#ror2-game-questions
1 messages · Page 13 of 1
it resets the cooldowns on top of boosting the abilities, so it lets you spam stuff out more
I feel like yes chef animation should be faster
Could thrown so many cleavers in the time it takes
but then you throw so many at once 
no i meant the regular one
Uncorrupted is slower
That chart has it at 21 sec, one second faster than only sprinting
yea but corrupted blink is way down at 15s
but yea being 21s means its within a reasonably similar range to normal sprinting
Do any of you have tips for monsoon? I feel that I don't do to well in it.
theres some good stuff pinned in here, these were my general tips i shared a while back
might be a bit helpful idk where youre at rn specifically
Thank you
is there any logic behind how much mending post death healing orbs heal you for? sometimes its like a full heal even on E5 and then other times its like 2% of your max hp even on stage 1
i think its flat but i havent tested
hmmmmm not surprising but looks like its in a prefab so i cant yoink it from dnspy.
when is the optimal time to release loaders charge punch when swingin
Depends on the direction you're trying to go
For movement generally release as you start going a direction to keep going. Like release aiming up while going up to go really high up. Depends on the arc and such, but it gets reliable with practice
how do i get a girlfriend it is truly a struggle
First, enter a monsoon run.
Use huntress, command, sacrifice, and rush through. Get to the 8th stage, do teleporter, then enter the portal that appears.
Hop across the parkour and down to the big monolith, hit confirm a few times, and you are done with the first part.
Then, enter another run, give up on getting a girlfriend, and play more risk of rain.
How about a femboy
Commando has you covered there, don’t need to worry about a thing
Risk of rain is the answer to all of your problems
Is there a way to lock a specific item after unlocking it? weird question but I'm trying to lock a survivor again so I can test something
But I would like to keep my other characters and items
but just lock the single survivor again
Afraid not
If you are on steam maybe save file editing, console has nothing though
Which you are, prolly could then
Yeah there are mods for that
realercheatunlocks
I was just worried that if I did edit the XML file, that since I still had the achievement in the game it might not unlock the character again
Lets u unlock and re lock achievements
ah ok ok I might look into getting that
Mhm
Its convenient for modded characters if u dont wanna spend time getting all of their extra abilities
If I can just edit the xml file though that might be easier I was just worried that if say I locked rex, since I still had the achievement if I tried to unlock him again it wouldnt work and he would stay locked
Once u right click a locked item it'll get unlocked, careful tho cuz this will give u the steam achievement for it
ah ok
If u hadnt unlocked it prior
Yeah u can just re lock him again with the mod
And then re unlock him
alright alright I might try that at some point its probably safer than the xml file editing
thanks
and after I'm done with it I can just uninstall the mod and everything will be alright again?
Theres also just making a new profile but then youd have to unlock everything again
If u have unlocked something and then u uninstall the mod then the thing u unlocked will stay unlocked
same for locking things?
And vice versa
yeah alright thank you so much
Yep
But keeping the mod doesnt really do anything as long as u dont accidentally right click on something u dont wanna unlock
No probs
legit question: why did GBX decide that making gilded elites take your money and become stupidly tanky wasnt enough and that they had to also make them slap you for 5x as much damage as any other elite?
a single gilded wisp just 1-shot me on stage 5...wtf
If im on path of the colossus and take a newt portal, assuming I don't dream, will I be put back on to the regular path next stage or remain on path of the colossus?
It'll take you out of the path of collosus
aw hell yeah, thanks
U need to follow all green portals in order to stay in the path of collosus
No probs
do the stage 4 guaranteed legendary chests cost director credits, or are they entirely independent?
nvm i dont need it
@full apex
Im pretty sure they're independent
i heard it from somewhere here, probably afax
Guaranteed interactables aren't spawned so they don't cost anything on any map
Since
block rate scale with attack speed and
increase attack speed, does this mean captains drones will block more frequently when you have
?
Fnuy it actually should i think
That's right...
Yeah, that's what I was thinking
I'm not really sure if there's a way to confirm
Im thinking about that as well
Even if it doesn't,
and
is still silly strong
Hmmm i wonder if i could spawn a drone to the enemy team and force microbots and drone parts into the evolution inventory to try it lol.
Maybe vengeance could help
Whats a fast projectile? Scrap launcher? Does visions get deleted by bots?
Oh nice cool
Oh, right, vengeance captain would it's own sdp could give him a colonel droneman
So you get there that way
Then give yourself more sdp to see if the projectile destruction rate increases because stacking sdp gives more attack speed
I would test that because you can so all of that on console except spawn items on command
I'm sure @daring cloak would be interested in knowing if they don't already
heres another example with a 0 bot boost and 10 bot boost drone
for good measure heres a try with vengeance too
So it looks like it functions as expected?
do apr's deal extra damage to mithrix phase 2? where all the lunar enemies spawn?
Yes, anything whose health is represented by a name with red healthbar is considered a boss for apr
Also includes AWU in sirens call
Yeah, if it didn't include boss fights with swarms, the tp boss of multiple elite enemies would be such a pain
Yes
ok cool, thanks!
All elites regardless how they spawn are affected
alright thank you
🐀
Damn, I can't donate my microbots to the altar of rebirth 
Figures, but I thought I'd confirm since I was ending that run
@full apex thank you for confirming
Yeah Ive been wondering that too for a good while
Well, there you go
And I already thought sdp and microbots simply coexisting was op enough
Even more reason to grab
on captain
Sdp even boosting the bots effect is just insane
does anyone know what to do in this situation
why do skills have 0.5 minimum cooldown but equipment dont
Some do. Notably, 
my game froze and it’s making weird sounds
i meant why do they have a minimum cooldown even with alien head and stuff
Actually, I think
cooldown is 0.1 but it does have one
Honestly not sure
Probably balance
balancing. Not all skills do anymore either, arti m1 doesnt anymore
Purity probably
Artis does
also probably technical reasons where using it again would just cancel the skill
arti m1 scales with attack speed now, and the cap is no longer 0.5
Since its a basic second decrease
Since when?
sots
Youd be able to get skills down to no cooldown quite effortlessly
Alright, I've gotta check now
You dont need to because its just true
there's probably a clip somewhere here
Stacking purity is a huge decrease to damage and shi
Nah, I need to witness it
and one specific lunar outside of command runs is kinda rare
No not really
charmlie lord of game questions has done it already
wdym not really
Its a bit of a decrease but if you dont have a lot of proc items its mostly gonna be a benefit
Entirely depends on how your build is going
but proc items are important
big thing with new m1 is tonic, so i'd try that
And survivor
Not THAT important
You could get things done with basic damage increases
Loader arti and acrid go ham with purity
Arti can definitely be bursty
Crit is affected by luck until you max it
It is not
It is
How do people still believe it is
because it is
Crit is
I thought crit was seperate
Actually
crit chance is literally affected by luck
Im getting mixed signals
Lmao
My god the discussions about crit not being affected by proc coefficient have infested my brain to confuse it with luck
crit is definitely affected by luck
Ah ok
Says in wiki just for confirmation
as far as i know the only way to change crit is items
with, like, possibly 1 very obscure exception
railgunner headshots
the only way to change anything is items
that was never a chance though
RG doesn't have crit chance on m2
or u get ocular hud
Only way to get crit if u get void glasses is through ocular hud
Yeah, crit chance isn't affected by luck for rg because it gets converted to damage before
well it changes it from a 0% chance to a 100% chance 
Seeker tranquility would be that exception afaik
base 1% but scythe and stuff give 5%
Oh yaaa, sorry i meant stacking

predatory
i rember
u can get crit from growth nectar as well
Dam
and pearls
is nectar flat or a %?
irradiant is also tho
% iirc
irradiant pearls too
is movement speed all multiplicative and shit
Are u able to get to guaranteed crits if u had void glasses with other items?
Tho scythe and them dont stack crit chance right
like does e drink bolster off goat hoof boost
This is why I think we should get that coin item from ror1/r back
the reason people say to get both is because e drink is better but only while sprinting and you need base speed for survivability iirc
as far as I know it's not multiplicative or anything
Having a secondary source of crit stacking would be nice
Not when I have 1500 lunar coins
you can stack pearls, but at 1 stack of each item i don’t think so?
hoof and drink are added
Me with a billion but we dont talk about it
Yes, but this is 1500 on switch
I see
added yeah but not multiplied, so theoretically if always sprinting edrink is better
No ini file to edit
Wilddd
@fast badger has 2k, I think
damn i got like 200 on switch
drink is just a base speed up but only activates while sprinting
they divide by sprint mult because sprint mult will be applied to all your speed later
so it actually adds 17% base speed
1950+, here’s the most recent clip I have.
so what is sprint multiplier anyway? what gives that?
most speeds as far as i know are just additive
Oh lol nvm, this one is the recent I actually have and not a old clip I recently downloaded
Nice
yeah, im just wondering what would actually change the multiplier
it’s just a multiplier applied to your speed whenever you sprint, I don’t think anything adds to the sprint mult
wait
tampered heart adds to the sprint mult?...
if it's always the same value why make it a variable
what is tampered heart lol
internal name or unused item?
possibly unused i bet
Nice
like they were gonna originally do something with sprint multiplier maybe but now it's constant?
and they just never removed the variable?
it would’ve given them the option to add it in the future ig
wait it actually gets defined before moespeed
but its applied at the end
69 is the mult
here its modified by something else
rather than having to replace every static value with the variable if they ever added an item that affected it
nothing on tampered heart on google
oh wait no thats the final movespeed i guess sprint mult is just baked in?..
this is the end speed calc, your movespeed stat is set to 69 after this
70 and 71 are speed buffs and debuffs
SummonedEcho changes movespeed, originally meant for like the unused Echo aspect?
Many items in the game's files cannot be obtained from Chests, Lunar Pods, Teleporter drops, or any other natural means and must be cheated into existence either via modding or console commands. They can be of two categories:
Internal items, which are actively used by the game to dictate certain behaviors for the holder, e.g., BoostDamage.
Unre...
so those other effects like tampered are outside the normal speed formula, they shouldnt be affected as much or at all by speed debuffs
EliteSecretSpeedEquipment exists too
there's a lot it could be used for but possibly just removed, probably one of the aspects
they should make an eclipse level which reduces your sprint mult
i thought so, but tampered is FS's boosts
so his movespeed buffs arent reduced by speed debuffs. interesting
and they multiply, not add like the majority of speed stat changers
FS as in false son? so they edited the entire movespeed code instead of changing false son with a buff?
oh actually, as the character version? that would make sense
yea
well
they just added more stuff to recalc stats, thats correct
i forgot false son wasnt just a boss lol
but its a unique way to do it
more info obtained for the wiki gremlins
There's absolutely a minimum cd on arti's primary, the heck are you people on
@steady stone @daring cloak
you need attack speed
No, I literally just recorded that
the min cooldown lowers with attack speed
cooldown reduction doesnt lower the minimum
I hate this game
it was to buff syringes and such on arti i think
you need both for it i think though. That's why the clip has 100 syringes and 10 alien heads
minimum and active cooldown are different
I realize that. I just didn't realize that attack speed lowered the minimum as well
Damn, I might actually play arti now
so sad fire is bad now because of the DoT bug 
Was it specifically false son's lunar ruin or stuff from base game that ruins it?
DoT bug?
99 bugs in the code of the game, 99 bugs in the code, you take one down, patch it around, 137 bugs in the code of the game
hopefully
I mean, fixing bugs that end up causing other bugs isn't endemic to game software
they added fake burns to burns, which is why you see enemies keep the fire debuff icon for a few second after they stop actually taking burn damage
and when that display effect is destroyed, instead or removing just the component they are destroying the entire DoTController object lmao
pointless (kinda bad) addition that was implemented wrong and completely broke a core mechanic and went unnoticed when one of the new chars directly causes it a lot lmao
boosted roll bleeds and sear always burns, so using his kit just already makes it happen easily
I’m not sure I fully understand, does this mean that burn and bleed both got worse or is it just something visual?
it should have no gameplay effect, but because it was implemented wrong it causes big issues
so right now, after burns all run out, the fake visual-only burn debuff lingers for a second, and when that is removed ALL dots get removed as well because the whole controller is destroyed
poison and blight cause it too 😔
it can interrupt collapse too which is funny lol, if the burns run out before collapse goes off it gets removed without a chance to deal damage. and bleeds are all nuked regardless of remaining time, so your bleed resets get fucked
you mean poison and blight remove all debuffs?
or burn removes poison and blight
poison and blight remove all DoTs when they expire, the same as burn
all the other DoTs that arent those ones, dont remove anything but themselves when they run out
yea it sucks 
makes me sadge lol
well at least I don’t have to be a blight advocate anymore
until they fix it at least
also arti
acrid, arti, and anyone else with ez burn access in multiplayer will fuck over any of your teammates that are trying to use bleed
chef too ofc, sear will insta rek ur mando with 200 bleed stacks lmao
so what you’re saying is I can troll with molotov, gotcha
im so sad this patch in regards to blight
i still love it, and the dps can still exceed poison without too much trouble for a little while, but once you hit stage 3+ the extra elites bloat the enemy hp pool a lot, which is a small accidental blight nerf
or poison buff depending on your perspective
and since blight is shorter than poison, its easy for it to run out and delete your bleeds, collapses, even FS's lunar spike debuff because its technically a DoT
do any of the rex debuffs get cleared?
so uhh
bleed, collapse, hemmorhage, lunar ruin?
i dont rember if burns kill other burns, the other DoTs that cause problems are burn, stronger burn (
), helfire tincture burn, poison, and blight
its a pretty major bug imo so hopefully its priority to fix
monday i'll be sending my bug doc to preston
if you are curious to read it lol
cool list
anything to add i missed or forgot 
lol
If you repair an equipment drone while your skills are disabled by fs you can't use an equipment for the rest of the run, dying, getting another equipment, repairing more drones etc don't work
thats 
Beautiful
false son bug, laser ticks atk spd scaling is permanent until u close the game
chef bug, m2 does less ticks the more attack speed you have
I think it would be somewhat important to ask wether or not the patchnotes or the code were unintentionally off by a percent
what mean?
im tossing these in my to-do list for now
if saving grace 7th thing is included then may want to ask if chef m2 being forced to aim downwards while sprinting/shifting is intentional as well
which cuts the range to like 20% of its original range when not sprinting
also, false son alt r has strange ass falloff and never crits
Oh also also while we're at it
Im currently in a multiplayer run and found some silly things
ooh theres some fnuuy stuff in here to test before monday 
I got footage of the false son's primary visuals being completely fucked and will semd them later
Sometimes When killing champions with lost seers all non hosts will have them and sometimes even their hitbox remain
so far me and chinchi have been doing our best to try and understand the bugs as well, so that when we give the list it will be a bit more helpful than just random reports in the bugs channel. but having as much in one spot as possible is good
Tbf im not even sure if I killed that one dunestrider that it happened on with lost seers but I certainly did for the stone titan
I will also provide footage of that later
On the moon I just started taking damage from nothing for a short time
Like literally no enemy was anywhere near me
I always forget this one but
Pots get launched like fucking crazy
May send footage of that but its rather self explanatory
bruh file too large
these are the more major survivor bugs i found at least
impacts basically every run
even if you close the game after playing a false son run, even during the run, you can basically always get maximum atk spd from spikes on the laser dmg
and also makes berserker pauldron, warbanner, tonic, gorags, war horn, etc etc a lot stronger
thats pretty funy
oh right also if you throw a cleaver during chef shift, it counts as hitting the enemy with the shift as well, but dont tell em that hehehe
Also has anyone else here experienced or heard of champions just beinf stuck in their death animation?
seeker in mp mostly
Especially with their collision still active
IS IT INTENTIONAL TO SPAWN IN DISTURBED IMPACT IN PRISMATIC TRIALS?
that caught me so off guard
And more importantly
Can environment scanners spawn in trials?
This is THE opportunity for me to cheese that log
thats an interesting question
because they shouldnt spawn if you have the log, but trials are seeded
does it still spawn? or is the seed fucked up?
do prayer beads count to nectar
I guess I shouldve expected that from impact
I definitely know that you can get dlc maps in trials even if you don't have the dlc
Ok another thing
The one trial I played on ps5 so I could unlocl
was on the first stage of the colossus path
Idk what happened but there is a void seed and the last enemy is below the lower out of bounds zone and therefore the void seed has become unclearable
That can happen, unfortunately
NVM IT CLEARED ITSELF WTF
Had a little beetle get stuck under a rock ramp in abyssal depths once
I like the music for vields but why does it have to sound like it's 3x as loud as any other music
@daring cloak Do your runs on switch start off with " connected", not listed your profile name?
Same with pings
Yes
Weird
And it annoys the absolute shit out of me
Same
Its barely tolerable since I mostly play multiplayer where it fixes itself
Playstation never says the connected line in single player and pings display my username properly
I do like that the name is hidden from the ping icons
But I dont like that its not there in the chatlog
Yeah, pings originating from the player should not have the name shown on their ping
Not sure how hard that would be to implement, though
Anyways time to get the clips
Though they could just look at the switch debug logs to find out 
Godspeed
OH WHAT THE FUCK
Oh no

WHERE THE FUCK DID THAT SOUL WISP GO???
It was there but then it wasnt
Perfectly when it went out of my vision
This game cant keep pulling this shit on me
Its already done that with a beetle before
You and qwip are bug magnets
-# Wanna see a magic trick
Fucking hell im getting dizzy
So anyways here's the titan that I killed with lost seers
schizo
artifact of schizophrenia
And here's the preloop elite dunestrider we also put in that death limbo but this time with collision intact
Both of these invisible to the host
Oh we also boss skipped that guy on accident if that plays a role or smth
They should honestly get you a switch that can export debug logs from the game
Or a version of the game that can
YO SO TRUE
And with this game's luck, you'd never experience any of the bugs 
And here's gearbox's fucking unsurpassable visual design from a very good angle
What is The Best "Legendary/Red" Item For Artificer? And (or) The Best Equipment
Good question on the red
All of the reds that are generally the best are still the best for arti, so stuff like
etc, I don’t think theres any red that’s particularly very potent on her compared to others
yea equipment probably cube or the usual recycler and card
Recycler and card are great on everyone, really
Recycler probably better than card in nonlooped runs and card for looped ones
I think it depends when you get it. I think they’re about equal overall
That's fair
I for one always use recycler right now because I do not have the dlc on playstation
Card shines specifically on stage 5
Recycler is good generally and for looping
But at the end of the day it's all based on your drop RNG. One isn't better than the other
Yeah, I like both
yea I think which is better is entirely run dependent. Still both insane, never mad to get either
easily both top 3
Tincture is also always fun to grab. Even without like a meta god build with planula, raps, razorwire
It's just a really good burst of damage if you can afford it
People always sleep on like half the equipment in the game really
yea this is true
I like anything that isnt supermassive leech or jade elephant
my fav equipment is sawmerang
Leech is nice though, sometimes
And jade has some rare uses
I just find literally all the other equipments better and/or more fun
I think of Jade as similar to the mul t panic button where I shift for armor, but better
I like supermassive leech but i feel like its cd is too long. elephant is very fun on retool mult
The fact that leech is damage based makes it good
So I can pop it before I hit as loader or something, unlike seed
tbh I don’t really dislike any of the equipments in the game, I feel like they’re all pretty fun to use. Might just be me tho
They're all just situational. If someone doesn't like an equipment they just don't play that way
True
hell I even like 
is my guilty pleasure
The voices of my friends whenever I use it is an indescribable feeling
With captains recharge, of course
Especially with resupply
Double resupply meteorite is the only way I will ever go in command lobbies I didnt sign up for
ok well meteorite is funny
my friends and I started doing enigma metamorphosis runs where we have to pick up a gesture and it’s a lot of fun
I'm late to this, but here, enjoy
Im gonna cry
that's a shame, because it gets worse
now where’s the merc hitbox clip to compare!!
the overhead slam is smaller if you jump
HUH?
thank you gearbox
Why is it so hard for them to just make the slams work identical
Same proc coefficient same hitbox PLEASE
Its not even centred properly
truly incredible
even if they're intended to work differently, you'd think the jump slam would be the stronger one
I mean technically it is or at least wants to be because the damage and aoe increase the more airtime you have while being in the process of slamming
But like why would it not start with the same things as the grounded ome
yeah
I also noticed that this hitbox is pretty much identical to Loader's primary, which makes me wonder if they just copy-pasted it and didn't bother to check whether the visual part actually matched
I think it's just to incentivize ground slamming instead of constantly jumping without trying to make use of the height part
Ground slamming already has the benefit of being faster and not bouncing you back into the air though
Yeah which is kind of the point
They subtly tell you don't use the God damn air slam when you don't need to
i thought only aoe ?
No
That's why the "False Son nuke" was a thing with infinite slam time
It doesn't scale that fast though, like it would take a good minute or so to kill a beetle queen
But in the clip I saw everything that wasn't the beetle queen got evaporated
Built in 5 dollar headset
HeadWalkers
False son really does have everything
Now they just need to add that alt passive and make it built in benthic bloom
Every stage you just get 5 of each rarity
am I missing something? it just deals normal damage here
should i get SOTS
Generally SOTS is considered a lackluster release compared to the rest of the game, but if you haven't played the game for a bit already it should fit in well
Many long time players don't like it due to the quality and way everything was made compared to what they had and don't want it to change, like me
Many of the reviews you see are outdated because it was an EXTREMELY buggy launch, but much is fixed and they are still working
Also angry russians
maybe wait for a sale, it's better than it was but still has some issues
or try out the content in multiplayer/prismatic trials and see what you think
hmm
but i got mone
im gonna say most of the people you meet here are gonna be haters
like i stay around here but i havent even played since devotion update
so #ror2-discussion will never give you good info lol
but yeah, its gotten MUCH better. We used to get a bug report message every 15 minutes, now it's like 10 or less messages there a day.
the best thing about it is still the stages imho, they look nice and the alt path thing is pretty cool (even if the new final boss is still kinda bullshit)
the new items are mostly really bad and the survivors are... questionable
also one of the new elite types is complete bs and the other one just kinda sucks to fight
yeah, that too
Gilded is really a damage check
Twisted is a damage check but in reverse
twisted elites are really well designed ong fr fr
Twisted is a bone thrown to people who spam healing items
Literally the only people who defend, not speak neutrally mind you, but defend that I've seen say that they spam healing items to beat them
twisted elites are the reason i havent bothered with loop runs since dlc launched 
Say what you will about voidtouched elites, at least they only punish you for getting hit by them and not dealing with infestors
Voidtouched is completely fair though I do wish their collapse was toned down
yeah because theres no way to avoid getting hit you just have to tank the damage and heal it back
imo the only real problem with collapse is just that enemy damage stats are all over the place
i swear after sots update collapse just oneshots me every time
Shout out to that one person here on week one of sotv saying that you should print your aoe procs into healing items
getting collapsed by the voidtickled elder lemurgian after getting shotgun blasted is gg
real
Sots sorry
people have basically been saying this since it was added haha
oh so thats just collapse being collapse
doing that and then getting nuked bc I don't have the damage to kill malachites
Wait until they learn twisted can inflict malachite
yea monsters can have pretty high base damage so getting 2-4 stacks on you basically means you are screwed
stone titans with 40 base damage for no reason whatsoever:
like uh
golem laser is only 250%
one collapse is 400%
if you get 2 on you, its like getting nailed by 3 lasers all at once
and from like bells or elder lems getting a few isnt unreasonable hahaha
Would total damage be worse for enemy collapse
most likely no
like\
elder lem fireballs are 200%
with a falloff model so not unlikely to be 50%
one collapse is 2 full fireballs, 200% total
all enemies have a "base damage" so all calculations are built off that, it is semi-unrelated to how much actual damage you take
besides, you know, the damage calc of the normal attack
simply swap their needleticks with plasma shrimps 
Huntress has a damage of "12 (+2.4 per level)" even if strafe is "Agile. Quickly fire a seeking arrow for 150% damage."
Would make vulture voidtouched better

High damage output
but huntress isnt voidtouched enemy 
where have you been, why aren't you wasting your life being in game questions all day
I took a break from the server for a while
yeah im just explaining how base damage isn't damage taken
valid asf
the return of the 3rd game questions user 🙏
the amount of negativity here after sots made this place pretty miserable lol
i have tried to take over your spot but charmlie is significantly better 
figured I might come back once the dust settled
Settled indeed it has as it seems
I don't remember much negativity in this channel
can you believe that turning on crossplay actually fixes some problems
^
☢️
That's not this channel
they escaped their channel
That channel has powers
there was still a fair amount
Plus, repeatedly explaining to people "Yeah, the game is basically ruined right now because bugs n shit" gets to you after a while lol
No the questions channel has been interesting
I've learned a lot about very specific bugs and interections via charmlie's access to the code and wiki
wdym you dont like having pointless arguments
gonna be honest they kinda took your spot as game-questions person lol
you used to be the one i saw as the lurker here in devotion and before
Why clueless me that channel has powers to lower your IQ by 40
There's this weird thing that happens in game questions
Afax has been dethroned from his smelly seat
there has to always be one person who's always here for some reason
i lived in here for a reeeeeeeeeeally long time
before me it was Fadeshock
but i kinda cooled off for a little while, id swing by but wasnt in a lot
And yeah, Charlie's been here for ages
recently theres been a lot of fun stuff to explore so ive been really active
I think i came here during her break then
ive always been the type to dig up crazy shit, datamine, test, make spreadsheets or sim programs etc
really long break, i've been here for months and not once have i ever seen her in here
vacation
it was always afax, couldn't scroll up for more than 10 seconds without seeing afax
mama mia
fax machine is craaaazy tho
52k 😭
im not even 3k 🙏
barely 2k 🕊️
Apparently I've even beaten Fade, lol
there must always be a game questions goblin
when I'm gone it'll be someone else
he's been "returned to dormancy" for a while...
yea fade was awesome, but they kinda burned out i think
took brek and hasnt been back 😔
but i respect it
yeeeah, I've definitely felt that. I guess 52k is just the limit
the great 52K theory
I have considered writing up some kind of mega-guide to compile all of my (and the community's) game knowledge into one place, I'm probably too lazy for that though lol
yeah, that's the other issue
Just give it to me and ill accidentally compile it all into a zip bomb by accident
God bless fadeshock. May they forever rest in furry heaven 😇
the last message being "goodbye" and them vanishing
Fade's still involved with the community I think but mostly doesnt interact with this server anymore (absolutely for the better)
How Does The Purity Negative Effect "No Luck" Work?
Example: If i have 10 Critlenses that i Have 100% To Crit Am i Still Able to Crit With Purity?
Or How does it Affect me?
it causes successful procs to be rerolled 1 time per point of negative luck, the opposite of how clover works. So if the proc chance is at 100%, luck will have no effect on it and it'll still be guaranteed
in other words, with one stack of purity, procs will have to succeed twice in a row in order to actually work
So When i Have a 50% It WIll Get used Twice so Basically 50% x 2? So Second higher change to lose
oh okay
yup
Thanks
should i have more than just 1 multiplayer server showing? sometimes ive had 2 or 3 but ive never seen more than that
i cant seem to replicate this, is there something im doing wrong?
nuuu, you changed your profile pic @full apex . i liked the other one better :<
i changed it a few days ago, me and a friend were memeing impersonating each other so it was their pfp lol
chef m2 scaling
im not sure if its a bug, an oversight, or like just a weird formula but this isnt 100% unexpected. i charted out a bunch of AS breakpoints because i was curious. i made base damage as close to 100 as possible easily to get less rounding jank, collapse was dealing 397 (400 would be perfect) but thats under 1% of error so
its weird for sure, but as the ticks go down the damage goes up. so the attack resolves faster, but the damage isnt reduced because of it
note these AS values are %s so 2 is 200%
for the test in your clip im sure it was just to demo and precision was irrelevant but if you ever want to do anything precise, you can use the BOOSTATTACKSPEED item instead of syringes or w/e, it gives 10% as opposed to 15 or 7.5 or whatever other stuff usually gives. and without stat bloat from other sources. theres BOOSTHP and BOOSTDAMAGE too which are also 10%, those items are how special scaling and elite mults work so they can let you have semi-precise stat manipulation
Odd, might have been some other force at work I couldn't control I'm gonna ask my friend if he still has the clip or screenshot of it happening to me
Guess it's worth mentioning it was in co-op and we were using sots fixer modpack
Have you tried finishing the fight with your skills still locked
whats the best healing besides the leech?
leech isnt very good healing
unless you mean like super massive leech with perma uptime, then yeah thats good but im assuming you mean seed which is awful on most survivors and even on the ones where it's fine it's pretty poor past stage 2
anyway, cautious slug and weeping fungus are very good on everyone
no other green healing?
leeching seed heals 1 hp per stack
and it's multiplied by proc coeffecient
scythe and medkit are good on monsoon
well im shooting 8 bullets at 15%x16, whatever that is
you have 16 seeds?
so cautious slug, weeping fungus, scythe, and medkit?
captain is one of the survivors that is ok with leeching seed early game
but yeah scythe weeping fungus slugs and medkits are good
weeping fungus is void item right?
or no?
if so i have no clue how to unlock all that
yeah its a dlc item
oh i dont have dlc
scythe would be what you should go after
is that vanilla ror2?
if so i dont even have that unlocked
oh thats the prismatic trial thing, the one item i havent unlocked
of course
Scythe is basically a direct upgrade to leeching seed. With no crit at all its about half a leeching seed on average, and with a single lens makers it heals more on average
5% crit chance on the first stack also means its technically a damage up 
thats gonna be a nice thing to unlock but im at stage 5 rn doing decent so imma not lose it 😭
At base cap shoots once per second when spamming, so 16 syring is uhh
240%? So 340% AS total, so 3.4 shots per sec ish up from 1. 3.4x8 pellets is 27.2, with a 75% proc coeff 1 seed would be about 20 health per second from your primary
Though your proc items like uke and stuff like razorwire can also get some healing
yea i cant do all that math thatd give me a migrain

oh do they help with the leech?
I like math haha
i wish i did lol
Any on hit with a proc coefficient will heal, so the proc chain items (like uke, atg, but not sticky bomb or bands), as well as most standalone effects (like razorwire hits when you take damage, or the on kill explosion from wilowisp)
on at moon anyways, we will see how this goes
oh i see
The damage and heal numbers always round up, so with 1 stack especially you'll see a looooot of 1s
But its probably healing less, like razorwire has a 50% proc coeff so it would be 0.5 health per bounce, and uke is 20% so 0.2 per bounce. Both would show 1 tho
They don't want it to ever say 0 basically lol
so they really dont heal much
i wonder if there's a mod that shows real numbers
Yea. Like MulTs nailgun looks crazy because it shoots 12 times a second, seed is sooo many 1s. But because of the coeff on nail, its only healing 0.6 per in reality
So its not as insane as it looks at first glance
Its more obvious if you have a lot of seeds, cause like with 10 then it would be 6, no rounding required
i see
here is proof it actually happened at least, im on hemlinth hatchery, i have 🚫 as my equipment, i give it to a drone and it immediately uses dragon egg
Ye
is there an item that can speed up the recharge rate of Artificer's primary ability Plasma Bolt?
or does that just never change?
Cooldown items like alien head or purity. The packs from bandolier work but are best for longer CDs.
Recently they made it so attack speed also speeds up the recharge, i assume that applies to the base game even without the dlcs even though it was changed in the dlc update
it doesnt seem to have changed in base game but ill have to look again
anybody know how to do the her disciple paladin challenge
It can occure in single player and isn't exclusive to having to include an equipment drone, I don't know how to replicate it but if it occurs the equipment is definitely still there even though it can't be used, seed of life will still revive you even if it's disabled
smth smth there is a difference between having no equipment and setting your equipment slot to a empty equipment
No idea how or why that is
I could dump like 50 extra bugs in here if you want 🥺
the like 37 unimplemented spawn pools when the
Also missed Warbonds missing 25 * itemStack gold
phase 3 false son can just not cast the ability seal and slams instead, shouldnt be intentional
I was told a life seed being used during a seal triggers it too
how to get artifacts ? i don't have any rn
i really want the one that let you pick whatever item u want from crate
stage 5 ? right after the stage that like pink floating island right ?
is it rng or it gurentee on stage 5 ? i still new to the game
It's guaranteed
The artifact portal spot will always be in the same place for sky meadows and helminth hatchery
is it on the pink floating space island that have the prime portal where u can turn into a loop portal ? i still don't remember maps name 😅
Honestly, play it like you would a regular stage. Once you've done everything and beaten the teleporter event, you can go to the artifact portal, enter the code, and go to bulwarks ambry
Pink?
it have like a yellow giant monster
let me try find a picture on google
Sky meadow
ok ok
do you know what code give the artifact that give u ability to pick whatever item u want from a crate ?
Command
ok thanks i need it cause i don't wanna play random build every run
Yeah, you can activate that, fight the boss and then go down below where the artifact stuff is to enter the code and go through the portal
so i beat stage 4 for exam sky meadown then i go throw the prime portal ( unless there a different portal ) to stage 5 then i find the laptop enter then code and go through stage 5 prime portal
Primordial teleporter is only on stage 5
wait then what about stage 4 ?
Also no you shouldn't be going to it afterwards
Sky meadow is not stage 4
ohh
Yeah, the artifact portal is down on the lowest part of the stage in meadows
Highest in helminth
wait so where can i find artifact portal ? for exampl this map
Nowhere
There isn't one
Artifact tp is also only on stage 5
Only on stage 5
ohh so there nothing on stage 4
Both of the important teleporters are on the last stage
Stage 4 is only known for guaranteed red items
okok
thanks
go to stage 5 go to lowest of meadow find the artifact portal go there and enter the code on the laptop
Yes
Yeah and a portal appears afterwards
Burst is generally better
its preferential
Hello again, does anyone know if the all weapons are disabled for five seconds part of Supercharge can be reduced with cooldowns?
The disable is affected by attack speed im pretty sure
Ooh good to know thank you!
@tender temple heyyyyyy
Hi
I killed the boss and entered the code
Now i go to the prime portal ???
No do not use the primal teleporter
Then you misinput the code
It should be 3 triangles bottom and everything else squares
Yeah you have to interact with the laptop every time
WHAT DO I DO NOW ?
Use keys on the middle thing
Keys drop from enemies
You have to do it 4-5 times in total
And then jump and collect the artifact
Шукаю людей для гри в ріску(бажано Україномовні російомовні)
does anyone know which monster is inbetween halcyonite and gup ?
Big boi mithrix
He has a logbook entry ??!
Yup
why wouldnt he
"And his brother loved worms"
The only thing without one is the twisted scavengers
I'd love if they got ones, though
i dont think they need one
its a variant and other variants dont get logbooks
Overloading worm
you dont see snow variants of blind pests or vermin for example
or the 5 billion variants of beetles
Magma worm and overloading worm
overloading worm only has a log because its special
like its not a variant its a separate creature entirely
And twisteds aren't?
which is why magma and overloading worms dont have aspects
Neither do twisteds
twisteds arent different species
Like, I agree they don't need one
they are just scavengers that were followers of mithrix
worms are separate creatures
But I think it'd be cool if they got one
you get to know everything about them from the beads log anyway
Also, solus control unit and allied worship unit
i dont think allied worship unit should have had a log
Fair
its just solus but hacked by vultures
I'm still missing two logs and I'll have them all
One of them is just going be a bitch and a half because switch
The other is mostly because I just never usually see it in a run
Voidling and Void Jailer, respectively
Voidlings a bitch because both the log and the terrain of its stage are phantom
So unless you're directly below it, the log will fall into the void
how
voidling stays on the donut
and the stage log is just in the middle of the arena
That terrain is considered phantom on switch
wow
So it falls through
quantum mechanics
Unless they fixed it with sots
They might've
Haven't bothered to go to its fight after I got the planetarium logbook
hella nonsensical argument
They just either forgot twisteds, were too lazy to figure out how to do it since it's 4 different enemies or wanted to keep the artifact code on their flesh a secret
Nah, that's something I could see hopoo doing
He did do this, after all
Nevermind, I'm gonna clean that up
Not great but better
with loader should i prioritize attack speed
Nah, you want burst
Loader really shouldn't be using her primary, it's all about super punch
what kinda items would those be
I'd recommend Bands since they proc with her punch, watches and crowbars also help improving overall damage.
Also I'd make sure to grab some goat hoofs and back up mags to help with movement as the faster you move the more damage punch gets
im playing chef. should i keep the cleavers or use visions of heresy
is it normal from 600 TRILLION DMG me with void fiend dealt 599.4 TRILLION dmg void fiend its not my most played characther
No you're hacking
Lmao
Yeah the player statistics can get quite messy
My switch says I played ror2 for 550 hours
My ror2 says I played thrice as much which is definitely a lie
Did you do the chronic expansion + fmp + soulbound catalyst thing?
Cause that's gonna skew the stats a smidge
nuh uh i am console
At some point in a long ass run the damage numbers end up being kinda useless
Cuz ur doing so much damage to a lot of extremely levelled enemies
Its fun to look at tho
there are also cases where for some reason damage numbers just. fuck up. and hit the integer limit for some reason
that tends to irreversibly mess up your stats
is it hard to get 69% of the game completed
Nice
o r u can do
20 of this then get all items glass
that... could do it? but usually it's not done intentionally
I'm assuming this is bait
with 8 of this
i got almost all items blue
not bait-
Honestly my stats are already fucked messing around with debugtoolkit
not the best yellow good just for bandit and captain for mitrix kill
this cooks with bandit first m1
bandit with crit items is really nice, yeah
5 bleed per hit
wait what if 









15 missiles per hit?
no. it would just be 3
with first m1 isnt it 5 shots?
OH on bandit
yes
who can give me a steam key for ror2
Does Expose deal additional base damage or total damage?
when playing with artfact of evolution, does entering gilded coasts/vields give the enemy an extra item?
if not does it increment the item order that the enemy receives them in? say I went vields on stage 4, when I leave the enemies will have skipped getting a green but instead immediately get a red
based on the wiki it seems to be base damage
though because it increases the damage of the hit itself it's still good for scaling on-hit procs
Yeah, it's triggered bands when I basic attacked an exposed enemy
Is it intended that huntress can’t target other players with m1 or m2 when artifact of chaos is active? I swear I used to be able to do this and we’d have epic pvp but now it doesn’t work
can u get ror2 for free on pc
No
if you can you certainly wouldn't find a way to do it here
i assume everyone who asks such a question is no older than 12...
hmmm, item rework idea: make bolstering lantern only work if you are above 80% hp. punish you for falling below that rather than rewarding you for being low hp
like, even rex doesnt like being below half hp. the item is so bad right now
I feel like that'd work better as a lunar
considering the negative and positive aspect
negative and positive aspect?
there is already a damage up item which rewards you for not being at low hp
Like lunars have a downside (ie
reducing hp by 50%) but an upside (again,
increasing damage dealt)
yea its a hard punishment for getting REALY low hp. this is a boost only if youre now basically full hp
Considering this rework would punish you for falling below 80%, that could be a downside, meanwhile the damage increase is an upside
Either way I like it
so its just better watch
When an abilty like artificers flamebolt ignite an enemy, is that burn damage 50% of your base or 50% of the total damage of the attack?
i think you might be missing the fact that all damage increasers have a condition.
when below 25% hp,
only works on bosses,
only works in close range,
only works if the enemy is above 90% hp
maybe above 90% hp then. so it turns off basically if you arent at full
Forgot about that...
Fair enough!
yea that’s like such a lame adjustment for an item… “oh it’s a slightly different watch”… it’s better the way it is even though the item is trash
yea tha only exception i can think of it
, and even then you could argue its absurd rarety is its condition
Yeah
then what if its literally 100% hp or no damage boost?
rate the build
The way I see Lantern is:
Its not telling you "get to low hp for this damage increase"
Its more of a "This is kinda a backup for when you get low enough" sorta deal
you chose 63
with command?
Not enough 
it’s still not really interesting, and again changing the threshold doesn’t change the fact that it’ll still be a health based damage up item exactly like watch
It seems more like a void watch from what I'm hearing
yes this
should I have picked more cuz they're good or cuz it's ur fav item?
2 atgs is 2x damage, 3 is 3x, they're really good stacking
should just make the item do something else entirely
Was the bug with Captain's primary fixed?
but...why? that item is typically an insta-scrap on anyone thats not false son
why?
I thought they were good
They're not that bad
I would say tincture players would enjoy but it would increase your self damage
because
is a stupidly good item
healing build 👎 2/10
100 hp. nothing else. its basically the green variant of
, which has been a meme item ever since its rework
thought 100 hp would be good as it also increases the effectiveness of shield generators
what defensive green items are better?
shield generators are also typically a bad item unless you either have
or 
what do people pick to get defense then?
,
, 
is this a joke?
sounds like a troll but its not
movement speed sounds good but is it really good to be a glass cannon with zero defense?
you could also suggest actually good defence items like

yes, if you can dodge
enemies typically have a hard time with moving targets. when you are moving super fast, they hit you a lot less. dont get hit, dont need defense. also it lets you loot the stage faster, though with sacrifice artifact thats not realy an issue
either way healing is better than defense any day
if you do get hit chances are you wont for a little bit after
a mix of all item types is usually best 🤷
50% of the attack i think
50% damage of the attack iirc
"Ignites enemies, dealing 50% extra total damage over time."
"extra" to me makes it sound like off of the attack
Thank you
ok so heres the breakdown of why stacking
like that isnt that good. yes more hp is technically "helpful", but those things only increase your hp linearly. meanwhile, the enemies are constantly increasing their damage overtime exponentially. they can easily start dishing out enough damage to one shot you even with a bunch of 
True but ror2 is notorious for misinformation in info
does warbanner stack with itself
like if you get the level up warbanner and the teleporter warbanner in one place would you get 2 warbanner buffs
hence why bison steak is also bad. +25 hp is good on lvl 1, but not when i have 80000 hp
youre much better off with movement speed and damage. dont get hit, deal more damage, enemies die and cant hurt you anymore
the whole "dont get hit" being so good meta is why glass is like top 3 lunar item
which is why boar beach infusion exploit was goated and ror2 shouldve had its own version
stacking infusion is better than stacking steak cuz u can get rid of all but one stack and u keep the health
long term investment
No, all zones give you the same buff and it cannot be stacked
green vs white though, it's not like a choice you get, even in command
okay, ty
yea but that requires getting more than 10 in 1 run, which in a typical non-loop run isnt feasable without a printer
yea i wasn’t comparing the two I was saying it’s infusion is better when stacking then steak is cuz u can’t opt out later
exactly
more like who isn’t??? infusion and harpoon >>>>>> atg and uku
take off your disguise, 
you don’t have to scrap to use printers btw
so no it doesn’t require getting 11+
yea no the more i look at that build the more i see someone who is still only getting their feet wet in this game. they'll learn over time. either that or the dopamine rush will die down and they'll just move on to another game
false son
well yea they specced into full healing
i do hope they stick around and improve their skills tho. the game is a blast...even if GBX is making horible decisions with it atm
agreed
yea thats basically the mentality of someone who hasnt learned how to dodge things yet. its a 'w' key player
the only problem i have with the game is actually that the skill ceiling is too high
you almost never lose runs after god knows how many hours in
Yeah, and there's like 3 phases really
solitude says hi 
Phase 1: You don't manage items and lose a lot
Phase 2: You try really hard to manage your items as good as possible and win
Phase 3: You just go with whatever drops and win
it's like the progression that happens with every player
so as for the lantern discussion, how about making it work like slug? it only turns on if you havent taken a hit in ~7sec


