#ror-wiki-discussion

1 messages · Page 10 of 1

granite flax
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i mid-edit so i cant double check

swift plinth
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If it's the same as it was in RoR2, DAMAGE means base damage and TOTAL means damage dealt by the attack

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e.g. a mortar triggered by a 20 damage bullet would deal 34 damage (170% TOTAL damage)

plush stone
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Ye

granite flax
#

(double checked, mace is 45s)

swift plinth
#

Also, I'm just now noticing crowbar's description states that it deals +50% damage to enemies above 80% health, not TOTAL damage.

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I don't know if that's a description error or if crowbars are now cursed.

past stratus
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I just found a weird pot that looked like an interactble, so I pressed the interact button and it summonsed 4-5 frenzied imp overloards on me. Do we know what this is?

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The interacables page does not have this at all.

old summit
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That’s a big imp shrine

plush stone
#

^

granite flax
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drops 2 reds on completion!

plush stone
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It spawns 2 red items once you kill all the overlords

granite flax
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very awesome addition im a big fan

old summit
past stratus
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Same :)

plush stone
#

Cost 50% of your HP to activate and only spawn after loop

swift plinth
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Would be extremely surprised if it did

old summit
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So then are we just calculating total damage when we test basic attacks?

swift plinth
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Crowbars definitely should have TOTAL in their description, easy test with Steady Aim

swift plinth
#

It was the damage your attack did, as calculated from the % damage and base damage

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At one point I think crits and crowbars were considered part of TOTAL damage, but that lead to silly damage in proc chains, think 2x2x2x damage off 3 procs, all of which crit

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Even funnier with crowbars

granite flax
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oh thats so weird! the guaranteed golden chest shows up in the map viewer, but no other guaranteed interactables do...

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not even the large chest in TOTE variant 1

old summit
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I don’t think either of the gold chests off of the final map show up either right?

past stratus
#

I can rest in peace now and do nothing but test interactions and stuff.

old summit
#

Wild

granite flax
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only 2 left...

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need to give my hand a break though ooooooooooooooooooooooooauuuugh

old summit
#

So close

bitter finch
#

The judgement trial has 12 different sets of items

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available in the shops

old summit
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I’ve heard there’s some variance in the sets

bitter finch
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i just looked into the main.trials file. i havent unlocked the trial yet

old summit
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Eg the yellow item can have wisp/ifrit/mortar and another I can’t remember at the moment

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Ah

bitter finch
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you mind if i just dump the relevant code in here?

old summit
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I don’t mind

bitter finch
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"trigger_SpawnShops0" : [
["spawn_shop", 1575, 1600, ["Hitlist", "Heart", "Scepter", "Ukulele", "Amethyst"]],
["trigger", "MakeShopsFree"]
],

#

[
["spawn_shop", 1890, 1972, ["Heart", "Teddy", "Feather"]],
["spawn_shop", 2178, 1972, ["Shackle", "Cell", "Boxing"]],
["spawn_shop", 2178, 1748, ["Hoof", "Thorns", "Gasoline"]],
["spawn_shop", 1890, 1748, ["AlienHead", "Hardlight", "Scepter"]],

old summit
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that’s the starter item pick on the first one

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Ye so how it works is you pick four items (one from each shop) after each stage

bitter finch
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there are different starting items for different survivors

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like commando1 has no items but commando2 has ukulele and crowbar

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who is commando 1 and 2?

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are they skins?

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or variance again?

old summit
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You don’t get to pick anything other than the character (not even alt skills) so it might be a test char?

bitter finch
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maybe its the stage based character

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the only thing that stays persistent is your health, maybe items too

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Should the details on the page state the sets or just that these are all the items that can spawn

old summit
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Itd probably require some testing

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I’d say sets but no clue

granite flax
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oh ive never noticed any variance, always playing the same character fwiw

bitter finch
#

what is umbra?

granite flax
#

depends on the context

bitter finch
#

like the umbral version of the survivor?

granite flax
#

if i had to guess, in the context of judgement, the umbras would be ||the shadow clones of the survivors you fight in the final stage||

bitter finch
granite flax
#

yup, that sounds right to me

bitter finch
#

in the bosses section, some are obvious but there is also Worm and a WurmHead, a ShamG and a Mac

old summit
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Probably magma worm and macrobe predator for the first and last

bitter finch
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Could the Wurm be providence's personal worms?

old summit
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When does it show up?

granite flax
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WurmHead is providence's

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wurm = gilded wurm

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ShamG is the lynx totem

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what letter comes after Mac?

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if its MacG thats a macrobic predator

old summit
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Have they been hiding a Fourth macrobe?!?

bitter finch
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Its just Mac

granite flax
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just Mac is the normal Macrobes

bitter finch
#

it does share the same attributes as the imp

granite flax
#

(in the files, at least)

#

i really need more context for what youre talking about

bitter finch
#

idk whether by imp it means the regular imps or overlord

granite flax
#

jirachipray where are you getting all this

bitter finch
bitter finch
old summit
#

I know there’s a big imp but I can’t remember more than that

granite flax
#

a blazing imp overlord spawns on the TOTE level of judgement

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and a few normal imps spawn during the damp caverns one

bitter finch
#

you can kinda cheat by changing the values in the main.trials file. For testing purposes.

granite flax
#

very interesting

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had no idea it was all stored plain like this

bitter finch
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you can break the ui doing it

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but just deleting the file and validating the files through steam will fix it

granite flax
#

wow its pretty open here

old summit
#

Also doesn’t it show that 5 item shops are possible

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I wonder how big you can go

bitter finch
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you can change what rarity if item drops if you open chests

granite flax
#

i am seeing that there is absolutely 0 variance in item shops, btw

bitter finch
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you can give yourself more starting items, more health

old summit
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People be lying then 🙂

granite flax
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but i dont know if anythign would stop you from adding more shops

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just give it coords that dont overlap

bitter finch
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steam just allows the achievements through

granite flax
bitter finch
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i got it while searching for final

granite flax
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those are going into other trials, its the details for "A Colossal Feat" and "Brave Heart, Steady Hand"

bitter finch
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searching for judgement gave no hits

granite flax
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its not called judgement in there

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man this stuff is all really laid out

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you could make a pretty rudimentary hacked-together custom trial with some elbow grease

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maybe

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and if not an entirely custom one, you could for sure make a pretty variant derivative

old summit
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Would it be maps that are the hardest part to change?

bitter finch
old summit
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For making trials I mean

granite flax
#

oh 100%

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you cant make custom ones yet

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so youd be reusing

bitter finch
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the maps are defined in the .rorlvl files

granite flax
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(or using one of the unused ones i suppose)

bitter finch
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i cant open them in notepad++, so they may be hex format

granite flax
#

yup yup

granite flax
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all maps DONE!!!

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just need to add their logs in and then ill put them all into the wiki

swift plinth
#

Just for future reference, here's some proof that damage is halved with each pierce. Perfect reload damage doesn't have random spread, and this shot was taken with glass enabled. Damage through each target is
900, 450, 225, 113, 57, 29, 15, 8, 4, 2
Which clearly shows it's halved (and then rounded up) with each pierce.

granite flax
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ChefKiss now THIS is great stuff

swift plinth
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Wouldn't be needed if I could decompile CRI

granite flax
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i kind of love that we cant decompile

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i genuinely love the searching and reverse-engineering of it

swift plinth
granite flax
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LOL

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i think most "explosion" type things dont have decay, but obviously this needs verifying

swift plinth
granite flax
#

things like smokebomb sometimes have damage falloff, which is an entirely separate issue icant

old summit
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The numbers!

smoky juniper
granite flax
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the numbers! CalibornSwoon

smoky juniper
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or how formulas work in general

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this would be beautiful for it

old summit
granite flax
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not yet because we're still figuring it out

swift plinth
granite flax
#

might be a sweetspot thing, then

smoky juniper
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what’s the point of damage falloff on an ability that has such a small aoe and one you don’t even use for damage

swift plinth
granite flax
#

so cool...

smoky juniper
#

OH NO EVEN THE DESCRIPTIONS ARE WRONG

swift plinth
granite flax
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frequently! :)

smoky juniper
#

im not smart enough for damage calcs anyway i just like seeing the finished product

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so i shouldn’t be complaining, i have my own things to do

swift plinth
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It doesn't seem complicated, just Total Damage = (class base Damage) x (listed damage in %)

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For piercing, halve the damage for each enemy pierced

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(bullet piercing, that is)

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Then you have artificer's chakrams

smoky juniper
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it says “piercing” which probably means it deals 100% of its damage to all enemies hit

swift plinth
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They deal 45 damage on the way out, and on the way back. Piercing, no falloff.
While at the apex they also inflict the burn status to one enemy, done five times. Each burn deals 10% base damage 6 times, and they can all stack.

swift plinth
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With the 1/2 damage penalty on each pierce

smoky juniper
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non scepter right?

swift plinth
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non scepter

smoky juniper
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i could test with scepter today

bitter finch
#

the trials are wonderful place to test as you can have the survivor start with certain items, making it a controlled experiment

swift plinth
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I'll test it in a second. If there's on thing Judgement is good for, it's testing Scepter

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Wait

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I forgot you can't use the shotgun there

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Nevermind sunglas

bitter finch
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you can enable it, right?

swift plinth
#

Definitely possible, they're just defined using json files, right?

smoky juniper
swift plinth
#

Though tbh I'm gonna head to bed in a few minutes, too tired for that right now

smoky juniper
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and prov trials don’t let you use alt abilities

old summit
#

And do we have boss health bars in judgement?

smoky juniper
#

nope

bitter finch
swift plinth
#

Surely it's modifiable

swift plinth
smoky juniper
#

maybe. i forgot half of them by now because some of them are so gimmicky

bitter finch
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is there a way to import saves from other players?

smoky juniper
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should be the same as ror1?

old summit
#

Isn’t golden gun a multiplier based on money as bonus damage?

bitter finch
smoky juniper
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yeah i was about to say

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it may not be the same file type

bitter finch
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hex maybe?

smoky juniper
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but method should be the same

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i’ll look for it once i get on pc

swift plinth
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At the very least, crowbars are worded similarly.

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The item descriptions are ambiguous between "% damage done" and "% base damage"

old summit
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I know golden gun gives 0 damage number pop ups if you are poor

swift plinth
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They never specify, unless it's TOTAL damage

bitter finch
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is there anything that needs to be tested today? I could give it a go

swift plinth
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For golden gun you'd need to give yourself $$$

old summit
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Actually, we should set up a google doc for this

swift plinth
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Yeaaah, I need to move to a google sheet, I'm using excel right now

old summit
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If you send me the file when I’m on I’ll make one

swift plinth
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But a doc with links to tools, like a preset "here's a modified trial for weapon testing" would be helpful

swift plinth
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Or do you mean a doc?

old summit
#

Ye I like formulas

granite flax
swift plinth
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For example: Pilot's landmines have damage listed assuming 7 explosions, which was the highest I saw them trigger.

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So they were treated the same as any other multi-hit ability

old summit
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It’ll be about an hour till I properly get to look through so no rush

swift plinth
#

The damage for different crowd sizes is also calculated differently for different abilities

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Based on if they use the bullet piercing logic or not

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¯_(ツ)_/¯

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In a google sheet I'd probably include columns indicated which one to use so the formulas would remain consistent

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Anyway, night y'all

granite flax
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night!

bitter finch
granite flax
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thatd be on the user not the maker, right?

smoky juniper
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do we have the wurms' individual names?

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could have sworn we did

granite flax
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theyve always just been gilded wurms afaik

smoky juniper
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darn

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guess it's just red worm and black worm for now

granite flax
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ball wurm and beam wurm

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finally i can restore all my UI and background files joyous

smoky juniper
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you can play the game now!

bitter finch
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they dropped a monster log called ornate wurms back in ror1 . They will unlock magma worm's log if you didnt have it.

old summit
granite flax
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this is clearly the smartest categorization method

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lemurian (ball) (normal lem, teeth are like balls) vs lemurian (beam) (elder lemurian, breath is a beam)

bitter finch
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what about imps?

old summit
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Large imps are definitely beam

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Medium imps tho

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Small imps would be ball

vivid laurel
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im just now noticing i dont think the characters' in-game sprites are anywhere on their pages

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were we waiting until we had animated ones?

smoky juniper
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waiting?

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we can just grab the sprites

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see pins

vivid laurel
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ohh i see

old summit
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should i put the damage file as anyone access or restrict it?

old summit
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ok our idea of making trials absolutly works

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i swapped the heart for a shell piece

old summit
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and adding more things just pushes the shop along

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i tested toxin and its a separate damage number as well

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which isnt effected by the variance so its just "bonus" damage

smoky juniper
stuck saffron
old summit
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benefits of having access to the code ahaha

stuck saffron
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How do you do it?

stuck saffron
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How do you solve this conundrum

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Also "teeth are like balls"?

old summit
stuck saffron
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Aaah alright

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Is the survivor loadout defined anywhere

old summit
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yup

stuck saffron
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Omg controlled environment for testing

old summit
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wait let me cook

stuck saffron
old summit
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boss health bar, no enemies, modified starting item

stuck saffron
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Incredible

old summit
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we have a testing room

vivid laurel
#

went ahead and uploaded Huntress' providence trial videos and added them to the pages (for the ones that exist anyway)
https://www.youtube.com/watch?v=XPaFY0kjyjg

Gold Rank: 1:00.0
My Time: 0:46.7

Another trial that tries to lead you on slower routes, but this one at least makes an attempt to help guide you on how the ability works. An interesting trick you can do with this ability is right as the arrow lands you can perform a jump which lets you do some of the shortcuts shown in this video.

Completing ...

▶ Play video
stuck saffron
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Nice, thanks a lot

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Which ones are we missing?

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I'm guessing the rope one

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Lol the Providence Trials page is scuffed on mobile because of the huge picture

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Or maybe because I turned it into an imagemap

vivid laurel
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yeah the rope one is empty at the moment

past stratus
smoky juniper
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it’s what they do best

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their music is electric, after all

stuck saffron
#

Really need to finish that skills template thing to put corrective notes under EVERY skill lol

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@past stratus if you have design ideas lmk

old summit
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ill toss the link to the sheet for testing

past stratus
stuck saffron
old summit
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ive got it public edit currently and with how specific the numbers are its dangerous

stuck saffron
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Ah gotcha

past stratus
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I'm trusted, apparently 🥺

stuck saffron
past stratus
#

Not yet

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Also, I said template because LoL Wiki literally makes template out of anything, even when they really should not.

old summit
past stratus
stuck saffron
#

Thanks!

grave rose
# stuck saffron Which ones are we missing?

trials status: I'll add engineer and sniper + add descriptions for the top 2 rows later today, but for everything else if it doesn't exist now it most likely won't in the near future (or will have no description)

stuck saffron
#

I'll whip up basic pages for the ones we're still missing this evening then

stuck saffron
old summit
granite flax
#

omg test item my beloved

old summit
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i have messed witth the test arena even more happiesttroll

stuck saffron
smoky juniper
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oh my god we can figure out misc enemy stats with this

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if it does work

stuck saffron
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Or maybe we can just kill the boss lol

granite flax
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the boss will have xp rewards but you can probably spawn normal enemies by modifying the other misc. spawns that the timer causes, i think

old summit
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so far ive disabled all mobs (except a random parent and the baby boars that the beast spawns)

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"difficulty_scaling_enabled" : false,

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"enemies_drop_xp" : false,

stuck saffron
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Oh it's great that we have these options!

granite flax
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oh hell yeaaaahhhhh

old summit
smoky juniper
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I don't know how to use it

stuck saffron
#

Just look at the pretty numbers

smoky juniper
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youre right

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give me the sheet

old summit
#

sent

smoky juniper
#

magnificent

old summit
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the second page is there so we know exactly what items are "bonus" damage vs base damage increases etc

smoky juniper
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makes sense

old summit
smoky juniper
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i like how an item not meant to exist has a full sprite done for it

old summit
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and name + description when you hover over it

granite flax
smoky juniper
#

yeah I meant more so they could've just made it a white square or something

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something that would take no effort

old summit
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this trial looks correct right? happiesttroll

smoky juniper
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explode

ashen shard
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Loader gaming

old summit
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so we have access to any character/Item/skills we want

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even the cursed child

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wait no

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he breaks it!

smoky juniper
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o . o

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you can spawn any enemy right

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or is it just the toxic beast

old summit
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atm just the beast

smoky juniper
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shucks

old summit
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theres a trial that spawns a colossus that i can probably mess with to set this up as well

bitter finch
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afaik there were no trials with starting equipment, were there?

bitter finch
old summit
old summit
bitter finch
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did anybody find out the name of the boar in the lemurian cavalry?

granite flax
old summit
#

danke

granite flax
bitter finch
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can't we just give it a name ourselves ?

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similar to petrichor V

old summit
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it has been found

granite flax
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"a toxic path" (foreign fruit) works too, but its a timer one so like. not as useful LOL

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i feel like inner demons is a great testing ground because of the lack of natural spawns, and starting items + starting equipment

old summit
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ye i just needed the code for "starting equipment"

old summit
bitter finch
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nah the enforcer versus shadows/umbras

granite flax
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^

old summit
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aight lemme poke around

bitter finch
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Is it possible to add a text/change the "defeat the wild boar boss" to some attribute of the survivor like speed/damage etc?

stuck saffron
bitter finch
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like a visual aid to how items affect numbers

stuck saffron
#

You mean display a variable?

granite flax
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maybe possible, but unlikely

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normally variables like that have to be specifically passed for something which is parsing plaintext

old summit
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ok so it seems like as part of the .rorlvl it spawns the starter mobs but anything after that we can mess with

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so ive got the inner demons spawning one enforcer and then stopping

raw siren
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idk who wrote that but its genius

old summit
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theres alot of arguments its calling for that im guessing are in the .rorlvl

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i need a trial that has natural spawns

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more testing

granite flax
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might be able to use uhhhhh

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equivalent exchange might be good

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no timer, has spawns

old summit
granite flax
#

oh word. nevermind then malicious

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get off my lawn would be a nice testing environment

grave rose
#

get off my lawn isn't natural spawns, they're scripted one after another

stuck saffron
#

Is there any trial with natural spawns even

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Go on without me?

granite flax
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natural, not sure, but there are some with randomized spawns at the very least

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ruins of the future has some randomness, but i think its timed spawns which pull from a pool

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A Fresh Harvest could work?

old summit
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e exchange has opened a big thing

granite flax
#

:0

old summit
granite flax
old summit
#

we have access to natural spawns

stuck saffron
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That's not even the right map lol

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Incredible

old summit
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which in treory lets us spawn any mob (maybe bosses)

old summit
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get off my lawn has a Massive stack of tubers that are part of the starting group waaah

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and i cant get the bosses to want to spawn yet

smoky juniper
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can you apply elite prefixes to enemies

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since it's "natural spawns"

old summit
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ye

smoky juniper
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gasp

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so if you can get to spawn a boss

old summit
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well kinda

grave rose
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trials can limit what elites can spawn, at least. can probably set certain enemies to only be elites too

old summit
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the boar from earlier had elite spawns and ive seen elite spawn benifits for the director as well

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it looks like we will be able to control the director to some lvl

past stratus
old summit
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we have spawned a blighted boar AAAA

stuck saffron
granite flax
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YES...

past stratus
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They are scary,

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We also spawned a cognate boar. The game does not like this.

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If it dies because of its elite prefix, the game just soft locks. PepeLaugh

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Our assumption is that it's because you don't get kill credit when cognates die from the bleed out.

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At least, I have read that they bleed out, but when I force to spawn them, they just kinda don't lose health?

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They just instantly die after few seconds, regardless of their health.

stuck saffron
#

They just die after a set time I believe?

past stratus
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The wiki says fade, which is more ambigious, but my first assumption would be slowly losing health.

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But I guess I just got bamboozled. PepeLaugh

old summit
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also blighted bosses have 700% health

stuck saffron
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That's a lot

distant hazel
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They don’t lose health or anything they just sorta disappear

old summit
#

im out for the night now

past stratus
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We found out that Artificer's primary and special both scales with attack speed. I already kinda noticed that as if it's "maybe does," but now it's 100%.

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Now I have to find out if these update dynamically during the cast, or only at the start of cast.

orchid sundial
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artificer primary is super weird with rapid fire

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its like chef's slice you can still spam to make it go faster

swift plinth
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Heads up I'm moving that spreadsheet over to google sheets, and separating out particle and move info (for the sake of moves with multiple damage sources of different types)

old summit
swift plinth
grave rose
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all the providence trial pages are done huntresssip

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I marked the 6 that are missing descriptions as stubs but the other 42 are complete

orchid sundial
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quick screenshot no idea if you still need this lol

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bottom right

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or just right

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who care

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NEW DISCOVERY IF YOU INTERACT AFTER GETTING THE DEAD MANS FOOT YOU GET ATTACKED BY 2 ARCHER BUGS!!!

smoky juniper
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i always wondered why it’s called the bloated survivor if it clearly isn’t surviving anymore

distant hazel
orchid sundial
#

hm

stuck saffron
#

alright I need to try this custom trial stuff

pastel carbon
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hmm should we add the secret char to the wiki soon

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it's been nearly 2 weeks

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and we'll obviously have spoiler tags and stuff on pages with him

red mortar
#

it seems like the heaven cracker page doesn't have an image-- it lists Heaven_Cracker.png but either the file doesn't exist or isn't rendering or something

orchid sundial
distant hazel
distant hazel
stuck saffron
distant hazel
#

hold on why doesn't this work when I add </p>

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nvm it does

stuck saffron
potent rock
#

all set

stuck saffron
distant hazel
#

I wonder

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it does hide the infobox

stuck saffron
#

thoughts? this seems... obtrusive for a tooltip lol

distant hazel
#

that seems excessive for a hover tooltip

stuck saffron
#

yeah

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think I'll go with the original plan

past stratus
stuck saffron
#

time to not destroy the site's CSS 🤞

past stratus
#

I do suggest trying to keep some consistency between others tho.

#

Color and the pixelated text, for example.

stuck saffron
past stratus
#

I'm still figuring out the skills.

stuck saffron
past stratus
#

You are probably going to need Gummy's help.

stuck saffron
#

done, you might need to clear your browser's cache to see the changes correctly

smoky juniper
#

god this is so cool

stuck saffron
#

this is mainly why I made the Items/Data page lol

#

and to make sure the data in the tooltips is the same as on the item's page

smoky juniper
#

really good work elbry

stuck saffron
#

ty 🙂

granite flax
#

WOOO ELBRY!!! that rules so hard!!

civic heart
#

How would we go about adding cooldown for equipment?

stuck saffron
#

huh true I forgor 💀

#

the data is there I just need to put it in

civic heart
#
  local rarity = frame.args[1]
  local wikitable = table_head_item
  for i, item in ipairs(Sort(items)) do
    if item.Rarity == rarity then
      wikitable = wikitable .. table_row_item:format(
        item.Name, item.Icon, item.Name, item.Pickup, item.Desc, item.Unlock or "Unlocked by default.")
    end
  end
  return frame:preprocess(wikitable .. "|}")
end``` I don't know a lot about scripting but would we be able to add it into this list or would that break if there's no value
stuck saffron
civic heart
#

Oh I see the boss and special item examples, I guess we'd make one for equipment

stuck saffron
#

and I've learned keeping the log order is important 😄

stuck saffron
granite flax
#

what da hell... promotion...

stuck saffron
#

yeah it came with the css privileges

#

maybe a mistake? not sure

granite flax
#

well u seem trustworthy so im not expecting it to be an issue :)

past stratus
#

Top right

stuck saffron
#

okay chief

past stratus
#

You could go many ways, such as:

  • Cooldown: xs
  • xs CD
    etc.
#

What if...

#

Do we need the pick up text?

#

It looks irrelevant and could be used for the cooldown instead.

#

Or removed it still and put the CD to the right.

#

I just feel like the pick up text is really not needed for the hovers, since you just want a quick reminder of what it does.

granite flax
#

i dont think it detracts from the tooltip

#

also looking at it now, we should specify thw slow amount

#

oh nvm we have no way of getting that LOL

past stratus
#

:)

granite flax
#

how should i show the command ropes on HC?

stuck saffron
stuck saffron
granite flax
#

hm, not a bad idea! ill try that

#

going to upload the featureless maps now but ill keep gettings pictures of all the logs so we can have full versions eventually :)

stuck saffron
#

damn they're huge

granite flax
#

full size babeyyyy

#

ancient valley is the tallest map, though

#

the others are nowhere near this big

#

ohh thats what a gallery is

orchid sundial
orchid sundial
#

i think this could work

granite flax
#

i def think the simple one was the way to go haha

#

function over form, always!

orchid sundial
#

at least replace the transparent background with the metalish effect that one had

#

it would fit with the games ui a lot more and look pretty

stuck saffron
stuck saffron
orchid sundial
#

where can i see this on the site

stuck saffron
#

any trial page should have item links

#

also if you see an item linked somewhere without a tooltip, it's not using the {{ItemLink}} template and you should replace it

#

unless it was intended I guess

stuck saffron
orchid sundial
#

these look really nice though

#

good job elbry

stuck saffron
#

ty, but to be honest a lot of this originates from the RoR2 wiki, I didn't know lua (the programming language for the modules) at all when I started this

past stratus
#

Lua is awesome! clueless

stuck saffron
#

it has some... interesting quirks

past stratus
#

The icon aligns to center. velthinking

stuck saffron
#

never seen 'and' / 'or' used like this lol

granite flax
#

i love lua :)

distant hazel
#

I think the icon looks fine

granite flax
#

ditto!

stuck saffron
past stratus
#

I just mentioned it. I expected it to be always top left.

stuck saffron
#

aah gotcha

#

I'm still looking into how to get a font on the wiki but it seems like we'd have to modify an actual file on the server to allow font uploads

past stratus
#

Where did you make the first template?

#

It had the font already.

stuck saffron
#

the pictures I showed were from a local test file

#

to get the html/css right

#

aaah no you mean the infoboxes?

#

true they do have a different font

#

lemme check

past stratus
#

Those are not applied to the wiki yet tho.

#

Unless... I need to empty cache.

stuck saffron
#

nvm they don't

past stratus
#

Nvm

granite flax
#

ok it aint pretty but ancient valley has initial pictures up :)

stuck saffron
#

nice!

granite flax
#

feel free to nuke it hershel im an info and function gal i dont know how to make things look good

stuck saffron
stuck saffron
#

luckily I now have CSS powers

past stratus
#

That would be, in-fact, very nice. Especially when the galleries for the sprites will be up.

stuck saffron
#

yup, I think we need to ask our wiki.gg friend for stuff like this though

#

also the font upload thing

granite flax
#

its weird that wiki admins cant do this

stuck saffron
#

well we have to interact with server files directly for this

#

and I don't know if we have access to that

granite flax
#

ahhh, right

past stratus
#

I want to make the galleries for the sprites formatted like how I did this elsewhere:

stuck saffron
#

oh yeah that'd be nice

past stratus
#

It's pretty easy to set it up too.

granite flax
#

that should be super easy yeah

granite flax
#

going to properly catalog all the enemy spawns, too, since im seeing a lot of gaps

orchid sundial
#

so it shows their base health, damage armor and ability icons

#

sorry for the random reply celestine i cba to scroll up to when elbry sent them lol

granite flax
#

hm i dunno how useful it would be for survivors?

#

like, when are we linking to a survivor where knowing their base stats could come in handy

orchid sundial
#

i think it would just be nice for consistency sake

#

being able to have a quick look at survivor abilities would also be nice for people who havent played them

granite flax
#

if someone has not played a survivor theyre not going to recognize their skill icons

#

skill hover tooltips would be very handy, though

orchid sundial
#

im gonna be that guy sunglas

#

ror2 wiki has it

#

and i think it looks pretty damn nice

granite flax
#

"Class: Ranged" what on earth is up with the ror2 wiki man 😭

orchid sundial
#

i know its so delusional

#

but thats not the point it just looks pretty neato c:

granite flax
#

it looks nice but im sure we could have something more useful in a survivor tooltip is all i mean

#

dunno what though

orchid sundial
#

yeye

#

scaling info is a given

granite flax
#

Class: Ball/Beam

orchid sundial
#

its all in the balls

distant hazel
#

Hovering over skills seems useful for providence trials pages

stuck saffron
#

oh nvm didn't read everything

stuck saffron
granite flax
#

elbry carrying the wiki

old summit
#

So much pretty added!

swift plinth
#

@old summit Here's the updated ability data/damage sheet
https://docs.google.com/spreadsheets/d/1kFWFzXVg1r8GCDjY-jt8yeLIRTebco9CcYMUAV5SuJM/edit?usp=sharing
Permissions should be view-only for now. Could be moved, or I can make a public version.
Biggest problem for completing it is lack of frame data.

#

Now in the correct channel

old summit
#

Ye toss it into the main link, I’ll be at my computer in a couple hours

spring storm
#

wtf, why is robomando tied for highest damage

#

do we have any units for speed that we can measure even

#

oh yeah we got enemys speed

old summit
#

Probably because his multipliers on his skills are kinda low

spring storm
#

still think its funny, also the wiki does not mention that drizzle increases hp by a flat 50

stuck saffron
#

best change

#

I didn't even think to do it myself lol

distant hazel
#

Welcome to Rick of Rain Returns

granite flax
#

LOL it had been bugging me so bad but i just kept forgetting

grizzled pasture
#

So is anyone working on Judgement?

stuck saffron
stuck saffron
grizzled pasture
#

In any case can someone add images to the drone page?

stuck saffron
#

lmao I keep forgetting I'm sorry

granite flax
#

i can do some skill data in a bit when i get home!

#

uh, unless youre mid-edit i guess 0_0;

#

@stuck saffron ^-^

stuck saffron
#

You can edit without worry

granite flax
#

yippee!!!

#

gnight

vivid laurel
#

hmmm today i will upload the enforcer providence trials engiclueless

#

also when i inevitably get to Han-D

#

hopefully my run of Main Systems Offline isn't too wack for the wiki, haha

#

i got a score of like 33k which is MILES above the gold score, but the run shows off every single part of the level.

granite flax
#

damn, nice!

#

main systems offline is fun

old summit
#

I’ve got an idea for a second trial but I’d have to check it out

vivid laurel
#

alrighty the enforcer videos are up and on the respective pages

green sequoia
#

I'm currently working on judgement
but unfortunately I am bad at the game and struggle to get far enough to get later item choices
though maybe I could do a cheeky senor secret character run to get the stuff really easily

old summit
#

Here’s a screenshot of all the item choices

green sequoia
#

oh
thanks commandoheart

green sequoia
#

Anyways I have to sleep so I'm going to leave it at where it is now and pick it back up later

old summit
#

Ah

old summit
#

Glasses, toxin, heart. Hyper threader, wicked ring, ceremonial dagger. Top row

#

Timekeepers, hoof, scythe. Hermit scarf, taser, topaz brooch

distant hazel
#

are these always the same

old summit
#

Ye

#

Should be

#

Now I’m paranoid about it again

#

I’ll check later

#

Also I tried forcing the pilot skin we know about but that doesn’t exist in game. Skin 4 in game is correct and then skin 5 is his prov skin. So it was probably left over

granite flax
#

pretty sure the shops are always the same, theres nothin in the trials file which would dictate otherwise

smoky juniper
#

does anyone know what sunken tombs variant the Acrid cage appears on? i don’t have access to my pc right now

smoky juniper
#

also i need more details on NPC acrid behavior because i literally don’t know what it does aside from melee and spit attacks

#

i always kill it too fast x3

stuck saffron
smoky juniper
#

also elbry, can you pin the enemy stat module page

#

i keep losing it every time and it’s hard to find

stuck saffron
#

Don't have any rights here :/

smoky juniper
#

oh. jus repost it then and i’ll ask gummy to do so later

stuck saffron
smoky juniper
#

thank

old summit
#

Even gummy has to ask for things to be pinned aha

smoky juniper
#

on second thought i’ll just save it in a notepad

old summit
#

wiki has Glaze/Marinate and Oil Jar/Marinate

#

if someone has oil jar unlocked could they test the name of the boosted one

granite flax
#

can do!

#

it is also marinate

#

awesome hoghjoyous

#

that makes marinate and marinate the only 2 skills to share a name

#

put that in the trivia CatJam

old summit
#

Marinateception

civic heart
#

Hey @stuck saffron how would we go about linking the items page to the item data module? For other items it looks like you added an {{ItemPage}} tag though I doubt that would work unless the page is titled same as the item

stuck saffron
#

so it'll work every time

civic heart
#

By items page I meant the list

#

Not item's page

stuck saffron
#

ah yeah I see

#

well at first I wanted to do the whole table with the data but that won't keep the items in the order they appear in the in-game log

#

so I either add a sortOrder parameter to the list, or I'll just query the data for every line of the table

civic heart
#

Why wouldn't querying work

#

Just replace everything in category with {{text in far left column's data for category}}

#

Or something like that

stuck saffron
#

yeah I'll probably end up with smth like this

stuck saffron
#

ah no we always did nvm

#

me dumb

#

why would they lie about laser cyclone like that man

old summit
#

i know it scales with attackspeed so there could be something there

grave rose
#

anyone working on judgement rn? I can expand what it already has to include all items

#

actually, would a layout like this be better? (placeholder items obv)

smoky juniper
#

i approve

#

aren’t there differing item amounts though

#

the table would get wonky

#

i think there’s one stage where it only offers golden gun and capt brooch in the bottom left terminal

grave rose
#

there's always 3 items except for the first one which can be its own table

smoky juniper
#

ok mb

civic heart
#

I have an idea but it might fit an independent site more than a wiki: Could we have a page that has the layouts of the command menus with the itemlink system Elbry made? That way players could get essentially a more detailed and hoverable command list at any time. Probably not something we should put too much effort into as it's not cataloging more information and not making it that much easier to access, but I think it would be cool

hexed viper
#

i also have a list of the enemy spawns but i dont know how to list it since its very very long

old summit
#

i think ive found my most most disliked description

stuck saffron
#

not a priority but good idea

old summit
#

damage by up to 2x500% enemy damage per second and slow for up to -150% movement speed over the course of 3 seconds

#

what even is enemy damage per second

#

and over 100% speed decrease

stuck saffron
#

what description is this?

old summit
#

thallium

stuck saffron
#

you're right this reads like nonsense

hexed viper
#

true thallium is fucked

old summit
#

every time i look at it it makes me upset

smoky juniper
#

i think it means it scales off the enemy’s damage stat

#

which is hella weird

#

so it’d deal more damage to things with high attack like bosses and whatnot

old summit
#

and why is it UP to 2x500%

smoky juniper
#

no idea

#

i think the 150%- movement speed is a multiplier rather than an additive speed modifier

old summit
smoky juniper
#

yeah exactly

#

it makes 0 sense even when i try to make sense out of it

stuck saffron
#

so it what, halves the speed of enemies?

smoky juniper
#

i think so?

#

that’s how it’d work logically

stuck saffron
#

I mean the maths with the numbers as given don't make sense but I think that's that they're trying to say

old summit
#

i know it stops the enemies so its probably droping them to 0 movespeed at 2/3 of the duration

stuck saffron
#

lmao maybe it really is just a flat -150% then

#

just to make sure

#

the enemy is really STOPPED

smoky juniper
#

why not just “apply an x slow intensifying over x time, snare after (x time)”

civic heart
smoky juniper
#

beeg columns

old summit
#

skeeeeny

stuck saffron
hexed viper
#

like maybe frenzied elites

stuck saffron
#

and yes I'll add an option for item size!

hexed viper
#

idk its an awful wording

smoky juniper
#

it really is

stuck saffron
#

ah wait can't make a gallery with {{ItemLinks}} probably

civic heart
#

Meaning I set them all to 300% or so and it looks decent

smoky juniper
#

oooo!!

#

so cool

civic heart
#

I don't even know if size will work given each image is a 24px version of the full image, so you might need to redo it in a way that querys the full size

stuck saffron
#

as you can see in the example

civic heart
#

Give me a bit to fine tune the size

stuck saffron
#

haha sure

smoky juniper
#

big brain

stuck saffron
#

if you use this with item names displayed it looks really wonky but heh just don't do it

civic heart
stuck saffron
#

huh

#

glowing displays fine here though

civic heart
#

fixed itself

#

no idea

stuck saffron
#

huh weird

civic heart
stuck saffron
#

btw safeguard lantern doesn't have its cooldown listed

#

but it's my fault it was missing from the list when you added cooldowns

#

looks good to me, will probably look bad on mobile though

civic heart
#

Yeah I just tried it

stuck saffron
#

you can probably get away with like 64px instead of 100

civic heart
#

I tried that before but after seeing 100 for a bit 64 does look better again

#

Lantern CD added

grave rose
stuck saffron
#

damn

civic heart
stuck saffron
#

to avoid creating unused pages

civic heart
#

Got it, not used to media wiki or wiki editting in general

stuck saffron
#

yeah no worries

civic heart
#

Welp the menu's wrong because command doesn't quite follow logbook

#

I'm missing just enough things in my command menus that I don't know exactly where some things go

old summit
#

thats what ive got for white

civic heart
#

thanks

#

That helps

#

I think I got equipment, looks like Mace Replica was just moved to the end of the menu

old summit
civic heart
#

I haven't gotten my own screenshot of red yet but I know it's probably the most incomplete

old summit
#

my red is missing a few but

civic heart
#

As long as the missings aren't next to each other I can put it together probably

#

It's mostly logbook order except they move 3 things for the lolz

old summit
#

last ones

civic heart
#

None of the chef meals or purple items have command lists right

old summit
#

artifacts shouldnt

#

ill quickly test chef

plush stone
#

Ye

#

Chef Meal does not have command lists

civic heart
#

Keycard and Small Enigma don't

#

idk about White Undershirt (M)

#

But probably not

old summit
#

ye can confirm the chef one

civic heart
#

Also is it possible to get Nematocyst Nozzle in command?

plush stone
#

Ye

#

If you get a boss drop from Vagrant

#

It will always be Nozzle, even with command

civic heart
#

Never drops a yellow box?

plush stone
#

It does drop a yellow box but there's only one option

#

Like the elite aspects in 2

civic heart
#

Got it, wonder if I should add that and if so what I'll title it

#

Should probably also add it to the trivia

plush stone
#

Well it's basically the elite aspect in 2 with command on, there's only one option so phrase it like that will do

civic heart
#

Still weird as it's the only 1 size command menu, keycards and enigmas drop normally

stuck saffron
#

it's because it's the only equipment boss item

civic heart
#

style="text-align: center;" didn't fix this btw

spring storm
#

technically is center alligned

civic heart
#

Don't know what to label the boss equipment menu which is why it isn't there. Also for anybody who has command and one of the following, please send me a screenshot of the command menu with it: Shattering Justice, Fireman's Boots, Ancient Scepter, Filial Imprinting, Predatory Instincts, or Mace Replica (thanks @spring storm)

civic heart
spring storm
#

i mean the expand part is

#

maybe you just put it in the wrong place

civic heart
#
|+ {{color|uncommon|Uncommon}}
|-``` I don't know enough about media wiki to fix this so it looks normal
civic heart
spring storm
civic heart
#

Nice

#

Do you have filial imprinting and panic mines?

#

Or really, having one would confirm the other

plush stone
#

I do, I can get a ya a pic if u want

spring storm
#

game is bullying me with only reds

civic heart
#
Risk of Rain Returns Wiki

The Artifact of Command turns all item drops into an item selection box that has a list of all items of the same rarity that the player can pick from. Note that you can only pick from items you have unlocked. This does not work on temporary item vendors, adaptive chests, or multishops unless the random (question mark) selection, if present, is i...

spring storm
stuck saffron
#

not sure how to fix it cause it's added via JS and trying to fix it here might break it in other places

civic heart
#

Trying to put them sideways next to each other, figured out how not to do that

#

As far as I can tell, tables cannot be put horizantally next to each other and only stacked vertically

spring storm
#

isn't this a line break or something? you would have to have the nth row and all names all next to each other

#

i feel like it would be odd on small displays

civic heart
#

On small displays it just gets a scrollbar, because image sizing holds the shape there isn't an easy way to change that

#

I have to sleep now, feel free to mess with the tables as much as you want everyone

old summit
#

did we have someone finding elite boss special effects?

#

ah found it

old summit
#

so turns out the 30%cap for health left isnt right for CaC

stuck saffron
#

what's the cap then

old summit
#

2 CAC: 6576/13702 hp (52.00%)
3 CAC: 5968/15192 hp (60.7%)
4 CAC: 13898/45231 hp (69.27%)
5 CAC: 14110/57414 hp (75.42%)
6 CAC: 14572/74112 hp (80.34%)
7 CAC: 25864/164450 hp (84.27%)
8 CAC: 9063/72032 hp (87.42%)

#

so far no clue

stuck saffron
#

I think gummy was saying that if a boss has 30% HP or less the damage doesn't trigger

#

which would be a different mechanic kinda

old summit
#

ye ive got them doing some test cases for things like that as well

#

and i scrolled up and gummy said ~30% ahah

#

i tried putting the CaC into my test enviroment but it doesnt spawn the activate button

#

also ive got 2 test environments now, one with colossus and the boar one

wintry cloak
#

In other words, each stack multiplies the health left afterwards by .8, give or take.

old summit
#

not quite though its very odd

wintry cloak
#

from 2 to 3 stacks it deviates, but with higher stacks seems accurate.

old summit
#

either the guys doing the test miss wrote down 3 CAC number or something happened on that spawn OR that specific one is bugged

wintry cloak
#

Damage done in percent is 1-(0.6*0.8^(s-1)) where s is the number of stacks.

keen mulch
#

Discord link here?

#

Or anywhere on the wiki tbh

keen mulch
#

Is gummy the only admin?

old summit
#

someone else got it i think?

smoky juniper
#

elbry got promoted to wiki admin not long ago

#

but i think the head admin is still gummy

old summit
#

Thats it!

stuck saffron
#

when I started editing the wiki I had no idea there was a discord

keen mulch
#

Same

stuck saffron
#

and when I arrived here gummy was asking who "elbry on the wiki" was lol I got scared

keen mulch
#

Someone the wikiGG discord suggested it because they couldn't find it either

stuck saffron
#

what's the link to this discord again?

keen mulch
#

No idea

stuck saffron
#

woops

old summit
#

lol

keen mulch
#

Did you find it?

stuck saffron
#

yeah

#

adding it to the sidebar

old summit
#

yee it works

keen mulch
#

Let's GO

old summit
#

BIG GOOD

stuck saffron
#

oh very nice

keen mulch
#

It'll take some time probably, some changes might be needed and wikiGG has a big backlog of wiki onoarding right now, 100+

stuck saffron
# keen mulch

that reminds me I need to ask about fonts and mediaviewer

smoky juniper
#

i forgot what forking means

#

deprecating? disbanding? obliterating?

keen mulch
#

Copy the wiki to a new one

stuck saffron
#

they make a new wiki based on the old one

#

and continue from there

smoky juniper
#

oh that’s neat

old summit
#

and leave the old one in the dust

smoky juniper
#

fandom no more

keen mulch
#

The old wikis will continue to exist on fandom

smoky juniper
#

always good

keen mulch
#

Might get taken over by others but I doubt it

old summit
#

Elbry quick q i think you missed the CHEF upgraded slice when you were uploading the skill pics

stuck saffron
#

when I tested chef upgraded slice it had the same icon as another skill for some reason

#

there's no dedicated icon for it

old summit
#

Wild

#

ok that was the other idiea i had but that feels so odd

orchid sundial
#

very good good

stuck saffron
#

it does feel odd yeah

orchid sundial
#

wait so will it be moved to this one?

orchid sundial
#

or will ror1 and ror2 have their own sites

stuck saffron
orchid sundial
#

aw man

#

still neat though

stuck saffron
#

it just seems simpler

orchid sundial
#

Fandom blows

orchid sundial
old summit
orchid sundial
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but risk of rain wiki with all 3 titles would be cool I think

stuck saffron
orchid sundial
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i thought that was an obvious thing lol

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wait holy shit i just realised something

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sky meadow might be on this other little moon

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because in game the moon is really far away but on sky meadow rorr the planet is far away too

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and in sky meadow ror2 the moon is way closer than it should be

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actually this is a better shot to show what i mean

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sky meadow on little moon

orchid sundial
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EQUIPMENT CHEST CAN APPEAR IN JUDGEMENT

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I REPEAT

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EQUIPMENT CHEST CAN SHOW UP IN JUDGEMENT

stuck saffron
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wtf

orchid sundial
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last run my friend put the battery in there

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im not gonna open it because i wanna try and unlock robo but like

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gotdamn

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this is huge

grave rose
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what would you use it for though

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other than early brooch and foreign fruit healing all the best equipment has its own multishop

distant hazel
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That’s hilarious

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Does it think the lobby is stage 1 therefore this is stage 2?

smoky juniper
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I got captain brooch from a previous run

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I considered it cheating but I probably should've announced it here

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and is most likely a bug

orchid sundial
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added a size comparison to the Petrichor V page

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based on the sky meadow logbook stating that the planet feels like walking on Mars

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so it should roughly be that size

distant hazel
fast sable
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looking at engi's wiki page
allows the turret to fire for the entire duration of the *rain* without *risk*
y'all knew what you were doing lol

green sequoia
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true

stuck saffron
stuck saffron
green sequoia
stuck saffron
green sequoia
stuck saffron
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I'm making an array with the data of all the skills so we can have tooltips for them on the wiki

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but it's taking a while

green sequoia
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gl

vivid laurel
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Today i shall upload Bandit's trials

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and then tomorrow will be Han-D

stuck saffron
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nice

vivid laurel
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Main Systems Offline's description is gonna be wacko

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because the enemy spawns depend on a lot of factors

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some enemies spawn when you walk into certain rooms

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others spawn based on time/score

primal marsh
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is the secret character going to be added to the wiki

vivid laurel
distant hazel
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when they want to

primal marsh
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got it

stuck saffron
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do we have skill cooldowns in the google sheet?

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just realized I forgot to add them 💀

orchid sundial
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added the end quotes to all the survivor pages

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go check them out when you can

vivid laurel
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i have added Bandit's trial videos

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either tomorrow or tonight i shall add Han-D's

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i just noticed something

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Engineer has the least amount of colors of any character

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his only unlockable one is Judgment

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i guess they didnt want to recolor all his props hoo

timber slate
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bruh why tf does a wiki ||lack a character 💀, what are yall doing with robomando||

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potentialspoiler for character

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it's a wikipedia, it's supposed to have information, including hidden information. ||not having stats or whatever for a survivor because "it's a secret" is really childish and kinda against the point of a wikipedia as a source of knowledge for a game.||

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has this been discussed and who's idea is this

orchid sundial
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yes its been discussed you are the 50th to complain about it

timber slate
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that's a lot of people

orchid sundial
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it doesnt matter if its a wiki its secret content

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we'll add it at some point

timber slate
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it's a wikipedia

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it's built, for knowledge, secret or not

orchid sundial
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its not childish though

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its a choice

vivid laurel
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if you want to know about the character theres other places you can check currently lol

orchid sundial
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and the choice is to just not have robomando on there yet now please shut up

timber slate
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if someone has access to information, and you have a site that's attempting to be a list of that information, then it's very childish to not list

orchid sundial
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its not childish you're just pulling that word out of your ass

timber slate
orchid sundial
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discord search bar, youtube

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reddit

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twitter

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google

timber slate
orchid sundial
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ok

timber slate
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but seriously why is this character not listed on a wikipedia for this game bruh, can I ask like, who's idea this is? it's a wiki, you can have spoiler tags

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or have the links be inaccessable from other links, or direct searchable

orchid sundial
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@granite flax can you just say the same thing i said with the fancy thing next to your name so they stop asking

timber slate
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is this like, a voted on thing or just a decision by whoever's running the wiki