#ror2-game-questions
1 messages · Page 4 of 1
finish final boss with the ability ting?
i have em
Ah nice
but never played/ understood what he does lul
He's typically considered a support character (for playing in a team) but does well on his own
His secondary is a stun
His special is a orbital strike of 3 uses
And his special u can select 2 supply beacons
He has 4 beacons to unlock which u can use interchangebly
If u want u can have the same 2 beacons equipped for both his beacon slots
i got none of them 😭
And his passive is his microbots which blocks incoming projectiles and his drones inherit em which makes it really good for him to have drones
U have 2 of em unlocked by default
The healing beacon and the stun beacon
His passive rocks actually
yeah i meant the other onees
His passive is dope af
They arent that hard to unlock aswell
what is it
His hacking beacon, which allows him to open any chest in the radius for free, is unlocked by buying the BEEG drone on rallypoint deltae (the snow map)
@willow shoal
saw that
He literally deletes projectiles that get too close
The more the attack speed the faster he can do it
Yeah thats his passive
Yep, it makes up for his no movement skills
And his equipment beacons, which restores an equipment use, i havent used this one much
something that i needa unlock?
The hacking beacon yep
Yep
Yeah its the one from visiting 20 environments in a run
bro i dont wanna go throuhh all the quests to get all the capacities
isnt it 10?
Thats the other one actually
His hacking one is u have to buy the TC-280 prototype drone in rallypoint delta
Oh damn
Oh I was thinking of clover
Don't have every single unlock in the game memories anymore I'm so washed 💔
Iss oka
what could i use to unlock all chars capacities
am really not in a mood to unlock all of em
If u wanna 100% the game broski, iss gonna happen
But dont stress it, youre still starting out
So have fun and dont let the unlocks take the fun out of it yeah
Honestly I'd say if you're not feeling it don't do it yet, isn't worth bashing your head against the wall and not having fun
If youre not in the mood then dont bother
But here's my tip: for hacking beacon you can get a blue portal on stage 2 and then in the shop buy the little circle thingies at the back that cost 3 coins to guarantee the next stage to be rallypoint delta which has the big drone
Ah thats good, very good item
yah
(trying not to use ingame words like "dream" or "seers")
Yep
what?
big drone :3
do wisps spawned by artifact of soul drop bombs from artifact of spite
yes
whats that
It makes u take double fall damage and u can die from fall damage
oh oki
no like the double dmg thingy
It doesnt state it affects enemies
So i dont think so
It doesnt state it in the wiki either
In the artifact of chaos they mention that "friendly fire is enabled for survivors and monsters alike"
It does actually! Unless they changed it, I remember that when mithrix came out (4?) years ago disputed origins made a video on itemless mithrix and he used fragility to kill him in one of them
Huh wow
Disputed origins is the goat
so, I just got done with a run. how did I do more damage in one hit then I did overall
how buggy is the game now
multiplayer is dysfunctional for me and some other people, thats probably the worst part. solo is playable fine right now
my most frequent boss deaths are from when they do the massive sphere blast from jellyfish and grandparents
I can't seem to outrun them fast enough most of the time, is there a trick that I'm missing?
If u hide behind anything u dont take damage from the grandparents "sun" attack
Same with the wandering vagrant
Just get behind cover and it doesnt hit u
The sun is far more deadly than the vagrants blast
Hello I'm new to the game and havin a blast I just unlocked acrid should I take the Null Portal or the Void Portal?
Null portal will put u in the normal stage route
Void portal will take u to another realm called the void locus
I would suggest null portal
Buuut sees im a bit late to answer
ooh that's good to know
the wandering vagrant usually kills my runs if I get it on the first stage so this will help a lot
It does the explosion when its at low health so keep an eye on its health bar
yeah I already realized that part
I usually prepare to run away
lol
with huntress its barely possible if you have a headstart on him
if there's no cover in the stage you can also just barely hide behind the teleporter prongs
Yep
Jumping is your best friend
and run in circle
if everything's a mess running around and jumping in a circle is usually your best bet, otherwise try to pay attention and focus the most dangerous targets
usually elites
for enemies like stone golems, you can hide behind other golems block the attack, just like hiding behind terrain
wisps, you can hit them to stop their attack charge-up
I'm already doing most of these things so I'm probably doing well
just keep at it, remember to hear around for enemy spawns so you dont get jumpscared
there was this one time that I was doing DoT damage for a solid 2 minutes
luckily I had enough healing but I'd like to know why
u were doing or u were taking the DOT damage?
taking DoT damage
Do you know which dot?
I think it was burn or acid
couldn't really tell
maybe it was the helmith hatchery lava?
the teleporter area had a bunch of it on the ground so I had to stay in it to charge it
ye probs lava lol
and it was on the stage 5 (the purple area)
oh then its the mushroom bois
It could also be burn
Since afaik at some point if burn would deal too much damage too fast it instead adds that spare damage as extra duration
maybe he just tanked a grandparent sun
Likely
yeah too much damage is possible I looped twice to get the 20 waves challenge
Ok yeah then its most likely a hefty amount of burn
The sun gives u so much burn its scary
How is the game for everyone after the recent patches? I was looking to get the dlc, but am unsure whether things are still really buggy/broken
most major bugs are fixed, you may run into some minor issues
you probably wont get softlocked anymore though
Unintentionally anyway
The longstanding solitude can softlock u in gilded cost, but thats a specific case
Unless they found a work around for it
No it still does that
Am I crazy for thinking they could just make it so that you still do get gold but triple chest prices
yeah but you have to be completely capped out on levels
you shouldnt go into gilded coast knowing that you cannot purchase anything
money is too easy to get once you have a couple of tomes (or whatever the green item that gives you more money is called)
Ehhhhh thats not really enough of a reason to justify a softlock
The game has always at least tried to make every run winnable no matter what the current situation is
No you dont
well you could be 6 below the capped level i guess and you wouldnt be able to buy the 7th
Unless they fixed it there was an issue where you could get stuck there at any level
Even without being max level gilded coast with LS takes so god damn long that it should be changed
fair enough
Also if the beacons run out
This is how the softlock happens iirc
yeah i feel like there should be an alternative way
I mean you could also just enter coast at level 88 and not have enough levels left to even buy the first row of beacons
oh yeah that can happen although usually i kill aure pretty fast
although being softlocked for killing the boss too slowly shouldnt happen
A brittle crown will probably help
Not probably thats usually what u would pair it up with anyway
I mean if youre at max level youre at max level
It should just stop converting money to xp when you cant get any more xp
Because like
Unless you find a cleansing pool youre just out of purchases
Those are pretty rare in itself
So picking up an LS is basically a commitment
They could be workin on it on the next patch
Since they did say they are lookin at the new items
Even mithrix doesnt want to take solitude
Lmao
It just stays in your inventory like the heresy items
Imagine he just leveled up the max level as soon as he got it
hey just wondering, does a halycon portal always show up during a run? I've looped 3 times and no shrine
Yes halcyon shrines can always appear in a run
Theyre quite rare on all stages except for stage 1 though
You can try to enter reformed altar or treeborn through the lunar seer though
so taking a blue portal might give me a higher chance, good to know
would be pretty cool if enemies could level up faster if they had solitude
Everything would break
Like there has to be something deeply wrong with ai having solitude if mithrix doesnt even take it
Its not just ai blacklisted he just lets you keep it
prob has to do with enemies having gold in the first place
maybe its because you could get gold while not having solitude and then getting it again while having gold would break it
ok so I did just get treeborn via the lunar seeer... I advanced from there and I'm back out of the dlc
I thought I would automatically go to the new boss stage, am I doing something wrong?
You only proceed to the next dlc stage if you use the green portal
oh no, there wasn't one! OK, next time
There should always be one at the end of the tp event on the dlc stages
oh
i forgot buds existed ngl
It mightve been hidden, portals are weird sometimes
yeah, I will be more careful next time. Not sure the game will make it another loop though 🙂
has anyone figured out is it worth to step on the path for stage 2 and 3 and then off it to fight mithrix? like do you get more items or is it just an alternate path
Just an alternate path
Its worth it because you get to jam out to OMPH2
we got a green poral
what's the stage aesthetics mod called?
where
the mod that people say is stage aesthetics
ive seen a bunch of youtubers use it
Maybe try it without the space between stage and aesthetics
nop
Strange
Ive only heard that it sometimes causes the tp and other interactables to not spawn
Interesting that it doesnt appear at all for latest patch
does gold portal go to the aurelionite fight still?
Yes
even if I got halycon shrine on the new stage 5?
Yes
cool, thanks!
Depending on which stage you are on the game cant spawn a green portal (because there is no alt path stage 1 and 5) so it instead spawns a gold portal
deprecated mods don’t appear usually iirc
they are filter out by default and for good reason
Yerp happens on stage 5 too which sucks cuz then the run you committed to basically dies
I think if u disable some specific variants it should be fine but I havent tested it out
what reds should i usually get as huntress?
depends on build
well, are you playing with command ? or
guessing from that phrasing
like if u can always get proc items and crit and stuff with command, then clover and icbm and laser scope etc is all more useful than normal
how good's shaped glass for bandit?
does luck effect crit chance
Afaik no
Actually
Well it definitely isnt affected by proc coefficient but I also dont think its affected by luck though im not entirely sure
Glass is good for his R because it hits the kill threshold easier but he struggles with mobility since his shift is more of a preemptive invisibility and a stun, so you could get obliterated by a laser in the distance.
If you think you can handle it I would say it's good. Purity is also good but it gets so stale because you can't run half the builds in the game.
Many classes have panic buttons but bandit only has a panic button for people in range of stun
Both special guns are best when they instakill, that's why crowbar is good on him even though he has a shotgun.
Does taking a
reduce my
spike amount?
No
Curse does not affect growth
You could literally sit at effectively 1 hp and still get growth boons
I see
Thanks!
Do some ror2 mods not work if I don’t have some dlc? Stuff like starstorm characters, Shigaraki and escanor isn’t showing up, just wondering if anyone else had a similar issue
Tru, and it should be! It softlocks you with Eulogy Zero and Evolution if you're unlucky which is hilarious
Are multiple different items multiplicative to each other, while multiples of the same item are additive?
Correct
Many mods probably just need updated to the newer versions. Updates to the game still apply and change code, even without the DLC, especially the bug fixes.
many are, stuff like attack speed or movement speed generally all add together though
also the dlc is still, like, in your game, and therefore getting changed
that's why only the host needs in it multiplayer, i believe
but i always just describe it as
"Game updates, code changes. If mods use old code, mod breaks. It's on the modders to fix their own mods. Smaller mods get fixed faster because less code"
hence why people get mad when skyrim updates
ah ok, so damage boosts follow that multiplicative/additive rule?
the biggest thing that is based off multiplying is like proc. An ATG will do I believe 400% of the original attack, and then if that procs Cherf it does 400/500% of the ATG, even while many standard items dont work this way.
Alright thanks
but
for example just does +10% per stack
and some are strange like
. It adds 15% for the first one and then adds less percent per stack, taking either millions or billions to max it out.
iirc it's like hyperbolic or logarithmic scaling. something like that
yea so like watch is 1.2, two of them is 1.4 cause add. focus crystal is the same. but, they resolve in order. so it would be 1.2x1.2 which is 1.44, with two of each would be 1.4x1.4 which is 1.96
so crit glasses are just addition and stuff like tougher times hit diminishing returns?
for some things. i forgot to mention what charmlie just said though, but that's a big part of it
attack speed from like syringe and war horn add though even though they are different, so 15+70 would be 85 not 95.5
also why diversity is the best thing you can do in command instead of hyperstacking
like get hooves and energy drinks, not just one
yeah I figured
hooves and drink also add to each other
I learned that quick when I got this game lol
iirc the hooves and drinks works well because edrink is only sprint, which im assuming is based off of the base speed affected by hoof
no it adds speed the same way hoof does
oh, so do people just say to get both of those because one adds more speed but one is constant?
i never looked into that one, i just always knew it as like a "rule" of speed building
drink is worth more yea but having walk speed is also very nice
ah, i assumed drink increased running speed honestly, not speed while running
honestly i learn a lot here even though i'm here to answer questions lol
num18 being, what, current speed/velocity? to check if you're moving (>0)?
oh oh yeah, if (you have drinks) {} basically
where do you find all the code anyway?
does rebar nailgun power mode give nail accuracy like saw nail or no
rebar has bloom so i dont remember exactly how they interact
ic
dnspy
oh cool, might be interesting to check some stuff out
and the power mode thing, i'm not entirely sure, but doesn't it have something to do with rebar being in the second slot or something?
the first slot changes the second
yeah i'm probably not qualified to answer that one, my mul-t tech is pretty surface
just the quickswap and the max attack with swap+syringes
Do equpiment drones get affected by artifact of enigma
I've asked before, but it's been a while so I'll ask again: Is there any way to change the item stored for Artifact of Rebirth by editing the game files?
I figure it's been long enough that someone must have looked into it by now, right?
yes its ez
Ooh? How? Where do I need to go?
Which file is that?
the saves have weird names
Ok, which directory am I looking in?
this should help
when rebirth is empty it will look like this or smth
A-ha, found it!
Does false son give items
Yeah he drops a shard
Oh ok
It's like a tier 1 halyconite reward you get to chose one of 3 items randomly selected
I thought it would be a bit better considering that the other stage 4s are filled with loot and guaranteed reds
Although I guess it makes sense since you can just end the run there and “win”
Now to find the list of Internal item names. I'm trying to find the one for Sonorous Whispers, but it doesn't seem to be on its wiki page.
They're both Fandom
those are 2 pages from the same fandom
Is this the one then?
It's doesn't seem to have been updated to unclude the Seekers of the Storm content
or even Void, for that matter
https://riskofrain2.wiki.gg/wiki/Seeker that's so weird I had no idea seeker was an early access character
Seeker is a playable character in Risk of Rain 2, unlocked by default in the Seekers of the Storm expansion.
An incredible supporter, Seeker uses spiritual moves to defend her and her team. In combination with disembodied fists and meditation, she grants overwhelming sustain for herself and her allies. Her signature ability, Meditate, grants her...
Fandom pollution on Google
fandom is popular and gets clicked, which causes more clicks, causing more clicks, since it always stays at the top sadly.
fandom has horrible info
i remember what it said on the false son fandom page at first and it was bad
Right. Now.... where's this damned thing's internal name?
Fandoms heavily vandalized calamity And drg wikis get hoisted over their official developer run wikis
I don't ask for much, why is it so hard to find?
nah i remember at first it had some random quote about false son having sex with somebody
That's less funny tbh this is gold
fandom needs a toxic waste warning or something
I remember someone made a page of themselves as a survivor that guy was a madlad
Bro that’s fire I want them as a survivor
New dlc vandalizers of the fandom
Fucking hell I can't find it anywhere here
try going to the console and typing "item_list"
i've read that worked on a random page but if it does still work it would save you a lot of time
is the console enabled by default?
there's some keybind you have to do
"To access the console for the first time, type "ctrl+alt+`" on keyboard. Later on, the console could be called and closed via pressing "x"."
x is ` but two of them makes a code break
like this
so i cant type two of them
we try to keep it as clean and accurate as possible
worth a shot
they finally set up a recent changes bot so ive been monitoring basically every change since the DLC mess
list_items?
i dont remember
any item in particular you are interested in?
yeah i read on a wiki page about the command. it was an old post though, command might just be gone.
Sonorous Whispers. I've said it like 3 times.
sorry i was on a phone call lol i catching back up
The console recognises item_list as a command, but entering it just does nothing
list_items is not a command, nor is anything approximating it coming up in the autofill
dlc is still new so new items might just not be checked yet
"This article is currently under construction. Some content may be missing, incomplete, or unfinished."
if i had to guess, if the item id isn't just similar to the actual name, it would involve shell
but autofill is a really useful part of commands
oh right
do you have any mods? or are willing to play mods?
debugtoolkit bypasses the cheat mode and also doesnt disable unlocks.
i forget the console is even functional without it haha
I have played with mods in the past, before the DLC dropped, but don't right now
i think they removed cheat mode in a patch. you'd have to use debugtoolkit, i believe
And has that been updated since the last Seekers patch?
how do i get runald and kjaros bands
unlock?
unsure, but it might still work. it doesnt add the commands, it unlocks them really, bypassing cheat mode.
and i'd be willing to bet GBX updates their commands for testing
hmmm
i've definetely used it like, a few months ago, so the 3years ago didnt matter then.
i used it post devotion
if you are using r2modman (totally should if you arent) its ez to find
will handle dependencies too
debugtk is just hard to use though
I haven't loaded modman since the DLC dropped, first thing I did when the DLC came out was remove the line of launch options it gave me to put into Steam
there's no instructions other than the wiki really
the only references i can find in the code are for the droptable but it might just be called sonorousecho
On a abandoned aquaduct there will be 2 pressure plates in a random predetermined location, roll a pot, have a friend, place a sentry turret, drop down a captain beacon or otherwise push down one of the plates then stand on the other.
The chat will show a message saying "an ancient gate has shifted" and an area on the map will open up and you will go in fight 2 elder Lemurians and they will drop the bands, unlocking them and allowing you to use them on that run.
This is repeatable
its not bad if you learn the commands that are relevant to you
especially because of how strong the autocomplete is
i would check the command for you but i dont own the dlc, and probably wont for a while
you get used to it if you use it regularly, but not at first is all. similar to any console, really
i know all the useful skyrim commands by heart
kill_all, no_enemies, god, noclip, give_item, give_buff, give_equip, spawn_interactable, spawn_ai, are probably the most useful
the gives and spawns are good for tesing
i only ever used it to see if the void elite item was actually in the game i think
remove_item also exists, but you can give_item a negative number too
also to test if larva corrupted aspects into it
which it doesn't
Negative give item can do some funky stuff since that's appearantly what the void aspect does for its free safer spaces and you can get -1 that way I forget how
i dont think ive ever managed to have negative stacks
alright this will be a little long but im gonna share some screenshots
dont get killed by Mithrix bot 
alright so it is called resetchests wtf
It doesn't reset the chests
i assumed that was sale star or something lmao
reworked?
the item effect was probably changed in dev
So Artifact of Delusion was originally going to be an item?
cause yea i saw this
i could see it being like an equipment or sum
And they just never bothered to rename the internal item ID when they changed its function, I guess?
works fine for them
a lot of hidden or internal items are used for effects. theres an unused helfire tincture item from when it was gonna use an item while active for the effect, but it was changed
there's quite a lot of unused items actually
yea
also enemies
a lot of funny hidden items too.
i remember the new updates added the unused alpha construct stationary boss to the game in the ambry
Right. So... back to my original task... is this correct formatting?
yes i believe that should work
Just in case...
one thing to note, your profile save is loaded into memory when you start the game, and it uses that. so to edit in rebirth items multiple times, you'll have to close the game. even changing profiles, editing the original, and changing back, wont work
honestly good idea. if you fuck it up it wont break anything itll just do nothing for rebirth
but in case anything else gets touched
SUCCESS!
nice!
im gonna reply to my own comment with "internal item name list" so i can search it up later if i need it haha
Can you pin it?
i feel like one bigger image could be pinned. That or a message that leads to the pictures, since this could be pretty useful, especially in #ror2-modding
since a lot isn't in the wiki yet
i thought about it
i guess its not a bad idea, makes it more searchable. alright, you talked me into it lol
we've had worse things pinned 
#ror2-discussion message
Thank you c:
Whats the chance with 20 shopping requst form
a fuckton, it has diminishing returns
sec
since it has two terminals you probably dont neeeeed 100%, idk what would be the best amount
Shipping requests are the only way to get red tri shops right
do those exist?
Exactly what I'm asking lol
and does shipping request form affect trishops?.
nothing on wiki about it affecting trishops, unless you just mean the shipping form thingy itself since you get both with card?
cool graph
red tri shops arent even a thing are they?
not that im aware of
and to elaborate on this, you basically have to keep going until it rounds up because ror2 cant get that precise, like tougher times, i believe.
if it gets smaller every time you won't realistically get to 100% without rounding
you'll just get +0.1, then +0.01, +0.001, etc
Oh my god.
3,000,000 makes the wiki round to 100, its 99.99% before that
the game might be a bit different tho
just need to know how far their decimals go
probably 12 if i had to guess
seems to be a standard
yea its probable the wiki is just rounding up 99.999%
generally 50-60 is a good place to stop
60 is 90% on tougher times
255 is only 97%
and just 10 is 60%, right?
yeah
tougher times is funny because it behaves like armor
its functionally similar to a 14% health increase per stack linear, which doesnt reeeally diminish
the main difference between it and armor, is that it becomes more consistent at reaching that average reduction whereas armor is just consistent all the time
yeah because it's just a bunch of math the first result for "how many tougher times for 100% block" is like 16 minutes long
Mithrix be like
Who would win:
999 Teddy bears
1 pre-patch Echo Boi
that one atg that mithrix shoots that just obliterates you would win
like the mithrix bug was weird, but not resetting shield/opal is also pretty weird
I mean it's fixed now, right?
so the other item calls for the "on kill" i believe, but it cant because enemies are his ally, so it just like resets the buff i heard. but they made it reset echo too
the mithrix part is. it being OP on players with shield and potentially opal is whats funny
OP? How so?
the reasoning might be different about the allies but the resetting the buff is the same
if you dont take HP damage, then it doesnt flag you as in combat
i find it funnier that echo had a chance to just double your damage taken
it never halved it, you just took it twice
so your shield instantly starts recharging, and if you have opal it will not be put on cooldown
also the time inbetween was, of course, fps dependant.
So you get 0 cooldown block with Opal?
if you have enough shield or take transcendence, especially with opal, you are suuuuper tanky as long as you have echo charges available. shield fully recharges over 2s, so that means you have essentially 50% regen per second all the time. and opals dramatically ramp your health, by like a ridiculous amount, which is normally balanced by only eating one hit
each opal is effectively 100% base hp increase which is crazy
also, perma opal is way stronger than you think
that's what newt has and thats why he's so strong
his health scaling is mediocre honestly
ok that's pretty cool
with one opal you are taking half damage, with 2 you are taking 33%, with 3 25%, etc
so then you just have to find an Echo printer and you're set?
well i mean actually 500000 (+150000 per level) isn't that mediocre but it falls off quicker late game
combined with the crazy fast regen you are basically unkillable as long as echo charges are up. but, when no charges are ready, youll take damage like normal which puts shield and opal on CD
its very powerful but you have to be careful of DoTs, because whether its a teeny fire tick or a mega one shot hit, both take 1 echo charge away
so getting burned or bled can eat through your charges very fast
Oh, the Dota 2 players are very familiar with that from Templar Assassin's Refraction
i suspect it will be fixed eventually, so if you wanna abuse it try it out! its most nuts with trance since you can tank much bigger hits, but it works with like PSG too
if you can get some opals then PSG might be enough by itself to negate a few hits before it breaks through and damages your regular hp
oh also it doesnt properly split the damage either. i keep forgetting to pay attention and test whether or not its dealing 50% up front and 0 on the second tick, or just 100% up front and 0 on the second tick. but the second one is definitely empty while using the shield bug
with hp its fine
And I just thought doubling the efficiency of
was a neat synergy
wat
RAP is evenly spread across both hits, and planula only goes off on the first hit. thats because the second has the bypassarmor damage type
so like, say you get hit by a 50 damage attack. echo will make it 25+25. if you have 2 RAP, for -10, instead of being 15+15, it will just reduce the 50 to 40, and deal 20+20
BOOOOOOOOOO
razorwire or thorns and stuff go off twice tho
i really wish planula double dipped. tbh idk why planula is included in bypass armor to begin with but whatever
Gearbox Fix!
My wording was terrible I meant is shipping request the only instance a red will appear in a multi shop
is there anything i can do about getting stuck on a leaf in treeborn?
what survivor are you?
Engineer xd
you might be able to place a turret to clip you out, but it prob won't work
ror2 has console commands built in, but it disables achievements
Wait how do you access them?
CTRL + ALT + `
BIG THANK YOU
debug toolkit is amazing
i jus wanna fix my run 😭
fixes the 'cheats' stuff in the base game console and adds a ton of powerful commands with autocomplete to help make it easier to use
i dont remember if base game has noclip. i dont think it does
might be able to next_stage
there's set scene would that work?
no lmao
Where would you wanna go?
sundered grove
I know some internal names. I don't remember sundered maybe rootjungle?
their file names arent even in the wiki D:
Or bazaar also works if you wanna just go to the next stage
oo that works but it seems i cannot enable cheats
im doing cheats and it says enabled cheats ..... but not allowed
Yea, thats the problem with base game console. I heard cheats was removed but i dont know myself. I think it used to disable unlocks too
gotchaa
Debug toolkit bypasses that but if you are midrun that doesn't help a ton haha
Im curious
i'll just install the mod you suggested and get back items and stuff i think
thank you sm for help :D
Is this on console? Because we can use a keyboard if you plug it in
I doubt it but yknowm
lemme check the wiki
it appears no (source is wiki.gg)
Makes sense lmao
can bandit:B&E be done on false son?
No
😔
Yea nw
Give_item for your stuff, team_set_level 1 [ur level here], fixed_time whatever the time was in seconds, and next_stage until the stages passed is correct
Wait thats the despardo unlock just o make sure?
Should be basically the same run by then
yup
The 1 in team_set_level is which team, 1 is players 2 is enemies
WE R SO BACK thank u very much
Yeah I think the main thing is that he still insists on rushing the teleporter, even though most of the community says that fully looting is better, since your items can outscale the time-based difficulty
yea. theres a lot of reasons to focus on loot primarily, including a ton of math and testing stuff we have done in the past
is there any notable tech for false son, viend, runner or seeker
stuff like how increasing stage exponentially ramps difficulty (and therefore chest costs), but also chest costs only scale up when they spawn. but enemy gold rewards scale up in real time. so chests effectively get cheaper the longer you are on a stage. when you change stage, you make chests more expensive, reset them, increase difficulty, and also lose all your stored gold and have to wait for new enemies to spawn. so its so much better to grab the loot instead of leaving it behind
speedrunning mentality came from the idea of maximizing loot per time, since time scales difficulty, and the idea was that avoiding some loot lets you start a new stage with more stuff to find faster. but in practice, stage increases exponentially ramping difficulty coeff means you want to optimize items per time, but also per stage, because both make the game harder and the core idea is max items per difficulty point
that isn't just "do this because it's convenient" like ballista blink cancel on huntress or minor gameplay things that just aren't mentioned like bandit reload speed or acrid m1 sprint cancels
Seekers got repulsion plates for soljurn (idk if spelled correctly) wungus is irritating for viend for coruption, false son and stone plate pauldrons are interesting, idk if that is what you mean though
seeker with repulsion+planula lets u use sojourn for a lot longer, make sure not to heal if u want viend corruption, and false son growth is good, as just one bison steak gets u a free lunar spike
the kids are discovering the tincture build again 
what are some tips / good items for acrid?
after a bunch of playtime i think ive only played him once
if you dont already know about it, his m1 animations can be canceled which greatly improves his dps
backup mags are good
tapping sprint after dealing damage lets you immediately move to the next step in the combo. if you dont feel like canceling every attack thats fine, but try to at least cancel after the third swing because it has a looot of endlag
also poison > blight in most cases
bite also can be used to cancel
blight is fine, a lot of enemies dont have super high hp and acrid has high base damage so until you are mid-late game its common for it to just deal the minimum of 100% base damage per sec, and once you are approaching late game neither are super impactful compared to your items
early game youll likely get better value out of blight and being able to kill makes flying enemies significantly less annoying. being able to stack also rewards a very aggressive playstyle, which is probably the best way to play acrid
thats a funny way to spell warbonds
the DoTs cant crit, but are affected by stuff like AP rounds or focus crystal tho so those are good
his leap is super powerful as a mobility tool, and having 2 charges lets you climb steep walls if you try to aim to hit the wall midway and use the second leap in midair
does delicate watch affect poison
yes
leap seems to scale really really well with sprint speed
if you want to try a funny build, acrid is one of the few characters that can use light flux and be very strong
what kind of playstyle does acrid usually go for
blight with 4-5 light flux will basically ruin your m1, spit is kinda useable but not great and bite becomes unusable, but leap can be spammed suuuuuper aggressively because 0.5s cooldown which makes you unbelievably mobile, including climbing walls almost forever, it pumps out stuns, and stacking the pools gives pretty solid dps. his special being spammed becomes a dps and proc machine that you dont even need to aim
normally though, youd do something like using special off CD since it spreads pretty well, it has infinite range so you can shoot stuff across the map if you want. you can use leaps to traverse, or to fight. leaping in and saving a stock will let you leap out if things get iffy, or if you are confident you can spam the leaps for more dps
if you have spit just kinda use it between m1 combos, if you have bite you can use it to help cancel the m1 combo. the regen from bite+m1 third swing is quite good, and can let you tank stuff pretty well for a while
leap, spit, and epidemic are agile, so sprint synergy items work well on acrid
knew these already & they're not super super useful but but you
Can the blue portals spawn in drizzle mode?
Yeah. They're random spawns unless you interact with the Newt Altar that spawns every stage.
difficulty doesnt change the chance
the chance for them to naturally spawn is also bugged, they tried to raise it but changed it somewhere and its being overwritten by the old value in a different spot. its like 5% or something
yea this is an ancient changelog
this is what it actually is
oh and there's a false son inf slam (bug)
if u charge up slam, then jump over a slope, as you land let go of slam and press sprint, and u should get stuck in inf charging the slam, if u press space then the charge ends, charging it makes it have more radius
Didnt they fix that slam bug
can tonic affliction get egod???
i dont believe so
no, its the same as broken watches and elixirs
TIL: if you are at the enemy cap when you charge a green portal shrine, you dont get a halcyonite and therefore you get no item pack. you just throw your money and time away for nothing
this is for ego, it confirms the item isnt notier before consuming it. the grayed out stuff from consumed items are classed as notier
this is tragic
altho
keeping 40 enemies around is not exactly easy haha
doesnt even store the halcyonite spawning until theres spawning space. you just simply loose out
it is if youre captain 🙂
oh shock?
yup
or if youre stage 5+. the sheer amount of times ive killed a gup and it doesnt split due to enemy cap is kinda absurd
they tried too lol
idk if ive ever seen a gup not split, except when executing them with seers
That doesn't answer my question
Did they or did they not
shock is my favorite beacon for that reason tho. just lock everything down lol
youd think it dying would at least drop to 39 briefly but meyb not
I somewhat remember it being in the pc patch notes
they patched the easier method of doing it, you can still do it using slopes tho
shock is the strongest beacon imo
equipment can be wild but its way less consistent
Ah
happens to me all the time on medows, especially if im in the "i have money, just run and loot" phase
thats fair
i play a lot of engi and acrid too so im probably pretty prone to collateral killing straggler enemies
i shared your message cause i thought it was funny, and a friend shared this back
thats what i thought too! i wonder if its a bug, or if that director isnt configured properly
i might have to mess with it some time and see how it is behaving
yea i thought it would ignore it too
also i like how when you static trap everything, whenever you do kill something, something super tough spawns in its place lol
cuz the director is just hoarding credits at that point
oh yea cause the director is probably saving up that whole time
i wonder how crazy you could get that. you can get it to happen by being out of range of any valid map nodes too, there arent any valid spaces near you to spawn so the director just fails and saves
ok so heres a question: sometimes the director does that on stage 4, sometimes stage 3 as well but mostly 4, where you get super tough pre-spawns and then taking forever to try and kill them just results in the director stockpiling credits so the entire stage from then on is just pure hell. any way to combat that?
i asked this a while back and all i got was just a troll answer "kill faster and git gud"
i believe arti flamethrower does scale with AS nowadays, but it did not always
im not sure ive noticed something like this
i dont remember if the prespawned enemies have different stat scaling, i wanna say yes but i dont rember
doing my eclipse runs theres been a lot more spawns sometimes so yeah probs director stuff
well i guess i should preface that this is what i think is happening. often ill get to stage 4 and the director just cranks up the dificulty to oblivion from the start of the stage despite the timer being at the same time as other runs where that didnt happen. like nonstop elite elder lemurians, elite golems, and bosses. ill be on grove and not a single mushroom will spawn, just nonstop elite golems and bosses. i figure this is the cause
is this post sots?
or was it before as well
because actually what you are explaining is making sense to me now with the elite change in sots
been happening to me since pre SOTV even
like pre dlc1
still happens to me today
in the most recent DLC, a new tier of elite was added, 1.5. its only available from stage 3+, its basically just tier 1 elites, same stats, but they cost a bit over half as much
so the game will be spamming elite enemies at you much harder despite them being equally as hard to kill. but thats a SotS thing
(i think its stupid personally it makes me sadge because like why)
wait, im confused. wouldnt that make less elites spawn?
if they are the same dificulty to kill but cost more, shouldnt the game be easier?
ooohhh, i read that wrong. thought you said they cost 1.5x as much
nah thats just what they call the new tier
yea thats dumb. if it costs less than make them have less stats/difficulty
they retain the 4x hp and 2x damage, but give less rewards because they cost less
and spawn more frequently ofc
yea thats realy dumb
but either way its not whats been happening to me cuz this has been going on since before dlc1
it doesnt impact your income, ideally every dollar the director makes, you will also make, no matter how or what spawns. if stuff die by like falling off the world without you hitting them youll miss out but otherwise your income is pretty consistently tied to the directors
but this means that from stage 3+ you will notice a pretty fair spike in difficulty, as enemies will effectively be tankier than they would otherwise
because youll end up fighting 2 4x hp enemies instead of 1 for the same cost
(ish cause 3.5 isnt half of 6 but you get the idea)
notably, 3.5x cost is the multiplier honor uses for its enemy spawning, but that is compensated by lowering the stats. hp 4 -> 2.5, damage 2 -> 1.5
i've had a few times that halyconite just drops through the ground after spawning and i cant get money cause i didnt have a chance to hit him 
knew
If you can, I'd try to gather more info on it, like if there's a consistent spot it seems to happen at or something, and file a bug report, since they seem to help the dev team a good bit.
Anyone know what the "Enable Tutorial" checkbox does when you select Drizzle difficulty?
chinchi is interested in looking deeper into the code and behaviors for this director
they will probably look into it tomorrow which might help us figure out whats up, since even if the director didnt override the enemy cap it should keep trying basically forever until theres a slot. so its weird if it doesnt
to anyone that played pre sotv
did void reavers attack other monsters at that time? what about on the moon? I know reavers were changed in sotv so i was curious
I didn’t really ever pay attention to it but I don’t thiiiink so?
theres no note about it in the wiki patch history but it could be hidden
or well
is there a void team nowadays? im p sure there is
they seem to happen really really randomly, and half the time I cant even see it because it's already dropped through the ground before I even laid my eyes on it, but I can try yeah
if they were just moved to spawn on that team, that could cause a change without changing them specifically
here we go
maybe they were on the lunar team before? Like i cant find any info on this lol
dear GBX, please update titanic planes and distant roost so they, you know, actually have credits to spawn chests with. thank you
i absolutely refuse to play those maps. everyone complains "forest is too big" but its about the same size as titanic and actually has loot
i dont think its too big
i dont bother resetting personally, but getting roost is such a dissappointment. even before the forest was added, roost has pathetic weights. its not uncommon to get < 3 chests, and i know someone who actually got 0 chests on stage 1 which is like wtf. you walk around the entire map and its a complete waste of time hahaha
alt roost is also the only stage with the possibility of generating 0 newt altars, every other one is at least 1. wtf
yea roost is by far my least favorite map. rndthursday was on roost post loop with solitude and he was like "the depressing thing is that we get no loot here because im max level" and im like "no you get no loot because its roost"
also peak captain gameplay btw
Is 5-8 minutes for the first few stages even viable?
it is, why wouldnt it be
Ion know, that's why I'm asking
does beating the false son and rebirthing on monsoon count for the mastery skin?
It is viable, but it is much easier when done with either a survivor you know and trust your skills in, or with the artifact of command and a plan
its subjective per person, but its fine to full loot each stage, but you can always optimize your pathing to make sure you dont waste time, I saw someone that said that, if you have more items than minutes, you should be fine (mostly) and it does hold true even in eclipse
Thanks🙏
Does this effect stack with artificier's Ice wall?
It should, since it is damage caused by that player
I mean it as in, does it increase the threshold of what is considered "Low health" if it is used with ice wall?
Shit, I worded that really poorly, I hope you understand what I meant though lol
Ah, then I have no idea
I believe they replace each other. Higher is preferred.
Ahh okay, that makes sense
i know i just joined but im stuck inside a giant moshpit of my own lemurians in the gold portal, unable to leave, is there a way to get unstuck 😭
I have such a good run and dont wanna lose it
I saw that

lmao
Out of combat is like attacking canceling whip, out of danger is like shield recharging after not taking damage.
Shit
U might be stuck lol, ive never had that happen but it sounds silly
Tbh i cheated sorry!
I checked the logs hahaha
Okay, so there IS a difference, I felt silly asking that question lmao
Yep!
so im just screwed? Lol
Im just not sure what you could do if you cant move or kill them... Without console mods for noclip or smth
unless I just hold W in one direction and hope they move
If your movement abilities aren't enough idk
If you can sloooooowly move then maybe theres hope!
I have 27 elite elders surrounding me so I can only pray
and I dont have much mobility as Mult-T
yes it is
If its repeatable it might be worth suggesting adding a failsafe or something
i honestly have no clue what that is or how to even do it
Cause yea softlocks that force you to quit feel so bad...
Although i always play with debug console mods, because sometimes you just gotta cheat a bit haha.
it is repeatable its just a pain
yea understandable
I appreciate the help
issue is there are clearly gaps i could squeeze by but the hitboxes make it impossible
how do ppl shoot ballista quickly almost in an instant manner?
mash m1 i presume
I got out finally, thank goodness
now to get trapped again later but on a stage where time moves and crai lmao
Dont say that 😭
Mash m1 and r
Both r and m1 fire the bolts
So you just spam both keys as you're pulling up the ballista and it should instafire
i insta died to a void reaver-
proc chains are always a safe idea
otherwise generally good stuff like movement speed, since shes the only char with a base health down defensive items like teddy are nice
do twisted scavengers count toward's acrid's "bad medicine" achievement?
i got double bands atg uke and sticky bomb rn i think that should be all right
If you can grab one of the perforators or meathook those would add a lot. The chain items ramp each other pretty hard
Wouldn't hurt to grab Will-o-the-Wisp, since they can potentially start their own lil proc chains
meathook is just better ukelele :0
basically. but they can work with each other so
which one of the two perferators is actually preferred
if you want single target dps, charged
molten is more for crowd damage since the fire flies everywhere
Although molten is a lot easier to get
tbh i prefer molten, it just has potential to put out soooooooooooo much
and the burn makes their damage pretty similar even if its performing poorly. but on some enemies it wont be as reliable. charged does have a short delay like royal cap, they are literally the same effect lmao (which also means it rerolls crit even tho it should inherit, and therefore never crits on railer), so it can miss things moving too quickly but usually its pretty reliable
molten has a surprisingly large 8m aoe, and to help with slow or immobile enemies one meatball always goes straight up so if the target doesnt move much or at all it will always get at least one hit.
its 300% total, but the burn is for 50% of the damage so it deals 450% total per meatball
thats what they are officially called btw. and i love it
fire meatballs damn
do you guys prefer strafe or flurry? idk what benefits each give other than flurry doing more dmg
i like flurry but a lot of people justifiably like strafe
it only takes 21% crit to have better dps, and 26% to have better procs per sec for like bleed, though it will take a bit more to have better total damage proc dps for like atg.
a second major consideration is that both of her m1s are pretty weak, so having a weaker m1 on stage 1 while you have no items can slow you down
strafe will outperform always at the beginning of a run when you have nothing, and getting unlucky with no crit can feel pretty bad even if you dont need a ton for it to work decently well
good to know thanks
btw am i tweaking or does shooting commandos grenades make them blow up?
yeah prob
it would be a cool buff tho
hyper charging them or making them shoot shrapnel if htey get hit by a bullet mid-air or smth
they kinda weak unless you use them alot so alot of ppl dont use it
yea hit special slot is pretty replaceable with essence, especially since that works so well with his proc rate. frags are still better than suppressive fire tho lol
Agree to disagree
Both commando special suck
true but also not true sometimes
if you have brainstalks his default r is better than his m1
If can stack attack speed then default better and if have bands then alternative
if you have brainstalks you can spam the hell out of grenades
true aswell
also you need a surprising amount of AS for supp to outperform, even if you arent getting much out of nades, because the nade anim speeds up too and its already so short you get to spend much more time m1ing, and m1 scales with AS
supp scales with AS which is good but you also cant m1 while using it which is something thats easy to not think about
wait nade animation speeds up?
i actually have this, Withor made it forever ago. its supp vs nade vs no special m1 only dps as it scales with attack speed
nades is assumed just one target sweetspot hit so if you are missing it would be a bit lower but if you are getting aoe value it will be much higher. it takes a surprising amount before supp is passing
the chunks you see are caused by frame rounding, where more attack speed isnt making the breakpoint for being 1 frame faster so it stalls until it is, commando has some unused jankery in his m1 code that manifests at higher attack speeds.
the middle jump where suppressive starts almost catching up to nades is around the 4.6 AS point, which is like 24 syringes
yea its just really short to begin with so it isnt insanely impactful
How big is the sweetspot for grenade
I kinda never tried to learn it because of how abnormally small it felt
errr i dont actually remember the aoe size lol. sweetspot is the center half of the aoe
i dont see it on wiki. i forgot that because its a burst of damage tho it can trigger damage stun on a handful of enemies like golems so even tho its not stunning it can stun sometimes haha
Risk of Rain 2 nerds, I haven't played Rex in a long long time, what skills are you using?
plant
I'm using Default Utility, and Alt Secondary and Special
i dont remember the skill names off the top of my head sec
Rex's alternative special is one of the worst abilities in the game. It's hard to tell if you mean alt as in the one you have to unlock or the one that's on the right though because Rex's abilities are sorted differently
Alt special is the fruits
bramble volley in util (self damage isnt a big deal, and it heals A LOT especially if you hit multiple enemies. you have enough healing its still fine to use for exploration mobility. losing weaken is fine, his m1 weakens)
On the right, sorry, I forgot which ones were unlocks or not.
fruiting isnt too bad if you can use it well, the problem is the root is just so much better lol
Robot Utility, Plant Special and Secondary
Yeah that's fair, everyone always gets them wrong because it goes again the pre established rules
you can get full heals out of fruiting pretty easily and it deals more damage up front, but most of your damage is from bramble and m2, the root is crazy good, and the healing from it is both awesome and remote. you dont need to pick anything up
So all plant then yeah?
m2 either works, drill is safer and is funny with procs and bleed, esp with backup mags, but you need to use the root well to get the most value. and barrage is just insanely good dps wise, you have to be a bit careful with melting your health bar but you have tons of healing and balancing drain and heal is kinda the funnest part of his kit imo
i do use drill from time to time, i dont think its bad per say, but barrage is almost certainly stronger so a lot of people really dislike drill
whats funny is that drill is significantly better than arrow rain, REXs m2 and huntress's special lmao
the base special, the root flower, costs % current hp but heals % max. so using it when you are at lower hp makes it cheaper, but it will heal the same amount.
alright got some responses!
Does Col. Droneman have health regen? Idk why he's surviving in void fields but I'm not complaining
That's so based.
tysm
why the fuck are there lemurians on sundered
They're just in the spawn pool there, reason why it's an elite is most likely the bugged elite spawns
There were always them on sundered
Did the dlc change that? Because before sots gups would be there
There were no sotv monsters here
Both were there
Gups and elder lemurians both spawned
Ye?
I have never seen any Lemurian spawn in sundered after buying sotv until today so I was confused
Ive seen em plenty
how is it possible that I did more damage in one hit then I did in my entire run
And as I said it was acting like I didn't have sotv no sotv items or monsters
Probably the integers bugged out
they bugged out this bad?
Map before was sulfur pools
understandable
Someone with more knowledge could expand on it more
U have a watch tho
Yeah from the last map...
for as long as I've played (3 years) they've always spawned on there for me
I'm just saying no sotv monsters or items in the entire map is weird lol
sundered big lemurian is normal
Yep
I've never seen one that's so weird lol very well then
another question for anyone that's picked up shaped glass
Like in general?
yes
I mean yeah ive picked it up
what was your highest stack of it
Oh nothing significant
Well I'll concede lol I swear since in between buying sotv in August and today I've never seen one but if you're all saying it's normal I believe it lmao must have been lucky or something
yeah me too, i think I got 103 in this run
the wiki seems to say they spawn on sundered only with "no expansion" I don't know whats that supposed to mean though
Yeah wait the wiki says that gups do replace elder lemurians
I think we just gaslit u frfr
I def remember seeing them but then that was pre expansion I guess? I feel like I also saw them in sotv though 🤨
Some base game monsters get replaced by the dlc monsters
Yeah strange
Imma just gonna go in and see for myself
Wow
Here I was thinking the game just forgot I had sotv for one level you tell me It's normal behavior and now you're doubting yourselves
We got mandella effected
mandella effect looking ass
Is there a console command to just spawn u at stage 4
maybe sots is goofing up enemy spawns or changed them I wouldnt be surprised
Well I'd LOVE them to goof up xi constructs and give me good bosses instead of me effortlessly one shotting stuff then next stage just spawning me into 9 glacial elders lol
Unless I'm speeds running I'll cheer over a gup event
Elder Lemurian were replaced with Gups in Sotv spawn pools
The game just can not handle multiple DLC spawn pools correctly, so it just chose one with only "Sots" content for that map. That's why no gups and the "replacing elders" also didn't happen
This is a bug on every single map because Hopoos implentation sucks and Gearbox didn't make it work for multiple DLCs either
(Also means like Void interactables and Halcyon Shrines are around 30% rarer than they are intended to be)
It also occured to me I was running the game vanilla whereas I usually use the sots fixer modpack
I don't think there's any standalone mod to fix this
ty for the explanation
Swear some mod lets this happen but idk
how do you get better UI with thunderstore?
i cant seem to find it
If you do find it please tell me, else I can make a standalone version because I included the fix in my general gameplay/spawn pool mod but that's not very "stand alone"
Better UI was removed after the owner had some, arguments, and generally left the community not nicely
LookingGlass is a modern alternative
there's another one too but I forgot the name
Got any awesomer vanila mutliplayer compatible mods?
A general rule for if only the host will need it is if it says client side and doesn't add content it has a good chance of working.
For example, ShrineOfDios added a new revival shrine, but because what it did was actually override the shrine of the woods and not actually add a new one, it worked fine
If it doesn't physically add anything to the game though, it will only affect you, like UI mods for example. If you use LookingGlass only you will see the UI.
I see
So just mods with server sided and maybe some client sided?
If there is a problem with a mod, it won't even let people join, and will say there's a compatibility issue with X mod
So it's easy to fix if you download one that doesn't work
Another example is nobossnowait
I remember downloading a mod called betterchef
That would probably require everyone
It does work in vanila mutliplayer however it sometimes replaces another player's skill with another skill
very odd how that happens
Never happens to the host doe
Prevent what exactly?
Aforementioned bug of replacing skills
If you have the mod it would probably use the code to prevent it from happening
I checked the logs and it said something about malformed package
Microsoft has learn pages about every function known to man, being the creator of Visual Studios
If I had to guess they try to pull data, the data is wrong, and it overrides to a default.
Normally if something goes wrong it's mentioned a lot in the logs
That's so fucking grim the dlc arnt even truly compitable with themselves even in terms of interactables or enemies wow wow wow
so wait if a stage spawns a halcyon shrine it will never have void cradles and vice versa? or am i misinterpreting
Base Game stages are meant to have 3 DLC spawn pools (DLC1, DLC2, DLC1+DLC2)
But the game currently can't pick just one or "the best" one. So it just allows all of them to be picked.
Making it in theory a 1/3 chance for no Sotv, 1/3 No Sots and 1/3 for both enabled.
Because of how many spawn pools are just, straight up not asigned tho.
(Ie GolemPlains is missing StormOnly, so it's just a choice between DLC1 and DLC1+2)
The actual chances are quite different
where can i see how many crabs i have to throw off into the void for "the demons and the crabs" achievement?
bc i just did a run where i threw around 14 of them in the void but i didn't really count how many of them i actually did throw
If u go to the challenges tab in the logbook u can see how much is completed, it doesnt state the number but it shows your progress
Its not the most convenient but it gives u an idea of how much is left
thank you, but i'm screaming inside as i might have only needed one more
you do that while playing so it's just a waiting game, for the crabs you have to go for it, that's why i'm even more sad
Yep its annoying
That was the last item achievement i got aswell
But its a very good item so its worth the hassle
it's the last item achievement for me too
Ah nice
Since when can a legendary chest spawn here?
yup, it was only one last crab
There can be rare spawns after loops i believe
Awesome
nice, i never knew
Yep, i once got 2 legendary chests on abyssal
The guaranteed and some random one lmao
It was hype
Are runs stats still glitched? Think that's one of my most anticipated changes so I can see exactly how much damage my broken 8 hour run got
Doubt it frankly 😞
just learnt that aurelionite can get become voidtouched from the little void things
fun fact, you also can become voidtouched
well yeah wake of vultures
are proc items good with artificer or should i mainly focus on dmg, aoe and burn?
well artificer doesnt hit super often like commando so personally i like stuff like bands and ignition tanks better but you cant really go wrong with an atg or a sticky bomb its just more damage
Yeah its very cool
Lol itd be funny if your drones started attacking when u were
that'd be artifact of chaos at home
Indeed
Atgs can do BEEG damage but generally burst damage items are better like bands and crowbars ete etc, tho picking up a bleed and atg every now and then doesnt hurt, unless u do purity with her then just drop any proc item
is vrit worth getting on her?
no
I'd say crit is worth it on everyone, it's just better for some more than others
Think lenses are least useful on railgunner tbh
most useful on huntress by a mile
If you have a Sonorous Whispers and your friend, who doesn't have one, gets the kill on a boss monster, does it still drop the item?
nope
Actually, maybe? pretty sure no
Wiki doesn't disagree with the description, so... I guess so? But I dunno, wouldn't work properly if multiple had one under that context
Nah, cuz ur the one with the item
So only u can activate the effect of the sonorous
Same logic as u having a gasoline and ur friend doesnt
How long do you guys hold onto Prayer Beads before you cash it in? I got this on this stage
I usually do it when its at like 21 stacks ish
I just scrap it whenever I find another
Are Elites still spawning way more often than they should or did they fix that too?
Its still there
They are gonna be fixing it next patch
From what they mentioned on twitter
whats the difference between the x under the artifact and just nothing there?
Does ego corrupta rvery item even void?
The 'X' underneath an artifact is for multiplayer, and is basically a vote to keep it off
can someone give me a little hint for the guardian of sirens call without spoiling it
oh now i know
Is this real? The elite thing is totally not a bug, they added a new tier. But i h8 it, so if they are planning to address it i am interested
