#Rotate Gameplay trigger messing with sync after adding startpos
1 messages · Page 1 of 1 (latest)
`Triggers` FAQ
Having trouble getting a trigger to work? Make sure to follow these instructions.
- You know how to use the trigger that you're having trouble with (Otherwise, see Triggers 1).
- Your trigger isn't accidentally Touch/Spawn Triggered, Stopped, or Toggled Off, it is set to the correct channel, has the correct order, and targets the correct Item ID/Group.
- Your trigger's settings are modified from the default values so it can actually do something.
- If you're using one of these triggers
(Target/Direction)
(ANY Area Trigger)
(Proximity Modes), your Center Group ID only has one object assigned to it or has one object as a Parent Group. - If you're using one of these triggers to activate other triggers
, you've assigned other triggers to the right groups and/or marked those triggers as Spawn Triggered. - If you're using one of these triggers
, the additional inputs (Collision Blocks, Pickup Triggers, Item IDs, etc.) exist and are working properly. Double-check that at least one Collision block is Dynamic.
If none of these options work, please let us know.
I don't have Discord Nitro so I can't really send the video file here T_T
Perhaps try to add anouther song trigger and remove it later
Make sure these trigger are on the right channel