#ror2-game-questions

1 messages · Page 22 of 1

steady stone
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L_SpinelTonic L_Gesture_of_the_Drowned is the "op" build

steady stone
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Tonic gives you insane buffs, with a chance to give you a permanent debuff when it ends. Gesture lowers the cooldown, at either 4 or 5 it's infinite so no downside.

daring cloak
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Its 4

jovial thistle
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3 fuel cells + 1 gesture (or 4 gestures: every gesture after the first gives the same amount of reduction as a fuel cells)

steady stone
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You can mix fuel cells too, 1 gesture and 3 of gesture or cell

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After the first gesture they're the same as a cell

livid wedge
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Does the twisted aura deal damage equal to a % of the attackers health or monsters health? @full apex

daring cloak
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Currently 2.5% of your max hp

livid wedge
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Does that include shields?

daring cloak
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Probably

steady stone
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Shield counts as "max" health for most things but not overhealth, so id assume same here

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Like C_TopazBrooch won't count, same with for Ethereal

frail widget
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When you kill a gilded elite will you regain all the gold that was stolen?

daring cloak
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I dont think so

steady stone
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Maybe? Let me read

frail widget
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I-

jovial thistle
steady stone
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Yea you get the gold back

livid wedge
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Barrier isn't considered max health for blood shrine either

steady stone
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Just read the wiki, returns gold and the on kill gold

frail widget
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Wait. The False Son, the boss of the DLC is playable?! How do you even play something that big? Is that balanced in any way?

livid wedge
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When you kill an enemy, you get their gold

steady stone
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He's small as a character

daring cloak
frail widget
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Ohhhhhh

livid wedge
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That's how you get gold from kills, they spawn with it

daring cloak
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If it was a 1:1 copy that laser would be fucking broken

livid wedge
#

So you'll get back gilded elite gold as well

frail widget
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I look at the art in the road map and holy cow. Did he look a lot bigger.

steady stone
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Could've been the boss

daring cloak
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The footage in general is a bit weird

steady stone
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New false son alt: you just turn into the boss

daring cloak
#

Like they literally showed blazing and overloading ELITE MAGMA WORMS in the showcase

frail widget
#

Question about Seeker. Is she basically the Paladin esque character that was voted on years ago?

steady stone
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Elite magma worms exist in Honor iirc

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Same with overloading

daring cloak
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There were just

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Elite worms

steady stone
daring cloak
steady stone
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Regen dios

frail widget
daring cloak
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Like seeker is becoming even more unkillable

jovial thistle
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I assume they are going to remove the invulnerabilty on the utility

frail widget
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Sorry, I don't have her. Hence my questions.

jovial thistle
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No, she is a ranged puncher XD

daring cloak
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Its a melee attack

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Though I could see them make it unaffected by damage reduction like raps

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Similar to how the void fog does it

jovial thistle
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Just my feelings on it, it is very strong, and that is just how Egg works too

jovial thistle
daring cloak
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Yes

frail widget
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huh

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okay, thanks

marble osprey
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I did a decent amount of testing with it recently bc I was curious about the interaction with twisted elites and antler shield, bc I'm pretty sure antler shield was intended to be a counter to twisted elites

olive aspen
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is there a way to only select a single item out of a stack to scrap?

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im overcapped on crit

marble osprey
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Unfortunately no, scrapping takes 10 at a time

mellow tartan
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Hi, im kinda new to Ror2, is the game still played as much as it used to be?

steady stone
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it peaked with SOTV really, but it's still alright

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a large portion of the game plays singleplayer, it's fun

mellow tartan
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Ah, ok thanks

steady stone
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that and there's normally 1-5 lobbies in #lfg-pc-ror2, even during the times it's dead

mellow tartan
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Thank you!

jade condor
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Is False Son's M1 supposed to send enemies into the backrooms

daring cloak
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Yes that thing has hella knockback

brazen sluice
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ok so what about popping up? thats the part that realy confuses me. sometimes i just go somewhat near them and they pop up and other times i could be standing ontop of them and shooting the ground near them and they just sleep

balmy stirrup
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is the game ever getting crossplay??

daring cloak
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Unlikely

balmy stirrup
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man, that really sucks

fading star
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yo guys im trying the oblerterate boss and the scavenger keeps healing himself with like 60k by spalshing himself with something oranage. I literally cannot kill him. the closest I got was stacking his bleed up to like 330 and he slid away from me and canceled all the bleed

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I have no idea what to do

daring cloak
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Ahhhhh kipkip

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Destroyer of dreams

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First of all

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Kipkip has 3 genesis loops so when he gets below 25% hp hes basically gonna nuke anything in line of sight

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Stacking bleed is definitely an option

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But you can also try to bring kipkip to the edge of the stage and push him off

fading star
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i tried that but he somehow slids halfway across the map randomly

fading star
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I meant pushing him off the map

haughty tapir
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WAS MULTIPLAYER FIXED

daring cloak
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Iiiiiii thinkkk?

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Ive heard mixed things

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But there were a lot of multiplayer bugs fixed

haughty tapir
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non host discconect

daring cloak
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Yeah no clue

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Only one way to find out ig lemdog

olive aspen
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what are the best lunar abilities for commando

sinful fractal
#

How does bandit invis work? Do the enemies attack last seen location or is there something else

daring cloak
lavish jacinth
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so having drones or other minions will also make cloaking more effective

sinful fractal
lavish jacinth
hoary sedge
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tldr, for the love of GOD dont pick up visions

olive aspen
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can i buy multiple from the portal area?

hoary sedge
daring cloak
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So since you can now use the halcyon shrine to exit a stage mid tp event what happens to the halcyon seed if you leave while aurelionite is present?

hoary sedge
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can buy up to 5 lunars per bazaar visit

daring cloak
lavish jacinth
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you just leave and don't get the seed, I would assume. It'd be weird if you still got it without having to kill auri

daring cloak
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No I mean ally auri

olive aspen
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i have hooks essence and visions

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should i take all of those

daring cloak
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Since the seed jumps out of your inventory during tp events

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Or actually I misinterpreted that

lavish jacinth
hoary sedge
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take essence for sure and hooks if you feel like it

daring cloak
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Its still just... kind of a crazy oversight if thats actually what happens

lavish jacinth
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oh I'm stupid lmao
uhhhh no idea

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I don't know what specifically triggers seed to return to your inventory, I know it'll come back if auri dies but idk if leaving the stage counts as killing it

full apex
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is visions worse than double tap?

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i dont rember

lavish jacinth
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iirc it's a downgrade for everyone except huntress and engie

full apex
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i know a lotta chars like cap or mult rely on their m1, so that probably makes general sense

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i think i have something that lists DT as worse but it is probably ooooooooooooooooold like pre-buff old

lavish jacinth
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maybe railgunner too actually, I wanna say visions is around 480% dps but I can't remember for sure

full apex
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if this sheet is accurate still i have visions as 430% ish

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per sec

lavish jacinth
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that sounds about right

frank sluice
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isn't Visions also better on Engineer until a certain attack speed

full apex
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its better on engi yea

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CD lowers total effectiveness of attack speed, but since it means getting to reload sooner its still good

frank sluice
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been trying to find the attack speed threshold that Visions start to get outscaled

full apex
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at base its 2s reload 3.5s ish of shooting, so AS will affect >50% of the cycle, but on like mando ofc it affects 100% of the cycle

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i have a sheet for it

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if you have a dps you want me to try and compare against i can try to rember how this thing works lmao

lavish jacinth
full apex
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i have an even older sheet that says engis m1 is around 307%/s

frank sluice
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Engi M1 yes please

full apex
frank sluice
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I wanna know how much attack speed I need for base turret M1 to outscale Visions

full apex
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hmmm i dont rember exactly how AS affects his m1, like if it can just be divided like other stuff

full apex
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i think i stored that info in the past but no idea where i put it. one sec

frank sluice
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yeah honestly i don't care that much about Engi's M1, that's an unbindable skill XD

full apex
frank sluice
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Turret M1 I very much care

full apex
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325% AS is somewhat close to visions being equal

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its slightly different for the two, i can get more precise if you care

frank sluice
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nah I just wanna know what that is in terms of C_Soldiers_Syringe / C_Mocha

olive aspen
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ceremonial dagger or shattering justice for commando

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im in monsoon

hoary sedge
olive aspen
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i have 2 ukeleles, so i should probably go shattering justice?

full apex
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317% on stationary is visions 0.12% better, so basically the same.
331% on mobile is visions 0.04% worse so basically the same.

15 syringes is +225%, so thats in the rough range

frank sluice
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unless I'm bad at math and don't understand how item scaling works

full apex
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since 100% AS is base

frank sluice
full apex
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ceremonial dagger is super strong, its a key piece for autoplay so it might be a better choice

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shattering isnt super impressive but it is damage up, though it will probably be better against a final boss or smth

lavish jacinth
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shustice also works on mithrix without E_Forgive_Me_Please and gives you an easy debuff for death mark

frank sluice
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I'd take R_ShatteringJustice if you have enough AoE already

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U_Ukulele and C_Gasoline and what have you

lavish jacinth
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ceredag has a lot of potential, but if you're set for crowd control and don't have FMP you'd be better off with the single-target damage

olive aspen
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do you guys scrap bison steaks & other health or shield items for damage

lavish jacinth
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bison steak is auto scrap if I'm not playing false son

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but shields can be nice to have sometimes

olive aspen
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& which are the best defensive items for commando or ranged i gues

frank sluice
full apex
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steak is nice on like s1 but after that its relevance becomes much lower... its decent on 2 but can be basically scrapped whenever you want and past s2 for sure its not super great anymore. psg can be much nicer as you scale because its %

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if you have an item you really want available and arent feeling like the shields are currently really impactful you can just toss them for that, or if you have very strong healing you may want to toss shields

hoary sedge
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the only defensive/health items i consistently keep are slug, sometimes repulsion armor, and tougher times, rest range from situational to autoscrap

frank sluice
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ay don't throw shade on my G C_TopazBrooch

lavish jacinth
marble osprey
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PSG is essentially bison steak but with a ton of slugs for that health, so it's better than just max health until you get really good health recovery

lavish jacinth
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I might be forgetting some

hoary sedge
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scrap is potentially VERY strong so if you have unnecessary defense bc you're either not getting hit much or it wont be enough to save you its almost always worth it to scrap

lavish jacinth
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technically U_SquidPolyp is defensive
(and better than most people say it is, don't believe the slander)

full apex
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on a base hp char like mando, you need ~313 health for 25 flat to be equal to 8%, so around lvl 7. before that steak is decent, after that it just continues to get worse

hoary sedge
marble osprey
full apex
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on higher hp chars steak falls off faster.
hitting lvl 5-7+ is not super tough....

lavish jacinth
frank sluice
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that's... not a bug though

lavish jacinth
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but it's not that hard to be careful with cradles and polyp lol

daring cloak
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The crazy dispersing?

lavish jacinth
daring cloak
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Oh yeah

hoary sedge
frank sluice
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oh that's a bug yeah

daring cloak
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They rarely shoot sideways though

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Usually they just stand still for a second

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Unless the cradle is fairly slanted

lavish jacinth
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when they shot straight up, squid turrets would just yeet them into the stratosphere. But now they go sideways or just drop onto the ground

frank sluice
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oh that hasn't been fixed in this update (unless I'm bad at reading)

hoary sedge
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really? it happens almost every time for me

daring cloak
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Since Ive been dealing with it since console sotv Ive gotten used to the timings and can basically exploit them being in that one spot to spawn camp em

torn gyro
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Is Artifact Of Rebirth just ridiculously broken?

lavish jacinth
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not really

frank sluice
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is balance and artifacts supposed to be in the same sentence

lavish jacinth
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it only lets you carry over one item and it's single-use, if anything it's kinda crap compared to command or sacrifice lol

torn gyro
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Ah, that's true

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I got Sonorous Whispers in mine, which is why I asked

lavish jacinth
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ironically that's weaker than just having sacrifice

torn gyro
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I prefer chests and shrines and stuff, with a sprinkling of random items in there tbh, rather than 100% only drop from enemies

lavish jacinth
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even still

sonic quiver
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Have they fixed the bugged Logbooks for the variants of Bulwark’s in this new patch?

frank sluice
sinful fractal
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What's a fun genesis loop build for engineer with command artifact? Like if i wanted to have fun

frank sluice
sonic quiver
lavish jacinth
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you might actually want to avoid bungus and/or use mobile turrets, since you actually want turrets to get to low health to proc gloop and the elixir will take care of the healing

marble osprey
narrow lion
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Does anyone know why my ror2 doesn't load past 79%? I have mods on

frank sluice
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the game just updated, mods are expected to break

sinful fractal
lavish jacinth
sinful fractal
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Oh, so stacking lysate cells are important in that gimmick build

lavish jacinth
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I mean, a little? you can also just get more elixirs

sinful fractal
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Is the explosion affected by ignition tank?

lavish jacinth
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ignition tank only affects burn DoT

frank sluice
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you may also consider 38 C_Personal_Shield_Generator to permanently be under 25% should your shield never regens

sinful fractal
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Psg converts health to shield?

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It doesn't add shield to hp?

frank sluice
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it does, but at 38 stacks, it adds slightly more than 3 times your HP

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which means over 75% of your total HP is shields

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yes, the threshold is calculated with your total HP, which is health + shields

sinful fractal
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Oh lol. For command runs it's best to get 1 shipping request form to get more drops, right?

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Does genesis loop have an internal cd?

frank sluice
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it does! 15 seconds.

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reduced with more loops

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something to the tune of 30 / (1 + stack) per second

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so 15, 10, 7.5, etc

sinful fractal
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Nice. I'll test out the suicide squad build later. Thanks 😁

frank sluice
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if you want to consider an easier suicide squad build, Fuel Array happiesttroll

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as long as you yourself don't get under 50%, you can lay down as many suicide turrets as you want happiesttroll

lavish jacinth
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or at least, it's a lot less than 15 seconds

frank sluice
lavish jacinth
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oh lol

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my reading comprehension is bad tonight

opal willow
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lock in

vapid sundial
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Is multiplayer working ok for you guys? My friend and I wanted to play but whenever we tried to join eachother's servers we would just appear dead on the other's screen and get stuck in a balck screen

lavish jacinth
olive aspen
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what's the damage falloff for predatory instinct stacking?

frank sluice
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doesn't mean it's bad to stack it, because almost every item in the game is the same

lavish jacinth
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you effectively get 24% attack speed per stack (36% on the first), assuming you keep the buff going

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although unlike direct damage multipliers, all attack speed buffs (except tonic) are additive with eachother, not multiplicative

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attack speed in general also has extra falloff due to frame rounding jank

sinful fractal
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Does predatory instinct activate per hit? Like per pellet of bandit/captain?

lavish jacinth
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soooo it's really hard to calculate how effective it'll be when talking about large stacks of it

lavish jacinth
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although the buff duration is affected by proc coeff

sinful fractal
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Has anyone done the maths what's the equivalent proc coeff of pellet shots?

lavish jacinth
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you can just add them together

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bandit's shotgun is effectively 2.5 per shot assuming all pellets land, captains' is effectively 6

sinful fractal
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So at 2.5 effective proc coef, aside from range, why go alt m1 on bandit?

lavish jacinth
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because the procs on the rifle are stronger

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keep in mind, most proc items use a % of the hit that procced them

sinful fractal
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Oooh. So better for things like atg?

lavish jacinth
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the shotgun has a higher proc chance per shot, but the individual pellets do less damage. So like an atg would proc more often but the missiles would be a lot weaker

frank sluice
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generally fewer people play rifle, it's a playstyle choice

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rifle also has the accuracy to go with it

lavish jacinth
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like, an atg from a shotgun pellet does around 300% damage, but from the rifle it would be 990%. So for the shotgun to roughly equal it'd need at least 3 missiles to proc from a single shot

full apex
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theres 3 things to consider with ability stuffs

lavish jacinth
full apex
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dps is just % x rate of fire
pps is procs per sec, which is the proc coeff x rate of fire
pdps is proc dps, for things like total damage, so atg and etc. which is all 3 terms, the damage %, the proc %, and the rate of fire

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so for 5x100x0.5 your proc damage per shot would be all of those terms which is 250%

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rifle is 330% right?

lavish jacinth
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yeah

full apex
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so 1x330x1 is 330% for total damage proc stuff

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which is higher
it also has no falloff, shotgun does so at range it falls to half damage

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you can use that for basically anything too
like commando m1 is 6 shots/s, 100% per shot for dmg and proc
so dps 600%, pps for like bleed and stuff is 6, and pdps is the full 600%
for nailgun its 70% dmg, 60% proc, and 12/s
so 840%/s, 7.2 pps, and 504%/s pdps

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so nailgun is more damage, faster bleeds, but will be lower atg dps

strong cypress
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does anyone know on which criteria gearbox chooses to implement the community suggestions

full apex
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idk if anyone besides their team can know that haha

strong cypress
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like there were ppl asking for fixing the physics so trimping and host skip would come back

strong cypress
full apex
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best we could do is go off the examples of things they liked in the past, but we dont have a ton to work with until the rebalance patch arrives

strong cypress
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yeah

lavish jacinth
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I assume they'd listen to things that a lot of people want and that more or less aligns with their views on the game

strong cypress
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im okay with just playing on downpatch i just hope they fix the physics issues really

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also gearbox pls remove pillars ill be forever grateful

left trellis
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personally i don't anticipate them rolling back the physics changes
afaik the physics changes were not done for any mechanical or balance reason, but rather for the sake of performance
the new physics are much more performant, and the drawbacks have been minimal at best

lavish jacinth
#

unmake hopoo's mistakes

strong cypress
left trellis
#

the tech you are describing are deep knowledge that the vast majority of the playerbase doesn't use or know about

lavish jacinth
#

ideally they'd find a way to re-implement those mechanics while keeping the better performance

strong cypress
strong cypress
left trellis
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i do think cool tech is nice to have, but given that better performance affects all players and niche merc tech + h0st skip affects only a small percentage of players, i have my doubts that they will roll it back solely for that

lavish jacinth
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I think pillars were an attempt to call back to the blast doors on contact light, but they forgot about the part where contact light is fun and has actual loot behind the doors

left trellis
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i like the mods that make pillars drop items. makes them feel worthwhile

full apex
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contact light keycard doors were interesting since they added effects to the final boss

strong cypress
full apex
#

having pillars in each area available but have some impact on the fight based on what combination you pick could be interesting

strong cypress
lavish jacinth
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yeah, I've seen a few people suggest something similar, it would be more fun than just being forced to do them for no reward

lavish jacinth
full apex
#

hell you could just make them take a small chunk of hp out of a given phase of the fight, a phase for each type, and it would be somewhat neat

lavish jacinth
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remember, people do play this game on the overambitious calculator that is the Switch

full apex
#

blood makes sense to take mith hp and soul could make sense to weaken (and maybe return an item) in p4

left trellis
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given that RoR2 is a massive CPU bottleneck in the worst cases and physics calculations are done by the CPU, upgrading the physics to be more performant is literally exactly the sort of thing you want to do when optimizing a game like this. like it's one of the most impactful things you can do across the board

full apex
strong cypress
full apex
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like at some point theres only so much you can do. i have noticed times where toooooooons of projectiles cause the host to lag but clients may be ok, presumably because they have less to think about

lavish jacinth
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I definitely think they should re-add it, it's basically an intended mechanic at this point.

strong cypress
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yeah and im ok with them not bringing back host skip just delete pillars lmaoooo

lavish jacinth
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iirc hopoo specifically avoided fixing the quail/headstompers interaction because it was too useful to get rid of, I assume the same applies to other tech

left trellis
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i forget, does that one mod that downgrades the physics DLL add back h0st skip by happenstance

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i should test that

strong cypress
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yeah and for merc i think its not too big of an ask to reimplement trimps and booping because theyre basically part of his kit

strong cypress
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its like if they decided to remove gunboats from soldier in tf2 lmao

full apex
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set_pos 100 500 200

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moon? more like
mn when i skip the middle portion (pillars) lolll

strong cypress
full apex
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sometimes i dont mind pillars and others i am annoyed by them

strong cypress
#

lowkey i was hoping gbx would rework commencement for sots

full apex
#

honestly sometimes ive just hit my 'charge zone' bind lmao.

strong cypress
#

if the dlc was just that id pay them full price for it still

full apex
#

i get to like 75% on a mass with nothing spawned and groan

left trellis
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Pre-sots physics reintroduces a few "features" such as:

Mercenary bumping (Chef and False Son can also bump)
Terrain clipping
Fixes trimping causing positive fall damage
Teleportation bouncing
Old pot rolling
full apex
#

pot rolling

full apex
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just pushing one into a corner to demo the gilded shield bug was annoying enough i just kept resetting the stage until i had one already in a corner, because it was faster

left trellis
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shoutout to the mod thumbnail btw that shit is hilarious

full apex
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sawmerang

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ok the funny, boomerang is basically smol samerang

normally, you cant launch a ton of saws easily. mid-late game with good proc coeff, you can get TONS of boomerangs stuck on walls hahahaha

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it can be a lil laggy if its too bad

lavish jacinth
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doesn't boomerang also cause bleed if you're carrying a sawmerang

left trellis
full apex
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whenever i have boomer and good proc rates i love just randomly having 1-2 find their way back to me basically nonstop

full apex
lavish jacinth
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yeah, it's literally just an if statement to check if you're holding sawmerang, isn't it?

full apex
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the boomerang projectile that both use has a line inside of itself that checks your equipment and gives it bleed on hit if its saw

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wtf lol

left trellis
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that is. fascinating logic

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and i thought ror1 code was silly

lavish jacinth
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ok, goofy conspiracy theory based on absolutely nothing:
hopoo added that line as future-proofing in case they ever wanted to reuse the boomerang-style projectile, all they'd have to do is copy the code and leave out that line

but gearbox just went and copied the whole thing including that line

full apex
#

yea its just "if this is the boomerangprojectile component and if ur holding saw this damage instance should bleed"

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i feel like

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they could have just put bleedonhit as a damagetype... on saw...

strong cypress
#

i really hope they rework seekers special

lavish jacinth
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they said they would

left trellis
#

sure maybe it would be for later usage but that's a really strange way to futureproof it

strong cypress
#

im excited for the changes and seeker is the coolest survivor MINUS that weird combo thing i know its weird but its really preventing me from liking the character

lavish jacinth
#

I doubt they'll get rid of it

lavish jacinth
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they said they'd rework how tranquility stacks work though

full apex
#

im pretty sure it was there in the past

strong cypress
full apex
lavish jacinth
#

the weird minigame totally only exists because it was cool when helldivers 2 did it, but I'm fine with it

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I just wish there was more strategy to using it besides immediately maxing the stacks, maybe waiting on the 7th if you're in multiplayer

full apex
#

i dont mind it
adds some uniqueness to lux seeker

strong cypress
#

it just feels a little clunky idk

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id be happy with an alternate ability too tbh

full apex
strong cypress
#

cuz it feels like the rest of their kit has good synergy with one another minus the special

full apex
#

but it is a lil annoying esp since you kinda lose the ability at 6, unlike singleplayer

lavish jacinth
#

they probably designed it with multiplayer in mind

full apex
#

i jsut find it strange how powerful the rez feels and how underwhelming saving grace feels

left trellis
# lavish jacinth the weird minigame totally only exists because it was cool when helldivers 2 did...

to me it feels weirder because with the way Helldivers 2 is designed, stratagem codes are a mechanical skill that you can learn to get better at the game
you improve at the game by learning the muscle memory to speed-dial an air strike to take out patrols
but with seeker, the DDR is random, so you just kinda. have to stumble through it. it doesn't feel like you're learning a mechanical skill, it feels like you're playing impromptu simon says

full apex
#

like it could just be a 1up... like shaping or dios or smth... but they probably wanted you to save it sometimes.

lavish jacinth
strong cypress
full apex
#

and seeker probably shouldnt be able to rez herself as is since i suspect it would let you get infinite rez's unless they specifically lock it out for the stage

full apex
#

i would like to test some time rez looping with 2 seekers

#

i feel like it should work but without frend hard to test haha

strong cypress
#

something i feel like hopoo struggled with was making kits that have good synergy with each other tbh

#

like captain is one of my least favorite survivors because of it and seeker seemed to be a step in the right direction

lavish jacinth
#

rex and engie honestly feel more like supports than captain does

strong cypress
#

true

#

i hate them too tho lmao

lavish jacinth
#

engie's fun to build, I wish he were a little more interesting to play

sonic quiver
#

Can confirm Bulwark’s Ambry variants’ logbooks are no longer bugged.

#

Still don’t know abt Disturbed Impact

left trellis
lavish jacinth
#

I wish we had more survivors that have unique ways to use items like engie does

strong cypress
left trellis
#

ye

#

false son as a support survivor goes extremely hard tbh

#

lunar ruin is crazy

strong cypress
#

i dont really enjoy multiplayer tho tbh and what i want is instead for a character to be able to stand on its own while also having good support in multiplayer

lavish jacinth
#

imo the best way to do support in a game like this is just to have tools that benefit teammates as much as they benefit yourself
weaken, lunar ruin, bungus turrets, etc

strong cypress
#

nah the best way to support in this game is to get in a call and say nice things to each other while you both separately grind e8

left trellis
#

like you cant have anything resembling a tf2 medic type character without some major reworks. the medigun as a thing just doesn't make sense in ror2

strong cypress
#

uhh counterpoint you can ubersaw enemies and perpetually keep yourself ubered

#

its a stupid niche strategy tho tbf

left trellis
#

you know what i mean :P

#

obviously tf2 medic is an extreme example but he points to an overall limitation in designing any character with support. they can't be certain kinds of support without being entirely unviable on their own

strong cypress
#

ye i do lol maybe something better would be like having a aoe heal that heals you as well as everyone in it

#

it would be good for yourself obvs but also for your drones too

left trellis
#

which is what seeker has

#

it's not huge but her special does that

strong cypress
#

true true

lavish jacinth
#

stuff like root and freeze also works, CC tools that other people can follow up on

strong cypress
#

the other issue tho is that i dont really like healing in this game

#

maybe cuz i play e8 but i prefer stuff that gives armor or barrier as opposed to healing

left trellis
#

i gotta check, what does Knight do again...

strong cypress
#

like im not bragging or anything but i dont really end up in situations where i need to heal, moreso i need to avoid getting hit in the first place

lavish jacinth
#

ror2's approach to healing is also kinda weird, at least compared to other roguelikes

usually health tends to be a rare-ish resource, but ror2 makes it really easy to heal almost instantly and counters it by making enemies do a ton of damage (or the other way around, same difference)

left trellis
#

like in terms of a thing existing in ror2 design space that would fill a new niche, defensive support

strong cypress
#

yeah and idk by design healing items are a wasted item because if you scrap it you can potentially get more damage or utility item instead

lavish jacinth
#

part of me misses when most healing items were flat amounts and not a %

left trellis
#

ehhh, healing items are a waste assuming perfect play, but you can't assume perfect play

strong cypress
#

the potential of a healing items as scrap is higher than the benefit they give as an item is what im trying to say

strong cypress
#

ofc you cant play perfectly but scrapping healing items means you can potentially get more mobility or dr which allows for more room of error in the first place

#

idk healing just exists in a weird spot for me lol

left trellis
lavish jacinth
#

it doesn't help that the two items meant to help make healing more useful are pretty garbage R_Aegis R_NkuhanasOpinion

strong cypress
left trellis
#

righttt. i don't play any E8 but that's a good point

strong cypress
lavish jacinth
#

raincoat is a better aegis most of the time

strong cypress
#

i get that some reds need to be bad to be balanced but like jfc i feel like a lot of my runs most of my reds are bad

strong cypress
left trellis
#

yeahh i was just thinking that

lavish jacinth
lavish jacinth
strong cypress
#

i cant quit eclipse like i hate it it limits so many things but monsoon is too easy for me arrrgggg

#

now that we're on the topic of eclipse like can we talk about how stupid some modifiers are, like the fall damage modifier is basically non existent for merc and loader but cripples engi and captain

#

also rex lmao

#

rex is fucked on e8 because why not

lavish jacinth
#

for loader e3 is literally nonexistent lol
e1 also doesn't affect anyone but engie, and he's only slightly inconvenienced at worst

strong cypress
#

yeah and the only modifier that makes any meaningful gameplay difference is e8

lavish jacinth
#

e4 and e7 are kinda fun at least

strong cypress
#

yeah i guess so but i honestly couldnt tell the difference too much

lavish jacinth
#

rogue legacy 2 has a modifier I really like, which just makes it so early-game enemies have a chance to be replaced with equivalent lategame ones (so in ror2 lemurians would have a chance to be replaced with elder lems for example)

I really wish ror2 had stuff like that, it makes the game harder but not in a way that feels like the game is kneecapping you

strong cypress
#

oh yeah that would be so much more interesting

#

i just want eclipse modifiers to make the game harder but not in ways that are limiting

lavish jacinth
#

exactly

strong cypress
#

like other roguelikes do the difficulty progression system much better imo

olive aspen
#

what are the best lunar items on huntress? doing a monsoon run

little cloak
#

Is it me or is multiplayer more difficult than playing solo's?

marble osprey
lavish jacinth
#

L_Gesture_of_the_Drowned is pretty much free

#

on anyone

#

L_Light_Flux_Pauldron actually works really well with her specials since they don't care about attack speed at all, if you're willing to give up her primary and secondary (at least until you can stack attack speed to get back to normal)

lavish jacinth
little cloak
#

There is any mod that balance or changes that?

lavish jacinth
lavish jacinth
lavish jacinth
#

np

#

and fwiw, the extra loot can sometimes make multiplayer a bit easier if everyone knows what they're doing imo, it just takes practice

daring cloak
#

Afax were you able to test my question about auri and leaving a stage mid tp event yet?

#

I'd like to put it into bug reports for being a potential oversight if you actually just lose all halcyon seeds that way

#

And testing it on console would be pretty tedious and rng dependent

marble osprey
#

I'm bored so I'll test it if they haven't yet

daring cloak
#

Ok so basically

marble osprey
#

Yeah I saw your earlier comment

daring cloak
#

Oh perfecf

marble osprey
#

DW lol

marble osprey
daring cloak
#

Oh wow they thought of that

lavish jacinth
#

yeah, I haven't had time to check

daring cloak
#

Pretty cool

lavish jacinth
#

good to know tho

daring cloak
#

It woulda been funny tho if people unintentionally did it in an attempt to unlock fs and just find themself in the alt path without the halcyon seed

lavish jacinth
#

it also would've been incredibly cruel though lol

daring cloak
#

It would make sense logic wise

#

After all you do just leave while aurelionite isnt attached to you anymore

marble osprey
#

Did a second one to double check with multiple seeds this time and still got them all back 👍

daring cloak
#

But yeah good to know that I wont have to fear auri accidentally getting left behind like a kid in a supermarket

candid wigeon
#

is one stack of focused convergence enough? or is it better to get more?

daring cloak
#

Ehhhh

#

I wouldnt really recommend convergence for normal runs

#

Its quite a bit more risk for not much reward

#

It also doesnt do anything past 3 stacks

candid wigeon
#

hm, what about corpsebloom
isn't it the one that doubles your healing but delays it?

daring cloak
#

Not delay but caps healing rate

lavish jacinth
#

never stack corpsebloom

daring cloak
#

10% max hp per second at max on the first stack

#

Half of that each additional stack

candid wigeon
#

wait, it halves the healing cap?
so you could get 5% max hp per second?

lavish jacinth
#

it can only store one healthbar worth of hp at a time though, so increasing the heal amount isn't worth cutting the heal rate in half since you'll just fill up the stored health cap faster

daring cloak
#

Yes

candid wigeon
#

that's...horrendous.

lavish jacinth
#

yep

daring cloak
lavish jacinth
#

but a single corpsebloom is pretty good if you don't plan on looping

daring cloak
#

Especially if you also get a rejuv

#

Rejuv doubles both the first healing intake and also the healing you actually receive with the cap

#

So one corpsebloom and rejuv is effectively 8x healing at 20% max hp per second

candid wigeon
#

well, I do want to kill mithrix this run
so I could take one corpsebloom for now
what are some good lunar items in general?

daring cloak
#

Lunars are usually very context and survivor dependent

candid wigeon
#

well, I'm using loader
do they synergize with anything?

lavish jacinth
#

L_ShapedGlass L_Gesture_of_the_Drowned L_SpinelTonic L_Helfire L_Corpsebloom L_Transcendence are generally solid for most survivors

lavish jacinth
#

the grappling hook is totally unaffected by move speed so stone flux has basically no downside as long as you stay grappled
(that's a pretty niche use case though lol)

daring cloak
#

Stone flux kinda also increases the grapple potential as the movement speed reduction also reduces friction

#

Though it wouldnt really be noticeable until a couple stacks

lavish jacinth
#

L_Light_Flux_Pauldron can also be good if you don't mind her gauntlet taking longer to charge

candid wigeon
#

well. if I had SotV, light flux could be pretty good
since I got 3 soldier syringes

lavish jacinth
#

oh, welp

candid wigeon
#

thanks for the help, i'll see if this is the run where I beat mithrix

lavish jacinth
#

oh, L_VisionsOfHeresy might be worthwhile if you aren't using her normal primary much, having a decent ranged option against mithrix can come in handy

daring cloak
#

8x

livid wedge
#

1x2x2?

lavish jacinth
#

rejuv doubles it
bloom doubles it again
rejuv doubles it again

daring cloak
livid wedge
#

Nevermind then

#

Ignore me

daring cloak
#

First bloom and rejuv double the broad healing you receive

#

And then rejuv doubles the actual healing thats applied with the cap

#

Rejuv basically just doubles the healing thats initially stored and then again when its applied

livid wedge
#

Yeah, I always forget to factor L_Corpsebloom actual healing for that interaction

#

I forgor

onyx oxide
#

what counts as "landing the killing blow on overloading worm as commander"

daring cloak
#

If the damage that killed the worm came from you or any of your non ally items it counts

#

You do know what an overloading worm is though right?

onyx oxide
#

hopefully

#

its a teleporter boss no?

daring cloak
#

Yes but its somewhat unique

#

Its by far the most expensive boss for the game to use so you will have to be in a run for a while until one shows up

lavish jacinth
#

On monsoon you typically see them starting on stage 8 or 9, lower difficulties will take longer. Sometimes you can also get them earlier by stacking mountain shrines

daring cloak
#

I would test it myself but nintendo was too busy making alarm clocks to verify the update on time

lavish jacinth
#

I'm about to head out but I can try to check tomorrow if nobody else gets to it before me

daring cloak
#

K

patent drum
#

Are they going to be adding achievements for the dlc as a part of the rework?

daring cloak
#

Probably not

#

Maybe theyll add that after the reworks but likely not during

sharp hare
#

if i have more then 10 lens maker glasses does my crit damage increase since my chance is already 100%

daring cloak
#

No

#

Nothing really changes once you go over 10

sharp hare
#

ok

empty idol
#

i have not the slightsest clue if this is the right place to ask but does anyone know if they are going to change the melee attack for the false son so it can actually hit the things by the end of the attack?

daring cloak
#

Most likely

empty idol
daring cloak
#

Yes

peak jacinth
#

bad, transfers give way more damage than attack speed, and just a couple syringes make the transfers next to impossible

#

I didn’t even know that worked lol, it probably doesn’t hurt but also doesn’t matter much

sharp hare
#

whats the name of that one item that gives you stat buff everytime you exchange an item

daring cloak
#

You mean prayer beads?

sharp hare
#

yeah that ty

velvet path
#

I keep dying on the 8th stage no matter what, what are some things I can do to get past that hurdle

#

I just get instakilled by a elite enemy

hoary sedge
#

its most likely a mobility issue, main thing that's important for looping is getting used to item macroing with scrappers and printers to consolidate your items into the mobility you need to survive and the damage you need to kill stuff before it kills you

#

also 1) is it any elite type in specific and 2) do you have seekers? if the answer to both is yes and it's the one that makes the blue bubble (not the one that makes things invisible) then it's not really your fault at all and there's kinda no counterplay

celest kayak
#

does 7 stacks of tranquility give you an extra life?

#

on the description it says it grants a revive but for me it doesnt

daring cloak
#

No

celest kayak
#

oh. why does it claim to give a revive?

hoary sedge
#

it only revives your allies in multiplayer for now

daring cloak
#

The revive is caused directly by the 7th meditate and doesnt work on yourself yet

celest kayak
#

wait so if someones dead and i hit stack 7, they come back to life?

daring cloak
#

Iirc gearbox mentioned on the roadmap that they intend to make it work on yourself too

hoary sedge
#

yep

daring cloak
celest kayak
celest kayak
daring cloak
hoary sedge
#

the 7th stack is basically the same as a seed of life active use

celest kayak
#

wow haha thats awesome

hoary sedge
#

plus the golden buff for people who are still alive

celest kayak
#

the golden buff is just a elixr right?

daring cloak
#

Pretty much ye

hoary sedge
#

a weaker elixir yeah

celest kayak
#

fair

daring cloak
celest kayak
#

and are you only allowed 1 gold per stage? i tested to try and get it again. no dice

daring cloak
#

Yes

celest kayak
#

fair! tysm

daring cloak
#

Though

hoary sedge
marble osprey
#

The golden buff is also the thing that gives you the 7% stat boosts fyi

celest kayak
celest kayak
daring cloak
#

Yes

hoary sedge
#

honestly knowing seekers I wouldn't be surprised if it's supposed to be a full heal but just doesn't scale properly or smth

celest kayak
#

yeah nah i dont mess with stuff im not told lool

daring cloak
#

The primary gets more damage I think
Unseen hand gets increased lifesteal
The balls get to hit more times before disappearing
Forgor what it does with soujourn

hoary sedge
#

sojourn gets increased radius

celest kayak
#

also how do you see these bonus stats? even with lookingglass i see no improvement regarding any stats

marble osprey
#

It's specifically the third hit of the primary, and it gets increased just enough to proc bands

safe ice
marble osprey
#

You should see a 7% improvement when you get the golden buff, rather than a 1% improvement on each stack

celest kayak
#

WAIT NEVERMIND. yeah the 7th is the one that gives the bonus

#

thanks. i guess i was confused because the whites do…… nothing then?

safe ice
#

it doesnt yes

daring cloak
hoary sedge
#

the white ones are the ability buffs

daring cloak
#

For example usually they give themselves 100 leeching seed to check the proc coefficients

celest kayak
#

they could word it better lol. by “1% per stack” i assumed each stack gave 1% lol. not the golden flower gives 7%

marble osprey
#

Yeah the description is very bad on that one

celest kayak
#

confusing YueDead thanks guys

rose plover
#

Sup, im quite new to the game can someone tell me what are the Seeker's core items?

analog brook
candid wigeon
#

uh, what's this?

#

it looks like there's something behind it, but I can't find any activations for it

left trellis
#

some versions of the stage have that door open, and you can access the back caves. there's no way to open it yourself, it's just determined when the stage begins

#

if the door is closed then nothing should be spawned back there

candid wigeon
#

i see.
neat.

livid wedge
naive silo
#

Is the Void Family event supposed to be able to happen on Commencement on the first loop? The official wiki says both after 5 stages, but also only after looping

livid wedge
#

I didn't know a family event could happen on the moon period

naive silo
#

i didn't either. I've probably had like 300 hours since SOTV, and I've never encountered one lol

pine inlet
#

I dont know if a family event can happend on the moon lol

glacial knoll
#

it can't happen on commencement that's a mod

naive silo
#

Okay, thank you.

vivid phoenix
#

I made it to stage six, but I'm totally lost, been lost for like 20 minutes. What's my goal?

pine inlet
#

hello sheldon, do you see the objective on the top right?

#

it should say something

mighty fiber
#

Why can't we downpatch officially-

That's my game question.

distant parrot
steady stone
#

Since you own a license to ror2 and not the entire game too, you get the latest release

#

They don't support the old versions, like for multiplayer, iirc

#

Since they use steam servers

#

(peer to peer)

livid wedge
#

Pear to pear

vivid phoenix
pine inlet
#

yeah it should say something out of 4

#

activating and charging 4 of them unlocks something in the map

steady stone
#

||pillars|| ||jump pad|| ||Mithrix|| ||escape sequence||

#

There's beams of light that show where to go for the first 2

vivid phoenix
#

There's a dude up here almost killing me in one hit.

livid wedge
#

That's what he do

pine inlet
#

mitchel my man

livid wedge
#

Big man with the hammer

steady stone
livid wedge
#

Dammit, beat me to it

#

I was still on chat cooldown

steady stone
#

Bro has the anvil head

full apex
steady stone
#

Anyways that's one of 3 or 4 or 7 final bosses depending on how you see it

vivid phoenix
#

He totally kicked my butt. That's the furthest I ever got.

steady stone
#

You got him, gotta get used to the patterns

#

Eventually he becomes the easiest fight once you have knowledge

vivid phoenix
#

I got him down to half, but he almost kills me in one hit, I learned a lot from getting that far. I think I spent too much time lost?

steady stone
#

Just try to get more items than minutes spent for a "good" run

#

Although the build itself matters, like what items are good

pine inlet
#

not really, I can assume you said you died as soon as he killed you

#

and that aint much time since when you found the launch pads

#

so you had good damage, just didn't know the fight

steady stone
#

4 minutes yeah, but that might be a long fight

#

Don't read this Sheldon but omega ||he doesn't know about the other phases, he's not really half||

#

It would be a decently long fight

vivid phoenix
#

I was lost for 20+ minutes before finding the pad. I have an artifact of command(I found it on accient). I'm playing Artificer I got a bunch of missles and teddy bears. Not sure if that's a good build.

pine inlet
#

eh

steady stone
#

It's alright, yeah

#

Missiles are better on proc characters

vivid phoenix
#

What're some good items for her?

pine inlet
#

atgs do work but without the other damage multipliers they won't carry you

vivid phoenix
#

I had glasses and the guitar thing.

pine inlet
#

even if choosing items is fun, I don't recommend it until you know more about the other stuff

vivid phoenix
pine inlet
#

it will substantially decrease overall game knowledge if you just rely on only stuff you know

#

also you are really not looting enough lol

vivid phoenix
#

I see, I don't know anything just pausing and looking at the wiki, no clue what to pick.

distant parrot
# vivid phoenix

I would definitely play without AoC until you've unlocked all the items

pine inlet
#

no need

#

you can check the logbook ingame

quasi crystal
#

what items should i get on mercenary?

pine inlet
#

you can also click on your inventory when pressing tab to check what an item does

vivid phoenix
distant parrot
full apex
#

A lot of items amplify each other, so getting a diverse set it good, and having wide synergies gives you more options which can be helpful when you haven't yet learned which synergies are best when and on which chars and stuff

hoary sedge
waxen mauve
#

Hey I haven’t played in a long while have they added cross-play between pc and PlayStation yet? Or talked about it at all?

daring cloak
#

No

waxen mauve
void lynx
#

Hey im new to the game, how come there arent any multiplayer lobbies available?

pine inlet
#

hi new to the game, I'm omega

void lynx
#

😭

pine inlet
#

check if you have epic games crossplay checked, that freaks stuff up

#

otherwise, it's a chewsday

void lynx
#

Theres only 2 servers, im sorry I just thought more people would be on😭

pine inlet
#

yeah, more people tend to log in by their respective night time timezones

#

you can check on steamdb when is the peak player count based on your region

void lynx
#

Alright

vivid phoenix
#

How does the one shot protection work?

#

I think this thing whatever it is killed me in one hit? Or maybe it was a burst?

wide parrot
#

if you have 90% hp or more, you cannot die in one hit

daring cloak
#

Basically you cant take more than 90% of your max health in one hit

steady stone
#

You can, however, be hit multiple times really quickly. The lunar chimera is a minigun enemy, and probably just hit you a lot in a small time frame

olive aspen
#

what are the best red items for huntress

full apex
#

just the normally good stuff, she doesnt really have any particular special synergies

#

R_BrilliantBehemoth R_SentientMeatHook R_Clover are standouts

#

R_CeremonialDagger R_ResonanceDisc R_ShatteringJustice R_Symbiotic_Scorpion R_UnstableTesla R_Pocket_ICBM can be pretty good

#

icbm especially if youve got good missile stuff going already

#

R_Spare_Drone_Parts is basically always really strong and you dont need to do anything special to get its power

#

R_H3AD5Tv2_headstomp also can be a ton of damage as long as you have a way to get height, but you may or may not with huntress

#

when there are lots of elites R_WakeOfVultures can be pretty solid since overloading and blazing are free damage ups and gilded can be a lot of defense

steady stone
#

also does U_WaxQuail R_H3AD5Tv2_headstomp still work for pillar skip with a little bit of movespeed? someone said it was worse nowadays

olive aspen
#

what's the best green item to stack for damage?

#

or items

steady stone
#

U_AtG_Missile for proc U_KjarosBand for burst

#

like on commando i'd take atg, loader kjaros

#

but ATG is mostly because the damage is good, and it scales well with R_Clover R_Pocket_ICBM

#

10% chance to fire a missile that deals 300% (+300% per stack) TOTAL damage.

marble osprey
#

Generally better to diversify items rather than stacking one though

steady stone
#

true, unless like command and you can have speed and survivability with grey items

#

that and loader can win with a band printer since built in armor, shield, and speed

lavish jacinth
#

Shuriken also stacks really well on survivors that work well with it

But yeah, it's almost always better to have a mix of different damage items so that they build off of eachother

steady stone
#

funny enough the hardest thing about a proc chain is having the target live long enough for it to keep going

#

easily the strongest thing in the game, but luck dependent

lavish jacinth
#

That's where on-kills come in, willo and ceredag can make proc chains last way longer

steady stone
#

and even the on kills benefit from diversity

lavish jacinth
#

Basically:
Good at starting proc chains: U_AtG_Missile B_MoltenPerforator B_ChargedPerforator
Good at adding damage to proc chains: V_Plasma_Shrimp V_Polylute C_StickyBomb R_BrilliantBehemoth + any other damage multipliers
Good at making chains last longer: U_Ukulele R_SentientMeatHook WilloWisp R_CeremonialDagger

daring cloak
#

The will smith in the willowisp emote will never not be amusing to me

lavish jacinth
#

Not including sots items because they're likely to change, but runic lens is probably a starter and boomerang kinda does a bit of everything

daring cloak
#

Ehhh runic is also pretty uhhh damn op at making chains longer

#

As things procced from it can reproc it

lavish jacinth
#

Yeah, they're both in a weird spot

#

Wait, does lens not get proc masked?

daring cloak
#

Nop

lavish jacinth
#

Well then

daring cloak
#

Well at least it used to not

#

Maybe gearbox snuck a fix for that into 1.3.5 without putting it in the patch notes

#

Or maybe they just didnt care enough to do it when theyre gonna rework it soon anyways

#

The bug fixing priorities of gearbox are an enigma to me

#

Like they fixed this tiny ass texture bug for switch that nobody noticed but didnt do anything to the music cutting out all the time

lavish jacinth
#

Yeah the fixes were very random lol

steady stone
#

one is probably easier to fit in last minute than the other

#

if they fluff up the list it makes the players happier than if there was less done

daring cloak
#

Literally not one switch player did

#

It still like fits in somewhat decently

steady stone
#

the music floor does not really fit in unless that's the tunnel

daring cloak
#

Compared to for example that one patch of grass on sirens call thats been floating in the air ever since console sotv

#

Which I think ive even seen be like that on pc now too

steady stone
#

there's one on verdant i know about

#

during the spiral vine climb there's some floating grass

#

but i've never heard of siren's call grass

daring cloak
#

I dont think I ever bothered taking a picture of it

#

Because its just... that unmissable

lavish jacinth
#

You underestimate my ability to completely ignore small details in the environment

I don't think I've ever noticed any floating grass or other weirdness lol

#

Anyway my optimistic explanation for this patch is that they've mostly been working on the item changes, and this patch is just whatever random fixes they had ready so that they would at least have something to give us

earnest gull
#

@visual grotto

stuck wyvern
#

how do you get pots up slopes as railgunner? the utility skill no longer works

stuck wyvern
#

yeah thought so. railgunner hitbox is too small, or a triangle, feels like

lavish jacinth
#

It's more thst the pot hitbox is weird, it's a cylinder iirc

#

I'm pretty sure all the human survivors have the same-sized collision box except maybe loader

lofty sedge
#

anyone know where i can find some sort of guide for finding the artefact codes? I don't just want to look up the solutions, i was really hopping to get screen shots of all of them but I can't for the life of me find them on certain maps? do they not always spawn in? or am i just really dumb :(

wide parrot
#

They should always be there, but they aren’t on every map, especially if you have any DLCs enabled

#

Also there are 2 that you can’t find in game

lofty sedge
# wide parrot They should always be there, but they aren’t on every map, especially if you hav...

is it possible that the locations changed? I'm currently in the Titanic Plains, and i have the locations pulled up and i can't find where this is??

(source: https://steamcommunity.com/sharedfiles/filedetails/?id=2043078885)

There are three giant pillar things on the main map, none have it, and the ones off the map are way too far to see as i just get teleported back inbounds?

Showing locations and pattern inputs for Risk of Rain 2 artifacts....

wide parrot
#

Nope

lavish jacinth
#

if you can't find it, it's probably on the other variant

lofty sedge
#

how do i get the other variant to spawn? is it just a random thing? or do i have to loop or something?

lavish jacinth
#

it's just random, reset until you get it

lofty sedge
#

alrighty, thanks!

lavish jacinth
#

np

spring elm
#

Does cautious slug decrease void fiend’s corruption?

marble osprey
#

Slug is regen so it's fine

lavish jacinth
#

"healing" means you see green numbers over your head

spring elm
#

Much appreciated, thank you guys.

marble osprey
#

Np

sinful fractal
#

can halycon shrines spawn every stage?

quasi crystal
#

There's a list in wiki

#
  • every stage 1
daring cloak
#

It should be able to spawn on any stage from what it seems..... buuuuuuuuut gearbox simply didnt put the shrine in for existing stages past stage 2

#

Same with all other sots interactables

quasi crystal
quasi crystal
#

Ah fair

daring cloak
#

Unless the sots interactables really just arent meant to spawn on any stage 3 4 and 5 except for the sots stages which would be... an odd decision

quasi crystal
#

Certainly, and this dlc is a stranger to odd decisions

celest kayak
#

what does a yellow hp bar mean for enemies?

tender temple
#

that they are regular enemies

#

red is for bosses

#

as in teleporter/final/special bosses in particular

#

purple is void, doesnt mean anything its just cosmetic

#

blue is shield

lavish jacinth
#

red can also mean they have U_Infusion

tender temple
#

i was about to say that

#

but its just so uncommon that it doesnt matter

lavish jacinth
#

yeah, you'll only really see that in void fields or on scavengers

tender temple
#

or evolution

daring cloak
#

Afaik all and exclusively enemies of the void team have a purple bar

lavish jacinth
#

I mean, it IS just cosmetic, it doesn't change anything about how their health works

#

it just tells you that they're on void team

daring cloak
#

I mean yeah technically its just cosmetic but knowing which team an enemy is on can be pretty useful info

tender temple
#

they both get a purple hp bar but they are enemies

tender temple
#

void enemies and voidtouched enemies fight each other

#

even if its a voidtouched void enemy

daring cloak
#

Not really

tender temple
#

so a void reaver would attack a voidtouched void reaver

#

yes that quite literally happens ingame

daring cloak
#

Nat spawning void enemies are part of the enemy team but void enemies spawned through a void seed are on the void team

#

And iirc the void enemies on the enemy team also lack the purple hp bar

tender temple
#

fucked up

#

i blame john hopoo

#

the game is literally unplayable and no one CARES!

daring cloak
#

Void enemies on the enemy team are actually my main reason of finding the purple hp bar important

#

Knowing when a void enemy can be infested and when not can save you from getting confused by an infestor suddenly just corrupting another void enemy

arctic wraith
#

Hello, i am quite new to RoR2 and i love it!
Most of the time i manage to get to Stage 5 already - however, most of the time in the hidden realm "Bazar of Time" i loose myself the game. Either i buy one of the blue items that have huge drawbacks that don't fit into my current build or i pick one of the two items that also recycles some of my items that seem to make my build work.
Should i just skip the bazar until i know what i am doing? How can i make more use of the bazaar?

daring cloak
#

Youre not doing much wrong actually in terms of learning the game

#

Most lunar items are pretty situational or change how you play through the rest of the run by a good bit so it takes knowledge and/or the proper skill to utilise them effectively

#

As for the cauldrons

#

Try to get a feel for when its worth to lose some of your items in favour of a singular stronger item

#

Scrapping items you dont need or cant make use of will also mitigate the randomness factor as cauldrons also prioritise scrap over other items

arctic wraith
#

Thanks! Didn't know the scarps are also used outside of 3D printers. So i should already have scraps when entering the bazar i guess

#

Also, is the huge spike in difficulty between stage 3 and 4 normal or just my "build" (picking all i can get) lacking

frank sluice
#

Because of that, a common strat that people usually use on long runs is Bazaar with 5 U_Regen_Scrap 👀

#

Lunar items are also very much a big big commitment

#

the way I learn them is just to sacrifice a run to them, lol

#

picking the lunar up and trying to work with it is always the best way to learn it

daring cloak
frank sluice
#

however, I strongly recommend knowing all other items before learning lunars

arctic wraith
#

Thanks. In my last runs i just picked up all of them because i thought those are unique and/or active items. That was ... an experience

frank sluice
daring cloak
#

Also recently there was a bug that made elite enemies spawn twice as frequently from stage 3 and onward which inflated the difficulty scaling
That bug has been fixed by version 1.3.5 which released a few days ago so you will likely find stage 4 to be less brutal from now on

arctic wraith
#

It definately was easier on my try yesterday

#

But i cant judge whether that was from my build or my gained experience

#

but know i know why probably^^

frank sluice
# arctic wraith Also, is the huge spike in difficulty between stage 3 and 4 normal or just my "b...

Two ways you can try to optimize your itemization

  • Learn what items are bad, scrap them, and find good printers/Bazaar cauldrons! Items that are bad/don't work with the way you play, early game likely wouldn't really save you anyway.
  • Optimize your pathing throughout the map. Have a route to check all corners of the map quickly. You should full loot, but a more general tip that people around here like to give is getting to 1 item/min or above
glacial knoll
#

Void HP bar isn't Void Team it's just if the body is tagged as Void that's why Void fiend has it

#

The tag does nothing other than this i'm pretty sure

#

Getting the Void elite buff is also meant to add this tag that's why Wake of Vultures can make your hp bar purple. But it's not done in "recalculating stats" it's done in "inventory change" and adding a buff doesn't change your inventory so you'd need to pick up an item while the buff is there

celest kayak
#

they occasionally swap to a yellow bar for reasons i dont quite know. i notice it after a child teleports so maybe its immortality?

slim spoke
#

afaik unkillable status doesnt have any visual effect

sacred ingot
#

hey i know this was discussed here a while ago but does every base map in the original game has a hidden artifact code? even considering variations?

#

also, are there any new ones that also have codes?

opal crown
#

hm is losing 5 bands worth it for sonorous whispers

#

I feel like its a trap

glacial knoll
#

well it stacks pretty poorly so like no?

glacial knoll
#

verdant has one

glacial knoll
opal crown
#

yep punished for greed

serene vector
#

only sonorous when ur looping

#

u can cheese by getting sonorous, going gilded portal
dont spawn the boss, afk ontop till director credits max out to spawn bosses for sonorous to proc

#

rinse and repeat HAHAHAH

glacial knoll
#

if you got an hour to spare you could just wait the timer out to keep getting bosses I guess??

#

losing sale star in the trade was like minus another 3 or 4 items

opal crown
#

Yeah especially losing the second guaranteed red with sale star for stage 4.

#

Definitely wasn't the right choice.

serene vector
#

u win some u lose some its all good
gl on the eclipse grind

#

just finished mine not long ago

celest kayak
tender temple
#

should have said it was simulacrum

#

every 5th wave in simulacrum is a boss wave

blazing garnet
#

Speaking of health bars, do the colours of health bars mean anything? Like I see enemies with orange health, red health, and purple health but I'm not sure if it means anything or if it's just because they're a certain type of enemy

steady stone
#

Different health can mean a few things

#

Like void enemies are actually on different teams and fight other normal enemies

#

In general orange health means there's overhealth C_TopazBrooch, blue is shield C_Personal_Shield_Generator

#

Clear is "curse' where it's missing permanent health, like glass or eclipse

daring cloak
#

Yes but its different for every survivor

#

And realistically you never reach that point in a run

#

Attack speed for most attacks is pretty much just sped up animation

#

And at some point it cant be sped up anymore leading to the varying caps

glacial knoll
#

Pretty sure Barrier on enemy hp bars is white, not like you'd see it ever

steady stone
#

Maybe, but in general it'll be orange

#

And I'm assuming orange health is like the sots team?

#

Red normal, purple void team, orange sots?

glacial knoll
#

there is no sots team and purple isn't void team it's just void character

#

I assume they just mean yellow instead of orange

daring cloak
#

I think they just mean normal with orange

steady stone
#

I was just going off of what he said

#

I knew about normal health and void enemies health

glacial knoll
#

Very rare to find a void team normal enemy but they happen

#

like the game forgets to give them the void elite aspect but they spawned in the void seed anyways

daring cloak
quasi crystal
daring cloak
#

It used to be fairly common in console sotv

steady stone
#

Like ghost beetle queens summon normal BGs on your team

terse siren
#

He spitting though

steady stone
#

responding to the 3+ year old message is crazy

terse siren
#

I didn't ping him

terse siren
steady stone
#

i merely showed him the easiest way to remove OSP

terse siren
#

Fair enough

#

So does shields actually not impact osp?

#

The woolie brainrot is insane

steady stone
#

iirc shields still count as max health but glass does not

terse siren
#

I didn't realize he had no idea what he was talking about slurs and shit advice aside I thought he was somewhat knowledgeable about the game

steady stone
terse siren
steady stone
#

although i might be wrong about shield? let me check

#

i know at least 2+ years ago it removed OSP

daring cloak
#

Shield doesnt remove osp 😭

glacial knoll
#

of course shields don't literally remove osp it just makes it harder to regain 90% max health

terse siren
#

Well ghor said it doesn't

glacial knoll
#

Glass removes OSP ever since like, real early on

steady stone
#

yeah i havent heard someone actually argue it in years, so i was like 95% sure

terse siren
#

So Transcendence has literally no downside whatsoever

steady stone
#

no healing items

terse siren
#

Aside from healing items being pointless

glacial knoll
#

the downside is the upside

steady stone
#

but yeah now you can print all of your healing into more useful items

glacial knoll
#

if you hate shields in general or on that run then you just hate shields yknow

terse siren
glacial knoll
#

If you have Overwhelming healing scrapping shield gens can save your life, it's rare and shield can also save your life but yknow

terse siren
steady stone
#

honestly it "messing up osp" was just part of the same "5 minutes or bust" thing where it's just a skill issue

terse siren
#

But yeah that's insane how woolie is objectively wrong about shields

steady stone
#

they couldn't not get hit for 5 seconds back then

terse siren
#

I used to have the OSP brainrot

daring cloak
#

Osp is not real

#

Except for diablo launching

glacial knoll
#

It's not something that should be taught so willy nilly

terse siren
#

True

glacial knoll
#

but you can objectively lose a run because of shield gens

#

not worth thinking about unless it's like a deep loop you really wanna keep alive

#

but then there's also plasma shrimp you'd really want a lot of shield gens for

#

if you got shield and opal and warped echo rn I guess that's like a stupid op synergy as well

steady stone
#

would warped be bad with V_Safer_Spaces then?

#

V_Safer_Spaces C_Oddly_Shaped_Opal used to be the combo back in the day

glacial knoll
#

Like the echoed damage could take a safer charge but like very minor anti snyergy

#

While tougher times has a actual synergy with Warped

steady stone
#

ah, wasn't sure if it would like take both items on one hit or something

glacial knoll
#

If you block the damage you block the damage no warped echo

#

Just like if echo activates, in the 3s you gain safer spaces again yknow maybe a bit of a waste

#

Good to have another reason to use Tougher Times over safer spaces

analog brook
#

Did this ever get reported? Not pinging bc you're on do not disturb just hoping you see this

full apex
#

Yes, also feel free to ping im on DnD to not get notifs LOL

I check my pings and stuff when im available. Maybe i should note that on my profile or something

#

I dont mind pings or mentions since they give me a backlog and i can get to them whenever im available

#

But yea the laser is great. If you spam it off CD its not too tough to max the tickrate in one run by the time you hit moon or smth, and starting a new run with max tickrate laser is extremely silly

wide parrot
#

my brain is so rotted I read DnD and Dungeons and Dragons, not Do Not Disturb

full apex
#

I use the acronym for funny ambiguity sugnales

faint trench
#

does happiest mask work on mithrix/voidling?

steady stone
#

i know it does on voidling, but idk about mithrix

#

since each voidling is a different enemy you corrupt him and then go to the next area to fight the "next" voidling

#

i believe it can make a ghost of mithrix, but idk about every phase

#

it can on the last one at least

glacial knoll
#

Mithrix doesn't die so no, Hurt-Mithrix (phase 4) does die and it works on him

steady stone
#

he can also drop lunar coins and such

glacial knoll
#

Dunno why False son and Voidling don't also have a "fake death" like Mithrix but yeah those work

#

for the better tho Mithrix in the log says you killed him 0 times

little kite
#

for eclipse runs do i only need to get e8 with the og survivors to get the gold markings? or does dlc+modded count to?

delicate hatch
#

So I can’t seem to get an answer to this. Can Xbox players play with steam players?

glacial knoll
glacial knoll
#

Not entirely sure how dlcs are handled tho

delicate hatch
#

Dang

wide parrot
#

Crossplay between platforms does not exist

little kite
delicate hatch
#

Welp thanks for the clarification

peak jacinth
daring cloak
#

Its still in simu and probably also vields though

#

Unless its multiplayer related which I doubt

arctic wraith
#

How can i NOT loop? I just had the run of my life and somehow i didn't get to mithrix.. am i not allowed to go to the lunar store?

daring cloak
#

Yes

#

You have to use the teleporter itself to go to the moon

arctic wraith
#

Also, whats wrong with the overloading mana worms? 😦

daring cloak
#

Actually its just overloading worms

#

Theyre a different creature than magma worms although they are very similar

arctic wraith
#

they ended my op run fast

daring cloak
#

Theyre a very high cost enemy to spawn so you only see them late into a run

arctic wraith
#

jeah, on the last level of the second loop or so

earnest vector
#

is there a a way to make items not appear on my character

wide parrot
#

Not without mods

earnest vector
#

do you know which mod

wide parrot
#

no, switch player

full apex
#

presumably one of these would be worth checking out

#

i havent used them but they popped up at the top with lotta DLs and its a simple concept so i assume they may do what you want

fading star
#

Im having trouble getting my friends to join the lobby after we all get together in the main menu. Any suggestions?
we all have no mods on, verified our game files, and restarted our games.

lavish jacinth
# fading star Im having trouble getting my friends to join the lobby after we all get together...

multiplayer has just been very glitchy lately, there may not be a fix besides waiting for a patch.

Normally the first thing I'd suggest would be to make sure everyone has crossplay turned off since it causes issues, but I've heard that may not work anymore.

If it's off then you can try turning it back on, some people have been saying it works for them (although you still have to deal with the usual crossplay bugs)

trail schooner
#

New to the game, anywhere i could find some good colorbind settings/mods? Would love to customize the color of the item rarities. Kinda crazy a game like this has seemigly zero built in colorblind settings

dawn meadow
# trail schooner New to the game, anywhere i could find some good colorbind settings/mods? Would ...
trail schooner
#

Yeah i saw those but they seem to be the only ones