#ror2-bug-reports-pc

1 messages ยท Page 12 of 1

stuck trail
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not sure if posted, but if you are holding m1 and activate the ocular hud you wont get crits unless you release and click m1 again. i know its minor but would be nice to fix~

maiden belfry
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There's a specific spot inside a wall you can blink into with huntress in the swamp area, and it's really hard to get out

swift adder
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@stuck trail its already fixed.

celest blaze
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Dunestrider damages all things in range, pulling them in and healing itself, it doesn't distinguish, which is likely why you got pulled in. There might be a max number of targets it can pull though. I've had double Mountain Dune just suck themselves all together and kill themselves because of how they work

maiden belfry
radiant gorge
arctic osprey
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hitting a blood shrine as soon as you teleport allows you to enter the next level with the money

late vortex
shut summit
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@rotund island I can't host - my game won't let me switch from friends only to anything

arctic osprey
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use clipboard??

past solstice
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im in a round for almost 4 hours now and when i click the teleporter there are literally no mobs anymore - no bosses or adds

shut summit
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I also can't host when inviting ppl they never see the char select screen - didn't mod my game clipboard doesn't work either - reinstalling wont fix it either - who else fixes bugs?

arctic osprey
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there are a multitude of reasons why you cant host that wouldnt be related to the game

shut summit
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what else could cause it - game doesn't need open ports - I was originally gonna post it in general chat but then saw there's a bug report

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any ideas shacha? this slowmode is cancer 60 seconds is too long to have a conversation

little plover
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I opened a Rusty Lockbox and it gave me a Rusty Key... ns if actual bug or just big troll.

upbeat basalt
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when playing mercenary, if you have the hardlight afterburner, missing an enemy or letting the cooldown for chains run out takes away all of your charges instead of killing just that charge

lethal oxide
tawny cipher
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Transcedence + personal shield is bugging the time for recharge??????

lethal oxide
vagrant oracle
quasi orbit
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Two friends and I played on normal difficulty as archers and we think we might have broken the game. After stage 40+ apart from the enemies that spawned at the start there were no new enemy spawn. There were also no boss spawn onward as we activated the teleporter. It happened shortly after we had beaten Aurelionite the first time on stage 35+ I think, maybe it is related ? We went on for a few dozen more stages to make sure that there was a trend and the same happened every stage including our second try at Aurelionite. A few original spawn that we killed in less than 10 seconds (we were a bit busted at this stage) then nothing and no boss. It was a bit of trouble against him since you need the gold but we had brittle crowns so we could grind gold on him but it took a lot of time. Note that we also didn't get any level up anymore after level 41. After a while we just decided to take the celestial portal to end the game. I included a screenshot of our end result menu with our stats and stuff. Hope it helps.

Edit : I forgot to mention that after stage 35+ I also started to spawn under the map 75% of the time and once after spawning my character was in falling animation and I couldn't do anything except using my equipment slot and waiting to be killed.

fluid kiln
fallow quail
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I had that earlier @fluid kiln

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Get near the teleporter to stop it

dusty egret
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It is our 20th stage clear, so kinda annoying

hot iris
upbeat crypt
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Not sure if this is a known bug, but almost everytime I play multiplayer, my friend can't see the newt altars that I can see. I can ping on them and activate them, but he cannot see it nor the ping nor interact with it

mint plover
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SPOILER WARNING
||Uh. I found a bug. I found an altar of gold on 2nd stage - activated it, and currently am in that location. After initial wave of enemies, which I did kill, enemies are spawning in very small groups.||

drowsy jolt
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These item reforge things keep moving in random places around the map for me. Sometimes they're not in the map at all

void locust
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Not sure if this is a bug, or I missed something happening around me. I used the rain of arrows standing next to the explosive barrels on Rallypoint Delta, and when I rose into the air, my camera changed, the huntress was invisible and then I died. Killed by indicator is also blank. I think I got trapped by the barrel and it exploded and killed me, but I'm not 100% sure.

random oar
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Bear with me on this one, because I'm not totally sure what happened. I was standing where I am in the screenshot, and a golem was standing at the green circle (at the base of the platform). It targeted and shot a laser at roughly the red circle (halfway up), which hit me and knocked me off the platform, even though I wasn't anywhere near the laser. The purple 'self damage' number also popped up in the red circle. Seems like a disjointed hitbox or disjointed hurtbox for the player. Unsure.

sterile nymph
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Claydunestrider ghosts from happiest mask will pull you in and hurt you when doing that attack where they suck in enemies and heal themselves

pallid tendon
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The prototype drone from that snow place keeps getting stuck on abyssal depths or whatever just died cause I didnt have my drone to support me

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maybe make it to where drones will teleport to you after a certain distance has been passed

proven bone
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So, As merc with the Hyperlight afterburners, if you hit one enemy with the charge and then let the ability time out, it puts all the charges of your charge on cooldown and starts from 1, instead of just the 3rd charge. Kind of confusing with the term "charge", but you get my meaning

random oar
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If you pick up the Glowing Meteorite after picking up the Gesture of the Drowned, it infinitely recasts and sets the item's cooldown to -758 billion or something. Picture related

proven bone
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Causes the hardest crash ive ever seen. meteorites on every inch of the map instantly

peak lichen
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Killing the teleporter boss/bosses before their nameplate shows up results in them dropping no reward. Had it happen twice now after activating shrine of the mountain.

sterile nymph
neon breach
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3rd time this happens. Teleporting to another map and boom, everything is black. Fadein bugged?

scarlet ingot
worn basin
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Came here to post about Gesture and Radar lol

void locust
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dio's best friend is bugged where after it runs out it can still display a number and revive you

worn basin
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are you playing engineer? @void locust

void locust
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merc, i got 2 and know for an absolute fact i didnt get more

normal nacelle
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when playing in multiplayer, when you die, you can only see the health of the person you are spectating, not everyone on the team

maiden geode
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Because of how shrines of mountain work, and because after 200 minutes no enemies or bosses spawn, doing ascendant is singleplayer is nigh impossible, since it has a high chance to spawn no boss, and then it doesn't count. If you reach that point is a solo run, you might as well quit and start over.

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Also around 300 minutes you start getting negative gold.

cunning harness
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^ I am at that point right now

maiden geode
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Same goes for deicide, but also because overloading worms don't count.

fluid wyvern
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@maiden geode I just concede a 3 hour run cause it is too late here ;-;

maiden geode
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I'd say the cutoff for ascendant is about 2 hours, if you didn't get it by then, start over.

fluid wyvern
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needed one last blue item for the achievement, and I can confirm the game is really broken later on, Same goes for me about the mountain shrines ^^

wanton crescent
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we just had a game where everyone appeared to have $777777, one of our players thought they were hacking but the number appeared for the next person we spectated

primal sand
maiden geode
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Yeah drowned is broken right now

tame oyster
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A combination of fuel cells, the backup and gesture of the drowned uses backup infintely

vocal jay
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Is the Long Road challenge broken? I made it 2 complete loops and still HAVEN'T gotten it

ebon hound
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2 complete loops is 8 stages, not the 20 required. Note that goign through portals such as the shop and celestial ones, count.

nova osprey
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I don't know if Its a feature or a bug but It happened once, in this level the spawns are just golems, and the boss too, no other type of enemies

rapid flax
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@nova osprey not a bug, random chance of a level being limited to a single type of enemy; there should've been a chat message at the beginning

mint plover
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^Yeah, for Imps it's something about fracture or something

little plover
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@tame oyster @opaque kiln nice bandits, could possibly effect why it bugged so hard

lapis hollow
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So Iโ€™m fairly positive Hardlight afterburner is bugged on Mercenary. Even with multiple afterburners, e consumes multiple charges at a time

devout fulcrum
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It seems that if you spawn a warbanner at the very moment you enter a new level, you can get spawned out of bounds

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My engineer turrets caused that to happen

ancient quartz
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Alt-TAB'ing out of the game at any time is causes the game to freeze and stop responding. Can't do anything outside the unless it's through the Steam Overlay.

unreal dagger
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n'kumuhna opinion skulls goes through walls to hit enemies. (I don't know how to spell it lol )

vague atlas
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I have this bug where I fight the mega worm and when I get close to it I crash

vague crag
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Im guessing theres no fix for the item pick up freeze yet?

glass moth
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got a bug going rn. after alt tabbing back into the gabe before a teleport in a private match w/ 2 others, my character is unable to move anymore

twin breach
frigid flare
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Probably been reported before but if you Eviscerate downwards into the ground as Mercenary, you take fall damage based on your speed, with a couple of red whips/drinks/quails you can just instantly die

frigid flare
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It seems rare but ive killed myself more than once trying to evis downwards at something that dies, and leaves me shooting forward

lime owl
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This bug is still happening do we have a fix or know whats causing it, i can invert the vertical and look down instead but its still not an optimal way to play

lapis kindle
lime cairn
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Not entirely sure if this is more tech support or bug report, but I've now gotten a BSOD three times trying to play the game these last two days. Is this known? Any possible external causes?

gentle magnet
steady plover
slow cave
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Multiplayer bugs appearing since new patch: items showing up on the ground after pickup for a single player, and not updating backpack, but actually being picked up and still showing up in the Tab menu

vocal jay
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I think there might be something wrong with the proc % with the ATG missiles, I can get more ring procs at 8% than I can with 10%, something seems wrong with that

empty hawk
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Multiplayer. As Mercenary, after killing the bell things (with spiky balls) I struck them and got a MASSIVE bundle of hit sprites and lag the game + loud noise. It's worse since it stack with multiple corpses

wraith finch
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music in the menu duplicates and plays over itself..

thin venture
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if you use 4th ability as merc into the ground after jumping you take immense fall damage

mighty granite
thin venture
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how does it spawn so many

mighty granite
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my guess is it infinitely activates for some reason, a weird interaction with gesture of the drowned

echo cape
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its a small bug, but getting Runald's band on engineer puts a Kjaro's band on your turret instead. Purely visual bug, the effect on the turret still triggers Runald's band. https://i.imgur.com/Lntrbxw.jpg

tropic burrow
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Hey, my game doesnt show some item names and descriptions correctly, i thought its because its "early access" and all but i watched a video where they had the proper naming. Apart from this one, the ice band, the brown band, the legendary that gives more "Shift" button skill stacks, most achievements and i dont even know what it does but an item called "EQUIPMENT_CR PPLEWARD" is corrupt too.

ebon hound
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The ice ring doesn't spawn on engineer's turret correctly. It's sapwnign the fire ring instead.

nova osprey
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When playing with a friend, I spawned and I couldn't do a thing, not even cast abilities nor move, the only thing I could do was use Q and die while paralyzed, nothing was lagged

oak umbra
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I'm playing Mul-T and I'm randomly taking damage from no identifyable source that quickly chunks me down to like 2% HP

vapid moat
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@oak umbra I had the same issue, I was playing mercenary and teleported into wetland aspect, then just took DOT from no source and died with no enemies on screen

unreal dagger
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fix spawn camping enemies

tropic burrow
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Did the death screen tell you which enemy killed you or was it just blank ?

exotic dove
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Item spawned randomly spawned or an enemy dropped it while I wasn't looking mid boss fight. Doesn't show up in log after I picked it up. Apeared to slow on hit. was a passive in the consumable spot. visually covered my char in white (mostly)

tropic burrow
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That seems like a secret more than a bug. Though i dont know, never seen it.

echo cape
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its a hidden item, elites very rarely drop them and its like gaining their element

exotic dove
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oh.. mb. thought was bug cus didn't show up in log.

spiral shell
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if you are in the rolling animation as commando when tping you get stuck and cant move or do anything

faint wedge
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hey guys, sorry if this is in the wrong spot vs. tech support channel, but having a private game issue to others - we can join each other's lobby, but as soon as either of us hits "Start Private Game" the non-leader person is booted back to the main menu. same friend and I were playing for 2-3 hours last night with no issues. tried the Clipboard Lobby function, tried verifying files, rebooting, inviting with the game closed, etc. and nothing's worked so far. no network changes that we know of.

shrewd bough
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Every time i close the game for the night and get back on the next day everything is gone and it makes me create a new profile is there a way to fix this issue?

rough dust
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2 times in my 150min run teleport bosses simply didn't spawn

gentle galleon
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simlar to madlight's post sometimes imp overlords spawn very far away from the teleporter upon activating it, i think theyre trying to attack a drone thats far away, thats still trying to kill on enemy or stuck on terrain.

keen steeple
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Not sure if it's a bug, but Engineer can stop sprinting > start holding LMB to charge up > continue sprinting while charging the attack up

rough dust
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Oh, yeah that happened to me too. He was just staying there until i came closer

pulsar prism
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So i had gesture of the drowned, and picked up the backup, and this immediately happened
not sure if a bug or just interaction that clearly needs looking at but i figured i'd post it here

vapid moat
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@tropic burrow the death screen was blank iirc

fluid kiln
astral cypress
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This is effigy of grief with gesture of the drowned, infinite effigies +_+ basically can make the whole ring extra damaging

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when you press 'interact' to pick it up it just gets put down instantly the you keep spamming your 'interact'

merry talon
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Playing as Engineer sitting in my shield after totally destroying all the stone golem bosses in under 3-4 seconds thanks to rockets rockets rockets and the game says i had an accident or some shit. Went to -521 hp. Here's my death screen

vapid magnet
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here a report of a bug

old bridge
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Holding the Hellfire Tincture and standing near Engineer Turrets causes the turrets to aggro onto you. They don't do any damage though.

robust vine
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got brittle crown gesture of the damned and helfire tincture as mercanary and helfire was activated for like 9999 seconds but was fixed after leaving the shop. If it helps my total activations is an insane number so it must have been being repeatedly reactivated

vapid magnet
native rose
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The frost relic (the one that summons ice AOE around you when you kill something), it can damage barrels and pots. I just lost a 2 hour run because i walked next to a bunch of barrels. It exploded the barrels and instantly killed me.

vapid magnet
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that is not a bug, you ding dong

jaunty nacelle
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If you pause right as you enter the game you can pause on a blackscreen and cannot see the pause menu.

void locust
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rip ur gpu

hasty osprey
broken cedar
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There is a bug if you use the oyster thing plus the fruit that it infinite heals you, I don't remember how I started the healing process but just putting it out there.

orchid vessel
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I'm not sure if this goes here, someone else probably reported it before. but basically I dashed, and this happened. Couldn't find a way to get out

thick jackal
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There seems to be a weird interaction between engineer turrets and dio's best friend where you can get 3 of them. I've been able to consistently replicate it by placing turrets while one of the other ones are respawning

void locust
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Damn, Discord's posting my messages while I'm editing them... Everything's working as intended today...

GPU's fine, just checked output logs and there's a lot of "no vertex shader" errors... I'll edit my post down here and link the log.

Game's glitching everywhere since the portal glow got added
It starts happening on the portal, then all textures go wild (my RX580 is running other games fine, I also rolled back drivers to see if that's the issue, still happens)
Pots, portals and other items are flickering like hell, it's unbearable.

warm haven
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sometimes when you spawn in the dessert tileset, the enemies know where you will be and hit you instantly, resulting in instant and confusing death

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like the attacks that are normally telegraphed so you can try to evade them, jsut happen while spawning

proud garnet
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Sometimes when you go to The Bazaar in Between Time, the cauldrons either don't spawn at all, or spawn near the portal, and you're unable to interact with them.
I don't know what causes it, but it seems to consistently happen when I'm not hosting.

lunar bear
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Some bugs:
-There is a wierd interaction with the mercenary's shift ability and enemies, causing enemies to sometimes just get launched very far away very fast.
-When playing in a group of 3 (not sure if this is relevant or not) only the host of the game saw the teleporter. 2 of us didnt see it or the particles and could not interact with it either.
-When on the desert map, a friend who had 300% speed was able to sprint out of the map and sprint back in before getting the debuff and damage when exiting the map. it took like 3 seconds for the debuff and damage to actually hit him

ocean parrot
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Unsure if it's intended, but I just got Naturopath with a Cautious Slug in my inventory, and it was definitely used.

warm haven
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When im in lobby with my friend sometimes I (the host) am the only person who can see the other player names o the top right. The rest of the group only sees themselves

wintry mural
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Fell through third level on first pass, kept being ported up, but couldnt get back on solid ground. Was still being chased by enemies until I died, couldn't get it recorded in time. Steam build 3703355

jaunty nacelle
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clicking on the chatbox should let you type, rather than having the cursor act as though the chatbox is editable

winter dome
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When wake of vultures is procced with lightning mode, anytime a ceremonial dagger passes through terrain, it creates a lightning explosion, causing a lot of lag

zenith pivot
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!bug the royal capacitor sometimes will not hit enemies who are in line of sight when activating it.

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!bug the mercenary will take damage if using eviscerate towards terrain.

vestal owl
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After completing a level right as we were going to teleport through the gold portal, I jumped into the oil of the desert. I respawned on land them immedietly was teleported to next area. When we got there I was only stuck on this screen. My character was nowhere to be found and my cousin was still playing on the gold level. I have no skills and apparently 2 item slots even though I wasn't playing Mul-T. It was just straight broken. Even after the chat said I died I was just sitting here looking at this weird floating mass that resembles a halo ring. Even when I was here I could not press escape to leave. Chat was still live and active as I watched my cousin fail to fight the boss and eventually die. Only after he died we were brought back to lobby.

ember geyser
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Wanted to let you know that its possible to get behind the shopkeeper. Dont know if I want to give up my secrets though lol

visual sierra
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Mul-T is losing hp on a normal jump

void locust
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hud scale is scuffed and clips over hiding the first 2 digits of the money counter (125%)

trim swallow
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Teleporters have stopped spawning bosses, seems like it happens past the 3.5 hour mark

zenith pivot
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!bug teleporters stop spawning bosses around 3.5 hours into the game.

void locust
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golems can kill you in escape pods

trim swallow
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Seems like enemies stop spawning altogether after ~3.8 hours. After the initial wave of spawns from loading in, nothing else spawns.
Edit: Tested on one cycle of all maps, nothing spawns after the first wave.

spring cargo
void locust
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if you buy a newt altar after finishing a teleporter, the blue portal doesn't activate

spring cargo
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spectating is a lil wonky

neat summit
hollow shell
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lmao nice one

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No image for a Ghost from Smiling Mask

Also, If you get enough speed and kill yourself as Mercenary with your R ability while having ghost mask and Dio's Best Friend, you will spawn multiple ghosts of yourself and revive. Didn't snag a picture of this though

uncut parrot
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Hello, I got the Gesture of the drowned earlier in the game, as soon as i got the Glowing meteorite in the lunar shop my teams game crashed as it kept spawning meteors in the shop and we couldn't move.

brisk pollen
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Friend died while running and when I survived in the impossible difficulty, he wasn't able to move, only use action skills.

orchid leaf
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Death Screen Display Bug - White Box when Killed by Object. I was killed by an exploding barrel in rallypoint delta that dealt an insane amount of damage and the death screen displayed a white box under the 'killed by' section. My passive aoe (see rare items) blew the barrel(s) up and it killed me from full hp.

uncut parrot
velvet orbit
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I had a stone titan summon with the Ghost Mask and it was still trying to attack me, doing no damage, but still

mystic ridge
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hey! me and my friends were pretty far in, and two of us could see the teleporter and two of us could not. we couldnt pass the stage and had to kill ourselves

ocean pond
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Posting from feedback as its apparently a bug?
Radar Use Item;
in multiplayer, player 1 (host) uses radar item, for player 2 it lights up all items on the map even if they have already been opened. opened chests and barrels stilll get the '?' on the hud. not sure if it happens with drones too but barrels and chests definitely.

random oar
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Oh i understand, that sounds like a clientside issue, I've never had issues as host but I don't know if i've used it as a client, I thought you just meant it was always highlighting everything for everyone

ocean pond
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Yeah slowmode makes it hard to include things you've left out without editing.

thorny mural
lone cobalt
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Hi, I ran into a strange bug that freezes the game seemingly from an interaction between two items

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I would've screenshot it, but it was really making my pc chug, though I was able to get the menu up to exit to the menu

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Is there anyone currently in the channel to report a bug to? Sorry if there is, I'm not trying to rush nybody

warped coyote
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#1 Sticky bombs fall off of targets who aren't dead for unknown reasons. I believe the sticky bombs are intended to stay on target until detonation or target's death.
#2 During my last game, My teammate "desynced" from my game, causing his model in my game to go still, while he was actually somewhere else. He showed me where he was by shooting his engineer grenade launchers. His "desynced" model was taking damage from enemies while he was no where near where they were attacking.

lone cobalt
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Oh, just noticed the channel message

subtle jungle
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Just a quick bug I found today:

The golden portal adds to your "cleared floors count" in the end-game stats screen.

However, it does NOT count towards the "complete 20 consecutive floors achievement".

This means if you are on stage 21 with one golden portal and you die, although you technically are told by the stats page that you have passed floor #20 you will not get the achievement.

plucky mantle
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idk if anyone else is experiencing this, but as MUL-T, if I jump/take any fall damage its 100+, and it lasts for anywhere from 1 minute to 5 minutes. Even using geysers or fans makes me take damage.

zenith pivot
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!bug when spawning you can occasionally fall through the map and fall forever. I've had this happen with the mercenary and commando. Once on the fire map with the mercenary and once on the snow map with the commando.

cunning olive
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BUG: Monsters already in the level can spawncamp players without any time to react.

lone cobalt
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While in the current prismatic trial, using the artificer, I grabbed the lunar item that looks like a nautilus shell that causes reduced equipment cooldown and unctonrolled use, and when I picked up the call backup item that summons a group of drones, it wouldn't stop summoning drones and almost instantly caused the game to freeze while making the sound of a drone firing every second or so. Also, the ui image of the item and its cooldown showed to be 7, 8xxxxx number. Sadly, I wasn't able to get a screenshot despite being able to eventually get the escape menu up and quit to menu as it was causing my computer to chug quite a bit while continually getting worse.

lunar heart
tame beacon
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BUG: When playing with specific people, the game efuses to let them ready up in the lobby, timing down and starting without them. on occasion it will straight up just freeze and black screen on the player.

worthy tinsel
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Love the game and what y'all have done ^_^, just wanted to report a few super small bugs. 1) If you activate the teleporter and the IMP Lord spawns right on you, then you fall right through the map. 2) If you're running up a slightly steep hill and the enemies don't just jump up, then they'll do this awkward T-pose and attempt climbing to the top. 3) There's a small text error with the (+2.5% per stack) not being grayed. Thanks again for this amazing piece of art, just wanted to help anyway I can ๐Ÿ˜ƒ

spare storm
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My first glitch so far. It seems like getting sattelite after getting the coil looking item (can't think of the name all of a sudden) REALLY messed it up. I figure the cooldown likely was already small and was reduced too much but that doesn't explain the absurdly large number standing in like a cooldown (unless it jumps to a highest positive value instead of going negative?) . Went away after getting through teleporter though.

lucid galleon
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Alt+tabbing sometimes gets rid of mouselock onto the window, so the mouse can be clicked off screen if the view is moved much off screen

teal grail
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I'm having an issue with the "Verified" achievement where it won't go past 4/5 even though I have completed more than 5 first teleporter events

lusty isle
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So, I started falling out of the map on Rallypoint Delta. I would fall through the map a couple times, respawn on solid ground, then if I went back towards where I fell, I would fall through the world again. It was kinda like I wasn't going up an incline, like on a small hill there wasn't any collision.

delicate cape
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i died by hitting one of the exploding barrel things in Rallypoint Delta, this white square i assume shouldnt be here?

unreal glacier
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We went through the golden portal and activated the pylons very quickly and it said we activated all seven, but that wasn't shown as complete and the boss never spawned

marsh lagoon
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Greater Wisp spinning. Donโ€™t know the cause. It was originally stuck on the ground before I went straight towards it and started hitting it.

modern sigil
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Not too serious of a bug but its kinda game breaking as in its good for the player

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Works on any corner that just looks tight on any map.

lofty granite
arctic lichen
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been having multiplayer crashes all night, server just closes mid-game (usually in the abyss)

shut basalt
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Understandably, the games systems aren't intended for extremely long sessions, both games have shown to be wonky after a few hours. In my 3 runs over 3+ hours, there comes a moment where the teleporters cease to spawn bosses, and besides the initial spawning of enemies, the entire zone is void of additional spawns. What it seems like is the algorithm for enemy spawning gets throttled or thrown off this late in the game, and breaks preventing any sort of challenge. Any idea why, and if this is intentional to say the least?

sleek wedge
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So if you die as engineer with dio's, and place down another turret after - you can have more than 2 turrets up at a time

gloomy sierra
balmy herald
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I somehow managed to dash into this object when coming at it from the left side (side facing the teleporter)

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It seems to be dashing at the pinged location has the best chance of going inside of it

wheat lagoon
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Weird bug yesterday playing with 2 friend, we glitched thought the snow map multiple time. Pretty sure somebody already mentionned this. (it was only for one large part of the map, the middle. And not affecting the host)

limber zinc
void locust
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Odd issue: Just running the game slows my internet to a crawl >1Mbps. Even just sitting on the main menu.

meager cave
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ty

flint meadow
shut basalt
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@gloomy sierra I've also noticed playing a lot of Engineer, after about a minute of the turrets sitting out, or traveling away from their position causes them to sleep and they don't target nor shoot anything, forcing me to have to re-place the turrets multiple times to get them to trigger again. This is definitely a major breaking point for Engineer

gloomy sierra
#

Turrets and friendly AI will target the player if they get hit by the Blue Meteorite

shut basalt
#

Yea actually. I got ahold of a few Happiest Masks, and at some point my spirits were attacking me. The only Ghost that deals damage to the player is the Dunestrider during his grappling phase. This nearly killed me a few times.

gloomy sierra
#

Engineers turrets cannot shoot through eachother, yet they will still try

I mean, wouldn't you be upset if a teammate almost killed you with the meteorite? lol

humble plume
#

There seems to be a glitch where armour piercings rounds doesnโ€™t actually do anything. I brought this up in spoiler chat earlier and while I have no images to go along with this, a helpful individual did help me test it and there is no damage difference with one ap rounds vs no ap rounds. Itโ€™s not anything major really but I still thought I should post something about this so it could be checked out.

arctic lichen
#

I've had 5+ games randomly end in The Abyss, no disconnected message, no death, just boot to menu in quickplay

hot crown
#

I'd like to point out that if Engineer gets the frozen ring on kill item and you replace his turrets while they have the ring, it leaves behind a frozen ring of murder that never goes away.

void locust
#

I was surprised engineers turrets wasn't in the patch notes..

lean sundial
#

Friendly golem and titan lasers will still try to shoot you instead of enemies

void locust
#

Engineer turrets stops shooting after 10+ seconds and will not shoot again unless directly shot at.

cinder cipher
willow vector
#

I wouldn't say a bug, but there's a small spelling mistake in the Fireworks log book

warped coyote
#

Killed by Screen displayed a white box. I don't believe I was hit by anything that would have killed me at the time. I just died.

eternal fern
#

just saying like having 12 fireworks and opening 3 chests may crash your game lol

grizzled flume
spring jacinth
#

I'm not sure if this is intentional or not, but the Bazaar and the Fractured Moment both count as stages complete at the end of a run. This means you can get the Long Road challenge without actually completing 20 "real" stages. (Although this does make it a good deal easier!)

grizzled flume
burnt dew
#

@flint meadow you got hit by both the fireball and the nova somehow

flint meadow
#

@burnt dew The nova?

calm trench
#

Multiple Bugs: Don't have pictures/video, but there have been times where Player Characters have fallen through the world on Rallypoint and Wetland, only to teleport back up with massive fall damage (or make it back up safely because 8 hopoo feathers). Related, MUL-T has some kind of glitch where he's floating above the actual ground? Any level of falling, even jumping normally, will cause falling damage of varying levels (fixed by falling off map and teleporting back up to reset feet position).

blazing hearth
#

I'm experiencing extreme FPS stutter in multiplayer that doesn't happen in singleplayer, i think you guys might want to profile your garbage generation in MP or something cause ho-lee-shit

dire agate
#

holding down E on effigy of grief while having the shell that automatically uses equipment when ready duplicates it or something

lament widget
boreal coral
#

couldn't see the prion accumulator from the timed lock even though other party mems can

bronze dove
#

This is a simple, low prio bug. Typo in the quest description of "True Respite" in the logbook survivor section:, there are 2 periods at the end of the sentence:

I just checked to make sure and the typo is also there in the "Challenge" section of the log book (it is the very last challenge).

minor siren
#

There is a bug with the Engineers Gauss Turrets, where if without a target for a little while (like 10-15 seconds) they will start looking into the ground and not shoot until an enemy attacks them.

timber mist
#

Turns out the invisible barrier in the swamp level is a pillar that doesnt get drawn on ultra low settings, got to check that with a friend of mine.

dapper bloom
#

merc bug, hitting flying enemies with dash (shift) knocks them across the map (I assume this part is known) and the boss (greater wisp) died from hitting the skybox.

pulsar fable
#

Is it me or does opinions not work with leeching seed ?

shut basalt
#

I haven't noticed it

#

The only time I've gotten opinion to trigger is with fungus

upper hedge
warm smelt
#

I guess it's a bug that every single attack from blazing stone titan melt all your hp away and instant kill you.

ivory wagon
#

resolution settings when in windowed mode do not save whenever you exit the game, i set it to 1280x720 and whenever boot up the game again it goes to my monitor resolution of 1920x1200

rich swan
rocky jungle
#

dashing into the ground with merc's R deals fall damage

rich swan
#

Also found out that after about stage 35 the bosses and enemies stop spawning.

timber pawn
#

For two games running as Mul-T I was taking damage with absolutely no enemies around me. The first instance was after the teleporter had charged and we killed everything, the second instance was the game right after on the first wave, still in easy, I couldn't see absolutely anything around me and I was taking 3 ticks of damage every 10 seconds for no reason. It eventually killed me. Worth noting the second time it only happened after I activated a shrine of blood.

dark plaza
#

I'm guessing it was already reported but there are quite a few instances where Engineer and anyone in his bubble shield can get hit from the outside by bomb-type projectiles (Greater Wisp / Clay Dunestrider's Bomb Rain). Maybe other attacks can, I've yet to figure out which can actually go through.

north parrot
halcyon sparrow
#

the game randomly crashes on both single and multiplayer either have a unity app popping up with an exclamation mark or crashing my com entirely with blue screen saying video scheduler internal error. sometimes even clicking the continue button aft the intial msg that shows up when u launch the game triggers this

sonic trout
#

BUG where Mul-T takes damage upon jumping, can't die though. Mul-T takes damage down to 1%hp

outer rune
#

my game crashes when I'm playing with a friend. usually happens when switching weapons on Mul-Ti and it happend when placing the effigy of grief. the screen goes white and I'm out.

hollow lintel
#

http://tinyurl.com/y4fls2lm When you get the rare item slug which gives propulsion forward when jumping+sprint, if you jump towards a slope it propels you VERY high. Maybe the jump booster increases the effect

broken oar
#

is it a known bug that you can fall through the floor of the level after using the teleport/being teleported

runic marlin
#

my game is crashing after a certain time can anyone help me

timid prairie
#

Picking up the Gesture of the Drowned with no equipment equipped and then opening a box and getting The Back-up equipment caused my game to instantly spawn thousands of drones and freeze the game.

hardy smelt
#

I still get the EARLY_ACCESS_DISCLAIMER/Continue button bug. I followed .xml notepad overwrite and still does the same thing.

wary crane
#

same with other enemies in the logbook

#

with their special effects that is then like the titan's laser eye

shy agate
#

After unlocking an item, the new items keeps appearing more often in the 3D printers instead of the usual random items.

prisma canyon
#

After playing a round for 4.5 hours no Bosses spawned when activating the teleporter. I played with a mate and only if one of us was dead, the boss could spawn.

spice marsh
#

Teleporter boss stopped spawning for me at or around stage 40. Solo play

indigo bane
#

Unable to move after spawning in as the engineer, buddy could move around just fine.

prisma canyon
#

@spice marsh same, around stage 40

shy agate
static shore
#

#ror2-bug-reports-pc After beating a portal boss the items dropped seem to spawn on the edge of the platform. Sometimes the portal platform clips into mountains, rocks, etc.

Fix the portal clipping into static assets OR make the items spawn on the parts of the portal platform that is exposed.

stable temple
#

Artificer is unable to shoot when your back is against some walls, the attacks needs to "spawn" in-front instead of on / behind you

limpid minnow
#

Engineer turrets will "shut off" if //they go too long with out a target?//. They have to either be placed again or take damage to "see" enemies again. I'm still not sure about the exact cause but it happens frequently.

#

also when u "shift+tab" for steam overlay the two buttons get stuck until pressed again. Minor thing, but almost cost me a run once.

#

will try to make a log and recording for the engineer turrets to help with this if necessary.

dusk hound
#

had a wandering vagrant spawn behind a wall and it just was unable to be killed

void locust
#

I don't know if it's supposed to be like that in multiplayer but it seems to me like there might be something missing where my friend is standing on

jolly cove
#

If they havenโ€™t unlocked the Artificer, they can stand on the crystal theyโ€™re stuck in, while you already have unlocked it, and therefore canโ€™t see it.

void locust
#

the thing is he has it and i don't lol

quick fog
#

Even if you unlock it, you can see the Artificer. and even if you didn't unlock it, you can see/not see her. Which is a bit lame if you were ready to buy her but she doesn't show up. I imagine she's meant to always be there (esp if you haven't unlocked her) but just a bug.

junior ember
#

The Goat Hoof doesn't replace Artificer's leg and therefore gives weird clipping things

proven oxide
#

Hi! First of all outstanding game, thank you so much. I had some issues with automatic turrets, they seem sometimes to stay idle and forget about shooting till they get hit. Don't know if it have been reported already

dark estuary
#

#ror2-bug-reports-pc Multiplayer, at random point in time (very very frequent), I cannot do any DPS to any mob, but still take damages from mop attacks, after that for 10-20 seconds got disconnected.

video shot:
https://youtu.be/HVQeBRhTMh0
(it started to happened around 0:44)
(sorry for laggy video, i hope it gets the point across)

output log:
https://drive.google.com/file/d/1W52P2ov4djH-HhcuXhMNkFFp4ENA23fT/view

it happens too often to the point that i cannot enjoy the game

junior ember
#

That's a latency issue, if your net is otherwise OK try playing with people closer to you

dark estuary
#

mhmm but i still received damage from mob?

#

i'll try to find people closer to me to play with.... to test the theory. it's just sad that if that is the case, it means i can't play with my close friends

junior ember
#

The netcode prioritizes you mostly, but the server needs to receive what damage you've done to those mobs too, so to you the mobs will be at the places visible and you can take damage from them, but damage is heavily delayed toward them, it's kinda weird but at least you won't die easily to lag problems

balmy palm
#

I found a bug where if you use "shift + tab" to access steam when you tab back into the game it's like your shift key is stuck down and it will automatically cast your utility ability whenever the cooldown is off

winged heath
#

If nobody ever mentioned, there are invisible boxes around the map. When getting close to the box, it shows the option to press E to open. When activating the teleport, the boxes will be visible as the screenshot I am posting

#

@balmy palm There are some games that it happens the same. I guess the compatibility between Steam overlay and the game doesnt work well. You can simply press Shift and Tab seperatly after you close the overlay

hot tartan
shy agate
forest talon
#

Not sure if bug or not, but if you start engineer's M1 charge and then sprint afterwards, you still charge the shots while sprinting until the full charge is fired

balmy palm
#

@winged heath yeah there are a few work arounds, you can also just change your key binding from shift as well. i don't have an issue just thought i would bring it up

shy agate
summer kettle
#

hello

void locust
summer kettle
#

i use MUL-T and want to reach charllenge "Moon Worshipper" which is "Carry 5 Lunar items in a single run" .
but when i got six(Shaped Glass,Corpsebloom,Transcendence,Brittle Crown,Brittle Crown) on my body happen nothing, until i got seven(Effigy of Grief)
And that moment i just stock about 3 second and shows nothing
then i see this when end

void locust
muted merlin
#

We managed to open a rusty lockbox without any rusty keys

restive jasper
vague atlas
#

I keep crashing when I get attack close range by enemies like the worm imp or golom

night wave
#

Im not sure if its just a me problem but right when i started playing the game when i bought it, I had small lag spikes every time I picked up an item

weak spruce
#

with the Huntress on the artic stage i'm stuck into a container with both door close

void gust
#

Clay dunestrider's ball attacks sometimes pierce through engi's barrier ( and I wasn't standing on the edge and had a lot of distance between boss and me)

maiden oxide
#

Uhm, @fiery garnet idk whats going on

final lily
maiden oxide
fiery garnet
#

@maiden oxide it's an issue with the Gesture of the Drowned using your equipment too many times, it's worse if you're a client with high ping

stoic sphinx
#

sometimes music going off for a second and then starts from the beginning

fiery garnet
#

we've fixed it for the next patch

maiden oxide
#

Ah okay, thanks for the swift response

onyx lintel
#

No boss spawn after using 2+ mountain challenges. ๐Ÿ˜ฆ has happened 3-4 times this run

void locust
#

@onyx lintel mobs and bosses stop spawning at stage 35+

glacial current
#

There's an exploit with MUL-T: when you have Gnarled Woodsprite, using Retool to switch to it instantly heals you for 10%, as if you just picked it up.

brittle hill
#

Is it just me or has anyone else lost some characters?

#

I had just unlocked the engineer and the artificer last I played and now I don't have them..
Edit.. they're here after a reset of the game

void locust
#

I've just played a gamme where upon entering the second stage (swamp place) and searching the entire map 4 times even going outside of it, i could not find the teleporter. I was stuck on the map for 45 minutes until i died to a miniboss.

violet ether
#

my whole PC shut off again. This isn't something that's happened at any other time than when playing this. If there's a log that I can send anywhere, please let me know so that I can salvage it before starting the game again.

still knoll
#

Hi evryone, so I checked before coming here and I'm not the only one having this bug.
Since the update, my friends can't join my lobby and I can't join theirs, even in my multiplayer lobby i can't check the ready button. I tried rebooting my pc and my box, checked the firewall ports, still not working. I've also deleted et reinstalled the game, no change. Has anyone already found a solution ?

small cloud
#

Might want to check the game logs for anything unusual when in the lobby. Location is in the pinned messages.

hollow jolt
violet ether
#

The output log to go with my previous message. There is no crash dump, presumably because the game took my PC with it. I needed to unplug the PC completely to turn it back on.

heady patrol
#

is anyone still having issues spawning and being unable to move/shoot

void locust
dire hill
stark burrow
#

If you get the Wax Quail item and H3AD-5T V2 Item together, and jump at a slope, you will get launched really high (not really a game breaking bug, and is rather fun to do).

old compass
#

not sure if bugged or not. mercenary + afterburner. if you miss the dash you lose all stored charges instantly.

winged heath
#

@balmy palm yeah, I know what you mean. I am sure they can fix it if they want to

rich hawk
still knoll
still snow
dire thorn
#

This is a glitch that made me win an easy phase, every time I teleported the delay, the player, the error and almost without being able to give me damage

lime haven
bleak oriole
#

Im having a bug where on dual monitors if I pan towards my other monitor in game, my mouse goes of on to it and interacts with that monitor and my guy stops moving in game. the only remedy I have found is stop extending displays. any help on how to fix this so I can still have my other display?

astral storm
#

is it a bug when you randomly get kicked out of a multiplayer (quickplay) game without any warning?

vagrant hawk
#

Still getting this bug, seems to be no fixes from Devs yet. Happens to me whenever I join quickplay/private, happens to those that join my own lobbies. I can only play on lobbies which are hosted from my internet.

lime haven
subtle talon
#

I'm not sure if this has been noted yet or not, but I've been kicked to the main menu during both single and multi player three times without warning. The game just fades out and fades in with the main menu almost spontaneously. No crash, no errors.

honest hare
#

In easymode im at 3 hours+ everytime i use 1 or more challenge of the mountain shrines, no boss spawns

dusky shale
#

I don't know if this is a bug or not, but when I put up the Artificer's ice wall it only does damage as it's being casted, when enemies touch the wall when it's standing there after I've casted it enemies don't take damage or freeze

last urchin
#

well hello everyone i think there is a huge bug where iam at minute 261 and there is no enemy spawn left not during the game not activating the teleporter but there are still enemys spawning at the beginning of the level

void locust
#

@rotund island the hidden aquaduct level's oil capactiy in one of the pits, doesn't cover the whole area so you can go under the oil if you double jump

ur welcome

merry talon
#

So yeah, same thing has been happening consistantly when i play engineer with transcendence. I will take huge amounts of damage or DoT but the game will never tell me what from and often nothing seems to hit me whatsoever. (Sometimes im near no enemies and just die from a huge chunk of damage.) in 30~hours of playing artificer this has never happened once. With engineer it's been 4 times in 2 days with less than 10 hours played.

indigo sparrow
fallen pendant
#

Hello! Sometimes RoR2 just crash my video card drivers and i don't know what to do, because I have old videocard and for it new drivers doesn't exist. There is the log, maybe you can do something. If not - thank you anyway

fallow bay
#

my game bugged? My teammate pressed the golden orb portal, and we went through it and I imediately went into spectator mode while my character is still alive?

limpid stream
#

MUL-T was taking massive fall damage from jumping on flat ground. Didn't happen to clip it.

tall cobalt
#

Three Elite Bosses have been killed on Monsoon, one attempt my teammate got the unlock but I didn't still. And by Elite Bosses I mean Blazing versions of the Teleporter boss after a Shrine of the Mountain, so I am killing the correct type of enemy for this unlock.

void locust
#

Not sure if this is a bug or not, but I just had the Teddy Bear block damage from the monolith that gives you gold when you sacrifice health.

fathom marsh
#

that's intended

weary python
#

there's a bug ingame currently that's been in since release, wherein your fall damage gets "saved" somehow and every instance of your character landing starts dealing that same damage to you, apparently? unicornshart's what happened to me as mul-t, but i think my friends also got it on their characters (aka most of the cast)
it seems to just do insane fall damage even if you go down a step or something like the ones in titanic plains

shut basalt
marsh osprey
#

Just found a nice little bug. wherein the floor only on the snow level becomes completely untouchable. I took a video if anyone wants to watch it.

#

Uploading it to google drive and will post the link here when done

scarlet fossil
#

Two of my buddies had a similar issue when we were all playing multiplayer. They just kept falling through the floor

marsh osprey
#

There's the phantom treasure chest in the deep that helped me get back up. Let me know if the links don't work for anyone

void locust
#

Sometimes, when we spawn after going to the next level my friends and I get instantly killed by mobs that spawned right on us... That's kinda embarrassing

serene field
#

I was playing a game and one of the randoms got a new character, with a Hat and a Cloak, that's all that I will reveal since the rest could be considered spoilering a upcoming character

summer tusk
#

๐Ÿ‘€

lime cloak
#

i couldn't find where to report bugs while in game, but when i was playing co-op with a freind, we'd see some world differences, for me the i couldnt see the teleporter on the first level and for him he couldn't see the buttons on the second stage

vast raptor
#

there is a bug where dashing up or down with mercs 3 or 4th ability at a ledge or incline makes you take a lot of fall damage

winged kite
#

If you're playing engineer, using m1 to charge up shots cancels your sprint, but you can press sprint again and even shoot while sprinting

woeful coyote
#

After Hitting an Enemy With Blinding Assault - It goes on cooldown when you hit the floor

cloud monolith
#

anyone have info on why I take damage every time I jump?

tall dune
#

your hitting your head on air too hard

cloud monolith
#

๐Ÿ˜ฆ

swift kindle
weary python
#

just a bug, i had it myself, it usually dissipates after the level is over though, i personally got it when i activated a drone i was stepping on that dropped me to 1 hp, but it happened a few levels later too (in regards to ProGGy)

feral glacier
#

today i did 200 min run and after like 160 mins no bosses or enemies spawned after activating fountain

swift kindle
#

I can only guess it spawned behind the wall. Also I uploaded the wrong cap. This is the one I meant

livid cedar
#

Killing an elite Boss doesnt trigger the "Brainstalk" red item

covert dagger
#

Picking up equipment while you're holding gesture of the drowned + a fuel cell makes it autocast your equipment repeatedly with 0 cooldown

Fun with disposable missile launcher

Game breaking with the back up

half dune
#

I think I'm killing the monsters too fast and it just stops spawning them even when i activate the teleporter

blazing flame
#

Hey!
I was playing Risk of Rain 2 with my boyfriend, and after we beat the 2nd boss and entered the 3rd world, my character froze and I weren't able to move or use any abilities except for my Q. I was stuck in this pose for the entirety of the stage, and it also resulted in a death. My boyfriend ended up having to rush through that level to find the 3rd teleporter and beat the boss on his own.
Luckily after he teleported to the 4th stage, my character unfroze and I could play again.
I only have a screenshot of this, because I closed down the game after the run was over and so I don't think I am able to find a Output log. If I can still find it somehow, then please let me know, and I'll find it for ya!
I hope the quality of the picture is alright.

small cloud
#

Well if you did not launch the game again the log should still be there I think

deep dome
#

if you back up into a wall as the artifacer, your projectiles explode right on you instead of whatever you're aiming at

blazing flame
#

@small cloud I did also launch it again after this happened so.. Haven't actually started a run though.

raven chasm
#

am i the only one who has profil reset each time i launch the game ?

small cloud
#

@blazing flame Too bad then, I think it's been cleansed

blazing flame
#

Well, hopefully the screenshot and my description is enough to help them a little ๐Ÿ™

atomic glade
#

i'm not sure what's causing it but ever since the last update, i've had a lot more frequent frame rate problems that usually happen when i start attacking. i rarely had any problems before the update

forest cloud
#

My friend has a bug where he is forced to look straight down at the ground upon getting into the game. Unsure how to fix it

sand quiver
#

My friends and I are having a bug where as soon as we try to join each other in a lobby it just stays on the homescreen and we cant join each other because of this. We dont know where the problem lies...

silk kayak
#

so i guess my computer restarted while i was asleep and when i started the game back up i lost all unlocks

forest cloud
mortal tiger
#

50 fps in 2nd stage and 30 in 4th.. fix performance issues on good rigs or rtx cards, which ever is the problem, pliss

errant bronze
#

There are occasions where the Artificer's Ice Wall will freeze an enemy down to below the execution threshold, but not kill them.

tall spindle
#

Some settings are being reverted at times. For example, I keep having to disable damage numbers.

#

Rusted chests are openable if my teammate has a rusted key, but I myself don't.

small cloud
#

That might be intended but i don't know so...

tall spindle
#

Broken pots count as enemy kills for certain things. (Infusion, Monster Tooth, etc.) Don't know if intended, since they can hurt you.

maiden geode
#

Turret kills do not count towards any global total, thus blocking unlocks for things like golden golem logs and deicide.

sonic osprey
#

My character keep strafing to the right without me pushing any buttons on my keyboard

dense crescent
#

Bazaar opened without me activating the shrines, is this normal?

eager raft
#

if a spectator is watching a game while the people playing get the achievement to obtain the mercenary, the spectator will also get the character and achievement

tall spindle
#

Sometimes golem/titan lasers can go through objects; primarily rocks.boulders.

#

Seems like the Huntress' Mouse1 auto-targets things that I'm not pointing at, like maybe it favors enemies that are closer.

small cloud
#

@dense crescent I think it can appear randomly yes

void locust
#

I will occasionally be playing a game and then just be sent back to the menu

small cloud
#

Do you get an error or nothing ?

void locust
#

No notification or anything, just playing the game and then I am suddenly sent to menu

dense crescent
#

also, a drone spawned insdie the teleporter

small cloud
#

@void locust Might want to check the logs to see what happens when you get thrown to the menu

void locust
#

@small cloud how do i do that?

#

Have they found the solution to being stuck in the main menu? Tried reinstalling and verifying files and all that jazz, closest ive gotten to playing the game was had a friend invite me but when the game started im stuck in the pod

little talon
#

Unable to set key-binding to preferred settings. Move Forward and Move Backwards key-bindings are unable to be split between Keyboard and Mouse. I usually like having M2 and W swapped.

small cloud
#

Close your game (to be sure everything has been written to the log) and check the location in the pinned messages here, you should have a text file (starting the game again should erase the logs of the previous time you played so don't do that before getting them)

chrome sierra
#

I jumped in the caves on distant roost and my character is stuck in the walls.

limpid minnow
prisma minnow
#

I must have got the best in'game screenshoots in all of risk of rain 2 yet.

maiden geode
#

It's not a bug, it's a feature.

prisma minnow
#

To be truly honest, I really prefer this to be a feature and not be removed because it is really awseome

fickle lotus
#

There is always a small hiccup whenever the text box appears on item pickup

charred heath
prisma minnow
#

AWESOME, now I really wanna do that

small cloud
#

It is pretty well known i think

charred heath
#

You can't play afterwards, when it's The Backup. It reduces your FPS to SPF

small cloud
#

Either being the Radar Scanner turning your screen blue or the Backup destroying your FPS

prisma minnow
#

Or you can try to be lucky and pick ocular hud. Or foreign Fruit. Or Milky Chrysalis. Or radas Scanner.

charred heath
#

I think Radar Scanner would also make it impossible to see. xD

brisk hemlock
#

Seeing as how thatโ€™s posted multiple times a day I think theyโ€™ll patch it

granite anchor
#

Would you just win if you had that bug with the preop?

idle nest
#

went through some golden portal and loaded into this

silver ridge
#

I somehow managed to get an unreleased item to drop without cheating. On this stage I had activated two shrines of the mountain after the difficulty was already high enough that overloading worms were commonly spawning. No bosses spawned when I activated the teleporter and I found it in the chaos.

charred heath
#

Patches I think it's more of a secret item than a bug.
Have you done the "Kill an Elite boss on Monsoon" challenge? I feel that is what unlocks it.

rancid shell
#

This game is some how not joking melting my charger for my laptop. with capped frames at 60 so its not going over board.

keen junco
#

Window Size is still not being saved across different starts of the game

charred heath
#

Are you trying to play fullscreen SFG? You could use an AHK script to make it fullscreen.

silver ridge
#

@charred heath No that's a different item. It's a passive item that looks like a brain. When using the head stomp anklets (and wax quail I believe) you can also get launched way into the air when sprinting up slopes. It gets to the point where you reach the height limit and get warped back down too. It's neat but it can be annoying when done accidentally.

blazing plume
#

anyone else fall under the map sometimes when spawning in?

charred heath
harsh hare
#

happened after I swung my sword near a brass contraption corpse, no idea what happened

silver ridge
#

Ghost Titan targeting the player. It kept trying to attack me after this. It isn't able to deal damage though.

#

Lastly, I'm not sure if it's intentional, but healing can keep ghosts around indefinitely. In the case using bustling fungus.

deep dome
#

Hitting a brass contraption corpse as a mercenary lags the game and makes the 'hit' sound for the mercenary's primary attack rapidly

cold garnet
#

I don't have a screenshot of it at the moment, but I was able to use the crowdfunder infinitely as MUL-T by switching to the second item while it was active

silver ridge
#

@charred heath Well if the elite item dropping isn't a bug, then the bosses failing to spawn still is. That happened multiple times near the end of that run and items don't spawn from the teleporter either.

tawny prairie
#

@deep dome MUL-T Dodge will also run into it and cause a lag and it to hit like 20 times.

distant fjord
#

Happiest Mask sometimes spawns "allies" who are dead. Don't have a screen cap but will upload later.

cold garnet
#

Don't know if it's intended or not, but if you charge MUL-T's railgun you can fire it while using his shift ability

rugged quail
#

Once he took the teleporter to the next level it stopped doing it.

small cloud
#

It looks like the other Gesture of the Drowned bugs at first glance

prisma minnow
#

@rugged quail Apaerntly, you got the infinite item use glitch, but for some reason, you don't have the fuel cell.
Does that mean that only picking the Gesture of the Drowned, then an item will result on the bug?

rugged quail
#

He picked up a Fuel Cell later in the level and it kept doing it.

prisma minnow
#

Also, had a run in which the boss was the big imp boy and I was able to fully charge the teleporter, then after half a minute after it was charged, he decides to appear.

cerulean bison
#

Literally just got this problem where my mate picked up the primordial cube (with the GotD) only it made a big ass glowing ball and the game is not responding ๐Ÿ˜‚

rugged quail
#

BABY YOU'RE A FIIIIIIREWOOOOORK

void locust
sharp halo
#

Failed to load into the Gilded Coast. Host loaded fine. Was playing Huntress and the host was Commando.
Apparently my character was still on the map as a death notification popped up, but I had no control and instead saw what is in the screenshot.
Before loading into the Gilded Coast I had died before the teleporter event completed, if that's a factor.

void locust
cobalt magnet
ruby dew
#

Bug: Replaced both turrets. One of my "former" turrets wasn't having any of it and stayed as a ghost. Hence the third turret health bar on the left of the screen.

sharp halo
#

Upon starting a game I was stuck with the camera in first person looking at what seems to be the inside of the drop pod. Couldn't exit.
Was playing as Huntress, host as Commando.
The game started with the timer counting to zero while I wasn't readied up if that is a factor.

sonic field
#

Playing as MUL-T, you can run into the dead bell enemy corpse only when you shift. Glitched damage and killed me

boreal pulsar
#

I had a run just now where my turrets started to shoot at me when using the glowing meteorite and it hit the turrets and they did damage and almost killed me.

clear cove
#

Artificer's Shift ability just doesn't affect enemies a lot of the time.

arctic grove
#

Is there currently a bug that lets you spam usable?

maiden geode
#

Disabling soft particles deletes the targeter for snapfreeze.

arctic grove
#

I mean i guess there is because im doing it right now, but idk what causes it

echo wind
#

ouch

void locust
#

After 210 min boss stop spawning

vapid magnet
#

imagine spawning 1000 Striker Drones in 1 second
GG game go to 15fps to -120

spring breach
#

I'm sure this is known, but I'd like to report it just in case. When using Mercenary R, if you dash into the floor or a wall you take damage--sometimes not a lot, others a lot. This is easily repeatable. (Forgive the frustration. Many runs end for me this way) https://clips.twitch.tv/MiniatureCallousAsparagusPunchTrees

daring meadow
#

im sure someone has already figured this out by now but Mercenary can blink through closed doors if he is standing on the open crack whilst running

blissful nebula
#

The Ukulele model doesn't appear in its logbook page.

hasty grail
#

I can't confirm this, but I have strong suspicion to believe blazing stone titan is bugged. I've lost several incredible runs now, but I had just chalked it up to damage scaling. This is three times I've been instant killed by the laser. What I think is happening is that the DoT from the blazing elite effect is stacking every time the laser does damage, causing the DoT to increase exponentially. This is just my speculation, but if this is the case, I would put this pretty high on the priority list. It's been keeping me from reaching stage 20 for a while now.

rare grove
#

Joined the discord to post this, on the Abyssal Depths level you can enter the wall in multiple spots and shoot through it as huntress, the most notable one is the ||hidden gold chest on the level|| but there are other places you can use it as well

#

All you need to do is be looking at the wall and use your blink

#

There are some screen caps of it by other people above

vocal jay
#

Ukulele does not have a model in the logbook

solid charm
#

I have done the Monsoon "Decide" achivment 5 times now and still will not give the dam unlock

rocky plover
#

Hi! Not sure if this is just a development thing or what, I'm sure it'll be fixed soon. Or we were too dumb to find a different way to the teleporter (which we found later) but my boyfriend said that there was this passageway for him, but for my friend and I, it was this untextured wall. ๐Ÿ˜ฆ

hasty grail
#

Has anybody else experienced the instadeath via blazing stone titan?

solid charm
#

yes

rare grove
#

Yes, both to lazer and fist through 5 sheild gens and 7 stacked effusion

paper mountain
#

is it just me, or am i dying from nothing in multiplayer games
i run away from danger and hide, but i'm still getting attacked by nothing in sight

pastel nebula
#

I have no screen shot, but on a party of three one member left all got kicked but my interface remained as if they were both in the party. After launching the game I was alone.

#

Also died out of nowhere inside or a shield. The dead screen did indicate what killed me as it normally does

umbral harbor
#

Found a bug where infinite strike drones caused a crash. This occured when the player picked up The Backup while holding Gesture of the Drowned and Soulbound catalyst.

signal forum
#

I dont know if its intentional or not, but "ghosted" clay bosses can still hurt you even though theyre friendly with their life leach mode/attack

void locust
#

OFF HOST
Every few seconds i got like 80 damage, but it never killed me. There werent any enemies around me. Seriously annoying.

crisp hearth
#

Not entirely sure if this is a bug or not, but bosses stopped spawning for me after round 30 or so

civic stone
#

Is the deicide challenge bugged? Cuz i fought a blazing beetle queen and a overloading dunestrider but never unlocked the item.

glass moth
#

boss in swamp level is stuck behind large wall with challenge of mountain. tele is directly next to wall

blazing flower
#

I have a problem with getting my game to run, i have it up and running but when I so to play single player or muliplayer it does nothing

tall cobalt
#

@civic stone Were you in a group with other people, and for sure on Monsoon difficulty?

silk tiger
#

When revived by the happiest mask, the clay boss will still go into its blackhole mode after it takes enough damage. The problem with this is that when monsters are revived with this item, they slowly drain health. The player constantly takes damage while the boss heals and takes damage infinitely, and the player can't kill it

neat nebula
civic stone
#

yeah i was in a group with 2 other ppl and it was monsoon

#

@tall cobalt but one of them left and idk if has any effect or not

tall cobalt
#

@civic stone You weren't the host. There's currently what I assume to be a bug, where only the host of a game can obtain the Deicide unlock. Same thing happened to me.

cursive perch
#

If you gain charges on your use item with a Fuel Cell and then lose the Fuel Cell, you'll keep the charges until used.

deft steppe
west depot
blazing flower
#

HOW ARE YOU GUYS PLAYING WTF

west depot
#

Addendum: no enemies had hit me at that point in time; in fact, only thing I can think of is huntress blink didn't reset my fall; instead, accelerated it and ended up doing 700 damage in an instant.

neat nebula
#

@west depot go to ..\Steam\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\RunReports You'll see a file called PreviousRun.xml
Open it up and it might give you some insight on it.

blazing flower
#

I have a problem with getting my game to run, i have it up and running but when I so to play single player or muliplayer it does nothing

neat nebula
#

Have you tried either verifying the files through Steam or reinstalling the game?

blazing flower
#

reinstalling again haven't tried the veify yet

ember rivet
#

i dont know what happened but i spawned spectating

west depot
#

Actually: <killerBodyName>InvalidBody</killerBodyName>

blazing flower
#

ive reinstalled and veryfied files and it still doesnt work

unreal jay
#

There is a pretty well known bug where monsters stop spawning very late into the game (three hours or so). this effects the teleporter as it's bosses will not spawn and the usual loot will not spawn after they are defeated. Also if you use the golden portal after this issue has begun you will become stuck there and unable to proceed because the boss dying triggers the exit portal. Just closed a 5 hour run that way.

gilded pagoda
#

my friend did see everything

void locust
#

So unfortunately i didnt really get to record anything, but there was a glitch i had yesterday where i non stop would activate my item.

Basically i had Gesture of the Drowned, and picked up a Fuel Cell, in that order.

Well it was fun when my Disposable Missile Launcher would fire off as quickly as it could. but then i switched the item to The Back-up and i nearly crashed my game infinitely spawning drones and dropping the fps to 1

clear star
#

The Most annoying bug. If a spectator sees you stuck for whatever reason, and an enemy hits their version of you, you will receive damage. It doesnt matter if you are doing something completely different on your screen. What spectators see is what happens. This is game breaking

young jasper
#

Not sure how to report this but at a certain point bosses stop spawning as do basic trash

sinful oasis
#

Used blink to access an unintended out-of-bounds area. Simply pointed blink towards a vertex and teleported through the wall.

solid charm
#

Dude How in gods name you suppose to do monsoon when it only spawns two chests on the first level

drowsy garden
#

Is the console command for cheats supposed to not work or am i just inputting it wrong?

flat crane
late harness
blazing ember
kindred swift
#

180 mins into my run stuff has stopped spawning xd

keen ether
#

During the new Prismatic trial, Mercenary's invuln on his R doesn't actually make him immune from the damage of the elite Dunestrider, what gives?
This is the only instance I've seen of actually taking damage from an attack that wasn't an already applied DOT.

shy heart
#

@blazing ember there's a lower level to the island you were on at 0:30 that you didn't check. Keep walking towards the edge on your next run and you'll see more terrain there and a jump pad

verbal helm
plain coyote
#

None of my movement keys (WASD) or my action keys (QE) are working. I can jump and use shift, but that seems like all I can control on my character. Any ideas why?

blazing ember
#

@shy heart yeah, went back at someone else's advice, legitimately didn't know that was there. Thanks for the help though...a little surprising that I never saw any particle effects from the tele though if that's where it indeed was

radiant swan
#

After activating 2 shrine of the mountains on the 4th stage, upon activating the teleporter it instantly finished the boss (the items dropped) but there was a non-boss overloading magma worm

maiden oracle
#

welll i couldn't really record it, but i am in the middle of playing with a friend, and somehow my item synergy breaks active items to the point of spamming them constantly https://puu.sh/DaGNm.png

radiant swan
#

You can clip out of the ceiling on the fourth level as huntress by rapidly using the 4th ability to gain height

maiden oracle
#

the effect disappeared after going to a different stage

inner oak
#

Same issue regarding active items constantly going off. Similar to Mibber's current items, I have the gesture of the drowned as well. Had no equipment upon gaining the gesture, and picked up a radar the next stage, and am now working off echo location hoping mine also ends next stage.

radiant swan
willow fable
inner oak
#

Update: the constant item use stopped for me as well after moving to the next stage.

dry copper
#

If you have happiest mask with healing above a threshold (not sure what the actual number is) everyone of your ally ghost characters will not die, this also makes it so the game will stop summoning new mobs

umbral harbor
#

There might be a health overflow issue or something at high levels. Me and buddies are currently sitting around during teleporter charge because nothing is spawning.

heady jetty
#

Got stuck in a drop pod pose after looping couldnt move or shoot other person was fine i could activate a used item but that was it

prisma crow
#

Picking up a Primordial Cube while equipped with Gesture of the Drowned makes the cooldown negative, so it infinitely activates.

mystic kettle
#

Why can't I remove bloom in my settings

finite crag
jade nymph
ebon hound
#

@drowsy garden cheats have been removed in last patch and in the patch before that you ahd to mod to enable them

dull grail
#

[BUG]
I got very far into the late game and monsters would stop spawning.. When activating the teleporter, all I would do was sit within the teleporter area to charge it then leave. I got no boss spawns let alone a single monster spawn, and I got no boss rewards. I also noticed that combat statues would spawn on the new maps but they would ALWAYS spawn inactive.

For reference, here is a screenshot of my progress: https://i.imgur.com/whweKWE.jpg

timber sleet
dull grail
#

[BUG]
Upon spawning into a new world, you can be attacked by mobs. While loading, you cannot move or attack other than using your Q. As a result, I've died in late game from mobs that had already been loaded in before my character before I could even react.

worldly vault
#

cant turn off bloom in sttings

acoustic crypt
#

@Ralis#0632 The white square is a placeholder for when something other that a monster kills you. Can't explain what I was that insta killed you but that's why is shows a white square as cause of death.

kindred inlet
#

So I think I found an exploit don't know if you would call it a bug though

heady jetty
#

Got stuck at the beginning of another level commando couldnt move or shoot could still use ability

kindred inlet
#

After getting the Hardlight Afterburner pickup while playing as the huntress I have managed to get VERY high up and land on blocks that still have collision but it's also very obvious that you devs never intended players to get here because no mobs are spawning near me anymore and nothing is being pulled to me either

#

On a side note I don't know if I have a teleporter on this map so I'm just waiting this seed out to get some achievements. Is there a way I can send the devs my seed so they can play around with it and try to find my teleporter because I've given up on finding it

twin lintel
#

taking damage from literally nothing over random increments of time with various amounts of damage, ive only played in multiplayer, i think its only happened on mul-t? could be a coincidence though. I did a search and i see other people have encountered this, extremely game breaking

void locust
#

I'm past stage 28 now and teleporters don't spawn bosses anymore, no enemies spawn anymore, just waiting til the teleporter charges

kindred inlet
#

I'm just gonna wait out the timer for a bit

shut scroll
#

Bug, when spawning in a world, mostly on online matches, I would start constantly falling through the floor and being respawned under it so I would be in a endless loop

past storm
#

Bug: When in a 4 player match in gold realm and we activated the last 4 halcon beacons at the same time, and the boss failed to spawn. Beacons did not eventually go out, so we couldn't re-ignite them.

kindred inlet
#

K I just tweeted to the devs because this is really an insane bug that I'm able to exploit

grand acorn
#

no screenshot but i was playing multiplayer with 2 friends and got stuck in my drop pod in first person

dawn harbor
#

Unfortunately, I don't have recording software, but has anyone ran into a situation where MUL-T takes like 50% fall damage from jumping on flat ground?

dawn trail
#

Bug: Can't get past continue screen. Tried everything on the FAQ (reinstalling VC++ 2015, checking window system clock, restarting comp, reinstalling game, verifying integrity

dawn harbor
#

At first I thought I was dying to some weird invisible enemies but I just started jumping in place and kept taking fall damage

jaunty kindle
#

TC-280 Prototype drones constantly get stuck on level geometry and remain on the opposite side of the map from the player

small geyser
#

It seems I'm still getting the same random crashes since before this latest patch. While playing RoR2 will freeze for a few seconds, crash and I'll get an Error that my Driver has recovered from an error. It's difficult to replicate and seemingly random. I've had this crash happen when first starting a game when the pods crash to the first stage. While just running around a map. While fighting a boss. It just hangs and crashes. I looked at the crash report and it seems to be the same thing as before.

d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create staging 2D texture w=128 h=2 d3dfmt=10 [887a0005]
d3d11: failed to create buffer (target 0x1 mode 3 size 151520) [0x887A0005]
Crash!!!

Drivers are fully up to date. I wouldn't be as frustrated if it wasn't seemingly random. I can play a whole game fine one time and next crash within the first 2 minutes. Maybe anyone else having this same problem have a similar Driver/Graphics card?

Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: ATI Radeon HD 5800 Series (ID=0x6898)
Vendor:
VRAM: 1006 MB
Driver: 8.982.0.0

night wave
#

Also in the same game, during the sand world, we activated the secret cave with the two buttons but i went in and the others saw the cave as still closed and they couldn

distant fjord
#

When Multi charges at enemies, he can get stuck inside of boss entities

small geyser
#

Here is the crash dump of my most recent crash as well. Hopefully this bug can get addressed quickly...

cloud imp
#

I spawned in the Contact LIght survivor camp and lost the ability to move and shoot. All I can do is look around and use Milky Chrysalis, which levitates me about half an inch. I am playing as Mul-T

lone scarab
#

I was playing Mul-T and I got like 200% speed boost items and when I press the transform and boost ability, it instantly go through walls and goes out of map then I respond at a different.

dense ravine
#

is anyone else not able to join a firends lobby?

limpid lily
#

still not able to join any friends lobby or random lobbies been 3 days. I can join the lobbies just not select my character or ready up. also if they try to ready up without me it kicks me to the main menu.

vagrant robin
#

I have a problem with keys Q and SHIFT. Anytime I can't use skills, but it's not a problem with my keyboard. Tested with 2 keyboards. And my friend have this problem too.
Idk where I can post it. I think it's a bug.

cosmic rain
#

hitting esc while between levels when the screen is black makes it so the menu pops up but you can't see it. can still hover over options and click them, but screen is still completely black

merry escarp
#

My friend and I went into a gold portal, and we tried to activate all 7 obelisks really fast. We were able to succeed getting all 7 before the golden stone titan spawned, and the gold titan never spawned.

outer plank
hot stag
#

certain ghosts produced by the happiest mask can target you and affect you with their attacks. for example, today the clay dunestrider used its "sucking" attack and it drew me in, even though it was a ghost. i don't know if it did damage since it was so hectic, but i'm pretty sure it shouldn't be drawing me in.

it did attack other enemies with that attack as well.

hazy furnace
wet crystal
#

I dont sure, but
When you're playing MUL-T and shooting while active OCULAR HUD, keep firing M1(auto nailed gun) until OCULAR HUD effect runs out, and you still got its effect until you stop holding M1.
(sorry for my eng skill though)

hallow raft
#

Hey, I am trying to unlock the rusty key and multiple times I have been positive I beat the boss in under 15 seconds but I still am not getting the achievement or item. Can you please look into this!

limber summit
#

If the chest on rallypoint delta is opened before 10 minutes in multiplayer, only the host of the game can ||pick up the preon accumulator||

limber thorn
#

Used Gestures of the Drowned + The Back-Up, currently infinitely spawns drones and crashes the game ...

fast jolt
dense dagger
#

If you have the item that lets you cheat death on engineer, and place turrets while a turret is "dead," when the turret comes back to life it won't result in either of the other turrets despawning so you can have more than 2 turrets.

hollow leaf
#

This one has probably already been spotted, but if it hasn't, here
(Using the huntress)
If you jump off of a ledge, and dash downwards immediately before you teleport back up, you end up warping through the ground
Here I ended up being able to get to one of the underground features and stay there

polar cloud
#

Hello, the mobs have ceased to spawn, and statues paprizou mobs just become inactive.

#

Wanted to see how much I can take, and opponents are simply not there. amendment, mobs spawn after switching to level, but after Stripping stop.

weary python
#

@wet crystal that one was fixed in the last patch

void locust
#

i have lots of twitch footage if needed

craggy quarry
#

Aiming Mercenary's eviscerate at the ground will cause damage to self, if it doesn't lock on to any enemies

earnest salmon
#

Combining Radar Scanner and Gesture of the Drowned will literally scan every second, thus reducing frames of every player by insane amounts, and affect playability (not to mention completely blind you while walking towards that player)

unreal hazel
#

tougher times has a chance to block damage from blood shrines, and it still gives the money it would

void locust
shrewd pivot
#

Head stomper + wax quail up an incline shoots you into the stratosphere

void locust
copper cape
#

Apparently if you click the Huntress's R too fast sometimes it just wont come out and go on cooldown?

ornate veldt
#

if you reanimate clay dunestrider with happiest mask his suck in move still affects you

willow flare
crude mica
#

Brittle Crown gave gold on hit for one level and then never again, but i still lost gold for getting hit

willow flare
#

I have lost all of my progress following the crash. I created a new profile and nothing is unlocked, challenges included.

void locust
#

lol

terse parrot
#

i'm having trouble playing with a friend of mine. when joining each other, we just get sent back to main menu after looking at a black screen for a while. any suggestions?

spark timber
#

Nothing big, but I saw a Lemurian continuously running into a wall

flint smelt
#

Nothing is spawning and im about 200 minutes in, no bosses when I activate teleporter, and no more enemys then whats on the map and I clear out.

karmic linden
#

So...I died with nothing causing my death? Here's the output log, I'll follow up with screenshot

void locust
#

blazing dot xd

karmic linden
#

Here's the screenshot. My friend, in another playthrough, was killed by "Nothing" but this time, I don't have a death cause.

novel herald
#

i died after i noticed this bug so no screenshot but after i got the goat hoof i used a sequencer and lost the hoof resulting in a 1 legged huntress.

inner hamlet
#

Please fix the lighting worm one shoting you right off spawn

void locust
#

i have that same glicth! Around the same too, got tons of footage, occasionally 1 mob spawns only @flint smelt

flint smelt
#

Yeah I got nothing spawning

alpine mantle
#

Had a session with a couple friends just now, things started getting weird when our host could see the teleporter but me and the other couldnt. we went into the blue portal and nothing in the shop spawned either, and the portal back wasnt where it should be.

inner hamlet
#

I know its hard to see but all the enemies are invisible and I couldnt even see the boss.

alpine mantle
maiden geode
#

Being able to sprint while charging certain attacks is a tech at this point, it shouldn't get fixed.

cunning geyser
#

The Mercenary currently has a game ending bug where his R ability (I can't remember the name of it right now) will kill him if he uses it from too high up, or on a cliff edge going up. Because it doesn't count as a jump and doesn't negate fall damage in that way, you pretty much die because of this oversight.

calm trench
#

Getting the [gift of the drowned??] item before having a use item will expend many charges at once, potentially crashing the game. Can also overload when reviving from Dio's. Picture is reviving thrice and it kept launching multiple meteor stacks until the game crashed.

indigo bane
timid fox
#

engineer turrets do not shoot newly spawned enemies ( teleporter active ), only shooting old enemies. Turret has to be replaced for it to shoot new enemies . This bug just ended my run.

#

turrent was sitting in 4 stacked warbanners and the engineer shield if that matters

chilly timber
timid fox
#

Also placement of engineer shield desyncing into a different location in multiplayer sometimes when engineer is not the host

#

Not a bug but, I think rusty lock boxes should not be able to give a rusty key on opening.

strong stone
burnt urchin
#

i was completely unable to pick up any items in my last game, playing as Artificer. i think it happened after i died and then my team mate went to the next level. also, using any 3d printers ate the item i gave it but didnt spit anything back out

void locust
#

@strong stone had enemies stopped despawning on other levels as well?

strong stone
#

they stopped spawning after we killed all the bosses yea assuming its a known issue just wanted to bring up the fact that you can get stuck in here

eager orchid
void locust
#

Yea its a known issue with health scaling messing up enemy spawns. If you had a brittle crown and only one of you killed enemies it might of worked out

small cloud
#

@eager orchid Maybe it didn't like you anymore. Anyway, did you damage it somehow ? I heard people telling turret gets aggro by being attacked sometimes

void locust
eager orchid
#

We all spawned, engi put down turrets like always, and then we just randomly died. I don't think we damaged it?

void locust
#

Spawned in the drop ship

strong stone
eager orchid
#

Is brilliant behemoth killing people again like old RoR 1 and Sniper

arctic lichen
#

having some issues in the Gold Portal map (been soft locked and didn't even spawn in this last time)

small cloud
#

Camera pointing at that weird blue "pillar" ?

arctic lichen
#

are you asking me or is that an issue you're having? @small cloud

small cloud
#

Sorry, asking you, cause I've seen lots of people spawning after gold portal and getting stuck there

arctic lichen
#

no, we ran around just fine and this time it acted like I insta-died, but i was alive just unable to control my character?

small cloud
#

Might be another problem then, if you didn't do it , you can try to get the logs (it seems they reset when you start the whole game, so if you did it, might be too late)

vagrant stone
small cloud
#

That's what happens when you gulp too many energy drinks, weird stuff happens

willow kelp
harsh citrus
#

i got a time for my trial but it's not showing it in the learderboard it's the same that I've has for awhile

junior sparrow
#

If you kill one of those floating helmet enemies as the mercenary you can hit their corpses and on the third hit it makes you clash the helmet multiple times and when their are multiple on the ground their is a massive recovery time where you are just frozen in the third swings animation.

livid fractal
#

Big boy on gold map not spawning. Mobs spawning and we activated all 7 beacons but no boss.

wispy lynx
harsh citrus
ancient wyvern
harsh citrus
#

I tried very hard to shave a few seconds off and it didn't even count

fierce mantle
#

uh, i went through stage 1 without a boss spawning at the teleporter and then managed to open a rusty chest without the key.

void locust
small cloud
#

@harsh citrus That might be because the time shown on the debriefing isn't calculated the same way as the trial time, I think it take into account the time you wait while teleporting at the end (but not sure)

void locust
#

@void locust lol thats pots of gold

#

Really?

sharp tiger
void locust
#

Yes the more money you get as the game goes on the larger amount the sprites show

mystic leaf
arctic lichen
frail parrot
#

just found 2 altar of gold in the same level. is that a bug?
because. whats the point of 2?

#

seems you can only activate one tho, the other one doesnt respodn after one activation
seems like a waste of spawn to me

amber valve
tulip scarab
maiden geode
#

Just had to end a run with me and my friend because he died and the teleporter did not spawn on my end. Fortunatley there was one enemy left alive so I could kill myself.

signal forum
#

I've got 3 happiest masks, and i spawn so many ghosts that enemies dont spawn. I get to walk through the levels and even bosses dont show up, not sure if its a bug but im posting it here so you guys know!

#

I don't even get boss drops because they just dont even spawn

cold cloak
#

I'm not sure how to replicate, i was playing a drizzle run with a friend who's over in england, i'm in aus. I was the host and i activated two shrines of the mountain (Run was approching 120 mins) for whatever reason though there were no boss spawns when i activated the teleporter and it filled up normally. didn't get stuck on 99, but we also got no boss loot from it.

maiden geode
#

Both are because enemies/bosses don't spawn after 200 minutes, and shrine of mountain advances the timer for boss summon by ~45 minutes

signal forum
#

ah

#

that explains it, i hit 3 shrines in one level

wet crystal
fierce sleet
elfin rover
violet ether
#

I believe I just had the teleporter not spawn in distant roost.

chilly timber
magic crag
#

I dont have a screenshot or anything for this, but it seems that currently the newt alters are client specifc when playing with friends, like they can see alters i cant and vice versa

civic scarab
#

Mountian challenge boss. Portal located on edge of map, when activated, one or two of the bosses required to kill spawn OUTSIDE the map, killing the run

vernal cedar
#

Boss spawn for prismatic trials keeps changing for me

hushed socket
#

@elfin rover That's a known issue. That item gives you the powers of an elite mob you kill. Shielded mobs have half health and half shields so as it works now that's what happens to you. Well happens to everyone that uses it. I straight up recommend avoiding that item.

rigid cape
#

Got the Gesture of the Downed and then the back-up and the game spawned infinite drones till it crashed.

calm merlin
#

Found something today, don't know if it was reported : when you use your special skill with the mercenary towards the ground, you take a great deal of damage, like you just jumped from very high onto the ground.

junior ember
#

The "Recently Played" in Steam doesn't work with Public Matches, it does show those you played with in private lobbies though.

violet ether
#

Pausing in between stages gives a black screen. I accidentally hit return to menu this way and threw a run away. Getting a confirmation prompt when clicking return to menu or quit to desktop would probably help mitigate this.

void locust
sage mango
#

it doesn't let me enter quickplay, start private game or join clipboard lobby for some reason

void locust
#

apologies for potato quality but whats that purple ! thing

hexed valve
frail parrot
#

fuck, just got ready to do the 20 stages challenge

urban crater
#

When I was playing multiplayer, the teleporter was not found (this may not be a bug).
After that, when I returned to the menu from the pause screen, I could not connect to multiplayer again.The image is the multiplayer screen at that time.

delicate oxide
#

i dont think berzerker's pauldron works with mercenary's eviscerate or will-o-wisp unless the timer for it isnt maintained per kill

blazing flower
#

game still doesn't let me play, when i got to hit single player all it does is show the background and thats it+ i can't even hear the music

unkempt pendant
#

If you have gesture of the drowned and equip the effigy of grief you are able to duplicate them infinitely

gentle dove
#

i just had an 240+ min run.... and after some time it was super easy because only few mobs at the start of the stage spawned and after that nothing, not even the teleporter spawned mobs

maiden girder
#

are there any known bugs where a teleporter wont spawn?

gentle dove
#

@maiden girder for me, till now the teleporter always spawned but sometimes hidden. a tip from me: most of the time opposite side from your spawn point

daring wasp
#

there appears to be a bug where during quick join multiplayer in the game my game will revert back to the start screen (during combat etc)
without any indecation as to why

shy sphinx
maiden girder
#

@gentle dove finally found it on a part of the map ive never been to before lol

void locust
#

Why everytime I open Risk of rain my progress gets deleted and have to make a new profile everytime

royal siren
#

My friend just lost all his progress when he jumped on this morning. Seems common?

small cloud
#

There's an item in the pinned messages for that I think (@void locust ), maybe in the pinned messages in #ror2-tech-support

daring wasp
#

Unchecking bloom causes bloom to be checked again

iron elk
#

yeah its a feelsbad

surreal spruce
cunning moss
#

something I've noticed is that whenever I hcange my graphics settings, it tends to make the game even more unstable. I'm not sure if this is an issue for anyone else

violet ether
#

post crash output log. I don't have much else to say since I don't think I did anything noteworthy when it happened.

somber cloud
#

Got unusual problem. After 5th hour enemies are not spawning at start, but when they finally do its horde of bosses

verbal wedge
#

Infusion doesn't seem to work/stack correctly.
If you get 1 infusion it'll give you 100 health for 100 kills.
If you get 2 Infusions before the first one Maxes out at 100 health. Then you only get 100 health instead of 200.

void locust
#

@somber cloud I think that had something to do with the game attempting to spawn blighted enemies but failing to because those dont exist in the game files

celest zodiac
#

warbanner description typo: "Raise attack and movemeent speed"

somber cloud
#

@void locust I see. Thanks

pine dew
#

Don't mind my impending doom, seems teleporter item got stuck on a place I can't get to

clear crown
strange pond
#

Two bugs:
If you hit a blood shrine right as you move to the next round you keep the money for the next floor
My friend who was spectating my run got the achievement for unlocking Mercenary when I obliterated myself

leaden gust
#

dont know how it happened, im about 2 hours into a run, cleared the teleporter bosses and now the golems are pink and the imp mini-boss is invisible. there are probably other things wrong but thats all ive seen for now *only some golems are pink, even one of the same type are both normal and pink

dire field
#

Teleporter on first stage seems to not exist sometimes? At least in any reachable area

leaden gust
#

i would also send the output log but its too thicc to send

runic arch
#

I'm not sure if this is bug, but when Happy Mask gives boss ghosts, their special attacks still can target and damage players (like golem beam). Also "death" of engineer turret from overlimit can spawn infinite ghost of this turret (with happy mask). This ghost turret doesn't count to the limit.

earnest nimbus
#

still have the game open so if you have some questions / instructions for me to do i'm up for it ๐Ÿ˜ƒ

#

issue resolved it, kinda, it was on the ridge, that was suggested to me.played for 22 hours and never even knew there was a 2nd ridge around the island

alpine laurel
prisma minnow
vapid moat
#

I was on lost roost and the teleporter didn't appear to spawn. it may have spawned behind the closed door.

tepid sorrel
#

Menu is fine but loading into the game will cause all of my sounds on my computer to get quiet and/or compressed, and randomly the sound will "chop" into normal but literally for a split second making the audio choppy randomly, returning to the main menu sets it back to normal. The audio affected is across my whole computer, Chrome, Discord, you name it, even when alt tabbed.

merry talon
#

Loaded into blue shop with my friend, im not host and the green pot + logbook are spawned in the air at the spawn location and cannot be interacted with (Still glow as if they can)

simple harbor
#

Can't do any online play or invite/receive invites from friends.
My VPN is off so idk

waxen elm
#

same

prisma minnow
#

A while ago, I've posted about the headband + wax bird to make you fly up in the air. Aparently, you can very easily fly up with mercenary's m2. You don't get as much height, but with enought perseverance, you can fly pretty high

errant arrow
#

Same issue- no multiplayer

dull knot
#

Steam is down at the moment so you won't be able to

waxen elm
#

but my steam isnt down?

gray plover
waxen elm
#

NOOOOO all my G-fuel!!!!

median pier
#

Sticky Bombs don't always stick to large flying enemies like Greater Wisp, Vagrant or Magma Worm.

merry talon
#

So just started a new run. The camera is fixed inside of the pod first person style. when i dropped in from space it even spun around in circles violently to simulate the effect of dropping in. I'm fully stuck and have skills and everything. I'm just a camera in a pod basically lol

violet ether
#

Host-sided lag can cause other players to randomly start losing almost all of their health on the abandoned aqueduct because the server thinks the player is out of bounds.

bleak holly
#

While holding a cheat death bear, a turret that gets resurrected at the same time you drop another turret down lets you spawn three at once

remote stream
#

Playing multiplayer. Still having issues with hosting a game and other players not seeing the crystal to unlock the artificer. We have solved the issue by having the player that needs to unlock the character host the game instead. The crystal shows up for them then. The other interactable objects also do not load into the correct positions for the other players. Those interactable objects tend to be randomly placed anywhere on the newt portal map including high up in the air. Due to the other players seeing the issue, I am unable to obtain a screenshot.

#

Playing multiplayer. Hosting the game, one player was unable to exit pod, and there was no dialogue to open pod door. The player's view was almost first person, and the player could only look out from the interior of the pod. Additionally, in a separate multiplayer game, a player loaded into the game floating above the surface. That player would lose health every time they used jump. The character that was being used was Mul-T.

teal lynx
night wave
#

I think i found a solution to the multiplayer thing

frail mortar
#

The game keeps forgetting my resolution when i boot it up. Having to slowly make my way to the video settings at 7fps to change res to 800x600 is slightly annoying.

fierce oriole
#

I just played about 4 rounds of the most recent prismatic trial and now my game has completely locked me out of multiplayer. The invite friends option is the only available one on the multiplayer screen. If my friend looks at my steam information when the game is launched it says I am currently in a prismatic trial. This persists after game restarts and after playing a standard game solo.

lost acorn
#

@teal lynx It's because Steam servers are down

fierce oriole
#

Looks like the same bug as the one just described

lost acorn
#

Steam servers are down everyone, this is causing problems with multiplayer I'm pretty sure...

night wave
#

make sure to check what servers your steam is running on, also check the steam status for this game to make sure if your servers are really down, if your steam is running off of a different server then usual, then that is the problem

raw vault
#

[Bugs that i encounterd during my adventure, Total of 41 rounds)

  • After having gone past 24-26 dimensjons/rounds. Monsters, bosess and altar items from the boss didnt apear.
    ONLY at the start of a new dimensjon/round a few mosnters appeared and that was it.
  • No Elite monsters spawned either when i was around 32-41Rounds in.

This lastet until i got tired of it and simply waited for a celestial protal. to end it all.
Because i legit couldnt die. didnt want to alt f4 because i was curious of the stats.

(Maybe the dmg from the Sanddunes if you go out of bounds could have killed me. i didnt test it)

  • Due to no monsters and bosses, i couldnt buy any chests anymore either.

  • The challenge altars that summon harder monsters/elite monsters didnt work, I couldnt click on them. Almost like they already had been used. But i was alone and didnt click on them.

  • No Bosses spawned after i had clicked The montain challenge 1-3 times when i was having problems with monsters and bosses spawning. (round 24 and up)

  • Started getting so fast and jumpy that i started flying through the sky by simply hitting a slight ramp or staircase.

  • fell under the map almost once or twice.

Hope this helps.

https://steamuserimages-a.akamaihd.net/ugc/976626742425962374/9E01A291C97564F67AD0295C2E2AAABAE6A59FB0/

cursive cloud
#

picking up a gesture of the drowned with no equipment and then picking up an equipment later causes you to use the equipment indefinitely. Ends up crashing your game or lagging out

fierce oriole
#

restarting steam fixed the prismatic bug

#

edit: did not fix it

lilac solar
#

so since the game is still in early stages i lost all 6 hours of my progress and had to make a new user. any way i can get my progress back

ruby dew
willow flare
sturdy otter
#

is the damage from the Blazing stone titan's fire tick bugged or is it supposed to one shot you at 1k hp?

halcyon basin
#

It's bugged

calm siren
#

is multiplayer offline atm?

fringe elk
#

@calm siren i am having multiplayer issues as well

sly oasis
#

steam is down

sturdy otter
#

@halcyon basin ah, thanks mate!

calm siren
#

might be linked to steam, since i cant enter my friends list there

subtle stump
torn sluice
#

has anyone reported the merc can go through here using his abilitys

subtle stump
#

Yes

calm siren
#

huntress can go through aswell

odd yoke
#

Not a bug per se so idk if this should be here but 3d printers probably shouldn't face pits. I lost an item for a stun I couldn't get.

runic flicker
#

Every time the game is opened, the music volume is turned back to 100%. It also seems that the Master Volume, while it doesn't reset to 100%, doesn't affect the music volume. I like to play with friends and use Discord, but the music is pretty loud and I can't hear them. To reproduce just open the game, turn down the music, then restart it

prisma minnow
#

@runic flicker , this problem doesn't happen with me. Music is mixed normally with the master volume and everything resets to normal. One friend, however, could not lower the music via the Sound Mixer from the windows itself.

gusty python
frozen tangle
#

delta really needs to be fixed

#

can't play monsoon if you fall through the map 85% of the time

sand viper
#

Being killed by the ghost summoned by Happiest Mask.

#

It's a feature or just a bug?

copper glen
#

I was just in the snow world, spawned the boss and ran toward a wall - two imp lords spawned (impossible difficulty). I killed the two, and when i went to the next world, my character fell through the floor, took the "you fell to a bad place" damage penalty and when i reappeared on the ground another imp lord spawned right on top of me. He seemed to be the missing third imp lord from the previous boss fight?

severe marsh
#

!bugreport elder lemurians can kill mercenary during R move when you are supposed to be invulnerable; not sure if it's burn DoT or what but I'm 100% certain I died right in the middle of the move's execution

cobalt cape
#

At the snow stage at least, it's possible to spawn in a wall and fall into the void. After falling into the void you'll get teleported to a normal place

solid charm
#

I say burn dmg in general does way to much compared to the other elements

deep bridge
#

Hey, idk if th is has been reported yet

#

While mercenary is in his invulnerable state in his R and he picks up a monster log it says ??? has picked up monster log: xyz dunno if it actually rewards or not though.

hollow crow
#

Currently in the run, VC4. Enemies have stopped appearing when we activate the teleporter. It has been like this for 3 maps in a row now.

sudden talon
#

u can totally stick turrets in a wall (and they shoot out)

dusty urchin
#

The Demon and the Crabs is bugged. I've been doing runs to unlock it. Last night I did a run and when I looked at the log, the progress bar was nearly complete. Now today when I boot the game the progress bar went from like 90% to like 66%.

earnest flicker
#

i had a run where artificer wasn't available for purchase in the blue portal for the guy who didn't have it yet. is this a bug?

deep bridge
#

If you were in a public game, and someone else bought it before you only one person gets to buy it

vivid lynx
vapid kernel
kind glade
#

Mercenary's R button can do damage to him by dashing downwards. I think it's because Fall Damage is velocity based, or something.

dusty urchin
#

That doesn't really seem like a bug.
Maybe you should take damage if you dash headfirst into the floor.

kind glade
#

Sure, that makes sense, but it feels... Bad? Like, it can also happen at angles. I died because I was dashing to get up a ledge, hit the lip of it, then got nipped by a wisp.

spice jolt
#

there's a bug with the merc and the greater wisps, if the merc shifts into them the wisps normally catapult across the map? only happens sometimes so I'm assuming it's a bug

deep gull
#

golden portal chests are always 25

vapid kernel
#

there are golden portal chests?

fickle hemlock
deep gull
#

yes there are

vapid kernel
#

Dident know that and yes shizu thats a bug

fickle hemlock
#

restarted 3 times dang it ๐Ÿ˜ฆ

stoic fiber
#

im trying to connect with my friend and i cant i try to join his party and i cant

vapid kernel
#

servers might be down again

stoic fiber
#

no like i tried to connect with my other friend wednesday and i couldnt connect

pallid grove
#

baes damage

fierce oriole
#

I found a pseudo solution to the bug I encountered that locked me out of multiplayer due to a prismatic trials bug. A friend needs to invite you to play while the game is closed, the game will launch and regain multiplayer functionality

merry sinew
#

After 3-ish hours into a run mobs and bosse sjust kinda stop spawning for the most part, you get a few mobs on stage start but then nothing. No teleporter bosses either.

stoic fiber
#

how can i play with my friend

vale palm
#

Currently having same problems with a long run and no more enemies are spawning after initial batch of level start enemies

primal mango
#

yeah I believe there is spawn caps so when you kill them more will spawn in

spring hill
#

Hi there, was playing this game for the first time last night and ended up getting pushed/falling through the floor during a boss fight. Unfortunately did not get a video of it however it was the Imp Overlord boss and I think it happened due to it teleporting on top of me? Wish I could provide more information on what happened but it happened for a couple seconds/a few falling resets until I Commando Tactical rolled right after the fall reset. Most likely to a lower elevation which caused me to stop falling through the floor.

brisk agate
#

I'm actually going to post a bug report regarding that

random basalt
#

Ceremonial dagger on clay dune strider will grab allies and enemies even as a soul

quick falcon
#

Cant pick character when playing with international friends in isreal and EU ๐Ÿ˜ฆ

merry sinew
#

@primal mango nope no mobs spawn even after killing everything, no bosses spawning either.

cloud monolith
#

why do i take damage every time i jump?

brisk agate
#

Brief Description:

During my last playthrough, I was unable to continue farther not because I died (I died to end the game) but because I was unable to continue any farther. My suspicion is that the portal is some how stuck behind the door in the first zone.

I have screenshots in regard to the common areas where I have seen portals spawn in the world, and the areas I have access to in the first zone.

slender sable
#

Unlocked an item but the achievement is bugged. the item can be seen hashed out in the logbook but achievement still not showing as done (edit idk how to add picture to message) (dont know how to add more screenshots, ill add it afterwards)

livid cedar
#

Died by literally nothing, i had no Damage Over Time on me and no laser pointing towards me (that's rare enough on a 160 minutes run to point out) on a golem only map

slender sable
#

@livid cedar fall damage?

raw vapor
#

Hey! !feedback first stage generated without a teleporter. Such sad, much tears! But loving it so far!

livid cedar
#

No fall damage with the H43D-5T @slender sable

slender sable
#

@livid cedar ahh sry, didnt see it at the bottom of the list

daring junco
#

@rotund island

Bug:
Bosses and monsters stopped spawning when I activated the teleporter. When I clicked the teleporter it played out as if the teleporter event was finished, but it still had to charge up to 100%, with nothing spawning.

How it occured:
I was at stage 36-ish (ice map) as engineer with crazy items and invited my friend to watch through steam broadcasting. When he started watching the teleporters stopped spawning bosses and mobs. After 3 stages I told him to stop watching and the broadcast ended, to see if that would fix it. I continued another 2 stages before ending the run, but the teleporters still didn't spawn any bosses or mobs.

Here's screenshot of the end screen, with all the items used:
https://gyazo.com/086b8b5c2bcb1e90acee010a6b2cc8b4

PM me if you need more info

livid cedar
#

It's ok ^^
Btw the "No fall damage" part of the H3AD-5T v2 might be a bug, since there's no line about that in the item description

spark sorrel
#

this isnt really a bug but you should change the red cross in the elite slayer challenge to a different color because you cant use it as red cause of the geneva convention stuff

toxic sundial
fiery oasis
#

@daring junco same here lol game bugged out and teleporter event bosses never came after i looped for 6 times

daring junco
#

@fiery oasis also after inviting someone to watch through steam?

fiery oasis
#

nahh man im the only one awake at this time

rigid eagle
#

Hesitant to call bug, but might be worth giving landmasses some coding to not let the teleporter kinda half spawn through. Looks a bit goofy (on the off chance this isn't already known)

novel kiln
#

not sure if it's intentional or not, it feels like a bug so I'll post just in case. On distant roots as huntress, you can get behind the closed door by dashing into it. easier to get in than out.

wide sinew
#

Not sure if this has been reported or not, but occasionally when the teleporter spawns up against a high wall, the boss item will spawn unreachably high up on the wall

slow path
#

Brainstalk Unlock challenge is broken for me. Played through Monsoon untill enemies ran out and never got the challenge.

sudden talon
#

did u kill an elite boss though?

subtle anchor
#

Engineer turrets, after killing all initial targets, will not shoot at new enemies until they are attacked.

slow path
#

An elite with an elemental affix. Yeah.

hasty grail
#

Another run lost to the infinite damage Blazing Stone Titan laser.

uneven sapphire
deep dome
#

for some reason I can't turn off bloom (clicking on the checkmark does nothing)

blazing flower
#

I have a problem with getting my game to run, i have it up and running but when I so to play single player or muliplayer it does nothing

violet ether
brisk radish
#

sometimes huntress's teleport ability lets you clip through a wall and fall through the planet

trail dune
#

Once you pick up a backup mag, if you give it to a 3D printer you don't lose the extra M2 charge
Edit: until you use them again, whoops. That's fine then.

blazing flower
#

I have a problem with getting my game to run, i have it up and running but when I so to play single player or muliplayer it does nothing

verbal wedge
#

Killing Elite Bosses on Monsoon Difficulty doesn't Give you the Achievement for Actually doing so.
Yes I was on Monsoon.
Yes ALL the Bosses I've killed came from the Teleporter.
Blazing Queen Wasp, Overloaded Imp, Overloaded Duneraider

violet ether
#

@verbal wedge if you're counting Hordes of Many uwith that, yes

verbal wedge
#

I'm Not counting Hordes of Many, I'm talking about from a Teleporter

blazing flower
#

I have a problem with getting my game to run, i have it up and running but when I so to play single player or muliplayer it does nothing

zinc dust
#

So I just killed Imp Overlord, he did his death animation with vanishing through the portal, but his healthbar didn't disappear and it said he still had some hp left. Will send screenshot for reference of what items I had (might've been a bug with Runald's band proc/burst?)

pine dawn
zinc dust
pine dawn
#

Okay so I looked through my recording, found the barrels killed me.

Still think that the game should show you that

frail mortar
zinc dust
#

Also another ''bug'' report (not sure if bug or intentional): Earlier today when I played, I got the 'Happiest Mask' legendary item and managed to get the ghost of a Clay Dunestrider. When it gets to low enough health, it will do the draining attack, and it will actually do damage to you aswell as all enemies (the ghost, that is). I don't know if this is on purpose, as the bosses deal damage to eachother by using it, but reporting it ''just in case''

lost jacinth
#

Looks like it still isn't possible to set MOVE FORWARD to MOUSE2 and MOVE BACKWARD to SPACE

vivid ledge
#

Not sure if this is the right channel for it but

lost jacinth
#

im sure im just a weirdo, but i can't really play this game till thats fixed ๐Ÿ˜ฆ

vivid ledge
visual steppe
bleak drift
spring torrent
#

just had a 3d print not give me an item, its like a broken soda machine now where i dont get shit and it takes my money

young bobcat
#

solo run seems like you can get multiple turrets with dios best friend if timed correctly

blazing flower
#

I have a problem with getting my game to run, i have it up and running but when I so to play single player or muliplayer it does nothing

tiny herald
#

Not sure why, but my sound disappeared fully at some point, volume being stuck to 0 at all times, even when trying to change it in the settings. Closing the game and validating the integrity fixed it, turns out 83 files (around 190 megabytes in total) went missing, in case anyone else gets this issue

safe otter
rugged spindle
#

Was playing as Mercenary on the first level. Might of the Mountain Greater Wisp was my boss and when I Blinding Assaulted / Eviscerated him he would occasionally fly across the map ignoring all terrain. Made him very difficult to reach sometimes as he would go into mountains and such. The movement was so erratic it felt like it had to be a bug.

upper hedge
#

Merc still takes fall damage from his ultimate

night plank
#

Title: No cooldown on equipment
Repro:

  1. Do not have any equipment
  2. Pick up gesture of the drowned
  3. Pick up any equipment
  4. Your equipment is now activated without cooldown
cinder arch
#

I'm sure this has been posted a million times already but, both of mercenaries movement abilites hurts him a lot when dashing into the ground if you have been high in the air.

chrome hedge
#

You can pause during the black screen in a stage change and you'll have a perpetual black screen until you unpause.

wintry phoenix
#

Bug: fall out of map
When in the blue portal shop if you use the huntress dash under the stairs you fall through the floor and fall forever.
The stairs are the ones infront of the guy who is next to the character unlock.

steep prism
#

Bug: Deicide achivement on multiplayer only unlocks for the person who gets the killing blow, very annoying when you and friends team up toi get it, kill the boss together and only one of you gets the achivement, Maybe have a damage threshhold to get the achivement on multiplayer? Or just give it to all player like all the other achivements

tall cobalt
#

@steep prism Correct me if my assumption is incorrect, but although the achievement IS bugged; the achievement goes to the person who is hosting the lobby last time I checked.

lusty prairie
#

when you pick up an item after death, instead of the log saying you picked up..., it'll say ??? picked up.
(the monster appeared in the logbook)

vapid moat
#

@median shuttle let me guess, did you have the drowned lunar item? It has a similar known interaction with backup that crashes the game by summoning WAY too many drones

median shuttle
#

yes

vapid moat
#

that one is a known bug, I'd just avoid the item (despite it being really good) until it gets fixed

median shuttle
#

or pick it up whilst having a nice equipment >:v)

urban plank
#

Somewhat bug: The interaction between Fuel Cells and the Effigy of Grief is kinda off. Due to dropping the effigy, you'll lose the item, and thus have no use of your stacks from the Fuel Cell

fathom flicker
forest kettle
#

spawned in on the second level and cant move

void locust
#

Titan aims at one target but shoots at another.

tawny wharf
#

Was doing a Monsoon run today, had a vagrant spawn behind the wall on the swamp stage.

void locust
#

probably said before by someone else but MUL-T's transport mode doesn't properly collide with big enemies in multiplayer

stiff charm
#

As Mercenary, if you R into the ground and don't hit anything you take a lot of fall damage for some reason.

dense thistle
#

In a multiplayer game, pushing for the 20 loop run on drizzle, I was playing on commando where on the third stage(the ice stage) on loop... maybe 14 or so, I lost the ability to stand on the ground, constantly falling and teleporting back to ground level. It was both possible to interact with things given good timing and abuse the falling by being practically invincible by being untargetable.

shadow acorn
#

There's an exploit that, through manipulation of certain values in the game files, can change the number of Engineer Turrets that can be placed down. If the host does this, this manipulation carries over to a multiplayer session. The Engineer is the host in this game, and I've censored names.

low coral
viscid talon
#

(3) Person party, invisible teleporter (engineer) ::
My perspective (party member) and bugged party member's perspective

shadow acorn
#

I recommend you don't do this exploit. It ruins some of the fun, if you ask me, and manipulation of game files that goes beyond the developers' intentions isn't very moral.

viscid talon
fresh hornet
#

Did double challenge of the mountain at a really late stage (normal bosses are blazing), absolutely nothing spawned, got no items, teleporter charged as normal and there was no boss health bar

Update: next floor activated one shrine and also absolutely no boss spawned, next floor i'll try to not use any shrines

Update 2: bosses work as normal without a shrine, i'll use a shrine again to see if it works or if shrines just don't give you a boss after a ceertain point

wide sinew
#

The real boss was... Your own loneliness

ancient shoal
#

Encountered a bug doing 3 player where on the 3rd map no one could pick up any items (chests could be opened tho)

jaunty valve
#

A few of my friends an I killed a couple of Elite bosses (from the teleporter) on Monsoon difficulty, but only the host of the game got the achievement related to that. The rest of us still have the achievement locked even though we killed more than just one in the same run.

peak rapids
#

Has anyone talked about the Lunar Coins exploit yet? Not sure if it's already been posted here.

hushed parrot
#

ok, so i was on my 160min run trying to get the double mountain shrine achievement but everytime i found two shrines in the same level and activated them, no bosses would spawn, just regular enemies, no red health bars ( oh, and no item drops at the end )

unkempt reef
#

has anyone else had the issue where their camera is permanently looking downwards, and the orientation cannot be changed? it makes the game literally unplayable :/

gleaming prairie
#

uninstall vjoy

peak rapids
#

Description
You can have unlimited Lunar Coins by editing an XML file in Steam>userdata>"user">632360>remote>UserProfiles.

By editing the <coins>value</coins> line you can set your Lunar Coins to whatever value you wish. Allowing you to open anything Lunar related you want, as well as making Artificer incredibly easy to get.

Screenshots

#

@rotund island @hollow yarrow

jaunty kindle
#

For some reason, Mercenary started damaging himself when Eviscerating into a wall or floor, like he was taking fall damage. Rebooting the game fixed this.

junior socket
#

not major, but in the logbook, the sticky bomb item description text has some bad formatting. the stack bonus on the % chance to apply is not formatted

opal fern
rare hazel
#

after an uncertain amount of time level bosses no longer spawn

granite viper
#

artificer makes the model for optical hud very long

drowsy notch
#

Are Elder Lemurians supposed to be immune to Artificier's freeze? It doesn't show up immune but they don't get frozen.

hushed parrot
#

ok, so now whenever an enemy dies it just explodes into a million pots (?), this causes severe drops in framerate when there are a lot of enemies on screen

void locust
#

If you activate the teleporter then activate the gold portal, the Gold Coast region bugs out, and the boss doesn't spawn. It's either that or I activated the beacons too quickly.

#

Anyone get the bug where your teammates can't see the teleporter platform or shrines?

hushed parrot
#

ok, the only enemies that explode in pots are the ones that explode on death like greater wisps and golems, the pots are confirmed

crimson plaza
#

"The Backup" + "Gesture of the Drowned" = 1 FPS.
Might be worth putting an upper limit on the spawns ๐Ÿ˜›

#

(a team member had the items, not me. In case you are looking at the items in the top bar)

hazy berry
#

Right, first time poster here, using imgur so I don't have to wait 60 mins between screenshots.
Firstly there was a strange lighting glitch happening before I crashed seen in the first image here https://imgur.com/a/mHNnOLk
I was gonna try disabling bloom, for some reason that is permanently stuck to being on.
After returning to menu and then starting a new game, my game crash and the crash handler popped up, did its thing... and outputted no crash log.
Second time the game "crashed" it stayed up but went completely blank and sent both my monitors black for a couple of seconds, which was very confusing, could of been a driver issue but worth mentioning.
Not a lot of info to go off of, maybe the output_log will show some more.
Hope this is all fine

junior socket
finite crag
#

@hushed parrot not a bug, pots are pots of gold (enemy gold drops)

junior socket
west spindle
hushed parrot
#

@finite crag thank you for the clarification, i was getting confused, its weird cause only a few enemies were dropping them though

finite crag
#

eventually all of them drop it when you get really late

soft lintel
#

I'm 287 minutes into a run and no enemies spawn after I've killed the first batch.

rough girder
#

I don't know if this would belong in this channel, but I'll post it. Active Cooldown items accompanied with the Gesture of the Drowned causes some...interesting moments

torn pilot
#

i got an infinite crit item

rough girder
rancid field
#

Was VERY far into a run and activated teleporter as engi and my turrets killed everything as it was spawning so I never got a boss hp bar, or a boss, or an item. Same thing the next lvl with shrine of the mountain active, no boss no hp bar no reward. Waited until everything spawned to place the turrets next level and it went normal

stuck oyster
#

Ghost stone golems something try to clap & shoot your turrets. Also your own ghost Clay Dunestriders when they're low will suck of everything around them including yourself.

weary thorn
#

The pod for the start of the game fell into terrain for me when I was near slopes at the start of the game. Was unable to eject

sturdy otter
#

dont know if it is a bug but after about 230min into a run it seems like enemies stop spawning

frigid viper
#

alsow, Kill count stops at 6000,

void crag
tranquil sentinel
#

It seems you can't use keyboard bindings and controller bindings at the same time, as soon as you use a controller it locks out the keyboard bindings from being used. This makes using mouse and controller impossible by default.

marsh badger
#

fell through the map again

acoustic crypt
#

Boss Item spawned in an unreachable spot because the teleporter is too close to the wall.

royal aurora
#

After what seems to have been ~180 minutes, very few enemies started spawning and bosses stopped spawning altogether.

deep dome
#

If you blink as the huntress in between a pot next to a wall (namely the flat light brown ones) in the aqueduct level, it will force you inside of the wall

royal aurora
#

In the secret area of the Abandoned Aqueduct, if you jump up high enough, the outer sand border will start hurting you.

sturdy oracle
#

Friend and I were playing online and the teleporter wasn't showing up on his screen. A separate chest also wasn't showing up for him but i only managed to snap the pics of the teleporter.

worn basin
#

I activated four shrines of the mountain and no bosses spawned. I can even activate the teleporter after fully charging but nope, no bosses every spawned and thus no loot

lavish vale
#

RoR2 Doesn't properly close on my machine, game closes, I don't see anything in task manager, but steam still reports it as running

worn basin
#

Update: the following floor had no bosses either!

bitter slate
#

Will the problem of corrupted saves be addressed?

mortal flower
#

They're doing their best to fix it right now. If your save is already corrupted, I don't know if it could be recovered period

bitter slate
#

Mine isn't I just feel bad that people are losing theirs. When/where did the devs say theyre addressing it?

mortal flower
#

They said they wanted to fix it with a weekend patch i think. It's probably they're top priority, I don't know what else would be more important. Other than fixing Blazing Elite scaling, maybe

bitter slate
#

Thanks for the reply! Hopefully it's fixed asap, until then I'm gonna backup my saves to be extra careful

sly oasis
echo wind
#

if you're on win10 u can take cropped screenshots with win + shift + s and then just ctrl+v in here

lone orchid
junior valve
#

Hey, does anyone have a solution for the game cursor/mouse leaving the game window on a multiple monitor setup? It was fine before and now when I play my mouse goes out of the game if I drag it too far.

rancid marlin
#

Not 100% sure of the conditions, but I think it had to do with the 1x Gesture of Drowned I was holding. As soon as I picked up a Gnarled Woodsprite, it began spamming it's 10% heal active every tick. It only lasted for the map though. After TP'ing out, it stopped.

little plover
median sail
empty forge
#

Got revived in 6th stage Aquaduct and couldn't move my character, enemies couldn't see me either but I could still take damage from AoE attacks

rich otter
#

Hi people, didnt knew where to post this. My Ultra Mega drone of death that costs billions just got stuck right after the teleport in the last level. Couldnt get it to unblock before i hit 666HP. There's maybe a meaning behind all this.

meager nebula
elder pendant
#

runald and kjaro should not be able to damage you through the engineers impenetrable sheet. defeats the purpose of it being impenetrable...

onyx whale
#

I switched computer profiles with a game of RoR2 paused in the background and when I came back it had crashed. Unsure if it's related but it hasn't had any issues before, so it probably is

lament copper
#

Gesture of the Drowned with Fuel Cell can lead to some game-endingly spammy use items. (Primordial Cube activates multiple times per second!)

clear pike
#

MUL-T bombs can be heard from very far away as if they were next to you

hidden elbow
#

hey there, this has been incredibly frequent for me

#

Game hangs after killing teleporter bosses. In this case it was especially weird, since I killed the one boss that spawned, but there was a whole half a lifebar that still remained on the HUD. Only shrine I activated was a Shrine of Chance.

forest talon
autumn merlin
#

this corner in the screen shot, when right up against it and looking straight ahead as merc, can be clipped through with his shift ability

void locust
#

If you get to 224minutes on easy mode monsters dont spawn anymore lol
Even if you turn the teleporter lmao
P.S Does this on every stage after