When I turned around really fast and got frozen by the ice elites explosion the model for artificer broke a bit. It kinda funny: https://streamable.com/8o8dy
#ror2-bug-reports-pc
1 messages · Page 17 of 1
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Found something pottentially gamebreaking. Here it is.
Being healed with no cooldown for ~400 life more than a few times for second non-stop
not broken
advanced enemies can one-shot your healy ass
then its really op and needs balancing asap O.o
Cant wait to get Nkuhanas opinion and break my pc
It stopped when I passed the stage btw :^(
Hello everyone. while playing the Huntress on Distance Roots i wasnt able to find the teleporter even after searching for 10 + Minutes .i was wondering if i was the only one who has this problem or if anyone else had this as well
The bar broke a few times that run, after getting an elite effect (Wake of Vultures)
when u pick up the Meat Hook with Mul-T the Hook gets 2x bigger
When playing engineer, you can charge up and shoot while sprinting. Sprinting cancels only after the grenades are fired.
You can recreate this by
Starting to charge grenades
Start sprinting while charging
Enjoy a (literal) bombing run
Not sure if this is supposed to be a feature or a bug, but I'm putting it here anyway.
Its a known interaction. Up for balanceing tho
the same can be done with artificer and mul-t
huh, ok.
I think I may have encountered a bug on a monsoon run https://youtu.be/UDn0Xg3EcXE
Cant pick up
VFX culling bias keeps resetting to high, minor issue, i turned it back to low a bit ago
Somewhat of a Minor/Medium bug, Using the Totem of Blood right before you Teleport cause the Money to roll over into the next stage instead of disappearing.
@jolly mason i believe thats the icon for the jellyfish orb things vagrant throws
i assume its common and sorry if its been said a lot but rusty lockboxes dont consume keys at all for me and my friend
If you collect the Gesture of the Drowned item without picking up an equipment, the cooldown will keep going in the negative. Until one equipment is picked up, it will inherit that negative value and therefore keep activing the equipment. This is gamebreaking with some items, particularly Cube where it keeps spamming like 100 of the black holes or more in less than a second and cause major FPS issues.
Im getting returned to the main menu mid run, it a bit annoying and has happend a lot
Oh thank you actually Matt!!
@empty cloak especially with meteorite
Oh god thats the worst
Wake of Vulture bug
Once you get so far in stages the portal boss stops spawning. Together with most enemies
Im on my first run around and the chest is only available at 10 mins which is litteraly impossible to make it to since thats all ive focused on this run, intentional? (to be clear this is second time im on ice map)
This glitch is still happening with GoTD + Fuel Cell when you pick up The Backup
Killed By: "!" when I was killed by one of the Pots in Abandoned Aqueduct
I glitched outside of the map by teleporting
I found out that this is a consistent bug you can do
MUL-T's Transport Mode does not stun unless he's the host.
130 minutes in game, Stage number a lot, no boss spawn with the mountain challenge
Bug Report: Im 3 hours in and bosses and mobs dont spawn anymore we have had 5 maps where bosses dont spawn
It happened too quickly to get a screenshot, but I was playing artificer and got frozen while jumping away. My upper body stopped dead and my legs continued on their trajectory. After the freeze effect stopped my character snapped back to where my legs were. The game ran normally afterwards so it just looks like an animation bug.
Don't know how this happened. 1. Bought Gesture of the Drowned before opening any equipment chests. 2. Opened first equipment chest and out came a foreign fr...
Is it intended that AoE damage pierce through engineer protection shield?
I fell on an invisible ground where there's supposed to be void at the wetlands
Small Bug, If you sprint and shoot at the same time you still sprint and shoot
@misty trellis this is intentional for some characters I think
@sudden herald I dont think so. I can do it on Everyone except artificer. Sprinting and shooting is a passive exclusive for huntress only isnt it?
is multiplayer not working for anyone else?
yeah normally only huntress and mrbuuns, worked for me 2 mins ago
Just happened to me. Had 5 Gestures of the Drowned with Missile Launcher basically constantly firing. I picked up a Royal Capacitor but I'm still infinitely firing missiles, and now infinitely spamming thunderbolts
Found a bug I guess ? - "Bug": When unlocking the Achievement "Deicide" in Multiplayer only I got it and not my teammate. Is this intentional - and if it is, why?
friend just instadied in level 4 to an elder lemurian that spawned on top of her and killed her before the invuln period ended
just now i placed two engi turrets on one button in the abandoned aqueduct, and it opened the gate. havent tried multiple times, just this once
On artificer and Engineer only, it is possible to call in an attack on oneself by aiming straight down and pinging. See attached screenshot. Does not seem like a bug to me, just an unintended oddity. This may have something to do with the crosshair that gets bigger on both characters (Engineers M1 and Artificers M2).
HI,
I can actually open lockbox without having any rusted key,i enjoy having free item but i think that's not the wat that should work ^^
I feel like this isn't supposed to drop? It doesn't do anything when activated but seems to turn you into a lightning elite
I got that but a fire version
just popped a tele with no boss about 2 hours into monsoon
um not sure if this is a bug but are you allowed to pin yourself for attack
You can't actually disable corpses
if you look at the floor and ping you ping yourself
i mean like all the way down so you look at your character's feet then ping to ping yourself
This isn't really bad, but some these are flying
When I used the Shrine of Blood I took the damage, but I didn't get the gold. Possible Transcendence bug?
@burnt tulip i don't think it's a bug, as you are rewarded based on % of hp lost, if you loose no hp, you're not rewarded
I got the game to give up
I suppose so
nothing is spawning and the timer stopped
happened to me and my friends aswell
So uh......This happened.
dont know if it was posted before
when u play merc and have the - i guess - afterburner? that increases your charges on your Shift ability
if u hit a mob with the shift ability and get the reset to use it again - if u let it expire, u lose all charges u have on your shift
was kinda annoying, havent got the situation to test it out in the new patch
Hey so i was fighting the Greater Wisp Boss from a teleporter spawn and i was playing as the mercenary melee dude, and the wisp kept flying up and away from me until he got to the roof limit, which would have been fine, but i kept getting teleported back to the ground everytime i tried to fight him, so i had to end my run becasue of that.
Drones and Turrets can collect bandolier drops....That's whack
Having backup magazines as arty and using a fully charged nova shot occasionally fires another shot at 0% charge and consumes your second stack.
Jumping on MUL-T inflicts damage on him currently and can kill himself. Or maybe an item caused it, this is what I had.
https://puu.sh/DgOYU/5ffdb13402.jpg thought this was pretyty funny. the corpse polygons are somehow bleeding down below
is there a problem with multiplayer? we cant connect and when we accept an invite it just puts us on a black screen that does nothing then breaks, cant see teammates
Heya, have the same problem. Just bought the game and wanted to play for the first time with a mate 🙃
@hallow geode make a clipboard lobby steam is down
on your multiplayer in the top left corner click the pieces of paper then pm your friend the code
When you get far the boss/bosses stop spawning
@swift ledge hmm, once I click "join clipboard lobby" quickplay, private and clipboard get greyed out and nothing happens
I spawned here and now i'm stuck... the other guy now has to play alone becuse i cant move
Then enemies stop spawning
This suck. enemies spawn at the beginning then once you kill everything they dont spawn anymore...
Radar getting stuck on screen and layering????
went to the bazaar, had the lunar item that forces your equipment to be used. anyways royal capacitator went off on the NPC and i got locked out of the bazaar. not sure if you want us to get locked out from the bazaar if we have that item or if its a bug.
Closed the game and it still says im playing the game
cant open the game again because steam thinks its still running :/
@vernal flower If you damage the Newt guy in the bazzar too much he will lock you out of the bazzar. If you had fuel cells the game used all of those charges and did a lot of damage to him in a short amount of time.
@void locust Did you try closing it through task manager? If so and it's not appearing, restarting your PC would probably fix it.
@fringe dove will do
@fringe dove i get that you can get locked out for damaging the NPC. im just saying i had that item that FORCES your equipment charges to go off. not sure if its supposed to go off in the bazaar is all i was trying to figure out. because otherwise i wont try to go back to the bazaar once i have that item x)
You can target the Newt guy with the royal capacitor, so the game made you use it on him. That's why you got locked out.
yea
is that a bug, or is that how the games supposed to function. if so i just wont go back to the bazaar after i get gesture of the drowned
To my knowledge, that's how it works. Unfortunately.
I found a thing. Can I post a twitch clip or will discord yeet me
so the lunar item that forces you to use your active item + fusion cells + healing fruit item makes it use ever tick
https://steamuserimages-a.akamaihd.net/ugc/828009218497563485/7143AEF99DF7CBD273C236CA3E3C8570B631088F/
so it would seem that backup+ guesture of the drowned in broken (i had 2 guestures)
@fluid jackal confirmed. My friend had that happen as well.
i just had the same thing happen but with primordial cube
I had a similar thing happen with the 1 gesture and the foreign fruit
But it went away as soon as i went thru the teleporter. How do I upload my output log? And does the log record more then last run?
this same thing just happened to my sister
so 2 games in a row where i couldnt find the teleporter on stage 1 , more precisely distant roost and had explored everywhere. (spent more or less 10 minutes trying to find it on each tries), so i think that the game is still capable of spawning the teleporter under the map or inside rocks/making it unaccessable
I had the same thing @fluid jackal and this is what happened to me. I killed one stone titan and it completely crashed the game after about 5 minutes of my CPU and GPU's trying to keep up. It's an infinite loop and you're kinda forced to stop the game from running.
I spawned at rallypoint delta and immediately (<2 secs after spawning) used a blood altar. I got the gold but my health wasn't affected. Using it again decreased my health as usual (75%). It could be a bug.
More than one Gesture of the Drowned + any active item + at least one Fuel Cell can make these endless loops possible. @prime rampart The developers added a three (3) second invulnerability when spawning into any map.
Not sure if this is suppose to happen, but my shield didnt go down after losing the effect of the electric elite after killing them (with wake of vultures).
When my friend and I try to join each other, the character select screen is bugged and who ever joined the other one can't pick a char or ready up.
i can explain the exact circumstance: if you pick up the gesture of the drowned before you get an equipment this will happen @rotund island @hollow yarrow
picking the item up before getting equipment will cause infinite casting and what ever is in the bottom right of the screen
https://clips.twitch.tv/GiftedGiftedJayOSkomodo you can clip through the wall above the shopkeeper and fall through the ground indefinitely. It’ll get to the point where the screen shake will get so bad (45 minutes or so) that your character will literally just disappear.
Corpses cannot be hidden. You can set the limit to zero, you can set it to immediate, it does nothing. corpses will always spawn, no matter what.
The origin point for the fungus healing can be separated from the entity that is using fungus if placed on a very thin platform
Using a blood altar with shaped glass does not reduce your health bar, at least for the first time
meteors do not respect the engineer bubble
Game appears to break after 200 minutes, i no longer get bosses when activating teleporter and mobs do not appear to spawn after the initial wave when starting a new level
you can view this bug in action right now https://www.twitch.tv/ifeedkills
lesser wisps sometimes spawn invisible and damage you even while you can't see anything nearby
https://clips.twitch.tv/PeppyBreakablePidgeonKappaRoss Eventually you just disappear
Shrine of blood appears broken after 200 minutes as well, i get hundreds of gold when things cost millions
happiest mask ghosts begin attacking the player if their AI gets reset for whatever reason
hey hoshit this 3D printer took my item and spit the teddy bear out into the hole there, never to be collected. working as intended?
i dont know if this is bug or not, but what is that pink ai and its health bar is fat. i got it once and happened soon after i got the happiest mask. also i dont know if my own health bar is supposed to do that. happenes when i use wake of the vultures and kill an elite. i gain back my health after the few seconds but the armour from it is not removed.
even my turrets gain the health back but the armour is not removed as seen in the image
Currently, when Artificer picks up Brilliant Behemoth, Snap Freeze's Stun/Execute no longer works/Instantly breaks.
This currently hurts her late game a lot losing this ability. https://clips.twitch.tv/TalentedMoldyElephantCmonBruh
this single ghost is deciding to attack me but its doing no dmg
#unlockable
This has happened twice to me, so im not sure if its a bug or some meme, but on the snow level ive only gotten stone golems as random spawns
cant tell if this is stuck in the spawn pod or underground, but encountered this glitch spawn earlier
So, not sure how it happened fully, or if all ready reported but when you have Wax quail and HE4D-5D at a particular angle or when next to an enemy jumping launches you into oblivion
owo?
what's this on merc?
Bug in the logbook: https://i.imgur.com/r72hMce.png
When my friend dies he comes back after i beat the alter boss but he comes back as a level one and never levels up again and cannot get xp
On the level Distant Roost: When the player has enough speed they are able to get into an area where they are able to walk behind the environment
Once past stage 25 or so the teleporter would not consistently spawn enemies. The stages themselves would also stop spawning additional enemies outside of the few that would start already spawned on the map. This made it such that the player would only be able to die at the start of each level or obliteration. (ending state screenshot attached for item relevance
It eventually got to the point that I could activate the teleporter and walk away from the game until the even was over.
I reported the same above @rare gull - glad i'm not the only one.
Yea, I'm at 221 minutes on monsoon right now aswell, and no bosses are spawning. @cursive widget @rare gull
yeah I got stuck in the gold portal because stuff stopped spawning and I couldn't get the money to summon the boss
Aurelionite damage intended??
https://drive.google.com/file/d/1tYfWFY8mFMOBg9yikc6NS_OHoeXiOv8m/view
I also just got stuck in the gold portal with my friend. we had a monsoon run of 273 minutes and enemies had stopped spawning. We also noticed that whenever enemies would stop spawning the timer at the top right of the screen would freeze. we ended up being stuck at 273 minutes for a good half hour. after looking through the console for some commands to fix it we ended up just forcing the run to end. rip that run ... was very excited to one shot the boss >.<
here is another screen shots from just to prove it
When you shoot with the engineer inside the bubble with brilliant behemoth it will explode on the bubble
arty and commando get stuck in purgatory for their sins of having a 273 minute run
na na @waxen mason we force ended the run XD but it was fun playing monsoon for such a long time XD
that's the non-canon ending
For artificer it seems that some items effects stops the icewall from freezing enemies. these are the items i had when i noticed it. it seemed to be brilliant behemoth or chronobauble not sure
theres a spot to go thorugh the roof.. top lefft corner of the shopkeeper
Wake of vultures still seems to be halving my health instead of adding more shields; i have a shaped glass, but the health halving is in addition to it
i think the wake of vultures halving my health again happens when i kill two overloading enemies, before the first shield runs out
I was instakilled upon spawning at the next level
If you use a blood shrine during your 3 second immunity when entering a level, no health is lost.
https://cdn.discordapp.com/attachments/519363458156724254/569022701616758804/unknown.png
something seems wrong here
Running seems to just not work? Also, jumping while imputing 'W' also not working.
What character are you using? The sprinting thing might be from accidentally firing. Idk about the second bit tho
so apparently under certain circumstances, Ocular HUD combined possibly with Gesture of the Drowned can cause....an issue. was unable to duplicate this as it happened once randomly. Basically, i had unlimited HUD for an entire stage. fixed itself after moving stages.
Spawned under part of the map
Just throwing that in here, not looking for a fix. I was able to just walk right out
The environment log for Abyssal Depths copied the icon from The Long Road. Normally, for some for the other environment logs, it shows up as a question mark
Minor bug: Non-boss Dunestrider spawned inside a wall on Abandoned Aqueduct
In the bazaar between time, I dashed downwards into the pit as merc, causing me to clip through the floor when I was teleported back up. It desynced my friend's model from his position, I guess, so he ended up seeming like he was floating around elsewhere while his fungus remained on top
My friend was the host, if that matters
just wondering if it is not saving my progress because it is still early dev or if this is a problem?
After a certain point in the game, enemies just stop spawning except for the ones that exist at initial entry to a new zone
Your item unocks aren't saving, @thorn kiln? You might want to ask #ror2-tech-support
k thanks
brother died to exploding barrel on rallypoint delta, death icon didn't show properly
Hitting a dead sentry turret registers hit effects every tick
This screenshot is with merc's primary attack, but his dash also causes the same effect multiple times
I was connected to a host at the time, and, while the host could see the particles, he could not hit the turret
This drop pod spawned a few inches above the ground
The host sees boss name with the elite modifier on it, but those connected do not
There were 3 shrines of the mountain active at the time
I picked up a Gesture of the Drowned and a Glowing Meteorite and the cooldown went to 7483648 and fps tanked as a bunch of meteors dropped
This barrel on Abandoned Aqueduct spawned sideways 🤷
Not sure if it'd be best to put this here or on a different forum, but I picked up a Gestures of the Drowned at a time when I had no use item, and when I finally got one (Disposable Missile Launcher) this happened. The cooldown is set to a weird number and it literally will not stop firing.
Yeah, this happened with Occular HUD too. Devs might need to look into that
Chest in a chest
Small error in the Description of the Sticky Bomb item: The "+2.5% per stack" is not smaller and grey.
I just died twice in a row standing still INSIDE the map boundary on the desert map
For the record the thing that killed me was the out of map black whispy stuff
Anyone noticed how you don't need a rusty key to open a rusty lockbox?
Just spawned inside the floor again.....just lost my best run to it....
it is normal? no right hand here
It's royal capacitor
I'm personally just curious. I was grinding for challenges and all of a sudden I died by my own class. I don't think to my knowledge that there is anything regarding another class killing me. Is this possible or is this a bug?
I have killed Aurelionite twice with my turrets as Engineer, but I did not get him unlocked in terms of his shadow. He is still marked with a lock, effectively saying I have never killed him. I just figured I would drop this here because it is cheating me out of having him identified.
Picked up a Gesture of the Drowned before I had a use item, first use item I picked up was a hellfire tincture
It wouldn't turn off, and when I found a radar scanner a little while later it seemed to be continually using it
@fleet nest that bug is worse with battery, causing it to finitely do it and creates a blinding light
got a bug where monsters stop spawning after 3 hours or so of gameplay... and seems like a few people have the same issue on steam too
picked up the back up after picking up gesture of the drowned, had no use item beforehand, the worm and my cpu never stood a chance
While in a friend's game, we progressed to the next stage and I was floating just above the ground. I was able to press my q (the backup), but all my other buttons, including my mouse1, were ignored. Enemies, however, did not ignore me.
This was after about 40 minutes, and was in the ice level. After leaving, dying, then rejoining, the next floor no longer had me floating in place.
Playing in easy mode as Mercenary, found a syringe 3d printer, eventually got 17 syringes and i think my right click vertical swing wont work because the animation goes by too fast
seems to only be occuring sometimes, i managed to find more attack speed items and it goes off more
@steep bison I'm starting to have that issue. bosses aren't spawning at 220m and nothing respawns after I kill a big group. I can post a webm if there's interest.
mine started around at 180 mins, some people are assuming that once you kill elite mob too fast the game don't know what to do (to escalte the difficulty) and not spawn anything
Titan spawned in an improper location
Here's my teleporter bug. I think it's a bug? I don't get a teleporter reward or boss hp pool.
bug report: Lock boxes and item 3d Printers. If you have an Item key on level and trade it in for an item you can still open lock boxes.
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An allied ghost dunestrider damages the player when it sucks everything in, along with pulling the player in too
i think sometimes the recoil for commando M2 is applied before the shot is fired so it goes higher than you aimed it
visual bug on being frozen by an ice explosion on artificer
after finding the H3AD-ST v2, if you jump up some inclines it will send you straight into the air and high enough to teleport you back to the ground
@lucid trench at least you got enemy spawning .... once i touch the teleporter, no boss or enemy spawn at all... stand there in silence feels awkward
Yea they need to fix the spawning issues asap.
Elite teleporter bosses not counting as an elite boss for non-host players, annoying since I was trying to get a friend's Deicide challenge done (the elite affix only shows for the host), also don't know if intentional but Elite greater wisps also don't count
theres so many problems with these gates on rallypoint, same with the ones across the map from there, honestly maybe just take them out? (the enemy is stuck in the gate, couldn't move from it, a few imps ended up stuck too)
when you get teleported to a new planet. it is possible to spawn inside the "boss" that appears at the start, the game just don't allow you to be inside it, so it pushes you away, but because it is a big creature, you get pushed through the ground and end up falling forever. but if you are lucky you just land on an other platform inside the "mountain"... you can blink up if you are fast enough... also if you stay close to one of these ones shown on the picture, with the shown character you are able to line your blink just perfect into the tiny gap and then blink through... that is not really a problem in it self, but in some cases the other side of the wall is placed so it is very hard and sometimes near impossible to blink back out again, which means that you will be stuck in a cave that isn't usable in any way.
hi, monsters have stopped spawning for me
is the teleporter charged?
well i went through the teleporter and now im in the orange portal
the timer has stopped as well
that sucks, i was a god.
There was texture bug on this map, going to another map fixed it
My game froze with a white screen trying to got hrought the celestial portal
When I launched my game my profile was not there, I had to make a new one and lost all progress
So i just experienced a bug of activating the 7 shrine things through the golden portal and nothing happened, also another one (i think happened cause of someone's internet spiking) i just disconnected from the server but my friend is still in it.
idk if this is a bug but my beetle guard got stuck on this fence and wouldn't turn around or anything
oh everything can do that
Can't know what killed me as I was in the desert and there wasn't the second button to open the gate leading to the cave (I looked for it for about 20min)
The main menu/character selection as well as gameplay (understandably) takes 100% of my GPU's processing power (GTX 970), just wondering if it was optimization issue, or an actual bug somewhere.
I guess It's a known bug but, It don't want to stop killing me 😢
so at about 3 hours in spawning begins to break, bosses stopped showing up all together but the teleporter would still charge, and there would only be about 5 enemy bosses that spawn per level.
So this has happened numerous times with me so far whilst playing the game. I'm just wondering if anyone else has had the following issue. When you're about to progress into a new world and all the text within the game says "UNKNOWN", your character continues to walk left by itself and the only way of you being able to control the character is with your mouse moving it in the opposite direction the character is going. The camera is also locked on a sideview.
Yes indeed i had the same problem on my 5 hour run, enemies would only spawn on start of the map and after they were killed there were no more spawns, same with teleporter - charged without bosses spawning.
https://media.discordapp.net/attachments/553269380339859477/569132297639428096/unknown.png?width=1197&height=676
Friend unable to see the trapped survivor in shop when he opened portal
https://media.discordapp.net/attachments/553269380339859477/569132325212782599/unknown.png?width=1195&height=676
My POV
that also happened to my friend with the green and red item printer things in there once, they just weren't there
Hey guys! Been loving the game, just found a minor glitch, after I stupidly blackholed next to some explosive barrels, they killed me, but just got a white screen instead of like a barrel or something.
You can see it doesn't show a explosive barrel image. This is totally minor but felt I should bring it to attention, seeing as probably not many people die to barrels.
Mercenary seems to take damage from some attacks while being in the ultimate.
glacial enemies can occasionally permanently freeze you into place on their death explosion
my beetle queen boss got stuck on the other side of an inpassble wall in wetland aspect so i needed to restart
Is anyone else noticing random lagspikes?
idk wtf happened but I paused my game and unpaused it and suddenly I had dio's best friend?
Hi I'm not sure if this has been shared yet but I'm playing Huntress and I'm not sure what level I'm on but tele bosses are just not dropping items anymore? Playing on rainstorm. First noticed it when I activated a shrine of the mountain, and now it's happening in every level. Bosses are definitely still spawning though.
Also picked up the overloading worm log and it said "UNLOCKABLE_LOG_ELECTRICWORM" instead of something more... formal 😃
also the game crashed at 200 minutes when i alt-tabbed
Something I've had happen a lot of times now is that sometimes when i pick up an item the game will freeze for several minutes. I don't have bad performance and i really don't know what causes it. It always happens on the frame when the name of the item has barely become readable in the pop-up at the bottom of the screen and it can be very frustrating
bug: switching between Silence Between Two Strikes and another equipment makes the character nearly invulnerable
Got the same thing as Carmen.
https://media.discordapp.net/attachments/436892739808788482/569177150280695808/unknown.png?width=1118&height=629 it seems wake of the vulture is working as intended, especially towards electric elites (when you have a personal shield gen and havent deplete the shield from killing the elite, it will be brought back as the personal shield after the effect is out
everytime I open my game VFX Culling Bias resets to ultra
@maiden schooner same
Is there a fix for bosses not spawning?
Typo in Shaped Glass's logbook, 'god s designs', 4th line of text
is deicide achievement bugged?
I can not join my friends lobby, nor let them join mine
We have tried everything, from clipboarding to normal joining, but whenever we join, she says "Oh, I am in!" and I can not see her. Consequentally, on starting a match, she gets kicked to the MP screen and I am alone.
Teleporter spawned partially inside the hill in first level. Spawned my item out of reach.
if you die to exploding barrels then the game has no killed by text or image.
bosses are not appear !
monster wont spawn !
shrine of combat combat cannot be used too ! xd
maybe i played too long eh?
Just a bit, but this item only highlight on single side lol
glitched ally icon and what appears to be a ghost drone?
Found the first auronlite and now cannot beat him as i bought all the shrines but he is still invulnrable
yes! i currently just have the same problem
Don't know if it's supposed to happen but the friendly Dunestrider's (from the Happiest mask) pull still affect the players
well the aurelionite problem is because ive looped so many times that its health hit the integer overflow number: https://gfycat.com/confusedneglectedibadanmalimbe
character model disappear when you're move too quickly
On the ice area as commando, I found I could stand anywhere on this side of the pictured hill and not be attacked or targeted by monsters or bosses, which only spawned on the other side of the hill. I could attack with all my abilities without changing this.
If you pick up transcendence before shaped glass, the shaped glass only cuts off your health and not the shields you gain from transcendence.
Idk if thats intentional or not
update: shields get cut in half after entering the next world
2nd time in my run where a chest spawns under the map or inside of a wall. This time, this one is inaccessible, period, whereas the other one, I could still open.
bison appear to be the exception in my attempt to replicate my previous bug.
At the end screen, my unlocks initially showed normal icons, but after clicking to view my friend's stats (top), then clicking back to mine (bottom), the icon for the Monster Log was incorrect. Clicking back between our stats screens didn't change anything further, the icon stayed incorrect. Not sure if it matters, but when I took my friend to the spot to unlock Her Concepts, he could not see the skeleton to kill, while I could. I killed it, and the chat log said he got the achievement.
The game doesn't save my screen resolution to what I set it to in the previous session, always making me go back into settings to reset it and sometimes even graphical options
Not sure what's happening, but last update caused this and inability to leave menus, select things, or even join games
Dont know if that bug is fixed now but before the recent update i had a run with the engineer which lasted for about 280 min. At some point there wouldnt spawn any bosses after i activated the teleporter and at around 270 min a golden portal spawned and i entered it. When i entered the secret area, mobs did spawn, i killed them all, but i hadnt enough gold to activate the totems and cause there were no enemys and you cant kill yourself on the map i couldnt even see my score and had to leave the game.
picking up personal shield generator while overloading effect from wake of vultures is active will make the shield permanent. You regain the permanent shield everytime you kill an overloading elite.
No screenshot, fought a Trial of Mountain dual Magma Worm on the Abyss, the items for beating the boss dropped immediately after the bosses spawned, and the bosses' health disappeared after killing one, and only lowering the boss HP bar to half.
anyone esle's game start going slowe and slower until you reach like 1fps after picking up will of the wisp?
Challenge of the mountain, beat both bosses. Still have a boss health bar. Went all over the map and couldn't find anything else. Enemies no longer spawning. Game timer still ticks and difficulty continues to advance
Lol totally bought a broken game
2nd time going into the celestial portal to unlock merc, same bug
Not sure if this is a bug but in multiplayer for last couple of days me and friends have been getting one shot by the ice orb that spawns instead of being frozen within the first 10-20 minutes.
keep getting glitch where after i pick up transcendence it causes my character to freeze and be completely unresponsive and then proceeding to get killed
My friends and I are trying to join each other, but nothing works. Joing through clipboard or inviting through steam doesn't work
Does somebody else also have like a freeze whenever you pick up an item? less than a second, but long enough to notice it's a stutter?
The game seems to have a damage cap 9999 for a single projectile
W10
gtx1080
16gbrams
ryzen
Merc Bug!
DoTs and AOE DoTs seem to go through Mercs Ultimate ability, confirmed occurrences during Hellfire Tincture and Elite Imp Bosses.
there's a bug on the rallypoint delta stage where you get ticked to 1hp and can't regen. unsure what causes it but it's the third time it happened
So this is not exactly a bug I don't think but while typing if you press the Shift button it does the corresponding move, that has proven to be pretty dangerous when trying to communicate
the TC-280 Prototype ai dont work realy well gets stuck everywhere
There is a bug where if the artificer gets frozen while jumping/falling (ex off a cliff or gets thrown) the lower body moves (is frozen) and the upper body is frozen(not moving) making for some real scary or fun ragdoll( try jumping as soon as you would get frozen and you will see)
Maybe it's just because of the character but I was playing as MUL-T and I had 2 Leeching Seeds but was only getting healed 1HP per shot
My friends and I got the "Keyed Up" achievement in under a second in the Abyssal Depths because it registered the boss as dying immediately even though it was not dead. The teleporter items dropped too like the bosses were dead, even though the magma worms were still very much alive. (When I actually killed the magma worms no extra items dropped though.)
I have killed at least three elite bosses on monsoon mode but I haven't gotten the achievement or the item to unlock yet.
somehow, with this loadout i was getting reduced to 1hp near-consistently upon (i'm fairly certain) attacking any enemy in the depths at somewhere around insane difficulty.
in multiplayer; fire elites weren't even nearby, although this problem started only after getting leeching seed
multiple ice explosions hitting at the same time cause the body parts to dislocate
Turrets are frozen in their deploy animation when ressurected by Dio.
left = resurected, right = unkilled
Got a third Engineer Turret to remain placed at some point during a Dio's Best Friend revival animation. Very rare, but very strong when pulled off.
Were you having the frozen animation bug as well?
i tried to boot the game and it's not booting, but i can't boot it from steam because it's running but i don't see the process in task manager?
in MP, one of the people I play with sometimes DCs due to his internet cutting out, and he cannot get back into the lobby to regain his spot without the lobby being remade. Any ideas why?
... well it booted... after i closed steam. yay
After a friend joined, lost connection and rejoined my game, we finished a run and tried to start a new one. The Lock button to start the run wouldn't let us start a new run.
Probably has something to do with them disconnecting and reconnecting to the run
Don't have an image, but I was frozen as Artificer by an elite ice bomb and my top half separated from my bottom half and stretched when it launched me
My huntress friend had too much health, I think it was the Wake of Vultures item
wake of vultures gives overshields, but it looks kinda weird rn i think
It almost looks like she lost the overloading affix and then kept the shields when her hp went back to normal
REPRODUCABLE AUDIO (Engine?) PROBLEM:
When walking or running, the audio fades in and out repeatedly, but subtly. I have only tested it so far with the Commando and the Huntress, but I DID NOT KNOW this was related to walking until JUST NOW. I recorded this video yesterday: https://w w w . youtube . com/watch?v=7EhT9wsZMhs (Sorry for text breaks, I did not want for a thumbnail to show). The audio fading in and out is very distracting, and it leads me to believe that the "points of reference" for third person audio are attached to the ankles/feet of the characters.
Brass Contraption Doesn't Get Stunned [Minor] [Gameplay/Visual]
Brass Contraption shows VFX when stunned but can still move & attack while 'stunned'. This happens with any source of stun.
Repro:
- Pick MUL-T for easy repro.
- Continue play until Brass Contraption spawns.
- Use M2 ability to stun Brass Contraption
- Observe Brass Contraption will continue to attack and move while the stun VFX shows.
Expected result: Brass Contraption should not be able to continue attacking or moving while stunned; or stun VFX should not show on Brass Contraption.
Just got stuck in a wall by the Newt portal in the cave on lava map
@barren yacht that's what happened. it's intended i think
I'm 356 mins in, 3-7 bosses spawn at the beginning of each level and that's it. The teleporter doesn't do anything even with moutain on it
happens when you pass the 150ish min mark
I see :(
wake of vultures was giving me the shield way after it expired
IDK if it is a bug but i got stuck in a box in the survivor campament
after like 170 min there are no enemies even with shrine of the mountain active no one spawned
a couple of enemies spawn in the beginning of each stage and thats it
Dont know if this has been reported already but i dont think cooldown calculations are right for blue meteor or something
I grabbed 2 nautiluses a crown and a blue meteor when trying to go for the 5 Blue items challenge and it infinitly spammed my meteor till my game crashed
https://cdn.discordapp.com/attachments/180435429756108800/567919521432731668/unknown.png
https://cdn.discordapp.com/attachments/180435429756108800/569277863753154586/unknown.png
I don't have a picture of it or anything, but I just remembered that when I got the achievement that unlocked n'kuhana's opinion the skeleton didn't spawn for me or my friend who were guests in the server, but it showed up for the host of the server. host shot it and we were all good but it's really weird that it wouldn't show up for 2 of the 3 players in the server
Mercenary Hardlight Afterburner bug: Works as intended if you hit all 3 dashes, works if you miss all 3 stacks of it. If you hit 1 or 2 dashes, but not the 3rd it resets to 0 stacks and goes on cd (starts recharging stacks) regardless of how many stacks you had before failing to complete all dashes. This means that fairly frequently several stacks of dashes disappear into thin air and you're left super vulnerable compared to the safety the item leads you to believe you have. | Demonstration: https://clips.twitch.tv/GrotesqueCleverCarrotCurseLit
There is a bug with MUL-T. when you jump you take large amount of damage and it randomly happens on runs.
UI doesnt resize the shield+health sometimes
Ice explosion from an ice elite killed me but it doesn't say what killed me
IM STUCK!?!?!
I kinda wanna make a joke about the windows watermark
I cannot do anything, no abilities used, cant m1,m2,r,shift, the only thing applying is my equipment item (gesture of the drowned procced it)
Unfortunately I didn't take a picture or record but at about the 3 hour mark only the initial wave of enemies spawn or if shrine of combat is used. Not even bosses spawn when teleporter is activated.
This may be a bug or be intended, but it feels odd:
When you have the smiling mask item, and you resurrect a blazing ennemy, the bosses are litteraly gonna melt on the flames he leaves behind him, and it's hella strong.
Lol i was in a game with my 2 friends and we took the mercenary portal and we came back to the menu excepted the host of the game lol it's a embarassing bug :/
I died, and this is what killed me?
I am not sure what happend, but i some how got STUCK in the middle of a boss? i honestly have no idea what killed me . https://clips.twitch.tv/AttractiveCorrectRadicchioSoonerLater i dont mind dying but i'd love to know why i died
@random slate i can't entirely tell what's going on but i think in the midst of the dunestrider clusterfuck one got to low hp started the succ move and continuously damaged you until you died. does a lot more damage when you get stuck in the middle as far as i know.
also, the drones are WAY too slow. i love the drones in risk of rain 1 because they are always near me.. i have to litterally go look for the drones in ROR 2 .. also i finally got a cool monster pet, and he gets stuck under bridges and stuff, he stops fighting all the time. https://clips.twitch.tv/MoldySmoggyTroutDancingBaby
There is a bug where you take 200+ dmg when jumping, and not because of fall dmg
my view of ishmerru
This is what it looks like from the side view haha xD
After long runs(25+ stages I think), bosses and other enemies stop appearing,
Shrine placement is still a bit janky
didnt get a pic of it, but on the swampy level all the enemies were the jelly fish, i dont know if this is a glitch or a super rare stage event
i dont think thats a bug
That’s a natural occurrence, can happen on any of the first 2 stage’s maps
ok thx for clarifying, just hasn't happened in my 30+ hours exept for that one time
Mostly happens on Monsoon I think. Can be stone golems, jellyfish, or wisps, and maybe beetles?
nice and ya i was on monsoon so that makes sense
I've seen it happen with lemurians, worst stage of my life as the boss was elder lemurians
so this happened....
Can't imagine this is all too helpful, but I ended up falling through the floor (again, has happened before) this time it happened immediately after spawning into Stage 4. I am almost positive that an Imp Overlord hitbox pushed me through, same thing happened last time I fell through a floor and the only correlation I can find between the instances were an Imp Overlord being right there. Clip of falling through the floor: https://clips.twitch.tv/CovertCrypticAdminBuddhaBar
Joining a teammate (from the steam friends menu) that's in a match that's already in progress causes the game to freeze and it doesn't load anything. The pause menu is still accessible however so the game doesn't completely break during this. This bug might already be known but if not here it is! As a side note, it would be really cool to join a teammates match in progress and continue with them (:
It should also be noted that this does bug your game into thinking your progress is where your friends progress was at if you start a new match! So if they were 30 mins in and on impossible mode, your next match you start will say you’ve progressed that far.
Im not sure if this is a bug or not but the other night a friend and I had a run where eventually it seemed like the stages have a predetermined budget and each enemy has a certain "cost". Lets say we had two overloading worms start the map, and a large amount of stone titans spawn with it. When we would kill everything nothing else would spawn including the boss when we started the teleporter. This may be because the game/difficulty couldnt keep up with the items we had too. Just curious.
Whenever i get frozen by an ice elite and have a milky chrysalis equipped i can still fly up with it while i'm frozen. Not the biggest deal but thought i'd mention it incase that wasn't the intent
Not sure if this is a typo or my English is bad, but I think there should only be one "be" in the overview for the Huntress.
Occasionally will seem to take damage when we land on the ground (jump off the ground and take damage from any height)
picked up gnarled woodsprite with jester of the drowned and became a literal god
Was on a solo run earlier today that got to the point of no enemies spawning, after I died in the solo run I then entered a multiplayer game and no bosses spawned on any of the teleporter events, this also meant we got no item for killing the boss. Not sure what really happened as we quick after the third teleporter event with no boss spawning.
i dont have a photo but i theres this bug where if you teleport to the next level whilst using the milky item you get stuck in it's animation while not being able to use any item, move or attack
two appeared at the same spot (not two items in each slot; bought one and was able to choose another one)
It seems like the Artificer's Ice Wall isn't freezing enemies when you have either one or two Brilliant behemoths, not sure which. Enemies are still activating and taking damage from the Ice Wall, but not being frozen or executed.
I know this has probably been mentioned before, but I hit a softlock at about 200 minutes into a normal run because I made the mistake of hitting a gold shrine and fighting Aurelionite. Did not get enough spawns to get the gold to kill him 😦 Any suggestions???
^ when i acquired any active item, it instantly keeps using it and shows the cooldown as 74k~+ and glitches the game
At exceptionally high durations/difficulties... the game may at times simply spawn nothing for a boss wave, and not trigger the boss descriptor on teleportation initiation.
eletric elite hermit crabs can get sticky bombs on you through engi shield
Monsters stop spawning at teleporters, in a long run 3+ hours: https://youtu.be/-G4oxspoqq8 https://youtu.be/JKA-l-ECtVQ
It's possible to fall through the floor in the Abandoned Aqueduct when you spawn, then clip into the vault.
No screenshot but when I spawned on Rallypoint Delta near the fence behind the shipping containers. I fell through the ground like 3 times before it finally placed me above ground.
https://www.twitch.tv/videos/414145338?t=42m50s i think gesture of the drowned broke a little bit. :V.
Hi all, just joined the server to say I got a crash when I killed a stone titan with the royal capacitor. Anywhere to submit a log file or anything?
Example of falling thru floor on level entry https://plays.tv/s/MAjVIPCwFMFf
also I was playing in a 3-man multiplayer, and on two separate occasions, we entered the Abandoned Aqueduct, and I was unable to move or take any action other than use my equipment. The rest of my team could still function as normal. No video, sorry
non-stop spam equipment
https://streamable.com/8lyr1
I'm not sure what causes this for me but after some duration of play, the game sheds frames until it becomes unplayable. I initially thought it was due to playing with a lot of mods but this most recent run was done in (almost) vanilla (using a 360 degree sprint mod for huntress). Curiously it doesn't seem to be because of strain on my system as both CPU and GPU usage goes down over time, especially in the last minute or two of video.
@round raven Had that happen in a run as well with that same item, accidently cooked my friend's computer since he was hosting lol. We Alt F4ed before it crashed us but we were down to a frame every couple of seconds and demonic noises coming from the speakers lol.
sounds about right
I'm not sure my turret should kill me
On Abysmal Depths, I went outside the boundary and got respawned inside the vault area... the doors are locked so I'm just stuck in here
I don't have the screenshot to show for it. But in my current 4-player run, I used a Shrine of order which consumed my Rusted Keys, but I was still able to open a rusted lockbox
i cant damage enemies even though i hit them please help
not sure if this is a bug, but i was playing singleplayer on a long run and after a while enemies stopped spawning altogether, there would only be some when i spawned into a new level but then none after that, not even bosses would spawn on the tp when activated. had to obliterate myself to end the suffering
This has been happening to me and my freinds for a while on monsoon difficulty. The elite ice enemies that have a ice explosion on death one shot us extremely early in the run like 2 or 3rd stage. This has also been happening (less often) to other explosions like the barrels you can shoot or boss projectiles.
dont really know what happened but
Did you get one shot?
fix the spawning issues pls :(
mercenary has a bug with the hardligth afterburner in witch if he does not use all 3 dashes before they expire he loses all the extra charges and it enter on cooldown, also if he has not used the 3 dashes (blue yellow and red) it will consume a charge instead of ending the combo
me and my friends just got a bug where we killed every teleporter boss but its still not fully charging, anyone know how to solve it?
wake of vultures + ice elite, see hp bar, periodically happens
had a bug where 6/7 shrines were lit in the golden portal area, but all 7 were showing as activated making it impossible to damage the boss any further. not sure what caused it
I got a bug where I advanced so far into the game that the teleporter boss stopped spawning and regular spawns stopped as well
an audio bug that was caused by exiting to menu while using mul-t's utility
found some sort of glitch. I think this happened when I got a electric affix from WoV, after the affix is gone.
I found a glitch that Golem becomes newborn dog who saw snow for the first time
When spectating after death, cooldowns of the person you are spectating do not show
after stage 20 using 2 shrine of the mountain does not spawn a boss
Two problems here - both probably related to the rendered location vs the actual ground. Wetlands
- I'm floating and so is my turret
- The turret is shooting and just blowing up on itself (I had brilliant behemoth)
another angle
There is a bug with mercenary's Blinding assault and Hardlight afterburner, where if it is left on 2nd yellow dash or the 3rd red dash you loose all charges of your blinding assaults.
Wax qualing into a slope and then jumping straight up when you have H3AD-5T causes you to shoot incredibly high up.
found a bug where the all bosses are killed but objective doesn't complete and progress sticks at 99% no more enemies spawn
There is a bug that causes the mercenary to be stuck on an incline when spawning on the Abyssal Depth map. This has happened to me twice with only merc
Corpse Bloom and Stealth-Kit overlap eachother
Had a gesture of the drowned with no equipment, then picked up the back-up and it did this. game big crash
I glitched through a shipping container on rallypoint delta and can't get out...
other end
Been running into an occasional bug as MUL-T where every fall from any height causes fall damage. Sometimes it lasts until I restart the game, sometimes it resolves itself in the same stage it starts in.
Equipping a Disposable Missile Launcher without any previous equipment, while using Gesture of the Drowned, causes the Missile Launcher to fire continuously. Changing maps kills the fun.
https://gfycat.com/MedicalDizzyHamadryad
Killing Frost Elites as the Artificer doesn't hurt as bad as it looks.
Ok so if you have 15 primal instincts and 10 crit spectacles it is a great build but the rings that surround you when you get the speed boost gets so big that it covers your screen with flashing red and yellow lights blinding you and giving you a horrible headache.
Hi, uh idk if it's just my game, but the enemies I faced became invisible at one point, so please fix that. I mean I thought fire and ice enemies were hard to deal with , but invisibility is much more difficult.
just had a run where the teleporter just didnt appear it was no where to be found around 93 minutes into the run
guess he spawned behind that wall to my right
Possible bug when combining the items "Wake of Vultures" and "Rejuvenation Rack". It seems that after killing a storm elite and gaining the buff that replaces half of your current max HP with a shield's interaction is bugged, after the buffs/vultures effect fades I think the Rejuvenation Rack has a potential effect of possibly doubling part of the shield/hp return. (Image of Hp/Shield Bar inbound)
i think that's a bug? Caused when I have H3AD-ST v2 and speed items, just jumps very VERY high
Charecters such as Mul-T and Engineer sometimes have their shift automatically pressed at the beginning of the game
Is this deliberate? I know hidden chests are a thing so why do you have to pay for this one?
Not sure if this is a bug exactly but here's an item double-spawn
Screen of two items spawning on same node
Please note that I got Deicide while the Golem was still alive. He was alive also AFTER this screenshot, I had to bring him again at 0 HP. It happened because difficulty scaled up in the same exact moment that I killed it, so he gained HP while I was killing him and survived, though it counted as killed for the challenge.
I am not sure if this was addressed before, but while commando is in his roll animation the elevator geysers affect his momentum in a weird way, never bringing him to the place they are supposed to
https://gyazo.com/f7f6026c982fd58efdd2796889dff7c9
A player just reported that eventually chests started to have negative prices and would give him money when opened. I understand that there is a limitation to the max value for an integer. However, since there is no reason for this value to ever be negative, you should consider using an unsigned type instead of a signed type. This would increase the max value and prevent people from receiving money for opening chests.
When you buy Gesture of the drowned at the lunar shop + a lunar activable item, it activate INFINITLY with 0 CD ! It just crashed my game with Glowing Meteors ( too much things instatiate at once ^^ ). This is a critical bug, hope you'll check it fast 😃 !
I was fighting overloading wandering vagrants in wetland aspect and suddenly they just teleported outside the arena, but the health was still there and enemies stopped spawning and as soon as I killed the last enemy (a bronze contraption) the game crashed. During this run I also encountered a bug where the enemies would go invisible and sometimes become entirely pink, I think it is because of many other interactions combined with brilliant behemoth but idk.
picture of when the enemies were invisible
We've activated this shrine 8+ times and got nothing, i don't know if this is bugged our we're unlucky, but this seemed like the spot to post it
`my game brokes a lot
Playing Multiplayer with 1 friend, Rallypoint Delta, Activated the Teleporter, Imp Overlord spawned, I (host) could see it, but my friend couldn't until it had teleported . Was fine after this
Potential bug? Boss spawned on the other side of the wall. I had no means to kill it, because I literally couldn't reach it . So I had to restart 😛
so late it the game enemies stop spawning really
Seems like the boss does not want to spawn. (golden orb portal. been here for 25 minutes 😄
ive had issues with bosses not spawning as well.
Graphical Glitch. Ice Elite + Arti = Bug
Seems like the TIMER also stopped 😮
because in there timer is always stopped
oh yeah nicker what i noticed is that the enemies decide to stop spawning around level 35 and upwards
gesture is bugged, if you get it before you have an equipment item there's a possibility it will infinitely cast that equip item and crash the game, it also does so on occasion in combination with fuel cell and after dying in multiplayer
here is an image of one such crash that happened at the shop, I tried running to the portal but stopped being able to control my character well and ended up jumping off, notice the oddly high number over the equip cooldown
heres a funny one: my escape pod landed right on top of a combat shrine - pressing E for leaving the pod also triggered the shrine.
https://puu.sh/DhO9k/9831ad5748.jpg once you get past certain player levels the game stops spawning enemy waves. the only source of income or monsters is what prespawns on the map for you
Fix this please https://www.youtube.com/watch?v=Hj8Ua0G7AEk&feature=youtu.be @granite creek wuw
edit: it glitches for one single round only, by changing stages cooldown works fine once again, also i love you devs
It's arratar, not retard, retar or whatever
wt ??
but keep it for the rarts who equip Crowfunther with gesture of the umid
I'm having an issue where I can't host any games. Last week I had no issues with this, but now, since the last patch I can't host
At some point, had to obliterate myself because monsters/bosses were no longer spawning. Related to the spent time ? (objectives show that I haven't to kill any boss)
@upbeat horizon devs didnt go that far for spawning BOSSES RIP IN COOLDOWN REEEEEE
I enter character select and the people in my group don't follow
@cloud rampart Oof, well then, guess I'll go for more difficulty next time
Hi, i've just broken the game
Bosses no longer spawn, enemies will spawn in a super large cluster at the beginning of the level and will then no longer spawn after I have killed them, I can no longer afford to obtain every chest in a level due to the enemies no longer spawning robbing me of cash
6 messages ago, I got the exact same problem 
Oh damn, I didn't see that. I was playing on regular difficulty too
Also, at some point of the game, little capsules and mobs were dropping golds in form of the clay dunestrider's attack ¯_(ツ)_/¯
yeah. last too long, and the entire planet is just terrified of you
poor sod got glitched into a lucky shrine
if you ping an open chest there is no outline or chest icon on the hud
I don't know if this is on purpose, but the portal in this moment only shows up when i'm near the monument (near enough to be able to use it), normal or bugged ?
@hidden orbit Should only appear after you activate the Monument once 😄
i didn't even activated it
Then it is probably a slight bug, only pops up for my Clan when we activate it once
you need to get the prompt to kill yourself to get the portal to spawn
Well I did use it once, but after i saw that the portal doesn't appear directly (when you get into the stage), it's a detail but maybe it should be spawning at the beginning to avoid confusion with some players that can maybe think that once you're here, it's unvoidable
Ah and here's a real bug : we can go through this door with the archer by dashing through the hole
@hidden orbit Pretty common bug, same with the one in the Dessert plains map in multiplayer.
Sometimes 1 person can just walk through it. (since it does not exists on that persons client)
-2 cd
https://puu.sh/DhQ0x/9f7da41686.jpg opening a small capsule late enough in the game causes clay pot attack models to show instead
The last guy spawn and we damaged him but he disappeared we think he is behind the wall
can confirm, i'm the other guy
Bug - If you use the Back-Up during a lag spike and HIT Q multiple times it summons MANY of drones that lag the game down and ends the run due to not being playable again. Even worse with the Drowned Shell.
Lost all my progress/unlocks any fix? google didn't help.
I was playing multiplayer, I activated the teleporter, then activated a blood altar and inmediatly after got into the next stage, I spawned in a fixed position I couldn't use my abilities and I couldn't move
Game's just given up spawning enemies for me
Gesture of the drowned plus the backup spawns infinite bots
I join the game and when the game starts i dont spawn as a character , i just become an observer
https://puu.sh/DhQQf/cd4bcf4399.jpg clay dunestriders under the effect of happiest mask can pull you in and hurt you
Anyone else had a bug on Mul-T where you start taking periodic out of bounds damage? i've had multiple instances where i start taking damage repeatedly when no enemies are on the map
Everytime I get to Rallypoint Delta on the second loop, no chests spawn, teleporter does not spawn, shrines, etc. Only the enemies spawn and the Newt Altars spawn. If I spend a coin on the altar it doesn't say "a blue orb appears"
we spent more than 30 minutes searching for tele or a single interactable and there is nothing, this is EVERY single loop we've done now (approx 6 loops so far)
Every now and then when i pop war banner it sometimes will not start increased attack im sometimes stuck with my original firing rate
windows bar won't close. help plz
Trees just disappeared on me. Reinstalling didn't fix it. Anyone has any idea what it could be?
"windows bar won't close. help plz" pinning has helped, but now it looks like game forces me to do this
is it a know issue that enemies and bosses stop spawning at inconsistent rates at a run time of around 200 minutes?
Using steams Shift+Tab keybind to open the steam interface causes the abilities bound to those buttons to auto-activate when off cooldown. You can stop it from doing this by holding down the key yourself until the next activation but it is quite annoying.
It’s a known issue @void locust
The game can’t spawn anything with enough difficulty value so it just doesn’t spawn anything
For anyone who has been facing unity crashes. go and create a new profile coz that worked for me
Game tends to reset to highest resolution, which is problematic for my low end PC, and frustrating to constantly reset
Uhhhh?
@topaz island global warming happened.
excuse me what
Gesture of the drowned proc'd Foreign fruit a little too much
oh
Can't tell if this is a bug or not. Something spawned up there.
As far as I know thats a spawn point for the Newt Altar
Well it's definitely the hardest to reach I've ever seen. Couldn't reach it with Huntress and a hoopoo feather.
https://puu.sh/DhSsN/6858ccba23.jpg a little over 9 hours in. i can buy anything for free and get about 2.14 billion money for buying things.
Just started a run with Mercenary, no speed upgrades at all, and I found that if you dash through a geyser with either your 3rd or 4th skill, and then collide with any surface you can stand on, you take fall damage, not sure if that's been addressed yet
New Head Stomper seems to cause you to fly into the air randomly. Appears like it happens more frequently with Wax Quail and or near steep slopes
@shrewd bolt if you have a head stomper and you wax quail jump against a slope it will boost you high into the air, so if you wish to avoid it just dont jump towards slopes
Also there seems to be a bug with MUL-T in co-op whereas sometimes you'll just start taking insane fall damage from normal jumps and I have no idea what causes it, most of the time (about 80% of my plays) I can stop it by taking some real fall damage while my dash is active
Teleporter bosses dont spawn at all later in the game.
i second the mul-t jump bug, happens pretty frequently to me and my group as well
Not sure if this is technically a bug or intended, but my turrets and I have died while being in the Bubble Shield from Great Wisp explosions impacting the shield. The explosions seem to go through the shield while the projectiles do not.
is it known that engi turret kills dont work with gesture of hte drowned?
in what ways would they interact? Did you mean soulbound catalyst? Yeah that's known, basically turrets don't credit on-kills and on-hits to the engie which is an issue with infusion too
The meteor rain penetrates the Bubble Shield
Stage boss on level 3 spawned in an area that I couldn't get to if I wasn't playing a character with a blink (The area that you can usually get to by activating the fan, but since the teleporter was on I couldn't activate it). If I was playing as engineer or something, I wouldn't have been able to get to it. The boss stayed there just kind of milling about until I got into range and shot at it a little, but it seemed like he would've just stayed up there forever if I hadn't done that.
The teleporter was near where the newt idol spawns, just beneath the overhang.
shield out of hp bar, idk why that happened
I think that's an interaction with Wake of Vultures not interfering with your maximum HP, I dunno if it's a bug
this is not how i expected 4 hours to end 😂
Theres no more enemies spawning so i can't get the money to activate the last beacon :/
Also the timer has frozen in this area
I appear to be outhealing him since im still on it and im typing this :')
Im pretty sure im well beyond round 25...
another screenshot for clarification
Bug (i think?) i got disconnected from my friends most probably because of internet dips, but even though my friends can still see my character in the run, i cant reconnect even after restarting steam, relaunching the game, the host went offline and back online, etc
the cows can headbutt through walls, which ended my pretty rad run
Pretty sure this is a bug, but infusion for turrets seems to reset every time they are placed
Sometimes, when the artificer gets frozen while running, the legs will freeze while the top half of the body keeps flying forward. The character model gets all stretched out.
You can still fall through the map, happened in Rallypoint Delta with the Artificer, i happened to land after a jump and went straight through the map
i am playing for 1 hour now and i had 3 servers go down on me......
The sentient meat hook renders on the screen at the start of a level (floating by itself), before the character teleports in
With the
you can put turrets inside rocks, and they become inmortal
Mul-T seems to take damage when he jumps. Is this supposed to happen? I just died early on in a game just jumping around
Excuse me i've been having issues with the multiplayer i cant join my friend and my friend cant join me same Steam ID Etc please help.
@uneven anchor holy shit, that is an amazing run
thank you bro
I almost crashed once because there was like 15 overloading worms on the hell map
I suspect dying with Dio's Best Friend resets your points. o.o
it could just be engineer. don't know what difficulty you were on, but it seems that engineer's damage and such does not include the damage from his turrets. otherwise, i'd imagine several runs of mine where i had huge damage but when compared with my friends on other characters, didn't have as much recorded damage as them.
Weird mouse sensitivity changes while moving and when i start a game with any character cant use abilities and cursor keeps moving to top of screen. reinstalled game and verified game cache nothing help pls help
transcendence sets your HP to 1 .. helfire scales with HP not shields
Bug Report: There is 3D printer that drops items down a hole and you cant pick it up
i have found abug
Had a run last night where, after around the 20th stage, bosses just stopped spawning for me. I could still complete stages though, as I just had to charge the teleporter and then use it. For reference, I was playing as the Huntress on Monsoon difficulty. I didn't buy anything from the in-game shop, and after entering a celestial portal, did not obliterate myself.
I was playing a multiplayer game and had experienced a de-sync where my position and hurtbox in relation to the host was different from my location. Enemies also targeted this different location and would hit me there as if I were still there despite having dodged the attack on my client side.
whenever you move away from the frozen radius bubble AFTER being frozen
this happens
https://streamable.com/0vh6i I picked up gesture of the drowned and then picked up this use item and ever since I picked it up it will not stop activating.
https://i.redd.it/t99azrub0ot21.jpg You can put turrets inside of rocks and other obstacles by getting real close to the seams. They can shoot out, but only get hit by aoe and things like magma worm and the titan's fist.
Anyone else having issues with Infusion not giving you max HP? I'm playing Commando and I'm level 25 in this run so far. If we do some calculations we can determine his max HP at this level and see how far along my 3 Infusions are.
Base HP: 110
HP per level: 33
Extra base HP from levels: 24 extra levels * 33 HP = 792
Base HP + HP from extra levels: 902
I have three Infusions and my max HP is 1102 and it should be climbing, yet it's not. Two of the three Infusions are capped, yet the third has done nothing yet. I'm wondering if getting kills with certain items doesn't count towards stacking Infusion, which wouldn't surprise me since my Kjaro's/Runald's bands are getting all of the kills because of my two 57 Leaf Clovers.
Here's my build so far.
A bug with Engi turrets, not sure if Feature, but pets and allies can stand in front of the Turrets and block off the shots, also if you place the turrets too close together, they'll block each other shots
Possible fix for the latter is to have turrets count as terrain of sorts, so they can't be placed too close together
My picked up "The Back-Up" and 7,5+ mil drones instantly spawned (maybe the mix with Gesture of the Drowned?) 😂
Bug: I had 1xCorpsebloom with 1xRejuvenation Rack with the Gnarled Woodsprite On use. I picked up 1xShaped Glass, my healing over time went down to 15 per tick (from the on use Passive), I then got a 2nd Corpsebloom and my healing over time went down to 7, instead of going up as the tooltip from the Corpsebloom says it "Doubles" your healing.
Better picture...
Not sure if this is a bug or intended. In the first level, I picked up a "Transcendence" from a Lunar coin flower pod thing. Later in the run, I picked up a "Shaped Glass" from another Lunar coin thing and was psyched. Because I only had 1HP, the negative effect of "Shaped Glass" wouldn't change anything.
And it didn't.
Then, when I was in the celestial world. I bought another "Shaped Glass" because again, I wouldn't have any negative affects. But this time, it did half my shields. And then when I left the world, it halved it again.
Was pretty bummed.
Just finished a teleporter and the item didn't even pop out the teleporter
""Lol i was in a game with my 2 friends and we took the mercenary portal and we came back to the menu excepted the host of the game lol it's a embarassing bug :/"" same bug than yesterday nice game im gonna wait the final game lol
Noticed a bug with wake of vultures playing as engineer. I killed an overloading boss and got shield, but when effects of vulture wore off I had 1.5x my max health as health and was still glowing blue, did not have electric orb on hit though. It disappeared upon using teleporter and couldn't heal above my max hp, but had 1200/800 health
Around the 3 hour mark, with these specific items, the bosses stopped spawning when we hit the teleporter. I'm not sure if it was the three daggers and three masks, but around that time is when this occurred. The daggers were killing everything in the game instantly, so perhaps it was killing stuff before it became visible in-game. The only problem with that idea, though, is that the teleporters had no items on them like they normally would when you kill a boss.
We also saw purple "hazard" marks on our ghosts because we were spawning so many. We just had to end the run because no more bosses were spawning. 😦
It was a juicy run regardless, though. Damage was unreal.
I should also note that we tried hitting the teleporter without any of us killing anything and it was the same result.
I just broke my risk of rain 2 run. I died and killed the boss (Overloading Greater Wisp on Abyssal Depth) at the same time, then revived from Dio, now the teleporter won't finish charging and I got no item from the boss.
Just discovered that if you go high enough in the chamber with the two elder lemurians in the aqueducts, it detects you as outside the boundries and starts blasting you with damage. And will continue doing so at random intervals for a minute or so, even after you've touched the ground, and gone back in the main area
sending a message too big crashes the game
I spawned into the Wetlands Aspect on my 4th re-run and the entire screen was black, I could still see my items, attack things, and even move around but it was like the map didn't load in or something. https://cdn.discordapp.com/attachments/471174166998024224/569670263625482240/unknown.png
wake of vultures makes the shield bar cross over its boundry
if you are firing the crowdfunding gun while you teleport ( in multyplayer) you keep some gold
i was also taking completely random damage out of nowhere, both in the same game.
keep in mind i didn't have the vulture thing on...```
Bug of engineer with brittle crown turret not collecting gold or hits have to be from yourself.
Enemies are appearing in the allies bar
@undone kiln That's what the Happiest Mask does. 10% chance when killing an enemy to spawn a ghost of them as an ally
The stalagmites or pointy rock things on the floor in the Red Abyss level can be warped into and can make huntress stuck. This made my huntress stuck and killed in a 58 min monsoon run
Couldn't beat Aurelionite because we couldn't get money because the director would not spawn any enemies for us to kill at all after the inital wave of enemies kinda sucks to lose to an immune boss you can do nothing about
for some reason, once you get past a certain point, teleporters stop spawning bosses randomly, as in, they spawn boss enemies, but they dont have a boss healthbar, and therefore dont drop items. im currently at 164 minutes, on drizzle.
and i did a shrine of the mountain
enemy beetle queen was healing off my will o wisp procs?
edit: nvm it seems like for some reason, the enemy beetle queen was being selected as a valid target for my gnarled woodsprite
(fwiw i also have a royal capacitor, so maybe that targeting has something to do with it)
this also messes up my woodsprite "allegiance" meaning i can no longer cast it (on myself) until i switch weapons and back again
my friend died by hitting one of the explosive barrels in level 3 with frost relic and the "killed by" icon was a white square
https://youtu.be/o0OFOWgbxxA https://imgur.com/a/u2zpn3M you should make it so when you quit you get your stats atleast also please leave a comment on the video if youre a dev.. this is really frustrating cause its happened before aswell
Me and my friend had our best run ever and it was ruined by a bug that stopped the enemies from spawning in the golden portal making it impossible to die or to leave at all so we were just stuck and couldnt do anything to see our precious stats or anything so a little tip it would be nice to get your stats by also quitting the game instead of having to die to something and lose to get your stats i would love for your stats to appear even if you quit just a good tip imo
Not sure if it's already been posted, but given my Dad and I's experience, people on the same Internet Connection can't join each-other in Multiplayer without an External player hosting the party.
Having the same problem just with normal multiplayer with friends
My friend has his mouse going at very high speeds in the title screen and in the game it keeps pulling his cross hair downwards which doesn't allow him to aim. He has tried re installing and hasn't worked. Edit: he was able to fix this issue by changing the settings in the controller which affects the mouse settings I guess.
There is a big where if you have happiest mask and will of the wisp, your ghosts will proc will of the wisp, and it does damage to you
random invisible collision that can't be walked through
Couldnt get a picture, but I fell through the floor on a rised rock next to a wall on Hell Level.
Idk if this has been reported, but I just used the Mercenary dash toward a golem on an uphill slope and nearly ended up falling through the map. I was at the maximum distance, so it pushed me under the golem (I was aiming roughly at it's feet). Didn't get a picture or anything, so hopefully that's descriptive enough.
Is anyone else getting this bug? I've trying deleting files and reinstalling the game twice and nothing seems to work. Here is the output log. and a picture of what I see on screen.
It won't let me play the game 😦
From stage 9 mobs turned pink and then became invisible
One of the 3 Wandering Vagrants during a Challenge of the Mountain spawned on the otherside of an unpassable wall.
The boss disappeared for like 3 minutes and he suddenly reappeared. Happened earlier today except he didn't reappear (different boss)
Bug with vents on delta https://clips.twitch.tv/PluckyVivaciousSoymilkGingerPower
while pausing in windowed mode and moving your cursor outside of the screen, the ingame cursor will hug the top and left sides of the game screen, while disappearing behind the bottom and right sides
not super important whatsoever but semi-worth noting
went super far out into the distance in the celestial portal area, game decided it didnt want to respawn me so I was stuck. https://streamable.com/j4vgn
idk what killed me
i'm spawning into stages with altars of combat not usable (no pink symbol overtop, not interactable)
not sure if its a bug but my friend and I both started taking constant damage and died to myself?
Anybody else having this problem? https://www.youtube.com/watch?v=UB6tAC8zF0U
Title, steam build id: 3743353
Uuuuh so i had 2 wax quail, the 5 sprint boost and jump height boost (H5AD-5T v2), and this happens on anything shaped like the exemple on the video
https://youtu.be/3na6cnceAso
Here is a short video to show what happened. Amazing game by the way, keep on the good work
it requires to jump to do it, doesn't do it on it's own
Does anyone have the issue where they jump and mult and take massive damage
i was "stuck" in a party, quickplay didnt find NEW playerrs, kept the ones from last game, and kept putting me in game as singleplayer
||The boss that you go to through the gold portal didnt spawn, the shrines you activate there spawned really close together (4 of them) and i activated them quickly in order. At this point it said I had all 7 activated, however the quest wasnt marked off and the boss never spawned. I spent about 30min waiting and then just gave up. It really sucks because I was only 2-3 teleports off of the 20 teleport challenge|| https://steamcommunity.com/sharedfiles/filedetails/?id=1720101405
Definitely not mad but... 2 hours into a run, after all enemies had been cleared and teleporter event was done, I died to nothing. I was looking for rusty lockbox and just dropped dead.
so uh... this happened. I got friendly fired by my own turret lol
happy mask can dupe enemies (i think its an interaction between happy mask and clover)
i just got kicked out of my game😩
H3AD-5T v2 causes you to fly through the top of the map when hitting the edge of hills at high speeds. Also when you take damage that causes you to move upwards ei the stone titans attack it hits you way higher than it does without the item which can put you at an extreme disadvantage late game when there are many stone titans and even just the act of standing still will send you careening upwards for all enemies to see and shoot at.
Gesture of the Drowned + Radar Scanner + Fuel Cell
Effected all in party. Once the player had died seemed to resolve issue.
If you obtain a gesture of the drowned before picking up a use item, and pick one up, this happens. I don't 100% get the reason, but I would assume the game is infinite stacking the lack of equipment then using it all as fast as possible infinitely.
So my friend and I have been playing on Monsoon for about 228 min, the teleporter boss has been glitched for 5 times in the run. Mainly Distant Roost, Abandoned Aqueducts. When activating the Mountain Shrine on Distant Roost the boss does not spawn
mainly all the maps have not been spawning the bosses
Fall damage disables the "Red Whip" item's speed boost. Red Whip tooltip states that "Leaving combat boosts your movement speed by 30% (+30% per stack). Either the tooltip is wrong or it being disabled by fall damage is wrong.
hello, there's a lot of freeze in the game since the last patch, not big freeze but frequent freeze, that can ruin the run, i know that a lot of people has the same problem
I have noticed when playing Mercenary with the Bandolier or the Hard light item. If you use your utility dash and hit an enemy after the cool down for the extra dash goes away it drains all charges prompting you to use all of them or none.
fall damage probably counts as going in to combat again because ur losing health idk if thats on purpose or no tho
so the MUL-T jump glitch appears to be somewhat common
still have absolutely no idea what could be causing it
MUL-T sometimes get stuck in the begining of some stages and we cant controll the character and he get killed in the stage its ruin the run pls fix it.
Blood shrine usable outside of the tele circle
bosses stopped spawning for me, mobs stopped spawning for me, what do i do
looks like it just spawns enemies on a new level, never respawns any, even if activating the boss, happend around 150 minute mark
the games internal scaling breaks after around 2 hours iirc - nothing to do but wait until the devs fix it. Basically the game does not know what enemy to give you becasue all are "too weak" in comparison to the time-scaling
Ran through a wall near the newt spawn in the cave where those crystals are at in the red map... Zzzz such a good run ruined
As huntress, once you get max movement speed, you can sprint then shift through walls
I got stuck in Distant Roost. I had a couple wax quails and i sprint jumped inside the little cave section (under around the cliff that hangs over from the pathway up to the top). My screen kinda went crazy, but when i could see my character again, I was here. I was in freefall for this, so I couldn't jump as well as not being able to move in any direction. No output log because i dont believe this to be anything wrong with the code, just the map structure.
Bettle guard can damage the mercenary during his E, with their attack in circle
Couldn't find the teleporter on Distant Roost. Did several complete sweeps of the map. Activated a newt altar and didn't get the blue orb message.
I had a Foreign fruit with a couple of Fuel cells, and once I switched to an ocular hud (the 100% crit one) The Fuel cells didn't provide me with any additional equipment uses, is this intentional or not? Because if not, a bug maybe?
this happened when someone i was playing with had a gift of the drowned and picked up the back up
https://cdn.discordapp.com/attachments/367933952133955586/569805623395614731/unknown.png
this is their perspective
https://cdn.discordapp.com/attachments/367933952133955586/569810078102847489/unknown.png
This is a rather well-known bug. Don't worry, it's probably being worked on.
@hidden orbit YO, that is not a "bug" more of how fysics works with a Jump Boost, To launch boost and movespeed who accelerate it all. very weird but kinda hilarious.
@sweet salmon idk if thats on purpose or no tho
that's how it worked in ror1, so probably
hi frens, when you stack fuel cells your Q goes into the negatives which doesnt make much sense.
From a certain angle at the middle spawn point in Distant roost, the landing pods fall directly through the circled cliff. Not a bug per se, but something that can be polished. A similar thing can happen on titanic plains, but it is not as blatant there.
https://cdn.discordapp.com/attachments/559902343068385330/569635853287161866/unknown.png ive dumbed the glitch the "Unknown" glitchj. Camera keeps tilting downwards and every utility bar is named unkown. previous keybinds on the abilities still work only camera keeps aiming down. please help
Had a 300 min run today at one point enemies stopped spawning, even the altar did not spawn any bosses. Anyone else had that happen to them before? Used sacrifice to get out. Going to post what items i used, maybe there is one known to cause this.
Enemy cant spawn in this caves
so i have a thing where my game chrashes now and then. No error report, updated my drivers. It happens at random, but the most often when i just use a thing or a enemy spawns. just set all my settings to lowest and haven´t had the problem since, but haven´t played that much either
@inner pivot
Ive had that bug, I think its something to do with insta-killing bosses before they properly spawn. testedd it in multiplayer and my friend hit the tele while I was away in some corner of the map and they spawned. If I were near the teleporter when it was hit, nothing would spawn and no rewards for the tele
I found it normally happens with the tesla coil since it can hit them through walls
I think this could be fixed if bosses had a 1 second death shield like players do when they spawn in
you can wall clip with huntress
If you kill a "charged" (the one that has a shield) elite while you have a personal shield generator and wake of vultures after the "charged" elite buff runs out you get to keep the bonus shield (+50% hp as shield) (sry for bad quality)
@old orbit Thing is, it doesn't always happen that way. Yes the way to trigger it is the same but it doesn't always trigger. I've tried to test it and I've had instances that all items worked as intended
Some times as engineer I just straight up fall through the map and I had a seven hour run though I only got 1,611 kills
Turret kills don't count as Engineer kills
The boss didn't spawn. Went through like five teleporters and no bosses spawn each time
Hey guys, just wanted to report that I got stuck with MUL-T on Wetland Aspect after using Transport Mode and couldn't leave that place https://youtu.be/f5liFrxFOTE
Specs: GPU: GeForce GTX 1080 Ti CPU: Intel(R) Core(TM) i7-7700K CPU Memory: 16 GB RAM
sometimes jumping against an incline with H34D-ST and/or wax quail launches you into the atmosphere
Fire damage doesn't damage shields, unsure if this is on purpose or a bug.
why aurelite have 1.5k+ damage per tick from lazer at 90+ minute? he just shot with it =(
Also getting hit by multiple Golem lasers at once sends you flying
Also also there's some weird math if you get $106 small chests you'll get $213 large chests
mb coze small chest cost 106,5 $ ?
Enemies stopped spawning in the Gilded Coast. Because of this, I can't get money for the beacons. My game is soft locked
@strong saffron Post bug reports in #ror2-bug-reports-pc next time please, #ror2-feedback-and-ideas is not for that, this channel is
I originally had this in the feedback channel cause I didn’t know if it was meant to happen or if it was a bug but this^ confirms it for me, I lost my leg when I put my goat hoof into a 3D printer?
To reply to the message below, this was the only run I had where something like that happened so yeah most likely a bug now that I think about it
I have no idea, but it's 100% a bug, until devs confirm otherwise
I got to a p in my game where no enemies were spawning and eventually I just died from nothing instant death
that's known
Activating Halcyon Beacons in the Gilded Coast too fast causes the boss to not spawn.
There was a cluster of 5 Halcyon Beacons together. Friend and I popped them all at once. Caused the boss to not spawn at all. Was only 6 stages deep so it wasn't anything to do with difficulty levels.
Mercenary: Eviscerate
Can get frozen while in Eviscerate
So, anyone know why my game isn't letting me play?
Is it known that some players have their game frozen during 0 to 5 secs every time they pickup an item ? Cuz it's happening to me, and I don't know if I can fix it
If you use a jump pad and then the Huntress' R ability, you do not regain air control after, and plummet straight down.
Any help?
Aurelionite won't spawn despite all 7 beacons being lit in a multiplayer game
EDIT: It might be worth noting that the timer pausing in the Gilded Coast could be behind this
Sometimes on the final map of the rotation (Hell themed map) the rusted boxes spawn underneath the ground.
I found some while roaming around while the teleporter was being activated.
I was able to see the red mark that I can't open them, but not able to actually see the box.
Somehow doubt it is intentional: Mul-T with the Silence Between Two Strikes equiped on one slot keeps the shield when swaping. This leads to an absurd health/shield pool
Sorry I didn't mean to ...^^'
Is there automatic bug / crash submission? It seems like while in the late game, an enemy will attack and create a huge effect and my game will straight up crash.
The Stagemodifier of a single mob family does not use the stage rng, making it behave in unintended way for prismatic trials.
Hmm, well I just did a validate game files and it found 1 file that needed to be fixed. I'll have to see if that fixes my crashing problem.
i made a steam post but il post the pic here aswell if you get a wandering vagrant as an ally and it shoots its homing ball attack, the ball counts as an enemy so it shows up as an exclamation mark on ur teammates list because it has no pic.
I was playing huntress with the item that removes fall dmg and sometimes when i jump i just got launched in the air way higher than any normal jump
That'll happen
I know on the Blog you guys say you know that players spawn through the map on start up, but I've also seen it happen randomly while fighting ImpLords, and I wondered if there was anything in their code that might effect that? Happened twice while fighting those things.
So this is where I report bugs found throughout the game?
Here or through their Email
Ah, okay. Thank you.
So uhm... was having an amazing run, suddenly died to ... a what?? I had switched out from a Royal Capacitor to a Preon Accumulator on Mul-T and then when I clicked Q to shoot the Accumulator, this happened... I was in looking through a railing from one of the bridges in Rallypoint, maybe that has something to do with it? Either way I shouldn't have taken damage from the Accumulator.
Well, I didn't manage to get any pictures, but I can describe it in the best way possible. Last night me and two friends were having a run through, the usual, and about 150 minutes in or so, one of them encounters a glitch to where he couldn't die. Well, he could die, the game would show him as dead with the X over his name and no health bar, but he would still be playing as this invisible almost specter, still able to play with normal function. And since he was given the invisibility buff upon "dying", no enemy can attack him from what I could see. The only way the game ended was if all other players died. No clue how this happened. If we went on to a new area he would respawn as if he had died in the previous area, without invisibility and like the rest of us living people. Oh and we were all three Engineer class. Hope this helps!
Edit -- (Forgot to mention that this would happen every time he would die. Without fail, from any source.)
Sometimes when I open the steam overlay or alt Tab. The game automatically opens the team inventory. Also if ctrl was pressed would automatically dash. My friend rolled off the map at the start of the game a few times before just hitting the button again to stop it.
I was running up this rock and then i jumped. This gave me a huge jump boost. (Might be due to my items that lets u jump forward when running.) (I could easily recrate this jump boost after a few tries.)
just curious what this might be, i had tons of ghosts spawning and these kept popping up
when the wandering vagrant shoots its homing ball it counts as another ghost so it shows up as an exclamation mark idk about the other 3 tho
here is a video of the jump bug
Everyone has that all the time when you jump at a weird slope you go really high
Turn that frown upside down
If you get the "Brilliant Behemoth" item on Artificer, your ice wall will no longer freeze the enemy due to the explosion procing as damage. This also removes them getting executed which pretty much removes our ability.
The Ice WALL does not block projecttiles. That is not how WALLS work...
@violet prawn that's something to put under the feedback and ideas section, but many people have put in a suggestion on that change, hopefully they go through with it-- I'd also wish to summon a wall to dodge something like the wandering vagrants explosion, would make the class feel a lot better 😃
Similar to a bug mentioned earlier, I had wake of vultures and killed an overloading elite and after the buff ran out I had 1.5x health as green health. When I took damage it correctly calculated it using the bonus health, but I could not regen the health past 100% natural hp (the bonus hp was lost after being hit)
I died because of... nothing? I was playing as usual then died suddenly, i think it should be a bug
Headstompers would be hella cool if it weren't for all the times when i leaped while running up a slope and shot myself into the sky, forcing me to use the ground pound.
Unity, the source of many physics based mishaps.
hey.. there is no boss in the gold portal. is this possible? 132 minute gameplay... Steam Build ID 3743353
we cant go out of the map, and 7/7 beacon rebuild
rip
If you go to the golden place after monsters have issues spawning you can get softlocked by not having enough gold to buy all the pillars https://puu.sh/Dil00/7ea44c76ce.jpg
an enemy spawned behind the closed door
boss didn't spawn after activating 2 mountain shrines
during the gold portal event we were doing 2 player co-op and my friend couldnt move his character or use any skills, is this intentional or a bug?
i was the one who entered the portal, not him, so i think that may be part of the problem
Bug: Mercenary with Hardlight Afterburner resets ALL stacks of his dash if you miss the window, and recharges from 0 instead of consuming the top stack alone, but ONLY if you're on orange or red dash.
@woeful drum Did anybody perhaps have the Glowing Meteorite? The meteors apply on-hit effects. Maybe he had a Happiest Mask and turned him into a ghost
@barren lantern I'm not sure what you mean by Glowing Meteorite, unless you're talking about the Titanic Knurl's? He did have 2 Titanic Knurls and 2 Happiest Masks. Would that have any correlation?
@woeful drum its an equipment slot LUNAR item. It may or may not have been unlocked yet for you though. It turns the screen dark and blue like being near an overloading magma worm, and youll see Blue AoE circles appear
@barren lantern Sad to report that I haven't yet seen that in-game item.
well if it was gotten it could have happened, or just a bug. BUT I would love if that actually did happen like that. The meteors apply effects like stun, slow, Brilliant Behemoth and Happiest Mask.
the downside to the item is it also does the same to teammates in the explosions
Hmm, I'll keep a look out for that. But I suppose since the meteorite wasn't involved, that it's still considered a bug?
Teleporter straight up not spawning in 7 different runs today, random stages, searched for 10 minutes each time it happened. extremely frustrating.
Anyone else been killed by white square? Just suddenly, out of the blue, on a great run?
Has anyone else not been getting the Deicide challenge? i have finished it 3 or 4 times now
Which bosses did you kill in trying to do Deicide?
Did they all happen to be hordes?
The very last beetle queen's death animation will replay on the corpse if you turn away and look back at it
(sorry, I don't have a screen recorder)
https://i.imgur.com/2QDDN9G.png
if you start falling fast enough you start to glitch out a bit
I am not sure, but i am dead from nothing 😐 is it a bug?
https://i.imgur.com/CZ5PCbT.gifv
hurts a bit to look at
The logbook entry for uke is broken
I think the model is too small and very close to the camera's near clipping plane, so it is almost completely invisible
By looking up and zooming out, I can see just the handle of it
It is possible to trimp (turn all of your horizontal momentum into vertical momentum) with the right collection of items. With head stompers, 6 wax quails, 2 energy drinks and a red whip, everytime I jumped at an upwards sloped surface I immediately jumped high enough to hit the sky box.
This isn't solid.
This has happened to me 3 times already
Not sure if it's reliably reproducible, but there is a drop location that sends you inside of the terrain on Wetlands. Didn't fall through the map, but ended up behind a wall.
Had multiple cases of magma worms falling through the map and dying on spawn.
i killed myself??
Anyone else having the issue of not being able to turn off bloom even though it was recently fixed? I can't seem to uncheck it still.
One of my friends was playing with me and after getting a leeching seed anything he hit would make his health drop to 1
4th level as MULT
sometimes a teleport would take me through the ground as Mercenary (mostly his r move) when fighting a magma worm
people just not being able to connect to games, and not leaving the character select screen
yo i'm actually pissed, is it known that some beacons in the aurelionite fight just... don't spawn? i've reached the boss 2 times now in my 60 total play time and i'm always missing 1 or 2 beacons, making aurelionite unkillable. i've searched for half and hour and just could'nt find them. anyone else having the same issue? considering how rare that golden portal is i hope this gets fixed soon.
the only time I entered that stage all beacons were there
whenever I am playing online and the run ends, we cannot ready up to start a new run
I've never once not had all 7 beacons spawn and I've been playing since release
@summer fable For decide i have killed elite beetle queens and wandering vagrants
Is anyone else unable to join friends' lobbies via steam right now?
the wisp keeps spining as it floats
My stone golem ghost from Happiest Mask is still attempting to attack me (though there is no interaction with my character)
Is infusion not meant to proc on turret kills?
It does, but for turret ^^
proc for the turrets tho? xd
Yeah thats what I meant. the stack goes to the turret and not the engineer
Jes, strange thing, when you know that turret is meant to have your heal :/
is Nano-bomb supposed to push you back and interrupt shroom heal :(?
Dunno if it's known but I had a "Gesture of the Drowned" and when I picked up "The Back Up", infinite back up drones spawned, and eventually crashed our games.
It was a 4-players run and I picked it up after having activated the teleporter.
Can someone explain why i died? I just started taking lots of damage for no reason.
I guess for extra context 20th floor 120 minutes in, had infinite rockets through use item.
I just started taking lots of damage in small amounts, didn't realize why at first then I saw it increase until I took a huge 350ish chunk
been walking around for a bit, I am currently in an area with no interactables and no teleporter.
shooting off multiple stacks of missles and switching to an elite essence orb makes u shoot the orbs out instead of missles
Just played a game on the abandoned aqueduct where my clay dunestrider teleporter boss walked into the tar pit and killed himself. Everything else was fine, but guessing they shouldn't be able to do that lol
I have an issue where my game stops recognizing keybinds and all abilities show "UNKNOWN" underneath them. My character then proceeds to use the shift/utility ability automatically as soon as it comes off cooldown and walks slowly in a circle to the right. Screenshot shows what I see while it is happening.
Yo why did I die? I suddenly got blasted to 80 hp then to 0
On the 4th stage in the passage that is sometimes blocked off I somehow managed to end up in a small crack near the Newt Altar behind the cluster of crystals, completely stuck, no amount of jumping and rolling could get me out. Enemies are largely unable to hit me so I have no idea if I can even die in there lmao
Huntress may have been able to escape with blink, but sadly that was the end for this poor Commando
Got a crash but no Dump was created.
i spawned inside one of the 3D printers and got stuck couldn't attack or move for a good 3mins until something finally came around to kill me LOL;;;;
Having a bug where occasionally video input fails. Audio is still present, and others still see me in game, but my monitor claims there is no input.
Most frequent occurrence are if I move my mouse rapidly on the settings menus (discovered while trying to change settings) and after a period of time in the Lunar Portals.
I've toggled Mouse Acceleration, Restarted PC, Verified game files, Uninstalled and reinstalled game.
Problem began occurring around the 16th or 17th.
When you kill something fast enough and it becomes a ghost with Happiest Mask, the icon is unknown until they fully spawn.
Also the health glitch with Wake of Vultures. I much prefer this over the last glitch though; I appreciate the quick, incomplete fix. You all have done splendid work with this game.
Happened today where an engineer turret killed me and my friend. In the video you can see the turret lock on and kill my friend. https://youtu.be/1tovYC3Fenc
Engineer turret decided to play on the enemy team and betray us.
hey so i don't have pics of this but the merc cans still push greater wisps out into space
so, I have this thing happening
Activated all 7 beacons on Gilded Coast but the boss didn't spawn so I got soft-locked
past a point i kept getting a lot of the purple exclamation points instead of the unit icon when combining happiest mask with large numbers of units using 57 leaf clover
elvrangeToday at 10:10 PM
ayyo
just curious why i cant rejoin if i dc
went 80 min run erlier.... dced couldnt re join... played 5 mins now dced couldnt rejoin
so frustrating
SaiToday at 10:11 PM
Hey there, I'm not a developer, sorry. Best to post about it in the bug reports channel, as I can't give you a specific fix. 😦
👀 lol
seriously upsetting....
In Gilded Coast I activated all the beacons and it was normal, the boss was receiving damage. But when it reset I couldn't damage the boss again even after activating all the beacons.
Started the round being able to see everything. Then a bit after the round all the mobs and myself (not my friend for some reason) turned invisible. Fixed itself after teleporting out
so uh my multiplayer isnt working. any reason for this?
no pic but i defeated an elite (fire) greater wisp as a boss on monsoon difficulty, didn't get the challenge award. not sure if it's a bug or not.
dont have screenshot but the spawn underground bug is still a thing
If you level up with warbanner without any ground under you it will float in the air. (atleast if a stone golem knocks you out)
Im taking fall damage from jumping
That's a known bug sadly
I'm having an issue where if i have RoR2 open and i try to open my steam friend list, the moment i right click someone to invite em, my entire computer freezes and only my cursor can move.
Happened 100% of the times i tried it. This is making me unable to invite steam friends from the friends list.
i think the jumping thing is something online because it only happens when i play with my friend
Multiplayer isn't working. I tried to invite people off my friends list, but it seems as though we can't enter eachothers lobbys
Was able to loot boxes across the map and pick up items, but my character was stuck in one place. Mobs were able to hit and kill me while i was in a different place killing things on my screen.
After killing the Clay Dunestrider boss , the Happiest Mask perk activated giving me a ghost Dunestrider on my team. After it got to low health, as every ghost does overtime, it activated its mass health drain attack. When it activated this it dragged me in aswell hurting and quickly killing me. R.I.P. run.
Mercenary's fourth skill doesn't give you invincibility if you're hit going into it.
Hey! I'm having trouble with my view in game, I keep looking down. Like, the game actively draws me to look at the ground and I'm unable to look anywhere else. It reads my input, but the game resists it. I tried uninstalling and reinstalling, rebooting, verifying game files, unplugging the mouse, using controller, everything. I just installed the game. My mouse works with any other game, and doesn't direct itself downward. Anybody have any solutions?
happiest mask clay dunestriders kill players with suction attack
After like my 5th loop activating Shrine of the Mountain on Aqueduct caused the boss to not spawn and no items to be dropped. The teleporter event could still be completed.
I replicated it twice
that's a known thing about the way the spawning system works @glacial comet. when spawning enemies the game will rule out enemies that are "too easy" and if the difficulty gets high enough that will be literally everything resulting in no spawns. play for longer and nothing will spawn even outside of teleporter events
Me and my friend activated all of the halycon beacons in quick succession and aurelionite just didn't spawn
but the boss didnt spawn when I activated the teleporter
and only when i activated shrine of the mountain
ok but how
continually experiencing a bug that ive seen others note - Occasionally, every time you jump or are knocked airborne as mul-t you take massive fall damage. I literally just killed myself on accident due to taking 800+ damage in a single jump
i just seemed to have keeled over and i get nothing definitive as my killer.
The first jump after a Head-set recharges, with enough Wax Quail, will send any character to space
when i looped my difficulty setting went from monsoon to rainstorm
2nd time in 2 days. On map three after all enemies are dead and there is nothing left o kill me on the map, I'm going for the rusted lockbox when I just randomly fall over dead. Both times on map 3, after the teleporter ended and after I had grabed the lockbox and was on my way back to the teleporter. Happened 3rd loop, 2 hours in both times.
SO uhhhhhhhh enemies no longer spawn my game is currently at 201:00 min on monsoon and I one shot nearly everything at this point but I think the enemies are scared and just are saying F it he wins. a couple come pre loaded in the stage then no more spawn the rest of the stage
also all shrines of challenge no longer work they are instantly unuseable when I come into the stage
Also Also bosses no longer spawn. I mean I dont think I can even take a picture about the problem but I think I won? idk its pretty broke ill send a screenshot of just how many items and everything i have all vanilla didnt do anything to cheat or anything just got a 3d printer with fungus on engi and went off
VISUAL: When you die with the revive while doing an objective, the "Objectives" tab goes blank, visual only
@copper pond I had that happen with a commando run too, I suspect it was tied to equipment spam, as with gesture and the red item that reduces CDR of equipment on kills, my radar spammed my screen white and I just died, said I was killed by myself 😦
So an enemy got spawned behind an impenetrable wall, so we were unable to finsish the run
@celest hamlet I just had a run where it said I killed myself as well.
As an addition to the no mobs spawning past ~3 hour mark, if you happen to go fight aurelionite and don't manage to wipe him in 1 cycle you'll get locked due to lack of money from no more mobs spawning
I just got the halycon glitch. Just guessing, but > and < are better than = in a bunch of cases
so i had gestured of the drown and then i picked up back up and the game broke...... pls fix devs
I just had the same thing but with black hole, i had gotten gesture of the drowned beforehand but had no use item and then i picked it up and my result was this
randomly losing health and just going down to 1 a common issue people are having?
So, the whole "cant be hit" when using merc Eviscerate doesn't work.
@livid eagle happens in multiplayer sometimes, not sure why.
I've got two bugs to report. I've got a video of the first one. TLDR: Magma Worm got stuck in the floor. I could still attack it and it had a hitbox but didn't cause burning. https://youtu.be/hjWoshgQKiw
For the second one, I was playing Huntress on Rainstorm difficulty and was on the 7th stage (Rallypoint Delta). At the start of the stage there was an Imp Overlord. As it was about to teleport on top of me, I tried to sprint/blink out of the range. I'm not 100% sure what exactly happened but I was away from the Imp Overlord however I was unable to walk or use any of my attacks. RIP that run (I'm sad too since I was just at the bazaar and got 3 ceremonial daggers and 3 transcendence 😢 )
During a boss fight, one of the bosses either turned invisible or got hidden behind some texture. I couldn't complete my boss fight. Searched the entire map but couldn't find it. You can see my portal at 99% and the health bar for the remaining boss, but he was no where to be found. Spent like 10 minutes just to make sure. Was a shame to get nearly two hours into a match and have to exit to lobby. edit: seems like LifeReaper had the same exact issue on the same stage with the same boss as I had, about 10 comments above mine.
after picking up Jester of the Drowned, when you pick up your first equipment, during that level, your equipment will have infinite activations. Have consistently repeated. The Backup will crash the game.
i glitched under the platform on wetlands using wax quail. (accidently) now im stuck
Wax quail once again proven to be above the laws of reality
Got this far and mobs stopped spawning after like 3 seconds into round and teleporter bosses/mobs stopped spawning.
Hi, i don't know if this can be classified as a bug, but for some reason in rallypoint delta the only monster summoned is golem stone and stone titan as its boss.
- the stage before this didn't act this way.
- i died in this stage, so unfortunately i don't know if this will occur on the next stage.
- didn't happen in my next run
Settings dont save - Every time I launch I have to re-do my screen resolution
@sterile kiln did you get a text like "the ground shakes beneath you" ?
@past wyvern aw sorry i didn't pay attention at the time. is that what caused it?
yes if so not a bug , if you see "the air is burning " or something along those lines then the level will be wisps
the text appears when you enter a new stage
ahh i see. thanks for the explanation captain
how is it possible for me to kill myself??? i had such a great run https://i.imgur.com/BaPbhVz.jpg
i was up in the air too idk
Hello, I wanted to share some feedback of a 5 hour long run. We played almost 300 minutes and at around 260 minutes the npc spawn rate decreased very strong. There were almost no more enemies around us spawning so we continued with the teleporter. Another thing that happened to us was that we activated the teleporter but no boss spawned at all and there was no active mission to kill the boss. Link to the Screenshot after we gave up: https://steamcommunity.com/sharedfiles/filedetails/?id=1720688821
@low ginkgo https://steamcommunity.com/games/632360/announcements/detail/1764756677254082128
• People have gotten far enough into the game that things just... stop spawning. For context, the game skips spawns that it deems is too easy for the number of "spawn credits" it has. If you've gotten to that point congrats, the game thinks Overloading Worms are a bit too easy for you. This will naturally be fixed once higher tier monsters and affixes are added to the game. For now... it means that you terrified the whole planet.
Lol, awesome. Thanks for reply @frail delta 👌excited for the tougher enemies.
In very late game, under certain (unknown?) circumstances, enemies may spawn a bunch of flying pots when dying. Actually, I'm not completely sure if it's tied to late game, it might be one of my items?
In very late game, there's no enemies
https://discordapp.com/channels/417739215355510784/559902343068385330/570172066465316864 @void pilot you scared the whole planet.
oooww, thanks, i search on the net but i found nothing ! 😄 sorry for spamming ^^
So, I'm having an issue where Risk of Rain 2 refuses to capture my mouse, which is problematic, as I run a 2 monitor setup. So, if I turn too far, my mouse ends up outside the game window, and I click on whatever's on my second monitor. Things I've tried:
- Both windowed and fullscreen mode, various resolutions
- Verifying game files (no files failed to validate)
- Complete reinstall.
I'm kind of at a loss, and the game's nearly unplayable for me in this state.
Aaaaand now it fixed itself.
https://youtu.be/mEvNoB-69I4 FIX IT PLEASE
Hey guys just thought I'd upload a second video to show you guys how to get infinite lunar coins in Risk of Rain 2. This is using an easy exploit and is alot...
I had a bug y-day. I was with a friend on a runand after world 40-ish bosses stopped spawning. We would trigger the teli and it would start charging but no boss, no health bar, nothing.
It is possible to go so far out in "A Time Fractured" that there is no longer a kill zone and you fall forever. Found this out after printing 282 goat hoofs.
Is anyone having issues with an elite boss on monsoon difficulty? As in they are able to spawn an elite boss upon activating the teleporter, killing the elite boss and not getting the achievement. I've killed numerous elite bosses (overloading worms, overloading imps, overloading dunestriders, overloading stone titans, blazing vagrants, blazing greater wisps, blazing stone titans, blazing beetle queens, etc.) and have not gotten the achievement.
You're far enough into the game when it'll stop giving you things to fight since it deems you too powerful for available enemies
clicking on easy twice will change it back to normal
@topaz flume its the money you get it means you get alot of money
I got stuck next to the entrence to the tunnel in the abyssal depths :cc
can everyone try something real quick try to take a screenshot in game it crashes 90% of the time for me but it could just be steam
I've taken plenty of screenshots without crashing @placid berry
Just obliterated myself after a 5-hour run, around the 2-hour mark it stopped spawning bosses for teleporter events, around 3 hours it stopped spawning enemies for teleporter events at all, and at about 4.5 hours it stopped spawning enemies entirely except for 1 or 2 overloading worms that would initially spawn in the level. I have some footage if you need it.
I just killed an elite boss in monsoon and neither myself nor the host of the game got Deicide.
https://steamcommunity.com/games/632360/announcements/detail/1764756677254082128
• People have gotten far enough into the game that things just... stop spawning. For context, the game skips spawns that it deems is too easy for the number of "spawn credits" it has. If you've gotten to that point congrats, the game thinks Overloading Worms are a bit too easy for you. This will naturally be fixed once higher tier monsters and affixes are added to the game. For now... it means that you terrified the whole planet.
@midnight patrol
HUD Scale does not work with the inventory menu, screenshot is 125% on 800x600
100% Scale still on 800x600
Is it possible for a teleporter not to spawn at all?
I'm looking for one 20+ mins in the first level of the game, after doing a loop
look for fire particle effects
Can no longer seem to play with friends, starting a normal game seems to work fine, its been working fine after the patches until yesterday. After yesterday me and 2 others can no longer join a lobby with each other.
-non modded
-tried verifying game files
-tried uninstalling and reinstalling
-all three of us
-gets stuck when joining the lobby, if inviting before character select the person accepting the invite will be brought into their own "pre-character select screen"
-any further accepting of invites will do nothing
-if inviting from the character select the person accepting the invite will receive a black screen.
-also attempted accepting invite without the game loaded first, and with the game loaded makes no difference in all scenerios
help my character is stuck on midair on spawn what can I do?
Advanced Report : The iscShrineCombat Spawn Card seems to have inconsistent weights between maps : It is 2 on Foggy Swamps and Frozen Wall but 3 on Golem Plains and Damp Cave. No other interactable behaves this way, check if this is not a bug
I just had an amazing run with huntress (150 mins on monsoon), and then the enemys stopped spawning. I did a couple more floors and then found the golden altar and activated it. I got to the secret area and sadly no enemys spawned and I was stuck on the island because I couldnt get any gold to activate the pillars. The Aureolonite didnt spawn either. Sadly I had to quit to the menu and couldnt even see the stats on my best run so far. Please prioritize this bug on the next update because in the lategame its just boring and frustrating for something like this to happen.
When holding the Queen's Gland and using the Glowing Meteorite, the Beetle Guard will consider the player who used the Meteorite as a target if struck by a meteor.
This will deal no damage to the player however and the AI will revert to normal if struck by an enemy (otherwise it will continue targetting the player).
When placing a Turret as Engineer, if you press R again instead of left click, you can place turrets inside of terrain (Rocks, Pillars etc.) In which the turret can still shoot out of without issue and only large AOE attacks can harm the turret, allowing for near immortal turret placements.
Furthur explaining Bounding's message, only Worms and Titan Golem's fist attack can hurt the Turrets under these conditions. Most other mobs will just move closer to the Turrets but the AI considers them not close enough to initiate an attack. Therefore just runs into walls until they die.
(A player would have to be near the Turrets in the wall for the Titan golem to hurt them with the fist attack. Otherwise only Worms can damage them.)
If so much as a leg support appears out the wall, mobs will be able to attack and damage the Turrets
my LEGGG
In the caves with all of the crystals there is a visual bug in this corner
For further knowledge, the corner on the left
Risk of rain 2 when being closed "Quit to desktop" in-game, Steam still recognizes that you're playing Risk of Rain 2 even though the game is closed (Have to restart Steam for it to go away)
3rd time i died for no obvious reason. game tells me i got killed by myself. always happens when i got a run with clovers and happiest mask, no enemies alive. only me and spirits, which aimed at me, but couldn't have possibly hit me.
https://cdn.discordapp.com/attachments/402082789266030592/570274834672517132/unknown.png
I'd like to report a bug, but usually there is a "known bugs' section somewhere, and I don't see it pinned.
MUL-T still has the "takes massive fall damage from jumping" bug. I assume it's known and don't want to spam the channel
So I guess, bug 1: Mul-T Fall damage bug Feedback 1: A "known bugs" section
I don't know if someone mention it before but with the artificer if her back is close to a wall the fireball just break instantly (Sorry for my bad English :/ )
https://i.imgur.com/p2bap32.jpg I believe this is due to Wake of Vultures (health bar extends past the usual size)
Please whoever is reporting bugs, read the actual pinned messages
!feedback Enemies should never directly spawn on you. on monsoon, they start spawning on you and instant hitting you before you can move.
I don't even know why this happened, I got gesture of the drowned a couple levels back, and when I got to Abyssal Depths, I picked a Primordial Cube. Immediately it starts firing off blackholes one after another bringing my frames to a crawl. I had also picked up a Fuel Cell if that's of any importance.
Managed to get to the next stage and it stopped.
I have been taking damage from mobs no present while playing online multiplayer while in the same room as the other players and when online through stream remotely. I dont know what causes it unfortunately we have tried to test if the game host sees my player in a different location than where I see myself. (Descync) we have had both experiences though most of the time lately it's not de synced i just take damage with out being hit.
So... I just died to an explosion from my own Gasoline after a 3hr run :), I think it was from gasoline, kinda hard to tell with how much AoE I had, but I could tell I died from AoE just before I died). Needless to express how sad I am with 12 lunar coins gone down the drain to a bug...
Had an issue on gilded coast where it took over a minute after the portal was interacted with to be sent to the next level. I have a feeling it only sent us after all enemies were killed. Had me real concerned for a sec that our run was over from being stuck.
in this new patch have they fixed vultres
@opaque wave Yes, they have
@iron temple thank you
Here i have something from an German Streamer...https://clips.twitch.tv/CourageousObservantCucumberWTRuck
Hey, I was really close to 100% unlocks yesterday and today I found out the save is corrupted, and I really don't feel like playing to unlock all those items again- is there anyway to download someone else xml file? Cuz I've tried to edit mine but it doesn't work
In Gilded Coast chests price doesn't scale. They cost 25$ no matter how long the run is.
https://cdn.discordapp.com/attachments/556058463936184352/570180194212773899/unknown.png
If you go on for long enough you get so op that even if you leave yourself standing in the middle of 4 electric worms you simply do not die... whats worse they do from the horn thing that shoots skulls when you heal.
Also the game completely stops spawning anything after the initial monsters pre loaded in any stage. Even activating the teleporter will not spawn anything.
Only way to end the run is to kill yourself at the pillar in the celestial portal.
...42 stages... 300 minutes. Immortal and with 4 lives...
Only way i managed to loose one was by quickly activating a pain shrine 3 times in a row and letting 4 worms jump on me simultaneously. The game simply would not spawn more mobs.
not really a bug but should be fixed regardless. Blood Shrine next to escape pod, pressing E to spawn made me use the shrine instantly.
free $$
Hi, just got a bug (on build #3743353) where a Beetle Queen decided to spawn behind a wall. Since I didn't ended properly this run, I won't be able to provide the "PreviousRun.xml" :
After we mad ethe first 4 stages the enxt stage we couldnt see any enemies. At first they were normal then they became purple coloured and then the vanished compeltelly.
I am suspicious that some of these "i killed myself" deaths might be from Happy Mask ghost deaths. I think if they have certain abilities they can still hit you, but I don't have any proof of that. Just something to look for in future reports
when me and my friend played for 3 hours in one game the bosses stop coming and when we got to the hidden chamber the mobs didnt spawn and i have tried so hard to get that achievment and i would got it cus the boss didnt kill me but i couldnt kill him because i couldnt get any gold to but the pillars. plz fix the late game this happens everytime i come long in the games. the mobs and bosses stop spawn. thank you. btw love your game.
after lvl 25 or so the games refuses to spawn enemies a part from a small initial quantity, even teleport bosses (and related items) do not spawn
Started a new game with friends, picked up the lunar item and a solar array. Fixed it when using teleporter to enter the next level.
It happened again, I couldn't get a screenshot, but I was reduced to about 500/500HP when I should be at about 1000/1000
I played this game for the first time last night and this afternoon i just opened the game up and all my progress is gone.
My graphical settings were the same but my Mouse Sensitivity and Monitor refresh rate were both reset to default as well. I want to play more but im afraid It wont save any prgoress
Bonjour voici les quelques bug que j'ai remarqué :
- Leger freeze au moment de loot un item d'un coffre
- Quand j'ai trop de vitesse et trop de saut, je me retrouve propulsé dans le ciel
- Le multi n'est pas toujours jouable, meme si c'est ma connection qui est en cause, des serveurs prévu à cet effet serais le plus simple
- Quand je meurs en multijoueurs, le mode spectateur bug completement. Ici encore, c'est surrement ma connection qui est en cause.
Rien d'autre !
Excelent jeu, continuez comme ça 😄 😄 😄 !!!
i have the same problem as @slender topaz . i closed the game, and when i opened it again my progress was gone, i had to create a new profile and its pretty shit now because i was happy to get the second character...
got killed by what now?
THIS LINK FIXES SAVE FILES NOT SAVING. WORKED FOR ME
The overloading worm seems to just.. Disappear sometimes, after spending long enough trying to kill it. Gone with the wind.. Happened twice on my previous run. It's NOT THAT I'M COMPLAINING, I wasn't equipped to deal with the bastard anyway, but interesting regardless. Also happens to wisps, but when they just get punched off the map with some force
My "defeat an elite boss on monsoon" mission is not able to be completed. i have killed 10+, almost everyone except an overloading worm on monsoon difficulty. please i just want to have every item.
think i broke the boss spawns
just got this by accident
teleporter activates but no bosses
no cooldown on the Q
Random invisible rusty chest
OUCH my eyes D: spam scanner with Gesture of the Drowned
how is that a bugg? isnt that your own fault?
this is in the blue portal. if you go past those spikes there is a sort of blue wall but you can get over it with any movement ability that can go vertical and on the other side is a hole that lets you drop out of the map. if you do drop down, there is no boundary. it will let you fall endlessly until you decide to quit to menu or desktop
you can see my healing drone is still up there as i fall
BUG REPORT
Probably a known bug but a very frustrating bug none the less. The teleporter spawned three greater wisps. I killed the two handily, but the third just ran off and hung out way way high up. out of reach. My turrets couldnt shoot it and I couldnt shoot it. What I ended up going was running to the top (luckily that ledge was available to me this run) and jumping off the cliff and trying to shoot it to gain agro. it took a few tries and nearly 4 minutes.
What was the bug?: Bosses spawned far from the teleporter, and their pathing did not lead them to the teleporter.
What do I expect to happen?: I would expect bosses to spawn near the teleporter, and continue to path towards the teleporter to engage the player(s).
I can't play multiplayer consistently, I have only once played with my friend but now when I'm connecting to a lobby I get a short ( about 6 second) loading -like black screen and i get in the lobby but can't see players models, I can't ready up and I can't chat. I reinstalled and I could join and connect in quickplay so I thought that it got fixed, I tried to play with my friend again but I couldn't connect with him and I can't join quickplay anymore.
Got the Preon Accumulator with x9 AP Rounds, x10 Glasses, x9 Fuel Cell. Literally can consistently kill everything (Including Bosses) with 3 or 4 active ability uses... this gotta get nerfed..
i guess it's a name for overloaded worm log not fount
You can keep all the happy mask allies alive as long as they are in the fungus circle.
You can have more than 2 turrets at a time if you have Happy mask (happened to me when I had a happy mask and 57 clover when I was playing engineer).
Maybe a known bug but this keeps happening with every magma worm that spawns, usually i can just shoot them in the head with most classes but the ranger wont allow me to target it which means every time magma worm spawns the run is done. https://i.imgur.com/fHDS18i.png
Nevermind i'm dumb, can still use my R on him and Q when other enemy nearby. Nonetheless he always spawn in the ground without moving.
A large chest made multiple opening sounds after I opened it
Shrine of Blood bug: So the offerings go 50% > 75% > 93% after the first offering if you will be half hp, if you constantly spam E as soon as you reach 75% hp you get the money but don't lose HP, 93% hp works as intended
I was playing on the swamp level, activated 2 mountain shrines, and no bosses spawned
Just slowly lost health and died with no enemies attacking me. Said I killed myself. Was not fall damage and have a video recorded.
Game doesn't let me join any online games but I am online anyone have ideas as to how to fix this?
Just killed a Blazing Vagrant on Monsoon with a friend. They got the Deicide Achievement but I didn't.
I crashed out of the run in a later stage as we went through a teleporter.
It didn't create a crash dump
When it occurred a message window said somethign about a Unity Error, and then windows reported RoR2 as not responding
Was in a 4 person private game, two of us had locked in when one of my friends dropped out to leave, when he did, it reset the timer to 1:00, and none of us could lock in survivors anymore.
Ok so, Im currently in a game, and for some reason a greater wisp is spinning around repeatedly. No clue why, but i can screenshare to show it.
Game likes to occasionally crash my computer for no obvious reason, makes me set everything to low just for assurance. Bazaar especially crashes more frequently
I was just spawned in the woods with no bridge on the far away platform (will show screenshot to clarify). Obviously without items you can't go to the mainland, this may be something the game takes into consideration since I've never seen this and I do have 6 alien heads and 3 dashes along with extra jumps and the more jump height red item, but just in case I wanted to let you know that it happened
im stuck inside a container. I think i blinked into it. both sides are closed
I was playing on monsoon difficulty and at a certain point, probably at the 140 minute mark or so, no bosses were spawning at the teleporter. I then proceeded to through the golden portal and after the first wave of enemies no further enemies were spawning. This was in multiplayer.
couldn't continue anymore
I know you've heard it before, but please please please prioritize the bug that makes enemies stop spawning beyond an initial wave in late levels. I had to end this (my best so far, by far) run because of it. And before someone asks, yes I switch to my rebar launcher halfway through.
So during my usual run, I got a lot of power items and could kill most enemies instantly, killing mass of enemies in a quick succesion caused my game to randomly miss textures and models, I am not sure if this is actually related to the game, it could be regarding my hardware, but I've never seen anything like this in 190hs is game until now
https://www.youtube.com/watch?v=Z1Jm-VB5wjM&feature=youtu.be
Also I forgot to mention, but can be seen briefly in the video, Eviscerate no longer has an animation during this whole bug, everything is back to normal after moving onto the next stage, but sometimes it would happen again.
It appears that in some runs, especially against bosses, the mercenary's doubletap does no damage, and doesn't seem to register on enemies at all.
in my last run this evening after using the teleporter and getting to the new map i fell threw the floor (but spawned on the map correctly after that), this happened to me about every 6-7 maps.
Had to exit out of a 3 hr run because I dont have enough money for this boss, I cant kill him and he cant kill me
did it stop spawning mobs for u to kill? if it did it means u outscaled the mobs
equipment cooldown messed up and we are on hard not impossible
Manged to get 0 Equipment CD for one stage, picked up the Equipment last(I think) and could swap between them for the stage, Game didnt crash but was at 1 FPS after I picked up the Backup. Only happend once and cant remember exact order of pickup.
how do you report someone for "tinkering" with the game files? (he was a MUL-T with max attack speed and spamming his sniper mode at lvl 1 no items)