#ror2-game-questions
1 messages · Page 132 of 1
Yeah, although you'll be very low health afterwards, so i don't think it'd work for host skips unless you have a way to regen all that health back in time
i know that in multiplayer, the eclipse difficulty is the lowest among the survivors in the lobby. i can't find concrete info about progress though, if both players are on E2 characters will they both unlock E3?
iirc they will
basically if the run is on the highest eclipse level you have on that character you unlock the next one, if it's lower then you don't
Yes, so if you want both to progress it's best to both use survivors at the same eclipse level
Also should mention that with the drop in mod, you can join an eclipse level higher than the one you're on, which I believe unlocks that level immediately, skipping stages if necessary
they are so bad on e8 when lunar chimera are tanky to the point they can handle a US airstrike
genuinely tankier than mithrix
they aren't any tankier than normal
eclipse doesn't affect enemy health or scaling
Huh interesting
Yeah you're definitely right, with some testing I got up to 16x my max health via fall damage, not sure why I thought it worked another way then
yeah i never bothered to look at the code and understand the numbers behind it but i just knew 13 psgs didn't save you
Ok just got 18x, i don't think it's capped at all tbh
Now i kinda wanna see if i can get myself killed with transcendence via fall damage
Also i need to fix the wiki page since it says transcendence reduces fall damage to 1 point which isn't true
damn headset has a max fall speed, there goes that plan
using stompers to kill yourself with fall damage may not have been the best plan to begin with
Well i can say that hitting the ground at 500 m/s seems to deal 10x your health (20x on eclipse 3/artifact of frailty) at least
I was removing them last second lol
I do keep seeing people saying transcendence reduces fall damage to 1 though, does anyone know if that's how it used to work and it got changed in one of the physics updates? I know they made some changes to fall damage during those
I wouldn't be surprised if people just assumed it was capped to 1 simply because nobody ever bothered to test it
Me too but I'm curious so I'm doing another round of testing with kcc
Ok yeah same results
It's not always 3 whites or something
Someone in general got 3 red command essences
rex boop upwards spam is probably the way to go for that test
yeah good luck with that
https://streamable.com/2wyi2h
yeah only instance you run into taking more than 1 damage is kinda just getting spiked by an enemy while using a movement skill like rex's upwards. like a wisp spike railgunner special upwards kind of situation
yeah hit speeds of 10,000 m/s there lmao
fwbfwbfwbfbfbfbfbfbfbfbfbfbfbfbfbbfbfbfbfbfbfbfbfbfbbffcrunch
good science :)
so my friend and i were in a run, where for some random reason whenever i would pick up an item, it would add it to my items, but not actually pick it up, allowing me to pick it up presumably as many times as i want, any idea what it happened?
it started doing it when we went into the first bazaar
completely unmodded steam version
That was a known bug from the sots patch i think, but as far as i was aware it had been fixed
Someone else might know more, but just to check, were both you and your friend playing unmodded, or just you? Sometimes mods that are supposed to be just client side or server side can have unintended effects
both unmodded
Ok found an old bug report thread, seems like it's caused by getting desynced from the host, so probably something weird happened to cause that
The example they gave was printing an item on the same frame as their items got disabled by a solus invalidator
i like your 13611% crit chance
yeah it got to the point where it said i was dealing 1 damage, meanwhile 1-shotting every enemy
so what does the ForbiddenAsBoss tag actually do?
i would assume it marks the entity as unable to be selected as a teleporter boss, but i have no idea if that's what it actually does
not that cuz ive had gup and scavvy tele bosses and those have the tag
yeah but scavvy becomes an incredibly common tele boss after a few loops
yea that's because the director starts getting too many credits and doesn't know how to do anything with them except spawn scavs
so it doesn't even look at other enemy options
i've definitely had gup and stone golem hordes of many before tho so i'm assuming there's some more nuance to it than that
oh lord scavvy is worth 2k credits
yea...
which makes sense, considering if they high-roll items they can become effectively immortal without post-loop levels of dps
the only stage they're even considered for before looping is sundered grove
I'm not sure where to ask this so I'm gonna ask here ?
me and my brother are playing together on the same network
the host has the game run smoothly while the guest faces unbearable lags sometimes leading to disconnections before the game starts
when we switch roles now the guest (host previously) gets the lags.
we tried matching the graphic settings connecting to different networks and stopping vsync but nothing resolves the issue
sometimes it works okay but it has become so rare at this moment
are there any solutions i can try?
What platform
PC on steam no mods or anything
I'm not sure if it's relevant but each of us a different DLC i have Sotv and he has Sots
dont even know if this matters but did yall both have crossplay enabled?
we tried enabling and disabling it but both had the lag
how many loops should I go through before attempting the void fields? I'm trying to unlock Mul-T's last ability but I keep eating shit
One if you are lucky enough
There is always a point in the run where you are basically invincible anyways but sometimes you get obliterated randomly
seems more like all the time I get obliterated randomly
I had 2x the item that makes enemies drop a healing flower on death, and the aegis that lets me overheal
but obviously I cant use either of those if I just get shot from a distance
And it all really depends if you get unlucky with enemies and their items, one time can be brass contraptions 5x syringes and others it can be child with medkit
ugh guess I'd better keep rolling
I only have enough energy for 1-2 runs after work each day so I wonder how long this will take me
I'm currently in the bulwark for artifact of kin and the monster is Scavenger. I've been here for like 15 minutes, does it just take awhile or is it a bug?
?
Kill it
None are spawning
unfortunate
it should (probably) spawn eventually but the kin trial is notorious for that sort of thing, especially on later stages when it's more common to get expensive bosses as a monster
Ahh I see
Oh
I think what happens is that it selects a monster that the spawn director can only barely afford, so it takes ages to save up in order to spawn one
15 minutes does sound like a really long time though, I don't think it's normally THAT bad
Ive been stuck in bulwark for 40 minutes before
Guys how does cleansing pool show up on the scanner? Is it a question mark? Im in a funny situation: i have 78 egocentrisms and ive been trying to get rid of them for an hour before they get rid of me
Its a ?
Ok nvm my build is cooked corrupted clover duped itself and converted fkn everything to legendaries
if you're worried about mithrix having them, iirc you can just stand on the ramps during phase 4 and poke him to death. Ego has really wide horizontal range but not very much vertical
or just obliterate, or fight another boss if you have dlcs
Who is the best character to use when trying to unlock rex?
Probably the character ur best at
Ok thanks
someone whod help you not fall under 50% hp
perhaps a mobile character like loader
Or mult I guess cause he has 2 equipment slots
mult doesn't spawn with a pod
unless you're in multiplayer and can take it from someone else's
but if you have AC and command, you can go for a functional coupler on stage 1 and cheese it that way with almost any survivor
Cool thanks
i think it's a shrine icon
can i transfer progression or dlc's to other platforms for exmple steam ---> ps5??
no
ok
It's a shrine icon
And counts as a shrine for defiant gouge
so is the prime meridian always an option in the lunar bazaar if you're going there between Stage 3 and 4?
(breaking the geodes of course)
Yeah, unless you've already been there that run since you can't go twice
what logbook is the missing one ?
Disturbed Impact iirc
kaykay thanks
It's the loop-variant of shattered abodes
yesyes thank you
Np
First time playing as an operator, what else can I get?
Assuming you're playing command? For whites, I'd recommend an opal/warped echo or two for a bit more defense; delicate watches, sticky bombs, and hiker's boots for damage; and bolstering lantern is good for attack speed since you should have a bunch of allies around you; a rusted key every stage for more green/red items; and maybe some tri-tip daggers for bleed
For greens, harvester's scythe and predatory instincts for crit synergy with the hiker's boots; rose buckler/kinetic dampener for defense; death mark and chronobauble to enable it; bands are always good damage; ignition tank for your gasoline; noxious thorn for your debuffs to spread; regenerating scrap for free reds in the bazaar; an unstable transmitter to protect watches; and sale star + chance doll for better/more items, unless you're playing sacrifice; and shipping request form for free items
There are tons of good reds, best for operator specifically is spare drone parts
Similarly, there are a decent amount of good yellows, but empathy cores and faulty conductor are especially good for operator
If you wanna get extremely broken, you can get the equipment deus ex machina and the void item lost seers lenses, using the equipment to parry makes the lost seers guaranteed to instakill on your next shot, and simce your primary bounces when it kills, you can have it bounce around one-shotting everything that's not a boss. You can also get 26 gestures of the drowned/fuel cells to have the parry permanently up for near-invincibility
really? ts good for operator?
Watch the streams live! https://www.twitch.tv/race
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#risk #rain #race
Short clip with the interaction im talking about
OK
is there still no resolution to this ?
just to continue the latest responses from last time
-this is pc
-cross play on and off doesn't resolve
-different networks doesn't resolve as well
and to add i have SotV and AC and he has SotS and AC dlcs
I mean there's not much for us to go off of here, it could just be an issue with your connection or something
There's no known issue with the game that could be fixed for that that I'm aware of
alright i just thought to ask i someone did face a similar issue before.
it is quite unstable when it happens but we'll try again from our end.
thank you all
unfortunately, ror2's netcode is utter garbage and just refuses to work for some people
Sometimes you could play with someone on another continent and it'll be perfectly playable, sometimes you could be sitting in the same room as someone and have more lag than the fucking mars rover
can anybody confirm that disturbed impact isn't bugged anymore and the log entry is possible to get
Yes I got it recently as my second to last log
Thank you, and same! Just disturbed and iron auroras left for me
Genuine question: do these devs even like their players?
I can't imagine any other reason putting pot rolling in the game but being pure evil
I mean... it's not exactly an intended feature
it's just a thing you can do because the physics (kinda) allow it
Its a fuck you get friends or play drifter/engineer
i mean, yeah
or captain, or loader, or have 
lol
With captain you can call down ur thingy on it?
beacons can hold buttons down
so can loader's pylon but it's kinda awkward to get it in the right spot
I mean i would do that any day over trying to roll a pot uphill with false son
I just had a super good start, wasted 10m on this potrolling shit and gave up :(
Pot roll more like pot troll
I never bother with it unless the pots are already in an easy spot
Thing is pot was right next to it but the fucking button is at an angle so the pot kept rolling off of it
Yeah I know I'm just venting
Could have been god run I had 10 of those close range gems on stage 2
And 2 blood thingies for hp
It'd still be salvageable tbh
10 minutes isn't an unrecoverable loss, especially on a strong character like FS
Oh on a side note i just got all dlcs trying all the new chars out
On false son does that double ur hp half ms lunar item work with his passive?
And if yes is it worth considering?
Also I assume that your dream build is getting a bunch of blues and then scrapping them at cleansing pool?
he's one of the only characters where it's viable, although you have to constantly juggle lunar spikes to keep the movement speed bonus
and yeah, pearls are pretty nice to get on him, not gonna win a run single-handedly though
I had a run yesterday where I picked up egocentrism by accident
(it was the first time i picked it up wanted to read what it does)
And then spent an hour looking for cleansing pool with 70 of them in my inventory
Didnt find 1
Today I had 3 cleansing pools on stage 2
(70 egos probably would've carried harder than 70 pearls ngl, even with some irradiants in there)
fair enough
I ended up getting corrupted clover at some point in my run
And then it duped itself and i ended up with a full inventory of legendaries
yeah it likes to do that
My character got slow as hell and I gave up xd
could be worse, at least we have A movement speed red in the game now
Which one?
growth nectar
Oh thats it?
yep
Hopefully next update
Yeah its kinda crazy that in a game where ms is king there is not a single move speed legendary
I mean, that's why we have multiple white and green speed items
Yeah but the legendary one could do something funny
I guess afterburner is kind of a speed red depending on your utility
True
Alr thx for help ima try another false son run and i wont get baited by pots again (probably)
my goat
is sometimes a speed item when it turns you into an egg
(or hits gorags opus or something but thats not as funny)
Is Diablo Strike the better utility
Lol I just dropped aspect of earth from first elite
default is way easier to use consistently
diablo is kind of gimmicky and takes practice to use well, but 40,000% damage speaks for itself
Let me guess: its useless?
mending? yeah kinda
Its the healing one
it can heal allies, that's about it
blazing, overloading, perfected, collective and twisted are the only aspects really worth picking up, very loosely in that order (although twisted gets way better if you put it on an equipment drone)
i like to pair it with effigy if i can find one
Growth nectar*
Can't (playstation. switch. Xbox. PC/laptop) crossplay?
Oops someone else mentioned it
So like are they not planning to add any crossplay because of an incident that happens a year or 2 years ago?
Well steam and epic can crossplay
crossplay was never promised/planned
I would assume they aren’t adding it due to the fact that even today they haven’t been able to achieve parity
And I dont think they ever will achieve parity
Does anyone ever actually pot roll for the bands
I personally don’t cause it’s BORING but some people do, it’s entirely up to the player
Ohhhhhhh okay gtk
Thx for telling me
can you put mithrix in your bag for a short time as drifter?
If its in a good spot
I usually check where plates spawned while looting and if it's in a flat area with a pot nearby I'll do it, especially if my char could use a band
No, you can’t put boss enemies in your bag
If only SotS physics were reverted....
I do when I have a good spot of I'm able to use something else to push the button down
3 things
I've started eclipse and all four starting stages had 3 bosses, is that normal?
I've noticed that some attacks that are "burst like" either all crit or none crit like huntress 2nd m1 and captains m1, does that effect stuff like bleed at all?
I've got 3 rounds of dune tea pot bosses and they are awful, are they awful of is there something I'm missing? They heal so much HP and it's hard to stop, leads to them taking forever to kill
Also does all projectiles of a burst attack all count as one for bands?
no
1, Did you hit any Mountain Shrines? If not, how long were you taking to make that many bosses spawn on Stage 1?
2, I don't remember if crit and procs works the same for burst attacks, but I'm pretty sure procs roll on every individual hit, unlike crit's per attack roll
3, Proper strafing/kiting as well as focusing on one at a time will help, otherwise try to use any on-kill effects you have to kill the adds so they'll not only heal for less but things like Gas and Caggers will help whittle them down
I don't think I took too long, like 12 min, 15 max
On stage one
It's constantly exactly 3 though which is weird
for 2, no, crit is just funky, it's rolled when the thing is fired, rather than per projectile. bleed or atgs or anything else really rolls independently per projectile
for 3, if you're having difficulties, just ignore them and charge the teleporter. once it's done charging, new enemies wont spawn, so they wont have anything to heal off of
I'm at a little less than 1 hr on stage 5
also if you're out of line out sight when they start their suck attack, it won't latch onto you, and once it's started you can get closer and it won't latch on either
if the dunestriders latch onto you and you get out of the suck radius, it won't be able to suck on you even when you get back into the radius
and imho the projectiles they shoot are much more annoying to deal with tbh
but as for any boss you shouldn't want to stand still at all. make sure you're always running around
I was able to take them down but it took a long time, on stage 4 finally a different boss spawned and it was soooo much faster, is there a reason there were always 3?
I think I did use a mountain shrine on stage one actually but only one and I've never seen them spawn 3 from that before and all the other stages had more without any shrine at all
probably because of credits or difficulty if i were to guess
but usually more bosses spawn based on time scaling regardless
i think i've rolled 3 bosses from stage 1's tp but i don't really pay attention
I'm running False Son runs for skins and I'm wondering is my only chance of survival, movement items (Monsoon btw)? I can get by avoiding the laser now, but I'm starting to realize that without any mobility the run is just a waste of my time. Any advice on how to avoid his dumb pounce smack attack? Am I supposed to close the distance to prevent him from doing that? Cause that's like all he does lol. Throws rocks, pounce smack and maybe something else. I deal damage on most runs but all it takes is 1 hit and I'm pretty much dead.
I will admit having drones helps but without them I can't shake the guy unless I circle the pillars which is kind of boring.
Last 3 anyone know what they are?
Alloy Worship Unit, some Alloyed Collective enemy (i dont have AC) and Solus Probe
if you are open to cheesing him you can effectively cheese the first two phases (can't remember if theres a phase 3 cheese) but if not cheesing then yes, movement items are really good during FS fights. He does suck to fight tho
Does it inolves the pillar, cause I feel like it does. The guy's rather stupid when it comes to them lol. Might be cause of his size. If I can't do it solo, I'll prob do it online.
It's wild cause I've been solo'ing solus heart with ease, but can't seem to have good track record with FS. :/ I thought the man got some changes
no the cheese is just hiding behind some sort of wall on the outskirt of the map (phase one it is the tiny rim on the very edge of the map and phase 2 its behind a rock on the right side) where FS cant really attack you so you just shoot him until its over
i can find a video guide if you want
Thanks
What’s the best loadout for operator?
Guys do mods work in multiplayer? Like that uber mythrix or stage recap?
Client side mods like ui mods will work
But server side (even though it’s not a server) will not, like umbral mithrix
content mods require everyone to have them
you can copy all of your mods and configs for your friends via a simple code
in the bottom left of r2modman after selecting a profile
operator doesn't really have a best loadout imo, just experiment and find a combo you enjoy
don't use firewall though
Firewall is cool
i find it boring but it's not inherently worse than ascent protocol, both have ups and downs
Iirc on Scorched Acres, the Newt Shrine will sometimes only spawn up on top of that mountain. I already know Engineer will be unable to get up there without items, but can triple blink Huntress and Bandit get up there without specific items?
Pretty much what I want to do is always go to the bazaar after stage 3 and go to False Son. I just want to change things up from the Path of the Colossus stages and just let the game take me to random Stage 2 and 3s.
technically lights out bandit can get infinite height by repeatedly resetting his utility's cooldown but other than that i'm not sure
huntress might be able to do it using her special to get extra height, idk if it would be enough though
I now realize what I ask is a niche question, so unless there’s some cool tech that I don’t know about, I wouldn’t mind just “maybe” as an answer
How about here on Rallypoint? Can this one just be walked up to as any character by just running on the mountain slopes like a goat?
Rarely have I ever gone for this one
nah, you definitely need good vertical movement for that one
yea that one isn't possible
similarly to the one near the skybox on aphelian, tho i imagine the rpd one is a little more accessible because some of that terrain looks as though it could be stood on
You also have literally 0 reason to go for that one cause one of the other 2 will ALWAYS spawn
If you want to go to a good Stage 3 but really need to hit Newt, it might be worth your time to go to RPD instead of Acres
they were saying they wanted to get random stages for 2 and 3 for more variance, hence why they're not just going path of the colossus from stage 1
Eh fair
My plan will probably be to just go path of colossus if it’s someone like Engi who won’t always be able to get to a stage 3 newt altar, otherwise I will mix things up and go with the normal stages
It was my understanding that there were only two spawns
There's two normal ones, one of which will always spawn, and a secret third one that always spawns that's just absurdly high up
Does it work the same way on Scorched Acres?
No, on that one the secret third one can be the only one to spawn. Similarly, the one in the cave on abyssal depths can be the only one to spawn when the cave is closed
How do you get in there when cave is closed?
For the rally point delta chest challenge do I just hafta keep speedrunning to stage 3 and resetting till it’s that map cuz damn
I must be unlucky or smth I haven’t gotten it for like 5 runs now
you can go to the bazaar from stage 2 and try to get rallypoint in a lunar seer, it also helps to turn off SotV and AC so you don't get their stage 3 maps
Sorta like how scorched acres always has one on that distant hill you need mobility stuff to access
This is good info
✍️
Kinda but on scorched acres, that can be the only newt spawn, but on rpd, it can't, so it's not really ever useful since there will always be a more accessible one
With enough speed you can clip in through a tiny crack at one of the entrances
guys my friend cant unlock artificier it just doesnt light it up
he has enough coins
hes been trying to do it over 20 times already
stingy ass lizard
Known bug
If he’s on PC, have him go on Thunderstore and download the RealerCheatUnlocks mod to unlock Arti
I have been playing ror2 for a bit now and I have been having alot of fun playing it but i have been trying to figure out smth. I'm really js wondering if we are ever gonna see the wreckage of the ship contact light. Like on a map or smth. Idk if there is already a map that has the wreckage but I js have been wanting to ask and see if we are ever gonna see the wreckage or not.
We saw it in RoR/RoRR
Ohhhh
Are all of the crashed rescue ships from the contact light? And how did they get scattered across the map?
I mean all the chests are also from the contact light, shit kinda got sent everywhere when the contact light got attacked
Critique my clip and……… tell me what I did wrong and how to improve
I don’t usually play Merc I’m only doing this for the skin
I'd say the big misplay there was not backing off once you were out of dashes. you'd wanna aim the last dash so that it gives you some distance from the boss and ideally puts you behind cover
You really don't ever wanna be near false son unless you have iframes or a ton of speed, or you know for certain that his spike shotgun is on cooldown
the spikes have almost no telegraph and will delete you instantly at close range
Thx!!
I barely ever play merc, he’s just not my usual playstyle, but I want all of the SOTS skins, so I’m powering through, thanks for the advice
is it just me or am i always getting damage overtime in 1st loop?
i got like a skin with custom voice. it keeps making hurt sound. i thought maybe i got like debuff or something, but it doesnt show any kind of debuff and my health keep depleting like every 4 second ish
the build that im using just in case
You'd probably be better off asking in #ror2-modding , I don't think there's a base-game explanation for that so it's probably caused by one of the mods you're using
im using like no game changing mod except rocket character mod. there is no like new enemies, new item, etc. even then when i use vanilla characters sometimes it did that.
Ok, if you play without any mods enabled at all, does it still do that? Not just playing vanilla characters, entirely vanilla
Mods can often cause something unintentional to happen, just because you don't have a mod that says it would do that, doesn't mean a mod isn't causing it
I think it does to, but might give it a try just to make sure
if you choose eclipse on coop does it match you or is it just join based
Is it worth unlocking any of loaders alternates aside from just to have the achievement?
is it mandatory to have a halcyon seed when beating false son?
Only mandatory to do the unlock
Why would I fight god itself just to get nothing
So if I want him I need the seed
Thx
FS is honestly the easiest of the final bosses
Mithrix gaming
its very much a thing in ror1/rorr but theres bits of it in sirens call
and maybe some other stages too idk
rallypoint delta perchance
O
I'll make sure to go check it out. Tbh call me out on this but i never actually got to play ror or rorr
Tbh real
Have y'all just never fought Mithrix, or...
Tbh to make mithrix easy, js loop atleast once
His final phase isn't really. Probably if you either have drones or js constantly fire
Mithrix is always pretty easy if you know what you're doing, and he's definitely easier than false son lol
or any other final boss
id say harder than heart
99% of players play ror2 first
fair, they're both pretty easy tho
O
and probably like 15-30% of that end up trying one of the other games
That’s just wrong
He’s the easiest boss in the game, that or Solus Wing
im coming back to ror2 after a while, i was a seeker/drifter main, and im kinda struggling with drifter. i KNOW how good the tinker ability can be on drifter but i struggle hard to not die early in monsoon cause of lack of items
I’ve had way more trouble with Mithrix than False Son
wdym by lack of items? are you struggling to fully loot?
i usually die on monsoon to the annoying ammount of flying enemies that are a pain to deal with whilst using drifter before i can get more than like 3
hm ok
and the stupid child that does an annoying ammount of damage and runs from me
my advice would be either to use repossess to bag one and slam it on others if you can, or to get more consistent with aiming your secondary of choice (junk cube is easy, you just put your crosshair on the thing you want to hit, cleanup takes a little more practice)
children are annoying but their projectile moves and turns fairly slowly so you can outrun or avoid it pretty easily
if your issue is with avoiding things then don't forget that each white scrap is half a goat hoof so you get a lot of evasive capabilities just from scrapping unneeded white items
sometimes i forget i can throw junk cube up a fair bit
junk cube has autoaim if you just put your crosshair on the enemy you want to hit
you don't have to account for physics to hit flying enemies, doing so often makes it harder
i havent beaten mythrix with drifter yet, is it practical to just make a huge item stack, go up and kill him pretty quick?
and does mythrix take my scrap
i don't remember if mithrix takes scrap or not — would assume he does but if so he won't gain your stat buffs from it since he isn't drifter
not sure on this either, haven't tried i'm afraid
ill check the wiki and make a few searches
if not that would make the fight not too hard actually
wing spread me open first try on monsoon
Wing or heart? I never found heart to be overly difficult but wing can definitely mess you up until you learn how the fight works
That's baffling considering how horrible False Son is in every single aspect and also how piss easy Mithrix is Post-AC
wing
wing ive fought three times, but my only wins from wing are 4 ppl multiplayer
hes so tanky and fuck the beam move
agreed
false son is worst than voidling in terms of balance lwk
but narrative wise false son is cooler obviously
Really? I haven't had a problem with the beam move, you really just need to get behind smth when u hear wing charging it up
or just ride a conduit
True
This just my opinion, but False Son’s backstory is like one of those characters that’s like “my guy is part demon, part angel, part werewolf, part vampire!” Situations
i feel like the backstory would be fine if his fight dialogue wasn't...like that
I bet false son sounds like a teenager with a rough voice filter
yeah lol
In the announcement trailer for the dlc he’s voiced, and damn I do like the voice
Interesting
What’s the Strat for doing the conduit canyon boss without touching the ground as OP

He's just trying to live up to Mithrix, king of talking shit
Not that it's working, given Mithrix has exclusive dialogue shit-talking false son when killing him
That was what I was thinking, thanks for the confirmation
What if I got the thing that lets me have 2 equipments, get super high up in the sky, then as I’m falling use tricorn and kill the guy before I hit the ground
That works yeah
Do remember you have to be off the ground for as long as both SCU and alloy hunter are alive
I was just about to ask that, thanks
Dang it, I didn’t even get a single equipment thing until right before the boss, so I had to choose between chrysalis or tricorn, and I chose tricorn…. Incorrect ig
And I couldn’t even get a yellow thing to swap them around like I planned to
you don't necessarily need chrysalis, you can use ascent protocol and chain jumps between drones to stay airborn
Yeah, I should’ve gone for tricorn, but oh well
Plus I didn’t get enough drones to even hop around for long enough
Does the artifact of swarm help you get more items if u have the artifact of sacrifice on or does it jus give u the same amount if items?
😰
it does give you more items overall yeah
the drop chance is reduced but not completely halved iirc, and there's always a 5% minimum that doesn't get lowered
Oh fire tysm😼
For more specific stats, it reduces it by up to 5%, with a minimum of 5%. The reduction gets bigger as the chance gets bigger, but even stuff like beetle queen which has a 34.6% chance only goes down by 4.9%, down to 29.7%, while beetles and wisps were already at 5% and don't get decreased at all
Ohhhh ok
So it's very nearly just double items, only slightly less than that
Very good
Please end me I clicked the shrine to reroll everything into 1 item, it gave me 90 guitars and 55 H3AD
Stacking H3AD doesnt do shit man
Why did I click it
you got funny'd by the funny shrine
Such a random and pointless shrine tbh
It teaches you not to ever hit a shrine of order, that's a pretty valuable lesson
True…
how does one push a clay dunestrider into a pit as rex?
util
Guys now that we have drones expansion do you think there will be a turrets expansion too?
Should I afk for 3 hours on stage 1 before going to stage 8 and obliterated myself on monsoon?
why
The gunner turrets were also buffed
why stop at 3
American Dad intro but Stan sleeps in
Hey on captain would plasma shrimp let him shoot a lot of rockets since he has a shotgun?
Yes, each pellet is an individual proc
oh thats so nice
I’ve been trying to unlock operator’s alt, but I keep losing too much height before the hunter spawns in and I can use tricorn
Any advice?
I’ve been hovering up, using drones, peppering the control unit with my pistol, but I keep losing too much height in the drone jumping before alloy hunter even spawns in
If you get too close to the ground, you can use ejection core to launch yourself upward and reset your falling speed
I forgot I could equip that, I’ve been using the amp thing
Thx!!
And don't forget that you can jump from drones and still use the leap, you don't have to leap directly from drone to drone
Goootcha, so if I can’t get a coupler or a chrysalis, I should jump, then hop from a drone, just to keep more distance in the air
Yeah
Thanks, I appreciate the advice!!
Np
Leaping up will grant you more height, allowing you to stall further
I see, I see.
My main issue is getting the Solus command thing low enough for the hunter yo spawn in time, that’ll help a ton, appreciate it
you can also loop if you need too
Focus on getting damage
If you get the seed that gives you a Coupler and 2 Guns, do that
They both do it
Source: I use both
They both do the little air stall thing on throwing it, but if you're in range of the default one when it goes off it launches you upward a second time, like it does to enemies
does lysate cell work on captain? and if so how does it work?
each stack gives him one extra use of his primary beacon per stage
although it doesn't immediately update when you pick one up, so you don't get the extra beacon on the stage you're currently on
at what difficulty do large monsters spawn on gilded coast
Y’all got any advice for completing False Son: Family bonding?
I just played an 86 minute game where I got everything right…. But then a tc-280 stole the kill
After you get to around “HAHAHAHAHA” you start just killing everything so fast that nothing really matters
But that damn drone… I never should’ve got it
avoid getting stuff that could take the kill
drones, atgs, etc
get raw damage
like

Do ror2 dev planning on release more character with the same physique as Bandit or Captain? (I'm asking for a friend)
What
Difficulty scales with time so it depends on what time you enter it+your current difficulty level
What i meant to ask was at what enemy level
Im not quite sure what you're asking tbh sorry. I dont think there is a way to measure enemy level other than time/starting difficulty
without using external tools that is
Also depends on stage. Each new stage multiplies the current difficulty by 1.15, I think
it literally shows the enemy level right next to the timer
ah
you're right lol
Idk i feel like around stage 3 moonsoon between 30-40 min I start seeing them, I couldnt tell you what the level is though since I dont usually pay attention to that
i don't think we can really give a proper answer to this because it's pretty much like asking "when does this product sell out at this restaurant"
there are predictable factors to determine the answer but they're different every time you visit and nobody actually pays attention to them
are they like ever gonna add crossplay
they haven't definitively said it'll never happen but prospects are grim
This franchise has always had a weird anti-affinity for multiplayer stuff. You needed hamachi or specific port forwarding in the first game and crossplay is impossibly complicated in the sequel
This page on the wiki has all the complicated explanations behind it, if you wanna look through it, but yeah there's no simple answer to it
https://riskofrain2.wiki.gg/wiki/Directors#Spawning_Monsters
As a rogue-lite game, Risk of Rain 2 features a lot of random generation as part of its gameplay - unlike many other action games, enemies and most items are randomized between different runs, both in their nature and location. The systems that manage these are called the Directors. Their main purpose is to manage spawning of monsters and intera...
11
ty all
I just fought the False Son for the first time, and I have no idea how to dodge his beam attack. Where's the cover?
Hide behind the pillars
Also, how does the shipping request form actually work because I’ve gotten it a bunch of times and I’ve never been able to use it
It spawns a little tri-shop looking thing with a choice between two free items on the next stage
More of them increase the chances of better items
How does Heretics negative health regen work with healing items? Like would a medkit actually damage you a certain amount instead of healing?
no, it's just negative by default
medkits dont scale off your regen stat
slugs just add to it, so they can nullify it/ get you back to positive regen
things that multiply it can make it worse though, like spinel tonic i think
damn I have been lying to myself for years
thank you
np
I won. Power Mode is INCREDIBLE at facetanking with dual nailguns and scythe
Damn, their C-skin is cool
Either way, was SOTS fixed post-launch? I really enjoyed that
I made a horrible mistake
I offered a watch to the shrine of rebirth, thinking the run would continue
Ah unfortunate
Yeah (mostly)
I'd have given my quail if I'd known
What are the odds of a halcyon pillar spawning in the dlc areas btw?
I need a seed for him
Not too good, the best way to get the seed is just repeatedly go to newt shop, the things that let you choose your next stage have a pretty high chance of giving you the option to go to gilded coast
It does, but there are little golden things hidden around the shop if you go in after stage 1, 2, or 3, destroying them all creates a green portal letting you go back in
Also if you go into gilded coast and you're in the right stage range, it'll also spawn a green portal to put you back on the path
I haven't seen ol' Newty in two years, time I paid him a visit
Question is, which is better for a solo run, meditate or palm blast?
Oh, also, is there anything I can do to make airborne souls easier besides looping?
Like, a way to boost Spirit Punch's radius or something
meditate is pretty much undeniably better
big aoe nuke for 1900% damage that gives you a self revive and healing

or her alt util
Difficulty does too which is funny, the degen is much more manageable on monsoon and more brutal on drizzle lol
Once you have 10 of something like tri tip to equal 100%, does proc coefficient still affect it or will it always proc?
Proc affects yeah
I got it, it was easy when things got hectic
I'm working on unlocking false son next
Om mani padme hum is split into three parts. Where are parts 2 and 3 used?
Proc coefficient multiplies every proc chance. With nailgun's 0.6 proc coefficient, you'd need 17 tri tips to max it out
Im returning to the game after beating it for the first time like a year ago, which survivors should I aim to unlock?
heh on the topic of proc coefficients… I’m wondering about Leeching Seed, the wiki has this description:
Upon damaging an enemy, the holder recovers 1 (+1 per stack) health, multiplied by the proc coefficient of the hit.
this may be a stupid question but does it mean it will always heal at least 1hp and then more based on the hit’s proc coefficient, or does it mean that a proc coefficient of less than 1.0 would… heal less than 1hp??? is that even possible? lol
1 is the minimum. Even if your coefficient is under 1, the seed will still heal by 1
I see, thank you. so then the multiplication is only related to Railgunner’s supercharged railgun with a proc coefficient of 3.0 then?
If you have 2 stacks of leeching seed or higher, that’s when a sub-1 proc coefficient can reduce your healing
It just can’t go under 1
Railgunner, False Son, and CHEF are the characters with beefy proc coefficients.
it can go under 1
damage/heal numbers are just rounded to the ceiling
0.5 proc coeff hit will heal 0.5 health
it does heal less than one, stuff like that is rounded up visually for readability, however the true value is a float/decimal
yooo I love this game and I would love to get the chance to play with my friends but we have separate platforms (i'm on pc and they're on ps5) are u planning to add crossplatform to the game ? why ? why not ? when ? thanks in advance 🙏
It's unlikely that crossplay will ever get added, it would require rewriting most of the multiplayer code. Devs haven't 100% confirmed it'll never happen but don't hold your breath for it
its been heavily requested, however multiplayer is built around specific platforms so it would take a whole lot of work. we havent had any indication they have plans for it
thanks for you answers guys 🙏 🙏 🙏
I'm sorry I got that wrong. That serves me right for not double checking.
nah all is good its hard to check in game and thats the info the game provides
?
All of them
They're all worth getting
unless you want something specific right now, but you might as well get them all eventually
If you want to be OP, unlock False Son if you haven’t already
If you don’t possess DLC, I recommend getting engineer and loader
If you get engineer, unlock his alternate secondary and alternate utility asap
Loader’s defaults are epic so don’t worry as hard
Well engineer is more of a “when” than an “if” since his challenge is beating or entering (I forgot) 30 stages across as many runs as you need
also go through AC dlc if you have it because the 2nd character is very fun (and the 1st one as well)
does chef's sear work with backup mag properly? It appears to cancel the first use of sear when i activate the second one. I'm unsure if it applies two instances of sear but just has them on a single sear animation (Although its more likely just a SoTS character bug thats slipped through the cracks for a while)
Does going into the bazaar between time and using that thing that makes you dream (idk what its called) to get a certain stage invalidate "Commando: Incorruptible" or nah?
Hey random but was doing a run with commando cuz I'm grinding stuff for all the characters and..what the heck is this? I have never gotten this in a run with any other characters and I got it from killing an enemy, does anyone know what this is?
It says it's an equipment but I can't use it
its a super rare item that has a 1/4000 chance to drop from elite mobs and it gives you the ability that the elite mob has
nah, you're allowed to spend lunar coins, you just can't pick up lunar items
alr
That is the most consistent, honestly. The only other way is through Gold Shrines
All the ways I know of are the gold altar, a halcyon shrine on stages 4,5, or in the path of colossus, or dreaming for it. Of those, dreaming for it is definitely the most consistent, but getting a halcyon shrine on stage 5 seems to happen to me fairly frequently
But yeah there's no fully consistent way to do it
sots stages are more likely to have halcyon shrine also
so helminth is more likely than sky meadows to house a halc shrine
^this is only true if you have all 3 dlcs enabled because of the extremely janky content source limit btw
basically a stage can only have monsters and interactables from 2 dlcs at once, unless the stage itself is from a dlc in which case that dlcs content is always added for 'free'
but some stages are broken and will never spawn with certain dlcs if you have all 3 active, and helminth is one of them and will always have ac and sots content, while sky meadows works correctly and has a 33% chance to not have sots content
Can you see games hosted by players with all three DLCs while only having two?
You can yeah, but I would highly recommend using the lfg channels here over looking for lobbies in-game, the system for it isn't great
i js bought survivors of the void. does railgunner have more to her than the occasional snipe then holding m1
more crit chance = more crit damage
i see, so basically an anti material rifle turned into character
Her active reload boosts her damage
do you mean the little minigamd each time you fire?
Your m1 unscoped also has slight self-kncokback you can use to extend your concussion mine jumps
Yes, time your reload properly for increased damage
about the mines, are they merely for knockback and traversal?
more like sniping with the occasional m1 but yeah
also don't bother getting crit chance on her, the conversion ratio is 2:1 so you're only getting a 5% bonus for a stack of lensmakers
just keep in mind i am still very new, i havent even got to beat the final boss, got him to phase 3 rainstorm
all the percent mumbo jumbo, i dont understand
she does have a small amount of tech, throwing both mines at once will instantly detonate the first one so you can get an immediate boost if you need it (just be careful that the second mine doesn't launch enemies towards you)
her primary also has recoil that can reduce fall damage or extend a jump slightly if you fire it downward
but for the most part she's a pretty straightforward sniper
well in this case it's pretty simple, a 5% damage increase is really small and not at all worth it lol. Literally any other damage white item would be better
but if you do want an explanation
anything that says "X% base damage" is a fixed amount of damage that scales with your survivor's base damage stat, for most survivors it's 12 (+2.4 per level)
if an item says it deals "X% total damage", then that's a % of the hit that procced it, and is used exclusively by on-hit effects
and any item that says "deal X% more damage" is just a multiplier to ANY damage you deal, but usually those items have some condition that needs to be met (like
only applying to enemies that are above 90% health). Note that damage multipliers are always multiplicative with each other, so it's better to combine different items rather than stacking one thing
*also worth adding total damage procs don't inherit the damage bonus from multipliers, but they can get that bonus separately so long as the condition is still met when the proc deals damage
so you can't double dip on the same multiplier (except lunar ruin but dw about that)
thoughts on meridians will vs step of the brothers? Unlocked it today and i’ve found it pretty miserable to use
Personally I really like meridian's will
It buffs the stat increases you get from growth, so using it while all your spikes are out gives you a ton of extra movement speed to move around better, and the duration of that effect increases with growth as well so you can get permanent uptime on it
The distance you can teleport also scales with your movement speed, which is nice, and it can lock onto flying enemies to teleport to, letting you teleport to them and whack em with your club, which is fun
But yeah definitely focus more on using the buff you get after teleporting, rather than just how to best use the teleport itself
theyre pretty equal balance wise to not really give a damn
mwill scales extremely well with health items meanwhile step of the brothers provides a better baseline utility skill for false son to utilize
two instances of on command iframes with a recursive aoe effect to eradicate anything that dare stand in a line
plus its easier to use with his falling slam that increases its proc co to 1.5 if falling for more than .5s
and it can be used with an uncharged slam (the shitty little overhead swing) which has an obnormally long lingering hitbox, effectively putting another 400% damage on whatever you come in contact with
based on what you've said here, my advice would be that her railgun is very viable on enemies at melee range too — it pierces, so if you're getting swarmed by enemies it'll do a lot better than just holding m1 will, and it oneshots pretty much every small enemy at every stage of the game provided you hit a weakpoint
m1 has its moments for sure, but it sounds like you might be undervaluing the m2 a little
Also if you're bad at scoping in to deal with close-up targets (i am) just use your special, you can fire it without scoping in and just obliterate whatever is in front of you. You don't have to save it for big targets, nuke that rat
though obviously if you're using the default special you get locked out of your primary and secondary for a few seconds afterward
tips for completing like... all of Chefs challenges? Specifically: Does applying more stacks of burn on mithrix reset the cooldown? When it says 'recipe' do I just oil and sear bison or do I have to do something specific?
with 7 syringes worth of attack speed, sear should apply enough burn stacks to get the unlock, and ofc any other source of burn applies too.
for the bison one you literally just do exactly what it says, oil a bison and then sear it
and for the roll one
(you can also use primordial cube to group up flying enemies, yes chef + roll makes it easier since the spinning blades also count as a hit)
reapplying burn doesn't reset the duration of previous stacks, but a few syringes or a molotov 6-pack make that one pretty easy
backup mags also help a little, but iirc the burn from sear lasts almost exactly as long as the skill's duration, so the stacks wear off fast once it ends
yes, chef + roll actually makes this challenge incredibly easy because if you go into a group of enemies and use empowered roll with a breaching fin it'll instantly knock the enemies up and give you the achievement
that is so fun to watch
holy
also thanks for alla yalls help
back again - does Captains hacking beacon include the lunar items in the bazaar? or is it only like coin things
nvm he doesnt even get beacons in here
does hunter's tricorn kill solus wing??
idk if the matrix counts as a unique reward
hacking beacons work on anything with a gold cost displayed and nothing else
it does not
would be very funny if you could just skip the boss fight because you found one equipment tho
thx, i was gonna kill alloy hunter normally and then solus but guess huntress has to die
tbh if you're confident with alloy hunter you should prob use it on the solus control unit that spawns before her, empathy cores are way better than faulty conductor
yeah but alloy wing already ded so :P
How on earth did I die, what even killed me
You got killed
maybe the giant elite beetle guard you watched slam you into the ground 
how do i avoid that
to be fair my computre was very laggy at the time it wasnt loading that well by the time i realized it was an elite beetle guard and not a regular one i had died
hey, any idea why hermit carbs don't spawn in titanic plains? I've got the artifact of command, swarms, and sacrifice, and have looped twice now
nevermind. it seems I had to wait for around 10~15 minutes before they started spawning
question:
is
's scrap launcher affected by rate of fire like soldier syringes?
You were slammed by the beetle guard, and its afterburn finished you off
i'll try again with tougher times then
or just don't try to facetank enemies like that
yes, it'll shoot faster but it won't affect the cooldown
I was thinking about getting the DLCS, should I get them on PS5 or PC? I was thinking PC because I wanted to try mods out.
ok very cool
I thought the thing gaslit me
PC is probably best if you've got a good enough computer for it
like i said before the game was lagging and my reaction time is shit
pc is always better, if youve got a non-potato toaster atleast
you can use your controller on pc anyway
Oh that’s nice you can use a controller. I’m brand new to pc, I have an Omen gaming laptop? So idk if it could run it fine
you don't need a crazy powerful pc to run the game, if it can handle other modern games then it should do okay with ror2
My laptop is garbage and I can run it, although I have to turn a lot of the graphics settings down, a gaming laptop will run it just fine
Go for it lol
good evening btw!!!! I’m with my friend in Sundered Grove for the uh, artifact code and I faintly remember someone mentioning that this place doesn’t even have one! are we gonna run around for hours for no tablet or no code 😔
I am fairly certain this place HAS to have one, because every single basegame level so far has had one
actually… same question goes for Commencement. do these levels have codes?
Nope, neither of those have codes
WHAT!!! NOWAY
SO THAT MEANS… either some basegame levels have double codes ORRRR there’s more that aren’t in regular gameplay…
The second
ah. interesting! thank you both, very much
Np
I'm assuming you're just missing two codes rn then?
I believe three! the rest seem to be DLC stuff so I’ll worry about them later
Only 2 are dlc
this page gives you cryptic hints as to the locations of every code if you're interested in that
https://riskofrain2.wiki.gg/wiki/Artifact_Hints
The following page contains spoiler-free hints towards the location of Artifact codes. Each category corresponds to an artifact, using the first two (or three) letters of its name to help identify already possessed ones.
Each artifact has a hint split in 3 parts giving increasingly precise location. Hover a hint part to reveal it.
The ones for the ones I'm pretty sure they're missing aren't very cryptic though
yea true actually
tbh i googled the last code i needed for all achievements because ||i didn't want to have to want until i happened to get the abyssal depths environment log|| (spoiler is literally the location of a code so maybe don't click on it robothing)
Yeah that's what I'm concerned about but idk how to ask if they have that without spoiling where it is lol
I think they can get it from the info they have though
wow cool!!!!1
I like how considerate you guys are being about not spoiling, I appreciate it
should I uh, should I say which ones I’m missing?
I swear if Ambry itself has one…. 😔
would you like to know whether it does or not?
okay lowkey yes because then we’re gonna go looking for it next time 💪
||there is one in bulwark's ambry, i think it's there regardless of which ambry variant you're in||
AWW SHIET you kinda spoiled me there that theres. more of those
welp. I appreciate the answer regardless XD
and I still don’t know how to access those so nothing is lost here
No the ambry can just look different, it's not more stages
there are four but you just get one at random every time you go there, you've probably seen multiple already and not realised
oh my god REALLY???
Kinda like how maps can have different variations
there's default, aphelian research, tar research and wisp research
I’ve visited it 21 times and I haven’t seen Ambry variations how can I be this blind
They're dlc exclusive which is probably why
oh. OH LMAO
ohhhhh yeah true
if you're trying to 100% your logbook you'll need to go back after you get the dlc tho because each one has its own environment log
what if I wanted to 100% my logbook….
but Hopoo said
”Mercenary: Ethereal”
okay I’m joking I wish I could 100% it but I’m scared of that one
Just watch cabbage's vids on YouTube, he completes it every time, just wait until there's a good one
this is giving me hope… maybe one day… the day when I can complete the game on monsoon without the prototype drone
then maybe I could also do that one
I believe in you lol
THANKS 👏👏
me and my friend shall proceed to Bulwark’s Ambry tomorrow then perhaps!! I will tell you guys how it went then
I love this channel people are so cool here
Best of luck <3
YEAY THANKS
Might have better luck in #ror2-modding
I'm dumb and didn't know that channel existed oops
It happens a lot dw lol
I know this is probably an overasked question but is there anyway to consistently dodge Mithrix's dashing/sprinting hammer swipe? It feels like the way he dashes is completley random. I almost always get hit if he is near me when he dashes backwards then forwards or when he does the move without dashing at all. Even with feathers he usually can tag me on the way down. I'm playing commando with slide and I've been struggling with the later eclipse levels largely because I can't beat this guy consistently.
the dash is a little different in eclipse 4+, his AI doesn't compensate for the extra speed and so he tends to move kinda weirdly. Sometimes you can actually dodge his dash by running towards him because he'll frequently overshoot and end up behind you
staying on or near the ramps is also always a safe strat
and ofc having minions taking his aggro is always useful
if it helps, the wiki explains roughly how his AI works, listed in order of priority https://riskofrain2.wiki.gg/wiki/Mithrix#Behaviors
Mithrix is the final boss of Risk of Rain 2. He is encountered at the apex of Commencement, the moon of Petrichor V and final stage of the game. Defeating him and escaping the moon is required to beat the game.
Defeating him and successfully escaping for the first time completes the Washed Away challenge and unlocks Captain. Doing so on Mo...
Personally I usually don't bother, like you said it's super fast, but it doesn't deal much damage. Instead I just make sure to look for defensive items, like some opals, warped echo, and armor increases like rose buckler, and you can tank those hits just fine, as long as you can avoid getting hit by other things well enough to consistently have opals up. Safer spaces also takes care of it, but you can't rely on getting that every time ofc
For commando with slide, you can also just look for the item faraday spurs if you have the newest dlc, as that's enough on it's own to keep you in the air permanently letting you dodge that easily
what's the loot disparity like in multiplayer
+50% loot per player
for some reason i can't find pretty much anything about multiplayer on the wiki apart from a small mention in difficulty scaling
for once fandom and wiki.gg are equally useless
would be nice if multiplayer had its own page rather than quick mentions on related pages
it's on the page about spawn directors
and this is why we need a page specifically for multiplayer
how was i supposed to find that
I mean, it's on the page that covers how loot spawning works, it's a logical enough place to put it
and multiplayer doesn't really have a lot of changes outside of the differences in loot and difficulty scaling
yet i don't know what that page is called
which is why it would just be logical to make a page for multiplayer
directors
how am i supposed to know that's about loot, it just sounds like a page about the devs
a wiki is supposed to be easy to navigate
which is why there needs to be a multiplayer page
if you wanna suggest it we have a channel for that #ror-wiki-discussion
i shouldn't need to check 10 different pages i don't know the names of to know about how a gamemode works
Ok then you can create one, go for it
i'll gladly create one, just know it's not on me as a new player to get the info right
"do it yourself" has a fatal flaw, competency
Also you can find the page about directors in the page about mechanics
Don't you dare mention search bars. That's the devil
hey guys :-)
(status update on yesterday: I found the artifact code but my friend lost their voice so not getting the artifact itself today 😭)
anyway, question about Void Fiend, this whole corruption mechanic is pretty interesting with all the rules about damage and crits and healing! but um…. how exactly does harvester’s scythe react with the corruption gauge?? does the healing from crits negate the corruption increase or are the crits able to overcome that? idk how to word this better sorry
pretty sure it goes down because of healing
I’m like testing it out here and I’m seeing no difference to anything (max crit chance and one scythe)
ah yes I see, thank you. I was a bit confused by the wiki saying that scythe would ”help” to increase the corruption gauge, when it also heals lol
ok, so it seems that if the health you are healing is less than 2% of your max health [hp>400(+200 per stack)] then the crit helps. Otherwise, it’s a net loss
oooooohhh okayokay lot to consider here!
okay quick additional question if someone has the time, is titanic knurl fine then? like base health regen things should be fine?
passive regen is fine yes
anything that doesnt have green numbers
is good (as usual)
thanks 👍👍👍
my friends keep scrapping this calling it a snail smoothie 💔 brutal
It's one of the best healing items in the game as long as you're decent at avoiding damage
its regen scales with your level so the +3hp/s ends up being a lot better than it sounds
wait but it’s out of combat, right? I thought your own attacks count as ”in combat”
it's out of danger
OH RIGHT
I think the only item that uses "in combat" is red whip
you guys might have just saved so many slugs if I can challenge people to try and keep the health regen active
slug is like my #1 healing item lol
friend already gets an ego boost from preferring safer spaces to tougher times LMAO
i just need 2 and im good for the whole run
anything more is getting a bit excessive
slug friends… :-)
I mean, safer spaces is generally better (again, assuming you don't get hit too often)
the thing that kills me is ALWAYS attacks that go ratatatata so I am a tougher times truther still
for that there's 
but I read somewhere that it doesn’t do very well in lategame… how do I stop flying lunar chimeras from turning me into swiss cheese on monsoon
stick to cover
the usual method 🙏🙏
their machine gun always fires for exactly 4 seconds and then has a pretty long cooldown after, so you get a good window to attack it
ok gotchu, thanks
Or run circles around them. They only rotate so fast. Depends on your speed and distance from them of course.
tips for just... playing chef? I got all his unlocks but i still find him clunky. cant decide on what abilities to use, and im trying to get eclipse 8
I currently go for defaults except for the ice cubes secondary. I personally just throw all cleavers, then use a ranged ability, cleavers again, ability, etc. For the mobility, you don’t need to charge it all the way if you don’t want to. Especially on eclipse, rolling recklessly will lead to a lot of fall damage.
Also oil reduces armor iirc so use it early in your cycle against the chunkiest enemy you want to deal with.
Hello ! I got a lil question to ask: How do i unlock the Drifter? (Also if it's possible can it just maybe be in hints? Like not straight up telling me how to do it completely. Thanks in advance !)
Explorin’ the virtual portal route might lead you to somethin’
Make sure to pay attention to interactables
Oooh alright... Thanks for answering !
Loaders damage is based off her speed right?
her current velocity specifically not her speed stat, ya !!!!
for her utility skills
Okie thank you im trying her out becasue shes the only melee charater i havent mastered
I may gonna say something stupid but isn't there a trick where if you aim straight down with the charged gauntlet it will count as like high/max speed?
if there is im not aware
you can jump and grapple down then charge forwards which gives you a bit of a boost of speed tho
from gravity and grapple combined
Maybe just me remembering something that doesn't exist (most likely that)
Im assuming not but does a twisted scavenger count towards the "acrid: bad medicine" achievement?
Nope gotta be a normal scavenger
i have and it does not
So it gotta be a normal scavenger?
Yeah
Oh wouldn't expect the wiki to have this info lol, thank you for searching though :)
You should use the wiki.gg version btw
Oh there's another wiki? I'll go see
Update: Yeah it looks 100x cleaner and it feels better lol
yeah we also stopped updating the fandom one a while ago so it may not be up to date and doesn't have much of anything from the AC dlc
I go all alt abilities
freeze is crazy useful for the secondary
roll can get you killed easily, while alt secondary lets you cancel fall damage and is also pretty good at dealing with crowds
and yes chef is just really good, use boosted dice while in the middle of a big enemy for crazy damage, boosted ice box for a big 1500% damage hit that also freezes, and boosted utility to spread oil everywhere and deal with crowds
but you pretty much want to be using all of his abilities off cooldown tbh
at least with this loadout, you probably don't wanna do that with roll
any tips for beating voidling
Any tips for bandit’s challenges? Tried the 20 hemo stacks with what time I had but it seems tuff
Mainly just get a bunch of backup mags, and then either get behind a big enemy or get the ocular hud equipment for guaranteed crits
Attack speed can also help to spam them out faster, and any kind of cooldown reduction can help mitigate the number of backup mags you need, like purity, luminous shot, or alien head can make it a bit easier
The Artifact of Command will also help a lot too since you can choose your own items! Also maybe a Grandparent is the perfect enemy for that since they don't move (idk?)
there is a corrupt teddy bear on the ground, but I have the 57 leaf clover and already have a teddy bear, should I pick it up, or should I reroll it?
Wait i just discovered the 57 clover doesn't affect Tougher Times?! Huh...okay why not lol
holy shit i thought that it did
Right? Like why wouldn't affect it?? Eh Risk of Rain moment
but my question still remains, cause i could get other white void items
Well that's a tough decision... Without any bad pun
But i don't have enough playtime with the dlcs to know what's between corrupted teddy bear or not soo uuh... Idk
i just picked up, to be safer
Hope your run goes well !
Yeah i like it when runs starts off great! Now gotta pray the RNG is by your side for the whole run
Correct play btw
i'll move this discussion to ror2-discussion cause it fits better
why can't i make my game public
Because it'd make it too easy to become basically invincible mainly
Oh yeah true because if i remember correctly 57 clover doubles the effect of luck right?
Yeah
Yeah so it'd be easily broken- Okay so it's smart from them
Goootchu
How do I Delete RoR2 Profile?
I Accidentally Make Another Profile and I Can't Delete it.
if you're on steam, save files should be at C:\Program Files(x86)\Steam\userdata[Number]\632360\remote\UserProfiles
Tried it Before and Doesn't Delete Anything.
I Even Turn Off Steam Cloud and the Result Still the Same.
Weird, are you sure you're deleting the right thing? or does the profile just come back when you start the game?
Either way it doesn't hurt anything by being there, just use your main profile
I Deleted 2 Files Inside That Folder That Seems to be the Additional Profile That I Dont Use, Yep it Just Coming Back after I Start the Game.
strange
it should only be one file though, an xml file with a bunch of numbers and letters as the name
but ror2 is weird about save files sometimes so idk
like I said, there's no harm in keeping the extra profile
Do any of y'all know why my Run History got deleted? I had runs in there since about 2022 but a month ago they just randomly disspaeared. I tried waiting it out and they aren't back. Maybe they're still in the files?
should be in steamapps/common/Risk of Rain 2/Risk of Rain 2_Data/RunReports
there was a mod called HistoryFix but it seems like it's deprecated now so idk
maybe its to scratch that itch of having a neatly made profile list, like having an unneeded one is seen as junk in an otherwise perfectly organized room
does accepting the collective's offering on monsoon also counts as "beat the game or obliterate on monsoon"?
Yep, any win will count, it doesn't matter which ending you get
gotchu ^^
Can anyone confirm since I don't trust the ai overview
if I buy a dlc, and a friend buys a dlc, and I host, do we get access to both dlcs?
bar survivors and achievements, yes
Ah cool, so like I can play my survivors he plays his but item and stage wise we're chilling?
pretty much you cant play as survivors you dont own, even in lobbies with the dlc enabled
but yeah both dlcs can be enabled at the same time
appreciate you! That's good enough for me : D
its nice
So like I literally just got the game like yesterday
I got the achievement for killing something with every bounce of the huntresses glaive and that unlocks something for the characters moveset?
yeah, all* of the survivors have alternate skills that can be unlocked
-# *except for one specific dlc character some reason
I see
Looking through some of them its a little interesting
Reset 15 times with bandit abilty okay, get 15 kills without touching the ground artificer okay, get 12 crowbars on huntress ? ? ? I mean okay BEAT AN AREA WITHOUT DROPPING BELOW 100% hp ?????????????????????
the difficulty of the challenges varies a lot lol
the 100% health one for huntress isn't quite as bad as it sounds, and the skill it unlocks is extremely good
the wiki has tips for all of the unlocks if you're interested https://riskofrain2.wiki.gg/wiki/Huntress:_Piercing_Wind
Huntress: Piercing Wind is a challenge in Risk of Rain 2. It is completed as Huntress by finishing the Teleporter Event in either Rallypoint Delta or Scorched Acres without falling below 100% health.
You unironically have no reason NOT to complete that challenge
Arrow Rain is just that fucking bad
I mean the huntress seems kinda weak in my very limited experience extremely fun because of sheer movement mechanics
The damage just seems
To be fair the only other characters I have played are the bandit and the artificer both of which seem to be designed to have relatively high damage
you're not wrong, huntress has some of the lowest dps in the game
but she's easy to use and has solid mobility
Auto aim and the mobility is apparent in general though the movement of this game seems to be the biggest skill of it even in my very little time I noticed things like fall damage canceling with the bandits melee
hey if i have the dlcs and play with a friend who does not will he be able to have the same zones/item as i do or not?
the only things he cant access are survivors and achievements
it be like that sometimes
Im pretty sure I should have died like 20 minutes ago but I have the item that shocks enemies near me
Shame I wasnt playing huntress would have been perfect since it was the right stage
Anyways so like I have been using the rifle on the bandit but I feel like shotgun would be better since the revolver can basically serve the sane function as the rifle would
But idk rifle feels better to me
It is actual garbage
The only thing it has over the other one is range, which is covered by your special
Makes sense
it's not lol
they're both fine, shotgun has higher raw damage up close but rifle has better proc potential and infinite range. Just comes down to preference/playstyle mostly
the revolver also gives you range but it has a cooldown, the rifle lets you deal consistent damage at any range (the revolver also has limited range unlike the rifle)
Revolver has kill reset though
yeah, but that falls off hard
But yeah I 100% prefer the rifle over the shotgun I just like my dps consistent tbh
once enemies start getting really tanky and you get more sources of damage from items, it becomes really difficult to consistently get resets on the revolver. And even if you get one, it's even harder to chain kills with it
(which is also why the alt revolver is generally a lot better)
The irony being that to get the rifle you have to chain reset
I just did it on the first map tbh
desperado is just better
Getting it is
Not within my current scope
I havent even beat a run yet I died on what I think is the 'final boss'
Yeah, that's a tough one to get until you can beat the final boss consistently
the tricky part is that damage dealt by items won't count for the achievement, so you wanna focus on raw damage multipliers and avoid stuff like
or combat drones that could steal the kill
Well this run is looking promising its at least going to make it to the boss BUUUUT not only do I have all those things I have 2 combat drones 3 missle drones and a beetle gaurd
Lol
you can still attempt it but yeah, if you manage to kill the boss then the unlock could still get stolen lol
So idk what I did but now there is an artifact of sacrifice thing happening
did you go through the funky teleporter on stage 5 with the 3x3 grid of nodes next to it?
Yeah
Monsters drop items but chests no longer spawn seems fairly self explanatory I think
after you clear that stage you're going back to stage 1, you'll have to go through 5 more stages to get back to the final boss
I see
That will be interesting to deal with after I pick my fiance up from work lol
So is the difficulty bar going to still be laughing at me?
yup!
Guess this explains the "going back to stage 1" achievement
im trying to figure out which DLC i want to get first since i got all the normal survivors and stuff because the DLC’s are on sale for PlayStation. Which one should i get for most content?
Get SotV first
alright
I mean it isn’t bad, but it has recoil that messes with your accuracy at long range and the shotgun destroys compared to it, especially when using the backstab passive
the accuracy bloom resets in less than 0.5s
The recoil isn't too hard to manage if you space out your shots instead of spamming
you just have to wait the tiniest amount for full accuracy 0 falloff 330% shots
it also gets better procs and steady damage at any range instead needing to get in close for a quick burst
the only real issue with rifle for me is the aforementioned antisynergy with bandit's passive, it incentivises ranged play which makes it harder to actually get backstabs
outside of that it's perfectly solid imo
it's a playstyle choice, rifle lets you play bandit like a slower but punchier commando
yeah rifle is a bit weaker on larger enemies where you focus on them but in exchange you can dispatch of smaller ones and chip away at larger ones at any range
or while you're approaching/retreating
Coward’s playstyle
Why would the enemy across the entire map be a bigger threat than anything near you
this is the 12th time i've seen someone say this to deny the idea of blast being not utter dogshit btw
Maybe because it’s true
shrug
i'm not interested in arguing this since this has been argued a million times anyway and i'd also rather not support the idea of arguing in the game questions channel
You right
How many bosses can you kill in one run? I'm trying to do a challenge.
all of them, i believe
rejecting solus lets you continue, false son you can continue, you can do mithrix into voidling with frog
Lunar secret boss?
Okay, thanks! I'll have to settle for not killing twisted scav, but maybe with the new dlc the devs can change that (wink wink nudge nudge)
question about alloyed boss, if i went there, ||killed the boss stage 5 then went to 6 and got booted cuz not enough damage, can i go back in the same run if i cycle?||
do i need to kill friends of the vulture?
You should have gotten an encrypted cerebellum from the solus wing fight
There's a chef behind the big orb, to the right
You can combine items. Combine one of items you can with the cerebellum to get the decrypted cerebellum
ait ill see
or by defeating the seekers of the storm final boss! he spawns a portal to the alloyed collective areas afterward too now
spex is not what you need to attack, if thats what you are asking
hes just the guy letting you fight Big Grok
atgrok is this true
is ror 2 full crossplay
there is no crossplay in risk of rain 2
So like I have only really played more than 1 run of huntress and bandit is there another character I should try
I mean, they're all worth trying
Im gonna be honest some have 0 appeal to me in a little bit of play time
is there a certain type of character you prefer?
Arguably a skill issue im sure when im more comfortable with the game I will more willingly step out of my comfort zone
fair
Well I enjoy the huntress because of the sheer mobility and I really enjoy the way dpsing feels on the bandit everything flows very well
Loader is neat if you like movement, but she's definitely got a learning curve
I dont mind a learning curve tbh
loader is really fun
most of it is just getting used to her grapple movement
Im gonna be honest 90% of my enjoyment of most characters has been stiffled by every character I have tried getting that stupid jellyfish as the first boss
hi I'm trying to get 100% of the logbook, does using artifact of dissonance (monsters can appear outside of their usual environments) makes a good, bad or no difference to get monster logs?
you can hide behind walls to avoid the nuke btw
it even creates shadows to help yo usee where's safe
I knew that hahahahahahahahhahahahahahahhahahahahahhahahah cough

vandering vagrant
vandering wagrant
also i do want to note that loader is a different flavor of mobility compared to huntress
it's probably helpful for getting logs of enemies that only spawn on a handful of stages, but having every enemy be a possible spawn also makes it less likely to get any specific monster, so it kinda evens out I guess
huntress is sustained combat mobility with a burst in between and loader is mostly traversal mobility with a massive burst for her combat mobility
I come from movement games so a different style of mobility is fine I just really like mobility
you might wanna unlock mercenary too then
Im coming to risk of rain from mostly the metroidvainia side of things
and there isn't anyone who really plays just like bandit, but that kinda goes for every survivor since they're all pretty varied.
The closest might be like... railgunner or commando (with alt skills), maybe? but railgunner is DLC
players also tend to hate commando when they're new, but he grows on you
like, ask any veteran ror2 player, they'll probably tell you that they started liking him more as they got better at the game. Becoming a commando main is basically puberty for ror2 players lol
I might end up picking up the dlc its gonna be on sale for another like 10 days I just wanna try out the game before I decide to invest money into it
Especially cause we are saving up to move states
the dlcs are all worth having, for what it's worth. SotV -> AC -> SotS is the order I'd recommend getting them in
but yeah, decide if you like the game first ofc
Hey would you guys say this game is really worth getting into and also is there cross play between console and pc
Yes for the first part, no for the second
there's no cross-platform unfortunately, if you're having fun with it i'd say there's no reason to not keep playing
I'd say wait to get into the game tbh
wdym? why?
crossplay between console and pc doesnt exist unfortunately
Are you able to proc networked suffering on yourself via hellfire tincture?
tincture doesn't have a proc coeff
i'd assume it behaves like fall damage too and that doesnt proc networked suffering on yourself
but since it has a 0 proc coeff it just wont proc it
I mean, fall damage doesn't proc anything anyway
but tincture's damage is actually just a hidden DoT
Oh wow I thought it did
Does runald also ruin the B&W unlock or is it just kjaro btws
(unlock for desperato iirc )
Wiki says to avoid it but
iirc it has a grace period of a few frames, specifically to allow for runald's and behemoth
but I've never tested to see if it actually works for certain
Ah yes was added in a post anniversary patch
Dare i say 50% chance it wasn't kept with the database rebuild but oh smell
yeah, it would have to be tested to make sure
but if it does work then that should probably be mentioned on the wiki
probably a safe bet that behemoth at least works, due to it inheriting damage types and counting as a revolver kill normally
Does anyone have the video of that minimal rg 1M damage setup? The one that's on the newt on stage 2
So how am I supposed to even do the artificers one second first boss kill without dlc is the best way to loop back?
looping will make it easier yeah, eventually you'll have enough damage to do it without even trying

