#ror2-bug-reports-pc

1 messages ยท Page 10 of 1

tight rune
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i know that but i want to get them by myself aswell as the lunar coins they have a chance of dropping

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at least make the buttons a little bit timed or something

jaunty furnace
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yo for Mul-T and the ocular HUD you can hold down the fire and it will never un-critical your shots making infinite criticals? this might of been fixed idk but i want to report it

void locust
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things that are reported every ten minutes

wicked timber
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the ice prison wasn't showing up for my friend in the shop to buy artificer. is this a bug? also, sometimes the newt shop isn't int the same place for all players or even present

abstract robin
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Spawned below level as huntress with high movement speed. Blinking up through floor fixed it.

deft mountain
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Not sure if this is technically a bug but it needs to be fixed. I've noticed that with quickplay, public games in progress don't close so its possible and somewhat common for me to join into a lobby and it simply says that there are 2/4 people or however many people are actually in the game in the lobby even if that does not line up with what you see in the top right corner. I was confused the first few times this happened as there was no indication that the game was already going and it just had a really long timer counting down till playing. Eventually I tried copying the lobby code and joining that way and it made me a permanent spectator of the game in progress. Its just inconvenient to need to go in and out of quickplay to not join one of the glitched lobbies

barren loom
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Was doing a 3 hour run but the game crash at 2 hours and 42 minutes ๐Ÿ˜ข
Please fix the game from crashing

dire moon
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Steam didn't close ror2 properly, and I couldn't find the ror2 process in task manager. So i guess I've played 19 hours now

odd burrow
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i would try completely closing steam if that happens again

royal vortex
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engi turrets seem to freeze up and stare into space, putting up new ones fix it though

urban mango
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I think the deicide achievement is bugged for me, i have killed the overloading wandering vagrant and the blazing beetle queen as the teleporter bosses on monsoon, along with an ambient overloading magma worm but i didn't get it yet

hardy bramble
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(Sorry if already posted) I currently don't have access to internet to my desktop, so have been playing offline Every time I close the game and reopen, I have to restart completely. No characters stay unlocked, I continually get the same achievements (run over 30 minutes, killing an elite unit, etc.). All in Steam Offline mode. Maybe this is just how it works when you can't cloud sync your progress up, or maybe a bug?

upper bone
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hey, i need help. all my progress from playing was deleted

proper star
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I've exited the game, but it's still shown as running?

upper bone
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task manager

vestal siren
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I'm not sure if this bug has already been posted, but i didn't see it mentioned in the recent development thoughts. If MUL-T acquires an Ocular HUD (100% crit chance for 8 seconds) he will retain that 100% crit chance for as long as he continues to use his Auto-Nailgun. I'm not positive if this is just a visual bug, or if its truly criting.

near spear
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  1. At times, you fall under the map or fly to the sky (high move speed). 2. Super laggy with 10+ blue snake bosses in late game. 3. Bosses stopped spawning around round 30+ The HAHA stopped moving as well. 4. On MUL-T, you can use the crit item and hold the machine gun and crit forever.
proper star
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It's not in task manager either, I can only see an "app running" in steam but no way to close it, no way to start the game again either

cerulean seal
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Risk of Rain 2 will delete steam_appid.txt from the installation folder on launch. Attempting to prevent this by setting steam_appid.txt to Read-Only will cause Risk of Rain 2 on launch to CtD after a brief black screen

hardy bramble
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@cerulean seal what is CtD?

cerulean seal
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Oh, another thing. I have a somewhat high end machine and had tremendous FPS issues that made the game unplayable 20 to 30 minutes in. I fixed these issues by setting my GPU's power settings to max performance and did the same for my Windows Control Panel's Power Options

upper bone
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I played several hours last night, only to log in and not have anything for my profile. all my characters are gone. please help.

cerulean seal
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maybe post in tech support too

steady schooner
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Bug - Mercenary takes massive fall damage when dashing into the ground from the air with the R ability.

waxen nest
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I have been playing this awesome game for a while, but I have seen that some times while I was playing some monsters started to turn on themselves and not attack me.

split trout
golden shore
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Not sure if a glitch or intended, but sometime when the lizard monsters spawn, they immediately gets propulsed high upward

runic depot
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sometimes the engineer turrets wont shoot at anyone, even when completely surrounded by enemies

split trout
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known bug

tiny sphinx
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is it known that the green missle launcher pickup doesn't seem work on the Mercenary?

ripe vortex
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seems that if you activate the fan on the winter level while sprinting you lose the prompt and the money but it doesn't activate

upper bone
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@split trout i accessed it, but i dont see one from march 2019!

split trout
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:(

upper bone
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this sucks. why did my profile get deleted in the first place?

serene lodge
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Engineer doesn't benefit from the Infusion item if the turrets make the kill

ornate karma
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Anybody else have the teleporter just not spawn on the forest map from time to time? This has killed several runs for me

void locust
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Bug report: On higher stages, golems can shoot you through walls without being anywhere near you in the level.

tidal thistle
serene lodge
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I've never had it not spawn at all, but I hear it happens occasionally to people

mortal tiger
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pls fix the poor performance on good PCs. cant be im sub 40fps on a rtx2080 in the lava stage on the first cycle...

small geyser
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Hey devs! Did you know that MUL-T will keep critting with the ocular HUD item for mor than 8 secs if you hold down the button? I bet NO ONE found that out other than me? Never reported either!

Also Mult T will keep critting with the ocular HUD item for more than 8 secs if you hold down the nailgun!

Did you know theres a bug with the crit item with the robot? He keeps critts if you keep shooting after 8 secs!

Also I find the teleporter!

๐Ÿ˜‚

mortal tiger
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tfw when people shitpost in a channel that is supposed to be used for bug reports....

lone heron
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Picked up a missile launcher and it had a negative 2 billion second cooldown, I am infinitely shooting missiles

lofty cipher
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The game doesnt seem to be utilizing my hardware properly. I drop to 20 frames and lower by the 2 level on the first cycle while my cpu and gpu usage ramins below 30%

umbral stump
vestal siren
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Watt I've seen a similar issue on one of the maps in a multiplayer lobby, a few people had no objectives, and the only person with an objective was able to see and interact with the teleporter

grizzled thorn
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Iโ€™m not sure if itโ€™s known but yesterday, me and my friend were playing co-op and the one that wasnโ€™t hosting the private group would crash randomly in the middle of the game

tall vapor
native hedge
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As the Engineer, if you have Dio's Best Friend and one of your turrets dies and resurrects, there's a brief window where you can place a turret while the resurrecting turret is considered dead. This results in you having three turrets active at once.
I think it's due to the turret placement checking for living turrets and if the max of two is already out, but since Dio's Best Friend lets one turret briefly be dead, it lets you get three out.

bold gorge
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Not sure if it's already posted, but on the first map I couldn't see the teleporter but my friend could. The teleporter was compeletelly missing on the first map, but on others, it was there. When we looped back to the first one, the teleport was gone too

umbral stump
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Had to use Google Drive because it was 300 MB for some reason.

bold gorge
tall vapor
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bruh and me couldnt see, xathridex could

vestal siren
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yea this is the bug i was talking about, you dont have an objective either

bold gorge
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Okay, you have encountered the same issue?

vestal siren
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yea, not recently but i have before

upper wasp
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When I spawned into the 7th or 3rd world, I instantly just fell through the floor. I'd assume this is because I spawned in the floor.

scarlet dome
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gold portal boss has negative health 480 mins into a run and now im stuck

bold gorge
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Okay, we have played like 20 or 30 matches, that happened only in one

odd burrow
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Invited someone from my friendslist to join my game. Apparently it would show them in my group on their screen, but on mine there was no one. If I backed out or went into a private lobby, it would disconnect them and bring them back to the multiplayer menu. This issue occured after queueing into quickplay and leaving a lobby. It continued until we gave up, because it wasn't letting us be in a lobby together.

cedar arrow
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I just fell off the edge in the Bazaar and my pc crashed to the point of me having to hard restart. Not sure if it's related but also a bit weird. Will try to test again later and see

low birch
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watching my friend play he got all my unlocks i think thats a bug

fleet cave
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engineers Auto turrets have the tendency to aim at the closest thing to them, and if they are not able to shoot they, they just endlessly stare at them until you kill it manually which can be pretty disastrous since the engi depends on them for its main source of dps (for instance if you place your turret on a rock and a short creature goes below its line of sight)

formal tree
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^if you put a new engi turret down they will start shooting again, but still

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I have also experienced a bug on huntress where i was sprinting and got hit by an attack, boosting my speed even more. I then used blink against a slope and was able to clip through the floor

olive pilot
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With the item printer, I put in a red and it gave me a grey. Not all that fun.

weak roost
copper vector
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I dont know if someone report this but with the Engineer, if you left click and sprint, you can continue to hold the grenade launcher while sprinting.

deep meteor
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Had a bug showing that me and my friend were using the basic character (forgot his name) instead of Mul-T and Mercenary in TAB menu

void locust
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Not sure if this is a bug or not but I would at least like to see my own time

little plover
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Think they are disabled because people were cheating and just getting negative times โ€” at the end of your run you can see your time

fickle lotus
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I don't know if this would count as a bug or not and it has probably already been reported but here: Every time I pick up an item there is a slight hiccup that completely stops the game for about half a second.

tough ocean
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Playing as the Merc, The second my dash was usable, Id instantly do it without telling them to

void locust
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probably been stated, but on the gold shrine level, the 7th beacon won't spawn when the boss is at 1/3rd health

pine holly
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Playing as MUL-T, went to the Bazaar and jumped down. A friend activated the teleporter before my jump and as I landed I teleported to the 4th stage. When teleported to the actual level my character was stuck in the landing pose. Could still take damage and use items however movement and skills were locked. Other instances of getting stuck has occurred in the gold portal area.

leaden fractal
plush wedge
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There seems to be a bug with the Occular HUD and MUL-T, if you have Occular HUD on his nailgun, activate it and swap and then just keep holding down M1 you'll have 100% crit until you let go

spiral escarp
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yeah all you have to do is activate hud then hold down the trigger on the nailgun and it wont go away

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ive got no tp twice in a row on distant roost

deep meteor
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Often happening that some normal enemies gather around a totem and stop doing anything until they die or i come to close

void locust
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the effect of Backup Magazine doesn't go away on the engineer even when he trades it away

lyric umbra
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I have posted several times already but I should post the log and pictures anyway, I think I'm the only one so far with this issue:

hollow sleet
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Engineers mines are not activated by certain bosses.
As far as I am aware, only the magma worm and the stone titan set it off.
Does not appear to work with the imp boss, or clay pot boss. I will try to get screenshots on next run

lyric umbra
novel trail
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Crit doesn't seem to work as intended with the artificer when using the flamethrower, the game seems to either crit every single hit that the flamethrower does, or none at all, like the opposite of the huntress's R ability

long rain
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Hi; I just found two issues that repeats from the older game: the first one, I fall through the ground sometimes when I travel to a new world. And second one, Iยดve just died at the same moment I was teleporting to a new world. due to massive damage

lyric umbra
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@hollow yarrow I hope you don't mind the ping, because I scoured through this whole channel and tech support one and I can't find anyone else with this issue (I did all the suggested steps like disabling antivirus/firewall, drivers and whatnot), thanks for your time!

winged kiln
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I had a weird bug after using the teleporter where I couldn't move for the duration of the next level

void locust
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Dunno if it's even a bug, but after round ~30 or so bosses don't spawn anymore. If you activate the teleporter you instantly begin to charge it

tidal thistle
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Mul-T's nail gun is a mess , once you hold left click it keeps any buffs that were added to it and doesn't benefit from buffs that are added after holding left click.

I know this has been reported multiple times but that might be why he seems to be so strong right now

remote tartan
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was just about to report this ^^ Ocular HUD for infinite crit as long as you hold M1

jovial canyon
normal vapor
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went to bazaars hidden realm, portal was moved out of place and unusable for me but not a friend

craggy kayak
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my friend loaded into a new level and couldn't move at all or even take damage from an enemy

median silo
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not sure if it is intended but the mercs R locks on to explosive environmental stuff and causes you to kill yourself

abstract mango
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have had problems with players getting 'glued' to the floor when a new area loads

old oriole
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rolling as MULT-T while you teleport as it's charged can lock your character in place forever sometimes, forcing you to reset

abstract mango
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it was MUL (coincidentally) that was frozen to the floor after teleporting

meager remnant
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Two things I've noticed:

  1. Using Hardlight Afterburner on the Mercenary is inconsistent, if you hit an enemy with the Dash (Shift) skill but don't hit all three, the cooldown reset will also eliminate any extra charges granted by the item. If you don't hit anything, or hit all three dashes, you still get the extra charges from Afterburner.

  2. The Engineer's turrets will sometimes decide not to shoot anything. I haven't nailed down an exact pattern but it seems they'll kill anything within range when they're first deployed, but not acquire new targets that spawned/moved into range afterwards. Sometimes they'll work fine but occasionally they'll exhibit this behavior of not acquiring new targets

shrewd swift
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not sure if its a bug but, you can charge your mouse 1 while sprinting on engineer. just press and hold the mouse 1 and then press ctrl, it will charge the attack like normal while sprinting

indigo locust
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Major bug involving Hardlight Afterburner on Huntress. If you jump into the air and use her teleport at the ground you can consistently and reliable clip through walls/doors, and easily get out of the map without any effort. All that's needed is 1 afterburner to fly out of any map through the ceiling, and clip through walls.

Also: At higher speeds, characters will lose all control if they collide with angular objects (rocks/pillars/ramps/etc), causing them to fly until they hit the skybox and despawn. Included in this is the issue with some characters simply falling through the floor if they reach 400% speed and hit any wall that has 2 planes intersecting (most common on Aqueduct and stage 4 variants).

topaz cloud
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I have found one major exploit i would like to see patched by the developers that involves the optic lense that allows the player to gain 100% crit chance while its active. while the survivor MULTI fires his nail gun with the active on if the player doesnt relese the trigger key it will forever continue to crit.... me and a few buddies have had a laugh about this but its sdomething i hope doesnt slip under the rug haha. Loving the game so far fellas keep it up!!!

indigo locust
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Also wanna report an issue involving the teleport spawning in unreachable locations that you can only get to with high speeds/multijumps. Such instance as on stage 1 where it spawns on the island with no way to reach it due to spawning on the variant map that has no bridge to reach it, requiring 3 jumps, or at least 250% movespeed to jump the gap.

versed sail
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with the huntress I have spawed under the map an continued to fall on the snow map and have been able to teleport through the walls an the ground with her ability as well

buoyant sleet
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Bulls turned into ghosts after being killed with Happiest Mask often times will charge at the player when there are no land enemies nearby. They will sometimes also ignore enemy bulls and headbutt into the player bugging their movements and eventually stunning themselves.

fervent stratus
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Armor Piercing Rounds (item that provides 10% damage increases to bosses) currently only works against bosses spawned in via teleporter - not random bosses roaming the map on later stages/difficulties.

indigo locust
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Also wanna include that engineer projectiles for turret and grenades will sometimes randomly disappear without bouncing. Turrets will also refuse to attack things after about 30 seconds of combat, simply sitting there and failing to target enemies until attacked. Can be reproduced through placing down his barrier then the turret, causing them to fail to acquire targets. Alternatively, turrets enjoy attacking allied minions, trying to kill Beetle Guard spawns and doing no damage.

brazen bay
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Hardlight Afterburner interacts with the Mercenary's dash in a very weird way, basically you can dash 9 times in succession or miss a few times inbetween but you lose all stacks when you stop dashing which feels wrong

reef imp
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Anyone else getting massive fps drops when a lot of mobs are around?

lunar oracle
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Ranger attack speed randomly slows done, as if you had 0% attack speed, or only a very small amount, sometimes she stops attacking entirely even with a target locked on. This is especially noticable with "The Crowdfunder" active

indigo locust
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I get a huge drop from 200 down to 25 or 30 if I alt-tab then tab back into the game.

subtle hamlet
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Currently for me performance is much to be desired. Even downscaled to 720p (from 1080) and everything on minimum, my i7-7500U + 940MX experiences 40 fps max even in menus. I expect performance will increase as they optimise the game through-out early access.

As a reference my laptop is able to play games such as Left 4 Dead 2 with more than 80fps, and quite a few other more complex games at higher framerates.

reef imp
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I think I may need to update my drivers then test it

thick hare
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Mercenary will be invincible if you never use his utility or special ability (only use M1, M2 and equipment) and will be un-targetable until he damages enemies in this state. Invincibility persists even after damaging enemies though the damaged enemies can then target the mercenary. Fall damage and shrines can still cause damage but do not effect the invincibility.

golden shore
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Lava worm sent me to outer space

fleet wasp
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Just wanted to post that I have been falling through the map in certain areas and the big drone on the 3rd stage has pathing issues so it gets stuck frequently.

misty dove
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when you use altar who steals life points and gives gold right before entering portal it gives money on next map

wintry pelican
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Issues with multiplayer where list of players in top right dissapearing and not allowing players to join in character selection

cunning plover
sweet reef
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With dio's best friend on turrets, they revive a bit higher than they were last time

wet lion
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Whenever I start the game, enter singleplayer, and exit the ship on landing, my camera faces down, and continually returns to the facing-straight-down position anytime I try to move it at all. I am unable to play the game as a result.

glass moat
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I don't know if this is a bug or not, but after I got through ten stages on one run, a lot of weird stuff started happening with my health. It would convert half of it into regenerating shields that... well. Honestly, got me killed, because it DID let me have my max health back, but it let me have it at half health. the sahields dropped away and was killed by an elder lemurian

empty parcel
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Was just on stage 2, and I think the teleporter wasn't on the map. I spent 20-30 minutes looking for it before giving up, including going onto the "out of bounds" hills thanks to huntress teleport and double jump. I'm pretty sure I checked everywhere at least 3 times.

white heart
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Sticky Bomb Description doesn't have the special formatting on "+2.5% per stack" text.

brisk hemlock
indigo locust
weary orbit
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You can use Huntress' Blink ability to glitch yourself in and out of the secret chamber on Abandoned Aqueduct. It allows you to kill the bosses and complete the challenge. I have recorded and example and posted it on r/riskofrain (I hope that's okay, can delete it if not)
Here is the post: https://www.reddit.com/r/riskofrain/comments/b89irq/easy_way_to_glitch_in_and_out_of_the_secret/

brisk hemlock
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nice, what's down there? @weary orbit

weary orbit
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A secret ๐Ÿ˜‰

velvet fractal
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if you actually read his post youll know @brisk hemlock

analog abyss
hasty wolf
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EXTREMELY IMPORTANT BUG. I was tabbed out of the game for more than 10 minutes, and as I tabbed back in, the game crashed and my entire computer hung. It was completely frozen; no audio, no input, my mouse was frozen. I'm pretty sure this is related to the RoR2 crash.

violet cedar
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I don't know if someone has submitted this but when playing as Mul-T, when you take fall damage it makes you take a ton of damage every time you jump and land.

indigo locust
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@hasty wolf Tag one of the devs for a critical bug like that. Better they see it ASAP, right?

pure kite
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Don't know if this has been reported but it's pretty op. If you activate the ocular hud on MUL-T while using the nailgun and then hold M1 and never stop shooting, you get infinite 100% crit rate.

hasty wolf
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Yeah, true. @fiery garnet @rotund island See my above bug text please. It hasn't replicated itself yet, but if it does I'll @ you again.

pure kite
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oh lol, didn't see that

glass moat
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Cancel my bug report, just discovered that the shield thing I was experiencing was a result of wake of vultures killing shield elites.

weary orbit
brisk hemlock
viral axle
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I just purchased the game and anytime I load in my aim reticle is forced to the ground. Is it because I have 2 monitors? It seems sometimes in the main menu my cursor just moves off screen

brisk hemlock
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I feel like this could use a github, gonna be hard to track things here ๐Ÿ‘€

polar fulcrum
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I wanted to know if i could possibly get some help with a game breaking bug, involving stacking the Gesture of the drowned multiple times with a glowing meteorite

void locust
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@viral axle the reason that happens is because of controllers i believe, it happened to me when i first played the game and i just uninstalled them in the device manager

fiery garnet
polar fulcrum
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Using multiple stacks of Gesture of the drowned and the Glowing meteorite caused the items cooldown to go into the billions, raining it down constantly, can causing so many meteors to fall it crashed the game client for everyone involved. This is obviously gamebreaking.

cosmic spindle
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WHAT HAVE YOU DONE QUAZA?! What in the how?

worthy yew
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do people actually get answers to bug reports they've sent to contact @ hopoogames.com ?

tired vault
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While playing with a friend, we went to bazaar between realms. They spawned into the abyss below, died, respawned in the proper place, but they could not see the forges nor the Artificer. I jumped into the forges, and they could see me hovering.

placid stag
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Currently the swamp area has difficulty in properly spawning the teleporter properly. It can be hidden under the soil.

In the Bazaar Between Time, the hidden log book can appear in the air close to the portal and the forges can appear in random areas on the map. Additionally there is a corner of the map one can dash over that causes the player to fall through the world without resetting them onto solid ground.

At later difficulty levels, enemies spawn damaging bomb orbs, but they do not do any damage and appear to have no collision.

onyx sequoia
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Upon teleporting to a new level from the Bazaar, I was frozen in place, unable to move or use skills.
Enemies did not target me and after my friends died, the game basically softlocked.

vernal tiger
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Happiest mask Clay DuneStrider has a chance to hurt it's owner with the Black Hole move it has

void locust
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mercenary can clip into a lot of things

merry geyser
compact orchid
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I stepped off a cliff at the snow map and have been glitching through the floor for 10 minutes

spiral tide
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The game is writing a new config.cfg on every exit. It should only generate a new one if settings are changed, and should write the changes as well.

atomic glade
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i some how managed to get into a tunnel in the Abyss area behind giant vault doors that looks like it's supposed to be there but has no way for me to get out

versed sierra
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During a new private game with a friend, I couldn't see the teleporter but my friend could see it. It all happened on a new game on 1st map. If he was standing on it, I could see him levitating. During the teleporter event, I couldn't see the objectives but the items spawned after the boss fight. After going to the 2nd map, my friend could buy items and get them. I was able to buy items but couldn't pick them up, and not even my friend could if I was the one buying them.

golden shore
#

description of bundled fireworks has typo

vernal tiger
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120+ minutes into a run, the Challenge of the Mountain sometimes will not spawn teleporter bosses

olive sail
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Using 1x Gesture of the Drowned and then picking up the black hole generator equipment, caused the equipment to -infinitely rain down black holes- every single frame of the game, boosting the cooldown into the thousands, and then devolving the game quickly to an unplayable state.

spiral escarp
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it seems distant roost doesnt like to spawn the teleporter

narrow dew
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As Engineer if you having bustling fungus active on turrets and trade them into a 3d printer, your turret keeps the effect

unreal jackal
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Sometimes when you start a new run, my friends can't leave from the capsule

vernal tiger
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@unreal jackal I think the real bug is you having any friends xDDD (JK <3)

sharp prism
unreal jackal
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Sad :'c @vernal tiger

grand lava
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Something picked up a monster log but I don't know what- I was playing as Engineer and my friend had died that level

spring sequoia
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I have 7 leech seeds but none of them are working.

#

I don't have the Transcendence Beetle or Infusion, but I have a shield generator. My boyfriend who's playing with me also has Leech Seeds but his are working.

vernal tiger
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197 Minutes into a Run, and monsters are no longer spawning when the Teleport is pressed.

strange turtle
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i had a glitch with my friends once when everyone but me were contantly falling through my map over and over until we all died

haughty owl
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@vernal tiger 254 minutes in, can report no change

floral willow
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I ran into a glitch as robot man earlier today. Seemed to happen when I did my dash move and opened a chest at the same time. My player model turned invisible after that...and it almost looked like I was in first person? Camera was pretty odd and zoomed out. Later, it went away after I opened another chest. I didn't get screenshots or anything though, sorry :(

crisp garnet
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The ukulele model doesn't appear in the logbook

vernal tiger
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@haughty owl like you too nothing is spawning?

haughty owl
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@vernal tiger yeah. things spawn during the level, but when I hit the teleporter no boss spawns, sometimes additional enemies spawn, but that's it

vernal tiger
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we're trying to find out a way to die so we can see the score screen

noble mica
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Not really a bug, buy abyss specifically always makes multiplayer unbearably laggy for everyone but the host. we all live in the same region too

vernal tiger
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His tesla procs his 6 ceremonial daggers and then he life steals everything ;_;

odd burrow
polar quartz
odd burrow
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i think that quickplay and the lobby system are the most problematic at the moment. i encounter issues with them constantly.

vast pumice
haughty owl
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gonna try to brick my build and kill myself with fall damage

arctic osprey
safe solar
weak pumice
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misspelled "base" in the bundle of fireworks description

placid rose
winter shuttle
clear star
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Mul-T has unlimited crit whilst using Ocular HUD so long as he doesn't let go of M1. Also needs to be Invincibility frames while loading in. Got to the gold portal room and died before even loading in. And I feel mega cheated.

muted frigate
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Picking up Transcendence and being hit right after will instantly kill you since you don't get the shield at the same time as you pick up the item.

rancid jolt
#

The Engineers turret's don't always seem to work, sometimes they sit idle whilst there are enemies very close to them, this makes them unreliable. Sometimes they instantly lock on and shoot targets, other times they sit there and do nothing unless they get damage or the player does.

hard walrus
#

I queued up with a hacker and he purposefully dropped my fps to get me to leave because I called him a hacker.

oak oak
#

I couldn't get any footage/screenshots of it, but when I entered the Gold Portal as a Huntress at my third teleport sequence, and triggered the boss (forgot its name), I activated all those pylons, and the boss was hittable. I couldn't kill it before it went invincible, but the pylons didn't reset. I hard to quit the game because I couldn't do anything except die.

short lion
#

Found this while playing, seems to be an interaction between the wax quail and the H3AD - 5T v2 that will occur pretty randomly, and the height also seems to be random. It will occur when sprinting + jumping(you basically just jump really high). The momentum can be stopped by a hopoo feather.

tidal thistle
#

Huntress can get through this wall by dashing towards where the wall and the ground meet (plains map)

regal jewel
#

Ive notices that crit chance with the mage is dependant on the initial press of 'r'. its either all crits or nothing. is this something that has been addressed already?

little walrus
#

There is a typo in Day 1 of Abandoned Aqueduct, it should be "grateful" not "greatful"

tidal thistle
#

Pretty sure it's intended to work like this as the mouse 2 ability works in the same way @regal jewel

scarlet token
#

Using a 3D printer and destroying the Key still allows you to open a Rusty Lockbox, only tested on same stage key was destroyed

void locust
#

i fell through the floor and got stuck in the desert stage

regal jewel
#

also fell through the floor as a mage in the winter stage, happened when i paused the game and changed a keybind.

timid nova
#

I am currently no longer getting bosses when activating a teleporter, nor finding lunar coins.

strong stone
#

engi turrets get lazy and stop firing at enemies for some reason

shut summit
#

found a bug

hard fiber
#

not sure if this is a "bug" so much as a logic error, but i think it's worth mentioning nonetheless that chests can spawn inside of launch pads like this

gloomy hill
#

hey guys, anyone having trouble with the carry 5 lunar items in a single run? i had 3 passive and 2 active lunar items and the challenge is still incomplete

plush oxide
#

The Engineer's turrets will sometimes stop targeting things for no reason and/or wont target bosses even if they're right in front of them

runic fox
#

Mey friend and I encountered a bug on rallypoint delta where certain parts of the map, we would sometimes just clip through the floor and when we "fell out if the world" it would just keep putting us under the map. We eventualy fixed it but it seems to happen often on rallypoint delta.

plush oxide
#

^same here

void locust
#

The Brittle Crown (besides taking WAY too much money away on hit) doesn't seem to always give money. I notice this the most with activate items.

#

Okay update on last thing about the brittle crown. It doesn't give money for bosses hit at all. (Might just be for Artificer)

muted frigate
#

@void locust i think item description says there's a 30% chance

eternal marten
#

MUL-T has 100% crit when using Ocular Hud and it doesn't run out as long as he never stops using his minigun.

void locust
#

@muted frigate Oh shit my bad. I just want that item to be good. And it is just... not... at all...

muted frigate
#

All the blue items are kind of like cursed items in other games

void locust
#

Yeah, but they have bonuses to them. Brittle Crown is a handicap. It always takes away. Sometimes gives.

muted frigate
#

Lunar Coins are kind of rare and they don't feel special enough. But that's a discussion for another channel, not here

hushed notch
#

Having some issues with 6 man lobbies, i extracted the files and set up my .cfg but i still only end up with a 4 man lobby, any advice?

normal fox
#

I'm not quite sure that issues using a modified DLL should be categorized under bug report...

cobalt perch
#

Everytime I try to play the game my menu is glitched and even when in a lobby with friends the game refuses to work at all. Any ideas?

devout sage
#

Starting risk of rain from a pinned program while steam is active restarts all your progress
restarting from steam fixes this issue

void locust
#

I often experience a lag spike when picking up items. Their descriptions will bug out and look like hundreds of lines of overlapping text while my screen freezes for about 0.5 seconds. This isn't a huge issue but A fix would still be nice

junior lintel
#

Using Eviscerate on mercenary causes you to take HEAVY damage if done into the ground

void locust
arctic osprey
#

thats the bullet the vagrant spawns

void locust
#

Good to know

wispy radish
#

Risk of Rain gold area with Halycon beacons bug:
If a halycon is underwater, it cannot be activated at all, causing a softlock.

sterile nymph
#

probably said before but mul-t has 100% crit with ocular hud for as long as you hold down the fire button, i had it on the rebar puncher and swapped to the nailgun, not sure if that matters though

zealous rock
#

Jumping up and hitting the ground i take damage. Not Fall damage. keep calculating a regular old jump as fall damage. Has only happened while playing MUL T

waxen mason
strange zephyr
#

Is the bug where you cannot connect to players online (they cannot select anyone) still a thing?

quartz wing
#

yes there has been no updates so im not sure why your asking that question

open venture
#

if you disconnect from a game (i accidentally did) and tried rejoining. When i did, nobody showed that they had any items. i didnt either, but it appeared that I still had them, it was just visual.

outer totem
#

There seems to be a bug with blue portal that causes it to not count as completing a teleporter - I completed the third mission with a blue portal available and it didn't unlock huntress

sand heart
#

If you manage to get into your attack animation with the Merc using his R ability you will heal from life leech even when you're not damaging anything

wicked brook
#

currently in a 3+ hour run where the teleporter stopped spawning bosses and enemies

gloomy field
#

You can cheese the [REDACTED] timed chest achievement if the Delta map is first in the prismatic trials.

dreamy leaf
#

The view is really great from up here. This is caused by jumping off of a sharp incline and just the right way while sprinting and using the H2AD-5T v2 item and some speed items. It just launches you into orbit. I got this to work on engi and commando, so I think it is just the combo of H2AD-5T v2, speed items like goat hooves and then sharp inclines.

restive frigate
modest schooner
#

Stuck as engineer after teleporting to wetlands while grenading the newt vendor

void locust
#

@rotund island hey the abandoned aquaduct world has a part where the wall mesh doesn't go through the ground all the way so you can literally walk behind the bounds

burnt bay
#

Hello, I'm having a issue while trying to play with a friend of mine, when I host a server, my friend gets stuck, when he host a server, I get lagged. but when I, or he, try to play with other people, everything works fine. We can only play together when someone besides us hosts the server. Can someone help me ??

jaunty kindle
#

A Ghost Clay Dunestrider from the Happiest Mask still damages the player with the health absorb attack

void locust
#

Odd interaction between the headset and quail. Sends you too the moon occasionally.

weak pumice
#

Goat Hoof does not replace merc's leg, the model just sits on top of it

woeful summit
#

Probably already reported, but a trash ass desync where the host can see the teleporter, but the 2 other people in the game cannot, making it unable to progress at all if the host had died (like he did in our decent run) https://imgur.com/a/J8RrHKs

ebon hound
#

reported a lot. Look for the orange particles, you can still interact with it

rugged sun
still apex
#

If you Shift + Tab itll make it constantly use Shift off of cool down as if you were holding it down

fickle rain
vague crag
#

Any fixes for the item pick up freezes yet?

spiral whale
#

Bug between mul t and ocular hud, where if he activates it with his nail gun he is still able to crit even after ocular huds duration is over as long as he continues hold left click

dusky arch
#

can confirm getting stuck in the pod at the start is a thing

misty wraith
#

i spawned next to the teleporter in my pod, and it forced me to spawn the boss to get out

fervent marten
#

Running and jumping into any slope with wax quail/speed items can make you fly to the stratosphere. very repeatable. gets in the way of normal movement.

fallow coral
#

Ive started to crash alot. Im not sure what the cause is, but i feel like i have been crashing more as mul-t, ill test nore as other characters later. My latest crash was only 3 minutes into the game (ive made it >2 hours before without any crashes)

hazy lodge
#

there's a glitch where mercenary keeps clipping through the ground in the third map and it only stops when they get on one of the metal boxes

cinder wing
#

turrets with meathook can grab allies

hazy zealot
velvet orbit
#

Trying to join a game, screen kept going black and kicking me from it

ashen lodge
#

MAJOR There was just a game where one person had no cooldown one person started with 75,00 gold at the start and one was earning gold fast without crown no reason for it No files were edited

hot quartz
#

I noticed a bug on the character MUL - T, where the ocular hud stayed active for as long as you kept shooting with the nail gun

eternal yew
#

Similarly, I've noticed you've had to let go of the nail gun for the ocular hud to actually take effect

novel kiln
#

I dont know if this applies to other characters, but on MUL-T i noticed a glitch using Ocular HUD, if you turn it on and than continue firing non-stop the crits never run out.

stark crescent
#

anyone have their multiplayer sessions just randomly end?

void locust
#

i get this is probably a dumb place to put turrets right, but should they really not get the fungus healing if someone wants to put turrets in a dumb place LOL

hollow coral
granite lantern
#

am i supposed to be able to sprint while charging engineer's grenades?

indigo kelp
#

I unlocked huntress after beating the second stage. I did visit the lunar shop in between. I should add that my friend was playing with me and did not unlock her.

bronze ivy
#

when spawning in the second map in a 3 person lobby i was stuck and could not move, I could move my mouse and type in chat, but my character was not able to attack or use any abilities, or move

void locust
#

you can't see the vagrants explosion while your camera is underwater, major issue since you don't know when you're about to just vanish

strong perch
#

When using Ocular HUD with MUL-T, the crits will not proc if you activate it when you are already fireing your nail gun, also if you activate Ocular HUD and keep holding mouse 1 (MUL-T nailgun) the crit timer won't expire. (as long as you keep fireing)

robust forum
#

It's possible to Blink Out of Bounds with huntress if you use it in a tight corner

nova hull
#

so I found a couple bugs today/yesterday. Depending on how you can get knocked around, you will get OOBd on some of the tunnels on rally point if you get hit 'right'

#

also, maybe its only a linux thing, but the game doesnt save my resolution on close.

exotic hull
#

Strange missing model bug found. It may have something to do with spawning ghost enemies that are elite?

subtle zodiac
#

!bug: When losing all power cells (for example by order shrine), equipment loses the counter of charges but actually still stores however many charges were had when the cells were lost.

manic vigil
#

in multiplayer, the friendly beetle guard will only run into the center of the teleporter while it is charging

vagrant swift
#

Not sure if it has been reported already, but when playing as artificer, I was having a problem with certain enemies, like lesser Imps and lesser Wisp, where my basic attack would not hit the target. Attack would disappear, and no damage would be registered.

manic vigil
#

^ happens to me all the time on artificer against lesser wisps

dense thistle
#

There's a bug in multiplayer where I spawn inside the escape pod and can't get out. I can't do anything, and there's no option to leave the pod either. Haven't experimented with finishing the level as we typically fail.

civic yarrow
#

for some reason the teleporter spawns on the wasteland are very janky

void locust
#

So I had this problem while in Plains where I was taking heavy damage, the same way you take damage when trying to get out of map boundaries.

bronze scaffold
#

Turns out if Happiest Mask activates on a Wandering Vagrant's 'killable' projectiles, it has a chance to revive them and send them back. It's icon comes up as a purple exclamation point sign. I was unable to get a screenshot however, as it happened so fast.

hearty briar
#

Sometimes when I land almost at the top of a hill like surface and press jump it launches me upward sometimes above the map sometimes teleports me back. This is without any speed or jump items. Happened a lot in Abandoned Aqueduct and sometimes in last area.

zenith dawn
#

FOLLOW UP TO YESTERDAY Just had my 5th instance of suddenly being kicked back to the main menu while active in a multiplayer game. Fire zone again. Sorry I don't remember the names yet. Edit: Also want to mention that I disabled Discord overlay yesterday, so it's happening regardless of that.

small cradle
#

encountered a bug where I fall through the map over and over, not sure if this is common. It occurred at the survivor basecamp

outer arch
#

falling through the map repeatedly has happened to me in the basecamp as well
thankfully only as the merc who can save himself by dashing up through the ground

weak owl
#

The Gnarled Woodsprite applies a small heal of about 10% on activation, but also on pickup. As Mul-T, one can repeatedly swap back and forth between both guns to cycle out the Woodsprite and activate its heal each time it's switched back, whether the Woodsprite is on cooldown or not.

pine dawn
#

It appears the cheat activation command's not working. Either that or how it's listed in the "help" command isn't actually how you're supposed to type it down. A fix or clarification would be handy.

worldly vault
sterile kettle
#

!bug Enemy aoe/exploding attacks are clipping through the engineer shield and hitting players/structures

copper bridge
#

did you know, there is a bug template in the pinned messages that actually lets the devs see what is happening

grand zenith
#

Item pots in lunar shop combined into one and were floating near the portal
https://i.imgur.com/eKUunsb.jpg

I actually ss'd this before joining the server and didn't know about the output log ๐Ÿ˜ฆ

lyric viper
brave crater
#

pretty sure I joined a full lobby in quickplay, as in there was already four people present

lyric viper
shut plinth
#

Zack the grammar man

brave crater
#

and now I am in a lobby with four people that says only three people are here

lyric viper
#

@shut plinth It's gotta be done :p

shut plinth
#

You're making their job easier and that's what matters

stable wasp
#

Jumping up and hitting the ground gives me fall damage every time i jump, as mul-t, think its caused by taking fall damage during transport mode

surreal storm
#

or behind stalagmites rather

#

bounced myself out with the particle shot nm

cerulean gale
#

gesture of the downed(shell lunar) duplicates effigies

unkempt matrix
#

I have a ready up in multiplayer issue. Basically everything in the game works perfectly, I have played single player many times and loved it, unlocked an archer after my second run-through. However everytime I try multiplayer whether with friends in private or on quick play it does not work. Whether or not I'm the host does not matter. Basically, when I load into the lobby as a host I can see everyone else and my ready up button is like, clickable; but it does nothing. It stays stuck at 1:00 and nothing happens. When I am not the host this does not happen to me but it happens to anyone else in the room. I have checked my firewalls, verified my files, and uninstalled/reinstalled the game many times. I hope someone can find a fix because I really like this game and just want to play with my friend but as of right now I am incapable.

steady peak
#

artificer's fireballs come out slightly behind him, causing them to explode on impact with a wall behind you if youre backed up to it

unkempt matrix
#

Sorry, a correction: When I am the host I can ready up but no one else can. When I'm not the host I cannot ready up. I had it reversed in my initial report.

last sinew
#

I lost connection to the host, and was able to select a character, but unable to lock in

snow mist
#

Found 3 Mountain Shrines (the one that makes more bosses spawn from teleporter) on one level went and hit the teleporter and no bosses spawned at all

hushed yoke
#

activating ocular hud while firing mul-t's nail gun does not activate criticals until you finish firing and begin firing again, and after activating ocular hud and firing mul-t's nail gun the criticals will last as long as you keep firing even after the ocular hud's effect has ended.

junior lintel
#

It's possible to get stuck under the square platform in the 3rd area as MUL-T when using his shopping cart ability. Difficult to get unstuck

junior solar
vernal summit
#

I was playing in a lobby of 3 other people and we went to take a gold portal, when it was activated I alone did not progress to the next floor and was unable to continue playing

frosty roost
#

Playing in 3 engi 1 ranger game. While in (special area) i cannot spectate last engi and shows up as Commando

plain ravine
#

@indigo kelp it's probably been mentioned by now but I just read this, unless you typod it's stage 3 you have to beat, not stage 2 and you cannot have been killed during the run either.

urban python
#

this is just minor but if you kill something after all ur gold is taken by the teleporter you keep that gold to the next lvl

austere thorn
#

played a game and got stuck in the first stage because the teleporter was nonexistant

urban python
#

something similar happened to me once
cept the tp spawned under a jump vent

unkempt matrix
#

I have a ready up in multiplayer issue. Basically everything in the game works perfectly, I have played single player many times and loved it, unlocked an archer after my second run-through. However everytime I try multiplayer whether with friends in private or on quick play it does not work. Whether or not I'm the host does not matter. Basically, when I load into the lobby as a host I can see everyone else and my ready up button is like, clickable; but it does nothing. It stays stuck at 1:00 and nothing happens. When I am not the host this does not happen to me but it happens to anyone else in the room. I have checked my firewalls, verified my files, and uninstalled/reinstalled the game many times. I hope someone can find a fix because I really like this game and just want to play with my friend but as of right now I am incapable. (I added a screenshot this time)

rapid lava
unkempt matrix
#

To clarify I had it reversed in my explanation, the first screenshot is when you are not the host, the second screenshot is when you are the host

rapid lava
#

^^^^

austere thorn
#

@urban python for me it just straight up wasnt there, i spent like 40 mins to an hour looking high and low and the teleporter just wasnt there

urban python
#

yea does sound annoying. ive never had it happen but ive only got about 20 hours so like 12 games

austere thorn
#

i have 11 hours and its only happened once thankfully

indigo kelp
#

@plain ravine No i meant stage 2. Me and my friend beat beatle queen, went to the bazaar portal, then beat stone golem on stage 2 and I unlocked the huntress. Neither of us died and he did not get her. We lost on stage 3, the frozen stage.

thorn rose
#

Hey i was looking at stats in the logbook and found a typo in the "Bundle of Fireworks" it says "300% baes" instead of "300% base", nothing crazy still an amazing game

steady ember
#

There are no enemies after 180 minutes in drizzle in multiplayer

paper tangle
#

Every once in a while, I can no longer stop running forward. I have to revalidate the game files multiple times to get back to normal. I believe it occurs when I press too many buttons at once (I.E: I press W,A,M1, and Shift/Cntrl all at once or so) All the key inputs are switched to "unknown"--that is to say, instead of saying M1, M2, R, Tab, or F, or whathave you, it just says "Unknown" and instead of "E" for activating, it says "unknown". Still fun. 10/10, would run forward nonstop again.

stray shale
#

Are bugs possibly involving Bandit relevant or worth posting here?

tough pebble
#

@fiery garnet When going in to the gold unknown realm, I could not see the mate I was playing with, I could see his damage numbers, but his player model was missing and his HP bar on the left was missing. Also every beacon he activated wouldn't activate on my game. Might be something to look in to, since it isn't an easy boss fight. Thanks ๐Ÿ˜„

void locust
#

Ukulele model doesn't appear in logbook.

stray shale
#

Eh, I'll post anyway

#

Unsure if Bandit is at fault, and haven't been able to replicate. After acquiring Hardlight Afterburner as Bandit, and screwing around a bit with stealth ability, the ability suddenly stopped turning me visibly invisible, enemies would continue targeting me during it. Enemies spawning in after this point were completely invisible save for attack FX and things like plants on the boss golems. Also Huntress was bright purple.

Other players in the session also claimed having seen this happen. The issues disappeared after going through the teleporter however. This took place in the aqueduct stage if relevant.

vague crag
#

Still have freezes every time I pick up item, any word on a fix?

dire axle
#

how about that accuracy at the end there? can we please make it hit the center of the reticle?

royal vortex
#

I think thats less of a bug and more of a rock getting in the way

stray shale
#

yeah, gotta remember bullets come from the character, not your camera

sage pewter
#

There's a weird glitch when you spawn on the snowy area with Mul-T you glitch through the floor and can get out only at the area between the 2 house things

glass kiln
#

not sure if intentional mechanic or not but, I unlocked Mercenary when joining friends mid game to spectate them. Now my friends are mad at me for unlocking Mercenary without work.

slate knot
#

My friend had a glitch when using Huntress' mobility skill multiple times in rapid succession where he went through the floor of the map.

modest widget
#

Can't turn off Bloom in my settings, for some reason. It just automatically re-checks itself.

vague crag
#

have the devs mentioned any bug fixes being on the way?

shadow elbow
#

Hey so I can't interact with the thingy after going inside the blue portal and having 10+ lunar coins.

#

So here's the story I got myself 11 lunar coins and when me (and two buddies) went into the portal my other buddy bought it before me. After he got his I could no longer interact (Thinking ok cool, 1 unlock per portal). We continue on the game and my other buddy, we were playing a three man group, unlocks the next portal. Go in nothing to interact with. I'm thinking ok fair, one unlock PER RUN at this point. Back out play some more no coins yadda yadda. Fast forward next day, I play some solo thinking maybe since I unlocked the portal I needed to do it myself so I get another coin.... Go in on solo. Nothing appears in the portal. Ok new strat, buddy joins he opens portal maybe I can do it from here. Nope. Try again restart client/steam/everything hoping maybe something will reset. Gone through the portal about 9 times now trying different things.

Any ideas? Help? Anything?

PS I know exactly what im supposed to do and where it is, I saw it the first time i was in there. Getting sick of farming a coin to use a coin for nothing over and over.

vague crag
#

I really hope the game freezing on item pickup is being worked on, I love the game but that bug makes it such a pain to play

spring stream
lament turtle
stuck carbon
#

screen sometimes flashes fall damage when none was taken when jumping off high ground and rolling on commando

atomic finch
#

Merc can kill himself by using R skill while aiming towards ground (Doesnt happen while you're already grounded only while in the air)

karmic tulip
#

Not sure if reported already, but if you double jump into this crack in the door when its "supposed to be closed" then roll with commando into the crack you can get your self stuck in there.

cursive swallow
#

Not sure if it's reported already, but Merc with hardlight afterburner loses all stacks of his utility skill if he doesn't use up the extra charge granted by a successful hit

flint grove
#

I feel like Lunar Coins might not be dropping in singleplayer. Has anybody had one drop for them?

urban python
#

In reference 2 another bug the no objectives bug occured recently 4 me when dios best friend was used mid tele event

ruby robin
#

In-game text doesn't support non-ASCII characters. Steam names which use non-ASCII characters show up as blank or a series of boxes.

sour junco
#

Lunar coins drop in singleplayer.

molten pumice
#

Can not play, stuck at continue screen

#

anyone else??

sacred laurel
#

i just cant queue in quickplay properly

whole plinth
#

Sometime the turret doesn't attack enemy or even act a little bit weird , is that meant to do or bugged?

fickle sonnet
#

@whole plinth turrets have issues when 'target' is behind obstacles or below them

whole plinth
#

i see

spice linden
#

Fuel Cell + Foreign Fruit: having and using multiple stacks of foreign fruit cause it to get stuck at 0 for the cooldown timer. I had to find another equipment and swap to fix the issue and when I picked up fruit again it worked fine the rest of the run. Don't know exactly what caused it but I've never had that happen with any other equipment or fruit without fuel cell

fickle sonnet
#

In golden portal arena, boss golem has an extremely sticky footing to one of the halcyon towers. I spent 30 minutes running in the arena looking for the last one only to see the boss was on top of it, and would not get off of it.

static heart
#

With the mercenary while having the hardlight afterburner. Whenever you successfully land an e on an enemy then don't continue the chain of dashes you loose any remaining stacks of the dash rather than just resetting.

limber solstice
#

When you go invisible with the stealth kit the epic golem bosses with the laser beams still tracking you and make the item useless

carmine zodiac
#

completely lost my profile... only a little bummed don't even know how

late halo
#

when fighting the magma worm, if he spawns close to a wall, he keeps going up and down the wall

delicate moat
#

With the Mercenary if you use ur "R" hability and hit the ground you take a lot of damage

whole plinth
#

when i press quick play it said invalid id

shrewd holly
#

not sure of bug or not, but Wake of Vultures item at 109 mins in would steal the "shield buff" and then reduce hp by 50% (i dont see how this is a buff at all), the bug would then not add the 50% shield like it should, just cuz my hp in half w/no benefit. not a good item unless shield steal gets fixed

gilded tinsel
#

so we got into the Bazaar between worlds, get there to buy my Artificer...no '10 LUNAR' stone waiting for us(edited)
What did we do incorrectly?

sonic ravine
#

When opening a time locked chest, your teammates cannot take your previously equipped equipment.

Friend had the cube, opened the chest, and took the Preon Accumulator. The cube was invisible and uninteractable to me but he was able to see and interact with it fine. I crashed to main menu about 7 seconds after and when I rejoined, it was visible but not highlighted or obtainable for me. We found a chrysalis to juggle into the chest in order for me to get the primordial cube and him to have the Accumulator.

honest saffron
#

Not really sure if this is a bug or you just never ment for players to get this high but around the 3 hour mark of playing the game, Stuff just stops spawning.... u can barely aford to open more chests and the game like spawns 3 big bosses, the teleporter stops spawning bosses around the 3 hour mark aswel

Seems like if u have too many items 21 gas and 3 tesla's are pretty much enough to clear the whole map once u hit lvl 40, seems like I'm either killing off every mob thats ment to spawn all at once and the game doesnt know what to do with it or something but either way once everything dies it just never spawns anything else, I'm actually writing this while playing the game waiting for the teleporters.

worn saffron
#

watching my friend spectating but on one of the containers on the ice/snow map he can shoot through the roof at the boss underneath

gilded tinsel
#

When you go invisible with the stealth kit the epic golem bosses with the laser beams still tracking you and make the item useless

versed hinge
#

I am having a bug, that when my internet connection fails and I get booted from a multiplayer game. I am unable to join back in. I attempt to rejoin by using steam client and I click Join game

gilded tinsel
#

If the game worked like that Id alt+f4 everytime I was about to die and just rejoin with full health like nothing ever happend @versed hinge I think it is intentional.

nimble knoll
versed hinge
#

@gilded tinsel My coharts are able to get back into the game though

gilded tinsel
#

Oooo weeird.

tender linden
#

I had an issue where i paid for the golden orb after i had finished the level and it didnt open a portal like i assume its meant to

frank cape
#

not sure if it's already been stated but in the infernal map there is a starting location where you become unable to move or use abilities; also note that my friends an i only have encountered this on a private game of multiplayer, though it did happen with commando and engineer.

versed hinge
#

@gilded tinsel Everyonce in a while a glitch happens and one of us gets booted. Or falls through a map, from a Robot on Speed crack an.

void locust
#

!feedback the sniper's model looks weird

honest saffron
#

Game gets too laggy when you go too far into the game, Start summoning a ton of ghosts and it gets a bit too insane, gas kills most of the map, and tesla triggers the initial kills, then when just 2 lightning worms spawn my fps drops to nothing

wide forum
#

Enemies stop spawning when the game goes long enough

dusky wave
#

Mul-T when using Ocular HUD, if Mouse1 is held does not time out, leading to infinite crits, don't know if that's been reported

iron socket
#

FUCK I was literally typing that LOL. I think it has to do with how the game is programmed with his first shot scatter mechanic. If ur holding down M1 when you activate Ocular HUD you don't get the benefit of the item, but if you start holding M1 after you activate it you get infinite crits as long as you hold M1

void locust
#

Sometimes buying jump pad fans in the tundra map results in it not activating but still losing money.

versed hinge
#

@honest saffron BRavo! That screen shot! how many rounds was that

frank flicker
#

The lore for the Shaped glass, has a typo it reads *Folded and shaped, with a god s designs.

shadow elbow
#

Still can't unlock artificer. I don't get the pop up option to unlock when I have 10+ coins

#

tried everything i can think of. Other people opening portal, restating client, and opening new portal ect.... I cant get the option to unlock

iron socket
#

physical render of Ukulele doesn't appear in item logs

void locust
#

Had a desync issue on Desert level: There were four active switches on the map that only I could see. They did what they were supposed to, but again, only on my end. I could enter and go all the way through (although nothing spawned in there), but on my partners' end, I was still standing in front of the closed gate. No idea how I could reproduce that result.

#

Enemies get caught on shrines, orbiting them.

raven pumice
#

When you have reduce cooldown of an item but use autometiccally (can't remember its name) and have heal overtime (can't remember this one neither) sometime it make the item heal really fast like there is no cooldown at all, but then the next map it stop, happen to a random person I played with.

dawn zephyr
#

With Mul-T when he uses the oculus HUD and never stops shooting his nail gun he never loses the crit chance. While i have had quite the time with this bug I figured I should tell you. It also doesnt start critting if hes already firing his nail gun and activates it without letting up

honest saffron
void locust
#

I can't turn Bloom off

vague kite
#

found a guy with more than 9000 lunar coins in my last match,,, dont think thats real....

tribal ibex
#

My Ocular Rift with MUL-T only applies the crit chance half the time. In addition, when lunar items were bought in my party, we began to fall through the worlds.

void locust
#

@vague kite not really a bug just a cheater

jaunty valve
#

H2AD-5T v2 sometimes makes me jump so high i fly off the top off the map

vague kite
#

figured as much. name was N8T3 (nate) or something like that.

void locust
#

yea you'll stumble across them a bit in online play i'm not a fan of it but what can ya do

#

@jaunty valve I don't know if it's just H2AD that does that, but I know it happens regularly when I have them and Wax Quail. Some slopes you can reliably Halo Super Jump off of. Such as the chains in Abyss.

spiral trellis
#

Problem when crates are underground.

heavy scaffold
#

i fell through the map from a groundpound using H3AD-5T

void locust
#

Sometimes teleporter spawns inside terrain. And in such cases, sometimes no items spawn from the defeated boss. Might be spawning inside the terrain/under the map?

violet rover
#

very sorry that this can't be further clarified, after immediately teleporting to a new zone, my character (huntress) got stuck in a jump animation (no buttons were pressed, character arrived in this state) and I wasn't able to move or use skills /abilities or fire my weapon, the only "solution" was to die.

raven pumice
#

I reported this before, but this time with the video. With MUL-T if you hold M1 before you die, it still keep shooting.

void locust
#

In multiplayer, when starting a new game, sometimes can't interact with Pod Door. Stuck inside no matter how many times I mash E.

violet rover
#

in multiplayer games, while on the map Rallypoint Delta, activating a jump pad doesn't work, has happened several times in a row, only thing I can add is that I was not the party lead, and while that player was able to turn them on, anybody else in party would deactivate their turbines. Furthermore when we looked into it further, jump pads appear to be in different places on that map for each player. mine was next to a crate and the party lead couldn't see it, and same thing for when they showed theirs.

dire axle
#

Gold portal doesn't spawn if you interact with the golden shrine after the boss has been defeated.

void locust
#

Turrets with infusion have orbs fly to them instead of to Engineer. Not sure if intended.

fringe cloud
#

Some 3d printers that are near the edges throw items out of bounds

little plover
#

jump pads won't activate on rallypoint delta after you finish charging the teleporter.

paper sage
#

Using Ocular HUD will continue to persist even when 8 seconds are over, as long as MUL-T holds his auto down. Ex: If i activate O. HUD then hold down MB1, itll stay active. Dont really know if its a bug or not

daring tapir
#

level 39 after stage two and each round is starting me and my cosuin with 50k-30k gold and we have no idea why

bright panther
#

Hey I got stuck inside the crate with the tarp covering one side on rallypoint delta. Not exactly sure how, might have been a combination of getting knocked by an enemy as well as teleporting

sacred laurel
#

can't tell if this is a bug or a hack (username: G0LB or GOLB) this guy has so much lunar coins it's ridiculous

bright panther
#

Also I'm not sure if this counts as a bug or balance thing, but the wandering vagrant boss's explosion move can completely wipe out all the drones attacking it. I think the mechanic is super fun and exciting to play around, but it feels unfair to lose all the drones permanently when you can't control it. On the topic of drones as well, the big ass drone needs some pathing adjustments. It gets stuck a lot, especially in the fourth level. I feel like it should have a tether/teleport range

supple sun
#

If you have the effigy of grief and fuel cell, it shows you have 2 charges of it

#

and when you use the effigy of grief it disappears from your inventory but still shows a 1.

void locust
#

Enemy spawn rate drops off if you survive too long

#

Bosses stop dropping items at the teleporter if you survive too long

high pollen
#

I think this is a bug at Bazaar Between Time. Has happened to me 2 times now where the crucibles weren't where they were supposed to be..

upbeat zephyr
#

So I've gotten Wake of Vultures in my run and when you grab the Electric/Lightning elite's buff it halves your HP and converts the other half into a shield. And when it expires you are left with the half HP out of the total you have.I kinda doubt that is supposed to work that way.

young bobcat
#

unable to pick up items that i or other people payed for all i items I payed for are unusable this happened after paying at the red alter in the lunar store

tranquil totem
#

Had a run end because a Dunestrider projectile clipped through one of the big blue cargo containers on the snow world. It didn't clip through a corner it just went straight through and hit me directly while i was taking cover behind it.

crisp hazel
#

Lagging players will take damage upon jumping it seems, or just randomly.
EDIT: Upon landing they seem to take fall damage when they rubber band.

dry cove
#

I tried doing the kill elite boss on monsoon today, killed 4 never got the challenge though

tall vapor
#

Using eviscerate without enemies at target area sometimes results in fall damage. Most commonly when done towards ground.

tulip sandal
#

If you use the Ocular Hud while playing as Mul-T, and then switch to the Auto-Nailgun, the 100% crit boost never goes away until you stop firing the Nailgun.

tardy cipher
coral solar
#

You can shoot N'kuhana thing through the wall with the lightning item without even knowing where it was

sage zenith
#

Sometimes, in the shop or in map, all the lunar related items, are invisible for some players, like the Artificier some friends of mine can't see him or sometimes it's me etc..

wintry summit
#

Sword dude and Hardlight Afterburner is weird. Dash goes on CD if you dont re-use it after hitting an enemy even though you have extra charges left

#

Also H3AD-5T v2 slam wasn't working with Sword dude either

cerulean seal
#

You can Royal Capacitor anything even through map walls, but imo this is more of a good feature than a bug - can be hard to get a good line of sight with all the enemies around

tired bronze
#

has anyone else noticed you can climb beyond the map boundaries on ground zero?

empty hamlet
#

and abyssal depths

sonic furnace
#

I donยดt know if someone reported this, but on the fourth level (IDK how itยดs called) you can get to the top of the level using the milky chrisalid, until you eventually clip through the floor and canยดt keep going.

unique ether
#

This might be a very specific bug, but my HOTAS joystick and throttle being plugged in was overriding the mouse and keyboard controls, forcing the camera upwards. Maybe a setting to disable controllers would fix this?

proper mulch
merry flicker
#

the fall damage on eviscerate can deal around 80% of your health depending on the angle you hit the ground.

sand mason
#

My multiplayer is broken ><

undone current
#

was playing for a while as an artificer and then monsters began showing up with broken shaders

#

after some time, they eventually stopped showing up all together and they showed up as just healthbars, occasionally coming back as broken shaders

#

I managed to survive into the next level and the bug went away, and it turned out to be the best run I had ever had

timber wolf
#

Game disconnects whenever im with random peeps it runs fine whenever im solo

uncut valve
gusty remnant
#

I always seem to fall through the floor on level 4 with huntress
On spawn
And then it teleports me up and I fall again
Usually fixed by jumping or using movement ability

sly spire
#

didn't get time to screenshot it, but I had about about 320 health, picked up transcendence and my "hp" dropped to 4.

tender dune
#

after finishing the teleporter on floor 3 i went back to the starting zone on floor 4. I couldnt move at all. no shots. no abilites. only thing that worked was the active item. got killed pretty fast due to not being able to move. I think it may have happened because I landed almost exactly as we were ported to the next floor. Some one else have that?

livid cedar
#

I just bumped out of existence a greater imp on the first map (Not the Titanic Plains, the other one) with Mercenary. It seems that his momentum with the 3rd shift dash got transfered to the greater imp, and he flew right to the end of the map, finishing by exploding.

crisp plover
#

The trapped in time prisoner isn"t there, even though I haven't unlocked it. On the delta point map, there was also this place where i fell through the map over and over again. When spawned, i still spawned on the same point so I fell through again and again. Thanks

tawny wharf
#

My only game breaking bugs I've encountered consistently was no teleporter spawning. The other was falling through the floor, but this was only the first day and has not happened since.

frozen mango
#

Got stuck in the map on the red map near the newt shrine in the tunnel. Unfortunate to happen this far into an insane run.

carmine zodiac
sly spire
#

oh cool. hellfire tincture with transcendence negates the negative effect of tincture. doesn't deal damage to your shield.

quiet kelp
#

Doesn't it only deal 1 DPS then though?

sly spire
#

oh idk. does it deal damage based on health? also didn't realise I was still in bug report.

cold cairn
#

Not sure if this qualifies as a bug, we activated like 4 mountain shrines and got the boss stuck on a jump pad for an easy kill that took 20 minutes.

acoustic jewel
#

Hey fellas I hope I'm in the right place, has someone reported the engineer turret bug yet?

snow turret
wispy musk
#

hey i got a glitch/bug i guess.... on the abyssal depths environment where the secret legendary chest is always located...if you are using huntress or mercenary you can blink yourself into the corner and go through the wall and be inside the mountain

#

nothing can hit you and you can still hit them...thought i would share this here if this is the right place to do it in ๐Ÿ˜ƒ

worn coyote
#

@bright panther you can control you r drones not getting obliterated, the vagrant only uses the attack when youre in a certain radius, and even if it uses, it only has a certain radius as well

upper wasp
#

Engineer turrets simpy stop attacking after a while of having no targets and will only start attacking once gotten hit

random basalt
olive silo
nova siren
void locust
#

Likely reported, but multiple people clipping through the floor for the entirity of the stage
(note, this only happened on one side of the map, you could clip back if you managed to reach the other side and keep falling if you go back.)

#

my mouse would keep mooving to the left in menus

serene frigate
void locust
#

ok i launched a game and get back to menus, the issue has disapeared

#

wandering vagrant spawned outside normal boundaries (only one of its group), possibly due to teleporter being close to the wall
boss mob had no hud arrow so its location stumped the party for a moment, we had to climb a large tree trunk to get out of bounds
below this is the method to get up there and a perspective of what wall i was standing on

tawny wasp
#

hi. I have just installed RoR2 but i cant play it as when i move my physical mouse, the pointer on the screen only moves a few milimeters. How can i resolve this please ?

charred garnet
#

try increasing your mouse sensitivity, or unplugging any connected controler

misty shuttle
#

So, in distant roost, in the late game, if you're moving fast enough through that side corridor along the back, you can launch yourself accidentally off a rock, and get lodged in the ceiling

untold wagon
#

Pretty sure this item is a WIP seeing as its not even in the logbook but i could be wrong maybe its just a secret? but if it is should probably be a little more clear. Anyway i was told its an item in development but it just randomly dropped from a blazing Lemurian on rally point delta so idk whats going on with that

karmic orbit
#

Hello, please could you make teleporters spawn outside the buildings? Thanks :)

misty shuttle
#

Also, there's a bug that frequently drops you through the floor in the later levels. Mostly on the abyssal depths. I'll try to screenshot it the next time it happens, but it happens fast

void locust
#

Fire Stone Titan damage is bugged. These 2 clips are 5 minutes apart. It seems like the DOT from the Stone Titan in the 2nd clip is all applied at once. Also damage from the Fire Elders is just insane in general. We just call the "run enders". Their damage just isn't balanced.
https://clips.twitch.tv/GiantSavageMetalTakeNRG
https://clips.twitch.tv/BlazingRichCormorantHeyGirl

misty shuttle
#

There also might be a bug in the abandoned aqueduct with button spawning. I've gotten pretty good at finding them, but every now and then, I'll only be able to find one, or a couple times, neither of them. Unsure if I'm just bad at locating them, or if they legitimately aren't spawning correctly. No real way to screenshot that unfortunately

unique aurora
#

@untold wagon There are 2 more of those for each type of elemental. Lightning, Ice and Fire. happy hunting

forest cloud
#

Anyone else ever get a weird damage over time bug? There wont be enemies around but you will burn to death

wary shard
#

i cant open an online lobby to play with a friend of mine is there smt atm wrong with the online sevice or so?

pliant gulch
wary shard
#

yep

latent osprey
pliant gulch
#

seems like the server is down for some? would only make sense for them to do some maintenance

wary shard
#

well now that my friend is online in ror2 he is just erased from my friend list and steam also says that my data is nnot synchronized so it seems rather as a problem with steam then the gaem since his menu seems normal

latent osprey
#

half health double damage lunar item causes hp bar to glitch

misty shuttle
#

Two other bugs
One, in the late game, enemies eventually stop spawning entirely
https://www.youtube.com/watch?v=heESgk_thp4
Not my video, but it shows exactly what I mean.
And second, there's a weird syncing glitch
@forest cloud might have experienced it, assuming they were in multiplayer. Depending on who's hosting, the games can desync resulting in one player being two places at once. Off in one area, actually fighting things in their client, while on the host's game, they're just standing in one spot, being mauled to death. And the game kills them as a result.

after few hours of gameplay and at least 40-50 stages enemies stop spawning :(

โ–ถ Play video
wary shard
#

@pliant gulch so it seems like a save file corruption error... u have to wipe ur data as in the pinned support message suggested...

bleak totem
#

was playing when character suddenly turned pink and corpses turned pink, enemies became completely invisible

misty shuttle
#

Also, just discovered that corpse cleanup doesn't count towards bosses. Which unfortunately leave the biggest and most obstructive corpses. They land on chests and buttons and all sorts of things and then you can't see them

loud geyser
patent sigil
#

does anyone here having problem when you want to spectate ?

quartz flax
#

Not sure if it was reported already but i did notice a potential bug in regards to the Engineer, his turrets, and Infusion. the turrets are taking the buff. Even when i was killing something, the turrets would take the infusion blob instead of me.

ember plaza
#

You can sprint while charging the Engineer's primary fire. When it finally fires, you'll be brought out of sprint, but you can hold left click and sprint again.

stray oracle
#

@quartz flax that's not a bug, that's the turrets gaining infusion

languid fog
#

So the golems here are all dead, but the boss health bar is stuck at 1. Essentially they spawned and I let them split up and ran them around to my turret, but I can't recall much more about the series of events.

tender halo
#

i cant click the continue button on the main screen : (

normal fox
#
FIX Please make sure that your Window System Clock's Timezone is NOT Invalid. If that does not fix it, please uninstall THEN reinstall VC++ 2015, shown here https://www.microsoft.com/en-us/download/details.aspx?id=48145 
tender halo
#

i just cant click the continue button,everything else seems to work fine...i verified local game files,didnt work...reinstalled and it still didnt work...did i get banned somehow?(is accessing the console in singleplayer bannable if u try cheats 1?)

#

can someone plz help

bleak bloom
#

Hmm spawned in the sort of cave like first stage. Teleporter seems to not have spawned, scouted the whole map and doesn't seem to be in any of the spaces it should be. Only spawn point not accesible is the one behind the door since it's closed.

orchid brook
#

Whenever I start my game, it resets resolution, and when I swap to second monitor it tries to set to its max resolution.
in other words, I play the game in 1280x720 - but whenever I start the game I have to struggle to click settings (due to it switches to max resolution and it puts the settings button nearly outside the screen)

misty shuttle
#

Correction on my earlier statement on bosses and Bodies. It's only the ones that explode into pieces that won't vanish

crisp hearth
#

Something that happened to me during a game with two other friends, was that I fell through the map, and ended up behind a grate with no way to leave. Was super fast (10 red whips, and other speed items), so that may have been it. Just thought I'd put it here

lethal badger
#

Wake of Vultures, the item that steals the power of elites that u kill, steals the power of the one elite that converts health into a shield. When first gaining the power, your hp is set to half for a bit (very annoying) and then the shield kicks in. When the effect ends again, you are set to half health again (losing the shield) and have to regen your health normally. Pretty sure this isnt intended

dull heron
tender halo
vast crown
#

109775240988810929

gilded tinsel
#

Been to the Bazaar between worlds twice and no Artificer Rock. Is there a chance of it spawning in the Bazaar or is this bugged?

devout wind
#

i guess the infinite crit bug with mul-t is already reported?!

keen kelp
#

Had the chest on the left spawn into the wall, can only receive one of the items as the other 2 pop into the wall and could not be retrieved

leaden spire
#

With multiple Gesture of the Drowned and no equipment the first time I picked up an equipment it cast nonstop every frame. First time I had 3 Gestures and picked up the Cube which crashed the game after firing 100 black holes in 2 seconds and the second time I had 2 and picked up the crit equipment which autocast constantly until I went to the next zone where it fixed itself.

normal fox
#

Only about a million times @devout wind :)

devout wind
#

@normal fox okay ๐Ÿ˜€

wary crane
#

when you try and disable bloom it automatically enables itself again

tender halo
#

WTF

wary crane
#

what

velvet orbit
tender halo
#

the important fucking file got somehow deleted

misty shuttle
#

That's not a bug. Artificer only appears for whoever is hosting

tender halo
#

artificier appears to whoever god damn didnt unlock it (if u did he doesnt appear) then the host yea,im on a timer so il just edit my msg

velvet orbit
#

i didnt unlock it yet

misty shuttle
#

He appears if you're hosting and haven't unlocked, yeah

tender halo
#

im so pissed,HOW DID MY MAIN FILE DELETE ITSELF

safe rapids
#

any fix for multiplayer not working or is it still broken. My friend and I havent been able to play since launch day

minor willow
#

engineer turrets CONSTANTLY stop firing

tender halo
#

does anyone know how to get back /remote/userprofiles file back bcus mine deleted itself

tribal ibex
#

This happened to both myself and @weary salmon during our runs. MUL-T, Artificer, and this was 3rd stage. You could eventually move back onto โ€œthe world,โ€ so it seemed like there was a specific boundary where the floor just stopped existing.

tender halo
#

same thing to me once,after about 15 hours of playtime the first vid

misty shuttle
#

Obviously his leg is broken, you shouldn't be jumping and running around on that

leaden comet
acoustic crypt
#

Anyone else noticed that the engineers turrets steal Infusions health orbs?

dense robin
#

Character (Huntress) got stuck on spawn on third level. Couldn't do anything. Probably mentioned already but just to be sure.

acoustic crypt
#

Can't tell if that's a bug or not. Most likely is.

vague hound
#

i think the turrets acts like the player

#

so should be by design they steal the orbs...

A problem that i have on the turrets is that, they stop fire after some time, then i need to re-built the turrets
i mean, ther is alot of enemys and they point down.

acoustic crypt
#

Yeah but Infusion is a bit buggy on its own. I've also noticed that when any kind of turret drone kills an enemy no health orbs appear at all.

Seems like if it isn't specfically the player that kills the enemy Infusion just says "nope"

lavish moth
#

the turrets inherit ALL of your items so it makes sense for them to take infusion orbs, whether or not that extra health is permanent on the rebuilding of dead turrets is another question

vague hound
#

^ yep, that is what i mean.
The turrets a not dead they have 100% hp but they just stop fire
Looks like they are aiming for something under the ground but there is no under ground.

acoustic crypt
#

Turrets definitely need to be worked on, that's for sure.

ashen lodge
#

@hollow yarrow sorry for pinging tried to pm you but wouldn't let me

fervent willow
#

Is inted for mercinary to use m1 during m2 and shift if not pls keep it in the game since that the think is makes him so enjoyable for and probably for alot of other people to noticed it

mint solar
#

I was not able to grab the output log but jumping into a wall after sprinting would cause the player to fly up into the sky and sometimes clip out of the map entirely

tender halo
#

is there any way to get back my file : ((((

#

the file is in steam/userapps bla bla,i dont know why but it deleted its contents

void locust
#

I've encountered a problem, where my character would freeze just above ground, as soon as I spawn on the next level

pseudo shale
#

engineer turrets need a line of sight check if the target can be hit

restive isle
#

I've encountered a problem where my character will occasionally spawn underneath the map and either have to quickly jump back in or take heavy fall damage when I reset position. This seems to be caused by spawning into a map that has already spawned an Imp Overlord. Additionally it's easy to walk underneath the wall on Aquaduct and hide out of bounds.

feral storm
#

I just tried my first run of Artificer, and there was no teleporter on the first map that I spawned on.

valid hollow
#

On numerous runs - only one button spawn in Abandoned Aqueducts - I spent at least 20 min each time searching to be absolutely sure.

livid cedar
#

I repeat what i said earlier (because i found that it wasnt just one time) : Greater Wisp are getting ejected to oblivion when you Shift into them with Mercenary, making them incredibly difficult to fight in Monsoon with all the shit going on around

#

Another one : Defeating an elite version of horde of mini-bosses in monsoon difficulty as the Teleporter Boss do not trigger the achievement of defeating an elite boss in the monsoon difficulty

restive horizon
#

Mobs stop spawning on locations after 160-180 min (now on 300 min and doesn't see any mobs)

spark lagoon
#

I was unable to damage the magma worm with my skills as the mercenary (some of my items did, but not my actual attacks)

void locust
#

Spawning in winter map had me falling through the map due to the game spawning me in a rock

timber plaza
#

The distant roost teleport wont spawn sometimes. has happened 3 times so far

lone bay
#

Getting randomly hit out of nowhere down to 1 health, can't kill me

cedar herald
#

When I was playing as MUL-T I used ocular hud and held left click on the automatic mode and despite the 8 second timer, I kept getting critical hits if I held down the primary attack

dusk flame
#

^ I've had this happen as well. It is completely consistent and reproducible.

grizzled flume
#

Sometimes when playing I can randomly fall/glitch into the map

mossy ore
#

If your run lasts for more than 200 minutes, the teleporters stop spawning bosses. At 255 minutes the game stops spawning enemies at all.

lone bay
#

Just entirely lost a run to the phantom hits :c

spark lagoon
#

A friend told me if you use Ocular HUD as MulT and don't stop firing his nailgun, it keeps the crit effect till you stop firing

knotty helm
#

uhh so do you guys know about the lunar coin

somber olive
#

you can give yoursel;f an infinte amount of lunar coins

void locust
#

Has someone already addressed Afterlight Burners messing with Merc?

north shuttle
#

when you hit the Brass Contraption with the merc's sword it gives you an ear rape

livid cedar
#

@void locust i believe it's not a bug, more like the 3 repetitive dash would just make it too much game breaker as you will be able to dash to infinity through ennemies

void locust
#

My bad, It worked fine. I was just being stupid and not hitting anything when I tried it first.

flint grove
#

@livid cedar um. disagree strongly. it's a red item those are supposed to be kinda OP.

#

also it really should save your charges if you don't successfully chain three. that's definitely a bug.

livid cedar
#

To the point that a supposed utility skill is enough to DPS for hours if you have the will to ? I suppose

near canopy
#

A friend of mine can't join or host games, he can play singleplayer fine but if he tries to host he cant see that people are in his lobby and when he hits start everyone gets sent to the main menu, if he is in a party he cant see that hes in one and when the host hits start he gets sent back to the main menu

rough vessel
#

i've encountered a bug where my gold goes to 0 and wont go up it only happens during fights but last the round and has happened while playing as commando and engineer

dull heron
livid cedar
#

I was thinking about the brittle crown aswell

deep dome
#

If you start charging up your grenade launcher as an engineer, you can toggle on sprint and sprint while it is charging/firing

livid cedar
#

Speaking about Merc & Hardlight Afterburner : if you dont hit every hit of the utility spell, you lose all the 3 hardlight stacks

acoustic crypt
#

Paul's Goat Hoof doesn't connect to The Hunter probably. There's a gap of nothingness where the goat leg and thigh should connect.

deep dome
#

Several items (such as the goat hoof) are invisible when you have a personal shield item

acoustic crypt
livid cedar
#

Here's a video proof of the Merc & Afterburner bug, if you do not hit the first one, all good. If you hit one and do not hit another, you lose them all

silver bane
#

fell through the map next to the snow level buildings and got a level during it to prove it

keen void
#

so i'm currently dealing with an issue that doesn't let me play the game anymore. I open up the game and instead of getting the in-game mouse i get the normal mouse and can't click continue to get to the main menu

stiff obsidian
#

Im currently 300meters in and enemies just stopped spawning. even the bosses

shadow gorge
#

not really a bug but not sure where else to report it, just a spelling error, movement with two e's, spelt correctly in other places.

void locust
#

while playing with my 3 friedns we started a new game. and when we came down in our pods. i was in first person. upon the pod landing i am still in first person inside the pod and i cant press E to exit. not taking any dmg and unable to shoot, my 3 friends are fine. is this a known bug?

idle musk
#

Using fans on the snow map does not seem to work if you have fireworks equipped.

void locust
#

yes i second that

frail parrot
#

there's a typo in "Bundle of Fireworks" - "+300% baes damage"

open venture
#

yes

cloud rampart
cerulean osprey
#

is the game supposed to not spawn anymore enemies at stages 30 or so, there where a few but no boss spawn at teleporter nor items.

smoky egret
winged yarrow
#

As merc you mostly use shift and R for mobility purposes but ive noticed that if you use R downwards and hit the ground it causes you to take full fall damage, i dont know if this is intentional but just something to make known

stiff obsidian
#

Also, when you have dio's best friend as engineer, and a turret dies. if you place another turret while the dead turret is respawning , you can have up to 4 turrets

weak anchor
#

There is a bug when you quit to the desktop you're account will be deleted it happened to me RN idk how...

rustic patio
#

I lost my screenshot, but using Mercenary's Shift at a downward angle I was able to clip through the ground.

naive sapphire
graceful lotus
#

i got softlocked because the enemies started to have negative health and became immortal

void locust
fallow meadow
#

On the "Wetland Aspect" map when "Lemurian"s get on the tree bridges, they keep on jumping and never stop.

graceful lotus
#

^i've noticed this on other objects as well, they'll jump repeatedly

void locust
#

My unity thing doesn't even load to generate a crash log so I only have the output log

graceful lotus
#

after the game loops enough, the enemies stop spawning outside of the initial spawns, and eventually the price of items become negative, and later the health of enemies will be negative.

slim pilot
#

Halp

split gorge
#

Didnโ€™t get a picture of it but my friend was frozen in place after going through a gold portal. Also said his health bar was all messed up reading absurd values but he died as quickly as he would have regularly.

ripe chasm
#

Posted this in feedback last night but I guess it's more of a bug than anything else.

Played a game with three other friends, we made it to the Wetland Aspect, and every time I bought a chest the item was impossible to pick up, for myself and my teammates. Any item chest I opened would spawn an item that couldn't be picked up (by walking over or by pressing E) Other players could purchase chests and items with no issues. The teleporter boss dropped four items and one was impossible to pick up.

young gyro
#

Just wanted to help out by posting this bug. When I teleported into the level, I could only rotate the camera. Abilities and player movement didn't work.

grand acorn
#

i found a wall break in wetland aspect with the huntress, involving going to this one corner and jump dashing up and into the wall, and then your in the wall, able to attack and potentially not be attacked

strong saffron
#

When I spawned in the Abyssal Depths, I spawned under the ground. I was able to just easily walk through the ground to get back to the normal area, but still lol

sterile kiln
#

When we play multiplayer with steam friends (4) there are only 2 player viewed on the player list. But others able to view all 4 players. We play multiplayer quock game. This only happens once though

slim pilot
#

So I rejoined the multiplayer game after the freezing incident, I got this screen and it looks like I should be able to play, but yknow

#

Oh and the continue button didn't work

austere thorn
late yarrow
#

it has been reported like 1000 times ago

desert void
#

fairly big bug with the ocular hud: constantly shooting (i.e. with mul-t's nailgun) makes the effect never stop, making for 100% crits all the time

eager cave
dire cradle
#

Sometimes when you are not the host, the teleporter is completely invisible. Also what limelier said, the ocular hud can give unlimited crits if you never stop holding left click. Also, if you start the ocular hud ability you have to stop shooting and start again for crits to start, they then go until you stop shooting.

fickle cargo
#

Got a bug where secondary action (one by default bound to M2) is firing off cooldown as Commando. All bindings on screen are showing as the controller bindings instead of the mouse/keyboard bindings on screen says "UNKNOWN".

iron socket
#

You can use huntress blink to go straight through the closed vault door in the first level

green swift
#

is it just me or are my turrets actually stealing infusion charges from me?
my healthbar remains red but i am not gaining any max hp when i kill anything myself

clever token
#

When MUL-T changes Granled Woodsprite and any other active item, does it heal by 10 percent from max hp Is it a bug or a feature?

void locust
#

I am new here, was curious the process of reporting bugs we come across?

#

I was live streaming and recorded 2 bugs.

magic finch
#

shift tabing to bring up the steam overlay bugs the utility ability making the shift start auto casting the ability (found on artificer) and causing massive cool downs

azure flame
#

One message removed from a suspended account.

wanton geyser
#

@green swift turrets almost count as their own player as the kills and damage done by turrets does not show up on the end screen voor engineer, and since they get their own infusions, they stack it for themselves with their own kills until they inevitably die and get replaced to lose all the hp gain

bleak marten
#

not sure if this has been reported or if it's intentional, but sometimes engineer's sentries decide not to attack anything for a while

green swift
#

i really hope the infusion charges are not shared between engineer and turrets, because then i'd probably only gotten 10 out of 100 max hp

void locust
#

I discovered that if I waited for a short time before coming out of the escape pod, enemies no longer attack the players. Even starting a portal boss fight, the monster wouldn't fight back. This continued into the second stage and only until we started actually killing enemies normally did we start needing to fend them off. Tried this twice and both times it happened.

#

If while doing this, 1 player attacks the enemies and the other does. The non agrressive player is immune to damage from monsters till they attack the enemies.

austere tulip
gilded sail
#

I cannot click the continue button to get into the game. It was working fine yesterday thoug. I tried lanching the game in big picture, using the keuboard and mouse to select the button, tried every key on the keyboard, tried to click the refresh icon on the bottom right but I couldn't change the button. The background image was moving so my game wasn't frozen either. Runnin on windows 10.

night cedar
#

Was playing with a friend yesterday, and had a very strange thing happen. I was dropping down from a high ledge and used the Huntress' Blink ability towards the wall when I was about to land, and ended up inside the wall.

wanton geyser
#

@night cedar was this in the normal "playing field" or way outside the map? because you can just walk into the ceiling on the 4th map (only in certain spots) pretty easily

pine dawn
#

Titan's laser still hits you even if you're behind cover.

final cedar
#

I got one of those Zelda looking guardian bosses to transform into a ghost but it didn't look like it did much until it started sucking, even tho' it was friendly it was only sucking me in

night cedar
#

@wanton geyser It was in this wall here. I didn't go too far in, as I didn't want to waste time. I was able to walk out just fine, but when I exited the wall I couldn't walk back in.

short harness
#

can't remember the name of the item, it's the one that converts your health into shields. Picked it up and my health dropped to like 2 and was unfortunately shot by someone during that timeframe. I feel like that's not how the item should work on pickup lol

flint grove
#

so I don't THINK I'm supposed to have the TC-280 here. If you teleport out through a portal though? It follows you!

wanton geyser
#

that's normal (as far as I know) @flint grove it's just a big ass drone

dull pike
#

Had our third party member die after some weird party glitches and she was still walking around with a big x above her head but couldn't do any damage

tawny prairie
#

Chest in Golden Portal bossfight are stuck at $25 each, no matter what stage level. This was on easy, haven't checked other difficulties yet.

red ravine
humble tree
#

have anyone encountered not to find the teleporter on the first stage ?

tawny prairie
#

@red ravine You can get to it, go to the right and loop around. @humble tree There are a few tricky spots, primarily around the locked off area with the seal, the landbridge across the abyss, and hidden behind a rock just above main gourge.

red ravine
#

So it's intentional that I have to exit the circle and slowly make my way around?

Thank you, I'll try that.

boreal pulsar
#

anyone have issues with the engineers turrets stopping firing after they havent been hit for awhile? I sometimes get 100% uptime with the shield so they never take damage but then they stop shooting until that specific turret takes damage again even with enemies right next to them

humble tree
#

i looked everywhere there is no teleporter been there for 20 mins

sharp estuary
#

not sure if this has been posted yet, but if you add a bunch of spaces before a name when you are making a profile, the game crashes, and every time after you go to your profile swap, it crashes

tawny prairie
#

@humble tree Huh, if you're still in the game i can try to show you all the areas if you screenshare. @sharp estuary Most likely has to do with code, good catch.

red ravine
#

Same issue as you @boreal pulsar, they seem to be unaware of or not shoot at enemies in range sometimes.

I hope it isn't intentional

humble tree
#

ahh i exited ... this is the second time that has happened

tough karma
#

Climbed up to the top of the map and entered inside the "secret" area, now I'm stuck between the two sealed doors xd

livid cedar
sly echo
#

Just logged in today to find that my profile was gone and everything I unlocked yesterday is gone?

tawny prairie
#

Gamelog at V:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\RunReports\PreviousRun.xml shows name as CommandoMaster(clone)

void locust
#

Not sure if this is the right place, but: Has anyone else been unable to join/host multiplayer games? If I try to join, I cannot pick a character and the timer is stuck at 0:00. If someone tries to join a game I'm hosting, they get the same error.

vast charm
#

I will add more later but I found a bug in aqueduct in the holes in the ground that have water in them. If you have the flying active item you can fly into the corner in the hole and get under the map

#

eventually it teleports you back but yea

quaint light
#

Not sure where I'd put this but a friend of mine has very low performance, even on the lowest settings with minimal action happening. I've attached his dxdiag if needed, but with his specs I dont think he should be getting sub 20fps with nothing happening.

dire cradle
#

^Specs like that should work completely fine, have him/her make sure their computer is clean of malware/viruses, and have them close out of everything besides maybe steam, discord, and the game itself. If this still doesn't work then it could be on the dev's end. My friend has much worse specs than that and can run the game quite well (~60 FPS) with occasional drops around clusters of enemies.

tawny prairie
#

@quaint light send his V:\SteamLibrary\steamapps\common\Risk of Rain 2\Risk of Rain 2_Data\Config file

west pilot
#

Im not sure if it is a bug or not but engineer turrets sometimes stop fighting anything untill something can hit them

tawny prairie
#

@west pilot A lot of ppl have reported it

hard oar
#

what would be the best way to report with a video?

quaint light
#

Hey, I've just got both his boot and config files, I'll get him to try not running other progams when we next play.

tawny prairie
#

@hard oar Link a yt or other video host

hard oar
#

easy as

quaint light
tawny prairie
#

Have him try to run GeForce Experience, its an app that comes with his GPU and set the game to run on optimal settings, see if that fixes it.

#

Wait, the game isn't supported yet. YEET. Anyway, it does speed up everything else usually.

hard oar
void locust
#

For that guy with the performance problems, set risk of rain 2 to have high priority through your task manager.

gritty escarp
cerulean seal
#

@quaint light I fixed that issue by setting my power profile in Windows to High Performance

cosmic creek
#

I used mercenary's dash on the third level around where the ground and the containers meet, and glitched through. It had no doors so i couldn't get out.

dire cradle
#

@quaint light I see his resolution is at 1920 X 1080, also have him lower that even by one and it should massively help performance.

cerulean seal
#

@void locust I have the same issue. I thought I fixed it but then it went back to non functional

north violet
void locust
#

@cerulean seal I thought it fixed but it turns out I was the one hosting and the others left and I want to get nuked by a vagrant irl

brazen surge
void locust
#

all those 9999s make it look like a final fantasy game

brazen surge
#

I reached damage cap too lol

humble tree
#

this game animations is so satisfying

wicked quest
#

Wax-Quail , H3AD-5T v2 and jump towards a uphill. It'll send you flying to space

void locust
#

@cosmic creek how the fuck do you have so much lunar money

uneven summit
#

@void locust people are editing their save files to unlock stuff and get lunar coins

void locust
#

is that allowed

uneven summit
#

Iโ€™m assuming so, but I donโ€™t do it because it takes the fun out of the game

vagrant shadow
#

why would it be?

void locust
#

indeed

cosmic creek
#

all i did it for was for the artificier

vagrant shadow
#

i really doubt it is allowed, or else everyone would be hacking in currency like giving themselves renown in r6s and such

untold seal
sharp shard
#

I'm seeing Elite Enemies spawn EXTREMELY frequently during the first 30 seconds of the game, and past the first 60 seconds, it spawn groups of elites frequently. I was playing on Rainstorm, and this was a constant through a series of 5 games I played back to back

The Beetle Queen has spawned on 80% of the teleporters I've been through today, the magma worm is still an extremely rare boss spawn

Greater Wisps are not effected by stuns or effects such as slow at all, I used the Artificer to test this with the nano-bomb, had 5x chronobaubles equipped, and have not tested it with stun grenades

tawny prairie
#

@brazen surge good Lord slow down

little remnant
humble tree
#

ok i think the problem is with me i cant seem to find the teleporter in 1st stage map

prisma hollow
#

I guess it is a bug : when you activate Ocular HUD, and never stop shooting the machine gun with MUL-T, it as infinite duration, I guess because it is considered as a single continuous attack

flint crag
#

When MUL-T is firing his nailgun and then activates the Ocular HUD, as long as MUL-T doesn't let go of his primary fire he will not gain the 100% critical hit chance. Conversely, after activating Ocular HUD, as long as you continue to hold down primary fire with the nailgun out you can keep your 100% critical hit chance indefinitely.

prisma hollow
#

well i forgot the other way around by yeah i can confirm that

flint crag
#

@prisma hollow lol I was just typing up that bug

tawny prairie
#

Lunar coins can be Cheat Engine'd in

tall seal
torpid yoke
median marlin
#

I am not 100% sure if this is a bug, but when I get the Clay Dunestrider as a boss, 2-3 spawn. Once I got it during stage 1 and it spawned 3 of them, seems a bit harsh, especially since it was still on Easy.

lost acorn
#

Depends how much total health and weather you activated a shrine of the mountain I believe

median marlin
#

Okay, thanks

humble tree
#

does infusion stop working at a certain point ?

jovial canyon
#

you can dash through newt shrines that are next to a wall and you will go through the wall

torpid yoke
#

Infusion caps at 100 health gained

humble tree
#

can someone help me with the teleporter on stage 1 i can't seem to find it anywhere

ember rivet
#

is the deicide challenge broke?

lost acorn
#

@humble tree how do we help though ;p, it's probabl ysomewhere completely in the back, or on top where you don't easily see it and you might even miss the path

humble tree
#

i went top where we land nothing

ember rivet
#

the tele leaves orange particles floating just look for them

torpid yoke
#

The teleporter on roost can spawn behind the giant door if that door is open

lost acorn
#

@humble tree Run straight forward from there and keep going until you made a u turn and then turn left

ember rivet
#

so has anyone been able to get deicide challenge?

smoky ether
#

no killed to elite boss i think it bud

humble tree
#

nothing top ... can it spawn behind the closed door ?

ember rivet
#

me and a friend killed 2 seperate elites in a monsoon run and didnt get it

blazing sleet
#

As the Mercenary, i dashed down towards an enemy, clipped through the world and died.

maiden thunder
#

did a monsoon run last night toget deicide

keen rain
#

in the level with the giant dead tree there is a valley behind a wall. You can climb the wall and enter the valley but not get out.

modern raptor
#

ok so i honestly don't know what is wrong here but my character can only look down just bought the game today

maiden thunder
#

my friend got it but i didnt we decided to just keep going until we died to see if i would eventually get it. ended up killing 4 more elite bosses for a total of 5. it was one blazing stone titan 2 blazing sand queens an overloaded magaworm and a blazing dunestrider. sadly i didnt get it. we went a full hr into monsoon. i emailed support but idk if they can even give it to me regardless

teal berry
#

anyone having connection issues with friends?

maiden thunder
#

is there any other way to contact a dev? aside from the email in the game? i feel like it would be rude to @ them in discord or pm them.

humble tree
#

i managed to go behind the closed door ๐Ÿ˜„ still no teleporter

modern raptor
#

yeah my game is still screwed for me my guy can only look down

fallen hedge
#

DasPopo : When MUL-T is firing his nailgun and then activates the Ocular HUD, as long as MUL-T doesn't let go of his primary fire he will not gain the 100% critical hit chance. Conversely, after activating Ocular HUD, as long as you continue to hold down primary fire with the nailgun out you can keep your 100% critical hit chance indefinitely.

__I got the same bug __

naive pawn
autumn maple
kind goblet
pliant ore
#

when loading into the lunar shop zone, pretty regularly one player will spawn underground and be forced to fall and respawn

kind goblet
warm leaf
#

Steam Build ID: 3678136
I've run into an issue of desync between networked multiplayer characters becoming 'stuck' on a lip/ledge somewhere on the hosts side, whereas the player who is actively desynced has no indication of this .
The desynced player can interact with objects and entities in the environment as normal.
enemies will fire at both instances of the character model, dealing damage to both. If this happens to the model that is stuck, the player appears to be taking damage from an unknown sourse.

Seems difficult to replicate but has occurred in 3 matches in 19 hours of playtime, so not impossible to recreate.

Sorry for tons of text, tried to make it succinct, but hey, here we are :)

waxen mason
#

i hit one of hte red things in the ice map near 2 other ones
i went from ~700hp to -200 l m a o

arctic osprey
#

small bug: clicking the stone golem in the logbook then exiting out and clicking any other logbook entry will play the sound of the eye lighting up again

wild agate
#

last night played through my first run and unlocked a few characters, finally get a chance to play today and my save is gone

hushed delta
#

what causes this bug and how do i solve it? my character is always facing down and my key-binds aren't showing up? the abilities still work, but my player-model and crosshair are always facing downwards??

shy crater
#

Not sure if anything can be done, or if it was just a one-off bug, but my friend couldn't see the Artificer in the Bazaar

little wigeon
#

After getting knocked back by one of the stone sentinels on the snow map one half of the map was inaccessible due to the player character falling through the map constantly. This happened with a friend of mine while playing the engineer character and getting knocked back into the pit, after that happened he couldnโ€™t access the half of the map for some reason killing the portal boss fixed it. Weโ€™re trying to recreate it and are testing it on other maps.

hidden holly
#

SO. our teleporter was super close to the wall, and my leeching seed boss drop was so far up the wall i couldnt get to it. now, if this wasnt the very first stage it robably wouldnt have mattered as id have had mobilty stuff. but as it was, i couldnt get it. and honestly. it felt really bad as a player to be denied my boss drop like that.

proud finch
#

So, I've had an issue where at certain times I will click M1 and my game will cause my PC to freeze up forcing me to have to shut it down to fix it. I've never had this issue until now and it happens fairly randomly too. I have no clue what triggers it either.

raven grotto
#

so... i'm assuming the gilded place isn't supposed to spawn the camera outside the map and remove player controls.

rocky robin
#

@shy crater i had a problem with certain elements disappearing, such as items in the lunar shop, the artificer, and eventually a portal, i fixed this by re-enabling corpses

void locust
#

So my buddy just randomly died. He wasnt near anything and he started taking 150 dmg every 3 seconds. no monsters on screen. He ran away and again, no monsters and he kept ticking down for a full minute before it just killed him. the damage started at 150, then slowly dropped to 10 dmg, then 5 etc etc till he was at 1 hp and died to the tick. the end of game said he died to a !

rocky robin
#

also similar to KatMissMatch, i've had issues with portals spawning in locations that end up placing the boss reward items in inaccessible places, or right on top of each other

void locust
rocky robin
#

and one time, my character came down in the drop pod in first person, and was unable to escape / had to restart

spark halo
rustic patio
spark halo
#

that's a mod Mango

rustic patio
#

I see ๐Ÿ‘€

agile sinew
boreal pulsar
#

got a bug after 200+minutes in easy mode, bosses no longer spawned at teleporters and also sometimes I start spawning and falling through the floor. It seems when its super late game then the game kind of freaks out in every way.

half latch
agile ingot
#

Hi, I've been playing with 2 friends in co-op, and sometimes when we begin a new stage, there is a chance one of the connected clients will become stuck, unable to move or use abilities. Equipment can be used, and you can look around, and you still take damage and everything.

#

Another more common issue, a client may load into the stage under the floor, and classes with no mobility skill such as Engineer cannot escape back to the surface. The host sees the client rubberbanding vigorously on the surface, but the client has a view below the floor.

fervent marten
#

@half latch you jumped into a slanted surface while going very fast due to wax quail and goat hoofs. it happens a lot ๐Ÿ˜ฆ

void locust
#

No screencap unfortunately. Found an infinite crit bug on MUL-T, using Ocular HUD for crits and activating his M2 while holding M1 will cause the chaingun to deal Criticals for as long as you hold

sharp shard
#

Beetle queen has made up 90% of my boss spawns over the entirety of the time I've been playing this game

dark zodiac
#

@void locust was he jumping at all

void locust
#

no

#

maybe once or twice @dark zodiac but nothing high enough for fall damage

grim jacinth
#

Wake of Vulture takes away half your health whenever you kill a electric elite. This is probably because the electric elite's health is 50% shields, and since Wake of Vultures steals their power, your health is slashed to half and turned into shields.

odd burrow
#

just crashed out of a game to menu for no discernible reason

loud musk
#

After clearing about 15 or more teleporters, bosses seems to stop spawning sometimes when you touch the teleporter. I also had enemies stop spawning too. This seems to happen more often on the first 2 maps.

gray charm
smoky pumice
#

Killed a blazing vandering vagrant and still haven't gotten decide

nocturne crow
#

Unable to find teleporter on distant roost, looked in every conceivable area for 13 minutes, lord of the woods shrine was on map

#

Bosses that spawn off of random chance do not drop items, nor do multi-bosses on teleporter events

stone lotus
#

I can't connect to any lobbies in multiplayer, regardless of the way I do it (Steam invite, clipboard, quickplay) nothing works. I try to connect but the screen goes black for about 10 seconds and then it brings me back to the main menu.

buoyant wedge
#

Couldn't find posts related to it. In multiplayer, when joining an ongoing game, i only join as a spectator (don't know if this is intentional) and initially i couldnt see any players passive itens(actives i could). Only later when the one i was following picked up a new item that all other itens appeared.

boreal echo
#

My game keeps crashing in the same way, usually when I get hit by an attack. crash.dmp attached.

rocky robin
#

@nocturne crow i had an issue with the portal not showing up on my screen even when my friend could see it, be sure you have corpses enabled or some things won't show up right (portals, items in the lunar shop, etc)

buoyant wedge
#

And only the active item cooldowns appear

rocky robin
#

i've noticed that spectating other people after i die, can't see their cooldowns on skills

late geyser
#

is fire damage from blazing enemies goddamn bugged? Is it by design that they do this much damage? A single hit from a blazing Elite shouldn't be a global threat of a one-shot. It can't possibly be intentional that it does ticks of 500+ damage for a few ticks.

crimson lion
misty zealot
#

slow claps AS A GOLEM

crimson lion
#

If I was any other character I would not have been able to get to the Vagrant and would have softlocked.
This was possibly caused by a shrine of the mountain making more vagrants spawn so one of them got pushed to a normally inappropriate area? not sure.

strange cove
#

I might have a glitched game. I'm on the desert level, and I can't find the teleporter. I've been looking for about 20 minutes, and nowhere do I find it. Am I just going insane?

gray trench
#

my game doesnt even create my save file it creates the profile then deletes it everytime i go to play i have to redo everything

misty zealot
#

@gray trench be happy you haven't unlocked any characters, but still, good luck

gray trench
#

how could i be happy? i lose alot of items and can never play the characters i want xd but i mean i can still grind out the game and re-get everything so ig it gives it more replay value?

misty zealot
#

what i mean is, be happy you haven't unlocked the really good ones just to get them again

gray trench
#

waIT THERES EVEN BETTER?

strange cove
#

found it

vast raptor
#

for wake of vultures with the shield buff 3 scenarios that can happen because it replaces hp instead of adding extra shields, 1.) when the buff ends you're just left at half hp, 2.) you are hit right when you gain the buff so you're left at half hp and if you regen any shields back while you still have the buff, when it end's it'll just put you back to half hp 3.) you just die because 2. happens and you get hit right after----- going to put this in bug and feedback because i feel like it wasnt intended to be this bad and im making a quick suggestion off the top of my head

north linden
#

Bug : When using the character MUL-T,using the ''Ocular Hud" item,and then switching to the other equipment,you do not lose the buff until you stop shooting,so you have infinite crits as long as you dont stop shooting. Its not THAT OP,but it is still a bug to report @steep frigate also sry i tagged you,just thoght you can help the develepers more then i can.

gray trench
#

Another thing to note DONT STACK MOVEMENT SPEED, well you can but not too much xd

tropic dagger
bronze ginkgo
#

There is no center audio channel. All 6 of my front, side and surround speakers work along with my subwoofer but no audio is ever played from the center.

native inlet
#

@tropic dagger I was just about to say the same thing, also of you kill the map fast enough enemies stop spawning

hollow agate
#

Performance drops gradually after about 40 minutes in, starts at like 150fps and drops to < 10 during HAHAHAHA, 1070 Max-Q i7 8750h 16gb ram, totally unplayable at this point

glacial mountain
#

turn off ssao

hollow agate
#

Already did try fiddling with the graphics settings, doesn't seem to be gpu related

scarlet spear
#

Most of the items looks like this in logbook and in-game for me, i watched others playing the game but they didnt have that problem.

coarse junco
#

So idk if anyone else has experienced this but I've noticed if I play with my controller (bluetooth) I have a large chance of my game bugging out. The FPS will drop low (3-4 fps) and I'll lose the ability to play with my controller. Keyboard still works but I'll have to disconnect my controller for it to work again. Then (and this is the weirdest part) if I reconnect my controller, the glitch can repeat but I have to rebind my ping button.

little plover
#

cant enable cheats in console

random oar
#

at higher loops (unsure if difficulty matters) enemies stop spawning. i made it to stage 41 in monsoon and around 25 or so enemies would spawn on stage load-in but not after that, including when hitting the teleporter

spiral tide
#

Please fix fire damage scaling asap

gray sorrel
#

Wasted a Lunar Coin at a newt shrine after teleporter event was done. Got blue orb but no portal

wild agate
#

some times i just get stuck in first person in my drop pod

storm karma
#

commando's phase rounds angle slightly upward if fired while right in an enemy's face

#

seems to be rather inconsistent, i'm gonna test it out a bit more

tribal bluff
#

I think there is a bug that if you play Mul-T and you kill a glacial greater wisp as the teleporter boss on Monsoon difficulty you dont get the achievement for killing an elite boss on Monsoon dificulty that you should unless it is meant to be one of the big bosses such as titan, magma worm, imp overlord, wandering vagrant, overloading worm, or even a beetle queen. I still haven't gotten any other elite boss on Monsoon difficulty so I'm not sure if its Mul-T or the Glacial Greater Wisp, or maybe its even that you're not supposed to get the achievement with that type of boss

vast raptor
#

TC-280 is dumb and gets stuck on everything :'/

fluid iron
#

Spent a lunar coin at a newt altar after completing the teleporter obj, dialogue came up "a blue orb has appeared" but none did even after searching for 5-10 min. Also a bug on startup where sometimes it will take me 2 or 3 tries to launch the game as i will just get a black screen with my cursor loading then a ROR2 is not responding message will come up and ill restart and try again. this is on windows 10 btw

fading bison
worn river
#

@fluid iron Blue Orb is at the Teleporter, just complete the level and a Blue Portal will open

fluid iron
#

@worn river I did nothing happened

tribal bluff
#

@fluid iron I am fairly sure you have to activate the Newt alter before finishing the teleporter xD

ocean meadow
#

^

fluid iron
#

@tribal bluff yea probably, i would just rather that it wouldnt let you waste a coin or not have the portal dialogue appear. Just a minor thing nothign game breaking obviously

tribal bluff
#

yeah

ocean meadow
#

if you look the orb is floating around the interactable bit on the teleporter, waiting for you to fnish (another) teleporter event

rustic crag
#

Falling through the map upon spawning in has happened to me a couple of times. Pretty annoying since I technically spawn in with like half health after recovering

unborn coral
#

I've also experienced the Wake of Vultures issue.
Dragolato explains it well and has recorded visuals of it :O

void locust
#

Hey does anyone else get fps drops when picking up items?

kind agate
#

keep having a thing were I am dying to invisible mobs

misty shuttle
#

When playing engineer, you can drop your turrets on the same spot, and they won't be able to do anything, because they just shoot themselves. Your own shots can also get caught on them, and you can accidentally block their bullets if you stand in front of them. Unsure if that's intentional or not, but I feel like being able to shoot through your turrets, and vice versa should be allowed

tender atlas
#

A friend and I were playing together, I died, and when I respawned the next level, suddenly my items changed to 13xArmor Piercing Rounds, 6xMissiles, and 2xFrost Relic despite me having many other items and not nearly that much of those specific items.

deft abyss
#

so found out today the robot can exit the map if he hits around.... i think it was 6 soda cans and 2 whips?. he can clip through walls when using his dash and kill himself with offmap fall damage

(also hobs sounds like you touched a shrine and got sequenced)

noble swift
#

I guess if your jump high and movement speed is high enough youll fall through the ground when you spawn into a new stage

fervent marten
#

you just fall through sometimes

tacit depot
#

I spawned in the lunar bazar (store?) and somehow spawned in below the platform. multiplayer, playing as Artificer. thankfully it wasn't a big deal. I had a hopoo feather and could jump back to the actual ground.

wooden glacier
native wind
half maple
#

this game just doesnt wanna feed on my gpu only gets at 60%usage same for the cpu 1080ti and 1800x is there anything i cna do?

vague crag
#

damn this item freeze bug keeps killing my runs

mental robin
#

If you get too many Monster Tooths the healing orbs stop spawning

#

Idk if this is meant to be in the game or not, but the exploding barrels in the winter-style map can drop lunar coins

nocturne patrol
#

Bug: claydune strider with happy mask can kill you

potent carbon
#
  • Exploding pots/barrels etc will give the infusion boost.
  • Sprinting with a high enough movespeed (try 3-4 red whips?) and jumping while running up a hill (45deg+) will result in a super-jump capable of launching you to the return height.
dusty urchin
#

Bug: if you 3d print a rusty key, and no longer have a rusty key, you can still open rusty lock boxes.

autumn cave
#

Monsters just jump around and completely avoid Mercenary until he attacks them.

storm rivet
#

the teleporter sometimes spawns in a wall thats cut off from the map making it unable to access unless u scale the wall or fly over it will this be fix anytime soon?

flat shadow
#

i cant join a multiplayer lobby it goes to a black screen then sends me to the main menu

river oak
cobalt delta
#

Gesture + Effigy

clear cove
ebon hound
#

Monster tooth only gives 4 hp(+4 per stack) per orb. This is in conflict with the tooltip ```
Killing an enemy spawns a healing orb that heals for 10 (+5 per stack) health.

gilded gorge
#

Anyone else having a problem in multiplayer where they cannot select a character? If you know how to fix please tell

wintry hedge
#

it looks like nothing spawns from teleporter at all after 40 rounds (played on drizzle, solo)

jolly cove
#

After spawning into the level from a gold portal, whole group bugs out and we're unable to move with 9000/0 HP, Level 1, one of us died outright?

late geyser
#

If you dash directly downward into the ground with your R ability as Mercenary, you take a goddam shit ton of fall damage. I was able to do 800 damage to myself with it, and could reproduce it reliably.

clear cove
#

^

fiery cypress
#

||I feel like this qualifies as a bug.

I'm on the Distant Roost, first level starting area. There is no teleporter. I have checked every nook and cranny, there is no terrain I can't get to, and there is simply no teleporter. I have thoroughly checked everywhere multiple times, and it simply doesn't exist.||

Nevermind, my bug was likely not a bug. There's a very hard to see ledge I've never seen before, which the teleporter can spawn on.

gritty light
drowsy smelt
#

I cant get out of the dropship at the begining.

potent carbon
#
  • Clay Dunestrider's suction attack penetrates the engineer's shields.
dense oyster
#

spawned into a new map on top of a chest and couldn't shoot or move. Then I died

fast vale
#

hey so why is it that when i join a friends lobby that when they start the match i don't load into the character select screen

#

and when they join me it just black screens

ebon hound
#

The bandolier's tooltip on stacking is completely off with the actual math behind it. The base droprate is wrong and the increase per stack only applies to the second bandolier you get.

hard plaza
#

Hey guys, today I had 2 bsod with the game in the same area (wetland aspect) in two different computers, have any of you experienced the same?

lucid jay
modern skiff
#

Can't start the game in a private lobby. Me and my friend press the multiplier ready button but nothing seems to work

surreal storm
acoustic anchor
#

game stops spawning bosses and some point and starts spawning electric worms.... but they couldnt kill meso i just kept going until i got tired

odd acorn
#

Is there a way to get the seed for a run? I suspect that there is no teleporter on my first stage here..

celest comet
#

@surreal storm Also happens to me but with mercenary

fleet canopy
#

encountered a bug in multiplayer where i started the game in first person view inside the escape capsule, there was no option to leave the capsule so I was stuck. Happened twice, fixed itself when we remade the lobby.

surreal storm
#

@celest comet first time it's happened to me, bummer

elder jasper
acoustic anchor
#

amazing

unkempt ice
#

I just got stuck after teleporting into the next level. For the record, I was commando; I was permanently stuck in a falling pose (I wasn't actually on the ground, just a foot or so above it) and couldn't move or attack (although I could aim for some reason). I could also use my use item for some reason. Enemies could still hit me of course, and the golems were even able to knock me back (which applied physics as normal). Needless to say I died.

If it helps any, I did dodge roll right before the teleporter took us out of the previous level. Not sure if that has anything to do with it, but I guess it's worth mentioning.

tranquil glen
#

Stuck in starting pod in first person mode

tacit shore
#

Hey all, just wondering if anyone else has reported or experienced buggy audio? Like the sfx stutters.

arctic osprey
#

merc dashing into the ground and dying is a pretty big bug, just cost a 30 stage

mild summit
#

^ I feel you there... ended many a run with a bad aim dash and instant death

barren trellis
#

so after 30 rounds or so nothing really spawns in and the teleporter bosses are no longer there the continual pressure of the game up to this point is thrilling but now there isn't anything to kill.

nimble robin
#

anyone else getting damage for no reason?

barren trellis
elder jasper
#

time to play on a harder difficulty :D

timid vale
#

Hey has anyone else just taken massive amounts of damage by just jumping, I'm playing and my friend as Multi is just regular jumping and taking damage. It's almost killed him many times, is this a known bug?

burnt fiber
#

Was literally about to post about this. ^ Was also Mul-T, seemed that it was worse on the Hellscape level and the Desert level.

past stream
#

i love the "zoom" bug thats wax Quail + H2AD-5T v2 on a slop that gos up. there where times where i hit the height limit on a level by mistake

still shadow
#

hey anyone get the bug when you play as mercenary and greater wisps just disappear when you try to dash thru them?

lucid galleon
#

engineer's mines don't trigger from imp overlords

stray matrix
#

i didn't realize this was a thing but with Mul-T under certain circumstances a normal jump will apply 50% fall damage

polar totem
#

Not sure if this is intentional or not, but engineer turrets leave the ice effect after dying?

eternal radish
chilly elk
#

I do love the laser from the titans that was shooting through his back. it was pretty funny, but it kills me almost every time so

quaint cipher
#

Engineer's Turret seem like it bugged out when target a monster and monster just go out of range.
But turret still target that monster so they bugged out and seem like doesn't attack at all unless some monster attack a turret and turret will change it behavior to attack a monster that hit it.
Maybe fix a turret ai to change target if monster is too far from range and target enemy within range with priority like
Boss > Elite > Monster : Example - a turret will keep target boss when fight with teleporter boss unless it has been hit from monster then it will change target to that monster then change back to priority target.
Also please make add turret total damage sum with engineer damage in end game stat if possible.

jolly prism
frail tree
#

Anyone else ever get booted from multiplayer straight to the main menu like nothing happened?

void locust
#

if the host leaves that happens

#

When i go to close the game it does not actually close but instead it just goes unresponsive and i have to force close it through task manager, is there a better way to report this?

torn cloak
#

Ran into a bug where I fell thru the world when I spawned, I have a shadow play of it

rocky robin
#

@jolly prism try enabling corpses if you've disabled them

void locust
#

@jolly prism if thats at the interdimensional bazzar its because you have to many items i think.

ruby moon
candid pumice
#

Once i spawn under a mountain, I stayed there until a stone giant knock me out of there

rocky robin
#

i had problems with things like portals, shop items, etc not showing up sometimes until i re-enabled corpses and it hasn't happened since

torn cloak
void locust
#

In the challenge logbook, clicking the left and right arrows with the "A" button on my xbone controller turns 2 pages at once. My roommate reproduced the issue on his machine with his 360 controller. Issue is not reproducible when clicking with the right trigger.

verbal saddle
#

I just tried to play single player. Twice as Huntress, once as Commando and couldn't get out of the starting pod. All three times was "Distant ____" (forget second name)

Quitting to desktop and relaunching fixed my issue.

jaunty kindle
#

Frequently, turrets (both from the Engineer and those found on the field) will not shoot at enemies that are clearly within their range and unobscured

celest moss
#

I seem to be only crashing when playing with others

versed wraith
#

really small bug but just a little annoying - when on the logbook page, using a controller to try to press the arrows to switch pages will cause the page to turn twice, once for pressing down A and again for releasing it

#

oh cool someone already said it just a second ago

delicate radish
#

Whenever I play Huntress, she'll frequently make the sound and play the animation as if she's shooting at someone, but nothing will happen, no arrow or damage. Friends I play with can see the same thing so it's not just a visual bug on only my end.

keen nebula
clever token
vale laurel
#

Did we ever find a fix for the game being unable to save? I read the sticky and the steam cloud verify thing, but It doesnt seem to be saving to my family shared profile.

Also since its probably related, my game cant close without killing the steam process since its always running. This happens on both the profile that owns the game and the one sharing it.

swift nexus
#

been playing for a bit then out of nowhere the game would just go back to the main menu

vale laurel
#

@swift nexus thats just the host quitting

shut vector
#

I was able to glitch through the map on the rocks between the two shipping containers on the sbow level

lean wraith
#

Late game enemies/bosses stop spawning. I've had it happen on easy, and on monsoon. On my monsoon game, the bosses stopped spawning around 174 min into the game, or on round 26.

swift nexus
#

@vale laurel oh okay thanks. so is there anything i can do to stop from the host quiting

limpid barn
#

120 mins in and no teleporter spawned on the stage

ornate rapids
#

when you disconnect from the game you end up having to reconnect but the health bars mess up so they read Ex: Actual Health/Starting Health as well as enemies having broken heath bars that resemble the previous example. The other issue is that level does not scale with the player sticking to level 1 instead of reading the players current level which again happens on disconnecting and reconnecting to another player. Lastly sometimes the damage done and health glitches and does not scale leaving the player with 90 to a 120 health on the 10th stage.

true thicket
#

I know that people have already reported the Ocular HUD exploit with MUL-T a whole lot in this channel, but the problem also seems to extend to things like the Warbanner and Berserker's Pauldron, where you get the buffed fire rate for as long as you continue firing the nailgun. I'm not sure if this also applies to Predatory Instincts, but if it does, then it makes higher stacks of it nigh useless. edit: Predatory Instincts becomes literally useless because all the stacks disappear by the time you can rev up again to try and get the buffed fire rate, since, conversely, gaining a fire rate buff while firing means you can't benefit from it until you unrev and then start firing again. I'd like to be actually able to use Predatory Instincts on my MUL-T runs please.

willow vector
#

Not sure if intended and unsure if it still does damage, but when you're using Eviscerate you can use a dash in it and it will waste the charge since you don't move. This wastes the dashes you have even if you're ontop of a boss which is kind of annoying

limpid barn
kind halo
mossy herald
lapis charm
#

I was playing a with 2 of my buddies and we just unlocked the 20 stage item on easy difficulty, my friend incountered a game breaking bug, he was using jester of the drowned, soul bound catalyst and sentient meat hook. It had a chain reaction with beetle queen spawning and it used the active item drone squad and spawned -17,000 inputs of drones. Meaning there were around 5,000 drones in one area. My game froze and it crashed. I checked my log book and I do not own the item. I was wondering if there was anything that could be done or if i would have to grind out 20 rounds again.

wanton linden
#

so I've been playing for 188 minutes, sometimes the boss waves don't spawn and sometimes enemies on the map stop spawning. I had one level where I just killed two large monsters and that was it on the level. I doubt the game is intended to last over three hours, for some reason a 'quick game' just isn't ending but I'm enjoying running around blowing everything up heh. Just as some feedback, it was pretty easy to become this powerful. Message me if you need to know how, no hacks or cheating. I just did this level right now, killed like 5 monsters, hit two mountain shrines, no bosses, at 194 minutes as of this edit. It's now getting to the point there isn;t enough monsters on the map to get items because they are expensive. I guess this is one way to let the monsters scale back up to the player?

swift pivot
#

I actually had a similar reaction with helix when i picked up meteorite. It spammed it 370 times in 6 seconds. Game froze up and died from the explosions. Cooldown was at something like 77k

sick grove
#

Yeah im the friend hes talking about

zealous vale
#

portal spawned in a cramped spot so all the boss loot got cluttered up into the center so there was no way to really share it, screenshot taken after loot was taken

austere tulip
#

I am trying to change the refresh rate to 144hz but it keeps defaulting back to 60hz

lapis charm
#

I found out that after relaunching the game the item was in the log book, this is still something to look into it crashing with the combination of items. Thanks again.

spare maple
#

I have multiple times been disconnected from a multiplayer game without any warning... even though I had no lag issues

swift pivot
#

Sadly wasnt recording it or anything amd this is the only real proof i have it happened. 370 uses in 6 seconds taterHahaa

compact coral
#

When fighting the Gold Aurelionite the seventh Obelisk didn't appear after the first time I activated all seven. I searched the entire map but couldnt find it.

twilit hull
worn saffron
#

teleporter was placed inside the mountain on plains. after killing the boss the items got eaten because we couldnt grab them

plucky wedge
#

Theres a typo in the logbook for fireworks, "300% baes damage"

paper mountain
robust forum
#

I don't know if this counts as a bug but I'll report it just in case, had a legendary chest spawn on one of the chains in the abyssal depths

frozen viper
#

when someone (re)joins your match mid-game, they don't see another person's items until that person picks up a new item

misty tartan
#

hey hey. why the hell does the game randomly kick me out half way through the game when everyone is doing great and kicks you back to the main menu for no reason. no message, nothing? sick of that s***. been happening too many times at the most intense part of the game.

summer lake
#

Randomly in the menu, and even in game I get extreme lag and my screen freezes for about 5 seconds. It happens all the time for almost no reason. I have tried nearly every combination of graphics and video settings and nothing has worked https://www.youtube.com/watch?v=7Aaact2kZXU GPU: GeForce GTX 1080 Ti
CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Memory: 16 GB RAM (15.93 GB RAM usable)
Current resolution: 1920 x 1080, 60Hz
Operating system: WIndows 10-64 bit

Lag

GPU: GeForce GTX 1080 Ti CPU: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz Memory: 16 GB RAM (15.93 GB RAM usable) Current resolution: 1920 x 1080, 60Hz Operatin...

โ–ถ Play video
acoustic crypt
#

The Disposable Missile Launcher is a bit buggy in how it targets things. In the beginning its fine as it goes after the closest target, but when its primary target dies it will either function as normal and seek out a new target, or it bugs out and heads directly into the ground. I've wasted entire missile silos on a dead Lemurian :/

wooden marsh
#

Sometimes, engineer turrets stop aggroing to enemies until they're directly hit with damage from one. Not sure what precisely causes it but it happens pretty reliably a few times over long runs

ashen acorn
#

not sure this is a bug, but i get kicked back to title screen every now and then during multiplayer runs, no idea if im being kicked by the group in some way or it just disconnects, or if the party leader disconnects and kicks all players back to title.

graceful carbon
#

Hey so dont pick up Gesture of the Drowned when you dont have any items and then pick up radar scanner. You can see everything but you can't see anything

heady grove
#

is it intentional that if I start firing and dont stop while in the 8 second timer for the ocular hud, that my shots are permanently 100% crit until I stop firing, even after the 8 second timer runs out.

graceful carbon
#

definitely mnot

blazing cedar
#

is that with mul-t or does that work with commando as well? definitely doesn't seem intentional