For the first part I chose cube because it’s just a good introduction for a level most of the time. For the second part I chose the ball because it first off syncs pretty well with the song and it’s a perfect gamemode to use after a cube part. Then I chose the ufo because it syncs really well with the song and you can make way better sync-based gameplay with it than with the ship for example. And for the last part I chose the swing, just because it’s perfect for making those last clicks at the end feel enjoyable and smooth
(I HOPE THIS STILL COUNTS AS SIMPLE STRUCTURING)