#ror-wiki-discussion
1 messages · Page 22 of 1
yes i do!
We know from a Preston message on reddit that they intended to have some of the items behind unlocks at some point on AC development
it's a scrapped unlock for orphaned core which is already known atp
though fun fact apparently if you failed the unlock the core was supposed to explode and kill everything except survivors?
there's an unused projectile that is also a pink orphaned core which explodes and kills everything
Huh. Thats a really funny fact
maybe during the quest, the only enemies would be the ones spawned from said quest
I wonder if it would be an actual protection quest I.e it had actual health
or it was just a tp charge type thing
you'd unlock it with fuel array and it'd spawn a best friend with fuel array
there's like of them 5 deactivated in plains for some reason
it doesn't do anything yeah can't really do much with it
maybe documented under best buddy trivia
This is known but I have never seen footage of it ingame, can I see? 👀
mysterious oneshotting orphaned core for vanilla
Yes!
8000 tonic gaming
Apparently Red Shock can't be broken out of idk where to put that
what even is red shock
It's like the Red Scare but more sudden and temporary
lmao
bro why do some chats have 5 second cooldowns and others have none
oh, btw:
one of these should say slide, but I don’t remember which is which
lmaoo good point
fixed ,,, for some reason the skills data thing set tactical slides name to tactical dive ,,,,, despite being in ["tactical slide"] ,,.,.,,,.,.
shock applied by the drone
bombards you shocks for 2s but can't be broken out of via damage like regular shock
turns out barrier drones and freeze drones are the only alloyed collective drone with 0 armor
lt. droneboy too technically
might want to update their stats on that since wiki says they have 20
yo rq, what does "defensive state"? mean in the alpha construct page
is it jus a state of being or like a skill of sum kind?
it gets a lil shield
weird
does this allow shield damage..?
im not gonna test it but it certainly should according to the code
can we get The cabbage to to comment about this
This could change cabbage's day to day. Someone should tell them
what does that do
If I get it right, getting damage to shield no longer prevents you from achieving ethereal
Because they changed fullcombinedhealth to just helath
helath
getting a trans after stage 1 essnetially is just the one and only tip now
lmao nah
it's a GOOD tip
but "just lock in when the seed is easy" is still very much doable
I have just realized that while Tornado slam is active, Blunt force's icon has a different color
Just saying because the wiki sometimes keep track of these little details
oh you know what's also interesting
there's unique flavor text, at least for cooking sauteed worms, at the Wandering CHEF
Iunno if this is on the wiki
ohhh. I havent got the item a single time yet. It is nice that they treated it as an event and gave it a text
I dont see a mention about that on its page. Only about Grovetender beeing over the moon
yeah no it's something like "Tastes like star seed, glass frogs and something something"
it's very cute
oh, its there. It is cute
I'd wager all the food items have one
ohhhh, it has lines for CHEF, that is such a nice detail
stop flirting with yourself, CHEF
Does not mention how it refills lunar spikes
it does in the description?
though ig it doesn't mention the rate at which it refills them, which would be a useful detail
This is what I am referring to
the HOW in my sentence is important 🙂
... Thats all the info bruh
Feel free to add more
commencement low gravity isnt mentioned on the wiki, if anyone had values that could be added, that would be most appreciated :)
i dont think this can go on the wiki im afraid
its important to note how many dimensions each game has
added a note to the Luminous Shot page about power mode
MUL-T cannot trigger the buff in Power Mode when using two of the same weapon.
is there a clearer way i could word this?
as long as it says he can gain buff stacks, seems clear enough
else just activate lightning or smth
that is a weird bug huh
should say "trigger the lightning strikes" rather than the buff yeah
that can be easily misread as buff stacks
idk how you'd even fix this tbh
is the game unable to distinct between which of these is the primary/secondary if you're using the same skill
it checks if your secondary is the skillDef to determine if it's a secondary damage
i guess there must be some like "ThisIsTheMachineForThePowerModeAltAttackThing" that they can check for
tho short of name checking idk about that either
howdy
Would anyone be interested in helping with an indie game RPG wiki? I feel kind of bad asking so randomly, so if anyone is interested/curious just DM me, I don't wanna clog the channel or anything ^^
.....is this related to RoR?
ror is an inspiration for the game yes ^^
its a roguelike, shoulda said that instead of rpg
It can be a roguelite and an RPG
She has the one master skin and no DLC skin
She doesn't actually, just like how sotv has no final boss 
Jokes aside I can add it when I get home but if anyone can do it sooner that'd be great
oh also, there’s a disconnect between some characters having in game models spinning and some not having that
and also, some aren’t even standardized in a row 😭
mute evadings again but i rhink there were plans to do them for the rest of the survivors ,,,,,,, just theyre kind of tedious to make (havings made some for ss2s wiki( so i gets why they arent on survivors other than commando ,,,,,,,,,,,,,,,
I don't think it's mute evading if you asked to be muted lol
bread is that you
dunnos who this bread fellow is but they seem really coo l,,,,,...,(,,,,.....
Idea i suggested that was being carried out but then the person’s pc died and so they posted a tutorial here but idt anyone has done anything about it
oh damn haha
Rough test that could potentially be useful if anyone decides to update the chef page
is there a way to make sure the ad banner at the top doesnt block the search bar?
oops thats my doing
i didnt finish the rest of the characters cuz my pc blew up
im getting it fixed in the next couple days and im gonna get that done
this is just a mobile thing i think
no it isnt, actually
ill look into it
ohh ok
ah cool
looks like some of the images are in a carousel and others are not
that’s likely what’s causing this
Someone should put all the survivor buddies onto the Crudely Drawn Buddy wiki page I think
im dont thinks .,,,. theys just haves the default mediawiki markdown stuff ands custom templates that are their own little language that scares me to look at ,.,.,..,,. .,there is a extension that lets mediawikis use xslt but seems to be in beta ands not on wiki gg yet ,.,.,,,. ,.,.,..,.,,.., ,.
addeds a gallery section to it with everyones but robomando because we hate robomando <33 .,.,
sweeet
why does acrid look like that 😭
Crudely Drawn you mean?
ah, ok
btw, please turn pings on. I won’t be mad, I appreciate when people notify me :]
fucking stupid
He's always looked fucking stupid
NO HE HASN'T
How could you offend the dog like that
Look at the damn thing
speaking of returns wiki id like to suggest having all the travel logs on the survivor pages moved further down the page instead of being near the top
i dont have my laptop with me now so i cant help w this atm
like it is on the ror2 wiki?
yeah basically
the bespoke descriptions can also go, i think some of the pages dont even have them
in general its all a bit messy just because there hasnt been as much attention for returns in general much less its wiki
is there a website or something which breaks down scene director credits in more detail than the wiki? eg. talking about the chance of spawning different types of chests, shrines, or even chance of spawning temporary item dispensers etc. because some stages seem to have more of those than others
riskofresources.com/credits might!
Straight lying
(the it can only be found as a rare drop from a collective elite part)
Probably copy pasted from another elite page early on and then never amended
where else can you get it?
crafted with wake of vultures
didn’t devs remove that?
this is the only one that wasn't removed
weird
spaghetti code at its finest
i dont think thats spaghetti code is it..
it was a very intentional removal not spaghetti code 😭
fuck does anyone know what the specific conditionals are to stun solus heart
wiki page on them is incomplete
HP thresholds
30% and 60% presumably but I haven't checked or tested
ohhh
Shrine of shaping's credit cost isnt updated yet
Its also missing new drones aaoouggh
im a bit weirded out by this descriptor of time
since, if it's 0.5 seconds, wouldn't the amount of frames entirely depend on your current framerate?
or does the time to unscope shorten if your framerate is higher?
this is entirely based on the assumption that you're playing at 60 fps
(on railgunner's marksman skill)
the game runs at an internal FPS
your rendered FPS and the game's tickrate FPS are two different things
then that could probably be a little more clear
since "framerate" usually applies to the rendered fps and people would usually say ticks or something of that nature when referring to this
call it gameticks then
0.5s is more than good enough
its not wrong, just unclear
i think the 0.5 seconds should be outskde the brackets yea
there's not really any point measuring frames for this game i feel
they probably meant with pearls?
or alternatively they had pearls in their inventory and didn't realize that's what was doing it
which seems more likely
anyone know where i can find the sound effect that plays when you select rex in the lobby? the zip file i have seems to be missing it
i can just extract it for ya rq
want a specific format?
updated the void locus page for AC
highlighted portion is the new part, everything else is unchanged
this is now the only page that mentions the void portal in neural sanctum afaik, should other pages include it? like maybe the page for neural sanctum itself
goated boated
totally unrelated but does anyone have the texture that the vine from noxious thorn uses?
perfect, thanks again
nvm gang I got it!!
whoever is adding pictures of where items are placed on survivor models: good job, keep up the good work
Content Source Limit is a number that limits the amount of Expansion content that can be added to a stage's monster & interactable spawn pool at once.
This value is set to 2.
The game determines what expansion to add as follows:
Roll for two monster pools to add.
Pick interactable pools of same expansions
If only one monster pool was found, cho...
Life saver, thank you
When will the Unreleased page get updated with all the new helper/cut content added with AC?
Making a mod and was told that not everything is listed there so it seems like I have more work to do.. 
Many items in the game's files cannot be obtained from Chests, Lunar Pods, Teleporter drops, or any other natural means and must be cheated into existence either via modding or console commands. They can be of two categories:
Internal items, which are actively used by the game to dictate certain behaviors for the holder, e.g., BoostDamage.
Unre...
Hi, I wanted to ask if I wanted to make a video going over information from the wiki, how would I go about getting permission for that?
I guess I more meant what sort of crediting would be appropriate
I mean it's a wiki, it's open source
You would credit the "wiki contributors" and thank them because without their work you wouldn't be able to yada yada
But there wouldn't be a "permission" to ask for
alright, thank you!
you gotta thank me specifically
I will thank you specifically Alissa balissa
Hey I have a question? What is this enemy cuz me and my friends have been trying to figure it out to complete the logbook but it says we’ve never killed it before what could this possibly be?
probably Heart
is it voidling
Nope not that either
This is voidling
And we’ve killed them before
It’s locked like we’ve never killed one
is iiiiit twisted scav?
Twisted doesn’t have a log entry
and it's not Mith right
Nope not Mythirix, False Son or Aurelionite
It’s next to overloading worm
So maybe it’s a secret no one’s found
i thought that was heart
idk
can ur friend show us :v
When they’re done with their run cuz she’s using mods rn so she wants to give Vanilla for proof
heart logbook is bugged and always displays like this unless you have the log itself
We don’t know if this bugged or something else but this is from their modded run
oh huh
hehe
That's gotta be either a bug or something related to modded. There's not supposed to be something in between Amalgamator and Hunter in the logbook.
It's twisted scav from modded yes
whats the False Son DIABLO timing?
I think waxybho has a yt short on it
hey @honest ice asset extractor is putting DLC skins for the base characters in RoR2.BaseContent... it probably shouldn't be doing thaatttt
like... its not a big deal but i often forget and have to go aaallll the way back
👅
bweh had noticed with some modded skills but think its since it just grabs the survivor then the skins rather than getting the skins individuall y,.,.,.,,. shouldnt be too bads to fix !!!
thank you thank you
that is how the content pack is made as far as I know
Mando reload animation science
hi @deep pine can you pretty please add the drifter changes in 1.4.1 to her page ♥️
False son slam doesn't have info on it increasing AoE as you fall,,,,
probably cuz only neeerds would wanna know that
Was gonna look through your edit history and say only a nerd would wanna know [something you changed or added] but wow I really got nothing
Also thank you for making vrit redirect to seers LOL I know for a fact ive used that personally
every time my search doesnt go to the right thing i just make a redirect
what DID you find?
You do a lot of image stuff.
How do i do this btw id love to do it too
i want it to look nice
i did do a lotta stuff on the death mark page
Everytime i search smth and it doesnt redirect me i literally think "damn i wish that was a redirect"
Uhhhmmm
make a page with the 1st word
like, i created a page called "Vrit"
in it i put a redirect to "Lost Seer's Lenses"
like so
Oh fire, thanks
wait huh? what even is this
iirc hunters laser beam applies it
Hello :)
Just poking in here to mention that the Verdant Falls diorama pictures are misnamed:
https://riskofrain2.wiki.gg/wiki/File:Verdant_Falls_Logbook_Diorama.PNG
https://riskofrain2.wiki.gg/wiki/File:Viscous_Falls_Logbook_Diorama.PNG
I would edit this page to fix it but ideally the filenames themselves should be swapped around to prevent any confusion (Verdant_Falls_Logbook_Diorama -> Viscous_Falls_Logbook_Diorama and vice versa)
I don't think I have perms to rename the files myself, otherwise I would
these are right
isnt viscous the one with the campfire
because its in the cave
um
i cant use my equipment
in void
i mean my abilities
they are glowing red with plug
captain?
yes
the devs hate captain
😭
hes one of coolest characters
i mean i had most fun playing with him ngl
but i figured why i cant use it....
i read its because he doesnt have signal there
😭😭
technically yeah, thats a lore reason
stupid lore reasons
but it only applies to captain and none of the other abilities or items which also interact with external forces 
i dont think i can do it then
i think i should leave void then 😭
i wanted to unlock void monster but
yeah i dont think i can do it on captain
No, this isn't right. Verdant is the level 1 with the light color scheme, and Viscous is the loop 1+ variant with a dark color scheme
The images are fine, however their names are swapped
waitttt
armor piercing rounds
dont work on "bosses" in void
they are enemies
right
In fact the infobox images are accurate, it's just the dioramas that are swapped on the wiki itself
the lighting doesnt change between dioramas
but the viscous one has the campfire because theres one in a cave, making it appear lighter :)
gahhh that's so confusing xD
its an easy done mistake yea
thanks for the correction lol
np!
right, to my knowledge, the crabs and lobsters are not bosses
just very tanky enemies
do you know about this tho ?
will monster items change
or they will stay same and just get more
they get a new item for every 2nd cell you activate, and keep all their old ones
when you leave the void, they wont keep them aftwards
FUCK
idk if i should keep going
they have 5 tougher times
and i just have my left and right click
and yeah
i cant land any shots
😭
oh and medkits now
amazing
vields moment
thats an extremely funny combo for captain in void fields
BRO
THATS SO UNLUCKY
i just want my void monster
😭
and i am never coming there again
but ngl my items are helping me so so much
healing while sprinting
and my secondary stunning
its actually helping a lot
also i have laser scope and item that i can activate to have crtical chance 100% for 8 seconds
so even with tougher times i can land huge blows
good luck out there...
yeah gg :/
😭
i would rather them have any other item
then tougher times
at least i unlocked loader!
oh i heard loader is like one of easiest character
Loader has really good base stats but she scales somewhat poorly
so she's easy to just beat the game quickly with but once you start looping it gets sketchier and sketchier
oh okay
Go fast beat ass basically
I think the reason I got mixed up is because that diorama looks different on my system
My settings must be different but I'm not exactly sure why
were you mid-run?
yup
hm, are you suggesting it's something to do with the level LUT applied to the dioramas
interestingly, it seems even brighter when I access it on the title screen
ya they do
Visions of Heresy/Hungering Gaze says "...explodes for 120% base damage" instead of 120% damage
Is this in-game too??
i'm pretty sure thats intentional
base damage and total damage mean different things, so we have to add it
its on a skill tho
i think its just a weird in-game wording
skills still say base damage no?
the cleansing pool notes section on the wiki says it can only spawn in seven environments, then lists nine
fixed!
there is at least one situation where not implying base vs total would actually be confusing (laser glaive), but idk if any other skill needs the specification.
honestly, I wish ror just took the balatro wording and used X1 vs +1 approach, instead of using percentages for both base and total damage.
About drifters repossess, it seems that there are 2 different green tiers for very light stuff (such as barrels) and light stuff (such as chests) which isnt mentioned in the wiki
this thing is colored dynamically based on weight, there are no set tiers
Oh thats even more interesting
don't really like the pixel crushing on some of these characters. Is there a possibility I could edit the css for the website to make the pixel art look a little nicer?
and if so, where would I do that?
@granite flax where could I access the css of a page?
oh, it looks like it's locked to admins for wiki.gg
does an admin mind adding ```css
img {
image-rendering: optimizeSpeed; /* STOP SMOOTHING, GIVE ME SPEED /
image-rendering: pixelated; / Universal support since 2021 /
image-rendering: optimize-contrast; / CSS3 Proposed /
-ms-interpolation-mode: nearest-neighbor; / IE8+ */
}
oh hang on, this is outdated
oh nvm, my compiler was just complaining for nothing lol
seeker has 115 health at level 1 and the barrier is 3% of that
unlike other hp%-based stuff it doesn't change ever
even if you gain hp from levelling up
oh is that intentional or sum sorta bug?
seems a lil wierd to me ig idk lol
it's a bug yeah
palm blast had a similar thing with its damage but that got patched out
aigh thank u!
Also squid turrets are NOT drones idk why theyre listed as ones
The "healthbar" and "Lunar coin" have the same hex code despite bein different colors lol
Template:Color - Risk of Rain 2 Wiki https://share.google/b41tzzfxxPutyzBFN
{{Color|color/shortcut|text|underline}}
{{{1}}} = Color (See Examples below)
{{{2}}} = Text
{{{3}}} = Underline (optional, boolean) - Used for Template:Keyword
Also wht are the note 1 and 2 colors lol?
Are they logbook colors or smthn?
Aigh i think I fixed the health bar thing
Junk cube has a mechanic called unstable that increases damage by +100% every time it smacks something before exploding
I forgot the exact description but it shows it when hovering the skill
If I get nykuhana's opinion. And lot of healing. How good can't It be? Such as the healing fruit with bunch of fuel cells and gesture of the drowned. I wonder if it has a fire rate limit or smt
10 skulls/s limit, meaning more than 100% of your health's worth of healing a second doesn't do anything. Raising your max health will raise the damage of each skull technically, but beyond that it's just generic proc stuff
what do you mean aurelionite is a female................................
Its true
Very old news
So like, Providence gave Aurelionite waayyyy too much Soul during her creation, and Soul gives things sentience and a sense of self/personality
Without that soul she'd just be another Stone Titan
But because of it she developed a mind and that mind decided it wanted to be a mother
False son when true daughter walks in
Tho tbf, auri aint rly create fs, jus kinda adopted lil bro
Nah she made him
She did?
The lemurians built the body
O waiiiyy
She gave it life
I member i member
Mithrix's goons injected him with bath salts
Ye completely forgot
Ye I was bout to say
Technically fs we know was arguably and indirectly "made" by mithirix
Or ig rather directly made by his goons
So would he be like
A surrogate father or sum shi
Yeah functionally
"you remind me so much of your grandfather" is a thing yeah
I should try to make a family tree for ts 1 of these days
Wouldn't be too big
the brainrot is getting yo me
Drifter gains armor when using tornado slam (no clue how much but it's probably 100)
Add pls
I'll check the value and add it when I get home
I wish someone would put images of every survivor with each aspect onto fandom
I'm tired of not knowing what the homeless look like when on fire
Fuck fandom
Damn
mentioning fandom in this channel is like mentioning lex luthor in the superman chat
why tf would we be helping the villain 😭
I see
So why does this channel hate fandom exactly?
I've literally never touched this place before today
Because fandom is just ass and filled to the brim with ads
It's an ass place for all wiki's in general
Fair enough
Still, where else will I go to find information on risk of rain outside of discord?
B'yeah the wiki gg websites are the actual real up to date wikis
Fandom will broadcast twitch livestreams in the background while you're scrolling through in order to essentially viewbot their streams
Wiki gg will not do that
that looks concerning
Why?
How to get to the final stage?
I've reached stage 6 and entered the primordial portal... And back to stage 1 😅
Thought I'd finally be able to finish the game lol
wdym
you hit the prongs, didn't you?
don't hit the prongs and you'll be sent to the final stage
yeah
thought it was needed lol
ooooh cool, ty 🙂
I just neared the portal, saw that option 1st, thought needed to do it to activate the portal ;-;
i had no idea there was a wiki.gg page for this game, very glad it exists though and it looks amazing
the styling work is
goddamn immaculate
how did yall do it
my only criticism is that the tooltips are a bit too small
kind of hard to read
was trying to use inspect element on the tooltips but they kept moving once my mouse went over them
ok got it
1.2em for the font size on the .tooltip-block class seems to be good
how did i NOT know this existed
fandom
seems about right
also just fyi i think the syntax highlighting is using light mode colors right now
Unfortunately still second
However I’ve noticed that when looking up more specific things it will refer wiki.gg first
Ultimately it’s a matter of time until wiki.gg will be on top since people are probably going to like fandom less and less
Atleast I hope
definitely will, considering most people who update the wiki are only updating the wiki.gg, so the fandom site basically has nothing from alloyed collective. no point using a wiki that doesn't have the information you're looking for
Transport mode should note how exactly movement speed effects it
It would be nice
i'm assuming the fandom and wiki.gg admin teams are the same, i would suggest making it really easy to see that the fandom wiki is discontinued
i wonder if it's possible to display something at the very top of all pages, but that might be difficult. so maybe you could edit the infobox template to add a really massive sign that says "we have migrated, please go to wiki.gg/..., ..."
bare minimum is doing this to the home/landing page i guess. (if this violates fandom's TOS, i dont think it matters at this point)
that should hopefully drive more people to the wiki.gg version, and especially so if it's someone who knows about fandom's bullshit
they're super not I assure you lmao
damn, so they didnt know there was a migration project?
oh no they knew they were just assholes about it
there were multiple attempts to get the Fandom team to sunset the fandom wiki
if the wiki teams were the same, fandom wouldnt allow it. fandom has a hate boner for teams moving off their site because they wanna centralize wikis to their site, also theyve landed into controversy for editing wikis without the permission of wiki teams
people have tried doing this, i believe the fandom team just takes it down
funny how some people are still siding with super evil corpo instead of the sunshine and rainbows website
Well if I side with the super evil corpo I can add unfunny jokes to the wiki for free so like
found this once
wiki.gg, though
it was a page pretty hidden away
What was it
i do not remember
The forgetler
i didn't remove it, if you go searching for child related pages you might find it
Easter egg hunt
find my pages, type shit
Find my wiki pages
I think it’s gone
I just searched high and low and couldn’t find it
aw man
that means my screenshot is lost media
y
<@&559786374228738069>
That’s a fair assumption, when I first played the game. I did that, but reverted it when I read the chat message.
There's an achievement to send off the map 20 of a mob that I forgot the name lol
How to do that?
I usually play huntress, acrid or engineer and noticed that even though I've already completed the game ~4x the progress on that is still 0 '-'
Do I need to use some class that can knock back?
Rex is very good at doing it and the best map to do it on is Titanic Plains after looping
You're looking for the lil volcano crabs
Haven't unlocked him yet :v
The only one I'm missing 😂
Good to know tho, thanks for the tips
railgunner's default utility also deals knockback without damage
is the planetarium really a viable alternative?
what
I feel like thats the worst possible place to do it on if you even can
I think it's technically possible, enemies appropriate to the stage spawn in voidling phase 2 and 3, and titanic plains and abyssal depths are environments it can choose to simulate
But yeah I agree it's probably the worst possible way to do it
I don't see that character in the options tho...?
oh, what about opening the timed chest at the Delta map?
need to get there in under 10min, but I usually get fucked by the 1st boss if I rush too much... I usually loot all before activating the portal
any tips on how to get there that fast (and weak lol)?
Loader would make it easiest, strong base stats, good survivability, very mobile. Only challenge is learning how her movement works
(by the way you should probably ask these questions in #theorycrafting or #ror2-discussion)
why is there literally no mention of the reduced gravity on commencement on the wiki
i would rectify this but i have next to no idea how to add to this beyond "gravity lower"
i shall rectify this
realised tons of version history is missing entries and formatting, ill be going through them
also weakspots section is missing anything post-sotv
oh you're too kind i was gonna do that
can you fix the drifter one ♥️
when im on my desktop ill get to it
do these count as documented or undocumented ???
probably documented right?
very documented
its not rendering for some reason
also don't go off the official patch notes, go off what was added
suncles has said they omit info from those purposefully
he said it's "more fun for the community that way"
not more fun for the wiki editors that's for sure
yea ofc if something is undocumented that i know ill add it
i saw something marked as hidden on one page, maybe thats what is used for stuff thats documented yet omitted?
idk
huh? wdym
i found this hmm
im gonna leave the merc one for now cause im a bit unconfident with formatting
[secret]:[secret] will never not be funny
I highkey think its just him playing it off when he misses stuff lmao
should survivors' names be highlighted in the tips section?
some like chef and mercenary have them highlighted, yet others like commando and captain do not
I think if it's their page, it shouldn't be. Otherwise it should
if its in someone elses page use {SurvivorLink}
i mean like this
its weird
i think they should be standardized to not be stylized in any way
yeah i know who you're talking about, im in their page
ah ok
I just made four shortcuts so I can enter conversations and drop the “And his brother loved worms.” Lore drop
heck yeah lmao
been thinking abt this more, if the skills are highlighted, it may be good for survivor names also to be so
started removing them, but i think id like a third opinion on this
They knew to stay away from the wells - but they were just kids. and they just wanted to know.
They threw in dirt and stone and kifruit and starseed, watching as they collapsed. Thorp! The gravity wells would swallow up everything. Glass and mud and silver. Wind. heat. pulsar radiation.
But one time, his brother was watching. And his brother loved worms.
And when his brother wasnt watching, Mithrix would through in worms. Thorp! But only when he wasnt watching. You see, his brother loved worms. It would make him sad. but mithrix didn’t care much about worms. he was just curious.
hell yeah
If I was a third mystery sibling I'd sit below the well and eat the worms 😋
yummers
the purge dialogue for solus heart is in the defeated section
Is there cross-play?
no
Can somebody explain to me what this means by "about 10%"? Is it like some weirdly specific number or something? Also on the status effects page it doesn't list how much it slows by there, it's only when you hover over the debuff on CHEF's page
It's probably some weird calculation to account for the fact that it stacks yeah
so we just don't know by how much it slows?
i think its more of speed cals are just weird
since all the slowing effects don't do exactly what they say
I'm not a code hat I couldn't tells ya ¯_(ツ)_/¯
I belive each additional stack increases it by a different number so it isnt listed there but it should be added yea
It's probably kinda like the armor shred math where there's a fraction involved
x% slow means the target's speed is reduced by *(1/(1+x))
50% slow means 1/1.5 = *0.66.. speed so the speed reduction comes out as 0.33..
idk how stacking slows work but i imagine it all comes out hyperbolically so it never like puts you to 0 speed
assuming each stack is a '10% slow', 1/2/3/4/5 stacks is actually ~9.1%/16.7%/23.1%/28.6%/33.3% reduced movement speed (6 stacks obviously freezes, so the slow value doesn't matter)
i sure do love these railgunner challenges
(fixed it now, saw it and thought it was kinda funny)

was looking at the chart for flurry vs strafe and I'm getting different numbers, anyone happen to know who the wiki user synamo is/want to talk through the math on it? I'm pretty sure my math is right but i can't figure out where exactly theirs went wrong
nvm figured it out we're good
Has the bug where MUL-T's second Retool weapon copies the spread of the first one been fixed? I wanted to do a Power-Saw / Auto-Nailgun run and noticed that the Auto-Nailgun's spread is significantly worse than the pinpoint accuracy I remember
pretty sure thats power mode
and still exists
<@&559786374228738069> kill them
they already did
i just wanted an excuse to ping the moderators
sorry i stole yer thunder 😔
oh my god young jelly documentation
anyway I wonder if its worth noting that the unit that spawns the pizzas in the moon collapse is called brotherhaunt for mithrix's page as trivia
When exactly does False Son’s Laser of the Father restore his Lunar Spikes, do you have to charge it and let it run the full duration to get them back
I feel like I never see the spikes get all refilled because I either don’t charge it fully or cancel it early
Or does it do something weird like only refill the base 4 spikes
it recharges one spike per second iirc
and conveniently enough each stack of growth (and therefore each extra lunar spike you get) does NOT grant an extra second of lotf duration
Ahhh that explains why it felt like their cooldown was massively reduced while firing the laser
If anything it just made it feel MORE frustrating like “I thought this laser was supposed to give me all my spikes back and yet here they are RECHARGING ON THEIR OWN”
also since we're on lotf i'd like to inform you of this
Yeah I saw that too, poor False Son wants to be Artificer so bad but he could never match Flamethrower
On a related note, what exactly is the scaling for False Son’s Growth? The page for High Protein Diet says that you need 8048 bonus health to get 40 extra spikes, but that divides super clunky into 201.2 health per spike (which means it CAN’T be linear because just a couple steaks is enough)
Also from me getting the challenge completed, it looks like the spikes can fire dramatically faster the more charges you have, how does that scale
complicated
passive
Ah right I forgot that they give attack speed and not just armor
wiki has a handy chart tho
has this ever been confirmed? if its true some photos would be nice but i super doubt it
feels like that one totally bullshit trivia note that was on the polylute page at some point that was like "the first couple notes r megalovania lul"
I know for a fact planet popstar is in there, I've seen it
When talking about False Son, is it "False Son" or "the False Son"
I'm seeing both, but no other survivor is referred to as "the [Survivor]" other than when referring to them as a playable character class (e.g. "The Commando is a jack-of-all-trades...")
I'd argue he is THE False Son
But as far as listing him anywhere in the wiki, just False Son would be cleaner
both are fine, looking at in-game text many other survivors do the same, in their overview, skill descriptions, and even logbooks. For example, Loader is referred to as "the Loader" in her overview once, twice in the skill description of her passive, and even twice in her logbook entry, but is also referred to just as "Loader" twice in her overview.
although actually false son is more consistently referred to as just "false son" than most other survivors, besides ones who are just referred to by their names, like Rex or Mul-T
although interestingly both seeker and operator are never referred to with "the" either, which I initially thought was just due to them being written by a new team, but drifter is referred to as "the drifter", so idk
although maybe that's because drifter is a returning character so they used her original description as a reference while they just had to create seeker and operator from scratch?
all of the shrvivor names can be treated as titles and proper names interchangeably, bar acrid and rex
mul-t is not a title either
wait hmm
I'm mostly asking for consistency's sake since the wiki basically never uses the "the" when talking about characters, except for False Son
there isn't, that's what I was saying
most of them change between using "the x", just "x", or even just referring to "you" as the player controlling them rather than the character themselves without any particular rhyme or reason
oh i uploaded drone logbook images btw forgot to mention here
besides Mul-T, Rex, Acrid, Chef (mostly, referred to as "the CHEF bot" once in the logbook", and for some reason Seeker and Operator
rors writing has never been consistent thats just how it goes
For the sake of the wiki should we just keep him consistent with other characters on the wiki and just call him "False Son"
Prolly
On a related note, what's the exact startup time for False Son's Lunar Stakes and does that decrease with his attack speed (like e.g. Artificer's Flamethrower)
I know attack speed affects how quickly you can throw stakes but i couldn't tell you the exact startup
I haven't played around with them enough to know, all I remember was equipping them after unlocking them, trying to hit a Lesser Wisp, and going "oh wow nope I'm going back to Lunar Spikes" and never touched them again since
How does Laser of the Father refill Lunar Stakes by comparison
And does Laser Burst round up or down when refilling charges of them
I learned it changes with attack speed when goobessa in a modpack made false son have infinite stakes
And also removed the minimum cooldown
There were consequences to her actions
For CHEF's It's Getting Hot in Here challenge:
- Does Stronger Burn from Oiled and Ignition Tank count
- Does CHEF have to inflict all 20 Burn stacks or can you get assistance from an Incinerator Drone or Artificer
stronger burn does count
unsure on the answer to your other question, i did it with molotovs
id like one last opinion on whether survivor names should be highlighted in their pages i think
What would that look like?
Have you done like a sample to see?
i think it would be a bit obnoxious
they currently are coloured many of the pages, but its not fully standardised
tbf i think it looks obnoxious everywhere (viend is especially bad), but im specifically talking about this
I think abilities could use an icon next to them like items and enemies, and the survivors name could be coloured
Bringing attention to specific abilities when you're looking for them is good, but it doesn't mean a lot if all of them are like that
I don't think they should be highlighted idk
If you are already on the page for void fiend you're there for void fiend
I don't think there's a point yeah
what abt for skills
Idk
I personally dont think they need to be highlighted either
Cause like on void fiend's page, if you want to know something about drown you are actively on the page for that, and elsewhere it would say Void Fiend's drown (with the void fiend part hyperlinked to go to void fiend)
It feels like it's kinda there for the sake of it
I mean I can somewhat understand it for readability if you're looking for if a skill has a certain interaction with something- but like I feel like it should be consistent on if it is or isn't
Cause like on pc you can just ctrl + F to search for a word
But most people on mobile don't think to check if there's an equivalent (there is, at the very least it took me less than five seconds to find on firefox on my phone)
If I'm reading the status effects page right, all the statuses inflicted when CHEF hits things with skills are buffs that make the enemy heal slightly more? Or is the healing in question referring to the meals dropped when the enemy is killed with the status
Also what does the "pickup scale" mean
i think they should be bold, NOT colored though
ooo
skills should use {{skilllink}} for the image
i like that a lot actually
it makes the meals heal more, pickup scale is the range you can pick them up from
Ooooo neat
So because the base is 8% max HP, every meal will heal at least 16% max HP plus 4?
Also is the healing dependent on the max HP of the CHEF that makes the meal or the character that picks up the meal
I also have to assume that even if CHEF inflicts 2 preparations on an enemy, a meal won’t drop if another player kills the enemy because the drop is tied to CHEF’s passive
ooooo i agree with this
this is what some pages on the ss2 wiki use when referring to the subject of the page (coffee bag has it but survivor ones havent been updated,.,.( and it looks nice i think 🥺 .,.,
uhhhmmm, i dont think so
i added the updated sots endquotes
im not sure on the exact math
goat
Oh wait I see, is it that the base healing is 0 and it gets increased by the skills to a minimum of 8% + 4 HP
that feels correct
the picker upper
How many damage ticks does CHEF's Sear deal, and does it scale with attack speed like e.g. Flamethrower to deal more ticks in the same attack period
It does yeah, it's mentioned in the tips for the challenge to apply 20 burn stacks, but not on chef's actual page ig
the only thing I can tell you about sear is that the puddle made from boosted sear does a set damage, completely ignoring your base damage
I'm having trouble gauging how many times Sear is hitting, it looks like around 8? I think the highest number of stacks of Burn I saw was 8
Get scorpion, it has a 1.0 proc coefficient so each hit will apply 1 stack of the debuff and you don't have to worry about them wearing off
quite possibly the worst time for Wiki.gg to be doing maintenance tbh (I want to see the new Hallowed Concepts wiki page
)
I'm exited for the dlc, is it gonna be the usual 15 dollars?
probably, but we won't know for sure until close to release
Yeah how long is it gonna take, I’ve got edits to push :(
Ah, that explains why there isn't a page yet
If it wasn't then people would rip Suncles limb from limb like a pack of hyenas
What if it wasnt... because it was lower 👀 👀 👀 👀 👀
Still ripping him apart but from joy
its hard being a suncles in this world
is there anything on the wiki about the ally cap? I don't actually know what it is specifically but have no clue where to even look for that
speaking of the ally cap, it's not shown in the orphaned core page that best buddy ignores the ally cap (I went in game to take a funny screenshot with the power of debugtoolkit to show it does this because for some reason i could barely find any reference to that it does this but i probably just missed it in the december patch notes)
also also on the topic of orphaned core wiki, it specifically states that spare drone parts doesn't work with it because it is not a mechanical ally. yet I've given myself orphaned core and sdp, killed off droneman (so that it's not in the way), and then spawned an enemy, and orphaned core uses the gun
I don't have any mods that fix things this is specifically my only debugtoolkit profile
orphaned core works with box of dynamite too (don't know if that's listed on the wiki or not) despite not inheriting captain's microbots
actually there's an easy way for me to check this, lemme see if orphaned core can get voidtouched
cause i think the only things an infestor can't voidtouch are mechanical allies and players
I uh don't think orphaned core can get voidtouched by an infestor
I spawned a hundred of them
none of the infestors managed to voidtouch orphaned core
I'd send a picture but snip and sketch HATES when i try to use it with one monitor and idk why
just that it refuses to work and it crashed my game 😭
Is this where I go to ask that the damage values in Drifter's Tornado Slam actually be updated to the values shown in the footnotes?
I was just watching a youtuber the other day review Drifter skills. They mentioned the nerf to Junk Cube, but then glossed over Tornado Slam entirely with the un-buffed stats on-screen.
It's still a move that needs improvement, but primary canceling hits like a truck. Nobody is going to know that unless they read it in-game or scroll past the bad data on the wiki to get the the version history at the bottom.
I forgot to circle the damage values in the first pic. Take note of them.
You don't have to ask, it's a wiki, you can just edit it
Well I went and made an account. I see why these were only added to the footnotes. I've been staring at this for almost ten minutes and I can't find any obvious way to edit let alone find the skill description:
search doesn't give results for 400% or any words in the description
Hmm ok let me take a look
I feel like I'm going crazy
Ok should be good now
For future reference, it's using a module containing the skill descriptions for all the skills in the game and just calling it here
Where/how is it being called?
You can see all the modules the page is using at the bottom
These?
We have to be looking at two different things
This is the bottom of the main page
Oh those were collapsed
And honestly idk how they're being called lol but i went in and fixed them in the module so it should be fine now
Okay, thank you
I take it that the {{Skill}} tag/module/template somehow evokes it. It's just strange that things like cooldown and proc coefficient live on that page instead of with the rest of the data
Because that just makes it look like CSS
Found the answer. Found the descriptions. I'll know how to correct any more of these should I find any
Yeah that's how i figured out where to go to fix it too
Didn't look too hard at how it worked exactly tho, above my pay grade
Hey wiki guys, idk if anyone has pointed out that the wiki page of the teleporter in the section "Orbs and Portals" is lacking the green orb from SotS PotC
no one cares bout potc anyway
the orb only spawns while already in the path too
ill fix it in a bit
I mean yeah but still is missing info
(that was a joke)
Sorry I have 100% read that as something serious in this server lmao
Golems, titans, vermins and pests have images of their skins on the fandom wiki but they are not in the good wiki
yeah the wiki gg only shows the sandy golem skin and nothing else
Does anyone gotta clean shot of the og Rex smoothies skin?
The like blue and pinkish 1?
is it only me or the wiki lags?
No it lags so much when I use it too
thats really weird, does your device lag often on other sites and wikis?
In the trivia page for the soundtrack isn't this not true since "They Might as Well Be Dead" is also a DLC soundtrack song that plays without the DLC?
and "A tempestuous noise and thunder and lightning heard" also plays as the boss theme for verdant falls?
https://riskofrain2.wiki.gg/ this is the site?
This wiki is about the indie rogue-like game Risk of Rain 2. Here, you'll find all the data you need about each survivor, item, monster and much more.
Please feel free to contribute by creating new articles or expanding on existing ones.
For the first Risk of Rain game and its remake, see the Risk of...
terraria wiki works just fine so cant be on my side
yeah the ror2 wiki is really delayed
no, just on ror2 wiki ofc
it might be due to the background blur on the pages (hi i am the currently only wiki admin btw). i noticed it caused horrible lag on mobile so i just made the blur not appear on smaller screen sizes but maybe i will just have to remove it entirely. i could try removing it real quick just to see if that helps
if you refresh the site's cache (ctrl + f5) the blur should be gone now
why are you the only admin what happened to me...
i meant like!!! the ror2 wiki!!! specifically
its always been wrong due to prismatic trials and multiplayer lol
i can try now?
ill correct that
thanks it works good now
awesome 
why does this mention the base damage stat without using it in the examples and why doesn't it use the % symbol...
that should fix it
ok so i looked at the edit history and the description used to be better????
i wouldnt say so
the original is not as easy to read, and with no other benefit
i also am not sure what you're saying, the base damage IS used in the example
adding the percent here kinda makes the paragraph meaningless too? that's not how it works
a 1200% hit would not deal 1200 damage, and therefore would hit more than 12 times
nanobugged splits the hit into ticks of 120%, which is why the damage coeffecient of something is not really relevant here
the example that was there is abit needlessly lengthy, so that could probably be changed, but im just reverting for now since what u wrote is incorrect
Theres no % sign on that 1200 though right, does it not make sense?
I dont get what is incorrect there
it would not be 1200% by 120%
it would be the damage that hit dealt by 120
which is what it previously said
@willow lion i am saying this is wrong
Are you're saying it isnt divided by 120% of base damage but instead divided by a flat 120?
I could be dumb but to me both of these say the same thing
Amp core, operator default special
their edit says "If a skill deals 1200% damage..." which means it'd deal let's say 144 damage on a lvl 1 railgunner
it would not tick 10 times
it would tick 10 times if it dealt 1200 damage
OHHHHHH
What a confusing way to word that LMAO
Nanobug increases the damage dealt by 100% total, which is to say you deal double damage
However
The bonus damage being dealt is always dealt in several ticks that have a limit of 120% of the survivor's base damage
The standard base damage at level 1 for example is 12
The Status NanoBug Nano Bug
debuff increases damage taken from skills by 100%, split into hits that deal 120% base damage each.
the wiki already sums it up well in a sentence
120% of 12 is 14.4 so an attack that hits for 600% damage will deal 600% upfront, then 600% as delayed nano damage in multiple 14.4 damage ticks
it just has further explains the nuances in 2 examples that are a little too wordy
but they werent wrong which is the point, the edit is wrong
Yeh and they finally use a base damage that isn't realistic
I can not find "1200%" anywhere in that screenshot dude am i blind
Because base damage is 12 and level ups won't take you to 100, and using 1200% as skill damage when the number 120% exists already is extra confusing
r u looking at the right one
??
No thats in the image dude
IT IS
Oh
That's definitely not true
It'd need to be dealing 120 damage ticks for that, not 120% damage ticks
yeah ok sorry i was still going off the crazy assumption that the base damage is 100
Right but in that same comment you used a different base damage, you can't have two different base damages
i switched away from the railgunner example in like 2 seconds dont think about it too hard
Oh yeah this IS wrong
-# i was under the assumption the blue text was what she changed it to as a new version
Pretty sure both the example with the % and without it are correct they're just written in different ways
Assuming base damage is 100, a skill dealing 1200% damage would deal 1200. Either way it gets divided up into ten ticks, each dealing 120% of 100, which is 120
oh yeab youre not wrong on that, though it's written quite confusingly like this with the added percentages and no changes to the text. would better off not bringing up the base damage and just saying the skill damage is divided by 120 (since that would be consistently true)
No, it needs to be 120%, it's only 120 if the base damage is 100
yeahyeah
"Nanobug causes the victim to take double damage from all attacks. This bonus damage is dealt in multiple ticks, with each tick limited to 120% of the attacker's base damage.
For example, for an attacker with a base damage of 15, each individual tick can only do 18 damage at most until all bonus damage from that attacker is dealt."
The example paragraph could use some revision whatever
But the first paragraph using double is key
Less confusing
It's mentioned prior to that
Personally I think the way goobessa wrote it is the best so far, we usually deal with %s more than straight damage values so an explanation sticking to that would fit better imo
The direct damage values aren't incorrect, just maybe less straightforward
Yeh
Example should definitely use base damage 15 though as it's much more in line with the numbers used in game
15 is standard enemy damage iirc
maybe to make it clearer without lengthening the explanation we could include a link to the total damage section of the damage page?
i.e. "the nano bug debuff causes skills to deal an additional 100% total damage, split into hits that deal 120% base damage"
would also have the bonus of specifying that the triggering hit doesn't get split into 120%
hey just checking, is there any reason why Sunken Tombs' name is singular on the ROR1/RORR wikis? just checked out of curiosity and apparently in-game it's "Sunken Tombs" but on both wikis it's "Sunken Tomb" lol
the wiki only has info on 1 tomb (no theres no reason, feel free to fix)
ok cool. i sort of figured but i also didnt wanna change it and find out later that there was actually a mutual agreement 10 years ago that the wiki must only have one tomb or something
wtf lol
this made me giggle
wiki rule number 17: ONLY 1 TOMB ALLOWED YOU'LL BEBANNED IF YOU CHANGE IT
its only one tomb because no one has made the same mistake since...
the tomb is a warning
if you change it then the second tomb will be yours...
I think the wiki should note whether or not wandering chef can craft items that are locked on the save file (and if anyone finds out please let me know)
what?
So like
When you play with Command
You can't choose to spawn items you haven't unlocked
i still don't get it
Nevermind i do get it
silly me
i was thinking only of meal items
https://riskofrain2.wiki.gg/wiki/Sky_Meadow
the line near the top which reads "The Bulwark's Ambry can be accessed from this stage which is where 18 of the 19 Artifacts can be unlocked." should be fixed to "19 out of 20" due to the implementation of prestige
Sky Meadow is the 5th stage Environment added in the Artifacts Content Update and the first returning stage from Risk of Rain 1. It is located within the upper atmosphere of Petrichor V.
The Bulwark's Ambry can be accessed from this stage which is where 18 of the 19 Artifacts can be unlocked.
The teleporter in this Environment is a unique ver...
or "19 of the 20"
Done
Np
But if you see something like this you can also just change it, you don't need any special perms to edit the wiki, just have to create an account
We can always use more people making small touch-ups like these :)
oh! alrighty then
This is super minor, but if anybody does Chef runs in the near future their wiki page is missing the little blurbs for clearing Mithrix and other win? conditions
they are there for me
this mithrix line wassn't documented on the wiki, but im not entirely sure when it comes up? ive provisionally put it under "Dealing damage (final phase)" because he said it when attacking a goobo, but it could also be a kill phrase? i'd appreciate if someone else could verify this line exists lol
interesting
ill check it out
I'm gonna guess that it's a line unique to goobos, in the same way that he has lines specific for hitting drones, which is why it wasn't already listed
if anything it's probably an "organic ally" line?
i believe in the past ive gotten unique lines when he kills non drone allies like beetle guards and such
since I think he has lines for crushing beetle guards and polyps and stuff
i could probably do some testing with debugtoolkit to see
yeah thats what im doing rn lol
500 goobos
huh interesting
I think it might be false son exclusive
yeah i cant seem to get it any other time but he says it every time he kills me as false son
i assume he also does it on killing false son goobos since he seems to treat goobos like players
interesting
are there unique kill lines for false son in earlier phases?
just realised that the plus and minus numbers next to edits in the history aren't people upvoting and downvoting different edits but the difference in file size between edits chat am i dumb
he always says that one when killing false son, regardless of phase
its just all caps if in the final one
i assume it just wasnt listed in the wiki because nobody had ever died as false son against mithrix before /j
that makes sense
cant wait for people discovering mithrix voicelines for when you go to fight him with only 489 energy drinks and 1 n'kuhana's when the timer is at 90:28.34 on a tuesday but only if you turn your pc upside down and surround it with those worklights that look like commando
I will be doing that
this is wrong, i have encountered a TC-280 on the alloyed collective alternative stage 3
use riskofrain2.wiki.gg :)
lol
is ror 1 servers on playstation still on where you can play with a friend?
yeah
they dont host the servers, one of the players does
Bap
I noticed a little while ago that the wiki.gg seems to be missing a dialogue section for the Alloy Hunter and SPEX.
From my own small tests I could find just the spawn dialogue for Alloy Hunter:
Chosen, there can be but one champion! I shall not yield!
And I could find the following lines for SPEX:
When player enters the Computational Exchange:
DISSENTER DETECTED. STARTING AWAKENING SEQUENCE. PARSING COLLECTIVE SURVEILLANCE LOGS.CHAMION RECOGNIZED; COMMENCING BARGAIN PROTOCOL.
When player presents the Encrypted Cerebellum item:SIGNATURE MATCH. ERROR: CANNOT ACCESS.DECRYPT
When player picks up the Exposed Cerebellum item from CHEF:MERGE READY. DELIVER ENEMY.
When player presents the Exposed Cerebellum item to SPEX:CORE ROUTE ESTABLISHED. CONFRONT.
When player presents any other item to SPEX:SIGNATURE MISMATCH. SEEK AND RETRIEVEENEMY.
After presenting 5? incorrect items to SPEX:REQUEST LIMIT REACHED. CLARIFICATION:BRING THE ENEMY.
The line for getting kicked out by SPEX is already listed in the Computational Exchange page in the Trivia section, which is:
01100111 01100101 01110100 00100000 01101111 01110101 01110100
I had two questions about these lines:
- Did I miss any?
- Is there a particular reason why these lines are missing from the wiki? it's been a really thorough resource so far for me.
- Not that I know of, and 2. No particular reason, likely just that nobody had thought to do it yet. By all means, feel free to add it to the wiki
We can always use more people helping out, and you don't need any special perms to edit the wiki
Neat! I'll look into it soon ^^
i think it's only three incorrect item presentations before he locks you out of offering any more so that might be worth verifying with someone else
The wiki should have a" fall damage" article
Hi, it doesn't lock you out after presenting incorrect items - rather, when you deal a certain amount of damage to it
i'm referring to when spex stops letting you offer it incorrect items, not when it blocks you from entering its portion of the stage
My bad!
I ended up signing up to see if I can help out with the wiki!
I'm looking to enter a dialogue section for SPEX, currently trying to figure out where to place it in the page. I'm currently considering placing it between SPEX and Loot Platform.
It has to be there since Spex doesnt have a page for itself. False son and Mithrix, the other only two things that I think have dialogues, have them between lore and tips, but their pages are different. Spex is unique so that place is good
If someone is looking ofr Spex dialogues is not going to go all the exchange page down looking for them
Yeah I added a dialogue section for the Alloy Hunter between lore and tips, just like Mithrix
I figured putting it as close to the SPEX section as possible made enough sense
Alright, dialogue section has been added for SPEX on the Computational Exchange page!
you signed up for the wiki.gg and not the fandom right?
ye, I downloaded an extension a while ago that tells me if there is an alternative wiki for fandom
👌
I don't think the fandom wiki even has a page for computational exchange, pretty much everyone had stopped updating it by the time alloyed collective came out so there's barely anything from that dlc there
good