#ror2-game-questions
1 messages · Page 39 of 1
Yes, but there is an ai blacklist for a reason
Idk, I don’t mind them being able to get useless items considering how broken some items they can get are
it was really funny when they were able to get
lol
me praying for them to get ceremonial dagger on the legendary
Nah, the broken items make it more of a challenge
they can't get ceremonial dagger
Yeah, Race just had to go and rat it out to hopoo :((
The items that do nothing feels like I'm cheated out of that experience
for a very good reason
It was very very funny
why
ptsd flashbacks to scavengers with ceredag
Ouch
daggers have extremely large homing range and are impossible to dodge
I mean arent daggers on kill
if a scavenger got them and used its blob attack, you just had to die
and since if u get killed u like get killed
So glad gearbox actually fixed one of hopoos poor decisons and ai blacklisted the 
scavengers can proc on-kill effects with one of their attacks
Scavs have an attack that activates on kill effects
wait what scavs have more than one attack?
yeah
I was fearing the day I would get it thank god it is blacklisted
and being able to pull stuff out of their bag, although that's not really an attack
I am kinda sad they blocked that one lol
It was a classic
what current items that arent blacklisted that are a death warrant on u
in void fields for example
I don't think there's anything that's a guaranteed death anymore, but shuriken is probably the worst
I dont own dlcs
are bands blacklisted
so like sth else
Then crowbars will be the enemy instead
nkhuana's can be bad if they have a way to heal
nope
no but basically no enemies can actually proc them
Its very limited
yh the game givinf them irems and the synergies too
There are like 3 I think
parents can apparently
jellyfish can
Jellyfish at the explosion center, brass contraptions and beetle guard slams
thats funny lol
Overall not an issue for them to get bands, plus OSP helps
apparently children can
beetle guard got runalds with me once
I guess it’d be a danger on e8 but thats only possible in vields anyway
Funnily enough, elder lemurians can't so the ones in the aqueduct can no longer trigger their items
and jellyfish got kajaros, luckily kajaros is dodgeable easily
They also have 20 clovers
Yeah I found it funny that they just left them with the items still
Remnants from ye olden times
who has 20 clovers
the gay lizards on aqueduct
why
The elder lemurians from when the bands were a proc chance
to guarantee crits or what lol
bands used to be a random proc
It was a rework
buffed arguably, mainly just changed
Depends on how you look at it
being able to control when you proc them is really strong
It made burst builds much more viable
but you don't get them as often
I mean imo bands would be much stonger if no 10s cooldown
If you're default commando though, you hate them
They still had the cooldown, right?
Only his alt special can proc it
No
Phase round can!
nope
I mean atg missiles can
Yeah, but you need two of them
So you need to be lucky to get 3 specific items
Sure there's shuriken but that's dlc
theyre sorta nice early in a run on mando but after a certain point theyre just scrap, unless you get shurikens
or essence, or any equipment with enough damage to proc it
Oh yeah, capacitor too
I'm not saying commando cannot theoretically proc the bands but base commando probably has the worst time with them
And maybe saw if inclined
Id argue poor acrid has it worse, or diablo captain (but not vs mithrix)
His third primary proc it
Guaranteed
Exactly
Which is horrendous compared to nades or phase round
At least alt leap procs them decently
Compared to phase round? I don't feel like it is but it is what it is
Its mainly just because of the vulnerability getting into melee range later in a run has
This is from an e8 perspective, too
if you're later in a run then there's a decent chance you'll have an item that can proc them
Its never worth meleeing past stage 3 or so in e8 unless you are confident in your speed items/defense items
Ah, I do not find eclipse fun in any way so I did not consider it
I’m the opposite, I always forget that eclipse isn’t the only context people play in lol
Eclipse changed my opinions on a lot of items and abilities as I progressed
poor acrid?
why acrid is coolest one
That's fair. People can play however they like. I dislike it when people try to insist that you are playing the game wrong if you aren't doing it like them. The correct way to play the game is the way you find most fun
Oh I love acrid, but he has a hard time using bands very well lol
I mena if the context is optimization then no
stuff like this isnt subjective
I’m not sure I’d necessarily agree
The difficulty/gamemode is outside of META or optimisation
The objective values of items are within the context of the run and difficulty, and any other changes to the game
If you are having fun, then nothing else matters
Thats why some items can be great on rainstorm, but absolutely dogshit on eclipse for example
If you want to explore more, great, we have people here that can answer questions and help
The optimisation differs based on difficulty and context
Absolutely
Although that often gets confused when people discuss whats best/most useful
For example, a lot of items and abilities are objectively worse than others, but that doesn’t change that people can have fun with them
However people often argue that they are better, not because they are, but because they like them more, and they don’t realise that thats the reason they’re arguing
Also true. I'm more talking about someone trying to gatekeep another's experience because they aren't playing it according to their predefined notions
Yeah absolutely, its a very unhealthy thing to do in gaming communities
It kinda goes both ways
"It's not good" isn't a valid reason not to use it, and "I have fun with it" isn't a valid reason for it to be considered good
Of course. That should be no reason to berate them, not that I'm saying anyone in this conversation does that
My main gripe is that arguing that bad aspects of the game arent bad harms the chances of them being improved in updates
One of my favorite quotes is "Personal is not the same as important". I've gotten a lot of mileage out of it
Things change when they get pointed out to the devs, but people coping that objectively bad things aren’t bad make it hard to actually get those things to change
yh it is important for both sides to recgnize it, like leave the other person have his fun, and the other person shoudl recognize it is his own thing with X
especially when in the context of giving advice to newer players as not to get them deluded
Terry Pratchett always laying down hard truths
this is too much civilised talk
ok what run should I do now, I did acrid engi and loader (I will count this as a run)

no dlcs
I had a death with archer in meadows b4 while searchign for the scrapper bec I found a crowbar printer
Give the robot a couple daggers and watch them melt bosses with the nailgun
I don't think I keep crowbars on any character other than railgunner
I dont understand him in the slightest
loader oneshotting
Mul-t, play the robot
what don't you understand?
I don't play loader.
how to build him and how to play him
build around procs, shoot stuff with gun
Mul-t is an acrid so you build procs
blast canister to stun groups, transport mode to reposition and more stuns/damage, retool lets you hold two equipments and stuff
and how do I play around the multiple primaries
just use whichever one fits the situation
nailgun is your main dps workhorse
the laser one felt super shit
is there any reason to switch to it
rebar has range, burst damage and piercing but its fire rate is garbage, but using retool will skip the reload animation
Yeah, I use nailgun on most thing close range and rebar to pick off farther targets
Also good since it can proc bands
switching weapons insta-reloads it so you can actually spam it with two of them
aside from that it's mostly just quick burst
scrap launcher for aoe and powersaw for shredding things up close (I'm assuming you don't have them yet but I'm including them for completeness)
retool doesnt have cooldown?
it does but it's only 0.5s
aside from rebar swapping no afaik
until you get power mode at least
I mean, retool still has a use in 2 equipment even if you pick the same weapon
and is rebar swapinng good or is auto nail gun just better
also I am considering starting to play on moonson
rebar swapping is the highest damage build he has iirc
rebar swapping is very good but it doesn't scale with attack speed
not even close but it's pretty good
Yes because the nailgun has a shotgun of nails when you stop firing
For swapping
I emant double rebar
I mean, that's certainly an option
double rebar does more dps than a single nailgun, but it doesn't scale with attack speed and it's a little weird to use since you have to constantly hold the swap button
i heard nailgun has the lowest proc coeff in the gane that isnt 0
(technically the first syringe you pick up will make a tiny difference, but past that attack speed doesn't matter for retool)
no lol
0.6
which isn't that bad
I was told it was 0.1
lmao, who told you that?
my brother
it's 0.6, 12 nails per second
@candid canyon
I think the lowest in the game is the acid pool that acrid's leap leaves behind, which actually is 0.1
Huntress arrow rain is also 0.1, I think
arrow rain is 0.2
*(unless we're counting enemies, then I think it's clay templar with 0.05)
it used to be 0.1 but they buffed it
(and I use the word buff loosely lmao)
Yeah, "buff"
wdym, it's 2x what it used to be!!! ||/j for the record||
I like playing the huntress but she could definitely use a little rework of her own
i forgot i take fall damage
Flurry being more or less strictly better than strafe
-# unless you don't get crit in which case, suffer
the "extremely mobile but fragile survivor with a high damage output" feeling like she deals no damage until you unlock ballista
the "glass cannon" with some of the lowest damage output in the game
I love that this is still a meme
that article is a fucking cognitohazard
the universe if i actually read her survivor overview and didn't immediately decide to main her
I assume that they either wrote that description before actually designing her and never changed it, or they're referring to the fact that her attacks are slow
but whoever wrote that loader """guide""" has absolutely never played loader once in their life and just based the whole thing off of the overview and maybe looking at the wiki
Also, saying slower survivor when all survivors you can pick have the same move speed
Engi is the only survivor without any kind of ability that can help with mobility. Even captain can at least yeet himself with diablo strike
if I remember right, that guide listed engie as the best survivor in the game
and in explaining why, they did nothing but list all of his downsides
Bruh
it was something like "Engineer is very slow, with awkward attacks and some very long cooldowns... but he has turrets and bungus so he's the best"
I'm paraphrasing but that was the gist of it
he takes a little getting used to
I'd rather have vagrants with mountain on stage one instead of beetle queens but that's definitely rough
don't forget that he has a bunch of options for stunning enemies
transport mode also gives a ton of armor
oh, and you can use the recoil nailgun's shotgun blast to sorta rocket jump
i'm making mul-t in d&d rn and why the fuck does he specifically have 1 less base damage than most other survivors
oh, there's actually a really funny reason for that
it's because way, way, way back in the earliest days of the beta, retool with ocular hud was apparently considered OP, so they had to nerf his damage
literally the first patch the game ever got in early access
Infinite crits?
That's either weird wording or there was a bug for infinite hud that I don't remember
there used to be a bug where nailgun would retain 100% crit chance even after hud wore off as long as you didn't stop shooting
I think the same bug also applied to war horn and similar buffs
but they fixed the bug and then nerfed him anyway because ?????
dude
why beetle queens are the best and vagrants are the worst
the most random achievment completed ever
vagrants are only really dangerous because of the explosion, and that's not a big deal as long as you're paying attention and get to cover once their health gets low
if I had been careful it could have been a good run
paying attention is annyoing af
also being 3 miles up in the air is pretty annoying
they float like 3 feet off the ground
how good is scrap launcher
it's aight
but not as a main right
it's kinda similar to rebar, you generally wanna fire off some shots and then switch to your other weapon while it's on cooldown
and yes, scrap launcher does actually have a proper cooldown, although it's only 1.5s. But it holds 4 shots and reloads them all at once
Beetle queens spawn beetle guards, which can be annoying to deal with early in a run
I usually skip mountain shrines stage 1 unless im on
or
, or if its an exceptionally good stage 1
And multiple queens will spawn multiple guards
Beetle queens are absolutely the worst hit for stage 1, they can be so brutal
I always take mountain shrines stage 1, go big or go home
- if you die, it was only stage 1 so no big loss
I’d usually rather keep the run going than have to start over
especially with how slow stage 1s can be sometimes
Besides, its easier on morale than dying to something that was pretty easily preventable
Same, I'm no coward
If we die, we die
my mentality is that the moment I start a run, I'm going to waste the next hour of my life one way or another
I have no fear of death because already accepted my fate
Tbf now that I’m done with the eclipse climb, I can be a lot more relaxed in my normal runs
I don’t have to worry about needing to win every time to get to e8, I can just enjoy it
so yeah, probably just a side effect of eclipse
Same
In game too, even
Damn monsoon is sooo fun! 🤩
I like it for multiplayer but I usually do rainstorm runs when solo
bandits is super good early game
dude I was 2 meters from the teleporter
the runalds was from the boss I just killed
idk I prefer them to vagrants or titan
at least I dot have to hide behidn some cover or shit
I mean, anything that breaks line of sight between you and the vagrant blocks it, even the teleporter prongs
Er, I mean anything you can put between you and the vagrant, no matter how slim as long as it's solid
I find that if the run isn’t particularly strong, beetle queen teleporter events can spiral quite quickly
Its usually only a stage 1 problem but out of the three they’re the only boss thats really capable of it
Stone titans and vagrants don’t pose much of a threat, you can basically ignore them and do the tp without issue
Plus when they die they actually die, the beetle guards queens spawn stick around so just killing the boss isn’t the entire story, especially if you’re already struggling
With vagrants, ignoring them is arguably better than fighting them immediately since they do their only dangerous attack when they're at low health
Titans won't use their laser if they're above 95% but it's easy to hit that threshold by accident, but you can also have drones taking their aggro
theres xbox playstation crossplatform capability, right?
Nope, only kind of cross play is between steam and epic
(Barely)
Do I have to kill the boss so as to teleport ?
Yeah
meh I am thinking to try to get the timed chest
Why is one portal missing ? 😅
Only one stage you can go to
So I am not wasting my lunar. I will go back to the teleporter right?
Yeah
When it says the primordial teleporter aligns with the moon, does this mean that next stage is Mithrix?
Tripped me up seeing a single seer
What stage is that?
sky meadow, no dlc so no second portal
Oh ok
Can you get a gold portal on stage 5 in bazzar
the wiki lists it as a 5% chance to "replace" the original choice, so i doubt you would get a second through that
How does the artifact of remembering stuff and command work together
You have to select the item you picked
It decides the memory game when closed based on the last thing you picked up. If you leave the items, it makes it much easier to pick them up and then reopen the chests right away haha. Means you need to pick little or nothing up though on the first pass. For command, its still the last thing you picked up, so for ex with sale star it would be whichever item you chose second.
What do I have to do to see the lobbies only like 2 show up I know most people used to use a mod for more players but toomanyfriends has been broke so what is everyone using now
Why do gilded larvae drop gold when they hurt themselves but no other monster that self damages
If gasoline isn't in the aiblacklist group then why have I never seen as a monster item in vields?
Or is the wiki inaccurate?
you definitely have no mods that change the blacklist?
I am on console so definitely no mods
I mean even if you do 20 void fields it's possible to not get gas in any of them
I've done a few more than that
Still possible to not get them but the chance starts to get infinitesimally small
Upon further recollection, I also have never seen
in vields despite it also not beint blacklisted
how big is the item pool? for only seeing one or two items a run, not seeing a specific one seems reasonable
also i think vields might have a different blacklist. theres aiblacklist but i think evo or vields might have their own, and i know mith has his own
I thought that too but if there is, I can't seem to find it online anywhere
anyone know where the fire effect comes from? it tanked my fps
can i complete the rex bushwhacked thing with transcendence?
should be able to, just dont let the shield recharge
okay so i have point blank hit imps with the preon as multi and still no achaivment for it?
that achievement is notoriously finicky, you need to be absolutely sure that the preon actually gets the kill. So avoid stuff like random procs or bands that might steal it and focus on direct multipliers like

also just to be sure, it has to be the imp overlord boss, not just any imp
im using artifact of command i got him to spawn and only shot propns at him i had nothing that could proc to even deal any other damage, no blled, burn, missles, nothing
hmmm
well it sounds like you're doing everything right, unfortunately that unlock just likes to not work sometimes
I killed 6 of them on the run
well dang
in a little while I can test it on a new save to see if it's bugged or something, the unlock isn't normally THAT finicky. Most people still get it in 1 or 2 tries
or if you're tired of messing with it you can use a mod to force the unlock https://thunderstore.io/package/prodzpod/RealerCheatUnlocks/
Nah i dont really want to use a run ive been trying all week and ive done over 6 45 plus min runs for this im super frusterated
Which item does affects and increase Royal Capacitor equipment damage?
I found on Google a few and it seems they are mostly lunar items
what is the point of keeping at high hp if I need to kill them anyways
it gives you time to find cover
anything that multiplies damage will work,
etc. Multipliers apply to ANY damage that meets their condition.
And ofc it can also proc, so you can indirectly increase damage with stuff like

also, damage multipliers and most procs are multiplicative with each other, so the best way to increase damage output in most cases is to mix a bunch of different items rather than focusing on one thing
I have a question, I know proc coeffiecint affects crit chance, so if an attack has 0.5 proc, can I get its crit chance guaranteed by having 20 glasses?
or will the max be 50% crit no matter what?
proc coefficient doesn't affect crit chance
things can either crit or they can't, and as a general rule anything that can proc can also crit. But the actual crit chance doesn't change
another important question, with clover, does it apply on item then the result gets multiplied by proc coefficient or clover come last?
but for things that stack chance other than crit (like
), then yes, it's possible to reach 100% even with a lower proc coeff, it'll just take more stacks
clover is separate from proc coeff, it works by adding one additional rng roll in your favor.
So like, if you had an atg (10% chance) with a 0.5 proc coeff and one clover, you would end up with two 5% chances instead of one
if you think of it it like physical dice, proc coeff is like adding weight to the die to favor a certain outcome, while clover is rolling the die extra times until you get the outcome you want
it doesn't matter when it's applied
or no it is applied later
technically it's applied last but it doesn't directly change the proc chance like proc coeff does
mathematically
I mean, on average yeah, it does increase the chance. But in terms of how the mechanic works it doesn't
it also means it's impossible to get 100% proc chance with just clovers, since you could roll a proc chance as many times as you want and theoretically fail every single roll
with clover you would have two separate 50% chances
So functionally yes, it's a 75% chance on average
yh I know
https://riskofrain2.wiki.gg/wiki/57_Leaf_Clover the wiki has all the math if that helps
The 57 Leaf Clover is an item in Risk of Rain 2.
The Clover makes random beneficial effects more likely to occur for the holder, and as such is the counterpart to the Purity (which makes beneficial effects less likely to occur). It affects all random effects except Tougher Times.
If a successful proc is not achieved on a roll, it will be roll...
the formula is like (x + (1-x).x + ((1-x)^2).x) ....... + ((1-x)^n).x)
where x is base chance and n is number of clovers
wait really
and if you're wondering,
works the same way but it's not in your favor, so instead of rerolling failed procs, it rerolls successful ones, basically making procs have to succeed twice in a row in order to work
yeah
my internet is so bad messages are being sent eons after I send them
oh lol
Can Artifacts be enabled on eclipse mode?
Nope. Can't enter the bulwark's ambry either
How does Eccentric Vase exactly works??
I got it on Simulacrum and I can’t get into it
You point the thing at any surface and use it to create a tunnel
Then you get close to the orb at your end of that tunnel and interact with it like you do with any interactable
Btw it is currently bugged and sometimes it just ends right infront of you
But what wertus said is correct otherwise
that only happens if you have bolstering lantern btw
that's such a weird condition for the bug wtf
and it still works if you fire it straight up so you can at least pillar skip
yeah, somehow it collides with lantern's radius effect
I've seen two people arguing with each other because one has supposedly had it happen with no bolstern so atp idk
I've tested it and bolstering is definitely what causes it
but vase itself is also just kinda janky so it wouldn't surprise me if it got caught on terrain or something
I am curious though if other items may have the same effect for some reason
that's also possible
Does Simulacrum ever ends? Or it’s unlimited?
And I can’t save I guess.. even with ProperSave installed
its meant to be unlimited, same as the main game really
most people just go until they get bored and then die. a buyable ending isnt really necessary
it will just keep scaling up until the scaling breaks, and nothing is able to spawn
I see. Yes if you go OP then it’s going boring unfortunately.
Anyway thanks ! At least got my achievement
yup, once you fully break then you kinda just choose when to stop.
usually when im ready to end, i just keep playing but dont ever leave the void
the damage will eventually kill you, as long as you dont go back in bounds. so seeing how long you last there can be funny
would be nice to have some kind of obliteration portal after 50
there's a mod for that
I guess, but it wouldn't really be any different from just dying any other way. And i dont think they wanted to have like rewards for different waves
is the dlc worth buying now?
They're still adding to it but it's definitely improved as is
You can give feedback for changes here https://survey.alchemer.com/s3/8155077/Discord
Risk of Rain 2 Feedback Survey - January 2025.
How were the Twisted elites changed? I can't find any information on them and haven't done any long runs recently so I don't necessarily encounter them
Their aura used to give allied monsters an aura that did 2.5% of your(?) health in damage whenever you hit them
If you had any kind of aoe, you could potentially kill yourself with the reflected damage
I like the new twisted designs but I think the charging of the bomb and the bomb speed is a little too slow
I did do a minor search in the #1315779838187147275 and found some feedback on the twisted elites. They definitely sound way too weak now if they're supposed to be on the same level as Malachite & Celestine Elites. I do like the Gilded elite changes but jeez can they crash your game if you attack too fast.
The projectile can be destroyed easily it's pretty sad
Can someone give me tips for the 4th stage boss?
Everytime I attempt it it kills me around halfway with a oneshot
Which boss?
Assuming imp overlord, learn the timing to jump over the spikes it throws and the positioning to not land back on them or step on them (the delay between the “windup” and the throw is always the same). Don’t get too close when it winds up lest you take massive bleed damage. Also, get out of range if you hear the high-pitched noise it makes, which indicates its melee attack
I personally don’t have an easy to explain strategy for the other stage 4 bosses
Magma worms just don't stand close it's completely harmless if you aren't close, Solus controls idk I always just insta kill them
The one with the big hands
Is that the guy in the meadows part
Cause the one I fight is like really bright and on fire
I don’t get what’s happening
is there anything on risk of rain 2 ever getting crossplay? i really wanna play with my friends, but i dont own consoles, i mainly play on pc & cant do controller
Nope
that's ass, i know they mentioned it a while back, but i guess it's not important, which sucks
No, they’ve never promised it
How do you unlock the predatory instincts?
Or whatever the item is called
I think that’s what it’s called?
Is there any build creator site? I just would like to save some builds or save notes with game’s item icons. Anything else than tier maker.
Yes, google docs
I found a build planner that you click items and place them. Seems more easy than Google docs. Thanks anyway!
@tall birch 200% attack speed
Wha
Reach 200% attack speed to unlock 
Oh thank you
can on-hit proc items proc themselves? like if your only item is 1 atg missile and u get a proc, does its proc coefficient of 1 give it a 10% chance to proc itself or only other items?
Whenever an item proc, it gets masked against further procs in the chain
So you can't atg into atg
However, if you have atg and ukulele, your attack can trigger both and then those procs can trigger the other
ty
grandparents? When they're at 50% health they do an attack that sets everything around them on fire for a while. It works the same as a wandering vagrant explosion, just stay behind cover until it ends and you'll be fine
there'll be shadows on the ground that give you a general idea of where's safe to stand
I kinda forget that they can even do that because I usually kill them incredibly fast along with the fact helminth doesn't have them and I usually dream for it
How quickly does the sun debuff stack
1 stack every 0.5s, both for overheat and burn
Hiii, p new noita player w 100% in ror2. Loving it so far.
Help me settle a debate please lol. Can you break the game more in noita or ror2? Like imagine a few loops in both when are you more op and broken?
That’s grandparent. The thing that’s killing you is likely the attack where it summons a ball of light high above it. When that happens, find shade to stand in. Note that it also kills enemies
Also that’s stage 5
ror2 has a handicap
noita just refuses to stop having seizures
Noita probably has a higher ceiling for broken-ness, but both games allow you to reach a point where you're pretty much unkillable and everything dies the moment you so much as exist near it.
(Granted, I say that as someone who has way more hours in ror2 than in Noita so that estimation might be a little off, but I know you can do some ridiculously broken builds in that game)
Why isn't Prismatic Trial button shown on modded RoR2 ? Is there any way to bypass it?
the whole idea of prismatic trials is that everyone plays the same seed and competes for the best time and score, mods aren't allowed because the game needs to be the same for everyone
Prismatic trials are disabled for modded so people cant just cheat themselves into the leaderboard
Oh yeah seeding too
Ah I see, don't know how it works. Will find out now. Thanks
there might be a mod that lets you play modded trials without submitting to the leaderboard though, #ror2-modding would probably know
I just need the achievment. Will play unmodded. Okey
There are mods that let you play the trial without being able to get a time on the leaderboard
dw Ik lmao
Seen this reposted more times than I can count
I need to know which one is the most thoe
Noira probably
Mostly because of the wand system as my friend describes it
I've never played it
it's kinda hard to say which one is the "most" broken
but I guess it would have to be noita by default considering you can literally destroy the entire world if you become powerful enough
Gungeon not getting too out of hand 💀
arbitrary dps cap:
the makeshift cannon in question:
idr what that even is, I didn't play gungeon much lol
I will add that ror2's buildcrafting is a lot simpler than isaac or noita
you can absolutely break the game, but everything just boils down to proc chains eventually
one shot gun that does massive damage, ignores the dps cap, basically any build with it just instantly breaks the game lol
there’s like a handful of items that just instantly break the game
ok but its still a handful compared to the other shown games
that’s not what the image says, not what I said, and is also pretty obvious
do sticky bombs kill proc chains? I thought I heard one time that they have no proc co so if it activates then the chain ends
I could be remembering wrong
Thats not entirely how proc chains work
You can proc multiple things in a proc chain
So if you proc a sticky it doesnt continue that branch of the proc chain off the sticky but it doesnt end the other branches
So tldr its just extra damage but doesnt contribute to the proc chain itself
W thanks man
yea its a payload, so if it happens its just free damage. it wont kill a chain, just wont continue it. so your chain width and depth will be the same with and without it, just it will add damage whenever it goes off
like the same atg can proc uke and sticky at the same time, so the chain continues either way in that scenario
so i was playing ror2 and my healthbar was all red and blue triangles and shi wtf that mean
i have an image but cant send it
The red healthbar is from infusion
and the blue triangles from the lunar ruin debuff
the blue triangles are from lunar ruin
ok
get a #roles to send images
Does anyone have a recommendation for a new player struggling to beat the game?
Character wise
who d'you have unlocked?
Uh commando hunter loader the assassin guy with the shotgun the robot with the mini gun engineer mercenary and railgunner
I used engineer and got pretty far but I heard he isn’t good for new people because he plays different from everyone else
can never go wrong with commando and huntress, especially since they're meant to teach you to survive with items (commando) and movement (huntress)
bandit is also fairly easy compared to the other burst characters imo
railgunner is nice and decently easy if you can aim well but i'd say it'd be easier to learn the game a bit more then start trying to beat runs with her
So I should start with huntress and move on to railgunner when I get more comfortable
that works yea
Alright thank you
theres some tips pinned in here for general advice, might have to scroll a bit
for characters, bandit is really strong and can be comfy to learn on. commando is fine but much stronger with his alternate skills, and huntress has the lowest damage output of the whole cast by a lot and is the only char with a base health down... so shes very very easy to play because homing, which makes her good for learning items and stages, but can be a bit tougher due to having a bit of a harder time killing stuff. if you are comfortable with her shes plenty fine though
if you can aim railgunner is really really strong tho too so once you are comfortable moving around and fighting she'll feel a lot more impactful damage-wise
Huntress needs her alt special to function it's her only single target damage until you get some good procs
Will unstable transmitter give you OSP with shaped glass?
hey
I killed False son and now going to fight mithrix in 2nd loop , but id wish to fight voidling after him so I will have killed the three
will that still make me proceed in eclipse
searching tells me otherwise
?
Ye, you are able to end the run on any of the final bosses and it will count towards the eclipse clear
You just can't obliterate as the celestial portal doesn't even spawn
oh ok
I would say yes as the transmitter stops any instance of damage from reducing your health to less than 25% while it is active whereas OSP only stops an attack that would kill you in one hit while you are at 90% health or greater
Nice
As sentiantratpile said above me, yes. But in addition, warped echo also provides immunity to dying in one shot with curse. So If you pick up 10 shaped glass and a wecho, that is effectively a safer spaces
( I refuse to call her garbage because that isn't nice and she isn't garbage)
typical way you build false son ?
Damn near anything works on him
Even bison steak is good because of his passive
He's just broken af
His charged primary does 1500% and has a 3.0 proc coeff if you use it on the ground, so it's good for both burst and procs
The laser has a ton of damage and procs if you charge it
His secondary applies a stacking debuff that makes enemies take more damage
3 proc coeff?
like he makes stuff roll thrice or what
Bleeds and DoT's lasts thrice as long, and any on hit chances get tripled
So an ATG goes from 10% to 30%
stone flux is fine, because of his passive, it does not completely lower his movement speed but stacking it will start to slow him down significantly
shaped glass does not, false sons growth ignores any health curses
proc coeff doesn't change the number of rolls
Coeff directly modifies the initial proc chance, then luck determines how many times that chance gets rolled
I got heretic now
any tips?
uhhh nothing too specific, just be mindful of the negative regen. Whatever you do don't use
since it multiplies regen by 3
(Unless you get
first, it disables regen entirely)
I assume you more or less know how her individual skills work?
yh but I am not good at utilizing them properly
should I grab tansedescence if I see it, I still dont understand its merits and downside and interactions
also is attack speed good on him?
the main upside of transc is the health buff, and the fact that healing items become free scrap. It also has no stacking downside so if you get one, you might as well grab as many as possible
it's not bad but not great either, it only really affects her primary, and it still has a cooldown
although it does indirectly help her special, overall you get more procs per second from her primary which means more ruin buildup
oh also: Don't stack any of the heresy items except maybe
, they all stack pretty badly
yeah
the stacking downside with strides is also its upside, the effect lasts 3s longer per stack, but since you can't cancel it you'll have more downtime where you can't attack
is there anything that removes fall damage it looks p dangerous with the insta hp drain,
or is it just a dont fall that kind of fall situation?
is the only thing that removes it entirely, but you can also use hopoo feathers or a movement ability before landing
and heretic actually gets two built-in hopoo feathers as a passive
oh,
also kinda works, it reduces fall damage to 1 since it's based on a % of your non-shield health
oh lol
but how do u heal tho
that's the downside, you don't
or rather, you have to avoid damage for 7 seconds (technically 9 since it takes 2s to fully regenerate)
so you're tankier and have extra scrap that you can invest into speed or damage or whatever, but you have to manage your health more carefully
warped echo i think still insta regens shield
it doesn't
although the tick damage won't prevent shields/slug/opal from activating
how does red infusion work with it
topaz brooch and personal shield gen still work just fine right?
very true
easy pillar skip
Yeah they work with transcendence, PSG is still an additional 8% which actually makes it better with transcendence, topaz brooch is a flat amount though so it's the exact same
also it pairs well with 
psg counts shields or not?
although you heal about 1 only
and if not does it count pre or post the
inc
it takes whatever your base hp would be, increases it by 50%, then converts all but 1 of it into shields. So infusion would give you an extra 150 hp (assuming you only have 1 stack of transc)
how didnt we say no healing
wait I'm dumb you were asking if it counts shields. yes it does
it lets you recharge your shields since you are invulnerable
ahh
regular shields don't benefit from the transc health buff iirc, so psg gives 8% of whatever your health would be pre-transc and adds that
Transcendence is awesome because printers and soups become so free <33
will pick it up if i find it then
I think they do. Abused it in my max HP run and im p sure it was multiplied by trans
Could be wrong but that's what my heart tells me
medkit ?
wiki says otherwise, and I'd have to double check but I'm pretty sure that psg doesn't get multiplied
Huh
%-based healing is based on health post-transc so you only get 1hp
although medkit does give a flat 20 that doesn't get affected, but it doesn't stack
isnt medkit 5%
yeah, it's 5% + 20
the 5% gets reduced to 1, but the 20 still gets added
so you'd get 21 overall
not that it really matters since healing doesn't affect shields
yeah
btw when u check for sth do u just use wiki or is there another resource/database
sheets anything
or is there a test tool in game or what
the wiki + debug mods (mainly debugtoolkit and lookingglass) + 1k hours of my own experience
this also makes
really bad with
btw, since you can really only activate it off of flat healing (which usually is pretty weak)
This wiki is about the indie rogue-like game Risk of Rain 2. Here, you'll find all the data you need about each survivor, item, monster and much more.
Please feel free to contribute by creating new articles or expanding on existing ones.
For the first Risk of Rain game and its remake, see the Risk of...
the ror2 wiki is pretty good though
i swore off
after what happened 2 days ago lol
it's like a lot of game wikis, anything that's totally objective like item stats or how mechanics is almost always accurate, but subjective stuff like game strategy should be taken with a grain of salt
Isn't bleed the only DoT affected by proc chance?
fextra begs to differ
Maybe, but counterpoint
Fextra is doody
I don't even know what that is
all status effects are affected by coeff except expose
they put deliberate misinfo and stuff and keep arguing about it
how does it affect collapse
I mean DoTs specifically, not all status effects
oh I guess collapse kinda isn't
Or Ignite
the chance to proc it gets affected but the actual debuff doesn't change
oh ok lmao, ig that makes sense
all DoTs are affected besides collapse, it's just that a lot of them come from sources that always have a 1.0 proc coeff
but that's why behemoth can't apply poison for example, theoretically it could since it inherits the poisonous damage type, but 0 coeff means the effect doesn't get applied
Burn is affected by proc coef? I thought it was always 50% damage of the attack that ignited
I'm talking about length of the dot, not the chance of applying it
so am I, if the coeff is 0 then the duration is 0 so it never gets applied
I think on-hit burn is, yeah. Unless it's an exception like gasoline or grandparent sun that applies the DoT directly without an initial proc
Okay, but if one ability has a proc of 2 and another has a proc of 1 and both deal the same damage, the first one will burn for longer or make poison last longer?
dots are tracked individually so the first one would last longer
dunno about poison since applying a new stack resets duration
with bleed, the the highest duration takes priority so it only refreshes upwards, but idk if they would've done the same for poison since it doesn't stack anyway
I mean, if you want to lose an ability until you can replace the cleansed item, go for it
the ultimate gamble would be to hope for an irradiant pearl, then go to the bazaar and hope for the right item to replace the skill you lost
better yet, do it at the end of the stage with a blue portal already waiting, then gamble away all of your skills. If you're incredibly lucky you get 4 irradiant pearls and then get all 4 skills back in the bazaar
and if that happens you should buy a lottery ticket lol
lol, note that I dont have infinite lunar coins
it wouldn't be gambling if you did
I nearly killed myself with sth super dumb
I need to send this clip
dumbest clip of the year
lol
genesis loop was just perfect for the dramatic effect
Does the chance doll stacks stack linearly and max out at 7 stacks?
Yups yups
If I stack 101% chance on Sonorous would enemies be able to drop two items
no
:(
guys I noticed that heretic doesnt have any achievments, does that mean that if I do sth with him it will count towards original char achievment or not?
like killing overloading worm with commando
ig not but wanna make sure
no, heretic is a different character
you can beat eclipse with heretic and it'll count for the original character, but you can't get any other character-specific unlocks
they're not, horde of many is its own thing
never saw it b4
iirc it's like a failsafe in case the director can't afford to spawn a proper boss for whatever reason
it doesn't happen very often
there also isn't a boss item for it
i could've sworn i've gotten shatterspleen from an imp horde of many once
there's at least one mod that give hordes of many an appropriate boss item
what r those reasobs
the wiki explains it, but tl;dr it's complicated
As a rogue-lite game, Risk of Rain 2 features a lot of random generation as part of its gameplay - unlike many other action games, enemies and most items are randomized between different runs, both in their nature and location. The systems that manage these are called the Directors. Their main purpose is to manage spawning of monsters and intera...
hmmm
it isnt that complicated, but I would guess going for a fast pace would make this more likely?
since u didnt have time to level up the scaling
and hence higher chance of picking a too expensive elite champion
sorta, but it can also just choose a cheaper boss to spawn instead
I dont think it is a coincedence I see it in my first fast paced run
like I always reach meadows in around 80 min (yes lol)
now I reached it in 40 and saw it for first time
i know this is stil slow pace
loader achievment requires u to obliterate in 25 min
I mean, sky meadows at 40min isn't exactly fast paced either, that's usually around when I get there and I don't see them that often. Although mountain shrines seem to make them more common sometimes
yh relatively fast for me as I said
you basically have to hit a very specific sweet spot in the amount of credits the director has
and the boss director can also pull credits from other credit pools when spawning stuff which makes it harder to determine when exactly you might get one
like theoretically, spawning a single wisp could potentially be the difference between a normal boss and a horde (I think)
got myself a new pet
when I get I will be happy that I got the rare thingy and thats enough lol
heretic was super fun
now I never played merc
and never played captain for a long run
and last proper archer run was a long time ago
oh also this wa supposed to be the commando run
and I didnt unlock rex yet
and I am quite awful at arti
ok lots of options
do you prefer forced assault or BA with slicing winds ?
I almost always use eviscrete so I have no idea
personally i tend to use focused since expose tech focused assault + slicing winds is two expose procs + one extra application of expose on every enemy it hits
afaik they both work tho
does it matter if i increase my as
btw do you prefer ww or rising thunder
as?
rising thunder is much better imo
attack speed
expose tech always works regardless of attack speed, the timing is just different
so not necessarily?
iirc it becomes impossible with enough attack speed unless you use the hitpause trick
If I got tonic I balance things by a light flux , since 2 sec reduction is very good as well
if it involves pausing so no thanks
damn
in that case just don't stack it too much, i've been able to do it consistently with like 4-5 syringes tho
attack speed also has negative interactions with both of his secondaries so it AS is pretty meh on him overall
I mean the little pause that happens when you hit an enemy
hmm
anyway light flux is good
you can see it here, the way it sorta stutters as he moves forward https://cdn.discordapp.com/attachments/559901453834256404/820804193493057586/imagine_taking_visions_on_merc.mp4?size=4096
if you're close enough to an enemy that they get hit as soon as the sword hitbox comes out, it'll give you a few frames of hitstop that make it pretty easy to hit the tech consistently
technically yes, but not the way you'd think
all the expose tech does is allow the sword hitbox to persist after using another skill, instead of getting cancelled
so you can't like throw your sword with swinds, you'd just get the hitbox in front of you like a normal sword swing
are the chests spawned at randoms pots or are there pre-made spots and it chooses randomly out of those?
they spawn on the same nodegraph that enemies use for pathfinding
so it's more or less random, but they'll always be in spots that are reachable
only exception would be predetermined spawns like newt altars or the legendary chests on stage 4
how do i unlock void fiend
Defeat voidling or get wave 50 in simulacrum (or 30, if I'm wrong)
It should say when you hover over him
voidling is that void planet boss that creates a big bang when dying right
Possibly, but that could be referring to a devastator
There's 3 normal void enemies, and voidling is the boss in the Planetarium
ye im talking about the boss
Accessed either through progressing through Void Fields > locus > planetarium, purple portal locus > planetarium, or the frog after mithrix
voidling is the really huge crab that has its own boss stage, yeah
and yea it's 50
i was in a godrun and almost killed him, then i flinged it to a place that a couldnt reach and died to the void 😭
Unfortunate. I've seen it happen on merc before though.
iirc there's no death barrier on the side or something?
nope
I really am surprised we don't have an emote for voidling, but I guess just for space
I always think that
doesn't exactly capture him lol
because that emote is supposed to be viend, not voidling
and also because nobody likes voidling 
Really? I always thought it was circular, like him
it's void fiends' head
Actually I do see the similarity. I don't play viend that much I guess, or look close.

I always saw it as the helmet like Mando, so hard to imagine a mouth
what do you main?
I normally just chat in discussion or answer questions nowadays, but probably 
yo, where is the frog
that u use to go to voidling
kay, thx
Do the void field cells charge at the same rate as the teleporters?
Nah, looks like they're 60 seconds instead of 90s
Hmm, I think I found a new bug
It seems like having
and the gilded aspect, the activation of the ground spike counts as an equipment active and triggers 
Is it not
Normally elite aspects do not have any sort of activation ability. They all provide passive benefits
Nevermind, checking the wiki, I guess it does
uhhhh
An absurd bug that doesn't originate from console? Fascinating
Yeah I died to mithrix and was revived by a seeker and spawned on the lower area, tried to see if I could pet the glass frog while mithrix was still alive
The seeker actually ended up dying and I had to come back to mithrix for the last bit, luckily it let me into the arena
At least it didn't break lol
I played railgunner today and she’s really good
My only issue is getting caught up in hardscoping
I made it to what I assume is an important area cause there was a big slope thing
But I died almost instantly
yeahh that's why rail mains tend to quickscope instead
Ohhhh
shes reaaaaally mobile with her mine
since she has no range falloff, you can get pretty far away from stuff if needed. you can see them through walls even while aimed so you can abuse that too
Does anyone have any tips for the last stage? I’ve tried it 3 times now and don’t understand what I’m doing wrong
moon?
Commencement or sky meadow/helminth hatchery @noble linden
If commencement boy do I got a cool trick to show you with railgunner
Doesn't take too long once you get used to it, however with consequences such as fall damage it's probably not worth it.
Commencement
This thing
Yeah watch that video, this is itemless, with
and
this is even easier
So the goal is to get on the big tree thing and then there’s a boss?
The goal is to get on the tree
okay cause I was just running around and getting killed that makes more sense
Normally there are pillars on the islands, you need to do at least 4 then a warp pad opens
I’ll try the skip on my next run
They are mass, soul, design and blood
Mass is like a normal teleporter event; soul charges faster but loses progress when you leave the zone, design attacks you, blood drains your hp but is very fast
Is there a way to tell which is which
I like this map
Okay, so I don't have SoTS yet because I wanted to 100% complete SoTV first, including the logbook, but no matter what I reference I can't seem to figure out what these two missing spots are? If anyone could help it'd be much appreciated ❤️
Can we get a picture of the second page?
yeah i was honestly surprised it still functioned properly
a similar situation happened with false son one time and everything completely broke
Heres that second page, though I already know all of the ones missing on it
Alright, it looks bottom right is the voidling
And, funnily enough, the other question mark is the scorch worm from sots
Which I believe is either bugged because it happened to me even when I didn't have dlcs or because it can show up in one of the bulwarks ambry variants
thats really weird... any idea which one of the bulwarks ambry it is by chance?
If I had to guess, probably the scorched acres variant since they can spawn on scorched acres
Thank ya, I apprecaite your help!!!
Bug reports show they can spawn in bulwarks ambry without dlc
is there any vague reasoning for why we can go from absolutley deleting shit in monsoon on stage 7, to being anhilated on stage 8
literally died on level 8 likeeeee 4 times the past few days
stage 7 boss, 5 jellys gone in 20 seconds, melting eveyrthing. I was the void guy and literally cleared the teleport solo the level before. Go into stage 8 and some vulture just blow me out of the sky
previous run, get to stage 8 and literal rats killed us both 10 seconds apart lo
difficulty scaling multiplies per stage
I mean sure but even on the stage, I melted an imp lord and elite mini gun pot dudes. I guess just RNG but jhez
The malachite guys hit pretty hard and especially since new types of enemies like scavs show up on stage 7 and 8 I can see how easy it would be to die on that stage especially since scavs without the relic are the only enemies to pick up player items by random
Ha yeah the previous run we were like oh shit the skav, started blap blaping and then yeah couple of rats ripped us a new one
I be focusing them the moment I see them hitting them with everything I've got till they perish lol
more dangerous enemy pools and director credit shenanigans
And this was like 3 mins before
https://youtu.be/Q3YJG-vIo4E?si=gmDcfVf3RoJhq8sp
Neither, I'm on steam
I think stage 8-9 usually hits a breakpoint where the game can consistently afford to start throwing stronger stuff like scavs and t2 elites at you, whereas stage 6-7 you're basically just fighting regular early-game enemies with better stats
you can post clips here directly if you have a role btw, #roles . Don't need to mess around with youtube
I seee
Damn bru the quality of the videos is trash I'm ngl stuck at 360p can't see any items you got
upload limit on the server is 100mb too
Hahah yeah this is Steam video player, sending the clip to my phone, to then send up to YT
If you were on ps5 or sum you'd get 100× better results on quality
Yeah this is just steam compression for sending it to mobile
Ah nice
youtube also takes a while to process videos at higher resolution
you just get the 360p version until that's done
Anyway the items you had Def didn't help you in your damage output usually at stage 7 and 8 for me I'm destroying the bosses in mere seconds without a thought
This is coop
Even in co-op
co-op has higher scaling
I'm well aware
Hmm I only find that with errr bandit or sniper
Hm
I think my mate was playing commando
What build do you normally run
And I grefied us by accidentally taking Scorpion red
why would that grief you
And messing with the item converter and getting a bad yellow lol
Scorp is good it perm removes defense every hit
Ah was thinking of when I was on sniper
Ah item converter
which bad yellow? because you've got a shatterspleen in that video
One run was sniper/command and another was void and command
oh you mean in a different run
Shatterspleen kind of mid on railgunner
Yeah sorry merged two runs.
I think I turned the knurl into the beetle guard
I mean, that's technically better lol
The extra friends aren't bad
guard isn't amazing but knurl is trash
Is it? We usually need the hp haha
Knurl is like a "eh fuck it" kind of item
I was hoping for better but
it's less than two steaks worth of health and about half a slug
Really, interesting
U gotta run more defensive your hp will go up by the hundreds faster than you think
beetle guard at least gives you a permanent meat shield that draws aggro
someone thats an expert
i need help on trying to understand how warbonds work
They're a bright bright green color and their eyes are a solid like yellow or sum
Shouldn't be too hard to tell who's who when u run it enough
A build I suggest is critical bleed with alot alot of plates and dps
Try to get shrimpy too
Stack up on atgs
Get pocket
Yeah plates I think was what I was missing
during boss fights it fires 5 missiles that deal 2.5% of the boss's health, plus 1 extra missile for every small chest's worth of gold that you earned on that stage up to 20(+5 per stack)
I had like +8 shrimps
Holy shit every chest??? I didn't know that part
I'm assuming just a normal chest or like one of the little barrels?
I mean, it doesn't matter, it's just the amount of gold
Hm
specifically it's just every 25 gold you earn, but the required amount increases over time like chests
I see
2.5% of bos max hp? like counting all the bosses?
repulsion plate wouldn't have helped much by stage 8 tbh, unless you had a ton of them
So you'd get 1 extra missile for like every 75 gold pretty much
no, one extra missile for every 25 gold
Averaging for increase
I may also be wrong but with the void guy I was struggling as you can't really take void mushrooms an that
So trying to stack shield is hard if rng is against u
whatever a small chest costs on that stage, that's what you have to earn for one missile
Stage 1 would be 25
yeah
Like doing 7 stages and not seeing one crowbar as rail gunner 💀
But stage 20 would be like 2k
something like that
Hell nah I'd reload and put cyi on
your best bet for defense is mixing health increases with armor and blocking
Safer spaces and opal
etc
Yes
don't just go all in on one thing though
ok now i understand
Get atleast 5 stack
of each? or just overall
Yeah maybe I'm too much in the good offence is a good defence haha
Of each
nnnnnnahhhhhhhhhh
Yuhhhh
you really don't need (or want) that much unless you're actively going for a tank build lol
At stage 8 only having 1 of each won't do much help
How would you even get the rng for it let alone enough items to melt
To make them of you found the crafters
honestly it's better to invest in speed and damage, avoid most hits and try to let stuff like opal and SS eat the hits you do take
also, void fiend gets 100 armor when corrupted
Insane armor
oh also, were you guys rushing stages? 60 minutes seems a little fast for stage 8
Ohh. Maybe when it dropped with when I got clapped
Hmm nah we full clear
Mul-T gets 100 armor aswell when he does his second special
Those clips are even longer than normal actually
As my mate died the previous two stages at the tele
And I had to solo them both
mmmm you sure? because if you're full clearing and taking time to use printers and stuff, it usually takes a lot longer
Like 80 minutes
like, I usually get to stage 5 at around 40 minutes
I mean solo it would maybe be longer but since we both loop the maps it's faster
fair enough, I don't usually do multiplayer lol
I only don't like hanging around that shitty acid valley level longer than I need to by yeh
He's cleared mithrix on monsoon with bandit and I've done engi solo but yh otherwise we just coop everything
I've beaten the game with almost every character I haven't with chef rail and seek yet
And heretic
So I was surprised when people took longer, but maybe I'm keeping too many items and not using the crafters for def
I've done it with all of them many, many times at this point lol. Except the new ones, I haven't had time to play a whole lot since sots
they're broken in general lol
False son is broken
oh believe me, I'm well aware
Haha yeah I just meant in terms of what we have managed, since we started playing a few weeks ago
Just yeah so many runs get to 8 and die haha
And seek had a great
build
I've beaten the game with every character, but the new guys I've only done once or twice compared to dozens of wins with the others
u can get the same thing as 60 stack of warbond if youre using roll of pennies and helfire insta killing the boss ?
pretty much
and a few stacks of
is all you need to basically guarantee that the boss dies, since it's a % of their health
oh, and the missiles can proc too
dumbest red in the game
yeah, I'm betting it'll get nerfed lol. It's op enough that it's not even fun, it just kinda removes bosses from the game
i just realized they dont have damage falloff
I like watching their health get melted or seeing them all just explode on fire or be sent to the void
yeah, same with
.
It's a shame because I actually think the items are cool in theory, they're just not fun to play with
Yuhp
i feel like theyre spare drone parts is fun, because u still need to be actively pickign up drones
warbonds is just autoplaying the game without u needing to do anything
Just get 
bro we're not playing command 24/7
I mean, that's not really 'active'
No no no it works with every character
the drones do 99% of the work, you just walk around and hit e on stuff
Command isn't even that good either
??
artifact of command, not commando
Mb
oh sorry youre new here sorry
I haven't slept yet
And no I'm not new been playing the game since it launched on ps4
true
but most player... that even pick up spare drone parts somehow dont buy drones so it cancels out

the only reason people don't buy drones is because they haven't realized how useful they can be lol
im just speaking from experience for playing 99% of the game in multiplayer
this
the aggro tanking is great and equipment drones can carry with the right item
Well aware my friends
drone my beloved
YES
also same people that dont bother scrapping cause its boring as wasting time, and still spend 10 minutes every time going to newt to reroll for the 100x time

no theyre trying to get their lunar worth, 5 ideal lunar item every visit, for pearls or just gesture spamming
again its not command artifact
I don't get lunar items I think they're kinda dookie unlike the
for its cool down reduction
Key words my friend
they can all be good if used right, some are just more niche than others
True that
another thing
The only ones besides purity I've deemed picking up on just a whim if I get it NO COMMAND BTW since u have a issue with the artifact... but the ones I would get are
and a sots one i forget it's name

fr