#Basic Light 3
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these parts arent right
also i suggest using different colors (not just black) for the multiple lights one
for clarity
-ex pend
@regal crystal
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oki
the right side feels wrong but it aligns with everything i do to test it idfk im sorry
this is why im saying its wrong lol
remember this stuff is the same construction skill as light 2
yeah ik i just connected the lines wrong
omfg i deleted the light line on accident fuck
@nocturne dove
if this is still wrong i might just recreate this in blender and trace the shadows ngl
can you show the lines you used to contruct these shadows?
helps to show your work in that sense
and not just the final result
instead of deleting, move them to the side and / or use multiple editor layers
now go through each of these lines and ensure that theyre accurate
particularly around here
the shadow on the overhang doesn't look correct
red or green ðŸ˜
red
particularly keep in mind that this section of the overhang is still above the ground
so youll probably need to extend those lines down to the ground to see where the shadow should touch it
ohhh
im assuming this?
if im struggling this much on basic light 3 how hard will 4 be ðŸ˜
that works
just show the full now )and you can also hide the lines)
4 is optional for a reason
yeah but im a completionist smh
-exercises
Required
- **
1: **Deco Objects 1, Deco Objects 2, Deco Objects 3, Deco Objects 4 - **
2 (Perspective): **Basic Perspective 1, Basic Perspective 2 - **
2 (Low Level): **Stacking 1, Stacking 2, Dependencies 1, Dependencies 2, Advanced Bugs 1, Trigger Optimizing 1, Trigger Optimizing 2, Advanced Bugs 2, Remaps 1 - **
1: **Using Basic Triggers, Using Gameplay Triggers, Using Condition Triggers, Using Transformation Triggers - **
2 (Color): **Basic Colors 1, Basic Colors 2, Basic Colors 3 - **
2 (Lighting): **Basic Light 1, Basic Light 2 - **
1.5: **Making Fast Gameplay, Making A Gameplay Part, Making Slow Gameplay, Fixing Gameplay Bugs - **
2 (Note Rep): **Using Sync 1, Using Sync 2, Using Rhythm 1 - **
0: **Basic Editor 1, Basic Editor 2, Basic Editor 3, Basic Editor 4, Making Ideas, Making A Level Plan, Analyzing A Level, Improving A Level - **
1.5: **Basic Deco 1, Basic Deco 2, Basic Deco 3, Making A Block, Making A Background, Making A Deco Part - **
1: **Gameplay Objects 1, Gameplay Objects 2, Gameplay Objects 3, Gameplay Objects 4 - **
2 (Mechanics): **Analyzing Mechanics 1, Planning Mechanics 1, Creating Mechanics 1, Creating Mechanics 2, Incorporating Mechanics 1, Incorporating Mechanics 2 - **
1.5: **Describe These Triggers, Find The Bug, Using Item Triggers, Making A Trigger Setup
Optional
- **
0: **Object Hunt, Identifying Objects, Remaking Objects, Creator Custodian, Transforming Objects, Setting Your Goals, Solving A Problem, Finding Inspiration, Making A Basic Level, Asking For Feedback - **
1: **Trigger Puzzles 1, Trigger Puzzles 2, Trigger Puzzles 3, Trigger Puzzles 4 - **
1: **Making Platformer Gameplay, Fix The Sync, Making Dual Gameplay, Structure The Gameplay - **
1: **Deco Objects 5, Filling The Void, Optimizing Deco, Making A Particle Effect, Making Animations, Making A Basic Effect, Making A Masking Effect - **
2 (Mechanics): **Analyzing Mechanics 2, Analyzing Mechanics 3, Planning Mechanics 2, Planning Mechanics 3, Creating Mechanics 3
-ex pass
+706 points (+
7 more required exercises for Grade 2.5.