looking for a shader expert to help me out 
I have this masking effect made with the shock line shader and it's behaving very weirdly. I want it to open up and reveal a hidden layer (where the circle hazards are), but for some reason the effect just doesn't work properly. it also doesn't seem to count easings?
there are levels where this works as intended, for example aperture by chunlv1 & more, but when I tried making my own version, it just keeps breaking in weird ways.
I'd be very grateful if anyone could reach out and assist me with this silliness 
https://discord.com/channels/414295025883545600/1440580666960908400