#ror2-game-questions

1 messages · Page 42 of 1

lavish jacinth
#

old knockback fin just knocked enemies a very small distance in the air

peak jacinth
#

I think it was better than war bonds

lavish jacinth
#

that's it

jaunty snow
#

counterpoint: what if you had 1 billion million syringes

lavish jacinth
jaunty snow
#

nvm

lavish jacinth
#

it took like 10 stacks before they'd even start taking fall damage, and even then it was barely any

jaunty snow
#

don't squid polyps do a better job at knockback

quasi crystal
#

Warbonds didn't kill you
Also warbonds on enemies made them drop extra money

lavish jacinth
jaunty snow
#

if you did squid polyp + caffeinator mithrix would basically get pushed out of the arena right

lyric silo
lavish jacinth
#

it is

quasi crystal
#

Polyps need more love, they aren't nearly as bad as some of the greens that get compared to

lyric silo
peak jacinth
jaunty snow
#

you guys ever stacked like way too many laser scopes and everything just dies

#

or like any other damage item

lavish jacinth
#

it's definitely not an amazing item but it's good at its job, which is more than can be said for some other bad items

lyric silo
jaunty snow
#

didnt transmitter have a bug where it could softlock you

lavish jacinth
#

probably

peak jacinth
lavish jacinth
#

I haven't heard of that but I would believe it

jaunty snow
#

i've heard it could either send you below the death plane or clip you inside of a rocl

quasi crystal
#

Maruke stop drinking hot sauce

lyric silo
lyric silo
lavish jacinth
#

1% chance for transmitter to send you directly to gay baby jail

peak jacinth
# quasi crystal Maruke stop drinking hot sauce

the 2nd half of that statement isn’t based on anything but personal experience, I’ve had transmitter teleport me to great places more than bad places, in which case I can’t possibly say that’s true

jaunty snow
#

the odds of getting transmitter to actually send you to a good place is lower than balatro's fucking wheel of fortune

lyric silo
lavish jacinth
#

even when transmitter did help, it was just really annoying

jaunty snow
#

the wheel of fortune in balatro has to be rigged

wide parrot
#

It’s gonna hit this time trust me

lyric silo
wide parrot
#

Skill issue engiclueless

jaunty snow
#

one message has changed the topic of this server

quasi crystal
#

I'm not gonna argue with you on transmitter if you think it was fine pre rework I'm happy for you I wish I saw that green scrap as half full

wide parrot
#

Balatro was mentioned it’s fully warranted

jaunty snow
#

fair

lavish jacinth
jaunty snow
#

yes i am

lyric silo
lavish jacinth
#

this happens all the time lol

peak jacinth
#

I don’t think an item being annoying makes it bad

#

like bottled chaos

wide parrot
#

BC is rarely annoying

peak jacinth
#

yes

quasi crystal
#

I like bottled chaos but can admit it's not good

peak jacinth
#

I agree with you

jaunty snow
#

wait a second can the artifact of soul wisps proc artifact of honor

lyric silo
wide parrot
#

Even if you get an effect you weren’t expecting you can still use it your advantage

lyric silo
wide parrot
#

With old transmitter every time it went off you were just disoriented

lavish jacinth
quasi crystal
#

Getting egged when you're locked in is heart rate shattering

lavish jacinth
#

(also I assume you mean sacrifice)

jaunty snow
#

well anyway honor + sonorous whispers is already too op

lyric silo
jaunty snow
#

also no i mean artifact of honor because of whispers

lavish jacinth
#

oh

peak jacinth
jaunty snow
#

this conversation on the time axis is more distanced than a long-distance relationship

lyric silo
quasi crystal
#

The item wouldn't have been completely reworked if the people who disliked it were the minority

lyric silo
#

that too

jaunty snow
#

i have the most hot take in existence

lyric silo
#

vand good?

quasi crystal
#

Dole good

jaunty snow
#

i do agree with that but the thing i was going to say was that transmitter should be supernerfed

peak jacinth
lavish jacinth
quasi crystal
#

Dole saved me once in coop in vields we got vultures with crowbars and tougher times and without it I wouldn't have escaped as the last alive
Dole saved my life

lavish jacinth
#

I think most people think it should get a nerf

jaunty snow
#

singularity band is an actually good item (also what is dole i am stupid)

lyric silo
lavish jacinth
quasi crystal
#

E_ForeignFruit is dole

lyric silo
quasi crystal
#

It's a joke from an for YouTuber

#

Ror*

peak jacinth
lyric silo
quasi crystal
#

Yeah

jaunty snow
#

i dont know what item that is grah

quasi crystal
#

It heals you for 50%

lyric silo
#

dole

quasi crystal
#

It's not good but it will get you by if you have nothing bette

lavish jacinth
jaunty snow
#

that doesn't seem too terrible

quasi crystal
#

Cool down

lyric silo
#

its a pretty bad item

lavish jacinth
#

it gets outclassed by so many other equipments, including other healing equips

peak jacinth
jaunty snow
#

ok fair it does have a 45s cooldown but still

quasi crystal
#

You have E_Remote_Caffeinator and E_Susprite for healing

lavish jacinth
#

it really is a "better than nothing" item

jaunty snow
#

caffeinator is like a jack of all trades item

lavish jacinth
#

it's funny because iirc it was actually great in ror1 if you had a shitload of health from infusion, since %-based healing barely existed

jaunty snow
#

caffeinator can be single-target damage, it can be aoe, it can be healing, it can be what you want it to be

quasi crystal
#

Ror1 or rorr

lyric silo
quasi crystal
#

Because rorr meat chunks seem to be good

jaunty snow
#

infusion is a good item i just don't like how it changes the hp color

lyric silo
#

infusion in ror2 isnt very good

jaunty snow
#

i meant in ror2. fight me.

lavish jacinth
lyric silo
quasi crystal
#

It's not terrible

jaunty snow
#

i mean, it's an ok item, not very viable

lavish jacinth
#

it's on the low end of greens but certainly not the worst thing ever

lyric silo
jaunty snow
#

also there was once a really niche bug where shaped glass didnt affect infusion

full apex
#

health does make most healing better

#

and 100 is decent. it just falls off a bit

lavish jacinth
jaunty snow
#

it was a thing in ror2 for like, a day, it was insanely busted

lyric silo
peak jacinth
#

the only health that matters is the last health (unless you have a watch)

full apex
#

10% at lvl 20 is ~73

#

and 10% is pretty good. so infusion stays relevant for a bit when its full

opal kernel
#

i mean the thing where you start with extra gold

jaunty snow
#

wait hold on does it mean 100 total and not 100 per kill at maximum

opal kernel
#

i know it was kinda delayed

full apex
#

100 instantly in one kill would make the on kill mechanic basically useless haha

lavish jacinth
opal kernel
#

ok

jaunty snow
#

oh lol, anyway i gtg byebye

lyric silo
#

wish it worked like rorr infusion maybe then itd be somewhat useful imo

full apex
#

infinite health is busted tho

lyric silo
#

yeah ik

#

its just infusion is not great

full apex
#

idk
i think its fine

lyric silo
#

and yes infinite health would be op in a game like ror2 with alot of killing

#

its more balanced in rorr cause theres not the insane chainkills and stuff as ror2 and less enemies

full apex
#

like being generally around or better than 10% hp on a green is average stat value, steak is weak as a white because its liss than 1/3 of that and i think white to green tends to be around 1/3 stat wise

#

though balance has been getting more and more fucked as time goes on

lavish jacinth
#

I imagine infusion miiiight have been rebalanced around the existence of printers, since printing a few infusions early on can be pretty nice

full apex
#

overcapping it is fnuuy too

#

with a few stacks you can get a decent bit out of it too

lyric silo
#

i generally wouldnt use greens early on for infusion printers unless im full of stuff like harpoon and pauldron

bitter glade
#

is multiplayer still broken?

lavish jacinth
#

define broken

bitter glade
#

that gives me my answer

lyric silo
#

no, it doesnt

#

what

bitter glade
#

does it work

lyric silo
#

yes

bitter glade
#

like can i play with other people

lavish jacinth
#

yes

full apex
#

its not obvious, so theres not a major bug, so asking to clarify means its useable which answers their question i think

lyric silo
#

guhhh im so tired

bitter glade
#

i thought since he said "define broken" it wasnt gonna delete my save file but it wasnt gonna work well

lavish jacinth
#

crossplay is still terrible and you shouldn't use it, the netcode is as janky as ever, there are probably some minor bugs, but it works

bitter glade
#

ight cool

#

thank you

lyric silo
#

nothing will ever be as buggy an experience as subnautica multiplayer

lavish jacinth
#

skyrim multiplayer:

lyric silo
#

oh god

quasi crystal
#

You all don't know true suffering until you've tried to set up an Uno lobby

lime marsh
#

been trying to learn host skip, I keep going way too far forward and I can't figure out how to stop doing this, anyone know what I'm doing wrong?

lavish jacinth
lavish jacinth
#

I'm too tired to think right now

quasi crystal
#

i too was struggling on host skipping lol i got it once then on the fall back down i didnt go upwards anymore

lyric silo
#

im way too tired to uhhhhhhhhhhh

crystal blade
#

Whats the easiest way to get demons and the crabs

lavish jacinth
# crystal blade Whats the easiest way to get demons and the crabs

loop to stage 6 titanic plains and chase them off the edge, preferably with a knockback ability that does no damage like railgunner mines or rex boop

avoid stuff like tesla coil that might kill them by accident and maybe turn off dlcs so that plains is easier to get

livid wedge
#

E_PrimordialCube is a good item for it

signal tundra
#

How do I get to mythrix, it seems like it's random chance on stage 5, I've played like 8 runs and only got him once

lavish jacinth
#

every portal besides the teleporter (or void portal but that's a whole other thing) will cause you to loop

jaunty snow
#

i am back

twin anvil
#

Its the void dlc good

mellow crystal
turbid hinge
#

what is the easiest way to unlock rex

#

loader?

quasi crystal
#

whoever youre best at speedrunning with

crude hemlock
#

I got the latest DLC yesterday, some whacky items in it for sure. Tried the zenyata monk person on monsoon, that was a mistake

#

doing helldivers inputs commands while getting wailed on was hard

#

did finish with Void guy, now to do it with Rex..

peak jacinth
viral sorrel
turbid hinge
#

guys I knoe that for flamethrower crits are rolled only once for all of the ticks at the start

#

does that apply to any procs or are the rest rolled tick by tick basis?

lavish jacinth
#

Except charged perforator, because it's dumb and uses random crit chance instead of inheriting crit

peak jacinth
#

that’s exclusive to crit, damage bursts like shotguns roll crit once but usually everything else individually

crude hemlock
#

my mate failed it 3 times as he would try to play normally and do it, and took the HP cut in half shrines lol

peak jacinth
hoary sedge
#

yeah the real answer is just whoever you're the best at not getting hit as

signal tundra
#

Can I combo these 2 to never have a delicate watch break?

lavish jacinth
signal tundra
#

I'm in a run right now and I'm trying to kill mythrix and I'm debating on getting the heretic, but what will happen to my abilities on hiw 4th stage when he takes my items?

high forum
#

He doesn't take those items

crude hemlock
#

i was oddly just about to ask what you get if anything for finishing a heretic run/on monsoon?

high forum
#

Nothing

signal tundra
turbid hinge
#

nice arti run

turbid hinge
crude hemlock
#

ah ok thats something atleast

icy surge
#

Hey guys, im trying to just play with my friend for the first time in multiplayer, but no idea how to actually join eachothers lobbies, any help?

icy surge
#

yeah

lavish jacinth
#

make sure you both have crossplay turned off, then you should just be able to send an invite through steam

icy surge
#

off, not on

lavish jacinth
#

correct

icy surge
#

alright

lavish jacinth
#

crossplay is notoriously glitchy, and if it's enabled you can only join other crossplay games. So it's best to keep it turned off

icy surge
#

ah I see

lavish jacinth
#

it's only between steam and epic games so you're not missing out on anything

icy surge
#

okayokay thank you so much

lavish jacinth
#

np

lavish jacinth
lavish jacinth
#

you get her survivor log and it counts for eclipse progress, but no survivor-specific unlocks since she's a separate character

foggy jewel
#

Hello everyone, new player here
I've been playing for a week (no DLCs, on rainstorm only), and so far managed to get to Mithrix thrice, but every time it felt weird, like I'm basically tickling him to death until he hits me twice within 20 seconds and then it's over (I reached phase 3 in every attempts)
I think that feeling comes from the fact that he's so much faster than everything else in the game, but I probably could improve my playstyle, so does anyone has some advice? (other than git gud/skill issue, I already know that)
(I don't really have a survivor of choice, but Loader, Commando and Acrid feel the best to me for now) (I also like Bandit but he has a lot of bad matchups)

lavish jacinth
# foggy jewel Hello everyone, new player here I've been playing for a week (no DLCs, on rainst...

the mithrix fight is kind of a war of attrition unless you've got a god run going, for the most part you'll just want to stay at a medium distance and punish him when he's vulnerable, usually right after an attack.
Try to stay near the ramps, verticality is incredibly strong in that fight since most of his attacks are melee, so having a consistent way to get above him gives you a ton of safety. Just be ready to get close to him when he starts doing big spinny in phase 3 (if you haven't seen that yet, you'll know what that is when it happens), he always alternates between spinny and the big ground shockwave attack once he's under 75% hp so you can sorta predict it.
Drones also help a lot, especially with bandit's cloaking. Mithrix's AI is as dumb as any other enemy and he gets distracted easily, so with drones drawing aggro he'll spend half the fight flailing around trying to swat them out of the air

oh yeah, and without spoiling too much, ||be ready for phase 4. It's not actually that hard, just don't panic and be ready to run for cover- it's pretty easy if you just play it safe and poke him to death from a distance||

#

also just for runs in general, make sure you're looting as much as you can, a pretty common new player mistake is panicking over the timer and rushing straight for the teleporter without grabbing any items

foggy jewel
#

ok thanks
I actually thought the opposite, I thought I was taking too much time to get every chest I could find, reaching him with the timer between 65-75mins (without looping) and having to fight him when he's 15+ levels higher than me. But maybe that's not the first thing to worry about
And I haven't tried using the ramps, that's something I'll def look into for the next time

...maybe I'll just try to kite him to death with Acrid
he won't be able to tank forever if he's losing 1% of his health every second

lavish jacinth
#

nah, time management is more about efficiency than speed- a good rule of thumb is to full-clear every stage and try to at least leave with more items than minutes, with a little extra time set aside to use printers and scrappers and stuff.
Items are how you get stronger, you will never outrun the timer no matter how fast you go. And it actually speeds up by about 15% for every stage you clear, so you really wanna make the most of every stage.

#

also yeah, kiting him with acrid is totally viable, you don't even really need to worry about having enough damage in that case (although multipliers like C_ArmorPiercingRounds do work on poison, so that can still help)

turbid hinge
lavish jacinth
#

unless gearbox changed it, you were told wrong

#

I distinctly remember not getting bandit's mastery on the first try because I ended the run as heretic lol

wary lintel
#

What's the best difficulty, character and artifacts for the best loop experience (4 loops then voidling)

lavish jacinth
#

i mean... drizzle if you want it to be easy
monsoon will be harder initially but by loop 4 it won't really matter since enemies will be max level

#

max level enemies on rainstorm and monsoon are exactly the same, monsoon just reaches it sooner. and the only difference with drizzle is that you get extra damage resistance

#

although I guess monsoon will still end up with more director credits but again, by loop 4 you're usually so overpowered that it hardly matters. You'll start seeing scavengers sooner ig so that's something

wary lintel
#

So you reach scavengers quickest at monsoon

lavish jacinth
#

yeah, usually around stage 8 or 9

#

compared to around 15 on rainstorm and around 20 on drizzle

wary lintel
#

ok thanks

#

funnest survivor for looping?

ionic igloo
#

whatever survivor you normally find fun will still apply after looping

#

Huntress with Flurry is good since she has a much greater chance of being close to capping crit

#

if you loop for too like all survivor gameplay will devolve into the same state anyways, where you hit one thing and a proc chain reaction wipes the map

wary lintel
#

ok thanks

ionic igloo
#

Another thing that I guess would be survivor specific is getting to a point where Void Fiend is always corrupted due to crits + stacking void items

#

Or False Son getting enough HP boosts to kill things just by spamming Lunar Nails KEKW

lime marsh
lavish jacinth
#

I'm pretty sure she can still do it, the timing for holding jump is just a little different

#

there are also other spots that might work better, like off the side of the bridge

daring cloak
#

Her jetpack kinda messes up the tech so you wanna let go of jump as soon as you get warped back on stage

foggy jewel
lavish jacinth
#

np, glad I could help

winter arch
#

what do points in the end of a run give

peak jacinth
daring cloak
#

They dont give anything

topaz hill
daring cloak
#

Theyre just there so you can have a semi solid guide on how well your runs went compared to each other (though at higher difficulties its not really effective)

warped pecan
daring cloak
#

True true

quasi crystal
#

Does the expose transfer tech on focused assault stack expose or apply one stack then immediately use it and reapply

quasi crystal
#

Figured ty

waxen belfry
#

How much harder is dlc than base game

high forum
#

the final boss is a little unbalanced (against the player), but otherwise not that much harder

lavish jacinth
#

SotV adds some new enemies and mechanics that can make things a little harder, but both DLCs add some very strong items that help balance it out

turbid whale
#

mid run rn and trying to finish a commando quest, and the artifact portal isnt spawning even tho i killed the boss
how do i fix this?

#

istg if i have to throw away this 1 hr run ima crash out

lavish jacinth
turbid whale
#

NOOOOOOOOOOOOOOO

#

i wasted an hour for nothing :c

lavish jacinth
#

to be fair.... it's a roguelike, that's just how they are

#

and normal runs take like an hour anyway

turbid whale
#

reasonable

lavish jacinth
#

but yeah, it's a shitty way to have to end the run. Hopefully fixed next patch

turbid whale
#

i just really wanna finish up commandos items :c

cinder pasture
#

is mercenary any actual good? like is there anything good about it or am i just complete ASS?

lavish jacinth
#

it helps if you know about the tech with expose though

cinder pasture
cinder pasture
lavish jacinth
#

it can net you a ton of extra damage and expose, it takes some practice to learn the timing but it's worth it

cinder pasture
#

is mercenary just reliant on that?

lavish jacinth
#

nah, he can work fine without it. But it's a nice extra tool to have in your arsenal

#

but utilizing expose in general is a major part of what makes merc work, tech or not. It's like hitting weakpoints as railgunner

#

merc is actually at his best in dense crowds where you can capitalize on his huge hitboxes and get more expose procs, he basically gets stronger the more overwhelmed he is.

cinder pasture
#

how do i know if i actually land the tech, like i cant tell because it doesnt look any different

lavish jacinth
#

I mean, you'll get a ton of expose procs when you otherwise wouldn't

#

he's not using the dash that gives expose normally (and it's not delayed like focused assault would be)

#

I find it helps if you do it at point blank range so you can take advantage of the hitpause as soon as the sword hitbox comes out

#

slightly outdated, I think the slam thing has been patched out with the physics changes. Otherwise still a good guide

cinder pasture
#

how close is the window?

lavish jacinth
#

it's at the VERY start of the attack. Swing first and then dash immediately after, almost at the same time but you need to use primary first

#

it'll be easier if you do one swing at a time instead of holding m1

cinder pasture
#

i did

#

once

lavish jacinth
#

it takes practice but you get the hang of it

#

it also gets harder the more attack speed you have, although the hitpause trick helps with that

cinder pasture
#

is the trick to do just it like fraction of a fraction after you do final m1 like close enough to not be able to tell

lavish jacinth
#

pretty much, I'm not sure what the actual window is but it's gotta be within the first few frames of the sword animation

cinder pasture
#

slicing winds?

lavish jacinth
#

yeah, swinds is great

#

it's a slightly different playstyle, you're trading some iframes and mobility for more damage and a ranged option

tired atlas
#

How do I keep engineer turret alive in high wave simulacrum? Monsters keep killing turrets.

lavish jacinth
tired atlas
#

Thanks

fast briar
# cinder pasture oh yeah even without that tech he is just i frames, that alt r move worth unloc...

Its hell to unlock but I got it yesterday, can confirm that its worth, you should also try to get the alternate M2 (uppercut) since it has way more damage potential and although you trade trimping for it its very high damage
If you don't have it yet just enable artifact of command, find an equipment chest and use milky chrysalis along with your dash and other mobility abilities to stay in the air for 30 seconds easily

slim spoke
fast briar
#

I know, tried to get it on distant roost by constantly flying up but it kept teleporting me back so I got pissed off lol

#

With chrysalis its the fastest and easiest way

slim spoke
#

for sure it is
but i still think hovering with beetle queen at distant roost is the easiest
close seconds still

trim narwhal
#

on a lot of stage 1 maps you can just ghet up to a really high spot and just jump down while spamming abilities and you get it

#

anyways, is there anyway to charge a m1m2 slam without whipping out a m1, tired of wasting lumishot like this

lavish jacinth
trim narwhal
#

mm

#

false son is so strong but really janky to play at times, between this and needing to spam non-agile m2 for speed and the weird 3.0/1.0 aerial slam difference

#

did they patch that actually, i havent really played or looked at ror2 stuff for a long while

lavish jacinth
#

nah, nothing about him changed

trim narwhal
#

not being able to dash while charging slam makes it feel kinda weird to m1 air from farther away and have to slowly walk up, vs m1 air and then charge and then dash up at least

#

id take some nerfs to numbers for some mechanical "buffs" like this tbh

lavish jacinth
#

yeah, hopefully that's what they do

#

it's stupid how strong he is but he feels clunky to play

daring cloak
#

Thats kinda the intended design tbh

trim narwhal
#

although tbh i think mechanical buffs with current numbers would still be in a similar tier with other OP survivors anyways so i guess its "fine" if numbers stay the same

daring cloak
#

Iirc suncles said something similar to false son being supposed to be a construct gone mad

trim narwhal
#

doesnt false son boss himself do slamcharge into dash, i dont think its necessary to make him janky to play

daring cloak
#

An unhinged construct

trim narwhal
#

visual design and animations can cover that

lavish jacinth
#

in that case I don't like their design choice lol
I don't think characters should be balanced around feeling clunky

daring cloak
#

That was the wording

lavish jacinth
#

void fiend does a better job at feeling unhinged imo

#

false son doesn't really feel unhinged, just unfinished

trim narwhal
#

when i think unhinged i think feral animal gorilla rampage or something, not really slowly walking up with a charged club and needing to pause and shoot out spikes to get to places faster

daring cloak
#

Oh yeah absolutely

#

Especially the spikes annoy me

#

But dashing before charging slam doesnt seem that bad to me

#

Especially once you got some attack speed going

trim narwhal
#

its usually fine but its getting annoying with lumishot since u dont want to waste the mandatory m1

#

so u cant dash too close

lavish jacinth
#

the spikes not being agile doesn't bother me, that's just how skills work in ror2 by default. But transitioning to spikes from using other skills could feel a lot smoother

daring cloak
#

Thats a lum issue not a fs issue

trim narwhal
#

its pretty easily fixed by changing false son mechanics eg letting u dash during charge or like holding m2 first then m1 skips the mandatory m1 swipe

daring cloak
#

With other attacks like that the intent isnt on getting faster

#

Its especially bad that the rhythm at which you tap sprint again slows down because you gradually lose attack speed from using the spikes

trim narwhal
#

well, sometimes you can merc default m2 on ground for a small dash, but have to sprint again, id take agile on m2 there too lol

daring cloak
#

Honestly the main problem with the spikes is how horribly slow their base fire rate is

#

Sometimes I wish I could just expend them all at the same time

vast forum
#

does going into a newt shop mess up the false son route?

quasi crystal
#

yes but theres a chance the newt shop will have a false son stage or the gilded coast

twin valley
#

idk if this is so much a game uestion but why is false sons boss music labeled part 1 of the path of the colossus tracks ive never understood that

crude hemlock
#

what on earth happened here (edit:uploading clip)

#

we went in fully ready to get deleted as i had just spent 5++ mins on the last stage running for my life with my mate dead

#

obv missing my friends audio so im just laughing to nothing

jaunty snow
#

hello it is me again

quasi crystal
#

how many V_Wungus do you need to outheal void fog in e5

lavish jacinth
crude hemlock
lavish jacinth
#

it deals a % of the boss's health, plus it procs and scales with multipliers. It's pretty broken

crude hemlock
#

i seee

#

yeah when i shot him and it did basically nothing

#

i laughed

#

then when that went off, laughed in confusion

lavish jacinth
#

but vields does a fixed 2.5% of your health per second iirc and wungus heals 1% per second with e5

full apex
#

natural regen can help a little as well. is it still % max? or did they change it back to % current. i cant rember

#

ah damn its still max. with % current you could stabilize and have regen outheal in some cases haha

#

it did look like 2.5% tho. also sounds right

velvet cedar
#

Is the most recent dlc worth it? I see reviews are still mostly negative on Steam

high forum
#

Yes, it's good and fun, and works much better than it did on launch.

golden quail
#

How do i get the bonus boss on sirens call that givesa legendary ( i saw it in some videos but cant figure out how to figth it)

nocturne sierra
crude hemlock
#

They are usually around the tower side of the map

small fog
#

is the viscous falls logbook absurdly rare or something? its the last one im missing but no matter how many looping runs ive done I cant seem to get it

#

I use sacrifice and command to increase the spawn chances but nothing happens

winged ermine
#

Ive completed the event on prime meridian and got the skin for railgunner, but every time i reload the game the skin dissapears. Can someone help?

nocturne sierra
lavish jacinth
marble osprey
cinder pasture
#

what is the strongest projectile from any survivor

lavish jacinth
#

diablo strike

cinder pasture
#

how is that a projectile

lavish jacinth
#

because it is? at least as far as the game is concerned

cinder pasture
#

ok thanks for the help

lavish jacinth
#

if you wanted something that's more of a traditional projectile then probably nanobomb

cinder pasture
#

nah diablo strike works

#

is there a damage cap?

lavish jacinth
#

not that I'm aware of, but if there is it would probably be 2,147,483,647

cinder pasture
#

arent there decimal numbers?

lavish jacinth
#

I mean yeah, but that's the integer limit. The game might work around that though, since I know final bosses can have more health than that if you loop enough

#

I just don't know off the top of my head

cinder pasture
#

why would it be the integer limit if there a decimal values. wouldnt that mean they are either using a float or place value variable or a string holder

nocturne sierra
#

Does the beetle guard have 5 eyes, or 4 eyes on the side and a glowy thing on top

nocturne sierra
grim prism
#

is there a link to see the completed logbook to see which ones im missing, including both dlcs

nocturne sierra
grim prism
#

does it have them in order?

#

or would i jsut compare them all to the ones i have?

nocturne sierra
#

No, but if your looking for the text the log books have itle probably have them

nocturne sierra
grim prism
#

i just want to fill out all my monster logs and environement logs and want to figure out which ones i dont have

nocturne sierra
#

If you want

grim prism
#

yeah that would be nice, i was also gonna ask yeah if the alternate varient stages also have radar scanners

nocturne sierra
grim prism
#

ah ok thanks for letting me know

trim narwhal
nocturne sierra
cinder pasture
grim prism
#

yeah i remember doing that when trying to get voidling, i just dont remember the last 2 monsters i waws missing

#

im assuming theres no good way to get radio scanners to spawn

trim narwhal
#

idk what actual cap is, but its not really relevant in gameplay

nocturne sierra
trim narwhal
#

if you'd like to get big numbers, easiest way to start off would be shaped glass stacking as its exponential. although you cant just get a million glass since you instadie past 128 or smth

cinder pasture
grim prism
#

ooo interesting will keep that in mind

mellow crystal
trim narwhal
# cinder pasture challenge accepted

not really a challenge but if u want to go for it sure ig, its just that everything on the map will be dying way before then is what i mean lol

cinder pasture
nocturne sierra
#

Also quick question is the console bug where you do split screen and it deletes your data, does that still exist or has that been patched

stable beacon
#

hey, i've got a question about crossplay, so if i have risk of rain on my pc and my friend has it on a nintendo switch, could we play together or no?

wintry fjord
#

No

stable beacon
#

ok thanks for letting me know

wintry fjord
#

They rly should add cross play

stable beacon
#

Yeah, they ahould

#

*should

wintry fjord
#

My friend has it on the switch too, I have it on PS5 and it's so annoying not being able to play

stable beacon
#

Yeah, my friend wanted me to ask before he got it

#

I'm glad I did

untold nimbus
#

Hey guys I need some help. I redownload the game on my switch (my PC is broken) and for some reason nkuhntas opinion isn't unlocked but I went to the cave and the skeleton isn't there. Any ideas on how to fix this?

lavish jacinth
untold nimbus
#

Thank you very much for letting me know

low trail
#

Hey, if my friend and I are doing sirens call secret boss and I die, will I still get the loader if my friend beats the boss?

wheat flicker
#

does the achievement to inflict poison for Acrid count blight too?

quasi crystal
#

Isn't that the achievement to unlock blight

wheat flicker
#

no its to change his shift

#

the one for blight is to kill 50 enemies that are at 1 hp

quasi crystal
#

Ohh

peak jacinth
#

has to be poison

wheat flicker
#

I see

#

thanks

peak jacinth
#

sure

mellow crystal
low trail
strong scarab
#

weird question - but anyone know of a fix for profile name font being squished in the info screen i.e. the box seems too small and the profile name continues underneath?"

haughty herald
#

does anyone know if the seekers of the storm dlc on xbox has been fixed?

livid wedge
#

Been fixed for a while

wheat flicker
#

why did they make Loader's grapple make you stop running

lavish jacinth
wheat flicker
#

really?

#

it might just be bc the FOV changes but I feel like it's faster when I start running mid grapple

lavish jacinth
#

yeah, it's just an optical illusion from the fov change

#

but grappling is physics-based movement so it's unaffected by move speed and sprinting

wheat flicker
#

I might just be inexperienced but Loader feels really slow to play

lavish jacinth
#

but she's also focused more on dealing really slow, strong hits rather than dealing constant damage like most survivors do

wheat flicker
#

if I give an equipment drone the backup radio on Captain, will the spawned drones have my microbots?

lavish jacinth
#

yep

mellow crystal
wheat flicker
#

wow yeah

#

I literally just got her

lavish jacinth
wheat flicker
#

it seems like she can't deal with flying enemies that well tho

#

unless you just grapple above them

mellow crystal
#

one of the many reasons i don't use loader's alt skills tbh

marble osprey
#

On the other hand, loader's alt grapple can kill wisps and pull other flying enemies onto the ground

lavish jacinth
#

technically alt grapple and alt gauntlet are both better for dealing with flying enemies

wheat flicker
#

does her alt grapple pull enemies to you? instead of pulling you to them

primal terrace
#

It pulls "small" enemies to you

wheat flicker
#

ah

#

also do you know if I get stuck in Bulwark's Ambry if the artifact thing falls off the map?

#

it deadass vanished after a bit

#

nvm

wheat flicker
#

is the TC-280 a guaranteed spawn?

lavish jacinth
#

nope

#

unless you're not going for the captain achievement, then you'll get like 3 of them

steady stone
#

it uses the same credit system as everything else, worth 2.5 chests iirc

#

not in gold, but in spawning values, since it can spend so much per stage in order to make each one random
all part of the director

lavish jacinth
#

which also means that turning on sacrifice and command increases their spawn rate

#

removing chests, printers and scrappers means you get more drones and shrines

quasi crystal
#

There's an id for a tc drone boss fight wonder what they were planning with that (or maybe debug toolkit just adds random shit to the next boss command)

steady stone
quasi crystal
#

It's specifically for the tp but hmm maybe

lavish jacinth
#

the 280 working like a bet-c in DRG would've been cool

quasi crystal
#

Yeah I was thinking of bet c

#

But the drone would have to be good for that to be worth it

lavish jacinth
#

I was gonna suggest that it might be that, or it's somehow related to the tc's that used to spawn during the old escape sequence, but if it's a tp boss then I have no idea

steady stone
#

i mean, is there anything to the drone besides the captain unlock? even a log? maybe they planned more for it

quasi crystal
#

It's been there since day one

lavish jacinth
#

it's possible more was planned, it is weird that it just kinda exists

steady stone
#

reminds me of some of the unused skyrim stuff
they put it in, it's functional, but that's kinda it. like random helmets that are really cool, but in 1 specific spot

lavish jacinth
#

the one torch that has raytraced shadows or whatever

quasi crystal
#

Creation engine games have tons of weird unused shit

steady stone
#

Hrodulf's Torch

#

but yeah, is there anything about it? drones dont have logs do they?

#

maybe in the stage log

quasi crystal
#

Nothing

lavish jacinth
#

they refuse to give us drone lore

quasi crystal
#

They were going to be the Eclipse 9 modifier where every drone is a tc 280

lavish jacinth
#

but I think it's possible hopoo planned more for it, they clearly had a lot of ideas that they never went through with

quasi crystal
#

But no rpds log is just a guy calling for help

lavish jacinth
#

did you ever look at the old language files?

steady stone
#

no?? why would i lol

lavish jacinth
#

idk if they're still there but there used to be a bunch of references to unused interactables, like a permanent shop upgrade that was probably meant for the bazaar

steady stone
#

mm, would be cool to have permanent upgrades, but i think part of what makes ror2 is that you dont have to grind other runs to win

lavish jacinth
#

there was also "teleporter seed" and "young teleporter" or something along those lines, which I really wish they hadn't scrapped because it sounds like there's some really neat lore there lol

steady stone
#

commandotrue, but more like a lot of roguelikes have clear "upgrades" like better shop, maybe more damage, starting gear, essentially to ramp up your playtime until you win and dont really play again

#

it's what makes games like ror2 so replayable, simply a skill issue with unlocks in it

quasi crystal
#

Yeah I get it

#

Did void reavers spawn on pre anniversary commencement

steady stone
lavish jacinth
#

I wanna say that they did but I honestly don't remember

steady stone
#

when was the anniversary? we could use wayback and go to the old wiki or something

peak jacinth
#

presumably reavers did spawn on commencement as I don’t believe the ending cutscene has changed

lavish jacinth
# steady stone when was the anniversary? we could use wayback and go to the old wiki or somethi...
Risk of Rain 2 Wiki

Commencement is the final stage Environment added in the 1.0 Update, and revised in the Anniversary Update. It is located on the moon of Petrichor V.
The Artifact of Kin will allow its selected monster to spawn, but not prevent the Lunar Chimera (Exploder), Lunar Chimera (Golem), or Lunar Chimera (Wisp) from spawning.

steady stone
#

oh do they keep archives? sick

lavish jacinth
#

so it did have reavers, yeah

quasi crystal
#

The red bar on soup island is funny

lavish jacinth
#

the mysterious red stick

quasi crystal
#

Now it's the 2nd most hated pillar

lavish jacinth
#

rushing to the teleporter and not looting enough

#

Ideally you wanna fully loot every stage as efficiently as you can, try to always leave with more items than minutes as a rule of thumb

quasi crystal
#

As a new player you should go for 1 item a minute, I will say you can go into the other end of the spectrum and spend 20 minutes on a stage full looting and as a new player you likely aren't going to be able to play around that idk if what I'm saying is coherent basically tldr 1 minute per item and don't waste time especially when you don't know the map very well

analog brook
#

afaxmachine and coffeecoffee777 already said the biggest thing, but the 2nd biggest tip is to circle enemies, there's some exceptions but if you circle the enemies you'll dodge 90% of their attacks (this Is also how to complete that phase successfully and consistenly)

quasi crystal
#

Yeah a huge mistake new players make is just not moving, enemies aren't professional cs go players and suck at hitting moving targets

lavish jacinth
mellow crystal
#

imagine how much harder this game would be if the enemies aimed predictively

#

fucking obligated to play triple dash merc or anything similar

lavish jacinth
#

ideally you stick to the outside of a group of enemies and circlestrafe them, but even just moving side to side and jumping helps

#

anything's better than standing still or running straight at them

quasi crystal
#

I hate the blind pest change where they miss you off screen when they spawn now, I swear I've strafed into their spit a couple times and it's like augh

analog brook
#

Thankful I haven't had that issue but yea it kinda sucks

#

Players that struggle with them still complain and players that didn't can now randomly get hit

#

Use sound queues people 💔

quasi crystal
#

I was gonna say just make their spawn noise louder lol sometimes it can get drowned out

analog brook
#

That's fair, I wish games had seperate sound sliders for enemies

#

When I played deep rock I really wanted to hear the several of sound queues in that game but whatever I did, the weapons are just so loud it hurts my ears

analog brook
#

I don't like how much that game started to rely on sound queues more and more and more over the time

quasi crystal
#

I love not being able to hear an exploder because I'm too busy being blasted by dance of dreadnoughts and listening to my crispr

lavish jacinth
#

But yeah, it's weird how quiet blind pests are considering how much damage they do

quasi crystal
#

And how cheap they are for how tanky they are

analog brook
#

honestly the AI change is probably like the 2nd worst nerf they could've done beside increasing the cost, I think reducing their hp would be more than enough

#

Something something glass canon smth smth

quasi crystal
#

Wisps are already that niche

analog brook
#

I wouldn't call them glass canons I'd call them just glass

quasi crystal
#

Increasing their cost would honestly be better, they slowdown the early game and I dislike that

lavish jacinth
#

I think the nerf was well-intentioned but they didn't think it through very well

analog brook
#

Making the AI intentional miss is a crazy idea, In my head at least

quasi crystal
analog brook
#

Idk I don't think wisps strike that hard

#

I think of them more like... A bunch of tiny little angry flies that won't really do anything alone but 30 of them comes along and it becomes a little tricky

mellow crystal
dapper bison
#

Blind pests have very little sound cues though. Mostly when they spawn and when they spit, but that second one is too quick to react reliably to

#

I personally find I’ve been hit less I think by their first shot, but dunno. I’m sure I’ve strafed into some

#

It’s hard to tell once too many enemies (especially pests) are around.

thick hornet
#

how do i get the 8 hour mithrix sex scene

twin valley
#

whats this underground area for anyway

daring cloak
#

You should go down there in a normal run

#

** wink wink**

#

Unless you already unlocked nkuhanas opinion

#

Because thats the sole purpose of that cave

karmic surge
#

Are Umbras affected by Evolution (as in, do they get Evolution items + Player's inventory?)

twin valley
fresh umbra
#

Wait nvm that’s modded wetland aspect

dire ledge
#

me and my friend are trying to play together but when the host starts game the other doesnt get sent to the start screen, why does that happen?

lavish jacinth
dusty parcel
#

took a break from the game ever since the dlc dropped but now that i'm playing again I notice that Mithrix's pizza attack still has its audio desynced and it throws me off super hard

#

anyone know if there's a mod or something similar that might fix the bug?

lavish jacinth
dusty parcel
#

oh there is, beautiful

#

tysm!

marble osprey
crude hemlock
daring cloak
#

The moment I saw the void jailor phase through the wall I knew it was over 😭

#

The lobby actually just crashed

signal tundra
#

Can void seeds spawn on the first stage?

quasi crystal
#

No

crude hemlock
weak crow
#

if anyone else disconnects, i think they're able to rejoin with another invite (on steam) and the game stays up for everyone else

#

I've got some friends back into runs after they've crashed by sending another steam invite, but it sometimes doesn't work so idk

crude hemlock
#

Yeah I must have dropped out

analog brook
crude hemlock
#

I wasn't best pleased

#

And I was hoping to god it was just hanging

weak crow
# crude hemlock FUuuu really

yeah, discovered it when trying out a bunch of stuff to try and get my friend back into a good run after he crashed

#

i actually have no idea how it works but it does if they've been in the run before

crude hemlock
jolly wedge
#

curious ab something, how does chat feel about item quality vs it's rarity?

1️⃣ Item rarity should always determine how "good" it is (i.e Bison steak shouldn't exist, Old Guillotine should be made a white item, etc, Happiest Mask maybe a green item)

2️⃣ Disappointing items are fine in white and green, but a red should always be something good (i.e, happiest mask should recieve a major buff)

3️⃣ There should be disappointing items in each tier, rarity doesn't always mean quality (i.e Bison Steak and Happiest Mask SHOULD exist, the game stays as is)

hollow siren
#

(Like getting aegis is useless on most characters pre loop, and even post loop you’d rather be doing more damage)

jolly wedge
#

interesting and I pretty much agree 😉

vale viper
#

How would y’all go about doing the huntress challenges? The crowbar one seems purely based on luck and the take no damage one seems impossible, I already did the first challenge (for the 3-shot main attack)

analog brook
jolly wedge
daring cloak
#

Eh most reds are better than they're given credit for

mellow crystal
jolly wedge
#

aegis has a usecase but... bens raincoat...

mellow crystal
#

no damage one is kinda just a skill check, but becomes MUCH easier once you get the alt utility since it's basically a spammable dodgeroll

daring cloak
#

There are some reds that lean in a bit too much on being gimmicky like nkuhanas but the majority of them either strongly synergise with a certain build branch or cover other aspects of the game mostly on their own, allowing you to scrap other items that you dont need anymore

#

Like how icbm is a huge damage boost in builds that use at least one of the various rocket items or how deskplant removes the need for a good amount of healing items

#

And even some weaker ones like bottled chaos still incentivise you to experiment with them

jolly wedge
#

yeah that makes sense 😉
i dont know how much id prefer a deskplant over one or two slugs though
Best case scenario you killed a LOT of enemies and healing is all over, but you gotta be touching the ground to heal
Worst case scenario it's mithrix time and there's very few specific locations you gotta make your way to instead of just gaining passive heal

#

whereas with slug you gain fairly fast regen after not being hit for a few seconds (you can be anywhere you like)

#

that might just be slug being OP for a white item though

daring cloak
#

Yeah thats pretty much exactly why bad and mediocre reds are good

#

They make you to think about what they contribute to your run and how you can best make use of them

jolly wedge
#

I guess that's fair? 😉
Items like deskplant CAN be good but yeah you gotta really know how to make the best of them

restive crow
#

wait when mythrix steals your items if you have a few planulas and your character relies on procs do you just die

daring cloak
#

No

#

Phase 4 mithrix has a second hidden "healthbar" specifically for the items

restive crow
#

oh alr

daring cloak
#

The less health that healthbar has the more items will go back to you and that item healthbar cant heal

#

So even though mithrix himself would heal all the damage back up, he would still lose the planula eventually due to the damage to the second healthbar

restive crow
#

i have no way to skip his phase 4 cuz no fire band and my build has 2 empathy cores and 2 planulas this is gonna be pain wispcryyy

mellow crystal
restive crow
noble cloak
#

hey guys any bandit tips

mellow crystal
# noble cloak hey guys any bandit tips

honestly bandit is pretty simple imo so there ain't much i can say
tho i would like to note that invis makes every enemy attack where you were instead of where you are

including final bosses

steady stone
#

Close range as bandit is exceptionally safe because of his shift not only doing invisibility, but also a stun

#

He works decently well with most items, because his shotgun can excel with proc like sticky bomb, while either pistol skill can excel with crowbars or bands

hoary sedge
#

also bandit is 1 of the 2 characters that can semi-viably use lost seers

#

i wouldn't recommend doing that but you could do it

ionic igloo
#

I think they should demote some greens and demote or buff some reds but otherwise the system seems fine as it is

(I voted 2)

full apex
#

Guillotine was white to begin with, but also much stronger. It got double nerfed, one or the other was probably fine

#

Rn the numbers are kinda low compared to other greens, but a few stacks for bosses is funny

ionic igloo
#

I always thought it was good, but I would probably keep it in green and raise the numbers if something had to be done

marble osprey
#

It basically just works as a 15% damage increase against elites specifically tho
Even compared to white damage increasing items, that's pretty lackluster
And compared to something like an atg, even if you were on honor it'd still take two guillotines to match the average damage of a single atg

full apex
#

i thought it was like 13 or 14

#

yea if 1 stack is 11.5% thats like 13% up, 2 is 20.6% so ~26% up

#

funnily enough the way its calc'd makes the description number work as the avg damage up number, even though the description is not worded as damage up lol

marble osprey
#

It's 13% less health which is about the same as 15% more damage

full apex
#

idk if that would work for anything into that formula or its coincidence

full apex
#

so 2 stacks isnt 26% less health

which means 1 stack is only an 11.5% health decrease, not a full 13%

marble osprey
#

Right I forgot I was going off the item description

full apex
marble osprey
#

So yeah it's about 13% more damage, which is even worse

#

Thinking about it as more damage also makes it scale linearly instead of hyperbolicly tho funnily enough

full apex
#

mhm. thats why it prooobably should have stayed 20%? they said they adjusted the % because elite HP changed, which is fair, but then i think it still just got nerfed in a few ways all at once so its hard to tell exactly what happened

#

yea, thats why its more convenient

#

thats basically how the hyperbolic function works, as one piece increases linearly, the other changes exponentially. when the top hits infinity the bottom hits 0, or vice versa

#

which is why tougher times cant hit 0% damage taken (100% blocked), because the number on top linearly increasing would need to be infinity

#

basically you can always convert the 2 between each other, linear damage increases could be converted to % effective health decrease, though thats harder to work with

frosty steeple
#

it's been kind of a while since i played this game, what kind of builds work best on chef?

#

also some of my qol mods are messing up the updated item descriptions so i don't really know what a lot of the reworked items do other than antlers and the teleporter one

full apex
#

not sure which you are using, or if its something else entirely

#

idk what ever happened to itemstatsmod lol

frosty steeple
#

what kind of builds/items should i use for chef

#

i don't really know how his kit works, other than that i have the better dice mod

steady stone
#

I can't speak too much for Glaze, but with Yes Chef, general proc is pretty good
R_SentientMeatHook seemed insane using boosted dice, since there's so many projectiles, that if you can get a point blank hit with it, it does colossal damage

#

C_FocusCrystal can also be good, but there's one thing to remember with all chef builds: he has no armor. Since he's so frail, you have to play safe and agile

full apex
#

proc chain items in general are good, otherwise maybe staples, like generally good items such as movement speed stuff or getting different sources for damage ups to multiply each other

lavish jacinth
#

Chef also has an extremely easy death mark setup with glaze

frosty steeple
#

ok so proc chains, death marks, etc

#

essentially the kind of builds i would use on mando, huntress or arti

lavish jacinth
#

in general chef is pretty underpowered atm so don't expect too much from him

frosty steeple
#

i'm using the mod that takes dice off of the resource meter

steady stone
#

Personally I found C_Crowbar useful in my experience. Since chef struggles with scaling, the really small swarm enemies can take multiple hits by like stage 3-4, including wisps, and it helps preserve your regenerating ammo

lavish jacinth
frosty steeple
#

i'll be honest

frosty steeple
steady stone
lavish jacinth
#

mkay

#

that makes him a bit better then, but his kit as a whole is just pretty weak

steady stone
#

yeah, sear I find myself using early game just for the passive

#

roll doesn't give you armor either, does it? not even boosted roll?

lavish jacinth
#

nope

#

charging it also doesn't increase its speed or distance, only damage

frosty steeple
#

ok so chef is not the character for me

#

i'm mainly just going through the roster to see which ones might be fun since i've genuinely never played at least one or two of them

#

i'm gonna give false son a try

#

similar build to other heavy hitters, i'm guessing?

#

bands, crowbars, syringes, movement, etc?

ionic igloo
#

works with heavy hitting builds because of his spammable 1500% slam but also works with proc items because his spammable 1500% slam has a 3.0 proc coefficient, and default laser also being strong

lavish jacinth
#

false son is broken as hell, he works with pretty much anything

ionic igloo
#

I think he's the best user of Luminous Shot too

lavish jacinth
#

he definitely is, by far

#

luminous feels like it was designed specifically for him lol

frosty steeple
#

big boy

ionic igloo
#

Not just because of the raw damage but because of how his playstyle works, you end up naturally using it and don't have to play around it

lavish jacinth
#

his passive also gives him extra stat bonuses based on how much bonus health he has (as in health from items, not from leveling up) so even bison steak is worth keeping

frosty steeple
#

doesn't he have one really big slam attack that also works with luminous shot?

ionic igloo
#

yeah

frosty steeple
#

that does like 50 bajillion damage in a single hit

lavish jacinth
#

1500% aoe with a 3.0 proc coeff if you use it on the ground

#

if you use it in the air it's 1.0, but the radius scales with height like headstompers

ionic igloo
#

it can also save your life if you accidentally fall from a high place KEKW

frosty steeple
#

i do remember playing a soldier tf2 mod that had the mantreads, they were meant to work like that but they didn't

#

i also remember headstompers being ridiculously strong

lavish jacinth
#

it is

frosty steeple
#

how do i get height with false son?

#

i remember seeing some kind of slam tech but i'm not sure how it works

lavish jacinth
#

there was a bug where you could get stuck in the falling slam state for as long as you wanted while on the ground, so you could essentially charge up a huge slam since the radius is based on airtime and not actual height.
I think that was patched though

#

I haven't heard of any tech that lets him get a ton of height, unless he can trimp with his dash. I still haven't played him enough to know for sure lol

trim narwhal
trim narwhal
trim narwhal
trim narwhal
#

for instance, light flux is really miserable with glaze, your m2 endlag and glaze startup are awful. but its great with yes chef who can just use boosted cleavers 2x more often, and hardly wants to use m2 in the first place

frosty steeple
#

i already gave up with chef

#

thank you very much though

#

also i don't really use lunar items unless i'm just goofing around, they just make the game so much easier if i use them right

trim narwhal
frosty steeple
#

i don't have yes chef

#

this is the first time i have played ror2 in months

trim narwhal
#

i think yes chef is better, but it has specific bugs / tech so otherwise without them glaze probably just clears

#

well, tbh theyre close with yes chef techs and itll depend, also on multiplayer the weaken on glaze is probably just better as well for the team

quasi crystal
#

chef is ez

noble cloak
#

Hey guys can i get some good bandit tips in regards of survival?

#

I know smoke bomb spam but how much do invest in healing/evasion?

#

After the mandatory 5+ speed items

quasi crystal
#

bandit will benefit more from aoe than healing

lavish jacinth
#

having drones drawing aggro helps a lot, cloak is more effective if enemies have other targets to attack

frosty steeple
#

does false son have a pillar skip

lavish jacinth
#

you really don't need healing a whole lot, or even that much speed for that matter if you're good at using cloak to evade stuff

quasi crystal
#

he does but it takes a long time and isnt easy to do

#

you hgave to use a bug with slam on a slope

sand canopy
#

!!!!!havent played ror2 since before the 1st dlc came out. i loved ror2 but have heard a lot of negative stuff especially with this recent dlc essentially breaking the game. has the game been fixed or improving and is it still relatively the same game as before? i wanna get back into ror2 and wanted to maybe buy both dlcs but unsure about the state of the game. i played on ps4 and I'm gonna get the ps5 upgrade but heard the upgrade was broken too. if anyone could give a tldr i would appreciate it

wide parrot
#

all the major bugs have been fixed

nocturne sierra
noble cloak
#

I really wish we got more ways to increase uptime

quasi crystal
#

There's plenty

#

Purity, hard light, lights out, alien head

lavish jacinth
#

bandolier

crude hemlock
#

nice, just done first mithrix monsoon on loop 3 lol. bonkers dps with mulit T

trim narwhal
#

is sear glaze non-host still bugged in mp or nah

daring cloak
#

Not sure but I would bet that its still bugged

frosty steeple
#

is it worth using a shatterspleen to print a knurl if i'm playing false son? i don't have a lot of growth right now

lavish jacinth
#

growth on false son is great, but not good enough to trade a shatterspleen for a knurl

frosty steeple
#

i just killed the awu but the red item isn't by the spawn location

#

is it on a timer or did it just get stuck somewhere

#

because i went through hell to kill that damn thing

trim narwhal
#

also is the burn dot bug still a thing or

lavish jacinth
#

there's no timer, but sometimes it can clip through the floor

#

it might still be grabbable though

frosty steeple
#

god damn it

lavish jacinth
frosty steeple
#

i found it

#

electric boomerang

#

not great, but could be worse

lavish jacinth
#

boomerang is pretty good

trim narwhal
#

cant find a mod for burn dot either gg

#

ok well guess ill just ask in general, any changes or bugfixes that werent listed in the patch notes, or is what it says what we got

strong smelt
#

Is it normal to randomly combust as engi for no reason? im using the fuel array ( while not going below 50% ) and I randomly get hit by some orbital strike from the heavens

#

3 runs in a row ive died to this

lavish jacinth
#

your turrets explode too

#

they inherit the effects of passive equipment

strong smelt
#

thats dumb

lavish jacinth
#

I mean, it'll make the turret explode

#

but if you're close enough to it, it can damage you

strong smelt
lavish jacinth
#

what killed you on the end screen?

strong smelt
#

just said me cuz I died to my own fuel array when i got bombed

#

got me from 400 to 23

#

then boom

lavish jacinth
#

in that case it's kinda impossible to say, besides an enemy hitting you

#

I can promise that there is not a hidden game mechanic where engie randomly has a heart attack and dies

strong smelt
strong smelt
lavish jacinth
#

ig try to get a recording next time if happens

trim narwhal
lavish jacinth
strong smelt
#

whats funnier is how I had a bubble on my turret so there shouldve been NO way I coulda got hurt anyways

lavish jacinth
#

you would be amazed how bad the bubble is at protecting you lol

strong smelt
trim narwhal
#

well if ur outside bubble and enemy is inside, they can shoot through at u

#

i think (?) been a while since i used bubble

strong smelt
#

but I wanst near it anyways

#

wasnt*

#

I guess my engi had to many slugs and decided it was time to keel over and die

trim narwhal
#

i think bubble is quite nice when it works well, the problem is that under hard situations, its hard for it to work well

lavish jacinth
#

it works great until it doesn't
and when it doesn't, you're probably screwed

trim narwhal
#

swarms of elders running over, long downtime, doesnt help when u have to constantly run, etc

#

missiles can help do some damage from afar in those situations after youve managed to escape or kill some priority greater wisps or whatever earlier etc

fervent root
#

Anyone have any tips for monsoon?

lavish jacinth
#

I'll take the missiles any day, infinitely better to just keep moving instead of being trapped in a bubble and praying that it keeps you safe

trim narwhal
strong smelt
lavish jacinth
trim narwhal
#

also dont overload on mountains if ur weak unless u want to have some fun

lavish jacinth
#

eh, depends on stage

trim narwhal
#

i had a 2 hour chef run yesterday. no looping

lavish jacinth
#

if it's stage 1 then you've got nothing to lose besides a few minutes, go big or go home

trim narwhal
#

it was really fun but i dont recommend for winning

fervent root
#

about how important is the difficalty timer

lavish jacinth
#

but if it's stage 5 and you're already struggling then maybe not

lavish jacinth
strong smelt
#

bruh, the pain I went through using Merc on stage 50 on my 5 hour run was hell

trim narwhal
#

lol i went triple mountain stage 1 and then fought like 6 beetle queens for months

strong smelt
#

dashed across the map with every skill

trim narwhal
#

and then later when the run was pretty weak i triple mountained on stage 5 again and fought two overloading worms for 20 minutes

lavish jacinth
#

the timer accelerates between stages so you really wanna make the most of every stage and full clear, as opposed to rushing straight to the teleporter

strong smelt
#

I also see why looping with merc is horrid

lavish jacinth
#

like I said, full clearing with an item per minute is a good rule of thumb. and it can be worth it to spend some extra time messing with scrappers and printers

trim narwhal
#

looping with merc is fine just dont get 100 goat hooves

strong smelt
#

I shouldve just gotten rid of all my movement really

fervent root
#

oh im using command

trim narwhal
#

noone wants 100 hooves

#

ok more of a reason to full loot

strong smelt
lavish jacinth
trim narwhal
#

now that u can ensure all ur items are good

strong smelt
trim narwhal
#

just try and get a variety usually

strong smelt
#

got 15 in my name rn

trim narwhal
#

items scale off each other

fervent root
#

exaclty im not leaving anything to chance

trim narwhal
#

dont just get 10 atgs with nothing else and wonder why ur doing mid dmg

lavish jacinth
#

yeah, don't just stack the "best" items

strong smelt
#

shrimp and collapse are insane

lavish jacinth
#

I usually recommend people don't play command if they actually want to get better at the game. Not having it forces you to learn how items work and how to utilize them

strong smelt
#

suppresive fire is the best skill in game happiesttroll

trim narwhal
#

i think command is okay if u have a specific build u want to test instantly on the "best case" but generally it doesnt teach u much

lavish jacinth
#

ror2's items are mostly designed with randomness in mind, that's why mixing a bunch of random stuff together is more optimal than only stacking the """best""" items

trim narwhal
#

a lot of rhe time i see people with command go the Same Build every time and its like ?? ok

lavish jacinth
#

I'm not gonna tell people how to have fun but yeah, I never understood that either lol

trim narwhal
#

well mostly i think for that kind of specific gameplay, other games / genres etc would offer more than ror2 imo

lavish jacinth
#

I've met people who have like 50+ hours in the game, only play command, and say that they've never even touched like half the items in the game.
Like... you do you I guess, but why

vale quartz
#

is warped echo even good it seems like it just gets rid of ur one shot protection

trim narwhal
#

pretty sure warped osp echo doesnt kill either

lavish jacinth
#

worrying about osp in 2025 engiclueless
but nah it's fine, it's basically just a different flavor of opal

#

the delayed damage gives you a chance to heal from it as it's happening

trim narwhal
#

can you use armor or eg evis sojourn etc to dodge the bleed, i havent tested this

lavish jacinth
#

the tick damage ignores all damage resistance, but it also doesn't count against the timer for shields or slug reactivating. I don't think it prevents medkit either

#

well technically, damage resistance IS accounted for, but only once. Echo basically takes the final amount of damage you would've taken and then splits it up

#

it's also always nonlethal except the last tick

trim narwhal
#

so i assume actual iframes are fine, or

lavish jacinth
#

yeah, you can block the tick damage with iframes

outer sleet
#

me and my friend are stuck in Balwarks Ambry and no enemies are spawning to drop the Artifact key. Weve been waiting 10 minutes and nothing has spawned

lavish jacinth
#

just to rule out the obvious, you did actually start the trial with the first key, right?
Bulwarks has slow spawns sometimes (especially if you're really unlucky and get overloading worms during kin) but it shouldn't take THAT long

low pivot
#

Does anyone know if the sv_maxplayers command works in sots?

strong smelt
#

Does power elixir work on the turrets or nah?

#

Ik it use items and stats and such but ive never actually looked into engi

#

Whats the limit to what it can “use”

lavish jacinth
strong smelt
lavish jacinth
#

they can use pretty much anything, the only restrictions are passive minion spawns like beetle guard, and items that wouldn't work correctly anyway like rusted key

strong smelt
#

W

#

Thanks for the lesson, you’re the best

lavish jacinth
#

lol np

foggy vessel
#

(to open lockbox for free)

steady stone
#

realistically for key to work in the sense that the turrets spawned boxes, it would have to be made that they transfer over to the next stage instead of getting replaced
i.e. the devotion shipment request

#

although this makes me curious, if i buy a drone with microbots, and then lose the microbots, do they keep the microbots, since they transfer to the next stage? until repurchase, i would assume at least.

lavish jacinth
#

they'll always have them regardless of whether you have microbots or not

#

captain's passive gives it to them automatically, it's not tied to the item

steady stone
#

hm, interesting

foggy vessel
#

well the only other way w out mods is like
metamorphisis

lavish jacinth
foggy vessel
#

what the heck man

lavish jacinth
#

although I'm not sure what would happen if you were to play captain, buy some drones, and then change into a different character with metamorphosis. I know you keep your own microbot but idk about drones

#

microbots themselves aren't really special as an item, sharing them with drones is entirely a captain thing

#

there's also no real reason they couldn't have been in the regular loot pool

#

Everything about Captain is an anomaly lol

trim narwhal
#

?

lavish jacinth
#

taser's sound effect scales with attack speed

trim narwhal
#

oh ok

mellow crystal
meager bolt
#

Who is the fastest character

mellow crystal
#

merc also probably has the best mid-combat mobility

lavish jacinth
mellow crystal
vale quartz
#

Is it true that the community has a lot of femboys

mellow crystal
steady stone
#

i was so tempted to say that but thought i should leave it alone LMFAO

marble osprey
#

Possibly others but I think it's just those two

mellow crystal
quasi crystal
#

Rex and acrid feel slower

steady stone
#

it's probably their animation, because rex doesnt really "walk" and acrid looks like he's bounding like a dog, which we know as faster than us

#

Does noxious thorn affect Ruin?

dapper bison
quasi crystal
cinder pasture
fresh umbra
frosty steeple
#

is plimp worth picking up for false son?

#

i think it'd help the laser a lot but since he's a heavy hitter, atg might be better

#

esp with the 3.0 proc coeff slam

#

i don't have an atg yet though

full zephyr
#

will ror2 ever have more dlcs or is gearbox's focus more on rorr atp

marble osprey
marble osprey
full zephyr
#

gotcha

wide parrot
#

The game is in development limbo

peak jacinth
viscid pivot
#

Guys, I have ror2 on steam and it does not start, the game is stuck at 51% every time i try to play

#

I tried to restart steam and my PC but i dont know what else to do

#

I have a pretty bad wifi but it should start even offline right?

steady stone
#

Steam library > right click on ror2 > properties > installed files > verify integrity of game files
this is basically the first thing to always try

#

If you have mods, I would pretty confidently say that could be a problem too, one of them being outdated

viscid pivot
#

Thank you

knotty kestrel
#

Hey people, i am a new player. How do I get better at the game? For now I'm just trying to collect items that give lots of health and attack speed, always get smashed by final boss

lavish jacinth
#

attack speed in particular tends to fall off pretty hard compared to other sources of dps due to rounding jank. The most reliable dps sources tend to be proc items and multipliers, like C_StickyBomb U_AtG_Missile U_Ukulele C_FocusCrystal C_Crowbar C_LensMakersGlasses etc.

quasi crystal
#

Health is probably the worst category for damage reduction

#

U_RoseBuckler C_RepulsionArmorPlate will get you far

lavish jacinth
#

it doesn't not help but lategame enemies tend to hit like a truck no matter what

quasi crystal
#

And with the dlc V_Safer_Spaces C_Oddly_Shaped_Opal warped echo and unstable transmitter will get you even further

lavish jacinth
#

but yeah, U_RoseBuckler C_RepulsionArmorPlate C_Personal_Shield_Generator C_TougherTimes C_Oddly_Shaped_Opal etc. will go a long way, since most of them effectively multiply health

#

just one stack of U_RoseBuckler can be as much as a 30% effective health boost while sprinting, having that damage reduction at the press of a button can save your life

#

movement speed is also hugely important

quasi crystal
#

I would never suggest tougher over spaces

lavish jacinth
#

except on rex

#

as a loose rule of thumb I'd say the priority is Damage > speed > healing/defense.
You don't need to heal or tank damage if you can dodge it, and you don't need to dodge if enemies die before they're a threat.

Of course, it takes a while before you've got enough dps to instakill everything before it can kill you, so you want a bit of everything

quasi crystal
#

But without the dlc you take tougher obviously

peak holly
#

I don’t take ss on mult sniffsniff

peak jacinth
#

that’s a weird choice

quasi crystal
#

I dodge with power mode because I'm awesome

peak holly
#

He’s got a gargantuan hitbox

quasi crystal
#

Not as big acrid rex or heretic

peak holly
#

Acrid has some inbuilt healing n heretic is broken

peak jacinth
#

and rex hates ss

quasi crystal
#

Mul t has 50% damage reduction

peak holly
#

Also melee attacks usually come out slower and more dangerous than ranged ones, making ss great on acrid

#

But mult gets peppered by projectiles

peak jacinth
#

not really

peak holly
#

Unless no power mode

peak jacinth
#

really hard to hit with saw movement

fresh umbra
#

If you do a heretic run starting as false son, at what point do you lose the slam attack (primary + secondary)?

peak holly
#

When you transform either I’m guessing

quasi crystal
#

I really disagree with Mul t but it's w.e

peak holly
#

I’ll take ss in the future

lavish jacinth
#

there's an argument to be made for tt on engie since turrets can't really dodge, but ss is better for keeping engie himself alive

quasi crystal
#

That is a valid one, engineer is just quirky, though if I have B_GenesisLoop V_Pluripotent_Larva transmitter etc I want it to take damage

lavish jacinth
#

yeah, it depends on other factors with him

round mauve
#

im trying to fight the seekers of the storm dlc boss, ive already killed him once and now the portal to get to him isnt showing up at all?

lavish jacinth
#

but if you're on a different run, the portals are never guaranteed. Halcyon shrines are decently common on stage 1 but become a lot rarer afterwards, although if you're on the first 3 stages of a loop then you can get there through gilded coast or a lunar seer

round mauve
lavish jacinth
#

the place you get to by using a gold shrine

round mauve
#

ohhh

#

ive gotten therer many times and the green portal still wont show up?

lavish jacinth
#

yeah, it depends on when you go there. It has to be within the first 3 stages of a loop, you won't get it on stage 4 or 5

#

the path of the colossus stages essentially run parallel to the normal stage order, and since they correspond to stages 2, 3 and 4, you can only reach them from stages 1, 2 and 3

round mauve
#

ohh alr, thanks

meager bolt
#

what are lunar coins for

lavish jacinth
#

buying lunar stuff

#

opening lunar pods, praying to newt altars to get a portal to the bazaar, and buying stuff in the bazaar

meager bolt
#

ok

#

thank you

lavish jacinth
#

np

south scaffold
#

After losing two absolutely insane Artificer Monsoon runs to this dude, I finally gotta ask.
How on earth do you deal with Phase 4 Mithrix??? Heeelp

lavish jacinth
wide parrot
#

Use Ion Surge

lavish jacinth
#

he returns items based on total damage dealt, so it doesn't matter if he heals

wide parrot
#

It absolutely trivializes Mithrix, and is a free pillar skip

south scaffold
south scaffold
lavish jacinth
#

yeah, just stay behind cover until he attacks, then hit him while his attack is on cooldown

#

a trick I also use is to try to stay close to him during the item steal animation and then run away at the end. That way your minions (if you have any) will lag behind and aggro to him as soon as he's vulnerable instead of following you, which gets you some safety and free damage

#

also if you have U_SquidPolyp , repair any dead drones to spawn turrets

south scaffold
#

Noted!

wide parrot
foggy vessel
#

just run in a circle
do the occasional jump if you need to cuz of spinny orbs

lavish jacinth
#

....or just stay behind cover

#

there's no reason to get close to him unless you're really impatient or have zero ranged options