#ror2-game-questions
1 messages · Page 9 of 1
All good. I spent a longer than Id like to admit on google trying to figure out how to unlock it to no avail lol
It is important to note that it's boss monsters and not just bosses at tp
Why am i only getting this pool of items (
) from corrupted keys?
That's just how Command works, unless you mean without command in which case it's just luck
So that's because of command?
So I'm that unlucky?
Yes Command will only ever give Tier 1 Voids from Crusty chests
Theres void whites, greens and reds (and one yellow)
This is because it's a potential it's not an item
Even with command you only roll one of these item pools to choose from
Except for the yellow because its accessed differently
No a White Void Potential will always be only Tier 1 in Simu for example it doesn't matter what the actual potential would've had
Oh wait, i realised that there's rarity category of void items
And the Crusted Chest is always a Tier1 Void because of this
I thought they all the same
Oh what the hell thats scuffed
Command straight up means you get less green items in Simu yeah and makes Crusted Key kinda worse
I'm playing regular game
Yeah cuz they corrupt rarities of normal items
if have take purity then a clover do they cancel the affects of eachother
im pretty sure
purity and clover don't have any weird stacking functions so I'm pretty sure it'd legit just roll once negatively and once positively
oh nvm checking the stacking it'll just make you have 0 luck, so you'll be back to normal
I'm using artificer I'm gonna go for some atg ukelele proc stuff should I get alien head or clover or a diff red first? (no dlc)
clover
alien head isn't that good really and arti likes clover for her burst dmg
Ok thanks
have there been any updates in the past like 3 weeks?
been a bit busy with other games
Not really, guessing we are going to get one big one with all the balance changes and what not
Correct
You basically have a luck counter at 0 and each minuses or pluses
We got the bug patches but other than those no
does the printer take the most recent item or the item with the least rarity?
so it chooses least rarity but goes random with the items?
No, a printer will take an item of the same rarity randomly unless you have a scrap of the same rarity in which it will take that instead
If you are unsure, pinging the printer will tell you what it takes to print
so, a white printer will take a white item of the same rarity
a green printer takes a green item of the same rarity, etc.
and it's random
not all printers consume items of the same rarity, most notably the lunar soups on the moon & prime meridian, and in the bazaar
So a printer for
will take either scrap or a random green item you have if you don't have scrap
Priority is Regen > Scrap> Normal items
Think of 3 bowls where it takes a random one from the next bowl when empty
alright, thanks guys
one more question, where do you get those regen scraps?
Honestly, I think regen white scrap would've been more useful than regen green scrap
Just a green item
it's a dlc item from sotv
Dlc item from survivors of the void 
yea
How will the command players survive
The weak perish. That is the nature of the world
alright, thanks for the help
What should I get as a second red item
I picked shaped glass bc I wasn't sure what it did so should I get aegis?
depends kn the rest of your build
Magic conch
hi, got a question. Can Halcyon Shrine appear only once? I mean when i used it, but left the realm can i see it again?
does bolstering latern count sheild as part of your total HP?
you can get it again
ty
Yeah, no limit to how many times it can appear afaik
u sure? Cause i'm on stage 22 and i saw no Halcyon or Gold shrine since stage 6
I don't get it, what am i doing wrong with Bushwacked Rex challenge? I'm more than under 50% health the whole teleporter event and it's not giving me achievement
idk can you fight false sun twice though?
It's not guaranteed but it can spawn multiple times
sometimes unlucky, if you have lunars to spare I'd try to dream for it @sacred oar
go to newt and try to dream for it, it's like a 50% to appear each time
but the boss is kinda op
Can somebody help?
yea false sun is op but at least the survivor is op too lol
what u mean dream for it?
to the right of newt you can spend 3 lunar coins to choose your next stage
it gives 2 options
actually might be more like a 33% chance but I get it pretty often
also you can use the gold portal to access the green path
O_O
took the newt and it's right away
the Shrine. Does newt forces shrines to spawn or what?
I think the game is bugged
Noway
Nah u cant
If u beat him once then u cant again in another loop
Cuz he dead
so much hp lol
When you kill false son all green portals stop spawning so even if you manage to get to golden dieback again, yeah you can't
the spawn for halcyon shrines appear mostly on stage ones, same after you loop. they are kinda rare outside of that because their spawn are bugged
so the fact i got to this at stage 25 shoudn't be possible?
if you use halcyon shrine on stage 5 can you go to mithrix without looping after the gilded coast
No
Can you kill him and Go back to your run
yep. killing False Son doesn't count as ending the run the way killing Mithrix or obliterating does. after the battle just take the portal and you'll go right back to stage 5
So you can actually beat all 3 bosses in one single run
Which i think is pretty cools
it should be possible
what is the best build on loader?
I wish you could fight lunar scavs too but it’s either them or voidling
to kill voidling/false son
They were followers of mithrix before mithrix even existed
And now they fall to the wayside
I wish they had an achievement at least
Fr
:(
anything that the chests give you
A lotta bands and a lotta crowbars
And yes that
A few Crow bars, many focus cystal, 10 crit glass, red and green bands, and blast shower
oki
i want to see you get that without command
bands and lots of move speed are king imo. other stuff that can be good: backup magazine, focus crystals and armor piercing rounds (any raw damage increase tbh), polylute, crit
Do gesture tonic build and u auto win
Oh also get movement speed
ty
One loop and boom
Loader likes energy drinks and a backup mag to swing eaiser
Movement speed good cuz the faster she moves with her punch the more damage u do
If you can get headstompers and go up really high
Does attack spped makes charge fastet with things like cheg
Works well with the other items loader likes
is this works on alternate punch skill?
The regular one is better
I believe so, not sure lemme check
Yep it does
It has the "heavy" buff on it
For healing on leader clay Templar boss item is nice
ty
movement speed does not increase any damage from swings. that's gravity work from you swinging. it only does if you use it grounded and it's very small
Same as the normal one
you'd need a lot of movement speed to achieve extra levels of damage while running as loader compared to swinging
Dont u move faster in the air if u have more movement speed?
Yes ik
no. you get more friction if you have more movement speed so technically it's the other way around
Wait fr?
Huh
yes
damn
if you get a lot of movement speed as railgunner your mines will be garbage because of that
im sorry what
but that's easily counteracted by just using a quail
Oh yea I forgot about quail
but it's so small it doesn't matter
So ig just quail and backup mag
the conclusion is, movement speed does not offer a lot of extra damage while swinging
Good to know
Regardless pick it up anyway cuz movement speed is still invaluable for survivability
Does bandit attack charges fastet with attack spped like artificer
Well he reloads faster
His attacks depend on how fast ur fingers can spam the button
But with atk speed his animations becomes faster which includes his reload and the revolver
It makes it a bit harder to use the revolvers so generally im not a fan of it on him
i mean its just a question of getting used to it
Yeah its not "bad" on him
first few shots might be hard but it's better to have more attack speed than less at the end of the day
I just prefer his default speed except maybe like 2 syringes to get the reloads up faster
also the reason why you get more friction in the air with movement speed is because they made it so you control your own direction easier by adding friction for your turns and yourself in general
Why does on my dead screen my friend hás 112 m1 charges with bandit
Spectator bug
It does, though I personally don't get them
Only visual bug nothing gameplay changing
Mathematically it helps with dps
Playstyle wise it doesn't do much for me
It should provide ok-ish value if you're double tapping
i like them cuz i'm not a big fan of farming desperado stacks on him that much
becomes kind of an obligation after playing enough bandit runs
I use blast and I just got used to single tapping from full clip to 0
i really dislike blast
Granted though in the current white item economy it's probably not smart to scrap damage since the pool is so shit
Play however you want or sth
It does feel bad to miss a shot tbf
it's my favorite way to play bandit because it just turns him into a commando with another playstyle
I like commando when I just wanna see procs go brrrrr
blast bandit you get stronger total procs from any range so i can be a menace anywhere in the map. it's especially satisfying on commencement when there is a perfected lunar wisp very far away. my atgs and sticky bombs and stuff melt him down anywhere
my favorite survivor precisely because of that
technically less proc chance than one burst shot tho
and a ranged primary kinda counters his whole silent close range assassin playstile imo
proc rate matters more for base damage procs
of which there are more in the game than total dmg procs
not saying blast is entirely bad but in the long run i prefer burst. but it's really a matter of opinion
really? tritip, needletick, ruin...?
stun grenade
well most dmg items with a % in the game proc from base dmg, no?
they are specified between total damage and base damage
the only items that care more about proc rate, being it not using total damage, is stun grenades, tritips, needleticks and shatterspleen
while blast benefits more other stuff like atg, shrimp, polylute, ukulele, sticky bombs, merf, cherf, runic lens
and scorpion
Needletick doesn't care about proc i'm pretty sure
with proc rate it obviously does
Yea i think the duration is fixed at 3s. Honestly it would be funny if it wasn't
I guess bleed is affected by ProcCoeff twice both chance and duration
and needletick just chance so nvm it does care
Mhm mhm
idk how much each deals more damage than the other at close range because i'm not really interested in eating numbers. the full proc coefficient and more damage that each blast pellet does is pretty huge especially ranged
But Needletick won't do less damage on lower procs at least
What artificer m1 should i use?
Fire
Whichever
any
fire if you want more singletarget damage and the shock if you want more aoe damage and procs in more crowds
Fire is nice but also rn burns mess with bleeds and stuff so id probably take either both fire or both not, like m1 and special
I dont think its a big deal rn tho just see which m1 feels better.
from my experience the bigger proc rate from burst compensates for that in the sheer number of procs. and burst is waaay better in raw dmg so still my preference
Blast objectively is better with ATG but like who cares Burst kills stuff way easier the first 4 stages
i just like blast bandit because he still gets the drip and railgunner doesn't
I really like no falloff on my bandit m1, but i also use desperado mostly
"I want high damage Proc so i'll use blast when Desperado walks in"
should i use this ?
really depends on your playstile with fire being better for single target and shock for aoe. i prefer fire in the long run
If you cant sustain it, its unreasonably powerful its a LOT of stats. But, the afflictions can hurt
Yes
if you want to
Try lunars at least once
just try not to abuse it and get addicted
So either get full uptime, or if it's partial try to use it so you can leave the stage before it runs out
what If i have this and fuel cell
Fire does more damage. Plasma has better crowd control. Generally fire is better for arti. (At least with flamer)
then you can sustain it
You need several of both items for full uptime but yes it works
You need 4, any gestures after the first are the same as fuel cell. So 1 gesture, and 3 of either. Or, 7 fuel cells.
The 4 with gesture involved is easier because you dont need to time it yourself, if you accidentally forget and drop tonic you'll get nailed with afflictions but when you leave the stage the queue resets, so as long as you don't drop it during the stage you'll be ok
Try not to overkill too much with extra cooldown tho, it rolls and queues afflictions when you activate it not when it ends, which means you'll get hit harder if you ever lose it for some reason (like phase 4 mith)
dont ever try shrimp + polylute then
its like mixing adhd meds with coffee and cocaine
Oh I have LOL
not that i've ever done that tho
Doesn’t atg become better with more luck or smth? I forget
yes
I mean I don’t see clovers in most of my runs anyways which is why I don’t mind them all converting to shrimp
atg is better with proc chains. by how much idk
yep. with clover i think shrimp is just not worth it
icbm too because .. more proc chains
you lose a lot of dmg from the dead missiles from shrimp
If i get 4 gestores and 3 cells can u lose It
You only need 4 gestures
Is gesture unlock hard I’ve never gotten it lol
The first one is worth 4 fuel cells, so its 4+3 which meets the 7 total needed
Oooo
took me a long ass time. u have to push a hermit crab off the map
Can i lose It Someway?
easiest way for me is looping till you get titanic plains on stage 1
atg activating stuff like sticky bombs, polylute, cherf and even more bleed or needletick is pretty good
Also am I crazy or is benthic not as weird as people think, literally just full loot every stage after getting it and you get a god run lol
If you put down the equipment, or somehow lose the items, it can drop. But as long as you don't get rid of any gestures, you're fine
Ooo fair, by that point though they’d be getting killed by passive stuff I have. So I have to loop till they get on the certain map and also make sure not to pick up drones/aoe stuff? Oof
The only way that will happen without you specifically doing something, is mithrix stealing your gestures in his fight
pretty much xd
Eeeee
And If i hád 5 gestores and 3 fuel How bad would It be
Five. Hundred. Gestures
Youd be fine normally, but without a clover to lower the chance of getting afflictions, you might get hit with a lot of them at the end of his fight
Depends on how long the moon pillars take you or if you can skip them.
You aren't screwed, the afflictions dont hurt you while tonic is active. But you might have to hide for a little bit after he takes the gestures to get a normal cooldown use of tonic
They take your health, damage, movespeed, attackspeed, etc... So getting a substantial stat down to everything puts you at risk of you aren't behind cover
To be fair also though, since 5 gesture is enough, you can scrap the fuel cells.
Can i get afflicantion If i have 5 gestures
as long as it takes me to loot it with about 80-90% completion
anywhere from like 6-12 mins depending on if it has a green shrine for me to complete
5 minutes per stage isn't a requirement but after playing long enough it just happens. I'd personally say 7 is really good too, but most important things is get more items than minutes elapsed.
If item amount is double time spent you're doing really good that run
im a new ror 2 player and i just beat the game in base difficulty, whats the next thing i should aim for?
Unlocking characters, unlocking character skills etc etc
alright thanks
And try monsoon
i keep seeing things about oblitirating myself which is confusing
Want a hint/answer about that?
Also, I'd recommend playing the game some more and getting passive unlocks before going to hard target achievements
a hint would be nice
i went into this game completely blind
alrighty will do
You gotta loop to obliterate, it's an alternate ending
i also need to try out other characters
Just exploring the loops and curiosity should be able to find it
Always here unless I'm not
And when I'm not someone else like charmlie is lol
Click the ring on TP on stage 5 so you don’t go to the moon
Or newt
Yeah, the stage 5 tp has the center and the outline, the outline interact shifts the destination. It's kind of told to you but not obviously
5 to 15 minutes
It's lore-wise because that's the teleporter to the moon that Providence closed behind Mithrix.
Hence why it's special or whatever and doesn't go to somewhere on petrichor as base
this games lore sounds intricate and neat i should check it out sometime
It is its very cool
definitely. there are some video-essays on yt that explain the whole thing
eh it's pretty simple actually
is it worth going to void realm? if not for the character
Someone made a new lore video recently aswell
Check out The Grovetender on yt
Recently, I played Risk of Rain 2 for the first time. I loved the game right away, but once I dove into the story that lies beneath the surface... I was hooked. Hopefully you enjoy my interpretation of the game's lore!
Special thanks to plutobody for the thumbnail art!
https://x.com/plutobody
Even more thanks to @thegrovetender & @degenerateas...
1 and half hours
two gods died because they messed up with one of our shipping lines in summary
Hes very good
its a nice change of gameplay and exploration to do ocasionally but other than that no real benefit to unlocking stuff/eclipse badges
Void fields or do you mean voidling route
except for maybe a weird achievement that i dont know about
the place where you can get a character for activating all 9 cell vents
void fields is kinda busted now that it freezes time tho
Oh that? It's optimal to go there all the time
Free items
Free items stage pretty much, provided you can live
you get a lot of free power there. it makes the game way easier but it's not necessary
But you can also leave early if things go bad
Pretty much nothing to loose other than greeding and dying
i don't like doing void fields bc it makes the game too free
well, i tried to go there and i promptly got my shit rocked in
i assume i have to do a loop or two before going there? because i want to get the character in there
yep. same here. rushing void fields after stage 1 gets you to stage 2 with easily two extra stages worth of loot. takes out the fun of the game imo
No, realistically you'd want a wungus or two before going there, razorwire helps alleviate a lot and you can always leave if things get dicey
it's easier you go there either at stage 1 or 2 or after you loop many times. in the middle of the run it'll most likely get you killed
It's fine to dip in and get out
Feel free to abuse it especially with sots and its god awful item po-
Just don't go in if you have like max focused conv. and time has passed. No safe spots if the ring is that small and the enemies are strong.
You can abuse medkit though by poking into the void for one tick at least
void fields is also kinda character dependent
remember when focused was first introduced and with 3 the vield cells were so small acrid couldnt fit inside at all 
oh, and how do you exactly loop?
is it just going through the secret teleporter and beating the artifact thing?
Engi and movement characters excel in vields
Hit the ring around the stage 5 tp
It changes destination from moon to petrichor
You can change the orientation at the stage 5 teleporter so the message in chat says "the primordial teleporter aligns with the planet"
you can spin the teleporter on stage 5 before activating it. or, alternatively, just go through a newt portal
If it's in that state it will throw you into loop
All other things that go to next stage like newt or artifact also work
Else blue portal, gold portal or artifacts work
If you do command artifact you get free items though, it's "optimal"
well, i guess i'll try to go for a void field attempt to get the character
what would be a good character for it?
Sacrifice...
Engi easily
Engi with fungus is good, fast people too like loader or merc.
i'd go with huntress or engi
Get a bungus or two and go stage 1
sac is too cheesy... i think command artifact portal is the most interesting of the choices
Easiest vields clear ever
If you can't make it to the next cell fast enough it can be a run ender
Without fungus at least
alright, thanks guys
repulsion armor also helps
Command is just good because certain items are insane like crowbar. I'd rather always get like 5 crowbars than a chance at 0.
On loader at least
On merc I'd probably go sacrifice, it doesn't really matter
I'd not loop because loop stage gameplay gets a tad stale
i think getting a handful of tailors late into a run is a nice loop prize. like if you were just begging atg for the whole run, you could finally nab one
It's the stage gameplay after loop that I don't like pretty much
I don't know if I'll ever play again anyway, and if I do I'll probably downpatch, so there's still nothing to get
Dlc successfully made me play less surprisingly
So just hoping for the improvements patch to come sometime
I think it was the fact you, at least used to be able to, do the fun merc slams on all the vagrants and such.
I just thought it was neat to trimp and slam, so sad it's gone
But pre-loop your only slam targets were like the TP boss, maybe a XI or something on stage 5, and greater wisps
Rap doesn't help against the void fog anymore
same
I've been so busy so I haven't played, plus the DLC doesn't seem very appealing.
before update 150 hours last 2 weeks
after 55 hours
I'm still gonna chill here though, just less in discussion
Or $70 in Poland on drop 
i'm of the (apparently unpopular) opinion that the dlc's CONTENT is actually nice
I think they don't fit in well personally
only downside was the crappy launch but its borderline enjoyable by now
I love helminth, otherwise the game is worse with the dlc
SOTV was so well implemented you forget what was SOTV and what was vanilla
Especially the way everything looks you can tell what's SOTS
It just feels like a mid item mod tbh
On the front of items it's a generally terrible item mod
i dont mind a lot of stuff but there are a lot of things that feel modded. both inside and out of the code haha
it was surreal playing it for the first time.
i like all of the maps very much, and the survivors also. only really bad thing for me is the crappy item pool
The maps seem cool but the survivors I've heard a lot of complaints about
The thing ror 2 runs solely depend on and they fucked it up majorly
as for not fitting in, i didn't know the game yet when sotv was released, so never had that impact
It's crazy to me tbh
The only thing about SOTV you hear is the characters being strong, but it's a single player game so who cares.
idk
stuff like this or how gilded shield NREs because no failsafe on inventory checks is mistakes that modders make early on and then never make again
Aside from a few of the items, I am also of the opinion that sots was good
this summed it up.
I think even with the way the DLC has launched the team working on it gets harassed way too much. I thought it would be another group of people that never interacted with the community and all that but Preston seems like an actual human being.
well i (unfortunately) like looking on the bright side and think these kinds of stuff will eventually be adressed. from what i know and read the gearbox devs are at least to some extent owning their mistakes, are they not?
i agree with this yea
i think they are working to right things as well
Me not downpatching is the last thread of hope I got that the dlc content gets improved
Thoroughly disappointed because I practically paid to made my existing experience worse
I'd just hope he moved on to better things willingly
Same
I have tried to defend the devs as if they were people
yeah imagine if everyone in the community were that insane!!!!!!!!!
i think its easy for people to kinda forget that. especially when i get to see their reactions and feelings in internal shit, it can feel bad watching others beat them up so bad in forums where they dont expect them to show up.
This was their first time without hopoos team and they were probably rushed a couple of months ahead of schedule
Honestly I think the gearbox higher ups deserve some of the hate but people are really stupid about this. Somebody yelled at SAI for the new DLC yesterday lmao
LOL
classic
wat
Discord people are toddlers what's new
I understand and give the devs the benefit of the doubt

Just praying to god the fix patch comes out if it is on its way
I feel like there was definitely rushing from the millionaire lords at gearbox but everyone here is fine
Like, with all the nice little settings bonuses they did along with with the level design, it was clear at least someone cared
Seems to me they just didn't have time or proper focus on gameplay
I for one appreciate the logbook being viewable mid run
Which some of it was addressed after the fixes
Hopefully more is done as time goes on
And the inspect feature
Honestly the entire community is kinda going to shit since the new DLC. Even the streamers.
Its more of their fault than the gearbox team at this point.
The dlc to me just spits in the face of the people who really cared about it
The toxicity I mean
It's really excessive though is the problem
We got below average content on top of that a gift of console jank
One of the biggest things that irked me was people blaming the updates bad parts on the idea that the pc version had been modified to match the console versions
Despite the fact that they had worked hard to do the opposite
Removing the hate mob what is clear is that even people who are more respectable can't stomach it
So we console plebs could also have the nice things
Now that it's gearbox this game is more of a console game with a PC port I'd say. They do a lot of console anyway.
But something else is that they can't just copy the PC code. Whole different systems and whole different teams for each platform.
i honestly stopped watching the streamers i used to before sots... they spread so much negativity about this whole situation and try to mask it as well intentioned criticism
They may work with a console mindset but they specifically rebuilt the console versions to match the pc one and unify the codebase
The only ror2 content creator I respect is grovetender
So we didn't have to wait another 2 years for the sots dlc like with sotv
I'd rather us both wait another year
Everyone was begging for a date and they just dropped it the week before. It was definitely rushed since there was no time for hype.
True enough for them working on it. I'm just saying it was nice to not be on the backburner just because console player
Adenosine triphosphate?
Are you a chem major
That's more of a bio major
no im a software dev 
Idk I'm a business major
oooh
Same
I get why people hate it but I really like it
It's better to enjoy things than to not let's be real
I wish I can lobotomize myself to enjoy sots
the general consenus is that if you're a long time player you won't like it but if not you probably will
its given me a lot to do honestly!
i will say its just satisfying having so much to test and dissect and fix.
a lot of mechanics arent ez or dont do what they say on the box. so figuring out what the hell is actually going on is fun
fix everything but your secret smuggling that is...
yea but you cant smuggle things into games your friends host then lol
I am the longest term player and I enjoyed sots
wrong i wiped your memory
Fuck
But seriously, I got og ror a month after release and been a fan of the series ever since
well i have 1000+ hours and still like it... i think its more about people's mindsets of not being so protective of the game
i just installed like 10 mods to modify and add some new stuff
i will admit i dont really like change in ror2
i feel like an old man with all the new items lol
so much has changed im not sure about any of my answers i give here half the time
but after 2 years of silence you cant drop the dlc out of basically nowhere with a week of heads up
especially after the VERY rocky devotion
yeah they set themselves for failure thats for sure
i killed the wurms forever, i installed a mod that reworks children, lots of items reworks, chef rework, a mod that adds razor penny because crit is dying, made looped variants appear pre loop, made the laser from false son die...
the community would still melt itself if it was anything short of perfect
made the new extra life shrine die too
are the wurms bad? i've heard of void wurms in walls but nothing bad
wurms are horrid
this is something with the new DLC that will probably just continue forever?
a lot of things existed as soft rules. i complained when mods broke the rules, because i like having the consistent mechanics in a pattern. like level up stats, are always 30% for hp, 20% damage and regen. if you know the hp of anything you know its level up hp and can calc it easily.
but now things are being added that break the scaling, like false son scaling regen with level much faster despite being 1 base or like having both new proc chain items which have been total damage since it was introduced, dealing all or partially base damage
they stay in the ground invincible for so much time and then they go out for 5 seconds to negate a bigger area than shrooms and go back to the ground
it just feels strange that so many new things are exceptions to things that were made consistent through early access and into sotv
not even just that, we were both wrong about arti min cooldown the other day too
with all the new code it's so different
so many minor things like RAPS in void fog
right. attack speed doesnt touch cooldowns, until it did
i dont think its inherently bad like at the end of the day FS being 1+0.5 instead of 1+0.2 or 2.5+0.5 is a buff, and most people wont notice.
and also children ai does not exist. they just walk around. if you ignore them they stay there forever
in general the ai of the new enemies are terrible
i remember someone sent a clip of them getting obliterated by a child in one hit so hard their screen turned red so there's SOMETHING with children
they either hold W and do not pathfind (even false son) or it's children which does whatever
yeah they deal i think 80 damage at level 1
let me find it because new upload limit
I got hit for 3000 hp by a gilded child when they're at level 45
translating that over to not gilded that'd mean like 1000
i found this here, i think in bug reports one day
if you pause on the frame it hits it looks like that small orb did so much dmg it shattered reality
did they share a clip or did they report this clip as a bug
i dont remember tbh. might've been someone asking how they died in questions if it wasnt a report
it was a while ago but i sent it in a DM to my friend about the new DLC so i had it
I got dinked by one and had to go recheck with osp on
I got insta downed to osp level with 2 opals on at 1k hp
lunar ruin really actin up there lmao
lunar ruin?
this
i think they both have the same effect, boss and player versions. i dont rember tho
80% damage does like 900 damage? wow
80% increase is almost taking double damage tho
yea it would have been like 430-440 damage probably
actually
thats not that far off
also wurms are possibly a softlock if you get an overloading horde of many because if you don't have enough damage they can just hide in the ground and get their hp back
thats like 702 before armor, which is < the 800ish dealt but its not insanely off..
Thank god I don’t have seekers LOL
Don’t wanna have to be in constant fear every run over a single tiny enemy 😭
also voidtouched ones spawn in walls and never come out right? this has been softlocking void seeds?
feels like im playing nailgun powermode Mul-T wrong, how can I get him going faster
i never heard about this one
are you abusing the nailbursts for some bonus mobility?
in midair stopping shooting both will push you back a fair bit
that and its good for finishing off a lot of stuff
but also play preemptive like an actual tank, using cover and being able to get out easy
also using shift gives you 100 armor or 50% dmg res
so combine both to uh not die since your mobility is eh
Shift gives 200
Power mode is 100
there used to only be one hidden buff effect that gave armor and it was 200, car and PM used it. but it was too good for PM so they added a 100 one for it
all i know is that a shift a day keeps the fall damage at bay
if you dont already know, the nail bursts have equivalent dps as they fire 1s worth of nails and then rest for 1s. so if you can kill something with 1s left of shooting, then a burst will finish it off quicker
if not, you can burst if you want but it wont really change dps or anything
i suspect it should get worse with high AS because it introduces potential for frame rounding jank, but you would need a LOT of attack speed for it to matter so its worth ignoring probably
Question, does the Antler Shield stack the chance to reflect? Or only the damage
55% (+5% per stack) chance on being hit to reflect 10% (+10% per stack) damage back to the attacker.
ah, I see why people dump this one
oh stack mb
but also yea its just really not that impressive, esp when razorwire exists.
also this in game is wrong, base is 50
I did mean the Power Mode nails damage also
but it really is rng, some runs just dont give you speed items
so youre left with a constipated Mul-T
healing is better tbh
I was not aware of the bursts just shoving you too, which is nice
stacking
or
can literally make you immortal
lol
oh yeah I can imagine the leech seed is finally being put to work
probably prefer scythe, leeching seed just isnt really as good unfortunately
scythe is easier to max out too yeah
its still only 0.6hp per nail, granted you get a lot of nails but scythe has better potential
with one set of glasses scythe is better, let alone more
here i made this ages ago
since scythe doesnt stack linearly, seed can have a bit of a bonus scaling effect at lower crit rates, but it gets bad quickly already requiring 6 stacks to be better than 6 scythe at 20% and then never being stronger over 6 stacks or 20% crit.
1% crit with scythe is crazy
i listed it as a technicality more than anything lmao
but yeah scythe has the most potential but often you won't get crit
since it gives 5% it cant happen
purity mul-t obviously
it's so meta on double nailgun
i'd say full crit with 2-3 scythe is enough to afk a teleporter with m1
even against vagrant
would be like 12-16 base, so 7.2-9.6, with 24 nails per second thats 173-230 hp/s or something lol
depending on 2 vs 3 stacks
lotta healing
what is the best bandit m1
Visions of heresy
Both have their upsides and downsides
Blast works better up close and can be spammed without much issue
or was that burst
The default one anyways
The alt one works more reliably at some range but cant really be spammed due to accuracy falloff
So usually burst is preferred because it tends to work better with bandits other moves
what is the the best way to get the second m2
alloy worship unit
its the tankiest non final boss thing you can find and isnt exactly mobile
its probably still easiest to use command or soemthing to get crit or purity or both but otherwise its probably still the best shot
if you cant apply stacks fast enough they might just die
It also has its spammable semi invincibility phase due to the 50% shield
ya do awu and stack purity and backup mags
right, periodically doubling his hp is what makes it better than aurelionite as a target
id take crit over backup mags tbh, unless you can get both. crit means you dont have to awkwardly wiggle around and can just focus on not getting hit, and once you run out of backup stocks youll just be relying on purity anyways
I mean if ur doing command to just get the achievement, you should be able to easily get both by the time u get to stage 4 awu
right but with purity, id prioritize crit because rng from purity without 100% sucks lol
can u get desesperado killing any mitrix phase?
just the last one iirc
do u know how many alien head to 0.5 cd of the bandtit special it has 4 sec cd
not off the top of my head but probably quite a few, alien head doesnt stack suuper greatly
like 7 or 8 stacks, but you could stop earlier if you wanted
infusion if i get 6 will i get 6 more max hp per kill?
Infusion on fmp is funny
Worst case scenario you can try to hope for the healing twisted scav since its immortal and can barely move or turn around
does rebirth grant the mastery achievemnt
Egocentrism converts your items over time into these orbs right? Is it worth on rail or nah
Also two more things, does luminous shot do anything on rail? And is longstanding any good or is it just straight trash lol
solitude good if u have gold generating items especially if u arent looping
dont stack it though
- Ego is decent on melee survivors, but probably not worth it on RG
- Firing your railgun counts as using your secondary, and your tracking bullets are your primary. So it's a good way to get a burst of damage in close range after firing at long range for a while
- Solitude is... fine. People make it out to be worse than it is. Grab a couple of Brittle Crowns with it and it's cool
stacking solitude reduces ur level up rate
eh? it does? what?
yes
in what way? the description makes no mention of that
the desc doesnt mention it, cuz its a ror desc so
but heres the proof #theorycrafting message
oh what the fuck. why
I just saw the note on the wiki too. that's fucked up
Every 25 (+25 per stack, scales with time) gold that would be gained is instead converted into 10% (-150% per stack) of the experience required to reach the next level.
Can I play local co op RoR2 with separate screens for the 2 players or only way is split screen?
on PC? you can probably find a way to do it with a local server or something but it'll have to be really hacky
yes on PC, theres no even a mod for that? 
sort... of
explain 🤔
this is designed for mod testing, but it may be what you're looking for. the hurdle you'll need to figure out is how to get both instances of the game to accept input at the same time, which I have no pointers on for you
a controller might do it but you'll really have to experiment to find out what works, if anything
realistically it would be easier to just get another console lol
aye
I mean I want to play side by side with someone else
thats the main point of this my gf has the game as well
but we have separate setups
also this just spams my console in red and stays at 80% loading ingame
ah cant attach ss
oh. hm. that's strange
[Error : Unity Log] OperationException : ChainOperation failed because dependent operation failed ResourceManagerException : ProvideResources failed OperationException : GroupOperation failed because one of its dependencies failed System.Exception: Dependency Exception ---> UnityEngine.ResourceManagement.Exceptions.OperationException: GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: Invalid path in AssetBundleProvider: 'D:/SteamLibrary/steamapps/common/Risk of Rain 2/Risk of Rain 2_Data/StreamingAssets/aa\StandaloneWindows64\ror2-base-dampcavesimple_bin_assets_all.bundle'. --- End of inner exception stack trace --- --- End of inner exception stack trace ---
Yes
"GroupOperation failed because one of its dependencies failed ---> UnityEngine.ResourceManagement.Exceptions.RemoteProviderException: Invalid path in AssetBundleProvider:"
i would think you're missing something
I installed with thunderstore so id assume everything should be there I didnt manually installed it 🤔
it's a developer mod so there might be something. I'd read up on the mod
it's not exactly meant for playing
also modpage just says download and run so I assume it was fine like that, I will try something less complicated
ah wait
also whats the dedicated server option for?
having a server open 24/7
like a dedicated minecraft server is something you buy that is hosted on an actual server that anybody can join anytime
yes but I dont understand that, isnt like RoR is minecraft or a survival
albeit it could be hosted on anything, it's normally physical servers
multiplayer lobbies though
or its just to have an instance with settings and mods?
you can have it open 24/7 and people can join and do runs
What’s the point of prayer, like why do I wanna store stats and get them back later
stacks of it mean more buffs i think
hence why prayer beads printers are seen as godsends
was seekers of the storm the last dlc?
there's a lot to them really
https://riskofrain2.fandom.com/wiki/Prayer_Beads
as far as i know it hasn't really been talked about, but i'm not sure. Possibly a bunch of minor stuff like the devotion update if I had to guess, if anything at all.
if you mean last as in latest though, yeah it is
Okay but like what’s a godsend about an item that takes my stats I otherwise would’ve gotten and then I need to remove the item to get said stats back? Am I dumb
it's like
kinda
but a bit worse because irradiant is amazing
the main thing is you find a printer and get a huge stat boost
it levels you up without actually leveling you up basically, just giving you the stats
but you're also leveling up normally
full print beads > level up beads for a bit > full print beads again, technically removes the item so you get the stats but you get a fresh stack back so you can repeat again as long as you want
the fact that i never thought about this tells a lot about my own inteligence
Hey guys I was finally getting around to trying to unlock artifacts but when I go to the old teleporter in stage 5, the place where I'm supposed to input symbols isnt interactable. Does anyone know why? Is it because I play with mods?
are you playing on eclipse
yeah
you can't go there on eclipse
ah gotcha ill do a non eclipse run next time to unlock them thank you :)
yw
It's a funny loophole
I did it once and it was fun
it doesnt take ur stats its add on
this is def a fnuy way to use it, but you dont have to commit so hard necessarily depending. ideally you get to the stacks you want and print 1 off. like if you full send into it, youd have a bunch, fill em up, then print off only 1, get the reward with the remaining stacks, pick it back up, and then refill them.
though be aware it slows down based on how many stats its given so this strategy isnt an ez full reset forever, but if you have a bunch of stacks youll probably fill them quite quickly anyways. and yea, if you can make this happen, you can get some really stupid stat bonuses
if you can get a bunch you could use a scrapper but the main idea is to cash out while removing as few of them as possible, which is easiest done by fully committing to a green printer with them and then cycling the top 1 stack
Ohhh
is false son too damn tall to get the chest on the red stave 4
seems fine?
I couldn't seem to get him in there
hmmm, do you have anything you think might be complicated things?
i dont think item displays should matter...
maybe
Can the Halcyon Pilllar only spawn on first stages?
You'd have to loop to get it again if u dont do it on the first stage
Nah, it can appear on others, just more
whenever i finish a coop game and go play solo the game still prices stuff and scales like it's MP is this a bug
Theory ; Some sots fixer packs include a mod that makes false son larger iirc so people kinda just being stupid and not reading what they install
Why is empathy cores + col droneman so strong? Just had the combo in a run and can def vouch for the power, but why do empathy cores get such a power boost even compared to normal drones?
Because empathy cores AS scales with # of allies. This along with getting the chaingun from sdp (it's invisible on them but they get it) is a strong combo
Damage not attack speed and that damage would transfer to the chain gun
Truly is funny seeing a greater wisp spawn at 4 minutes
Kinda want the over/under on when to use Uke vs Poly
Poly just seems like a stronger item in general
Getting a bad red on stage 1 feels so much worse than a bad item of any other rarity
At least with others there's a chance for a printer or using the bazaar soup but with a bad red you're not seeing anything you can do with it until *at least* stage 5
Stage 5? Nah, we spend 40 minutes getting to stage 4
Game speed tied to frame rate
12 fps
I'm here all day for one game
No, I mean the red printers can't spawn until stage 5
poly is usually just better unless you desperately need aoe
I feel like the enemy elite spawn rates need nerfing or im wrong?
poly has damage scaling ukelele does not
they are fixing it allegeldy
Im have sort of had it where every elite can have a lighting aspect
I hope they fix the thing with infestors as well where they fall straight onto the ground
It is okay to do a command artifact run?
ive had void infestors just afk inside walls
Stage 1 not even two minutes in and 5 lighting elite
Should there even be elite on stage 1?
Very true, just thinking about which ones nicer on Nails Powermod Mult
Atm
I can just go poly and run wisps + tank + ignition
If you want to
Just don't take it as a significant measure of skill
free money :d but yeah they spawn occasionally
yes
Okay because im starting to see a flew, because sometimes im getting 10 maybe 15 healing enemies which can heal the boss
l,maybe it's the new elite spamming bug
they cost half credits for the director to spawn them
compared to before update
Of course it is
Play how you want
Maybe
yeah that's probably bc of the elite cost bug, from my experience it seems weighted towards mending as well but that might just be weird luck
i see a lot of burnings
I appreciate Mul-Ts modularity, but after trying out powermode nails for 8 hours I just came to realise im not enjoying em as much as double rebar retool at all
is there a way to get the powermode build going faster? cuz I mightve just focused on the wrong pick ups in the early game
i get this here also. playing in e8 and getting AT LEAST 5-10 mendings every stage
except in early game of course
tbh im not that saddened by this bug..........
anyone here ever tested if hunters harpoon actually helps w loader when punching multiple enemies? (charged gauntlet)
i have an impression that it does but never dove into the numbers of it
shame
I guess I haven't missed out on much, at least
I haven’t tested it, but i’d assume it wouldn’t. My guess would be the heavy damage bonus would be applied when you use the skill rather than in the middle of it, but I can test it sometime this afternoon and let you know
my theory is: by killing enemies mid-punch, you get the speed boost from harpoon which increases punch dmg
yea I understand the theory, but I feel like the damage would be calculated before then carried through rather than changing part way through the skill
I think heavy takes account upon the momentum during the initiation of the attack
yea that’s what I think too
Because afterwards you're locked into the momentum that gauntlets lock you into
So, I am struck curious as I have been reliably able to get back to the code machine with the new DLC: Does the Artifact of Swarm genuinely boost the item spawn rate from the Artifact of Sacrifice? Or does it work out to roughly the same number of items?
70hrs of ror2
I have over 600 but not 100% 😭
Fuck artifacts
I never use them anyway
my brother in christ i have 1000+ hours of this game and am at 81%
i just qlmost died to the lqst one, vengeance
i think im washed up
x)))))))
i love 100% games
this one is nice to do
yea i dont really aim for completion but even tho............
you have every skills?
nop, don't really ever touch merc and rex so never bothered with theirs
i just did the monsoon and false son merc
was pain
i pretty like the merc but its hard to use
Swarms itself decreases the item drop rate, but because sacrifice has a minimum drop chance a lot of the smaller enemies won’t have their chances to drop an item reduced so overall you’ll get more items
guys
i'm trying to find the artifacts codes
but i don't wanna look where they are
i just want to know in which maps they are
so i don't look in places they can't be
pretty sure every stage pre-sotv has one
sotv?
survivors of the void, first dlc
but the way the only one i fould was the one in the gilded coast
every map released before that
ok
yea some are in hidden realms too
also one of them is only in the release trailer for the devotion update
oh never mind that appears to be changed
the ones i remember right now: aqueducts, abyssal dephts, distant roost, sky meadow
theres more obviously but i dont really go after them so dont know
lol
all of the base game maps other than sundered grove have one
and then there are a bunch in hidden realms and some in other places
Theres one in the bazaar aswell
can luminous shot proc bands?
It can't proc Bands. It's programmed in the same weird way that Runalds Band is
How does Eclipse work in multiplayer
Like if one player has idk plays as Bandit with Eclipse 7 but the lobby is Eclipse 2 does the Eclipse 7 guy still count as a win
I think it sets it to the lowest eclipse that each players current character is
So if both pick bandit and ones is E5 and the others is E2 then yall can only play on E2 if both pick bandit
I'd expect only the host to pick difficulty yeah, but what if you win do both rank up?
Hello :))
I got a question about what healing to choose between Cautious Slug, Medkit or Bustling Fungus
I would assume so
Havent tried it myself
Slug and medkit helps pretty much everyone while bungus is only viable on engineer and in specific scenarios
The slug's regen boost helps quite a bit to recover if youve been overrun and wanna retreat for a bit
While medkit can get u out of a tight spot as long u are able to take cover for a short while and get back into the fight
The bungus has decent healing the issue is that u have to stand still to get the healing, and that is something u DO NOT want to do in this game
So from those 3 mostly pick either slug and medkit, preferrable to have both (which u usually will cuz they are commons)
The reason why engineer benefits from this is that his stationery turrets are yk, stationary, and since they inherit all of engi's items, the turrets are basically a mini healing zone with bungus
The only time id pick a bungus on anyone else is if im doing void fields
Since the bungus outheals the void damage in there
Yeah, thought so, thank you :))
Another note is the definition of slug's "regen faster out of combat" basically means to not get hit for 7 seconds, so u can still fight and as long as u dont take damage it'll still regen u
No probs 
not bustling fungus
:O
unless wungus
The void counterpart weeping fungus is INSANE and u should ALWAYS pick it up unless u are engineer lolol
my favorite is medkit because it heals before collapse hits and it's just way more powerful in general if you can avoid hits often and get hit in small amounts
if you have enough medkit it just turns into better transcendence without extra health
So if u get hit in small amounts its a profit for u as the heal will heal more than the damage u take (assuming the damage u took is minimal)
Yeh the "outside of danger" descriptions can be kinda confusing
This same definition is not the same for the red whip
either
yeah the pickup line is straight up a lie, the log book description correctly says out of danger
Cuz for that if u use any abilities then the red whip effect gets disabled
Which is very weird
Red Whip says out of combat correctly
Nvm only certain ones
I see
I thought the slug pickup was “rapidly heal out of danger”
Slugs is a lie, Whip/Mired Urn use "combat" correctly and Chronic Expansion is it's own definiton of combat
Wait it's wrong in the log not the pickup line I switched it on accident
Should i focus more on Repulsion Armor Plate or Tougher Times?
Tougher Times is a lot better
Yep
👍
you should focus on not getting hit
that is true, but I still do get hit
If the choice is between those 2 specifically then tougher times
But armour plates arent "scrappable" bad
me personally i prefer repulsion because i scrap my tougher times to not waste extra stacks on safer spaces
Well I got the choose item Artifact and I am playing with it
Ahhh
I am looking for some armor now
Yeah then tougher times
Neither gives armor stat but Tougher Times is just a lot more effective in most cases
armor is another way of getting defense different from these 2 items
The armour plate only reduces damage taken, doesnt increase ur inherent armour, thats done with rose bucklers and jade elephant iirc
oh cant send picture, nvm, but rn I got
6 bleed blades, 2 jumps (love it), 10 crit glasses, 2 cans for speed (may be useless now), 1 skill reduction cooldowns, 2 blood max hp increase, 1 slug, 1 ukulele, 1 fuel cell, 1 hp on hit (missclick), 1 will of fire thingy, 1 obsidian blade legendary that flies, 2 death marks
Get roles then u can send images
Any one role is enough
Rose Buckler makes you take "30%" less damage Repulsion Armor makes you take 5 less damage
Oh interesting
Not bad, and cans always good
Movement speed is always good
And one death mark is enough stacking it only increases duration
I am good with the mov speed I have rn I feel
I wanted 14 seconds 🤷♀️
Fair too much can disorient you
thought that it was not bad to get to 14
Lol fair enough i spose
After 10 crit glasses no needa pick up anymore as thats 100% now
yeah I know. Should i get 100% bleed? or is 60% good enough?
The same happens with 10 tri tips aswell
Realistically with command you should get 0 tritrips and get a Shatterspleen instead
Go for it i mean its more damage
Thats true get a shatterspleen
So your crits do bleed
👍
Its the imp overlords boss item 
and 💣
nothing brings me more joy than a shatterspleen crit + high fire rate build
% of health
realistically with command it doesn't really matter what you pick as long as you don't get hit and don't get useless items
i am very sad commando is still a very inconsistent survivor for eclipse bc i love the proc potential he has in general
nothing is really balanced around eclipse so don't be. when you complete it you're free
well i dont play eclipse only to get badges. its my preferred difficulty in general
hmm
but thats my cross to bear i guess
i can't even imagine how cancer eclipse must be rn with elites being half cost with the new update
the only dlc character i completed e8 rn was seeker because she is effectively immortal
yeah its pretty bad
the way elites are right now pretty much rules out half the hero roster if u wanna preserve your sanity
w commando you basically need perfect 1st and 2nd stages or else might as well just quit and restart
is the ceremonial dagger triggered even when my drones kill but not me?
no
fuck
drones steal your onkills and also voidsent
Skill issue (just use his 111 setup and don't get any mobility or damage)
voidsent?
ah, i dont have the dlc
but it still doesn't matter because the only way drones will steal all of your onkills is with spare drone parts
They ain't killing shit otherwise
you don't have the dlc so you don't have drone parts
the only negative that drones give in base game is stealing crowbar, but it’s not that often
might be xd but if you outright need mobility AND damage items for a survivor to be consistent, than it isn't
it's also funny to me how even using command you're very scared of messing up your build lol it's like 100% safe don't be
You kinda need both on like, almost every survivor 😭 you can argue against mobility items on huntress or acrid but, yeah
Commando just needs em a bit more, same with captain
even on acrid mobility is like a must, such a massive hitbox
He a big boy
yeah but u cant really make that comparison in terms of native power. commando is pretty much the worst survivor when it comes to damage (behind maybe huntress). you need A LOT more items to level him with e8 than these other ones. hence the "perfect" first couple of stages i mentioned
Eh, I've had some shitty stage ones n twos and my E8's do fine
I found him the easiest to do with E8 (I get cocky with every other survivor, so commando keeps me in check)
every run is winnable, good items make it easier
He definitely does have the weakest base damage though, that's why you rely on procs and on hit items
that's the mindset i like
yeah i know it was an overstatement because he frustrates me a lot 😩
doesn't phase blast has like 2k damage counting all pellets that's quite a lot
huntress def has the lowest damage overall, but she has much easier time dodging
2k base damage? Nahhhh
counting all pellets
Again, arguments made with ballista
yea even with ballista it’s still lower overall
it's actually 1.600 damage
(I don't crunch numbers so, your estimates are better than mine)
huntress is leagues better than him u can just dodge way easier. if stuck on tele = run around, focus boss and leave everything else behind
EItHeR wAyYYyYyY, just having good damage isn't gonna save ya, you have to have a balance of everything
it's just 8 pellets that deal 200 damage each with 0.5 proc coef
well yea I said that too, I was just saying huntress had lower damage
Understandable
whats yall setup on commando? just curious
and also english is not my native language so sorry for any gruesome mistakes
221 for monsoon and chill 121 for eclipse and tryharding in general
All good neither is mine
commando is too unconfortable without any AOE so phase round for tryharding is a must
so we can all agree that grenades are crap then
all alts
but having a guaranteed multihit stun that deals damage at the same time is too strong even before the stun stacking update
ouch
for the blue orb, must it be activated before launching the teleporter event?
yep
any color portal for that matter
even the artifact teleporter?
no
well now u got me. i was thinking only of the orbs that float around the normal tele
it’s not really bad. for the secondary it’s personal preference, they’re equal, for utility the alt is so much better, and for the specials they both suck so it’s just “do you want stun or damage” and I want damage
i usually find stun better in most cases but fair point
suppressive does not suck
it didn't even before but now it definitely doesn't
if you think that the ability to choose an enemy and make him unable to do anything for 6 seconds and more with attack speed is bad then you're just crazy or coping on nades glaze
lowering my damage to do so isn’t worth it when I can already very effectively dodge all the enemies attacks
at least in my opinion
I never find I actually need a stun tbh
you do not lower your damage using suppressive. you lower your damage by throwing nades way more often in fact
but if you like it and find it useful, all the power to you
if it isn't counting bands
but if we start counting items then suppressive gets ahead even more
like if you aren't throwing both nades at the same time perfectly at sweetspot you did lose damage compared to just holding m1
is this true? supp lowers your dps overall, nades doesn’t as long as you’re hitting them
Hey i have an important question
it must be so small it doesn't matter but when you start counting attack speed then suppressive does more damage because the bullets that suppressive shoot are not tied to animation like the m1 is
if i end rn on moonsoon, do i getg the finish on moonsoon achievement
yes probably
yeah but 2 problems here:
1 - hitting them consistently
2 - supp is easily scalable w items, more so than nades
attack speed animation caps dont matter unless you have a million syringes in which case you already won
i like suppressive more now because of the stun stacking bug
yes you do
good for s3+ elite spam
thanks god
hitting them is easy, fun to learn
i think the stun stacking thing is a bug and shouldn't be a thing imo it was fine before
though it was a lot better on old physics, no clue why they even changed it
for equipment, should i go for the capacitor or the backup?
yea stun stacking is so unnecessary, it was already so easy to perma stun enemies as MULT
royal capacitor is way better
if you have one lysate cell with commando you could still stunlock certain enemies with suppressive like elder lems and the big wisps
they would never use their deadly attacks before if you used it well
stun grenade presumably got a lot better too
on high pps characters anyway
i already liked stun grenade
1/2/3.5/5.5/8.5/13.5
1 is a syringe 0.5 is a mocha. these are the moments where commando m1 updates with attack speed
so if you have enough attack speed to be in between these numbers then suppressive is scaling better
idk anything beyond that because it's unrealistic
attack speed rounding is still the weirdest thing in the game lol
the only time i would maybe think about picking the backup here is w drone parts. but as you don't have the item, capacitor all the way
I pick up the back up to give it to an equipment drone 🙂
do you guys use orbital more or diablo more?
any is cool
diablo is funnier
oh sure but i wasn't even taking equip drones into consideration
they're kind of a meme anyways
for me, orbital. no sense in handicapping yourself w a 20 second delay blast imo
yea I was making a joke lol
suppressive just has the ability to save you in so many situations
larvas jumping on you? shift
gup spawned in front of you? shift
golems all aiming at you? shift
elder lemurian and greater wisp suddenly behind you? shift
is your slide on cooldown in any moment? well you still have your special ability
i dont even know if special button is shift because i use m5 but anyway
now if you guys excuse me i'm going away because my friend arrived at my home so cya
i dont excuse you actually


