#ror-wiki-discussion

1 messages · Page 9 of 1

distant hazel
#

you can get lemurian cavalry on stage 1 without looping if you use dissonance

granite flax
#

should work like that for every enemy except for like, ifrit and cremator

distant hazel
#

you can get young vagrant as a proper enemy with dissonance

ashen shard
#

well, first when Bizz put the word "travel" in his pronouns section people later on realised that he was talking about the travel ids for the survivors in the logs and those ids can actually be translated and somehow the ids for pilot and loader combined helped to find out about the missing steps for robomando

tame current
#

i got even more intersting news about the pilot skin

distant hazel
#

what did fragile mean

granite flax
#

where does "HAVEFUN" fit into it, though?

tame current
#

apparently it's not even implemented

#

it's not that you can't unlock it, the game straight up doesn't seem to have it set up

distant hazel
#

the little fellow dodges whorls

past stratus
tame current
#

nah just plain save editing

granite flax
#

looking at the list, commando, enforcer, engineer, miner, sniper, merc, loader, pilot, arti, and drifter all play into this

tame current
#

I could have fucked something up that's not out of the question btw

granite flax
#

no idea what fragile means, but it would be weird for just one to be unrelated

#

and i still dont know how "HAVEFUN" fits anywhere into that

stuck saffron
stuck saffron
granite flax
#

engi already points to the ceramics, but i suppose

#

this one

#

ive not seen this referenced for a bit and i dont know what came of it

stuck saffron
#

I think it's just a message to the people deciphering this maybe?

#

like "have fun once the game is out and you do this for real"

granite flax
#

ohh i misunderstood, i thought "HAVEFUN" was the key to something

#

not just an example string for deciphering haha

distant hazel
#

young vagrants are expensive huh

#

one finally spawned after 3 mins

past stratus
distant hazel
#

it had 786 HP but I accidentally leveled up

past stratus
#

The palette and the extra files do exist for the skin.

wintry cloak
#

Is it known how enemies become stronger as time passes? I know in the second game monsters also have a level and each monster has its own stat scaling. In this game, the logs do not mention monster stat increases per level.

distant hazel
#

when I was looking at elite HP the monsters leveled up when I leveled up

#

idk beyond that

#

how do I add enemy HP what

stuck saffron
past stratus
distant hazel
#

now it has 789 HP

#

maybe I misread it the first time

past stratus
#

I would assume that the remake does something similar.

distant hazel
#

789 HP

void flume
#

Speaking of enemies, this feels backwards, right?

#

Blighted is their name, Phantasm is the subtitle.

distant hazel
#

I'm gonna up the difficulty and see if one spawns faster, maybe that's changing things

stuck saffron
#

I GOT IT

granite flax
#

NICE!! LETSFUCKINGGO

past stratus
granite flax
past stratus
granite flax
#

i understand that

#

im saying its fine

#

phantasm is less cumbersome than blighted elite

past stratus
void flume
#

I tried tinkering with the enemies page for this, which is why I think it looks weird

distant hazel
#

Rock Golem 300 hp
Snow Golem 300 hp
Shining Golem 290 hp

smoky juniper
stuck saffron
#

@granite flax

granite flax
#

how do i do that :)

granite flax
stuck saffron
#

honestly I don't know if you can give individual permissions

distant hazel
#

rerolling with dissonance and using spotter

void flume
#

seems like a weird thing to not have for a wiki platform.

past stratus
stuck saffron
void flume
#

Ah, maybe that's the case actually

past stratus
stuck saffron
#

if he's getting 300HP for Rock Golems then it's consistent with the logs

#

I think we can safely assume nothing has been modified

distant hazel
#

I don't level up and they spawn fast enough that they also shouldn't level up

#

and the ones with logs match the logs yeah

#

problem is young vagrant spawns after 3 minutes and 789 is such a weird number idk if that's its real HP

#

but that was on drizzle so I'm seeing if it spawns any faster on monsoon now

past stratus
#

The original can have modis that are decimal, so strangely looking numbers are common there.

granite flax
#

keep in mind that difficulty may affect scaling speed and amounts

stuck saffron
#

this is so weird tho, why is it 290 lol

orchid sundial
#

weird question but can we not just datamine this stuff

#

is there a reason it has to be checked in game

distant hazel
#

not yet

stuck saffron
#

scaling happens fairly fast, crabs are already at +38HP after 1:25min in rainstorm

stuck saffron
granite flax
#

i mean u can just compare scaled enemies to other scaled enemies we know the bases of, then figure out the multiplier and reverse it right?

past stratus
#

That's a lot of math stuff.

granite flax
#

cross-check it with a few others to make sure whether its just a simple multiplier or a percentage based one or something

void flume
granite flax
distant hazel
#

I had agreater wisp spawned at 1 minute and 4 seconds or so in monsoon, has 549 HP now

granite flax
#

scaling's faster in monsoon, stick 2 drizzle

#

i would be doing it rn (i love that stuff) but i am doing mapssss

orchid sundial
granite flax
#

if/when mod support is out we can get what we want with spawning methods and variable printing etc.

orchid sundial
#

someone will PROBABLY figure it out at some point but that kinda stinks

void flume
#

We'll likely get access to a lot more information when modding tools are determined, just due to how those will have to work

past stratus
orchid sundial
#

for now we have to painstakingly use sniper to get enemy hp values

granite flax
#

and maths! :D

stuck saffron
#

I think i's a fairly simple system tbh

distant hazel
#

a boss greater wisp that I activated at 1 minute at level 1 had 506 HP

stuck saffron
#

I'm noting down some values rn

distant hazel
#

a normal greater wisp that spawned around 1:40 and I was level 4 had 500 HP

granite flax
#

i mean i can probably ask actually

distant hazel
#

drizzle

#

a young vagrant boss I spawned at 14 seconds has 700 HP

#

please game spawn another

#

I'm level 2, one spawned at 1:36, it has 744 hp

stuck saffron
granite flax
#

i dont think the players level matters, does it?

stuck saffron
past stratus
#

From what I have observed, it should not really, but I wouldn't call those good observations yet. PepeLaugh

distant hazel
#

when I was testing elite HP the enemies health kept going up as soon as I hit lv2

past stratus
#

Are you sure it wasn't just a coincidence?

distant hazel
#

that would have been a lot of them

stuck saffron
#

from my testing enemy HP goes up linearly every minute

granite flax
#

pentuple test!

#

da policy

distant hazel
#

well now it's not going up KEKW

past stratus
orchid sundial
distant hazel
#

I am rapidly gaining levels with cognation and it's not going up

#

at 1 minute (and 10 seconds) the sand crab finally went from 300 HP to 351 HP

distant hazel
#

monsoon

stuck saffron
#

isn't it 357?

orchid sundial
#

so wait it actually scales upwards slowly and it doesn't just make enemies stronger every time the difficulty increases in the top right?

stuck saffron
#

please tell me it's 357

orchid sundial
#

thats sick

#

that rules

distant hazel
#

hold on lemme double check

past stratus
#

The difficulty scaling meter is just for to give you scares.

#

Boo!

distant hazel
#

lemme roll sand crabs again

stuck saffron
#

that would mean the coefficient for HP for the different difficulties is just x1 x2 x3

stuck saffron
granite flax
#

enemies that already spawned dont scale btw, just newly spawned ones

stuck saffron
#

yup

granite flax
#

pretty sure, at least

distant hazel
#

that definitely says 351

granite flax
#

and by pretty sure i mean 100%

stuck saffron
granite flax
#

i think enemy scaling is constantly ticking upwards?

#

independant of the players level, and its a global increase which only applies to newly-spawned enemies

#

if you leave the first lemurian spawn alive all the way until the end of the stage, it will still have 100 max health

distant hazel
#

rock golem spawned exactly at 1 minute, 351

granite flax
#

the scaling rate is different between difficulties

stuck saffron
#

it is, it's not linear like I assumed

grave rose
#

is this the game's only multishop with an inconsistent price? (blades in the wind)

granite flax
#

so its probably a good idea to do all rainstorm testing first since its the default difficulty

distant hazel
#

ok level doesn't matter, still 351

granite flax
#

even if level mattered it doesnt apply to already-spawned enemies

#

only new ones

distant hazel
#

yes

past stratus
granite flax
#

we always gotta confirm, a lot changed between the games

past stratus
#

Yet, they decided to remake Soldier's Syringe in the exact same way.

granite flax
#

i dont think it caps anymore

#

i had 200 in my run yesterday and it was clearly still increasing

past stratus
#

Weren't you the one who told me that it still does?

granite flax
#

i got enough that it broke my attack

#

i have never claimed such a thing!

past stratus
#

Time to check notes

granite flax
#

i claimed that access codes and umbrella capped, but those are both wrong

grave rose
#

access codes don't cap but they can't bring an enemy below 30% so it effectively caps at 70%

granite flax
#

yup

distant hazel
#

Does iteminfobox have a label for stacking

stuck saffron
#

not yet no

distant hazel
#

Or alternatively, will stacking be in the description with explanations as to why

past stratus
#

That sounds like a bit of bloating.

distant hazel
#

Idk

#

Or item stacking can just be on the fabled game mechanics page/category

grave rose
#

uhh @stuck saffron we have a problem

#

if spelt with a dot the image doesn't work and if spelt without the link doesn't

stuck saffron
#

oh

#

right now I'm formatting the name of the item to fit the naming system we have for the images

#

which works until you have atypical characters in the name lol

#

but hold on I can do a quick fix I think

granite flax
#

stacking should definitely not be in the infoboxes

#

thats main page stuff

stuck saffron
#

maybe just the formula or smth

#

"linear" "hyperbolic"

distant hazel
#

I always thought going to an item page or the item list and seeing the stacking limit quickly would be great info to have

#

How many clovers to stack? Quickly check the page, oh look it’s 65

granite flax
#

stack limit is different to stacking info

distant hazel
#

Oh I never did specify

granite flax
#

thats a simple number or "unlimited"

distant hazel
#

But yeah stacking limits

#

I definitely don’t mean to explain hyperbolic stacking on every item page that has it lmao

void flume
#

Want to confirm, can we rule out Blighted elites spawning with Leeching and Overloading effects?

#

I haven't seen any myself.

distant hazel
#

So for Classified Access Codes, stacking limit would say (whatever it is)

#

Or you say in the description it effectively caps at (whatever it is) because it can’t take an enemy below 30%

granite flax
#

for CAC we would list cap as 3 in the infobox/quick reference, but elaborate further in the description saying it doesnt really cap but you wont get any use from it

#

and then why

void flume
#

"Effective Limit: 3" sounds concise enough

granite flax
#

dont even need the "effective limit""

#

if someone wants to know when to stop stacking CAC all they need to know is 3

void flume
#

But if you just put "cap: 3" then I think it's a weird impression, like "why can I only hold 3, what is this wiki not telling me"

#

Maybe I'm just being nitpicky

distant hazel
#

How does the death ray stack anyway

granite flax
#

cac?

distant hazel
#

Ya

granite flax
#

its 40% base + 20% per stack

#

i previously thought it was linear but i want to retest that

#

no matter how many you stack, a CAC will never kill a boss, even if its already on one health remaining

#

as far as i can tell, CAC will not do any damage once the enemy is at ~30% health (again, need to confirm)

#

in some cases, if you get the boss to below 30% before CAC activates, the damage number will pop up and say 0

distant hazel
#

Also I forgot ror2’s bandolier had its own formula

granite flax
#

which is where im pulling that from

distant hazel
#

I wonder if anything in this game is weird like that Think

granite flax
#

for people who want to know what we're "not telling them" its right there to read

#

for people who just want to know when to stop picking it up, they need not look further than the infobox

keen mulch
#

Aren't the challenges on the achievements page?

#

Or all challenges achievements?

stuck saffron
granite flax
stuck saffron
#

not all challenges are achievements

#

but heh

#

I don't think we need two pages yeah

grave rose
stuck saffron
#

prismatic skins are challenges but not achievements also

keen mulch
#

But are there achievements that aren't challenges?

#

But, I would move the content from achievements to challenges, and redirect achievements to challenges

#

if there are challenges that aren't achievements

distant hazel
#

What is an achievement vs a challenge

keen mulch
#

Steam achievements

distant hazel
#

Is it a Steam achievement?

keen mulch
#

or trophies

stuck saffron
#

are there achievements on switch lol

keen mulch
#

maybe someday in the futurs

distant hazel
#

Just redirect it to challenges because switch doesn’t have achievements

keen mulch
distant hazel
void flume
#

The only challenges that aren't achievements are the secret ones

distant hazel
#

The in-game name is challenges

stuck saffron
#

let's not bother with achievements then, just list the challenges

keen mulch
#

because, challenges is also the term used in the game

stuck saffron
#

maybe change the name of the page

#

would make more sense

keen mulch
#

I don't know if that works if the new name already exists

void flume
#

I say change page to challenge, and redirect for Achievements

stuck saffron
#

and leave a redirect from achievements to challenges

void flume
#

As a side, reformatted the elites section, thoughts?

keen mulch
#

Challenges page needs to be removed first

#

Aftezr that change the name with a move and leave behind a redirect

distant hazel
#

Does robomando’s height matter for anything else besides dodging 3 kinds of enemies

#

Wait, can it dodge the imp overlord’s charging move

#

Another thing to test

#

Robomando(enemy) steals your items

granite flax
#

also did you remove the information detailing the amount of health/damage/cdr increase elites get?

void flume
granite flax
#

i honestly still prefer phantasms having their own section personally

#

just for the clear distinction in mechanic

#

that is just me though, not an objective thing

void flume
#

I'd say if there were more like it (I.E. Malachite and Celestine), the distinction would make some more sense to have its own block of text. But I say keeping it attached just with more bullet-points than the rest makes it look visually cleaner

granite flax
#

malachite and celestine are far closer to normal elites than blighted is

#

considering that they are tier 2 elites, rather than a sort of mega-elite

stuck saffron
#

is this still true?

granite flax
#

no clue, unfortunately... i feel like it probably is no longer true but that is based on 0 evidence so dont put it down or anything

stuck saffron
#

was asking to help make the distinction

void flume
#

I would say Blighted is comparable to a malachite in terms of danger, they just go about it differently

granite flax
#

aye, agreed

void flume
#

Survivor_MULT whoops

tame current
#

since this is 99% unused wouldn't it be better to replace the text with like "Unused" or smthn

void flume
#

Honestly maybe it's worth just removing from the main gallery block, for now

tame current
#

yeah that too

#

btw in case you missed it earlier I concluded that all prismatic shards have been found and since the unlock text for this mentions a prismatic shard it's likely this was supposed to be another secret skin but was scrapped

granite flax
#

almost done magma barracks... i recommence 2mrrw....

neon wasp
#

yall are doing a great job

noble wigeon
#

i only play on drizzle and see them all the time

past stratus
distant hazel
#

I'm currently trying to see if the pot can spawn with "new interactables" or "new items"

#

but I keep dying KEKW

#

dying because of glass, not just because of skill issue kek

#

I just got Shining Golems and Stone Golems in the same stage which is funny

void flume
distant hazel
#

hold on can't someone just go online and see a robomando

smoky juniper
#

yes

tame current
granite flax
#

you have to delete or move all stage 1s and then copy and paste your desired destination 12 times, renaming them all to match the old stage 1 names

tame current
#

yeah

#

are there any robomando unlockables btw?

granite flax
#

nope

#

even the judgement skin is unobtainable

tame current
#

can that one be save edited in? I tried with the secret pilot skin and it didn't work

#

apart from robo, the shard skins and the Chef cook acrid skin are there any other secret unlocks?

wet creek
tame current
wet creek
elder egret
#

Sniper has one two

distant hazel
#

pilot can't climb forever

#

the battery jar does spawn even when "new interactables" is turned off

meager quest
#

i may seem stupid, but does anyone know about this logbook location ?

#

like i can't find it on wiki page

stuck saffron
#

it seems the log spawns in multiple locations on this stage

#

I found two logs in one go at some point

tame current
#

Sorry for the phone screenshot but I've been told in #theorycrafting that the trailer for Sots probably isn't canon so idk if this line is correct

#

Since the artist is the same as the ost cover art and none of that is canon either

orchid sundial
#

so it stays until they say it isnt

tame current
#

Fair enough

distant hazel
#

hoho

#

unchecking "new items" actually affects Command

tough sand
#

i'd like to suggest an addition to the wiki

#

attaching the track a stage has on it onto teh stage

old summit
#

We have a link to the music on them already

tough sand
#

oh

#

it does not include where the tracks play however

fleet vector
#

suggestion: pilot's ult should have the stock written in description, as the scepter upgrade gives another extra stock to the skill
(and since the alt one doesn't give extra stock on upgrade, this might lead to even confusing situation)

stuck saffron
tough sand
#

ah

stuck saffron
stuck saffron
#

but yeah this info should be there

fleet vector
#

simply adding the engi phrase "holds up to 2(3)" shoud do as a emergency patch I think

distant hazel
#

hold on I can do this

#

now the formatting is all wack

#

this isn't final btw this is just a layout idea

#

since I'm waiting to handle skill images until Elbry's done with their work

stuck saffron
#

I'm thinking about doing a custom thing like I'm doing for the enemy infobox

#

cause this looks dope as hell tbh

#

and that way you're not limited by the wiki tables' stuff

old summit
#

The only struggle is if it works on mobile and other resolutions

stuck saffron
#

it's the same size as the character infoboxes on the bg3 wiki and these work fine there

#

so it should

void flume
#

Did you ever get those CSS permissions, elbry?

stuck saffron
#

lol no and I don't want to bother gummy too much

spring storm
#

is there anyway to disable ui, i want to take simple images of all stage varients and post them on the wiki but i dont really like the ui being there, https://i.imgur.com/kQXtLgW.png

old summit
#

gummy is working on full map images atm

stuck saffron
#

wait how are you zooming out so far

spring storm
stuck saffron
#

going around taking screenshots with backgrounds and UI disabled and stitching them together I think

spring storm
#

ew

stuck saffron
#

for the UI I think the only option is to go through the game files and delete the UI files there

stuck saffron
old summit
#

arent they using the log images?

spring storm
#

i could prob do this in like 30 min fully lol

stuck saffron
#

hoooow

spring storm
#

but ig it would be less quality since they are 1080p

spring storm
stuck saffron
#

lmao gummy is gonna have breakdown seeing this

spring storm
#

@stuck saffron maybe i should do it in 30 min just for the funny

stuck saffron
#

@granite flax

spring storm
#

might as well i got time

old summit
#

also can someone send me screenshots of the logs for mace replica, prescriptions and shield generator (i dont have them unlocked)

spring storm
#

@old summit

old summit
#

danke

spring storm
#

gonna need a bit of stiching ig, since game crashes at res > 8k

#

but still 2 images per is better then 2000

#

got a system to spawn in the correct map varient that just requires a game restart, should be fairly quick then maybe a while of editing since i dont know how editing work

distant hazel
#

like billy mays said, it was that easy

grizzled pasture
#

Any progress on adding images to the drone page?

stuck saffron
#

should probably get on that

#

we have all the sprites

distant hazel
#

this is cheating

spring storm
#

https://imgur.com/a/WtUNn1m so do you guys think i should keep doing this or just let gummy suffer on his own, the main problem is i dont know how to take a screenshot at a higher res so if you zoom at all it looks bad

stuck saffron
#

probably don't bother until you can discuss it with gummy

spring storm
#

huh, the stages displayed in the logs are not from the stage files, weird

distant hazel
#

this is just so funny

#

and it makes the fungus stage good engiclueless

spring storm
distant hazel
#

yeah I actually have a 4k monitor

#

I know you get different zooms on switch handheld vs docked

#

but I didn't know it just never stopped zooming out

spring storm
#

yeah i thought of running game at 8k when i saw someone with a 4k monitor play

distant hazel
spring storm
#

so sad game crashes at higher then 8k

hexed viper
#

should learn css...

#

itll be funny...

vivid laurel
#

I plan on recording and uploading every single Providence trial getting at least a gold score (some of them I went a bit higher) if it'll help the wiki

#

seems like theres a spot for playthrough videos on each page

hexed viper
#

ya

old summit
grizzled pasture
#

So which artifact has the golem boss?

#

And does anyone have any pictures of the golem boss?

#

Found it

spring storm
#

cognation

grizzled pasture
#

Does it have a unique name?

spring storm
#

@grizzled pasture as in health bar name? no

#

huh he seems to have random items weird, he can have medkit it seems

#

and i thought his mines were annoying

grizzled pasture
#

Have you tried dying to it?

spring storm
#

oh he is still spawning mines ig i just never noticed the medkit

#

oh its mines like the mine item im dumb

grizzled pasture
#

So has anyone found out if glided friendly constructs are in the game?

old summit
#

they are

tame current
#

Glided friendly constructs?

grizzled pasture
#

Tier 2 golem drones

old summit
#

golden melee drone (the one you buy with health)

tame current
#

Oh those guys

distant hazel
#

the mystery icon

grizzled pasture
#

So is anyone willing to make a list of all the items the cognation golem can have?

grizzled pasture
woeful canopy
#

Medkit, mines, ATG as well

#

Feels like energy cells maybe?

old summit
#

tiny trivia thing CaC is referenced as ps5 internally

grizzled pasture
#

CaC?

old summit
#

access codes

#

the usb

snow ferry
#

will the wiki have Achievements Strategy and tips like on risk of rain 2 wiki

distant hazel
#

some pages already have strategy

hexed viper
#

have some qualms with strategy/tips section especially ones that are so onedimensional

#

if i see another slicing winds or eviscerate argument im gonna slice you into meat nuggets

ashen shard
#

any idea what is the name of this unused trial ?
it showed up in the fact 45 funnily enough

vivid laurel
#

is there a name for the "gold crown rank" for providence trials?

#

like an official one

#

im assuming its just Gold Rank

ashen shard
vivid laurel
#

probably gonna go in order by class

#

so for now i've got all of commando's on here

#

two of em are processing as we speak ReturnsCommando

grave rose
#

if anyone is up for an experiment: what happens if the crab in juggling priorities dies? it takes 1 damage but it will die from the airstrikes and M2 eventually

#

though personally I'd just wait for the modding api and test with increased damage

odd lodge
#

do yall think the ror1 style sprites for the new enemies would be good on the wiki?

#

and also the survivors

odd lodge
#

ive added a bunch of starstorm trivia stuff

tame current
#

what's this?

past stratus
odd lodge
#

unused/upcoming

#

spoiler tag

stuck saffron
merry inlet
#

Irc han-d has some too

past stratus
#

@stuck saffron, why does this try to get the image name without space?

#

We do have it with space.

latent monolith
#

hello, im at the portal for the artifact of cognation and i dont really know how to activate it. any ideas?

wheat shuttle
#

hit the two buttons on the right wall !

plush stone
#

The two buttons to the right

#

Hit them

#

Also gl with the jacked up golem

latent monolith
#

yea thanks a little late lmaooo (ive died)

plush stone
#

Oof lol

stuck saffron
past stratus
#

Why not just name the images the exact same way as their name and just add some of the exceptions manually?

stuck saffron
#

I would've done it like that but gummy uploaded the images like this

past stratus
stuck saffron
#

this one's different because I uploaded it lol

#

should be fixed

past stratus
#

I'm coming from a system where we did the image name matched the item/ability name system, so the icons would work on the fly.

#

Seeing this at first is kinda weird.

stuck saffron
#

yeah that would've been better but heh

#

and pull from that

past stratus
#

The question is: Was this brought up to discussion?

distant hazel
#

Discussion of item file names?

stuck saffron
#

heh it's done, no point arguing about it! it still works

hexed viper
#

just casually multiplies slicing winds' damage by 3 because oh of course youre gonna hit 3 targets every time with it

#

30 soldier syringes
if only there are any other forms of attack speed boosts

#

plus this is just raw damage, ignoring scalability, procs per cast, eviscerate in 2 being an extra dash and a whole second of invulnerability after casting

#

i dont like seeing tips like this

distant hazel
#

Well that’s completely ridiculous

#

I hope no one does that

past stratus
#

Unrelated: Why does the T: look so dumb on the wiki?

distant hazel
#

That’s weird

stuck saffron
#

it only does it when it's bold

#

must be a quirk of the font?

tame current
#

I was looking at the strings... more unused stuff?

distant hazel
#

Artifact boss must be the golem and cognant spawns from cognation

past stratus
#

Why would you assume unused when you yourself don't know what is there yet?

#

Those things are even mentioned elsewhere, on top of being in the game itself.

distant hazel
#

cognant name is just knowing that the artifact exists omegalul

tame current
spring storm
#

well isn't the name unused? i dont ever see that name

distant hazel
#

use a spotter drone

#

ok solved

spring storm
#

interesting

tawdry oasis
#

im gonna go and put all these survivor palettes in

#

ig

old summit
tawdry oasis
#

well then

#

the navbox is inconsistent

distant hazel
#

that'll happen

tawdry oasis
#

commando and drifter have their palettes in the nav

#

arti has commandos for some reason

#

and the rest dont

distant hazel
#

wait the infobox?

tawdry oasis
#

yeah infobox

distant hazel
#

yeah that'll happen

#

experimentation has been done

tawdry oasis
#

so like what's the endgoal

distant hazel
#

other times it just wasn't updated

tawdry oasis
#

for those

distant hazel
#

to have them at the bottom of the page I think

tawdry oasis
#

aha

distant hazel
#

oh hey collapsible tables are there by default

odd lodge
#

ive been meaning to ask for ages

#

whats the difference between trivia and notes?

#

not rorr wiki specific

distant hazel
#

trivia is something fun like "the judgement skins are providence's color palette"

#

notes are something that would be good to know like how fungus stops healing when engi turrets attack

past stratus
distant hazel
#

I don't stand still when attacking so I'd never know that anyway

stuck saffron
#

it stops in combat and attacking puts you in combat 😦

smoky juniper
#

does anyone know where the macrobic predator spawns aside from the final level

#

I have a feeling I've seen them on temple of the elders and hive cluster

#

that may have been post loop actually

elder egret
#

It can spawn in the Hive Cluster, Magma Barracks, and (not sure on these two, but likely) Sunken Tombs and Temple of the Elders

smoky juniper
#

I'll wait for confirmation on those last two

#

I don't think they spawn in sunken tomb

elder egret
#

I feel like I’ve seen them there before, but maybe it was just a trial or post-loop

keen mulch
#

Don't normal macrobes spawn there?

smoky juniper
#

macrobes, but not predators

elder egret
#

Those definitely do spawn there, but I feel like I’ve seen predators there too

past stratus
#

Probably post-loops

#

I don't remember a single predator there and trust me, I couldn't loop to stage 3 so far, because I'm trying to play Artificer.

elder egret
#

Sounds like a you problem

smoky juniper
#

what's the timer on the imp urn shrine?

#

20 seconds? 30?

past stratus
#

I have seen some weird multi-shop terminal spawning, but I think this is the weirdest of all so far.

coarse swallow
#

Yeah seen that happen a couple of times, on hive cluster mainly

orchid sundial
#

should we have a page about the high court since they're mentioned in this game

ornate wolf
#

Wrong Chat but there is no page on The Pilot

orchid sundial
past stratus
keen mulch
#

Anyone know if Gummy has access to the google analytics of the wiki?

void flume
#

I don't think "mentioned in-game" is a high enough bar for an entire page, we don't really have anything to fill it with

merry plume
#

the lore of both risk of rain 2 and returns is barely enough for a stub

#

they're some kind of weird high-tech exploration cult trying to find a perfect planet and that's about it

smoky juniper
past stratus
#

Oh LuL

past stratus
smoky juniper
#

noted!

past stratus
#

Semi-unrelated question: Do you guys need proof of claim stuff?

#

Since I removed my vids by accident and started rerecording my runs, I want to make sure that anything I include is backed up.

keen mulch
#

I moved the content from achievements page to challenges page and put a redirect from achievements to challenges

orchid sundial
#

https://riskofrainreturns.wiki.gg/wiki/Timeline brought this page over from the ror2 wiki

Risk of Rain Returns Wiki

The information on this page has been taken from the Risk of Rain 2 Wiki and edited for story accuracy post-returns and in order to keep information online consistent

orchid sundial
grave rose
#

idk if we need a timeline page. imo RoR1/R and RoR2 are separate entities lore wise so since ie Mitrix isn't in RoR1 and the exact consequences of his actions aren't seen either he doesn't exists in the scope of that game

orchid sundial
#

its still the same story

#

i feel like its nice to have

elder egret
#

You haven’t noticed the moon in the background get more and more destroyed after each stage?

orchid sundial
#

yeah thats also a thing

#

they changed stuff in this game to make it way more apparent that mithrix still exists here

past stratus
#

This is the most non-cited timeline I have ever seen. lol

orchid sundial
#

i mean yeah i did say i just took it from the ror2 wiki lol

past stratus
#

There is so much information that I have never seen before and I really want to know their source.

orchid sundial
#

its not a super important page

orchid sundial
#

and i honestly just could not be arsed to have like 15 links to a whole different wiki (on fandom too)

#

you can probably find all the sources on the ror2 wiki if you just read there

main wadi
#

What's the cooldown of the use item nanobox in Providence fight in ror1? Wasn't able to find it anywhere.

past stratus
#

I assume it's this.

#

If I read this correctly then the cooldown in the original should be exactly 4 minutes.

ornate wolf
past stratus
#

Old? Or do you mean the wiki for the original game.

orchid sundial
#

@past stratus added a box here

#

for the timeline page since it has like no citations at all

past stratus
#

👌

ornate wolf
orchid sundial
#

i'll go scoop them up myself later but its just as a warning for now

#

oh and also so people can use that laterrr

stuck saffron
keen solar
#

Hey folks the Robomando page doesn't exist on the wiki and I'm trying to find his stats, does anyone know? HP, Regen, Damage, Armor, and the amounts these increase per level?

elder egret
#

ROBOMANDO page doesn’t exist for good reason yet

distant hazel
#

allegedly

keen mulch
#

we're notting adding robomando for now because the game is fresh and the wiki is highly trafficked, and we dont want to spoil people

distant hazel
#

people who don't want to be spoiled won't be on wikis

#

if you're poking around a wiki for random info you're inviting disaster to begin with

keen mulch
#

Give it a month

stuck saffron
#

also sadly we don't have access to the stat increase per lvl and stuff like that

#

just what's in the survivor logs for now

#

for the rest we'll need testing or dev input

distant hazel
#

if we're picking and choosing what spoilers to hide we should have just hidden everything the game hides

#

or providence having a phase 4 in rorr

stuck saffron
#

no point in arguing again gummy isn't even online lol

distant hazel
#

false

#

there's no point in arguing because gummy won't change their mind

#

also related, mediawiki has no way to hide search results which sucks

#

__NOINDEX__ is only for search engines not internal search

#

how can I make the "expand" link go to the left without making the collapsible content get scrunched up to the left

stuck saffron
#

with css lol

#

I'm guessing there's a float: right on this

#

so you'd need a float: left

distant hazel
#

the closest thing I found was to just make my toggle be custom text

smoky juniper
#

are there any bosses in the game aside from providence who can jump

distant hazel
#

is magma worm jumping

#

maybe the imp bosses though

#

and maybe lynx totem

smoky juniper
#

and yeah I'm editing the lynx totem page right now

#

I want to note if it's the only boss aside from provi who can jump

stuck saffron
#

lynx totem can't jump up ledges which is what jump means here

smoky juniper
#

it can jump over its own pillars?

#

why would it be able to jump otherwise

#

also, @stuck saffron do you know how to get rid of this little space? clear command doesn't help

stuck saffron
#

not sure, I'd need to see what's causing it

smoky juniper
#

I just finished editing the page, see for yourself

#

and before you ask, no, the media itself doesn't have an empty space at the bottom

#

it's cropped to fit perfectly

distant hazel
smoky juniper
#

as in, actually jump ledges?

#

need to confirm in game

stuck saffron
smoky juniper
#

odd. but that’s good for future reference

#

this is just a copy of an existing page from the ror2 fandom wiki

#

and i think we’ve agreed to not reference ror2 content if possible

#

@orchid sundial you made the page, right?

ornate wolf
#

It came out on the 8th

#

What the Fuck .

orchid sundial
#

I added a thing at the top because it may be inaccurate

#

if you wanna remove ror2 stuff that's fine by me

#

I just think localizing it all go one place was a neat idea

smoky juniper
#

i recall gummy being against ror2 content in this wiki

#

but i’ll wait for them to confirm before deleting an entire page

orchid sundial
#

yeah let's just ask gummy

#

@granite flax wakey wakey

stuck saffron
#

lmao

smoky juniper
#

don’t ping her like that…

orchid sundial
#

DING DING DING

#

WAKE UPPPPP

distant hazel
#

it makes sense for the ror2 wiki to use ror1/rorr lore

#

does it make sense the other way

void flume
#

I think we have a lot of other chunks of content to worry about before digging into lore pages.

smoky juniper
#

i’m gonna create the gilded wurm + npc acrid pages tomorrow and finish touching up whatever is still messy in the enemy pages

#

i really want to include gif demonstrations in the wurm pages showing their attacks but since they’re purely particle effects i can’t grab them from the undertale tool

#

i might have to go in game and record their behavior to the best of my ability

distant hazel
civic heart
#

I want to add the equipment cooldowns to the wiki. I'm not sure how I should format it but right now I'm thinking of something like this. Should I add in things formatted like this or wait until somebody who knows more to come up with a better place to list them?

topaz steppe
#

bandits damage stat seems to be incorrect

#

i assume we just copied it over from ror1 wiki

#

but i checked ror1 and rorr and his damage is actually different

#

what is it? no fucking idea. but its not 12 anymore at level 1

past stratus
#

Maybe nobody did Bandit yet?

#

I'm getting inconsistent results in-game still tho.

topaz steppe
#

the log says 12

#

didnt know they said the stats in the logs

#

but it also could just straight up be wrong

#

bc his shots dont do 150% of 12 at level 1

#

they did in ror1

past stratus
#

That was one shot. 10 damage with that is supposed to be 150%? That is like 6-7 damage at level one.

topaz steppe
#

theres damage variation

#

but i saw anywhere from 8-12 with bandit

past stratus
#

That's visual only.

topaz steppe
#

?????????

past stratus
#

The floating text appears varied.

topaz steppe
#

Why would that lie

past stratus
#

Ask the devs

spring storm
#

check other weapons the primary weapons damage % is prob wrong

stuck saffron
polar pewter
#

How long to spend on each stage?

topaz steppe
#

first i want to test what celestine said but yeah ill check lights out enxt

past stratus
#

Yes, the wiki is the best place to ask that.

topaz steppe
polar pewter
#

Oops

topaz steppe
#

what the fuck

past stratus
#

Yes, Lights out does 60 damage, which does match up with 12 damage at level 1.

#

So his primary just has wrong numbers in the description.

topaz steppe
#

lemme check myself

stuck saffron
#

wtf

spring storm
#

primary is prob just 90%

#

game lied to everyone

orchid sundial
#

returns was made with ror2 in mind

#

putting ror2 lore on the ror1 wiki would be stupid and dumb and make no sense yeah but you need to consider this game came out long after ror2

past stratus
topaz steppe
#

lemme just check ror1 rq

orchid sundial
#

ror1 wiki has no ror2 lore

#

but it has weird ror2 pages

#

unfinished

#

because they moved wikis like halfway through development

topaz steppe
#

wait

#

ror1 lights out does more damage

#

at least, it says it does

stuck saffron
#

just forget about ror1 when trying to figure out data for this game imo

topaz steppe
#

i just want to compare

orchid sundial
#

yeah its a whole new thing

#

1 programmer changes everythang

civic heart
past stratus
topaz steppe
#

lights out did 47 damage to a magma worm in ror1 at level 1 in ror1

#

what the actual shit

past stratus
#

(The joke is that I would have probably died on Stage 4 or during Providence.)

topaz steppe
#

maybe worms are weird im checking a different boss

stuck saffron
past stratus
#

Enjoy your buff

#

Wait

topaz steppe
#

wait a minute

past stratus
#

I just realised that RoR1 Bandit special says 600% damage.

topaz steppe
#

bandits primary didnt do 18 damage it did like 15

#

i
okay im shelving ror1 this game is too weird

#

okay so if bandits doing 10 damage blast only actually does 83% or so.

#

probably 85, ill test at a few more levels

past stratus
#

We don't know level scales yet tho.

spring storm
#

doesn't the number vary a bit also, so who knows what it actually is

topaz steppe
topaz steppe
past stratus
#

My apologies

spring storm
#

oh weird

past stratus
#

I forgor

spring storm
#

what a cool thing for it to lie about

topaz steppe
#

so i can shoot a boss to see the exact number

#

13 damage at level 2

#

thats 86%

#

16 damage at level 3. thats 88%

spring storm
#

what

topaz steppe
#

im checking bandits damage dealt with burst at various levels to see how much damage blast actually does

#

because it is not 150%

spring storm
#

maybe its 85% and all damage numbers round up?

stuck saffron
topaz steppe
#

18 dmg at level 4 which is 85%

#

so yes its just 85%

#

thats 65% off of what the game tells you it does

spring storm
#

makes sense when considering whip, i was wondering what the fuck the point of it was when primary is 150%

stuck saffron
topaz steppe
#

okay bandit page updated

distant hazel
topaz steppe
#

yeah and as you can see the damage displays as 11 and hes missing 10 hp

distant hazel
#

oh that's the part we're looking at

civic heart
topaz steppe
#

Lights Out does the exact amount of damage it says it should, so Colossus also doesn't have any armour or anything

topaz steppe
granite flax
#

i live...

stuck saffron
#

thanks for the help

civic heart
#

Got it, thanks

stuck saffron
#

I think that would be better

granite flax
distant hazel
#

I just remembered to post this

#

about pilot not climbing forever

topaz steppe
#

wait

#

i dont know how to do wiki formatting to make that look good

stuck saffron
granite flax
#

sorry lol i can see people sending new messages im just catching up o7

stuck saffron
topaz steppe
#

aight

granite flax
# stuck saffron <@237870038462365696>

(and @spring storm (what a fitting username, haha)) i'll take my method, bg's are suuuuper lossy, theyre zoomed so far out that youre losing like 60% percent of the pixels there, really. mine so far have everything fully intact and ill be adding logs/prisms/points of interest without needing to worry about things like game effects, parralax background, interactable spawns, etc.

stuck saffron
spring storm
#

cool

stuck saffron
#

feeling dumb rn

granite flax
spring storm
#

yeah i noticed i just forgot how mines work

distant hazel
#

a lemurian cavalry boss has 600 HP thinking1

#

actually lemme do that on rainstorm

#

a temple guard boss on rainstorm had 840 HP

granite flax
distant hazel
#

wait it was a horde of many so I think it just spawned 2 bosses joypalm

granite flax
distant hazel
#

archaic wisp
horde of many
1

#

that had 900 HP

granite flax
#

horde of one

#

my favorite

distant hazel
#

the temple guard had 840 again but I couldn't tell how many that spawned

granite flax
snow ferry
#

i got the sniper sick achiment with dimanite

granite flax
#

lol, nice

snow ferry
#

i thought that was general opps

#

but the tip is use the adive item on right time

distant hazel
#

macrobic guard has 1975 hp

distant hazel
#

for about 5 I think

#

what in the god damn hell

orchid sundial
#

generally speaking though is having ror2 stuff allowed

distant hazel
#

1975 doesn't go into 315 no matter what

#

they can attack downward btw omegalul

stuck saffron
#

they can attack in any direction

#

through walls

distant hazel
#

I'm trying to see if boss scaling is a thing that exists

granite flax
#

any of up/down/left/right its not 360 that would be so evil

distant hazel
#

because I thought it did but idk where I got that idea

granite flax
#

alright i changed the archaic wisp to css and it broke the whole page <3

orchid sundial
orchid sundial
#

does that mean mentioning mithrix should be removed from the providence page or is that still allowed

granite flax
#

content from ror2 is allowed to be mentioned when its relevant, but we really shouldnt ever have a link to a ror2-specific thing, for example

stuck saffron
#

wait what the hell happened to the page lol

granite flax
#

mithrix can be mentioned because hes important in understanding providence, but we dont need a mithrix page on the rorr wiki

#

im fixin it dw XD

distant hazel
#

I need an expensive monster so that the teleporter only summons one, or at least a few non-elites

granite flax
#

im trying to find the option to let people do css and i am not finding it...

orchid sundial
#

you are opening the gates of chaos

#

they refuse

distant hazel
#

but last time I checked elites were just 2.2x monster HP so if that's true we can just divide it out suseyes

granite flax
#

we definitely sure this is something wiki.gg supports?

stuck saffron
#

what I'd need is to be able to edit MediaWiki:Common.css and MediaWiki:Common.js

#

which are files that apply CSS and JS to the whole wiki

granite flax
stuck saffron
#

but they're protected by default for obvious reasons lol

distant hazel
#

the horde of 1 young vagrant has 700 HP

granite flax
#

thats awesome :) im so glad we know YV's health to compare :)

#

(pretty sures its 700 based on your previous tests haha)

granite flax
stuck saffron
stuck saffron
granite flax
distant hazel
#

ok I know there are 2 temple guards here for sure

#

and there's 840 boss health

stuck saffron
#

yeah cause if even admins can't access these then idk

granite flax
#

@potent rock hey! no issues if not; but could i and/or elbry have access to MediaWiki:Common.js and MediaWiki:Common.css?|
our wiki names are Opal and Elbry, respectively

orchid sundial
#

im adding little mando quotes to the top of each enemy page if thats okay with everybody

distant hazel
#

I think it would be fun

granite flax
#

i think the color text is a bit silly but i like it otherwise!

#

reminds me of the recent sans meme

stuck saffron
#

oh god these ones

orchid sundial
#

commando.. i remember you're monsoons.

granite flax
#

LOL

stuck saffron
#

lmao

distant hazel
#

horde of 2 gup has 750 HP

#

checks out

granite flax
#

so boss scaling: DEBUNKED ?

distant hazel
#

that's what I'll say

#

I still have to see why those macrobic predators had such a weird HP

orchid sundial
#

we're gonna fix the monsters page to put it in the actual in game order again right

distant hazel
#

and items if that wasn't done yet pls 😩

orchid sundial
#

i can get on it right now but i need to know if it wont destroy some long term plan

orchid sundial
stuck saffron
#

I'll need to do that yeah

#

sorry about that

orchid sundial
#

oh yeah its a module i have no idea how to work it lol

stuck saffron
#

exactly yeah my bad

#

didn't really think about that when making it lol

orchid sundial
#

what should we name this lemurian

#

Johnathan

stuck saffron
#

"yeah alphabetical order seems good, esay to navigate"

distant hazel
#

he looks like a joe

orchid sundial
orchid sundial
#

thats a start

stuck saffron
#

might make it awkward for someone just looking through the wiki though

#

I don't know if a casual player knows the order of the logs lol

orchid sundial
#

also awkward for someone looking through the in game logs

stuck saffron
#

hmmm

distant hazel
#

if you're comparing the game to the wiki to see what you missed

orchid sundial
#

it would take like 5 seconds to skim through all of them and find the monster you're looking for

keen mulch
stuck saffron
#

true true

granite flax
#

i pin all blame for the exclusion of robo onto hypixion from here on out (this is a joke)

distant hazel
#

a glowing meteorite is rapidly approaching Hypixion's residence

#

wait

granite flax
#

items are still in logbook order, thankfully!

distant hazel
#

macrobic predator has a shield

#

that must be the HP discrepancy

granite flax
#

ohhh true!

keen mulch
#

Okay, I now change my mind, we add robomando

distant hazel
#

I gotta do this with sniper

granite flax
#

also is anyone editing item pages rn?

distant hazel
#

I was using pilot to make zooming for the teleporter easy

#

this one's got 395 HP

stuck saffron
#

trying something on the enemy page, if it bugs out don't panic

distant hazel
#

alright

#

this thing has 80 shield

#

1975

#

boss scaling doesn't exist

#

I really never beat a game as pilot

#

so since pilot has no armor I can assume whatever an enemy hits me for at lv1 is its base damage right

#

or are there shenanigans

granite flax
#

only things you have to keep in mind there are you regenning on the same frame, which is unlikely but possible

#

thats all i can think of

distant hazel
#

I just got 13 13, 19 15, and some other values I forgot already

#

for archaic wisp

#

which is less than the 23 damage that greater wisp is listed as having either way

#

so it actually has less damage to account for hitting twice, or its attacking move isn't 100%

ornate wolf
civic heart
#

I added all the equipment cooldowns I could without checking various trials, what's left is the following:
Gigantic Amethyst, Prescriptions, Shield Generator, Pillaged Gold and White Undershirt (M) (not even an equipment I'm dumb).
I don't know about Strange Battery and if somebody could double check Unstable Watch that would help.

granite flax
#

i can check the others

civic heart
#

Misread Undershirt, I'll add in amethyst

granite flax
#

prescriptions is 45

#

so is shield gen

#

and also pillaged gold

civic heart
#

Last things are if strange battery has any, if somebody wants to double check watch, and if I should include the 1-2 second cooldown between placing and tping to marble somehow

swift plinth
distant hazel
#

like an enemy getting a boost in stats for being a teleporter boss

swift plinth
#

ahhh

granite flax
#

memory says its 45s but that needs to be confirmed

swift plinth
#

Anyway, I'm back on my bullshit

#

And by the looks of it, MAN I hope we can decompile eventually

distant hazel
granite flax
#

YESSSS CHARTS AND VALUES LETSFUCKINGGO

distant hazel
past stratus
#

I just witnessed a lemurian cavalry jump over a 2 grids wide hole. Did anyone else see something similar?

swift plinth
distant hazel
#

not that I can remember

swift plinth
#

And am also fallible

orchid sundial
swift plinth
distant hazel
#

how many enemies can sniper x1 pierce

granite flax
#

being wrong is the first step to being right, or something!

distant hazel
#

cuz I've used it on a horde of sand crabs and didn't kill them all so I decided it stops after a bit

swift plinth
#

I had a LOT of mistakes at first

#

But was also just ballparking it until I got serious

granite flax
#

i think its less that its a hard cap on an amount, but it loses damage each pierce so it just becomes 0% at some point

distant hazel
#

that also makes sense

swift plinth
granite flax
#

its a multiplicative reduction, right?

#

oh halved wow

swift plinth
#

I tested it with Pilot's primary, and it was definitely close to 1/2^n

#

But I can't say with total certainty

#

because damage numbers are lies except for boss healthbars

granite flax
swift plinth
#

Sniper's also seems to follow the 1/2^n rule

granite flax
#

do u think it just takes away the shield. that would be funny

#

im so keen to get into some real number testing and crunching once i finish these maps froth

distant hazel
#

the Artifact of Tempus multiplies the keycard

granite flax
#

yeah it bugs out and lets you open all doors

#

common post within the bugs channel

distant hazel
#

there are a lot of syringes lying around in the med bay

#

that's not sanitary

granite flax
#

theyre all sealed up but the survivor is just a scavenger sticking things into their body

#

hopefully there are no samples

old summit
#

Also one thing I noticed with the (lying numbers) of snipers perfect reload, the bonus damage comes up as a separate number But that part doesn’t seem to have a range of damage

#

So it might be that the main damage part lies (has a fake range) but the separate bonus damage doesn’t?

swift plinth
old summit
swift plinth
#

I also do not understand how this game rounds damage values. I've had to do a bunch of testing at 10x damage for low damage abilities to be sure what their values really are.

old summit
#

I had a “conversation” with someone in one of the chats because they kept saying bonus damage was part of the calculations for things and I found every “bonus damage” item or skill comes up as a separate damage number

swift plinth
#

Only exceptions I know of are the Hit List, which increases base damage, The Toxin, which increases damage taken by an enemy, and anything else that either boosts your base damage or enemy damage taken

granite flax
#

can someone grab me a screenshot of the bloated survivor on hive cluster?

swift plinth
#

Also the items that are most useful for Acrid and Artificer, since their DoTs depend on base damage

#

And nothing else works with them well

granite flax
#

doesnt show up in the map viewer (or i accidentally deleted the file)

swift plinth
#

Does it not have a sprite?

granite flax
#

it does, but i want the positioning of it

old summit
#

Does toxin do that? I know that bandits cloud makes separate damage numbers

swift plinth
#

ahh

swift plinth
old summit
#

I’m out at the moment otherwise I’d check as well aha

swift plinth
#

Aaand somehow I don't have toxin (or the bandit prism skin?) unlocked, even though I definitely did

#

Think steam did something strange

old summit
#

The game knows

#

It doesn’t want the secrets known

swift plinth
#

It doesn't want my files synchronized with the steam cloud

granite flax
#

in the absence of devtools of any kind, ive never been more happy to have command LOL

old summit
#

Admin of the chaos

granite flax
old summit
#

Also even with all the damage number calcs we still have whatever the hell “total damage” means

civic heart
#

I forgot Mace Replica while listing cooldowns I needed, anybody know it's cooldown?

granite flax
#

45 seconds also also i think