#ror-wiki-discussion

1 messages · Page 7 of 1

orchid sundial
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similar to the actual menu

granite flax
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oh for sure!

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i think that alongside the list is good, though

stuck saffron
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well there's an "easy" solution I think

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let me find it

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https://www.mediawiki.org/wiki/Extension:ImageMap okay it's not "easy" but it might be nice

The ImageMap extension allows clickable image maps.
An image map is a list of coordinates in a specific image, which hyperlinks areas of the image to multiple destinations (in contrast to a normal image link, in which the entire area of the image links to a single destination).
For example, a map of the world may have each country hyperlinked to...

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to make different parts of an image link to different pages

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actually maybe html/css is easier lmao

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if you need help I can probably do some

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(gifs not maps)

granite flax
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honestly the biggest issue with them is just getting the gifs of the right animations

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since the frames ive got are all differently sized so its a major hassle

stuck saffron
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if you export with padding everything is the same size

granite flax
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where are u exporting from?

stuck saffron
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looking pretty good

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UndertaleModTools

granite flax
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oh hell yessssss

echo garden
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Gupp!!!

stuck saffron
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need to hit "export all frames" and say yes when it asks about padding

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and everything is the same size ready to make into a gif and crop

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well I guess I know what I'm doing lol

orchid sundial
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thats really bothering me can you fix that lol

granite flax
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you can super easily do the layering if youve got the cropped gifs

stuck saffron
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oh it's actually an html border using the border sprite

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that's why it's overlapping

orchid sundial
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does anything else need to be in the navbox?

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or is this good

granite flax
stuck saffron
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yup I'm using these

granite flax
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if you have a cropped gif, you can use ezgif.com to overlay a sprite onto the background, and then overlay the overlay onto the new composite gif

stuck saffron
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border-image / background-image in html/css

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oooh that might be simpler then

orchid sundial
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ezgif is so fucking good

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godsend of a site

granite flax
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ezgif is amazing i use it all the time

stuck saffron
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yeah I'm using it for the gifs as well but I didn't know it had these options!

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will try and post the result

granite flax
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awesome!

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in other news, ive done maps for all 6 variants of dried lake, desolate forest, and damp caverns

stuck saffron
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damn that's impressive

granite flax
formal elbow
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i added some stuff to the Risk of Rain page

orchid sundial
orchid sundial
formal elbow
granite flax
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you linked to "Archaic Wisp" which doesnt exist (fixing that now)

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also uh, are these all working pagelinks?

formal elbow
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yes

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except glass and distrtiob

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distortion

granite flax
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why is it all inconsistent TFWnococainer

orchid sundial
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im scared

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what did they mean by this

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okay pretty basic navbox done

granite flax
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very nice!

orchid sundial
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wait no this looks way better

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i wanna colour the links but i have. no idea how to do that

granite flax
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i like the uncolored links, it might look pretty cluttered as a navbox if we color them?

orchid sundial
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also also we need to have this thing from the ror2 wiki where survivor links have the portrait next to them

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its a template i think

granite flax
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unsure though

orchid sundial
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it also works with items and stuff

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it overall just makes things look really nice and people who dont have every item memorised can read it better by seeing the item

stuck saffron
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I have this for Items already

orchid sundial
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can you do it for survivors too that would be appreciated

stuck saffron
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yeah sure

orchid sundial
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cheers

stuck saffron
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ok so bad news if you overlay a gif on top of a png in ezgif it ouputs a png

orchid sundial
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(also for stages too if you have the time)

stuck saffron
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aaah I need to do it in the gif creation

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so it adds it to each frame individually

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damn

orchid sundial
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yayayaya rounded

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i wanna try and center everything eventually

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but this is pretty good for now

stuck saffron
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ah yeah I was doing it wrong you totally can

smoky juniper
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this is awesome

stuck saffron
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(small and upscaled but renders the same size on discord)

smoky juniper
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this is so exciting

stuck saffron
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it's pretty nice! but it's going to take a while to do them all

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thankfully there are some that don't need cropping, just layering the background and border

orchid sundial
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its gonna take forever to do it manually so PLEASE start putting {{Navbox}} at the very bottom of every page that doesnt have one yet when you come across them

stuck saffron
distant hazel
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Yo that’s nice POGGERS

past stratus
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How are these solved?

granite flax
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how are what solved?

past stratus
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The stuff that solves the icons and links for characters, monsters, etc.

distant hazel
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You mean automatically putting an image next to an item name?

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Templates are magic

granite flax
# distant hazel

we should really really avoid putting any subjective info on the wiki

past stratus
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Yeah, the technical implentation.

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I personally would do a database for each, so all data could be just retrieved from one place.

smoky juniper
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question. do you all think ifrit is a mammal or reptile

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or something else entirely

granite flax
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i dont think aliens conform to the taxonomical structures we're familiar with

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option c

smoky juniper
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i mean we do have some petrichor creatures that are very similar to the stuff we have on earth

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but either way, how would you describe ifrit then

granite flax
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in my eyes its not something we have a word for because ifrit is an alien whose biology we dont actually really know

distant hazel
smoky juniper
stuck saffron
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Lizard

smoky juniper
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like wtf are they. x3

distant hazel
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I’m not saying “unlock origin with CHEF, trust me”

stuck saffron
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wait why is so bad

smoky juniper
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the low quality makes it better

stuck saffron
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noooo EZgif you failed me

granite flax
smoky juniper
granite flax
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it looks like it got squished

stuck saffron
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the upscaler is messing it up

granite flax
past stratus
granite flax
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and thats just not really fit for an informative unbiased source

granite flax
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and then make sure its width is an even multiple of the original width

stuck saffron
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and it was working great until this

granite flax
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ezgif can do it and ive never had issues w/ it

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ezgif really can do anything

stuck saffron
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oh it can

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damn

past stratus
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Alternatively, I can just resize it for you in Aseprite.

stuck saffron
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nah dw I'll just upscale all the bits before combining them

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should work

granite flax
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upsizing it afterwards will save u a lot of time

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1 upsize instead of 3

stuck saffron
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yes but for this one it gets blurry :/

granite flax
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then use ezgif!

stuck saffron
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for Gup I had no issues

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I tried !!

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it does the same thing

granite flax
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make sure your "resize method" is gifsicle

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works fine for me

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ohh you might be using an uneven scaling percentage

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id recommend 500%

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or actually you could probably do 200 for these, since theyre only ever going to be used as icons on the wiki

stuck saffron
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it was the resize method 💀

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200 is probably enough

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thanks for the help

stuck saffron
past stratus
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Yeah, that also works.

orchid sundial
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cooking

past stratus
stuck saffron
orchid sundial
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i think this is better actually

stuck saffron
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so if we decide on something else we don't have to go looking for every mention of an item

stuck saffron
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I mean, ordered by closest date

orchid sundial
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i'll do that actually yeah

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good shout

distant hazel
stuck saffron
distant hazel
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This is what I’ll do before just deleting the section entirely

orchid sundial
stuck saffron
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hahaha

stuck saffron
past stratus
smoky juniper
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how can we add lemurian cavalry to the "disambig" template on lemurian-related pages?

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currently it only has lemurians, elder lemurians, and evolved lemurians

stuck saffron
past stratus
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Great minds think alike

orchid sundial
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like this

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just add it to the link section

smoky juniper
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yeah just figured it out myself

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thanks!

orchid sundial
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totally forgot to add disambig to the cavalry lol good shout there

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ty

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@granite flax do you think you could add {{Navbox}} to the bottom of the homepage?

stuck saffron
orchid sundial
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thats fair

distant hazel
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The homepage doesn’t need the navbox because it already has everything

smoky juniper
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wait so do we manually have to add the navbox to every page

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could we automate it somehow

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I think we easily have more than 100 pages by now

stuck saffron
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Admins probably can 👀

orchid sundial
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OH GUMMMYYYYYYYY

past stratus
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The page number reminds me: Please tell me nobody actually went through creating a page for every single chest. If yes, then it's used as a redirect, right?

orchid sundial
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insanity

old summit
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interactables is the closest ye

smoky juniper
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I'm assuming we'll add images to the interactables page

stuck saffron
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yeah probably

granite flax
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we definitely do not need pages for each interactable

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im on team 1 big interactable page (with exception for particularly notable ones, such as drones or maybe the teleporter)

distant hazel
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page title: Barrel
Page description: has money

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and that's it

granite flax
smoky juniper
stuck saffron
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hey don't be harsh to the poor barrel, it heals you, too!

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that's two lines right there

granite flax
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im so sorry barrel

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its so important...

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we should give it 1 page for money and 1 page for healing

old summit
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you forgot another just to show off the opening animation

stuck saffron
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also there's two barrel sprites

granite flax
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we need at LEAST 3 pages per barrel type

stuck saffron
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3 with the golden one

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wait no there's two different healing ones as well

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so 5

old summit
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does the cursed characters barrel count?

stuck saffron
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damn barrels are great

granite flax
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are the healing barrels in the files used? i dont remember seeing them

stuck saffron
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I just saw them in the files I'm not sure they're used 🤔

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probably not

granite flax
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i dont think so, yeah

stuck saffron
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there's 40 monster icons

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I've done 9

granite flax
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ive got some spare time if u send me some i can do em :)

old summit
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almost 25%AcridGroovin

warped matrix
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Why are all non english language json files not indentated my god

stuck saffron
distant hazel
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did someone upload drone primary on the wiki yet

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I found the drone primary

stuck saffron
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the skill? I think someone did

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DroneSkills.png or something

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it was used in a trial

orchid sundial
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i uploaded that and stuck it on my userpage

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super cool

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we should have a little thing on the shrine page where if you click on the shrine it does the animation

smoky juniper
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that would be neat :3

stuck saffron
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I just put these in a gallery on the page lol

bitter finch
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What happened to the magic egyptian looking character in the trailer? Was she a skin for arti?

orchid sundial
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thats arti's main skin

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that is what she looks like

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you silly billy

bitter finch
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The color threw me off. I thought her of some white Portal-esque character based on Chris' album art

distant hazel
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you know

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actually

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I was gonna say why didn't we name the skill icons as their skill names but that still wouldn't help the problem I'm facing anyway

orchid sundial
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literally the exact same colour lol

distant hazel
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she looks like one of those rider-like mooks but who's clearly not a kamen rider

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like a ride player

hexed viper
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can we maybe add another column to the artifacts page to preview the artifact's stage location?

orchid sundial
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links to the stage they're on will do

merry plume
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just plagarise this

orchid sundial
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are we even allowed to do that

smoky juniper
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with permission, sure

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just ask the author

distant hazel
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I think what I'll do

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is just redirect every skill name to its current file

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a redirect either way will work fine tbh

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but this just makes the template way easier to do

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cuz now it just looks for {{{name}}}.png and doesn't have to do any stupid switching rules joypalm

stuck saffron
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you're better off moving the files themselves

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Do SkillnameIcon format and you're good

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anyway don't worry too much about it

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I'll do a skill DB soon

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and we can put the file names there

granite flax
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nooo the current skill name format is so good

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concise and straightforward

distant hazel
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I slightly edited template:skills

stuck saffron
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okay then don't move the files sorry lol

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skill DB it is

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this was exhausting

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gonna order food and pass out

hexed viper
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hey chat, if this helps, it seems that there are more types of blighted bosses than in classic. the only new one ive found so far is just lynx totem, though

orchid sundial
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all enemies can be blighted

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its an elite type

distant hazel
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blighted worms when

granite flax
hexed viper
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only imp overlord and scavengers could be blighted bosses

stuck saffron
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I'm just realizing I might have to do more icons for enemies displayed on the Enemies page that don't have a log lol

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are we going to have a page for each challenge, or are we just going to have a big table?

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and I do mean challenge not trials

grave rose
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there's like 100

stuck saffron
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so I'm hearing big table

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nice

granite flax
stuck saffron
granite flax
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alright, back

distant hazel
granite flax
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i dont think we need a direseeker icon but heres one anyway

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also realizing now the wurms dont use the boss background so ill fix that

placid salmon
granite flax
placid salmon
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also do the worms have monster logs?

smoky juniper
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nope

granite flax
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magma worm yes, any other worm no

smoky juniper
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none of the misc enemies do

placid salmon
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awwwwwww

granite flax
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i was soooo hoping the wurms would get a log/s

placid salmon
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woulda been a cool place to give more lore to the Providence encounter

smoky juniper
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would love a direseeker log

granite flax
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trueeeee

placid salmon
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a direseeker log and a T-Shirt Boarlit log

smoky juniper
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also i just realized boarlits have 6 limbs

placid salmon
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oh do they?

smoky juniper
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their sprite is so small i never looked at it properly

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wait no

granite flax
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they do not..

smoky juniper
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that was a layer of fat that blended into their shadow

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looked like a third leg

granite flax
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lol..

smoky juniper
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elephant illusion and whatnot

granite flax
smoky juniper
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we really gotta ask the devs more questions

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if possible

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biggest mystery of all is does t shirt still give +3 armor

granite flax
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we will never know..........

smoky juniper
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how would one even calculate armor differences reliably

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do we even have the formula for armor damage reduction

granite flax
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i imagine its the same as ror1 and ror2

smoky juniper
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see we say that but every time there’s an outlier that proves it otherwise

granite flax
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i feel like its a pretty safe bet, seeing as its been consistent across both the other games

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i could of course be wrong

smoky juniper
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we could compare to taking damage before taking t shirt and then after

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in ror1 and then in rorr

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and see if the damage values match

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then we’d know the formulas are the same

granite flax
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there is a LOT of other variables that could be at play there

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we dont know if the damage source or the survivors hp or base armor is the same between games, for example

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  • difficulty and level scaling
smoky juniper
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don’t we have survivor stats

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oh that’s only in rorr

granite flax
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ror1 stats we have

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rorr, we have whats in the logs

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and historically those are not always right

smoky juniper
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assuming difficulty scalings are the same ;3

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(they’re absolutely not)

granite flax
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LOL

smoky juniper
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not even the THINGS THAT ARE SUPPOSED TO SHOW YOU DETAILED INFO show you DETAILED INFO

placid salmon
smoky juniper
smoky juniper
placid salmon
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huh ok

granite flax
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its 3 but the description says +2 STR

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which is more of a reference than an effect

smoky juniper
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yup that was it

granite flax
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got confirmation; both armor calc and white undershirt function the same!

smoky juniper
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this changes EVERYTHING

granite flax
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truly we have blown this game wide open

smoky juniper
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now to figure out what “weaken” means

granite flax
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from justice, or?

smoky juniper
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umbrella

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justice was always armor reduction

granite flax
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oh oops true

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the umbrella description is so bad XD

smoky juniper
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and before you mention the Toxin

granite flax
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i would ask but i just asked a question and i dont want to bother them hahah

smoky juniper
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the pickup text says “weaken” but the log says “infect”

granite flax
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yeah, toxin we at least know (mostly) what it does

smoky juniper
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i’d be surprised if it literally just lowered the damage enemies deal

void flume
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mm yes, increases per stack, naturally

smoky juniper
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by how much? no one knows. could be 1 second, could be a year.

granite flax
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its by 15 seconds

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caps at 2 though

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(30 seconds total)

void flume
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Oh yeah, hardcaps are a thing in Returns, as opposed to Risk 2

smoky juniper
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it’s effectively the same. it’s just a little less interesting

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instead of getting 0.0028% more attack speed from your 800th stack of soldiers syringe in ror2 it just caps at 14

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in rorr

granite flax
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i do really wish that items with hard caps would stop dropping once you hit them

smoky juniper
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that would be a little too convenient now would it

granite flax
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yeah <3

smoky juniper
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but yeah i agree

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if anything i’m eagerly waiting for mod support

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then we could do whatever we want

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as long as people tolerate assembly

placid salmon
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If you're not playing the game like a psychopath then you won't reach the hardcap anyway

smoky juniper
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command tho

granite flax
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i need to grind out environment logs somehow

placid salmon
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not playing the game like a psychopath

placid salmon
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B-hop across maps at mach 5

smoky juniper
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you know i was gonna suggest looping as loader

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i forgot pilot was a thing

void flume
placid salmon
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nah Pilot is WAY faster than Loader

smoky juniper
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brain still stuck in ror1

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yup yup

granite flax
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im not glumbo stomping to get environment logs

smoky juniper
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we’d finally figure out hard caps more easily too

placid salmon
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they have sprites for a dummy too

void flume
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Dummy is used in the tutorial

placid salmon
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and Artificer's sunball trial

smoky juniper
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imagine being able to set custom health and armor scalings for dummies apridrool

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to match them to boss or enemy stats

void flume
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wanting for nothing more than to spawn as many of these dorks as I want and tearing them to shreds

smoky juniper
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i wanna do a beyblade as merc on a still target with a bajillion health

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would be funny

distant hazel
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stacking umbrellas

placid salmon
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yep that's 2 umbrellas

granite flax
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how does thta collapse

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i dont like it

smoky juniper
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dark magic

runic pilot
grizzled pasture
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So what is the drone repair kit buff specifically?

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What stats does it boost?

void flume
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Well definitely attack speed, though that's not a surprise to anyone

past stratus
runic pilot
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Ah okay

past stratus
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Surely, they had a reason for this.

distant hazel
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warbanner raises damage by 4

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what

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what is 4

torn inlet
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just 4

distant hazel
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ah I see

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(doesn't see)

torn inlet
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4 is the answer to the gupverse

plucky stump
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I'm assuming base damage.

placid salmon
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yeah not that complex

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you have a damage stat

distant hazel
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that's pretty crazy considering it also heals vs ror2

placid salmon
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starts around 11 or 12 for most characters

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so like

past stratus
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Warbanner in general is pretty crazy in RoR1.

placid salmon
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+35% dmg basically

distant hazel
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commando is +3 per level so that's more than a level

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jeez

cunning summit
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would it be possible to include information on whether stacking is linear, logarithmic, or hyperbolic for each item

granite flax
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very possible

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wiki editors will get to it, we're still fleshing out many parts

keen mulch
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@stuck saffron doogHug

tame current
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Do we know what's Providence's name? Cause that's just what the survivors call him

distant hazel
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John Smith

keen mulch
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Mr bean

void flume
keen mulch
placid salmon
tame current
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Ah yes mithrix and hank the two brothers

keen mulch
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who says mithrix is his real name?

elder egret
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Probably Mithrix

tame current
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Aren't there item description where he's referred to by name?

placid salmon
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nah

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neither Providence nor Mithrix are ever referred to in item descriptions, barring like, I think one item that mentions Providence by name

tame current
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Don't item descriptions call him the bulwark?

granite flax
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bulwark of the weak is his title

placid salmon
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Bulwark, Hero, stuff like that

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titles

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not name

granite flax
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it can be assumed that providence and mithrix are their real names for convenience/media purposes, not through in-universe reasoning

placid salmon
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Additionally, Providence's speech is never recorded, even though it is implied that he has spoken, and we've seen him speak in RoR1

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which is more of a quirky detail than anything

tame current
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I know he speaks in the dlc trailer

placid salmon
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nope that's not him that's False Son

tame current
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No like I mean text bubbles

placid salmon
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oh ok

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but yeah in RoRR he has lines of text as you kick his ass

tame current
placid salmon
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oh huh yeah

granite flax
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despite all their differences, it does seem that the talking while dying is hereditary

elder egret
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So huntress is on the left, but who is on the right? Commando?

granite flax
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yep

placid salmon
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note the bullet casings

elder egret
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Just noticed those

granite flax
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commando is iconically the only survivor with bullets

elder egret
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Until you get C_BackupMagazine

tame current
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I still think mithrix is the name tho

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Cause providence makes sense as to why the log calls him that

void flume
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Just noticed actually, the huntress there has antennae, while the Returns huntress is bald

granite flax
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thats probably because it is a ror2 trailer

placid salmon
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that tracks

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but also, again, the art was done by a 3rd party

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same guy who did all the album and Spotify art

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and his work is officially considered "non-canon" in the sense that, it is an interpretation but not necessarily the true depiction of canon

void flume
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It's a good point, but acknowledging that ahead of time before posting my comment would not have enabled me to call the Returns huntress bald

tame current
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Still cool actually seeing both brothers at once

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I knew it was never gonna happen but I was kinda hoping that after providence you could fly the ship to the moon before leaving for a secret boss fight

hexed viper
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hey does anyone know which variants can acrid spawn in?

void flume
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Just the classic variants, 1 and 2

hexed viper
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ah ic

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is it a guarantee?

placid salmon
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yea

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his prop is not a binary spawn, if you roll that variant he will always be there

granite flax
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acrid nonbinary confirmed

hexed viper
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oh what, huntress alt m1 did not need acrid

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apparently killing direseeker at least 2 times also worked?

granite flax
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doesnt need him, but it can use him

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yeah any 3 hidden bosses count, including dupes

hexed viper
#

oo ic

#

misread the challenge i guess

void flume
#

me fighting providence all 3 times in one run

hexed viper
#

regardless this was a hilarious run

keen mulch
#

Is that 1263?

hexed viper
#

Ya

stuck saffron
#

lmao poor providence

orchid sundial
#

Providence counts as a secret encounter

stuck saffron
#

omg the code works, finally

#

this generates the whole common items table

orchid sundial
#

yoooooooooo

#

finally I can put the entire item table onto enforcers page to piss people off

distant hazel
#

"the following items work well with Commando"

#

{{#invoke:Items|Table}}

#

would that call all items or would it just break

#

it just makes an empty table

stuck saffron
#

lol it would break you need a rarity

stuck saffron
#

Tomorrow: tooltips (maybe)

dawn cairn
#

how did someone add the small like, boss text under ifrit?

#

i'm doing the lynx totem log

stuck saffron
dawn cairn
#

okay, thank you

dawn cairn
stuck saffron
#

You need to add it

dawn cairn
#

oh

stuck saffron
#

Just like the name parameter here

#

But it's name-2

dawn cairn
#

oki

#

that worked ty

stuck saffron
#

no problem

orchid sundial
#

we love items

#

alright guys time to update the version history already

hexed viper
#

uhhh what are those jumping blob things with shield called

#

and the centipede

stuck saffron
#

Macrobe and Macrobic Predator

hexed viper
#

oka thanks

#

also are there documented patches/updates on the wiki?

orchid sundial
#

page created by yours truly

#

yes i documented the recent patch

stuck saffron
#

Should merge them and delete one probably

woeful canopy
#

@stuck saffron r.e. tabs I think there is a 'default' way to put in tabbed content on wikis. I'll try it out and see

#

oh

#

that's a super old message lol

stuck saffron
#

Lol it is

orchid sundial
stuck saffron
#

We have tabber neue installed on the wiki so we can make tabs

#

But it was concluded that displaying everything was probably better

orchid sundial
#

version history is more detailed im 100% not bias because i made it

#

fr

stuck saffron
orchid sundial
#

seriously though patch notes are already linked in version history and having more detail on em is nicee

stuck saffron
#

But the detailed patch notes page is good, you could link to it in your table

stuck saffron
woeful canopy
#

Oh! I see someone went through and changed all the shipping logs 😄

stuck saffron
#

Yup someone made a nice one on the meat nugget page

orchid sundial
woeful canopy
#

i didn't know how to make it into a template

stuck saffron
#

Ah well thanks, I changed the original shipping details template with this

woeful canopy
#

but the ItemShippingDetails template got replaced with it

#

^

orchid sundial
#

i think the patch notes page as a whole is a pretty crummy idea because version history is more detailed and nicer but having patch notes in their own pages linked to from there would be pretty neat

#

i'll just link to patch note pages from version history if thats cool

woeful canopy
#

r.e. skills, this kinda bugs me lol

#

zxc are all
skill | alt skill
v is
skill | sceptre
alt skill | alt sceptre

stuck saffron
#

Yeah this will be updated at some point

woeful canopy
#

anything specific planned for the formatting?

stuck saffron
#

Also missing info like cooldowns and stuff, and would be good to have notes for each skill (how to unlock, quirks, etc.)

#

Someone is trying to do a Template:Skill but I'm not sure how that's going

#

If you have ideas / mockups feel free lol

woeful canopy
#

so what I'm hearing is
it's free real estate

#

lol

stuck saffron
#

Ahah yeah

woeful canopy
#

got it
gonna make this engi page so scuffed

stuck saffron
#

If you want to try stuff you can use your user page btw

#

So you don't impact anything

woeful canopy
#

you're talking to someone who accidentally firewalled off their active ssh session
everything goes to production
\s

stuck saffron
#

Lmao

#

Great way to skip work

shadow tusk
#

I made the page because there wasn't one. The Archaic Wisp is named in the end game credits. It deserves a page just as much as the other enemies types that only spawn on the Contact Light, or after looping. Why delete it, but not the Young Vagrant?

stuck saffron
#

I think they mistook the archaic wisp for another mob :/

shadow tusk
#

I didn't have an image for it, so I used the Greater wisp image as a place holder, and then went to bed, cause I had work in the morning.

stuck saffron
#

Aaaah that's probably why

shadow tusk
#

They commented that there are no "Archaic Wisps" in the game when they undid my edit.

woeful canopy
stuck saffron
woeful canopy
#

eh

#

style-wise it works fine

#

having shipping methods be a consistent color

stuck saffron
orchid sundial
#

alright heres what the page looks like now

woeful canopy
#

and the rarity is already fairly clearly noted on the page anyway

orchid sundial
#

version things link to patch note pages on the wiki (ty to whoever did that) and the steam description ones link to the steam patch notes

stuck saffron
#

Not sure if something's been decided for the variants, etc. yet

shadow tusk
#

whatever official means in this context

orchid sundial
#

its whatever gummy decides

placid salmon
#

can't you just rollback the removal of the page

orchid sundial
#

i'd just leaf it for now though

distant hazel
#

imp vanguards can be cognant

orchid sundial
#

see what i did there

stuck saffron
shadow tusk
distant hazel
#

wait we're back on archaic wisp again

#

it's a real mob

placid salmon
#

yeah

distant hazel
#

kin can even pick it

#

(iirc)

granite flax
#

it is a variant of greater wisp; it does not get its own page

orchid sundial
#

hi gummy

shadow tusk
#

What about Young Vagrants?

granite flax
#

hullo :)

#

young vagrants are wholly unique

#

no correlation at all

placid salmon
#

woah woah woah hold on

#

you can't say that young vagrants aren't just a wandering vagrant variant

#

when archaic wisps have different art and (I think) stats

granite flax
#

they used to be, but in rorr they were given different stats and behaviour (behaviour is the important one)

orchid sundial
#

i guess we cant really go against your word on it but Imp Vanguard, Direseeker and Purple Imps get their own page despite being enemy variants

placid salmon
#

what's the different behaviour

shadow tusk
#

I'm pretty sure (60%) that Young Vagrants have the same attack and AI, but just weaker stats.

distant hazel
#

is firing 3 balls instead of 8 really different behavior

#

(no)

granite flax
#

direseeker and both origin imps are not supposed to have their own pages either poopcock

orchid sundial
#

shall i purge them from the enemies page

shadow tusk
#

Dire Seeker is literally an event boss

placid salmon
#

it's just an elder lem tho

granite flax
#

they should be on the enemies page, but they should link to a section within their base form's pages

stuck saffron
placid salmon
#

everything that applies to elder lems still applies to Direseeker

granite flax
#

if direseeker did anything unique it would get its own page

shadow tusk
#

even if they are identical to an Elder Lemurian, they are unique more so than Young Vagrants

granite flax
#

??

orchid sundial
#

i think if we're going for accuracy people should be able to easily look up the enemy they want instead of having to go through a hoop or two to find it on an entirely different page tbh

granite flax
#

they are actually less unique, slightly

granite flax
#

you can redirect to Enemy#Section

shadow tusk
#

more unique in that they are a character unlock

granite flax
#

that doesnt change direseeker's functionality though

orchid sundial
#

i guess if we want to be as simple as possible if it has a logbook it deserves its own page

#

young vagrant doesnt have a logbook page

shadow tusk
#

But it does change the importance of their existence in the game.

orchid sundial
#

and neither does any of the enemies we're talking about

#

so its all or nothing here

granite flax
#

pretty much, but then also + sanctuary guard, wurms, and boarlits

#

because theyre unique

orchid sundial
#

we cant just have the young vagrant but not the others

orchid sundial
#

its all or nothing

granite flax
#

and vagrant

#

it literally isnt

#

vagrant has unique behaviour, thats the cut-off point

orchid sundial
#

i dont know if just feels weird to have one unique enemy thats basically a reskin and not have others that are also reskins

boreal basin
#

is there a bot i can ask abt items

orchid sundial
#

what

placid salmon
boreal basin
#

like in discord

orchid sundial
#

no

stuck saffron
#
Risk of Rain Returns Wiki

Items are the main building block of RoRR. They are the method through which survivors are able to gain power throughout a run. Items are split into 5 tiers, Common, Uncommon, Legendary/Rare, Boss/Planet, and Special.

shadow tusk
#

Gummy is an admin, so as an admin they can just make decisions like this. I don't think it's a good way to do it, but they are able to if they want to fight it that hard.

granite flax
#

gets its own page:

  • boarlit
  • archaic wisp
  • sanctuary guard
  • young vagrant
  • gilded wurms

does not get its own page:

  • armored boarlit
  • direseeker
  • purple imp
  • imp vanguard
#

did i miss any

stuck saffron
#

Someone please pin this

orchid sundial
#

@stuck saffron when are you gonna upload those gifs onto the monster page

shadow tusk
#

I disagree with several of those, but I'm not going to win this fight, so have fun.

orchid sundial
#

if you want you can just dump them into a google drive and i can upload them and add them to the page

stuck saffron
orchid sundial
#

ah right

placid salmon
granite flax
placid salmon
#

or

#

wait is that santuary guard

orchid sundial
#

i am now on my hunt

#

farewell for like 2 minutes

granite flax
#

cognation golem is an elite so that gets the same treatment as elite bosses

#

sanctuary guards are prov's red temple guards

placid salmon
#

oh those guys ok

distant hazel
#

do they have logs

#

I forget

granite flax
#

no aw

#

i WISH

#

ive always loved those guys

distant hazel
#

do they do anything different than a temple guard besides firing an extra ball

stuck saffron
#

They look dope

granite flax
#

they have a heavy presence with the boss fight and several trials

shadow tusk
#

And extra ball is a unique, just like Young Vagrants, They deserve a page by that logic.

granite flax
#

exactly!

#

leaf gets it

distant hazel
#

so something else you just feel like it

granite flax
#

if an enemy "variant"'s balls dont match its originator, then it gets its own page

orchid sundial
#

gilded wurms gif is split into 2 what one do i put on

#

theres only 1 link on the page

granite flax
#

put em side by side i think

placid salmon
#

make it random each time you load the page

#

coin flip it

stuck saffron
#

Enemies that be balling get their own page, got it

granite flax
#

precisely...

orchid sundial
granite flax
#

where's balling parent when i need it

orchid sundial
#

cool wiki secrets for some guy on his pc to unearth in a month

granite flax
stuck saffron
orchid sundial
# granite flax

can you downscale this to like 20px so i can put it in the bottom corner of the monsters page

#

this is a joke dont actually do that

#

unless

granite flax
#

no jokes allowed sadly... very serious 100% professional wiki

distant hazel
#

parents are called ChildG

orchid sundial
#

oh right this is a thing i dont know how to fix

distant hazel
#

adults are just G rank children

#

confirmed

orchid sundial
#

okay guys how do i get rid of borders on galleries

stuck saffron
placid salmon
#

I still feel like Young Vagrant and Santuary Guards would classify as variants personally

distant hazel
#

yeah but they feel cooler than the wisp variant

granite flax
#

theyre variants technically but their behaviour dictates they are different enough for their own pages

stuck saffron
granite flax
#

archaic wisp is awesome dont dis my guy. hes just also.... a pink greater wisp XP

void flume
#

They also fire two beams at once!

shadow tusk
#

I can let go of the Archaic Wisp, because it really is literally just a slightly stronger Greater Wisp with no other significance.
Dire Seeker though, I do not agree with. The game treats them like a unique boss, they drop an item when you kill them unlike generic Elder Lemarians, and they are required for a character Unlock. I think that makes them pretty unique.

distant hazel
#

his balls are different

#

I did just go search for this

#

I am a petty man

shadow tusk
#

Beatiful

stuck saffron
shadow tusk
granite flax
#

beams =/= balls

void flume
#

They also do damage independantly

#

It's not just a sprite

stuck saffron
granite flax
#

oh for realsies?

stuck saffron
#

Oh fuck leaf wins

shadow tusk
#

lmao

granite flax
#

i wish there was an easier way to check these things!! hershel

void flume
#

Aye, I have absolutely seen a pair of damage numbers when shot by one

granite flax
#

ok well

void flume
#

fuckers absolutely OBLITERATE my drones every time

granite flax
#

that... might not be enough evidence?

distant hazel
granite flax
#

1 person saying "i saw it"

distant hazel
granite flax
#

im planning on it LOL

stuck saffron
#

@shadow tusk you know what to do

shadow tusk
#

Direseeker drops an item on kill like a boss. That's unique from an Elder lemarian.

stuck saffron
#

Go get that proof, fight for the wisp page

shadow tusk
#

It deserves a page

shadow tusk
#

literally does

granite flax
#

its not like, something direseeker does

orchid sundial
#

#1 direseeker defender

shadow tusk
#

it is a unique aspect though

#

just firing more or less balls

granite flax
#

his balls are the same

distant hazel
#

just remember wherever imp vanguard goes that it can be cognant despite not being elite normally

#

which is different than magma worm who only has 2 elites but can't be cognant

#

how strange

#

HIVE CLUSTER

orchid sundial
#

who the fuck edited the monsters page while i was adding the gifs

#

wtf

#

i will destroy you

granite flax
#

arming my cannons rn

orchid sundial
#

YOU FOOL

#

LOOK WHAT YOU'VE DONE

stuck saffron
#

Lmao I'm loving this ball induced chaos

orchid sundial
#

ADDING CAPS TO ACRID

#

RRRAHHHH

stuck saffron
#

Oh yeah that Acrid thing has been bugging me

#

Should this just link to Acrid?

distant hazel
#

I also don't know

stuck saffron
#

He doesn't have any extra balls from his regular survivor self

granite flax
#

yeah hes kind of identical ball-wise

orchid sundial
#

they added caps to acrid and now it doesnt link to anywhere

#

whoever did this

#

PERISH

granite flax
#

a lynx totem just summoned a box on top of the rope i was on what the hell... i cant climb up...

orchid sundial
#

oh right

orchid sundial
#

okay im done for today im so tired

#

another day of ruining the wiki is a success

#

see you guys

stuck saffron
#

Yeah all this ball talk has been fun but I'm never going to wake up in time for work

orchid sundial
#

oh also i was gonna mention this but someone took my name on the wiki like day 1 somehow which is weird because ive never seen DoodleEh used anywhere

#

imposter

#

so i had to add a SECOND h to the name

granite flax
#

got to stage 4 and its magma barracks ooooooooooooooooooooooooauuuugh

#

i NEED to check this guys balls

red mortar
placid salmon
#

I'm of the opinion that variants should get their own page only if the way you engage with them is different

#

Gilded Wurms for example have a totally different way of navigating and attacking, where magma worm knowledge doesn't carry over

#

but both Direseekers and Young Vagues are fought the same way their OG edition is fought

#

and hilariously I'm pretty sure young vagues drop the wandering vagrant log

granite flax
#

they def did in ror1, i wouldnt be 100% surprised if they still did in rorr

placid salmon
#

they do

#

that's how I got mine

#

was a wee lad and I popped 'im like a balloon

#

out came a book

granite flax
#

many such cases...

placid salmon
#

unrelated but does someone have the healing drone animation

granite flax
#

which one?

#

the actual green line is done via code so theres not really an animation i can assemble from files

distant hazel
#

do rollerblades give you an afterimage

#

I just noticed

granite flax
#

mocha does, dont think blades do

distant hazel
#

oh I had mocha too so that was it

granite flax
#

blades does the little purple effect on your feet

placid salmon
granite flax
#

i think thats... also done in-engine lol

orchid sundial
#

just go to the contact light

void flume
granite flax
granite flax
#

i love that they did give a lot of the variants a way to stand out in rorr :)

orchid sundial
#

proven wrong

#

leaf wins

old summit
#

Look at the double balls

granite flax
#

i dont think it was a competition ^^;

orchid sundial
#

I'm aware!!!!

patent geode
#

guys any tips so i suck less xD

shadow tusk
#

Play more. Jump a lot, even when you don't think you need to. Don't feel bad about running away. Take things slow if you need to. Surviving is generally more important than going fast. You'll get better at going fast with more experience.

distant hazel
#

I just saw a frenzied archaic wisp

red mortar
# orchid sundial YOU FOOL

(btw still kinda confused about this-- ik my edit got partially reverted but the articles are supposed to have spaces in them right?? sorry again about editing while you were adding i had no idea lol)

distant hazel
#

sanctuary guards can be cognant

#

lmao dissonance is making the golems from sunken temple appear instead of regular golems

woeful canopy
#

Thoughts on a new player/starter guide/faq page?

distant hazel
#

if people can all agree on what goes there

#

and difficulty is figured out

#

I've both heard people say "rush teleporter" and also say "time is irrelevant" which are conflicting messages

placid salmon
woeful canopy
#

Within a run, yes

#

Just a link to the dwarf fortress page on "fun"

#

"Losing is fun
You're gonna probably lose a lot
Roll with it"

woeful canopy
#

Shared mechanics maybe

#

Idk, a lot of it is survivor specific

distant hazel
#

the main problem I see with a whole game tips page is you need to have things where 90% of the people will actually agree is good

#

like how people are split on the aforementioned teleporter vs items thing

woeful canopy
#

"the teleporter is an interactive object found on every stage, except the final stage"

#

That's it

#

Perfect

#

The entire entry regarding the teleporter

distant hazel
#

my description for desolate forest is still there KEKW

snow olive
#

Oh, fun fact about the Divine Teleporter:

If you go to Boar Beach, it doesn't spawn the Divine Teleporter, it just spawns a normal teleporter.

#

I found this out last night when trying (and failing) to get HAN-D's Golden Drone challenge done.

distant hazel
#

100% objective facts

woeful canopy
#

Does boar beach tp you to next stage, or back to the bridge?

snow olive
#

Boar Beach teleports you to a Random Stage 3.

#

From my testing.

red mortar
#

^

woeful canopy
#

So you can get sunken tomb?

snow olive
#

Correct.

red mortar
#

can confirm that's happened to me

distant hazel
#

can you go to boar beach after the teleporter event

woeful canopy
#

So it doesn't actually move you forward a stage

woeful canopy
#

Marble gate is basically required, I assume

snow olive
#

You can activate the teleporter, beat the boss, and then run all the way back to the top.

snow olive
#

Or Hopoo Feathers

woeful canopy
#

Oh
I thought you meant after hitting it to actually tp

snow olive
#

Ah.

red mortar
#

yeah you can always go to boar beach as long as you have the correct stage variant

snow olive
#

^

#

I still find it interesting how Boar Beach doesn't have the Divine Teleporter.

red mortar
#

it was like that in 1 as well

snow olive
#

Also, White Undershirt (M) does nothing, despite being classed as a Special Tier item.

red mortar
#

makes sense it's just a secret level

snow olive
#

Fair enough, I was curious if that was like that in 1 as well.

#

Good to know.

red mortar
#

iirc white undershirt gives you +3 armor, at least according to the ror1 wiki. don't quote me on that though bc it could be different in returns, and the ror1 wiki isn't the most reliable source anyway

snow olive
#

Man, this makes me wish I had that one mod from ROR2 which shows your crit chance and armor on your HUD.

#

Just to confirm whether or not it does give you +6 Armor or not.

woeful canopy
#

Is proc coefficient a thing in rorr?

bitter finch
#

Yeah coz somewhere in the mace description, it said would proc on-hit items

red mortar
#

it's kinda hard to tell

red mortar
placid salmon
#

Instead, several items are scaled off total damage dealt

woeful canopy
#

And any instance of skill-based damage has a chance to trigger on-hit items?

red mortar
#

i believe so

#

except for chef's alt special, which for some reason can't crit apparently?

placid salmon
#

Yeh

hexed viper
#

almost finished with counting Judgement spawns

hexed viper
distant hazel
#

robomando's short height dodges greater wisps

#

will check golems and crabs if they ever spawn

placid salmon
hexed viper
#

hu h

distant hazel
#

robomando also can't fire backwards and just changes his firing direction depending on the button you press

#

doesn't dodge golems

red mortar
#

proc coefficients just don't really translate easily to this game lmao

placid salmon
#

Why not

hexed viper
#

well boss stage is uh

#

should i include that

grave rose
#

there's this weird thing about Judgement, I think the last wave per map can go on for different amounts depending on some factor

#

I've had stage 4 end before all the children have spawned multiple times, they even show up after the survivor is already tpd out

hexed viper
#

Yeah i noticed that

#

and if you leave the Ancient Wisp for last you dont need to kill the offspring too

red mortar
# placid salmon Why not

i was thinking like oh you can't really do proc chains the way you can in ror2, but then i thought of a bunch of counterexamples- but it's hard to verify whether the chances are modified or not without just decompiling

#

my thought was like the combination of atg + some other item

#

like an atg + behemoth would still explode, but can the behemoth explosion count as a separate hit for a separate atg proc etc

hexed viper
#

ive had something on kill that procd atg but not sure what

red mortar
#

idk i just feel like it's a lot messier to track item interactions in this game

hexed viper
#

until we can decompile we can try good ol 0.1x damage and command for non-stats stuff

red mortar
#

waiting for someone to manually verify telescopic sight's 1% chance tbhfamagain

#

it's probably simplest to assume everything either has an effective proc coefficient of 0 or 1 but like.. i'd still say that doesn't really translate well

distant hazel
#

I died for science, robomando does not dodge crabs

hexed viper
#

oh yeah overloading cremator's sparks hit through miner's immune

#

not sure if its just miner but. me and a friend have died to it

prime sable
#

heads up someone added robomando to the main survivor list page again, i don't have an account to take it back off but it should be noted to be fixed since i think you're still keeping robomando off the wiki for now??

winged wind
#

They are so persistent!!

dreamy cloak
#

wait why are you guys choosing not to have him on the wiki?

languid fern
#

Cuz he's a secret character and the games only been out so long

dreamy cloak
#

why not just give him a page but not link it anywhere else

#

so people would only find it if they know exactly what to search for

#

the secret's safe and the information still gets to be properly documented

hexed viper
#

has anyone found elite worm variants than volatile and overloading?

hexed viper
dreamy cloak
#

nah im looking at it and it seems like the page was deleted

#

i can 100% understand not wanting robomando on the main survivor list but i think its reasonable to have him on the wiki somewhere

hexed viper
#

probably doesnt want him to show up on the search results at all?

#

well its only been a week, id say its fair

smoky juniper
shadow tusk
smoky juniper
#

oh does it? very well

#

sorry for the undo btw.

shadow tusk
#

The Dire Seeker however, is apparently too generic, and will not be getting a dedicated page.

#

I don't make the rules, or agree with that call, but it is what it is.

grave rose
#

the dire seeker is a red elder lemurian with a healthbar that drops an item

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no unique behaviour

smoky juniper
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wasn’t it something about how different a variant is from its base form

shadow tusk
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eah, something like that

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has to have unique behavior or have an attack that is unique to itself

smoky juniper
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young vagrant having a different model and slightly different behavior meant it’s getting a page

shadow tusk
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yup

smoky juniper
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as opposed to purple imp which is just a purple imp but from origin

shadow tusk
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it only just occurred to me that Returns doesn't have Ice elites...

smoky juniper
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weren’t they unique to ror2

shadow tusk
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yes. that is what I am saying. I had forgotten that they weren't in RoR1

honest slate
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Technically there are ice sprite variants

shadow tusk
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I wish Frenzied and Volatile were in RoR2

honest slate
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Like the snow golems from the 3rd(?) stage

shadow tusk
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Yeah, but those are for being frozen

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or you mean that

smoky juniper
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also missiles work differently in rorr and ror2. in rorr they travel to a specific location and explode with splash damage

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iirc only the player has access to missiles in ror2, excepting mithrix ofc. they’d just home into you. if implemented like in rorr, they’d be pointless because there’s an entire new dimension to move in and dodge

shadow tusk
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Yeah see, there's a mod for RoR2 called "More Elites", and it already has both of them.

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They just made the Missiles explode once they get close to you, so if you stand still they hit you, and if you sprint they will miss.

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They also have a discount behemoth explosion on every attack.

shadow tusk
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And the teleportation isn't really that bad if you aren't standing still. Jumping/sprinting basically nullifies it's effectiveness, and if you aren't jumping/sprinting all the time in RoR2, you probably aren't playing higher than Rainstorm.

smoky juniper
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constantly jumping is the way of life in the risk of rain franchise

shadow tusk
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which is a nice way of saying it's a skill issue

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So yeah, having played with both, they both work just fine

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Anyway, I uploaded a static image of the Archaic wisp as a placeholder until someone can get an animated gif

past stratus
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Which is funny, because you can technically dodge AtG missiles, and I assume even the others too.

shadow tusk
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I highly recommend the mod to anyone looking for more elite variety on RoR2. There's also 2 other mods that drastically reworks Elites, and adds like 20 new ones, but I don't like those ones because I feel like they change too much.

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I want my experience to be pretty close to vanilla, but with quality of life improvements, and content from RoR1 added in a way that feels like it fits in RoR2.

smoky juniper
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i’ll dust off ror2 to try it

smoky juniper
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thanks!

shadow tusk
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Anyone know how long the cooldown is of the equipment chest you send to the Provence fight?

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I know you can activate it multiple times, just not long you need to wait in between

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I timed it, cause I was already there, and it recharges every 2 minutes.

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Correction, it is just over 2 minutes. Seems to be 2 minutes and 2 or 3 seconds.

smoky juniper
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i wonder what the 2-3 seconds are for

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why not just have it be 2 minutes exactly

shadow tusk
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honestly, not sure. I did also find out that that it stops letting you open it after 8 attempts

smoky juniper
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what weird arbitrary values

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valuable nonetheless

red mortar
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anyone know if there's anything written about the heal that you get after dropping to low HP?

shadow tusk
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nothing concrete, just that your passsive heal rate in increased until you heal about 25 - 30% of your HP bar

red mortar
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yeah that checks out- i just mean like any idea if it's written down somewhere, or if there's a name for this mechanic or smth yk

shadow tusk
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I checked, and the chest under the contact light that can transfer equipment items to another run, it will keep the item until you open the chest on stage 2 in another run. I found the chest and died 2 times in a row, and it was still there with my item on the third run.

smoky juniper
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that’s convenient.

shadow tusk
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And the item was Strange battery, in case anyone wondered if it was any different for that item.

past stratus
smoky juniper
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oh no

past stratus
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It's way too off, but I have no other ideas. Maybe a typo.

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2 minutes would be 7200 steps, but with the extra 2-3 seconds it's 7320-7,380.

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It has to be a typo on their end, because it sounds so strange to have an extra 2-3 seconds.

subtle wren
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will you guys use fandom or another wiki website

past stratus
shadow tusk
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I have a proposal to the 2 minute thing. I based it on when the text to interact with the chest appeared. What if the text was delayed or something, and it is actually just 2 minutes?

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I didn't spam the interact button, I just watched the clock while waiting for the interact prompt to appear

keen mulch
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Added all Prisms to their stages, based on this

patent geode
stuck saffron
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so, I'm back after the ball debate