#I need help with a shader-based masking effect

11 messages · Page 1 of 1 (latest)

hidden jetty
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looking for a shader expert to help me out NAILS
I have this masking effect made with the shock line shader and it's behaving very weirdly. I want it to open up and reveal a hidden layer (where the circle hazards are), but for some reason the effect just doesn't work properly. it also doesn't seem to count easings?

there are levels where this works as intended, for example aperture by chunlv1 & more, but when I tried making my own version, it just keeps breaking in weird ways.
I'd be very grateful if anyone could reach out and assist me with this silliness steamhappy

https://discord.com/channels/414295025883545600/1440580666960908400

hollow oysterBOT
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@hidden jetty Your post will be locked <t:1780428610:R> if you don't follow the format.

Edit your message to follow the EXACT format below, labels included.

#1499174087002427573 format

  • Title: Have a short title that summarizes your editor issue.
  • Description: Describe the problem in detail. Include images, videos, and/or level IDs.
  • Read The Wiki: Link at least one guide on the wiki that you read to try and fix your issue. Chances are, someone else already put a solution there.
hidden jetty
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@ripe spruce ok genuinely what's wrong with my format

ripe spruce
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you need to put these keywords in

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see other posts

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example

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@hidden jetty

hidden jetty
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oh my gosh