above where the fan usually spawns at the entrance of the cave. An imp overlord spawned on top of me and pushed me under the map
Fireworks item goes off when interacting with anything, but in the description it says it only goes off for chests
Couldn't leave golden portal after killing the golden golem
Two beetles play ring around the rosie instead of helping the players
Picked up wood sprite with a gesture of the drowned and this happened
stone titan ghosts seem to target the player with their laser despite being friendly, it doesn't do any damage but still
Mercenary can still be damaged by Clay Dunestrider's gravity pull thing when in Eviscerate.
I just got a massive bug
Playing mercenary > got a gesture of the drowned and picked up a cube and it just started spamming cubes until my game probably over 20 thousand cube vortexes lol
this is all in the first stage btw, so i had like 3-4 items tops
Picking up gesture before picking up your first use item on the same stage continuously triggers your use item, which is a known issue @marble carbon
cool ty
I couldn't take a pic, but the game didn't spawn a boss (or spawned it and killed it superquick), gave the items anyway, and then after that the boss spawned, with its health bar red but not appearing on top (it was an overloading worm), around the 80 minute mark in normal difficulty
you can clip through the corner wall in the wetlands with a dash
must've been already mentioned a lot but the newt altar locations, especially in distant roots, needs a bug fix for consistency sake. Sometimes they don't spawn at all, sometimes they do spawn but are locked behind doors or past the randomly generated bridge, on distant roots. It got tiresome to the point where I continuously restart the run until my initial spawn is at titanic plains instead of distant roots.
TC-280 got stuck under that rock when I spawned into the map
So I've Killed 3 elite bosses on monsoon, and I have yet to unlock the challenge Deicide. I have destroyed to Overloading worms (once on my own), and then a flame titan, and my buddy had unlocked the item when I did not.
i killed a lightning enemy with rockets and got the wake of vultures proc and gained a shield and once it expired i kept the shield and my health returned to normal
No-Clipped through terrain on spawning.
able to damage and kill mobs
unable to be damaged by mobs
This was the spawn area where i fell through
Got a bug here, buddy was playing Engineer with 1 Gesture of the Drowned 0 Fuel Cells. We had a very strong start and got Gesture at the Bazaar immediately after first stage. He picked up a Backup and it instantly spawned infinite drones, causing game crash.
had a glitch where all 7 of Aurelunites torches where lit within 2-3 seconds of eachother and he didnt spawn
don't know how much of a bug this is but everytime i try to join a public lobby i lag bigtime and die, was playing perfectly fine when i was in a party with my friend earlier in private game
Using proton on linux, the game always hangs when I quit to desktop. I have to kill it.
My friend and I are unable to connect together. he says whenever he joins me, his player list dissapears and is unable to go into character select. I've been on this screen for 5 mins with him
@void locust are your versions the same? does one of you have mods and the other doesn't?
so has anyone else found a flying magma worm yet
it bends back up after hitting a certain point
@warm pebble they should be the same. No mods on either side
Well thats a bad spawn
Hello, I experienced a bug when defeating the Aurelionite in the gold portal stage. After my friend died, I defeated the boss, collected both dropped Titanic Knurls and tried to leave through the portal,which was not possible. I wasn't able to leave the stage, thus being trapped. We were playing duo.
https://cdn.discordapp.com/attachments/456056701817454602/579407580451962881/unknown.png
As you see it can be quite broken when you do this. Maybe adding a max amount of spawnable drones can be good ? I don't know but having more than 200 drones makes my game quite lagging
Crash, Rally point delta, third rotation, another random crash
If a printer or chance shrine is being used while the tp is being activated, it will remain unlocked even while the tp is active
Hey me and 2 of my friends were enjoying ourselves, we were about to hit the 3 hours mark (172) and all of a sudden the whole server crashed.
Also when we were around that 3 hour mark we were getting a lot of lag, like enough for the monsters to not move and to take no damage, my friend was stuck in the previous level and me and my other friend were in the next
Unless this has recently been add, My buddy and I spawned across the map from one another for the entirety of a run
fix ur shit game @developer
Can i get some help for some reason my menu has TITLE_***** in front of everything
got the Item Gesture of the Drowned it reduces the cd of active item by 50% and force activates it when its off cd. i picked the item up from the blue portal than i got the missile launcher it set the cd to 7mill but it just spammed the shit out of the item non stop
Playing a co op game with two friends, on entering world 6 I was stuck in this position, unable to move or use abilities
Only thing I can think of being relevant is I got frozen relatively close to the time we teleported here, though I don't believe I was frozen when we did teleport
The engineer's shield stops the ground projectiles of Clay Dunestrider as expected, but instead of going away they persist and as soon as the shield drops they assault you all at once.
@vague tide This isn't a bug, and they do disappear if stuck long enough
!bug You're not invincible while rolling / teleporting
lasers aren't broken, things continue to hit you, etc.
@hollow yarrow daaaad i got Aspect to drop somehow, only mod im using is enemies drop loot and one dropped it 👍
Shrine of Combat was not able to be interacted with, despite never having activated. I opened up chat log on the left to show that I had entered the stage relatively recently and did not already activate the shrine (you can see where the previous teleporter event was triggered, apologies for my larger UI, and also see in the top right that this stage's teleporter event had not yet been activated). This happened twice on this run (back to back stages), but I don't suspect it was because of the time/diff bug as mobs were clearly spawning in (happy mask shows the clones).
Bosses stopped spawning when the teleporter was activated around the 3 hour mark while my boyfriend and I were playing today. We also didn’t get the drops because the bosses didn’t spawn.
He is still immune for over 3min
Objectives disapears when revived by Dio's Best Friends
@round ember The "Silence between Two Strikes" can be dropped by lightning elites. It's on the wiki. https://riskofrain2.fandom.com/wiki/Silence_Between_Two_Strikes
Game crashed upon picking up a 4th energy drink
Also getting weird freezes sometimes when picking up an item. Sometimes this freeze can take up to 10 seconds
So I posted about this before but now i have a way of showing it.
I don't know if it can really be called a bug but it is, when Multi picks up and equipment it gains the cooldown and charges of the one he currently has and so by having one equipment fully stacked you can keep dropping and repicking up the equipment to gain infinite uses.
AMD Radeon 6700 series crashes with shadow graphics. Just started with the game. It was crashing randomly during gameplay and I was getting the black screen. It was my gpu hiccuping on something in the game. I turned off all effects and it worked perfectly. So I was going to turn them on one at a time to see which maybe was the problem. The first one, shadows, was the issue. I set it to “off” and maxed the rest and it hasn’t crashed since.
In private multiplayer lobbies, only the host can see and pick up the preon accumulator in the timed chest
Once me and my friend got to around 180 minutes on Monsoon difficulty, Enemies and teleporter bosses stopped spawning, we waiting till 230 minutes, nothing changed.
?
right now the servers are acting up i think for multiplayer, is this happening with anyone else
When I join my friend, my name is blank. When he joins me, his name is blank. When I join other people all works. We connect through IP (The connect command), not Steam.
Edit: Maybe not related but we don't see each other in the lobby.
I am the bottom player.
PAUL, THE MOBS AREN'T SPAWNING, PAUL!
With the Happiest Mask, when you get a Dunestrider ghost and it gets to low health, it does its suck attack which also targets the player. This might be intentional but it feels wrong to get almost killed by your own ghost
In the logbook, the shaped glass description has a mistake in the second paragraph, it says " with a god s designs". I'm assuming it is missing the ' between god and the s.
https://youtu.be/SHq1f2MicEE
I accidentally kill myself and a friend. I'm not sure what caused it
Accidentally ended a run by killing myself and my friend. Pretty sure this is a bug
How do you fix the TITLE_ problem my friend still cant play and it has been since launch that i gifted it to him and i was wondering if there is anything we can try?
I spawned on the second area on the second loop and... kept falling through the floor.
https://clips.twitch.tv/AnimatedCoweringCougarAliens
spawned on island in distant roost despite it being the version that doesn't have the island connected on 3743353
Have you tried downloading it again?
I had that issue before, and it went away when I redownloaded it
ive redownloaded verifyed integ deleted files and re got it looked it up and nothing
hey @tawdry gyro , i think can help you with that. That's what happens when there's a problem with the language files in the game. Go to where Risk of Rain 2 is located (It's probably C:\Program Files (x86)\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Language) and check if there is a folder called EN_US. If not there, there's your problem. If there is the folder, look inside it to make sure it has around 20 text files. If the text files aren't there, then you need to figure out how to get them back.If you find your problem, then tell me and I can try to find a way to fix it.
i c no language @rotund garnet
there isn't a language folder?
yes
@void locust thank you i was just super confused because it wasn't in the logbook and thought it was still under construction
still need help
@rotund island can you help with the above
or @hollow yarrow
dm me if u can help
does anyone know how to solve the problem @tawdry gyro is having?
@hollow yarrow is there a solution to the problem? it is causing my cousin to not be able to play the game and i havent been able to play with him since launch
@fiery garnet is there a way to fix the TITLE_ problem with the game?
Please consult the pins to check the process for sending us your output log, I can take a look at it and see if there's anything that jumps out
@fiery garnet this is what you need right?
Yes
You need to make sure the machine has the Visual C++ 2015 Redistributable installed
And reinstall it if it's already installed
This problem is addressed by the pins in #ror2-tech-support
but i dont know how to delete it idk were it even is located
@tawdry gyro this is the message
https://www.microsoft.com/en-us/download/details.aspx?id=48145 this is the link
just try to run this installer first
Is there something that I'm missing to defeating an Elite boss on Monsoon? My friend just beat a flaming wanderer and the achievement didn't trigger for him
I got the achievement earlier beating the same enemy
Had greater wisps as boss. One of them got stuck up there and I was the only one in my run that could hit it.
Sorry if it's already been posted many times, but I've experienced the bug where you take random damage from seemingly nowhere and the post match summery says that you were killed by yourself. I have a few theories why this happens, but I don't know for certain if any of them are correct. I suspect that either the Gasoline or the Wake of Vultures blazing buff gets overwhelmed when it's being applied too much and too quickly, which causes it to affect players and allies (such as ghosts) as well. It would make more sense if this was the Gasoline as the Blazing buff is an on-hit proc, not an aoe.
The other theory I had is that it could be somehow tied to ghosts, but this is complete speculation possibly based on the coincidence of the burning ending when a ghost expired. I thought that as a result of the bug where a ghost will attempt to attack players, it was applying a burning debuff that was linked to the ghost's own life. However I think this is much less likely to be the case than the Gasoline.
this is probably more just...how these interact, but gesture of the drowned and radar scanner kinda implode
i dont have a screenshot, but i was fighting a blazing greater wisp, monsoon difficulty, and it dropped a queen's gland
I'm sure it was likely due to the sheer amount of time that we were playing. Well past "round" 20 (we got the achievement during the run) and played for somewhere in the range of 5 and a half hours. But, at a certain point the game simply stopped spawning bosses entirely, on two levels, stopped spawning enemies entirely. Perhaps there should be a limit at some point where the game cuts you off? Clearly we were having a great time keeping the run going for as long as we could, but it seemed we hit either some limit or some error in the game. Ended up just obliterating ourselves when we had to go to bed. Again, not sure if its an issue or worth looking into, but thought it may be good to mention anyway.
Proof of length of game, unfortunately not able to give visual proof of bosses not spawning
After like 170mins I got the same thing
I'm guessing you also had no boss-drop items spawn?
no bosses at all and no new spawns after initial mobs
Not to say that it's good per se, but its nice that someone else could confirm they had the same issues. Might be good for them to look into at some point.
same with shrines of combat and mountains are useless too
yes. some shrines of combat simply weren't even able to be activated. (no icon above the shrine when we spawned in)
no objective either
celestial portal also did not spawn in right away after we went through it (as in, went through portal, made it past platforming section, and then could not leave for the next level right away, had to wait). haha, felt like the game was begging us to end it.
I glitched throw the ground on Rallypoint Delta, in the cave across from the containers.
@lethal marsh did you talk with the obelisk? Because the portal only appears after you talk to it (first interaction), but before confirming for obliteration.
Small bug, That lava worm boss.... he landed in front of me and pulled me under the map. I had like 3 feathers so i managed to jump up the the hole... but yeah
Bug: Killing Elder Lemurian bosses (teleporter summon) with Artificer's snapfreeze glitches the health bar at the top of the screen. Doesn't acknowledge they've been killed and doesn't take away the health
@fiery garnet idk were the visual c++ is located on my pc to delete it
Can somebody help me with my ror2 C++ Visual
idk which folder its in and 1 of u might know so just hop on my dms and call me
Small issue but a blazing golem shot me through a wall, ending my run. This was on the Rallypoint Delta map, the low-ish wall near the beach/chainlink fence, in the corner between shipping containers and large mountain. It was absolutely, no question, through a wall. I was sitting still, waiting for the shot to pop off before I moved again, and the tracking laser was not penetrating the wall.
Where do I go to post a temporary solution to the worst multiplayer connectivity glitch
Well, here goes. I would get black screens leading into a frozen lobby scene whenever I connected to a friend or to someone in quickplay. I tried literally everything, and only got to do this once before I headed out so I don't know if it's a fluke. If you have the same issue, what you can do is join a friend's ongoing (i.e they're playing already) game by right-clicking them in your Steam Friends List and clicking Join Game. It'll boot you in as a spectator. Then they end their round by dying or whatever. This will bring you to the lobby with them without the glitch and you'll be able to play. Ofc their game needs space for you so make sure there's a free spot
This glitch happens when you have no utilities and a gesture of the drowned. If you pick up a missile launcher it will be infinite until the next stage
An interesting glitch that happened when I picked up the missile launcher after already having a gesture of the drowned and no other utility.
https://steamuserimages-a.akamaihd.net/ugc/811123785273270491/3A86DB086D74509A8B308FEDF5AD0DA42D1D47CE/
This happened to my friend while he took gesture of the drowned and had no equipment then he got backup drones and it was a dia show from that point on.
My big drone and I spawned over there and the big drone is stuck....
No need for a screenshot: picked up a gesture, then a meteorite inside the bazaar. For some reason, it activated a bunch of times at once (like, once per frame, my game lagged hard) without any fuel cell either. Cooldown was showing some crazy big number (I died)
I had a gesture of the drowned and i picked up a drone strike, it automatically activated immediately and spawned thousands of drones, put my Q on a 7.5 million second cooldown and froze my game
got frozen while charging my nano bomb. arms were stuck in this position until i did another attack. very minor bug
I cannot play this game as my mouse movement on screen is so slow. I had asked here how to resolve this but got no reply. I tried to get a refund from Steam but because i had had the game for more than two weeks, they wont refund me. How can i resolve slow mouse movement? I do see others having this issue.
increase the dpi of your mouse, I think
another small bug regarding freezing that ive been unable to take a picture of due to not reacting fast enough: sometimes when i get frozen (may or may not be related to using a quail boost at the moment of getting frozen??) the character model becomes distorted, with the upper half getting stretched away from the lower half
Stone Titan keeps lasering you even after stealth kit triggers
Hello I have put over 40 hours into the game and unlocked most of the objectives, all of the playable characters, and 90% of the items. I love this game so much! Today I logged on and saw I only had 3 playable characters , and only a few basic items and objectives. I seem to have been reverted to a previous save. Is there a way I could get this restored? Where can I reach out to for help?
@plucky oasis you try uninstalling and reinstalling? or verifying game files?
@plucky oasis I feel you, my save got corrupted literally a second ago, went from having all characters to having just the commando...
Any word from the devs regarding the issue?
I had a couple levels where the boss would not spawn, but the teleport still charged and let me out. finally had to call it a game when gold portal boss wouldnt show up after activating all the totems
@lethal marsh I was in a group last night and we encountered the same thing after about 170 mins in. We were probably 30-40 stages deep when we noticed that the teleporter no longer spawned any bosses. All the combat shrines and mountain shrines were there, but not interactable. We also never saw any gold shrines spawn in during our run either. Another quirk we noticed was the fan launchers you can buy in the ice level didn't work when bought. Mind you when we spawned into the next levels it was just like 6 or 7 overloaded worms and maybe a few imps. Golden chests were about 5 million to open and we would only get about 500k from killing the initial spawns when we entered the level. Nothing else would spawn after the initial ones, even after touching the teleporter. My theory is that there is some sort of overflow or crash prevention once x amount of monsters would spawn from touching altars or the teleporter. It's a cool idea if it's intentional, but I think there should be an endgame event that occurs right before or after you reach that point so we have something to do. Getting to this point after 2 hours of grinding just to enter the next level, clear the level in 10 seconds, and then touch the teleporter and wait a couple of minutes before we can enter the next level got boring real fast.
you could come up with a lot of cool ideas to keep the game going after achieving god status, but at the moment once you get there there isn't anything to do. Once those overloaded worms become essentially normal mobs you can melt in a couple of seconds, it's a soft game over.
found a bug (I think?) with gesture of the drowned when you pick up your first equipment after having no equipment https://www.twitch.tv/a_flamingtoaster/clip/NimbleTangibleChickpeaBabyRage
Playing as Mercenary: Leveled up on top of a Wandering Vagrant and it healed the Vagrant.
@tawny path yes. Exactly what was happening for us. I was trying to get the double mountain shrine challenge done but nothing spawned, so it didnt count. Occasionally we would get more monsters spawning in a level, but that was very rare and even that stopped. Eventually leading to us just obliterating ourselves to put an end to it. Having something to do, even a temporary "final boss" would be a welcome way to end it besides just destroying yourself.
explosive environment objects (e.g. pots) give stacks of infusion and are basically treated as 'enemies' for all other items
drone support can earn you gold after you disappear from a map
one time in the Roost, the teleporter was in the side chamber that's only sometimes open. there were lots of enemies there and when I hit the transporter the beetle queen spawned off the ledge and insta-died
@jaunty temple I just tried both of those solutions. I'm still back with very little progress. Quite discouraged
its posting randomly i think. call in the mods maybe.....?
THE GESTURE OF THE DROWNED + THE PRIMORDIAL CUBE.
Had that blue item that reduces equitable cooldowns but used the item as soon as its off cooldown. I picked up the black hole cube and this happens.
^^^