#Alpine Faction

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brave crown
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server's updated

desert crown
brave crown
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It also has those updated bag locations

desert crown
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cracking

dire geode
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went ahead and made controller management future-proof enough for local multiplayer if that's ever gonna happen.

wraith comet
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It's nice to have the futureproofing at any rate.

dire geode
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at best: you'd need to update the gyro and rumble stuffs to ensure it's per-controller instead of global (that's intentionally until actual local splitscreen is in)

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i feared it'll be a far more involved process, and I think you'd need a separate menu for local multiplayer for the sake of sane management and rebinds

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otherwise: the gyro portion may not work due to how SDL Gyro's fancy hotswaps is handled (but you can always use joy_reset command to fix it).

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(i think a Menu overhaul is gonna be needed in the end.)

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in the meantime: mostly finalized Steam Controller 2 support...feel like I'm missing one more setting to complete the pack...something something momentums/trackball behavior?

while most people won't experience those new settings (long story), those who own the GOG version (or launching outside of Steam) will be able to take full advantage of Steam Controller 2 support*

*please ensure desktop config is disabled by default, otherwise: double input bug

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*note: this is on a separate branch using the most up-to-date bleeding edge version of SDL3 at the moment, since it'll have the most amount of Steam Controller improvements over there.

onyx parcel
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Still testing level transistion.

wraith comet
onyx parcel
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My goal with this project is to literally be able to play the game with my fiancé, in a similar way we have played Half-Life 2.

desert crown
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i would be in your debt sir Prayge

onyx parcel
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Also since I run mainly on SteamOS, I wanted a way to build and install my Alpine Faction build so I made a podman/docker script to build it, and another script that installs it. I feel like it'll be a good way for Steam Deck and soon Steam Machine users to be able to experience Alpine Faction without much hassle.

wraith comet
split sleet
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hoolyy coop speedrun strats @desert crown

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with c4 plants and headjumping

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i wonder if all players would need to hit end trigger transition or more than half or could it be set by command r smth

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big W for attempting this

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a lot of big grins here already biggrin

grand ocean
onyx parcel
desert crown
green cobalt
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when in arena server, im assuming the settings are when 2 non bot clients join, the bots then do not spawn. i think there may be a bug with vote to extend with the bots? one of the two bots will continue to spawn if there are 2 non bot clients in server and you vote to extend

prisma dirge
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Bots will also spawn, when one human player gets shot and waits before re-spawning.
Because in this case the number of the alive players is 1 because 2 inactive bots and one human player alive and one dead human player.
Don't know if this interferes here also to the "vote extend" option but wanted to mention.
That is one of the reason why some servers are using an ideal_player_count of maybe 10 for avoiding inactive bots - but with the sideeffect that a 1v1 without bots is not possible without configuration change.

green cobalt
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yeah but arena mod is auto spawn

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so this should not happen