swarm-feedback
Atk speed and Fire rate Usefull or Useless?
Oree’s AOEs match the hazards too closely
Extra gear and skills slots are detrimental
Exp in game and gears need a little tweak.
random stage/temtem select + Pansun Cap
CO-OP lobbies
Co-op UI Improvements
Party Buffs
Shared experience should be shared
QOL Suggestions
Water Blade vs Water Blade+: Projectiles, Loss of Aiming, Frequency of Attacks
Water cannon makes visibility difficult, especially after synergy
Platypet’s RNG is broken
Toxic waste is bugged
Quick matches & Daily gifts
Hazard zones should not fire inside the control zone event area
First 24 hours release feedback
Entire game is too easy
Type matches.
Kudos UI
If a missing kudo is locking out part of a Tem's skill tree, please just tooltip what the kudo is.
Lacking Synergies
Egg event too easy
blocking
the biggest problem
Shaolite and Shaolant a little too fast
Make pansuns specific to each Tem instead of universal
We can't evolve the synergies When we don't evolve our Temtem
Please increase skill tree cap
Change keybindings on PC
Difficulties with the skill tree spending cap.
PC Tems Want or Predictions
More Character Techniques Variation
Co-op.
mini map
Multiplayer Balance issues
Gear items shouldn't be a shared pool in co-op
The parallax effect in the out of game "skill tree"
Optional Pausing in Coop
The skill tree could use some better indicators on how directional unlocks.
Se guarda lo avanzado en la Demo para el juego final ?
Unavailibe skills
Varied Feedback (Many different points)
How long will the demo be open? Until release?
RNG, and ajustments to lv up slots
General Feedbacks
increased difficulty?
Technique Direction Changes Patch 0.4.9.5
Very impressed with this game so far!
Linking Games