#ror-wiki-discussion
1 messages · Page 3 of 1
its not really the skill, but rather the thing that you cant change diractions where you shoot
what category should I put the "Environmental Tools" page's link in
oh nvm I'll just insert it in the stages' description
can i actually get the alt engi turret yet? i feel like i did what shouldve been the achievment and when i checked the wiki theres nothing on the wiki for the alt turret yet
The challenge is to get a laser drone as Engi. Did you get that?
ive gotten a laser drone multiple times
as engi
but it hasnt given me the achievment
Honor
which desolate forest variants is it in
I only have logs 1-4 and there are no blue vines on #4 so it must be a different variant
unless I'm blind
the challenge is to get a beam drone
which you get by upgrading 3 laser drones, or finding a naturally spawned on on risk of rain (the level)
does anyone know how you make it so these 2 images are displayed side by side
oh okay, I thought that mightve been the case but wasnt sure. thanks!
im not too sure, but most likely not
good job everyone!!
I found a blue tree in a desolate forest variant, but does it mean anything 
question
do we know if items can only fall into one category
I know that in ror2, that wasn't the case
||robomando|| reaction
I think we should agree to keep ||robomando|| for the time being
maybe we wait until rorr has been out for a week
yeah they're a bit too deep of a spoiler rn imo
we could also ask for the dev's stance on it maybe
Which one is missing from this list?
WAIT THERE IS??
do you mean for completing all of them?
cuz thank you so much
just for completing it as that specific survivor
I finally found it 
desolate forest #2 and #3
for honor
the gate in #4 was a fakeout
ah ok, thank you so much :)
There's pilot prism in files, but it's unobtainable (just for info)
im personally voting for a month, and then post it on a spoilered page after that
artifact of honor in info should be capitalized, and screenshots of the locations should be added
should note in info that it does affect flying enemies, unlike ror1
and an image in the infobox :)
and also also, probably list that its required to unlock origin
thats everything i can think of 🫡
u can use this image ^-^
👍
also that color is just the note color
do the wisps that spawn when you kill an Ancient Wisp spawn as elites now
Im having trouble getting the|| prism ||in Dried lake #3
How do you get to that ledge?
I wanted to use tabs on this page but apparently that's an extension, so I'll have to just make the screenshots a neat little grid for now
did Origin's requirements change
in ror1 it required all other artifacts, but we have more artifacts now, so does it require all the classic artifacts
or did they make it be something like "9 other artifacts"
I don't know if it was reported but there's a shard for Acrid in this place in Boar beach
Has anyone created the ||Robomando|| wiki page?
I won't
But I redacted the guide in #theorycrafting
My English is not the best and characters in a discord message are limited but if someone goes and creates the page, you can ping me ||and we can share everything we know about the spawn condition of the robot corpse, were still testing some thing tho||
is there any way to spoiler warning on the wiki?
if a page is created would be nice if its kept secret to anyone who is trying to put it together themselves
I checked a few days ago and spoilers are also an extension
would be very cool if we could
Also quick question, Im hunting the|| prisms|| and taking photos, are we making an specific page for them and if so, who do I contact?
we could create something like the stub notice that pops up at the top of a page
"This page containts spoilers " etc etc
In fact I'll do it rn
are keycards just rng drops on the contact light? (apart from the one in the golden barrel)
yea
its a very low drop rate
im going to say we shouldnt make a page at all for now, give it a few weeks to a month
and then we can make it but spoiler it
i agree
since this is right after the game came out, the wiki is going to have a lot of people digging through it so theyre more likely to accidentally get spoiled rn :)
Have the 2 new artifacts been found yet?
cognation location?
||prestige, dissonance, tempus, and cognation||
Fair yeah, but I meant the ones that are just "Yo find these" and not "Here's your somewhat specific directions of how to do it" 😛
beautiful
||on one of the desolate forest layouts, at the far right of the map there is a semi-hidden climbable vine that brings you down into a large room with 2 buttons on a wall||
oh idk what page we're talking about
I just wanted to make a spoiler tag
thanks zawg
Tbh, even if we wanna wait with putting up the big spoilery/search pages, when we do put 'em up, we could/should still spoilermark 'em
Would the Lemurian who is kind of standing in awe/shock/spaced out work better for spoilers? Idk it gives off a "This is lovecraftian knowledge to the extent that it stuns you" vibe which I think works for spoilers.
Oh I thought this was that one
This is the dude I'm referring to.
Bro is ZOINKED out of this mind lmao
He's just not there at all
head empty zero thoughts
is cognation just the same as the starstorm artifact
do you need to get a gold rank or just finish it normaly ?
just a normal finish as him does it
yeag
You’re missing one, unless that will be spoilered. #theorycrafting figured out how to get said spoilered character reliably
||i hear talk about it alot, any news about the secret character and what the hell it is ||
spoilering it just in case
Yep, a lot of people have it unlocked, with the process on how pinned in theorycrafting.
thanks a ton
Energy Cell: Increases attack speed by up to 40% (+30% per stack) at low health.
What is low health?
https://riskofrainreturns.wiki.gg/wiki/Items
Theres a ||secret character?!?||
||yes||
hey so i got a question, what is a "imp Vanguard"
it's in the enemies page
i haven't seen it
also what about the armored boar for the Special bosses category?
In Risk of Rain Returns, Petrichor V is populated by many hostile monsters which challenge the player throughout the game. Enemies give gold and experience on kill, and bosses will drop an item. Most monsters that are enemies can spawn naturally throughout the game, though there are a few exceptions. Most monsters also have a Monster Log which p...
is it possible to aim with your mouse cursor if you are playing keyboard and mouse?
That is being added in a patch. It will only affect horizontal aim, you cannot aim up.
But also I don't think this is the right channel for those kind of questions as this is primarily for setting up the wiki.
weeks 
pretty sure you can just enable that in the settings, no?
Can you click an image and enlarge it like on fandom
without redirecting to another page
where?
yea
how
it should just enlarge when you click it
does something else happen to you
ohh wait you mean redirecting like that
ok one sec
you can add the "thumb" attribute to an image
this'll let you enlarge it without going to another page
can we make a ||spoilered preview in the characters page for the secret character||
with ||its unlock method and whatnot||
if we had tabs or something we could have a fake landing page, and then you'd have to try really hard to spoil yourself
we could create the page and just make the hyperlink show up in the list as "SPOILER WARNING" or something of that sort
I'd rather try to hide the page as well as possible as opposed to having the wiki just not have a secret unlock when people go looking for it
(and at some point a flood of youtube videos will come anyways titled THINGAMABOB FULL UNLOCK GUIDE)
back to images
this is called the media viewer
for some reason our files just don't go to the media viewer to begin with
no wiki.gg wiki has it 
(only checked 4 of them)
I would agree but at least one content creator has already ||unlocked him|| on stream
And they're all friend so I doubt we wouldn't see the rest doing it today or tomorrow
I just made a guide, I feel like ||He may become more common as people catch on||
||I mean, in theorycrafting we also got to that conclusion, we did tell people but just the ones who got to the channel but things spread fast in the internet and people were posting it everywhere||
||I mean, there's already misinformation about how to unlock him lol
And someone was editing a video of the unlock because we have been answering the same questions for about 12 hours on how do you unlock him, even if there's already a written guide||
just unlocked it, method is pinned in #theorycrafting
||secret character also needs to be in special bosses, since it counts as one.||
yeah
also boar beach is a level, but really, just i've tried the usual method (pressing up or interact on the bush) but it doesn't
is the bridge intact? got there on a previous run
i think so? i'm not there rn, but i've looped and gotten the bush like 3 times
tried messing with it
using the ror2 controls for this, assuming it might be a glitch
nope, I was using RoR2 controls too. I wasn't on loop though
hmm
i've also tried doing it on a non-loop run
so i'm not usre what's going on there
i require it
that or imp vangaurd (idk how to get that)
doing the huntress thing
alt primary
huntress thing, direseeker, acrid, and providence count
yes
time to go murder
afaik he counts
what
it's 3 special bosses: imp overlord, direseeker, acrid, ||robomando||, and providence all count afaik
i'm on monsoon so the uhh thing does not count
gilded worms do not iirc
how do you even get imp overlord?
from the old wiki
oh
oh wth
the substrand duplicator duplicated keycards
and they aren't used
infinite keycards dang
also the requirement for the forcefield generator is wrong
it's actually
Mercenary: eviscerate 50 enemies
How do i unlock the Drifter Special Skin? I found nothing on it anywhere on the Internet.
ok so in the one snow stage
there is sometimes a small little bridge piece below the big bridge
should be like a snow golem looking thing that's not actually a snow golem
should be there
Do i need a special Character for that?
Thanks alot ❤️
i was updating the icons of arti and huntresses skills with official assets instead of the old screenshots i took and the images look fine on the thumbnails but on the actual page the pictures look really blurry
anyone know how to fix this?
i think its because the demensions of the new image are really small and theyre getting sized up but i dont know how increase the size of them and keep it looking crisp
i think it's because the dimensions need to be a multiple of one another
so like 24->48->72->96
etc.
tho idk if this is the issue since i have no experience with wiki's and such
well the dimensions of the pierce icon is 240x240
the blurry one?
no the normal looking one
im really just looking for a way to easily increase the size
compare the two pictures here
oh hi cosmo
why did we make all the pictures smaller
why not upload a big picture and then change the size
oh wait, those are yours to begin with 
@primal river check now
the thing I use is called uhhhhhhhhhh
imagemagick, which is a command line tool, so ease is subjective
you want a program that uses "nearest neighbor" for its upscaling
krita is free, but it only does one image at a time, so imagemagick is what I use to do entire folders
ok thank you for the help!
someone double check that warp dart actually shows up on the page, because my computer is saying the one I just uploaded is broken
i think i can use krita on the whole sprite sheet so it upscales everything
do items stack past 100% for multiproc chance?
im pretty sure yeah
any enemy with a crown over its head that cant spawn from the teleporter should count as a secret boss ||including robomando but idk why you would go through the trouble and doing it wouldnt even unlock him||
no it’s acrid, direseeker and providence in the one run
enemies with crown just means boss not secret boss
it has to have a healthbar at the top of the screen but not come from the teleport
teleported
but some bosses just spawn in with crowns that don’t count
How do i get the Drifter Skin? Asked earlier already but since then could not find it...
bro is robomando just busted or did i get a goated run? i feel like his drop rate quality is increased or something
guys what is that, i found it exploring the last stage
wait, the credit music is different for robomando? anyone else have this?
mercenary skin prism shard
you need merc unlocked to be able to pick it up
alright thanks a lot
nice pfp
do you just need them unlocked or have to be them?
just unlocked
oh sick ty
thanku 😉
is there a list for the prism skins? i can't seem to find one except for drifter, acrid and merc
i can not even find it for those three, where did you found it?
Heya
Are those actually official assets or just cut offs? 
They're official
Since the assets are inside data.win and it's in a version that cannot be read yet as far as I'm aware.
I wanted to ask how you get the files? I have creating some pages but for those enemies/items there were no images
There's a software called UndertaleModTool that I use
It works for lots of gamemaker studio games
But... Isn't the byte version different?
I get the first warning but then I click okay and it works
I've never gotten the load error before
Are you using the right version?
Now-now... What is different at me?
I use the one below it.
IsBundled and isSingleFile both need to be true I think
Well, there is this so no need for the tool?
Lemme give it a try.
I didn't know about this but I've had all the files exported using the tool since 11/9
Just saw it in pinned posts
I see
np
Ah, it uses YYC instead of the VM.
Makes sense because it gives a respectable performance boost. Sucks if you want to read/edit scripts.
Devs are using Scribble. Based.
Does anyone know if there is anything that can only be obtained as ||ROBOMANDO||
It is referenced as a ||survivor||, so I assume it is either ||a secret|| or ||scrapped||.
Not even ||a prism skin||
Want their ||descriptions, skills, etc.||?
does loader have ||a prism skin||?
I already have it unlocked. I just am wondering if it’s just for challenge runs or is it necessary for something
||robomando might have a skin from the final providence trial but i havent tested it yet. give me like 30 minutes and i can come back with an answer lol||
I suck at them so I can’t test it
||race did it on Livestream, it does not have an unlock||
unfortunate
||if you don't know about Robomando and want to know more you should check pins at #theorycrafting ||
🫡

> 🫡
i think bighorn bison is a predator
its eyes are on the front of its head not the side
is this verifiable
devs can you confirm bc if yuo dont respond i will put it in the entry in the wiki
ok im putting it in
We already know that they are predators from RoR2 logs.
huh?
It wasn't too difficult if that's what you mean, it took us around 10 hours in total
The Bighorn Bison’s incredible strength and insulating coat made it a key predator among the Rademian ecosystem – and their strange, metallic growths made it a popular trophy for hunters.
They were predators on Saturn, but thought to be extinct because they just "vanished". We can safely guess that Providence took them in, hence why we can see them in Petrichor V.
I have to say that the ones that helped are obsessive af, and we weren't going to rest until we got it so maybe it was difficult but we are just... Idk, crazy, obsessive, stubborn
is commando the only one with skins catal,oged?
Sometimes, you need a crazy to solve something crazy.
where u get glass artifact?
trying to get the 3rd stage comando no damage unlock wout its awfull
I forgot
Bear in mind, we couldn't have solved this without a cipher we had to manually decrypt ahead of time using hints in this discord from Bizzo, I think "only the obsessive could solve this" was the precedent set very early on
added these based on how it was done for Commando
bro my friend just unlocked drifter on his second run.. i just got mine on my 8th hour long run that i did specifically to get drifrter
lol
||had no idea this was an achivement lmao||
roguelites are cruel to some, generous to others
lmao what
Finest cuisine
that's a secret achievement!
indeed
im assuming we arnt listing secret achivements on the wiki yet
Are the normal ones ever there?
My thinking is that secret achievements will get their own section on the very bottom of achievements, with a spoiler widget there
Probably do a "Secret stuff" page subset?
under the survivors
yeah like that
didnt know that was one there
thats a good idea
yeah
I'll add a quick placeholder section into Achievements now
||robomando||
Probably the funny guy
||how do you upgrade a free chest? Lmao||
||Over-wire, same effect with a 20% chance to double output||

woah
||when unlocking robomando and you mess up on the second run by going into the tele on stage 3 too early do you have to do the whole thing again by picking up the battery or can you just save an exit and it will still be there in the secret chest||
||asking for a friend of course no way i would make that mistake 👀||
||If you've taken the battery out of the travelling chest, you'll need to redo. You might be able to do it on the run you're on now, assuming you're still holding the battery||
||ah damn, i already saved an exited. thanks tho||
||Just unlocked robomando and checked how it fares in multiplayers, everything going well but it crashed during providence fight|| Should I put that on feedback or wait because it's a secret?
idk thats a bit of a tough situation, maybe dm a developer instead?
You can use spoiler tags in #1113080759952097340
You might want to be subtle in the actual post title though, I don't know if it works there specifically.
Oh wait a moment, it sure does
Done
Miner also has them
I have added huntress and artificer
(PSA: if your character has 3 unlockable skins, Commando's page can be used as a template. If they have 2 skins, Miner's page can be used instead)
Did they find the last ||prism||? is it on ||boar beach||?
I did the Miner one first because I thought it'd be funny if the Miner page was more complete than the Commando page
Kinda weird that the tiny icon changes with the skin selected but the big one doesn't
which is what we are using for skins on the wiki
eh it is what it is
btw if you want to add the other sprites that're in Commando's gallery, {{PAGENAME}}Select.gif is the css sprite
anyopne have a list of where to get the prism skins?
Could feedback it! Seems like a reasonable thing to offer
and the drone/decoy are sDronePlayer[character]Idle0.png and s[character]Decoy.png respectively in the dump
Am I going crazy, or is Commando's tiny icon here using an alt skin?
In the overarching Survivors page.
it is
that's CommandoPortrait2.png iirc
so someone should probably upload his tiny icon with his base palette
I have no idea where to find gif files. I got the images I uploaded from the google drive in pins, didn't find any gifs there
the gifs should already be in the wiki database
ok
the decoy/drone sprites likely aren't though
Well, that's for later. 3AM, I'm going to sleep.
There is one in theorycrafting
How do i get the shard here?
is there a place where I can see all the prism unlock locations?
recent messages in #theorycrafting
This is probably a good idea for trivia: Enemies seem to be able to spawn in some secret locations, thus walking in the passages can reveal the path to them for you. The only reason I know this path because two lemurians were just walking out from the log here.
I guess they might have fell without me seeing it? 
how do I open this portal ?
Record yourself whistling over a bowl of milk to the tune of twinkle twinkle little star.
If you look to the right there’s 3 platforms and the bottom platform has a box
And you need to blow up the box or use an aerial move like Pilot’s secondary
Pilot is just really good for artifact unlocks
after downloading and sorting, there only seems to be a handful of items in that location. Are some located elsewhere?
anyone know what do the 2 artifacts that's not on the wiki do?
Wut
||artifact of prestige|| and ||artifact of dissonance||
saw these on the save edit post in steam
- Prestige is permanent mountain shrines and at least one mountain shrine spawns every stage
- Cognation has enemies leave behind a duplicate upon death
thank you
Idk where prestige is but cognation is in Desolate Forest #4
it said that prestige is unlocked by having 15 gold medel in the trials
right but that doesnt mean we do it too?
if we can avoid spoiling people at no negative cost to ourselves, there should not be a reason not to
good morning chat :)
im working on the providence trials wiki page today
The negative cost is something people expect to be a repository of information withholding information
And when everyone is talking about robomando in a few days and we still don’t make a wiki page about it for 3 weeks we just look silly
Double-edged sword 😔
Fair enough
Also fair
happiest mask useable picture for wiki? i dunno
all items have images in the wiki already
nice
its the items name with all punctuation omitted, no caps :]
its weird that there's this thing i'm doing instead of finding the file itself but by just screenshoting it
so i screenshot the desired picture even if it is small then crop it in paint then open the cropped picture with previous windows photo viewer
zoom it, screenshot it again then open it at paint and crop it
somehow the quality doesn't become bad even if it is pixels
but yeah this is inefficient
do you mean on the wiki or the file itself on the game files?
on the wiki!
nice
^-^ i uploaded them all so we could spruce up the items page with icons
Once I'm done sticking in most of the achievements on that page, what's the read on putting Icons with them?
unlock conditions are all already on that page, what do u mean?
No no, I mean the Achievements page itself
depends on the formatting, i think! could i see a screenshot?
Currently I'm just churning out item unlocks, it may vary once I get to Skins and Characters.
What are the rewards for getting gold on Providence trials? (I mean every threshold that gives you an award)
The game files themselves were also already shared.
1, 5, 15 I believe.
And they are?
Double-checking myself, give me a moment.
There may not actually be a reward for 1 trial, but 5 is Royal Medallion, 15 is the Artifact that makes Mountain shrines permanent, I believe.
Is there an award for all gold? (Pls god no)
If there is, it's hidden.
Has anybody even achieved this feat
someone is going to find out if there is eventually then
I mean, I imagine there has to be at least a hidden one, right?
It's such a hard but achieveable goal, surely they'd put something for it.
If it’s anything that isn’t cosmetic I’m gonna shoot someone
Oh no, I imagine all the secret achievements (except the one) are cosmetic.
Me screwing around with ||ROBOMANDO|| even tho it’s kinda bad
I’m gonna challenge my friends to keep me alive while I just give them free shit as a reward
alright gamers, I threw together a template for the survivor galleries that you can copy-paste into the survivor pages
you'll need to upload the images (save for the css sprite) but the formatting is all covered
Does every survivor have a ||prism skin||
not all, hence why ||miner||'s page doesn't have one
there's 3 templates in there for that reason
I really feel like that could’ve easily been achieved. Maybe we just haven’t found them all?
one for 3 unlocks (Commando), 2 unlocks with no trial skin (||Huntress||), and 2 unlocks with no prism (||Miner||)
nah, we have the sprite rips and ||Miner|| just only has 6 palettes
Sad
So the total amount of skins for each one is different? I thought that each one would be equal
yeah some characters have 7 skins and most have 6
same but I guess they started to run out of ways to have you unlock stuff
And now my OCD is shooting me in the foot
also as an aside I adjusted the margins on the skins images for characters from 3 spaces to 2
so that it displays nicer on mobile
All normal item unlocks are now present in the Achievements page, now onto Equipment.
lmao I just checked the history for the Miner page
I'm this character's strongest solider 
someone change the survivors page to include robomando
we're going for no spoilers atm
We're still debating that, with it being a secret character and all.
hmm
(and the actual messages, for convenience)
rodger dodger
hey, out of curiosity, has anyone taken that big spritesheet folder and split up its contents into sub-folders so it's easier to reach into?
that doesn't mean anything
don't think so
anyway I did a little change to the survivor page
that's suncles agreeing not to make it
bigger portraits + character colors
which is different than saying "do not make this page"
if you can get suncles or a dev to clearly say "do not make a secret character page" then I'll stop complaining :)
I mean he agreed that "we shouldn't make a page at all for now"
yeah that's not clear enough
how
it's agreeing with gummy's suggestion instead of outright forbidding it
do you want them to give a legalese answer like "Us at Hopoo believe that the wiki should not contain a page for the secret character until [insert date here]"
yes
idk the suncles comment seems like more than enough affirmation to me
and as of right now there's plenty of other stuff on the wiki that should be filled out
so it's not like we're starving for stuff to do
What are all of the secret achievements other than ||prisms and ROBOMANDO||
I meannnn is anyone ever going to find that on their own
The conditions are like a paragraph
I feel like something is bugged because it’s so freaking specific
valid
How did people even find that out
anyway atm I'm working on adding the gallery page for all survivors so hold off on that if anyone else is trying to do that for any specific one
It could have easily excluded the time requirement and picking up the batter stage two only
Can anyone tell me if loader has a ||prism skin||?
survivor logs have ids in them
when translated to hex and sometimes reversed they gave clues, then just a bunch of guesswork
The timings are what befuddle me
So he has a survivor log
Why?
Why what
so im guessing every characters wiki page is planned to be set up like miners?
Eventually, yes
There might be some more core additions like custom tables or sections for not-so-obvious ability interactions, though
like a tips and tricks section for survivors type deal
that's pretty much part of the Description section
I think Commando and Miner are the only two pages with that currently though
every survivor should have a tips n' tricks page
yeah I agree that we should eventually add a dedicated section for it
im talking like the ror2 tips section on characters
tips & tricks/strategy/playstyle section can go below gallery and above trivia
except, you know, good
the wiki should also have a page for the Robomando, at least some months after the release of the game
It'd fit pretty well under Skills, I'd say.
"Here's all the skills the character has, followed by how to use them the best"
Idk if each individual skill would need its own tips n tricks
but some could, the more complex ones
just put this into a preview but should enemies on the enemies list have a image or no?
I think the "taking damage" sprite would be funny
lol
just make all the enemies look really shocked
stunned by their capturing in the webpage
just noticed something about HAN-D's page
it uses an en-dash instead of a regular dash for its name.
so when you search for "HAN-D" it just takes you to a blank page

yeah I'll do that later but it's just annoying when my files are called HAN-DPortraitX and my template uses {{PAGENAME}}PortraitX
I didn't even know there was a wiki for this game already, thanks for everyones hard work 
searching "Providence trials" won't bring up the page, which is "Providence Trials"
alright im like half done with the PT page, midway through more edits right now so nobody else do anything to it 
we're probably the only two active people atm anyway 


oh wait ur a rivals player too, sick :o
I love seeing other people in different indie game communities lol
does the idle sprite work for the enemies list
yeah I be gamin
big gaming
in case you guys are still having issues with image resizing i might suggest that you ensure that the site CSS image-rendering property is set to pixelated
definitely!
make sure you get the animated versions for the ones which have them
(wisps+, golems, jellies)
off the top of my head
ill double check then
also how do we want to handle enemy variants? (archaic wisp, shining/snow golems)
i was thinking of just adding an extra tab on the base forms page with the relevant images
probably include them below their parent form in the enemies page?
yeah or that
its a shame we dont have logs for them (<- greedy for more gorgeous enemy art)
the gilded wurm and sanctuary guard logs are my number one wish
elite enemies too
real
oh okay i didnt see it
the only ones which need specific listing are elite bosses, since those are tailored
anyone know if you can unlock artifacts on drizzle
you can
ty
drizzle doesnt stop any unlocks
well im quite a few stages in and apparently quite unlucky
except for like. mercenary mastery i guess
afaik other than a couple secret unlocks there's no reward for playing difficulties higher than drizzle
ayo just found something what you think is gonna happen if someone uses all o them?
You unlock Artifact of Origin
Give some touch ups to Han-D's page
does this work for enemies list? just checking the preveiw first
yeah, looks good!
while youre there, probably a good idea to remove archaic wisps from the list
okay
wait how do you unlock Pilot's 7th skin
going to upload the enemie sprites first then add them to the page
since like he doesn't have a prism right
and maybe depluralize the list? i dont know why i made it plural initially LOL
my brain did not comprehend whatever english your speaking
oh nvm i understand now
but should some have the s like with there alternate like shiny/snow rock golem or no?
nah leave those singular too, we'll put variants on the individual enemy pages
If using static sprites, perhaps variants could be shown using a slow-cycling gif?
okay I finished adding the gallery section for every survivor
there are some missing sprites (namely CSS gifs for a couple because they weren't already there and decoy/drone images for most because I didn't wanna manually resize all of them)
(Mercenary's page, for example)
but the formatting is all there and the skins themselves are too
none of the variants have static idles XD
how would i turn these idle animations into a gif a link would help
gorgeous stuff! you've been killing it
if you have all the individual frames, you can use ezgif.com
^
okay thank you

should the sprites be set to a certain size, at least a certain size, or leave them as they are?
depends how it looks, i suppose
i think this is probably why the logbook uses custom icons XD
like colossus hes pretty big then theres the boarlit whichs is pretty small
Oh wait yeah just use those lmao
Totally forgot those existed
the only issue then is that we have nothing for the enemies which dont have logs
i also did suggest it initially! 
Could just fake some
does anyone know where to find the artifact of cognation?
desolate forest #4
do i need to die to ||robomando|| and what happens if i die while fighting someone else?
like a lemurian that is interfiring
and he deals the finishing blow do i still get him?
thanks, see it on the map now
the riders can appear in Desolate Forest after looping
there are lot of post-loop spawns
remove greater wisp off enemies list and put it in a sub-category in wisp?
no greater wisp is a separate enemy
okie
are you sure you can unlock artifacts in EVERY game mode?
well I haven't tested for sure but I'm gonna say you can't get new artifacts with classic stages
i was trying to get the ones i was missing on drizzle 200/10 command but i couldnt find a single one
and that was after like 4+ loops
1 more artifact is missing in the wiki
enemies
based on description of items
"deal x% damage to enemies". Bosses maybe a subset of enemies
whats the difference between the dashes?
I'm just gonna say enemies and boss monsters
Fixed it.
the artifact of cognation adds a cognate variant of enemies
I'm about to commit a great sin out of laziness
Lemurian Lancers are what you get after killing the beast
YESSS ty
ive been trying to figure out their name and their mounts name for ages
i havent successfully isolated a mount yet, though
just enemies and bosses is fine, it's what we already use anyway
time to upload 48 images 
is this for the Trials page?
good luck 
thank u 
@granite flax for unlocks like COOK or Sniper Palette you could probably link to [[CHEF#Skills]] and [[Sniper#Gallery]] respectively
i already do!
oh yeah the skills already do
for bandit's ancinet scepter special skill
Take aim for a headshot, dealing 2x500% damage. if this ability kills an enemy, the Bandit's cooldowns are all reset to 0.
not for the palettes though, ill add that
not the palettes though it seems
thanks 
are we not including the final trial in the Providence Trials page yet?
Got the name, too?
Assasinate
i just finished putting the images onto the enemies list and went to save it someone edited it
dying rn
Nice, I'll stick it on the page now, thank you.
very tiny changes
you can just override them
btw another one:
HAN-D:
DRONE - BLAST:
FIRE A DRONE THAT EXPLODES ON CONTACT FOR 500% DAMAGE, AT BLINDING SPEEDS, EXTENDING OVERLOCK DURATION, GAIN DRONES BY KILLING ENEMIES
UNETHICAL_REASSEMBLY:
APPLY GREAT FORCE TO ALL COMBATANTS FOR 500% DAMAGEM STUNNING, SHOCKING, AND KNOCKING THEM IN THE AIR
you need the name of the mount?
is overloading worm its own log? I forget
it is not
so is it gonna share a page with magma worm?
that would be awesome!
this is how you link to a section right
Engineer:
Auto Turret Mk.2
Drop a turret that shoots for 3x300% damage for 30 seconds. hold up to 3.
you need to attach the image for returning the spotter on sniper
the upgraded spotter is
I made the desolate forest page
did you make sure to use the stage template?
Spotter: ISOLATE
Send your Spotter out to analyze the most dangerous enemy, slowing and increasing critical strike chance against it by 100%.
physical description of the landscape and appearance goes here
the stage's artifact and acquisition method are placed here too (list the layout numbers which have the artifact)
yup
make sure you update it to fit the template, then
Acrid:
Pandemic:
Release a deadly disease, poisoning enemies for 100% damage per second. The contagion spreads to two targets after 1 second. If an enemy is killed by Pandemic, you are helaed/
particularly the infobox
Mercenary:
Massacre: (upgrade to eviscerate)
Target the nearest enemy, attacking them for 6x110% damage. You cannot be hit for the duration. Refreshes duration on kills, jumping to nearby enemies.
i quite like the secrets section on yours, though, so you can add that to the template if you'd like
(or ill add it later, no biggie)
yeah the ItemInfobox literally doesn't have that param lol
gg
Loader:
M700X Discharge Conduit: (upgrade to the M440)
Place a lightning rod. After placing two, lightning surges between them, dealing 80% damage per second for 9 seconds and stunning initial enemies.
TB you might want to consolidate all of this into a single message
yeah i'm just getting it down
since i'm doing this one at a time
CHEF:
FULL COURSE MEAL: (upgrade to SECOND HELPING)
PREPARE A MASTER MEAL, BOOSTING THE NEXT TWO ABILITY CASTS
ok i'll get it into one message
||ROBOMANDO:||
||OVER-WIRE:||
||RE-WIRE A MECHANICAL OBJECT, ACTIVATING IT FOR FREE, WITH A 20% CHANCE TO DOUBLE OUTPUT||
lat one fr this time
HAN-D:
DRONE - BLAST:
FIRE A DRONE THAT EXPLODES ON CONTACT FOR 500% DAMAGE, AT BLINDING SPEEDS, EXTENDING OVERLOCK DURATION, GAIN DRONES BY KILLING ENEMIES
UNETHICAL_REASSEMBLY:
APPLY GREAT FORCE TO ALL COMBATANTS FOR 500% DAMAGEM STUNNING, SHOCKING, AND KNOCKING THEM IN THE AIR
Engineer:
Auto Turret Mk.2
Drop a turret that shoots for 3x300% damage for 30 seconds. hold up to 3.
Sniper:
Spotter: ISOLATE
Send your Spotter out to analyze the most dangerous enemy, slowing and increasing critical strike chance against it by 100%.
Acrid:
Pandemic:
Release a deadly disease, poisoning enemies for 100% damage per second. The contagion spreads to two targets after 1 second. If an enemy is killed by Pandemic, you are healed.
Mercenary:
Massacre: (upgrade to eviscerate)
Target the nearest enemy, attacking them for 6x110% damage. You cannot be hit for the duration. Refreshes duration on kills, jumping to nearby enemies.
Loader:
M700X Discharge Conduit: (upgrade to the M440)
Place a lightning rod. After placing two, lightning surges between them, dealing 80% damage per second for 9 seconds and stunning initial enemies.
CHEF:
FULL COURSE MEAL: (upgrade to SECOND HELPING)
PREPARE A MASTER MEAL, BOOSTING THE NEXT TWO ABILITY CASTS
||ROBOMANDO:||
||OVER-WIRE:||
||RE-WIRE A MECHANICAL OBJECT, ACTIVATING IT FOR FREE, WITH A 20% CHANCE TO DOUBLE OUTPUT||
ok grouped these up
will you get the upgraded alt Vs, too?
i got all of these by doing the judgement providence trial and that doesn't let you edit the loadout
i can try but it will take a bit
also weirdly the engineer one is like blank
no color
That seems like an oversight, I would make a post in #1113080759952097340
yeah it does seem like it is
all log images at least the ones available put onto the enemies list adding the missing ones now
oh btw something i found out that is not particularly important
since gaurdian heart or whatever doesn't scale with the artifact of glass
yeah, noticed that one today too...
you can get the laser turret for engie with it and it doubles the duration
more than that actually
it's busted
absolutley
ahhh i meant the icons in the logbook, not the portraits ^-^;
oh woops
the portraits would go on the enemy's infobox
ill get that changed then
icons and links to everything on the PT page is done
still editing, so nobody make any changes :)
@granite flax Together they are called the lemurian cavalry. The mount is hard to pinpoint using the snipers scanner.
yeah, ive tried sniper a few times to no avail
they CAN exist sOh Wait Lol
itll be in the lang file
Does it not show the mount in the postcredits?
just shows it together
Will it be there?
if it has a name it will
Else I'll try the kin artifact. It'll be a lot of map rerolls
its not there 

oooh the lynx tribe members have individual names, too :)
ill ask someone about the mount
Dont the ally imp spawn have unique names too
yep!
If its not in the lang file, does it have a name?
well it would need one
it can be isolated if you kill the lancer first
and what happens if u sniper spot it
i assume at this point it will show a raw translation string
whaaaattt!!!!! was there a scrapped gummy boss!!!!
!?
or just another gummy guy
thats so freaking cool... i hope he comes back one day...
Theres always mods
i think im a bit confused on what you would like is it the sprites or portraits because there are only 2 things i see in the logbook
small ones are sprites attacking/walking
big ones are portraits
i think both should be added to enemy pages
HES FREAKING CUTE...
who dis
scrapped macrobe family member
mayhaps they planned to release it in the future
i love it so much............................
small ones! its varied but itll look nice on the page
and then the actual individual enemy pages will have portraits and idles
so just their idle image or idle gif if they have one?
it looked like the bison did
i haven’t unlocked bison log, but i’d assume it uses their attack animation
like from ror1
yeahg :D
you’d group the lynx tribe together right
and just list their individual variants in different headers in the same page
oh okay thank you for clearing it up i can get right on that
can i ask what’s planned for the enemy pages currently and what people are focusing on
yep!
this is whats planned currently
logbook portrait (when applicable) and idle sprite go in the infobox, too
understood
is white undershirt still the same as it’s ror1 counterpart or has no one figured it out yet
i dont think anyones specifically checked, and its pretty hard to, but i assume its the same
when i get back around to doing specific item dives ill check
(if nobody else has already)
i’m also assuming the armored boarlit log is included in the google doc with all the images and sound files
(if it has one)
otherwise farming for the log would be tedious
it doesnt have one
nor doesnt normal boarlit
its very sad i do wish every enemy had a log
oh, do we just use an in game screenshot for those then
for those enemies theyll just only have the idle sprite in their infobox
for the enemies list page ill do some custom icons for them to match the others
ty ^-^
HAN-D:
DISASSEMBLE:
TEAR COMBATANTS APART FOR 5x90% DAMAGE, SCALING WITH ATTACK SPEED, CAN MOVE SLOWLY WHILE CASTING
DISMANTLE: (upgrade to DISASSEMBLE)
TEAR COMBATANTS APART FOR 5x90% DAMAGE, SCALING WITH ATTACK SPEED, BURNING THEM FOR 20% DAMAGE OVER TIME. CAN MOVE SLOWLY WHILE CASTING.
Bandit:
Quick Draw:
Take aim a headshot for 2x600% damage. If this ability kills an enemy, gain 1 temporary stack of Standoff.Standoff stacks increase damage by 50% each and last 20 seconds.
just finished properly adding all of the CSS, decoy, and drone sprite for every survivor
was annoying as hell resizing everything lmao
yeah
ok so the only abilities i have left to get the upgraded version for are:
commando alt
enforcer alt
engineer alt
mercenary alt
loader alt
artificer alt
pilot alt
let's go top to bottom
2 things, is acrid weak? Is there a secrect character?
acrid is best played as a ranged character
in 2 he is but in returns it's more like a hybrid
Is the secret character actually unlockable or is it like ror2 where u have to build the items every time
it’s a complicated process but once it’s unlocked you can select it from the character menu like any other
yeah, i think so too
yeah it is a joke LOL
ability 3 is pretty strong evidence
got a question if anyone can answer how can you get the dissonance shard on magma barracks
aside from being literally a ||toy version of commando, and it stealing your items once you find the broken robot||
ok so this is supoer funky
on meagm abarracks
wdym what is this?
oop
guess they are gone
well uh in magma barracks
it wont let me post a picture
been able to get most of the artifacts by myself but this shard of dissonance just has me stumped
anhow in magma barracks i'm pretty sure youjust have to hug the wall
oh you mean the 4 shards
yeah im specifically talking about the one in magma barracks rn
you don't have merc yet, beat the game a few more times and come back
ive been hunting them as i play the game naturally
it’s a map variant, you have to hug the wall and hold left
ive tried this a bunch and it never works
get a hopoo feather and a rusty jet pack
im on the map variant rn i wouldnt be asking if it wasnt sitting in front of me taunting my every failure
yeah it looks like you should go straight down but just go in the pit right next to it and go left
what character are you using
yk what im on loader i can just. fall cancel
finally worked idk why i didnt try that before
yeah i was about to say
which ones have you collected so far
off the top of my head i know there's one in the hive area, one in the snow mountain, and one there
can't remember the last
i think there was one in temple
pretty sure ive gotten the ones from hive and valley
this is my third
oh yeah that one
it’s in one of the map variants, near the bottom of the map
now i rememebr
For me it seemed like the first three were scattered around stage 3 variants of Sunken Tombs and Ancient Valley. Found the final one in a Magma Barracks variant
Commando:
Lead Shot:
Take out your shotgun and fire, hitting nearby enemies for 8x100% piercing damage.
it means that it goes through enemies
like enforcer m1
idk
that’s how it felt when i use it
maybe it does more damage to armored enemies
like macrobes
or more damage to enemies with an actual armor stat
that's shielded and i don't think they have that as a damage modifier
like some bosses
Do you know how to unlock it or a guide to it?:
there's youtube videos out already
there's also an equipment that might be easier to lookup that leads to the guide
strange battery
no i think i know what it means
even weapons that go through enemies like snipers secondary
lose damage when they do go through an enemy
so piercing damage just full on pierces
oh
i didn’t know that
this should be noted down
but we need an in game confirmation
i don't have it for the ability itself
but i do have confirmation for sniper's secondary
it simply doesn't kill some enemies it should kill if it didn't lose damage on a pierce
All AoE attacks unless otherwise stated deal 50%(?) less damage after hitting an enemy, and this keeps going down every time an enemy gets hit
so the first enemy takes 100% damage, 2nd takes 50%, 3rd takes 25%, etc
didn't know it scaled like that
btw
Enforcer:
Evacuate:
Fire three shotgun blasts, for 3x350% damage, knocking them up and stunning them in a larger radius. More effective on larger enemies. Fires downwards wehn used airborne.
basically explosive shots
now for the fun one
god damn that’s strong
i’ve been wondering. do we know what “weaken” refers to in umbrella’s rain effect
logically it would lower the attack stat of enemies
no but it says that it damages them separately
damages, stuns, and weakens
i didn't notice a difference in the providence boss fight
i think it’s for multiplayer
it’s for other players who don’t have umbrella
same as ror1?
Engineer:
V.0.5 Beta Laser Turret:
Drop a turret that charge up over 8 seconds and fires for 1200% damage per hit, inheriting all of your items. Fragile, rapidly damages itself while firing. Hold up to 2
Hey guys is there any way to stretch the game in a full screen mode? I mean when I choose fullscreen mode it automaticall changes resoulution to 1080p, but I'm playing on ancient laptop and want to use something like 720p but playing in window mode is kinda ughh
sorry wrong topic lol
doesn't look like you can
F
nope, but it’s going to be implemented in the next update
very nice thanks!
mercenary alt
loader alt
artificer alt
pilot alt
are the ones i need to get done
oh god
mercenaries is busted
ultra busted
why is mercenaries alt skill upgraded that powerful
ok
because his providence trials make you wanna die
Between Time:
Focus briefly, channeling energy into multiple clones. All attacks are quadrupled for five seconds. Stacks twice.
like jesus
that is
god
at most a 8x attack multiplier if you have low skill cooldowns
QUADRUPLED





