#ror2-game-questions
1 messages · Page 28 of 1
just switched to a new pc, what do i gotta do to get rid of the blur, files or mod?
Motion blur? It's just a setting, isn't it?
no a general blur
Uhhhh
it happened when sots dropped cant remember how i fixed it
yeah all in game settings are fine
That's really weird
I haven't even heard of that being an issue, huh
either not many people had it or they just didnt notice
Knowing sots it was probably something that only affects some people for whatever reason
Does disabling sots in menu stop most of the bugs
Like items not spawning in the void fields and stuff like that
pretty sure most of the bugs were part of the basegame update, so turning it off won't fix them
what’s the easiest way to unlock void fiend with simulacrum solo
engineer
and ofc drizzle/command/sacrifice
maybe swarms but it could end up being a death sentence if you get a wave of void enemies
having the entire arena full of instakill death implosions is spooky even without swarms
how do i used the void key thing?
same as rusted key, there'll be a cache on the next stage(s) that you need to find and open
it looks like this
ah i see tysm
if you don't find it, it'll keep spawning on future stages as long as you have at least 1 key left
alr ty
jasonboyles002 was banned.
Hey, i have a question. For false son, what would be a better item?
Atg or plimp?
idk dont play fs much
Is there like a new elite type? I literally just died to nothing while hitting some enemies
The woke police will get me for this but the anwser is plimp
Yeah, twisted enemies, if you damage another enemy in their aura you take damage of 2.5%of your hp per hit they take
Even if i found a clover 5 minjtes after asking???
So like if I gave a bunch of AOE will I just die to this?? This seems like super unfun I can't lie
Sadly
Yes
Thats because it is and a full rework for the elite is in the works
Though currently you can basically nullify the effects with a few repulsion armor plates or a transcendence
OK thank god bc wtf is this why am I being punished for something completely out of my control that's just so dumb
Good to know but I'm trying to limit my usage of lunars, I feel like they're too op lol I want to improve without them
Most lunars aren’t that good tbh
But some are and can be pretty gamebreaking in Eclipse for example
Like transcendence pretty much takes away half the eclipse modifiers
And shape glass is pretty crazy too
Gesture and tonic are pretty damn broken too
Pauldron on FS is really nice too
It's kinda difficult to use tho
Why did someone get banned lol
Scammer
Oh ok
holy hell, so many procs
is there a way to turn off the FOV change for the frost relic?
I think there's a mod
when I played him through eclipse, it doesn't matter which one I picked. Either works really well.
I think ATG's normally over all though
ATG was better imo
Because 5 minutes after asking i killed AWU. And i got a clover lol
Yes
i think the atg is better now that i think back, his laser basically makes it a shrimp anyway
AtG's always better if you have clover
but otherwise it depends on whether you use the charged primary or the laser more
atg is better with the 3.0 proc on the charged slam, shrimp is better with the laser
atg probably but both good
I had situation where atg + sticky bomb ramped up so high that I killed Mithrix with one punch as false son
Personally I would have to say plimp
Plimp with that laser is overall one of if not the strongest bleed proccer in a relatively short amount of time
thats true, plimp is awesome for bleed build especially with
and good crit chance
Think about it this way... That clover is gonna do wonders for the procs the plasma shrimp can do...
bruh.
i should've picked up comando sooner
how do i best get the The Demons and the Crabs achievement without using rex?
burst vs blast?
Crabs naturally run away from you, so you can just chase them. Or use railgunner's mines or 
Depends on your playstyle and preference
The shotgun naturally does a ton of raw dps up close but the range is really limited.
The rifle has unlimited range, no falloff and slightly better proc potential at the cost of dps and needing to manage the recoil
thanks
soooo for Bandit B&E, does the boss HAVE to be Mithix, or could it be the void boss or the false son?
Mithrix
Didn't know the rifle had recoil. Noted
It has to be mithrix
is this unlock from a mod
yes
I wish eclipsed would give you anything more than a badge stashed away in a "secret" menu
I'm ngl I disagree with AFaxMachine, I think burst is always better than blast. For dealing with enemies at range lights out, desperado and your burst will be more than adequate. Going with burst is too big of a trade off its a much worse ability overall in my eyes.
The Wiki says voidling can also be done for this achievement apparently
Thank you for the info
Do you have a link to back the information up?
I personally did Mithrix tho for this challenge so I havent actually tested it but this is what the Wiki says
Ok, thank you for that. I just wanted to make sure that the info could be backed up.
@bold reef The Fandom page for that is wrong and you cannot get B&E with it
I specifically remember this being brung up and Wolfo having to correct it on wiki.gg
Ohhhh okok
Is there a better website for info, I've heard the wiki can be unreliable
The Fandom info is... Aight... it just usually has random people adding wrong stuff in it, the actual website is pretty terrible though.
https://riskofrain2.wiki.gg/ is the official wiki which has better preformance and non intrusive and hostile adds but it is upkept by a different and smaller group of people, sots content on there is not extremely extensively covered there
I see
Sorry about that I wasn't overly sure if it was true or not
Nice thank you
question on Lysate Cell, on the survivor's attack bar (m1, m2, shift, r and q), which does it affect?
r
ok now to figure out what that is on bandit with the rebound keys...
thankyou
that would be the lights out attack right?
Yes or desperado depending on which one you pick
Lysate cell works on your special
thats the one im aiming to unlock
Yeah I think I must've gone on drizzle or something to try and get it
Just be careful of effects like bands and bleeds bc they can steal the mithrix kill
wheres the fun and the challenge with that?
As far as I'm aware lights out itself needs to be the one killing him
Lmao good luck
thats why im going to use the cell
Yeah I only just learned that a lysate cell can give engineer a 3rd turret
Wtf that's got to be so so so damn op
busted to heck and back
it can only do so much
Lysate works better on desperado than lights out
light's out is in the special skill slot btw
yep
I dunno engis turrets are like a huge portion of his dmg, also since his turrets share his items you're effectively making your items even better bc another turrets gets them also
One tri tip for example gets shared among 4 entities instead of 3 now
nonono
what i meant is that you can only get 3 turrets max
That sounds op to me
Ohhh I see yeah I know that but still even just one extra turret is pretty crazy
Engies missiles do a nice chunk of damage too
Well without the extra turret lysate would be worthless on engineer
Not as useless as viend or mul t but still bad
Yeah his harpoons and spider mines are pretty good but the turrets are the star of the show
turrets are so goddamn overpowered
I wouldn't say its bad at all, an extra turret is amazing especially on non looped runs where the alternative is like 1 or 2 fuel cells
It's no contest
I said without the extra turret
Ohh sorry I can't read
As in all it did was lower turret CD and add a reserve per stack
It's fine lol
lmao windows xp cant run reddit, even with a modern compatible browser
Yeah that would be so ass lmao
welll
it fully loaded right after i finished my sentence
surprised how the table has turned
Lmao why are you using Windows xp!?!?!?!?
Hold on I'll give you 75 business days for my message to load and another 38 for your response to come thru...
except its instant
and somehow i aint getting a single malware
Except when it isn't!?!?
I shouldn't talk shit tho my laptop is like 10 years old and Hanging on by a thread
Windows XP doesn't magically make your computer slower, as long as the computer itself is alright
well the only website being slower than snails is reddit
every other thing works just fine
The entire top corner is cracked off and I can see some wires coming out of it
It's still powering thru tho
im new how do i get a timed chest
i straight to beat tp boss then go to artifact tp and i cant loop, is that because i didnt shift the tp ?
you need to get to rallypoint delta within 10 minutes
you HAVE to speedrun this because the chest is locked forever after 10 minutes passes ingame
If you start the primordial teleporter you can't adjust it anymore
However, you'll always loop if you use the artifact portal
does it count when you start the run or does it have to else where
when you start, yes
for many times completed the artifact event, the portal didnt exist
Means you're getting the code wrong
bro got the most common error of the update
no, i have achivement tho
Oh unless you mean the portal OUT of the artifact stage isn't appearing
Current glitch it shouldn't be like this
yes
is that because i didnt shift the primordial tp first?
nah its been like that since sots
you WILL ALWAYS have a way out of a biome
whether is actually finishing the run or advancing
It shouldn't be happening. They'll fix it soon hopefully
Also avoid A Moment, Whole, for now.
What's wrong with a moment whole?
multiple #1172187541349347429s of it simply not fading out
I mean you got the coins and run was gonna end anyways
Weren't all of those from
?
Doesn’t seem like the end of the world
Wait why are you Mario now
i've mostly heard from chats and not reports, but this one with video doesn't have void allies
Uhm. Don't worry about it, I took care of them.
No need to be Mario anymore
nintendo got him 😔
Guys, unlocking hunter's second R is difficult for solo player?
im trying it pretty long time but i cant unlock it
it is too difficult to no hit clear
You don't ACTUALLY need to 0 hit to unlock the ability the only condition is that your hp doesn't go below 100%
So stuff like safer spaces, and especially barrier will stop your hp from being touched
I'd recommend highly trying this with artifact of command and stack a bunch of topaz brooches
Bc topaz Brooch will give you barrier if you keep killing enemies which counts as above 100% hp
So if you get hit as long as the hit doesn't destroy your barrier and go into your hp it will still count
oh
Its also a good idea to buy damaging drones as they will take some of the enemy attention away from you
Agreed every little helps
thank you guys
No problem I hope it helps, huntress' alt R is waaaaaaaaaaaaaaaaay better so good luck
thank you😄
grab to lunar item which one transfer all your health to shield and play in drizzle, thats a tip
so good if u have command artifiact
glad to help u
I don't think that works
I'm pretty sure transcendence will not work
I don't think shields work it's only barrier that will help it seems
@wild bloom
hmm, i remember that i won by that way, if i wrong it still worth to try
just to confirm, shields count as %hp in this case, so yea doesn’t work with shield
Barrier doesn't
but u really play chef???
If i use artifact of Rebirth, can I use it again and again to keep spawning with the item, or is it consumed and I have to offer a new one each use?
I can see that for proc reasons, but to be effective you gotta be close. Which I'm deathly afraid of
Not really
there's falloff but the spread isn't random
You don't have to be that close and honestly I find that the recoil of burst makes it deceptively bad at range
And yeah blast doesn't really falloff that hard I find
Never noticed it had recoil, think that's just an actual skill issue on your end
It's much better in my eyes but to each their own
pretty sure it’s once per item, but tbh I haven’t played with it lol
and Prayer Beads
Infusion, not Ignition
ignition tank 
Yes the item is expended once you start the run
Had a skill issue 
that makes sense though
I personally hate it
I dont wanna lose my 
i only get 1 per year
presumably both pearls would count
It makes sense but its not THAT big of a boost and would be beneficial for easier testing
oh yeah, normal pearl does too I think
Tonic too
didn't include tonic because it's not active all the time unless Gesture + Fuel cells
but you right 
burst has horrible falloff, it stops dealing max damage after 7m, and is reduced to 1/4 at 25m
Sorry I got them mixed up
Burst is the one I like, blast players are cowards unfortunately
I also mixed them up lol. I think burst is better overall, but it’s straight up wrong to say that burst doesn’t have bad falloff
is void fiend or false son better (mainly damage output)
My point wasn't that the falloff isn't worse but that it's not that big a deal
You don't have to be that close for the falloff to not be bad
false son probably, he’s really busted rn
does his beam do more than void fiend?
No clue but his beam is by far active for longer overall
Since viend needs to be in corrupted mode and fs has 5-10 seconds of laser uptime on a 15 second cooldown that starts ticking down the moment the laser begins
It's fine bc I can't read anyway so I have no idea what the numbers are
lmaooo
Thats less than focus crystal range lmao
at base duration no, but it scales duration really fast so eventually yes
okay thanks
nah I did math wrong lol, that number is not correct
thank god lmao
i just made up numbers I have no idea how I graphed that so badly LMAO
lemme get the real numbers
That falloff woulda been crazy but hopoo has made less logical decisions before
Blast propaganda....
We see thru your lies
CORRECTION, its 1/2 at 19m. Significantly better but still bad
that’s a smaller range than arti flamethrower, which people say is bad because it has a very small range
I mean that's not the only reason arti flamethrower sucks tho
It does 0 dmg and also takes 5 centuries and you can barely move while firing it
And the range isn't dogshit too
yea I don’t think the range is bad, others do
ror2 players are really scared to go up close I find
lots of players don’t think focus crystal is one of the best whites in the game for almost every character
Cowards...
I love using Flamethrower with Focus Crystal
Only the realest ones use diablo with focus crystal
I'm like 10 hours late but since discord decided to open up to this message I'll defend my answer lol
Like I said, it's a playstyle choice. The rifle's biggest upsides are its ability to deal steady damage at any range, and higher proc damage. The damage you gain from softening targets at a distance can make up for the damage you lose up close. Yes, his special works at range too, but it has a cooldown to contend with.
And if you plan on looping I'd argue that the proc potential easily makes rifle a stronger choice, since procs pretty frequently make up most of your damage when looping, and you tend to be fighting at longer distances on loops anyway.
The recoil on the rifle definitely sucks but it's not that hard to manage, I find that tap-firing two shots and then reloading one is a pretty good rhythm
And for the record I'm saying this as someone who plays bandit a fair amount and uses both primaries pretty equally.
For an average non-looping run the shotgun may perform slightly better, but the difference is nowhere near as big as people like to say it is.
I also really like the rifle. It has longer range than special too
Firing 2 load 2 on loop is not a bad rotation and the dps isnt too terribly far off 4.
Falloff affects procs, so shotguns proc dps will be even lower from mid to long range, even if all pellets hit
Is there any downside to further stacks of transcendence?
Nope
damn!
Quick question if I beat eclipse with a character does that unlock the monsoon skin or does it have to be monsoon specifically??
you'll get the monsoon skin, but not the survivor logbook for some reason
Any multiplayer specific tips?
ideally you want to have a good idea of each character's strengths and weaknesses and try to share items in a way that benefits everyone.
Like if a survivor has a good burst damage they should be taking stuff like
while sharing proc-focused items like tritip.
Survivors with a good built-in heal should let teammates take healing items, Survivors with good mobility should let slower teammates take move speed, etc.
Be smart about items. More items in multiplayer means your chest may drop an item someone else could utilize better and vice versa is a big one
What faxmachine said
Also splitting up to canvas the map faster
that might be sorta obvious but that's really the biggest difference with multiplayer
Yeah it's a great idea to plan out your picks beforehand, try to pick survivors who appreciate different items. Like maybe a band user and a bleed user for example like a Loader Commando team as an example. Then you can stop competing for items and share them more effectively
oh yeah, and it helps to know how items stack, there are a few items that are way better if they're all stacked on one person like
while others like
or rusted key are better if split between everyone
in other news, apparently we don't have an emote for rusted key anymore
something that wasn’t mentioned, give yourself significantly more space to dodge to give yourself more leeway for desync if you’re not hosting. Attacks like big spinny can really catch you off guard since their animations can be very inaccurate from desync
I did a quick google to see if there was a quick answer but does the number of chests per stage scale appropriately for number of players?
Does 4 players actually equal 4 times the chests?
I’m using the term chests loosely to me like any kind of chests or pickups
yup
50% more stuff spawns per player. So at 4p its 2.5x more chests
Ty for the info!!
Except for the Simulacrum game mode.
Is it a different scalar in simul?
It's the same number of interactables no matter the number of players.
https://riskofrain2.fandom.com/wiki/Alternate_Game_Modes?so=search#Interactables
Though each player get a void potential at the end of each wave.
Funny
Probably because no timer
The maps are smaller too.
is void fiend or false son (survivor) better?
Define better
They're both incredibly strong, personally id say false son is easier to use while being just as insanely powerful
not really sure if this is the right channel but i have a but of a favor to ask of yall !!
im makin a small data set for a school project, and im using ror2 stats for it lmao
if you wanna help, just dm/reply to this with survivor, run time, total points, and stages completed. must be a single player game & either commander, bandit, or huntress. ty !! 
still need more data ;o;
any data helps!! ty <3
(i dont wanna do 60 runs in 3 days....)
is there any way to hide the items at the top of ur screen?
There's a mod that lets you customise ui
does this game have a save mechanic ?
or am i doomed to lose it all if i quit the game
dang im on console😭
rip
so is the uhh
focused convergence just broken?
it says it increases the tp charging speed by +33% per stack but it doesnt feel any faster at all
I heard consoles can save mid run don't play console though
Does MP also adjust enemy HP or just the "spawn rate"?
Just put your PS into sleep mode that's all you can do basically lol
certain objects like teleporter boss, combat shrine and simu waves multiply the hp by player count yes.
I wish lil bro
someone here who plays on console said that ram snapshots are a thing
I have no idea what that means
aye, thx!
Do i gotta unlock the void version of dios? Or is my luck just bad
Void reds are just rarer than void whites or greens
Void items still have rarities, yes
Oh i know i was just wondering because i have seen the benthic bloom like 8 times now
Thats bad luck then
Alr thanks
is chef alright with proc at all? how do i even build this guy?
If you wanna do procs then your only actually viable option is glaze
boosted dice seems to be insane rn
proccing
with that seems better than what glaze would do
Dice is horrid and makes bleed basically instant scrap
I haven’t played with yes chef enough to say but this seems like an extremely specific situation
there's so many cleavers that if you turn it into a melee weapon it just does insane numbers
Also isn’t that absurdly risky to like jump into enemies like that
maybe but it's the only way i can deal with anything bulky
crazy that is huh
Equipment 
yeah crunder kinda carried me that run
it added range for when i couldnt afford to use my cleaver shotgun
i literally cant think of anything that would be good on him besides
though. Rapid hits with low proc
it's like if we removed proc from mando
when mithrix takes my prayer beads, do i still get the buffs?
Does he get buffed when you take them back?
He could theoretically level up while he has them
serious question: why do people say yes chef is a bad ability? glaze is incredibly clunky and dificult to aim properly and yes chef allows you to double up on your roll AND get an ass ton of cleaver damage out at the same time
He can't get exp orbs like players do from kills. Just leveling up ambiently isn't enough
Otherwise though yes any time they are removed from an inventory the payout happens, so if he somehow stored buffs he should gain stacks when you steal the item back
How do I cheese trials? I need the scythe... Probably
Sadly I don't think you can
Btw the scythe is just ok but I understand the completionist mindset
scythe is quite good for crit synergy builds
a regular trial isnt that hard tho and should take tooo long
For the merc achievement the real "cheese" is that artifact of glass realistically has no downside if you can't take damage anyway
So waiting for a simple trial with glass helps a lot
Or kin/dissonance all melee
Whats the “primordial teleporter alligned to the moon” message?
so there's a ring around the teleporter on sky meadow/hatchery
hitting it will shift between "planet" and "moon"
Shhh don't spoil
they asked the question bro 😭
Planet means you loop back to stage 1, moon is final boss
Was the boss supposed to be hard
It was a magma worm i killed in like 5 seconds with the nailgun
Taking the teleporter ig
Tf
Commencement. Prepare to meet your maker.
This aint that bad
The King of Nothing awaits
Enemies are tanky but a weapon that shoots like 15 times a second and a thing that makes every crit bleed does a lot of damager
Not to mention the leech seed healing
Hopefully you aren't overprepared. The King of Nothing is quite the experience when you first fight him.
rip
yeah commencement is like that
i'm kinda glad he lost
i feel like mithrix is supposed to be a big obstacle that shouldn't be beaten the first attempt
it takes like 10-15 runs to warm up until you beat him relatively consistently, he's a fun roadblock
How am i supposed to deal with overloading elder lemurian horde as commando
my loadout
Play very carefully
Ok you were done for with those items but also dont rush 😭
Items scale you faster than time scales enemies
how slow is not rushing
Well I just did an e3 run an I entered the moon at about 60 minutes
how many loops
No loops
what...
I just spent a bit of time scrapping and printing
I beat the king of nothing 2nd attempt W
2nd boss attempt, this took forever to get to
And that was enough to get strong enough items to survive even with the time being that high
so 40-minute runs won't be as consistent as going slower?
Pretty much yeah
that's roughly how long some of my previous eclipse wins with diff survivors were
With more items you have more things to work with that you can scrap and print
a good rule of thumb is to get everything on the stage and still try to leave with more items than minutes
that includes drones if you've got extra gold for them but items are priority
what kinds of items should i be aiming for as commando? on the rare occassion i make it to mithrix, i always die to a stray hammer swing
Given his good base atk speed i feel like a atk speed +bleed build would be good
mainly proc items and bleed for damage
Commando procs a lot so tri tip daggers work very well on him among other on hit effects
Mobility is also key for almost every survivor
Getting some speed buffs, one or two hopoo feathers and some quails gives you far more freedom of movement and makes it easier and safer to dodge mithrix and other enemies
with mithrix specifically, try to stay near the ramps and pillars for cover
Especially feather works well against mithrix since he cant really deal well with you being up close but a good bit in the air
you generally won't kill him quickly, but just focus on staying alive and wear him down
Agreed, i had like 5 feathers on my winning run and took way less damage
with some characters you should wait for him to attack and then punish him afterwards, but for commando you can just sorta hang out and shoot him until he dies
Only annoying thing is when he did that ground slam attack when he teleports really high and waits out my bleed
and be ready to run up to him in phase 3 once he starts doing big spinny, he always alternates between spinny and the big ground shockwave so you can sorta predict it
ik that part
he does the shockwave, runs and shoots and then either immediately does spinny or does a hammer swing/slam and then sinny
oh yeah, and drones help a ton for mithrix.
His AI is unbelievably dumb and will spend half the fight flailing around trying to swat them out of the air
does hiding behind walls make him more likely to aggro onto drones
an equipment drone with
can turn the fight into a complete joke
Also good for distracting the enemies in 2nd phase
and just distracting enemies in general
I think so, yeah
Also its kinda funny when i had 2 incinerator drones disrespecting him as he lied on the ground
Ye dying enemies can still be targeted by your allies lmao
And mithrix's death animations lasts very long
something i've always wondered is if you had no items and were at level 1, could you beat a level 1 mithrix and co. feasibly?
oh yeah, if you have
, right before his last phase repair as many drones as you can to spawn turrets, they'll distract him and get you a ton of free damage at the start of the phase, if not kill him outright.
Even if you don't have polyp, staying close to him as he's stealing your items and running away at the last moment helps make sure your minions will aggro to him once he's vulnerable instead of following you to cover
if you're skilled enough, sure
thanks for the help everyone
You can probably kill any lvl1 boss at lvl1 with no items.
It just take some time.
depending on survivor, lv1 mithrix might actually be easier than most bosses, if I'm remembering how his health scaling works correctly
and assuming the fight starts with 0 seconds on the timer
mithrix actually has less base health than any other boss, but it scales exponentially faster
...don't quote me on that though, I'd have to look up the formula on the wiki and do the math to be sure
yeah, I was just looking at that
if I'm not terrible at math then between his two main phases he'd still have less health than a stone titan, although his adaptive armor would make him tankier
Lvl 1 commando is 12 base 600%/s m1, so 72 dps. Accounting for 20 armor its 60. 1200 hp for like a titan with that would be like 20-30 seconds of solid dps
Lvl1 enemies will basically all be pushovers just cause they haven't scaled yet. The only things i could see being trouble would be like overloading worm or smth
Just cause its hard to dps consistently and avoid with no items
Also i dont rember special scaling exactly but i think its like 1/2 diff coeff for hp and 1/8 for damage?
are the servers acting up in multiplayer ?
they shouldn't be, considering ror2 is peer2peer
if there are no games in the list it could be because crossplay is enabled (if you're on steam), or there just aren't many people playing
define regular
just like a random one for scythe
they're only 2 stages and are meant for speedrunning, usually they're pretty easy
and the seed changes every 3 days so if you get a hard one you can just wait
If you get a stage 5 you can use the artifact portal I heard
could i have done anything different here
mostly just staying aware of what the chimeras were doing, and knowing that wisp chimeras tend to use their charged bomb thing at longer ranges and immediately after they're done shooting. You probably had time to dash or use m2 but reacting to that in time would've been tough
but that's just a shitty situation all around though, really the only mistake you made was turning your back on them for a second. But wisp chimeras are just assholes like that
If someone is in the middle of a game, can some one drop in
And if not is there a mod that lets you can?
there is, but the host has to be the one running it. it also hasn't been updated recently so it may not work https://thunderstore.io/package/niwith/DropinMultiplayer/
Are there any good Bandit builds I should be using? I’ve been experimenting with bleed builds but I’m not sure (I’m using Artifact of Command and Artifact of Chaos)
I usually like using the HUD legendary item

👍
Hello, Im new here. Just wondering if it is possible to cross-play from pc to ps5?
nope
This is a general rule of thumb but also the reason why you got hit initially here, going in a straight line relative to the enemies is generally a bad idea and moving from the enemies side will usually avoid a majority of the enemy attacks
oofers.. oh well. thanks for the respond though ^^ good know
Lunar wisps track well though
Is the new dlc worth it?
You should cop it on sale/wait for the first major update that reworks elites and items (:
Most items feel in a bad spot and janky, don't really belong in the game
when are they going to fix the game?
does anyone have any tips for bandit sadist? ive tried newt but im unable to kill him
Bandit: Sadist is a challenge in Risk of Rain 2. It is completed as Bandit by killing a monster with 20 stacks of Hemorrhage.
On the wiki it usually gives nice tips for challenges on ways that can help you/help cheese it
mann.. why does this achievement have to be so hard
I guess you could have used a dash but it's hard to think of things in the moment
Do you have command and purity?
the problem is killing them
Ok I did it on an imp lord but maybe a grand parent would work
You could also in a different run chose less damage items
Go more defensive because you don't need to beat the run
The problem with mythrix is his dashes get rid of all debuffs you could do it on voiding?
It has way to much health
Is there an easy way to get to the gilded coast to fight aureolinite so I can unlock FS without just praying for a gold shrine to show up???
yes, instead you can pray that the Lunar Seer will give it to you
Is that the only other way??
Sadness ig ill just do a drizzle looping run until I find it lol
Oh!?!?!
If you get a a halycon shrine on stage 5 it will give you a gold portal instead of a green portal
OHHHHH
Okok cool ill keep a look out for that
Thank you
you should be doing them anyways, even if you dont take the portal. They drop good loot
Oh really I've been missing out then lol, I'm still really new to all the SOTS stuff
Is there a multiplayer mod or something, i want to try this game out with friends but still have a vanilla expirience
The game has built in coop
Get a couple of backup mags and stab alloy worship unit a bunch, easiest way to do it. Purity is optional, you can just use lights out to reset m2 charges
alloy worship unit, k
Aurelionite works too but AWU is way tankier, and you can stand on top of it for easy backstabs
Quick question. Does Voidling count for mastery achievements?
It should, as you beat the game
K, thx
why is it so damn hard to find lens
cause its random?
During the FS fight, every time I use one of those pillars, does another one respawn? I.E. is there always one available?
Wondering if firework printing is as strong as I think it is for FS
It has a decent cooldown on when it respawns
There won't be a pillar 24/7
Unfortunate
Will gamble for 
If I leave to the normal run at tree colony, can I redo path of the colossus for the meridian skin after in the same run?
Idk if I can beat FS rn
but also dont remember if it locks you for going to the path stages or just meridian
I'm pretty sure you can return to the Colossus path as long as you haven't killed FS during that run
you'll just have to find a way in during the next loop (Golden Coast, Halcyon Shrine, etc.)
hopefully 🤞
visiting newt is a good way to maximize your odds because you might get a golden coast lunar seer
Also going to the alt path early
you can also get seers that go directly to the alt path as well
Well speak of the devil, but stage 4 is not when I wanted the coast seer
The halc shrine on altar and treeborn spawns golden portals and most of my gold shrine spawns were also on treeborn
Stage routing in sots is an absolute clusterfuck
I know how it works but explaining it is a mess
can you fight false son if you loop
Yeah
Halcyon shrines are pretty rare after stage 1 but you can also get to the alt path with lunar seers
Yeah, they let you pick the next stage
as false son, should I prioritise health items over regular damage items?
No
i think im cooked one of those spawning shines spawned 2-3 clay dunes bosses
I would never scrap one for the other, but damage is still better than growth on false son
Does anyone know what debuff False Son's spears proc on enemies?
Lunar ruin
Does seeker revive not work in simulacrum?
on wave 47 simalcrum on monsoon and every time i get to this wave it just stops? says replicating combat trial test in chat but no mobs spawn
Asking here as well then, how to fix vanilla ror2 eclipse multiplayer? Only E1 is available, despite all players using characters that have E2 or even E8. Individually we can access it, but when the other person joins in, it resets back to E1, even if the character has E2 and higher.
what happens if you just wait a while?
That sounds like a bug, but iirc there's normally a failsafe that forces the next wave to start if no enemies have spawned or died in the past minute or two
Uhh I just beat FS with the Halcyon seed and I didn't unlock him???
I don't understand
maybe you killed him too fast? If im right i think the challenge say you need to purify the false son using the halcyon's seed so i guess halcyon needs to deal the final blow
when i say killed him too fast i mean OS, because i did it with loader and 16 kjaro band so i didnt OS him but he died in a sec
You need to both let aurelonite spawn and keep her alive @bold reef
tips for loader and mercenary??
OK I did it thank God I just let the mf breathe for a second before blowing him up
Try to dash while grappling/punching on Loader, extra speed will give you more momentum and let you deal more dmg and go further
Also try to always combo your punch with your grapple, the most momentum you'll ever get on loader all comes from proper use of the grappling hook, movement speed items do very little in this regard
Quail helps though
Also I'd say don't really play her like a melee character the game plan imo is do big punch, get out, wait for cooldowns to come back, repeat
You shouldn't be in their faces constantly using your primary thatll get you killed pretty fast
Also don't use the alt skills they're all worse in my eyes
The spiked Gauntlet is OK but it gives you less grapple points, slam is just worse than pylon and pylon helps you deal with flying enemies which can be a pain, and the alt punch not only deals less dmg it also stops ALL your momentum on hitting something and means that you can't punch thru a whole group of enemies at once and you can't keep it fully charged to release whenever you want AND it doesn't travel as far either
Very stinky
Another tip as well is trying to learn either how to potroll or use the pylon to push down the switches on abandoned aqueduct, free bands is so op on Loader
Admittedly tho this is a huge pain
xD
I personally like all of alts over defaults
All of loader* alts over defaults
Spiked is a no brainer and the others are okay sidegrades
i like spiked gauntlet and alt utility
Gauntlet is an actual sidegrade and slam is generally worse to have but I like it nonetheless
i personally like going full ape mode with loader
Heya uh question
I’m kinda new and I’m wondering if artifacts are like super busted items needed to progress late game at all
Because it seems like no matter what I do I can’t get even close to the benchmark of, uh, level 50 in simi even with a crazy rail gunner build
Also you die in like 97% of the early games and I’m wondering if the relics are there to allow you to not. Die instantly before the run picks up
Certain artifacts (Command sacrifice swarms) do make the game easier, but won't help you "learn".
Sure removing RNG will help, but you'll never learn to manage your run if you never get to.
Most people use them simply when they want a throwaway run for fun, or an annoying unlock, like one that requires a lot of luck.
My problem is sofar RNG massively screwing me over
Every run I’ve had has ended to some form of cosmically bad RNG
Item RNG?
Everything rng
For enemy attacks, always keep moving
I will say playing huntress helps keep it in your muscle memory
Either I get a simu with no chests and then the stupid wooly bastards spawn at the start and the runs over because seriously it’s impossible to deal with them, least as rail. I’d be shocked if any other base unit does better since rail has the homing shots for the ground wooly’s.
The 🦬?
No the uh
Jumping one and stupid bat. Btw I’m referring to the very start of the run in simu where it spawns like 18 of them
Ah, simulacrum
And these 2 i'd assume
Because of the teleported gimmick
I cannot find anything in real life I do not need to be reminded when playing video games
Yeah finding the teleporter gets easier with experience
You learn to scout while looting and such
I once spent like 11 minutes tryna find a teleporter and the run was basically over bc scaling difficulty
But also, they added Umbrella Settings, to mark the teleporter when found
I’d prefer if it did that when you got near if there’s a option for that
Because it always hides tucked away in some stupid corner
To be clear this is not 11 minutes of me getting busy shooting enemies no
The big red particles can also be much bigger
Oh that lost boss activation.
Wait actually is that the boss or just base
If it’s just base then Jesus I need to enable those particles
There was none on mine why is that not a default setting
Well there are particles. Making them big is a new umbrella setting for QoL
They added all of those when sots came out
There was barely any enemies it was me scouring around in god damn map to try and find the bigger bugger, it ended up being in the most hidden away crevice you could think of
Thank god bc otherwise normal mode is actually unplayable if you have shit rng like me.
I couldn’t ever get a normal run past tele 3 because it took me over 5 minutes to find the freaking portal
on average. And again I never really bothered fighting stuff for too long
Gotta look for teleporter WHILE looting
^^^^
Looking after you already full looted will always burn time
But you will get money while looking, and you can go back for the chests after that
It was just me going to check every god damn small corner to find the stupid portal.
And then it ended up being an area I passed 5 times but because of terrain it was impossible to see unless you looked at it from a very specific angle (happened to me twice)
(In a row…)
Yes those two they’re just impossible to kill if the game spawns too many early on.
You focus on the bats and the stupid ground ones instantly kill you
Focus on the ground ones and the stupid flyers snipe you instantly
The first 50 seconds of this drive the point I'm trying to make btw about particles:
https://www.youtube.com/watch?v=RUpDLbwFwaU
I see so many people posting on /r/RiskOfRain and such saying that they gave up after not being able to find the teleporter. Some stages can be trickier than others, but I thought I would make a video showing the tricky spots and also showing a generic way to find the teleporter almost every time.
I have a mod enabled for filming purposes that...
The whole video also might be good
But if you know what to look for, the particles can be game changing
Red particles other than on stage 5 adjusting teleporter, where they're blue
Also where do you GET relics if I can ask
also sounds are really obvious on wetland aspect
you mean artifacts?
bumping this cause this is still a problem, eclipse multiplayer borked :( kinda saed
If you can't find a fix it would probably be worth making a #1172187541349347429 about it.
Out of curiosity, have you tried completing an e1 run to see if anything changes?
We noticed the bug BECAUSE we had completed an E1 run.
And I'm a bit hesitant on making a bug report, because I dunno, maybe the mods that were previously on somehow borked the save file in such a way that kills multiplayer eclipse specifically, hell if I know.
It counted the completion for the both of us, both of our respective characters are at E2, however still only E1 is available
Well, you can disable mods and verify game files or reinstall if you wanna be sure
Worst case scenario, it's a mod issue and nobody can recreate the bug. It's not like you'll get in trouble for it
All mods have been disabled already (it's vanilla after all), game files have been verified, did not fix the issue. The only thing we haven't tried yet is reinstalling.
It may very well be a vanilla bug then. Afaik it's pretty much unheard of for mods to cause lasting bugs like that, and verifying/reinstalling should fix it if they do
In that case I'll go and actually make a bug report
Ngl I can see through argument for spiked gauntlet, but thunder gauntlet is literally just a straight downgrade as long as you use her charged gauntlet properly
it is not
Do you mind explaining??
faster charge is all i need
i dont like having to hold down the button for 5 business days when i can just press it once and then press it again soon after
as well as it solves the issue with flying enemies because of the shock cone
I can't lie I don't know if faster charge is worth trading aoe, dmg and range. But to each their own
you dont trade aoe at all
the dmg difference is negligible
wow i deal 700% or so more damage thats so great except its very inconvenient
The thunder cone does far far less dmg than the charged gauntlet, the cone does way less dmg than a charged gauntlet and also doesn't benefit from momentum dmg either
technically thunder does potentially have higher single-target damage too
most of your damage is on the first hit due to bands anyway so the "aoe" aspect barely matters
far far less is a stretch
2000% vs 2700% is not that big of a difference
and playstyle-wise it fits much better if you like playing loader as a brawler
But as soon as you hit literally more than one enemy that goes straight out the window, overall charged will do more
The cone doesn't deal 2000%
which is why I said single-target damage
ok but you arent using the gauntlet pierce for aoe damage most of the time
because it does none without bands
and bands would proc on the first hit anyway
wow i hit everyone with my regular damage and not the boosted damage thats so big chungus wholesome
That's not true the aoe dmg is very useful even without runalds
the aoe one is kjaro
Ik that's why I said even without yhe runalds dmg
also, both punches are so good that it hardly matters lol
ok but i dont need aoe on loader of all things when my main power point is singletarget nukes and mobility
Bc only kjaro.will help in aoe
you can easily make up for aoe with items while charged is just more convenient for singletarget
But her mobility is also lessened by thunder Gauntlet, bc you travel less distance and get stopped on first enemy hit
not really
It is more convenient I won't argue that but charged is still better if you use it properly
like ok i fly slightly less crossmap wow im still flying across the map
gee such a big difference
its almost like most of her mobility is from fist and not gauntlet
gauntlet only accelerates you while you are flying with fist
You completely stop as soon as you hit an enemy as opposed to flying straight thru that's not a small difference
ok but why do you need to fly through enemies
i just hit them and fly away with fist
or wow even sprint away
It makes you more mobile and is more fluid
i dislike the mobility it gives me sorry
That requires a backup mag tho
not really
i can just not use fist to boost its damage cause it charges max momentum on its own??
It doesn't at all actually, just don't let go of the grapple when the punch lands and you'll spring backwards
it already sends you back quite a bit when you land it anyway
How are you going to get momentum without grappling tho??
by using the ability??
Just running??
cause it charges max momentum on its own?? like i just said??
Bro you're supposed to use the grapple and fist in tandem
That makes her do more dmg
And also with thunder
Not true it still helps on the first hit, which is what you said you care about
no not really
the momentum from fist barely increases damage dealt on singletarget to the point its just not worth doing
Yes yes really they both have the heavy tag lol so they both benefit from momentum
Ngl it sounds like you just haven't played with thunder much and aren't used to how you use it
id rather save it for mobility than use it for something i already have enough of(damage)
That's bc you don't use the graplle
I literally used to use it more before
i dont think you know how thunder works
But I think charged is just better overall
It is technically better overall in terms of damage potential, yes
And mobility
im not a loader expert either but like it doesnt take 1000 runs with either gauntlet to figure out how they are different
But it doesn't make thunder bad or even that much worse, just different
Amd aoe....
Therefore it's better, is thunder more convenient?? Yes but does that make it better???? No
Bro does not understand the concept of playstyles
Which number is bigger 1000 or 2700???
wow all of my enemies lined up after 5 hours! i can pierce all of them now!
and what is that 2700 gonna do to enemies that arent in the radius
No I've been saying this whole time that you can prefer thunder and that's fine
I'm only arguing for why I think charged is the better ability overall
the 1000% is gonna hit literally everything in that general direction which will wipe all fodder
while the pierce is not going to hit most enemies
its also worse for flying enemies period
Enemies generally gather together in this game anyway if you circle them
I will concede that it's worse against blind pests and wisps
i can actually afford to not rely on pylon cause my shift already onetaps flying enemies for me
Has any of you even mentioned that the self recoil of thunder usually ends up getting you in unfavourable positions whereas the default one would still carry you to safer spots if you angle it right
Exactly
Thunder can also bounce you into a good position if you angle it right
how do you not angle it right
you always bounce away from enemies??
just like how you always pierce through enemies with default?
And default can send you flying to safety if you do it right
its not like im standing under a vagrant and trying to hit it from below
...so what's your point lol
I'm ngl let's just agree to disagree I don't think either ability is bad and tbh no matter what loadout you choose loader is still broken
They can both do it
So it's whatever
gauntlets arent even nearly as big of a debate like most other alts in the game
Oh no I agree I never said thunder is a bad ability
just because both are broken overpowered and no one cares which one is objectively more overpowered
Agreed again I only wanted to debate you and see your opinions
its not like railgunner with the fun af alt that is objectively glorpshit in comparison 🥀
hmm today i will get rid of the one thing that makes railgunner strong -> 
Yea but which is better flying thru like a freight train with accuracy putting you to safety or bouncing off the enemy a bit taking you almost nowhere??
Just saying
I don't think anyone was arguing for thunder being better overall either, obviously charged is better under ideal circumstances. But thunder has advantages that can help it outperform charged in other cases, depending on how you play her
almost nowhere is a stretch though and you know it
I'm comparison to charged Gauntlet?? I don't think it's much of a stretch at all
it also works way better with slam
But again agree to disagree
Slam stinky poopy tho
not really no
its poopy with charged because you cant kill flying enemies for shit and you need it for extra fist mobility
I'd like to see stinky slam do that
with charged you dont need either and it works way better
Slam does have the slampunch tech tho tbf, which is really damn strong if you're good at it
it gives you a lot of extra aoe damage and an extra stun on top of that
it just makes loader a lot more fun in my opinion
Tbh this never felt like it worked for me
if i wanted to play like a pussy and dash through enemies over and over again id just play merc
I just wanna punch and get back out
Whenever I tried to do the slam punch the damage was so weak it almost felt like the punch missed entirely
Which wasnt the case though as the punch hitlag was still noticeably present
If i get a blue and yellow orb in a stage and go to the blue portal, will a seer to the Gilded Coast appear in the Bazaar?
If I were at my pc I'd send one of jazzboats clips lol
No
I would try to see if I could do it on the current version but as of now switch loader is kinda... welllllll
Well it can, but it's still random and rare
mach 5 loader my beloved
i have mods enabled so it might be a mod issue, but if i wait nothing happens. it’s still saved so i can go back to it but idrk what to do
I hate to say it but if mods are breaking it then you'll probably have to go back and redo it in vanilla
I haven't heard of anyone else having the same problem so a mod issue sounds likely
i imagine it is ill probably make a new run and see if the same issue happens
Where do I get artifacts.
on stage 5, theres a special portal machine. you add codes of 3x3 symbols, found in other maps, and clear the challenge to get the artifacts
heres an image from sky meadows. they give you an example code for free, you can see the portal frame in the background and the cups to add symbols nearby.
To get the different symbols interact with the cups until the right one shows up
The order is square > circle > triangle > diamond > nothing > square
Oh. Thank god I learned about the trick to make the normal game playable 😅 is there anything I should know before I try and get one? My goal is to make it to where I can do simu without 9/10 runs dying instantly bc I have comically bad rng
Right now the area where you unlock artifacts is buggy and can softlock your run by not spawning a portal to leave, although you can still unlock artifacts
if you scroll down a bit i have some good tips pinned in here
Although if you do just want to get better at the game in general, artifacts can end up being a pretty big crutch that holds you back, especially command.
Still nothing wrong with using them if you find it fun, just mentioning it
Ty for letting me know in advanced
I’m not having issues getting better at the game I’m having issues of getting the hardest enemies spawning while getting the worst items possible in simu over and over and over and over and over and over and over again
Btw I've also had it where it took ridiculously long for the artifact keys to spawn
It has happened at least 8-9 times and I can’t get a simu run off the floor without wasting like 4-6 hours not because of anything I can control but because bad item rng
Simu tends to be really hard in general early on
Sounds like an rng problem to me ngl
Yes exactly that’s why I want artifacts.
You got command?
No
Oof
You new or smth? Cuz I don't expect a long time player not to have it
Tho there is a first time for everything
Yes I just want funny void orb man ;- ;
What time zone are you?
It’s 5:30 AM for me
And I am, aheam, directionally challenged (I cannot locate shit for the life of me so normal mode is hell)
If it helps, I recommend engineer for simulacrum. Good crowd control, synergizes with a lot of items (including some that are normally pretty crap) and if you get a scary wave you can just hide and let your turrets deal with it
K so your 6 hours ahead of me
Have you tried just killing voidling on drizzle?
@slow cloak cuz that's how I did it
I mean if your struggling to do that I could try help
But not rn
Tommorrow
Idk what that even is
I just presumed it was normal mode so I can’t do it without
Survivors of the void final boss
Normal as in difficulty or gamemode?
Game mode
Ah
Yeah, there are 2 ways to get him, simulacrum is an alternate game mode
Void fiend is ez boss
You don't have to do stage 50 in a normal run, that would be horrible lol
I’m hoping the particle trick helps but if it doesn’t I’m cooked because I struggle really bad to find portals an again it’s not a lack of trying I spend 99% of the level wandering around trying to find it, it just takes me 5 minutes to actually find which tiny corner it spawned in because as said prior I have terrible rng
Do you rely on gear much?
Cuz if not you can just use the scanner to find it
I use railgunner so I try not to. I’ve never got a radar in time bc I always get kneecapped at the early stages
I mean if your available tommorrow I could help
Does anyone know why I die to "the planet" when I do the merc launching in the sky tech w my m2? Like, before I even am off the slope I launched from (on eclipse if that helps)
But depends on the time
Maybeee idk. I wanna try and beat it on my own but I might snap and look for help
"Died to the planet" is for environmental deaths, or any other case where the thing that killed you doesn't have a name
Especially if I can’t find teleporters with the particle thing
It gets easier when you start learning stage layouts
Actually I’ve tried that with getting the same level back to back, it didn’t work because again it always spawns in the worst possible spot
The teleporter tries to spawn far away from the player spawn, so you get a feel for where to look
Like for example tucked behind a flower that’s close to a wall so that way you can’t see it unless your looking at it from a super specific angle and it’s also on dirt terrain so it’s base blends in so you have to get really lucky to even catch a glimpse at it
Btw when you said kneecapped you mean dying right?
And don't look for the teleporter itself look for the red sparkles
They're usually way more obvious
...or wait, were you asking why it kills you in the first place?
Bc that's just a new bug introduced with the physics changes in the sots update
Effectively. I don’t bother continuing a run if I spent two difficulties finding the stupid portal for the starting stage
I mean I find that doesn't rly matter for me
Haven’t enabled em yet and praying they help
They should
Btw if you want a good character
Other than railgunner that's good for movement and dmg
With it enabled the particles get larger the further away they are, you can see them from space lol
Mercenary is a solid choice
oh thank you
...I would've said loader but sure
Mercenaries abilities scale with movement speed
Merc has a bit more of a learning curve
I prefer railgunner I like the sniper Esq gameplay that can also use the funny homing shots
And they all deal dmg
Thank you so much, that helps lots. I was so unsure why it randomly started doing damage and then killing me
It doesn't, but her punch literally does more damage the faster she moves with it.
And she doesn't even need speed items at all
Ik but like mercs ability range gets rly good at 10 hooves
20 is when it stops being manageable
And anything more you clearly the map in 2 button inputs
...ok, but loader gets similar range with 0 hooves, and more damage and survivability
There's a reason loader is pretty much universally regarded as the most op character in the game along with railgunner (although false son might have them both beat lol)
It doesn't trust me
Depends on how good you are with grappling
Not the longest Merc dash anyway
Either way, 10 hooves just for a really long dash is kinda eh as item investment goes, you'll get more value from focus crystals and procs
At 50 I was hitting world borders lol
I know how his dash scales lol
Thats just... why would you ever do that
I have like 1k hours and a good chunk of that is just testing stupid ideas like this, plus hanging out in this channel a lot
I was bored
And wanted to see how fast I could go
- I had like 5 little disciple
So it was rly funny
There's no point going above 53 tho
Because you literally just go off the map when you press the button
On either the long dash or ult dash
Regardless, if you want a character that gets really good results with a somewhat minimal learning curve, loader is the way to go.
Although I wouldn't recommend her for simulacrum
Honestly I found mercenary easier to play
But that could just be my playstyle
Good results minimal learning curve would be mult
Voidling is also debatable, might be better taking railgunner for that since you want range and there's not a lot of stuff to grapple in voidlings arena
For good movement+ good dmg we on about
Loader still requires you to learn how to use gauntlet and fist while mult is as straightforward as it can get while having the best base stats in the game
I was gonna mention that too
Voidling is unironically rly easy with Merc and I ain't even done ethereal
Um actually he's the only character to have lower base damage (by a whole 1 point that barely matters lmao)
Also what is the final mult weapon?
Alt special?
I forget whether saw or scrap launcher is listed first
No the actual weapon but the one in the final column
Yeah power saw
Is it a melee?
It is
Is it any good?
It's fine I guess
1000% dmg, 10 hits per second with 1.0 coefficient, but short range
It's fun but a bit difficult to play with
Guessing it ain't good with the power mode
Oh boy
About that....
You have no range tho.....
It pushes you towards enemies if you hit them
yeah, it's got like a vacuum effect going on
dealing with flying enemies early on sucks, but once you get anything that deals with them you're good to go
And double saw means double the pull force along with the armor you get from power mode which is useful for melee
Dual power saw ???
2,000%dps and the highest proc rate in the game
and it's an aoe, albeit a small one
- bril behemoth
It has cracked damage output but it takes some getting used to
and there's also saw+nail
powermode has this funny quirk where the accuracy of the primary weapon carries over to the secondary
The hitrate also means you heal a lot even with leeching seed
so having saw (which has no spread) as a primary will give you a secondary nailgun that's perfectly accurate
as well as really good dps
Wait so rly accurate nail if I use rebar nail
mostly yeah, but with lower dps
But more range
rebar also has hidden recoil that'll affect the secondary
honestly? not even really worth it
I mean double rebar is fun ngl
nailgun has limited range anyway, the accuracy helps its dps but not by enough to justify rebar + nail imo
scrap+nail is pretty fun though
Mult is the one character that doesn't really need to poke enemies from afar
Shrug off damage and hold m1
Double rebar + power mode = tank
1 stack of leeching seed and you have insane healing right off the bat too
tank with kinda crap dps tho lol
unless you're spamming the weird rebar/blast canister cancel tech thing, and I don't even know if it's that good
not to mention that if you do get in a bad spot you can instantly get away with transport mode or stun with blast canister
Double rebar is too annoying for me so I just play regular mult
Oh nah I just get bands crowbars and bullets
The dmg is insane
Worse results than double scrap launcher unironically
I don't like the reload thing
Doesn't matter when you use power mode
yeah double rebar PM is probably the worst mul-t loadout without the canister cancel thing
Ik but I still don't like it
Wait half a second for 8 aoe blasts wow
Some people just prefer different things and I cannot stand the rebar delay between shots
- I have to get fairly close if I want to hit my shots
rebar and scrap were both sorta designed around swapping weapons while they're reloading
The only reason I take it over scrap on my kit is because I need the ranged option to not be a projectile
Atleast you can avoid that with attack spead
You need copious amounts of it
Not rly
By that time I might as well finish the run
7 syringes is a printer basically
I use command
I see
Makes the game more fun
a rebar with 7 syringes is still less dps than a single nailgun ironically
Cuz I can do ridiculous builds
Yh but you gotta get close with nailgun
I also enjoyed command at some point but I grew out of it
for me command was only ever fun to do really dumb builds, which I don't do often
just playing with it normally is boring
After you do enough broken builds you just start to miss the randomness
having to deal with whatever random garbage the game gives you is part of the fun
I get annoyed with it very easily
The only times I pull it out nowadays are for unlocks
And I have consistently terrible rng
Me n my distant roost start
terrible rng, or are you just used to getting nothing but good items?
Hey hey buddy what if they are actually only getting bolstering lantern
I don't care if people use command, but I do think people underestimate how little "good rng" is actually required to win a run
No I mean I would have Terrible rng
And ik it makes the game easier
Growth?