Creator:
CubeHub
Level name:
playtest
Level ID:
139757073
Description:
I was making some gameplay for a level that's comfortable for my skill level and I may have gotten carried away.
Need someone's perspective on readability, clicks, sync and applicable difficulty level (given the level is 29 seconds long so far but counting the potentiality that the level might end up around 1:30 - 2:00 minutes long and heavily decorated).
Don't mind the transparent black spikes, they are for pathing.